úμ '      !"#$%&'(#lThe basic structure of a Collada file, contains library_... nodes, where library_s are used for referencing /Document information: author, time created ... Time according to iso 8601 6Extract cameras from SceneNodes and remove duplicates 5Extract lights from SceneNodes and remove duplicates 9Extract geometries from SceneNodes and remove duplicates library_cameras Perpective projection: see  ,http://en.wikipedia.org/wiki/Viewing_frustum library_lights library_images library_materials library_effects library_geometries  Xlibrary_visual_scenes: Nested nodes with references to cameras, lights, geometries, ... !"#$%&B ) * +,-./0123456789:;<=>?@AB !"CD#$EF%&G#  !"#$%&#  !"#$%&H      !"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKcollada-output-0.4#Graphics.Formats.Collada.Animations(Graphics.Formats.Collada.GenerateColladaattrlibrary_animations animations collada_arrayNormalPoint genColladagCollada basicFrame standardAssettime8601extract_camerasextract_lightsextract_geometriescamcam2lightlight2im getGeometries getMeshes getMaterialsmateffeffects colorNodesgeo mesh_elementtex_armaterial primitivesinterl visual_scene treeToNodesttn instances instances_geo hasTexturestransfanim_source_tangentsanim_source_interpolationseqCameraeqLight eqGeometriesisTeximagematerialElementtexNodescnodestnodestoTupletoTriple extract_sts tex_arraycollada_array_strtriple_serializesources lib_vertices interleave interleave3sel3_1sel3_2sel3_3vnttexcoordsource floatAccessorcam_idlight_idbindsbindsTexscene