{-# LANGUAGE CPP #-} {- Copyright (C) 2018 Dr. Alistair Ward This file is part of BishBosh. BishBosh is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. BishBosh is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with BishBosh. If not, see . -} {- | [@AUTHOR@] Dr. Alistair Ward [@DESCRIPTION@] The entry-point to the application's QuickCheck test-suite. -} module Main(main) where import qualified BishBosh.Test.QuickCheck.Attribute.MoveType as Test.QuickCheck.Attribute.MoveType import qualified BishBosh.Test.QuickCheck.Attribute.Rank as Test.QuickCheck.Attribute.Rank import qualified BishBosh.Test.QuickCheck.Cartesian.Coordinates as Test.QuickCheck.Cartesian.Coordinates import qualified BishBosh.Test.QuickCheck.Cartesian.Vector as Test.QuickCheck.Cartesian.Vector import qualified BishBosh.Test.QuickCheck.Colour.LogicalColour as Test.QuickCheck.Colour.LogicalColour import qualified BishBosh.Test.QuickCheck.Component.Move as Test.QuickCheck.Component.Move import qualified BishBosh.Test.QuickCheck.Component.Piece as Test.QuickCheck.Component.Piece import qualified BishBosh.Test.QuickCheck.Component.QualifiedMove as Test.QuickCheck.Component.QualifiedMove import qualified BishBosh.Test.QuickCheck.Component.Turn as Test.QuickCheck.Component.Turn import qualified BishBosh.Test.QuickCheck.ContextualNotation.PGN as Test.QuickCheck.ContextualNotation.PGN import qualified BishBosh.Test.QuickCheck.ContextualNotation.PGNComment as Test.QuickCheck.ContextualNotation.PGNComment import qualified BishBosh.Test.QuickCheck.ContextualNotation.PositionHashQualifiedMoveTree as Test.QuickCheck.ContextualNotation.PositionHashQualifiedMoveTree import qualified BishBosh.Test.QuickCheck.ContextualNotation.QualifiedMoveForest as Test.QuickCheck.ContextualNotation.QualifiedMoveForest import qualified BishBosh.Test.QuickCheck.ContextualNotation.StandardAlgebraic as Test.QuickCheck.ContextualNotation.StandardAlgebraic import qualified BishBosh.Test.QuickCheck.Data.Foldable as Test.QuickCheck.Data.Foldable import qualified BishBosh.Test.QuickCheck.Data.Integral as Test.QuickCheck.Data.Integral import qualified BishBosh.Test.QuickCheck.Direction.Direction as Test.QuickCheck.Direction.Direction import qualified BishBosh.Test.QuickCheck.Evaluation.PositionHashQuantifiedGameTree as Test.QuickCheck.Evaluation.PositionHashQuantifiedGameTree import qualified BishBosh.Test.QuickCheck.Input.CriteriaWeights as Test.QuickCheck.Input.CriteriaWeights import qualified BishBosh.Test.QuickCheck.Input.EvaluationOptions as Test.QuickCheck.Input.EvaluationOptions import qualified BishBosh.Test.QuickCheck.Input.Options as Test.QuickCheck.Input.Options import qualified BishBosh.Test.QuickCheck.Input.PieceSquareTable as Test.QuickCheck.Input.PieceSquareTable import qualified BishBosh.Test.QuickCheck.Input.RankValues as Test.QuickCheck.Input.RankValues import qualified BishBosh.Test.QuickCheck.Model.Game as Test.QuickCheck.Model.Game import qualified BishBosh.Test.QuickCheck.Model.GameTree as Test.QuickCheck.Model.GameTree import qualified BishBosh.Test.QuickCheck.Model.MoveFrequency as Test.QuickCheck.Model.MoveFrequency import qualified BishBosh.Test.QuickCheck.Notation.Figurine as Test.QuickCheck.Notation.Figurine import qualified BishBosh.Test.QuickCheck.Notation.ICCFNumeric as Test.QuickCheck.Notation.ICCFNumeric import qualified BishBosh.Test.QuickCheck.Notation.MoveNotation as Test.QuickCheck.Notation.MoveNotation import qualified BishBosh.Test.QuickCheck.Notation.PureCoordinate as Test.QuickCheck.Notation.PureCoordinate import qualified BishBosh.Test.QuickCheck.Notation.Smith as Test.QuickCheck.Notation.Smith import qualified BishBosh.Test.QuickCheck.Rule.GameTerminationReason as Test.QuickCheck.Rule.GameTerminationReason import qualified BishBosh.Test.QuickCheck.Rule.Result as Test.QuickCheck.Rule.Result import qualified BishBosh.Test.QuickCheck.Search.KillerMoves as Test.QuickCheck.Search.KillerMoves -- import qualified BishBosh.Test.QuickCheck.Search.Search as Test.QuickCheck.Search.Search import qualified BishBosh.Test.QuickCheck.State.Board as