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Description |
Defines the Y'CbCr and Y'PbPr colour spaces in accordance with
ITU-R Recommendation BT.601 used for high definition television
(HDTV).
For standard definition television (SDTV) see Data.Colour.Rec601.
Also allows you to create a colour from linear coordinates using
the ITU-R Recommendation BT.601 RGB primaries, which are the
primaries used in sRGB.
See also Data.Colour.SRGB.
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Synopsis |
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luma :: (Floating a, RealFrac a) => Colour a -> a | | y'PbPr :: (Floating a, RealFrac a) => a -> a -> a -> Colour a | | toY'PbPr :: (Floating a, RealFrac a) => Colour a -> (a, a, a) | | y'CbCr :: (Floating a, RealFrac a) => Word8 -> Word8 -> Word8 -> Colour a | | toY'CbCr :: (Floating a, RealFrac a) => Colour a -> (Word8, Word8, Word8) | | rgb709 :: a -> a -> a -> Colour a | | toRGB709 :: Colour a -> (a, a, a) |
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Documentation |
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Luma (Y') approximates the Data.Colour.CIE.lightness of a Colour.
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Construct a Colour from Y'PbPr coordinates.
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Returns the Y'PbPr coordinates of a Colour.
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Construct a Colour from Y'CbRr 8-bit coordinates.
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Returns the Y'CbCr 8-bit coordinates of a Colour.
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Constructs a Colour from RGB values using the linear RGB colour
space specified in Rec.709.
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Return RGB values using the linear RGB colour space specified in
Rec.709.
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Produced by Haddock version 2.6.0 |