// Copyright 2014 Google Inc. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef CLD2_INTERNAL_CLD2_DYNAMIC_DATA_LOADER_H_ #define CLD2_INTERNAL_CLD2_DYNAMIC_DATA_LOADER_H_ #include #include "scoreonescriptspan.h" #include "cld2_dynamic_data.h" namespace CLD2DynamicDataLoader { // Read a header from the specified file and return it. // The header returned is dynamically allocated; you must 'delete' the array // of TableHeaders as well as the returned FileHeader* when done. CLD2DynamicData::FileHeader* loadHeaderFromFile(const char* fileName); // Read a header from the specified area of raw memory and return it. // The header returned is dynamically allocated; you must 'delete' the array // of TableHeaders as well as the returned FileHeader* when done. CLD2DynamicData::FileHeader* loadHeaderFromRaw( const void* basePointer, const uint32_t length); // Not for public consumption. CLD2DynamicData::FileHeader* loadInternal( FILE* inFile, const void* basePointer, const uint32_t length); // Load data directly into a ScoringTables structure using a private, read-only // mmap and return the newly-allocated structure. // The out-parameter "mmapAddressOut" is a pointer to a void*; the starting // address of the mmap()'d block will be written here. // The out-parameter "mmapLengthOut" is a pointer to an int; the length of the // mmap()'d block will be written here. // It is up to the caller to delete the data at a later time using // unloadData(...). CLD2::ScoringTables* loadDataFile(const char* fileName, void** mmapAddressOut, uint32_t* mmapLengthOut); // Load data directly into a ScoringTables structure from an arbitrary region // of memory, which is assumed to be a pointer to an mmap-ed region of memory // backed by a valid data file that could alternatively be read (if access // were allowed or desired) using loadDataFile(...). CLD2::ScoringTables* loadDataRaw(const void* basePointer, const uint32_t length); // Not for public consumption. CLD2::ScoringTables* loadDataInternal(CLD2DynamicData::FileHeader* header, const void* basePointer, const uint32_t length); // Given pointers to the data from a previous invocation of loadDataFile, // unloads the data safely - freeing and deleting any malloc'd/new'd objects. // When this method returns, the mmap has been deleted, as have all the scoring // tables; the pointers passed in are all zeroed, such that: // *scoringTables == NULL // *mmapAddress == NULL // mmapLength == NULL // This is the only safe way to unload data that was previously loaded, as there // is an unfortunate mixture of new and malloc involved in building the // in-memory represtation of the data. void unloadDataFile(CLD2::ScoringTables** scoringTables, void** mmapAddress, uint32_t* mmapLength); // Given a pointer to the data from a previous invocation of loadDataRaw, // unloads the data safely just like unloadDataFile does. This method doesn't // deal with mmaps, since it is assumed that the memory for the data is managed // external to this library. void unloadDataRaw(CLD2::ScoringTables** scoringTables); } // End namespace CLD2DynamicDataExtractor #endif // CLD2_INTERNAL_CLD2_DYNAMIC_DATA_EXTRACTOR_H_