\begin{code}
module GHC.Enum(
        Bounded(..), Enum(..),
        boundedEnumFrom, boundedEnumFromThen,
        
   ) where
import GHC.Base
import Data.Tuple       ()              
default ()              
\end{code}
%*********************************************************
%*                                                      *
\subsection{Class declarations}
%*                                                      *
%*********************************************************
\begin{code}
class  Bounded a  where
    minBound, maxBound :: a
class  Enum a   where
    
    succ                :: a -> a
    
    pred                :: a -> a
    
    toEnum              :: Int -> a
    
    
    
    fromEnum            :: a -> Int
    
    enumFrom            :: a -> [a]
    
    enumFromThen        :: a -> a -> [a]
    
    enumFromTo          :: a -> a -> [a]
    
    enumFromThenTo      :: a -> a -> a -> [a]
    succ                   = toEnum . (`plusInt` oneInt)  . fromEnum
    pred                   = toEnum . (`minusInt` oneInt) . fromEnum
    enumFrom x             = map toEnum [fromEnum x ..]
    enumFromThen x y       = map toEnum [fromEnum x, fromEnum y ..]
    enumFromTo x y         = map toEnum [fromEnum x .. fromEnum y]
    enumFromThenTo x1 x2 y = map toEnum [fromEnum x1, fromEnum x2 .. fromEnum y]
boundedEnumFrom :: (Enum a, Bounded a) => a -> [a]
boundedEnumFrom n = map toEnum [fromEnum n .. fromEnum (maxBound `asTypeOf` n)]
boundedEnumFromThen :: (Enum a, Bounded a) => a -> a -> [a]
boundedEnumFromThen n1 n2 
  | i_n2 >= i_n1  = map toEnum [i_n1, i_n2 .. fromEnum (maxBound `asTypeOf` n1)]
  | otherwise     = map toEnum [i_n1, i_n2 .. fromEnum (minBound `asTypeOf` n1)]
  where
    i_n1 = fromEnum n1
    i_n2 = fromEnum n2
\end{code}
%*********************************************************
%*                                                      *
\subsection{Tuples}
%*                                                      *
%*********************************************************
\begin{code}
instance Bounded () where
    minBound = ()
    maxBound = ()
instance Enum () where
    succ _      = error "Prelude.Enum.().succ: bad argument"
    pred _      = error "Prelude.Enum.().pred: bad argument"
    toEnum x | x == zeroInt = ()
             | otherwise    = error "Prelude.Enum.().toEnum: bad argument"
    fromEnum () = zeroInt
    enumFrom ()         = [()]
    enumFromThen () ()  = let many = ():many in many
    enumFromTo () ()    = [()]
    enumFromThenTo () () () = let many = ():many in many
\end{code}
\begin{code}
instance (Bounded a, Bounded b) => Bounded (a,b) where
   minBound = (minBound, minBound)
   maxBound = (maxBound, maxBound)
instance (Bounded a, Bounded b, Bounded c) => Bounded (a,b,c) where
   minBound = (minBound, minBound, minBound)
   maxBound = (maxBound, maxBound, maxBound)
instance (Bounded a, Bounded b, Bounded c, Bounded d) => Bounded (a,b,c,d) where
   minBound = (minBound, minBound, minBound, minBound)
   maxBound = (maxBound, maxBound, maxBound, maxBound)
instance (Bounded a, Bounded b, Bounded c, Bounded d, Bounded e) => Bounded (a,b,c,d,e) where
   minBound = (minBound, minBound, minBound, minBound, minBound)
   maxBound = (maxBound, maxBound, maxBound, maxBound, maxBound)
instance (Bounded a, Bounded b, Bounded c, Bounded d, Bounded e, Bounded f)
        => Bounded (a,b,c,d,e,f) where
   minBound = (minBound, minBound, minBound, minBound, minBound, minBound)
   maxBound = (maxBound, maxBound, maxBound, maxBound, maxBound, maxBound)
instance (Bounded a, Bounded b, Bounded c, Bounded d, Bounded e, Bounded f, Bounded g)
        => Bounded (a,b,c,d,e,f,g) where
   minBound = (minBound, minBound, minBound, minBound, minBound, minBound, minBound)
   maxBound = (maxBound, maxBound, maxBound, maxBound, maxBound, maxBound, maxBound)
instance (Bounded a, Bounded b, Bounded c, Bounded d, Bounded e, Bounded f, Bounded g,
          Bounded h)
        => Bounded (a,b,c,d,e,f,g,h) where
   minBound = (minBound, minBound, minBound, minBound, minBound, minBound, minBound, minBound)
   maxBound = (maxBound, maxBound, maxBound, maxBound, maxBound, maxBound, maxBound, maxBound)
