name: call version: 0.1 synopsis: The call game engine description: Call is a minimalistic game engine that supports 2D/3D graphics and sounds. homepage: https://github.com/fumieval/call license: BSD3 license-file: LICENSE author: Fumiaki Kinoshita maintainer: Fumiaki Kinoshita copyright: (c) Fumiaki Kinoshita 2014 category: Game build-type: Simple data-files: shaders/*.glsl data/*.ttf cabal-version: >=1.10 flag BuildHelloWorld default: False source-repository head type: git location: https://github.com/fumieval/call.git library exposed-modules: Call Call.Types Call.TH Call.System Call.Sight Call.Internal.GLFW Call.Internal.PortAudio Call.Data.Wave Call.Data.Font Call.Data.Bitmap Call.Util Call.Util.Deck Call.Util.Sampler other-modules: Paths_call ghc-options: -Wall -fexcess-precision -O2 -threaded other-extensions: Rank2Types, DeriveFunctor, DeriveFoldable, DeriveTraversable, DeriveDataTypeable, TemplateHaskell, CPP, GeneralizedNewtypeDeriving, MultiParamTypeClasses, TypeSynonymInstances, ScopedTypeVariables, FlexibleInstances, FlexibleContexts, KindSignatures, TypeFamilies, BangPatterns, ViewPatterns, LambdaCase, DataKinds, GADTs build-depends: base >=4.5 && <5, bindings-portaudio, boundingboxes >=0.2 && <0.4, clean-unions >= 0.1 && <0.3, colors >=0.2 && <0.3, containers >=0.5 && <0.7, control-bool >=0.2 && <0.4, directory, distributive == 0.4.*, elevator, filepath, freetype2 >=0.1 && <0.2, GLFW-b >=1.3 && <2, hashable >=1.2 && <1.3, JuicyPixels == 3.*, JuicyPixels-util >= 0.2 && <0.4, lens >=4.0 && <5, linear >=1.13 && <2, mtl >=2.0 && <2.7, objective >= 0.5 && <0.7, OpenGL == 2.9.*, OpenGLRaw >=1.4 && <1.7, random ==1.*, reflection >=1.4 && <1.7, template-haskell == 2.*, text >= 1.0 && <1.5, transformers >=0.3 && <0.5, vector >=0.9 && <0.13, WAVE >=0.1 && <0.2 hs-source-dirs: src default-language: Haskell2010 executable hello-world ghc-options: -threaded main-is: examples/hello-world.hs if flag(BuildHelloWorld) buildable: True else buildable: False build-depends: base == 4.*, call <= 0.1, lens == 4.* default-language: Haskell2010