{-# LANGUAGE BangPatterns, CPP, MagicHash, OverloadedStrings #-} ------------------------------------------------------------------------------ -- | -- Module: Blaze.ByteString.Builder.HTTP -- Copyright: (c) 2013 Simon Meier -- License: BSD3 -- Maintainer: Leon P Smith -- Stability: experimental -- -- Support for HTTP response encoding. -- ------------------------------------------------------------------------------ module Blaze.ByteString.Builder.HTTP ( -- * Chunked HTTP transfer encoding chunkedTransferEncoding , chunkedTransferTerminator ) where #if defined(__GLASGOW_HASKELL__) && !defined(__HADDOCK__) #include "MachDeps.h" #endif #if defined(__GLASGOW_HASKELL__) && !defined(__HADDOCK__) import GHC.Base import GHC.Word (Word32(..)) #else import Data.Word #endif import Foreign import qualified Data.ByteString as S import Data.ByteString.Char8 () import Blaze.ByteString.Builder.Internal.Write import Data.ByteString.Builder import Data.ByteString.Builder.Internal import Blaze.ByteString.Builder.ByteString (copyByteString) import qualified Blaze.ByteString.Builder.Char8 as Char8 #if !MIN_VERSION_base(4,8,0) import Data.Monoid #endif {-# INLINE shiftr_w32 #-} shiftr_w32 :: Word32 -> Int -> Word32 #if defined(__GLASGOW_HASKELL__) && !defined(__HADDOCK__) shiftr_w32 (W32# w) (I# i) = W32# (w `uncheckedShiftRL#` i) #else shiftr_w32 = shiftR #endif -- | Write a CRLF sequence. writeCRLF :: Write writeCRLF = Char8.writeChar '\r' `mappend` Char8.writeChar '\n' {-# INLINE writeCRLF #-} -- | Execute a write {-# INLINE execWrite #-} execWrite :: Write -> Ptr Word8 -> IO () execWrite w op = do _ <- runPoke (getPoke w) op return () ------------------------------------------------------------------------------ -- Hex Encoding Infrastructure ------------------------------------------------------------------------------ pokeWord32HexN :: Int -> Word32 -> Ptr Word8 -> IO () pokeWord32HexN n0 w0 op0 = go w0 (op0 `plusPtr` (n0 - 1)) where go !w !op | op < op0 = return () | otherwise = do let nibble :: Word8 nibble = fromIntegral w .&. 0xF hex | nibble < 10 = 48 + nibble | otherwise = 55 + nibble poke op hex go (w `shiftr_w32` 4) (op `plusPtr` (-1)) {-# INLINE pokeWord32HexN #-} iterationsUntilZero :: Integral a => (a -> a) -> a -> Int iterationsUntilZero f = go 0 where go !count 0 = count go !count !x = go (count+1) (f x) {-# INLINE iterationsUntilZero #-} -- | Length of the hex-string required to encode the given 'Word32'. word32HexLength :: Word32 -> Int word32HexLength = max 1 . iterationsUntilZero (`shiftr_w32` 4) {-# INLINE word32HexLength #-} writeWord32Hex :: Word32 -> Write writeWord32Hex w = boundedWrite (2 * sizeOf w) (pokeN len $ pokeWord32HexN len w) where len = word32HexLength w {-# INLINE writeWord32Hex #-} ------------------------------------------------------------------------------ -- Chunked transfer encoding ------------------------------------------------------------------------------ -- | Transform a builder such that it uses chunked HTTP transfer encoding. chunkedTransferEncoding :: Builder -> Builder chunkedTransferEncoding innerBuilder = builder transferEncodingStep where transferEncodingStep k = go (runBuilder innerBuilder) where go innerStep !(BufferRange op ope) -- FIXME: Assert that outRemaining < maxBound :: Word32 | outRemaining < minimalBufferSize = return $ bufferFull minimalBufferSize op (go innerStep) | otherwise = do let !brInner@(BufferRange opInner _) = BufferRange (op `plusPtr` (chunkSizeLength + 2)) -- leave space for chunk header (ope `plusPtr` (-maxAfterBufferOverhead)) -- leave space at end of data -- wraps the chunk, if it is non-empty, and returns the -- signal constructed with the correct end-of-data pointer {-# INLINE wrapChunk #-} wrapChunk :: Ptr Word8 -> (Ptr Word8 -> IO (BuildSignal a)) -> IO (BuildSignal a) wrapChunk !opInner' mkSignal | opInner' == opInner = mkSignal op | otherwise = do pokeWord32HexN chunkSizeLength (fromIntegral $ opInner' `minusPtr` opInner) op execWrite writeCRLF (opInner `plusPtr` (-2)) execWrite writeCRLF opInner' mkSignal (opInner' `plusPtr` 2) -- prepare handlers doneH opInner' _ = wrapChunk opInner' $ \op' -> do let !br' = BufferRange op' ope k br' fullH opInner' minRequiredSize nextInnerStep = wrapChunk opInner' $ \op' -> return $! bufferFull (minRequiredSize + maxEncodingOverhead) op' (go nextInnerStep) insertChunkH opInner' bs nextInnerStep | S.null bs = -- flush wrapChunk opInner' $ \op' -> return $! insertChunk op' S.empty (go nextInnerStep) | otherwise = -- insert non-empty bytestring wrapChunk opInner' $ \op' -> do -- add header for inserted bytestring -- FIXME: assert(S.length bs < maxBound :: Word32) !op'' <- (`runPoke` op') $ getPoke $ writeWord32Hex (fromIntegral $ S.length bs) `mappend` writeCRLF -- insert bytestring and write CRLF in next buildstep return $! insertChunk op'' bs (runBuilderWith (fromWrite writeCRLF) $ go nextInnerStep) -- execute inner builder with reduced boundaries fillWithBuildStep innerStep doneH fullH insertChunkH brInner where -- minimal size guaranteed for actual data no need to require more -- than 1 byte to guarantee progress the larger sizes will be -- hopefully provided by the driver or requested by the wrapped -- builders. minimalChunkSize = 1 -- overhead computation maxBeforeBufferOverhead = sizeOf (undefined :: Int) + 2 -- max chunk size and CRLF after header maxAfterBufferOverhead = 2 + -- CRLF after data sizeOf (undefined :: Int) + 2 -- max bytestring size, CRLF after header maxEncodingOverhead = maxBeforeBufferOverhead + maxAfterBufferOverhead minimalBufferSize = minimalChunkSize + maxEncodingOverhead -- remaining and required space computation outRemaining :: Int outRemaining = ope `minusPtr` op chunkSizeLength = word32HexLength $ fromIntegral outRemaining -- | The zero-length chunk '0\r\n\r\n' signaling the termination of the data transfer. chunkedTransferTerminator :: Builder chunkedTransferTerminator = copyByteString "0\r\n\r\n"