{-# LANGUAGE DeriveDataTypeable #-} {-# LANGUAGE DeriveGeneric #-} {-# LANGUAGE OverloadedStrings #-} {-# LANGUAGE RecordWildCards #-} {-# LANGUAGE TypeFamilies #-} {-# OPTIONS_GHC -fno-warn-unused-imports #-} {-# OPTIONS_GHC -fno-warn-unused-binds #-} {-# OPTIONS_GHC -fno-warn-unused-matches #-} -- Derived from AWS service descriptions, licensed under Apache 2.0. -- | -- Module : Network.AWS.GameLift.DescribeGameSessionQueues -- Copyright : (c) 2013-2017 Brendan Hay -- License : Mozilla Public License, v. 2.0. -- Maintainer : Brendan Hay -- Stability : auto-generated -- Portability : non-portable (GHC extensions) -- -- Retrieves the properties for one or more game session queues. When requesting multiple queues, use the pagination parameters to retrieve results as a set of sequential pages. If successful, a 'GameSessionQueue' object is returned for each requested queue. When specifying a list of queues, objects are returned only for queues that currently exist in the region. -- -- -- Queue-related operations include: -- -- * 'CreateGameSessionQueue' -- -- * 'DescribeGameSessionQueues' -- -- * 'UpdateGameSessionQueue' -- -- * 'DeleteGameSessionQueue' -- -- -- module Network.AWS.GameLift.DescribeGameSessionQueues ( -- * Creating a Request describeGameSessionQueues , DescribeGameSessionQueues -- * Request Lenses , dgsqNextToken , dgsqNames , dgsqLimit -- * Destructuring the Response , describeGameSessionQueuesResponse , DescribeGameSessionQueuesResponse -- * Response Lenses , drsNextToken , drsGameSessionQueues , drsResponseStatus ) where import Network.AWS.GameLift.Types import Network.AWS.GameLift.Types.Product import Network.AWS.Lens import Network.AWS.Prelude import Network.AWS.Request import Network.AWS.Response -- | Represents the input for a request action. -- -- -- -- /See:/ 'describeGameSessionQueues' smart constructor. data DescribeGameSessionQueues = DescribeGameSessionQueues' { _dgsqNextToken :: !(Maybe Text) , _dgsqNames :: !(Maybe [Text]) , _dgsqLimit :: !(Maybe Nat) } deriving (Eq, Read, Show, Data, Typeable, Generic) -- | Creates a value of 'DescribeGameSessionQueues' with the minimum fields required to make a request. -- -- Use one of the following lenses to modify other fields as desired: -- -- * 'dgsqNextToken' - Token that indicates the start of the next sequential page of results. Use the token that is returned with a previous call to this action. To start at the beginning of the result set, do not specify a value. -- -- * 'dgsqNames' - List of queue names to retrieve information for. To request settings for all queues, leave this parameter empty. -- -- * 'dgsqLimit' - Maximum number of results to return. Use this parameter with @NextToken@ to get results as a set of sequential pages. describeGameSessionQueues :: DescribeGameSessionQueues describeGameSessionQueues = DescribeGameSessionQueues' {_dgsqNextToken = Nothing, _dgsqNames = Nothing, _dgsqLimit = Nothing} -- | Token that indicates the start of the next sequential page of results. Use the token that is returned with a previous call to this action. To start at the beginning of the result set, do not specify a value. dgsqNextToken :: Lens' DescribeGameSessionQueues (Maybe Text) dgsqNextToken = lens _dgsqNextToken (\ s a -> s{_dgsqNextToken = a}); -- | List of queue names to retrieve information for. To request settings for all queues, leave this parameter empty. dgsqNames :: Lens' DescribeGameSessionQueues [Text] dgsqNames = lens _dgsqNames (\ s a -> s{_dgsqNames = a}) . _Default . _Coerce; -- | Maximum number of results to return. Use this parameter with @NextToken@ to get results as a set of sequential pages. dgsqLimit :: Lens' DescribeGameSessionQueues (Maybe Natural) dgsqLimit = lens _dgsqLimit (\ s a -> s{_dgsqLimit = a}) . mapping _Nat; instance AWSRequest DescribeGameSessionQueues where type Rs DescribeGameSessionQueues = DescribeGameSessionQueuesResponse request = postJSON gameLift response = receiveJSON (\ s h x -> DescribeGameSessionQueuesResponse' <$> (x .?> "NextToken") <*> (x .?> "GameSessionQueues" .!@ mempty) <*> (pure (fromEnum s))) instance Hashable DescribeGameSessionQueues where instance NFData DescribeGameSessionQueues where instance ToHeaders DescribeGameSessionQueues where toHeaders = const (mconcat ["X-Amz-Target" =# ("GameLift.DescribeGameSessionQueues" :: ByteString), "Content-Type" =# ("application/x-amz-json-1.1" :: ByteString)]) instance ToJSON DescribeGameSessionQueues where toJSON DescribeGameSessionQueues'{..} = object (catMaybes [("NextToken" .=) <$> _dgsqNextToken, ("Names" .=) <$> _dgsqNames, ("Limit" .=) <$> _dgsqLimit]) instance ToPath DescribeGameSessionQueues where toPath = const "/" instance ToQuery DescribeGameSessionQueues where toQuery = const mempty -- | Represents the returned data in response to a request action. -- -- -- -- /See:/ 'describeGameSessionQueuesResponse' smart constructor. data DescribeGameSessionQueuesResponse = DescribeGameSessionQueuesResponse' { _drsNextToken :: !(Maybe Text) , _drsGameSessionQueues :: !(Maybe [GameSessionQueue]) , _drsResponseStatus :: !Int } deriving (Eq, Read, Show, Data, Typeable, Generic) -- | Creates a value of 'DescribeGameSessionQueuesResponse' with the minimum fields required to make a request. -- -- Use one of the following lenses to modify other fields as desired: -- -- * 'drsNextToken' - Token that indicates where to resume retrieving results on the next call to this action. If no token is returned, these results represent the end of the list. -- -- * 'drsGameSessionQueues' - Collection of objects that describes the requested game session queues. -- -- * 'drsResponseStatus' - -- | The response status code. describeGameSessionQueuesResponse :: Int -- ^ 'drsResponseStatus' -> DescribeGameSessionQueuesResponse describeGameSessionQueuesResponse pResponseStatus_ = DescribeGameSessionQueuesResponse' { _drsNextToken = Nothing , _drsGameSessionQueues = Nothing , _drsResponseStatus = pResponseStatus_ } -- | Token that indicates where to resume retrieving results on the next call to this action. If no token is returned, these results represent the end of the list. drsNextToken :: Lens' DescribeGameSessionQueuesResponse (Maybe Text) drsNextToken = lens _drsNextToken (\ s a -> s{_drsNextToken = a}); -- | Collection of objects that describes the requested game session queues. drsGameSessionQueues :: Lens' DescribeGameSessionQueuesResponse [GameSessionQueue] drsGameSessionQueues = lens _drsGameSessionQueues (\ s a -> s{_drsGameSessionQueues = a}) . _Default . _Coerce; -- | -- | The response status code. drsResponseStatus :: Lens' DescribeGameSessionQueuesResponse Int drsResponseStatus = lens _drsResponseStatus (\ s a -> s{_drsResponseStatus = a}); instance NFData DescribeGameSessionQueuesResponse where