module System.Nix.Base32 (encode) where -- Copied from hnix-store-core until there's a new release import qualified Data.ByteString as BS import qualified Data.Text as T import qualified Data.Vector as V import Protolude -- | Encode a 'BS.ByteString' in Nix's base32 encoding encode :: BS.ByteString -> T.Text encode c = T.pack $ map char32 [nChar - 1, nChar - 2 .. 0] where digits32 = V.fromList "0123456789abcdfghijklmnpqrsvwxyz" -- Each base32 character gives us 5 bits of information, while -- each byte gives is 8. Because 'div' rounds down, we need to add -- one extra character to the result, and because of that extra 1 -- we need to subtract one from the number of bits in the -- bytestring to cover for the case where the number of bits is -- already a factor of 5. Thus, the + 1 outside of the 'div' and -- the - 1 inside of it. nChar = fromIntegral $ ((BS.length c * 8 - 1) `div` 5) + 1 byte = BS.index c . fromIntegral -- May need to switch to a more efficient calculation at some -- point. bAsInteger :: Integer bAsInteger = sum [ fromIntegral (byte j) * (256 ^ j) | j <- [0 .. BS.length c - 1] ] char32 :: Integer -> Char char32 i = digits32 V.! digitInd where digitInd = fromIntegral $ bAsInteger `div` (32 ^ i) `mod` 32