SFML.Graphics.RenderTexture
createRenderTexture
destroy
getTextureSize
setActive
display
clear
setView
getView
getDefaultView
getViewport
mapPixelToCoords
drawSprite
drawText
drawShape
drawCircle
drawConvexShape
drawRectangle
drawVertexArray
drawPrimitives
drawPrimitives'
pushGLStates
popGLStates
resetGLStates
getRenderTexture
setSmooth
isSmooth