instance (Bounded a, Bounded b, Bounded c, Bounded d, Bounded e, Bounded f, Bounded g,
          Bounded h, Bounded i)
        => Bounded (a,b,c,d,e,f,g,h,i) where
   minBound = (minBound, minBound, minBound, minBound, minBound, minBound, minBound, minBound,
               minBound)
   maxBound = (maxBound, maxBound, maxBound, maxBound, maxBound, maxBound, maxBound, maxBound,
               maxBound)
instance (Bounded a, Bounded b, Bounded c, Bounded d, Bounded e, Bounded f, Bounded g,
          Bounded h, Bounded i, Bounded j)
        => Bounded (a,b,c,d,e,f,g,h,i,j) where
   minBound = (minBound, minBound, minBound, minBound, minBound, minBound, minBound, minBound,
               minBound, minBound)
   maxBound = (maxBound, maxBound, maxBound, maxBound, maxBound, maxBound, maxBound, maxBound,
               maxBound, maxBound)
instance (Bounded a, Bounded b, Bounded c, Bounded d, Bounded e, Bounded f, Bounded g,
          Bounded h, Bounded i, Bounded j, Bounded k)
        => Bounded (a,b,c,d,e,f,g,h,i,j,k) where
   minBound = (minBound, minBound, minBound, minBound, minBound, minBound, minBound, minBound,
               minBound, minBound, minBound)
   maxBound = (maxBound, maxBound, maxBound, maxBound, maxBound, maxBound, maxBound, maxBound,
               maxBound, maxBound, maxBound)
instance (Bounded a, Bounded b, Bounded c, Bounded d, Bounded e, Bounded f, Bounded g,
          Bounded h, Bounded i, Bounded j, Bounded k, Bounded l)
        => Bounded (a,b,c,d,e,f,g,h,i,j,k,l) where
   minBound = (minBound, minBound, minBound, minBound, minBound, minBound, minBound, minBound,
               minBound, minBound, minBound, minBound)
   maxBound = (maxBound, maxBound, maxBound, maxBound, maxBound, maxBound, maxBound, maxBound,
               maxBound, maxBound, maxBound, maxBound)
instance (Bounded a, Bounded b, Bounded c, Bounded d, Bounded e, Bounded f, Bounded g,
          Bounded h, Bounded i, Bounded j, Bounded k, Bounded l, Bounded m)
        => Bounded (a,b,c,d,e,f,g,h,i,j,k,l,m) where
   minBound = (minBound, minBound, minBound, minBound, minBound, minBound, minBound, minBound,
               minBound, minBound, minBound, minBound, minBound)
   maxBound = (maxBound, maxBound, maxBound, maxBound, maxBound, maxBound, maxBound, maxBound,
               maxBound, maxBound, maxBound, maxBound, maxBound)
instance (Bounded a, Bounded b, Bounded c, Bounded d, Bounded e, Bounded f, Bounded g,
          Bounded h, Bounded i, Bounded j, Bounded k, Bounded l, Bounded m, Bounded n)
        => Bounded (a,b,c,d,e,f,g,h,i,j,k,l,m,n) where
   minBound = (minBound, minBound, minBound, minBound, minBound, minBound, minBound, minBound,
               minBound, minBound, minBound, minBound, minBound, minBound)
   maxBound = (maxBound, maxBound, maxBound, maxBound, maxBound, maxBound, maxBound, maxBound,
               maxBound, maxBound, maxBound, maxBound, maxBound, maxBound)
instance (Bounded a, Bounded b, Bounded c, Bounded d, Bounded e, Bounded f, Bounded g,
          Bounded h, Bounded i, Bounded j, Bounded k, Bounded l, Bounded m, Bounded n, Bounded o)
        => Bounded (a,b,c,d,e,f,g,h,i,j,k,l,m,n,o) where
   minBound = (minBound, minBound, minBound, minBound, minBound, minBound, minBound, minBound,
               minBound, minBound, minBound, minBound, minBound, minBound, minBound)
   maxBound = (maxBound, maxBound, maxBound, maxBound, maxBound, maxBound, maxBound, maxBound,
               maxBound, maxBound, maxBound, maxBound, maxBound, maxBound, maxBound)
\end{code}
%*********************************************************
%*                                                      *
\subsection{Type @Bool@}
%*                                                      *
%*********************************************************
\begin{code}
instance Bounded Bool where
  minBound = False
  maxBound = True
instance Enum Bool where
  succ False = True
  succ True  = error "Prelude.Enum.Bool.succ: bad argument"
  pred True  = False
  pred False  = error "Prelude.Enum.Bool.pred: bad argument"
  toEnum n | n == zeroInt = False
           | n == oneInt  = True
           | otherwise    = error "Prelude.Enum.Bool.toEnum: bad argument"
  fromEnum False = zeroInt
  fromEnum True  = oneInt
  
