|
| Graphics.Animation.Cal3D.Model |
|
|
|
| Synopsis |
|
|
|
| Documentation |
|
|
| Create a new Model instance from a CoreModel.
|
|
|
| Destroy a Model.
|
|
|
| Attach a mesh to a Model.
|
|
|
| Set the level of detail for a Model (between 0 and 1).
|
|
|
| Apply a material set to a Model.
|
|
|
| Get a Mixer which can animate the Model.
|
|
|
| :: Model | | | -> Float | elapsed time in seconds
| | -> IO () | | | Let the current animations of a Model run for a specified time.
|
|
|
|
| Get a Renderer for the Model, which can provide information
needed for a graphics API.
|
|
| Produced by Haddock version 2.4.2 |