Resolving dependencies... Downloading ObjectName-1.1.0.2 Downloaded ObjectName-1.1.0.2 Configuring ObjectName-1.1.0.2... Preprocessing library for ObjectName-1.1.0.2.. Building library for ObjectName-1.1.0.2.. [1 of 1] Compiling Data.ObjectName ( src/Data/ObjectName.hs, dist/build/Data/ObjectName.o, dist/build/Data/ObjectName.dyn_o ) src/Data/ObjectName.hs:69:34: warning: [GHC-63394] [-Wx-partial] In the use of head (imported from Prelude, but defined in GHC.List): "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty." | 69 | genObjectName = liftIO . fmap head . genObjectNames $ 1 | ^^^^ Preprocessing library for ObjectName-1.1.0.2.. Running Haddock on library for ObjectName-1.1.0.2.. Warning: --source-* options are ignored when --hyperlinked-source is enabled. [1 of 1] Compiling Data.ObjectName ( src/Data/ObjectName.hs, nothing ) src/Data/ObjectName.hs:69:34: warning: [GHC-63394] [-Wx-partial] In the use of head (imported from Prelude, but defined in GHC.List): "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty." | 69 | genObjectName = liftIO . fmap head . genObjectNames $ 1 | ^^^^ Haddock coverage: 100% ( 3 / 3) in 'Data.ObjectName' Documentation created: dist/doc/html/ObjectName/, dist/doc/html/ObjectName/ObjectName.txt Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/ObjectName-1.1.0.2-Icd9wdLNrKr269uMagfcHO Completed ObjectName-1.1.0.2 Configuring Only-0.1... Preprocessing library for Only-0.1.. Building library for Only-0.1.. [1 of 1] Compiling Data.Tuple.Only ( src/Data/Tuple/Only.hs, dist/build/Data/Tuple/Only.o, dist/build/Data/Tuple/Only.dyn_o ) Preprocessing library for Only-0.1.. Running Haddock on library for Only-0.1.. Warning: --source-* options are ignored when --hyperlinked-source is enabled. [1 of 1] Compiling Data.Tuple.Only ( src/Data/Tuple/Only.hs, nothing ) Haddock coverage: Warning: 'Only' is ambiguous. It is defined * at src/Data/Tuple/Only.hs:29:18 * at src/Data/Tuple/Only.hs:29:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Data/Tuple/Only.hs:29:1 50% ( 1 / 2) in 'Data.Tuple.Only' Missing documentation for: Module header Warning: Data.Tuple.Only: could not find link destinations for: - Data.Tuple.Only.Rep_Only Documentation created: dist/doc/html/Only/, dist/doc/html/Only/Only.txt Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/Only-0.1-HRVV8HPpCRNCN2LB8VvQXL Completed Only-0.1 Configuring StateVar-1.2.2... Preprocessing library for StateVar-1.2.2.. Building library for StateVar-1.2.2.. [1 of 1] Compiling Data.StateVar ( src/Data/StateVar.hs, dist/build/Data/StateVar.o, dist/build/Data/StateVar.dyn_o ) src/Data/StateVar.hs:220:33: warning: [GHC-58520] [-Wtype-equality-requires-operators] The use of ~ without TypeOperators will become an error in a future GHC release. Suggested fix: Perhaps you intended to use TypeOperators | 220 | default ($~) :: (MonadIO m, a ~ b, HasGetter t a) => t -> (a -> b) -> m () | ^ src/Data/StateVar.hs:226:34: warning: [GHC-58520] [-Wtype-equality-requires-operators] The use of ~ without TypeOperators will become an error in a future GHC release. Suggested fix: Perhaps you intended to use TypeOperators | 226 | default ($~!) :: (MonadIO m, a ~ b, HasGetter t a) => t -> (a -> b) -> m () | ^ src/Data/StateVar.hs:230:32: warning: [GHC-58520] [-Wtype-equality-requires-operators] The use of ~ without TypeOperators will become an error in a future GHC release. Suggested fix: Perhaps you intended to use TypeOperators | 230 | defaultUpdate :: (MonadIO m, a ~ b, HasGetter t a, HasSetter t a) => t -> (a -> b) -> m () | ^ src/Data/StateVar.hs:235:38: warning: [GHC-58520] [-Wtype-equality-requires-operators] The use of ~ without TypeOperators will become an error in a future GHC release. Suggested fix: Perhaps you intended to use TypeOperators | 235 | defaultUpdateStrict :: (MonadIO m, a ~ b, HasGetter t a, HasSetter t a) => t -> (a -> b) -> m () | ^ Preprocessing library for StateVar-1.2.2.. Running Haddock on library for StateVar-1.2.2.. Warning: --source-* options are ignored when --hyperlinked-source is enabled. [1 of 1] Compiling Data.StateVar ( src/Data/StateVar.hs, nothing ) src/Data/StateVar.hs:220:33: warning: [GHC-58520] [-Wtype-equality-requires-operators] The use of ~ without TypeOperators will become an error in a future GHC release. Suggested fix: Perhaps you intended to use TypeOperators | 220 | default ($~) :: (MonadIO m, a ~ b, HasGetter t a) => t -> (a -> b) -> m () | ^ src/Data/StateVar.hs:226:34: warning: [GHC-58520] [-Wtype-equality-requires-operators] The use of ~ without TypeOperators will become an error in a future GHC release. Suggested fix: Perhaps you intended to use TypeOperators | 226 | default ($~!) :: (MonadIO m, a ~ b, HasGetter t a) => t -> (a -> b) -> m () | ^ src/Data/StateVar.hs:230:32: warning: [GHC-58520] [-Wtype-equality-requires-operators] The use of ~ without TypeOperators will become an error in a future GHC release. Suggested fix: Perhaps you intended to use TypeOperators | 230 | defaultUpdate :: (MonadIO m, a ~ b, HasGetter t a, HasSetter t a) => t -> (a -> b) -> m () | ^ src/Data/StateVar.hs:235:38: warning: [GHC-58520] [-Wtype-equality-requires-operators] The use of ~ without TypeOperators will become an error in a future GHC release. Suggested fix: Perhaps you intended to use TypeOperators | 235 | defaultUpdateStrict :: (MonadIO m, a ~ b, HasGetter t a, HasSetter t a) => t -> (a -> b) -> m () | ^ Haddock coverage: Warning: 'StateVar' is ambiguous. It is defined * at src/Data/StateVar.hs:125:19 * at src/Data/StateVar.hs:125:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Data/StateVar.hs:125:1 Warning: 'SettableStateVar' is ambiguous. It is defined * at src/Data/StateVar.hs:148:30 * at src/Data/StateVar.hs:148:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Data/StateVar.hs:148:1 100% ( 15 / 15) in 'Data.StateVar' Documentation created: dist/doc/html/StateVar/, dist/doc/html/StateVar/StateVar.txt Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/StateVar-1.2.2-FkX29h2fwdP2Mo2NQELJhZ Completed StateVar-1.2.2 Configuring assoc-1.1.1... Preprocessing library for assoc-1.1.1.. Building library for assoc-1.1.1.. [1 of 2] Compiling Data.Bifunctor.Assoc ( src/Data/Bifunctor/Assoc.hs, dist/build/Data/Bifunctor/Assoc.o, dist/build/Data/Bifunctor/Assoc.dyn_o ) [2 of 2] Compiling Data.Bifunctor.Swap ( src/Data/Bifunctor/Swap.hs, dist/build/Data/Bifunctor/Swap.o, dist/build/Data/Bifunctor/Swap.dyn_o ) Preprocessing library for assoc-1.1.1.. Running Haddock on library for assoc-1.1.1.. Warning: --source-* options are ignored when --hyperlinked-source is enabled. [1 of 2] Compiling Data.Bifunctor.Assoc ( src/Data/Bifunctor/Assoc.hs, nothing ) [2 of 2] Compiling Data.Bifunctor.Swap ( src/Data/Bifunctor/Swap.hs, nothing ) Haddock coverage: 50% ( 1 / 2) in 'Data.Bifunctor.Assoc' Missing documentation for: Module header 50% ( 1 / 2) in 'Data.Bifunctor.Swap' Missing documentation for: Module header Documentation created: dist/doc/html/assoc/, dist/doc/html/assoc/assoc.txt Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/assoc-1.1.1-IR5FZLHpO7uKvKwb4BxhYj Completed assoc-1.1.1 Configuring base-orphans-0.9.3... Preprocessing library for base-orphans-0.9.3.. Building library for base-orphans-0.9.3.. [1 of 2] Compiling Data.Orphans.Prelude ( src/Data/Orphans/Prelude.hs, dist/build/Data/Orphans/Prelude.o, dist/build/Data/Orphans/Prelude.dyn_o ) [2 of 2] Compiling Data.Orphans ( src/Data/Orphans.hs, dist/build/Data/Orphans.o, dist/build/Data/Orphans.dyn_o ) Preprocessing library for base-orphans-0.9.3.. Running Haddock on library for base-orphans-0.9.3.. Warning: --source-* options are ignored when --hyperlinked-source is enabled. [1 of 2] Compiling Data.Orphans.Prelude ( src/Data/Orphans/Prelude.hs, nothing ) [2 of 2] Compiling Data.Orphans ( src/Data/Orphans.hs, nothing ) Haddock coverage: 100% ( 1 / 1) in 'Data.Orphans' Documentation created: dist/doc/html/base-orphans/, dist/doc/html/base-orphans/base-orphans.txt Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/base-orphans-0.9.3-FO1MOLOK3e83158jMAOVc9 Completed base-orphans-0.9.3 Configuring bmp-1.2.6.4... Preprocessing library for bmp-1.2.6.4.. Building library for bmp-1.2.6.4.. [ 1 of 12] Compiling Codec.BMP.CIEXYZ ( Codec/BMP/CIEXYZ.hs, dist/build/Codec/BMP/CIEXYZ.o, dist/build/Codec/BMP/CIEXYZ.dyn_o ) [ 2 of 12] Compiling Codec.BMP.Compression ( Codec/BMP/Compression.hs, dist/build/Codec/BMP/Compression.o, dist/build/Codec/BMP/Compression.dyn_o ) [ 3 of 12] Compiling Codec.BMP.Error ( Codec/BMP/Error.hs, dist/build/Codec/BMP/Error.o, dist/build/Codec/BMP/Error.dyn_o ) [ 4 of 12] Compiling Codec.BMP.BitmapInfoV3 ( Codec/BMP/BitmapInfoV3.hs, dist/build/Codec/BMP/BitmapInfoV3.o, dist/build/Codec/BMP/BitmapInfoV3.dyn_o ) [ 5 of 12] Compiling Codec.BMP.BitmapInfoV4 ( Codec/BMP/BitmapInfoV4.hs, dist/build/Codec/BMP/BitmapInfoV4.o, dist/build/Codec/BMP/BitmapInfoV4.dyn_o ) [ 6 of 12] Compiling Codec.BMP.BitmapInfoV5 ( Codec/BMP/BitmapInfoV5.hs, dist/build/Codec/BMP/BitmapInfoV5.o, dist/build/Codec/BMP/BitmapInfoV5.dyn_o ) [ 7 of 12] Compiling Codec.BMP.BitmapInfo ( Codec/BMP/BitmapInfo.hs, dist/build/Codec/BMP/BitmapInfo.o, dist/build/Codec/BMP/BitmapInfo.dyn_o ) [ 8 of 12] Compiling Codec.BMP.FileHeader ( Codec/BMP/FileHeader.hs, dist/build/Codec/BMP/FileHeader.o, dist/build/Codec/BMP/FileHeader.dyn_o ) [ 9 of 12] Compiling Codec.BMP.Base ( Codec/BMP/Base.hs, dist/build/Codec/BMP/Base.o, dist/build/Codec/BMP/Base.dyn_o ) [10 of 12] Compiling Codec.BMP.Pack ( Codec/BMP/Pack.hs, dist/build/Codec/BMP/Pack.o, dist/build/Codec/BMP/Pack.dyn_o ) [11 of 12] Compiling Codec.BMP.Unpack ( Codec/BMP/Unpack.hs, dist/build/Codec/BMP/Unpack.o, dist/build/Codec/BMP/Unpack.dyn_o ) [12 of 12] Compiling Codec.BMP ( Codec/BMP.hs, dist/build/Codec/BMP.o, dist/build/Codec/BMP.dyn_o ) Preprocessing library for bmp-1.2.6.4.. Running Haddock on library for bmp-1.2.6.4.. Warning: --source-* options are ignored when --hyperlinked-source is enabled. [ 1 of 12] Compiling Codec.BMP.CIEXYZ ( Codec/BMP/CIEXYZ.hs, nothing ) [ 2 of 12] Compiling Codec.BMP.Compression ( Codec/BMP/Compression.hs, nothing ) [ 3 of 12] Compiling Codec.BMP.Error ( Codec/BMP/Error.hs, nothing ) [ 4 of 12] Compiling Codec.BMP.BitmapInfoV3 ( Codec/BMP/BitmapInfoV3.hs, nothing ) [ 5 of 12] Compiling Codec.BMP.BitmapInfoV4 ( Codec/BMP/BitmapInfoV4.hs, nothing ) [ 6 of 12] Compiling Codec.BMP.BitmapInfoV5 ( Codec/BMP/BitmapInfoV5.hs, nothing ) [ 7 of 12] Compiling Codec.BMP.BitmapInfo ( Codec/BMP/BitmapInfo.hs, nothing ) [ 8 of 12] Compiling Codec.BMP.FileHeader ( Codec/BMP/FileHeader.hs, nothing ) [ 9 of 12] Compiling Codec.BMP.Base ( Codec/BMP/Base.hs, nothing ) [10 of 12] Compiling Codec.BMP.Pack ( Codec/BMP/Pack.hs, nothing ) [11 of 12] Compiling Codec.BMP.Unpack ( Codec/BMP/Unpack.hs, nothing ) [12 of 12] Compiling Codec.BMP ( Codec/BMP.hs, nothing ) Haddock coverage: Warning: 'BitmapInfoV3' is ambiguous. It is defined * at Codec/BMP/BitmapInfoV3.hs:20:11 * at Codec/BMP/BitmapInfoV3.hs:19:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at Codec/BMP/BitmapInfoV3.hs:19:1 Warning: 'BitmapInfoV4' is ambiguous. It is defined * at Codec/BMP/BitmapInfoV4.hs:19:11 * at Codec/BMP/BitmapInfoV4.hs:18:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at Codec/BMP/BitmapInfoV4.hs:18:1 Warning: 'BitmapInfoV5' is ambiguous. It is defined * at Codec/BMP/BitmapInfoV5.hs:17:11 * at Codec/BMP/BitmapInfoV5.hs:16:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at Codec/BMP/BitmapInfoV5.hs:16:1 Warning: 'BitmapInfoV3' is ambiguous. It is defined * at Codec/BMP/BitmapInfoV3.hs:20:11 * at Codec/BMP/BitmapInfoV3.hs:19:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at Codec/BMP/BitmapInfoV3.hs:19:1 Warning: 'unpacking' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 100% ( 25 / 25) in 'Codec.BMP' Documentation created: dist/doc/html/bmp/, dist/doc/html/bmp/bmp.txt Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/bmp-1.2.6.4-CHgl8gUeVlTAKOsQ3JaCkY Completed bmp-1.2.6.4 Configuring colour-2.3.6... Preprocessing library for colour-2.3.6.. Building library for colour-2.3.6.. [ 1 of 14] Compiling Data.Colour.CIE.Chromaticity ( Data/Colour/CIE/Chromaticity.hs, dist/build/Data/Colour/CIE/Chromaticity.o, dist/build/Data/Colour/CIE/Chromaticity.dyn_o ) [ 2 of 14] Compiling Data.Colour.CIE.Illuminant ( Data/Colour/CIE/Illuminant.hs, dist/build/Data/Colour/CIE/Illuminant.o, dist/build/Data/Colour/CIE/Illuminant.dyn_o ) [ 3 of 14] Compiling Data.Colour.Chan ( Data/Colour/Chan.hs, dist/build/Data/Colour/Chan.o, dist/build/Data/Colour/Chan.dyn_o ) [ 4 of 14] Compiling Data.Colour.Internal ( Data/Colour/Internal.hs, dist/build/Data/Colour/Internal.o, dist/build/Data/Colour/Internal.dyn_o ) [ 5 of 14] Compiling Data.Colour.Matrix ( Data/Colour/Matrix.hs, dist/build/Data/Colour/Matrix.o, dist/build/Data/Colour/Matrix.dyn_o ) [ 6 of 14] Compiling Data.Colour.RGB ( Data/Colour/RGB.hs, dist/build/Data/Colour/RGB.o, dist/build/Data/Colour/RGB.dyn_o ) [ 7 of 14] Compiling Data.Colour.RGBSpace.HSL ( Data/Colour/RGBSpace/HSL.hs, dist/build/Data/Colour/RGBSpace/HSL.o, dist/build/Data/Colour/RGBSpace/HSL.dyn_o ) [ 8 of 14] Compiling Data.Colour.RGBSpace.HSV ( Data/Colour/RGBSpace/HSV.hs, dist/build/Data/Colour/RGBSpace/HSV.o, dist/build/Data/Colour/RGBSpace/HSV.dyn_o ) [ 9 of 14] Compiling Data.Colour.SRGB.Linear ( Data/Colour/SRGB/Linear.hs, dist/build/Data/Colour/SRGB/Linear.o, dist/build/Data/Colour/SRGB/Linear.dyn_o ) [10 of 14] Compiling Data.Colour.RGBSpace ( Data/Colour/RGBSpace.hs, dist/build/Data/Colour/RGBSpace.o, dist/build/Data/Colour/RGBSpace.dyn_o ) [11 of 14] Compiling Data.Colour.SRGB ( Data/Colour/SRGB.hs, dist/build/Data/Colour/SRGB.o, dist/build/Data/Colour/SRGB.dyn_o ) Data/Colour/SRGB.hs:117:8: warning: [GHC-63394] [-Wx-partial] In the use of head (imported from Prelude, but defined in GHC.List): "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty." | 117 | x' | head x == '#' = tail x | ^^^^ Data/Colour/SRGB.hs:117:24: warning: [GHC-63394] [-Wx-partial] In the use of tail (imported from Prelude, but defined in GHC.List): "This is a partial function, it throws an error on empty lists. Replace it with drop 1, or use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty." | 117 | x' | head x == '#' = tail x | ^^^^ Data/Colour/SRGB.hs:127:50: warning: [GHC-63394] [-Wx-partial] In the use of head (imported from Prelude, but defined in GHC.List): "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty." | 127 | sRGB24read x | length rx /= 1 || not (null (snd (head rx))) = | ^^^^ Data/Colour/SRGB.hs:129:33: warning: [GHC-63394] [-Wx-partial] In the use of head (imported from Prelude, but defined in GHC.List): "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty." | 129 | | otherwise = fst (head rx) | ^^^^ [12 of 14] Compiling Data.Colour ( Data/Colour.hs, dist/build/Data/Colour.o, dist/build/Data/Colour.dyn_o ) [13 of 14] Compiling Data.Colour.Names ( Data/Colour/Names.hs, dist/build/Data/Colour/Names.o, dist/build/Data/Colour/Names.dyn_o ) [14 of 14] Compiling Data.Colour.CIE ( Data/Colour/CIE.hs, dist/build/Data/Colour/CIE.o, dist/build/Data/Colour/CIE.dyn_o ) Preprocessing library for colour-2.3.6.. Running Haddock on library for colour-2.3.6.. Warning: --source-* options are ignored when --hyperlinked-source is enabled. [ 1 of 14] Compiling Data.Colour.CIE.Chromaticity ( Data/Colour/CIE/Chromaticity.hs, nothing ) [ 2 of 14] Compiling Data.Colour.CIE.Illuminant ( Data/Colour/CIE/Illuminant.hs, nothing ) [ 3 of 14] Compiling Data.Colour.Chan ( Data/Colour/Chan.hs, nothing ) [ 4 of 14] Compiling Data.Colour.Internal ( Data/Colour/Internal.hs, nothing ) [ 5 of 14] Compiling Data.Colour.Matrix ( Data/Colour/Matrix.hs, nothing ) [ 6 of 14] Compiling Data.Colour.RGB ( Data/Colour/RGB.hs, nothing ) [ 7 of 14] Compiling Data.Colour.RGBSpace.HSL ( Data/Colour/RGBSpace/HSL.hs, nothing ) [ 8 of 14] Compiling Data.Colour.RGBSpace.HSV ( Data/Colour/RGBSpace/HSV.hs, nothing ) [ 9 of 14] Compiling Data.Colour.SRGB.Linear ( Data/Colour/SRGB/Linear.hs, nothing ) [10 of 14] Compiling Data.Colour.RGBSpace ( Data/Colour/RGBSpace.hs, nothing ) [11 of 14] Compiling Data.Colour.SRGB ( Data/Colour/SRGB.hs, nothing ) Data/Colour/SRGB.hs:117:8: warning: [GHC-63394] [-Wx-partial] In the use of head (imported from Prelude, but defined in GHC.List): "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty." | 117 | x' | head x == '#' = tail x | ^^^^ Data/Colour/SRGB.hs:117:24: warning: [GHC-63394] [-Wx-partial] In the use of tail (imported from Prelude, but defined in GHC.List): "This is a partial function, it throws an error on empty lists. Replace it with drop 1, or use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty." | 117 | x' | head x == '#' = tail x | ^^^^ Data/Colour/SRGB.hs:127:50: warning: [GHC-63394] [-Wx-partial] In the use of head (imported from Prelude, but defined in GHC.List): "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty." | 127 | sRGB24read x | length rx /= 1 || not (null (snd (head rx))) = | ^^^^ Data/Colour/SRGB.hs:129:33: warning: [GHC-63394] [-Wx-partial] In the use of head (imported from Prelude, but defined in GHC.List): "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty." | 129 | | otherwise = fst (head rx) | ^^^^ [12 of 14] Compiling Data.Colour ( Data/Colour.hs, nothing ) [13 of 14] Compiling Data.Colour.Names ( Data/Colour/Names.hs, nothing ) [14 of 14] Compiling Data.Colour.CIE ( Data/Colour/CIE.hs, nothing ) Haddock coverage: 100% ( 21 / 21) in 'Data.Colour.CIE.Illuminant' Warning: 'RGBGamut' is ambiguous. It is defined * at Data/Colour/RGB.hs:54:17 * at Data/Colour/RGB.hs:54:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at Data/Colour/RGB.hs:54:1 Warning: 'RGB' is ambiguous. It is defined * at Data/Colour/RGB.hs:30:14 * at Data/Colour/RGB.hs:30:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at Data/Colour/RGB.hs:30:1 Warning: 'RGB' is ambiguous. It is defined * at Data/Colour/RGB.hs:30:14 * at Data/Colour/RGB.hs:30:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at Data/Colour/RGB.hs:30:1 85% ( 6 / 7) in 'Data.Colour.RGBSpace.HSL' Missing documentation for: Module header Warning: 'RGB' is ambiguous. It is defined * at Data/Colour/RGB.hs:30:14 * at Data/Colour/RGB.hs:30:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at Data/Colour/RGB.hs:30:1 85% ( 6 / 7) in 'Data.Colour.RGBSpace.HSV' Missing documentation for: Module header 100% ( 6 / 6) in 'Data.Colour.SRGB.Linear' Warning: 'RGBSpace' is ambiguous. It is defined * at Data/Colour/RGBSpace.hs:122:19 * at Data/Colour/RGBSpace.hs:122:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at Data/Colour/RGBSpace.hs:122:1 Warning: 'TransferFunction' is ambiguous. It is defined * at Data/Colour/RGBSpace.hs:92:27 * at Data/Colour/RGBSpace.hs:92:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at Data/Colour/RGBSpace.hs:92:1 Warning: 'RGB' is ambiguous. It is defined * at Data/Colour/RGB.hs:30:14 * at Data/Colour/RGB.hs:30:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at Data/Colour/RGB.hs:30:1 Warning: 'RGBGamut' is ambiguous. It is defined * at Data/Colour/RGB.hs:54:17 * at Data/Colour/RGB.hs:54:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at Data/Colour/RGB.hs:54:1 83% ( 20 / 24) in 'Data.Colour.RGBSpace' Missing documentation for: primaries whitePoint gamut transferFunction 100% ( 14 / 14) in 'Data.Colour.SRGB' 85% ( 17 / 20) in 'Data.Colour' Missing documentation for: black (Data/Colour/Internal.hs:53) AffineSpace (Data/Colour/Internal.hs:110) ColourOps (Data/Colour/Internal.hs:147) 0% ( 1 /149) in 'Data.Colour.Names' Missing documentation for: readColourName (Data/Colour/Names.hs:190) aliceblue (Data/Colour/Names.hs:341) antiquewhite (Data/Colour/Names.hs:344) aqua (Data/Colour/Names.hs:347) aquamarine (Data/Colour/Names.hs:350) azure (Data/Colour/Names.hs:353) beige (Data/Colour/Names.hs:356) bisque (Data/Colour/Names.hs:359) black (Data/Colour/Internal.hs:53) blanchedalmond (Data/Colour/Names.hs:364) blue (Data/Colour/Names.hs:367) blueviolet (Data/Colour/Names.hs:370) brown (Data/Colour/Names.hs:373) burlywood (Data/Colour/Names.hs:376) cadetblue (Data/Colour/Names.hs:379) chartreuse (Data/Colour/Names.hs:382) chocolate (Data/Colour/Names.hs:385) coral (Data/Colour/Names.hs:388) cornflowerblue (Data/Colour/Names.hs:391) cornsilk (Data/Colour/Names.hs:394) crimson (Data/Colour/Names.hs:397) cyan (Data/Colour/Names.hs:400) darkblue (Data/Colour/Names.hs:403) darkcyan (Data/Colour/Names.hs:406) darkgoldenrod (Data/Colour/Names.hs:409) darkgray (Data/Colour/Names.hs:412) darkgreen (Data/Colour/Names.hs:415) darkgrey (Data/Colour/Names.hs:418) darkkhaki (Data/Colour/Names.hs:421) darkmagenta (Data/Colour/Names.hs:424) darkolivegreen (Data/Colour/Names.hs:427) darkorange (Data/Colour/Names.hs:430) darkorchid (Data/Colour/Names.hs:433) darkred (Data/Colour/Names.hs:436) darksalmon (Data/Colour/Names.hs:439) darkseagreen (Data/Colour/Names.hs:442) darkslateblue (Data/Colour/Names.hs:445) darkslategray (Data/Colour/Names.hs:448) darkslategrey (Data/Colour/Names.hs:451) darkturquoise (Data/Colour/Names.hs:454) darkviolet (Data/Colour/Names.hs:457) deeppink (Data/Colour/Names.hs:460) deepskyblue (Data/Colour/Names.hs:463) dimgray (Data/Colour/Names.hs:466) dimgrey (Data/Colour/Names.hs:469) dodgerblue (Data/Colour/Names.hs:472) firebrick (Data/Colour/Names.hs:475) floralwhite (Data/Colour/Names.hs:478) forestgreen (Data/Colour/Names.hs:481) fuchsia (Data/Colour/Names.hs:484) gainsboro (Data/Colour/Names.hs:487) ghostwhite (Data/Colour/Names.hs:490) gold (Data/Colour/Names.hs:493) goldenrod (Data/Colour/Names.hs:496) gray (Data/Colour/Names.hs:499) grey (Data/Colour/Names.hs:502) green (Data/Colour/Names.hs:505) greenyellow (Data/Colour/Names.hs:508) honeydew (Data/Colour/Names.hs:511) hotpink (Data/Colour/Names.hs:514) indianred (Data/Colour/Names.hs:517) indigo (Data/Colour/Names.hs:520) ivory (Data/Colour/Names.hs:523) khaki (Data/Colour/Names.hs:526) lavender (Data/Colour/Names.hs:529) lavenderblush (Data/Colour/Names.hs:532) lawngreen (Data/Colour/Names.hs:535) lemonchiffon (Data/Colour/Names.hs:538) lightblue (Data/Colour/Names.hs:541) lightcoral (Data/Colour/Names.hs:544) lightcyan (Data/Colour/Names.hs:547) lightgoldenrodyellow (Data/Colour/Names.hs:550) lightgray (Data/Colour/Names.hs:553) lightgreen (Data/Colour/Names.hs:556) lightgrey (Data/Colour/Names.hs:559) lightpink (Data/Colour/Names.hs:562) lightsalmon (Data/Colour/Names.hs:565) lightseagreen (Data/Colour/Names.hs:568) lightskyblue (Data/Colour/Names.hs:571) lightslategray (Data/Colour/Names.hs:574) lightslategrey (Data/Colour/Names.hs:577) lightsteelblue (Data/Colour/Names.hs:580) lightyellow (Data/Colour/Names.hs:583) lime (Data/Colour/Names.hs:586) limegreen (Data/Colour/Names.hs:589) linen (Data/Colour/Names.hs:592) magenta (Data/Colour/Names.hs:595) maroon (Data/Colour/Names.hs:598) mediumaquamarine (Data/Colour/Names.hs:601) mediumblue (Data/Colour/Names.hs:604) mediumorchid (Data/Colour/Names.hs:607) mediumpurple (Data/Colour/Names.hs:610) mediumseagreen (Data/Colour/Names.hs:613) mediumslateblue (Data/Colour/Names.hs:616) mediumspringgreen (Data/Colour/Names.hs:619) mediumturquoise (Data/Colour/Names.hs:622) mediumvioletred (Data/Colour/Names.hs:625) midnightblue (Data/Colour/Names.hs:628) mintcream (Data/Colour/Names.hs:631) mistyrose (Data/Colour/Names.hs:634) moccasin (Data/Colour/Names.hs:637) navajowhite (Data/Colour/Names.hs:640) navy (Data/Colour/Names.hs:643) oldlace (Data/Colour/Names.hs:646) olive (Data/Colour/Names.hs:649) olivedrab (Data/Colour/Names.hs:652) orange (Data/Colour/Names.hs:655) orangered (Data/Colour/Names.hs:658) orchid (Data/Colour/Names.hs:661) palegoldenrod (Data/Colour/Names.hs:664) palegreen (Data/Colour/Names.hs:667) paleturquoise (Data/Colour/Names.hs:670) palevioletred (Data/Colour/Names.hs:673) papayawhip (Data/Colour/Names.hs:676) peachpuff (Data/Colour/Names.hs:679) peru (Data/Colour/Names.hs:682) pink (Data/Colour/Names.hs:685) plum (Data/Colour/Names.hs:688) powderblue (Data/Colour/Names.hs:691) purple (Data/Colour/Names.hs:694) red (Data/Colour/Names.hs:697) rosybrown (Data/Colour/Names.hs:700) royalblue (Data/Colour/Names.hs:703) saddlebrown (Data/Colour/Names.hs:706) salmon (Data/Colour/Names.hs:709) sandybrown (Data/Colour/Names.hs:712) seagreen (Data/Colour/Names.hs:715) seashell (Data/Colour/Names.hs:718) sienna (Data/Colour/Names.hs:721) silver (Data/Colour/Names.hs:724) skyblue (Data/Colour/Names.hs:727) slateblue (Data/Colour/Names.hs:730) slategray (Data/Colour/Names.hs:733) slategrey (Data/Colour/Names.hs:736) snow (Data/Colour/Names.hs:739) springgreen (Data/Colour/Names.hs:742) steelblue (Data/Colour/Names.hs:745) tan (Data/Colour/Names.hs:748) teal (Data/Colour/Names.hs:751) thistle (Data/Colour/Names.hs:754) tomato (Data/Colour/Names.hs:757) turquoise (Data/Colour/Names.hs:760) violet (Data/Colour/Names.hs:763) wheat (Data/Colour/Names.hs:766) white (Data/Colour/Names.hs:769) whitesmoke (Data/Colour/Names.hs:772) yellow (Data/Colour/Names.hs:775) yellowgreen (Data/Colour/Names.hs:778) Warning: 'toCIEXYZ' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'cieXYZView' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 88% ( 15 / 17) in 'Data.Colour.CIE' Missing documentation for: toCIEXYZ (Data/Colour/CIE.hs:65) Chromaticity (Data/Colour/CIE/Chromaticity.hs:25) Documentation created: dist/doc/html/colour/, dist/doc/html/colour/colour.txt Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/colour-2.3.6-JegldMtiv9a8c4VaIBFkGx Completed colour-2.3.6 Downloading fixed-0.3 Downloaded fixed-0.3 Configuring fixed-0.3... Preprocessing library for fixed-0.3.. Building library for fixed-0.3.. [1 of 1] Compiling Numeric.Fixed ( src/Numeric/Fixed.hs, dist/build/Numeric/Fixed.o, dist/build/Numeric/Fixed.dyn_o ) Preprocessing library for fixed-0.3.. Running Haddock on library for fixed-0.3.. Warning: --source-* options are ignored when --hyperlinked-source is enabled. [1 of 1] Compiling Numeric.Fixed ( src/Numeric/Fixed.hs, nothing ) Haddock coverage: Warning: 'Fixed' is ambiguous. It is defined * at src/Numeric/Fixed.hs:31:44 * at src/Numeric/Fixed.hs:31:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Numeric/Fixed.hs:31:1 100% ( 4 / 4) in 'Numeric.Fixed' Documentation created: dist/doc/html/fixed/, dist/doc/html/fixed/fixed.txt Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/fixed-0.3-3zm37oQwfrj64aOUods4Yy Completed fixed-0.3 Configuring foreign-store-0.2.1... Preprocessing library for foreign-store-0.2.1.. Building library for foreign-store-0.2.1.. [1 of 1] Compiling Foreign.Store ( src/Foreign/Store.hs, dist/build/Foreign/Store.o, dist/build/Foreign/Store.dyn_o ) Preprocessing library for foreign-store-0.2.1.. Running Haddock on library for foreign-store-0.2.1.. Warning: --source-* options are ignored when --hyperlinked-source is enabled. [1 of 1] Compiling Foreign.Store ( src/Foreign/Store.hs, nothing ) Haddock coverage: 100% ( 11 / 11) in 'Foreign.Store' Documentation created: dist/doc/html/foreign-store/, dist/doc/html/foreign-store/foreign-store.txt Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/foreign-store-0.2.1-H1rsVAbLOkTCi7FkWyXsbs Completed foreign-store-0.2.1 Configuring half-0.3.3... Preprocessing library for half-0.3.3.. Building library for half-0.3.3.. [1 of 2] Compiling Numeric.Half.Internal ( src/Numeric/Half/Internal.hs, dist/build/Numeric/Half/Internal.o, dist/build/Numeric/Half/Internal.dyn_o ) [2 of 2] Compiling Numeric.Half ( src/Numeric/Half.hs, dist/build/Numeric/Half.o, dist/build/Numeric/Half.dyn_o ) Preprocessing library for half-0.3.3.. Running Haddock on library for half-0.3.3.. Warning: --source-* options are ignored when --hyperlinked-source is enabled. [1 of 2] Compiling Numeric.Half.Internal ( src/Numeric/Half/Internal.hs, nothing ) [2 of 2] Compiling Numeric.Half ( src/Numeric/Half.hs, nothing ) Haddock coverage: Warning: 'Half' is ambiguous. It is defined * at src/Numeric/Half/Internal.hs:77:10 * at src/Numeric/Half/Internal.hs:75:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Numeric/Half/Internal.hs:75:1 100% ( 20 / 20) in 'Numeric.Half.Internal' 100% ( 17 / 17) in 'Numeric.Half' Warning: Numeric.Half.Internal: could not find link destinations for: - Numeric.Half.Internal.Rep_Half Warning: Numeric.Half: could not find link destinations for: - Numeric.Half.Internal.Rep_Half Documentation created: dist/doc/html/half/, dist/doc/html/half/half.txt Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/half-0.3.3-5jogMwHBtfLCbnyq0v5xYY Completed half-0.3.3 Configuring indexed-traversable-0.1.4... Preprocessing library for indexed-traversable-0.1.4.. Building library for indexed-traversable-0.1.4.. [1 of 7] Compiling CoerceCompat ( src/CoerceCompat.hs, dist/build/CoerceCompat.o, dist/build/CoerceCompat.dyn_o ) [2 of 7] Compiling GhcList ( src/GhcList.hs, dist/build/GhcList.o, dist/build/GhcList.dyn_o ) [3 of 7] Compiling WithIndex ( src/WithIndex.hs, dist/build/WithIndex.o, dist/build/WithIndex.dyn_o ) [4 of 7] Compiling Data.Traversable.WithIndex ( src/Data/Traversable/WithIndex.hs, dist/build/Data/Traversable/WithIndex.o, dist/build/Data/Traversable/WithIndex.dyn_o ) [5 of 7] Compiling Data.Functor.WithIndex ( src/Data/Functor/WithIndex.hs, dist/build/Data/Functor/WithIndex.o, dist/build/Data/Functor/WithIndex.dyn_o ) [6 of 7] Compiling Data.Foldable1.WithIndex ( src/Data/Foldable1/WithIndex.hs, dist/build/Data/Foldable1/WithIndex.o, dist/build/Data/Foldable1/WithIndex.dyn_o ) [7 of 7] Compiling Data.Foldable.WithIndex ( src/Data/Foldable/WithIndex.hs, dist/build/Data/Foldable/WithIndex.o, dist/build/Data/Foldable/WithIndex.dyn_o ) Preprocessing library for indexed-traversable-0.1.4.. Running Haddock on library for indexed-traversable-0.1.4.. Warning: --source-* options are ignored when --hyperlinked-source is enabled. [1 of 7] Compiling CoerceCompat ( src/CoerceCompat.hs, nothing ) [2 of 7] Compiling GhcList ( src/GhcList.hs, nothing ) [3 of 7] Compiling WithIndex ( src/WithIndex.hs, nothing ) [4 of 7] Compiling Data.Traversable.WithIndex ( src/Data/Traversable/WithIndex.hs, nothing ) [5 of 7] Compiling Data.Functor.WithIndex ( src/Data/Functor/WithIndex.hs, nothing ) [6 of 7] Compiling Data.Foldable1.WithIndex ( src/Data/Foldable1/WithIndex.hs, nothing ) [7 of 7] Compiling Data.Foldable.WithIndex ( src/Data/Foldable/WithIndex.hs, nothing ) Haddock coverage: Warning: 'a' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'const' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'Identity' is ambiguous. It is defined * in Data.Functor.Identity * in Data.Functor.Identity You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined in Data.Functor.Identity Warning: 'itraverseOf' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'itraversed' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'ifoldr1' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'ifoldl1'' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'ifoldl1' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'ifoldr1'' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'for' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: '.' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'const' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'mapM' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'forM' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 83% ( 10 / 12) in 'Data.Traversable.WithIndex' Missing documentation for: imapDefault (src/WithIndex.hs:81) ifoldMapDefault (src/WithIndex.hs:162) 66% ( 2 / 3) in 'Data.Functor.WithIndex' Missing documentation for: Module header 100% ( 3 / 3) in 'Data.Foldable1.WithIndex' Warning: 'const' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'all' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'traverse_' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'for_' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'IndexedFold' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'mapM_' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'imapM' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'iforM' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'concatMap' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'find' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'foldrM' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'foldlM' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'toList' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'snd' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 100% ( 17 / 17) in 'Data.Foldable.WithIndex' Documentation created: dist/doc/html/indexed-traversable/, dist/doc/html/indexed-traversable/indexed-traversable.txt Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/indexed-traversable-0.1.4-5JdsPOnURa2E0CZ9MR1Y0G Completed indexed-traversable-0.1.4 Configuring os-string-2.0.8... Preprocessing library for os-string-2.0.8.. Building library for os-string-2.0.8.. [ 1 of 11] Compiling System.OsString.Data.ByteString.Short.Internal ( System/OsString/Data/ByteString/Short/Internal.hs, dist/build/System/OsString/Data/ByteString/Short/Internal.o, dist/build/System/OsString/Data/ByteString/Short/Internal.dyn_o ) [ 2 of 11] Compiling System.OsString.Data.ByteString.Short ( System/OsString/Data/ByteString/Short.hs, dist/build/System/OsString/Data/ByteString/Short.o, dist/build/System/OsString/Data/ByteString/Short.dyn_o ) [ 3 of 11] Compiling System.OsString.Data.ByteString.Short.Word16 ( System/OsString/Data/ByteString/Short/Word16.hs, dist/build/System/OsString/Data/ByteString/Short/Word16.o, dist/build/System/OsString/Data/ByteString/Short/Word16.dyn_o ) [ 4 of 11] Compiling System.OsString.Internal.Exception ( System/OsString/Internal/Exception.hs, dist/build/System/OsString/Internal/Exception.o, dist/build/System/OsString/Internal/Exception.dyn_o ) [ 5 of 11] Compiling System.OsString.Encoding.Internal ( System/OsString/Encoding/Internal.hs, dist/build/System/OsString/Encoding/Internal.o, dist/build/System/OsString/Encoding/Internal.dyn_o ) System/OsString/Encoding/Internal.hs:23:42: warning: [GHC-38856] [-Wunused-imports] The import of try from module Control.Exception is redundant | 23 | import Control.Exception (SomeException, try, Exception (displayException), evaluate) | ^^^ [ 6 of 11] Compiling System.OsString.Encoding ( System/OsString/Encoding.hs, dist/build/System/OsString/Encoding.o, dist/build/System/OsString/Encoding.dyn_o ) [ 7 of 11] Compiling System.OsString.Internal.Types ( System/OsString/Internal/Types.hs, dist/build/System/OsString/Internal/Types.o, dist/build/System/OsString/Internal/Types.dyn_o ) [ 8 of 11] Compiling System.OsString.Posix ( System/OsString/Posix.hs, dist/build/System/OsString/Posix.o, dist/build/System/OsString/Posix.dyn_o ) [ 9 of 11] Compiling System.OsString.Internal ( System/OsString/Internal.hs, dist/build/System/OsString/Internal.o, dist/build/System/OsString/Internal.dyn_o ) [10 of 11] Compiling System.OsString ( System/OsString.hs, dist/build/System/OsString.o, dist/build/System/OsString.dyn_o ) [11 of 11] Compiling System.OsString.Windows ( System/OsString/Windows.hs, dist/build/System/OsString/Windows.o, dist/build/System/OsString/Windows.dyn_o ) Preprocessing library for os-string-2.0.8.. Running Haddock on library for os-string-2.0.8.. Warning: --source-* options are ignored when --hyperlinked-source is enabled. [ 1 of 11] Compiling System.OsString.Data.ByteString.Short.Internal ( System/OsString/Data/ByteString/Short/Internal.hs, nothing ) [ 2 of 11] Compiling System.OsString.Data.ByteString.Short ( System/OsString/Data/ByteString/Short.hs, nothing ) [ 3 of 11] Compiling System.OsString.Data.ByteString.Short.Word16 ( System/OsString/Data/ByteString/Short/Word16.hs, nothing ) [ 4 of 11] Compiling System.OsString.Internal.Exception ( System/OsString/Internal/Exception.hs, nothing ) [ 5 of 11] Compiling System.OsString.Encoding.Internal ( System/OsString/Encoding/Internal.hs, nothing ) System/OsString/Encoding/Internal.hs:23:42: warning: [GHC-38856] [-Wunused-imports] The import of try from module Control.Exception is redundant | 23 | import Control.Exception (SomeException, try, Exception (displayException), evaluate) | ^^^ [ 6 of 11] Compiling System.OsString.Encoding ( System/OsString/Encoding.hs, nothing ) [ 7 of 11] Compiling System.OsString.Internal.Types ( System/OsString/Internal/Types.hs, nothing ) [ 8 of 11] Compiling System.OsString.Posix ( System/OsString/Posix.hs, nothing ) [ 9 of 11] Compiling System.OsString.Internal ( System/OsString/Internal.hs, nothing ) [10 of 11] Compiling System.OsString ( System/OsString.hs, nothing ) [11 of 11] Compiling System.OsString.Windows ( System/OsString/Windows.hs, nothing ) Haddock coverage: Warning: 'ShortByteString' is ambiguous. It is defined * in Data.ByteString.Short.Internal * in Data.ByteString.Short.Internal You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined in Data.ByteString.Short.Internal 26% ( 11 / 41) in 'System.OsString.Data.ByteString.Short.Internal' Missing documentation for: _nul (System/OsString/Data/ByteString/Short/Internal.hs:60) isSpace (System/OsString/Data/ByteString/Short/Internal.hs:63) create (System/OsString/Data/ByteString/Short/Internal.hs:70) asBA (System/OsString/Data/ByteString/Short/Internal.hs:80) BA (System/OsString/Data/ByteString/Short/Internal.hs:84) MBA (System/OsString/Data/ByteString/Short/Internal.hs:85) newPinnedByteArray (System/OsString/Data/ByteString/Short/Internal.hs:89) newByteArray (System/OsString/Data/ByteString/Short/Internal.hs:94) copyByteArray (System/OsString/Data/ByteString/Short/Internal.hs:99) unsafeFreezeByteArray (System/OsString/Data/ByteString/Short/Internal.hs:104) copyAddrToByteArray (System/OsString/Data/ByteString/Short/Internal.hs:109) moduleErrorIO (System/OsString/Data/ByteString/Short/Internal.hs:244) moduleErrorMsg (System/OsString/Data/ByteString/Short/Internal.hs:248) packWord16 (System/OsString/Data/ByteString/Short/Internal.hs:251) packLenWord16 (System/OsString/Data/ByteString/Short/Internal.hs:254) unpackWord16 (System/OsString/Data/ByteString/Short/Internal.hs:265) packWord16Rev (System/OsString/Data/ByteString/Short/Internal.hs:274) packLenWord16Rev (System/OsString/Data/ByteString/Short/Internal.hs:277) indexWord8Array (System/OsString/Data/ByteString/Short/Internal.hs:299) word16ToLE# (System/OsString/Data/ByteString/Short/Internal.hs:320) word16FromLE# (System/OsString/Data/ByteString/Short/Internal.hs:322) setByteArray (System/OsString/Data/ByteString/Short/Internal.hs:325) copyMutableByteArray (System/OsString/Data/ByteString/Short/Internal.hs:330) createAndTrim' (System/OsString/Data/ByteString/Short/Internal.hs:356) createAndTrim'' (System/OsString/Data/ByteString/Short/Internal.hs:372) findIndexOrLength (System/OsString/Data/ByteString/Short/Internal.hs:397) assertEven (System/OsString/Data/ByteString/Short/Internal.hs:422) errorEmptySBS (System/OsString/Data/ByteString/Short/Internal.hs:430) moduleError (System/OsString/Data/ByteString/Short/Internal.hs:434) compareByteArraysOff (System/OsString/Data/ByteString/Short/Internal.hs:444) Warning: 'ShortByteString' is ambiguous. It is defined * in Data.ByteString.Short.Internal * in Data.ByteString.Short.Internal You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined in Data.ByteString.Short.Internal 96% ( 93 / 96) in 'System.OsString.Data.ByteString.Short' Missing documentation for: append uncons2 (System/OsString/Data/ByteString/Short.hs:184) concat Warning: 'ShortByteString' is ambiguous. It is defined * in Data.ByteString.Short.Internal * in Data.ByteString.Short.Internal You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined in Data.ByteString.Short.Internal Warning: 'ByteString' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'CString' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 96% ( 92 / 95) in 'System.OsString.Data.ByteString.Short.Word16' Missing documentation for: append concat breakSubstring (System/OsString/Data/ByteString/Short/Word16.hs:663) Warning: 'try' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 33% ( 1 / 3) in 'System.OsString.Internal.Exception' Missing documentation for: Module header isAsyncException (System/OsString/Internal/Exception.hs:17) Warning: 'TextEncoding' is ambiguous. It is defined * in GHC.IO.Encoding.Types * in GHC.IO.Encoding.Types You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined in GHC.IO.Encoding.Types 27% ( 9 / 33) in 'System.OsString.Encoding.Internal' Missing documentation for: Module header ucs2le (System/OsString/Encoding/Internal.hs:42) mkUcs2le (System/OsString/Encoding/Internal.hs:45) ucs2le_DF (System/OsString/Encoding/Internal.hs:50) ucs2le_EF (System/OsString/Encoding/Internal.hs:60) ucs2le_decode (System/OsString/Encoding/Internal.hs:71) ucs2le_encode (System/OsString/Encoding/Internal.hs:96) mkUTF16le_b (System/OsString/Encoding/Internal.hs:131) utf16le_b_DF (System/OsString/Encoding/Internal.hs:136) utf16le_b_EF (System/OsString/Encoding/Internal.hs:146) utf16le_b_decode (System/OsString/Encoding/Internal.hs:157) utf16le_b_encode (System/OsString/Encoding/Internal.hs:195) cWcharsToChars_UCS2 (System/OsString/Encoding/Internal.hs:231) cWcharsToChars (System/OsString/Encoding/Internal.hs:238) charsToCWchars (System/OsString/Encoding/Internal.hs:248) withWindowsString (System/OsString/Encoding/Internal.hs:264) peekWindowsString (System/OsString/Encoding/Internal.hs:267) withPosixString (System/OsString/Encoding/Internal.hs:272) withPosixString' (System/OsString/Encoding/Internal.hs:275) peekPosixString (System/OsString/Encoding/Internal.hs:278) peekPosixString' (System/OsString/Encoding/Internal.hs:281) EncodingException (System/OsString/Encoding/Internal.hs:340) showEncodingException (System/OsString/Encoding/Internal.hs:348) wNUL (System/OsString/Encoding/Internal.hs:367) 44% ( 11 / 25) in 'System.OsString.Encoding' Missing documentation for: Module header EncodingException (System/OsString/Encoding/Internal.hs:340) showEncodingException (System/OsString/Encoding/Internal.hs:348) ucs2le (System/OsString/Encoding/Internal.hs:42) mkUcs2le (System/OsString/Encoding/Internal.hs:45) ucs2le_DF (System/OsString/Encoding/Internal.hs:50) ucs2le_EF (System/OsString/Encoding/Internal.hs:60) ucs2le_decode (System/OsString/Encoding/Internal.hs:71) ucs2le_encode (System/OsString/Encoding/Internal.hs:96) mkUTF16le_b (System/OsString/Encoding/Internal.hs:131) utf16le_b_DF (System/OsString/Encoding/Internal.hs:136) utf16le_b_EF (System/OsString/Encoding/Internal.hs:146) utf16le_b_decode (System/OsString/Encoding/Internal.hs:157) utf16le_b_encode (System/OsString/Encoding/Internal.hs:195) Warning: 'WindowsString' is ambiguous. It is defined * at System/OsString/Internal/Types.hs:60:25 * at System/OsString/Internal/Types.hs:60:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at System/OsString/Internal/Types.hs:60:1 Warning: 'PosixString' is ambiguous. It is defined * at System/OsString/Internal/Types.hs:87:23 * at System/OsString/Internal/Types.hs:87:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at System/OsString/Internal/Types.hs:87:1 Warning: 'ShortByteString' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'PosixChar' is ambiguous. It is defined * at System/OsString/Internal/Types.hs:123:23 * at System/OsString/Internal/Types.hs:123:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at System/OsString/Internal/Types.hs:123:1 Warning: 'WindowsChar' is ambiguous. It is defined * at System/OsString/Internal/Types.hs:117:23 * at System/OsString/Internal/Types.hs:117:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at System/OsString/Internal/Types.hs:117:1 Warning: 'OsChar' is ambiguous. It is defined * at System/OsString/Internal/Types.hs:210:18 * at System/OsString/Internal/Types.hs:210:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at System/OsString/Internal/Types.hs:210:1 Warning: 'OsString' is ambiguous. It is defined * at System/OsString/Internal/Types.hs:161:20 * at System/OsString/Internal/Types.hs:161:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at System/OsString/Internal/Types.hs:161:1 Warning: '()' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 50% ( 9 / 18) in 'System.OsString.Internal.Types' Missing documentation for: Module header unWS (System/OsString/Internal/Types.hs:70) unPS (System/OsString/Internal/Types.hs:96) PlatformString (System/OsString/Internal/Types.hs:114) WindowsChar (System/OsString/Internal/Types.hs:117) unWW (System/OsString/Internal/Types.hs:131) PosixChar (System/OsString/Internal/Types.hs:123) unPW (System/OsString/Internal/Types.hs:139) PlatformChar (System/OsString/Internal/Types.hs:148) Warning: 'setFileSystemEncoding' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'getLocaleEncoding' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'PosixString' is ambiguous. It is defined * at System/OsString/Internal/Types.hs:87:23 * at System/OsString/Internal/Types.hs:87:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at System/OsString/Internal/Types.hs:87:1 Warning: 'OsString' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 95% ( 95 /100) in 'System.OsString.Posix' Missing documentation for: Module header PosixChar (System/OsString/Internal/Types.hs:123) singleton (System/OsString/Common.hs:526) empty (System/OsString/Common.hs:529) concat (System/OsString/Common.hs:737) Warning: 'setFileSystemEncoding' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'unsafePerformIO' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'getLocaleEncoding' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'OsString' is ambiguous. It is defined * at System/OsString/Internal/Types.hs:161:20 * at System/OsString/Internal/Types.hs:161:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at System/OsString/Internal/Types.hs:161:1 Warning: 'OsChar' is ambiguous. It is defined * at System/OsString/Internal/Types.hs:210:18 * at System/OsString/Internal/Types.hs:210:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at System/OsString/Internal/Types.hs:210:1 Warning: 'head' is ambiguous. It is defined * in GHC.List * at System/OsString/Internal.hs:293:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at System/OsString/Internal.hs:293:1 Warning: 'tail' is ambiguous. It is defined * in GHC.List * at System/OsString/Internal.hs:277:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at System/OsString/Internal.hs:277:1 Warning: 'init' is ambiguous. It is defined * in GHC.List * at System/OsString/Internal.hs:302:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at System/OsString/Internal.hs:302:1 Warning: 'last' is ambiguous. It is defined * in GHC.List * at System/OsString/Internal.hs:268:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at System/OsString/Internal.hs:268:1 Warning: 'map' is ambiguous. It is defined * in GHC.Base * at System/OsString/Internal.hs:332:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at System/OsString/Internal.hs:332:1 Warning: 'reverse' is ambiguous. It is defined * in GHC.List * at System/OsString/Internal.hs:338:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at System/OsString/Internal.hs:338:1 Warning: 'foldl' is ambiguous. It is defined * in Data.Foldable * at System/OsString/Internal.hs:354:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at System/OsString/Internal.hs:354:1 Warning: 'foldl1' is ambiguous. It is defined * in Data.Foldable * at System/OsString/Internal.hs:368:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at System/OsString/Internal.hs:368:1 Warning: 'foldr' is ambiguous. It is defined * in Data.Foldable * at System/OsString/Internal.hs:384:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at System/OsString/Internal.hs:384:1 Warning: 'foldr1' is ambiguous. It is defined * in Data.Foldable * at System/OsString/Internal.hs:398:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at System/OsString/Internal.hs:398:1 Warning: 'all' is ambiguous. It is defined * in Data.Foldable * at System/OsString/Internal.hs:412:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at System/OsString/Internal.hs:412:1 Warning: 'any' is ambiguous. It is defined * in Data.Foldable * at System/OsString/Internal.hs:419:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at System/OsString/Internal.hs:419:1 Warning: 'replicate' is ambiguous. It is defined * in GHC.List * at System/OsString/Internal.hs:434:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at System/OsString/Internal.hs:434:1 Warning: 'take' is ambiguous. It is defined * in GHC.List * at System/OsString/Internal.hs:476:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at System/OsString/Internal.hs:476:1 Warning: 'length' is ambiguous. It is defined * in Data.Foldable * at System/OsString/Internal.hs:325:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at System/OsString/Internal.hs:325:1 Warning: 'drop' is ambiguous. It is defined * in GHC.List * at System/OsString/Internal.hs:513:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at System/OsString/Internal.hs:513:1 Warning: 'takeWhile' is ambiguous. It is defined * in GHC.List * at System/OsString/Internal.hs:507:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at System/OsString/Internal.hs:507:1 Warning: 'dropWhile' is ambiguous. It is defined * in GHC.List * at System/OsString/Internal.hs:535:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at System/OsString/Internal.hs:535:1 Warning: 'break' is ambiguous. It is defined * in GHC.List * at System/OsString/Internal.hs:564:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at System/OsString/Internal.hs:564:1 Warning: 'span' is ambiguous. It is defined * in GHC.List * at System/OsString/Internal.hs:574:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at System/OsString/Internal.hs:574:1 Warning: 'splitAt' is ambiguous. It is defined * in GHC.List * at System/OsString/Internal.hs:599:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at System/OsString/Internal.hs:599:1 Warning: 'elem' is ambiguous. It is defined * in Data.Foldable * at System/OsString/Internal.hs:702:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at System/OsString/Internal.hs:702:1 Warning: 'filter' is ambiguous. It is defined * in GHC.List * at System/OsString/Internal.hs:720:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at System/OsString/Internal.hs:720:1 94% ( 75 / 79) in 'System.OsString.Internal' Missing documentation for: Module header empty (System/OsString/Internal.hs:233) singleton (System/OsString/Internal.hs:236) concat (System/OsString/Internal.hs:425) Warning: 'setFileSystemEncoding' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'unsafePerformIO' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 96% ( 96 / 99) in 'System.OsString' Missing documentation for: empty (System/OsString/Internal.hs:233) singleton (System/OsString/Internal.hs:236) concat (System/OsString/Internal.hs:425) Warning: 'unsafeDupablePerformIO' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'WindowsString' is ambiguous. It is defined * at System/OsString/Internal/Types.hs:60:25 * at System/OsString/Internal/Types.hs:60:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at System/OsString/Internal/Types.hs:60:1 Warning: 'OsString' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 94% ( 94 / 99) in 