//===----------------------------------------------------------------------===// // DuckDB // // duckdb/execution/index/art/node4.hpp // // //===----------------------------------------------------------------------===// #pragma once #include "duckdb/execution/index/art/art.hpp" #include "duckdb/execution/index/art/fixed_size_allocator.hpp" #include "duckdb/execution/index/art/node.hpp" #include "duckdb/execution/index/art/prefix.hpp" namespace duckdb { //! Node4 holds up to four ARTNode children sorted by their key byte class Node4 { public: //! Number of non-null children uint8_t count; //! Compressed path (prefix) Prefix prefix; //! Array containing all partial key bytes uint8_t key[Node::NODE_4_CAPACITY]; //! ART node pointers to the child nodes Node children[Node::NODE_4_CAPACITY]; public: //! Get a new Node4 node, might cause a new buffer allocation, and initialize it static Node4 &New(ART &art, Node &node); //! Free the node (and its subtree) static void Free(ART &art, Node &node); //! Get a reference to the node static inline Node4 &Get(const ART &art, const Node ptr) { return *Node::GetAllocator(art, NType::NODE_4).Get(ptr); } //! Initializes all fields of the node while shrinking a Node16 to a Node4 static Node4 &ShrinkNode16(ART &art, Node &node4, Node &node16); //! Initializes a merge by incrementing the buffer IDs of the node void InitializeMerge(ART &art, const ARTFlags &flags); //! Insert a child node at byte static void InsertChild(ART &art, Node &node, const uint8_t byte, const Node child); //! Delete the child node at the respective byte static void DeleteChild(ART &art, Node &node, const uint8_t byte); //! Replace the child node at the respective byte void ReplaceChild(const uint8_t byte, const Node child); //! Get the child for the respective byte in the node optional_ptr GetChild(const uint8_t byte); //! Get the first child that is greater or equal to the specific byte optional_ptr GetNextChild(uint8_t &byte); //! Serialize an ART node BlockPointer Serialize(ART &art, MetaBlockWriter &writer); //! Deserialize this node void Deserialize(ART &art, MetaBlockReader &reader); //! Vacuum the children of the node void Vacuum(ART &art, const ARTFlags &flags); }; } // namespace duckdb