\begin{comment} \begin{code} {-# LANGUAGE Arrows #-} {-# LANGUAGE GADTs #-} {-# LANGUAGE RankNTypes #-} {-# LANGUAGE RecordWildCards #-} module LiveCoding.Bind where -- base import Control.Arrow import Control.Concurrent (threadDelay) import Data.Data import Data.Either (fromRight) import Data.Void -- transformers import Control.Monad.Trans.Class import Control.Monad.Trans.Except import Control.Monad.Trans.Reader -- essence-of-live-coding import LiveCoding.Cell import LiveCoding.CellExcept import LiveCoding.Exceptions import LiveCoding.LiveProgram \end{code} \end{comment} \begin{comment} %After this long excursion, We can finally return to the example. Let us again change the period of the oscillator, only this time not manually, but at the moment the position reaches 0: \begin{code} throwWhen0 :: Monad m => Cell (ExceptT () m) Double Double throwWhen0 = proc pos -> if pos < 0 then throwC -< () else returnA -< pos sineChangeE = do try $ sine 6 >>> throwWhen0 try $ (constM $ lift $ putStrLn "I changed!") >>> throwC safe $ sine 10 \end{code} \end{comment} \begin{code} sineWait :: Double -> CellExcept IO () String Void sineWait t = do try $ arr (const "Waiting...") >>> wait 2 safe $ sine t >>> arr asciiArt \end{code} This \mintinline{haskell}{do}-block can be read intuitively. Initially, the first cell is executed, which returns the message \mintinline{haskell}{"Waiting..."} every second. After three seconds, it throws an exception, which is handled by activating the sine generator. Since all exceptions have been handled, we leave the \mintinline{haskell}{CellExcept} context and run the resulting program: \begin{code} printSineWait :: LiveProgram IO printSineWait = liveCell $ safely (sineWait 10) >>> printEverySecond \end{code} \verbatiminput{../demos/DemoSineWait.txt} The crucial advantage of handling control flow this way is that the \emph{control state} -- that is, the information which exceptions have been thrown and which cell is currently active -- is encoded completely in the overall state of the live program, and can thus be migrated automatically. Let us rerun the above example, but after the first \mintinline{haskell}{try} statement has already passed control to the sine generator we shorten the period length of the sine wave and reload: \verbatiminput{../demos/DemoSineWaitChange.txt} The migrated program did not restart and wait again, but remembered to immediately continue executing the sine generator from the same phase as before. This is in contrast to simplistic approaches to live coding in which the control flow state is forgotten upon reload, and restarted each time.