  enumFrom     = boundedEnumFrom
  enumFromThen = boundedEnumFromThen
\end{code}
%*********************************************************
%*                                                      *
\subsection{Type @Ordering@}
%*                                                      *
%*********************************************************
\begin{code}
instance Bounded Ordering where
  minBound = LT
  maxBound = GT
instance Enum Ordering where
  succ LT = EQ
  succ EQ = GT
  succ GT = error "Prelude.Enum.Ordering.succ: bad argument"
  pred GT = EQ
  pred EQ = LT
  pred LT = error "Prelude.Enum.Ordering.pred: bad argument"
  toEnum n | n == zeroInt = LT
           | n == oneInt  = EQ
           | n == twoInt  = GT
  toEnum _ = error "Prelude.Enum.Ordering.toEnum: bad argument"
  fromEnum LT = zeroInt
  fromEnum EQ = oneInt
  fromEnum GT = twoInt
  
  enumFrom     = boundedEnumFrom
  enumFromThen = boundedEnumFromThen
\end{code}
%*********************************************************
%*                                                      *
\subsection{Type @Char@}
%*                                                      *
%*********************************************************
\begin{code}
instance  Bounded Char  where
    minBound =  '\0'
    maxBound =  '\x10FFFF'
instance  Enum Char  where
    succ (C# c#)
       | not (ord# c# ==# 0x10FFFF#) = C# (chr# (ord# c# +# 1#))
       | otherwise              = error ("Prelude.Enum.Char.succ: bad argument")
    pred (C# c#)
       | not (ord# c# ==# 0#)   = C# (chr# (ord# c# -# 1#))
       | otherwise              = error ("Prelude.Enum.Char.pred: bad argument")
    toEnum   = chr
    fromEnum = ord
    
    enumFrom (C# x) = eftChar (ord# x) 0x10FFFF#
        
    
    enumFromTo (C# x) (C# y) = eftChar (ord# x) (ord# y)
    
    
    enumFromThen (C# x1) (C# x2) = efdChar (ord# x1) (ord# x2)
    
    
    enumFromThenTo (C# x1) (C# x2) (C# y) = efdtChar (ord# x1) (ord# x2) (ord# y)
eftCharFB :: (Char -> a -> a) -> a -> Int# -> Int# -> a
eftCharFB c n x0 y = go x0
                 where
                    go x | x ># y    = n
                         | otherwise = C# (chr# x) `c` go (x +# 1#)
eftChar :: Int# -> Int# -> String
eftChar x y | x ># y    = []
            | otherwise = C# (chr# x) : eftChar (x +# 1#) y
efdCharFB :: (Char -> a -> a) -> a -> Int# -> Int# -> a
efdCharFB c n x1 x2
  | delta >=# 0# = go_up_char_fb c n x1 delta 0x10FFFF#
  | otherwise    = go_dn_char_fb c n x1 delta 0#
  where
    !delta = x2 -# x1
efdChar :: Int# -> Int# -> String
efdChar x1 x2
  | delta >=# 0# = go_up_char_list x1 delta 0x10FFFF#
  | otherwise    = go_dn_char_list x1 delta 0#
  where
    !delta = x2 -# x1
efdtCharFB :: (Char -> a -> a) -> a -> Int# -> Int# -> Int# -> a
efdtCharFB c n x1 x2 lim
  | delta >=# 0# = go_up_char_fb c n x1 delta lim
  | otherwise    = go_dn_char_fb c n x1 delta lim
  where
    !delta = x2 -# x1
efdtChar :: Int# -> Int# -> Int# -> String
efdtChar x1 x2 lim
  | delta >=# 0# = go_up_char_list x1 delta lim
  | otherwise    = go_dn_char_list x1 delta lim
  where
    !delta = x2 -# x1
go_up_char_fb :: (Char -> a -> a) -> a -> Int# -> Int# -> Int# -> a
go_up_char_fb c n x0 delta lim
  = go_up x0
  where
    go_up x | x ># lim  = n
            | otherwise = C# (chr# x) `c` go_up (x +# delta)
go_dn_char_fb :: (Char -> a -> a) -> a -> Int# -> Int# -> Int# -> a
go_dn_char_fb c n x0 delta lim
  = go_dn x0
  where
    go_dn x | x <# lim  = n
            | otherwise = C# (chr# x) `c` go_dn (x +# delta)
go_up_char_list :: Int# -> Int# -> Int# -> String
go_up_char_list x0 delta lim
  = go_up x0
  where
    go_up x | x ># lim  = []
            | otherwise = C# (chr# x) : go_up (x +# delta)
go_dn_char_list :: Int# -> Int# -> Int# -> String
go_dn_char_list x0 delta lim
  = go_dn x0
  where
    go_dn x | x <# lim  = []
            | otherwise = C# (chr# x) : go_dn (x +# delta)
\end{code}
%*********************************************************
%*                                                      *
\subsection{Type @Int@}
%*                                                      *
%*********************************************************
Be careful about these instances.  
        (a) remember that you have to count down as well as up e.g. [13,12..0]
        (b) be careful of Int overflow
        (c) remember that Int is bounded, so [1..] terminates at maxInt
Also NB that the Num class isn't available in this module.
        
