name: apecs version: 0.9.3 x-revision: 1 homepage: https://github.com/jonascarpay/apecs#readme license: BSD3 license-file: LICENSE author: Jonas Carpay maintainer: jonascarpay@gmail.com category: Game, Control, Data build-type: Simple cabal-version: >=1.10 synopsis: Fast Entity-Component-System library for game programming description: apecs is a fast, type-driven Entity-Component-System library for game programming. extra-source-files: README.md CHANGELOG.md source-repository head type: git location: git://github.com/jonascarpay/apecs.git library hs-source-dirs: src exposed-modules: Apecs Apecs.Components Apecs.Core Apecs.Experimental.Components Apecs.Experimental.Reactive Apecs.Experimental.Stores Apecs.Experimental.Util Apecs.Stores Apecs.System Apecs.TH Apecs.Util other-modules: Apecs.THTuples default-language: Haskell2010 build-depends: array >=0.4 && <0.6 , base >=4.9 && <5 , containers >=0.5 && <0.8 , exceptions >=0.10.0 && <0.11 , mtl >=2.2 && <2.3 , template-haskell >=2.12 && <2.18 , vector >=0.11 && <0.13 ghc-options: -Wall test-suite apecs-test type: exitcode-stdio-1.0 main-is: Main.hs hs-source-dirs: test build-depends: apecs , base >=4.9 && <5 , containers >=0.5 && <0.8 , linear >=1.20 && <2 , QuickCheck >=2.10 && <3 , vector >=0.10 && <0.13 default-language: Haskell2010 ghc-options: -Wall benchmark apecs-bench type: exitcode-stdio-1.0 hs-source-dirs: bench main-is: Main.hs build-depends: apecs , base >=4.9 && <5 , criterion >=1.3 && <2 , linear >=1.20 && <2 default-language: Haskell2010 ghc-options: -Wall -O2 -optlo-O3 -threaded -funfolding-use-threshold1000 -funfolding-keeness-factor1000 -- -fllvm