{-# LANGUAGE OverloadedStrings #-} {-# LANGUAGE RecordWildCards #-} module Graphics.Badge.Barrier.Style.Flat ( Flat(..) , flat ) where import Graphics.Badge.Barrier.Internal import Graphics.Badge.Barrier.Color import Text.Blaze.Svg11(Svg, AttributeValue, toValue, (!)) import qualified Text.Blaze.Svg11 as S import qualified Text.Blaze.Svg11.Attributes as A data Flat = Flat { leftColor :: Color , rightColor :: Color } instance Badge Flat where badge Flat{..} = flat' leftColor rightColor instance HasLeftColor Flat where left f (Flat l r) = fmap (\l' -> Flat l' r) (f l) instance HasRightColor Flat where right f (Flat l r) = fmap (\r' -> Flat l r') (f r) flat :: Flat flat = Flat gray brightgreen flat' :: Color -> Color -> BadgeConfig -> Svg flat' (Color colorA) (Color colorB) BadgeConfig{..} = S.docTypeSvg ! A.width (toValue svgWidth) ! A.height "20" $ do S.lineargradient ! A.id_ "smooth" ! A.x2 "0" ! A.y2 "100%" $ do S.stop ! A.offset "0" ! A.stopColor "#bbb" ! A.stopOpacity ".1" S.stop ! A.offset "1" ! A.stopOpacity ".1" S.mask ! A.id_ "round" $ S.rect ! A.width (toValue svgWidth) ! A.height "20" ! A.rx "3" ! A.fill "#fff" S.g ! A.mask "url(#round)" $ do S.rect ! A.width (toValue widthLeft) ! A.height "20" ! A.fill (toValue colorA) S.rect ! A.x (toValue widthLeft) ! A.width (toValue widthRight) ! A.height "20" ! A.fill (toValue colorB) S.rect ! A.width (toValue svgWidth) ! A.height "20" ! A.fill "url(#smooth)" S.g ! A.fill "#fff" ! A.textAnchor "middle" ! A.fontFamily "DejaVu Sans,Verdana,Geneva,sans-serif" ! A.fontSize "11" $ do S.text_ (S.text textLeft) ! A.x (float $ fromIntegral widthLeft / 2 + 1) ! A.y "15" ! A.fill "#010101" ! A.fillOpacity ".3" S.text_ (S.text textLeft) ! A.x (float $ fromIntegral widthLeft / 2 + 1) ! A.y "14" S.text_ (S.text textRight) ! A.x (float $ fromIntegral widthLeft + fromIntegral widthRight / 2 - 1) ! A.y "15" ! A.fill "#010101" ! A.fillOpacity ".3" S.text_ (S.text textRight) ! A.x (float $ fromIntegral widthLeft + fromIntegral widthRight / 2 - 1) ! A.y "14" where svgWidth = widthLeft + widthRight float :: Double -> AttributeValue float = toValue