function asmFunc(global, env) { var Math_imul = global.Math.imul; var Math_fround = global.Math.fround; var Math_abs = global.Math.abs; var Math_clz32 = global.Math.clz32; var Math_min = global.Math.min; var Math_max = global.Math.max; var Math_floor = global.Math.floor; var Math_ceil = global.Math.ceil; var Math_sqrt = global.Math.sqrt; var abort = env.abort; var nan = global.NaN; var infinity = global.Infinity; function $1($0, $1_1) { $0 = Math_fround($0); $1_1 = Math_fround($1_1); return Math_fround(Math_fround($0 + $1_1)); } function $2($0, $1_1) { $0 = Math_fround($0); $1_1 = Math_fround($1_1); return Math_fround(Math_fround($0 - $1_1)); } function $3($0, $1_1) { $0 = Math_fround($0); $1_1 = Math_fround($1_1); return Math_fround(Math_fround($0 * $1_1)); } function $4($0, $1_1) { $0 = Math_fround($0); $1_1 = Math_fround($1_1); return Math_fround(Math_fround($0 / $1_1)); } function $5($0, $1_1) { $0 = +$0; $1_1 = +$1_1; return +($0 + $1_1); } function $6($0, $1_1) { $0 = +$0; $1_1 = +$1_1; return +($0 - $1_1); } function $7($0, $1_1) { $0 = +$0; $1_1 = +$1_1; return +($0 * $1_1); } function $8($0, $1_1) { $0 = +$0; $1_1 = +$1_1; return +($0 / $1_1); } function $9($0, $1_1) { $0 = Math_fround($0); $1_1 = Math_fround($1_1); return $0 == $1_1 | 0; } function $10($0, $1_1) { $0 = Math_fround($0); $1_1 = Math_fround($1_1); return $0 != $1_1 | 0; } function $11($0, $1_1) { $0 = Math_fround($0); $1_1 = Math_fround($1_1); return $0 >= $1_1 | 0; } function $12($0, $1_1) { $0 = Math_fround($0); $1_1 = Math_fround($1_1); return $0 > $1_1 | 0; } function $13($0, $1_1) { $0 = Math_fround($0); $1_1 = Math_fround($1_1); return $0 <= $1_1 | 0; } function $14($0, $1_1) { $0 = Math_fround($0); $1_1 = Math_fround($1_1); return $0 < $1_1 | 0; } function $15($0, $1_1) { $0 = +$0; $1_1 = +$1_1; return $0 == $1_1 | 0; } function $16($0, $1_1) { $0 = +$0; $1_1 = +$1_1; return $0 != $1_1 | 0; } function $17($0, $1_1) { $0 = +$0; $1_1 = +$1_1; return $0 >= $1_1 | 0; } function $18($0, $1_1) { $0 = +$0; $1_1 = +$1_1; return $0 > $1_1 | 0; } function $19($0, $1_1) { $0 = +$0; $1_1 = +$1_1; return $0 <= $1_1 | 0; } function $20($0, $1_1) { $0 = +$0; $1_1 = +$1_1; return $0 < $1_1 | 0; } function $21($0, $1_1) { $0 = Math_fround($0); $1_1 = Math_fround($1_1); return Math_fround(Math_fround(Math_min($0, $1_1))); } function $22($0, $1_1) { $0 = Math_fround($0); $1_1 = Math_fround($1_1); return Math_fround(Math_fround(Math_max($0, $1_1))); } function $23($0, $1_1) { $0 = +$0; $1_1 = +$1_1; return +Math_min($0, $1_1); } function $24($0, $1_1) { $0 = +$0; $1_1 = +$1_1; return +Math_max($0, $1_1); } function $25($0) { $0 = Math_fround($0); return +$0; } function $26($0) { $0 = +$0; return Math_fround(Math_fround($0)); } function $27($0) { $0 = Math_fround($0); return Math_fround(Math_fround(Math_floor($0))); } function $28($0) { $0 = Math_fround($0); return Math_fround(Math_fround(Math_ceil($0))); } function $29($0) { $0 = +$0; return +Math_floor($0); } function $30($0) { $0 = +$0; return +Math_ceil($0); } function $31($0) { $0 = Math_fround($0); return Math_fround(Math_fround(Math_sqrt($0))); } function $32($0) { $0 = +$0; return +Math_sqrt($0); } function $35($0) { $0 = $0 | 0; return Math_fround(Math_fround($0 | 0)); } function $36($0) { $0 = $0 | 0; return +($0 | 0); } function $37($0) { $0 = $0 | 0; return Math_fround(Math_fround($0 >>> 0)); } function $38($0) { $0 = $0 | 0; return +($0 >>> 0); } function $39($0) { $0 = Math_fround($0); return ~~$0 | 0; } function $40($0) { $0 = +$0; return ~~$0 | 0; } function $41($0) { $0 = Math_fround($0); return ~~$0 >>> 0 | 0; } function $42($0) { $0 = +$0; return ~~$0 >>> 0 | 0; } function $47($0) { $0 = Math_fround($0); return !