{-# LANGUAGE OverloadedStrings #-} {-# LANGUAGE TemplateHaskell #-} module Main where import Lens.Micro ((^.), (&), (%~)) import Lens.Micro.TH (makeLenses) import Control.Monad (void) import qualified Graphics.Vty as V import qualified Brick.Types as T import Brick.Types (locationRowL, locationColumnL, Widget) import qualified Brick.Main as M import qualified Brick.Widgets.Border as B import qualified Brick.Widgets.Center as C import Brick.Widgets.Core ( translateBy , str ) import Brick.AttrMap ( attrMap ) data St = St { _topLayerLocation :: T.Location , _bottomLayerLocation :: T.Location } makeLenses ''St drawUi :: St -> [Widget ()] drawUi st = [ C.centerLayer $ B.border $ str "This layer is centered but other\nlayers are placed underneath it." , topLayer st , bottomLayer st ] topLayer :: St -> Widget () topLayer st = translateBy (st^.topLayerLocation) $ B.border $ str "Top layer\n(Arrow keys move)" bottomLayer :: St -> Widget () bottomLayer st = translateBy (st^.bottomLayerLocation) $ B.border $ str "Bottom layer\n(Ctrl-arrow keys move)" appEvent :: St -> T.BrickEvent () e -> T.EventM () (T.Next St) appEvent st (T.VtyEvent (V.EvKey V.KDown [])) = M.continue $ st & topLayerLocation.locationRowL %~ (+ 1) appEvent st (T.VtyEvent (V.EvKey V.KUp [])) = M.continue $ st & topLayerLocation.locationRowL %~ (subtract 1) appEvent st (T.VtyEvent (V.EvKey V.KRight [])) = M.continue $ st & topLayerLocation.locationColumnL %~ (+ 1) appEvent st (T.VtyEvent (V.EvKey V.KLeft [])) = M.continue $ st & topLayerLocation.locationColumnL %~ (subtract 1) appEvent st (T.VtyEvent (V.EvKey V.KDown [V.MCtrl])) = M.continue $ st & bottomLayerLocation.locationRowL %~ (+ 1) appEvent st (T.VtyEvent (V.EvKey V.KUp [V.MCtrl])) = M.continue $ st & bottomLayerLocation.locationRowL %~ (subtract 1) appEvent st (T.VtyEvent (V.EvKey V.KRight [V.MCtrl])) = M.continue $ st & bottomLayerLocation.locationColumnL %~ (+ 1) appEvent st (T.VtyEvent (V.EvKey V.KLeft [V.MCtrl])) = M.continue $ st & bottomLayerLocation.locationColumnL %~ (subtract 1) appEvent st (T.VtyEvent (V.EvKey V.KEsc [])) = M.halt st appEvent st _ = M.continue st app :: M.App St e () app = M.App { M.appDraw = drawUi , M.appStartEvent = return , M.appHandleEvent = appEvent , M.appAttrMap = const $ attrMap V.defAttr [] , M.appChooseCursor = M.neverShowCursor } main :: IO () main = void $ M.defaultMain app $ St (T.Location (0, 0)) (T.Location (0, 0))