bullet-0.2.4: A wrapper for the Bullet physics engine.
Safe HaskellNone
LanguageHaskell98

Physics.Bullet.Raw.BulletDynamics.Vehicle

Synopsis

Documentation

btWheelInfo_updateWheel'_ :: Ptr () -> Ptr () -> Ptr () -> IO () Source #

btWheelInfo'_ :: Ptr () -> IO (Ptr ()) Source #

btRaycastVehicle'_ :: Ptr () -> Ptr () -> Ptr () -> IO (Ptr ()) Source #

btRaycastVehicle_addWheel' Source #

Arguments

:: (BtRaycastVehicleClass bc, BtRaycastVehicle_btVehicleTuningClass p5) 
=> bc 
-> Float

suspensionRestLength

-> Float

wheelRadius

-> p5

tuning

-> Bool

isFrontWheel

-> IO (BtWheelInfo, Vec3, Vec3, Vec3)