Index
| * | Brillo.Data.Point.Arithmetic |
| + | Brillo.Data.Point.Arithmetic |
| - | Brillo.Data.Point.Arithmetic |
| addColors | Brillo.Data.Color, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| AdditionalButton | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| alt | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| angleVV | Brillo.Data.Vector |
| animate | Brillo.Interface.Pure.Animate, Brillo |
| animateFixedIO | Brillo.Interface.IO.Animate |
| animateIO | Brillo.Interface.IO.Animate |
| applyViewPortToPicture | Brillo.Data.ViewPort |
| aquamarine | Brillo.Data.Color, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| Arc | Brillo.Data.Picture, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| arc | Brillo.Data.Picture, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| arcSolid | Brillo.Data.Picture, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| argV | Brillo.Data.Vector |
| azure | Brillo.Data.Color, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| Bitmap | Brillo.Data.Picture, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| bitmap | Brillo.Data.Picture, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| BitmapData | Brillo.Data.Bitmap, Brillo |
| bitmapDataOfBMP | Brillo.Data.Bitmap, Brillo |
| bitmapDataOfByteString | Brillo.Data.Bitmap, Brillo |
| bitmapDataOfForeignPtr | Brillo.Data.Bitmap, Brillo |
| BitmapFormat | |
| 1 (Type/Class) | Brillo.Data.Bitmap, Brillo |
| 2 (Data Constructor) | Brillo.Data.Bitmap, Brillo |
| bitmapOfBMP | Brillo.Data.Bitmap, Brillo |
| bitmapOfByteString | Brillo.Data.Bitmap, Brillo |
| bitmapOfForeignPtr | Brillo.Data.Bitmap, Brillo |
| BitmapSection | Brillo.Data.Picture, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| bitmapSection | Brillo.Data.Picture, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| bitmapSize | Brillo.Data.Bitmap, Brillo |
| black | Brillo.Data.Color, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| Blank | Brillo.Data.Picture, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| blank | Brillo.Data.Picture, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| blue | Brillo.Data.Color, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| BottomToTop | Brillo.Data.Bitmap, Brillo |
| bright | Brillo.Data.Color, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| CBumpCClockwise | Brillo.Data.ViewState |
| CBumpClockwise | Brillo.Data.ViewState |
| CBumpDown | Brillo.Data.ViewState |
| CBumpLeft | Brillo.Data.ViewState |
| CBumpRight | Brillo.Data.ViewState |
| CBumpUp | Brillo.Data.ViewState |
| CBumpZoomIn | Brillo.Data.ViewState |
| CBumpZoomOut | Brillo.Data.ViewState |
| Char | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| chartreuse | Brillo.Data.Color, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| Circle | Brillo.Data.Picture, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| circle | Brillo.Data.Picture, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| circleSolid | Brillo.Data.Picture, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| closestPointOnLine | Brillo.Geometry.Line |
| closestPointOnLineParam | Brillo.Geometry.Line |
| Color | |
| 1 (Type/Class) | Brillo.Data.Color, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| 2 (Data Constructor) | Brillo.Data.Picture, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| color | Brillo.Data.Picture, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| Command | Brillo.Data.ViewState |
| CommandConfig | Brillo.Data.ViewState |
| Controller | |
| 1 (Type/Class) | Brillo.Data.Controller, Brillo.Interface.IO.Interact, Brillo.Interface.IO.Display, Brillo.Interface.IO.Animate |
| 2 (Data Constructor) | Brillo.Data.Controller, Brillo.Interface.IO.Interact, Brillo.Interface.IO.Display, Brillo.Interface.IO.Animate |
| controllerModifyViewPort | Brillo.Data.Controller, Brillo.Interface.IO.Interact, Brillo.Interface.IO.Display, Brillo.Interface.IO.Animate |
| controllerSetRedraw | Brillo.Data.Controller, Brillo.Interface.IO.Interact, Brillo.Interface.IO.Display, Brillo.Interface.IO.Animate |
| CRestore | Brillo.Data.ViewState |
| CRotate | Brillo.Data.ViewState |
| CScale | Brillo.Data.ViewState |
| CTranslate | Brillo.Data.ViewState |
| ctrl | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| cyan | Brillo.Data.Color, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| dark | Brillo.Data.Color, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| defaultCommandConfig | Brillo.Data.ViewState |
| degToRad | Brillo.Geometry.Angle |
| detV | Brillo.Data.Vector |
| dim | Brillo.Data.Color, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| Display | Brillo.Data.Display, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| display | Brillo.Interface.Pure.Display, Brillo |
| displayIO | Brillo.Interface.IO.Display |
| dotV | Brillo.Data.Vector |
| Down | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| Event | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| EventKey | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| EventMotion | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| EventResize | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| FullScreen | Brillo.Data.Display, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| getScreenSize | Brillo.Interface.Environment |
| green | Brillo.Data.Color, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| greyN | Brillo.Data.Color, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| interactIO | Brillo.Interface.IO.Interact |
| intersectLineLine | Brillo.Geometry.Line |
| intersectSegHorzLine | Brillo.Geometry.Line |
| intersectSegHorzSeg | Brillo.Geometry.Line |
| intersectSegLine | Brillo.Geometry.Line |
| intersectSegSeg | Brillo.Geometry.Line |
| intersectSegVertLine | Brillo.Geometry.Line |
| intersectSegVertSeg | Brillo.Geometry.Line |
| invertViewPort | Brillo.Data.ViewPort |
