h*FB      !"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~0.0.10.2 Safe-Inferred"9 csound-samplerThe generic type for samples.csound-samplerThe Beats Per Minute measure (BPM). Almost all values are measured in BPMs. csound-samplerThe main type. A stereo sample. csound-sampler Hides the effects inside sample.csound-samplerTransforms the sample with BPM.csound-samplerTransforms the sample with BPM.csound-sampler(Lifts bind on stereo signals to samples.csound-sampler1Lifts bind on stereo signals to samples with BPM.csound-sampler1Lifts bind on stereo signals to samples with BPM.       Safe-Inferred"!csound-samplerTriggers the sample with any char from the first string and stops the sample with any char from the second string."csound-sampler(Plays a sample while the key is pressed.#csound-sampler+Toggles the sample when the key is pressed.$csound-samplerChar trigger with fixed note limiting by length in second. It's useful optimization. It's good to use for drum notes and short sounds.%csound-samplerPlays one of the sample from the list when corresponding char is pressed. The last string is for stopping the samples.&csound-samplerPlays samples in sequence when key is pressed. The last string is for stopping the sequence.'csound-samplerTriggers the sample with any char from the first string and stops the sample with any char from the second string. The first argument is the number of beats for syncronization.(csound-samplerPlays a sample while the key is pressed. The first argument is the number of beats for syncronization.)csound-samplerToggles the sample when the key is pressed. The first argument is the number of beats for syncronization.*csound-samplerChar trigger with fixed note limiting by length in second. It's useful optimization. It's good to use for drum notes and short sounds. The first argument is the number of beats for syncronization.+csound-samplerPlays one of the sample from the list when corresponding char is pressed. The last string is for stopping the samples.,csound-samplerPlays samples in sequence when key is pressed. The last string is for stopping the sequence. The first argument is the number of beats for syncronization.-csound-samplerTriggers a sample with midi key. The key is an integer midi code. The C1 is 60 and the A1 is 69..csound-samplerMidi trigger with fixed note limiting by length in second. It's useful optimization. It's good to use for drum notes and short sounds. The key is an integer midi code. The C1 is 60 and the A1 is 69.0csound-samplerToggles samples with midi key. The key is an integer midi code. The C1 is 60 and the A1 is 69.1csound-samplerPlays samples in the group. It's like the samCharGroup. The key is an integer midi code. The C1 is 60 and the A1 is 69.2csound-samplerGeneric samMidiTrig. We can specify the midi triggering function. The midi function takes in a signal and a volume of the pressed key (it ranges from 0 to 1). It produces some output. The default is scaling the signal with the amplitude.3csound-samplerGeneric samMidiTap. We can specify the midi triggering function. The midi function takes in a signal and a volume of the pressed key (it ranges from 0 to 1). It produces some output. The default is scaling the signal with the amplitude.4csound-samplerGeneric samMidiPush. We can specify the midi triggering function. The midi function takes in a signal and a volume of the pressed key (it ranges from 0 to 1). It produces some output. The default is scaling the signal with the amplitude.5csound-samplerGeneric samMidiToggle. We can specify the midi triggering function. The midi function takes in a signal and a volume of the pressed key (it ranges from 0 to 1). It produces some output. The default is scaling the signal with the amplitude.6csound-samplerGeneric samMidiGroup. We can specify the midi triggering function. The midi function takes in a signal and a volume of the pressed key (it ranges from 0 to 1). It produces some output. The default is scaling the signal with the amplitude.!$"#%&'()*+,-./0123456!