bullet-0.2.4: A wrapper for the Bullet physics engine.
Safe HaskellNone
LanguageHaskell98

Physics.Bullet.Raw.BulletDynamics.Dynamics

Synopsis

Documentation

btSimpleDynamicsWorld'_ :: Ptr () -> Ptr () -> Ptr () -> Ptr () -> IO (Ptr ()) Source #

btRigidBody1'_ :: CFloat -> Ptr () -> Ptr () -> Ptr CFloat -> IO (Ptr ()) Source #

btDiscreteDynamicsWorld'_ :: Ptr () -> Ptr () -> Ptr () -> Ptr () -> IO (Ptr ()) Source #

btActionInterface_debugDraw Source #

Arguments

:: (BtActionInterfaceClass bc, BtIDebugDrawClass p0) 
=> bc 
-> p0

debugDrawer

-> IO () 

btRigidBody_internalApplyPushImpulse' Source #

Arguments

:: BtRigidBodyClass bc 
=> bc 
-> Float

impulseMagnitude

-> IO (Vec3, Vec3) 

btRigidBody_getAabb' Source #

Arguments

:: BtRigidBodyClass bc 
=> bc 
-> IO (Vec3, Vec3)