Control.Monad.SFML.Window

Window / Context.hsc

createContext

setActiveContext

Window / Joystick.hs

isJoystickConnected

getButtonCount

hasAxis

isJoystickButtonPressed

getAxisPosition

updateJoystick

Window / Keyboard.hs

isKeyPressed

Window / Mouse.hs

isMouseButtonPressed

Window / VideoMode.hs

getDesktopMode

getFullscreenModes

isValid

Window / Window.hsc

createWindow

windowFromHandle