| InWindow | Brillo.Data.Display, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| Key | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| KeyAltL | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| KeyAltR | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| KeyBackspace | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| KeyBegin | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| KeyCtrlL | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| KeyCtrlR | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| KeyDelete | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| KeyDown | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| KeyEnd | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| KeyEnter | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| KeyEsc | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| KeyF1 | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| KeyF10 | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| KeyF11 | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| KeyF12 | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| KeyF13 | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| KeyF14 | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| KeyF15 | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| KeyF16 | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| KeyF17 | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| KeyF18 | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| KeyF19 | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| KeyF2 | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| KeyF20 | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| KeyF21 | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| KeyF22 | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| KeyF23 | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| KeyF24 | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| KeyF25 | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| KeyF3 | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| KeyF4 | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| KeyF5 | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| KeyF6 | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| KeyF7 | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| KeyF8 | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| KeyF9 | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| KeyHome | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| KeyInsert | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| KeyLeft | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| KeyNumLock | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| KeyPad0 | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| KeyPad1 | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| KeyPad2 | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| KeyPad3 | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| KeyPad4 | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| KeyPad5 | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| KeyPad6 | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| KeyPad7 | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| KeyPad8 | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| KeyPad9 | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| KeyPadAdd | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| KeyPadDecimal | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| KeyPadDivide | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| KeyPadEnter | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| KeyPadEqual | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| KeyPadMultiply | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| KeyPadSubtract | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| KeyPageDown | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| KeyPageUp | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| KeyRight | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| KeyShiftL | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| KeyShiftR | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| KeySpace | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| KeyState | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| KeyTab | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| KeyUnknown | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| KeyUp | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| LeftButton | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| light | Brillo.Data.Color, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| Line | Brillo.Data.Picture, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| line | Brillo.Data.Picture, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| lineLoop | Brillo.Data.Picture, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| loadBMP | Brillo.Data.Bitmap, Brillo |
| magenta | Brillo.Data.Color, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| magV | Brillo.Data.Vector |
| makeColor | Brillo.Data.Color, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| makeColorI | Brillo.Data.Color, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| MiddleButton | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| mixColors | Brillo.Data.Color, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| Modifiers | |
| 1 (Type/Class) | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| 2 (Data Constructor) | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| MouseButton | |
| 1 (Type/Class) | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| 2 (Data Constructor) | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| mulSV | Brillo.Data.Vector |
| negate | Brillo.Data.Point.Arithmetic |
| normalizeAngle | Brillo.Geometry.Angle |
| normalizeV | Brillo.Data.Vector |
