/* * Copyright 2015 WebAssembly Community Group participants * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef wasm_optimizer_h #define wasm_optimizer_h #include "simple_ast.h" extern bool preciseF32, receiveJSON, emitJSON, minifyWhitespace, last; extern cashew::Ref extraInfo; // enum AsmType { ASM_INT = 0, ASM_DOUBLE, ASM_FLOAT, ASM_FLOAT32X4, ASM_FLOAT64X2, ASM_INT8X16, ASM_INT16X8, ASM_INT32X4, ASM_INT64, // non-asm.js ASM_NONE // number of types }; struct AsmData; AsmType detectType(cashew::Ref node, AsmData* asmData = nullptr, bool inVarDef = false, cashew::IString minifiedFround = cashew::IString(), bool allowI64 = false); struct AsmData { struct Local { Local() = default; Local(AsmType type, bool param) : type(type), param(param) {} AsmType type; bool param; // false if a var }; typedef std::unordered_map Locals; Locals locals; std::vector params; // in order std::vector vars; // in order AsmType ret; cashew::Ref func; AsmType getType(const cashew::IString& name) { auto ret = locals.find(name); if (ret != locals.end()) { return ret->second.type; } return ASM_NONE; } void setType(const cashew::IString& name, AsmType type) { locals[name].type = type; } bool isLocal(const cashew::IString& name) { return locals.count(name) > 0; } bool isParam(const cashew::IString& name) { return isLocal(name) && locals[name].param; } bool isVar(const cashew::IString& name) { return isLocal(name) && !locals[name].param; } // if you want to fill in the data yourself AsmData() = default; // if you want to read data from f, and modify it as you go (parallel to // denormalize) AsmData(cashew::Ref f); void denormalize(); void addParam(cashew::IString name, AsmType type) { locals[name] = Local(type, true); params.push_back(name); } void addVar(cashew::IString name, AsmType type) { locals[name] = Local(type, false); vars.push_back(name); } void deleteVar(cashew::IString name) { locals.erase(name); for (size_t i = 0; i < vars.size(); i++) { if (vars[i] == name) { vars.erase(vars.begin() + i); break; } } } }; extern cashew::IString ASM_FLOAT_ZERO; extern cashew::IString SIMD_INT8X16_CHECK; extern cashew::IString SIMD_INT16X8_CHECK; extern cashew::IString SIMD_INT32X4_CHECK; extern cashew::IString SIMD_FLOAT32X4_CHECK; extern cashew::IString SIMD_FLOAT64X2_CHECK; int parseInt(const char* str); struct HeapInfo { bool valid, unsign, floaty; int bits; AsmType type; }; HeapInfo parseHeap(const char* name); enum AsmSign { // small constants can be signed or unsigned, variables are also flexible ASM_FLEXIBLE = 0, ASM_SIGNED = 1, ASM_UNSIGNED = 2, ASM_NONSIGNED = 3, }; extern AsmSign detectSign(cashew::Ref node, cashew::IString minifiedFround); cashew::Ref makeAsmCoercedZero(AsmType type); cashew::Ref makeAsmCoercion(cashew::Ref node, AsmType type); cashew::Ref makeSigning(cashew::Ref node, AsmSign sign); #endif // wasm_optimizer_h