{-# OPTIONS_GHC -fno-warn-orphans #-} {- Copyright (C) 2018 Dr. Alistair Ward This file is part of BishBosh. BishBosh is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. BishBosh is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with BishBosh. If not, see . -} {- | [@AUTHOR@] Dr. Alistair Ward [@DESCRIPTION@] Implements 'Test.QuickCheck.Arbitrary'. -} module BishBosh.Test.QuickCheck.Notation.MoveNotation ( -- * Constants results ) where import BishBosh.Test.QuickCheck.Cartesian.Coordinates() import BishBosh.Test.QuickCheck.Model.Game() import Control.Arrow((&&&), (|||)) import qualified BishBosh.Attribute.MoveType as Attribute.MoveType import qualified BishBosh.Cartesian.Coordinates as Cartesian.Coordinates import qualified BishBosh.Component.EitherQualifiedMove as Component.EitherQualifiedMove import qualified BishBosh.Component.Move as Component.Move import qualified BishBosh.Component.Piece as Component.Piece import qualified BishBosh.Component.QualifiedMove as Component.QualifiedMove import qualified BishBosh.Component.Turn as Component.Turn import qualified BishBosh.Model.Game as Model.Game import qualified BishBosh.Notation.MoveNotation as Notation.MoveNotation import qualified BishBosh.Notation.Notation as Notation.Notation import qualified BishBosh.Property.FixedMembership as Property.FixedMembership import qualified BishBosh.Property.Null as Property.Null import qualified BishBosh.State.Board as State.Board import qualified BishBosh.State.MaybePieceByCoordinates as State.MaybePieceByCoordinates import qualified Data.Maybe import qualified Test.QuickCheck import Test.QuickCheck((==>)) instance Test.QuickCheck.Arbitrary Notation.MoveNotation.MoveNotation where arbitrary = Test.QuickCheck.elements Property.FixedMembership.members results :: IO [Test.QuickCheck.Result] results = sequence [ let f :: Notation.MoveNotation.MoveNotation -> Cartesian.Coordinates.Coordinates -> Test.QuickCheck.Property f moveNotation = Test.QuickCheck.label "MoveNotation.prop_(read.show)Coordinates" . uncurry (==) . ( Notation.Notation.readsCoordinates (Notation.MoveNotation.getNotation moveNotation) . Notation.MoveNotation.showNotation moveNotation &&& return . flip (,) "" ) in Test.QuickCheck.quickCheckWithResult Test.QuickCheck.stdArgs { Test.QuickCheck.maxSuccess = 32 } f, let f :: Notation.MoveNotation.MoveNotation -> Model.Game.Game -> Test.QuickCheck.Property f moveNotation game = not (Property.Null.isNull game) ==> Test.QuickCheck.label "MoveNotation.prop_(read.show)QualifiedMove" $ case Notation.MoveNotation.readsQualifiedMove moveNotation $ Notation.MoveNotation.showNotation moveNotation turn of [(eitherQualifiedMove, "")] -> uncurry (&&) $ ( (== move) . Component.EitherQualifiedMove.getMove &&& ( Data.Maybe.maybe (not $ Attribute.MoveType.isPromotion moveType) (== rank) ||| (== moveType) ) . Component.EitherQualifiedMove.getPromotionRankOrMoveType ) eitherQualifiedMove _ -> False where turn = Data.Maybe.fromJust $ Model.Game.maybeLastTurn game (move, moveType) = Component.QualifiedMove.getMove &&& Component.QualifiedMove.getMoveType $ Component.Turn.getQualifiedMove turn (Just rank) = fmap Component.Piece.getRank . State.MaybePieceByCoordinates.dereference (State.Board.getMaybePieceByCoordinates $ Model.Game.getBoard game) $ Component.Move.getDestination move in Test.QuickCheck.quickCheckWithResult Test.QuickCheck.stdArgs { Test.QuickCheck.maxSuccess = 1024 } f ]