-- Hoogle documentation, generated by Haddock -- See Hoogle, http://www.haskell.org/hoogle/ -- | State variables -- @package StateVar @version 1.1.0.1 -- | State variables are references in the IO monad, like IORefs or -- parts of the OpenGL state. Note that state variables are not -- neccessarily writable or readable, they may come in read-only or -- write-only flavours, too. As a very simple example for a state -- variable, consider an explicitly allocated memory buffer. This buffer -- could easily be converted into a StateVar: -- --
-- makeStateVarFromPtr :: Storable a => Ptr a -> StateVar a -- makeStateVarFromPtr p = makeStateVar (peek p) (poke p) ---- -- The example below puts 11 into a state variable (i.e. into the -- buffer), increments the contents of the state variable by 22, and -- finally prints the resulting content: -- --
-- do p <- malloc :: IO (Ptr Int) -- let v = makeStateVarFromPtr p -- v $= 11 -- v $~ (+ 22) -- x <- get v -- print x ---- -- However, Ptr can be used directly through the same API: -- --
-- do p <- malloc :: IO (Ptr Int) -- p $= 11 -- p $~ (+ 22) -- x <- get p -- print x ---- -- IORefs are state variables, too, so an example with them looks -- extremely similiar: -- --
-- do v <- newIORef (0 :: Int) -- v $= 11 -- v $~ (+ 22) -- x <- get v -- print x --module Data.StateVar -- | This is the class of all readable state variables. class HasGetter t a | t -> a get :: (HasGetter t a, MonadIO m) => t -> m a -- | A concrete implementation of a read-only state variable is simply an -- IO action to read the value. type GettableStateVar = IO -- | Construct a GettableStateVar from an IO action. makeGettableStateVar :: IO a -> GettableStateVar a -- | This is the class of all writable state variables. class HasSetter t a | t -> a ($=) :: (HasSetter t a, MonadIO m) => t -> a -> m () -- | This is a variant of $= which is strict in the value to be set. ($=!) :: (HasSetter t a, MonadIO m) => t -> a -> m () -- | A concrete implementation of a write-only state variable, carrying an -- IO action to write the new value. newtype SettableStateVar a SettableStateVar :: (a -> IO ()) -> SettableStateVar a -- | Construct a SettableStateVar from an IO action for writing. makeSettableStateVar :: (a -> IO ()) -> SettableStateVar a -- | This is the class of all updatable state variables. class HasSetter t a => HasUpdate t a b | t -> a b where ($~) = defaultUpdate ($~!) = defaultUpdateStrict ($~) :: (HasUpdate t a b, MonadIO m) => t -> (a -> b) -> m () ($~!) :: (HasUpdate t a b, MonadIO m) => t -> (a -> b) -> m () -- | A concrete implementation of a readable and writable state variable, -- carrying one IO action to read the value and another IO action to -- write the new value. This data type represents a piece of mutable, -- imperative state with possible side-effects. These tend to encapsulate -- all sorts tricky behavior in external libraries, and may well throw -- exceptions. Inhabitants should satsify the following -- properties: -- --
-- do x <- get v; v $= y; v $= x ---- -- should restore the previous state. -- --
-- v $= a >> get v ---- -- should return a, regardless of a. In practice some -- StateVars only permit a very limited range of value -- assignments, and do not report failure. data StateVar a StateVar :: (IO a) -> (a -> IO ()) -> StateVar a -- | Construct a StateVar from two IO actions, one for reading and -- one for makeStateVar :: IO a -> (a -> IO ()) -> StateVar a -- | Change the type of a StateVar mapStateVar :: (b -> a) -> (a -> b) -> StateVar a -> StateVar b instance Typeable StateVar instance Typeable SettableStateVar instance HasGetter (IORef a) a instance Storable a => HasGetter (Ptr a) a instance HasGetter (STM a) a instance HasGetter (IO a) a instance HasGetter (TVar a) a instance HasGetter (StateVar a) a instance HasUpdate (TVar a) a a instance HasUpdate (IORef a) a a instance Storable a => HasUpdate (Ptr a) a a instance HasUpdate (StateVar a) a a instance HasSetter (TVar a) a instance HasSetter (IORef a) a instance Storable a => HasSetter (Ptr a) a instance HasSetter (StateVar a) a instance HasSetter (SettableStateVar a) a