$"#%&'()*+,-./0123456 Safe-Inferred" E7csound-sampler;A widget for playing several samples at the same time (aka =ultaneously). The prefix free means no syncronization. the samples start to play when the button is pressed.8csound-samplerIt's just like the function freeSim but the visual representation is horizontal. That's why there is a prefix h.9csound-samplerIt's just like the function 7 but the user can activate some samples right in the code. If the third element is True the sample is played.:csound-samplerIt's just like the function 9 but the visual representation is horizontal. That's why there is a prefix h.;csound-sampler2The widget to toggle between several samples (aka Agle). The prefix free means no syncronization. the samples start to play when the button is pressed.<csound-samplerIt's just like the function freeTog- but the visual representation is horizontal.=csound-sampler;A widget for playing several samples at the same time (aka =:ultaneously). The first argument is about syncronization. sim n nameAndSamplesThe samples are started only on every n'th beat. The tempo is specified with rendering the sample (see the function runSam).>csound-samplerIt's just like the function sim but the visual representation is horizontal. That's why there is a prefix h.?csound-samplerIt's just like the function = but the user can activate some samples right in the code. If the third element is True the sample is played.@csound-samplerIt's just like the function @ but the visual representation is horizontal. That's why there is a prefix h.Acsound-samplerA widget to toggle playing of several samples. The switch of the playing is synchronized with each n'th beat where n is the first argument of the function.Bcsound-samplerIt's just like the function tog but the visual representation is horizontal. That's why there is a prefix h.Ccsound-samplerThe widget resembles the Ableton Live session view. We create a matrix of samples. we can toggle the samples in each row and we can start playing the whole row of samples. live n groupNames samplesThe first argument is for synchroization. we can start samples only on every n'th beat. The second argument gives names to the columns. the length of the list is the number of columns. the column represents samples that belong to the same group. The third argument is a list of samples. It represents the matrix of samples in row-wise fashion.Dcsound-samplerIt's just like the function live but we can provide the list of effects for each column. The double value specifies the mix between dry and wet signals.Ecsound-samplerIt's useful to convert samples to signals an insert them in the widget mixer.Fcsound-sampler$Creates fx-unit from sampler widget. uisam name isOn bpm samWidgetGcsound-sampler&Adds gain slider on top of the widget.789:;<=>?@ABCDEFG789:;<=>?@ABCDEFG Safe-Inferred "9>Jcsound-samplerThe tones of the chord.Kcsound-sampler"Constructs sample from mono signalLcsound-sampler$Constructs sample from stereo signalMcsound-samplerConstructs sample from limited mono signal (duration is in seconds)Ncsound-samplerConstructs sample from limited stereo signal (duration is in seconds)Ocsound-samplerConstructs sample from limited mono signal (duration is in BPMs)Pcsound-samplerConstructs sample from limited stereo signal (duration is in BPMs)Qcsound-sampler)Constructs sample from wav or aiff files.Rcsound-sampler5Constructs sample from wav that is played in reverse.Scsound-samplerConstructs sample from the segment of a wav file. The start and end times are measured in seconds. seg begin end fileNameUcsound-samplerPicks segments from the wav file at random. The first argument is the length of the segment.Vcsound-samplerPicks segments from the wav file at random. The first argument is the length of the segment.Wcsound-samplerConstructs random segments of the given length from an interval.Xcsound-samplerConstructs reversed random segments of the given length from an interval.Ycsound-sampler$Reads a sample from the file in RAM. ramWav loopMode speed fileNameZcsound-sampler)Reads a sample from the mono file in RAM. ramWav1 loopMode speed fileName[csound-sampler.Constructs sample from mono wav or aiff files.