/* Copyright (c) 2013 Scott Lembcke and Howling Moon Software * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include "chipmunk/chipmunk_private.h" static cpFloat defaultSpringTorque(cpDampedRotarySpring *spring, cpFloat relativeAngle){ return (relativeAngle - spring->restAngle)*spring->stiffness; } static void preStep(cpDampedRotarySpring *spring, cpFloat dt) { cpBody *a = spring->constraint.a; cpBody *b = spring->constraint.b; cpFloat moment = a->i_inv + b->i_inv; cpAssertSoft(moment != 0.0, "Unsolvable spring."); spring->iSum = 1.0f/moment; spring->w_coef = 1.0f - cpfexp(-spring->damping*dt*moment); spring->target_wrn = 0.0f; // apply spring torque cpFloat j_spring = spring->springTorqueFunc((cpConstraint *)spring, a->a - b->a)*dt; spring->jAcc = j_spring; a->w -= j_spring*a->i_inv; b->w += j_spring*b->i_inv; } static void applyCachedImpulse(cpDampedRotarySpring *spring, cpFloat dt_coef){} static void applyImpulse(cpDampedRotarySpring *spring, cpFloat dt) { cpBody *a = spring->constraint.a; cpBody *b = spring->constraint.b; // compute relative velocity cpFloat wrn = a->w - b->w;//normal_relative_velocity(a, b, r1, r2, n) - spring->target_vrn; // compute velocity loss from drag // not 100% certain this is derived correctly, though it makes sense cpFloat w_damp = (spring->target_wrn - wrn)*spring->w_coef; spring->target_wrn = wrn + w_damp; //apply_impulses(a, b, spring->r1, spring->r2, cpvmult(spring->n, v_damp*spring->nMass)); cpFloat j_damp = w_damp*spring->iSum; spring->jAcc += j_damp; a->w += j_damp*a->i_inv; b->w -= j_damp*b->i_inv; } static cpFloat getImpulse(cpDampedRotarySpring *spring) { return spring->jAcc; } static const cpConstraintClass klass = { (cpConstraintPreStepImpl)preStep, (cpConstraintApplyCachedImpulseImpl)applyCachedImpulse, (cpConstraintApplyImpulseImpl)applyImpulse, (cpConstraintGetImpulseImpl)getImpulse, }; cpDampedRotarySpring * cpDampedRotarySpringAlloc(void) { return (cpDampedRotarySpring *)cpcalloc(1, sizeof(cpDampedRotarySpring)); } cpDampedRotarySpring * cpDampedRotarySpringInit(cpDampedRotarySpring *spring, cpBody *a, cpBody *b, cpFloat restAngle, cpFloat stiffness, cpFloat damping) { cpConstraintInit((cpConstraint *)spring, &klass, a, b); spring->restAngle = restAngle; spring->stiffness = stiffness; spring->damping = damping; spring->springTorqueFunc = (cpDampedRotarySpringTorqueFunc)defaultSpringTorque; spring->jAcc = 0.0f; return spring; } cpConstraint * cpDampedRotarySpringNew(cpBody *a, cpBody *b, cpFloat restAngle, cpFloat stiffness, cpFloat damping) { return (cpConstraint *)cpDampedRotarySpringInit(cpDampedRotarySpringAlloc(), a, b, restAngle, stiffness, damping); } cpBool cpConstraintIsDampedRotarySpring(const cpConstraint *constraint) { return (constraint->klass == &klass); } cpFloat cpDampedRotarySpringGetRestAngle(const cpConstraint *constraint) { cpAssertHard(cpConstraintIsDampedRotarySpring(constraint), "Constraint is not a damped rotary spring."); return ((cpDampedRotarySpring *)constraint)->restAngle; } void cpDampedRotarySpringSetRestAngle(cpConstraint *constraint, cpFloat restAngle) { cpAssertHard(cpConstraintIsDampedRotarySpring(constraint), "Constraint is not a damped rotary spring."); cpConstraintActivateBodies(constraint); ((cpDampedRotarySpring *)constraint)->restAngle = restAngle; } cpFloat cpDampedRotarySpringGetStiffness(const cpConstraint *constraint) { cpAssertHard(cpConstraintIsDampedRotarySpring(constraint), "Constraint is not a damped rotary spring."); return ((cpDampedRotarySpring *)constraint)->stiffness; } void cpDampedRotarySpringSetStiffness(cpConstraint *constraint, cpFloat stiffness) { cpAssertHard(cpConstraintIsDampedRotarySpring(constraint), "Constraint is not a damped rotary spring."); cpConstraintActivateBodies(constraint); ((cpDampedRotarySpring *)constraint)->stiffness = stiffness; } cpFloat cpDampedRotarySpringGetDamping(const cpConstraint *constraint) { cpAssertHard(cpConstraintIsDampedRotarySpring(constraint), "Constraint is not a damped rotary spring."); return ((cpDampedRotarySpring *)constraint)->damping; } void cpDampedRotarySpringSetDamping(cpConstraint *constraint, cpFloat damping) { cpAssertHard(cpConstraintIsDampedRotarySpring(constraint), "Constraint is not a damped rotary spring."); cpConstraintActivateBodies(constraint); ((cpDampedRotarySpring *)constraint)->damping = damping; } cpDampedRotarySpringTorqueFunc cpDampedRotarySpringGetSpringTorqueFunc(const cpConstraint *constraint) { cpAssertHard(cpConstraintIsDampedRotarySpring(constraint), "Constraint is not a damped rotary spring."); return ((cpDampedRotarySpring *)constraint)->springTorqueFunc; } void cpDampedRotarySpringSetSpringTorqueFunc(cpConstraint *constraint, cpDampedRotarySpringTorqueFunc springTorqueFunc) { cpAssertHard(cpConstraintIsDampedRotarySpring(constraint), "Constraint is not a damped rotary spring."); cpConstraintActivateBodies(constraint); ((cpDampedRotarySpring *)constraint)->springTorqueFunc = springTorqueFunc; }