{- Copyright (C) 2021 Dr. Alistair Ward This file is part of BishBosh. BishBosh is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. BishBosh is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with BishBosh. If not, see . -} {- | [@AUTHOR@] Dr. Alistair Ward [@DESCRIPTION@] Sum the relative values of /rank/ of piece, based on their location on the board, at a specific stage in the game. -} module BishBosh.Component.Accountant( -- * Type-class Accountant(..) ) where import qualified BishBosh.Component.PieceSquareValueByCoordinatesByRank as Component.PieceSquareValueByCoordinatesByRank import qualified BishBosh.Type.Count as Type.Count import qualified BishBosh.Type.Mass as Type.Mass -- | An interface which may be implemented by data which can total piece-square values. class Accountant accountant where -- | Calculate the total value of the /coordinates/ occupied by the /piece/s of either side. sumPieceSquareValueByLogicalColour :: Component.PieceSquareValueByCoordinatesByRank.PieceSquareValueByCoordinatesByRank -> accountant -> Type.Count.NPieces -- ^ The number of pieces (of any logical colour or rank) remaining on the board; used to gauge progress through the game. -> [Type.Mass.Base] -- CAVEAT: can't return '[Type.Mass.PieceSquareValue]' because it's bounded.