(~~$0 >>> 0 | (Math_fround(Math_abs($0)) >= Math_fround(1.0) ? ($0 > Math_fround(0.0) ? ~~Math_fround(Math_min(Math_fround(Math_floor(Math_fround($0 / Math_fround(4294967296.0)))), Math_fround(4294967296.0))) >>> 0 : ~~Math_fround(Math_ceil(Math_fround(Math_fround($0 - Math_fround(~~$0 >>> 0 >>> 0)) / Math_fround(4294967296.0)))) >>> 0) : 0)) | 0; } function $48($0) { $0 = +$0; return !(~~$0 >>> 0 | (Math_abs($0) >= 1.0 ? ($0 > 0.0 ? ~~Math_min(Math_floor($0 / 4294967296.0), 4294967295.0) >>> 0 : ~~Math_ceil(($0 - +(~~$0 >>> 0 >>> 0)) / 4294967296.0) >>> 0) : 0)) | 0; } function legalstub$43($0, $1_1) { return Math_fround(+($0 >>> 0) + +($1_1 | 0) * 4294967296.0); } function legalstub$44($0, $1_1) { return +($0 >>> 0) + +($1_1 | 0) * 4294967296.0; } function legalstub$45($0, $1_1) { return Math_fround(+($0 >>> 0) + +($1_1 >>> 0) * 4294967296.0); } function legalstub$46($0, $1_1) { return +($0 >>> 0) + +($1_1 >>> 0) * 4294967296.0; } return { "f32_add": $1, "f32_sub": $2, "f32_mul": $3, "f32_div": $4, "f64_add": $5, "f64_sub": $6, "f64_mul": $7, "f64_div": $8, "f32_eq": $9, "f32_ne": $10, "f32_ge": $11, "f32_gt": $12, "f32_le": $13, "f32_lt": $14, "f64_eq": $15, "f64_ne": $16, "f64_ge": $17, "f64_gt": $18, "f64_le": $19, "f64_lt": $20, "f32_min": $21, "f32_max": $22, "f64_min": $23, "f64_max": $24, "f64_promote": $25, "f32_demote": $26, "f32_floor": $27, "f32_ceil": $28, "f64_floor": $29, "f64_ceil": $30, "f32_sqrt": $31, "f64_sqrt": $32, "i32_to_f32": $35, "i32_to_f64": $36, "u32_to_f32": $37, "u32_to_f64": $38, "f32_to_i32": $39, "f64_to_i32": $40, "f32_to_u32": $41, "f64_to_u32": $42, "i64_to_f32": legalstub$43, "i64_to_f64": legalstub$44, "u64_to_f32": legalstub$45, "u64_to_f64": legalstub$46, "f32_to_i64": $47, "f64_to_i64": $48, "f32_to_u64": $47, "f64_to_u64": $48 }; } var retasmFunc = asmFunc({ Math, Int8Array, Uint8Array, Int16Array, Uint16Array, Int32Array, Uint32Array, Float32Array, Float64Array, NaN, Infinity }, { abort: function() { throw new Error('abort'); } }); export var f32_add = retasmFunc.f32_add; export var f32_sub = retasmFunc.f32_sub; export var f32_mul = retasmFunc.f32_mul; export var f32_div = retasmFunc.f32_div; export var f64_add = retasmFunc.f64_add; export var f64_sub = retasmFunc.f64_sub; export var f64_mul = retasmFunc.f64_mul; export var f64_div = retasmFunc.f64_div; export var f32_eq = retasmFunc.f32_eq; export var f32_ne = retasmFunc.f32_ne; export var f32_ge = retasmFunc.f32_ge; export var f32_gt = retasmFunc.f32_gt; export var f32_le = retasmFunc.f32_le; export var f32_lt = retasmFunc.f32_lt; export var f64_eq = retasmFunc.f64_eq; export var f64_ne = retasmFunc.f64_ne; export var f64_ge = retasmFunc.f64_ge; export var f64_gt = retasmFunc.f64_gt; export var f64_le = retasmFunc.f64_le; export var f64_lt = retasmFunc.f64_lt; export var f32_min = retasmFunc.f32_min; export var f32_max = retasmFunc.f32_max; export var f64_min = retasmFunc.f64_min; export var f64_max = retasmFunc.f64_max; export var f64_promote = retasmFunc.f64_promote; export var f32_demote = retasmFunc.f32_demote; export var f32_floor = retasmFunc.f32_floor; export var f32_ceil = retasmFunc.f32_ceil; export var f64_floor = retasmFunc.f64_floor; export var f64_ceil = retasmFunc.f64_ceil; export var f32_sqrt = retasmFunc.f32_sqrt; export var f64_sqrt = retasmFunc.f64_sqrt; export var i32_to_f32 = retasmFunc.i32_to_f32; export var i32_to_f64 = retasmFunc.i32_to_f64; export var u32_to_f32 = retasmFunc.u32_to_f32; export var u32_to_f64 = retasmFunc.u32_to_f64; export var f32_to_i32 = retasmFunc.f32_to_i32; export var f64_to_i32 = retasmFunc.f64_to_i32; export var f32_to_u32 = retasmFunc.f32_to_u32; export var f64_to_u32 = retasmFunc.f64_to_u32; export var i64_to_f32 = retasmFunc.i64_to_f32; export var i64_to_f64 = retasmFunc.i64_to_f64; export var u64_to_f32 = retasmFunc.u64_to_f32; export var u64_to_f64 = retasmFunc.u64_to_f64; export var f32_to_i64 = retasmFunc.f32_to_i64; export var f64_to_i64 = retasmFunc.f64_to_i64; export var f32_to_u64 = retasmFunc.f32_to_u64; export var f64_to_u64 = retasmFunc.f64_to_u64;