úÎ!’ÆNoneXS asset-bundle=Generate a list of your project's dependencies by passing in / which is available to most of the Cabal API  fhttps://www.stackage.org/haddock/lts-11.4/Cabal-2.0.1.1/Distribution-Simple-UserHooks.html#t:UserHookshooks. asset-bundle A custom  [https://www.stackage.org/haddock/lts-11.4/Cabal-2.0.1.1/Distribution-Simple.html#v:postCopypostCopyq hook gathers executables in the project and zips them up all the assets in this project and it's dependencies.The zip is named <executable-name>_bundled.zip and it's copied to  ehttps://www.stackage.org/haddock/lts-11.4/Cabal-2.0.1.1/Distribution-Simple-InstallDirs.html#v:bindirthe Cabal-local bin directory.It takes a list of " , which can be generated using w, containing this project's dependencies so it can gather up the resources, a list of extra files (no directories!) [Q] you may want to include that are just copied to the root of zip archive, and Maybe (Executable -> String)î which allows you to add arbitrary content to the launch script before an executable is run and; more on that below in the 'Adding Custom Code', in the 'Launch Scripts'section below. Most of the time you'll probably want to pass in .Safe¡   +asset-bundle-0.1.0.2-3Mw8ljKPkWn3QRs9q5r2jIDistribution.Simple.AssetBundlePaths_asset_bundle depsWithDatapostCopy Cabal-2.4.0.1!Distribution.Types.LocalBuildInfoLocalBuildInfo'Distribution.Types.InstalledPackageInfoInstalledPackageInfobaseGHC.IOFilePath GHC.MaybeNothingversion getBinDir getLibDir getDynLibDir getDataDir getLibexecDir getSysconfDirgetDataFileName