{- Copyright (C) 2021 Dr. Alistair Ward This file is part of BishBosh. BishBosh is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. BishBosh is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with BishBosh. If not, see . -} {- | [@AUTHOR@] Dr. Alistair Ward [@DESCRIPTION@] Defines /QuickCheck/-properties. -} module BishBosh.Test.QuickCheck.StateProperty.Seeker( -- * Constants results ) where import BishBosh.Test.QuickCheck.Model.Game() import Control.Arrow((&&&)) import Data.Array.IArray((!)) import qualified BishBosh.Attribute.Rank as Attribute.Rank import qualified BishBosh.Cartesian.Coordinates as Cartesian.Coordinates import qualified BishBosh.Cartesian.Ordinate as Cartesian.Ordinate import qualified BishBosh.Component.Piece as Component.Piece import qualified BishBosh.Model.Game as Model.Game import qualified BishBosh.State.Board as State.Board import qualified BishBosh.StateProperty.Seeker as StateProperty.Seeker import qualified Test.QuickCheck -- | The constant test-results for this data-type. results :: IO [Test.QuickCheck.Result] results = sequence [ let f :: Model.Game.Game -> Test.QuickCheck.Property f = Test.QuickCheck.label "Seeker.prop_(getNPawnsByFileByLogicalColour => countPawnsByFileByLogicalColour)" . uncurry (==) . ( State.Board.getNPawnsByFileByLogicalColour &&& StateProperty.Seeker.countPawnsByFileByLogicalColour . State.Board.getCoordinatesByRankByLogicalColour ) . Model.Game.getBoard in Test.QuickCheck.quickCheckWithResult Test.QuickCheck.stdArgs { Test.QuickCheck.maxSuccess = 256 } f, let f :: Model.Game.Game -> Test.QuickCheck.Property f = Test.QuickCheck.label "Seeker.prop_countPawnsByFileByLogicalColour" . uncurry (==) . ( StateProperty.Seeker.countPawnsByFileByLogicalColour . State.Board.getMaybePieceByCoordinates &&& StateProperty.Seeker.countPawnsByFileByLogicalColour . State.Board.getCoordinatesByRankByLogicalColour ) . Model.Game.getBoard in Test.QuickCheck.quickCheckWithResult Test.QuickCheck.stdArgs { Test.QuickCheck.maxSuccess = 256 } f, let f :: Model.Game.Game -> Test.QuickCheck.Property f = Test.QuickCheck.label "Seeker.prop_(summariseNPawnsByLogicalColour vs getNPiecesDifferenceByRank)" . uncurry (==) . ( uncurry (-) . ((! maxBound) &&& (! minBound)) . StateProperty.Seeker.summariseNPawnsByLogicalColour &&& (! Attribute.Rank.Pawn) . State.Board.getNPiecesDifferenceByRank ) . Model.Game.getBoard in Test.QuickCheck.quickCheckWithResult Test.QuickCheck.stdArgs { Test.QuickCheck.maxSuccess = 256 } f, let f :: Model.Game.Game -> Test.QuickCheck.Property f game = Test.QuickCheck.label "Seeker.prop_pawnOrdinates" . all ( uncurry (&&) . ( (/= Cartesian.Ordinate.yMin) &&& (/= Cartesian.Ordinate.yMax) ) . Cartesian.Coordinates.getY . fst {-coordinates-} ) . StateProperty.Seeker.findPieces Component.Piece.isPawn . State.Board.getCoordinatesByRankByLogicalColour $ Model.Game.getBoard game in Test.QuickCheck.quickCheckWithResult Test.QuickCheck.stdArgs { Test.QuickCheck.maxSuccess = 256 } f ]