Test.QuickCheck.State.Board import qualified BishBosh.Test.QuickCheck.State.CastleableRooksByLogicalColour as Test.QuickCheck.State.CastleableRooksByLogicalColour import qualified BishBosh.Test.QuickCheck.State.InstancesByPosition as Test.QuickCheck.State.InstancesByPosition import qualified BishBosh.Test.QuickCheck.State.Position as Test.QuickCheck.State.Position import qualified BishBosh.Test.QuickCheck.StateProperty.Censor as Test.QuickCheck.StateProperty.Censor import qualified BishBosh.Test.QuickCheck.StateProperty.Hashable as Test.QuickCheck.StateProperty.Hashable import qualified BishBosh.Test.QuickCheck.StateProperty.Mutator as Test.QuickCheck.StateProperty.Mutator import qualified BishBosh.Test.QuickCheck.StateProperty.Seeker as Test.QuickCheck.StateProperty.Seeker import qualified BishBosh.Test.QuickCheck.StateProperty.View as Test.QuickCheck.StateProperty.View import qualified BishBosh.Test.QuickCheck.State.TurnsByLogicalColour as Test.QuickCheck.State.TurnsByLogicalColour import qualified BishBosh.Test.QuickCheck.Text.Encoding as Test.QuickCheck.Text.Encoding import qualified BishBosh.Test.QuickCheck.UI.Command as Test.QuickCheck.UI.Command import qualified BishBosh.Test.QuickCheck.UI.PrintObject as Test.QuickCheck.UI.PrintObject import qualified BishBosh.Test.QuickCheck.UI.SetObject as Test.QuickCheck.UI.SetObject import qualified Control.Monad import qualified System.Exit import qualified ToolShed.Test.QuickCheck.Result #ifdef USE_NEWTYPE_WRAPPERS import qualified BishBosh.Test.QuickCheck.Metric.RankValue as Test.QuickCheck.Metric.RankValue #endif -- | Entry-point to the test-suite. main :: IO () main = mapM_ ( (`Control.Monad.unless` System.Exit.exitFailure) . all ToolShed.Test.QuickCheck.Result.isSuccessful =<< ) [ Test.QuickCheck.Data.Foldable.results, Test.QuickCheck.Data.Integral.results, Test.QuickCheck.Text.Encoding.results, Test.QuickCheck.Colour.LogicalColour.results, Test.QuickCheck.Attribute.Rank.results, Test.QuickCheck.Attribute.MoveType.results, Test.QuickCheck.Direction.Direction.results, #ifdef USE_NEWTYPE_WRAPPERS Test.QuickCheck.Metric.RankValue.results, #endif Test.QuickCheck.Input.CriteriaWeights.results, Test.QuickCheck.Input.EvaluationOptions.results, Test.QuickCheck.Input.Options.results, Test.QuickCheck.Input.PieceSquareTable.results, Test.QuickCheck.Input.RankValues.results, Test.QuickCheck.Cartesian.Coordinates.results, Test.QuickCheck.Cartesian.Vector.results, Test.QuickCheck.Component.Piece.results, Test.QuickCheck.Component.Move.results, Test.QuickCheck.Component.QualifiedMove.results, Test.QuickCheck.Component.Turn.results, Test.QuickCheck.Rule.GameTerminationReason.results, Test.QuickCheck.Rule.Result.results, Test.QuickCheck.Notation.Figurine.results, Test.QuickCheck.Notation.ICCFNumeric.results, Test.QuickCheck.Notation.PureCoordinate.results, Test.QuickCheck.Notation.Smith.results, Test.QuickCheck.Notation.MoveNotation.results, Test.QuickCheck.State.CastleableRooksByLogicalColour.results, Test.QuickCheck.State.Position.results, Test.QuickCheck.State.InstancesByPosition.results, Test.QuickCheck.State.Board.results, Test.QuickCheck.State.TurnsByLogicalColour.results, Test.QuickCheck.StateProperty.Censor.results, Test.QuickCheck.StateProperty.Hashable.results, Test.QuickCheck.StateProperty.Seeker.results, Test.QuickCheck.StateProperty.View.results, Test.QuickCheck.StateProperty.Mutator.results, Test.QuickCheck.Model.Game.results, Test.QuickCheck.Model.GameTree.results, Test.QuickCheck.Model.MoveFrequency.results, Test.QuickCheck.ContextualNotation.PositionHashQualifiedMoveTree.results, Test.QuickCheck.ContextualNotation.StandardAlgebraic.results, Test.QuickCheck.ContextualNotation.PGNComment.results, Test.QuickCheck.ContextualNotation.PGN.results, Test.QuickCheck.ContextualNotation.QualifiedMoveForest.results, Test.QuickCheck.Evaluation.PositionHashQuantifiedGameTree.results, Test.QuickCheck.Search.KillerMoves.results, Test.QuickCheck.UI.PrintObject.results, Test.QuickCheck.UI.SetObject.results, Test.QuickCheck.UI.Command.results -- Test.QuickCheck.Search.Search.results ]