\begin{code}
instance  Bounded Int where
    minBound =  minInt
    maxBound =  maxInt
instance  Enum Int  where
    succ x  
       | x == maxBound  = error "Prelude.Enum.succ{Int}: tried to take `succ' of maxBound"
       | otherwise      = x `plusInt` oneInt
    pred x
       | x == minBound  = error "Prelude.Enum.pred{Int}: tried to take `pred' of minBound"
       | otherwise      = x `minusInt` oneInt
    toEnum   x = x
    fromEnum x = x
    
    enumFrom (I# x) = eftInt x maxInt#
        where !(I# maxInt#) = maxInt
        
    
    enumFromTo (I# x) (I# y) = eftInt x y
    
    enumFromThen (I# x1) (I# x2) = efdInt x1 x2
    
    enumFromThenTo (I# x1) (I# x2) (I# y) = efdtInt x1 x2 y
eftInt :: Int# -> Int# -> [Int]
eftInt x0 y | x0 ># y    = []
            | otherwise = go x0
               where
                 go x = I# x : if x ==# y then [] else go (x +# 1#)
eftIntFB :: (Int -> r -> r) -> r -> Int# -> Int# -> r
eftIntFB c n x0 y | x0 ># y    = n        
                  | otherwise = go x0
                 where
                   go x = I# x `c` if x ==# y then n else go (x +# 1#)
                        
        
        
        
efdInt :: Int# -> Int# -> [Int]
efdInt x1 x2 
 | x2 >=# x1 = case maxInt of I# y -> efdtIntUp x1 x2 y
 | otherwise = case minInt of I# y -> efdtIntDn x1 x2 y
efdtInt :: Int# -> Int# -> Int# -> [Int]
efdtInt x1 x2 y
 | x2 >=# x1 = efdtIntUp x1 x2 y
 | otherwise = efdtIntDn x1 x2 y
efdtIntFB :: (Int -> r -> r) -> r -> Int# -> Int# -> Int# -> r
efdtIntFB c n x1 x2 y
 | x2 >=# x1  = efdtIntUpFB c n x1 x2 y
 | otherwise  = efdtIntDnFB c n x1 x2 y
efdtIntUp :: Int# -> Int# -> Int# -> [Int]
efdtIntUp x1 x2 y    
 | y <# x2   = if y <# x1 then [] else [I# x1]
 | otherwise = 
               let !delta = x2 -# x1 
                   !y' = y -# delta  
                   
                   
                   
                   go_up x | x ># y'  = [I# x]
                           | otherwise = I# x : go_up (x +# delta)
               in I# x1 : go_up x2
efdtIntUpFB :: (Int -> r -> r) -> r -> Int# -> Int# -> Int# -> r
efdtIntUpFB c n x1 x2 y    
 | y <# x2   = if y <# x1 then n else I# x1 `c` n
 | otherwise = 
               let !delta = x2 -# x1 
                   !y' = y -# delta  
                   
                   
                   
                   go_up x | x ># y'   = I# x `c` n
                           | otherwise = I# x `c` go_up (x +# delta)
               in I# x1 `c` go_up x2
efdtIntDn :: Int# -> Int# -> Int# -> [Int]
efdtIntDn x1 x2 y    
 | y ># x2   = if y ># x1 then [] else [I# x1]
 | otherwise = 
               let !delta = x2 -# x1 
                   !y' = y -# delta  
                   
                   
                   
                   go_dn x | x <# y'  = [I# x]
                           | otherwise = I# x : go_dn (x +# delta)
   in I# x1 : go_dn x2
efdtIntDnFB :: (Int -> r -> r) -> r -> Int# -> Int# -> Int# -> r
efdtIntDnFB c n x1 x2 y    
 | y ># x2 = if y ># x1 then n else I# x1 `c` n
 | otherwise = 
               let !delta = x2 -# x1 
                   !y' = y -# delta  
                   
                   
                   
                   go_dn x | x <# y'   = I# x `c` n
                           | otherwise = I# x `c` go_dn (x +# delta)
               in I# x1 `c` go_dn x2
\end{code}