\csound-sampler:Constructs sample from mono wav that is played in reverse.]csound-samplerConstructs sample from the segment of a mono wav file. The start and end times are measured in seconds. seg begin end fileName_csound-samplerPicks segments from the mono wav file at random. The first argument is the length of the segment.`csound-samplerPicks segments from the mono wav file at random. The first argument is the length of the segment.acsound-samplerConstructs random segments of the given length from an interval.bcsound-samplerConstructs reversed random segments of the given length from an interval.dcsound-sampler Scales sample by pitch in tones.ecsound-sampler*Panning. 0 is all left and 1 is all right.fcsound-sampler.Scales sample by pitch in factor of frequency.gcsound-sampler1Makes the sampler broader. It's reciprocal of str wide k = str (1 / k)hcsound-sampler*Plays a list of samples one after another.icsound-samplerPicks samples at random. The first argument is the period ofmetronome in BPMs. The tick of metronome produces new random sample from the list.jcsound-samplerPicks samples at random. We can specify a frequency of the occurernce. The sum of all frequencies should be equal to 1.kcsound-sampler4A linear rise-decay envelope. Times a given in BPMs. linEnv rise dec samplelcsound-sampler:An exponential rise-decay envelope. Times a given in BPMs. expEnv rise dec samplemcsound-samplerParabolic envelope that starts and ends at zero and reaches maximum at the center.ncsound-samplerFade in linear envelope.ocsound-samplerFade out linear envelope.pcsound-samplerFade in exponential envelope.qcsound-samplerFade out exponential envelope.rcsound-samplerPlays the sample at the given period (in BPMs). The samples don't overlap.scsound-samplerPlays the sample at the given period (in BPMs). The overlapped samples are mixed together.tcsound-samplerPlays the sample at the given pattern of periods (in BPMs). The samples don't overlap.ucsound-samplerPlays the sample at the given pattern of periods (in BPMs). The overlapped samples are mixed together.vcsound-samplerPlays the sample at the given pattern of periods (in BPMs) and sometimes skips the samples from playback. The overlapped samples are mixed together. The first argument is the probability of inclusion.wcsound-samplerPlays the sample at the given pattern of volumes and periods (in BPMs). The overlapped samples are mixed together. pat' volumes periodsxcsound-samplerPlays the sample at the given pattern of volumes and periods (in BPMs) and sometimes skips the samples from playback. The overlapped samples are mixed together. The first argument is the probability of inclusion. #rndPat' probability volumes periodsycsound-samplerConstructs the wall of sound from the initial segment of the sample. The segment length is given in BPMs. wall segLengthzcsound-sampler$Plays ascending arpeggio of samples.{csound-sampler%Plays descending arpeggio of samples.|csound-sampler:Plays arpeggio of samles with random notes from the chord.}csound-samplerPlays arpeggio of samles with random notes from the chord. We can assign the frequencies of the notes.~csound-sampler$Plays ascending arpeggio of samples.csound-sampler%Plays descending arpeggio of samples.csound-sampler:Plays arpeggio of samles with random notes from the chord.csound-samplerPlays arpeggio of samles with random notes from the chord. We can assign the frequencies of the notes.csound-samplerThe pattern is influenced by the Brian Eno's work "Music fo Airports". The argument is list of tripples:  (delayTime, repeatPeriod, pitch)It takes a Sample and plays it in the loop with given initial delay time. The third cell in the tuple pitch is a value for scaling of the pitch in tones.csound-samplerThe pattern is influenced by the Brian Eno's work "Music fo Airports". It's more generic than pattern  forAirport# The argument is list of tripples: !