h$a     2Implement Approx for Double, Floats and structures(c) 2020 Kishaloy NeogiMITKishaloy NeogiNone?approx The class Approx defines 2 operators =~ and /~, which are for checking nearly equal to and not nearly equal to respectively.approx 6inRange (u,v) x = check if x is inside the range (u,v)Note: The function assumes u < v. This is done to ensure speed of operations. Use safeInRange, otherwise. approx :safeInRange (u,v) x = check if x is inside the range (u,v)Note: The function works even if u>v. However, it has addtional checks and is more expensive. Use only if you are not sure that u < v for your use-case. approx &inTol t p x = inRange (p - t, p + t) xThe Function checks if x is close to p within a tolerance band t. Please ensure t is positive or there would be  incorrect results.44444 Safe-Inferred !"#$%&'      !"#$%&'()*%approx-0.1.0.1-ATsPLrI80wrILbvrCEPCUX Data.Approx Paths_approxApprox=~/~inRange safeInRangeinTol$fApproxHashMap$fApproxVector$fApproxVector0$fApprox(,,,,,,,,,,)$fApprox(,,,,,,,,,)$fApprox(,,,,,,,,)$fApprox(,,,,,,,)$fApprox(,,,,,,)$fApprox(,,,,,)$fApprox(,,,,) $fApprox(,,,) $fApprox(,,) $fApprox(,) $fApprox[] $fApproxMaybe$fApproxDouble $fApproxFloat$fApproxComplex$fApproxUTCTime$fApproxInteger $fApproxInt $fApproxText $fApproxBool $fApproxChar $fApproxDayversion getBinDir getLibDir getDynLibDir getDataDir getLibexecDir getSysconfDirgetDataFileName