/* Copyright (c) 2013 Scott Lembcke and Howling Moon Software * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include "chipmunk/chipmunk_private.h" #include "chipmunk/chipmunk_unsafe.h" cpPolyShape * cpPolyShapeAlloc(void) { return (cpPolyShape *)cpcalloc(1, sizeof(cpPolyShape)); } static void cpPolyShapeDestroy(cpPolyShape *poly) { if(poly->count > CP_POLY_SHAPE_INLINE_ALLOC){ cpfree(poly->planes); } } static cpBB cpPolyShapeCacheData(cpPolyShape *poly, cpTransform transform) { int count = poly->count; struct cpSplittingPlane *dst = poly->planes; struct cpSplittingPlane *src = dst + count; cpFloat l = (cpFloat)INFINITY, r = -(cpFloat)INFINITY; cpFloat b = (cpFloat)INFINITY, t = -(cpFloat)INFINITY; for(int i=0; ir; return (poly->shape.bb = cpBBNew(l - radius, b - radius, r + radius, t + radius)); } static void cpPolyShapePointQuery(cpPolyShape *poly, cpVect p, cpPointQueryInfo *info){ int count = poly->count; struct cpSplittingPlane *planes = poly->planes; cpFloat r = poly->r; cpVect v0 = planes[count - 1].v0; cpFloat minDist = INFINITY; cpVect closestPoint = cpvzero; cpVect closestNormal = cpvzero; cpBool outside = cpFalse; for(int i=0; i 0.0f); cpVect closest = cpClosetPointOnSegment(p, v0, v1); cpFloat dist = cpvdist(p, closest); if(dist < minDist){ minDist = dist; closestPoint = closest; closestNormal = planes[i].n; } v0 = v1; } cpFloat dist = (outside ? minDist : -minDist); cpVect g = cpvmult(cpvsub(p, closestPoint), 1.0f/dist); info->shape = (cpShape *)poly; info->point = cpvadd(closestPoint, cpvmult(g, r)); info->distance = dist - r; // Use the normal of the closest segment if the distance is small. info->gradient = (minDist > MAGIC_EPSILON ? g : closestNormal); } static void cpPolyShapeSegmentQuery(cpPolyShape *poly, cpVect a, cpVect b, cpFloat r2, cpSegmentQueryInfo *info) { struct cpSplittingPlane *planes = poly->planes; int count = poly->count; cpFloat r = poly->r; cpFloat rsum = r + r2; for(int i=0; ishape = (cpShape *)poly; info->point = cpvsub(cpvlerp(a, b, t), cpvmult(n, r2)); info->normal = n; info->alpha = t; } } // Also check against the beveled vertexes. if(rsum > 0.0f){ for(int i=0; ishape, planes[i].v0, r, a, b, r2, &circle_info); if(circle_info.alpha < info->alpha) (*info) = circle_info; } } } static void SetVerts(cpPolyShape *poly, int count, const cpVect *verts) { poly->count = count; if(count <= CP_POLY_SHAPE_INLINE_ALLOC){ poly->planes = poly->_planes; } else { poly->planes = (struct cpSplittingPlane *)cpcalloc(2*count, sizeof(struct cpSplittingPlane)); } for(int i=0; iplanes[i + count].v0 = b; poly->planes[i + count].n = n; } } static struct cpShapeMassInfo cpPolyShapeMassInfo(cpFloat mass, int count, const cpVect *verts, cpFloat radius) { // TODO moment is approximate due to radius. cpVect centroid = cpCentroidForPoly(count, verts); struct cpShapeMassInfo info = { mass, cpMomentForPoly(1.0f, count, verts, cpvneg(centroid), radius), centroid, cpAreaForPoly(count, verts, radius), }; return info; } static const cpShapeClass polyClass = { CP_POLY_SHAPE, (cpShapeCacheDataImpl)cpPolyShapeCacheData, (cpShapeDestroyImpl)cpPolyShapeDestroy, (cpShapePointQueryImpl)cpPolyShapePointQuery, (cpShapeSegmentQueryImpl)cpPolyShapeSegmentQuery, }; cpPolyShape * cpPolyShapeInit(cpPolyShape *poly, cpBody *body, int count, const cpVect *verts, cpTransform transform, cpFloat radius) { cpVect *hullVerts = (cpVect *)alloca(count*sizeof(cpVect)); // Transform the verts before building the hull in case of a negative scale. for(int i=0; ir = radius; return poly; } cpShape * cpPolyShapeNew(cpBody *body, int count, const cpVect *verts, cpTransform transform, cpFloat radius) { return (cpShape *)cpPolyShapeInit(cpPolyShapeAlloc(), body, count, verts, transform, radius); } cpShape * cpPolyShapeNewRaw(cpBody *body, int count, const cpVect *verts, cpFloat radius) { return (cpShape *)cpPolyShapeInitRaw(cpPolyShapeAlloc(), body, count, verts, radius); } cpPolyShape * cpBoxShapeInit(cpPolyShape *poly, cpBody *body, cpFloat width, cpFloat height, cpFloat radius) { cpFloat hw = width/2.0f; cpFloat hh = height/2.0f; return cpBoxShapeInit2(poly, body, cpBBNew(-hw, -hh, hw, hh), radius); } cpPolyShape * cpBoxShapeInit2(cpPolyShape *poly, cpBody *body, cpBB box, cpFloat radius) { cpVect verts[] = { cpv(box.r, box.b), cpv(box.r, box.t), cpv(box.l, box.t), cpv(box.l, box.b), }; return cpPolyShapeInitRaw(poly, body, 4, verts, radius); } cpShape * cpBoxShapeNew(cpBody *body, cpFloat width, cpFloat height, cpFloat radius) { return (cpShape *)cpBoxShapeInit(cpPolyShapeAlloc(), body, width, height, radius); } cpShape * cpBoxShapeNew2(cpBody *body, cpBB box, cpFloat radius) { return (cpShape *)cpBoxShapeInit2(cpPolyShapeAlloc(), body, box, radius); } int cpPolyShapeGetCount(const cpShape *shape) { cpAssertHard(shape->klass == &polyClass, "Shape is not a poly shape."); return ((cpPolyShape *)shape)->count; } cpVect cpPolyShapeGetVert(const cpShape *shape, int i) { cpAssertHard(shape->klass == &polyClass, "Shape is not a poly shape."); int count = cpPolyShapeGetCount(shape); cpAssertHard(0 <= i && i < count, "Index out of range."); return ((cpPolyShape *)shape)->planes[i + count].v0; } cpFloat cpPolyShapeGetRadius(const cpShape *shape) { cpAssertHard(shape->klass == &polyClass, "Shape is not a poly shape."); return ((cpPolyShape *)shape)->r; } // Unsafe API (chipmunk_unsafe.h) void cpPolyShapeSetVerts(cpShape *shape, int count, cpVect *verts, cpTransform transform) { cpVect *hullVerts = (cpVect *)alloca(count*sizeof(cpVect)); // Transform the verts before building the hull in case of a negative scale. for(int i=0; iklass == &polyClass, "Shape is not a poly shape."); cpPolyShape *poly = (cpPolyShape *)shape; cpPolyShapeDestroy(poly); SetVerts(poly, count, verts); cpFloat mass = shape->massInfo.m; shape->massInfo = cpPolyShapeMassInfo(shape->massInfo.m, count, verts, poly->r); if(mass > 0.0f) cpBodyAccumulateMassFromShapes(shape->body); } void cpPolyShapeSetRadius(cpShape *shape, cpFloat radius) { cpAssertHard(shape->klass == &polyClass, "Shape is not a poly shape."); cpPolyShape *poly = (cpPolyShape *)shape; poly->r = radius; // TODO radius is not handled by moment/area // cpFloat mass = shape->massInfo.m; // shape->massInfo = cpPolyShapeMassInfo(shape->massInfo.m, poly->count, poly->verts, poly->r); // if(mass > 0.0f) cpBodyAccumulateMassFromShapes(shape->body); }