(delayTime, repeatPeriod, Sample)It takes a list of Samples and plays them in the loop with given initial delay time and repeat period.csound-sampler+The arpeggiator for the sequence of chords. >arpy instrument chordPeriod speedOfTheNote accentNumber chordsThe first argument is an instrument that takes in a frequency of the note in Hz. The second argument is the period of chord change (in beats). The next argument is the speed of the single note (in beats). The integer argument is number of notes in the group. Every n'th note is louder. The last argument is the sequence of chords. The chord is the list of frequencies.csound-sampler0Applies random panning to every sample playback.csound-samplerApplies random amplitude scaling with gauss distribution with given radius (centered at 1).csound-sampler:Applies random amplitude scaling to every sample playback.csound-sampler1It's the same as loopRam but wrapped in Sam (see Csound.Air.Wav).csound-sampler1It's the same as readRam but wrapped in Sam (see Csound.Air.Wav).csound-sampler1It's the same as loopSeg but wrapped in Sam (see Csound.Air.Wav).csound-sampler1It's the same as readSeg but wrapped in Sam (see Csound.Air.Wav).csound-sampler1It's the same as loopRel but wrapped in Sam (see Csound.Air.Wav).csound-sampler1It's the same as readRel but wrapped in Sam (see Csound.Air.Wav).csound-sampler2It's the same as loopRam1 but wrapped in Sam (see Csound.Air.Wav).csound-sampler2It's the same as readRam1 but wrapped in Sam (see Csound.Air.Wav).csound-sampler2It's the same as loopSeg1 but wrapped in Sam (see Csound.Air.Wav).csound-sampler2It's the same as readSeg1 but wrapped in Sam (see Csound.Air.Wav).csound-sampler2It's the same as loopRel1 but wrapped in Sam (see Csound.Air.Wav).csound-sampler2It's the same as readRel1 but wrapped in Sam (see Csound.Air.Wav).   MNKLOPHIQRSTUVWXY[\]^_`abZklmonqpghijedfrtsuwvxJ~z{|}yc789:;<=>?@ABCDEFG!$"#%&'()*+,-./0123456   MNKLOPHIQRSTUVWXY[\]^_`abZklmonqpghijedfrtsuwvxJ~z{|}yc Safe-Inferred"B csound-samplerA major chord.csound-sampler A minor chordcsound-samplerA lead tone triad.csound-samplerA dominant seventh chord.csound-samplerA major seventh chord.csound-samplerA minor seventh chord.csound-samplerA lead tone seventh chord.csound-samplerRotates the chord.csound-samplerChord in major scale at the given note (if there are seven notes)csound-samplerChord in minor scale at the given note (if there are seven notes)csound-samplerSeventh chord in major scale at the given note (if there are seven notes)csound-samplerSeventh chord in minor scale at the given note (if there are seven notes)         !"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~.csound-sampler-0.0.10.2-EnUNxXotuhf7uK0RMF7HHeCsound.Sam.CoreCsound.Sam.Trig Csound.Sam.Ui Csound.SamCsound.Sam.Chordcsound-samplerSsamSigsamDurSampleSamunSamBpmDurInfDurrunSamliftSammapBpmmapBpm2bindSambindBpmbindBpm2withBpm$fApplicativeS$fBindSig2Sample$fSigSpace2Sample$fSigSpaceSample$fFractionalSample $fNumSample$fApplicativeSample $fRenderCsdSE$fRenderCsdSE0$fRenderCsdSE1$fRenderCsdSample$fFunctorSample $fFunctorS samCharTrig samCharPush samCharToggle samCharTap samCharGroup samCharCyclesamSyncCharTrigsamSyncCharPushsamSyncCharTogglesamSyncCharTapsamSyncCharGroupsamSyncCharCycle samMidiTrig samMidiTap samMidiPush samMidiToggle samMidiGroup samMidiTrigBy samMidiTapBy samMidiPushBysamMidiToggleBysamMidiGroupByfreeSimhfreeSim freeSimWith hfreeSimWithfreeToghfreeTogsimhsimsimWithhsimWithtoghtogliveliveEfmixSamuiSamaddGainToSamtoSamChordinfSig1infSig2sig1sig2fromSig1fromSig2wavwavrsegsegrrndWavrndWavrrndSegrndSegrramWavramWav1wav1wavr1seg1segr1rndWav1rndWavr1rndSeg1rndSegr1toSecatPchatPanatCpswideflowpickpickBylinEnvexpEnvhatEnvriseEnvdecEnveriseEnvedecEnvrep1pat1reppatrndPatpat'rndPat'wallarpUp1arpDown1 arpOneOf1 arpFreqOf1arpUparpDownarpOneOf arpFreqOfmetroS forAirportsgenForAirportsarpyatPanRnd atVolGaussatVolRndlimSamramLoopramReadsegLoopsegReadrelLooprelReadramLoop1ramRead1segLoop1segRead1relLoop1relRead1wavScale wavScale1 drumScale drumScale1 harmScale harmScale1$fMixAtSigSESample$fMixAtSig(,)Sample$fMixAtSigSESample0$fMixAt(,)SESample$fMixAt(,)(,)Sample$fAtSigSESample$fAtSig(,)Sample$fAtSigSESample0$fAt(,)SESample$fAt(,)(,)Sample $fRestSample $fLoopSample $fLimitSample$fStretchSample $fDelaySample$fComposeSample$fHarmonySample$fMelodySample $fToSamSE $fToSamSE0 $fToSam(,) $fToSamSigchMajchMinchLeadch7chMaj7chMin7chLead7chTranschRotatMajatMinatMaj7atMin7