{-# LANGUAGE BangPatterns #-} {-# LANGUAGE MagicHash #-} {-# LANGUAGE OverloadedStrings #-} -- | -- Module : Data.ByteString.Base16 -- Copyright : (c) 2020 Emily Pillmore -- License : BSD-style -- -- Maintainer : Emily Pillmore -- Stability : Experimental -- Portability : portable -- -- This module contains the combinators implementing the -- RFC 4648 specification for the Base16 encoding including -- unpadded and lenient variants -- module Data.ByteString.Base16 ( encodeBase16 , encodeBase16' , decodeBase16 , isBase16 , isValidBase16 ) where import Data.ByteString (ByteString) import Data.ByteString.Base16.Internal import Data.ByteString.Base16.Internal.Head import Data.Either import Data.Text (Text) import qualified Data.Text.Encoding as T -- | Encode a 'ByteString' value as Base16 'Text' with padding. -- -- See: -- encodeBase16 :: ByteString -> Text encodeBase16 = T.decodeUtf8 . encodeBase16' {-# INLINE encodeBase16 #-} -- | Encode a 'ByteString' value as a Base16 'ByteString' value with padding. -- -- See: -- encodeBase16' :: ByteString -> ByteString encodeBase16' = encodeBase16_ {-# INLINE encodeBase16' #-} -- | Decode a padded Base16-encoded 'ByteString' value. -- -- See: -- decodeBase16 :: ByteString -> Either Text ByteString decodeBase16 = decodeBase16_ {-# INLINE decodeBase16 #-} -- | Tell whether a 'ByteString' value is base16 encoded. -- isBase16 :: ByteString -> Bool isBase16 bs = isValidBase16 bs && isRight (decodeBase16 bs) {-# INLINE isBase16 #-} -- | Tell whether a 'ByteString' value is a valid Base16 format. -- -- This will not tell you whether or not this is a correct Base16 representation, -- only that it conforms to the correct shape. To check whether it is a true -- Base16 encoded 'ByteString' value, use 'isBase16'. -- isValidBase16 :: ByteString -> Bool isValidBase16 = validateBase16 "0123456789abcdef" {-# INLINE isValidBase16 #-}