{- Copyright (C) 2018 Dr. Alistair Ward This file is part of BishBosh. BishBosh is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. BishBosh is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with BishBosh. If not, see . -} {- | [@AUTHOR@] Dr. Alistair Ward [@DESCRIPTION@] Defines /QuickCheck/-properties. -} module BishBosh.Test.QuickCheck.Model.MoveFrequency( -- * Constants results ) where import qualified BishBosh.Model.Game as Model.Game import qualified BishBosh.Model.GameTree as Model.GameTree import qualified BishBosh.Model.MoveFrequency as Model.MoveFrequency import qualified BishBosh.State.TurnsByLogicalColour as State.TurnsByLogicalColour import qualified BishBosh.Test.QuickCheck.Model.GameTree as Test.QuickCheck.Model.GameTree import qualified Data.Foldable import qualified Data.Tree import qualified Test.QuickCheck -- | The constant test-results for this data-type. results :: IO [Test.QuickCheck.Result] results = sequence [ let f :: Test.QuickCheck.Model.GameTree.GameTree -> Test.QuickCheck.Property f gameTree = Test.QuickCheck.label "MoveFrequency.prop_countMoves" $ Model.MoveFrequency.countEntries ( Model.GameTree.toMoveFrequency gameTree ) == State.TurnsByLogicalColour.getNPlies ( Model.Game.getTurnsByLogicalColour . Data.Tree.rootLabel $ Model.GameTree.deconstruct gameTree ) + pred {-the apex is counted in 'getNPlies'-} ( Data.Foldable.length $ Model.GameTree.deconstruct gameTree ) in Test.QuickCheck.quickCheckWithResult Test.QuickCheck.stdArgs { Test.QuickCheck.maxSuccess = 16 } f ]