úÎÁNoneØNot sure whether we want these types specifically reified into an enumeration like this or to make them dynamic strings. At any rate, I'm putting it like this now to record my thoughts on some of the types needed.SThis type would be used on a heist tag that functions as a runChildren-style list.zText that comes from an enumeration. This is useful for generating things like first names, last names, and other lists.RealsIntegersrCharade needs to provide a splice that can be bound to eliminate all charade-specific attributes from the markup.ÿxAn initializer function that allows you to use charade functionality in your own applications. This is useful in situations where you have implemented some of your application's functionality and you want your designers to use that, but you also want them to have charade functionality when working on portions of the site for which the backend has not been written yet.ÿThis is not a normal initializer. You don't need to use nestSnaplet with it. Just call it directly from your application initializer. When used in this mode, you don't need a separate charade.cfg file. Just put a charade block in your application config, extract it with the  subconfig) function, and pass it to this function.Integer generationReal generation List generation List generation Enum generation Enum generation ŠUses the "fake" attribute to determine what type of random data should be generated for this node. Usage might look something like this: ‘<ul> <personListing fake="list 5"> <li> <firstName fake="enum firstName"/> <lastName fake="enum lastName"/> </li> </personListing> </ul>RUse the first token as the generator type and the rest of the list as parameters.           charade-0.1.1.2 Heist.CharadecharadeProductionSplice charadeInitGenTypes ChildListT EnumTextTRealTIntTgenIntgenRealgenListloremgenEnum genDynEnumfakeNodedispatchGenerator removeFake charadeSplicesplicesgenInt'genReal'genList'genLorem loadEnumsloadEnum firstNames lastNames