| orange | Brillo.Data.Color, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| Path | Brillo.Data.Picture, Brillo.Data.Point, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| Picture | Brillo.Data.Picture, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| Pictures | Brillo.Data.Picture, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| pictures | Brillo.Data.Picture, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| PixelFormat | Brillo.Data.Bitmap, Brillo |
| pixelFormat | Brillo.Data.Bitmap, Brillo |
| play | Brillo.Interface.Pure.Game, Brillo |
| playIO | Brillo.Interface.IO.Game |
| Point | Brillo.Data.Point.Arithmetic, Brillo.Data.Picture, Brillo.Data.Point, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| pointInBox | Brillo.Data.Point |
| Polygon | Brillo.Data.Picture, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| polygon | Brillo.Data.Picture, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| PxABGR | Brillo.Data.Bitmap, Brillo |
| PxRGBA | Brillo.Data.Bitmap, Brillo |
| radToDeg | Brillo.Geometry.Angle |
| Rectangle | |
| 1 (Type/Class) | Brillo.Data.Bitmap, Brillo |
| 2 (Data Constructor) | Brillo.Data.Bitmap, Brillo |
| rectanglePath | Brillo.Data.Picture, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| rectangleSolid | Brillo.Data.Picture, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| rectangleUpperPath | Brillo.Data.Picture, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| rectangleUpperSolid | Brillo.Data.Picture, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| rectangleUpperWire | Brillo.Data.Picture, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| rectangleWire | Brillo.Data.Picture, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| rectPos | Brillo.Data.Bitmap, Brillo |
| rectSize | Brillo.Data.Bitmap, Brillo |
| red | Brillo.Data.Color, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| rgbaOfColor | Brillo.Data.Color, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| RightButton | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| rose | Brillo.Data.Color, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| Rotate | Brillo.Data.Picture, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| rotate | Brillo.Data.Picture, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| rotateV | Brillo.Data.Vector |
| RowOrder | Brillo.Data.Bitmap, Brillo |
| rowOrder | Brillo.Data.Bitmap, Brillo |
| Scale | Brillo.Data.Picture, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| scale | Brillo.Data.Picture, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| sectorWire | Brillo.Data.Picture, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| segClearsBox | Brillo.Geometry.Line |
| shift | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| simulate | Brillo.Interface.Pure.Simulate, Brillo |
| simulateIO | Brillo.Interface.IO.Simulate |
| SpecialKey | |
| 1 (Type/Class) | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| 2 (Data Constructor) | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| Text | Brillo.Data.Picture, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| text | Brillo.Data.Picture, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| ThickArc | Brillo.Data.Picture, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| thickArc | Brillo.Data.Picture, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| ThickCircle | Brillo.Data.Picture, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| thickCircle | Brillo.Data.Picture, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| TopToBottom | Brillo.Data.Bitmap, Brillo |
| Translate | Brillo.Data.Picture, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| translate | Brillo.Data.Picture, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| unitVectorAtAngle | Brillo.Data.Vector |
| Up | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| updateViewStateWithEvent | Brillo.Data.ViewState |
| updateViewStateWithEventMaybe | Brillo.Data.ViewState |
| Vector | Brillo.Data.Picture, Brillo.Data.Vector, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| ViewPort | |
| 1 (Type/Class) | Brillo.Data.ViewPort, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate |
| 2 (Data Constructor) | Brillo.Data.ViewPort, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate |
| viewPortInit | Brillo.Data.ViewPort |
| viewPortRotate | Brillo.Data.ViewPort, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate |
| viewPortScale | Brillo.Data.ViewPort, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate |
| viewPortTranslate | Brillo.Data.ViewPort, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate |
| ViewState | |
| 1 (Type/Class) | Brillo.Data.ViewState |
| 2 (Data Constructor) | Brillo.Data.ViewState |
| viewStateCommands | Brillo.Data.ViewState |
| viewStateInit | Brillo.Data.ViewState |
| viewStateInitWithConfig | Brillo.Data.ViewState |
| viewStateRotateFactor | Brillo.Data.ViewState |
| viewStateRotateMark | Brillo.Data.ViewState |
| viewStateScaleFactor | Brillo.Data.ViewState |
| viewStateScaleMark | Brillo.Data.ViewState |
| viewStateScaleStep | Brillo.Data.ViewState |
| viewStateTranslateMark | Brillo.Data.ViewState |
| viewStateViewPort | Brillo.Data.ViewState |
| violet | Brillo.Data.Color, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| WheelDown | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| WheelUp | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| white | Brillo.Data.Color, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| withAlpha | Brillo.Data.Color, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| withBlue | Brillo.Data.Color, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| withGreen | Brillo.Data.Color, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| withRed | Brillo.Data.Color, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| yellow | Brillo.Data.Color, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |