module Csound.Typed.Types.Evt(
    Evt(..), Bam, sync,
    boolToEvt, evtToBool, sigToEvt, stepper,
    filterE, filterSE, accumSE, accumE, filterAccumE, filterAccumSE,
    Snap, snapshot, snaps, readSnap
) where
import Data.Monoid
import Data.Default
import Data.Boolean
import Csound.Typed.Types.Prim
import Csound.Typed.Types.Tuple
import Csound.Typed.GlobalState
import Csound.Typed.Control.Ref
import qualified Csound.Typed.GlobalState.Opcodes as C
data Evt a = Evt { runEvt :: Bam a -> SE () }
type Bam a = a -> SE ()
instance Functor Evt where
    fmap f a = Evt $ \bam -> runEvt a (bam . f)
instance Monoid (Evt a) where
    mempty = Evt $ const $ return ()
    mappend a b = Evt $ \bam -> runEvt a bam >> runEvt b bam
boolToEvt :: BoolSig -> Evt Unit
boolToEvt b = Evt $ \bam -> when1 b $ bam unit
sigToEvt :: Sig -> Evt Unit
sigToEvt = boolToEvt . ( ==* 1) . kr
filterE :: (a -> BoolD) -> Evt a -> Evt a
filterE pr evt = Evt $ \bam -> runEvt evt $ \a ->
    when1 (boolSig $ pr a) $ bam a
filterSE :: (a -> SE BoolD) -> Evt a -> Evt a
filterSE mpr evt = Evt $ \bam -> runEvt evt $ \a -> do
    pr <- mpr a
    when1 (boolSig pr) $ bam a
accumSE :: (Tuple s) => s -> (a -> s -> SE (b, s)) -> Evt a -> Evt b
accumSE s0 update evt = Evt $ \bam -> do
    (readSt, writeSt) <- sensorsSE s0
    runEvt evt $ \a -> do
        s1 <- readSt
        (b, s2) <- update a s1
        bam b
        writeSt s2
accumE :: (Tuple s) => s -> (a -> s -> (b, s)) -> Evt a -> Evt b
accumE s0 update = accumSE s0 (\a s -> return $ update a s)
filterAccumSE :: (Tuple s) => s -> (a -> s -> SE (BoolD, b, s)) -> Evt a -> Evt b
filterAccumSE s0 update evt = Evt $ \bam -> do
    (readSt, writeSt) <- sensorsSE s0
    runEvt evt $ \a -> do
        s1 <- readSt
        (isOn, b, s2) <- update a s1
        when1 (boolSig isOn) $ bam b
        writeSt s2
filterAccumE :: (Tuple s) => s -> (a -> s -> (BoolD, b, s)) -> Evt a -> Evt b
filterAccumE s0 update = filterAccumSE s0 $ \a s -> return $ update a s
snapshot :: (Tuple a, Tuple (Snap a)) => (Snap a -> b -> c) -> a -> Evt b -> Evt c
snapshot f asig evt = Evt $ \bam -> runEvt evt $ \a ->
    bam (f (readSnap asig) a)
readSnap :: (Tuple (Snap a), Tuple a) => a -> Snap a
readSnap = toTuple . fromTuple
snaps :: Sig -> Evt D
snaps asig = snapshot const asig trigger
    where
        trigger = sigToEvt $ fromGE $ fmap C.changed $ toGE asig
type family Snap a :: *
type instance Snap D   = D
type instance Snap Str = Str
type instance Snap Tab = Tab
type instance Snap Sig = D
type instance Snap (a, b) = (Snap a, Snap b)
type instance Snap (a, b, c) = (Snap a, Snap b, Snap c)
type instance Snap (a, b, c, d) = (Snap a, Snap b, Snap c, Snap d)
type instance Snap (a, b, c, d, e) = (Snap a, Snap b, Snap c, Snap d, Snap e)
type instance Snap (a, b, c, d, e, f) = (Snap a, Snap b, Snap c, Snap d, Snap e, Snap f)
evtToBool :: Evt a -> SE BoolSig
evtToBool evt = do
    var <- newRef (double 0)
    writeRef var (double 0)
    runEvt evt $ const $ writeRef var (double 1)
    asig <- readRef var
    return $ boolSig $ asig ==* (double 1)
stepper :: Tuple a => a -> Evt a -> SE a
stepper v0 evt = do
    ref <- newGlobalRef v0
    runEvt evt $ \a -> writeRef ref a
    readRef ref
sync :: (Default a, Tuple a) => Sig -> Evt a -> Evt a
sync dt evt = Evt $ \bam -> do
    refVal     <- newRef def
    refFire    <- newRef (0 :: D)
    runEvt evt $ \a -> do
        writeRef refVal  a
        writeRef refFire 1
    fire    <- readRef refFire
    when1 (metro dt  ==* 1 &&* sig fire ==* 1) $ do
        val <- readRef refVal
        bam val
        writeRef refFire 0
    where
        metro :: Sig -> Sig
        metro asig = fromGE $ fmap C.metro $ toGE asig