SFML.Graphics.RenderTexture

createRenderTexture

destroy

getTextureSize

setActive

display

clear

setView

getView

getDefaultView

getViewport

mapPixelToCoords

drawSprite

drawText

drawShape

drawCircle

drawConvexShape

drawRectangle

drawVertexArray

drawPrimitives

drawPrimitives'

pushGLStates

popGLStates

resetGLStates

getRenderTexture

setSmooth

isSmooth