'System.OsString.Windows' Missing documentation for: Module header WindowsChar (System/OsString/Internal/Types.hs:117) singleton (System/OsString/Common.hs:526) empty (System/OsString/Common.hs:529) concat (System/OsString/Common.hs:737) Warning: System.OsString.Data.ByteString.Short: could not find link destinations for: - Data.ByteString.Short.Internal.Rep_ShortByteString - Data.ByteString.Short.Internal.D:R:ItemShortByteString Warning: System.OsString.Data.ByteString.Short.Word16: could not find link destinations for: - Data.ByteString.Short.Internal.Rep_ShortByteString - Data.ByteString.Short.Internal.D:R:ItemShortByteString Warning: System.OsString.Internal.Types: could not find link destinations for: - System.OsString.Internal.Types.Rep_OsChar - System.OsString.Internal.Types.Rep_OsString - System.OsString.Internal.Types.Rep_PosixChar - System.OsString.Internal.Types.Rep_WindowsChar - System.OsString.Internal.Types.Rep_PosixString - System.OsString.Internal.Types.Rep_WindowsString Warning: System.OsString.Posix: could not find link destinations for: - System.OsString.Internal.Types.Rep_PosixChar - System.OsString.Internal.Types.Rep_PosixString Warning: System.OsString: could not find link destinations for: - System.OsString.Internal.Types.Rep_OsChar - System.OsString.Internal.Types.Rep_OsString Warning: System.OsString.Windows: could not find link destinations for: - System.OsString.Internal.Types.Rep_WindowsChar - System.OsString.Internal.Types.Rep_WindowsString Documentation created: dist/doc/html/os-string/, dist/doc/html/os-string/os-string.txt Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/os-string-2.0.8-JLOCx5syZ3qViIHERGXha Completed os-string-2.0.8 Configuring prettyprinter-1.7.1... Preprocessing library for prettyprinter-1.7.1.. Building library for prettyprinter-1.7.1.. [ 1 of 28] Compiling Prettyprinter.Render.Util.Panic ( src/Prettyprinter/Render/Util/Panic.hs, dist/build/Prettyprinter/Render/Util/Panic.o, dist/build/Prettyprinter/Render/Util/Panic.dyn_o ) [ 2 of 28] Compiling Prettyprinter.Internal ( src/Prettyprinter/Internal.hs, dist/build/Prettyprinter/Internal.o, dist/build/Prettyprinter/Internal.dyn_o ) [ 3 of 28] Compiling Prettyprinter.Render.String ( src/Prettyprinter/Render/String.hs, dist/build/Prettyprinter/Render/String.o, dist/build/Prettyprinter/Render/String.dyn_o ) [ 4 of 28] Compiling Data.Text.Prettyprint.Doc.Render.String ( src/Data/Text/Prettyprint/Doc/Render/String.hs, dist/build/Data/Text/Prettyprint/Doc/Render/String.o, dist/build/Data/Text/Prettyprint/Doc/Render/String.dyn_o ) [ 5 of 28] Compiling Prettyprinter.Internal.Type ( src/Prettyprinter/Internal/Type.hs, dist/build/Prettyprinter/Internal/Type.o, dist/build/Prettyprinter/Internal/Type.dyn_o ) [ 6 of 28] Compiling Data.Text.Prettyprint.Doc.Internal.Type ( src/Data/Text/Prettyprint/Doc/Internal/Type.hs, dist/build/Data/Text/Prettyprint/Doc/Internal/Type.o, dist/build/Data/Text/Prettyprint/Doc/Internal/Type.dyn_o ) [ 7 of 28] Compiling Prettyprinter.Internal.Debug ( src/Prettyprinter/Internal/Debug.hs, dist/build/Prettyprinter/Internal/Debug.o, dist/build/Prettyprinter/Internal/Debug.dyn_o ) [ 8 of 28] Compiling Data.Text.Prettyprint.Doc.Internal.Debug ( src/Data/Text/Prettyprint/Doc/Internal/Debug.hs, dist/build/Data/Text/Prettyprint/Doc/Internal/Debug.o, dist/build/Data/Text/Prettyprint/Doc/Internal/Debug.dyn_o ) [ 9 of 28] Compiling Data.Text.Prettyprint.Doc.Internal ( src/Data/Text/Prettyprint/Doc/Internal.hs, dist/build/Data/Text/Prettyprint/Doc/Internal.o, dist/build/Data/Text/Prettyprint/Doc/Internal.dyn_o ) [10 of 28] Compiling Data.Text.Prettyprint.Doc.Render.Util.Panic ( src/Data/Text/Prettyprint/Doc/Render/Util/Panic.hs, dist/build/Data/Text/Prettyprint/Doc/Render/Util/Panic.o, dist/build/Data/Text/Prettyprint/Doc/Render/Util/Panic.dyn_o ) [11 of 28] Compiling Prettyprinter.Render.Util.StackMachine ( src/Prettyprinter/Render/Util/StackMachine.hs, dist/build/Prettyprinter/Render/Util/StackMachine.o, dist/build/Prettyprinter/Render/Util/StackMachine.dyn_o ) src/Prettyprinter/Render/Util/StackMachine.hs:34:1: warning: [GHC-66111] [-Wunused-imports] The import of Control.Applicative is redundant except perhaps to import instances from Control.Applicative To import instances alone, use: import Control.Applicative() | 34 | import Control.Applicative | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [12 of 28] Compiling Data.Text.Prettyprint.Doc.Render.Util.StackMachine ( src/Data/Text/Prettyprint/Doc/Render/Util/StackMachine.hs, dist/build/Data/Text/Prettyprint/Doc/Render/Util/StackMachine.o, dist/build/Data/Text/Prettyprint/Doc/Render/Util/StackMachine.dyn_o ) [13 of 28] Compiling Prettyprinter.Symbols.Ascii ( src/Prettyprinter/Symbols/Ascii.hs, dist/build/Prettyprinter/Symbols/Ascii.o, dist/build/Prettyprinter/Symbols/Ascii.dyn_o ) [14 of 28] Compiling Prettyprinter ( src/Prettyprinter.hs, dist/build/Prettyprinter.o, dist/build/Prettyprinter.dyn_o ) [15 of 28] Compiling Prettyprinter.Render.Util.SimpleDocTree ( src/Prettyprinter/Render/Util/SimpleDocTree.hs, dist/build/Prettyprinter/Render/Util/SimpleDocTree.o, dist/build/Prettyprinter/Render/Util/SimpleDocTree.dyn_o ) [16 of 28] Compiling Data.Text.Prettyprint.Doc.Render.Util.SimpleDocTree ( src/Data/Text/Prettyprint/Doc/Render/Util/SimpleDocTree.hs, dist/build/Data/Text/Prettyprint/Doc/Render/Util/SimpleDocTree.o, dist/build/Data/Text/Prettyprint/Doc/Render/Util/SimpleDocTree.dyn_o ) [17 of 28] Compiling Prettyprinter.Render.Tutorials.TreeRenderingTutorial ( src/Prettyprinter/Render/Tutorials/TreeRenderingTutorial.hs, dist/build/Prettyprinter/Render/Tutorials/TreeRenderingTutorial.o, dist/build/Prettyprinter/Render/Tutorials/TreeRenderingTutorial.dyn_o ) [18 of 28] Compiling Data.Text.Prettyprint.Doc.Render.Tutorials.TreeRenderingTutorial ( src/Data/Text/Prettyprint/Doc/Render/Tutorials/TreeRenderingTutorial.hs, dist/build/Data/Text/Prettyprint/Doc/Render/Tutorials/TreeRenderingTutorial.o, dist/build/Data/Text/Prettyprint/Doc/Render/Tutorials/TreeRenderingTutorial.dyn_o ) [19 of 28] Compiling Prettyprinter.Render.Tutorials.StackMachineTutorial ( src/Prettyprinter/Render/Tutorials/StackMachineTutorial.hs, dist/build/Prettyprinter/Render/Tutorials/StackMachineTutorial.o, dist/build/Prettyprinter/Render/Tutorials/StackMachineTutorial.dyn_o ) [20 of 28] Compiling Data.Text.Prettyprint.Doc.Render.Tutorials.StackMachineTutorial ( src/Data/Text/Prettyprint/Doc/Render/Tutorials/StackMachineTutorial.hs, dist/build/Data/Text/Prettyprint/Doc/Render/Tutorials/StackMachineTutorial.o, dist/build/Data/Text/Prettyprint/Doc/Render/Tutorials/StackMachineTutorial.dyn_o ) src/Data/Text/Prettyprint/Doc/Render/Tutorials/StackMachineTutorial.hs:7:1: warning: [GHC-15328] [-Wdeprecations] Module Prettyprinter.Render.Tutorials.StackMachineTutorial is deprecated: "Writing your own stack machine is probably more efficient and customizable; also consider using »renderSimplyDecorated(A)« instead" | 7 | import Prettyprinter.Render.Tutorials.StackMachineTutorial | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [21 of 28] Compiling Prettyprinter.Render.Text ( src/Prettyprinter/Render/Text.hs, dist/build/Prettyprinter/Render/Text.o, dist/build/Prettyprinter/Render/Text.dyn_o ) [22 of 28] Compiling Data.Text.Prettyprint.Doc.Render.Text ( src/Data/Text/Prettyprint/Doc/Render/Text.hs, dist/build/Data/Text/Prettyprint/Doc/Render/Text.o, dist/build/Data/Text/Prettyprint/Doc/Render/Text.dyn_o ) [23 of 28] Compiling Data.Text.Prettyprint.Doc ( src/Data/Text/Prettyprint/Doc.hs, dist/build/Data/Text/Prettyprint/Doc.o, dist/build/Data/Text/Prettyprint/Doc.dyn_o ) [24 of 28] Compiling Data.Text.Prettyprint.Doc.Symbols.Ascii ( src/Data/Text/Prettyprint/Doc/Symbols/Ascii.hs, dist/build/Data/Text/Prettyprint/Doc/Symbols/Ascii.o, dist/build/Data/Text/Prettyprint/Doc/Symbols/Ascii.dyn_o ) [25 of 28] Compiling Prettyprinter.Symbols.Unicode ( src/Prettyprinter/Symbols/Unicode.hs, dist/build/Prettyprinter/Symbols/Unicode.o, dist/build/Prettyprinter/Symbols/Unicode.dyn_o ) [26 of 28] Compiling Data.Text.Prettyprint.Doc.Symbols.Unicode ( src/Data/Text/Prettyprint/Doc/Symbols/Unicode.hs, dist/build/Data/Text/Prettyprint/Doc/Symbols/Unicode.o, dist/build/Data/Text/Prettyprint/Doc/Symbols/Unicode.dyn_o ) [27 of 28] Compiling Prettyprinter.Util ( src/Prettyprinter/Util.hs, dist/build/Prettyprinter/Util.o, dist/build/Prettyprinter/Util.dyn_o ) [28 of 28] Compiling Data.Text.Prettyprint.Doc.Util ( src/Data/Text/Prettyprint/Doc/Util.hs, dist/build/Data/Text/Prettyprint/Doc/Util.o, dist/build/Data/Text/Prettyprint/Doc/Util.dyn_o ) Preprocessing library for prettyprinter-1.7.1.. Running Haddock on library for prettyprinter-1.7.1.. Warning: --source-* options are ignored when --hyperlinked-source is enabled. [ 1 of 28] Compiling Prettyprinter.Render.Util.Panic ( src/Prettyprinter/Render/Util/Panic.hs, nothing ) [ 2 of 28] Compiling Prettyprinter.Internal ( src/Prettyprinter/Internal.hs, nothing ) [ 3 of 28] Compiling Prettyprinter.Render.String ( src/Prettyprinter/Render/String.hs, nothing ) [ 4 of 28] Compiling Data.Text.Prettyprint.Doc.Render.String ( src/Data/Text/Prettyprint/Doc/Render/String.hs, nothing ) [ 5 of 28] Compiling Prettyprinter.Internal.Type ( src/Prettyprinter/Internal/Type.hs, nothing ) [ 6 of 28] Compiling Data.Text.Prettyprint.Doc.Internal.Type ( src/Data/Text/Prettyprint/Doc/Internal/Type.hs, nothing ) [ 7 of 28] Compiling Prettyprinter.Internal.Debug ( src/Prettyprinter/Internal/Debug.hs, nothing ) [ 8 of 28] Compiling Data.Text.Prettyprint.Doc.Internal.Debug ( src/Data/Text/Prettyprint/Doc/Internal/Debug.hs, nothing ) [ 9 of 28] Compiling Data.Text.Prettyprint.Doc.Internal ( src/Data/Text/Prettyprint/Doc/Internal.hs, nothing ) [10 of 28] Compiling Data.Text.Prettyprint.Doc.Render.Util.Panic ( src/Data/Text/Prettyprint/Doc/Render/Util/Panic.hs, nothing ) [11 of 28] Compiling Prettyprinter.Render.Util.StackMachine ( src/Prettyprinter/Render/Util/StackMachine.hs, nothing ) src/Prettyprinter/Render/Util/StackMachine.hs:34:1: warning: [GHC-66111] [-Wunused-imports] The import of Control.Applicative is redundant except perhaps to import instances from Control.Applicative To import instances alone, use: import Control.Applicative() | 34 | import Control.Applicative | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [12 of 28] Compiling Data.Text.Prettyprint.Doc.Render.Util.StackMachine ( src/Data/Text/Prettyprint/Doc/Render/Util/StackMachine.hs, nothing ) [13 of 28] Compiling Prettyprinter.Symbols.Ascii ( src/Prettyprinter/Symbols/Ascii.hs, nothing ) [14 of 28] Compiling Prettyprinter ( src/Prettyprinter.hs, nothing ) [15 of 28] Compiling Prettyprinter.Render.Util.SimpleDocTree ( src/Prettyprinter/Render/Util/SimpleDocTree.hs, nothing ) [16 of 28] Compiling Data.Text.Prettyprint.Doc.Render.Util.SimpleDocTree ( src/Data/Text/Prettyprint/Doc/Render/Util/SimpleDocTree.hs, nothing ) [17 of 28] Compiling Prettyprinter.Render.Tutorials.TreeRenderingTutorial ( src/Prettyprinter/Render/Tutorials/TreeRenderingTutorial.hs, nothing ) [18 of 28] Compiling Data.Text.Prettyprint.Doc.Render.Tutorials.TreeRenderingTutorial ( src/Data/Text/Prettyprint/Doc/Render/Tutorials/TreeRenderingTutorial.hs, nothing ) [19 of 28] Compiling Prettyprinter.Render.Tutorials.StackMachineTutorial ( src/Prettyprinter/Render/Tutorials/StackMachineTutorial.hs, nothing ) [20 of 28] Compiling Data.Text.Prettyprint.Doc.Render.Tutorials.StackMachineTutorial ( src/Data/Text/Prettyprint/Doc/Render/Tutorials/StackMachineTutorial.hs, nothing ) src/Data/Text/Prettyprint/Doc/Render/Tutorials/StackMachineTutorial.hs:7:1: warning: [GHC-15328] [-Wdeprecations] Module Prettyprinter.Render.Tutorials.StackMachineTutorial is deprecated: "Writing your own stack machine is probably more efficient and customizable; also consider using »renderSimplyDecorated(A)« instead" | 7 | import Prettyprinter.Render.Tutorials.StackMachineTutorial | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [21 of 28] Compiling Prettyprinter.Render.Text ( src/Prettyprinter/Render/Text.hs, nothing ) [22 of 28] Compiling Data.Text.Prettyprint.Doc.Render.Text ( src/Data/Text/Prettyprint/Doc/Render/Text.hs, nothing ) [23 of 28] Compiling Data.Text.Prettyprint.Doc ( src/Data/Text/Prettyprint/Doc.hs, nothing ) [24 of 28] Compiling Data.Text.Prettyprint.Doc.Symbols.Ascii ( src/Data/Text/Prettyprint/Doc/Symbols/Ascii.hs, nothing ) [25 of 28] Compiling Prettyprinter.Symbols.Unicode ( src/Prettyprinter/Symbols/Unicode.hs, nothing ) [26 of 28] Compiling Data.Text.Prettyprint.Doc.Symbols.Unicode ( src/Data/Text/Prettyprint/Doc/Symbols/Unicode.hs, nothing ) [27 of 28] Compiling Prettyprinter.Util ( src/Prettyprinter/Util.hs, nothing ) [28 of 28] Compiling Data.Text.Prettyprint.Doc.Util ( src/Data/Text/Prettyprint/Doc/Util.hs, nothing ) Haddock coverage: 57% ( 4 / 7) in 'Prettyprinter.Render.Util.Panic' Missing documentation for: Module header panicPeekedEmpty (src/Prettyprinter/Render/Util/Panic.hs:36) panicPoppedEmpty (src/Prettyprinter/Render/Util/Panic.hs:36) Warning: 'Text' is ambiguous. It is defined * at src/Prettyprinter/Internal.hs:159:7 * in Data.Text.Internal You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Prettyprinter/Internal.hs:159:7 Warning: 'parens' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'space' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'doc' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'putDoc' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'hPutDoc' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'reAnnotateST' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'comma' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 98% ( 77 / 78) in 'Prettyprinter.Internal' Missing documentation for: defaultPageWidth (src/Prettyprinter/Internal.hs:1778) 66% ( 2 / 3) in 'Prettyprinter.Render.String' Missing documentation for: Module header 50% ( 1 / 2) in 'Data.Text.Prettyprint.Doc.Render.String' Missing documentation for: Module header 100% ( 2 / 2) in 'Prettyprinter.Internal.Type' 50% ( 1 / 2) in 'Data.Text.Prettyprint.Doc.Internal.Type' Missing documentation for: Module header 75% ( 3 / 4) in 'Prettyprinter.Internal.Debug' Missing documentation for: diag' (src/Prettyprinter/Internal/Debug.hs:76) 50% ( 1 / 2) in 'Data.Text.Prettyprint.Doc.Internal.Debug' Missing documentation for: Module header 50% ( 1 / 2) in 'Data.Text.Prettyprint.Doc.Internal' Missing documentation for: Module header 50% ( 1 / 2) in 'Data.Text.Prettyprint.Doc.Render.Util.Panic' Missing documentation for: Module header Warning: 'Text' is ambiguous. It is defined * at src/Prettyprinter/Internal.hs:159:7 * in Data.Text.Internal You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Prettyprinter/Internal.hs:159:7 100% ( 13 / 13) in 'Prettyprinter.Render.Util.StackMachine' 50% ( 1 / 2) in 'Data.Text.Prettyprint.Doc.Render.Util.StackMachine' Missing documentation for: Module header 100% ( 27 / 27) in 'Prettyprinter.Symbols.Ascii' Warning: 'Keyword' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'Red' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'color' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'colorDull' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'bgColor' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'bgColorDull' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 100% (112 /112) in 'Prettyprinter' Warning: 'Text' is ambiguous. It is defined * at src/Prettyprinter/Internal.hs:159:7 * in Data.Text.Internal You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Prettyprinter/Internal.hs:159:7 100% ( 11 / 11) in 'Prettyprinter.Render.Util.SimpleDocTree' 50% ( 1 / 2) in 'Data.Text.Prettyprint.Doc.Render.Util.SimpleDocTree' Missing documentation for: Module header 61% ( 11 / 18) in 'Prettyprinter.Render.Tutorials.TreeRenderingTutorial' Missing documentation for: SimpleHtml (src/Prettyprinter/Render/Tutorials/TreeRenderingTutorial.hs:40) Color (src/Prettyprinter/Render/Tutorials/TreeRenderingTutorial.hs:41) bold (src/Prettyprinter/Render/Tutorials/TreeRenderingTutorial.hs:46) italics (src/Prettyprinter/Render/Tutorials/TreeRenderingTutorial.hs:47) paragraph (src/Prettyprinter/Render/Tutorials/TreeRenderingTutorial.hs:48) headline (src/Prettyprinter/Render/Tutorials/TreeRenderingTutorial.hs:49) color (src/Prettyprinter/Render/Tutorials/TreeRenderingTutorial.hs:52) 50% ( 1 / 2) in 'Data.Text.Prettyprint.Doc.Render.Tutorials.TreeRenderingTutorial' Missing documentation for: Module header 61% ( 11 / 18) in 'Prettyprinter.Render.Tutorials.StackMachineTutorial' Missing documentation for: SimpleHtml (src/Prettyprinter/Render/Tutorials/StackMachineTutorial.hs:43) Color (src/Prettyprinter/Render/Tutorials/StackMachineTutorial.hs:44) bold (src/Prettyprinter/Render/Tutorials/StackMachineTutorial.hs:49) italics (src/Prettyprinter/Render/Tutorials/StackMachineTutorial.hs:50) paragraph (src/Prettyprinter/Render/Tutorials/StackMachineTutorial.hs:51) headline (src/Prettyprinter/Render/Tutorials/StackMachineTutorial.hs:52) color (src/Prettyprinter/Render/Tutorials/StackMachineTutorial.hs:55) 50% ( 1 / 2) in 'Data.Text.Prettyprint.Doc.Render.Tutorials.StackMachineTutorial' Missing documentation for: Module header Warning: 'Text' is ambiguous. It is defined * at src/Prettyprinter/Internal.hs:159:7 * in Data.Text.Internal You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Prettyprinter/Internal.hs:159:7 100% ( 9 / 9) in 'Prettyprinter.Render.Text' 50% ( 1 / 2) in 'Data.Text.Prettyprint.Doc.Render.Text' Missing documentation for: Module header 50% ( 1 / 2) in 'Data.Text.Prettyprint.Doc' Missing documentation for: Module header 50% ( 1 / 2) in 'Data.Text.Prettyprint.Doc.Symbols.Ascii' Missing documentation for: Module header 100% ( 30 / 30) in 'Prettyprinter.Symbols.Unicode' 50% ( 1 / 2) in 'Data.Text.Prettyprint.Doc.Symbols.Unicode' Missing documentation for: Module header Warning: Prettyprinter.Util: Could not find documentation for exported module: Prettyprinter.Util 100% ( 4 / 4) in 'Prettyprinter.Util' 50% ( 1 / 2) in 'Data.Text.Prettyprint.Doc.Util' Missing documentation for: Module header Warning: Prettyprinter.Internal: could not find link destinations for: - Prettyprinter.Internal.Rep_Doc - Prettyprinter.Internal.Rep_SimpleDocStream Warning: Prettyprinter.Internal.Type: could not find link destinations for: - Prettyprinter.Internal.Rep_Doc Warning: Prettyprinter: could not find link destinations for: - Prettyprinter.Internal.Rep_Doc - Prettyprinter.Internal.Rep_SimpleDocStream Warning: Prettyprinter.Render.Util.SimpleDocTree: could not find link destinations for: - Prettyprinter.Render.Util.SimpleDocTree.Rep_SimpleDocTree Documentation created: dist/doc/html/prettyprinter/, dist/doc/html/prettyprinter/prettyprinter.txt Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/prettyprinter-1.7.1-UnQFunVR8xJApG1SQhvgB Completed prettyprinter-1.7.1 Configuring primitive-0.9.1.0... Preprocessing library for primitive-0.9.1.0.. Building library for primitive-0.9.1.0.. [ 1 of 14] Compiling Data.Primitive.Internal.Read ( Data/Primitive/Internal/Read.hs, dist/build/Data/Primitive/Internal/Read.o, dist/build/Data/Primitive/Internal/Read.dyn_o ) [ 2 of 14] Compiling Data.Primitive.MachDeps ( Data/Primitive/MachDeps.hs, dist/build/Data/Primitive/MachDeps.o, dist/build/Data/Primitive/MachDeps.dyn_o ) [ 3 of 14] Compiling Data.Primitive.Internal.Operations ( Data/Primitive/Internal/Operations.hs, dist/build/Data/Primitive/Internal/Operations.o, dist/build/Data/Primitive/Internal/Operations.dyn_o ) [ 4 of 14] Compiling Control.Monad.Primitive ( Control/Monad/Primitive.hs, dist/build/Control/Monad/Primitive.o, dist/build/Control/Monad/Primitive.dyn_o ) [ 5 of 14] Compiling Data.Primitive.MVar ( Data/Primitive/MVar.hs, dist/build/Data/Primitive/MVar.o, dist/build/Data/Primitive/MVar.dyn_o ) [ 6 of 14] Compiling Data.Primitive.Array ( Data/Primitive/Array.hs, dist/build/Data/Primitive/Array.o, dist/build/Data/Primitive/Array.dyn_o ) [ 7 of 14] Compiling Data.Primitive.MutVar ( Data/Primitive/MutVar.hs, dist/build/Data/Primitive/MutVar.o, dist/build/Data/Primitive/MutVar.dyn_o ) [ 8 of 14] Compiling Data.Primitive.SmallArray ( Data/Primitive/SmallArray.hs, dist/build/Data/Primitive/SmallArray.o, dist/build/Data/Primitive/SmallArray.dyn_o ) [ 9 of 14] Compiling Data.Primitive.Types ( Data/Primitive/Types.hs, dist/build/Data/Primitive/Types.o, dist/build/Data/Primitive/Types.dyn_o ) [10 of 14] Compiling Data.Primitive.ByteArray ( Data/Primitive/ByteArray.hs, dist/build/Data/Primitive/ByteArray.o, dist/build/Data/Primitive/ByteArray.dyn_o ) [11 of 14] Compiling Data.Primitive.PrimArray ( Data/Primitive/PrimArray.hs, dist/build/Data/Primitive/PrimArray.o, dist/build/Data/Primitive/PrimArray.dyn_o ) [12 of 14] Compiling Data.Primitive.Ptr ( Data/Primitive/Ptr.hs, dist/build/Data/Primitive/Ptr.o, dist/build/Data/Primitive/Ptr.dyn_o ) [13 of 14] Compiling Data.Primitive ( Data/Primitive.hs, dist/build/Data/Primitive.o, dist/build/Data/Primitive.dyn_o ) [14 of 14] Compiling Data.Primitive.PrimVar ( Data/Primitive/PrimVar.hs, dist/build/Data/Primitive/PrimVar.o, dist/build/Data/Primitive/PrimVar.dyn_o ) Preprocessing library for primitive-0.9.1.0.. Running Haddock on library for primitive-0.9.1.0.. Warning: --source-* options are ignored when --hyperlinked-source is enabled. [ 1 of 14] Compiling Data.Primitive.Internal.Read ( Data/Primitive/Internal/Read.hs, nothing ) [ 2 of 14] Compiling Data.Primitive.MachDeps ( Data/Primitive/MachDeps.hs, nothing ) [ 3 of 14] Compiling Data.Primitive.Internal.Operations ( Data/Primitive/Internal/Operations.hs, nothing ) [ 4 of 14] Compiling Control.Monad.Primitive ( Control/Monad/Primitive.hs, nothing ) [ 5 of 14] Compiling Data.Primitive.MVar ( Data/Primitive/MVar.hs, nothing ) [ 6 of 14] Compiling Data.Primitive.Array ( Data/Primitive/Array.hs, nothing ) [ 7 of 14] Compiling Data.Primitive.MutVar ( Data/Primitive/MutVar.hs, nothing ) [ 8 of 14] Compiling Data.Primitive.SmallArray ( Data/Primitive/SmallArray.hs, nothing ) [ 9 of 14] Compiling Data.Primitive.Types ( Data/Primitive/Types.hs, nothing ) [10 of 14] Compiling Data.Primitive.ByteArray ( Data/Primitive/ByteArray.hs, nothing ) [11 of 14] Compiling Data.Primitive.PrimArray ( Data/Primitive/PrimArray.hs, nothing ) [12 of 14] Compiling Data.Primitive.Ptr ( Data/Primitive/Ptr.hs, nothing ) [13 of 14] Compiling Data.Primitive ( Data/Primitive.hs, nothing ) [14 of 14] Compiling Data.Primitive.PrimVar ( Data/Primitive/PrimVar.hs, nothing ) Haddock coverage: 2% ( 1 / 35) in 'Data.Primitive.MachDeps' Missing documentation for: sIZEOF_CHAR (Data/Primitive/MachDeps.hs:68) aLIGNMENT_CHAR (Data/Primitive/MachDeps.hs:69) sIZEOF_INT (Data/Primitive/MachDeps.hs:71) aLIGNMENT_INT (Data/Primitive/MachDeps.hs:72) sIZEOF_WORD (Data/Primitive/MachDeps.hs:74) aLIGNMENT_WORD (Data/Primitive/MachDeps.hs:75) sIZEOF_DOUBLE (Data/Primitive/MachDeps.hs:77) aLIGNMENT_DOUBLE (Data/Primitive/MachDeps.hs:78) sIZEOF_FLOAT (Data/Primitive/MachDeps.hs:80) aLIGNMENT_FLOAT (Data/Primitive/MachDeps.hs:81) sIZEOF_PTR (Data/Primitive/MachDeps.hs:83) aLIGNMENT_PTR (Data/Primitive/MachDeps.hs:84) sIZEOF_FUNPTR (Data/Primitive/MachDeps.hs:86) aLIGNMENT_FUNPTR (Data/Primitive/MachDeps.hs:87) sIZEOF_STABLEPTR (Data/Primitive/MachDeps.hs:89) aLIGNMENT_STABLEPTR (Data/Primitive/MachDeps.hs:90) sIZEOF_INT8 (Data/Primitive/MachDeps.hs:92) aLIGNMENT_INT8 (Data/Primitive/MachDeps.hs:93) sIZEOF_WORD8 (Data/Primitive/MachDeps.hs:95) aLIGNMENT_WORD8 (Data/Primitive/MachDeps.hs:96) sIZEOF_INT16 (Data/Primitive/MachDeps.hs:98) aLIGNMENT_INT16 (Data/Primitive/MachDeps.hs:99) sIZEOF_WORD16 (Data/Primitive/MachDeps.hs:101) aLIGNMENT_WORD16 (Data/Primitive/MachDeps.hs:102) sIZEOF_INT32 (Data/Primitive/MachDeps.hs:104) aLIGNMENT_INT32 (Data/Primitive/MachDeps.hs:105) sIZEOF_WORD32 (Data/Primitive/MachDeps.hs:107) aLIGNMENT_WORD32 (Data/Primitive/MachDeps.hs:108) sIZEOF_INT64 (Data/Primitive/MachDeps.hs:110) aLIGNMENT_INT64 (Data/Primitive/MachDeps.hs:111) sIZEOF_WORD64 (Data/Primitive/MachDeps.hs:113) aLIGNMENT_WORD64 (Data/Primitive/MachDeps.hs:114) Word64_# (Data/Primitive/MachDeps.hs:117) Int64_# (Data/Primitive/MachDeps.hs:118) Warning: 'IO' is ambiguous. It is defined * in GHC.Types * in GHC.Types You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined in GHC.Types Warning: 'ST' is ambiguous. It is defined * in GHC.ST * in GHC.ST You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined in GHC.ST 89% ( 26 / 29) in 'Control.Monad.Primitive' Missing documentation for: unsafeInterleave (Control/Monad/Primitive.hs:408) unsafeDupableInterleave (Control/Monad/Primitive.hs:409) noDuplicate (Control/Monad/Primitive.hs:401) Warning: 'MVar' is ambiguous. It is defined * at Data/Primitive/MVar.hs:41:17 * at Data/Primitive/MVar.hs:41:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at Data/Primitive/MVar.hs:41:1 100% ( 11 / 11) in 'Data.Primitive.MVar' Warning: 'Array' is ambiguous. It is defined * at Data/Primitive/Array.hs:65:16 * at Data/Primitive/Array.hs:65:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at Data/Primitive/Array.hs:65:1 Warning: 'MutableArray' is ambiguous. It is defined * at Data/Primitive/Array.hs:108:25 * at Data/Primitive/Array.hs:108:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at Data/Primitive/Array.hs:108:1 100% ( 27 / 27) in 'Data.Primitive.Array' Warning: 'MutVar' is ambiguous. It is defined * at Data/Primitive/MutVar.hs:44:19 * at Data/Primitive/MutVar.hs:44:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at Data/Primitive/MutVar.hs:44:1 Warning: 'IORef' is ambiguous. It is defined * in GHC.IORef * in GHC.IORef You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined in GHC.IORef Warning: 'STRef' is ambiguous. It is defined * in GHC.STRef * in GHC.STRef You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined in GHC.STRef 100% ( 15 / 15) in 'Data.Primitive.MutVar' Warning: 'SmallArray' is ambiguous. It is defined * at Data/Primitive/SmallArray.hs:95:21 * at Data/Primitive/SmallArray.hs:95:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at Data/Primitive/SmallArray.hs:95:1 Warning: 'Identity' is ambiguous. It is defined * in Data.Functor.Identity * in Data.Functor.Identity You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined in Data.Functor.Identity Warning: 'SmallMutableArray' is ambiguous. It is defined * at Data/Primitive/SmallArray.hs:106:30 * at Data/Primitive/SmallArray.hs:106:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at Data/Primitive/SmallArray.hs:106:1 93% ( 27 / 29) in 'Data.Primitive.SmallArray' Missing documentation for: SmallArray (Data/Primitive/SmallArray.hs:95) SmallMutableArray (Data/Primitive/SmallArray.hs:106) 100% ( 10 / 10) in 'Data.Primitive.Types' Warning: 'MutableByteArray' is ambiguous. It is defined * in Data.Array.Byte * in Data.Array.Byte You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined in Data.Array.Byte Warning: 'ByteArray' is ambiguous. It is defined * in Data.Array.Byte * in Data.Array.Byte You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined in Data.Array.Byte 98% ( 61 / 62) in 'Data.Primitive.ByteArray' Missing documentation for: createByteArray (Data/Primitive/ByteArray.hs:672) Warning: 'PrimArray' is ambiguous. It is defined * at Data/Primitive/PrimArray.hs:144:20 * at Data/Primitive/PrimArray.hs:144:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at Data/Primitive/PrimArray.hs:144:1 Warning: 'MutablePrimArray' is ambiguous. It is defined * at Data/Primitive/PrimArray.hs:167:29 * at Data/Primitive/PrimArray.hs:167:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at Data/Primitive/PrimArray.hs:167:1 Warning: 'ByteArray' is ambiguous. It is defined * in Data.Array.Byte * in Data.Array.Byte You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined in Data.Array.Byte 100% ( 78 / 78) in 'Data.Primitive.PrimArray' Warning: 'Ptr' is ambiguous. It is defined * in GHC.Ptr * in GHC.Ptr You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined in GHC.Ptr 100% ( 17 / 17) in 'Data.Primitive.Ptr' 100% ( 10 / 10) in 'Data.Primitive' Warning: 'PrimVar' is ambiguous. It is defined * at Data/Primitive/PrimVar.hs:49:23 * at Data/Primitive/PrimVar.hs:49:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at Data/Primitive/PrimVar.hs:49:1 Warning: 'MutablePrimArray' is ambiguous. It is defined * at Data/Primitive/PrimArray.hs:167:29 * at Data/Primitive/PrimArray.hs:167:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at Data/Primitive/PrimArray.hs:167:1 100% ( 22 / 22) in 'Data.Primitive.PrimVar' Warning: Control.Monad.Primitive: could not find link destinations for: - Control.Monad.Primitive.D:R:PrimStateST - Control.Monad.Primitive.D:R:PrimStateST0 - Control.Monad.Primitive.D:R:PrimStateRWST - Control.Monad.Primitive.D:R:PrimStateWriterT - Control.Monad.Primitive.D:R:PrimStateStateT - Control.Monad.Primitive.D:R:PrimStateSelectT - Control.Monad.Primitive.D:R:PrimStateAccumT - Control.Monad.Primitive.D:R:PrimStateExceptT - Control.Monad.Primitive.D:R:PrimStateRWST0 - Control.Monad.Primitive.D:R:PrimStateRWST1 - Control.Monad.Primitive.D:R:PrimStateWriterT0 - Control.Monad.Primitive.D:R:PrimStateWriterT1 - Control.Monad.Primitive.D:R:PrimStateStateT0 - Control.Monad.Primitive.D:R:PrimStateReaderT - Control.Monad.Primitive.D:R:PrimStateMaybeT - Control.Monad.Primitive.D:R:PrimStateIdentityT - Control.Monad.Primitive.D:R:PrimStateContT - Control.Monad.Primitive.D:R:PrimStateIO Warning: Data.Primitive.Array: could not find link destinations for: - Data.Primitive.Array.D:R:ItemArray Warning: Data.Primitive.SmallArray: could not find link destinations for: - Data.Primitive.SmallArray.D:R:ItemSmallArray Warning: Data.Primitive.Types: could not find link destinations for: - GHC.Generics.D:R:UReckPtrp0 - GHC.Generics.Rep_R:UReckPtrp - GHC.Generics.Rep1_R:UReckPtrp Warning: Data.Primitive.ByteArray: could not find link destinations for: - Data.Array.Byte.D:R:ItemByteArray Warning: Data.Primitive.PrimArray: could not find link destinations for: - Data.Primitive.PrimArray.D:R:ItemPrimArray Warning: Data.Primitive.Ptr: could not find link destinations for: - GHC.Generics.D:R:UReckPtrp0 - GHC.Generics.Rep_R:UReckPtrp - GHC.Generics.Rep1_R:UReckPtrp Documentation created: dist/doc/html/primitive/, dist/doc/html/primitive/primitive.txt Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/primitive-0.9.1.0-FI4ablStFrKABDqEidp4iv Completed primitive-0.9.1.0 Configuring selective-0.7.0.1... Preprocessing library for selective-0.7.0.1.. Building library for selective-0.7.0.1.. [1 of 6] Compiling Control.Selective ( src/Control/Selective.hs, dist/build/Control/Selective.o, dist/build/Control/Selective.dyn_o ) [2 of 6] Compiling Control.Selective.Free ( src/Control/Selective/Free.hs, dist/build/Control/Selective/Free.o, dist/build/Control/Selective/Free.dyn_o ) [3 of 6] Compiling Control.Selective.Multi ( src/Control/Selective/Multi.hs, dist/build/Control/Selective/Multi.o, dist/build/Control/Selective/Multi.dyn_o ) [4 of 6] Compiling Control.Selective.Trans.Except ( src/Control/Selective/Trans/Except.hs, dist/build/Control/Selective/Trans/Except.o, dist/build/Control/Selective/Trans/Except.dyn_o ) [5 of 6] Compiling Control.Selective.Rigid.Freer ( src/Control/Selective/Rigid/Freer.hs, dist/build/Control/Selective/Rigid/Freer.o, dist/build/Control/Selective/Rigid/Freer.dyn_o ) [6 of 6] Compiling Control.Selective.Rigid.Free ( src/Control/Selective/Rigid/Free.hs, dist/build/Control/Selective/Rigid/Free.o, dist/build/Control/Selective/Rigid/Free.dyn_o ) Preprocessing library for selective-0.7.0.1.. Running Haddock on library for selective-0.7.0.1.. Warning: --source-* options are ignored when --hyperlinked-source is enabled. [1 of 6] Compiling Control.Selective ( src/Control/Selective.hs, nothing ) [2 of 6] Compiling Control.Selective.Free ( src/Control/Selective/Free.hs, nothing ) [3 of 6] Compiling Control.Selective.Multi ( src/Control/Selective/Multi.hs, nothing ) [4 of 6] Compiling Control.Selective.Trans.Except ( src/Control/Selective/Trans/Except.hs, nothing ) [5 of 6] Compiling Control.Selective.Rigid.Freer ( src/Control/Selective/Rigid/Freer.hs, nothing ) [6 of 6] Compiling Control.Selective.Rigid.Free ( src/Control/Selective/Rigid/Free.hs, nothing ) Haddock coverage: Warning: 'Cases' is ambiguous. It is defined * at src/Control/Selective.hs:255:16 * at src/Control/Selective.hs:255:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Control/Selective.hs:255:1 100% ( 38 / 38) in 'Control.Selective' 100% ( 10 / 10) in 'Control.Selective.Free' Warning: '~>' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'Case' is ambiguous. It is defined * at src/Control/Selective/Multi.hs:287:22 * at src/Control/Selective/Multi.hs:287:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Control/Selective/Multi.hs:287:1 Warning: 'Sigma' is ambiguous. It is defined * at src/Control/Selective/Multi.hs:56:5 * at src/Control/Selective/Multi.hs:55:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Control/Selective/Multi.hs:55:1 Warning: 'Identity' is ambiguous. It is defined * in Data.Functor.Identity * in Data.Functor.Identity You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined in Data.Functor.Identity Warning: 'One' is ambiguous. It is defined * at src/Control/Selective/Multi.hs:68:5 * at src/Control/Selective/Multi.hs:67:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Control/Selective/Multi.hs:67:1 97% ( 44 / 45) in 'Control.Selective.Multi' Missing documentation for: many (src/Control/Selective/Multi.hs:95) Warning: 'ExceptT' is ambiguous. It is defined * at src/Control/Selective/Trans/Except.hs:47:25 * at src/Control/Selective/Trans/Except.hs:47:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Control/Selective/Trans/Except.hs:47:1 18% ( 3 / 16) in 'Control.Selective.Trans.Except' Missing documentation for: Except (src/Control/Selective/Trans/Except.hs:94) except (src/Control/Selective/Trans/Except.hs:97) runExcept (src/Control/Selective/Trans/Except.hs:100) mapExcept (src/Control/Selective/Trans/Except.hs:103) withExcept (src/Control/Selective/Trans/Except.hs:106) runExceptT (src/Control/Selective/Trans/Except.hs:109) mapExceptT (src/Control/Selective/Trans/Except.hs:112) withExceptT (src/Control/Selective/Trans/Except.hs:115) throwE (src/Control/Selective/Trans/Except.hs:118) catchE (src/Control/Selective/Trans/Except.hs:121) liftCallCC (src/Control/Selective/Trans/Except.hs:124) liftListen (src/Control/Selective/Trans/Except.hs:127) liftPass (src/Control/Selective/Trans/Except.hs:130) 100% ( 10 / 10) in 'Control.Selective.Rigid.Freer' 100% ( 10 / 10) in 'Control.Selective.Rigid.Free' Documentation created: dist/doc/html/selective/, dist/doc/html/selective/selective.txt Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/selective-0.7.0.1-4wUzyuuwPgAIWNVlnL65Lr Completed selective-0.7.0.1 Configuring semigroups-0.20... Preprocessing library for semigroups-0.20.. Building library for semigroups-0.20.. [1 of 1] Compiling Data.Semigroup.Generic ( src/Data/Semigroup/Generic.hs, dist/build/Data/Semigroup/Generic.o, dist/build/Data/Semigroup/Generic.dyn_o ) Preprocessing library for semigroups-0.20.. Running Haddock on library for semigroups-0.20.. Warning: --source-* options are ignored when --hyperlinked-source is enabled. [1 of 1] Compiling Data.Semigroup.Generic ( src/Data/Semigroup/Generic.hs, nothing ) Haddock coverage: Warning: 'GenericSemigroupMonoid' is ambiguous. It is defined * at src/Data/Semigroup/Generic.hs:111:3 * at src/Data/Semigroup/Generic.hs:110:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Data/Semigroup/Generic.hs:110:1 77% ( 7 / 9) in 'Data.Semigroup.Generic' Missing documentation for: GSemigroup (src/Data/Semigroup/Generic.hs:54) GMonoid (src/Data/Semigroup/Generic.hs:84) Warning: Data.Semigroup.Generic: could not find link destinations for: - Data.Semigroup.Generic.gmempty' - Data.Semigroup.Generic.gmappend' Documentation created: dist/doc/html/semigroups/, dist/doc/html/semigroups/semigroups.txt Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/semigroups-0.20-FhfuFxVvP7ZBtA37SUthhH Completed semigroups-0.20 Configuring splitmix-0.1.3.1... Preprocessing library for splitmix-0.1.3.1.. Building library for splitmix-0.1.3.1.. [1 of 4] Compiling Data.Bits.Compat ( src-compat/Data/Bits/Compat.hs, dist/build/Data/Bits/Compat.o, dist/build/Data/Bits/Compat.dyn_o ) [2 of 4] Compiling System.Random.SplitMix.Init ( src/System/Random/SplitMix/Init.hs, dist/build/System/Random/SplitMix/Init.o, dist/build/System/Random/SplitMix/Init.dyn_o ) [3 of 4] Compiling System.Random.SplitMix ( src/System/Random/SplitMix.hs, dist/build/System/Random/SplitMix.o, dist/build/System/Random/SplitMix.dyn_o ) [4 of 4] Compiling System.Random.SplitMix32 ( src/System/Random/SplitMix32.hs, dist/build/System/Random/SplitMix32.o, dist/build/System/Random/SplitMix32.dyn_o ) Preprocessing library for splitmix-0.1.3.1.. Running Haddock on library for splitmix-0.1.3.1.. Warning: --source-* options are ignored when --hyperlinked-source is enabled. [1 of 4] Compiling Data.Bits.Compat ( src-compat/Data/Bits/Compat.hs, nothing ) [2 of 4] Compiling System.Random.SplitMix.Init ( src/System/Random/SplitMix/Init.hs, nothing ) [3 of 4] Compiling System.Random.SplitMix ( src/System/Random/SplitMix.hs, nothing ) [4 of 4] Compiling System.Random.SplitMix32 ( src/System/Random/SplitMix32.hs, nothing ) Haddock coverage: Warning: 'SMGen' is ambiguous. It is defined * at src/System/Random/SplitMix.hs:77:14 * at src/System/Random/SplitMix.hs:77:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/System/Random/SplitMix.hs:77:1 100% ( 22 / 22) in 'System.Random.SplitMix' Warning: 'SMGen' is ambiguous. It is defined * at src/System/Random/SplitMix32.hs:61:14 * at src/System/Random/SplitMix32.hs:61:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/System/Random/SplitMix32.hs:61:1 100% ( 22 / 22) in 'System.Random.SplitMix32' Documentation created: dist/doc/html/splitmix/, dist/doc/html/splitmix/splitmix.txt Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/splitmix-0.1.3.1-FLXrwOMCBr82OHyMQoNXPe Completed splitmix-0.1.3.1 Configuring syb-0.7.3... Preprocessing library for syb-0.7.3.. Building library for syb-0.7.3.. [ 1 of 16] Compiling Data.Generics.Aliases ( src/Data/Generics/Aliases.hs, dist/build/Data/Generics/Aliases.o, dist/build/Data/Generics/Aliases.dyn_o ) [ 2 of 16] Compiling Data.Generics.Basics ( src/Data/Generics/Basics.hs, dist/build/Data/Generics/Basics.o, dist/build/Data/Generics/Basics.dyn_o ) [ 3 of 16] Compiling Data.Generics.Builders ( src/Data/Generics/Builders.hs, dist/build/Data/Generics/Builders.o, dist/build/Data/Generics/Builders.dyn_o ) [ 4 of 16] Compiling Data.Generics.Instances ( src/Data/Generics/Instances.hs, dist/build/Data/Generics/Instances.o, dist/build/Data/Generics/Instances.dyn_o ) [ 5 of 16] Compiling Data.Generics.Schemes ( src/Data/Generics/Schemes.hs, dist/build/Data/Generics/Schemes.o, dist/build/Data/Generics/Schemes.dyn_o ) [ 6 of 16] Compiling Data.Generics.Text ( src/Data/Generics/Text.hs, dist/build/Data/Generics/Text.o, dist/build/Data/Generics/Text.dyn_o ) [ 7 of 16] Compiling Data.Generics.Twins ( src/Data/Generics/Twins.hs, dist/build/Data/Generics/Twins.o, dist/build/Data/Generics/Twins.dyn_o ) [ 8 of 16] Compiling Data.Generics ( src/Data/Generics.hs, dist/build/Data/Generics.o, dist/build/Data/Generics.dyn_o ) [ 9 of 16] Compiling Generics.SYB ( src/Generics/SYB.hs, dist/build/Generics/SYB.o, dist/build/Generics/SYB.dyn_o ) [10 of 16] Compiling Generics.SYB.Aliases ( src/Generics/SYB/Aliases.hs, dist/build/Generics/SYB/Aliases.o, dist/build/Generics/SYB/Aliases.dyn_o ) [11 of 16] Compiling Generics.SYB.Basics ( src/Generics/SYB/Basics.hs, dist/build/Generics/SYB/Basics.o, dist/build/Generics/SYB/Basics.dyn_o ) [12 of 16] Compiling Generics.SYB.Builders ( src/Generics/SYB/Builders.hs, dist/build/Generics/SYB/Builders.o, dist/build/Generics/SYB/Builders.dyn_o ) [13 of 16] Compiling Generics.SYB.Instances ( src/Generics/SYB/Instances.hs, dist/build/Generics/SYB/Instances.o, dist/build/Generics/SYB/Instances.dyn_o ) [14 of 16] Compiling Generics.SYB.Schemes ( src/Generics/SYB/Schemes.hs, dist/build/Generics/SYB/Schemes.o, dist/build/Generics/SYB/Schemes.dyn_o ) [15 of 16] Compiling Generics.SYB.Text ( src/Generics/SYB/Text.hs, dist/build/Generics/SYB/Text.o, dist/build/Generics/SYB/Text.dyn_o ) [16 of 16] Compiling Generics.SYB.Twins ( src/Generics/SYB/Twins.hs, dist/build/Generics/SYB/Twins.o, dist/build/Generics/SYB/Twins.dyn_o ) Preprocessing library for syb-0.7.3.. Running Haddock on library for syb-0.7.3.. Warning: --source-* options are ignored when --hyperlinked-source is enabled. [ 1 of 16] Compiling Data.Generics.Aliases ( src/Data/Generics/Aliases.hs, nothing ) [ 2 of 16] Compiling Data.Generics.Basics ( src/Data/Generics/Basics.hs, nothing ) [ 3 of 16] Compiling Data.Generics.Builders ( src/Data/Generics/Builders.hs, nothing ) [ 4 of 16] Compiling Data.Generics.Instances ( src/Data/Generics/Instances.hs, nothing ) [ 5 of 16] Compiling Data.Generics.Schemes ( src/Data/Generics/Schemes.hs, nothing ) [ 6 of 16] Compiling Data.Generics.Text ( src/Data/Generics/Text.hs, nothing ) [ 7 of 16] Compiling Data.Generics.Twins ( src/Data/Generics/Twins.hs, nothing ) [ 8 of 16] Compiling Data.Generics ( src/Data/Generics.hs, nothing ) [ 9 of 16] Compiling Generics.SYB ( src/Generics/SYB.hs, nothing ) [10 of 16] Compiling Generics.SYB.Aliases ( src/Generics/SYB/Aliases.hs, nothing ) [11 of 16] Compiling Generics.SYB.Basics ( src/Generics/SYB/Basics.hs, nothing ) [12 of 16] Compiling Generics.SYB.Builders ( src/Generics/SYB/Builders.hs, nothing ) [13 of 16] Compiling Generics.SYB.Instances ( src/Generics/SYB/Instances.hs, nothing ) [14 of 16] Compiling Generics.SYB.Schemes ( src/Generics/SYB/Schemes.hs, nothing ) [15 of 16] Compiling Generics.SYB.Text ( src/Generics/SYB/Text.hs, nothing ) [16 of 16] Compiling Generics.SYB.Twins ( src/Generics/SYB/Twins.hs, nothing ) Haddock coverage: Warning: 'Generic'' is ambiguous. It is defined * at src/Data/Generics/Aliases.hs:524:22 * at src/Data/Generics/Aliases.hs:524:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Data/Generics/Aliases.hs:524:1 Warning: 'GenericR'' is ambiguous. It is defined * at src/Data/Generics/Aliases.hs:509:23 * at src/Data/Generics/Aliases.hs:509:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Data/Generics/Aliases.hs:509:1 Warning: 'GenericB'' is ambiguous. It is defined * at src/Data/Generics/Aliases.hs:496:21 * at src/Data/Generics/Aliases.hs:496:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Data/Generics/Aliases.hs:496:1 100% ( 62 / 62) in 'Data.Generics.Aliases' 100% ( 2 / 2) in 'Data.Generics.Basics' 100% ( 3 / 3) in 'Data.Generics.Builders' 100% ( 1 / 1) in 'Data.Generics.Instances' 100% ( 19 / 19) in 'Data.Generics.Schemes' 100% ( 6 / 6) in 'Data.Generics.Text' 100% ( 17 / 17) in 'Data.Generics.Twins' 100% ( 8 / 8) in 'Data.Generics' 100% ( 2 / 2) in 'Generics.SYB' 100% ( 2 / 2) in 'Generics.SYB.Aliases' 100% ( 2 / 2) in 'Generics.SYB.Basics' 100% ( 2 / 2) in 'Generics.SYB.Builders' 100% ( 1 / 1) in 'Generics.SYB.Instances' 100% ( 2 / 2) in 'Generics.SYB.Schemes' 100% ( 2 / 2) in 'Generics.SYB.Text' 100% ( 2 / 2) in 'Generics.SYB.Twins' Documentation created: dist/doc/html/syb/, dist/doc/html/syb/syb.txt Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/syb-0.7.3-3RSHlswStQQ1o1nIweGIxQ Completed syb-0.7.3 Configuring tagged-0.8.9... Preprocessing library for tagged-0.8.9.. Building library for tagged-0.8.9.. [1 of 2] Compiling Data.Proxy.TH ( src/Data/Proxy/TH.hs, dist/build/Data/Proxy/TH.o, dist/build/Data/Proxy/TH.dyn_o ) [2 of 2] Compiling Data.Tagged ( src/Data/Tagged.hs, dist/build/Data/Tagged.o, dist/build/Data/Tagged.dyn_o ) Preprocessing library for tagged-0.8.9.. Running Haddock on library for tagged-0.8.9.. Warning: --source-* options are ignored when --hyperlinked-source is enabled. [1 of 2] Compiling Data.Proxy.TH ( src/Data/Proxy/TH.hs, nothing ) [2 of 2] Compiling Data.Tagged ( src/Data/Tagged.hs, nothing ) Haddock coverage: Warning: 'Proxy' is ambiguous. It is defined * in Data.Proxy * in Data.Proxy You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined in Data.Proxy 66% ( 2 / 3) in 'Data.Proxy.TH' Missing documentation for: Module header Warning: 'Tagged' is ambiguous. It is defined * at src/Data/Tagged.hs:82:22 * at src/Data/Tagged.hs:82:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Data/Tagged.hs:82:1 Warning: 'Proxy' is ambiguous. It is defined * in Data.Proxy * in Data.Proxy You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined in Data.Proxy 93% ( 14 / 15) in 'Data.Tagged' Missing documentation for: witness (src/Data/Tagged.hs:386) Warning: Data.Tagged: could not find link destinations for: - Data.Tagged.Rep_Tagged - Data.Tagged.Rep1_Tagged Documentation created: dist/doc/html/tagged/, dist/doc/html/tagged/tagged.txt Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/tagged-0.8.9-6aZuwRISGvIHng66Gvw0LY Completed tagged-0.8.9 Configuring th-abstraction-0.7.1.0... Preprocessing library for th-abstraction-0.7.1.0.. Building library for th-abstraction-0.7.1.0.. [1 of 3] Compiling Language.Haskell.TH.Datatype.Internal ( src/Language/Haskell/TH/Datatype/Internal.hs, dist/build/Language/Haskell/TH/Datatype/Internal.o, dist/build/Language/Haskell/TH/Datatype/Internal.dyn_o ) [2 of 3] Compiling Language.Haskell.TH.Datatype.TyVarBndr ( src/Language/Haskell/TH/Datatype/TyVarBndr.hs, dist/build/Language/Haskell/TH/Datatype/TyVarBndr.o, dist/build/Language/Haskell/TH/Datatype/TyVarBndr.dyn_o ) [3 of 3] Compiling Language.Haskell.TH.Datatype ( src/Language/Haskell/TH/Datatype.hs, dist/build/Language/Haskell/TH/Datatype.o, dist/build/Language/Haskell/TH/Datatype.dyn_o ) Preprocessing library for th-abstraction-0.7.1.0.. Running Haddock on library for th-abstraction-0.7.1.0.. Warning: --source-* options are ignored when --hyperlinked-source is enabled. [1 of 3] Compiling Language.Haskell.TH.Datatype.Internal ( src/Language/Haskell/TH/Datatype/Internal.hs, nothing ) [2 of 3] Compiling Language.Haskell.TH.Datatype.TyVarBndr ( src/Language/Haskell/TH/Datatype/TyVarBndr.hs, nothing ) [3 of 3] Compiling Language.Haskell.TH.Datatype ( src/Language/Haskell/TH/Datatype.hs, nothing ) Haddock coverage: Warning: 'Name' is ambiguous. It is defined * in Language.Haskell.TH.Syntax * in Language.Haskell.TH.Syntax You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined in Language.Haskell.TH.Syntax Warning: 'Name' is ambiguous. It is defined * in Language.Haskell.TH.Syntax * in Language.Haskell.TH.Syntax You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined in Language.Haskell.TH.Syntax 76% ( 40 / 52) in 'Language.Haskell.TH.Datatype.TyVarBndr' Missing documentation for: TyVarBndrUnit TyVarBndrSpec TyVarBndrVis Specificity BndrVis DefaultBndrFlag plainTV kindedTV inferredSpec specifiedSpec bndrReq bndrInvis Warning: 'DatatypeInfo' is ambiguous. It is defined * at src/Language/Haskell/TH/Datatype.hs:184:21 * at src/Language/Haskell/TH/Datatype.hs:184:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Language/Haskell/TH/Datatype.hs:184:1 Warning: 'ConstructorInfo' is ambiguous. It is defined * at src/Language/Haskell/TH/Datatype.hs:229:24 * at src/Language/Haskell/TH/Datatype.hs:229:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Language/Haskell/TH/Datatype.hs:229:1 Warning: 'FieldStrictness' is ambiguous. It is defined * at src/Language/Haskell/TH/Datatype.hs:272:24 * at src/Language/Haskell/TH/Datatype.hs:272:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Language/Haskell/TH/Datatype.hs:272:1 Warning: '()' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'Strict' is ambiguous. It is defined * in Language.Haskell.TH.Syntax * at src/Language/Haskell/TH/Datatype.hs:289:5 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Language/Haskell/TH/Datatype.hs:289:5 Warning: 'datatypeInstVars' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'mbKind' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'resolveFixities' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'FunArg' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'Fixity' is ambiguous. It is defined * in Language.Haskell.TH.Syntax * in Language.Haskell.TH.Syntax You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined in Language.Haskell.TH.Syntax 92% ( 49 / 53) in 'Language.Haskell.TH.Datatype' Missing documentation for: arrowKCompat (src/Language/Haskell/TH/Datatype.hs:2260) isStrictAnnot (src/Language/Haskell/TH/Datatype.hs:293) notStrictAnnot (src/Language/Haskell/TH/Datatype.hs:294) unpackedAnnot (src/Language/Haskell/TH/Datatype.hs:295) Warning: Language.Haskell.TH.Datatype.TyVarBndr: could not find link destinations for: - Language.Haskell.TH.Syntax.Rep_BndrVis - Language.Haskell.TH.Syntax.Rep_Specificity Warning: Language.Haskell.TH.Datatype: could not find link destinations for: - Language.Haskell.TH.Datatype.Rep_DatatypeInfo - Language.Haskell.TH.Datatype.Rep_ConstructorInfo - Language.Haskell.TH.Datatype.Rep_FieldStrictness - Language.Haskell.TH.Datatype.Rep_Strictness - Language.Haskell.TH.Datatype.Rep_Unpackedness - Language.Haskell.TH.Datatype.Rep_ConstructorVariant - Language.Haskell.TH.Datatype.Rep_DatatypeVariant Documentation created: dist/doc/html/th-abstraction/, dist/doc/html/th-abstraction/th-abstraction.txt Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/th-abstraction-0.7.1.0-5OEkekdo9oT3l4cxHWMApr Completed th-abstraction-0.7.1.0 Configuring transformers-compat-0.7.2... Preprocessing library for transformers-compat-0.7.2.. Building library for transformers-compat-0.7.2.. [1 of 4] Compiling Control.Monad.Trans.Instances ( src/Control/Monad/Trans/Instances.hs, dist/build/Control/Monad/Trans/Instances.o, dist/build/Control/Monad/Trans/Instances.dyn_o ) [2 of 4] Compiling Data.Functor.Classes.Generic.Internal ( generics/Data/Functor/Classes/Generic/Internal.hs, dist/build/Data/Functor/Classes/Generic/Internal.o, dist/build/Data/Functor/Classes/Generic/Internal.dyn_o ) [3 of 4] Compiling Data.Functor.Classes.Generic ( generics/Data/Functor/Classes/Generic.hs, dist/build/Data/Functor/Classes/Generic.o, dist/build/Data/Functor/Classes/Generic.dyn_o ) [4 of 4] Compiling Paths_transformers_compat ( dist/build/autogen/Paths_transformers_compat.hs, dist/build/Paths_transformers_compat.o, dist/build/Paths_transformers_compat.dyn_o ) Preprocessing library for transformers-compat-0.7.2.. Running Haddock on library for transformers-compat-0.7.2.. Warning: --source-* options are ignored when --hyperlinked-source is enabled. [1 of 4] Compiling Control.Monad.Trans.Instances ( src/Control/Monad/Trans/Instances.hs, nothing ) [2 of 4] Compiling Data.Functor.Classes.Generic.Internal ( generics/Data/Functor/Classes/Generic/Internal.hs, nothing ) [3 of 4] Compiling Data.Functor.Classes.Generic ( generics/Data/Functor/Classes/Generic.hs, nothing ) [4 of 4] Compiling Paths_transformers_compat ( dist/build/autogen/Paths_transformers_compat.hs, nothing ) Haddock coverage: 100% ( 1 / 1) in 'Control.Monad.Trans.Instances' Warning: 'String' is ambiguous. It is defined * in Text.Read.Lex * in GHC.Base You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined in GHC.Base Warning: 'Options' is ambiguous. It is defined * at generics/Data/Functor/Classes/Generic/Internal.hs:146:19 * at generics/Data/Functor/Classes/Generic/Internal.hs:146:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at generics/Data/Functor/Classes/Generic/Internal.hs:146:1 Warning: 'FunctorClassesDefault' is ambiguous. It is defined * at generics/Data/Functor/Classes/Generic/Internal.hs:1231:3 * at generics/Data/Functor/Classes/Generic/Internal.hs:1230:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at generics/Data/Functor/Classes/Generic/Internal.hs:1230:1 100% ( 48 / 48) in 'Data.Functor.Classes.Generic.Internal' Warning: 'Eq1' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'Ord1' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'Read1' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'Show1' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'GenericFunctorClasses' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'eq1Default' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'compare1Default' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'readsPrec1Default' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'showsPrec1Default' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 100% ( 21 / 21) in 'Data.Functor.Classes.Generic' Warning: Data.Functor.Classes.Generic.Internal: could not find link destinations for: - Data.Functor.Classes.Generic.Internal.GShowCon - Data.Functor.Classes.Generic.Internal.GReadCon Documentation created: dist/doc/html/transformers-compat/, dist/doc/html/transformers-compat/transformers-compat.txt Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/transformers-compat-0.7.2-Kjd0KzrkeU5ax708EytP3 Completed transformers-compat-0.7.2 Configuring vector-stream-0.1.0.1... Preprocessing library for vector-stream-0.1.0.1.. Building library for vector-stream-0.1.0.1.. [1 of 1] Compiling Data.Stream.Monadic ( src/Data/Stream/Monadic.hs, dist/build/Data/Stream/Monadic.o, dist/build/Data/Stream/Monadic.dyn_o ) Preprocessing library for vector-stream-0.1.0.1.. Running Haddock on library for vector-stream-0.1.0.1.. Warning: --source-* options are ignored when --hyperlinked-source is enabled. [1 of 1] Compiling Data.Stream.Monadic ( src/Data/Stream/Monadic.hs, nothing ) Haddock coverage: Warning: 'Stream' is ambiguous. It is defined * at src/Data/Stream/Monadic.hs:154:19 * at src/Data/Stream/Monadic.hs:154:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Data/Stream/Monadic.hs:154:1 Warning: 'Bundle' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 81% (110 /135) in 'Data.Stream.Monadic' Missing documentation for: liftBox (src/Data/Stream/Monadic.hs:130) generate (src/Data/Stream/Monadic.hs:210) unbox (src/Data/Stream/Monadic.hs:462) concatMap (src/Data/Stream/Monadic.hs:1070) zipWithM_ (src/Data/Stream/Monadic.hs:531) zipWith3M (src/Data/Stream/Monadic.hs:535) zipWith4M (src/Data/Stream/Monadic.hs:565) zipWith5M (src/Data/Stream/Monadic.hs:572) zipWith6M (src/Data/Stream/Monadic.hs:579) zipWith (src/Data/Stream/Monadic.hs:585) zipWith3 (src/Data/Stream/Monadic.hs:590) zipWith4 (src/Data/Stream/Monadic.hs:596) zipWith5 (src/Data/Stream/Monadic.hs:602) zipWith6 (src/Data/Stream/Monadic.hs:608) zip (src/Data/Stream/Monadic.hs:612) zip3 (src/Data/Stream/Monadic.hs:616) zip4 (src/Data/Stream/Monadic.hs:621) zip5 (src/Data/Stream/Monadic.hs:626) zip6 (src/Data/Stream/Monadic.hs:631) mapMaybe (src/Data/Stream/Monadic.hs:702) catMaybes (src/Data/Stream/Monadic.hs:716) and (src/Data/Stream/Monadic.hs:1044) or (src/Data/Stream/Monadic.hs:1057) concatMapM (src/Data/Stream/Monadic.hs:1074) unfoldrN (src/Data/Stream/Monadic.hs:1136) Documentation created: dist/doc/html/vector-stream/, dist/doc/html/vector-stream/vector-stream.txt Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/vector-stream-0.1.0.1-6z73n1LRnZvKlURnjwR3rr Completed vector-stream-0.1.0.1 Configuring void-0.7.3... Preprocessing library for void-0.7.3.. Building library for void-0.7.3.. [1 of 1] Compiling Data.Void.Unsafe ( src/Data/Void/Unsafe.hs, dist/build/Data/Void/Unsafe.o, dist/build/Data/Void/Unsafe.dyn_o ) Preprocessing library for void-0.7.3.. Running Haddock on library for void-0.7.3.. Warning: --source-* options are ignored when --hyperlinked-source is enabled. [1 of 1] Compiling Data.Void.Unsafe ( src/Data/Void/Unsafe.hs, nothing ) Haddock coverage: 100% ( 3 / 3) in 'Data.Void.Unsafe' Documentation created: dist/doc/html/void/, dist/doc/html/void/void.txt Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/void-0.7.3-F687xIBHTdI3hx1dnappcQ Completed void-0.7.3 Configuring indexed-list-literals-0.2.1.3... Preprocessing library for indexed-list-literals-0.2.1.3.. Building library for indexed-list-literals-0.2.1.3.. src/Data/IndexedListLiterals.hs:4:5: warning: [GHC-53692] [-Wdeprecated-flags] -XTypeInType is deprecated: use -XDataKinds and -XPolyKinds instead | 4 | , TypeInType | ^^^^^^^^^^ [1 of 1] Compiling Data.IndexedListLiterals ( src/Data/IndexedListLiterals.hs, dist/build/Data/IndexedListLiterals.o, dist/build/Data/IndexedListLiterals.dyn_o ) src/Data/IndexedListLiterals.hs:103:81: warning: [GHC-63394] [-Wx-partial] In the use of head (imported from Prelude, but defined in GHC.List): "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty." | 103 | ["instance " ++ className ++ " (" ++ tys ++ ") " ++ show length ++ " " ++ head types ++ " where" | ^^^^ src/Data/IndexedListLiterals.hs:108:18: warning: [GHC-63394] [-Wx-partial] In the use of tail (imported from Prelude, but defined in GHC.List): "This is a partial function, it throws an error on empty lists. Replace it with drop 1, or use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty." | 108 | dropOneTuple = tail | ^^^^ Preprocessing library for indexed-list-literals-0.2.1.3.. Running Haddock on library for indexed-list-literals-0.2.1.3.. Warning: --source-* options are ignored when --hyperlinked-source is enabled. src/Data/IndexedListLiterals.hs:4:5: warning: [GHC-53692] [-Wdeprecated-flags] -XTypeInType is deprecated: use -XDataKinds and -XPolyKinds instead | 4 | , TypeInType | ^^^^^^^^^^ [1 of 1] Compiling Data.IndexedListLiterals ( src/Data/IndexedListLiterals.hs, nothing ) src/Data/IndexedListLiterals.hs:103:81: warning: [GHC-63394] [-Wx-partial] In the use of head (imported from Prelude, but defined in GHC.List): "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty." | 103 | ["instance " ++ className ++ " (" ++ tys ++ ") " ++ show length ++ " " ++ head types ++ " where" | ^^^^ src/Data/IndexedListLiterals.hs:108:18: warning: [GHC-63394] [-Wx-partial] In the use of tail (imported from Prelude, but defined in GHC.List): "This is a partial function, it throws an error on empty lists. Replace it with drop 1, or use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty." | 108 | dropOneTuple = tail | ^^^^ Haddock coverage: 75% ( 6 / 8) in 'Data.IndexedListLiterals' Missing documentation for: Module header len (src/Data/IndexedListLiterals.hs:49) Documentation created: dist/doc/html/indexed-list-literals/, dist/doc/html/indexed-list-literals/indexed-list-literals.txt Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/indexed-list-literals-0.2.1.3-827R9KzNaWM36nNTgQ8M8s Completed indexed-list-literals-0.2.1.3 Configuring contravariant-1.5.5... Preprocessing library for contravariant-1.5.5.. Building library for contravariant-1.5.5.. [1 of 3] Compiling Data.Functor.Contravariant.Divisible ( src/Data/Functor/Contravariant/Divisible.hs, dist/build/Data/Functor/Contravariant/Divisible.o, dist/build/Data/Functor/Contravariant/Divisible.dyn_o ) [2 of 3] Compiling Data.Functor.Contravariant.Compose ( src/Data/Functor/Contravariant/Compose.hs, dist/build/Data/Functor/Contravariant/Compose.o, dist/build/Data/Functor/Contravariant/Compose.dyn_o ) [3 of 3] Compiling Data.Functor.Contravariant.Generic ( src/Data/Functor/Contravariant/Generic.hs, dist/build/Data/Functor/Contravariant/Generic.o, dist/build/Data/Functor/Contravariant/Generic.dyn_o ) Preprocessing library for contravariant-1.5.5.. Running Haddock on library for contravariant-1.5.5.. Warning: --source-* options are ignored when --hyperlinked-source is enabled. [1 of 3] Compiling Data.Functor.Contravariant.Divisible ( src/Data/Functor/Contravariant/Divisible.hs, nothing ) [2 of 3] Compiling Data.Functor.Contravariant.Compose ( src/Data/Functor/Contravariant/Compose.hs, nothing ) [3 of 3] Compiling Data.Functor.Contravariant.Generic ( src/Data/Functor/Contravariant/Generic.hs, nothing ) Haddock coverage: Warning: 'delta' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 100% ( 17 / 17) in 'Data.Functor.Contravariant.Divisible' 100% ( 4 / 4) in 'Data.Functor.Contravariant.Compose' Warning: 'Comparison' is ambiguous. It is defined * in Data.Functor.Contravariant * in Data.Functor.Contravariant You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined in Data.Functor.Contravariant Warning: 'Equivalence' is ambiguous. It is defined * in Data.Functor.Contravariant * in Data.Functor.Contravariant You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined in Data.Functor.Contravariant 100% ( 3 / 3) in 'Data.Functor.Contravariant.Generic' Warning: Data.Functor.Contravariant.Generic: could not find link destinations for: - Data.Functor.Contravariant.Generic.GDeciding1 - Data.Functor.Contravariant.Generic.GDeciding - Data.Functor.Contravariant.Generic.GG - Data.Functor.Contravariant.Generic.Rep1' - Data.Functor.Contravariant.Generic.Rep' Documentation created: dist/doc/html/contravariant/, dist/doc/html/contravariant/contravariant.txt Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/contravariant-1.5.5-9OZxSMGmONm3FLxTwjX4ym Completed contravariant-1.5.5 Configuring ansi-terminal-types-1.1.3... Preprocessing library for ansi-terminal-types-1.1.3.. Building library for ansi-terminal-types-1.1.3.. [1 of 2] Compiling System.Console.ANSI.Types ( src/System/Console/ANSI/Types.hs, dist/build/System/Console/ANSI/Types.o, dist/build/System/Console/ANSI/Types.dyn_o ) [2 of 2] Compiling System.Console.ANSI.Codes ( src/System/Console/ANSI/Codes.hs, dist/build/System/Console/ANSI/Codes.o, dist/build/System/Console/ANSI/Codes.dyn_o ) Preprocessing library for ansi-terminal-types-1.1.3.. Running Haddock on library for ansi-terminal-types-1.1.3.. Warning: --source-* options are ignored when --hyperlinked-source is enabled. [1 of 2] Compiling System.Console.ANSI.Types ( src/System/Console/ANSI/Types.hs, nothing ) [2 of 2] Compiling System.Console.ANSI.Codes ( src/System/Console/ANSI/Codes.hs, nothing ) Haddock coverage: 100% ( 13 / 13) in 'System.Console.ANSI.Types' 66% ( 41 / 62) in 'System.Console.ANSI.Codes' Missing documentation for: cursorUpCode (src/System/Console/ANSI/Codes.hs:236) cursorDownCode (src/System/Console/ANSI/Codes.hs:237) cursorForwardCode (src/System/Console/ANSI/Codes.hs:238) cursorBackwardCode (src/System/Console/ANSI/Codes.hs:239) cursorUpLineCode (src/System/Console/ANSI/Codes.hs:245) cursorDownLineCode (src/System/Console/ANSI/Codes.hs:244) clearFromCursorToScreenEndCode (src/System/Console/ANSI/Codes.hs:312) clearFromCursorToScreenBeginningCode (src/System/Console/ANSI/Codes.hs:313) clearScreenCode (src/System/Console/ANSI/Codes.hs:314) clearFromCursorToLineEndCode (src/System/Console/ANSI/Codes.hs:315) clearFromCursorToLineBeginningCode (src/System/Console/ANSI/Codes.hs:316) clearLineCode (src/System/Console/ANSI/Codes.hs:317) enableLineWrapCode (src/System/Console/ANSI/Codes.hs:320) disableLineWrapCode (src/System/Console/ANSI/Codes.hs:321) scrollPageUpCode (src/System/Console/ANSI/Codes.hs:326) scrollPageDownCode (src/System/Console/ANSI/Codes.hs:327) useAlternateScreenBufferCode (src/System/Console/ANSI/Codes.hs:330) useNormalScreenBufferCode (src/System/Console/ANSI/Codes.hs:331) setSGRCode (src/System/Console/ANSI/Codes.hs:339) hideCursorCode (src/System/Console/ANSI/Codes.hs:344) showCursorCode (src/System/Console/ANSI/Codes.hs:345) Documentation created: dist/doc/html/ansi-terminal-types/, dist/doc/html/ansi-terminal-types/ansi-terminal-types.txt Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/ansi-terminal-types-1.1.3-FbCvCegLPPTJZH2c3Rw7yn Completed ansi-terminal-types-1.1.3 Downloading OpenGLRaw-3.3.4.1 Downloaded OpenGLRaw-3.3.4.1 Configuring OpenGLRaw-3.3.4.1... Preprocessing library for OpenGLRaw-3.3.4.1.. Building library for OpenGLRaw-3.3.4.1.. [ 1 of 617] Compiling Graphics.GL.Groups ( src/Graphics/GL/Groups.hs, dist/build/Graphics/GL/Groups.o, dist/build/Graphics/GL/Groups.dyn_o ) [ 2 of 617] Compiling Graphics.GL.Types ( src/Graphics/GL/Types.hs, dist/build/Graphics/GL/Types.o, dist/build/Graphics/GL/Types.dyn_o ) [ 3 of 617] Compiling Graphics.GL.Tokens ( src/Graphics/GL/Tokens.hs, dist/build/Graphics/GL/Tokens.o, dist/build/Graphics/GL/Tokens.dyn_o ) [ 4 of 617] Compiling Graphics.GL.GetProcAddress ( src/Graphics/GL/GetProcAddress.hs, dist/build/Graphics/GL/GetProcAddress.o, dist/build/Graphics/GL/GetProcAddress.dyn_o ) [ 5 of 617] Compiling Graphics.GL.ExtensionPredicates ( src/Graphics/GL/ExtensionPredicates.hs, dist/build/Graphics/GL/ExtensionPredicates.o, dist/build/Graphics/GL/ExtensionPredicates.dyn_o ) [ 6 of 617] Compiling Graphics.GL.ThreeDFX.TextureCompressionFXT1 ( src/Graphics/GL/ThreeDFX/TextureCompressionFXT1.hs, dist/build/Graphics/GL/ThreeDFX/TextureCompressionFXT1.o, dist/build/Graphics/GL/ThreeDFX/TextureCompressionFXT1.dyn_o ) [ 7 of 617] Compiling Graphics.GL.ThreeDFX.Multisample ( src/Graphics/GL/ThreeDFX/Multisample.hs, dist/build/Graphics/GL/ThreeDFX/Multisample.o, dist/build/Graphics/GL/ThreeDFX/Multisample.dyn_o ) [ 8 of 617] Compiling Graphics.GL.SUN.SliceAccum ( src/Graphics/GL/SUN/SliceAccum.hs, dist/build/Graphics/GL/SUN/SliceAccum.o, dist/build/Graphics/GL/SUN/SliceAccum.dyn_o ) [ 9 of 617] Compiling Graphics.GL.SUN.ConvolutionBorderModes ( src/Graphics/GL/SUN/ConvolutionBorderModes.hs, dist/build/Graphics/GL/SUN/ConvolutionBorderModes.o, dist/build/Graphics/GL/SUN/ConvolutionBorderModes.dyn_o ) [ 10 of 617] Compiling Graphics.GL.SGIX.YCrCbA ( src/Graphics/GL/SGIX/YCrCbA.hs, dist/build/Graphics/GL/SGIX/YCrCbA.o, dist/build/Graphics/GL/SGIX/YCrCbA.dyn_o ) [ 11 of 617] Compiling Graphics.GL.SGIX.YCrCb ( src/Graphics/GL/SGIX/YCrCb.hs, dist/build/Graphics/GL/SGIX/YCrCb.o, dist/build/Graphics/GL/SGIX/YCrCb.dyn_o ) [ 12 of 617] Compiling Graphics.GL.SGIX.VertexPreclip ( src/Graphics/GL/SGIX/VertexPreclip.hs, dist/build/Graphics/GL/SGIX/VertexPreclip.o, dist/build/Graphics/GL/SGIX/VertexPreclip.dyn_o ) [ 13 of 617] Compiling Graphics.GL.SGIX.TextureScaleBias ( src/Graphics/GL/SGIX/TextureScaleBias.hs, dist/build/Graphics/GL/SGIX/TextureScaleBias.o, dist/build/Graphics/GL/SGIX/TextureScaleBias.dyn_o ) [ 14 of 617] Compiling Graphics.GL.SGIX.TextureMultiBuffer ( src/Graphics/GL/SGIX/TextureMultiBuffer.hs, dist/build/Graphics/GL/SGIX/TextureMultiBuffer.o, dist/build/Graphics/GL/SGIX/TextureMultiBuffer.dyn_o ) [ 15 of 617] Compiling Graphics.GL.SGIX.TextureLODBias ( src/Graphics/GL/SGIX/TextureLODBias.hs, dist/build/Graphics/GL/SGIX/TextureLODBias.o, dist/build/Graphics/GL/SGIX/TextureLODBias.dyn_o ) [ 16 of 617] Compiling Graphics.GL.SGIX.TextureCoordinateClamp ( src/Graphics/GL/SGIX/TextureCoordinateClamp.hs, dist/build/Graphics/GL/SGIX/TextureCoordinateClamp.o, dist/build/Graphics/GL/SGIX/TextureCoordinateClamp.dyn_o ) [ 17 of 617] Compiling Graphics.GL.SGIX.TextureAddEnv ( src/Graphics/GL/SGIX/TextureAddEnv.hs, dist/build/Graphics/GL/SGIX/TextureAddEnv.o, dist/build/Graphics/GL/SGIX/TextureAddEnv.dyn_o ) [ 18 of 617] Compiling Graphics.GL.SGIX.Subsample ( src/Graphics/GL/SGIX/Subsample.hs, dist/build/Graphics/GL/SGIX/Subsample.o, dist/build/Graphics/GL/SGIX/Subsample.dyn_o ) [ 19 of 617] Compiling Graphics.GL.SGIX.ShadowAmbient ( src/Graphics/GL/SGIX/ShadowAmbient.hs, dist/build/Graphics/GL/SGIX/ShadowAmbient.o, dist/build/Graphics/GL/SGIX/ShadowAmbient.dyn_o ) [ 20 of 617] Compiling Graphics.GL.SGIX.Shadow ( src/Graphics/GL/SGIX/Shadow.hs, dist/build/Graphics/GL/SGIX/Shadow.o, dist/build/Graphics/GL/SGIX/Shadow.dyn_o ) [ 21 of 617] Compiling Graphics.GL.SGIX.ScalebiasHint ( src/Graphics/GL/SGIX/ScalebiasHint.hs, dist/build/Graphics/GL/SGIX/ScalebiasHint.o, dist/build/Graphics/GL/SGIX/ScalebiasHint.dyn_o ) [ 22 of 617] Compiling Graphics.GL.SGIX.Resample ( src/Graphics/GL/SGIX/Resample.hs, dist/build/Graphics/GL/SGIX/Resample.o, dist/build/Graphics/GL/SGIX/Resample.dyn_o ) [ 23 of 617] Compiling Graphics.GL.SGIX.PixelTiles ( src/Graphics/GL/SGIX/PixelTiles.hs, dist/build/Graphics/GL/SGIX/PixelTiles.o, dist/build/Graphics/GL/SGIX/PixelTiles.dyn_o ) [ 24 of 617] Compiling Graphics.GL.SGIX.IrInstrument1 ( src/Graphics/GL/SGIX/IrInstrument1.hs, dist/build/Graphics/GL/SGIX/IrInstrument1.o, dist/build/Graphics/GL/SGIX/IrInstrument1.dyn_o ) [ 25 of 617] Compiling Graphics.GL.SGIX.Interlace ( src/Graphics/GL/SGIX/Interlace.hs, dist/build/Graphics/GL/SGIX/Interlace.o, dist/build/Graphics/GL/SGIX/Interlace.dyn_o ) [ 26 of 617] Compiling Graphics.GL.SGIX.FogOffset ( src/Graphics/GL/SGIX/FogOffset.hs, dist/build/Graphics/GL/SGIX/FogOffset.o, dist/build/Graphics/GL/SGIX/FogOffset.dyn_o ) [ 27 of 617] Compiling Graphics.GL.SGIX.DepthTexture ( src/Graphics/GL/SGIX/DepthTexture.hs, dist/build/Graphics/GL/SGIX/DepthTexture.o, dist/build/Graphics/GL/SGIX/DepthTexture.dyn_o ) [ 28 of 617] Compiling Graphics.GL.SGIX.ConvolutionAccuracy ( src/Graphics/GL/SGIX/ConvolutionAccuracy.hs, dist/build/Graphics/GL/SGIX/ConvolutionAccuracy.o, dist/build/Graphics/GL/SGIX/ConvolutionAccuracy.dyn_o ) [ 29 of 617] Compiling Graphics.GL.SGIX.Clipmap ( src/Graphics/GL/SGIX/Clipmap.hs, dist/build/Graphics/GL/SGIX/Clipmap.o, dist/build/Graphics/GL/SGIX/Clipmap.dyn_o ) [ 30 of 617] Compiling Graphics.GL.SGIX.CalligraphicFragment ( src/Graphics/GL/SGIX/CalligraphicFragment.hs, dist/build/Graphics/GL/SGIX/CalligraphicFragment.o, dist/build/Graphics/GL/SGIX/CalligraphicFragment.dyn_o ) [ 31 of 617] Compiling Graphics.GL.SGIX.BlendAlphaMinmax ( src/Graphics/GL/SGIX/BlendAlphaMinmax.hs, dist/build/Graphics/GL/SGIX/BlendAlphaMinmax.o, dist/build/Graphics/GL/SGIX/BlendAlphaMinmax.dyn_o ) [ 32 of 617] Compiling Graphics.GL.SGIX.AsyncPixel ( src/Graphics/GL/SGIX/AsyncPixel.hs, dist/build/Graphics/GL/SGIX/AsyncPixel.o, dist/build/Graphics/GL/SGIX/AsyncPixel.dyn_o ) [ 33 of 617] Compiling 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Graphics.GL.SGIS.PointLineTexgen ( src/Graphics/GL/SGIS/PointLineTexgen.hs, dist/build/Graphics/GL/SGIS/PointLineTexgen.o, dist/build/Graphics/GL/SGIS/PointLineTexgen.dyn_o ) [ 39 of 617] Compiling Graphics.GL.SGIS.GenerateMipmap ( src/Graphics/GL/SGIS/GenerateMipmap.hs, dist/build/Graphics/GL/SGIS/GenerateMipmap.o, dist/build/Graphics/GL/SGIS/GenerateMipmap.dyn_o ) [ 40 of 617] Compiling Graphics.GL.SGI.TextureColorTable ( src/Graphics/GL/SGI/TextureColorTable.hs, dist/build/Graphics/GL/SGI/TextureColorTable.o, dist/build/Graphics/GL/SGI/TextureColorTable.dyn_o ) [ 41 of 617] Compiling Graphics.GL.SGI.ColorMatrix ( src/Graphics/GL/SGI/ColorMatrix.hs, dist/build/Graphics/GL/SGI/ColorMatrix.o, dist/build/Graphics/GL/SGI/ColorMatrix.dyn_o ) [ 42 of 617] Compiling Graphics.GL.S3.S3TC ( src/Graphics/GL/S3/S3TC.hs, dist/build/Graphics/GL/S3/S3TC.o, dist/build/Graphics/GL/S3/S3TC.dyn_o ) [ 43 of 617] Compiling Graphics.GL.S3 ( src/Graphics/GL/S3.hs, dist/build/Graphics/GL/S3.o, 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dist/build/Graphics/GL/OML/Interlace.o, dist/build/Graphics/GL/OML/Interlace.dyn_o ) [ 50 of 617] Compiling Graphics.GL.OML ( src/Graphics/GL/OML.hs, dist/build/Graphics/GL/OML.o, dist/build/Graphics/GL/OML.dyn_o ) [ 51 of 617] Compiling Graphics.GL.OES.ReadFormat ( src/Graphics/GL/OES/ReadFormat.hs, dist/build/Graphics/GL/OES/ReadFormat.o, dist/build/Graphics/GL/OES/ReadFormat.dyn_o ) [ 52 of 617] Compiling Graphics.GL.OES.CompressedPalettedTexture ( src/Graphics/GL/OES/CompressedPalettedTexture.hs, dist/build/Graphics/GL/OES/CompressedPalettedTexture.o, dist/build/Graphics/GL/OES/CompressedPalettedTexture.dyn_o ) [ 53 of 617] Compiling Graphics.GL.NVX.GPUMemoryInfo ( src/Graphics/GL/NVX/GPUMemoryInfo.hs, dist/build/Graphics/GL/NVX/GPUMemoryInfo.o, dist/build/Graphics/GL/NVX/GPUMemoryInfo.dyn_o ) [ 54 of 617] Compiling Graphics.GL.NV.VertexProgram3 ( src/Graphics/GL/NV/VertexProgram3.hs, dist/build/Graphics/GL/NV/VertexProgram3.o, dist/build/Graphics/GL/NV/VertexProgram3.dyn_o ) [ 55 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dist/build/Graphics/GL/NV/ConservativeRasterPreSnap.o, dist/build/Graphics/GL/NV/ConservativeRasterPreSnap.dyn_o ) [ 85 of 617] Compiling Graphics.GL.NV.ComputeProgram5 ( src/Graphics/GL/NV/ComputeProgram5.hs, dist/build/Graphics/GL/NV/ComputeProgram5.o, dist/build/Graphics/GL/NV/ComputeProgram5.dyn_o ) [ 86 of 617] Compiling Graphics.GL.NV.BlendMinmaxFactor ( src/Graphics/GL/NV/BlendMinmaxFactor.hs, dist/build/Graphics/GL/NV/BlendMinmaxFactor.o, dist/build/Graphics/GL/NV/BlendMinmaxFactor.dyn_o ) [ 87 of 617] Compiling Graphics.GL.NV.BlendEquationAdvancedCoherent ( src/Graphics/GL/NV/BlendEquationAdvancedCoherent.hs, dist/build/Graphics/GL/NV/BlendEquationAdvancedCoherent.o, dist/build/Graphics/GL/NV/BlendEquationAdvancedCoherent.dyn_o ) [ 88 of 617] Compiling Graphics.GL.MESAX.TextureStack ( src/Graphics/GL/MESAX/TextureStack.hs, dist/build/Graphics/GL/MESAX/TextureStack.o, dist/build/Graphics/GL/MESAX/TextureStack.dyn_o ) [ 89 of 617] Compiling Graphics.GL.MESAX ( src/Graphics/GL/MESAX.hs, dist/build/Graphics/GL/MESAX.o, dist/build/Graphics/GL/MESAX.dyn_o ) [ 90 of 617] Compiling Graphics.GL.MESA.YCbCrTexture ( src/Graphics/GL/MESA/YCbCrTexture.hs, dist/build/Graphics/GL/MESA/YCbCrTexture.o, dist/build/Graphics/GL/MESA/YCbCrTexture.dyn_o ) [ 91 of 617] Compiling Graphics.GL.MESA.TileRasterOrder ( src/Graphics/GL/MESA/TileRasterOrder.hs, dist/build/Graphics/GL/MESA/TileRasterOrder.o, dist/build/Graphics/GL/MESA/TileRasterOrder.dyn_o ) [ 92 of 617] Compiling Graphics.GL.MESA.ProgramBinaryFormats ( src/Graphics/GL/MESA/ProgramBinaryFormats.hs, dist/build/Graphics/GL/MESA/ProgramBinaryFormats.o, dist/build/Graphics/GL/MESA/ProgramBinaryFormats.dyn_o ) [ 93 of 617] Compiling Graphics.GL.MESA.PackInvert ( src/Graphics/GL/MESA/PackInvert.hs, dist/build/Graphics/GL/MESA/PackInvert.o, dist/build/Graphics/GL/MESA/PackInvert.dyn_o ) [ 94 of 617] Compiling Graphics.GL.KHR.TextureCompressionASTCLDR ( src/Graphics/GL/KHR/TextureCompressionASTCLDR.hs, 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src/Graphics/GL/KHR/BlendEquationAdvancedCoherent.hs, dist/build/Graphics/GL/KHR/BlendEquationAdvancedCoherent.o, dist/build/Graphics/GL/KHR/BlendEquationAdvancedCoherent.dyn_o ) [100 of 617] Compiling Graphics.GL.INTEL.ConservativeRasterization ( src/Graphics/GL/INTEL/ConservativeRasterization.hs, dist/build/Graphics/GL/INTEL/ConservativeRasterization.o, dist/build/Graphics/GL/INTEL/ConservativeRasterization.dyn_o ) [101 of 617] Compiling Graphics.GL.INTEL.BlackholeRender ( src/Graphics/GL/INTEL/BlackholeRender.hs, dist/build/Graphics/GL/INTEL/BlackholeRender.o, dist/build/Graphics/GL/INTEL/BlackholeRender.dyn_o ) [102 of 617] Compiling Graphics.GL.INGR.InterlaceRead ( src/Graphics/GL/INGR/InterlaceRead.hs, dist/build/Graphics/GL/INGR/InterlaceRead.o, dist/build/Graphics/GL/INGR/InterlaceRead.dyn_o ) [103 of 617] Compiling Graphics.GL.INGR.ColorClamp ( src/Graphics/GL/INGR/ColorClamp.hs, dist/build/Graphics/GL/INGR/ColorClamp.o, dist/build/Graphics/GL/INGR/ColorClamp.dyn_o ) [104 of 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[124 of 617] Compiling Graphics.GL.EXT.TextureCompressionS3TC ( src/Graphics/GL/EXT/TextureCompressionS3TC.hs, dist/build/Graphics/GL/EXT/TextureCompressionS3TC.o, dist/build/Graphics/GL/EXT/TextureCompressionS3TC.dyn_o ) [125 of 617] Compiling Graphics.GL.EXT.TextureCompressionRGTC ( src/Graphics/GL/EXT/TextureCompressionRGTC.hs, dist/build/Graphics/GL/EXT/TextureCompressionRGTC.o, dist/build/Graphics/GL/EXT/TextureCompressionRGTC.dyn_o ) [126 of 617] Compiling Graphics.GL.EXT.TextureCompressionLATC ( src/Graphics/GL/EXT/TextureCompressionLATC.hs, dist/build/Graphics/GL/EXT/TextureCompressionLATC.o, dist/build/Graphics/GL/EXT/TextureCompressionLATC.dyn_o ) [127 of 617] Compiling Graphics.GL.EXT.Texture ( src/Graphics/GL/EXT/Texture.hs, dist/build/Graphics/GL/EXT/Texture.o, dist/build/Graphics/GL/EXT/Texture.dyn_o ) [128 of 617] Compiling Graphics.GL.EXT.StencilWrap ( src/Graphics/GL/EXT/StencilWrap.hs, dist/build/Graphics/GL/EXT/StencilWrap.o, 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dist/build/Graphics/GL/ARB/ViewportArray.o, dist/build/Graphics/GL/ARB/ViewportArray.dyn_o ) [464 of 617] Compiling Graphics.GL.ARB.VertexType2101010RevCore ( src/Graphics/GL/ARB/VertexType2101010RevCore.hs, dist/build/Graphics/GL/ARB/VertexType2101010RevCore.o, dist/build/Graphics/GL/ARB/VertexType2101010RevCore.dyn_o ) [465 of 617] Compiling Graphics.GL.ARB.VertexType2101010RevCompatibility ( src/Graphics/GL/ARB/VertexType2101010RevCompatibility.hs, dist/build/Graphics/GL/ARB/VertexType2101010RevCompatibility.o, dist/build/Graphics/GL/ARB/VertexType2101010RevCompatibility.dyn_o ) [466 of 617] Compiling Graphics.GL.ARB.VertexShader ( src/Graphics/GL/ARB/VertexShader.hs, dist/build/Graphics/GL/ARB/VertexShader.o, dist/build/Graphics/GL/ARB/VertexShader.dyn_o ) [467 of 617] Compiling Graphics.GL.ARB.VertexProgram ( src/Graphics/GL/ARB/VertexProgram.hs, dist/build/Graphics/GL/ARB/VertexProgram.o, dist/build/Graphics/GL/ARB/VertexProgram.dyn_o ) [468 of 617] Compiling 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src/Graphics/GL/ARB/MultiBind.hs, dist/build/Graphics/GL/ARB/MultiBind.o, dist/build/Graphics/GL/ARB/MultiBind.dyn_o ) [513 of 617] Compiling Graphics.GL.ARB.MatrixPalette ( src/Graphics/GL/ARB/MatrixPalette.hs, dist/build/Graphics/GL/ARB/MatrixPalette.o, dist/build/Graphics/GL/ARB/MatrixPalette.dyn_o ) [514 of 617] Compiling Graphics.GL.ARB.MapBufferRange ( src/Graphics/GL/ARB/MapBufferRange.hs, dist/build/Graphics/GL/ARB/MapBufferRange.o, dist/build/Graphics/GL/ARB/MapBufferRange.dyn_o ) [515 of 617] Compiling Graphics.GL.ARB.InvalidateSubdata ( src/Graphics/GL/ARB/InvalidateSubdata.hs, dist/build/Graphics/GL/ARB/InvalidateSubdata.o, dist/build/Graphics/GL/ARB/InvalidateSubdata.dyn_o ) [516 of 617] Compiling Graphics.GL.ARB.InternalformatQuery2 ( src/Graphics/GL/ARB/InternalformatQuery2.hs, dist/build/Graphics/GL/ARB/InternalformatQuery2.o, dist/build/Graphics/GL/ARB/InternalformatQuery2.dyn_o ) [517 of 617] Compiling Graphics.GL.ARB.InternalformatQuery ( src/Graphics/GL/ARB/InternalformatQuery.hs, dist/build/Graphics/GL/ARB/InternalformatQuery.o, dist/build/Graphics/GL/ARB/InternalformatQuery.dyn_o ) [518 of 617] Compiling Graphics.GL.ARB.InstancedArrays ( src/Graphics/GL/ARB/InstancedArrays.hs, dist/build/Graphics/GL/ARB/InstancedArrays.o, dist/build/Graphics/GL/ARB/InstancedArrays.dyn_o ) [519 of 617] Compiling Graphics.GL.ARB.IndirectParameters ( src/Graphics/GL/ARB/IndirectParameters.hs, dist/build/Graphics/GL/ARB/IndirectParameters.o, dist/build/Graphics/GL/ARB/IndirectParameters.dyn_o ) [520 of 617] Compiling Graphics.GL.ARB.ImagingCore ( src/Graphics/GL/ARB/ImagingCore.hs, dist/build/Graphics/GL/ARB/ImagingCore.o, dist/build/Graphics/GL/ARB/ImagingCore.dyn_o ) [521 of 617] Compiling Graphics.GL.ARB.ImagingCompatibility ( src/Graphics/GL/ARB/ImagingCompatibility.hs, dist/build/Graphics/GL/ARB/ImagingCompatibility.o, dist/build/Graphics/GL/ARB/ImagingCompatibility.dyn_o ) [522 of 617] Compiling Graphics.GL.ARB.GlSpirv ( src/Graphics/GL/ARB/GlSpirv.hs, dist/build/Graphics/GL/ARB/GlSpirv.o, dist/build/Graphics/GL/ARB/GlSpirv.dyn_o ) [523 of 617] Compiling Graphics.GL.ARB.GetTextureSubImage ( src/Graphics/GL/ARB/GetTextureSubImage.hs, dist/build/Graphics/GL/ARB/GetTextureSubImage.o, dist/build/Graphics/GL/ARB/GetTextureSubImage.dyn_o ) [524 of 617] Compiling Graphics.GL.ARB.GetProgramBinary ( src/Graphics/GL/ARB/GetProgramBinary.hs, dist/build/Graphics/GL/ARB/GetProgramBinary.o, dist/build/Graphics/GL/ARB/GetProgramBinary.dyn_o ) [525 of 617] Compiling Graphics.GL.ARB.GeometryShader4 ( src/Graphics/GL/ARB/GeometryShader4.hs, dist/build/Graphics/GL/ARB/GeometryShader4.o, dist/build/Graphics/GL/ARB/GeometryShader4.dyn_o ) [526 of 617] Compiling Graphics.GL.ARB.GPUShaderInt64 ( src/Graphics/GL/ARB/GPUShaderInt64.hs, dist/build/Graphics/GL/ARB/GPUShaderInt64.o, dist/build/Graphics/GL/ARB/GPUShaderInt64.dyn_o ) [527 of 617] Compiling Graphics.GL.ARB.GPUShaderFP64 ( src/Graphics/GL/ARB/GPUShaderFP64.hs, dist/build/Graphics/GL/ARB/GPUShaderFP64.o, dist/build/Graphics/GL/ARB/GPUShaderFP64.dyn_o ) [528 of 617] Compiling Graphics.GL.ARB.FramebufferObjectCore ( src/Graphics/GL/ARB/FramebufferObjectCore.hs, dist/build/Graphics/GL/ARB/FramebufferObjectCore.o, dist/build/Graphics/GL/ARB/FramebufferObjectCore.dyn_o ) [529 of 617] Compiling Graphics.GL.ARB.FramebufferObjectCompatibility ( src/Graphics/GL/ARB/FramebufferObjectCompatibility.hs, dist/build/Graphics/GL/ARB/FramebufferObjectCompatibility.o, dist/build/Graphics/GL/ARB/FramebufferObjectCompatibility.dyn_o ) [530 of 617] Compiling Graphics.GL.ARB.FramebufferNoAttachments ( src/Graphics/GL/ARB/FramebufferNoAttachments.hs, dist/build/Graphics/GL/ARB/FramebufferNoAttachments.o, dist/build/Graphics/GL/ARB/FramebufferNoAttachments.dyn_o ) [531 of 617] Compiling Graphics.GL.ARB.FragmentProgram ( src/Graphics/GL/ARB/FragmentProgram.hs, dist/build/Graphics/GL/ARB/FragmentProgram.o, dist/build/Graphics/GL/ARB/FragmentProgram.dyn_o ) [532 of 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src/Graphics/GL/ARB/ClipControl.hs, dist/build/Graphics/GL/ARB/ClipControl.o, dist/build/Graphics/GL/ARB/ClipControl.dyn_o ) [548 of 617] Compiling Graphics.GL.ARB.ClearTexture ( src/Graphics/GL/ARB/ClearTexture.hs, dist/build/Graphics/GL/ARB/ClearTexture.o, dist/build/Graphics/GL/ARB/ClearTexture.dyn_o ) [549 of 617] Compiling Graphics.GL.ARB.ClearBufferObject ( src/Graphics/GL/ARB/ClearBufferObject.hs, dist/build/Graphics/GL/ARB/ClearBufferObject.o, dist/build/Graphics/GL/ARB/ClearBufferObject.dyn_o ) [550 of 617] Compiling Graphics.GL.ARB.CLEvent ( src/Graphics/GL/ARB/CLEvent.hs, dist/build/Graphics/GL/ARB/CLEvent.o, dist/build/Graphics/GL/ARB/CLEvent.dyn_o ) [551 of 617] Compiling Graphics.GL.ARB.BufferStorage ( src/Graphics/GL/ARB/BufferStorage.hs, dist/build/Graphics/GL/ARB/BufferStorage.o, dist/build/Graphics/GL/ARB/BufferStorage.dyn_o ) [552 of 617] Compiling Graphics.GL.ARB.BlendFuncExtended ( src/Graphics/GL/ARB/BlendFuncExtended.hs, dist/build/Graphics/GL/ARB/BlendFuncExtended.o, dist/build/Graphics/GL/ARB/BlendFuncExtended.dyn_o ) [553 of 617] Compiling Graphics.GL.ARB.BindlessTexture ( src/Graphics/GL/ARB/BindlessTexture.hs, dist/build/Graphics/GL/ARB/BindlessTexture.o, dist/build/Graphics/GL/ARB/BindlessTexture.dyn_o ) [554 of 617] Compiling Graphics.GL.ARB.BaseInstance ( src/Graphics/GL/ARB/BaseInstance.hs, dist/build/Graphics/GL/ARB/BaseInstance.o, dist/build/Graphics/GL/ARB/BaseInstance.dyn_o ) [555 of 617] Compiling Graphics.GL.APPLE.VertexProgramEvaluators ( src/Graphics/GL/APPLE/VertexProgramEvaluators.hs, dist/build/Graphics/GL/APPLE/VertexProgramEvaluators.o, dist/build/Graphics/GL/APPLE/VertexProgramEvaluators.dyn_o ) [556 of 617] Compiling Graphics.GL.APPLE.VertexArrayRange ( src/Graphics/GL/APPLE/VertexArrayRange.hs, dist/build/Graphics/GL/APPLE/VertexArrayRange.o, dist/build/Graphics/GL/APPLE/VertexArrayRange.dyn_o ) [557 of 617] Compiling Graphics.GL.APPLE.VertexArrayObject ( src/Graphics/GL/APPLE/VertexArrayObject.hs, dist/build/Graphics/GL/APPLE/VertexArrayObject.o, dist/build/Graphics/GL/APPLE/VertexArrayObject.dyn_o ) [558 of 617] Compiling Graphics.GL.APPLE.TextureRange ( src/Graphics/GL/APPLE/TextureRange.hs, dist/build/Graphics/GL/APPLE/TextureRange.o, dist/build/Graphics/GL/APPLE/TextureRange.dyn_o ) [559 of 617] Compiling Graphics.GL.APPLE.ObjectPurgeable ( src/Graphics/GL/APPLE/ObjectPurgeable.hs, dist/build/Graphics/GL/APPLE/ObjectPurgeable.o, dist/build/Graphics/GL/APPLE/ObjectPurgeable.dyn_o ) [560 of 617] Compiling Graphics.GL.APPLE.FlushBufferRange ( src/Graphics/GL/APPLE/FlushBufferRange.hs, dist/build/Graphics/GL/APPLE/FlushBufferRange.o, dist/build/Graphics/GL/APPLE/FlushBufferRange.dyn_o ) [561 of 617] Compiling Graphics.GL.APPLE.Fence ( src/Graphics/GL/APPLE/Fence.hs, dist/build/Graphics/GL/APPLE/Fence.o, dist/build/Graphics/GL/APPLE/Fence.dyn_o ) [562 of 617] Compiling Graphics.GL.APPLE.ElementArray ( src/Graphics/GL/APPLE/ElementArray.hs, dist/build/Graphics/GL/APPLE/ElementArray.o, dist/build/Graphics/GL/APPLE/ElementArray.dyn_o ) [563 of 617] Compiling Graphics.GL.APPLE ( src/Graphics/GL/APPLE.hs, dist/build/Graphics/GL/APPLE.o, dist/build/Graphics/GL/APPLE.dyn_o ) [564 of 617] Compiling Graphics.GL.AMD.VertexShaderTessellator ( src/Graphics/GL/AMD/VertexShaderTessellator.hs, dist/build/Graphics/GL/AMD/VertexShaderTessellator.o, dist/build/Graphics/GL/AMD/VertexShaderTessellator.dyn_o ) [565 of 617] Compiling Graphics.GL.AMD.StencilOperationExtended ( src/Graphics/GL/AMD/StencilOperationExtended.hs, dist/build/Graphics/GL/AMD/StencilOperationExtended.o, dist/build/Graphics/GL/AMD/StencilOperationExtended.dyn_o ) [566 of 617] Compiling Graphics.GL.AMD.SparseTexture ( src/Graphics/GL/AMD/SparseTexture.hs, dist/build/Graphics/GL/AMD/SparseTexture.o, dist/build/Graphics/GL/AMD/SparseTexture.dyn_o ) [567 of 617] Compiling Graphics.GL.AMD.SamplePositions ( src/Graphics/GL/AMD/SamplePositions.hs, dist/build/Graphics/GL/AMD/SamplePositions.o, dist/build/Graphics/GL/AMD/SamplePositions.dyn_o ) [568 of 617] Compiling Graphics.GL.AMD.PerformanceMonitor ( src/Graphics/GL/AMD/PerformanceMonitor.hs, dist/build/Graphics/GL/AMD/PerformanceMonitor.o, dist/build/Graphics/GL/AMD/PerformanceMonitor.dyn_o ) [569 of 617] Compiling Graphics.GL.AMD.OcclusionQueryEvent ( src/Graphics/GL/AMD/OcclusionQueryEvent.hs, dist/build/Graphics/GL/AMD/OcclusionQueryEvent.o, dist/build/Graphics/GL/AMD/OcclusionQueryEvent.dyn_o ) [570 of 617] Compiling Graphics.GL.AMD.NameGenDelete ( src/Graphics/GL/AMD/NameGenDelete.hs, dist/build/Graphics/GL/AMD/NameGenDelete.o, dist/build/Graphics/GL/AMD/NameGenDelete.dyn_o ) [571 of 617] Compiling Graphics.GL.AMD.MultiDrawIndirect ( src/Graphics/GL/AMD/MultiDrawIndirect.hs, dist/build/Graphics/GL/AMD/MultiDrawIndirect.o, dist/build/Graphics/GL/AMD/MultiDrawIndirect.dyn_o ) [572 of 617] Compiling Graphics.GL.AMD.InterleavedElements ( src/Graphics/GL/AMD/InterleavedElements.hs, dist/build/Graphics/GL/AMD/InterleavedElements.o, dist/build/Graphics/GL/AMD/InterleavedElements.dyn_o ) [573 of 617] Compiling Graphics.GL.AMD.GPUShaderInt64 ( src/Graphics/GL/AMD/GPUShaderInt64.hs, dist/build/Graphics/GL/AMD/GPUShaderInt64.o, dist/build/Graphics/GL/AMD/GPUShaderInt64.dyn_o ) [574 of 617] Compiling Graphics.GL.AMD.FramebufferSamplePositions ( src/Graphics/GL/AMD/FramebufferSamplePositions.hs, dist/build/Graphics/GL/AMD/FramebufferSamplePositions.o, dist/build/Graphics/GL/AMD/FramebufferSamplePositions.dyn_o ) [575 of 617] Compiling Graphics.GL.AMD.FramebufferMultisampleAdvanced ( src/Graphics/GL/AMD/FramebufferMultisampleAdvanced.hs, dist/build/Graphics/GL/AMD/FramebufferMultisampleAdvanced.o, dist/build/Graphics/GL/AMD/FramebufferMultisampleAdvanced.dyn_o ) [576 of 617] Compiling Graphics.GL.AMD.DrawBuffersBlend ( src/Graphics/GL/AMD/DrawBuffersBlend.hs, dist/build/Graphics/GL/AMD/DrawBuffersBlend.o, 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Running Haddock on library for OpenGLRaw-3.3.4.1.. Warning: --source-* options are ignored when --hyperlinked-source is enabled. 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Compiling Graphics.GL.WIN ( src/Graphics/GL/WIN.hs, nothing ) [617 of 617] Compiling Graphics.GL ( src/Graphics/GL.hs, nothing ) Haddock coverage: 100% ( 2 / 2) in 'Graphics.GL.Groups' Warning: 'makekGLDEBUGPROCARB' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 56% ( 33 / 58) in 'Graphics.GL.Types' Missing documentation for: GLcharARB (src/Graphics/GL/Types.hs:171) GLint64EXT (src/Graphics/GL/Types.hs:173) GLuint64EXT (src/Graphics/GL/Types.hs:175) GLintptrARB (src/Graphics/GL/Types.hs:177) GLsizeiptrARB (src/Graphics/GL/Types.hs:179) GLhalfARB (src/Graphics/GL/Types.hs:181) GLhalfNV (src/Graphics/GL/Types.hs:183) GLDEBUGPROCAMD (src/Graphics/GL/Types.hs:185) GLDEBUGPROCARB (src/Graphics/GL/Types.hs:202) GLDEBUGPROCARBFunc (src/Graphics/GL/Types.hs:204) makeGLDEBUGPROCARB (src/Graphics/GL/Types.hs:207) GLDEBUGPROCKHR (src/Graphics/GL/Types.hs:209) GLDEBUGPROCKHRFunc (src/Graphics/GL/Types.hs:211) makeGLDEBUGPROCKHR (src/Graphics/GL/Types.hs:214) GLclampx (src/Graphics/GL/Types.hs:216) GLhandleARB (src/Graphics/GL/Types.hs:221) GLvdpauSurfaceNV (src/Graphics/GL/Types.hs:224) GLeglImageOES (src/Graphics/GL/Types.hs:226) GLeglClientBufferEXT (src/Graphics/GL/Types.hs:228) GLVULKANPROCNVFunc (src/Graphics/GL/Types.hs:232) GLVULKANPROCNV (src/Graphics/GL/Types.hs:230) mkGLDEBUGPROC (src/Graphics/GL/Types.hs:236) mkGLDEBUGPROCAMD (src/Graphics/GL/Types.hs:240) mkGLDEBUGPROCARB (src/Graphics/GL/Types.hs:244) mkGLDEBUGPROCKHR (src/Graphics/GL/Types.hs:248) 0% ( 1 /5906) in 'Graphics.GL.Tokens' Missing documentation for: GL_1PASS_EXT (src/Graphics/GL/Tokens.hs:24) GL_1PASS_SGIS (src/Graphics/GL/Tokens.hs:26) GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2PASS_0_EXT (src/Graphics/GL/Tokens.hs:30) GL_2PASS_0_SGIS (src/Graphics/GL/Tokens.hs:32) GL_2PASS_1_EXT (src/Graphics/GL/Tokens.hs:34) GL_2PASS_1_SGIS (src/Graphics/GL/Tokens.hs:36) GL_2X_BIT_ATI (src/Graphics/GL/Tokens.hs:38) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_2_BYTES_NV (src/Graphics/GL/Tokens.hs:42) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3DC_XY_AMD (src/Graphics/GL/Tokens.hs:46) GL_3DC_X_AMD (src/Graphics/GL/Tokens.hs:48) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_3_BYTES_NV (src/Graphics/GL/Tokens.hs:56) GL_422_AVERAGE_EXT (src/Graphics/GL/Tokens.hs:58) GL_422_EXT (src/Graphics/GL/Tokens.hs:60) GL_422_REV_AVERAGE_EXT (src/Graphics/GL/Tokens.hs:62) GL_422_REV_EXT (src/Graphics/GL/Tokens.hs:64) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4PASS_0_EXT (src/Graphics/GL/Tokens.hs:68) GL_4PASS_0_SGIS (src/Graphics/GL/Tokens.hs:70) GL_4PASS_1_EXT (src/Graphics/GL/Tokens.hs:72) GL_4PASS_1_SGIS (src/Graphics/GL/Tokens.hs:74) GL_4PASS_2_EXT (src/Graphics/GL/Tokens.hs:76) GL_4PASS_2_SGIS (src/Graphics/GL/Tokens.hs:78) GL_4PASS_3_EXT (src/Graphics/GL/Tokens.hs:80) GL_4PASS_3_SGIS (src/Graphics/GL/Tokens.hs:82) GL_4X_BIT_ATI (src/Graphics/GL/Tokens.hs:84) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_4_BYTES_NV (src/Graphics/GL/Tokens.hs:88) GL_8X_BIT_ATI (src/Graphics/GL/Tokens.hs:90) GL_ABGR_EXT (src/Graphics/GL/Tokens.hs:92) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ADJACENT_PAIRS_NV (src/Graphics/GL/Tokens.hs:96) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116) GL_ACTIVE_PROGRAM_EXT (src/Graphics/GL/Tokens.hs:118) GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120) GL_ACTIVE_STENCIL_FACE_EXT (src/Graphics/GL/Tokens.hs:122) GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124) GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126) GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128) GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130) GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_TEXTURE_ARB (src/Graphics/GL/Tokens.hs:136) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146) GL_ACTIVE_VARYINGS_NV (src/Graphics/GL/Tokens.hs:148) GL_ACTIVE_VARYING_MAX_LENGTH_NV (src/Graphics/GL/Tokens.hs:150) GL_ACTIVE_VERTEX_UNITS_ARB (src/Graphics/GL/Tokens.hs:152) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_ATI (src/Graphics/GL/Tokens.hs:156) GL_ADD_BLEND_IMG (src/Graphics/GL/Tokens.hs:158) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ADD_SIGNED_ARB (src/Graphics/GL/Tokens.hs:162) GL_ADD_SIGNED_EXT (src/Graphics/GL/Tokens.hs:164) GL_ADJACENT_PAIRS_NV (src/Graphics/GL/Tokens.hs:166) GL_AFFINE_2D_NV (src/Graphics/GL/Tokens.hs:168) GL_AFFINE_3D_NV (src/Graphics/GL/Tokens.hs:170) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALLOW_DRAW_FRG_HINT_PGI (src/Graphics/GL/Tokens.hs:176) GL_ALLOW_DRAW_MEM_HINT_PGI (src/Graphics/GL/Tokens.hs:178) GL_ALLOW_DRAW_OBJ_HINT_PGI (src/Graphics/GL/Tokens.hs:180) GL_ALLOW_DRAW_WIN_HINT_PGI (src/Graphics/GL/Tokens.hs:182) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186) GL_ALL_BARRIER_BITS_EXT (src/Graphics/GL/Tokens.hs:188) GL_ALL_COMPLETED_NV (src/Graphics/GL/Tokens.hs:190) GL_ALL_PIXELS_AMD (src/Graphics/GL/Tokens.hs:192) GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:194) GL_ALL_SHADER_BITS_EXT (src/Graphics/GL/Tokens.hs:196) GL_ALL_STATIC_DATA_IBM (src/Graphics/GL/Tokens.hs:198) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202) GL_ALPHA12_EXT (src/Graphics/GL/Tokens.hs:204) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206) GL_ALPHA16F_ARB (src/Graphics/GL/Tokens.hs:208) GL_ALPHA16F_EXT (src/Graphics/GL/Tokens.hs:210) GL_ALPHA16I_EXT (src/Graphics/GL/Tokens.hs:212) GL_ALPHA16UI_EXT (src/Graphics/GL/Tokens.hs:214) GL_ALPHA16_EXT (src/Graphics/GL/Tokens.hs:216) GL_ALPHA16_SNORM (src/Graphics/GL/Tokens.hs:218) GL_ALPHA32F_ARB (src/Graphics/GL/Tokens.hs:220) GL_ALPHA32F_EXT (src/Graphics/GL/Tokens.hs:222) GL_ALPHA32I_EXT (src/Graphics/GL/Tokens.hs:224) GL_ALPHA32UI_EXT (src/Graphics/GL/Tokens.hs:226) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228) GL_ALPHA4_EXT (src/Graphics/GL/Tokens.hs:230) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232) GL_ALPHA8I_EXT (src/Graphics/GL/Tokens.hs:234) GL_ALPHA8UI_EXT (src/Graphics/GL/Tokens.hs:236) GL_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:238) GL_ALPHA8_OES (src/Graphics/GL/Tokens.hs:240) GL_ALPHA8_SNORM (src/Graphics/GL/Tokens.hs:242) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:248) GL_ALPHA_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:250) GL_ALPHA_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:252) GL_ALPHA_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:254) GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:256) GL_ALPHA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:258) GL_ALPHA_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:260) GL_ALPHA_MAX_SGIX (src/Graphics/GL/Tokens.hs:262) GL_ALPHA_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:264) GL_ALPHA_MIN_SGIX (src/Graphics/GL/Tokens.hs:266) GL_ALPHA_REF_COMMAND_NV (src/Graphics/GL/Tokens.hs:268) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270) GL_ALPHA_SNORM (src/Graphics/GL/Tokens.hs:272) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_FUNC_QCOM (src/Graphics/GL/Tokens.hs:278) GL_ALPHA_TEST_QCOM (src/Graphics/GL/Tokens.hs:280) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282) GL_ALPHA_TEST_REF_QCOM (src/Graphics/GL/Tokens.hs:284) GL_ALPHA_TO_COVERAGE_DITHER_DEFAULT_NV (src/Graphics/GL/Tokens.hs:286) GL_ALPHA_TO_COVERAGE_DITHER_DISABLE_NV (src/Graphics/GL/Tokens.hs:288) GL_ALPHA_TO_COVERAGE_DITHER_ENABLE_NV (src/Graphics/GL/Tokens.hs:290) GL_ALPHA_TO_COVERAGE_DITHER_MODE_NV (src/Graphics/GL/Tokens.hs:292) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294) GL_ALREADY_SIGNALED_APPLE (src/Graphics/GL/Tokens.hs:296) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_ALWAYS_FAST_HINT_PGI (src/Graphics/GL/Tokens.hs:300) GL_ALWAYS_SOFT_HINT_PGI (src/Graphics/GL/Tokens.hs:302) GL_AMBIENT (src/Graphics/GL/Tokens.hs:304) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314) GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:316) GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT (src/Graphics/GL/Tokens.hs:318) GL_ANY_SAMPLES_PASSED_EXT (src/Graphics/GL/Tokens.hs:320) GL_ARC_TO_NV (src/Graphics/GL/Tokens.hs:322) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324) GL_ARRAY_BUFFER_ARB (src/Graphics/GL/Tokens.hs:326) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328) GL_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:330) GL_ARRAY_ELEMENT_LOCK_COUNT_EXT (src/Graphics/GL/Tokens.hs:332) GL_ARRAY_ELEMENT_LOCK_FIRST_EXT (src/Graphics/GL/Tokens.hs:334) GL_ARRAY_OBJECT_BUFFER_ATI (src/Graphics/GL/Tokens.hs:336) GL_ARRAY_OBJECT_OFFSET_ATI (src/Graphics/GL/Tokens.hs:338) GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:340) GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:342) GL_ASYNC_DRAW_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:344) GL_ASYNC_HISTOGRAM_SGIX (src/Graphics/GL/Tokens.hs:346) GL_ASYNC_MARKER_SGIX (src/Graphics/GL/Tokens.hs:348) GL_ASYNC_READ_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:350) GL_ASYNC_TEX_IMAGE_SGIX (src/Graphics/GL/Tokens.hs:352) GL_ATC_RGBA_EXPLICIT_ALPHA_AMD (src/Graphics/GL/Tokens.hs:354) GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD (src/Graphics/GL/Tokens.hs:356) GL_ATC_RGB_AMD (src/Graphics/GL/Tokens.hs:358) GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:360) GL_ATOMIC_COUNTER_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:362) GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:364) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:366) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:368) GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:370) GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:372) GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:374) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:376) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:378) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:380) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_MESH_SHADER_NV (src/Graphics/GL/Tokens.hs:382) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TASK_SHADER_NV (src/Graphics/GL/Tokens.hs:384) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:386) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:388) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:390) GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:392) GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:394) GL_ATTACHED_MEMORY_OBJECT_NV (src/Graphics/GL/Tokens.hs:396) GL_ATTACHED_MEMORY_OFFSET_NV (src/Graphics/GL/Tokens.hs:398) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400) GL_ATTENUATION_EXT (src/Graphics/GL/Tokens.hs:402) GL_ATTRIBUTE_ADDRESS_COMMAND_NV (src/Graphics/GL/Tokens.hs:404) GL_ATTRIB_ARRAY_POINTER_NV (src/Graphics/GL/Tokens.hs:406) GL_ATTRIB_ARRAY_SIZE_NV (src/Graphics/GL/Tokens.hs:408) GL_ATTRIB_ARRAY_STRIDE_NV (src/Graphics/GL/Tokens.hs:410) GL_ATTRIB_ARRAY_TYPE_NV (src/Graphics/GL/Tokens.hs:412) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414) GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:416) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418) GL_AUX0 (src/Graphics/GL/Tokens.hs:420) GL_AUX1 (src/Graphics/GL/Tokens.hs:422) GL_AUX2 (src/Graphics/GL/Tokens.hs:424) GL_AUX3 (src/Graphics/GL/Tokens.hs:426) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428) GL_AUX_DEPTH_STENCIL_APPLE (src/Graphics/GL/Tokens.hs:430) GL_AVERAGE_EXT (src/Graphics/GL/Tokens.hs:432) GL_AVERAGE_HP (src/Graphics/GL/Tokens.hs:434) GL_BACK (src/Graphics/GL/Tokens.hs:436) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438) GL_BACK_NORMALS_HINT_PGI (src/Graphics/GL/Tokens.hs:440) GL_BACK_PRIMARY_COLOR_NV (src/Graphics/GL/Tokens.hs:442) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444) GL_BACK_SECONDARY_COLOR_NV (src/Graphics/GL/Tokens.hs:446) GL_BEVEL_NV (src/Graphics/GL/Tokens.hs:448) GL_BGR (src/Graphics/GL/Tokens.hs:450) GL_BGRA (src/Graphics/GL/Tokens.hs:452) GL_BGRA8_EXT (src/Graphics/GL/Tokens.hs:454) GL_BGRA_EXT (src/Graphics/GL/Tokens.hs:456) GL_BGRA_IMG (src/Graphics/GL/Tokens.hs:458) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460) GL_BGRA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:462) GL_BGR_EXT (src/Graphics/GL/Tokens.hs:464) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466) GL_BGR_INTEGER_EXT (src/Graphics/GL/Tokens.hs:468) GL_BIAS_BIT_ATI (src/Graphics/GL/Tokens.hs:470) GL_BIAS_BY_NEGATIVE_ONE_HALF_NV (src/Graphics/GL/Tokens.hs:472) GL_BINNING_CONTROL_HINT_QCOM (src/Graphics/GL/Tokens.hs:474) GL_BINORMAL_ARRAY_EXT (src/Graphics/GL/Tokens.hs:476) GL_BINORMAL_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:478) GL_BINORMAL_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:480) GL_BINORMAL_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:482) GL_BITMAP (src/Graphics/GL/Tokens.hs:484) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486) GL_BLACKHOLE_RENDER_INTEL (src/Graphics/GL/Tokens.hs:488) GL_BLEND (src/Graphics/GL/Tokens.hs:490) GL_BLEND_ADVANCED_COHERENT_KHR (src/Graphics/GL/Tokens.hs:492) GL_BLEND_ADVANCED_COHERENT_NV (src/Graphics/GL/Tokens.hs:494) GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496) GL_BLEND_COLOR_COMMAND_NV (src/Graphics/GL/Tokens.hs:498) GL_BLEND_COLOR_EXT (src/Graphics/GL/Tokens.hs:500) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504) GL_BLEND_DST_ALPHA_EXT (src/Graphics/GL/Tokens.hs:506) GL_BLEND_DST_ALPHA_OES (src/Graphics/GL/Tokens.hs:508) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510) GL_BLEND_DST_RGB_EXT (src/Graphics/GL/Tokens.hs:512) GL_BLEND_DST_RGB_OES (src/Graphics/GL/Tokens.hs:514) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518) GL_BLEND_EQUATION_ALPHA_EXT (src/Graphics/GL/Tokens.hs:520) GL_BLEND_EQUATION_ALPHA_OES (src/Graphics/GL/Tokens.hs:522) GL_BLEND_EQUATION_EXT (src/Graphics/GL/Tokens.hs:524) GL_BLEND_EQUATION_OES (src/Graphics/GL/Tokens.hs:526) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528) GL_BLEND_EQUATION_RGB_EXT (src/Graphics/GL/Tokens.hs:530) GL_BLEND_EQUATION_RGB_OES (src/Graphics/GL/Tokens.hs:532) GL_BLEND_OVERLAP_NV (src/Graphics/GL/Tokens.hs:534) GL_BLEND_PREMULTIPLIED_SRC_NV (src/Graphics/GL/Tokens.hs:536) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540) GL_BLEND_SRC_ALPHA_EXT (src/Graphics/GL/Tokens.hs:542) GL_BLEND_SRC_ALPHA_OES (src/Graphics/GL/Tokens.hs:544) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546) GL_BLEND_SRC_RGB_EXT (src/Graphics/GL/Tokens.hs:548) GL_BLEND_SRC_RGB_OES (src/Graphics/GL/Tokens.hs:550) GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:552) GL_BLUE (src/Graphics/GL/Tokens.hs:554) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558) GL_BLUE_BIT_ATI (src/Graphics/GL/Tokens.hs:560) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562) GL_BLUE_INTEGER_EXT (src/Graphics/GL/Tokens.hs:564) GL_BLUE_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:566) GL_BLUE_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:568) GL_BLUE_NV (src/Graphics/GL/Tokens.hs:570) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572) GL_BOLD_BIT_NV (src/Graphics/GL/Tokens.hs:574) GL_BOOL (src/Graphics/GL/Tokens.hs:576) GL_BOOL_ARB (src/Graphics/GL/Tokens.hs:578) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580) GL_BOOL_VEC2_ARB (src/Graphics/GL/Tokens.hs:582) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584) GL_BOOL_VEC3_ARB (src/Graphics/GL/Tokens.hs:586) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588) GL_BOOL_VEC4_ARB (src/Graphics/GL/Tokens.hs:590) GL_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:592) GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV (src/Graphics/GL/Tokens.hs:594) GL_BROWSER_DEFAULT_WEBGL (src/Graphics/GL/Tokens.hs:596) GL_BUFFER (src/Graphics/GL/Tokens.hs:598) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600) GL_BUFFER_ACCESS_ARB (src/Graphics/GL/Tokens.hs:602) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604) GL_BUFFER_ACCESS_OES (src/Graphics/GL/Tokens.hs:606) GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:608) GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:610) GL_BUFFER_FLUSHING_UNMAP_APPLE (src/Graphics/GL/Tokens.hs:612) GL_BUFFER_GPU_ADDRESS_NV (src/Graphics/GL/Tokens.hs:614) GL_BUFFER_IMMUTABLE_STORAGE (src/Graphics/GL/Tokens.hs:616) GL_BUFFER_IMMUTABLE_STORAGE_EXT (src/Graphics/GL/Tokens.hs:618) GL_BUFFER_KHR (src/Graphics/GL/Tokens.hs:620) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622) GL_BUFFER_MAPPED_ARB (src/Graphics/GL/Tokens.hs:624) GL_BUFFER_MAPPED_OES (src/Graphics/GL/Tokens.hs:626) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632) GL_BUFFER_MAP_POINTER_ARB (src/Graphics/GL/Tokens.hs:634) GL_BUFFER_MAP_POINTER_OES (src/Graphics/GL/Tokens.hs:636) GL_BUFFER_OBJECT_APPLE (src/Graphics/GL/Tokens.hs:638) GL_BUFFER_OBJECT_EXT (src/Graphics/GL/Tokens.hs:640) GL_BUFFER_SERIALIZED_MODIFY_APPLE (src/Graphics/GL/Tokens.hs:642) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644) GL_BUFFER_SIZE_ARB (src/Graphics/GL/Tokens.hs:646) GL_BUFFER_STORAGE_FLAGS (src/Graphics/GL/Tokens.hs:648) GL_BUFFER_STORAGE_FLAGS_EXT (src/Graphics/GL/Tokens.hs:650) GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:652) GL_BUFFER_UPDATE_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:654) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656) GL_BUFFER_USAGE_ARB (src/Graphics/GL/Tokens.hs:658) GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:660) GL_BUMP_ENVMAP_ATI (src/Graphics/GL/Tokens.hs:662) GL_BUMP_NUM_TEX_UNITS_ATI (src/Graphics/GL/Tokens.hs:664) GL_BUMP_ROT_MATRIX_ATI (src/Graphics/GL/Tokens.hs:666) GL_BUMP_ROT_MATRIX_SIZE_ATI (src/Graphics/GL/Tokens.hs:668) GL_BUMP_TARGET_ATI (src/Graphics/GL/Tokens.hs:670) GL_BUMP_TEX_UNITS_ATI (src/Graphics/GL/Tokens.hs:672) GL_BYTE (src/Graphics/GL/Tokens.hs:674) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682) GL_CALLIGRAPHIC_FRAGMENT_SGIX (src/Graphics/GL/Tokens.hs:684) GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:686) GL_CCW (src/Graphics/GL/Tokens.hs:688) GL_CIRCULAR_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:690) GL_CIRCULAR_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:692) GL_CIRCULAR_TANGENT_ARC_TO_NV (src/Graphics/GL/Tokens.hs:694) GL_CLAMP (src/Graphics/GL/Tokens.hs:696) GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:698) GL_CLAMP_FRAGMENT_COLOR_ARB (src/Graphics/GL/Tokens.hs:700) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702) GL_CLAMP_READ_COLOR_ARB (src/Graphics/GL/Tokens.hs:704) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706) GL_CLAMP_TO_BORDER_ARB (src/Graphics/GL/Tokens.hs:708) GL_CLAMP_TO_BORDER_EXT (src/Graphics/GL/Tokens.hs:710) GL_CLAMP_TO_BORDER_NV (src/Graphics/GL/Tokens.hs:712) GL_CLAMP_TO_BORDER_OES (src/Graphics/GL/Tokens.hs:714) GL_CLAMP_TO_BORDER_SGIS (src/Graphics/GL/Tokens.hs:716) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718) GL_CLAMP_TO_EDGE_SGIS (src/Graphics/GL/Tokens.hs:720) GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:722) GL_CLAMP_VERTEX_COLOR_ARB (src/Graphics/GL/Tokens.hs:724) GL_CLEAR (src/Graphics/GL/Tokens.hs:726) GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:728) GL_CLEAR_TEXTURE (src/Graphics/GL/Tokens.hs:730) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:732) GL_CLIENT_ACTIVE_TEXTURE_ARB (src/Graphics/GL/Tokens.hs:734) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738) GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:740) GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:742) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744) GL_CLIENT_STORAGE_BIT (src/Graphics/GL/Tokens.hs:746) GL_CLIENT_STORAGE_BIT_EXT (src/Graphics/GL/Tokens.hs:748) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750) GL_CLIPPING_INPUT_PRIMITIVES (src/Graphics/GL/Tokens.hs:752) GL_CLIPPING_INPUT_PRIMITIVES_ARB (src/Graphics/GL/Tokens.hs:754) GL_CLIPPING_OUTPUT_PRIMITIVES (src/Graphics/GL/Tokens.hs:756) GL_CLIPPING_OUTPUT_PRIMITIVES_ARB (src/Graphics/GL/Tokens.hs:758) GL_CLIP_DEPTH_MODE (src/Graphics/GL/Tokens.hs:760) GL_CLIP_DEPTH_MODE_EXT (src/Graphics/GL/Tokens.hs:762) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764) GL_CLIP_DISTANCE0_APPLE (src/Graphics/GL/Tokens.hs:766) GL_CLIP_DISTANCE0_EXT (src/Graphics/GL/Tokens.hs:768) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770) GL_CLIP_DISTANCE1_APPLE (src/Graphics/GL/Tokens.hs:772) GL_CLIP_DISTANCE1_EXT (src/Graphics/GL/Tokens.hs:774) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776) GL_CLIP_DISTANCE2_APPLE (src/Graphics/GL/Tokens.hs:778) GL_CLIP_DISTANCE2_EXT (src/Graphics/GL/Tokens.hs:780) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782) GL_CLIP_DISTANCE3_APPLE (src/Graphics/GL/Tokens.hs:784) GL_CLIP_DISTANCE3_EXT (src/Graphics/GL/Tokens.hs:786) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788) GL_CLIP_DISTANCE4_APPLE (src/Graphics/GL/Tokens.hs:790) GL_CLIP_DISTANCE4_EXT (src/Graphics/GL/Tokens.hs:792) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794) GL_CLIP_DISTANCE5_APPLE (src/Graphics/GL/Tokens.hs:796) GL_CLIP_DISTANCE5_EXT (src/Graphics/GL/Tokens.hs:798) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800) GL_CLIP_DISTANCE6_APPLE (src/Graphics/GL/Tokens.hs:802) GL_CLIP_DISTANCE6_EXT (src/Graphics/GL/Tokens.hs:804) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806) GL_CLIP_DISTANCE7_APPLE (src/Graphics/GL/Tokens.hs:808) GL_CLIP_DISTANCE7_EXT (src/Graphics/GL/Tokens.hs:810) GL_CLIP_DISTANCE_NV (src/Graphics/GL/Tokens.hs:812) GL_CLIP_FAR_HINT_PGI (src/Graphics/GL/Tokens.hs:814) GL_CLIP_NEAR_HINT_PGI (src/Graphics/GL/Tokens.hs:816) GL_CLIP_ORIGIN (src/Graphics/GL/Tokens.hs:818) GL_CLIP_ORIGIN_EXT (src/Graphics/GL/Tokens.hs:820) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822) GL_CLIP_PLANE0_IMG (src/Graphics/GL/Tokens.hs:824) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826) GL_CLIP_PLANE1_IMG (src/Graphics/GL/Tokens.hs:828) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830) GL_CLIP_PLANE2_IMG (src/Graphics/GL/Tokens.hs:832) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834) GL_CLIP_PLANE3_IMG (src/Graphics/GL/Tokens.hs:836) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838) GL_CLIP_PLANE4_IMG (src/Graphics/GL/Tokens.hs:840) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842) GL_CLIP_PLANE5_IMG (src/Graphics/GL/Tokens.hs:844) GL_CLIP_VOLUME_CLIPPING_HINT_EXT (src/Graphics/GL/Tokens.hs:846) GL_CLOSE_PATH_NV (src/Graphics/GL/Tokens.hs:848) GL_CMYKA_EXT (src/Graphics/GL/Tokens.hs:850) GL_CMYK_EXT (src/Graphics/GL/Tokens.hs:852) GL_CND0_ATI (src/Graphics/GL/Tokens.hs:854) GL_CND_ATI (src/Graphics/GL/Tokens.hs:856) GL_COEFF (src/Graphics/GL/Tokens.hs:858) GL_COLOR (src/Graphics/GL/Tokens.hs:860) GL_COLOR3_BIT_PGI (src/Graphics/GL/Tokens.hs:862) GL_COLOR4_BIT_PGI (src/Graphics/GL/Tokens.hs:864) GL_COLORBURN (src/Graphics/GL/Tokens.hs:866) GL_COLORBURN_KHR (src/Graphics/GL/Tokens.hs:868) GL_COLORBURN_NV (src/Graphics/GL/Tokens.hs:870) GL_COLORDODGE (src/Graphics/GL/Tokens.hs:872) GL_COLORDODGE_KHR (src/Graphics/GL/Tokens.hs:874) GL_COLORDODGE_NV (src/Graphics/GL/Tokens.hs:876) GL_COLOR_ALPHA_PAIRING_ATI (src/Graphics/GL/Tokens.hs:878) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880) GL_COLOR_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:882) GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:884) GL_COLOR_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:886) GL_COLOR_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:888) GL_COLOR_ARRAY_EXT (src/Graphics/GL/Tokens.hs:890) GL_COLOR_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:892) GL_COLOR_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:894) GL_COLOR_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:896) GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:898) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:902) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904) GL_COLOR_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:906) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908) GL_COLOR_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:910) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912) GL_COLOR_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:914) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT0_EXT (src/Graphics/GL/Tokens.hs:918) GL_COLOR_ATTACHMENT0_NV (src/Graphics/GL/Tokens.hs:920) GL_COLOR_ATTACHMENT0_OES (src/Graphics/GL/Tokens.hs:922) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926) GL_COLOR_ATTACHMENT10_EXT (src/Graphics/GL/Tokens.hs:928) GL_COLOR_ATTACHMENT10_NV (src/Graphics/GL/Tokens.hs:930) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932) GL_COLOR_ATTACHMENT11_EXT (src/Graphics/GL/Tokens.hs:934) GL_COLOR_ATTACHMENT11_NV (src/Graphics/GL/Tokens.hs:936) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT12_EXT (src/Graphics/GL/Tokens.hs:940) GL_COLOR_ATTACHMENT12_NV (src/Graphics/GL/Tokens.hs:942) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944) GL_COLOR_ATTACHMENT13_EXT (src/Graphics/GL/Tokens.hs:946) GL_COLOR_ATTACHMENT13_NV (src/Graphics/GL/Tokens.hs:948) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT14_EXT (src/Graphics/GL/Tokens.hs:952) GL_COLOR_ATTACHMENT14_NV (src/Graphics/GL/Tokens.hs:954) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT15_EXT (src/Graphics/GL/Tokens.hs:958) GL_COLOR_ATTACHMENT15_NV (src/Graphics/GL/Tokens.hs:960) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT1_EXT (src/Graphics/GL/Tokens.hs:970) GL_COLOR_ATTACHMENT1_NV (src/Graphics/GL/Tokens.hs:972) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT2_EXT (src/Graphics/GL/Tokens.hs:996) GL_COLOR_ATTACHMENT2_NV (src/Graphics/GL/Tokens.hs:998) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004) GL_COLOR_ATTACHMENT3_EXT (src/Graphics/GL/Tokens.hs:1006) GL_COLOR_ATTACHMENT3_NV (src/Graphics/GL/Tokens.hs:1008) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010) GL_COLOR_ATTACHMENT4_EXT (src/Graphics/GL/Tokens.hs:1012) GL_COLOR_ATTACHMENT4_NV (src/Graphics/GL/Tokens.hs:1014) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016) GL_COLOR_ATTACHMENT5_EXT (src/Graphics/GL/Tokens.hs:1018) GL_COLOR_ATTACHMENT5_NV (src/Graphics/GL/Tokens.hs:1020) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022) GL_COLOR_ATTACHMENT6_EXT (src/Graphics/GL/Tokens.hs:1024) GL_COLOR_ATTACHMENT6_NV (src/Graphics/GL/Tokens.hs:1026) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028) GL_COLOR_ATTACHMENT7_EXT (src/Graphics/GL/Tokens.hs:1030) GL_COLOR_ATTACHMENT7_NV (src/Graphics/GL/Tokens.hs:1032) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034) GL_COLOR_ATTACHMENT8_EXT (src/Graphics/GL/Tokens.hs:1036) GL_COLOR_ATTACHMENT8_NV (src/Graphics/GL/Tokens.hs:1038) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_ATTACHMENT9_EXT (src/Graphics/GL/Tokens.hs:1042) GL_COLOR_ATTACHMENT9_NV (src/Graphics/GL/Tokens.hs:1044) GL_COLOR_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:1046) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048) GL_COLOR_BUFFER_BIT0_QCOM (src/Graphics/GL/Tokens.hs:1050) GL_COLOR_BUFFER_BIT1_QCOM (src/Graphics/GL/Tokens.hs:1052) GL_COLOR_BUFFER_BIT2_QCOM (src/Graphics/GL/Tokens.hs:1054) GL_COLOR_BUFFER_BIT3_QCOM (src/Graphics/GL/Tokens.hs:1056) GL_COLOR_BUFFER_BIT4_QCOM (src/Graphics/GL/Tokens.hs:1058) GL_COLOR_BUFFER_BIT5_QCOM (src/Graphics/GL/Tokens.hs:1060) GL_COLOR_BUFFER_BIT6_QCOM (src/Graphics/GL/Tokens.hs:1062) GL_COLOR_BUFFER_BIT7_QCOM (src/Graphics/GL/Tokens.hs:1064) GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI (src/Graphics/GL/Tokens.hs:1066) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1072) GL_COLOR_EXT (src/Graphics/GL/Tokens.hs:1074) GL_COLOR_FLOAT_APPLE (src/Graphics/GL/Tokens.hs:1076) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078) GL_COLOR_INDEX12_EXT (src/Graphics/GL/Tokens.hs:1080) GL_COLOR_INDEX16_EXT (src/Graphics/GL/Tokens.hs:1082) GL_COLOR_INDEX1_EXT (src/Graphics/GL/Tokens.hs:1084) GL_COLOR_INDEX2_EXT (src/Graphics/GL/Tokens.hs:1086) GL_COLOR_INDEX4_EXT (src/Graphics/GL/Tokens.hs:1088) GL_COLOR_INDEX8_EXT (src/Graphics/GL/Tokens.hs:1090) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100) GL_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:1102) GL_COLOR_MATRIX_SGI (src/Graphics/GL/Tokens.hs:1104) GL_COLOR_MATRIX_STACK_DEPTH (src/Graphics/GL/Tokens.hs:1106) GL_COLOR_MATRIX_STACK_DEPTH_SGI (src/Graphics/GL/Tokens.hs:1108) GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1110) GL_COLOR_SAMPLES_NV (src/Graphics/GL/Tokens.hs:1112) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1114) GL_COLOR_SUM_ARB (src/Graphics/GL/Tokens.hs:1116) GL_COLOR_SUM_CLAMP_NV (src/Graphics/GL/Tokens.hs:1118) GL_COLOR_SUM_EXT (src/Graphics/GL/Tokens.hs:1120) GL_COLOR_TABLE (src/Graphics/GL/Tokens.hs:1122) GL_COLOR_TABLE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:1124) GL_COLOR_TABLE_ALPHA_SIZE_SGI (src/Graphics/GL/Tokens.hs:1126) GL_COLOR_TABLE_BIAS (src/Graphics/GL/Tokens.hs:1128) GL_COLOR_TABLE_BIAS_SGI (src/Graphics/GL/Tokens.hs:1130) GL_COLOR_TABLE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:1132) GL_COLOR_TABLE_BLUE_SIZE_SGI (src/Graphics/GL/Tokens.hs:1134) GL_COLOR_TABLE_FORMAT (src/Graphics/GL/Tokens.hs:1136) GL_COLOR_TABLE_FORMAT_SGI (src/Graphics/GL/Tokens.hs:1138) GL_COLOR_TABLE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:1140) GL_COLOR_TABLE_GREEN_SIZE_SGI (src/Graphics/GL/Tokens.hs:1142) GL_COLOR_TABLE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:1144) GL_COLOR_TABLE_INTENSITY_SIZE_SGI (src/Graphics/GL/Tokens.hs:1146) GL_COLOR_TABLE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:1148) GL_COLOR_TABLE_LUMINANCE_SIZE_SGI (src/Graphics/GL/Tokens.hs:1150) GL_COLOR_TABLE_RED_SIZE (src/Graphics/GL/Tokens.hs:1152) GL_COLOR_TABLE_RED_SIZE_SGI (src/Graphics/GL/Tokens.hs:1154) GL_COLOR_TABLE_SCALE (src/Graphics/GL/Tokens.hs:1156) GL_COLOR_TABLE_SCALE_SGI (src/Graphics/GL/Tokens.hs:1158) GL_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:1160) GL_COLOR_TABLE_WIDTH (src/Graphics/GL/Tokens.hs:1162) GL_COLOR_TABLE_WIDTH_SGI (src/Graphics/GL/Tokens.hs:1164) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166) GL_COMBINE (src/Graphics/GL/Tokens.hs:1168) GL_COMBINE4_NV (src/Graphics/GL/Tokens.hs:1170) GL_COMBINER0_NV (src/Graphics/GL/Tokens.hs:1172) GL_COMBINER1_NV (src/Graphics/GL/Tokens.hs:1174) GL_COMBINER2_NV (src/Graphics/GL/Tokens.hs:1176) GL_COMBINER3_NV (src/Graphics/GL/Tokens.hs:1178) GL_COMBINER4_NV (src/Graphics/GL/Tokens.hs:1180) GL_COMBINER5_NV (src/Graphics/GL/Tokens.hs:1182) GL_COMBINER6_NV (src/Graphics/GL/Tokens.hs:1184) GL_COMBINER7_NV (src/Graphics/GL/Tokens.hs:1186) GL_COMBINER_AB_DOT_PRODUCT_NV (src/Graphics/GL/Tokens.hs:1188) GL_COMBINER_AB_OUTPUT_NV (src/Graphics/GL/Tokens.hs:1190) GL_COMBINER_BIAS_NV (src/Graphics/GL/Tokens.hs:1192) GL_COMBINER_CD_DOT_PRODUCT_NV (src/Graphics/GL/Tokens.hs:1194) GL_COMBINER_CD_OUTPUT_NV (src/Graphics/GL/Tokens.hs:1196) GL_COMBINER_COMPONENT_USAGE_NV (src/Graphics/GL/Tokens.hs:1198) GL_COMBINER_INPUT_NV (src/Graphics/GL/Tokens.hs:1200) GL_COMBINER_MAPPING_NV (src/Graphics/GL/Tokens.hs:1202) GL_COMBINER_MUX_SUM_NV (src/Graphics/GL/Tokens.hs:1204) GL_COMBINER_SCALE_NV (src/Graphics/GL/Tokens.hs:1206) GL_COMBINER_SUM_OUTPUT_NV (src/Graphics/GL/Tokens.hs:1208) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1210) GL_COMBINE_ALPHA_ARB (src/Graphics/GL/Tokens.hs:1212) GL_COMBINE_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1214) GL_COMBINE_ARB (src/Graphics/GL/Tokens.hs:1216) GL_COMBINE_EXT (src/Graphics/GL/Tokens.hs:1218) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1220) GL_COMBINE_RGB_ARB (src/Graphics/GL/Tokens.hs:1222) GL_COMBINE_RGB_EXT (src/Graphics/GL/Tokens.hs:1224) GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1226) GL_COMMAND_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:1228) GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT (src/Graphics/GL/Tokens.hs:1230) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232) GL_COMPARE_REF_TO_TEXTURE_EXT (src/Graphics/GL/Tokens.hs:1234) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1236) GL_COMPARE_R_TO_TEXTURE_ARB (src/Graphics/GL/Tokens.hs:1238) GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1240) GL_COMPILE (src/Graphics/GL/Tokens.hs:1242) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246) GL_COMPLETION_STATUS_ARB (src/Graphics/GL/Tokens.hs:1248) GL_COMPLETION_STATUS_KHR (src/Graphics/GL/Tokens.hs:1250) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1252) GL_COMPRESSED_ALPHA_ARB (src/Graphics/GL/Tokens.hs:1254) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1256) GL_COMPRESSED_INTENSITY_ARB (src/Graphics/GL/Tokens.hs:1258) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1260) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1262) GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI (src/Graphics/GL/Tokens.hs:1264) GL_COMPRESSED_LUMINANCE_ALPHA_ARB (src/Graphics/GL/Tokens.hs:1266) GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT (src/Graphics/GL/Tokens.hs:1268) GL_COMPRESSED_LUMINANCE_ARB (src/Graphics/GL/Tokens.hs:1270) GL_COMPRESSED_LUMINANCE_LATC1_EXT (src/Graphics/GL/Tokens.hs:1272) GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1274) GL_COMPRESSED_R11_EAC_OES (src/Graphics/GL/Tokens.hs:1276) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278) GL_COMPRESSED_RED_GREEN_RGTC2_EXT (src/Graphics/GL/Tokens.hs:1280) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282) GL_COMPRESSED_RED_RGTC1_EXT (src/Graphics/GL/Tokens.hs:1284) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286) GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1288) GL_COMPRESSED_RG11_EAC_OES (src/Graphics/GL/Tokens.hs:1290) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292) GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1294) GL_COMPRESSED_RGB8_ETC2_OES (src/Graphics/GL/Tokens.hs:1296) GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1298) GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES (src/Graphics/GL/Tokens.hs:1300) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302) GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1304) GL_COMPRESSED_RGBA8_ETC2_EAC_OES (src/Graphics/GL/Tokens.hs:1306) GL_COMPRESSED_RGBA_ARB (src/Graphics/GL/Tokens.hs:1308) GL_COMPRESSED_RGBA_ASTC_10x10 (src/Graphics/GL/Tokens.hs:1310) GL_COMPRESSED_RGBA_ASTC_10x10_KHR (src/Graphics/GL/Tokens.hs:1312) GL_COMPRESSED_RGBA_ASTC_10x5 (src/Graphics/GL/Tokens.hs:1314) GL_COMPRESSED_RGBA_ASTC_10x5_KHR (src/Graphics/GL/Tokens.hs:1316) GL_COMPRESSED_RGBA_ASTC_10x6 (src/Graphics/GL/Tokens.hs:1318) GL_COMPRESSED_RGBA_ASTC_10x6_KHR (src/Graphics/GL/Tokens.hs:1320) GL_COMPRESSED_RGBA_ASTC_10x8 (src/Graphics/GL/Tokens.hs:1322) GL_COMPRESSED_RGBA_ASTC_10x8_KHR (src/Graphics/GL/Tokens.hs:1324) GL_COMPRESSED_RGBA_ASTC_12x10 (src/Graphics/GL/Tokens.hs:1326) GL_COMPRESSED_RGBA_ASTC_12x10_KHR (src/Graphics/GL/Tokens.hs:1328) GL_COMPRESSED_RGBA_ASTC_12x12 (src/Graphics/GL/Tokens.hs:1330) GL_COMPRESSED_RGBA_ASTC_12x12_KHR (src/Graphics/GL/Tokens.hs:1332) GL_COMPRESSED_RGBA_ASTC_3x3x3_OES (src/Graphics/GL/Tokens.hs:1334) GL_COMPRESSED_RGBA_ASTC_4x3x3_OES (src/Graphics/GL/Tokens.hs:1336) GL_COMPRESSED_RGBA_ASTC_4x4 (src/Graphics/GL/Tokens.hs:1338) GL_COMPRESSED_RGBA_ASTC_4x4_KHR (src/Graphics/GL/Tokens.hs:1340) GL_COMPRESSED_RGBA_ASTC_4x4x3_OES (src/Graphics/GL/Tokens.hs:1342) GL_COMPRESSED_RGBA_ASTC_4x4x4_OES (src/Graphics/GL/Tokens.hs:1344) GL_COMPRESSED_RGBA_ASTC_5x4 (src/Graphics/GL/Tokens.hs:1346) GL_COMPRESSED_RGBA_ASTC_5x4_KHR (src/Graphics/GL/Tokens.hs:1348) GL_COMPRESSED_RGBA_ASTC_5x4x4_OES (src/Graphics/GL/Tokens.hs:1350) GL_COMPRESSED_RGBA_ASTC_5x5 (src/Graphics/GL/Tokens.hs:1352) GL_COMPRESSED_RGBA_ASTC_5x5_KHR (src/Graphics/GL/Tokens.hs:1354) GL_COMPRESSED_RGBA_ASTC_5x5x4_OES (src/Graphics/GL/Tokens.hs:1356) GL_COMPRESSED_RGBA_ASTC_5x5x5_OES (src/Graphics/GL/Tokens.hs:1358) GL_COMPRESSED_RGBA_ASTC_6x5 (src/Graphics/GL/Tokens.hs:1360) GL_COMPRESSED_RGBA_ASTC_6x5_KHR (src/Graphics/GL/Tokens.hs:1362) GL_COMPRESSED_RGBA_ASTC_6x5x5_OES (src/Graphics/GL/Tokens.hs:1364) GL_COMPRESSED_RGBA_ASTC_6x6 (src/Graphics/GL/Tokens.hs:1366) GL_COMPRESSED_RGBA_ASTC_6x6_KHR (src/Graphics/GL/Tokens.hs:1368) GL_COMPRESSED_RGBA_ASTC_6x6x5_OES (src/Graphics/GL/Tokens.hs:1370) GL_COMPRESSED_RGBA_ASTC_6x6x6_OES (src/Graphics/GL/Tokens.hs:1372) GL_COMPRESSED_RGBA_ASTC_8x5 (src/Graphics/GL/Tokens.hs:1374) GL_COMPRESSED_RGBA_ASTC_8x5_KHR (src/Graphics/GL/Tokens.hs:1376) GL_COMPRESSED_RGBA_ASTC_8x6 (src/Graphics/GL/Tokens.hs:1378) GL_COMPRESSED_RGBA_ASTC_8x6_KHR (src/Graphics/GL/Tokens.hs:1380) GL_COMPRESSED_RGBA_ASTC_8x8 (src/Graphics/GL/Tokens.hs:1382) GL_COMPRESSED_RGBA_ASTC_8x8_KHR (src/Graphics/GL/Tokens.hs:1384) GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1386) GL_COMPRESSED_RGBA_BPTC_UNORM_ARB (src/Graphics/GL/Tokens.hs:1388) GL_COMPRESSED_RGBA_BPTC_UNORM_EXT (src/Graphics/GL/Tokens.hs:1390) GL_COMPRESSED_RGBA_FXT1_3DFX (src/Graphics/GL/Tokens.hs:1392) GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG (src/Graphics/GL/Tokens.hs:1394) GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG (src/Graphics/GL/Tokens.hs:1396) GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG (src/Graphics/GL/Tokens.hs:1398) GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG (src/Graphics/GL/Tokens.hs:1400) GL_COMPRESSED_RGBA_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1402) GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE (src/Graphics/GL/Tokens.hs:1404) GL_COMPRESSED_RGBA_S3TC_DXT3_EXT (src/Graphics/GL/Tokens.hs:1406) GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE (src/Graphics/GL/Tokens.hs:1408) GL_COMPRESSED_RGBA_S3TC_DXT5_EXT (src/Graphics/GL/Tokens.hs:1410) GL_COMPRESSED_RGB_ARB (src/Graphics/GL/Tokens.hs:1412) GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1414) GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB (src/Graphics/GL/Tokens.hs:1416) GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT (src/Graphics/GL/Tokens.hs:1418) GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1420) GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB (src/Graphics/GL/Tokens.hs:1422) GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT (src/Graphics/GL/Tokens.hs:1424) GL_COMPRESSED_RGB_FXT1_3DFX (src/Graphics/GL/Tokens.hs:1426) GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG (src/Graphics/GL/Tokens.hs:1428) GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG (src/Graphics/GL/Tokens.hs:1430) GL_COMPRESSED_RGB_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1432) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434) GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT (src/Graphics/GL/Tokens.hs:1436) GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT (src/Graphics/GL/Tokens.hs:1438) GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1440) GL_COMPRESSED_SIGNED_R11_EAC_OES (src/Graphics/GL/Tokens.hs:1442) GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT (src/Graphics/GL/Tokens.hs:1444) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446) GL_COMPRESSED_SIGNED_RED_RGTC1_EXT (src/Graphics/GL/Tokens.hs:1448) GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1450) GL_COMPRESSED_SIGNED_RG11_EAC_OES (src/Graphics/GL/Tokens.hs:1452) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454) GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1456) GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1458) GL_COMPRESSED_SLUMINANCE_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1460) GL_COMPRESSED_SLUMINANCE_EXT (src/Graphics/GL/Tokens.hs:1462) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10 (src/Graphics/GL/Tokens.hs:1466) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR (src/Graphics/GL/Tokens.hs:1468) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5 (src/Graphics/GL/Tokens.hs:1470) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR (src/Graphics/GL/Tokens.hs:1472) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6 (src/Graphics/GL/Tokens.hs:1474) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR (src/Graphics/GL/Tokens.hs:1476) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8 (src/Graphics/GL/Tokens.hs:1478) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR (src/Graphics/GL/Tokens.hs:1480) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10 (src/Graphics/GL/Tokens.hs:1482) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR (src/Graphics/GL/Tokens.hs:1484) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12 (src/Graphics/GL/Tokens.hs:1486) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR (src/Graphics/GL/Tokens.hs:1488) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES (src/Graphics/GL/Tokens.hs:1490) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES (src/Graphics/GL/Tokens.hs:1492) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4 (src/Graphics/GL/Tokens.hs:1494) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR (src/Graphics/GL/Tokens.hs:1496) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES (src/Graphics/GL/Tokens.hs:1498) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES (src/Graphics/GL/Tokens.hs:1500) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4 (src/Graphics/GL/Tokens.hs:1502) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR (src/Graphics/GL/Tokens.hs:1504) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES (src/Graphics/GL/Tokens.hs:1506) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5 (src/Graphics/GL/Tokens.hs:1508) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR (src/Graphics/GL/Tokens.hs:1510) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES (src/Graphics/GL/Tokens.hs:1512) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES (src/Graphics/GL/Tokens.hs:1514) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5 (src/Graphics/GL/Tokens.hs:1516) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR (src/Graphics/GL/Tokens.hs:1518) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES (src/Graphics/GL/Tokens.hs:1520) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6 (src/Graphics/GL/Tokens.hs:1522) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR (src/Graphics/GL/Tokens.hs:1524) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES (src/Graphics/GL/Tokens.hs:1526) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES (src/Graphics/GL/Tokens.hs:1528) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5 (src/Graphics/GL/Tokens.hs:1530) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR (src/Graphics/GL/Tokens.hs:1532) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6 (src/Graphics/GL/Tokens.hs:1534) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR (src/Graphics/GL/Tokens.hs:1536) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8 (src/Graphics/GL/Tokens.hs:1538) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR (src/Graphics/GL/Tokens.hs:1540) GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1542) GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC_OES (src/Graphics/GL/Tokens.hs:1544) GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1546) GL_COMPRESSED_SRGB8_ETC2_OES (src/Graphics/GL/Tokens.hs:1548) GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1550) GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES (src/Graphics/GL/Tokens.hs:1552) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554) GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1556) GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB (src/Graphics/GL/Tokens.hs:1558) GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT (src/Graphics/GL/Tokens.hs:1560) GL_COMPRESSED_SRGB_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1562) GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT (src/Graphics/GL/Tokens.hs:1564) GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG (src/Graphics/GL/Tokens.hs:1566) GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT (src/Graphics/GL/Tokens.hs:1568) GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG (src/Graphics/GL/Tokens.hs:1570) GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1572) GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV (src/Graphics/GL/Tokens.hs:1574) GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT (src/Graphics/GL/Tokens.hs:1576) GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV (src/Graphics/GL/Tokens.hs:1578) GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT (src/Graphics/GL/Tokens.hs:1580) GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV (src/Graphics/GL/Tokens.hs:1582) GL_COMPRESSED_SRGB_EXT (src/Graphics/GL/Tokens.hs:1584) GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT (src/Graphics/GL/Tokens.hs:1586) GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT (src/Graphics/GL/Tokens.hs:1588) GL_COMPRESSED_SRGB_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1590) GL_COMPRESSED_SRGB_S3TC_DXT1_NV (src/Graphics/GL/Tokens.hs:1592) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594) GL_COMPRESSED_TEXTURE_FORMATS_ARB (src/Graphics/GL/Tokens.hs:1596) GL_COMPUTE_PROGRAM_NV (src/Graphics/GL/Tokens.hs:1598) GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:1600) GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1602) GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1604) GL_COMPUTE_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:1606) GL_COMPUTE_SHADER_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:1608) GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1610) GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1612) GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1614) GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1616) GL_COMP_BIT_ATI (src/Graphics/GL/Tokens.hs:1618) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1620) GL_CONDITION_SATISFIED_APPLE (src/Graphics/GL/Tokens.hs:1622) GL_CONFORMANT_NV (src/Graphics/GL/Tokens.hs:1624) GL_CONIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:1626) GL_CONJOINT_NV (src/Graphics/GL/Tokens.hs:1628) GL_CONSERVATIVE_RASTERIZATION_INTEL (src/Graphics/GL/Tokens.hs:1630) GL_CONSERVATIVE_RASTERIZATION_NV (src/Graphics/GL/Tokens.hs:1632) GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV (src/Graphics/GL/Tokens.hs:1634) GL_CONSERVATIVE_RASTER_DILATE_NV (src/Graphics/GL/Tokens.hs:1636) GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV (src/Graphics/GL/Tokens.hs:1638) GL_CONSERVATIVE_RASTER_MODE_NV (src/Graphics/GL/Tokens.hs:1640) GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV (src/Graphics/GL/Tokens.hs:1642) GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV (src/Graphics/GL/Tokens.hs:1644) GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV (src/Graphics/GL/Tokens.hs:1646) GL_CONSERVE_MEMORY_HINT_PGI (src/Graphics/GL/Tokens.hs:1648) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1650) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652) GL_CONSTANT_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1654) GL_CONSTANT_ARB (src/Graphics/GL/Tokens.hs:1656) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658) GL_CONSTANT_BORDER (src/Graphics/GL/Tokens.hs:1660) GL_CONSTANT_BORDER_HP (src/Graphics/GL/Tokens.hs:1662) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664) GL_CONSTANT_COLOR0_NV (src/Graphics/GL/Tokens.hs:1666) GL_CONSTANT_COLOR1_NV (src/Graphics/GL/Tokens.hs:1668) GL_CONSTANT_COLOR_EXT (src/Graphics/GL/Tokens.hs:1670) GL_CONSTANT_EXT (src/Graphics/GL/Tokens.hs:1672) GL_CONSTANT_NV (src/Graphics/GL/Tokens.hs:1674) GL_CONST_EYE_NV (src/Graphics/GL/Tokens.hs:1676) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1678) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1680) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682) GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1684) GL_CONTEXT_FLAG_DEBUG_BIT_KHR (src/Graphics/GL/Tokens.hs:1686) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688) GL_CONTEXT_FLAG_NO_ERROR_BIT (src/Graphics/GL/Tokens.hs:1690) GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR (src/Graphics/GL/Tokens.hs:1692) GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT (src/Graphics/GL/Tokens.hs:1694) GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT (src/Graphics/GL/Tokens.hs:1696) GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB (src/Graphics/GL/Tokens.hs:1698) GL_CONTEXT_LOST (src/Graphics/GL/Tokens.hs:1700) GL_CONTEXT_LOST_KHR (src/Graphics/GL/Tokens.hs:1702) GL_CONTEXT_LOST_WEBGL (src/Graphics/GL/Tokens.hs:1704) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1706) GL_CONTEXT_RELEASE_BEHAVIOR (src/Graphics/GL/Tokens.hs:1708) GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH (src/Graphics/GL/Tokens.hs:1710) GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR (src/Graphics/GL/Tokens.hs:1712) GL_CONTEXT_RELEASE_BEHAVIOR_KHR (src/Graphics/GL/Tokens.hs:1714) GL_CONTEXT_ROBUST_ACCESS (src/Graphics/GL/Tokens.hs:1716) GL_CONTEXT_ROBUST_ACCESS_EXT (src/Graphics/GL/Tokens.hs:1718) GL_CONTEXT_ROBUST_ACCESS_KHR (src/Graphics/GL/Tokens.hs:1720) GL_CONTINUOUS_AMD (src/Graphics/GL/Tokens.hs:1722) GL_CONTRAST_NV (src/Graphics/GL/Tokens.hs:1724) GL_CONVEX_HULL_NV (src/Graphics/GL/Tokens.hs:1726) GL_CONVOLUTION_1D (src/Graphics/GL/Tokens.hs:1728) GL_CONVOLUTION_1D_EXT (src/Graphics/GL/Tokens.hs:1730) GL_CONVOLUTION_2D (src/Graphics/GL/Tokens.hs:1732) GL_CONVOLUTION_2D_EXT (src/Graphics/GL/Tokens.hs:1734) GL_CONVOLUTION_BORDER_COLOR (src/Graphics/GL/Tokens.hs:1736) GL_CONVOLUTION_BORDER_COLOR_HP (src/Graphics/GL/Tokens.hs:1738) GL_CONVOLUTION_BORDER_MODE (src/Graphics/GL/Tokens.hs:1740) GL_CONVOLUTION_BORDER_MODE_EXT (src/Graphics/GL/Tokens.hs:1742) GL_CONVOLUTION_FILTER_BIAS (src/Graphics/GL/Tokens.hs:1744) GL_CONVOLUTION_FILTER_BIAS_EXT (src/Graphics/GL/Tokens.hs:1746) GL_CONVOLUTION_FILTER_SCALE (src/Graphics/GL/Tokens.hs:1748) GL_CONVOLUTION_FILTER_SCALE_EXT (src/Graphics/GL/Tokens.hs:1750) GL_CONVOLUTION_FORMAT (src/Graphics/GL/Tokens.hs:1752) GL_CONVOLUTION_FORMAT_EXT (src/Graphics/GL/Tokens.hs:1754) GL_CONVOLUTION_HEIGHT (src/Graphics/GL/Tokens.hs:1756) GL_CONVOLUTION_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:1758) GL_CONVOLUTION_HINT_SGIX (src/Graphics/GL/Tokens.hs:1760) GL_CONVOLUTION_WIDTH (src/Graphics/GL/Tokens.hs:1762) GL_CONVOLUTION_WIDTH_EXT (src/Graphics/GL/Tokens.hs:1764) GL_CON_0_ATI (src/Graphics/GL/Tokens.hs:1766) GL_CON_10_ATI (src/Graphics/GL/Tokens.hs:1768) GL_CON_11_ATI (src/Graphics/GL/Tokens.hs:1770) GL_CON_12_ATI (src/Graphics/GL/Tokens.hs:1772) GL_CON_13_ATI (src/Graphics/GL/Tokens.hs:1774) GL_CON_14_ATI (src/Graphics/GL/Tokens.hs:1776) GL_CON_15_ATI (src/Graphics/GL/Tokens.hs:1778) GL_CON_16_ATI (src/Graphics/GL/Tokens.hs:1780) GL_CON_17_ATI (src/Graphics/GL/Tokens.hs:1782) GL_CON_18_ATI (src/Graphics/GL/Tokens.hs:1784) GL_CON_19_ATI (src/Graphics/GL/Tokens.hs:1786) GL_CON_1_ATI (src/Graphics/GL/Tokens.hs:1788) GL_CON_20_ATI (src/Graphics/GL/Tokens.hs:1790) GL_CON_21_ATI (src/Graphics/GL/Tokens.hs:1792) GL_CON_22_ATI (src/Graphics/GL/Tokens.hs:1794) GL_CON_23_ATI (src/Graphics/GL/Tokens.hs:1796) GL_CON_24_ATI (src/Graphics/GL/Tokens.hs:1798) GL_CON_25_ATI (src/Graphics/GL/Tokens.hs:1800) GL_CON_26_ATI (src/Graphics/GL/Tokens.hs:1802) GL_CON_27_ATI (src/Graphics/GL/Tokens.hs:1804) GL_CON_28_ATI (src/Graphics/GL/Tokens.hs:1806) GL_CON_29_ATI (src/Graphics/GL/Tokens.hs:1808) GL_CON_2_ATI (src/Graphics/GL/Tokens.hs:1810) GL_CON_30_ATI (src/Graphics/GL/Tokens.hs:1812) GL_CON_31_ATI (src/Graphics/GL/Tokens.hs:1814) GL_CON_3_ATI (src/Graphics/GL/Tokens.hs:1816) GL_CON_4_ATI (src/Graphics/GL/Tokens.hs:1818) GL_CON_5_ATI (src/Graphics/GL/Tokens.hs:1820) GL_CON_6_ATI (src/Graphics/GL/Tokens.hs:1822) GL_CON_7_ATI (src/Graphics/GL/Tokens.hs:1824) GL_CON_8_ATI (src/Graphics/GL/Tokens.hs:1826) GL_CON_9_ATI (src/Graphics/GL/Tokens.hs:1828) GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1830) GL_COORD_REPLACE_ARB (src/Graphics/GL/Tokens.hs:1832) GL_COORD_REPLACE_NV (src/Graphics/GL/Tokens.hs:1834) GL_COORD_REPLACE_OES (src/Graphics/GL/Tokens.hs:1836) GL_COPY (src/Graphics/GL/Tokens.hs:1838) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844) GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1846) GL_COPY_READ_BUFFER_NV (src/Graphics/GL/Tokens.hs:1848) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850) GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1852) GL_COPY_WRITE_BUFFER_NV (src/Graphics/GL/Tokens.hs:1854) GL_COUNTER_RANGE_AMD (src/Graphics/GL/Tokens.hs:1856) GL_COUNTER_TYPE_AMD (src/Graphics/GL/Tokens.hs:1858) GL_COUNT_DOWN_NV (src/Graphics/GL/Tokens.hs:1860) GL_COUNT_UP_NV (src/Graphics/GL/Tokens.hs:1862) GL_COVERAGE_ALL_FRAGMENTS_NV (src/Graphics/GL/Tokens.hs:1864) GL_COVERAGE_ATTACHMENT_NV (src/Graphics/GL/Tokens.hs:1866) GL_COVERAGE_AUTOMATIC_NV (src/Graphics/GL/Tokens.hs:1868) GL_COVERAGE_BUFFERS_NV (src/Graphics/GL/Tokens.hs:1870) GL_COVERAGE_BUFFER_BIT_NV (src/Graphics/GL/Tokens.hs:1872) GL_COVERAGE_COMPONENT4_NV (src/Graphics/GL/Tokens.hs:1874) GL_COVERAGE_COMPONENT_NV (src/Graphics/GL/Tokens.hs:1876) GL_COVERAGE_EDGE_FRAGMENTS_NV (src/Graphics/GL/Tokens.hs:1878) GL_COVERAGE_MODULATION_NV (src/Graphics/GL/Tokens.hs:1880) GL_COVERAGE_MODULATION_TABLE_NV (src/Graphics/GL/Tokens.hs:1882) GL_COVERAGE_MODULATION_TABLE_SIZE_NV (src/Graphics/GL/Tokens.hs:1884) GL_COVERAGE_SAMPLES_NV (src/Graphics/GL/Tokens.hs:1886) GL_CPU_OPTIMIZED_QCOM (src/Graphics/GL/Tokens.hs:1888) GL_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:1890) GL_CUBIC_EXT (src/Graphics/GL/Tokens.hs:1892) GL_CUBIC_HP (src/Graphics/GL/Tokens.hs:1894) GL_CUBIC_IMG (src/Graphics/GL/Tokens.hs:1896) GL_CUBIC_MIPMAP_LINEAR_IMG (src/Graphics/GL/Tokens.hs:1898) GL_CUBIC_MIPMAP_NEAREST_IMG (src/Graphics/GL/Tokens.hs:1900) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904) GL_CULL_FRAGMENT_NV (src/Graphics/GL/Tokens.hs:1906) GL_CULL_MODES_NV (src/Graphics/GL/Tokens.hs:1908) GL_CULL_VERTEX_EXT (src/Graphics/GL/Tokens.hs:1910) GL_CULL_VERTEX_EYE_POSITION_EXT (src/Graphics/GL/Tokens.hs:1912) GL_CULL_VERTEX_IBM (src/Graphics/GL/Tokens.hs:1914) GL_CULL_VERTEX_OBJECT_POSITION_EXT (src/Graphics/GL/Tokens.hs:1916) GL_CURRENT_ATTRIB_NV (src/Graphics/GL/Tokens.hs:1918) GL_CURRENT_BINORMAL_EXT (src/Graphics/GL/Tokens.hs:1920) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1926) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1928) GL_CURRENT_FOG_COORDINATE_EXT (src/Graphics/GL/Tokens.hs:1930) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932) GL_CURRENT_MATRIX_ARB (src/Graphics/GL/Tokens.hs:1934) GL_CURRENT_MATRIX_INDEX_ARB (src/Graphics/GL/Tokens.hs:1936) GL_CURRENT_MATRIX_NV (src/Graphics/GL/Tokens.hs:1938) GL_CURRENT_MATRIX_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:1940) GL_CURRENT_MATRIX_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:1942) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944) GL_CURRENT_OCCLUSION_QUERY_ID_NV (src/Graphics/GL/Tokens.hs:1946) GL_CURRENT_PALETTE_MATRIX_ARB (src/Graphics/GL/Tokens.hs:1948) GL_CURRENT_PALETTE_MATRIX_OES (src/Graphics/GL/Tokens.hs:1950) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954) GL_CURRENT_QUERY_ARB (src/Graphics/GL/Tokens.hs:1956) GL_CURRENT_QUERY_EXT (src/Graphics/GL/Tokens.hs:1958) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964) GL_CURRENT_RASTER_NORMAL_SGIX (src/Graphics/GL/Tokens.hs:1966) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970) GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1972) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1976) GL_CURRENT_SECONDARY_COLOR_EXT (src/Graphics/GL/Tokens.hs:1978) GL_CURRENT_TANGENT_EXT (src/Graphics/GL/Tokens.hs:1980) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982) GL_CURRENT_TIME_NV (src/Graphics/GL/Tokens.hs:1984) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986) GL_CURRENT_VERTEX_ATTRIB_ARB (src/Graphics/GL/Tokens.hs:1988) GL_CURRENT_VERTEX_EXT (src/Graphics/GL/Tokens.hs:1990) GL_CURRENT_VERTEX_WEIGHT_EXT (src/Graphics/GL/Tokens.hs:1992) GL_CURRENT_WEIGHT_ARB (src/Graphics/GL/Tokens.hs:1994) GL_CW (src/Graphics/GL/Tokens.hs:1996) GL_D3D12_FENCE_VALUE_EXT (src/Graphics/GL/Tokens.hs:1998) GL_DARKEN (src/Graphics/GL/Tokens.hs:2000) GL_DARKEN_KHR (src/Graphics/GL/Tokens.hs:2002) GL_DARKEN_NV (src/Graphics/GL/Tokens.hs:2004) GL_DATA_BUFFER_AMD (src/Graphics/GL/Tokens.hs:2006) GL_DEBUG_ASSERT_MESA (src/Graphics/GL/Tokens.hs:2008) GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:2010) GL_DEBUG_CALLBACK_FUNCTION_ARB (src/Graphics/GL/Tokens.hs:2012) GL_DEBUG_CALLBACK_FUNCTION_KHR (src/Graphics/GL/Tokens.hs:2014) GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:2016) GL_DEBUG_CALLBACK_USER_PARAM_ARB (src/Graphics/GL/Tokens.hs:2018) GL_DEBUG_CALLBACK_USER_PARAM_KHR (src/Graphics/GL/Tokens.hs:2020) GL_DEBUG_CATEGORY_API_ERROR_AMD (src/Graphics/GL/Tokens.hs:2022) GL_DEBUG_CATEGORY_APPLICATION_AMD (src/Graphics/GL/Tokens.hs:2024) GL_DEBUG_CATEGORY_DEPRECATION_AMD (src/Graphics/GL/Tokens.hs:2026) GL_DEBUG_CATEGORY_OTHER_AMD (src/Graphics/GL/Tokens.hs:2028) GL_DEBUG_CATEGORY_PERFORMANCE_AMD (src/Graphics/GL/Tokens.hs:2030) GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD (src/Graphics/GL/Tokens.hs:2032) GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD (src/Graphics/GL/Tokens.hs:2034) GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD (src/Graphics/GL/Tokens.hs:2036) GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:2038) GL_DEBUG_GROUP_STACK_DEPTH_KHR (src/Graphics/GL/Tokens.hs:2040) GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:2042) GL_DEBUG_LOGGED_MESSAGES_AMD (src/Graphics/GL/Tokens.hs:2044) GL_DEBUG_LOGGED_MESSAGES_ARB (src/Graphics/GL/Tokens.hs:2046) GL_DEBUG_LOGGED_MESSAGES_KHR (src/Graphics/GL/Tokens.hs:2048) GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2050) GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB (src/Graphics/GL/Tokens.hs:2052) GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR (src/Graphics/GL/Tokens.hs:2054) GL_DEBUG_OBJECT_MESA (src/Graphics/GL/Tokens.hs:2056) GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2058) GL_DEBUG_OUTPUT_KHR (src/Graphics/GL/Tokens.hs:2060) GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2062) GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB (src/Graphics/GL/Tokens.hs:2064) GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR (src/Graphics/GL/Tokens.hs:2066) GL_DEBUG_PRINT_MESA (src/Graphics/GL/Tokens.hs:2068) GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2070) GL_DEBUG_SEVERITY_HIGH_AMD (src/Graphics/GL/Tokens.hs:2072) GL_DEBUG_SEVERITY_HIGH_ARB (src/Graphics/GL/Tokens.hs:2074) GL_DEBUG_SEVERITY_HIGH_KHR (src/Graphics/GL/Tokens.hs:2076) GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2078) GL_DEBUG_SEVERITY_LOW_AMD (src/Graphics/GL/Tokens.hs:2080) GL_DEBUG_SEVERITY_LOW_ARB (src/Graphics/GL/Tokens.hs:2082) GL_DEBUG_SEVERITY_LOW_KHR (src/Graphics/GL/Tokens.hs:2084) GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2086) GL_DEBUG_SEVERITY_MEDIUM_AMD (src/Graphics/GL/Tokens.hs:2088) GL_DEBUG_SEVERITY_MEDIUM_ARB (src/Graphics/GL/Tokens.hs:2090) GL_DEBUG_SEVERITY_MEDIUM_KHR (src/Graphics/GL/Tokens.hs:2092) GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2094) GL_DEBUG_SEVERITY_NOTIFICATION_KHR (src/Graphics/GL/Tokens.hs:2096) GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2098) GL_DEBUG_SOURCE_API_ARB (src/Graphics/GL/Tokens.hs:2100) GL_DEBUG_SOURCE_API_KHR (src/Graphics/GL/Tokens.hs:2102) GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2104) GL_DEBUG_SOURCE_APPLICATION_ARB (src/Graphics/GL/Tokens.hs:2106) GL_DEBUG_SOURCE_APPLICATION_KHR (src/Graphics/GL/Tokens.hs:2108) GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2110) GL_DEBUG_SOURCE_OTHER_ARB (src/Graphics/GL/Tokens.hs:2112) GL_DEBUG_SOURCE_OTHER_KHR (src/Graphics/GL/Tokens.hs:2114) GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2116) GL_DEBUG_SOURCE_SHADER_COMPILER_ARB (src/Graphics/GL/Tokens.hs:2118) GL_DEBUG_SOURCE_SHADER_COMPILER_KHR (src/Graphics/GL/Tokens.hs:2120) GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2122) GL_DEBUG_SOURCE_THIRD_PARTY_ARB (src/Graphics/GL/Tokens.hs:2124) GL_DEBUG_SOURCE_THIRD_PARTY_KHR (src/Graphics/GL/Tokens.hs:2126) GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2128) GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB (src/Graphics/GL/Tokens.hs:2130) GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR (src/Graphics/GL/Tokens.hs:2132) GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2134) GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB (src/Graphics/GL/Tokens.hs:2136) GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR (src/Graphics/GL/Tokens.hs:2138) GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2140) GL_DEBUG_TYPE_ERROR_ARB (src/Graphics/GL/Tokens.hs:2142) GL_DEBUG_TYPE_ERROR_KHR (src/Graphics/GL/Tokens.hs:2144) GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2146) GL_DEBUG_TYPE_MARKER_KHR (src/Graphics/GL/Tokens.hs:2148) GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2150) GL_DEBUG_TYPE_OTHER_ARB (src/Graphics/GL/Tokens.hs:2152) GL_DEBUG_TYPE_OTHER_KHR (src/Graphics/GL/Tokens.hs:2154) GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2156) GL_DEBUG_TYPE_PERFORMANCE_ARB (src/Graphics/GL/Tokens.hs:2158) GL_DEBUG_TYPE_PERFORMANCE_KHR (src/Graphics/GL/Tokens.hs:2160) GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2162) GL_DEBUG_TYPE_POP_GROUP_KHR (src/Graphics/GL/Tokens.hs:2164) GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2166) GL_DEBUG_TYPE_PORTABILITY_ARB (src/Graphics/GL/Tokens.hs:2168) GL_DEBUG_TYPE_PORTABILITY_KHR (src/Graphics/GL/Tokens.hs:2170) GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2172) GL_DEBUG_TYPE_PUSH_GROUP_KHR (src/Graphics/GL/Tokens.hs:2174) GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2176) GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB (src/Graphics/GL/Tokens.hs:2178) GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR (src/Graphics/GL/Tokens.hs:2180) GL_DECAL (src/Graphics/GL/Tokens.hs:2182) GL_DECODE_EXT (src/Graphics/GL/Tokens.hs:2184) GL_DECR (src/Graphics/GL/Tokens.hs:2186) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188) GL_DECR_WRAP_EXT (src/Graphics/GL/Tokens.hs:2190) GL_DECR_WRAP_OES (src/Graphics/GL/Tokens.hs:2192) GL_DEDICATED_MEMORY_OBJECT_EXT (src/Graphics/GL/Tokens.hs:2194) GL_DEFORMATIONS_MASK_SGIX (src/Graphics/GL/Tokens.hs:2196) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198) GL_DEPENDENT_AR_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2200) GL_DEPENDENT_GB_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2202) GL_DEPENDENT_HILO_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2204) GL_DEPENDENT_RGB_TEXTURE_3D_NV (src/Graphics/GL/Tokens.hs:2206) GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2208) GL_DEPTH (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212) GL_DEPTH24_STENCIL8_EXT (src/Graphics/GL/Tokens.hs:2214) GL_DEPTH24_STENCIL8_OES (src/Graphics/GL/Tokens.hs:2216) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH32F_STENCIL8_NV (src/Graphics/GL/Tokens.hs:2220) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:2224) GL_DEPTH_ATTACHMENT_OES (src/Graphics/GL/Tokens.hs:2226) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230) GL_DEPTH_BOUNDS_EXT (src/Graphics/GL/Tokens.hs:2232) GL_DEPTH_BOUNDS_TEST_EXT (src/Graphics/GL/Tokens.hs:2234) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236) GL_DEPTH_BUFFER_BIT0_QCOM (src/Graphics/GL/Tokens.hs:2238) GL_DEPTH_BUFFER_BIT1_QCOM (src/Graphics/GL/Tokens.hs:2240) GL_DEPTH_BUFFER_BIT2_QCOM (src/Graphics/GL/Tokens.hs:2242) GL_DEPTH_BUFFER_BIT3_QCOM (src/Graphics/GL/Tokens.hs:2244) GL_DEPTH_BUFFER_BIT4_QCOM (src/Graphics/GL/Tokens.hs:2246) GL_DEPTH_BUFFER_BIT5_QCOM (src/Graphics/GL/Tokens.hs:2248) GL_DEPTH_BUFFER_BIT6_QCOM (src/Graphics/GL/Tokens.hs:2250) GL_DEPTH_BUFFER_BIT7_QCOM (src/Graphics/GL/Tokens.hs:2252) GL_DEPTH_BUFFER_FLOAT_MODE_NV (src/Graphics/GL/Tokens.hs:2254) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_CLAMP_EXT (src/Graphics/GL/Tokens.hs:2258) GL_DEPTH_CLAMP_FAR_AMD (src/Graphics/GL/Tokens.hs:2260) GL_DEPTH_CLAMP_NEAR_AMD (src/Graphics/GL/Tokens.hs:2262) GL_DEPTH_CLAMP_NV (src/Graphics/GL/Tokens.hs:2264) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT16_ARB (src/Graphics/GL/Tokens.hs:2272) GL_DEPTH_COMPONENT16_NONLINEAR_NV (src/Graphics/GL/Tokens.hs:2274) GL_DEPTH_COMPONENT16_OES (src/Graphics/GL/Tokens.hs:2276) GL_DEPTH_COMPONENT16_SGIX (src/Graphics/GL/Tokens.hs:2278) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280) GL_DEPTH_COMPONENT24_ARB (src/Graphics/GL/Tokens.hs:2282) GL_DEPTH_COMPONENT24_OES (src/Graphics/GL/Tokens.hs:2284) GL_DEPTH_COMPONENT24_SGIX (src/Graphics/GL/Tokens.hs:2286) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_COMPONENT32F_NV (src/Graphics/GL/Tokens.hs:2292) GL_DEPTH_COMPONENT32_ARB (src/Graphics/GL/Tokens.hs:2294) GL_DEPTH_COMPONENT32_OES (src/Graphics/GL/Tokens.hs:2296) GL_DEPTH_COMPONENT32_SGIX (src/Graphics/GL/Tokens.hs:2298) GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2300) GL_DEPTH_EXT (src/Graphics/GL/Tokens.hs:2302) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304) GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX (src/Graphics/GL/Tokens.hs:2306) GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX (src/Graphics/GL/Tokens.hs:2308) GL_DEPTH_PASS_INSTRUMENT_SGIX (src/Graphics/GL/Tokens.hs:2310) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2314) GL_DEPTH_SAMPLES_NV (src/Graphics/GL/Tokens.hs:2316) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322) GL_DEPTH_STENCIL_EXT (src/Graphics/GL/Tokens.hs:2324) GL_DEPTH_STENCIL_MESA (src/Graphics/GL/Tokens.hs:2326) GL_DEPTH_STENCIL_NV (src/Graphics/GL/Tokens.hs:2328) GL_DEPTH_STENCIL_OES (src/Graphics/GL/Tokens.hs:2330) GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2332) GL_DEPTH_STENCIL_TO_BGRA_NV (src/Graphics/GL/Tokens.hs:2334) GL_DEPTH_STENCIL_TO_RGBA_NV (src/Graphics/GL/Tokens.hs:2336) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2340) GL_DEPTH_TEXTURE_MODE_ARB (src/Graphics/GL/Tokens.hs:2342) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344) GL_DETACHED_BUFFERS_NV (src/Graphics/GL/Tokens.hs:2346) GL_DETACHED_MEMORY_INCARNATION_NV (src/Graphics/GL/Tokens.hs:2348) GL_DETACHED_TEXTURES_NV (src/Graphics/GL/Tokens.hs:2350) GL_DETAIL_TEXTURE_2D_BINDING_SGIS (src/Graphics/GL/Tokens.hs:2352) GL_DETAIL_TEXTURE_2D_SGIS (src/Graphics/GL/Tokens.hs:2354) GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:2356) GL_DETAIL_TEXTURE_LEVEL_SGIS (src/Graphics/GL/Tokens.hs:2358) GL_DETAIL_TEXTURE_MODE_SGIS (src/Graphics/GL/Tokens.hs:2360) GL_DEVICE_LUID_EXT (src/Graphics/GL/Tokens.hs:2362) GL_DEVICE_NODE_MASK_EXT (src/Graphics/GL/Tokens.hs:2364) GL_DEVICE_UUID_EXT (src/Graphics/GL/Tokens.hs:2366) GL_DIFFERENCE (src/Graphics/GL/Tokens.hs:2368) GL_DIFFERENCE_KHR (src/Graphics/GL/Tokens.hs:2370) GL_DIFFERENCE_NV (src/Graphics/GL/Tokens.hs:2372) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374) GL_DISCARD_ATI (src/Graphics/GL/Tokens.hs:2376) GL_DISCARD_NV (src/Graphics/GL/Tokens.hs:2378) GL_DISCRETE_AMD (src/Graphics/GL/Tokens.hs:2380) GL_DISJOINT_NV (src/Graphics/GL/Tokens.hs:2382) GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2384) GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2386) GL_DISPLAY_LIST (src/Graphics/GL/Tokens.hs:2388) GL_DISTANCE_ATTENUATION_EXT (src/Graphics/GL/Tokens.hs:2390) GL_DISTANCE_ATTENUATION_SGIS (src/Graphics/GL/Tokens.hs:2392) GL_DITHER (src/Graphics/GL/Tokens.hs:2394) GL_DMP_PROGRAM_BINARY_DMP (src/Graphics/GL/Tokens.hs:2396) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400) GL_DOT2_ADD_ATI (src/Graphics/GL/Tokens.hs:2402) GL_DOT3_ATI (src/Graphics/GL/Tokens.hs:2404) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2406) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2408) GL_DOT3_RGBA_ARB (src/Graphics/GL/Tokens.hs:2410) GL_DOT3_RGBA_EXT (src/Graphics/GL/Tokens.hs:2412) GL_DOT3_RGBA_IMG (src/Graphics/GL/Tokens.hs:2414) GL_DOT3_RGB_ARB (src/Graphics/GL/Tokens.hs:2416) GL_DOT3_RGB_EXT (src/Graphics/GL/Tokens.hs:2418) GL_DOT4_ATI (src/Graphics/GL/Tokens.hs:2420) GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV (src/Graphics/GL/Tokens.hs:2422) GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2424) GL_DOT_PRODUCT_DEPTH_REPLACE_NV (src/Graphics/GL/Tokens.hs:2426) GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2428) GL_DOT_PRODUCT_NV (src/Graphics/GL/Tokens.hs:2430) GL_DOT_PRODUCT_PASS_THROUGH_NV (src/Graphics/GL/Tokens.hs:2432) GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2434) GL_DOT_PRODUCT_TEXTURE_1D_NV (src/Graphics/GL/Tokens.hs:2436) GL_DOT_PRODUCT_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2438) GL_DOT_PRODUCT_TEXTURE_3D_NV (src/Graphics/GL/Tokens.hs:2440) GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2442) GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:2444) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DOUBLE_EXT (src/Graphics/GL/Tokens.hs:2450) GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2452) GL_DOUBLE_MAT2_EXT (src/Graphics/GL/Tokens.hs:2454) GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2456) GL_DOUBLE_MAT2x3_EXT (src/Graphics/GL/Tokens.hs:2458) GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2460) GL_DOUBLE_MAT2x4_EXT (src/Graphics/GL/Tokens.hs:2462) GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2464) GL_DOUBLE_MAT3_EXT (src/Graphics/GL/Tokens.hs:2466) GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2468) GL_DOUBLE_MAT3x2_EXT (src/Graphics/GL/Tokens.hs:2470) GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2472) GL_DOUBLE_MAT3x4_EXT (src/Graphics/GL/Tokens.hs:2474) GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2476) GL_DOUBLE_MAT4_EXT (src/Graphics/GL/Tokens.hs:2478) GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2480) GL_DOUBLE_MAT4x2_EXT (src/Graphics/GL/Tokens.hs:2482) GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2484) GL_DOUBLE_MAT4x3_EXT (src/Graphics/GL/Tokens.hs:2486) GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2488) GL_DOUBLE_VEC2_EXT (src/Graphics/GL/Tokens.hs:2490) GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2492) GL_DOUBLE_VEC3_EXT (src/Graphics/GL/Tokens.hs:2494) GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2496) GL_DOUBLE_VEC4_EXT (src/Graphics/GL/Tokens.hs:2498) GL_DOWNSAMPLE_SCALES_IMG (src/Graphics/GL/Tokens.hs:2500) GL_DRAW_ARRAYS_COMMAND_NV (src/Graphics/GL/Tokens.hs:2502) GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV (src/Graphics/GL/Tokens.hs:2504) GL_DRAW_ARRAYS_STRIP_COMMAND_NV (src/Graphics/GL/Tokens.hs:2506) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510) GL_DRAW_BUFFER0_ARB (src/Graphics/GL/Tokens.hs:2512) GL_DRAW_BUFFER0_ATI (src/Graphics/GL/Tokens.hs:2514) GL_DRAW_BUFFER0_EXT (src/Graphics/GL/Tokens.hs:2516) GL_DRAW_BUFFER0_NV (src/Graphics/GL/Tokens.hs:2518) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522) GL_DRAW_BUFFER10_ARB (src/Graphics/GL/Tokens.hs:2524) GL_DRAW_BUFFER10_ATI (src/Graphics/GL/Tokens.hs:2526) GL_DRAW_BUFFER10_EXT (src/Graphics/GL/Tokens.hs:2528) GL_DRAW_BUFFER10_NV (src/Graphics/GL/Tokens.hs:2530) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532) GL_DRAW_BUFFER11_ARB (src/Graphics/GL/Tokens.hs:2534) GL_DRAW_BUFFER11_ATI (src/Graphics/GL/Tokens.hs:2536) GL_DRAW_BUFFER11_EXT (src/Graphics/GL/Tokens.hs:2538) GL_DRAW_BUFFER11_NV (src/Graphics/GL/Tokens.hs:2540) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542) GL_DRAW_BUFFER12_ARB (src/Graphics/GL/Tokens.hs:2544) GL_DRAW_BUFFER12_ATI (src/Graphics/GL/Tokens.hs:2546) GL_DRAW_BUFFER12_EXT (src/Graphics/GL/Tokens.hs:2548) GL_DRAW_BUFFER12_NV (src/Graphics/GL/Tokens.hs:2550) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552) GL_DRAW_BUFFER13_ARB (src/Graphics/GL/Tokens.hs:2554) GL_DRAW_BUFFER13_ATI (src/Graphics/GL/Tokens.hs:2556) GL_DRAW_BUFFER13_EXT (src/Graphics/GL/Tokens.hs:2558) GL_DRAW_BUFFER13_NV (src/Graphics/GL/Tokens.hs:2560) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562) GL_DRAW_BUFFER14_ARB (src/Graphics/GL/Tokens.hs:2564) GL_DRAW_BUFFER14_ATI (src/Graphics/GL/Tokens.hs:2566) GL_DRAW_BUFFER14_EXT (src/Graphics/GL/Tokens.hs:2568) GL_DRAW_BUFFER14_NV (src/Graphics/GL/Tokens.hs:2570) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572) GL_DRAW_BUFFER15_ARB (src/Graphics/GL/Tokens.hs:2574) GL_DRAW_BUFFER15_ATI (src/Graphics/GL/Tokens.hs:2576) GL_DRAW_BUFFER15_EXT (src/Graphics/GL/Tokens.hs:2578) GL_DRAW_BUFFER15_NV (src/Graphics/GL/Tokens.hs:2580) GL_DRAW_BUFFER1_ARB (src/Graphics/GL/Tokens.hs:2582) GL_DRAW_BUFFER1_ATI (src/Graphics/GL/Tokens.hs:2584) GL_DRAW_BUFFER1_EXT (src/Graphics/GL/Tokens.hs:2586) GL_DRAW_BUFFER1_NV (src/Graphics/GL/Tokens.hs:2588) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590) GL_DRAW_BUFFER2_ARB (src/Graphics/GL/Tokens.hs:2592) GL_DRAW_BUFFER2_ATI (src/Graphics/GL/Tokens.hs:2594) GL_DRAW_BUFFER2_EXT (src/Graphics/GL/Tokens.hs:2596) GL_DRAW_BUFFER2_NV (src/Graphics/GL/Tokens.hs:2598) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600) GL_DRAW_BUFFER3_ARB (src/Graphics/GL/Tokens.hs:2602) GL_DRAW_BUFFER3_ATI (src/Graphics/GL/Tokens.hs:2604) GL_DRAW_BUFFER3_EXT (src/Graphics/GL/Tokens.hs:2606) GL_DRAW_BUFFER3_NV (src/Graphics/GL/Tokens.hs:2608) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610) GL_DRAW_BUFFER4_ARB (src/Graphics/GL/Tokens.hs:2612) GL_DRAW_BUFFER4_ATI (src/Graphics/GL/Tokens.hs:2614) GL_DRAW_BUFFER4_EXT (src/Graphics/GL/Tokens.hs:2616) GL_DRAW_BUFFER4_NV (src/Graphics/GL/Tokens.hs:2618) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620) GL_DRAW_BUFFER5_ARB (src/Graphics/GL/Tokens.hs:2622) GL_DRAW_BUFFER5_ATI (src/Graphics/GL/Tokens.hs:2624) GL_DRAW_BUFFER5_EXT (src/Graphics/GL/Tokens.hs:2626) GL_DRAW_BUFFER5_NV (src/Graphics/GL/Tokens.hs:2628) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630) GL_DRAW_BUFFER6_ARB (src/Graphics/GL/Tokens.hs:2632) GL_DRAW_BUFFER6_ATI (src/Graphics/GL/Tokens.hs:2634) GL_DRAW_BUFFER6_EXT (src/Graphics/GL/Tokens.hs:2636) GL_DRAW_BUFFER6_NV (src/Graphics/GL/Tokens.hs:2638) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640) GL_DRAW_BUFFER7_ARB (src/Graphics/GL/Tokens.hs:2642) GL_DRAW_BUFFER7_ATI (src/Graphics/GL/Tokens.hs:2644) GL_DRAW_BUFFER7_EXT (src/Graphics/GL/Tokens.hs:2646) GL_DRAW_BUFFER7_NV (src/Graphics/GL/Tokens.hs:2648) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650) GL_DRAW_BUFFER8_ARB (src/Graphics/GL/Tokens.hs:2652) GL_DRAW_BUFFER8_ATI (src/Graphics/GL/Tokens.hs:2654) GL_DRAW_BUFFER8_EXT (src/Graphics/GL/Tokens.hs:2656) GL_DRAW_BUFFER8_NV (src/Graphics/GL/Tokens.hs:2658) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660) GL_DRAW_BUFFER9_ARB (src/Graphics/GL/Tokens.hs:2662) GL_DRAW_BUFFER9_ATI (src/Graphics/GL/Tokens.hs:2664) GL_DRAW_BUFFER9_EXT (src/Graphics/GL/Tokens.hs:2666) GL_DRAW_BUFFER9_NV (src/Graphics/GL/Tokens.hs:2668) GL_DRAW_BUFFER_EXT (src/Graphics/GL/Tokens.hs:2670) GL_DRAW_ELEMENTS_COMMAND_NV (src/Graphics/GL/Tokens.hs:2672) GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV (src/Graphics/GL/Tokens.hs:2674) GL_DRAW_ELEMENTS_STRIP_COMMAND_NV (src/Graphics/GL/Tokens.hs:2676) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678) GL_DRAW_FRAMEBUFFER_ANGLE (src/Graphics/GL/Tokens.hs:2680) GL_DRAW_FRAMEBUFFER_APPLE (src/Graphics/GL/Tokens.hs:2682) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684) GL_DRAW_FRAMEBUFFER_BINDING_ANGLE (src/Graphics/GL/Tokens.hs:2686) GL_DRAW_FRAMEBUFFER_BINDING_APPLE (src/Graphics/GL/Tokens.hs:2688) GL_DRAW_FRAMEBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:2690) GL_DRAW_FRAMEBUFFER_BINDING_NV (src/Graphics/GL/Tokens.hs:2692) GL_DRAW_FRAMEBUFFER_EXT (src/Graphics/GL/Tokens.hs:2694) GL_DRAW_FRAMEBUFFER_NV (src/Graphics/GL/Tokens.hs:2696) GL_DRAW_INDIRECT_ADDRESS_NV (src/Graphics/GL/Tokens.hs:2698) GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2700) GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2702) GL_DRAW_INDIRECT_LENGTH_NV (src/Graphics/GL/Tokens.hs:2704) GL_DRAW_INDIRECT_UNIFIED_NV (src/Graphics/GL/Tokens.hs:2706) GL_DRAW_PIXELS_APPLE (src/Graphics/GL/Tokens.hs:2708) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710) GL_DRIVER_UUID_EXT (src/Graphics/GL/Tokens.hs:2712) GL_DSDT8_MAG8_INTENSITY8_NV (src/Graphics/GL/Tokens.hs:2714) GL_DSDT8_MAG8_NV (src/Graphics/GL/Tokens.hs:2716) GL_DSDT8_NV (src/Graphics/GL/Tokens.hs:2718) GL_DSDT_MAG_INTENSITY_NV (src/Graphics/GL/Tokens.hs:2720) GL_DSDT_MAG_NV (src/Graphics/GL/Tokens.hs:2722) GL_DSDT_MAG_VIB_NV (src/Graphics/GL/Tokens.hs:2724) GL_DSDT_NV (src/Graphics/GL/Tokens.hs:2726) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728) GL_DST_ATOP_NV (src/Graphics/GL/Tokens.hs:2730) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732) GL_DST_IN_NV (src/Graphics/GL/Tokens.hs:2734) GL_DST_NV (src/Graphics/GL/Tokens.hs:2736) GL_DST_OUT_NV (src/Graphics/GL/Tokens.hs:2738) GL_DST_OVER_NV (src/Graphics/GL/Tokens.hs:2740) GL_DS_BIAS_NV (src/Graphics/GL/Tokens.hs:2742) GL_DS_SCALE_NV (src/Graphics/GL/Tokens.hs:2744) GL_DT_BIAS_NV (src/Graphics/GL/Tokens.hs:2746) GL_DT_SCALE_NV (src/Graphics/GL/Tokens.hs:2748) GL_DU8DV8_ATI (src/Graphics/GL/Tokens.hs:2750) GL_DUAL_ALPHA12_SGIS (src/Graphics/GL/Tokens.hs:2752) GL_DUAL_ALPHA16_SGIS (src/Graphics/GL/Tokens.hs:2754) GL_DUAL_ALPHA4_SGIS (src/Graphics/GL/Tokens.hs:2756) GL_DUAL_ALPHA8_SGIS (src/Graphics/GL/Tokens.hs:2758) GL_DUAL_INTENSITY12_SGIS (src/Graphics/GL/Tokens.hs:2760) GL_DUAL_INTENSITY16_SGIS (src/Graphics/GL/Tokens.hs:2762) GL_DUAL_INTENSITY4_SGIS (src/Graphics/GL/Tokens.hs:2764) GL_DUAL_INTENSITY8_SGIS (src/Graphics/GL/Tokens.hs:2766) GL_DUAL_LUMINANCE12_SGIS (src/Graphics/GL/Tokens.hs:2768) GL_DUAL_LUMINANCE16_SGIS (src/Graphics/GL/Tokens.hs:2770) GL_DUAL_LUMINANCE4_SGIS (src/Graphics/GL/Tokens.hs:2772) GL_DUAL_LUMINANCE8_SGIS (src/Graphics/GL/Tokens.hs:2774) GL_DUAL_LUMINANCE_ALPHA4_SGIS (src/Graphics/GL/Tokens.hs:2776) GL_DUAL_LUMINANCE_ALPHA8_SGIS (src/Graphics/GL/Tokens.hs:2778) GL_DUAL_TEXTURE_SELECT_SGIS (src/Graphics/GL/Tokens.hs:2780) GL_DUDV_ATI (src/Graphics/GL/Tokens.hs:2782) GL_DUP_FIRST_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:2784) GL_DUP_LAST_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:2786) GL_DYNAMIC_ATI (src/Graphics/GL/Tokens.hs:2788) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790) GL_DYNAMIC_COPY_ARB (src/Graphics/GL/Tokens.hs:2792) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794) GL_DYNAMIC_DRAW_ARB (src/Graphics/GL/Tokens.hs:2796) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798) GL_DYNAMIC_READ_ARB (src/Graphics/GL/Tokens.hs:2800) GL_DYNAMIC_STORAGE_BIT (src/Graphics/GL/Tokens.hs:2802) GL_DYNAMIC_STORAGE_BIT_EXT (src/Graphics/GL/Tokens.hs:2804) GL_EDGEFLAG_BIT_PGI (src/Graphics/GL/Tokens.hs:2806) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810) GL_EDGE_FLAG_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:2812) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2814) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:2816) GL_EDGE_FLAG_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:2818) GL_EDGE_FLAG_ARRAY_EXT (src/Graphics/GL/Tokens.hs:2820) GL_EDGE_FLAG_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:2822) GL_EDGE_FLAG_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:2824) GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:2826) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828) GL_EDGE_FLAG_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:2830) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832) GL_EDGE_FLAG_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:2834) GL_EFFECTIVE_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:2836) GL_EIGHTH_BIT_ATI (src/Graphics/GL/Tokens.hs:2838) GL_ELEMENT_ADDRESS_COMMAND_NV (src/Graphics/GL/Tokens.hs:2840) GL_ELEMENT_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:2842) GL_ELEMENT_ARRAY_APPLE (src/Graphics/GL/Tokens.hs:2844) GL_ELEMENT_ARRAY_ATI (src/Graphics/GL/Tokens.hs:2846) GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2848) GL_ELEMENT_ARRAY_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:2850) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852) GL_ELEMENT_ARRAY_BUFFER_ARB (src/Graphics/GL/Tokens.hs:2854) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856) GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:2858) GL_ELEMENT_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:2860) GL_ELEMENT_ARRAY_POINTER_APPLE (src/Graphics/GL/Tokens.hs:2862) GL_ELEMENT_ARRAY_POINTER_ATI (src/Graphics/GL/Tokens.hs:2864) GL_ELEMENT_ARRAY_TYPE_APPLE (src/Graphics/GL/Tokens.hs:2866) GL_ELEMENT_ARRAY_TYPE_ATI (src/Graphics/GL/Tokens.hs:2868) GL_ELEMENT_ARRAY_UNIFIED_NV (src/Graphics/GL/Tokens.hs:2870) GL_EMBOSS_CONSTANT_NV (src/Graphics/GL/Tokens.hs:2872) GL_EMBOSS_LIGHT_NV (src/Graphics/GL/Tokens.hs:2874) GL_EMBOSS_MAP_NV (src/Graphics/GL/Tokens.hs:2876) GL_EMISSION (src/Graphics/GL/Tokens.hs:2878) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880) GL_EQUAL (src/Graphics/GL/Tokens.hs:2882) GL_EQUIV (src/Graphics/GL/Tokens.hs:2884) GL_ETC1_RGB8_OES (src/Graphics/GL/Tokens.hs:2886) GL_ETC1_SRGB8_NV (src/Graphics/GL/Tokens.hs:2888) GL_EVAL_2D_NV (src/Graphics/GL/Tokens.hs:2890) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892) GL_EVAL_FRACTIONAL_TESSELLATION_NV (src/Graphics/GL/Tokens.hs:2894) GL_EVAL_TRIANGULAR_2D_NV (src/Graphics/GL/Tokens.hs:2896) GL_EVAL_VERTEX_ATTRIB0_NV (src/Graphics/GL/Tokens.hs:2898) GL_EVAL_VERTEX_ATTRIB10_NV (src/Graphics/GL/Tokens.hs:2900) GL_EVAL_VERTEX_ATTRIB11_NV (src/Graphics/GL/Tokens.hs:2902) GL_EVAL_VERTEX_ATTRIB12_NV (src/Graphics/GL/Tokens.hs:2904) GL_EVAL_VERTEX_ATTRIB13_NV (src/Graphics/GL/Tokens.hs:2906) GL_EVAL_VERTEX_ATTRIB14_NV (src/Graphics/GL/Tokens.hs:2908) GL_EVAL_VERTEX_ATTRIB15_NV (src/Graphics/GL/Tokens.hs:2910) GL_EVAL_VERTEX_ATTRIB1_NV (src/Graphics/GL/Tokens.hs:2912) GL_EVAL_VERTEX_ATTRIB2_NV (src/Graphics/GL/Tokens.hs:2914) GL_EVAL_VERTEX_ATTRIB3_NV (src/Graphics/GL/Tokens.hs:2916) GL_EVAL_VERTEX_ATTRIB4_NV (src/Graphics/GL/Tokens.hs:2918) GL_EVAL_VERTEX_ATTRIB5_NV (src/Graphics/GL/Tokens.hs:2920) GL_EVAL_VERTEX_ATTRIB6_NV (src/Graphics/GL/Tokens.hs:2922) GL_EVAL_VERTEX_ATTRIB7_NV (src/Graphics/GL/Tokens.hs:2924) GL_EVAL_VERTEX_ATTRIB8_NV (src/Graphics/GL/Tokens.hs:2926) GL_EVAL_VERTEX_ATTRIB9_NV (src/Graphics/GL/Tokens.hs:2928) GL_EXCLUSION (src/Graphics/GL/Tokens.hs:2930) GL_EXCLUSION_KHR (src/Graphics/GL/Tokens.hs:2932) GL_EXCLUSION_NV (src/Graphics/GL/Tokens.hs:2934) GL_EXCLUSIVE_EXT (src/Graphics/GL/Tokens.hs:2936) GL_EXP (src/Graphics/GL/Tokens.hs:2938) GL_EXP2 (src/Graphics/GL/Tokens.hs:2940) GL_EXPAND_NEGATE_NV (src/Graphics/GL/Tokens.hs:2942) GL_EXPAND_NORMAL_NV (src/Graphics/GL/Tokens.hs:2944) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946) GL_EXTERNAL_STORAGE_BIT_NVX (src/Graphics/GL/Tokens.hs:2948) GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD (src/Graphics/GL/Tokens.hs:2950) GL_EYE_DISTANCE_TO_LINE_SGIS (src/Graphics/GL/Tokens.hs:2952) GL_EYE_DISTANCE_TO_POINT_SGIS (src/Graphics/GL/Tokens.hs:2954) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956) GL_EYE_LINEAR_NV (src/Graphics/GL/Tokens.hs:2958) GL_EYE_LINE_SGIS (src/Graphics/GL/Tokens.hs:2960) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962) GL_EYE_PLANE_ABSOLUTE_NV (src/Graphics/GL/Tokens.hs:2964) GL_EYE_POINT_SGIS (src/Graphics/GL/Tokens.hs:2966) GL_EYE_RADIAL_NV (src/Graphics/GL/Tokens.hs:2968) GL_E_TIMES_F_NV (src/Graphics/GL/Tokens.hs:2970) GL_FACTOR_ALPHA_MODULATE_IMG (src/Graphics/GL/Tokens.hs:2972) GL_FACTOR_MAX_AMD (src/Graphics/GL/Tokens.hs:2974) GL_FACTOR_MIN_AMD (src/Graphics/GL/Tokens.hs:2976) GL_FAILURE_NV (src/Graphics/GL/Tokens.hs:2978) GL_FALSE (src/Graphics/GL/Tokens.hs:2980) GL_FASTEST (src/Graphics/GL/Tokens.hs:2982) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990) GL_FENCE_APPLE (src/Graphics/GL/Tokens.hs:2992) GL_FENCE_CONDITION_NV (src/Graphics/GL/Tokens.hs:2994) GL_FENCE_STATUS_NV (src/Graphics/GL/Tokens.hs:2996) GL_FETCH_PER_SAMPLE_ARM (src/Graphics/GL/Tokens.hs:2998) GL_FIELDS_NV (src/Graphics/GL/Tokens.hs:3000) GL_FIELD_LOWER_NV (src/Graphics/GL/Tokens.hs:3002) GL_FIELD_UPPER_NV (src/Graphics/GL/Tokens.hs:3004) GL_FILE_NAME_NV (src/Graphics/GL/Tokens.hs:3006) GL_FILL (src/Graphics/GL/Tokens.hs:3008) GL_FILL_NV (src/Graphics/GL/Tokens.hs:3010) GL_FILL_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:3012) GL_FILTER (src/Graphics/GL/Tokens.hs:3014) GL_FILTER4_SGIS (src/Graphics/GL/Tokens.hs:3016) GL_FIRST_TO_REST_NV (src/Graphics/GL/Tokens.hs:3018) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020) GL_FIRST_VERTEX_CONVENTION_EXT (src/Graphics/GL/Tokens.hs:3022) GL_FIRST_VERTEX_CONVENTION_OES (src/Graphics/GL/Tokens.hs:3024) GL_FIXED (src/Graphics/GL/Tokens.hs:3026) GL_FIXED_OES (src/Graphics/GL/Tokens.hs:3028) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030) GL_FIXED_ONLY_ARB (src/Graphics/GL/Tokens.hs:3032) GL_FLAT (src/Graphics/GL/Tokens.hs:3034) GL_FLOAT (src/Graphics/GL/Tokens.hs:3036) GL_FLOAT16_MAT2_AMD (src/Graphics/GL/Tokens.hs:3038) GL_FLOAT16_MAT2x3_AMD (src/Graphics/GL/Tokens.hs:3040) GL_FLOAT16_MAT2x4_AMD (src/Graphics/GL/Tokens.hs:3042) GL_FLOAT16_MAT3_AMD (src/Graphics/GL/Tokens.hs:3044) GL_FLOAT16_MAT3x2_AMD (src/Graphics/GL/Tokens.hs:3046) GL_FLOAT16_MAT3x4_AMD (src/Graphics/GL/Tokens.hs:3048) GL_FLOAT16_MAT4_AMD (src/Graphics/GL/Tokens.hs:3050) GL_FLOAT16_MAT4x2_AMD (src/Graphics/GL/Tokens.hs:3052) GL_FLOAT16_MAT4x3_AMD (src/Graphics/GL/Tokens.hs:3054) GL_FLOAT16_NV (src/Graphics/GL/Tokens.hs:3056) GL_FLOAT16_VEC2_NV (src/Graphics/GL/Tokens.hs:3058) GL_FLOAT16_VEC3_NV (src/Graphics/GL/Tokens.hs:3060) GL_FLOAT16_VEC4_NV (src/Graphics/GL/Tokens.hs:3062) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064) GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV (src/Graphics/GL/Tokens.hs:3066) GL_FLOAT_CLEAR_COLOR_VALUE_NV (src/Graphics/GL/Tokens.hs:3068) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_MAT2_ARB (src/Graphics/GL/Tokens.hs:3072) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074) GL_FLOAT_MAT2x3_NV (src/Graphics/GL/Tokens.hs:3076) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078) GL_FLOAT_MAT2x4_NV (src/Graphics/GL/Tokens.hs:3080) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082) GL_FLOAT_MAT3_ARB (src/Graphics/GL/Tokens.hs:3084) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086) GL_FLOAT_MAT3x2_NV (src/Graphics/GL/Tokens.hs:3088) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090) GL_FLOAT_MAT3x4_NV (src/Graphics/GL/Tokens.hs:3092) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094) GL_FLOAT_MAT4_ARB (src/Graphics/GL/Tokens.hs:3096) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098) GL_FLOAT_MAT4x2_NV (src/Graphics/GL/Tokens.hs:3100) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102) GL_FLOAT_MAT4x3_NV (src/Graphics/GL/Tokens.hs:3104) GL_FLOAT_R16_NV (src/Graphics/GL/Tokens.hs:3106) GL_FLOAT_R32_NV (src/Graphics/GL/Tokens.hs:3108) GL_FLOAT_RG16_NV (src/Graphics/GL/Tokens.hs:3110) GL_FLOAT_RG32_NV (src/Graphics/GL/Tokens.hs:3112) GL_FLOAT_RGB16_NV (src/Graphics/GL/Tokens.hs:3114) GL_FLOAT_RGB32_NV (src/Graphics/GL/Tokens.hs:3116) GL_FLOAT_RGBA16_NV (src/Graphics/GL/Tokens.hs:3118) GL_FLOAT_RGBA32_NV (src/Graphics/GL/Tokens.hs:3120) GL_FLOAT_RGBA_MODE_NV (src/Graphics/GL/Tokens.hs:3122) GL_FLOAT_RGBA_NV (src/Graphics/GL/Tokens.hs:3124) GL_FLOAT_RGB_NV (src/Graphics/GL/Tokens.hs:3126) GL_FLOAT_RG_NV (src/Graphics/GL/Tokens.hs:3128) GL_FLOAT_R_NV (src/Graphics/GL/Tokens.hs:3130) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132) GL_FLOAT_VEC2_ARB (src/Graphics/GL/Tokens.hs:3134) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136) GL_FLOAT_VEC3_ARB (src/Graphics/GL/Tokens.hs:3138) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140) GL_FLOAT_VEC4_ARB (src/Graphics/GL/Tokens.hs:3142) GL_FOG (src/Graphics/GL/Tokens.hs:3144) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3150) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3152) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3154) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3156) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:3158) GL_FOG_COORDINATE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3160) GL_FOG_COORDINATE_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:3162) GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:3164) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3166) GL_FOG_COORDINATE_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:3168) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3170) GL_FOG_COORDINATE_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:3172) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3174) GL_FOG_COORDINATE_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:3176) GL_FOG_COORDINATE_EXT (src/Graphics/GL/Tokens.hs:3178) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3180) GL_FOG_COORDINATE_SOURCE_EXT (src/Graphics/GL/Tokens.hs:3182) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3184) GL_FOG_COORD_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:3186) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3188) GL_FOG_COORD_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:3190) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3192) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3194) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3196) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3198) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200) GL_FOG_DISTANCE_MODE_NV (src/Graphics/GL/Tokens.hs:3202) GL_FOG_END (src/Graphics/GL/Tokens.hs:3204) GL_FOG_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:3206) GL_FOG_FUNC_SGIS (src/Graphics/GL/Tokens.hs:3208) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214) GL_FOG_OFFSET_SGIX (src/Graphics/GL/Tokens.hs:3216) GL_FOG_OFFSET_VALUE_SGIX (src/Graphics/GL/Tokens.hs:3218) GL_FOG_SPECULAR_TEXTURE_WIN (src/Graphics/GL/Tokens.hs:3220) GL_FOG_START (src/Graphics/GL/Tokens.hs:3222) GL_FONT_ASCENDER_BIT_NV (src/Graphics/GL/Tokens.hs:3224) GL_FONT_DESCENDER_BIT_NV (src/Graphics/GL/Tokens.hs:3226) GL_FONT_GLYPHS_AVAILABLE_NV (src/Graphics/GL/Tokens.hs:3228) GL_FONT_HAS_KERNING_BIT_NV (src/Graphics/GL/Tokens.hs:3230) GL_FONT_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3232) GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3234) GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV (src/Graphics/GL/Tokens.hs:3236) GL_FONT_NUM_GLYPH_INDICES_BIT_NV (src/Graphics/GL/Tokens.hs:3238) GL_FONT_TARGET_UNAVAILABLE_NV (src/Graphics/GL/Tokens.hs:3240) GL_FONT_UNAVAILABLE_NV (src/Graphics/GL/Tokens.hs:3242) GL_FONT_UNDERLINE_POSITION_BIT_NV (src/Graphics/GL/Tokens.hs:3244) GL_FONT_UNDERLINE_THICKNESS_BIT_NV (src/Graphics/GL/Tokens.hs:3246) GL_FONT_UNINTELLIGIBLE_NV (src/Graphics/GL/Tokens.hs:3248) GL_FONT_UNITS_PER_EM_BIT_NV (src/Graphics/GL/Tokens.hs:3250) GL_FONT_X_MAX_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3252) GL_FONT_X_MIN_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3254) GL_FONT_Y_MAX_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3256) GL_FONT_Y_MIN_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3258) GL_FORCE_BLUE_TO_ONE_NV (src/Graphics/GL/Tokens.hs:3260) GL_FORMAT_SUBSAMPLE_244_244_OML (src/Graphics/GL/Tokens.hs:3262) GL_FORMAT_SUBSAMPLE_24_24_OML (src/Graphics/GL/Tokens.hs:3264) GL_FOVEATION_ENABLE_BIT_QCOM (src/Graphics/GL/Tokens.hs:3266) GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM (src/Graphics/GL/Tokens.hs:3268) GL_FOVEATION_SUBSAMPLED_LAYOUT_METHOD_BIT_QCOM (src/Graphics/GL/Tokens.hs:3270) GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3272) GL_FRACTIONAL_EVEN_EXT (src/Graphics/GL/Tokens.hs:3274) GL_FRACTIONAL_EVEN_OES (src/Graphics/GL/Tokens.hs:3276) GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3278) GL_FRACTIONAL_ODD_EXT (src/Graphics/GL/Tokens.hs:3280) GL_FRACTIONAL_ODD_OES (src/Graphics/GL/Tokens.hs:3282) GL_FRAGMENTS_INSTRUMENT_COUNTERS_SGIX (src/Graphics/GL/Tokens.hs:3284) GL_FRAGMENTS_INSTRUMENT_MAX_SGIX (src/Graphics/GL/Tokens.hs:3286) GL_FRAGMENTS_INSTRUMENT_SGIX (src/Graphics/GL/Tokens.hs:3288) GL_FRAGMENT_ALPHA_MODULATE_IMG (src/Graphics/GL/Tokens.hs:3290) GL_FRAGMENT_COLOR_EXT (src/Graphics/GL/Tokens.hs:3292) GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX (src/Graphics/GL/Tokens.hs:3294) GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX (src/Graphics/GL/Tokens.hs:3296) GL_FRAGMENT_COLOR_MATERIAL_SGIX (src/Graphics/GL/Tokens.hs:3298) GL_FRAGMENT_COVERAGE_COLOR_NV (src/Graphics/GL/Tokens.hs:3300) GL_FRAGMENT_COVERAGE_TO_COLOR_NV (src/Graphics/GL/Tokens.hs:3302) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3304) GL_FRAGMENT_DEPTH_EXT (src/Graphics/GL/Tokens.hs:3306) GL_FRAGMENT_INPUT_NV (src/Graphics/GL/Tokens.hs:3308) GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3310) GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES (src/Graphics/GL/Tokens.hs:3312) GL_FRAGMENT_LIGHT0_SGIX (src/Graphics/GL/Tokens.hs:3314) GL_FRAGMENT_LIGHT1_SGIX (src/Graphics/GL/Tokens.hs:3316) GL_FRAGMENT_LIGHT2_SGIX (src/Graphics/GL/Tokens.hs:3318) GL_FRAGMENT_LIGHT3_SGIX (src/Graphics/GL/Tokens.hs:3320) GL_FRAGMENT_LIGHT4_SGIX (src/Graphics/GL/Tokens.hs:3322) GL_FRAGMENT_LIGHT5_SGIX (src/Graphics/GL/Tokens.hs:3324) GL_FRAGMENT_LIGHT6_SGIX (src/Graphics/GL/Tokens.hs:3326) GL_FRAGMENT_LIGHT7_SGIX (src/Graphics/GL/Tokens.hs:3328) GL_FRAGMENT_LIGHTING_SGIX (src/Graphics/GL/Tokens.hs:3330) GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX (src/Graphics/GL/Tokens.hs:3332) GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX (src/Graphics/GL/Tokens.hs:3334) GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX (src/Graphics/GL/Tokens.hs:3336) GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX (src/Graphics/GL/Tokens.hs:3338) GL_FRAGMENT_MATERIAL_EXT (src/Graphics/GL/Tokens.hs:3340) GL_FRAGMENT_NORMAL_EXT (src/Graphics/GL/Tokens.hs:3342) GL_FRAGMENT_PROGRAM_ARB (src/Graphics/GL/Tokens.hs:3344) GL_FRAGMENT_PROGRAM_BINDING_NV (src/Graphics/GL/Tokens.hs:3346) GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA (src/Graphics/GL/Tokens.hs:3348) GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA (src/Graphics/GL/Tokens.hs:3350) GL_FRAGMENT_PROGRAM_CALLBACK_MESA (src/Graphics/GL/Tokens.hs:3352) GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV (src/Graphics/GL/Tokens.hs:3354) GL_FRAGMENT_PROGRAM_NV (src/Graphics/GL/Tokens.hs:3356) GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:3358) GL_FRAGMENT_PROGRAM_POSITION_MESA (src/Graphics/GL/Tokens.hs:3360) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362) GL_FRAGMENT_SHADER_ARB (src/Graphics/GL/Tokens.hs:3364) GL_FRAGMENT_SHADER_ATI (src/Graphics/GL/Tokens.hs:3366) GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3368) GL_FRAGMENT_SHADER_BIT_EXT (src/Graphics/GL/Tokens.hs:3370) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372) GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB (src/Graphics/GL/Tokens.hs:3374) GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES (src/Graphics/GL/Tokens.hs:3376) GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:3378) GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM (src/Graphics/GL/Tokens.hs:3380) GL_FRAGMENT_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3382) GL_FRAGMENT_SHADER_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:3384) GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3386) GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3388) GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3390) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_ATTACHMENT_ANGLE (src/Graphics/GL/Tokens.hs:3396) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT (src/Graphics/GL/Tokens.hs:3402) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3406) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3412) GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB (src/Graphics/GL/Tokens.hs:3414) GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT (src/Graphics/GL/Tokens.hs:3416) GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES (src/Graphics/GL/Tokens.hs:3418) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT (src/Graphics/GL/Tokens.hs:3422) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES (src/Graphics/GL/Tokens.hs:3424) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3428) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES (src/Graphics/GL/Tokens.hs:3430) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT (src/Graphics/GL/Tokens.hs:3436) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES (src/Graphics/GL/Tokens.hs:3438) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR (src/Graphics/GL/Tokens.hs:3440) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT (src/Graphics/GL/Tokens.hs:3444) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES (src/Graphics/GL/Tokens.hs:3446) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT (src/Graphics/GL/Tokens.hs:3450) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT (src/Graphics/GL/Tokens.hs:3454) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES (src/Graphics/GL/Tokens.hs:3456) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR (src/Graphics/GL/Tokens.hs:3458) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:3460) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SCALE_IMG (src/Graphics/GL/Tokens.hs:3462) GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3464) GL_FRAMEBUFFER_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:3466) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468) GL_FRAMEBUFFER_BINDING_ANGLE (src/Graphics/GL/Tokens.hs:3470) GL_FRAMEBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:3472) GL_FRAMEBUFFER_BINDING_OES (src/Graphics/GL/Tokens.hs:3474) GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3476) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478) GL_FRAMEBUFFER_COMPLETE_EXT (src/Graphics/GL/Tokens.hs:3480) GL_FRAMEBUFFER_COMPLETE_OES (src/Graphics/GL/Tokens.hs:3482) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484) GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3486) GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3488) GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3490) GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT (src/Graphics/GL/Tokens.hs:3492) GL_FRAMEBUFFER_DEFAULT_LAYERS_OES (src/Graphics/GL/Tokens.hs:3494) GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3496) GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3498) GL_FRAMEBUFFER_EXT (src/Graphics/GL/Tokens.hs:3500) GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM (src/Graphics/GL/Tokens.hs:3502) GL_FRAMEBUFFER_FLIP_Y_MESA (src/Graphics/GL/Tokens.hs:3504) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:3508) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES (src/Graphics/GL/Tokens.hs:3510) GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS (src/Graphics/GL/Tokens.hs:3512) GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT (src/Graphics/GL/Tokens.hs:3514) GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES (src/Graphics/GL/Tokens.hs:3516) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT (src/Graphics/GL/Tokens.hs:3520) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES (src/Graphics/GL/Tokens.hs:3522) GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT (src/Graphics/GL/Tokens.hs:3524) GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES (src/Graphics/GL/Tokens.hs:3526) GL_FRAMEBUFFER_INCOMPLETE_FOVEATION_QCOM (src/Graphics/GL/Tokens.hs:3528) GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT (src/Graphics/GL/Tokens.hs:3530) GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB (src/Graphics/GL/Tokens.hs:3532) GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT (src/Graphics/GL/Tokens.hs:3534) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3536) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB (src/Graphics/GL/Tokens.hs:3538) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT (src/Graphics/GL/Tokens.hs:3540) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES (src/Graphics/GL/Tokens.hs:3542) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:3546) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES (src/Graphics/GL/Tokens.hs:3548) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_AND_DOWNSAMPLE_IMG (src/Graphics/GL/Tokens.hs:3552) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE (src/Graphics/GL/Tokens.hs:3554) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE (src/Graphics/GL/Tokens.hs:3556) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:3558) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG (src/Graphics/GL/Tokens.hs:3560) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV (src/Graphics/GL/Tokens.hs:3562) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT (src/Graphics/GL/Tokens.hs:3566) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES (src/Graphics/GL/Tokens.hs:3568) GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR (src/Graphics/GL/Tokens.hs:3570) GL_FRAMEBUFFER_OES (src/Graphics/GL/Tokens.hs:3572) GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB (src/Graphics/GL/Tokens.hs:3574) GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV (src/Graphics/GL/Tokens.hs:3576) GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3578) GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3580) GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB (src/Graphics/GL/Tokens.hs:3582) GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV (src/Graphics/GL/Tokens.hs:3584) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586) GL_FRAMEBUFFER_SRGB_CAPABLE_EXT (src/Graphics/GL/Tokens.hs:3588) GL_FRAMEBUFFER_SRGB_EXT (src/Graphics/GL/Tokens.hs:3590) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592) GL_FRAMEBUFFER_UNDEFINED_OES (src/Graphics/GL/Tokens.hs:3594) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596) GL_FRAMEBUFFER_UNSUPPORTED_EXT (src/Graphics/GL/Tokens.hs:3598) GL_FRAMEBUFFER_UNSUPPORTED_OES (src/Graphics/GL/Tokens.hs:3600) GL_FRAMEZOOM_FACTOR_SGIX (src/Graphics/GL/Tokens.hs:3602) GL_FRAMEZOOM_SGIX (src/Graphics/GL/Tokens.hs:3604) GL_FRAME_NV (src/Graphics/GL/Tokens.hs:3606) GL_FRONT (src/Graphics/GL/Tokens.hs:3608) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612) GL_FRONT_FACE_COMMAND_NV (src/Graphics/GL/Tokens.hs:3614) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618) GL_FULL_RANGE_EXT (src/Graphics/GL/Tokens.hs:3620) GL_FULL_STIPPLE_HINT_PGI (src/Graphics/GL/Tokens.hs:3622) GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3624) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626) GL_FUNC_ADD_EXT (src/Graphics/GL/Tokens.hs:3628) GL_FUNC_ADD_OES (src/Graphics/GL/Tokens.hs:3630) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632) GL_FUNC_REVERSE_SUBTRACT_EXT (src/Graphics/GL/Tokens.hs:3634) GL_FUNC_REVERSE_SUBTRACT_OES (src/Graphics/GL/Tokens.hs:3636) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638) GL_FUNC_SUBTRACT_EXT (src/Graphics/GL/Tokens.hs:3640) GL_FUNC_SUBTRACT_OES (src/Graphics/GL/Tokens.hs:3642) GL_GCCSO_SHADER_BINARY_FJ (src/Graphics/GL/Tokens.hs:3644) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3646) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3648) GL_GENERATE_MIPMAP_HINT_SGIS (src/Graphics/GL/Tokens.hs:3650) GL_GENERATE_MIPMAP_SGIS (src/Graphics/GL/Tokens.hs:3652) GL_GENERIC_ATTRIB_NV (src/Graphics/GL/Tokens.hs:3654) GL_GEOMETRY_DEFORMATION_BIT_SGIX (src/Graphics/GL/Tokens.hs:3656) GL_GEOMETRY_DEFORMATION_SGIX (src/Graphics/GL/Tokens.hs:3658) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3660) GL_GEOMETRY_INPUT_TYPE_ARB (src/Graphics/GL/Tokens.hs:3662) GL_GEOMETRY_INPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3664) GL_GEOMETRY_LINKED_INPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3666) GL_GEOMETRY_LINKED_INPUT_TYPE_OES (src/Graphics/GL/Tokens.hs:3668) GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3670) GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES (src/Graphics/GL/Tokens.hs:3672) GL_GEOMETRY_LINKED_VERTICES_OUT_EXT (src/Graphics/GL/Tokens.hs:3674) GL_GEOMETRY_LINKED_VERTICES_OUT_OES (src/Graphics/GL/Tokens.hs:3676) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3678) GL_GEOMETRY_OUTPUT_TYPE_ARB (src/Graphics/GL/Tokens.hs:3680) GL_GEOMETRY_OUTPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3682) GL_GEOMETRY_PROGRAM_NV (src/Graphics/GL/Tokens.hs:3684) GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:3686) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3688) GL_GEOMETRY_SHADER_ARB (src/Graphics/GL/Tokens.hs:3690) GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3692) GL_GEOMETRY_SHADER_BIT_EXT (src/Graphics/GL/Tokens.hs:3694) GL_GEOMETRY_SHADER_BIT_OES (src/Graphics/GL/Tokens.hs:3696) GL_GEOMETRY_SHADER_EXT (src/Graphics/GL/Tokens.hs:3698) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3700) GL_GEOMETRY_SHADER_INVOCATIONS_EXT (src/Graphics/GL/Tokens.hs:3702) GL_GEOMETRY_SHADER_INVOCATIONS_OES (src/Graphics/GL/Tokens.hs:3704) GL_GEOMETRY_SHADER_OES (src/Graphics/GL/Tokens.hs:3706) GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED (src/Graphics/GL/Tokens.hs:3708) GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB (src/Graphics/GL/Tokens.hs:3710) GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3712) GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3714) GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3716) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3718) GL_GEOMETRY_VERTICES_OUT_ARB (src/Graphics/GL/Tokens.hs:3720) GL_GEOMETRY_VERTICES_OUT_EXT (src/Graphics/GL/Tokens.hs:3722) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724) GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3726) GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3728) GL_GLOBAL_ALPHA_FACTOR_SUN (src/Graphics/GL/Tokens.hs:3730) GL_GLOBAL_ALPHA_SUN (src/Graphics/GL/Tokens.hs:3732) GL_GLYPH_HAS_KERNING_BIT_NV (src/Graphics/GL/Tokens.hs:3734) GL_GLYPH_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3736) GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV (src/Graphics/GL/Tokens.hs:3738) GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV (src/Graphics/GL/Tokens.hs:3740) GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV (src/Graphics/GL/Tokens.hs:3742) GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV (src/Graphics/GL/Tokens.hs:3744) GL_GLYPH_VERTICAL_BEARING_X_BIT_NV (src/Graphics/GL/Tokens.hs:3746) GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV (src/Graphics/GL/Tokens.hs:3748) GL_GLYPH_WIDTH_BIT_NV (src/Graphics/GL/Tokens.hs:3750) GL_GPU_ADDRESS_NV (src/Graphics/GL/Tokens.hs:3752) GL_GPU_DISJOINT_EXT (src/Graphics/GL/Tokens.hs:3754) GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX (src/Graphics/GL/Tokens.hs:3756) GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX (src/Graphics/GL/Tokens.hs:3758) GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX (src/Graphics/GL/Tokens.hs:3760) GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX (src/Graphics/GL/Tokens.hs:3762) GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX (src/Graphics/GL/Tokens.hs:3764) GL_GPU_OPTIMIZED_QCOM (src/Graphics/GL/Tokens.hs:3766) GL_GREATER (src/Graphics/GL/Tokens.hs:3768) GL_GREEN (src/Graphics/GL/Tokens.hs:3770) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774) GL_GREEN_BIT_ATI (src/Graphics/GL/Tokens.hs:3776) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778) GL_GREEN_INTEGER_EXT (src/Graphics/GL/Tokens.hs:3780) GL_GREEN_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:3782) GL_GREEN_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:3784) GL_GREEN_NV (src/Graphics/GL/Tokens.hs:3786) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788) GL_GS_PROGRAM_BINARY_MTK (src/Graphics/GL/Tokens.hs:3790) GL_GS_SHADER_BINARY_MTK (src/Graphics/GL/Tokens.hs:3792) GL_GUILTY_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:3794) GL_GUILTY_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:3796) GL_GUILTY_CONTEXT_RESET_EXT (src/Graphics/GL/Tokens.hs:3798) GL_GUILTY_CONTEXT_RESET_KHR (src/Graphics/GL/Tokens.hs:3800) GL_HALF_APPLE (src/Graphics/GL/Tokens.hs:3802) GL_HALF_BIAS_NEGATE_NV (src/Graphics/GL/Tokens.hs:3804) GL_HALF_BIAS_NORMAL_NV (src/Graphics/GL/Tokens.hs:3806) GL_HALF_BIT_ATI (src/Graphics/GL/Tokens.hs:3808) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810) GL_HALF_FLOAT_ARB (src/Graphics/GL/Tokens.hs:3812) GL_HALF_FLOAT_NV (src/Graphics/GL/Tokens.hs:3814) GL_HALF_FLOAT_OES (src/Graphics/GL/Tokens.hs:3816) GL_HANDLE_TYPE_D3D11_IMAGE_EXT (src/Graphics/GL/Tokens.hs:3818) GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT (src/Graphics/GL/Tokens.hs:3820) GL_HANDLE_TYPE_D3D12_FENCE_EXT (src/Graphics/GL/Tokens.hs:3822) GL_HANDLE_TYPE_D3D12_RESOURCE_EXT (src/Graphics/GL/Tokens.hs:3824) GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT (src/Graphics/GL/Tokens.hs:3826) GL_HANDLE_TYPE_OPAQUE_FD_EXT (src/Graphics/GL/Tokens.hs:3828) GL_HANDLE_TYPE_OPAQUE_WIN32_EXT (src/Graphics/GL/Tokens.hs:3830) GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT (src/Graphics/GL/Tokens.hs:3832) GL_HARDLIGHT (src/Graphics/GL/Tokens.hs:3834) GL_HARDLIGHT_KHR (src/Graphics/GL/Tokens.hs:3836) GL_HARDLIGHT_NV (src/Graphics/GL/Tokens.hs:3838) GL_HARDMIX_NV (src/Graphics/GL/Tokens.hs:3840) GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3842) GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3844) GL_HILO16_NV (src/Graphics/GL/Tokens.hs:3846) GL_HILO8_NV (src/Graphics/GL/Tokens.hs:3848) GL_HILO_NV (src/Graphics/GL/Tokens.hs:3850) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852) GL_HISTOGRAM (src/Graphics/GL/Tokens.hs:3854) GL_HISTOGRAM_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3856) GL_HISTOGRAM_ALPHA_SIZE_EXT (src/Graphics/GL/Tokens.hs:3858) GL_HISTOGRAM_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3860) GL_HISTOGRAM_BLUE_SIZE_EXT (src/Graphics/GL/Tokens.hs:3862) GL_HISTOGRAM_EXT (src/Graphics/GL/Tokens.hs:3864) GL_HISTOGRAM_FORMAT (src/Graphics/GL/Tokens.hs:3866) GL_HISTOGRAM_FORMAT_EXT (src/Graphics/GL/Tokens.hs:3868) GL_HISTOGRAM_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3870) GL_HISTOGRAM_GREEN_SIZE_EXT (src/Graphics/GL/Tokens.hs:3872) GL_HISTOGRAM_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:3874) GL_HISTOGRAM_LUMINANCE_SIZE_EXT (src/Graphics/GL/Tokens.hs:3876) GL_HISTOGRAM_RED_SIZE (src/Graphics/GL/Tokens.hs:3878) GL_HISTOGRAM_RED_SIZE_EXT (src/Graphics/GL/Tokens.hs:3880) GL_HISTOGRAM_SINK (src/Graphics/GL/Tokens.hs:3882) GL_HISTOGRAM_SINK_EXT (src/Graphics/GL/Tokens.hs:3884) GL_HISTOGRAM_WIDTH (src/Graphics/GL/Tokens.hs:3886) GL_HISTOGRAM_WIDTH_EXT (src/Graphics/GL/Tokens.hs:3888) GL_HI_BIAS_NV (src/Graphics/GL/Tokens.hs:3890) GL_HI_SCALE_NV (src/Graphics/GL/Tokens.hs:3892) GL_HORIZONTAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:3894) GL_HSL_COLOR (src/Graphics/GL/Tokens.hs:3896) GL_HSL_COLOR_KHR (src/Graphics/GL/Tokens.hs:3898) GL_HSL_COLOR_NV (src/Graphics/GL/Tokens.hs:3900) GL_HSL_HUE (src/Graphics/GL/Tokens.hs:3902) GL_HSL_HUE_KHR (src/Graphics/GL/Tokens.hs:3904) GL_HSL_HUE_NV (src/Graphics/GL/Tokens.hs:3906) GL_HSL_LUMINOSITY (src/Graphics/GL/Tokens.hs:3908) GL_HSL_LUMINOSITY_KHR (src/Graphics/GL/Tokens.hs:3910) GL_HSL_LUMINOSITY_NV (src/Graphics/GL/Tokens.hs:3912) GL_HSL_SATURATION (src/Graphics/GL/Tokens.hs:3914) GL_HSL_SATURATION_KHR (src/Graphics/GL/Tokens.hs:3916) GL_HSL_SATURATION_NV (src/Graphics/GL/Tokens.hs:3918) GL_IDENTITY_NV (src/Graphics/GL/Tokens.hs:3920) GL_IGNORE_BORDER_HP (src/Graphics/GL/Tokens.hs:3922) GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3924) GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3926) GL_IMAGE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3928) GL_IMAGE_1D_EXT (src/Graphics/GL/Tokens.hs:3930) GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3932) GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3934) GL_IMAGE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3936) GL_IMAGE_2D_EXT (src/Graphics/GL/Tokens.hs:3938) GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3940) GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3942) GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3944) GL_IMAGE_2D_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:3946) GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3948) GL_IMAGE_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:3950) GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3952) GL_IMAGE_3D_EXT (src/Graphics/GL/Tokens.hs:3954) GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3956) GL_IMAGE_BINDING_ACCESS_EXT (src/Graphics/GL/Tokens.hs:3958) GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3960) GL_IMAGE_BINDING_FORMAT_EXT (src/Graphics/GL/Tokens.hs:3962) GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3964) GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3966) GL_IMAGE_BINDING_LAYERED_EXT (src/Graphics/GL/Tokens.hs:3968) GL_IMAGE_BINDING_LAYER_EXT (src/Graphics/GL/Tokens.hs:3970) GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3972) GL_IMAGE_BINDING_LEVEL_EXT (src/Graphics/GL/Tokens.hs:3974) GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3976) GL_IMAGE_BINDING_NAME_EXT (src/Graphics/GL/Tokens.hs:3978) GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3980) GL_IMAGE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:3982) GL_IMAGE_BUFFER_OES (src/Graphics/GL/Tokens.hs:3984) GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3986) GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3988) GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3990) GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3992) GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3994) GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3996) GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3998) GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:4000) GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:4002) GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:4004) GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:4006) GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:4008) GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4010) GL_IMAGE_CUBE_EXT (src/Graphics/GL/Tokens.hs:4012) GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4014) GL_IMAGE_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4016) GL_IMAGE_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:4018) GL_IMAGE_CUBIC_WEIGHT_HP (src/Graphics/GL/Tokens.hs:4020) GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:4022) GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:4024) GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:4026) GL_IMAGE_MAG_FILTER_HP (src/Graphics/GL/Tokens.hs:4028) GL_IMAGE_MIN_FILTER_HP (src/Graphics/GL/Tokens.hs:4030) GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:4032) GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:4034) GL_IMAGE_ROTATE_ANGLE_HP (src/Graphics/GL/Tokens.hs:4036) GL_IMAGE_ROTATE_ORIGIN_X_HP (src/Graphics/GL/Tokens.hs:4038) GL_IMAGE_ROTATE_ORIGIN_Y_HP (src/Graphics/GL/Tokens.hs:4040) GL_IMAGE_SCALE_X_HP (src/Graphics/GL/Tokens.hs:4042) GL_IMAGE_SCALE_Y_HP (src/Graphics/GL/Tokens.hs:4044) GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:4046) GL_IMAGE_TRANSFORM_2D_HP (src/Graphics/GL/Tokens.hs:4048) GL_IMAGE_TRANSLATE_X_HP (src/Graphics/GL/Tokens.hs:4050) GL_IMAGE_TRANSLATE_Y_HP (src/Graphics/GL/Tokens.hs:4052) GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:4054) GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES (src/Graphics/GL/Tokens.hs:4056) GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:4058) GL_IMPLEMENTATION_COLOR_READ_TYPE_OES (src/Graphics/GL/Tokens.hs:4060) GL_INCLUSIVE_EXT (src/Graphics/GL/Tokens.hs:4062) GL_INCR (src/Graphics/GL/Tokens.hs:4064) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066) GL_INCR_WRAP_EXT (src/Graphics/GL/Tokens.hs:4068) GL_INCR_WRAP_OES (src/Graphics/GL/Tokens.hs:4070) GL_INDEX (src/Graphics/GL/Tokens.hs:4072) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074) GL_INDEX_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:4076) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4078) GL_INDEX_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:4080) GL_INDEX_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:4082) GL_INDEX_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4084) GL_INDEX_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:4086) GL_INDEX_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:4088) GL_INDEX_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:4090) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092) GL_INDEX_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:4094) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096) GL_INDEX_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:4098) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100) GL_INDEX_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:4102) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104) GL_INDEX_BIT_PGI (src/Graphics/GL/Tokens.hs:4106) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110) GL_INDEX_MATERIAL_EXT (src/Graphics/GL/Tokens.hs:4112) GL_INDEX_MATERIAL_FACE_EXT (src/Graphics/GL/Tokens.hs:4114) GL_INDEX_MATERIAL_PARAMETER_EXT (src/Graphics/GL/Tokens.hs:4116) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122) GL_INDEX_TEST_EXT (src/Graphics/GL/Tokens.hs:4124) GL_INDEX_TEST_FUNC_EXT (src/Graphics/GL/Tokens.hs:4126) GL_INDEX_TEST_REF_EXT (src/Graphics/GL/Tokens.hs:4128) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132) GL_INNOCENT_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:4134) GL_INNOCENT_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:4136) GL_INNOCENT_CONTEXT_RESET_EXT (src/Graphics/GL/Tokens.hs:4138) GL_INNOCENT_CONTEXT_RESET_KHR (src/Graphics/GL/Tokens.hs:4140) GL_INSTRUMENT_BUFFER_POINTER_SGIX (src/Graphics/GL/Tokens.hs:4142) GL_INSTRUMENT_MEASUREMENTS_SGIX (src/Graphics/GL/Tokens.hs:4144) GL_INT (src/Graphics/GL/Tokens.hs:4146) GL_INT16_NV (src/Graphics/GL/Tokens.hs:4148) GL_INT16_VEC2_NV (src/Graphics/GL/Tokens.hs:4150) GL_INT16_VEC3_NV (src/Graphics/GL/Tokens.hs:4152) GL_INT16_VEC4_NV (src/Graphics/GL/Tokens.hs:4154) GL_INT64_ARB (src/Graphics/GL/Tokens.hs:4156) GL_INT64_NV (src/Graphics/GL/Tokens.hs:4158) GL_INT64_VEC2_ARB (src/Graphics/GL/Tokens.hs:4160) GL_INT64_VEC2_NV (src/Graphics/GL/Tokens.hs:4162) GL_INT64_VEC3_ARB (src/Graphics/GL/Tokens.hs:4164) GL_INT64_VEC3_NV (src/Graphics/GL/Tokens.hs:4166) GL_INT64_VEC4_ARB (src/Graphics/GL/Tokens.hs:4168) GL_INT64_VEC4_NV (src/Graphics/GL/Tokens.hs:4170) GL_INT8_NV (src/Graphics/GL/Tokens.hs:4172) GL_INT8_VEC2_NV (src/Graphics/GL/Tokens.hs:4174) GL_INT8_VEC3_NV (src/Graphics/GL/Tokens.hs:4176) GL_INT8_VEC4_NV (src/Graphics/GL/Tokens.hs:4178) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182) GL_INTENSITY12_EXT (src/Graphics/GL/Tokens.hs:4184) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186) GL_INTENSITY16F_ARB (src/Graphics/GL/Tokens.hs:4188) GL_INTENSITY16I_EXT (src/Graphics/GL/Tokens.hs:4190) GL_INTENSITY16UI_EXT (src/Graphics/GL/Tokens.hs:4192) GL_INTENSITY16_EXT (src/Graphics/GL/Tokens.hs:4194) GL_INTENSITY16_SNORM (src/Graphics/GL/Tokens.hs:4196) GL_INTENSITY32F_ARB (src/Graphics/GL/Tokens.hs:4198) GL_INTENSITY32I_EXT (src/Graphics/GL/Tokens.hs:4200) GL_INTENSITY32UI_EXT (src/Graphics/GL/Tokens.hs:4202) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204) GL_INTENSITY4_EXT (src/Graphics/GL/Tokens.hs:4206) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208) GL_INTENSITY8I_EXT (src/Graphics/GL/Tokens.hs:4210) GL_INTENSITY8UI_EXT (src/Graphics/GL/Tokens.hs:4212) GL_INTENSITY8_EXT (src/Graphics/GL/Tokens.hs:4214) GL_INTENSITY8_SNORM (src/Graphics/GL/Tokens.hs:4216) GL_INTENSITY_EXT (src/Graphics/GL/Tokens.hs:4218) GL_INTENSITY_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:4220) GL_INTENSITY_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:4222) GL_INTENSITY_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:4224) GL_INTENSITY_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:4226) GL_INTENSITY_SNORM (src/Graphics/GL/Tokens.hs:4228) GL_INTERLACE_OML (src/Graphics/GL/Tokens.hs:4230) GL_INTERLACE_READ_INGR (src/Graphics/GL/Tokens.hs:4232) GL_INTERLACE_READ_OML (src/Graphics/GL/Tokens.hs:4234) GL_INTERLACE_SGIX (src/Graphics/GL/Tokens.hs:4236) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238) GL_INTERLEAVED_ATTRIBS_EXT (src/Graphics/GL/Tokens.hs:4240) GL_INTERLEAVED_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:4242) GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4244) GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4246) GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4248) GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4250) GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4252) GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4254) GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4256) GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4258) GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4260) GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4262) GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4264) GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4266) GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4268) GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4270) GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4272) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4274) GL_INTERPOLATE_ARB (src/Graphics/GL/Tokens.hs:4276) GL_INTERPOLATE_EXT (src/Graphics/GL/Tokens.hs:4278) GL_INT_10_10_10_2_OES (src/Graphics/GL/Tokens.hs:4280) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4282) GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4284) GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4286) GL_INT_IMAGE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4288) GL_INT_IMAGE_1D_EXT (src/Graphics/GL/Tokens.hs:4290) GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4292) GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4294) GL_INT_IMAGE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4296) GL_INT_IMAGE_2D_EXT (src/Graphics/GL/Tokens.hs:4298) GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4300) GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4302) GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4304) GL_INT_IMAGE_2D_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:4306) GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4308) GL_INT_IMAGE_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:4310) GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4312) GL_INT_IMAGE_3D_EXT (src/Graphics/GL/Tokens.hs:4314) GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4316) GL_INT_IMAGE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:4318) GL_INT_IMAGE_BUFFER_OES (src/Graphics/GL/Tokens.hs:4320) GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4322) GL_INT_IMAGE_CUBE_EXT (src/Graphics/GL/Tokens.hs:4324) GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4326) GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4328) GL_INT_IMAGE_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:4330) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334) GL_INT_SAMPLER_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4336) GL_INT_SAMPLER_1D_EXT (src/Graphics/GL/Tokens.hs:4338) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342) GL_INT_SAMPLER_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4344) GL_INT_SAMPLER_2D_EXT (src/Graphics/GL/Tokens.hs:4346) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES (src/Graphics/GL/Tokens.hs:4352) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354) GL_INT_SAMPLER_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:4356) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358) GL_INT_SAMPLER_3D_EXT (src/Graphics/GL/Tokens.hs:4360) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362) GL_INT_SAMPLER_BUFFER_AMD (src/Graphics/GL/Tokens.hs:4364) GL_INT_SAMPLER_BUFFER_EXT (src/Graphics/GL/Tokens.hs:4366) GL_INT_SAMPLER_BUFFER_OES (src/Graphics/GL/Tokens.hs:4368) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370) GL_INT_SAMPLER_CUBE_EXT (src/Graphics/GL/Tokens.hs:4372) GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4374) GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:4376) GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4378) GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:4380) GL_INT_SAMPLER_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:4382) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384) GL_INT_VEC2_ARB (src/Graphics/GL/Tokens.hs:4386) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388) GL_INT_VEC3_ARB (src/Graphics/GL/Tokens.hs:4390) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392) GL_INT_VEC4_ARB (src/Graphics/GL/Tokens.hs:4394) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398) GL_INVALID_FRAMEBUFFER_OPERATION_EXT (src/Graphics/GL/Tokens.hs:4400) GL_INVALID_FRAMEBUFFER_OPERATION_OES (src/Graphics/GL/Tokens.hs:4402) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408) GL_INVARIANT_DATATYPE_EXT (src/Graphics/GL/Tokens.hs:4410) GL_INVARIANT_EXT (src/Graphics/GL/Tokens.hs:4412) GL_INVARIANT_VALUE_EXT (src/Graphics/GL/Tokens.hs:4414) GL_INVERSE_NV (src/Graphics/GL/Tokens.hs:4416) GL_INVERSE_TRANSPOSE_NV (src/Graphics/GL/Tokens.hs:4418) GL_INVERT (src/Graphics/GL/Tokens.hs:4420) GL_INVERTED_SCREEN_W_REND (src/Graphics/GL/Tokens.hs:4422) GL_INVERT_OVG_NV (src/Graphics/GL/Tokens.hs:4424) GL_INVERT_RGB_NV (src/Graphics/GL/Tokens.hs:4426) GL_IR_INSTRUMENT1_SGIX (src/Graphics/GL/Tokens.hs:4428) GL_ISOLINES (src/Graphics/GL/Tokens.hs:4430) GL_ISOLINES_EXT (src/Graphics/GL/Tokens.hs:4432) GL_ISOLINES_OES (src/Graphics/GL/Tokens.hs:4434) GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4436) GL_IS_PER_PATCH_EXT (src/Graphics/GL/Tokens.hs:4438) GL_IS_PER_PATCH_OES (src/Graphics/GL/Tokens.hs:4440) GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4442) GL_ITALIC_BIT_NV (src/Graphics/GL/Tokens.hs:4444) GL_IUI_N3F_V2F_EXT (src/Graphics/GL/Tokens.hs:4446) GL_IUI_N3F_V3F_EXT (src/Graphics/GL/Tokens.hs:4448) GL_IUI_V2F_EXT (src/Graphics/GL/Tokens.hs:4450) GL_IUI_V3F_EXT (src/Graphics/GL/Tokens.hs:4452) GL_KEEP (src/Graphics/GL/Tokens.hs:4454) GL_LARGE_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:4456) GL_LARGE_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:4458) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460) GL_LAST_VERTEX_CONVENTION_EXT (src/Graphics/GL/Tokens.hs:4462) GL_LAST_VERTEX_CONVENTION_OES (src/Graphics/GL/Tokens.hs:4464) GL_LAST_VIDEO_CAPTURE_STATUS_NV (src/Graphics/GL/Tokens.hs:4466) GL_LAYER_NV (src/Graphics/GL/Tokens.hs:4468) GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4470) GL_LAYER_PROVOKING_VERTEX_EXT (src/Graphics/GL/Tokens.hs:4472) GL_LAYER_PROVOKING_VERTEX_OES (src/Graphics/GL/Tokens.hs:4474) GL_LAYOUT_COLOR_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:4476) GL_LAYOUT_DEFAULT_INTEL (src/Graphics/GL/Tokens.hs:4478) GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT (src/Graphics/GL/Tokens.hs:4480) GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:4482) GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:4484) GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT (src/Graphics/GL/Tokens.hs:4486) GL_LAYOUT_GENERAL_EXT (src/Graphics/GL/Tokens.hs:4488) GL_LAYOUT_LINEAR_CPU_CACHED_INTEL (src/Graphics/GL/Tokens.hs:4490) GL_LAYOUT_LINEAR_INTEL (src/Graphics/GL/Tokens.hs:4492) GL_LAYOUT_SHADER_READ_ONLY_EXT (src/Graphics/GL/Tokens.hs:4494) GL_LAYOUT_TRANSFER_DST_EXT (src/Graphics/GL/Tokens.hs:4496) GL_LAYOUT_TRANSFER_SRC_EXT (src/Graphics/GL/Tokens.hs:4498) GL_LEFT (src/Graphics/GL/Tokens.hs:4500) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502) GL_LERP_ATI (src/Graphics/GL/Tokens.hs:4504) GL_LESS (src/Graphics/GL/Tokens.hs:4506) GL_LGPU_SEPARATE_STORAGE_BIT_NVX (src/Graphics/GL/Tokens.hs:4508) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524) GL_LIGHTEN (src/Graphics/GL/Tokens.hs:4526) GL_LIGHTEN_KHR (src/Graphics/GL/Tokens.hs:4528) GL_LIGHTEN_NV (src/Graphics/GL/Tokens.hs:4530) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534) GL_LIGHT_ENV_MODE_SGIX (src/Graphics/GL/Tokens.hs:4536) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540) GL_LIGHT_MODEL_COLOR_CONTROL_EXT (src/Graphics/GL/Tokens.hs:4542) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544) GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE (src/Graphics/GL/Tokens.hs:4546) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548) GL_LINE (src/Graphics/GL/Tokens.hs:4550) GL_LINEAR (src/Graphics/GL/Tokens.hs:4552) GL_LINEARBURN_NV (src/Graphics/GL/Tokens.hs:4554) GL_LINEARDODGE_NV (src/Graphics/GL/Tokens.hs:4556) GL_LINEARLIGHT_NV (src/Graphics/GL/Tokens.hs:4558) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560) GL_LINEAR_CLIPMAP_LINEAR_SGIX (src/Graphics/GL/Tokens.hs:4562) GL_LINEAR_CLIPMAP_NEAREST_SGIX (src/Graphics/GL/Tokens.hs:4564) GL_LINEAR_DETAIL_ALPHA_SGIS (src/Graphics/GL/Tokens.hs:4566) GL_LINEAR_DETAIL_COLOR_SGIS (src/Graphics/GL/Tokens.hs:4568) GL_LINEAR_DETAIL_SGIS (src/Graphics/GL/Tokens.hs:4570) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574) GL_LINEAR_SHARPEN_ALPHA_SGIS (src/Graphics/GL/Tokens.hs:4576) GL_LINEAR_SHARPEN_COLOR_SGIS (src/Graphics/GL/Tokens.hs:4578) GL_LINEAR_SHARPEN_SGIS (src/Graphics/GL/Tokens.hs:4580) GL_LINEAR_TILING_EXT (src/Graphics/GL/Tokens.hs:4582) GL_LINES (src/Graphics/GL/Tokens.hs:4584) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4586) GL_LINES_ADJACENCY_ARB (src/Graphics/GL/Tokens.hs:4588) GL_LINES_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:4590) GL_LINES_ADJACENCY_OES (src/Graphics/GL/Tokens.hs:4592) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_NV (src/Graphics/GL/Tokens.hs:4598) GL_LINE_QUALITY_HINT_SGIX (src/Graphics/GL/Tokens.hs:4600) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4616) GL_LINE_STRIP_ADJACENCY_ARB (src/Graphics/GL/Tokens.hs:4618) GL_LINE_STRIP_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:4620) GL_LINE_STRIP_ADJACENCY_OES (src/Graphics/GL/Tokens.hs:4622) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624) GL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:4626) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628) GL_LINE_WIDTH_COMMAND_NV (src/Graphics/GL/Tokens.hs:4630) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644) GL_LIST_PRIORITY_SGIX (src/Graphics/GL/Tokens.hs:4646) GL_LOAD (src/Graphics/GL/Tokens.hs:4648) GL_LOCAL_CONSTANT_DATATYPE_EXT (src/Graphics/GL/Tokens.hs:4650) GL_LOCAL_CONSTANT_EXT (src/Graphics/GL/Tokens.hs:4652) GL_LOCAL_CONSTANT_VALUE_EXT (src/Graphics/GL/Tokens.hs:4654) GL_LOCAL_EXT (src/Graphics/GL/Tokens.hs:4656) GL_LOCATION (src/Graphics/GL/Tokens.hs:4658) GL_LOCATION_COMPONENT (src/Graphics/GL/Tokens.hs:4660) GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4662) GL_LOCATION_INDEX_EXT (src/Graphics/GL/Tokens.hs:4664) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668) GL_LOSE_CONTEXT_ON_RESET (src/Graphics/GL/Tokens.hs:4670) GL_LOSE_CONTEXT_ON_RESET_ARB (src/Graphics/GL/Tokens.hs:4672) GL_LOSE_CONTEXT_ON_RESET_EXT (src/Graphics/GL/Tokens.hs:4674) GL_LOSE_CONTEXT_ON_RESET_KHR (src/Graphics/GL/Tokens.hs:4676) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678) GL_LOWER_LEFT_EXT (src/Graphics/GL/Tokens.hs:4680) GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4682) GL_LOW_INT (src/Graphics/GL/Tokens.hs:4684) GL_LO_BIAS_NV (src/Graphics/GL/Tokens.hs:4686) GL_LO_SCALE_NV (src/Graphics/GL/Tokens.hs:4688) GL_LUID_SIZE_EXT (src/Graphics/GL/Tokens.hs:4690) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696) GL_LUMINANCE12_ALPHA12_EXT (src/Graphics/GL/Tokens.hs:4698) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700) GL_LUMINANCE12_ALPHA4_EXT (src/Graphics/GL/Tokens.hs:4702) GL_LUMINANCE12_EXT (src/Graphics/GL/Tokens.hs:4704) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706) GL_LUMINANCE16F_ARB (src/Graphics/GL/Tokens.hs:4708) GL_LUMINANCE16F_EXT (src/Graphics/GL/Tokens.hs:4710) GL_LUMINANCE16I_EXT (src/Graphics/GL/Tokens.hs:4712) GL_LUMINANCE16UI_EXT (src/Graphics/GL/Tokens.hs:4714) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716) GL_LUMINANCE16_ALPHA16_EXT (src/Graphics/GL/Tokens.hs:4718) GL_LUMINANCE16_ALPHA16_SNORM (src/Graphics/GL/Tokens.hs:4720) GL_LUMINANCE16_EXT (src/Graphics/GL/Tokens.hs:4722) GL_LUMINANCE16_SNORM (src/Graphics/GL/Tokens.hs:4724) GL_LUMINANCE32F_ARB (src/Graphics/GL/Tokens.hs:4726) GL_LUMINANCE32F_EXT (src/Graphics/GL/Tokens.hs:4728) GL_LUMINANCE32I_EXT (src/Graphics/GL/Tokens.hs:4730) GL_LUMINANCE32UI_EXT (src/Graphics/GL/Tokens.hs:4732) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736) GL_LUMINANCE4_ALPHA4_EXT (src/Graphics/GL/Tokens.hs:4738) GL_LUMINANCE4_ALPHA4_OES (src/Graphics/GL/Tokens.hs:4740) GL_LUMINANCE4_EXT (src/Graphics/GL/Tokens.hs:4742) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744) GL_LUMINANCE6_ALPHA2_EXT (src/Graphics/GL/Tokens.hs:4746) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748) GL_LUMINANCE8I_EXT (src/Graphics/GL/Tokens.hs:4750) GL_LUMINANCE8UI_EXT (src/Graphics/GL/Tokens.hs:4752) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754) GL_LUMINANCE8_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:4756) GL_LUMINANCE8_ALPHA8_OES (src/Graphics/GL/Tokens.hs:4758) GL_LUMINANCE8_ALPHA8_SNORM (src/Graphics/GL/Tokens.hs:4760) GL_LUMINANCE8_EXT (src/Graphics/GL/Tokens.hs:4762) GL_LUMINANCE8_OES (src/Graphics/GL/Tokens.hs:4764) GL_LUMINANCE8_SNORM (src/Graphics/GL/Tokens.hs:4766) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768) GL_LUMINANCE_ALPHA16F_ARB (src/Graphics/GL/Tokens.hs:4770) GL_LUMINANCE_ALPHA16F_EXT (src/Graphics/GL/Tokens.hs:4772) GL_LUMINANCE_ALPHA16I_EXT (src/Graphics/GL/Tokens.hs:4774) GL_LUMINANCE_ALPHA16UI_EXT (src/Graphics/GL/Tokens.hs:4776) GL_LUMINANCE_ALPHA32F_ARB (src/Graphics/GL/Tokens.hs:4778) GL_LUMINANCE_ALPHA32F_EXT (src/Graphics/GL/Tokens.hs:4780) GL_LUMINANCE_ALPHA32I_EXT (src/Graphics/GL/Tokens.hs:4782) GL_LUMINANCE_ALPHA32UI_EXT (src/Graphics/GL/Tokens.hs:4784) GL_LUMINANCE_ALPHA8I_EXT (src/Graphics/GL/Tokens.hs:4786) GL_LUMINANCE_ALPHA8UI_EXT (src/Graphics/GL/Tokens.hs:4788) GL_LUMINANCE_ALPHA_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:4790) GL_LUMINANCE_ALPHA_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:4792) GL_LUMINANCE_ALPHA_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:4794) GL_LUMINANCE_ALPHA_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:4796) GL_LUMINANCE_ALPHA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:4798) GL_LUMINANCE_ALPHA_SNORM (src/Graphics/GL/Tokens.hs:4800) GL_LUMINANCE_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:4802) GL_LUMINANCE_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:4804) GL_LUMINANCE_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:4806) GL_LUMINANCE_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:4808) GL_LUMINANCE_INTEGER_EXT (src/Graphics/GL/Tokens.hs:4810) GL_LUMINANCE_SNORM (src/Graphics/GL/Tokens.hs:4812) GL_MAD_ATI (src/Graphics/GL/Tokens.hs:4814) GL_MAGNITUDE_BIAS_NV (src/Graphics/GL/Tokens.hs:4816) GL_MAGNITUDE_SCALE_NV (src/Graphics/GL/Tokens.hs:4818) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820) GL_MALI_PROGRAM_BINARY_ARM (src/Graphics/GL/Tokens.hs:4822) GL_MALI_SHADER_BINARY_ARM (src/Graphics/GL/Tokens.hs:4824) GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4826) GL_MAP1_BINORMAL_EXT (src/Graphics/GL/Tokens.hs:4828) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838) GL_MAP1_TANGENT_EXT (src/Graphics/GL/Tokens.hs:4840) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852) GL_MAP1_VERTEX_ATTRIB0_4_NV (src/Graphics/GL/Tokens.hs:4854) GL_MAP1_VERTEX_ATTRIB10_4_NV (src/Graphics/GL/Tokens.hs:4856) GL_MAP1_VERTEX_ATTRIB11_4_NV (src/Graphics/GL/Tokens.hs:4858) GL_MAP1_VERTEX_ATTRIB12_4_NV (src/Graphics/GL/Tokens.hs:4860) GL_MAP1_VERTEX_ATTRIB13_4_NV (src/Graphics/GL/Tokens.hs:4862) GL_MAP1_VERTEX_ATTRIB14_4_NV (src/Graphics/GL/Tokens.hs:4864) GL_MAP1_VERTEX_ATTRIB15_4_NV (src/Graphics/GL/Tokens.hs:4866) GL_MAP1_VERTEX_ATTRIB1_4_NV (src/Graphics/GL/Tokens.hs:4868) GL_MAP1_VERTEX_ATTRIB2_4_NV (src/Graphics/GL/Tokens.hs:4870) GL_MAP1_VERTEX_ATTRIB3_4_NV (src/Graphics/GL/Tokens.hs:4872) GL_MAP1_VERTEX_ATTRIB4_4_NV (src/Graphics/GL/Tokens.hs:4874) GL_MAP1_VERTEX_ATTRIB5_4_NV (src/Graphics/GL/Tokens.hs:4876) GL_MAP1_VERTEX_ATTRIB6_4_NV (src/Graphics/GL/Tokens.hs:4878) GL_MAP1_VERTEX_ATTRIB7_4_NV (src/Graphics/GL/Tokens.hs:4880) GL_MAP1_VERTEX_ATTRIB8_4_NV (src/Graphics/GL/Tokens.hs:4882) GL_MAP1_VERTEX_ATTRIB9_4_NV (src/Graphics/GL/Tokens.hs:4884) GL_MAP2_BINORMAL_EXT (src/Graphics/GL/Tokens.hs:4886) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896) GL_MAP2_TANGENT_EXT (src/Graphics/GL/Tokens.hs:4898) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910) GL_MAP2_VERTEX_ATTRIB0_4_NV (src/Graphics/GL/Tokens.hs:4912) GL_MAP2_VERTEX_ATTRIB10_4_NV (src/Graphics/GL/Tokens.hs:4914) GL_MAP2_VERTEX_ATTRIB11_4_NV (src/Graphics/GL/Tokens.hs:4916) GL_MAP2_VERTEX_ATTRIB12_4_NV (src/Graphics/GL/Tokens.hs:4918) GL_MAP2_VERTEX_ATTRIB13_4_NV (src/Graphics/GL/Tokens.hs:4920) GL_MAP2_VERTEX_ATTRIB14_4_NV (src/Graphics/GL/Tokens.hs:4922) GL_MAP2_VERTEX_ATTRIB15_4_NV (src/Graphics/GL/Tokens.hs:4924) GL_MAP2_VERTEX_ATTRIB1_4_NV (src/Graphics/GL/Tokens.hs:4926) GL_MAP2_VERTEX_ATTRIB2_4_NV (src/Graphics/GL/Tokens.hs:4928) GL_MAP2_VERTEX_ATTRIB3_4_NV (src/Graphics/GL/Tokens.hs:4930) GL_MAP2_VERTEX_ATTRIB4_4_NV (src/Graphics/GL/Tokens.hs:4932) GL_MAP2_VERTEX_ATTRIB5_4_NV (src/Graphics/GL/Tokens.hs:4934) GL_MAP2_VERTEX_ATTRIB6_4_NV (src/Graphics/GL/Tokens.hs:4936) GL_MAP2_VERTEX_ATTRIB7_4_NV (src/Graphics/GL/Tokens.hs:4938) GL_MAP2_VERTEX_ATTRIB8_4_NV (src/Graphics/GL/Tokens.hs:4940) GL_MAP2_VERTEX_ATTRIB9_4_NV (src/Graphics/GL/Tokens.hs:4942) GL_MAP_ATTRIB_U_ORDER_NV (src/Graphics/GL/Tokens.hs:4944) GL_MAP_ATTRIB_V_ORDER_NV (src/Graphics/GL/Tokens.hs:4946) GL_MAP_COHERENT_BIT (src/Graphics/GL/Tokens.hs:4948) GL_MAP_COHERENT_BIT_EXT (src/Graphics/GL/Tokens.hs:4950) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954) GL_MAP_FLUSH_EXPLICIT_BIT_EXT (src/Graphics/GL/Tokens.hs:4956) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958) GL_MAP_INVALIDATE_BUFFER_BIT_EXT (src/Graphics/GL/Tokens.hs:4960) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962) GL_MAP_INVALIDATE_RANGE_BIT_EXT (src/Graphics/GL/Tokens.hs:4964) GL_MAP_PERSISTENT_BIT (src/Graphics/GL/Tokens.hs:4966) GL_MAP_PERSISTENT_BIT_EXT (src/Graphics/GL/Tokens.hs:4968) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970) GL_MAP_READ_BIT_EXT (src/Graphics/GL/Tokens.hs:4972) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974) GL_MAP_TESSELLATION_NV (src/Graphics/GL/Tokens.hs:4976) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978) GL_MAP_UNSYNCHRONIZED_BIT_EXT (src/Graphics/GL/Tokens.hs:4980) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982) GL_MAP_WRITE_BIT_EXT (src/Graphics/GL/Tokens.hs:4984) GL_MATERIAL_SIDE_HINT_PGI (src/Graphics/GL/Tokens.hs:4986) GL_MATRIX0_ARB (src/Graphics/GL/Tokens.hs:4988) GL_MATRIX0_NV (src/Graphics/GL/Tokens.hs:4990) GL_MATRIX10_ARB (src/Graphics/GL/Tokens.hs:4992) GL_MATRIX11_ARB (src/Graphics/GL/Tokens.hs:4994) GL_MATRIX12_ARB (src/Graphics/GL/Tokens.hs:4996) GL_MATRIX13_ARB (src/Graphics/GL/Tokens.hs:4998) GL_MATRIX14_ARB (src/Graphics/GL/Tokens.hs:5000) GL_MATRIX15_ARB (src/Graphics/GL/Tokens.hs:5002) GL_MATRIX16_ARB (src/Graphics/GL/Tokens.hs:5004) GL_MATRIX17_ARB (src/Graphics/GL/Tokens.hs:5006) GL_MATRIX18_ARB (src/Graphics/GL/Tokens.hs:5008) GL_MATRIX19_ARB (src/Graphics/GL/Tokens.hs:5010) GL_MATRIX1_ARB (src/Graphics/GL/Tokens.hs:5012) GL_MATRIX1_NV (src/Graphics/GL/Tokens.hs:5014) GL_MATRIX20_ARB (src/Graphics/GL/Tokens.hs:5016) GL_MATRIX21_ARB (src/Graphics/GL/Tokens.hs:5018) GL_MATRIX22_ARB (src/Graphics/GL/Tokens.hs:5020) GL_MATRIX23_ARB (src/Graphics/GL/Tokens.hs:5022) GL_MATRIX24_ARB (src/Graphics/GL/Tokens.hs:5024) GL_MATRIX25_ARB (src/Graphics/GL/Tokens.hs:5026) GL_MATRIX26_ARB (src/Graphics/GL/Tokens.hs:5028) GL_MATRIX27_ARB (src/Graphics/GL/Tokens.hs:5030) GL_MATRIX28_ARB (src/Graphics/GL/Tokens.hs:5032) GL_MATRIX29_ARB (src/Graphics/GL/Tokens.hs:5034) GL_MATRIX2_ARB (src/Graphics/GL/Tokens.hs:5036) GL_MATRIX2_NV (src/Graphics/GL/Tokens.hs:5038) GL_MATRIX30_ARB (src/Graphics/GL/Tokens.hs:5040) GL_MATRIX31_ARB (src/Graphics/GL/Tokens.hs:5042) GL_MATRIX3_ARB (src/Graphics/GL/Tokens.hs:5044) GL_MATRIX3_NV (src/Graphics/GL/Tokens.hs:5046) GL_MATRIX4_ARB (src/Graphics/GL/Tokens.hs:5048) GL_MATRIX4_NV (src/Graphics/GL/Tokens.hs:5050) GL_MATRIX5_ARB (src/Graphics/GL/Tokens.hs:5052) GL_MATRIX5_NV (src/Graphics/GL/Tokens.hs:5054) GL_MATRIX6_ARB (src/Graphics/GL/Tokens.hs:5056) GL_MATRIX6_NV (src/Graphics/GL/Tokens.hs:5058) GL_MATRIX7_ARB (src/Graphics/GL/Tokens.hs:5060) GL_MATRIX7_NV (src/Graphics/GL/Tokens.hs:5062) GL_MATRIX8_ARB (src/Graphics/GL/Tokens.hs:5064) GL_MATRIX9_ARB (src/Graphics/GL/Tokens.hs:5066) GL_MATRIX_EXT (src/Graphics/GL/Tokens.hs:5068) GL_MATRIX_INDEX_ARRAY_ARB (src/Graphics/GL/Tokens.hs:5070) GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES (src/Graphics/GL/Tokens.hs:5072) GL_MATRIX_INDEX_ARRAY_OES (src/Graphics/GL/Tokens.hs:5074) GL_MATRIX_INDEX_ARRAY_POINTER_ARB (src/Graphics/GL/Tokens.hs:5076) GL_MATRIX_INDEX_ARRAY_POINTER_OES (src/Graphics/GL/Tokens.hs:5078) GL_MATRIX_INDEX_ARRAY_SIZE_ARB (src/Graphics/GL/Tokens.hs:5080) GL_MATRIX_INDEX_ARRAY_SIZE_OES (src/Graphics/GL/Tokens.hs:5082) GL_MATRIX_INDEX_ARRAY_STRIDE_ARB (src/Graphics/GL/Tokens.hs:5084) GL_MATRIX_INDEX_ARRAY_STRIDE_OES (src/Graphics/GL/Tokens.hs:5086) GL_MATRIX_INDEX_ARRAY_TYPE_ARB (src/Graphics/GL/Tokens.hs:5088) GL_MATRIX_INDEX_ARRAY_TYPE_OES (src/Graphics/GL/Tokens.hs:5090) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092) GL_MATRIX_PALETTE_ARB (src/Graphics/GL/Tokens.hs:5094) GL_MATRIX_PALETTE_OES (src/Graphics/GL/Tokens.hs:5096) GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:5098) GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI (src/Graphics/GL/Tokens.hs:5100) GL_MAT_AMBIENT_BIT_PGI (src/Graphics/GL/Tokens.hs:5102) GL_MAT_COLOR_INDEXES_BIT_PGI (src/Graphics/GL/Tokens.hs:5104) GL_MAT_DIFFUSE_BIT_PGI (src/Graphics/GL/Tokens.hs:5106) GL_MAT_EMISSION_BIT_PGI (src/Graphics/GL/Tokens.hs:5108) GL_MAT_SHININESS_BIT_PGI (src/Graphics/GL/Tokens.hs:5110) GL_MAT_SPECULAR_BIT_PGI (src/Graphics/GL/Tokens.hs:5112) GL_MAX (src/Graphics/GL/Tokens.hs:5114) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116) GL_MAX_3D_TEXTURE_SIZE_EXT (src/Graphics/GL/Tokens.hs:5118) GL_MAX_3D_TEXTURE_SIZE_OES (src/Graphics/GL/Tokens.hs:5120) GL_MAX_4D_TEXTURE_SIZE_SGIS (src/Graphics/GL/Tokens.hs:5122) GL_MAX_ACTIVE_LIGHTS_SGIX (src/Graphics/GL/Tokens.hs:5124) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126) GL_MAX_ARRAY_TEXTURE_LAYERS_EXT (src/Graphics/GL/Tokens.hs:5128) GL_MAX_ASYNC_DRAW_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:5130) GL_MAX_ASYNC_HISTOGRAM_SGIX (src/Graphics/GL/Tokens.hs:5132) GL_MAX_ASYNC_READ_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:5134) GL_MAX_ASYNC_TEX_IMAGE_SGIX (src/Graphics/GL/Tokens.hs:5136) GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5138) GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5140) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142) GL_MAX_BINDABLE_UNIFORM_SIZE_EXT (src/Graphics/GL/Tokens.hs:5144) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146) GL_MAX_CLIPMAP_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:5148) GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:5150) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152) GL_MAX_CLIP_DISTANCES_APPLE (src/Graphics/GL/Tokens.hs:5154) GL_MAX_CLIP_DISTANCES_EXT (src/Graphics/GL/Tokens.hs:5156) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158) GL_MAX_CLIP_PLANES_IMG (src/Graphics/GL/Tokens.hs:5160) GL_MAX_COARSE_FRAGMENT_SAMPLES_NV (src/Graphics/GL/Tokens.hs:5162) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164) GL_MAX_COLOR_ATTACHMENTS_EXT (src/Graphics/GL/Tokens.hs:5166) GL_MAX_COLOR_ATTACHMENTS_NV (src/Graphics/GL/Tokens.hs:5168) GL_MAX_COLOR_FRAMEBUFFER_SAMPLES_AMD (src/Graphics/GL/Tokens.hs:5170) GL_MAX_COLOR_FRAMEBUFFER_STORAGE_SAMPLES_AMD (src/Graphics/GL/Tokens.hs:5172) GL_MAX_COLOR_MATRIX_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5174) GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI (src/Graphics/GL/Tokens.hs:5176) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178) GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5180) GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5182) GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5184) GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT (src/Graphics/GL/Tokens.hs:5186) GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5188) GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5190) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5196) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5198) GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5200) GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5202) GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT (src/Graphics/GL/Tokens.hs:5204) GL_MAX_COMBINED_MESH_UNIFORM_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5206) GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5208) GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5210) GL_MAX_COMBINED_TASK_UNIFORM_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5212) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5216) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5218) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5220) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5222) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5224) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5228) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232) GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5234) GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5236) GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:5238) GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB (src/Graphics/GL/Tokens.hs:5240) GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5242) GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5244) GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5246) GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5248) GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5250) GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5252) GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:5254) GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB (src/Graphics/GL/Tokens.hs:5256) GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5258) GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5260) GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5262) GL_MAX_CONVOLUTION_HEIGHT (src/Graphics/GL/Tokens.hs:5264) GL_MAX_CONVOLUTION_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:5266) GL_MAX_CONVOLUTION_WIDTH (src/Graphics/GL/Tokens.hs:5268) GL_MAX_CONVOLUTION_WIDTH_EXT (src/Graphics/GL/Tokens.hs:5270) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272) GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5274) GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT (src/Graphics/GL/Tokens.hs:5276) GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES (src/Graphics/GL/Tokens.hs:5278) GL_MAX_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5280) GL_MAX_CULL_DISTANCES_EXT (src/Graphics/GL/Tokens.hs:5282) GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5284) GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR (src/Graphics/GL/Tokens.hs:5286) GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5288) GL_MAX_DEBUG_LOGGED_MESSAGES_AMD (src/Graphics/GL/Tokens.hs:5290) GL_MAX_DEBUG_LOGGED_MESSAGES_ARB (src/Graphics/GL/Tokens.hs:5292) GL_MAX_DEBUG_LOGGED_MESSAGES_KHR (src/Graphics/GL/Tokens.hs:5294) GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5296) GL_MAX_DEBUG_MESSAGE_LENGTH_AMD (src/Graphics/GL/Tokens.hs:5298) GL_MAX_DEBUG_MESSAGE_LENGTH_ARB (src/Graphics/GL/Tokens.hs:5300) GL_MAX_DEBUG_MESSAGE_LENGTH_KHR (src/Graphics/GL/Tokens.hs:5302) GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV (src/Graphics/GL/Tokens.hs:5304) GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV (src/Graphics/GL/Tokens.hs:5306) GL_MAX_DEFORMATION_ORDER_SGIX (src/Graphics/GL/Tokens.hs:5308) GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5310) GL_MAX_DEPTH_STENCIL_FRAMEBUFFER_SAMPLES_AMD (src/Graphics/GL/Tokens.hs:5312) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314) GL_MAX_DETACHED_BUFFERS_NV (src/Graphics/GL/Tokens.hs:5316) GL_MAX_DETACHED_TEXTURES_NV (src/Graphics/GL/Tokens.hs:5318) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320) GL_MAX_DRAW_BUFFERS_ARB (src/Graphics/GL/Tokens.hs:5322) GL_MAX_DRAW_BUFFERS_ATI (src/Graphics/GL/Tokens.hs:5324) GL_MAX_DRAW_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:5326) GL_MAX_DRAW_BUFFERS_NV (src/Graphics/GL/Tokens.hs:5328) GL_MAX_DRAW_MESH_TASKS_COUNT_NV (src/Graphics/GL/Tokens.hs:5330) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5332) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:5334) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336) GL_MAX_ELEMENTS_INDICES_EXT (src/Graphics/GL/Tokens.hs:5338) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340) GL_MAX_ELEMENTS_VERTICES_EXT (src/Graphics/GL/Tokens.hs:5342) GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5344) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346) GL_MAX_EXT (src/Graphics/GL/Tokens.hs:5348) GL_MAX_FOG_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:5350) GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5352) GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5354) GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5356) GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5358) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5360) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5362) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV (src/Graphics/GL/Tokens.hs:5364) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES (src/Graphics/GL/Tokens.hs:5366) GL_MAX_FRAGMENT_LIGHTS_SGIX (src/Graphics/GL/Tokens.hs:5368) GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV (src/Graphics/GL/Tokens.hs:5370) GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5372) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5378) GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5380) GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5382) GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5384) GL_MAX_FRAMEBUFFER_LAYERS_EXT (src/Graphics/GL/Tokens.hs:5386) GL_MAX_FRAMEBUFFER_LAYERS_OES (src/Graphics/GL/Tokens.hs:5388) GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5390) GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5392) GL_MAX_FRAMEZOOM_FACTOR_SGIX (src/Graphics/GL/Tokens.hs:5394) GL_MAX_GENERAL_COMBINERS_NV (src/Graphics/GL/Tokens.hs:5396) GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5398) GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT (src/Graphics/GL/Tokens.hs:5400) GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES (src/Graphics/GL/Tokens.hs:5402) GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5404) GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:5406) GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES (src/Graphics/GL/Tokens.hs:5408) GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5410) GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5412) GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5414) GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES (src/Graphics/GL/Tokens.hs:5416) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5418) GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5420) GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5422) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5424) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5426) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5428) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5430) GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB (src/Graphics/GL/Tokens.hs:5432) GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT (src/Graphics/GL/Tokens.hs:5434) GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES (src/Graphics/GL/Tokens.hs:5436) GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV (src/Graphics/GL/Tokens.hs:5438) GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5440) GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT (src/Graphics/GL/Tokens.hs:5442) GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES (src/Graphics/GL/Tokens.hs:5444) GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5446) GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT (src/Graphics/GL/Tokens.hs:5448) GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES (src/Graphics/GL/Tokens.hs:5450) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5452) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5454) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT (src/Graphics/GL/Tokens.hs:5456) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES (src/Graphics/GL/Tokens.hs:5458) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5460) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5462) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5464) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5466) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468) GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT (src/Graphics/GL/Tokens.hs:5470) GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES (src/Graphics/GL/Tokens.hs:5472) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5474) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5476) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5478) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5480) GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5482) GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5484) GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5486) GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5488) GL_MAX_IMAGE_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5490) GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5492) GL_MAX_IMAGE_UNITS_EXT (src/Graphics/GL/Tokens.hs:5494) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496) GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5498) GL_MAX_LABEL_LENGTH_KHR (src/Graphics/GL/Tokens.hs:5500) GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5502) GL_MAX_LGPU_GPUS_NVX (src/Graphics/GL/Tokens.hs:5504) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508) GL_MAX_MAP_TESSELLATION_NV (src/Graphics/GL/Tokens.hs:5510) GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:5512) GL_MAX_MESH_ATOMIC_COUNTERS_NV (src/Graphics/GL/Tokens.hs:5514) GL_MAX_MESH_ATOMIC_COUNTER_BUFFERS_NV (src/Graphics/GL/Tokens.hs:5516) GL_MAX_MESH_IMAGE_UNIFORMS_NV (src/Graphics/GL/Tokens.hs:5518) GL_MAX_MESH_OUTPUT_PRIMITIVES_NV (src/Graphics/GL/Tokens.hs:5520) GL_MAX_MESH_OUTPUT_VERTICES_NV (src/Graphics/GL/Tokens.hs:5522) GL_MAX_MESH_SHADER_STORAGE_BLOCKS_NV (src/Graphics/GL/Tokens.hs:5524) GL_MAX_MESH_TEXTURE_IMAGE_UNITS_NV (src/Graphics/GL/Tokens.hs:5526) GL_MAX_MESH_TOTAL_MEMORY_SIZE_NV (src/Graphics/GL/Tokens.hs:5528) GL_MAX_MESH_UNIFORM_BLOCKS_NV (src/Graphics/GL/Tokens.hs:5530) GL_MAX_MESH_UNIFORM_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5532) GL_MAX_MESH_VIEWS_NV (src/Graphics/GL/Tokens.hs:5534) GL_MAX_MESH_WORK_GROUP_INVOCATIONS_NV (src/Graphics/GL/Tokens.hs:5536) GL_MAX_MESH_WORK_GROUP_SIZE_NV (src/Graphics/GL/Tokens.hs:5538) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540) GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV (src/Graphics/GL/Tokens.hs:5542) GL_MAX_MULTIVIEW_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:5544) GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5546) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548) GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5550) GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5552) GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT (src/Graphics/GL/Tokens.hs:5554) GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT (src/Graphics/GL/Tokens.hs:5556) GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT (src/Graphics/GL/Tokens.hs:5558) GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT (src/Graphics/GL/Tokens.hs:5560) GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT (src/Graphics/GL/Tokens.hs:5562) GL_MAX_PALETTE_MATRICES_ARB (src/Graphics/GL/Tokens.hs:5564) GL_MAX_PALETTE_MATRICES_OES (src/Graphics/GL/Tokens.hs:5566) GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5568) GL_MAX_PATCH_VERTICES_EXT (src/Graphics/GL/Tokens.hs:5570) GL_MAX_PATCH_VERTICES_OES (src/Graphics/GL/Tokens.hs:5572) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574) GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:5576) GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI (src/Graphics/GL/Tokens.hs:5578) GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:5580) GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5582) GL_MAX_PROGRAM_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5584) GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5586) GL_MAX_PROGRAM_CALL_DEPTH_NV (src/Graphics/GL/Tokens.hs:5588) GL_MAX_PROGRAM_ENV_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5590) GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV (src/Graphics/GL/Tokens.hs:5592) GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:5594) GL_MAX_PROGRAM_GENERIC_RESULTS_NV (src/Graphics/GL/Tokens.hs:5596) GL_MAX_PROGRAM_IF_DEPTH_NV (src/Graphics/GL/Tokens.hs:5598) GL_MAX_PROGRAM_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5600) GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5602) GL_MAX_PROGRAM_LOOP_COUNT_NV (src/Graphics/GL/Tokens.hs:5604) GL_MAX_PROGRAM_LOOP_DEPTH_NV (src/Graphics/GL/Tokens.hs:5606) GL_MAX_PROGRAM_MATRICES_ARB (src/Graphics/GL/Tokens.hs:5608) GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:5610) GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:5612) GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5614) GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5616) GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5618) GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5620) GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:5622) GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:5624) GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5626) GL_MAX_PROGRAM_OUTPUT_VERTICES_NV (src/Graphics/GL/Tokens.hs:5628) GL_MAX_PROGRAM_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5630) GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV (src/Graphics/GL/Tokens.hs:5632) GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV (src/Graphics/GL/Tokens.hs:5634) GL_MAX_PROGRAM_PATCH_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:5636) GL_MAX_PROGRAM_RESULT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5638) GL_MAX_PROGRAM_SUBROUTINE_NUM_NV (src/Graphics/GL/Tokens.hs:5640) GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV (src/Graphics/GL/Tokens.hs:5642) GL_MAX_PROGRAM_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:5644) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646) GL_MAX_PROGRAM_TEXEL_OFFSET_EXT (src/Graphics/GL/Tokens.hs:5648) GL_MAX_PROGRAM_TEXEL_OFFSET_NV (src/Graphics/GL/Tokens.hs:5650) GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5652) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5654) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB (src/Graphics/GL/Tokens.hs:5656) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV (src/Graphics/GL/Tokens.hs:5658) GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:5660) GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5662) GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5664) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666) GL_MAX_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5668) GL_MAX_RATIONAL_EVAL_ORDER_NV (src/Graphics/GL/Tokens.hs:5670) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672) GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5674) GL_MAX_RECTANGLE_TEXTURE_SIZE_NV (src/Graphics/GL/Tokens.hs:5676) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678) GL_MAX_RENDERBUFFER_SIZE_EXT (src/Graphics/GL/Tokens.hs:5680) GL_MAX_RENDERBUFFER_SIZE_OES (src/Graphics/GL/Tokens.hs:5682) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684) GL_MAX_SAMPLES_ANGLE (src/Graphics/GL/Tokens.hs:5686) GL_MAX_SAMPLES_APPLE (src/Graphics/GL/Tokens.hs:5688) GL_MAX_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5690) GL_MAX_SAMPLES_IMG (src/Graphics/GL/Tokens.hs:5692) GL_MAX_SAMPLES_NV (src/Graphics/GL/Tokens.hs:5694) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696) GL_MAX_SAMPLE_MASK_WORDS_NV (src/Graphics/GL/Tokens.hs:5698) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700) GL_MAX_SERVER_WAIT_TIMEOUT_APPLE (src/Graphics/GL/Tokens.hs:5702) GL_MAX_SHADER_BUFFER_ADDRESS_NV (src/Graphics/GL/Tokens.hs:5704) GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT (src/Graphics/GL/Tokens.hs:5706) GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT (src/Graphics/GL/Tokens.hs:5708) GL_MAX_SHADER_COMPILER_THREADS_ARB (src/Graphics/GL/Tokens.hs:5710) GL_MAX_SHADER_COMPILER_THREADS_KHR (src/Graphics/GL/Tokens.hs:5712) GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT (src/Graphics/GL/Tokens.hs:5714) GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT (src/Graphics/GL/Tokens.hs:5716) GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5718) GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5720) GL_MAX_SHADER_SUBSAMPLED_IMAGE_UNITS_QCOM (src/Graphics/GL/Tokens.hs:5722) GL_MAX_SHININESS_NV (src/Graphics/GL/Tokens.hs:5724) GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD (src/Graphics/GL/Tokens.hs:5726) GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5728) GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT (src/Graphics/GL/Tokens.hs:5730) GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5732) GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB (src/Graphics/GL/Tokens.hs:5734) GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT (src/Graphics/GL/Tokens.hs:5736) GL_MAX_SPARSE_TEXTURE_SIZE_AMD (src/Graphics/GL/Tokens.hs:5738) GL_MAX_SPARSE_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5740) GL_MAX_SPARSE_TEXTURE_SIZE_EXT (src/Graphics/GL/Tokens.hs:5742) GL_MAX_SPOT_EXPONENT_NV (src/Graphics/GL/Tokens.hs:5744) GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV (src/Graphics/GL/Tokens.hs:5746) GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5748) GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5750) GL_MAX_TASK_ATOMIC_COUNTERS_NV (src/Graphics/GL/Tokens.hs:5752) GL_MAX_TASK_ATOMIC_COUNTER_BUFFERS_NV (src/Graphics/GL/Tokens.hs:5754) GL_MAX_TASK_IMAGE_UNIFORMS_NV (src/Graphics/GL/Tokens.hs:5756) GL_MAX_TASK_OUTPUT_COUNT_NV (src/Graphics/GL/Tokens.hs:5758) GL_MAX_TASK_SHADER_STORAGE_BLOCKS_NV (src/Graphics/GL/Tokens.hs:5760) GL_MAX_TASK_TEXTURE_IMAGE_UNITS_NV (src/Graphics/GL/Tokens.hs:5762) GL_MAX_TASK_TOTAL_MEMORY_SIZE_NV (src/Graphics/GL/Tokens.hs:5764) GL_MAX_TASK_UNIFORM_BLOCKS_NV (src/Graphics/GL/Tokens.hs:5766) GL_MAX_TASK_UNIFORM_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5768) GL_MAX_TASK_WORK_GROUP_INVOCATIONS_NV (src/Graphics/GL/Tokens.hs:5770) GL_MAX_TASK_WORK_GROUP_SIZE_NV (src/Graphics/GL/Tokens.hs:5772) GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5774) GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT (src/Graphics/GL/Tokens.hs:5776) GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES (src/Graphics/GL/Tokens.hs:5778) GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5780) GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:5782) GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES (src/Graphics/GL/Tokens.hs:5784) GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5786) GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5788) GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES (src/Graphics/GL/Tokens.hs:5790) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5792) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5794) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5796) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5800) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5802) GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5804) GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT (src/Graphics/GL/Tokens.hs:5806) GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES (src/Graphics/GL/Tokens.hs:5808) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5810) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT (src/Graphics/GL/Tokens.hs:5812) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES (src/Graphics/GL/Tokens.hs:5814) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5816) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5818) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5820) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5822) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT (src/Graphics/GL/Tokens.hs:5824) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES (src/Graphics/GL/Tokens.hs:5826) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5828) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5830) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5832) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5834) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT (src/Graphics/GL/Tokens.hs:5836) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES (src/Graphics/GL/Tokens.hs:5838) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5840) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:5842) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES (src/Graphics/GL/Tokens.hs:5844) GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5846) GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5848) GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES (src/Graphics/GL/Tokens.hs:5850) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5852) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5854) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5856) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5858) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5860) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5862) GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5864) GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT (src/Graphics/GL/Tokens.hs:5866) GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES (src/Graphics/GL/Tokens.hs:5868) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5870) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT (src/Graphics/GL/Tokens.hs:5872) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES (src/Graphics/GL/Tokens.hs:5874) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5876) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT (src/Graphics/GL/Tokens.hs:5878) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES (src/Graphics/GL/Tokens.hs:5880) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5882) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5884) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5886) GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5888) GL_MAX_TESS_GEN_LEVEL_EXT (src/Graphics/GL/Tokens.hs:5890) GL_MAX_TESS_GEN_LEVEL_OES (src/Graphics/GL/Tokens.hs:5892) GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5894) GL_MAX_TESS_PATCH_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5896) GL_MAX_TESS_PATCH_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5898) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900) GL_MAX_TEXTURE_BUFFER_SIZE_ARB (src/Graphics/GL/Tokens.hs:5902) GL_MAX_TEXTURE_BUFFER_SIZE_EXT (src/Graphics/GL/Tokens.hs:5904) GL_MAX_TEXTURE_BUFFER_SIZE_OES (src/Graphics/GL/Tokens.hs:5906) GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5908) GL_MAX_TEXTURE_COORDS_ARB (src/Graphics/GL/Tokens.hs:5910) GL_MAX_TEXTURE_COORDS_NV (src/Graphics/GL/Tokens.hs:5912) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914) GL_MAX_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5916) GL_MAX_TEXTURE_IMAGE_UNITS_NV (src/Graphics/GL/Tokens.hs:5918) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920) GL_MAX_TEXTURE_LOD_BIAS_EXT (src/Graphics/GL/Tokens.hs:5922) GL_MAX_TEXTURE_MAX_ANISOTROPY (src/Graphics/GL/Tokens.hs:5924) GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT (src/Graphics/GL/Tokens.hs:5926) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5932) GL_MAX_TEXTURE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5934) GL_MAX_TRACK_MATRICES_NV (src/Graphics/GL/Tokens.hs:5936) GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:5938) GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5940) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5944) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5946) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT (src/Graphics/GL/Tokens.hs:5950) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:5952) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5956) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5958) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962) GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5964) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966) GL_MAX_VARYING_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5968) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970) GL_MAX_VARYING_FLOATS_ARB (src/Graphics/GL/Tokens.hs:5972) GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5974) GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV (src/Graphics/GL/Tokens.hs:5976) GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5978) GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5980) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982) GL_MAX_VERTEX_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5984) GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5986) GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5988) GL_MAX_VERTEX_ATTRIB_STRIDE (src/Graphics/GL/Tokens.hs:5990) GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5992) GL_MAX_VERTEX_HINT_PGI (src/Graphics/GL/Tokens.hs:5994) GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5996) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5998) GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT (src/Graphics/GL/Tokens.hs:6000) GL_MAX_VERTEX_SHADER_INVARIANTS_EXT (src/Graphics/GL/Tokens.hs:6002) GL_MAX_VERTEX_SHADER_LOCALS_EXT (src/Graphics/GL/Tokens.hs:6004) GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT (src/Graphics/GL/Tokens.hs:6006) GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:6008) GL_MAX_VERTEX_SHADER_VARIANTS_EXT (src/Graphics/GL/Tokens.hs:6010) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:6012) GL_MAX_VERTEX_STREAMS_ATI (src/Graphics/GL/Tokens.hs:6014) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:6018) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022) GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:6024) GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:6026) GL_MAX_VERTEX_UNITS_ARB (src/Graphics/GL/Tokens.hs:6028) GL_MAX_VERTEX_UNITS_OES (src/Graphics/GL/Tokens.hs:6030) GL_MAX_VERTEX_VARYING_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:6032) GL_MAX_VERTEX_VARYING_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:6034) GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:6036) GL_MAX_VIEWPORTS_NV (src/Graphics/GL/Tokens.hs:6038) GL_MAX_VIEWPORTS_OES (src/Graphics/GL/Tokens.hs:6040) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042) GL_MAX_VIEWS_OVR (src/Graphics/GL/Tokens.hs:6044) GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:6046) GL_MAX_WINDOW_RECTANGLES_EXT (src/Graphics/GL/Tokens.hs:6048) GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:6050) GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:6052) GL_MEMORY_ATTACHABLE_ALIGNMENT_NV (src/Graphics/GL/Tokens.hs:6054) GL_MEMORY_ATTACHABLE_NV (src/Graphics/GL/Tokens.hs:6056) GL_MEMORY_ATTACHABLE_SIZE_NV (src/Graphics/GL/Tokens.hs:6058) GL_MESH_OUTPUT_PER_PRIMITIVE_GRANULARITY_NV (src/Graphics/GL/Tokens.hs:6060) GL_MESH_OUTPUT_PER_VERTEX_GRANULARITY_NV (src/Graphics/GL/Tokens.hs:6062) GL_MESH_OUTPUT_TYPE_NV (src/Graphics/GL/Tokens.hs:6064) GL_MESH_PRIMITIVES_OUT_NV (src/Graphics/GL/Tokens.hs:6066) GL_MESH_SHADER_BIT_NV (src/Graphics/GL/Tokens.hs:6068) GL_MESH_SHADER_NV (src/Graphics/GL/Tokens.hs:6070) GL_MESH_SUBROUTINE_NV (src/Graphics/GL/Tokens.hs:6072) GL_MESH_SUBROUTINE_UNIFORM_NV (src/Graphics/GL/Tokens.hs:6074) GL_MESH_VERTICES_OUT_NV (src/Graphics/GL/Tokens.hs:6076) GL_MESH_WORK_GROUP_SIZE_NV (src/Graphics/GL/Tokens.hs:6078) GL_MIN (src/Graphics/GL/Tokens.hs:6080) GL_MINMAX (src/Graphics/GL/Tokens.hs:6082) GL_MINMAX_EXT (src/Graphics/GL/Tokens.hs:6084) GL_MINMAX_FORMAT (src/Graphics/GL/Tokens.hs:6086) GL_MINMAX_FORMAT_EXT (src/Graphics/GL/Tokens.hs:6088) GL_MINMAX_SINK (src/Graphics/GL/Tokens.hs:6090) GL_MINMAX_SINK_EXT (src/Graphics/GL/Tokens.hs:6092) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094) GL_MINUS_CLAMPED_NV (src/Graphics/GL/Tokens.hs:6096) GL_MINUS_NV (src/Graphics/GL/Tokens.hs:6098) GL_MIN_EXT (src/Graphics/GL/Tokens.hs:6100) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:6102) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV (src/Graphics/GL/Tokens.hs:6104) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES (src/Graphics/GL/Tokens.hs:6106) GL_MIN_LOD_WARNING_AMD (src/Graphics/GL/Tokens.hs:6108) GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:6110) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112) GL_MIN_PROGRAM_TEXEL_OFFSET_EXT (src/Graphics/GL/Tokens.hs:6114) GL_MIN_PROGRAM_TEXEL_OFFSET_NV (src/Graphics/GL/Tokens.hs:6116) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:6118) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB (src/Graphics/GL/Tokens.hs:6120) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV (src/Graphics/GL/Tokens.hs:6122) GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:6124) GL_MIN_SAMPLE_SHADING_VALUE_ARB (src/Graphics/GL/Tokens.hs:6126) GL_MIN_SAMPLE_SHADING_VALUE_OES (src/Graphics/GL/Tokens.hs:6128) GL_MIN_SPARSE_LEVEL_AMD (src/Graphics/GL/Tokens.hs:6130) GL_MIPMAP (src/Graphics/GL/Tokens.hs:6132) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134) GL_MIRRORED_REPEAT_ARB (src/Graphics/GL/Tokens.hs:6136) GL_MIRRORED_REPEAT_IBM (src/Graphics/GL/Tokens.hs:6138) GL_MIRRORED_REPEAT_OES (src/Graphics/GL/Tokens.hs:6140) GL_MIRROR_CLAMP_ATI (src/Graphics/GL/Tokens.hs:6142) GL_MIRROR_CLAMP_EXT (src/Graphics/GL/Tokens.hs:6144) GL_MIRROR_CLAMP_TO_BORDER_EXT (src/Graphics/GL/Tokens.hs:6146) GL_MIRROR_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:6148) GL_MIRROR_CLAMP_TO_EDGE_ATI (src/Graphics/GL/Tokens.hs:6150) GL_MIRROR_CLAMP_TO_EDGE_EXT (src/Graphics/GL/Tokens.hs:6152) GL_MITER_REVERT_NV (src/Graphics/GL/Tokens.hs:6154) GL_MITER_TRUNCATE_NV (src/Graphics/GL/Tokens.hs:6156) GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV (src/Graphics/GL/Tokens.hs:6158) GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV (src/Graphics/GL/Tokens.hs:6160) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162) GL_MODELVIEW0_ARB (src/Graphics/GL/Tokens.hs:6164) GL_MODELVIEW0_EXT (src/Graphics/GL/Tokens.hs:6166) GL_MODELVIEW0_MATRIX_EXT (src/Graphics/GL/Tokens.hs:6168) GL_MODELVIEW0_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:6170) GL_MODELVIEW10_ARB (src/Graphics/GL/Tokens.hs:6172) GL_MODELVIEW11_ARB (src/Graphics/GL/Tokens.hs:6174) GL_MODELVIEW12_ARB (src/Graphics/GL/Tokens.hs:6176) GL_MODELVIEW13_ARB (src/Graphics/GL/Tokens.hs:6178) GL_MODELVIEW14_ARB (src/Graphics/GL/Tokens.hs:6180) GL_MODELVIEW15_ARB (src/Graphics/GL/Tokens.hs:6182) GL_MODELVIEW16_ARB (src/Graphics/GL/Tokens.hs:6184) GL_MODELVIEW17_ARB (src/Graphics/GL/Tokens.hs:6186) GL_MODELVIEW18_ARB (src/Graphics/GL/Tokens.hs:6188) GL_MODELVIEW19_ARB (src/Graphics/GL/Tokens.hs:6190) GL_MODELVIEW1_ARB (src/Graphics/GL/Tokens.hs:6192) GL_MODELVIEW1_EXT (src/Graphics/GL/Tokens.hs:6194) GL_MODELVIEW1_MATRIX_EXT (src/Graphics/GL/Tokens.hs:6196) GL_MODELVIEW1_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:6198) GL_MODELVIEW20_ARB (src/Graphics/GL/Tokens.hs:6200) GL_MODELVIEW21_ARB (src/Graphics/GL/Tokens.hs:6202) GL_MODELVIEW22_ARB (src/Graphics/GL/Tokens.hs:6204) GL_MODELVIEW23_ARB (src/Graphics/GL/Tokens.hs:6206) GL_MODELVIEW24_ARB (src/Graphics/GL/Tokens.hs:6208) GL_MODELVIEW25_ARB (src/Graphics/GL/Tokens.hs:6210) GL_MODELVIEW26_ARB (src/Graphics/GL/Tokens.hs:6212) GL_MODELVIEW27_ARB (src/Graphics/GL/Tokens.hs:6214) GL_MODELVIEW28_ARB (src/Graphics/GL/Tokens.hs:6216) GL_MODELVIEW29_ARB (src/Graphics/GL/Tokens.hs:6218) GL_MODELVIEW2_ARB (src/Graphics/GL/Tokens.hs:6220) GL_MODELVIEW30_ARB (src/Graphics/GL/Tokens.hs:6222) GL_MODELVIEW31_ARB (src/Graphics/GL/Tokens.hs:6224) GL_MODELVIEW3_ARB (src/Graphics/GL/Tokens.hs:6226) GL_MODELVIEW4_ARB (src/Graphics/GL/Tokens.hs:6228) GL_MODELVIEW5_ARB (src/Graphics/GL/Tokens.hs:6230) GL_MODELVIEW6_ARB (src/Graphics/GL/Tokens.hs:6232) GL_MODELVIEW7_ARB (src/Graphics/GL/Tokens.hs:6234) GL_MODELVIEW8_ARB (src/Graphics/GL/Tokens.hs:6236) GL_MODELVIEW9_ARB (src/Graphics/GL/Tokens.hs:6238) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240) GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES (src/Graphics/GL/Tokens.hs:6242) GL_MODELVIEW_PROJECTION_NV (src/Graphics/GL/Tokens.hs:6244) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246) GL_MODULATE (src/Graphics/GL/Tokens.hs:6248) GL_MODULATE_ADD_ATI (src/Graphics/GL/Tokens.hs:6250) GL_MODULATE_COLOR_IMG (src/Graphics/GL/Tokens.hs:6252) GL_MODULATE_SIGNED_ADD_ATI (src/Graphics/GL/Tokens.hs:6254) GL_MODULATE_SUBTRACT_ATI (src/Graphics/GL/Tokens.hs:6256) GL_MOVE_TO_CONTINUES_NV (src/Graphics/GL/Tokens.hs:6258) GL_MOVE_TO_NV (src/Graphics/GL/Tokens.hs:6260) GL_MOVE_TO_RESETS_NV (src/Graphics/GL/Tokens.hs:6262) GL_MOV_ATI (src/Graphics/GL/Tokens.hs:6264) GL_MULT (src/Graphics/GL/Tokens.hs:6266) GL_MULTICAST_GPUS_NV (src/Graphics/GL/Tokens.hs:6268) GL_MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV (src/Graphics/GL/Tokens.hs:6270) GL_MULTIPLY (src/Graphics/GL/Tokens.hs:6272) GL_MULTIPLY_KHR (src/Graphics/GL/Tokens.hs:6274) GL_MULTIPLY_NV (src/Graphics/GL/Tokens.hs:6276) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278) GL_MULTISAMPLES_NV (src/Graphics/GL/Tokens.hs:6280) GL_MULTISAMPLE_3DFX (src/Graphics/GL/Tokens.hs:6282) GL_MULTISAMPLE_ARB (src/Graphics/GL/Tokens.hs:6284) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6286) GL_MULTISAMPLE_BIT_3DFX (src/Graphics/GL/Tokens.hs:6288) GL_MULTISAMPLE_BIT_ARB (src/Graphics/GL/Tokens.hs:6290) GL_MULTISAMPLE_BIT_EXT (src/Graphics/GL/Tokens.hs:6292) GL_MULTISAMPLE_BUFFER_BIT0_QCOM (src/Graphics/GL/Tokens.hs:6294) GL_MULTISAMPLE_BUFFER_BIT1_QCOM (src/Graphics/GL/Tokens.hs:6296) GL_MULTISAMPLE_BUFFER_BIT2_QCOM (src/Graphics/GL/Tokens.hs:6298) GL_MULTISAMPLE_BUFFER_BIT3_QCOM (src/Graphics/GL/Tokens.hs:6300) GL_MULTISAMPLE_BUFFER_BIT4_QCOM (src/Graphics/GL/Tokens.hs:6302) GL_MULTISAMPLE_BUFFER_BIT5_QCOM (src/Graphics/GL/Tokens.hs:6304) GL_MULTISAMPLE_BUFFER_BIT6_QCOM (src/Graphics/GL/Tokens.hs:6306) GL_MULTISAMPLE_BUFFER_BIT7_QCOM (src/Graphics/GL/Tokens.hs:6308) GL_MULTISAMPLE_COVERAGE_MODES_NV (src/Graphics/GL/Tokens.hs:6310) GL_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:6312) GL_MULTISAMPLE_FILTER_HINT_NV (src/Graphics/GL/Tokens.hs:6314) GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:6316) GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB (src/Graphics/GL/Tokens.hs:6318) GL_MULTISAMPLE_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:6320) GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB (src/Graphics/GL/Tokens.hs:6322) GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT (src/Graphics/GL/Tokens.hs:6324) GL_MULTISAMPLE_SGIS (src/Graphics/GL/Tokens.hs:6326) GL_MULTIVIEW_EXT (src/Graphics/GL/Tokens.hs:6328) GL_MUL_ATI (src/Graphics/GL/Tokens.hs:6330) GL_MVP_MATRIX_EXT (src/Graphics/GL/Tokens.hs:6332) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334) GL_NAMED_STRING_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6336) GL_NAMED_STRING_TYPE_ARB (src/Graphics/GL/Tokens.hs:6338) GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6340) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342) GL_NAND (src/Graphics/GL/Tokens.hs:6344) GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI (src/Graphics/GL/Tokens.hs:6346) GL_NATIVE_GRAPHICS_END_HINT_PGI (src/Graphics/GL/Tokens.hs:6348) GL_NATIVE_GRAPHICS_HANDLE_PGI (src/Graphics/GL/Tokens.hs:6350) GL_NEAREST (src/Graphics/GL/Tokens.hs:6352) GL_NEAREST_CLIPMAP_LINEAR_SGIX (src/Graphics/GL/Tokens.hs:6354) GL_NEAREST_CLIPMAP_NEAREST_SGIX (src/Graphics/GL/Tokens.hs:6356) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360) GL_NEGATE_BIT_ATI (src/Graphics/GL/Tokens.hs:6362) GL_NEGATIVE_ONE_EXT (src/Graphics/GL/Tokens.hs:6364) GL_NEGATIVE_ONE_TO_ONE (src/Graphics/GL/Tokens.hs:6366) GL_NEGATIVE_ONE_TO_ONE_EXT (src/Graphics/GL/Tokens.hs:6368) GL_NEGATIVE_W_EXT (src/Graphics/GL/Tokens.hs:6370) GL_NEGATIVE_X_EXT (src/Graphics/GL/Tokens.hs:6372) GL_NEGATIVE_Y_EXT (src/Graphics/GL/Tokens.hs:6374) GL_NEGATIVE_Z_EXT (src/Graphics/GL/Tokens.hs:6376) GL_NEVER (src/Graphics/GL/Tokens.hs:6378) GL_NEXT_BUFFER_NV (src/Graphics/GL/Tokens.hs:6380) GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV (src/Graphics/GL/Tokens.hs:6382) GL_NICEST (src/Graphics/GL/Tokens.hs:6384) GL_NONE (src/Graphics/GL/Tokens.hs:6386) GL_NONE_OES (src/Graphics/GL/Tokens.hs:6388) GL_NOOP (src/Graphics/GL/Tokens.hs:6390) GL_NOP_COMMAND_NV (src/Graphics/GL/Tokens.hs:6392) GL_NOR (src/Graphics/GL/Tokens.hs:6394) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396) GL_NORMALIZED_RANGE_EXT (src/Graphics/GL/Tokens.hs:6398) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400) GL_NORMAL_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:6402) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6404) GL_NORMAL_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:6406) GL_NORMAL_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:6408) GL_NORMAL_ARRAY_EXT (src/Graphics/GL/Tokens.hs:6410) GL_NORMAL_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:6412) GL_NORMAL_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:6414) GL_NORMAL_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:6416) GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:6418) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420) GL_NORMAL_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:6422) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424) GL_NORMAL_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:6426) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428) GL_NORMAL_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:6430) GL_NORMAL_BIT_PGI (src/Graphics/GL/Tokens.hs:6432) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6434) GL_NORMAL_MAP_ARB (src/Graphics/GL/Tokens.hs:6436) GL_NORMAL_MAP_EXT (src/Graphics/GL/Tokens.hs:6438) GL_NORMAL_MAP_NV (src/Graphics/GL/Tokens.hs:6440) GL_NORMAL_MAP_OES (src/Graphics/GL/Tokens.hs:6442) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446) GL_NO_RESET_NOTIFICATION (src/Graphics/GL/Tokens.hs:6448) GL_NO_RESET_NOTIFICATION_ARB (src/Graphics/GL/Tokens.hs:6450) GL_NO_RESET_NOTIFICATION_EXT (src/Graphics/GL/Tokens.hs:6452) GL_NO_RESET_NOTIFICATION_KHR (src/Graphics/GL/Tokens.hs:6454) GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6456) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6458) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460) GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB (src/Graphics/GL/Tokens.hs:6462) GL_NUM_DEVICE_UUIDS_EXT (src/Graphics/GL/Tokens.hs:6464) GL_NUM_DOWNSAMPLE_SCALES_IMG (src/Graphics/GL/Tokens.hs:6466) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468) GL_NUM_FILL_STREAMS_NV (src/Graphics/GL/Tokens.hs:6470) GL_NUM_FRAGMENT_CONSTANTS_ATI (src/Graphics/GL/Tokens.hs:6472) GL_NUM_FRAGMENT_REGISTERS_ATI (src/Graphics/GL/Tokens.hs:6474) GL_NUM_GENERAL_COMBINERS_NV (src/Graphics/GL/Tokens.hs:6476) GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI (src/Graphics/GL/Tokens.hs:6478) GL_NUM_INSTRUCTIONS_PER_PASS_ATI (src/Graphics/GL/Tokens.hs:6480) GL_NUM_INSTRUCTIONS_TOTAL_ATI (src/Graphics/GL/Tokens.hs:6482) GL_NUM_LOOPBACK_COMPONENTS_ATI (src/Graphics/GL/Tokens.hs:6484) GL_NUM_PASSES_ATI (src/Graphics/GL/Tokens.hs:6486) GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6488) GL_NUM_PROGRAM_BINARY_FORMATS_OES (src/Graphics/GL/Tokens.hs:6490) GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6492) GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6494) GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6496) GL_NUM_SPARSE_LEVELS_ARB (src/Graphics/GL/Tokens.hs:6498) GL_NUM_SPARSE_LEVELS_EXT (src/Graphics/GL/Tokens.hs:6500) GL_NUM_SPIR_V_EXTENSIONS (src/Graphics/GL/Tokens.hs:6502) GL_NUM_SUPPORTED_MULTISAMPLE_MODES_AMD (src/Graphics/GL/Tokens.hs:6504) GL_NUM_TILING_TYPES_EXT (src/Graphics/GL/Tokens.hs:6506) GL_NUM_VIDEO_CAPTURE_STREAMS_NV (src/Graphics/GL/Tokens.hs:6508) GL_NUM_VIRTUAL_PAGE_SIZES_ARB (src/Graphics/GL/Tokens.hs:6510) GL_NUM_VIRTUAL_PAGE_SIZES_EXT (src/Graphics/GL/Tokens.hs:6512) GL_NUM_WINDOW_RECTANGLES_EXT (src/Graphics/GL/Tokens.hs:6514) GL_OBJECT_ACTIVE_ATTRIBUTES_ARB (src/Graphics/GL/Tokens.hs:6516) GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6518) GL_OBJECT_ACTIVE_UNIFORMS_ARB (src/Graphics/GL/Tokens.hs:6520) GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6522) GL_OBJECT_ATTACHED_OBJECTS_ARB (src/Graphics/GL/Tokens.hs:6524) GL_OBJECT_BUFFER_SIZE_ATI (src/Graphics/GL/Tokens.hs:6526) GL_OBJECT_BUFFER_USAGE_ATI (src/Graphics/GL/Tokens.hs:6528) GL_OBJECT_COMPILE_STATUS_ARB (src/Graphics/GL/Tokens.hs:6530) GL_OBJECT_DELETE_STATUS_ARB (src/Graphics/GL/Tokens.hs:6532) GL_OBJECT_DISTANCE_TO_LINE_SGIS (src/Graphics/GL/Tokens.hs:6534) GL_OBJECT_DISTANCE_TO_POINT_SGIS (src/Graphics/GL/Tokens.hs:6536) GL_OBJECT_INFO_LOG_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6538) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540) GL_OBJECT_LINEAR_NV (src/Graphics/GL/Tokens.hs:6542) GL_OBJECT_LINE_SGIS (src/Graphics/GL/Tokens.hs:6544) GL_OBJECT_LINK_STATUS_ARB (src/Graphics/GL/Tokens.hs:6546) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548) GL_OBJECT_POINT_SGIS (src/Graphics/GL/Tokens.hs:6550) GL_OBJECT_SHADER_SOURCE_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6552) GL_OBJECT_SUBTYPE_ARB (src/Graphics/GL/Tokens.hs:6554) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556) GL_OBJECT_TYPE_APPLE (src/Graphics/GL/Tokens.hs:6558) GL_OBJECT_TYPE_ARB (src/Graphics/GL/Tokens.hs:6560) GL_OBJECT_VALIDATE_STATUS_ARB (src/Graphics/GL/Tokens.hs:6562) GL_OCCLUSION_QUERY_EVENT_MASK_AMD (src/Graphics/GL/Tokens.hs:6564) GL_OCCLUSION_TEST_HP (src/Graphics/GL/Tokens.hs:6566) GL_OCCLUSION_TEST_RESULT_HP (src/Graphics/GL/Tokens.hs:6568) GL_OFFSET (src/Graphics/GL/Tokens.hs:6570) GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6572) GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6574) GL_OFFSET_HILO_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6576) GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6578) GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6580) GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV (src/Graphics/GL/Tokens.hs:6582) GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6584) GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV (src/Graphics/GL/Tokens.hs:6586) GL_OFFSET_TEXTURE_2D_BIAS_NV (src/Graphics/GL/Tokens.hs:6588) GL_OFFSET_TEXTURE_2D_MATRIX_NV (src/Graphics/GL/Tokens.hs:6590) GL_OFFSET_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6592) GL_OFFSET_TEXTURE_2D_SCALE_NV (src/Graphics/GL/Tokens.hs:6594) GL_OFFSET_TEXTURE_BIAS_NV (src/Graphics/GL/Tokens.hs:6596) GL_OFFSET_TEXTURE_MATRIX_NV (src/Graphics/GL/Tokens.hs:6598) GL_OFFSET_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6600) GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV (src/Graphics/GL/Tokens.hs:6602) GL_OFFSET_TEXTURE_SCALE_NV (src/Graphics/GL/Tokens.hs:6604) GL_ONE (src/Graphics/GL/Tokens.hs:6606) GL_ONE_EXT (src/Graphics/GL/Tokens.hs:6608) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610) GL_ONE_MINUS_CONSTANT_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6612) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614) GL_ONE_MINUS_CONSTANT_COLOR_EXT (src/Graphics/GL/Tokens.hs:6616) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6622) GL_ONE_MINUS_SRC1_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6624) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6626) GL_ONE_MINUS_SRC1_COLOR_EXT (src/Graphics/GL/Tokens.hs:6628) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6634) GL_OPERAND0_ALPHA_ARB (src/Graphics/GL/Tokens.hs:6636) GL_OPERAND0_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6638) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6640) GL_OPERAND0_RGB_ARB (src/Graphics/GL/Tokens.hs:6642) GL_OPERAND0_RGB_EXT (src/Graphics/GL/Tokens.hs:6644) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6646) GL_OPERAND1_ALPHA_ARB (src/Graphics/GL/Tokens.hs:6648) GL_OPERAND1_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6650) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6652) GL_OPERAND1_RGB_ARB (src/Graphics/GL/Tokens.hs:6654) GL_OPERAND1_RGB_EXT (src/Graphics/GL/Tokens.hs:6656) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6658) GL_OPERAND2_ALPHA_ARB (src/Graphics/GL/Tokens.hs:6660) GL_OPERAND2_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6662) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6664) GL_OPERAND2_RGB_ARB (src/Graphics/GL/Tokens.hs:6666) GL_OPERAND2_RGB_EXT (src/Graphics/GL/Tokens.hs:6668) GL_OPERAND3_ALPHA_NV (src/Graphics/GL/Tokens.hs:6670) GL_OPERAND3_RGB_NV (src/Graphics/GL/Tokens.hs:6672) GL_OPTIMAL_TILING_EXT (src/Graphics/GL/Tokens.hs:6674) GL_OP_ADD_EXT (src/Graphics/GL/Tokens.hs:6676) GL_OP_CLAMP_EXT (src/Graphics/GL/Tokens.hs:6678) GL_OP_CROSS_PRODUCT_EXT (src/Graphics/GL/Tokens.hs:6680) GL_OP_DOT3_EXT (src/Graphics/GL/Tokens.hs:6682) GL_OP_DOT4_EXT (src/Graphics/GL/Tokens.hs:6684) GL_OP_EXP_BASE_2_EXT (src/Graphics/GL/Tokens.hs:6686) GL_OP_FLOOR_EXT (src/Graphics/GL/Tokens.hs:6688) GL_OP_FRAC_EXT (src/Graphics/GL/Tokens.hs:6690) GL_OP_INDEX_EXT (src/Graphics/GL/Tokens.hs:6692) GL_OP_LOG_BASE_2_EXT (src/Graphics/GL/Tokens.hs:6694) GL_OP_MADD_EXT (src/Graphics/GL/Tokens.hs:6696) GL_OP_MAX_EXT (src/Graphics/GL/Tokens.hs:6698) GL_OP_MIN_EXT (src/Graphics/GL/Tokens.hs:6700) GL_OP_MOV_EXT (src/Graphics/GL/Tokens.hs:6702) GL_OP_MULTIPLY_MATRIX_EXT (src/Graphics/GL/Tokens.hs:6704) GL_OP_MUL_EXT (src/Graphics/GL/Tokens.hs:6706) GL_OP_NEGATE_EXT (src/Graphics/GL/Tokens.hs:6708) GL_OP_POWER_EXT (src/Graphics/GL/Tokens.hs:6710) GL_OP_RECIP_EXT (src/Graphics/GL/Tokens.hs:6712) GL_OP_RECIP_SQRT_EXT (src/Graphics/GL/Tokens.hs:6714) GL_OP_ROUND_EXT (src/Graphics/GL/Tokens.hs:6716) GL_OP_SET_GE_EXT (src/Graphics/GL/Tokens.hs:6718) GL_OP_SET_LT_EXT (src/Graphics/GL/Tokens.hs:6720) GL_OP_SUB_EXT (src/Graphics/GL/Tokens.hs:6722) GL_OR (src/Graphics/GL/Tokens.hs:6724) GL_ORDER (src/Graphics/GL/Tokens.hs:6726) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730) GL_OUTPUT_COLOR0_EXT (src/Graphics/GL/Tokens.hs:6732) GL_OUTPUT_COLOR1_EXT (src/Graphics/GL/Tokens.hs:6734) GL_OUTPUT_FOG_EXT (src/Graphics/GL/Tokens.hs:6736) GL_OUTPUT_TEXTURE_COORD0_EXT (src/Graphics/GL/Tokens.hs:6738) GL_OUTPUT_TEXTURE_COORD10_EXT (src/Graphics/GL/Tokens.hs:6740) GL_OUTPUT_TEXTURE_COORD11_EXT (src/Graphics/GL/Tokens.hs:6742) GL_OUTPUT_TEXTURE_COORD12_EXT (src/Graphics/GL/Tokens.hs:6744) GL_OUTPUT_TEXTURE_COORD13_EXT (src/Graphics/GL/Tokens.hs:6746) GL_OUTPUT_TEXTURE_COORD14_EXT (src/Graphics/GL/Tokens.hs:6748) GL_OUTPUT_TEXTURE_COORD15_EXT (src/Graphics/GL/Tokens.hs:6750) GL_OUTPUT_TEXTURE_COORD16_EXT (src/Graphics/GL/Tokens.hs:6752) GL_OUTPUT_TEXTURE_COORD17_EXT (src/Graphics/GL/Tokens.hs:6754) GL_OUTPUT_TEXTURE_COORD18_EXT (src/Graphics/GL/Tokens.hs:6756) GL_OUTPUT_TEXTURE_COORD19_EXT (src/Graphics/GL/Tokens.hs:6758) GL_OUTPUT_TEXTURE_COORD1_EXT (src/Graphics/GL/Tokens.hs:6760) GL_OUTPUT_TEXTURE_COORD20_EXT (src/Graphics/GL/Tokens.hs:6762) GL_OUTPUT_TEXTURE_COORD21_EXT (src/Graphics/GL/Tokens.hs:6764) GL_OUTPUT_TEXTURE_COORD22_EXT (src/Graphics/GL/Tokens.hs:6766) GL_OUTPUT_TEXTURE_COORD23_EXT (src/Graphics/GL/Tokens.hs:6768) GL_OUTPUT_TEXTURE_COORD24_EXT (src/Graphics/GL/Tokens.hs:6770) GL_OUTPUT_TEXTURE_COORD25_EXT (src/Graphics/GL/Tokens.hs:6772) GL_OUTPUT_TEXTURE_COORD26_EXT (src/Graphics/GL/Tokens.hs:6774) GL_OUTPUT_TEXTURE_COORD27_EXT (src/Graphics/GL/Tokens.hs:6776) GL_OUTPUT_TEXTURE_COORD28_EXT (src/Graphics/GL/Tokens.hs:6778) GL_OUTPUT_TEXTURE_COORD29_EXT (src/Graphics/GL/Tokens.hs:6780) GL_OUTPUT_TEXTURE_COORD2_EXT (src/Graphics/GL/Tokens.hs:6782) GL_OUTPUT_TEXTURE_COORD30_EXT (src/Graphics/GL/Tokens.hs:6784) GL_OUTPUT_TEXTURE_COORD31_EXT (src/Graphics/GL/Tokens.hs:6786) GL_OUTPUT_TEXTURE_COORD3_EXT (src/Graphics/GL/Tokens.hs:6788) GL_OUTPUT_TEXTURE_COORD4_EXT (src/Graphics/GL/Tokens.hs:6790) GL_OUTPUT_TEXTURE_COORD5_EXT (src/Graphics/GL/Tokens.hs:6792) GL_OUTPUT_TEXTURE_COORD6_EXT (src/Graphics/GL/Tokens.hs:6794) GL_OUTPUT_TEXTURE_COORD7_EXT (src/Graphics/GL/Tokens.hs:6796) GL_OUTPUT_TEXTURE_COORD8_EXT (src/Graphics/GL/Tokens.hs:6798) GL_OUTPUT_TEXTURE_COORD9_EXT (src/Graphics/GL/Tokens.hs:6800) GL_OUTPUT_VERTEX_EXT (src/Graphics/GL/Tokens.hs:6802) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804) GL_OVERLAY (src/Graphics/GL/Tokens.hs:6806) GL_OVERLAY_KHR (src/Graphics/GL/Tokens.hs:6808) GL_OVERLAY_NV (src/Graphics/GL/Tokens.hs:6810) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812) GL_PACK_CMYK_HINT_EXT (src/Graphics/GL/Tokens.hs:6814) GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6816) GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6818) GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6820) GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6822) GL_PACK_COMPRESSED_SIZE_SGIX (src/Graphics/GL/Tokens.hs:6824) GL_PACK_IMAGE_DEPTH_SGIS (src/Graphics/GL/Tokens.hs:6826) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828) GL_PACK_IMAGE_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:6830) GL_PACK_INVERT_MESA (src/Graphics/GL/Tokens.hs:6832) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834) GL_PACK_MAX_COMPRESSED_SIZE_SGIX (src/Graphics/GL/Tokens.hs:6836) GL_PACK_RESAMPLE_OML (src/Graphics/GL/Tokens.hs:6838) GL_PACK_RESAMPLE_SGIX (src/Graphics/GL/Tokens.hs:6840) GL_PACK_REVERSE_ROW_ORDER_ANGLE (src/Graphics/GL/Tokens.hs:6842) GL_PACK_ROW_BYTES_APPLE (src/Graphics/GL/Tokens.hs:6844) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848) GL_PACK_SKIP_IMAGES_EXT (src/Graphics/GL/Tokens.hs:6850) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854) GL_PACK_SKIP_VOLUMES_SGIS (src/Graphics/GL/Tokens.hs:6856) GL_PACK_SUBSAMPLE_RATE_SGIX (src/Graphics/GL/Tokens.hs:6858) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860) GL_PALETTE4_R5_G6_B5_OES (src/Graphics/GL/Tokens.hs:6862) GL_PALETTE4_RGB5_A1_OES (src/Graphics/GL/Tokens.hs:6864) GL_PALETTE4_RGB8_OES (src/Graphics/GL/Tokens.hs:6866) GL_PALETTE4_RGBA4_OES (src/Graphics/GL/Tokens.hs:6868) GL_PALETTE4_RGBA8_OES (src/Graphics/GL/Tokens.hs:6870) GL_PALETTE8_R5_G6_B5_OES (src/Graphics/GL/Tokens.hs:6872) GL_PALETTE8_RGB5_A1_OES (src/Graphics/GL/Tokens.hs:6874) GL_PALETTE8_RGB8_OES (src/Graphics/GL/Tokens.hs:6876) GL_PALETTE8_RGBA4_OES (src/Graphics/GL/Tokens.hs:6878) GL_PALETTE8_RGBA8_OES (src/Graphics/GL/Tokens.hs:6880) GL_PARALLEL_ARRAYS_INTEL (src/Graphics/GL/Tokens.hs:6882) GL_PARAMETER_BUFFER (src/Graphics/GL/Tokens.hs:6884) GL_PARAMETER_BUFFER_ARB (src/Graphics/GL/Tokens.hs:6886) GL_PARAMETER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6888) GL_PARAMETER_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:6890) GL_PARTIAL_SUCCESS_NV (src/Graphics/GL/Tokens.hs:6892) GL_PASS_THROUGH_NV (src/Graphics/GL/Tokens.hs:6894) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896) GL_PATCHES (src/Graphics/GL/Tokens.hs:6898) GL_PATCHES_EXT (src/Graphics/GL/Tokens.hs:6900) GL_PATCHES_OES (src/Graphics/GL/Tokens.hs:6902) GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6904) GL_PATCH_DEFAULT_INNER_LEVEL_EXT (src/Graphics/GL/Tokens.hs:6906) GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6908) GL_PATCH_DEFAULT_OUTER_LEVEL_EXT (src/Graphics/GL/Tokens.hs:6910) GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6912) GL_PATCH_VERTICES_EXT (src/Graphics/GL/Tokens.hs:6914) GL_PATCH_VERTICES_OES (src/Graphics/GL/Tokens.hs:6916) GL_PATH_CLIENT_LENGTH_NV (src/Graphics/GL/Tokens.hs:6918) GL_PATH_COMMAND_COUNT_NV (src/Graphics/GL/Tokens.hs:6920) GL_PATH_COMPUTED_LENGTH_NV (src/Graphics/GL/Tokens.hs:6922) GL_PATH_COORD_COUNT_NV (src/Graphics/GL/Tokens.hs:6924) GL_PATH_COVER_DEPTH_FUNC_NV (src/Graphics/GL/Tokens.hs:6926) GL_PATH_DASH_ARRAY_COUNT_NV (src/Graphics/GL/Tokens.hs:6928) GL_PATH_DASH_CAPS_NV (src/Graphics/GL/Tokens.hs:6930) GL_PATH_DASH_OFFSET_NV (src/Graphics/GL/Tokens.hs:6932) GL_PATH_DASH_OFFSET_RESET_NV (src/Graphics/GL/Tokens.hs:6934) GL_PATH_END_CAPS_NV (src/Graphics/GL/Tokens.hs:6936) GL_PATH_ERROR_POSITION_NV (src/Graphics/GL/Tokens.hs:6938) GL_PATH_FILL_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6940) GL_PATH_FILL_COVER_MODE_NV (src/Graphics/GL/Tokens.hs:6942) GL_PATH_FILL_MASK_NV (src/Graphics/GL/Tokens.hs:6944) GL_PATH_FILL_MODE_NV (src/Graphics/GL/Tokens.hs:6946) GL_PATH_FOG_GEN_MODE_NV (src/Graphics/GL/Tokens.hs:6948) GL_PATH_FORMAT_PS_NV (src/Graphics/GL/Tokens.hs:6950) GL_PATH_FORMAT_SVG_NV (src/Graphics/GL/Tokens.hs:6952) GL_PATH_GEN_COEFF_NV (src/Graphics/GL/Tokens.hs:6954) GL_PATH_GEN_COLOR_FORMAT_NV (src/Graphics/GL/Tokens.hs:6956) GL_PATH_GEN_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:6958) GL_PATH_GEN_MODE_NV (src/Graphics/GL/Tokens.hs:6960) GL_PATH_INITIAL_DASH_CAP_NV (src/Graphics/GL/Tokens.hs:6962) GL_PATH_INITIAL_END_CAP_NV (src/Graphics/GL/Tokens.hs:6964) GL_PATH_JOIN_STYLE_NV (src/Graphics/GL/Tokens.hs:6966) GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6968) GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6970) GL_PATH_MITER_LIMIT_NV (src/Graphics/GL/Tokens.hs:6972) GL_PATH_MODELVIEW_MATRIX_NV (src/Graphics/GL/Tokens.hs:6974) GL_PATH_MODELVIEW_NV (src/Graphics/GL/Tokens.hs:6976) GL_PATH_MODELVIEW_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6978) GL_PATH_OBJECT_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6980) GL_PATH_PROJECTION_MATRIX_NV (src/Graphics/GL/Tokens.hs:6982) GL_PATH_PROJECTION_NV (src/Graphics/GL/Tokens.hs:6984) GL_PATH_PROJECTION_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6986) GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV (src/Graphics/GL/Tokens.hs:6988) GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV (src/Graphics/GL/Tokens.hs:6990) GL_PATH_STENCIL_FUNC_NV (src/Graphics/GL/Tokens.hs:6992) GL_PATH_STENCIL_REF_NV (src/Graphics/GL/Tokens.hs:6994) GL_PATH_STENCIL_VALUE_MASK_NV (src/Graphics/GL/Tokens.hs:6996) GL_PATH_STROKE_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6998) GL_PATH_STROKE_COVER_MODE_NV (src/Graphics/GL/Tokens.hs:7000) GL_PATH_STROKE_MASK_NV (src/Graphics/GL/Tokens.hs:7002) GL_PATH_STROKE_WIDTH_NV (src/Graphics/GL/Tokens.hs:7004) GL_PATH_TERMINAL_DASH_CAP_NV (src/Graphics/GL/Tokens.hs:7006) GL_PATH_TERMINAL_END_CAP_NV (src/Graphics/GL/Tokens.hs:7008) GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV (src/Graphics/GL/Tokens.hs:7010) GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV (src/Graphics/GL/Tokens.hs:7012) GL_PERCENTAGE_AMD (src/Graphics/GL/Tokens.hs:7014) GL_PERFMON_GLOBAL_MODE_QCOM (src/Graphics/GL/Tokens.hs:7016) GL_PERFMON_RESULT_AMD (src/Graphics/GL/Tokens.hs:7018) GL_PERFMON_RESULT_AVAILABLE_AMD (src/Graphics/GL/Tokens.hs:7020) GL_PERFMON_RESULT_SIZE_AMD (src/Graphics/GL/Tokens.hs:7022) GL_PERFORMANCE_MONITOR_AMD (src/Graphics/GL/Tokens.hs:7024) GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL (src/Graphics/GL/Tokens.hs:7026) GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL (src/Graphics/GL/Tokens.hs:7028) GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL (src/Graphics/GL/Tokens.hs:7030) GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL (src/Graphics/GL/Tokens.hs:7032) GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL (src/Graphics/GL/Tokens.hs:7034) GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL (src/Graphics/GL/Tokens.hs:7036) GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL (src/Graphics/GL/Tokens.hs:7038) GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL (src/Graphics/GL/Tokens.hs:7040) GL_PERFQUERY_COUNTER_EVENT_INTEL (src/Graphics/GL/Tokens.hs:7042) GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL (src/Graphics/GL/Tokens.hs:7044) GL_PERFQUERY_COUNTER_RAW_INTEL (src/Graphics/GL/Tokens.hs:7046) GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL (src/Graphics/GL/Tokens.hs:7048) GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL (src/Graphics/GL/Tokens.hs:7050) GL_PERFQUERY_DONOT_FLUSH_INTEL (src/Graphics/GL/Tokens.hs:7052) GL_PERFQUERY_FLUSH_INTEL (src/Graphics/GL/Tokens.hs:7054) GL_PERFQUERY_GLOBAL_CONTEXT_INTEL (src/Graphics/GL/Tokens.hs:7056) GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL (src/Graphics/GL/Tokens.hs:7058) GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL (src/Graphics/GL/Tokens.hs:7060) GL_PERFQUERY_SINGLE_CONTEXT_INTEL (src/Graphics/GL/Tokens.hs:7062) GL_PERFQUERY_WAIT_INTEL (src/Graphics/GL/Tokens.hs:7064) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066) GL_PERTURB_EXT (src/Graphics/GL/Tokens.hs:7068) GL_PER_GPU_STORAGE_BIT_NV (src/Graphics/GL/Tokens.hs:7070) GL_PER_GPU_STORAGE_NV (src/Graphics/GL/Tokens.hs:7072) GL_PER_STAGE_CONSTANTS_NV (src/Graphics/GL/Tokens.hs:7074) GL_PHONG_HINT_WIN (src/Graphics/GL/Tokens.hs:7076) GL_PHONG_WIN (src/Graphics/GL/Tokens.hs:7078) GL_PINLIGHT_NV (src/Graphics/GL/Tokens.hs:7080) GL_PIXELS_PER_SAMPLE_PATTERN_X_AMD (src/Graphics/GL/Tokens.hs:7082) GL_PIXELS_PER_SAMPLE_PATTERN_Y_AMD (src/Graphics/GL/Tokens.hs:7084) GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7086) GL_PIXEL_BUFFER_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:7088) GL_PIXEL_COUNTER_BITS_NV (src/Graphics/GL/Tokens.hs:7090) GL_PIXEL_COUNT_AVAILABLE_NV (src/Graphics/GL/Tokens.hs:7092) GL_PIXEL_COUNT_NV (src/Graphics/GL/Tokens.hs:7094) GL_PIXEL_CUBIC_WEIGHT_EXT (src/Graphics/GL/Tokens.hs:7096) GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS (src/Graphics/GL/Tokens.hs:7098) GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS (src/Graphics/GL/Tokens.hs:7100) GL_PIXEL_GROUP_COLOR_SGIS (src/Graphics/GL/Tokens.hs:7102) GL_PIXEL_MAG_FILTER_EXT (src/Graphics/GL/Tokens.hs:7104) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144) GL_PIXEL_MIN_FILTER_EXT (src/Graphics/GL/Tokens.hs:7146) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150) GL_PIXEL_PACK_BUFFER_ARB (src/Graphics/GL/Tokens.hs:7152) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154) GL_PIXEL_PACK_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:7156) GL_PIXEL_PACK_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:7158) GL_PIXEL_PACK_BUFFER_BINDING_NV (src/Graphics/GL/Tokens.hs:7160) GL_PIXEL_PACK_BUFFER_EXT (src/Graphics/GL/Tokens.hs:7162) GL_PIXEL_PACK_BUFFER_NV (src/Graphics/GL/Tokens.hs:7164) GL_PIXEL_SUBSAMPLE_2424_SGIX (src/Graphics/GL/Tokens.hs:7166) GL_PIXEL_SUBSAMPLE_4242_SGIX (src/Graphics/GL/Tokens.hs:7168) GL_PIXEL_SUBSAMPLE_4444_SGIX (src/Graphics/GL/Tokens.hs:7170) GL_PIXEL_TEXTURE_SGIS (src/Graphics/GL/Tokens.hs:7172) GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX (src/Graphics/GL/Tokens.hs:7174) GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX (src/Graphics/GL/Tokens.hs:7176) GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX (src/Graphics/GL/Tokens.hs:7178) GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX (src/Graphics/GL/Tokens.hs:7180) GL_PIXEL_TEX_GEN_MODE_SGIX (src/Graphics/GL/Tokens.hs:7182) GL_PIXEL_TEX_GEN_Q_CEILING_SGIX (src/Graphics/GL/Tokens.hs:7184) GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX (src/Graphics/GL/Tokens.hs:7186) GL_PIXEL_TEX_GEN_Q_ROUND_SGIX (src/Graphics/GL/Tokens.hs:7188) GL_PIXEL_TEX_GEN_SGIX (src/Graphics/GL/Tokens.hs:7190) GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX (src/Graphics/GL/Tokens.hs:7192) GL_PIXEL_TILE_CACHE_INCREMENT_SGIX (src/Graphics/GL/Tokens.hs:7194) GL_PIXEL_TILE_CACHE_SIZE_SGIX (src/Graphics/GL/Tokens.hs:7196) GL_PIXEL_TILE_GRID_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:7198) GL_PIXEL_TILE_GRID_HEIGHT_SGIX (src/Graphics/GL/Tokens.hs:7200) GL_PIXEL_TILE_GRID_WIDTH_SGIX (src/Graphics/GL/Tokens.hs:7202) GL_PIXEL_TILE_HEIGHT_SGIX (src/Graphics/GL/Tokens.hs:7204) GL_PIXEL_TILE_WIDTH_SGIX (src/Graphics/GL/Tokens.hs:7206) GL_PIXEL_TRANSFORM_2D_EXT (src/Graphics/GL/Tokens.hs:7208) GL_PIXEL_TRANSFORM_2D_MATRIX_EXT (src/Graphics/GL/Tokens.hs:7210) GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:7212) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214) GL_PIXEL_UNPACK_BUFFER_ARB (src/Graphics/GL/Tokens.hs:7216) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218) GL_PIXEL_UNPACK_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:7220) GL_PIXEL_UNPACK_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:7222) GL_PIXEL_UNPACK_BUFFER_BINDING_NV (src/Graphics/GL/Tokens.hs:7224) GL_PIXEL_UNPACK_BUFFER_EXT (src/Graphics/GL/Tokens.hs:7226) GL_PIXEL_UNPACK_BUFFER_NV (src/Graphics/GL/Tokens.hs:7228) GL_PLUS_CLAMPED_ALPHA_NV (src/Graphics/GL/Tokens.hs:7230) GL_PLUS_CLAMPED_NV (src/Graphics/GL/Tokens.hs:7232) GL_PLUS_DARKER_NV (src/Graphics/GL/Tokens.hs:7234) GL_PLUS_NV (src/Graphics/GL/Tokens.hs:7236) GL_PN_TRIANGLES_ATI (src/Graphics/GL/Tokens.hs:7238) GL_PN_TRIANGLES_NORMAL_MODE_ATI (src/Graphics/GL/Tokens.hs:7240) GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI (src/Graphics/GL/Tokens.hs:7242) GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI (src/Graphics/GL/Tokens.hs:7244) GL_PN_TRIANGLES_POINT_MODE_ATI (src/Graphics/GL/Tokens.hs:7246) GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI (src/Graphics/GL/Tokens.hs:7248) GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI (src/Graphics/GL/Tokens.hs:7250) GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI (src/Graphics/GL/Tokens.hs:7252) GL_POINT (src/Graphics/GL/Tokens.hs:7254) GL_POINTS (src/Graphics/GL/Tokens.hs:7256) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7260) GL_POINT_DISTANCE_ATTENUATION_ARB (src/Graphics/GL/Tokens.hs:7262) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264) GL_POINT_FADE_THRESHOLD_SIZE_ARB (src/Graphics/GL/Tokens.hs:7266) GL_POINT_FADE_THRESHOLD_SIZE_EXT (src/Graphics/GL/Tokens.hs:7268) GL_POINT_FADE_THRESHOLD_SIZE_SGIS (src/Graphics/GL/Tokens.hs:7270) GL_POINT_NV (src/Graphics/GL/Tokens.hs:7272) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274) GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES (src/Graphics/GL/Tokens.hs:7276) GL_POINT_SIZE_ARRAY_OES (src/Graphics/GL/Tokens.hs:7278) GL_POINT_SIZE_ARRAY_POINTER_OES (src/Graphics/GL/Tokens.hs:7280) GL_POINT_SIZE_ARRAY_STRIDE_OES (src/Graphics/GL/Tokens.hs:7282) GL_POINT_SIZE_ARRAY_TYPE_OES (src/Graphics/GL/Tokens.hs:7284) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7288) GL_POINT_SIZE_MAX_ARB (src/Graphics/GL/Tokens.hs:7290) GL_POINT_SIZE_MAX_EXT (src/Graphics/GL/Tokens.hs:7292) GL_POINT_SIZE_MAX_SGIS (src/Graphics/GL/Tokens.hs:7294) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7296) GL_POINT_SIZE_MIN_ARB (src/Graphics/GL/Tokens.hs:7298) GL_POINT_SIZE_MIN_EXT (src/Graphics/GL/Tokens.hs:7300) GL_POINT_SIZE_MIN_SGIS (src/Graphics/GL/Tokens.hs:7302) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308) GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7310) GL_POINT_SPRITE_ARB (src/Graphics/GL/Tokens.hs:7312) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314) GL_POINT_SPRITE_NV (src/Graphics/GL/Tokens.hs:7316) GL_POINT_SPRITE_OES (src/Graphics/GL/Tokens.hs:7318) GL_POINT_SPRITE_R_MODE_NV (src/Graphics/GL/Tokens.hs:7320) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322) GL_POLYGON (src/Graphics/GL/Tokens.hs:7324) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328) GL_POLYGON_MODE_NV (src/Graphics/GL/Tokens.hs:7330) GL_POLYGON_OFFSET_BIAS_EXT (src/Graphics/GL/Tokens.hs:7332) GL_POLYGON_OFFSET_CLAMP (src/Graphics/GL/Tokens.hs:7334) GL_POLYGON_OFFSET_CLAMP_EXT (src/Graphics/GL/Tokens.hs:7336) GL_POLYGON_OFFSET_COMMAND_NV (src/Graphics/GL/Tokens.hs:7338) GL_POLYGON_OFFSET_EXT (src/Graphics/GL/Tokens.hs:7340) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342) GL_POLYGON_OFFSET_FACTOR_EXT (src/Graphics/GL/Tokens.hs:7344) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348) GL_POLYGON_OFFSET_LINE_NV (src/Graphics/GL/Tokens.hs:7350) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352) GL_POLYGON_OFFSET_POINT_NV (src/Graphics/GL/Tokens.hs:7354) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366) GL_POSITION (src/Graphics/GL/Tokens.hs:7368) GL_POST_COLOR_MATRIX_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:7370) GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI (src/Graphics/GL/Tokens.hs:7372) GL_POST_COLOR_MATRIX_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:7374) GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI (src/Graphics/GL/Tokens.hs:7376) GL_POST_COLOR_MATRIX_BLUE_BIAS (src/Graphics/GL/Tokens.hs:7378) GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI (src/Graphics/GL/Tokens.hs:7380) GL_POST_COLOR_MATRIX_BLUE_SCALE (src/Graphics/GL/Tokens.hs:7382) GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI (src/Graphics/GL/Tokens.hs:7384) GL_POST_COLOR_MATRIX_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7386) GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7388) GL_POST_COLOR_MATRIX_GREEN_BIAS (src/Graphics/GL/Tokens.hs:7390) GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI (src/Graphics/GL/Tokens.hs:7392) GL_POST_COLOR_MATRIX_GREEN_SCALE (src/Graphics/GL/Tokens.hs:7394) GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI (src/Graphics/GL/Tokens.hs:7396) GL_POST_COLOR_MATRIX_RED_BIAS (src/Graphics/GL/Tokens.hs:7398) GL_POST_COLOR_MATRIX_RED_BIAS_SGI (src/Graphics/GL/Tokens.hs:7400) GL_POST_COLOR_MATRIX_RED_SCALE (src/Graphics/GL/Tokens.hs:7402) GL_POST_COLOR_MATRIX_RED_SCALE_SGI (src/Graphics/GL/Tokens.hs:7404) GL_POST_CONVOLUTION_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:7406) GL_POST_CONVOLUTION_ALPHA_BIAS_EXT (src/Graphics/GL/Tokens.hs:7408) GL_POST_CONVOLUTION_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:7410) GL_POST_CONVOLUTION_ALPHA_SCALE_EXT (src/Graphics/GL/Tokens.hs:7412) GL_POST_CONVOLUTION_BLUE_BIAS (src/Graphics/GL/Tokens.hs:7414) GL_POST_CONVOLUTION_BLUE_BIAS_EXT (src/Graphics/GL/Tokens.hs:7416) GL_POST_CONVOLUTION_BLUE_SCALE (src/Graphics/GL/Tokens.hs:7418) GL_POST_CONVOLUTION_BLUE_SCALE_EXT (src/Graphics/GL/Tokens.hs:7420) GL_POST_CONVOLUTION_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7422) GL_POST_CONVOLUTION_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7424) GL_POST_CONVOLUTION_GREEN_BIAS (src/Graphics/GL/Tokens.hs:7426) GL_POST_CONVOLUTION_GREEN_BIAS_EXT (src/Graphics/GL/Tokens.hs:7428) GL_POST_CONVOLUTION_GREEN_SCALE (src/Graphics/GL/Tokens.hs:7430) GL_POST_CONVOLUTION_GREEN_SCALE_EXT (src/Graphics/GL/Tokens.hs:7432) GL_POST_CONVOLUTION_RED_BIAS (src/Graphics/GL/Tokens.hs:7434) GL_POST_CONVOLUTION_RED_BIAS_EXT (src/Graphics/GL/Tokens.hs:7436) GL_POST_CONVOLUTION_RED_SCALE (src/Graphics/GL/Tokens.hs:7438) GL_POST_CONVOLUTION_RED_SCALE_EXT (src/Graphics/GL/Tokens.hs:7440) GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP (src/Graphics/GL/Tokens.hs:7442) GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX (src/Graphics/GL/Tokens.hs:7444) GL_POST_TEXTURE_FILTER_BIAS_SGIX (src/Graphics/GL/Tokens.hs:7446) GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX (src/Graphics/GL/Tokens.hs:7448) GL_POST_TEXTURE_FILTER_SCALE_SGIX (src/Graphics/GL/Tokens.hs:7450) GL_PREFER_DOUBLEBUFFER_HINT_PGI (src/Graphics/GL/Tokens.hs:7452) GL_PRESENT_DURATION_NV (src/Graphics/GL/Tokens.hs:7454) GL_PRESENT_TIME_NV (src/Graphics/GL/Tokens.hs:7456) GL_PRESERVE_ATI (src/Graphics/GL/Tokens.hs:7458) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7460) GL_PREVIOUS_ARB (src/Graphics/GL/Tokens.hs:7462) GL_PREVIOUS_EXT (src/Graphics/GL/Tokens.hs:7464) GL_PREVIOUS_TEXTURE_INPUT_NV (src/Graphics/GL/Tokens.hs:7466) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7468) GL_PRIMARY_COLOR_ARB (src/Graphics/GL/Tokens.hs:7470) GL_PRIMARY_COLOR_EXT (src/Graphics/GL/Tokens.hs:7472) GL_PRIMARY_COLOR_NV (src/Graphics/GL/Tokens.hs:7474) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476) GL_PRIMITIVES_GENERATED_EXT (src/Graphics/GL/Tokens.hs:7478) GL_PRIMITIVES_GENERATED_NV (src/Graphics/GL/Tokens.hs:7480) GL_PRIMITIVES_GENERATED_OES (src/Graphics/GL/Tokens.hs:7482) GL_PRIMITIVES_SUBMITTED (src/Graphics/GL/Tokens.hs:7484) GL_PRIMITIVES_SUBMITTED_ARB (src/Graphics/GL/Tokens.hs:7486) GL_PRIMITIVE_BOUNDING_BOX (src/Graphics/GL/Tokens.hs:7488) GL_PRIMITIVE_BOUNDING_BOX_ARB (src/Graphics/GL/Tokens.hs:7490) GL_PRIMITIVE_BOUNDING_BOX_EXT (src/Graphics/GL/Tokens.hs:7492) GL_PRIMITIVE_BOUNDING_BOX_OES (src/Graphics/GL/Tokens.hs:7494) GL_PRIMITIVE_ID_NV (src/Graphics/GL/Tokens.hs:7496) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498) GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7500) GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED (src/Graphics/GL/Tokens.hs:7502) GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES (src/Graphics/GL/Tokens.hs:7504) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506) GL_PRIMITIVE_RESTART_INDEX_NV (src/Graphics/GL/Tokens.hs:7508) GL_PRIMITIVE_RESTART_NV (src/Graphics/GL/Tokens.hs:7510) GL_PROGRAM (src/Graphics/GL/Tokens.hs:7512) GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB (src/Graphics/GL/Tokens.hs:7514) GL_PROGRAMMABLE_SAMPLE_LOCATION_NV (src/Graphics/GL/Tokens.hs:7516) GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB (src/Graphics/GL/Tokens.hs:7518) GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV (src/Graphics/GL/Tokens.hs:7520) GL_PROGRAM_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:7522) GL_PROGRAM_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7524) GL_PROGRAM_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:7526) GL_PROGRAM_ATTRIB_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:7528) GL_PROGRAM_BINARY_ANGLE (src/Graphics/GL/Tokens.hs:7530) GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7532) GL_PROGRAM_BINARY_FORMATS_OES (src/Graphics/GL/Tokens.hs:7534) GL_PROGRAM_BINARY_FORMAT_MESA (src/Graphics/GL/Tokens.hs:7536) GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7538) GL_PROGRAM_BINARY_LENGTH_OES (src/Graphics/GL/Tokens.hs:7540) GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7542) GL_PROGRAM_BINDING_ARB (src/Graphics/GL/Tokens.hs:7544) GL_PROGRAM_ERROR_POSITION_ARB (src/Graphics/GL/Tokens.hs:7546) GL_PROGRAM_ERROR_POSITION_NV (src/Graphics/GL/Tokens.hs:7548) GL_PROGRAM_ERROR_STRING_ARB (src/Graphics/GL/Tokens.hs:7550) GL_PROGRAM_ERROR_STRING_NV (src/Graphics/GL/Tokens.hs:7552) GL_PROGRAM_FORMAT_ARB (src/Graphics/GL/Tokens.hs:7554) GL_PROGRAM_FORMAT_ASCII_ARB (src/Graphics/GL/Tokens.hs:7556) GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7558) GL_PROGRAM_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7560) GL_PROGRAM_KHR (src/Graphics/GL/Tokens.hs:7562) GL_PROGRAM_LENGTH_ARB (src/Graphics/GL/Tokens.hs:7564) GL_PROGRAM_LENGTH_NV (src/Graphics/GL/Tokens.hs:7566) GL_PROGRAM_MATRIX_EXT (src/Graphics/GL/Tokens.hs:7568) GL_PROGRAM_MATRIX_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:7570) GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:7572) GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7574) GL_PROGRAM_NATIVE_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:7576) GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7578) GL_PROGRAM_NATIVE_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:7580) GL_PROGRAM_NATIVE_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:7582) GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:7584) GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7586) GL_PROGRAM_OBJECT_ARB (src/Graphics/GL/Tokens.hs:7588) GL_PROGRAM_OBJECT_EXT (src/Graphics/GL/Tokens.hs:7590) GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7592) GL_PROGRAM_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:7594) GL_PROGRAM_PARAMETER_NV (src/Graphics/GL/Tokens.hs:7596) GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7598) GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7600) GL_PROGRAM_PIPELINE_BINDING_EXT (src/Graphics/GL/Tokens.hs:7602) GL_PROGRAM_PIPELINE_KHR (src/Graphics/GL/Tokens.hs:7604) GL_PROGRAM_PIPELINE_OBJECT_EXT (src/Graphics/GL/Tokens.hs:7606) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7608) GL_PROGRAM_POINT_SIZE_ARB (src/Graphics/GL/Tokens.hs:7610) GL_PROGRAM_POINT_SIZE_EXT (src/Graphics/GL/Tokens.hs:7612) GL_PROGRAM_RESIDENT_NV (src/Graphics/GL/Tokens.hs:7614) GL_PROGRAM_RESULT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:7616) GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7618) GL_PROGRAM_SEPARABLE_EXT (src/Graphics/GL/Tokens.hs:7620) GL_PROGRAM_STRING_ARB (src/Graphics/GL/Tokens.hs:7622) GL_PROGRAM_STRING_NV (src/Graphics/GL/Tokens.hs:7624) GL_PROGRAM_TARGET_NV (src/Graphics/GL/Tokens.hs:7626) GL_PROGRAM_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:7628) GL_PROGRAM_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:7630) GL_PROGRAM_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7632) GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB (src/Graphics/GL/Tokens.hs:7634) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638) GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES (src/Graphics/GL/Tokens.hs:7640) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642) GL_PROTECTED_MEMORY_OBJECT_EXT (src/Graphics/GL/Tokens.hs:7644) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646) GL_PROVOKING_VERTEX_EXT (src/Graphics/GL/Tokens.hs:7648) GL_PROXY_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7650) GL_PROXY_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7652) GL_PROXY_HISTOGRAM (src/Graphics/GL/Tokens.hs:7654) GL_PROXY_HISTOGRAM_EXT (src/Graphics/GL/Tokens.hs:7656) GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7658) GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7660) GL_PROXY_POST_CONVOLUTION_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7662) GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7664) GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP (src/Graphics/GL/Tokens.hs:7666) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670) GL_PROXY_TEXTURE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:7672) GL_PROXY_TEXTURE_1D_EXT (src/Graphics/GL/Tokens.hs:7674) GL_PROXY_TEXTURE_1D_STACK_MESAX (src/Graphics/GL/Tokens.hs:7676) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680) GL_PROXY_TEXTURE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:7682) GL_PROXY_TEXTURE_2D_EXT (src/Graphics/GL/Tokens.hs:7684) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688) GL_PROXY_TEXTURE_2D_STACK_MESAX (src/Graphics/GL/Tokens.hs:7690) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692) GL_PROXY_TEXTURE_3D_EXT (src/Graphics/GL/Tokens.hs:7694) GL_PROXY_TEXTURE_4D_SGIS (src/Graphics/GL/Tokens.hs:7696) GL_PROXY_TEXTURE_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7698) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700) GL_PROXY_TEXTURE_CUBE_MAP_ARB (src/Graphics/GL/Tokens.hs:7702) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7704) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:7706) GL_PROXY_TEXTURE_CUBE_MAP_EXT (src/Graphics/GL/Tokens.hs:7708) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710) GL_PROXY_TEXTURE_RECTANGLE_ARB (src/Graphics/GL/Tokens.hs:7712) GL_PROXY_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:7714) GL_PURGEABLE_APPLE (src/Graphics/GL/Tokens.hs:7716) GL_PURGED_CONTEXT_RESET_NV (src/Graphics/GL/Tokens.hs:7718) GL_Q (src/Graphics/GL/Tokens.hs:7720) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722) GL_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7724) GL_QUADS (src/Graphics/GL/Tokens.hs:7726) GL_QUADS_EXT (src/Graphics/GL/Tokens.hs:7728) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT (src/Graphics/GL/Tokens.hs:7732) GL_QUADS_OES (src/Graphics/GL/Tokens.hs:7734) GL_QUAD_ALPHA4_SGIS (src/Graphics/GL/Tokens.hs:7736) GL_QUAD_ALPHA8_SGIS (src/Graphics/GL/Tokens.hs:7738) GL_QUAD_INTENSITY4_SGIS (src/Graphics/GL/Tokens.hs:7740) GL_QUAD_INTENSITY8_SGIS (src/Graphics/GL/Tokens.hs:7742) GL_QUAD_LUMINANCE4_SGIS (src/Graphics/GL/Tokens.hs:7744) GL_QUAD_LUMINANCE8_SGIS (src/Graphics/GL/Tokens.hs:7746) GL_QUAD_MESH_SUN (src/Graphics/GL/Tokens.hs:7748) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750) GL_QUAD_TEXTURE_SELECT_SGIS (src/Graphics/GL/Tokens.hs:7752) GL_QUARTER_BIT_ATI (src/Graphics/GL/Tokens.hs:7754) GL_QUERY (src/Graphics/GL/Tokens.hs:7756) GL_QUERY_ALL_EVENT_BITS_AMD (src/Graphics/GL/Tokens.hs:7758) GL_QUERY_BUFFER (src/Graphics/GL/Tokens.hs:7760) GL_QUERY_BUFFER_AMD (src/Graphics/GL/Tokens.hs:7762) GL_QUERY_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7764) GL_QUERY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7766) GL_QUERY_BUFFER_BINDING_AMD (src/Graphics/GL/Tokens.hs:7768) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770) GL_QUERY_BY_REGION_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7772) GL_QUERY_BY_REGION_NO_WAIT_NV (src/Graphics/GL/Tokens.hs:7774) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776) GL_QUERY_BY_REGION_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7778) GL_QUERY_BY_REGION_WAIT_NV (src/Graphics/GL/Tokens.hs:7780) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782) GL_QUERY_COUNTER_BITS_ARB (src/Graphics/GL/Tokens.hs:7784) GL_QUERY_COUNTER_BITS_EXT (src/Graphics/GL/Tokens.hs:7786) GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7788) GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7790) GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7792) GL_QUERY_KHR (src/Graphics/GL/Tokens.hs:7794) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796) GL_QUERY_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7798) GL_QUERY_NO_WAIT_NV (src/Graphics/GL/Tokens.hs:7800) GL_QUERY_OBJECT_AMD (src/Graphics/GL/Tokens.hs:7802) GL_QUERY_OBJECT_EXT (src/Graphics/GL/Tokens.hs:7804) GL_QUERY_RESOURCE_BUFFEROBJECT_NV (src/Graphics/GL/Tokens.hs:7806) GL_QUERY_RESOURCE_MEMTYPE_VIDMEM_NV (src/Graphics/GL/Tokens.hs:7808) GL_QUERY_RESOURCE_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:7810) GL_QUERY_RESOURCE_SYS_RESERVED_NV (src/Graphics/GL/Tokens.hs:7812) GL_QUERY_RESOURCE_TEXTURE_NV (src/Graphics/GL/Tokens.hs:7814) GL_QUERY_RESOURCE_TYPE_VIDMEM_ALLOC_NV (src/Graphics/GL/Tokens.hs:7816) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818) GL_QUERY_RESULT_ARB (src/Graphics/GL/Tokens.hs:7820) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822) GL_QUERY_RESULT_AVAILABLE_ARB (src/Graphics/GL/Tokens.hs:7824) GL_QUERY_RESULT_AVAILABLE_EXT (src/Graphics/GL/Tokens.hs:7826) GL_QUERY_RESULT_EXT (src/Graphics/GL/Tokens.hs:7828) GL_QUERY_RESULT_NO_WAIT (src/Graphics/GL/Tokens.hs:7830) GL_QUERY_RESULT_NO_WAIT_AMD (src/Graphics/GL/Tokens.hs:7832) GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7834) GL_QUERY_TARGET (src/Graphics/GL/Tokens.hs:7836) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838) GL_QUERY_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7840) GL_QUERY_WAIT_NV (src/Graphics/GL/Tokens.hs:7842) GL_R (src/Graphics/GL/Tokens.hs:7844) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846) GL_R11F_G11F_B10F_APPLE (src/Graphics/GL/Tokens.hs:7848) GL_R11F_G11F_B10F_EXT (src/Graphics/GL/Tokens.hs:7850) GL_R16 (src/Graphics/GL/Tokens.hs:7852) GL_R16F (src/Graphics/GL/Tokens.hs:7854) GL_R16F_EXT (src/Graphics/GL/Tokens.hs:7856) GL_R16I (src/Graphics/GL/Tokens.hs:7858) GL_R16UI (src/Graphics/GL/Tokens.hs:7860) GL_R16_EXT (src/Graphics/GL/Tokens.hs:7862) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864) GL_R16_SNORM_EXT (src/Graphics/GL/Tokens.hs:7866) GL_R1UI_C3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7868) GL_R1UI_C4F_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7870) GL_R1UI_C4UB_V3F_SUN (src/Graphics/GL/Tokens.hs:7872) GL_R1UI_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7874) GL_R1UI_T2F_C4F_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7876) GL_R1UI_T2F_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7878) GL_R1UI_T2F_V3F_SUN (src/Graphics/GL/Tokens.hs:7880) GL_R1UI_V3F_SUN (src/Graphics/GL/Tokens.hs:7882) GL_R32F (src/Graphics/GL/Tokens.hs:7884) GL_R32F_EXT (src/Graphics/GL/Tokens.hs:7886) GL_R32I (src/Graphics/GL/Tokens.hs:7888) GL_R32UI (src/Graphics/GL/Tokens.hs:7890) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892) GL_R8 (src/Graphics/GL/Tokens.hs:7894) GL_R8I (src/Graphics/GL/Tokens.hs:7896) GL_R8UI (src/Graphics/GL/Tokens.hs:7898) GL_R8_EXT (src/Graphics/GL/Tokens.hs:7900) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904) GL_RASTERIZER_DISCARD_EXT (src/Graphics/GL/Tokens.hs:7906) GL_RASTERIZER_DISCARD_NV (src/Graphics/GL/Tokens.hs:7908) GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT (src/Graphics/GL/Tokens.hs:7910) GL_RASTER_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:7912) GL_RASTER_POSITION_UNCLIPPED_IBM (src/Graphics/GL/Tokens.hs:7914) GL_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:7916) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918) GL_READ_BUFFER_EXT (src/Graphics/GL/Tokens.hs:7920) GL_READ_BUFFER_NV (src/Graphics/GL/Tokens.hs:7922) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924) GL_READ_FRAMEBUFFER_ANGLE (src/Graphics/GL/Tokens.hs:7926) GL_READ_FRAMEBUFFER_APPLE (src/Graphics/GL/Tokens.hs:7928) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930) GL_READ_FRAMEBUFFER_BINDING_ANGLE (src/Graphics/GL/Tokens.hs:7932) GL_READ_FRAMEBUFFER_BINDING_APPLE (src/Graphics/GL/Tokens.hs:7934) GL_READ_FRAMEBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:7936) GL_READ_FRAMEBUFFER_BINDING_NV (src/Graphics/GL/Tokens.hs:7938) GL_READ_FRAMEBUFFER_EXT (src/Graphics/GL/Tokens.hs:7940) GL_READ_FRAMEBUFFER_NV (src/Graphics/GL/Tokens.hs:7942) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944) GL_READ_ONLY_ARB (src/Graphics/GL/Tokens.hs:7946) GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7948) GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7950) GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7952) GL_READ_PIXEL_DATA_RANGE_LENGTH_NV (src/Graphics/GL/Tokens.hs:7954) GL_READ_PIXEL_DATA_RANGE_NV (src/Graphics/GL/Tokens.hs:7956) GL_READ_PIXEL_DATA_RANGE_POINTER_NV (src/Graphics/GL/Tokens.hs:7958) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960) GL_READ_WRITE_ARB (src/Graphics/GL/Tokens.hs:7962) GL_RECIP_ADD_SIGNED_ALPHA_IMG (src/Graphics/GL/Tokens.hs:7964) GL_RECLAIM_MEMORY_HINT_PGI (src/Graphics/GL/Tokens.hs:7966) GL_RECT_NV (src/Graphics/GL/Tokens.hs:7968) GL_RED (src/Graphics/GL/Tokens.hs:7970) GL_REDUCE (src/Graphics/GL/Tokens.hs:7972) GL_REDUCE_EXT (src/Graphics/GL/Tokens.hs:7974) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978) GL_RED_BIT_ATI (src/Graphics/GL/Tokens.hs:7980) GL_RED_EXT (src/Graphics/GL/Tokens.hs:7982) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984) GL_RED_INTEGER_EXT (src/Graphics/GL/Tokens.hs:7986) GL_RED_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:7988) GL_RED_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:7990) GL_RED_NV (src/Graphics/GL/Tokens.hs:7992) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994) GL_RED_SNORM (src/Graphics/GL/Tokens.hs:7996) GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7998) GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:8000) GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:8002) GL_REFERENCED_BY_GEOMETRY_SHADER_EXT (src/Graphics/GL/Tokens.hs:8004) GL_REFERENCED_BY_GEOMETRY_SHADER_OES (src/Graphics/GL/Tokens.hs:8006) GL_REFERENCED_BY_MESH_SHADER_NV (src/Graphics/GL/Tokens.hs:8008) GL_REFERENCED_BY_TASK_SHADER_NV (src/Graphics/GL/Tokens.hs:8010) GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:8012) GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT (src/Graphics/GL/Tokens.hs:8014) GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES (src/Graphics/GL/Tokens.hs:8016) GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:8018) GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT (src/Graphics/GL/Tokens.hs:8020) GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES (src/Graphics/GL/Tokens.hs:8022) GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:8024) GL_REFERENCE_PLANE_EQUATION_SGIX (src/Graphics/GL/Tokens.hs:8026) GL_REFERENCE_PLANE_SGIX (src/Graphics/GL/Tokens.hs:8028) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:8030) GL_REFLECTION_MAP_ARB (src/Graphics/GL/Tokens.hs:8032) GL_REFLECTION_MAP_EXT (src/Graphics/GL/Tokens.hs:8034) GL_REFLECTION_MAP_NV (src/Graphics/GL/Tokens.hs:8036) GL_REFLECTION_MAP_OES (src/Graphics/GL/Tokens.hs:8038) GL_REGISTER_COMBINERS_NV (src/Graphics/GL/Tokens.hs:8040) GL_REG_0_ATI (src/Graphics/GL/Tokens.hs:8042) GL_REG_10_ATI (src/Graphics/GL/Tokens.hs:8044) GL_REG_11_ATI (src/Graphics/GL/Tokens.hs:8046) GL_REG_12_ATI (src/Graphics/GL/Tokens.hs:8048) GL_REG_13_ATI (src/Graphics/GL/Tokens.hs:8050) GL_REG_14_ATI (src/Graphics/GL/Tokens.hs:8052) GL_REG_15_ATI (src/Graphics/GL/Tokens.hs:8054) GL_REG_16_ATI (src/Graphics/GL/Tokens.hs:8056) GL_REG_17_ATI (src/Graphics/GL/Tokens.hs:8058) GL_REG_18_ATI (src/Graphics/GL/Tokens.hs:8060) GL_REG_19_ATI (src/Graphics/GL/Tokens.hs:8062) GL_REG_1_ATI (src/Graphics/GL/Tokens.hs:8064) GL_REG_20_ATI (src/Graphics/GL/Tokens.hs:8066) GL_REG_21_ATI (src/Graphics/GL/Tokens.hs:8068) GL_REG_22_ATI (src/Graphics/GL/Tokens.hs:8070) GL_REG_23_ATI (src/Graphics/GL/Tokens.hs:8072) GL_REG_24_ATI (src/Graphics/GL/Tokens.hs:8074) GL_REG_25_ATI (src/Graphics/GL/Tokens.hs:8076) GL_REG_26_ATI (src/Graphics/GL/Tokens.hs:8078) GL_REG_27_ATI (src/Graphics/GL/Tokens.hs:8080) GL_REG_28_ATI (src/Graphics/GL/Tokens.hs:8082) GL_REG_29_ATI (src/Graphics/GL/Tokens.hs:8084) GL_REG_2_ATI (src/Graphics/GL/Tokens.hs:8086) GL_REG_30_ATI (src/Graphics/GL/Tokens.hs:8088) GL_REG_31_ATI (src/Graphics/GL/Tokens.hs:8090) GL_REG_3_ATI (src/Graphics/GL/Tokens.hs:8092) GL_REG_4_ATI (src/Graphics/GL/Tokens.hs:8094) GL_REG_5_ATI (src/Graphics/GL/Tokens.hs:8096) GL_REG_6_ATI (src/Graphics/GL/Tokens.hs:8098) GL_REG_7_ATI (src/Graphics/GL/Tokens.hs:8100) GL_REG_8_ATI (src/Graphics/GL/Tokens.hs:8102) GL_REG_9_ATI (src/Graphics/GL/Tokens.hs:8104) GL_RELATIVE_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8106) GL_RELATIVE_CONIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8108) GL_RELATIVE_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8110) GL_RELATIVE_HORIZONTAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:8112) GL_RELATIVE_LARGE_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8114) GL_RELATIVE_LARGE_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8116) GL_RELATIVE_LINE_TO_NV (src/Graphics/GL/Tokens.hs:8118) GL_RELATIVE_MOVE_TO_NV (src/Graphics/GL/Tokens.hs:8120) GL_RELATIVE_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8122) GL_RELATIVE_RECT_NV (src/Graphics/GL/Tokens.hs:8124) GL_RELATIVE_ROUNDED_RECT2_NV (src/Graphics/GL/Tokens.hs:8126) GL_RELATIVE_ROUNDED_RECT4_NV (src/Graphics/GL/Tokens.hs:8128) GL_RELATIVE_ROUNDED_RECT8_NV (src/Graphics/GL/Tokens.hs:8130) GL_RELATIVE_ROUNDED_RECT_NV (src/Graphics/GL/Tokens.hs:8132) GL_RELATIVE_SMALL_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8134) GL_RELATIVE_SMALL_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8136) GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8138) GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8140) GL_RELATIVE_VERTICAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:8142) GL_RELEASED_APPLE (src/Graphics/GL/Tokens.hs:8144) GL_RENDER (src/Graphics/GL/Tokens.hs:8146) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150) GL_RENDERBUFFER_ALPHA_SIZE_EXT (src/Graphics/GL/Tokens.hs:8152) GL_RENDERBUFFER_ALPHA_SIZE_OES (src/Graphics/GL/Tokens.hs:8154) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156) GL_RENDERBUFFER_BINDING_ANGLE (src/Graphics/GL/Tokens.hs:8158) GL_RENDERBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:8160) GL_RENDERBUFFER_BINDING_OES (src/Graphics/GL/Tokens.hs:8162) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164) GL_RENDERBUFFER_BLUE_SIZE_EXT (src/Graphics/GL/Tokens.hs:8166) GL_RENDERBUFFER_BLUE_SIZE_OES (src/Graphics/GL/Tokens.hs:8168) GL_RENDERBUFFER_COLOR_SAMPLES_NV (src/Graphics/GL/Tokens.hs:8170) GL_RENDERBUFFER_COVERAGE_SAMPLES_NV (src/Graphics/GL/Tokens.hs:8172) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174) GL_RENDERBUFFER_DEPTH_SIZE_EXT (src/Graphics/GL/Tokens.hs:8176) GL_RENDERBUFFER_DEPTH_SIZE_OES (src/Graphics/GL/Tokens.hs:8178) GL_RENDERBUFFER_EXT (src/Graphics/GL/Tokens.hs:8180) GL_RENDERBUFFER_FREE_MEMORY_ATI (src/Graphics/GL/Tokens.hs:8182) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184) GL_RENDERBUFFER_GREEN_SIZE_EXT (src/Graphics/GL/Tokens.hs:8186) GL_RENDERBUFFER_GREEN_SIZE_OES (src/Graphics/GL/Tokens.hs:8188) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190) GL_RENDERBUFFER_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:8192) GL_RENDERBUFFER_HEIGHT_OES (src/Graphics/GL/Tokens.hs:8194) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196) GL_RENDERBUFFER_INTERNAL_FORMAT_EXT (src/Graphics/GL/Tokens.hs:8198) GL_RENDERBUFFER_INTERNAL_FORMAT_OES (src/Graphics/GL/Tokens.hs:8200) GL_RENDERBUFFER_OES (src/Graphics/GL/Tokens.hs:8202) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204) GL_RENDERBUFFER_RED_SIZE_EXT (src/Graphics/GL/Tokens.hs:8206) GL_RENDERBUFFER_RED_SIZE_OES (src/Graphics/GL/Tokens.hs:8208) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210) GL_RENDERBUFFER_SAMPLES_ANGLE (src/Graphics/GL/Tokens.hs:8212) GL_RENDERBUFFER_SAMPLES_APPLE (src/Graphics/GL/Tokens.hs:8214) GL_RENDERBUFFER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:8216) GL_RENDERBUFFER_SAMPLES_IMG (src/Graphics/GL/Tokens.hs:8218) GL_RENDERBUFFER_SAMPLES_NV (src/Graphics/GL/Tokens.hs:8220) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222) GL_RENDERBUFFER_STENCIL_SIZE_EXT (src/Graphics/GL/Tokens.hs:8224) GL_RENDERBUFFER_STENCIL_SIZE_OES (src/Graphics/GL/Tokens.hs:8226) GL_RENDERBUFFER_STORAGE_SAMPLES_AMD (src/Graphics/GL/Tokens.hs:8228) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230) GL_RENDERBUFFER_WIDTH_EXT (src/Graphics/GL/Tokens.hs:8232) GL_RENDERBUFFER_WIDTH_OES (src/Graphics/GL/Tokens.hs:8234) GL_RENDERER (src/Graphics/GL/Tokens.hs:8236) GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM (src/Graphics/GL/Tokens.hs:8238) GL_RENDER_GPU_MASK_NV (src/Graphics/GL/Tokens.hs:8240) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242) GL_REPEAT (src/Graphics/GL/Tokens.hs:8244) GL_REPLACE (src/Graphics/GL/Tokens.hs:8246) GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN (src/Graphics/GL/Tokens.hs:8248) GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN (src/Graphics/GL/Tokens.hs:8250) GL_REPLACEMENT_CODE_ARRAY_SUN (src/Graphics/GL/Tokens.hs:8252) GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN (src/Graphics/GL/Tokens.hs:8254) GL_REPLACEMENT_CODE_SUN (src/Graphics/GL/Tokens.hs:8256) GL_REPLACE_EXT (src/Graphics/GL/Tokens.hs:8258) GL_REPLACE_MIDDLE_SUN (src/Graphics/GL/Tokens.hs:8260) GL_REPLACE_OLDEST_SUN (src/Graphics/GL/Tokens.hs:8262) GL_REPLACE_VALUE_AMD (src/Graphics/GL/Tokens.hs:8264) GL_REPLICATE_BORDER (src/Graphics/GL/Tokens.hs:8266) GL_REPLICATE_BORDER_HP (src/Graphics/GL/Tokens.hs:8268) GL_REPRESENTATIVE_FRAGMENT_TEST_NV (src/Graphics/GL/Tokens.hs:8270) GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES (src/Graphics/GL/Tokens.hs:8272) GL_RESAMPLE_AVERAGE_OML (src/Graphics/GL/Tokens.hs:8274) GL_RESAMPLE_DECIMATE_OML (src/Graphics/GL/Tokens.hs:8276) GL_RESAMPLE_DECIMATE_SGIX (src/Graphics/GL/Tokens.hs:8278) GL_RESAMPLE_REPLICATE_OML (src/Graphics/GL/Tokens.hs:8280) GL_RESAMPLE_REPLICATE_SGIX (src/Graphics/GL/Tokens.hs:8282) GL_RESAMPLE_ZERO_FILL_OML (src/Graphics/GL/Tokens.hs:8284) GL_RESAMPLE_ZERO_FILL_SGIX (src/Graphics/GL/Tokens.hs:8286) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8288) GL_RESCALE_NORMAL_EXT (src/Graphics/GL/Tokens.hs:8290) GL_RESET_NOTIFICATION_STRATEGY (src/Graphics/GL/Tokens.hs:8292) GL_RESET_NOTIFICATION_STRATEGY_ARB (src/Graphics/GL/Tokens.hs:8294) GL_RESET_NOTIFICATION_STRATEGY_EXT (src/Graphics/GL/Tokens.hs:8296) GL_RESET_NOTIFICATION_STRATEGY_KHR (src/Graphics/GL/Tokens.hs:8298) GL_RESTART_PATH_NV (src/Graphics/GL/Tokens.hs:8300) GL_RESTART_SUN (src/Graphics/GL/Tokens.hs:8302) GL_RETAINED_APPLE (src/Graphics/GL/Tokens.hs:8304) GL_RETURN (src/Graphics/GL/Tokens.hs:8306) GL_RG (src/Graphics/GL/Tokens.hs:8308) GL_RG16 (src/Graphics/GL/Tokens.hs:8310) GL_RG16F (src/Graphics/GL/Tokens.hs:8312) GL_RG16F_EXT (src/Graphics/GL/Tokens.hs:8314) GL_RG16I (src/Graphics/GL/Tokens.hs:8316) GL_RG16UI (src/Graphics/GL/Tokens.hs:8318) GL_RG16_EXT (src/Graphics/GL/Tokens.hs:8320) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322) GL_RG16_SNORM_EXT (src/Graphics/GL/Tokens.hs:8324) GL_RG32F (src/Graphics/GL/Tokens.hs:8326) GL_RG32F_EXT (src/Graphics/GL/Tokens.hs:8328) GL_RG32I (src/Graphics/GL/Tokens.hs:8330) GL_RG32UI (src/Graphics/GL/Tokens.hs:8332) GL_RG8 (src/Graphics/GL/Tokens.hs:8334) GL_RG8I (src/Graphics/GL/Tokens.hs:8336) GL_RG8UI (src/Graphics/GL/Tokens.hs:8338) GL_RG8_EXT (src/Graphics/GL/Tokens.hs:8340) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342) GL_RGB (src/Graphics/GL/Tokens.hs:8344) GL_RGB10 (src/Graphics/GL/Tokens.hs:8346) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8350) GL_RGB10_A2_EXT (src/Graphics/GL/Tokens.hs:8352) GL_RGB10_EXT (src/Graphics/GL/Tokens.hs:8354) GL_RGB12 (src/Graphics/GL/Tokens.hs:8356) GL_RGB12_EXT (src/Graphics/GL/Tokens.hs:8358) GL_RGB16 (src/Graphics/GL/Tokens.hs:8360) GL_RGB16F (src/Graphics/GL/Tokens.hs:8362) GL_RGB16F_ARB (src/Graphics/GL/Tokens.hs:8364) GL_RGB16F_EXT (src/Graphics/GL/Tokens.hs:8366) GL_RGB16I (src/Graphics/GL/Tokens.hs:8368) GL_RGB16I_EXT (src/Graphics/GL/Tokens.hs:8370) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372) GL_RGB16UI_EXT (src/Graphics/GL/Tokens.hs:8374) GL_RGB16_EXT (src/Graphics/GL/Tokens.hs:8376) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378) GL_RGB16_SNORM_EXT (src/Graphics/GL/Tokens.hs:8380) GL_RGB2_EXT (src/Graphics/GL/Tokens.hs:8382) GL_RGB32F (src/Graphics/GL/Tokens.hs:8384) GL_RGB32F_ARB (src/Graphics/GL/Tokens.hs:8386) GL_RGB32F_EXT (src/Graphics/GL/Tokens.hs:8388) GL_RGB32I (src/Graphics/GL/Tokens.hs:8390) GL_RGB32I_EXT (src/Graphics/GL/Tokens.hs:8392) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394) GL_RGB32UI_EXT (src/Graphics/GL/Tokens.hs:8396) GL_RGB4 (src/Graphics/GL/Tokens.hs:8398) GL_RGB4_EXT (src/Graphics/GL/Tokens.hs:8400) GL_RGB4_S3TC (src/Graphics/GL/Tokens.hs:8402) GL_RGB5 (src/Graphics/GL/Tokens.hs:8404) GL_RGB565 (src/Graphics/GL/Tokens.hs:8406) GL_RGB565_OES (src/Graphics/GL/Tokens.hs:8408) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410) GL_RGB5_A1_EXT (src/Graphics/GL/Tokens.hs:8412) GL_RGB5_A1_OES (src/Graphics/GL/Tokens.hs:8414) GL_RGB5_EXT (src/Graphics/GL/Tokens.hs:8416) GL_RGB8 (src/Graphics/GL/Tokens.hs:8418) GL_RGB8I (src/Graphics/GL/Tokens.hs:8420) GL_RGB8I_EXT (src/Graphics/GL/Tokens.hs:8422) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424) GL_RGB8UI_EXT (src/Graphics/GL/Tokens.hs:8426) GL_RGB8_EXT (src/Graphics/GL/Tokens.hs:8428) GL_RGB8_OES (src/Graphics/GL/Tokens.hs:8430) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434) GL_RGB9_E5_APPLE (src/Graphics/GL/Tokens.hs:8436) GL_RGB9_E5_EXT (src/Graphics/GL/Tokens.hs:8438) GL_RGBA (src/Graphics/GL/Tokens.hs:8440) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442) GL_RGBA12_EXT (src/Graphics/GL/Tokens.hs:8444) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448) GL_RGBA16F_ARB (src/Graphics/GL/Tokens.hs:8450) GL_RGBA16F_EXT (src/Graphics/GL/Tokens.hs:8452) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454) GL_RGBA16I_EXT (src/Graphics/GL/Tokens.hs:8456) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458) GL_RGBA16UI_EXT (src/Graphics/GL/Tokens.hs:8460) GL_RGBA16_EXT (src/Graphics/GL/Tokens.hs:8462) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464) GL_RGBA16_SNORM_EXT (src/Graphics/GL/Tokens.hs:8466) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468) GL_RGBA2_EXT (src/Graphics/GL/Tokens.hs:8470) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472) GL_RGBA32F_ARB (src/Graphics/GL/Tokens.hs:8474) GL_RGBA32F_EXT (src/Graphics/GL/Tokens.hs:8476) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478) GL_RGBA32I_EXT (src/Graphics/GL/Tokens.hs:8480) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482) GL_RGBA32UI_EXT (src/Graphics/GL/Tokens.hs:8484) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486) GL_RGBA4_DXT5_S3TC (src/Graphics/GL/Tokens.hs:8488) GL_RGBA4_EXT (src/Graphics/GL/Tokens.hs:8490) GL_RGBA4_OES (src/Graphics/GL/Tokens.hs:8492) GL_RGBA4_S3TC (src/Graphics/GL/Tokens.hs:8494) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498) GL_RGBA8I_EXT (src/Graphics/GL/Tokens.hs:8500) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502) GL_RGBA8UI_EXT (src/Graphics/GL/Tokens.hs:8504) GL_RGBA8_EXT (src/Graphics/GL/Tokens.hs:8506) GL_RGBA8_OES (src/Graphics/GL/Tokens.hs:8508) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510) GL_RGBA_DXT5_S3TC (src/Graphics/GL/Tokens.hs:8512) GL_RGBA_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:8514) GL_RGBA_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:8516) GL_RGBA_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:8518) GL_RGBA_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:8520) GL_RGBA_FLOAT_MODE_ARB (src/Graphics/GL/Tokens.hs:8522) GL_RGBA_FLOAT_MODE_ATI (src/Graphics/GL/Tokens.hs:8524) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526) GL_RGBA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:8528) GL_RGBA_INTEGER_MODE_EXT (src/Graphics/GL/Tokens.hs:8530) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532) GL_RGBA_S3TC (src/Graphics/GL/Tokens.hs:8534) GL_RGBA_SIGNED_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:8536) GL_RGBA_SNORM (src/Graphics/GL/Tokens.hs:8538) GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV (src/Graphics/GL/Tokens.hs:8540) GL_RGB_422_APPLE (src/Graphics/GL/Tokens.hs:8542) GL_RGB_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:8544) GL_RGB_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:8546) GL_RGB_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:8548) GL_RGB_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:8550) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552) GL_RGB_INTEGER_EXT (src/Graphics/GL/Tokens.hs:8554) GL_RGB_RAW_422_APPLE (src/Graphics/GL/Tokens.hs:8556) GL_RGB_S3TC (src/Graphics/GL/Tokens.hs:8558) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8560) GL_RGB_SCALE_ARB (src/Graphics/GL/Tokens.hs:8562) GL_RGB_SCALE_EXT (src/Graphics/GL/Tokens.hs:8564) GL_RGB_SNORM (src/Graphics/GL/Tokens.hs:8566) GL_RG_EXT (src/Graphics/GL/Tokens.hs:8568) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570) GL_RG_SNORM (src/Graphics/GL/Tokens.hs:8572) GL_RIGHT (src/Graphics/GL/Tokens.hs:8574) GL_ROBUST_GPU_TIMEOUT_MS_KHR (src/Graphics/GL/Tokens.hs:8576) GL_ROUNDED_RECT2_NV (src/Graphics/GL/Tokens.hs:8578) GL_ROUNDED_RECT4_NV (src/Graphics/GL/Tokens.hs:8580) GL_ROUNDED_RECT8_NV (src/Graphics/GL/Tokens.hs:8582) GL_ROUNDED_RECT_NV (src/Graphics/GL/Tokens.hs:8584) GL_ROUND_NV (src/Graphics/GL/Tokens.hs:8586) GL_S (src/Graphics/GL/Tokens.hs:8588) GL_SAMPLER (src/Graphics/GL/Tokens.hs:8590) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592) GL_SAMPLER_1D_ARB (src/Graphics/GL/Tokens.hs:8594) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596) GL_SAMPLER_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:8598) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600) GL_SAMPLER_1D_ARRAY_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8602) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604) GL_SAMPLER_1D_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8606) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608) GL_SAMPLER_2D_ARB (src/Graphics/GL/Tokens.hs:8610) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612) GL_SAMPLER_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:8614) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616) GL_SAMPLER_2D_ARRAY_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8618) GL_SAMPLER_2D_ARRAY_SHADOW_NV (src/Graphics/GL/Tokens.hs:8620) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624) GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES (src/Graphics/GL/Tokens.hs:8626) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628) GL_SAMPLER_2D_RECT_ARB (src/Graphics/GL/Tokens.hs:8630) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632) GL_SAMPLER_2D_RECT_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8634) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636) GL_SAMPLER_2D_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8638) GL_SAMPLER_2D_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8640) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642) GL_SAMPLER_3D_ARB (src/Graphics/GL/Tokens.hs:8644) GL_SAMPLER_3D_OES (src/Graphics/GL/Tokens.hs:8646) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8648) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650) GL_SAMPLER_BUFFER_AMD (src/Graphics/GL/Tokens.hs:8652) GL_SAMPLER_BUFFER_EXT (src/Graphics/GL/Tokens.hs:8654) GL_SAMPLER_BUFFER_OES (src/Graphics/GL/Tokens.hs:8656) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658) GL_SAMPLER_CUBE_ARB (src/Graphics/GL/Tokens.hs:8660) GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8662) GL_SAMPLER_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:8664) GL_SAMPLER_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:8666) GL_SAMPLER_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:8668) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8670) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8672) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8674) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES (src/Graphics/GL/Tokens.hs:8676) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678) GL_SAMPLER_CUBE_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8680) GL_SAMPLER_CUBE_SHADOW_NV (src/Graphics/GL/Tokens.hs:8682) GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT (src/Graphics/GL/Tokens.hs:8684) GL_SAMPLER_EXTERNAL_OES (src/Graphics/GL/Tokens.hs:8686) GL_SAMPLER_KHR (src/Graphics/GL/Tokens.hs:8688) GL_SAMPLER_OBJECT_AMD (src/Graphics/GL/Tokens.hs:8690) GL_SAMPLER_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:8692) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694) GL_SAMPLES_3DFX (src/Graphics/GL/Tokens.hs:8696) GL_SAMPLES_ARB (src/Graphics/GL/Tokens.hs:8698) GL_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:8700) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702) GL_SAMPLES_PASSED_ARB (src/Graphics/GL/Tokens.hs:8704) GL_SAMPLES_SGIS (src/Graphics/GL/Tokens.hs:8706) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708) GL_SAMPLE_ALPHA_TO_COVERAGE_ARB (src/Graphics/GL/Tokens.hs:8710) GL_SAMPLE_ALPHA_TO_MASK_EXT (src/Graphics/GL/Tokens.hs:8712) GL_SAMPLE_ALPHA_TO_MASK_SGIS (src/Graphics/GL/Tokens.hs:8714) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716) GL_SAMPLE_ALPHA_TO_ONE_ARB (src/Graphics/GL/Tokens.hs:8718) GL_SAMPLE_ALPHA_TO_ONE_EXT (src/Graphics/GL/Tokens.hs:8720) GL_SAMPLE_ALPHA_TO_ONE_SGIS (src/Graphics/GL/Tokens.hs:8722) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724) GL_SAMPLE_BUFFERS_3DFX (src/Graphics/GL/Tokens.hs:8726) GL_SAMPLE_BUFFERS_ARB (src/Graphics/GL/Tokens.hs:8728) GL_SAMPLE_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:8730) GL_SAMPLE_BUFFERS_SGIS (src/Graphics/GL/Tokens.hs:8732) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734) GL_SAMPLE_COVERAGE_ARB (src/Graphics/GL/Tokens.hs:8736) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738) GL_SAMPLE_COVERAGE_INVERT_ARB (src/Graphics/GL/Tokens.hs:8740) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742) GL_SAMPLE_COVERAGE_VALUE_ARB (src/Graphics/GL/Tokens.hs:8744) GL_SAMPLE_LOCATION_ARB (src/Graphics/GL/Tokens.hs:8746) GL_SAMPLE_LOCATION_NV (src/Graphics/GL/Tokens.hs:8748) GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB (src/Graphics/GL/Tokens.hs:8750) GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV (src/Graphics/GL/Tokens.hs:8752) GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB (src/Graphics/GL/Tokens.hs:8754) GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV (src/Graphics/GL/Tokens.hs:8756) GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB (src/Graphics/GL/Tokens.hs:8758) GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV (src/Graphics/GL/Tokens.hs:8760) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762) GL_SAMPLE_MASK_EXT (src/Graphics/GL/Tokens.hs:8764) GL_SAMPLE_MASK_INVERT_EXT (src/Graphics/GL/Tokens.hs:8766) GL_SAMPLE_MASK_INVERT_SGIS (src/Graphics/GL/Tokens.hs:8768) GL_SAMPLE_MASK_NV (src/Graphics/GL/Tokens.hs:8770) GL_SAMPLE_MASK_SGIS (src/Graphics/GL/Tokens.hs:8772) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774) GL_SAMPLE_MASK_VALUE_EXT (src/Graphics/GL/Tokens.hs:8776) GL_SAMPLE_MASK_VALUE_NV (src/Graphics/GL/Tokens.hs:8778) GL_SAMPLE_MASK_VALUE_SGIS (src/Graphics/GL/Tokens.hs:8780) GL_SAMPLE_PATTERN_EXT (src/Graphics/GL/Tokens.hs:8782) GL_SAMPLE_PATTERN_SGIS (src/Graphics/GL/Tokens.hs:8784) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786) GL_SAMPLE_POSITION_NV (src/Graphics/GL/Tokens.hs:8788) GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8790) GL_SAMPLE_SHADING_ARB (src/Graphics/GL/Tokens.hs:8792) GL_SAMPLE_SHADING_OES (src/Graphics/GL/Tokens.hs:8794) GL_SATURATE_BIT_ATI (src/Graphics/GL/Tokens.hs:8796) GL_SCALAR_EXT (src/Graphics/GL/Tokens.hs:8798) GL_SCALEBIAS_HINT_SGIX (src/Graphics/GL/Tokens.hs:8800) GL_SCALED_RESOLVE_FASTEST_EXT (src/Graphics/GL/Tokens.hs:8802) GL_SCALED_RESOLVE_NICEST_EXT (src/Graphics/GL/Tokens.hs:8804) GL_SCALE_BY_FOUR_NV (src/Graphics/GL/Tokens.hs:8806) GL_SCALE_BY_ONE_HALF_NV (src/Graphics/GL/Tokens.hs:8808) GL_SCALE_BY_TWO_NV (src/Graphics/GL/Tokens.hs:8810) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814) GL_SCISSOR_BOX_EXCLUSIVE_NV (src/Graphics/GL/Tokens.hs:8816) GL_SCISSOR_COMMAND_NV (src/Graphics/GL/Tokens.hs:8818) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820) GL_SCISSOR_TEST_EXCLUSIVE_NV (src/Graphics/GL/Tokens.hs:8822) GL_SCREEN (src/Graphics/GL/Tokens.hs:8824) GL_SCREEN_COORDINATES_REND (src/Graphics/GL/Tokens.hs:8826) GL_SCREEN_KHR (src/Graphics/GL/Tokens.hs:8828) GL_SCREEN_NV (src/Graphics/GL/Tokens.hs:8830) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8832) GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:8834) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8836) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:8838) GL_SECONDARY_COLOR_ARRAY_EXT (src/Graphics/GL/Tokens.hs:8840) GL_SECONDARY_COLOR_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:8842) GL_SECONDARY_COLOR_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:8844) GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:8846) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8848) GL_SECONDARY_COLOR_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:8850) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8852) GL_SECONDARY_COLOR_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:8854) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8856) GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:8858) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8860) GL_SECONDARY_COLOR_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:8862) GL_SECONDARY_COLOR_NV (src/Graphics/GL/Tokens.hs:8864) GL_SECONDARY_INTERPOLATOR_ATI (src/Graphics/GL/Tokens.hs:8866) GL_SELECT (src/Graphics/GL/Tokens.hs:8868) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872) GL_SEPARABLE_2D (src/Graphics/GL/Tokens.hs:8874) GL_SEPARABLE_2D_EXT (src/Graphics/GL/Tokens.hs:8876) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878) GL_SEPARATE_ATTRIBS_EXT (src/Graphics/GL/Tokens.hs:8880) GL_SEPARATE_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:8882) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884) GL_SEPARATE_SPECULAR_COLOR_EXT (src/Graphics/GL/Tokens.hs:8886) GL_SET (src/Graphics/GL/Tokens.hs:8888) GL_SET_AMD (src/Graphics/GL/Tokens.hs:8890) GL_SGX_BINARY_IMG (src/Graphics/GL/Tokens.hs:8892) GL_SGX_PROGRAM_BINARY_IMG (src/Graphics/GL/Tokens.hs:8894) GL_SHADER (src/Graphics/GL/Tokens.hs:8896) GL_SHADER_BINARY_DMP (src/Graphics/GL/Tokens.hs:8898) GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8900) GL_SHADER_BINARY_FORMAT_SPIR_V (src/Graphics/GL/Tokens.hs:8902) GL_SHADER_BINARY_FORMAT_SPIR_V_ARB (src/Graphics/GL/Tokens.hs:8904) GL_SHADER_BINARY_VIV (src/Graphics/GL/Tokens.hs:8906) GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8908) GL_SHADER_CONSISTENT_NV (src/Graphics/GL/Tokens.hs:8910) GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV (src/Graphics/GL/Tokens.hs:8912) GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8914) GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:8916) GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8918) GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8920) GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8922) GL_SHADER_INCLUDE_ARB (src/Graphics/GL/Tokens.hs:8924) GL_SHADER_KHR (src/Graphics/GL/Tokens.hs:8926) GL_SHADER_OBJECT_ARB (src/Graphics/GL/Tokens.hs:8928) GL_SHADER_OBJECT_EXT (src/Graphics/GL/Tokens.hs:8930) GL_SHADER_OPERATION_NV (src/Graphics/GL/Tokens.hs:8932) GL_SHADER_PIXEL_LOCAL_STORAGE_EXT (src/Graphics/GL/Tokens.hs:8934) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936) GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8938) GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8940) GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8942) GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8944) GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8946) GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8948) GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8950) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956) GL_SHADING_LANGUAGE_VERSION_ARB (src/Graphics/GL/Tokens.hs:8958) GL_SHADING_RATE_16_INVOCATIONS_PER_PIXEL_NV (src/Graphics/GL/Tokens.hs:8960) GL_SHADING_RATE_1_INVOCATION_PER_1X2_PIXELS_NV (src/Graphics/GL/Tokens.hs:8962) GL_SHADING_RATE_1_INVOCATION_PER_2X1_PIXELS_NV (src/Graphics/GL/Tokens.hs:8964) GL_SHADING_RATE_1_INVOCATION_PER_2X2_PIXELS_NV (src/Graphics/GL/Tokens.hs:8966) GL_SHADING_RATE_1_INVOCATION_PER_2X4_PIXELS_NV (src/Graphics/GL/Tokens.hs:8968) GL_SHADING_RATE_1_INVOCATION_PER_4X2_PIXELS_NV (src/Graphics/GL/Tokens.hs:8970) GL_SHADING_RATE_1_INVOCATION_PER_4X4_PIXELS_NV (src/Graphics/GL/Tokens.hs:8972) GL_SHADING_RATE_1_INVOCATION_PER_PIXEL_NV (src/Graphics/GL/Tokens.hs:8974) GL_SHADING_RATE_2_INVOCATIONS_PER_PIXEL_NV (src/Graphics/GL/Tokens.hs:8976) GL_SHADING_RATE_4_INVOCATIONS_PER_PIXEL_NV (src/Graphics/GL/Tokens.hs:8978) GL_SHADING_RATE_8_INVOCATIONS_PER_PIXEL_NV (src/Graphics/GL/Tokens.hs:8980) GL_SHADING_RATE_IMAGE_BINDING_NV (src/Graphics/GL/Tokens.hs:8982) GL_SHADING_RATE_IMAGE_NV (src/Graphics/GL/Tokens.hs:8984) GL_SHADING_RATE_IMAGE_PALETTE_SIZE_NV (src/Graphics/GL/Tokens.hs:8986) GL_SHADING_RATE_IMAGE_TEXEL_HEIGHT_NV (src/Graphics/GL/Tokens.hs:8988) GL_SHADING_RATE_IMAGE_TEXEL_WIDTH_NV (src/Graphics/GL/Tokens.hs:8990) GL_SHADING_RATE_NO_INVOCATIONS_NV (src/Graphics/GL/Tokens.hs:8992) GL_SHADING_RATE_SAMPLE_ORDER_DEFAULT_NV (src/Graphics/GL/Tokens.hs:8994) GL_SHADING_RATE_SAMPLE_ORDER_PIXEL_MAJOR_NV (src/Graphics/GL/Tokens.hs:8996) GL_SHADING_RATE_SAMPLE_ORDER_SAMPLE_MAJOR_NV (src/Graphics/GL/Tokens.hs:8998) GL_SHADOW_AMBIENT_SGIX (src/Graphics/GL/Tokens.hs:9000) GL_SHADOW_ATTENUATION_EXT (src/Graphics/GL/Tokens.hs:9002) GL_SHARED_EDGE_NV (src/Graphics/GL/Tokens.hs:9004) GL_SHARED_TEXTURE_PALETTE_EXT (src/Graphics/GL/Tokens.hs:9006) GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:9008) GL_SHININESS (src/Graphics/GL/Tokens.hs:9010) GL_SHORT (src/Graphics/GL/Tokens.hs:9012) GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014) GL_SIGNALED_APPLE (src/Graphics/GL/Tokens.hs:9016) GL_SIGNED_ALPHA8_NV (src/Graphics/GL/Tokens.hs:9018) GL_SIGNED_ALPHA_NV (src/Graphics/GL/Tokens.hs:9020) GL_SIGNED_HILO16_NV (src/Graphics/GL/Tokens.hs:9022) GL_SIGNED_HILO8_NV (src/Graphics/GL/Tokens.hs:9024) GL_SIGNED_HILO_NV (src/Graphics/GL/Tokens.hs:9026) GL_SIGNED_IDENTITY_NV (src/Graphics/GL/Tokens.hs:9028) GL_SIGNED_INTENSITY8_NV (src/Graphics/GL/Tokens.hs:9030) GL_SIGNED_INTENSITY_NV (src/Graphics/GL/Tokens.hs:9032) GL_SIGNED_LUMINANCE8_ALPHA8_NV (src/Graphics/GL/Tokens.hs:9034) GL_SIGNED_LUMINANCE8_NV (src/Graphics/GL/Tokens.hs:9036) GL_SIGNED_LUMINANCE_ALPHA_NV (src/Graphics/GL/Tokens.hs:9038) GL_SIGNED_LUMINANCE_NV (src/Graphics/GL/Tokens.hs:9040) GL_SIGNED_NEGATE_NV (src/Graphics/GL/Tokens.hs:9042) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044) GL_SIGNED_RGB8_NV (src/Graphics/GL/Tokens.hs:9046) GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV (src/Graphics/GL/Tokens.hs:9048) GL_SIGNED_RGBA8_NV (src/Graphics/GL/Tokens.hs:9050) GL_SIGNED_RGBA_NV (src/Graphics/GL/Tokens.hs:9052) GL_SIGNED_RGB_NV (src/Graphics/GL/Tokens.hs:9054) GL_SIGNED_RGB_UNSIGNED_ALPHA_NV (src/Graphics/GL/Tokens.hs:9056) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:9058) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:9060) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9062) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:9064) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066) GL_SINGLE_COLOR_EXT (src/Graphics/GL/Tokens.hs:9068) GL_SKIP_COMPONENTS1_NV (src/Graphics/GL/Tokens.hs:9070) GL_SKIP_COMPONENTS2_NV (src/Graphics/GL/Tokens.hs:9072) GL_SKIP_COMPONENTS3_NV (src/Graphics/GL/Tokens.hs:9074) GL_SKIP_COMPONENTS4_NV (src/Graphics/GL/Tokens.hs:9076) GL_SKIP_DECODE_EXT (src/Graphics/GL/Tokens.hs:9078) GL_SKIP_MISSING_GLYPH_NV (src/Graphics/GL/Tokens.hs:9080) GL_SLICE_ACCUM_SUN (src/Graphics/GL/Tokens.hs:9082) GL_SLIM10U_SGIX (src/Graphics/GL/Tokens.hs:9084) GL_SLIM12S_SGIX (src/Graphics/GL/Tokens.hs:9086) GL_SLIM8U_SGIX (src/Graphics/GL/Tokens.hs:9088) GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:9090) GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:9092) GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:9094) GL_SLUMINANCE8_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:9096) GL_SLUMINANCE8_ALPHA8_NV (src/Graphics/GL/Tokens.hs:9098) GL_SLUMINANCE8_EXT (src/Graphics/GL/Tokens.hs:9100) GL_SLUMINANCE8_NV (src/Graphics/GL/Tokens.hs:9102) GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:9104) GL_SLUMINANCE_ALPHA_EXT (src/Graphics/GL/Tokens.hs:9106) GL_SLUMINANCE_ALPHA_NV (src/Graphics/GL/Tokens.hs:9108) GL_SLUMINANCE_EXT (src/Graphics/GL/Tokens.hs:9110) GL_SLUMINANCE_NV (src/Graphics/GL/Tokens.hs:9112) GL_SMALL_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:9114) GL_SMALL_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:9116) GL_SMAPHS30_PROGRAM_BINARY_DMP (src/Graphics/GL/Tokens.hs:9118) GL_SMAPHS_PROGRAM_BINARY_DMP (src/Graphics/GL/Tokens.hs:9120) GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122) GL_SMOOTH_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:9124) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132) GL_SMOOTH_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:9134) GL_SM_COUNT_NV (src/Graphics/GL/Tokens.hs:9136) GL_SOFTLIGHT (src/Graphics/GL/Tokens.hs:9138) GL_SOFTLIGHT_KHR (src/Graphics/GL/Tokens.hs:9140) GL_SOFTLIGHT_NV (src/Graphics/GL/Tokens.hs:9142) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:9144) GL_SOURCE0_ALPHA_ARB (src/Graphics/GL/Tokens.hs:9146) GL_SOURCE0_ALPHA_EXT (src/Graphics/GL/Tokens.hs:9148) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:9150) GL_SOURCE0_RGB_ARB (src/Graphics/GL/Tokens.hs:9152) GL_SOURCE0_RGB_EXT (src/Graphics/GL/Tokens.hs:9154) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9156) GL_SOURCE1_ALPHA_ARB (src/Graphics/GL/Tokens.hs:9158) GL_SOURCE1_ALPHA_EXT (src/Graphics/GL/Tokens.hs:9160) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9162) GL_SOURCE1_RGB_ARB (src/Graphics/GL/Tokens.hs:9164) GL_SOURCE1_RGB_EXT (src/Graphics/GL/Tokens.hs:9166) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9168) GL_SOURCE2_ALPHA_ARB (src/Graphics/GL/Tokens.hs:9170) GL_SOURCE2_ALPHA_EXT (src/Graphics/GL/Tokens.hs:9172) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9174) GL_SOURCE2_RGB_ARB (src/Graphics/GL/Tokens.hs:9176) GL_SOURCE2_RGB_EXT (src/Graphics/GL/Tokens.hs:9178) GL_SOURCE3_ALPHA_NV (src/Graphics/GL/Tokens.hs:9180) GL_SOURCE3_RGB_NV (src/Graphics/GL/Tokens.hs:9182) GL_SPARE0_NV (src/Graphics/GL/Tokens.hs:9184) GL_SPARE0_PLUS_SECONDARY_COLOR_NV (src/Graphics/GL/Tokens.hs:9186) GL_SPARE1_NV (src/Graphics/GL/Tokens.hs:9188) GL_SPARSE_BUFFER_PAGE_SIZE_ARB (src/Graphics/GL/Tokens.hs:9190) GL_SPARSE_STORAGE_BIT_ARB (src/Graphics/GL/Tokens.hs:9192) GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB (src/Graphics/GL/Tokens.hs:9194) GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT (src/Graphics/GL/Tokens.hs:9196) GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200) GL_SPIR_V_BINARY (src/Graphics/GL/Tokens.hs:9202) GL_SPIR_V_BINARY_ARB (src/Graphics/GL/Tokens.hs:9204) GL_SPIR_V_EXTENSIONS (src/Graphics/GL/Tokens.hs:9206) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212) GL_SPRITE_AXIAL_SGIX (src/Graphics/GL/Tokens.hs:9214) GL_SPRITE_AXIS_SGIX (src/Graphics/GL/Tokens.hs:9216) GL_SPRITE_EYE_ALIGNED_SGIX (src/Graphics/GL/Tokens.hs:9218) GL_SPRITE_MODE_SGIX (src/Graphics/GL/Tokens.hs:9220) GL_SPRITE_OBJECT_ALIGNED_SGIX (src/Graphics/GL/Tokens.hs:9222) GL_SPRITE_SGIX (src/Graphics/GL/Tokens.hs:9224) GL_SPRITE_TRANSLATION_SGIX (src/Graphics/GL/Tokens.hs:9226) GL_SQUARE_NV (src/Graphics/GL/Tokens.hs:9228) GL_SR8_EXT (src/Graphics/GL/Tokens.hs:9230) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9232) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9234) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236) GL_SRC1_ALPHA_EXT (src/Graphics/GL/Tokens.hs:9238) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9240) GL_SRC1_COLOR_EXT (src/Graphics/GL/Tokens.hs:9242) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9244) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9246) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9248) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252) GL_SRC_ALPHA_SATURATE_EXT (src/Graphics/GL/Tokens.hs:9254) GL_SRC_ATOP_NV (src/Graphics/GL/Tokens.hs:9256) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258) GL_SRC_IN_NV (src/Graphics/GL/Tokens.hs:9260) GL_SRC_NV (src/Graphics/GL/Tokens.hs:9262) GL_SRC_OUT_NV (src/Graphics/GL/Tokens.hs:9264) GL_SRC_OVER_NV (src/Graphics/GL/Tokens.hs:9266) GL_SRG8_EXT (src/Graphics/GL/Tokens.hs:9268) GL_SRGB (src/Graphics/GL/Tokens.hs:9270) GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274) GL_SRGB8_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:9276) GL_SRGB8_EXT (src/Graphics/GL/Tokens.hs:9278) GL_SRGB8_NV (src/Graphics/GL/Tokens.hs:9280) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282) GL_SRGB_ALPHA_EXT (src/Graphics/GL/Tokens.hs:9284) GL_SRGB_DECODE_ARB (src/Graphics/GL/Tokens.hs:9286) GL_SRGB_EXT (src/Graphics/GL/Tokens.hs:9288) GL_SRGB_READ (src/Graphics/GL/Tokens.hs:9290) GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:9292) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294) GL_STACK_OVERFLOW_KHR (src/Graphics/GL/Tokens.hs:9296) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298) GL_STACK_UNDERFLOW_KHR (src/Graphics/GL/Tokens.hs:9300) GL_STANDARD_FONT_FORMAT_NV (src/Graphics/GL/Tokens.hs:9302) GL_STANDARD_FONT_NAME_NV (src/Graphics/GL/Tokens.hs:9304) GL_STATE_RESTORE (src/Graphics/GL/Tokens.hs:9306) GL_STATIC_ATI (src/Graphics/GL/Tokens.hs:9308) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310) GL_STATIC_COPY_ARB (src/Graphics/GL/Tokens.hs:9312) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314) GL_STATIC_DRAW_ARB (src/Graphics/GL/Tokens.hs:9316) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318) GL_STATIC_READ_ARB (src/Graphics/GL/Tokens.hs:9320) GL_STATIC_VERTEX_ARRAY_IBM (src/Graphics/GL/Tokens.hs:9322) GL_STENCIL (src/Graphics/GL/Tokens.hs:9324) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326) GL_STENCIL_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:9328) GL_STENCIL_ATTACHMENT_OES (src/Graphics/GL/Tokens.hs:9330) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332) GL_STENCIL_BACK_FAIL_ATI (src/Graphics/GL/Tokens.hs:9334) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336) GL_STENCIL_BACK_FUNC_ATI (src/Graphics/GL/Tokens.hs:9338) GL_STENCIL_BACK_OP_VALUE_AMD (src/Graphics/GL/Tokens.hs:9340) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342) GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI (src/Graphics/GL/Tokens.hs:9344) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346) GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI (src/Graphics/GL/Tokens.hs:9348) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358) GL_STENCIL_BUFFER_BIT0_QCOM (src/Graphics/GL/Tokens.hs:9360) GL_STENCIL_BUFFER_BIT1_QCOM (src/Graphics/GL/Tokens.hs:9362) GL_STENCIL_BUFFER_BIT2_QCOM (src/Graphics/GL/Tokens.hs:9364) GL_STENCIL_BUFFER_BIT3_QCOM (src/Graphics/GL/Tokens.hs:9366) GL_STENCIL_BUFFER_BIT4_QCOM (src/Graphics/GL/Tokens.hs:9368) GL_STENCIL_BUFFER_BIT5_QCOM (src/Graphics/GL/Tokens.hs:9370) GL_STENCIL_BUFFER_BIT6_QCOM (src/Graphics/GL/Tokens.hs:9372) GL_STENCIL_BUFFER_BIT7_QCOM (src/Graphics/GL/Tokens.hs:9374) GL_STENCIL_CLEAR_TAG_VALUE_EXT (src/Graphics/GL/Tokens.hs:9376) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378) GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:9380) GL_STENCIL_EXT (src/Graphics/GL/Tokens.hs:9382) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392) GL_STENCIL_INDEX16_EXT (src/Graphics/GL/Tokens.hs:9394) GL_STENCIL_INDEX1_EXT (src/Graphics/GL/Tokens.hs:9396) GL_STENCIL_INDEX1_OES (src/Graphics/GL/Tokens.hs:9398) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400) GL_STENCIL_INDEX4_EXT (src/Graphics/GL/Tokens.hs:9402) GL_STENCIL_INDEX4_OES (src/Graphics/GL/Tokens.hs:9404) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406) GL_STENCIL_INDEX8_EXT (src/Graphics/GL/Tokens.hs:9408) GL_STENCIL_INDEX8_OES (src/Graphics/GL/Tokens.hs:9410) GL_STENCIL_INDEX_OES (src/Graphics/GL/Tokens.hs:9412) GL_STENCIL_OP_VALUE_AMD (src/Graphics/GL/Tokens.hs:9414) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420) GL_STENCIL_REF_COMMAND_NV (src/Graphics/GL/Tokens.hs:9422) GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9424) GL_STENCIL_SAMPLES_NV (src/Graphics/GL/Tokens.hs:9426) GL_STENCIL_TAG_BITS_EXT (src/Graphics/GL/Tokens.hs:9428) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430) GL_STENCIL_TEST_TWO_SIDE_EXT (src/Graphics/GL/Tokens.hs:9432) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436) GL_STEREO (src/Graphics/GL/Tokens.hs:9438) GL_STORAGE_CACHED_APPLE (src/Graphics/GL/Tokens.hs:9440) GL_STORAGE_CLIENT_APPLE (src/Graphics/GL/Tokens.hs:9442) GL_STORAGE_PRIVATE_APPLE (src/Graphics/GL/Tokens.hs:9444) GL_STORAGE_SHARED_APPLE (src/Graphics/GL/Tokens.hs:9446) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448) GL_STREAM_COPY_ARB (src/Graphics/GL/Tokens.hs:9450) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452) GL_STREAM_DRAW_ARB (src/Graphics/GL/Tokens.hs:9454) GL_STREAM_RASTERIZATION_AMD (src/Graphics/GL/Tokens.hs:9456) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458) GL_STREAM_READ_ARB (src/Graphics/GL/Tokens.hs:9460) GL_STRICT_DEPTHFUNC_HINT_PGI (src/Graphics/GL/Tokens.hs:9462) GL_STRICT_LIGHTING_HINT_PGI (src/Graphics/GL/Tokens.hs:9464) GL_STRICT_SCISSOR_HINT_PGI (src/Graphics/GL/Tokens.hs:9466) GL_SUBGROUP_FEATURE_ARITHMETIC_BIT_KHR (src/Graphics/GL/Tokens.hs:9468) GL_SUBGROUP_FEATURE_BALLOT_BIT_KHR (src/Graphics/GL/Tokens.hs:9470) GL_SUBGROUP_FEATURE_BASIC_BIT_KHR (src/Graphics/GL/Tokens.hs:9472) GL_SUBGROUP_FEATURE_CLUSTERED_BIT_KHR (src/Graphics/GL/Tokens.hs:9474) GL_SUBGROUP_FEATURE_PARTITIONED_BIT_NV (src/Graphics/GL/Tokens.hs:9476) GL_SUBGROUP_FEATURE_QUAD_BIT_KHR (src/Graphics/GL/Tokens.hs:9478) GL_SUBGROUP_FEATURE_SHUFFLE_BIT_KHR (src/Graphics/GL/Tokens.hs:9480) GL_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT_KHR (src/Graphics/GL/Tokens.hs:9482) GL_SUBGROUP_FEATURE_VOTE_BIT_KHR (src/Graphics/GL/Tokens.hs:9484) GL_SUBGROUP_QUAD_ALL_STAGES_KHR (src/Graphics/GL/Tokens.hs:9486) GL_SUBGROUP_SIZE_KHR (src/Graphics/GL/Tokens.hs:9488) GL_SUBGROUP_SUPPORTED_FEATURES_KHR (src/Graphics/GL/Tokens.hs:9490) GL_SUBGROUP_SUPPORTED_STAGES_KHR (src/Graphics/GL/Tokens.hs:9492) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494) GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV (src/Graphics/GL/Tokens.hs:9496) GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV (src/Graphics/GL/Tokens.hs:9498) GL_SUBSAMPLE_DISTANCE_AMD (src/Graphics/GL/Tokens.hs:9500) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9502) GL_SUBTRACT_ARB (src/Graphics/GL/Tokens.hs:9504) GL_SUB_ATI (src/Graphics/GL/Tokens.hs:9506) GL_SUCCESS_NV (src/Graphics/GL/Tokens.hs:9508) GL_SUPERSAMPLE_SCALE_X_NV (src/Graphics/GL/Tokens.hs:9510) GL_SUPERSAMPLE_SCALE_Y_NV (src/Graphics/GL/Tokens.hs:9512) GL_SUPPORTED_MULTISAMPLE_MODES_AMD (src/Graphics/GL/Tokens.hs:9514) GL_SURFACE_MAPPED_NV (src/Graphics/GL/Tokens.hs:9516) GL_SURFACE_REGISTERED_NV (src/Graphics/GL/Tokens.hs:9518) GL_SURFACE_STATE_NV (src/Graphics/GL/Tokens.hs:9520) GL_SWIZZLE_STQ_ATI (src/Graphics/GL/Tokens.hs:9522) GL_SWIZZLE_STQ_DQ_ATI (src/Graphics/GL/Tokens.hs:9524) GL_SWIZZLE_STRQ_ATI (src/Graphics/GL/Tokens.hs:9526) GL_SWIZZLE_STRQ_DQ_ATI (src/Graphics/GL/Tokens.hs:9528) GL_SWIZZLE_STR_ATI (src/Graphics/GL/Tokens.hs:9530) GL_SWIZZLE_STR_DR_ATI (src/Graphics/GL/Tokens.hs:9532) GL_SYNC_CL_EVENT_ARB (src/Graphics/GL/Tokens.hs:9534) GL_SYNC_CL_EVENT_COMPLETE_ARB (src/Graphics/GL/Tokens.hs:9536) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538) GL_SYNC_CONDITION_APPLE (src/Graphics/GL/Tokens.hs:9540) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542) GL_SYNC_FENCE_APPLE (src/Graphics/GL/Tokens.hs:9544) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546) GL_SYNC_FLAGS_APPLE (src/Graphics/GL/Tokens.hs:9548) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550) GL_SYNC_FLUSH_COMMANDS_BIT_APPLE (src/Graphics/GL/Tokens.hs:9552) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554) GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE (src/Graphics/GL/Tokens.hs:9556) GL_SYNC_OBJECT_APPLE (src/Graphics/GL/Tokens.hs:9558) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560) GL_SYNC_STATUS_APPLE (src/Graphics/GL/Tokens.hs:9562) GL_SYNC_X11_FENCE_EXT (src/Graphics/GL/Tokens.hs:9564) GL_SYSTEM_FONT_NAME_NV (src/Graphics/GL/Tokens.hs:9566) GL_T (src/Graphics/GL/Tokens.hs:9568) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574) GL_T2F_IUI_N3F_V2F_EXT (src/Graphics/GL/Tokens.hs:9576) GL_T2F_IUI_N3F_V3F_EXT (src/Graphics/GL/Tokens.hs:9578) GL_T2F_IUI_V2F_EXT (src/Graphics/GL/Tokens.hs:9580) GL_T2F_IUI_V3F_EXT (src/Graphics/GL/Tokens.hs:9582) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590) GL_TABLE_TOO_LARGE (src/Graphics/GL/Tokens.hs:9592) GL_TABLE_TOO_LARGE_EXT (src/Graphics/GL/Tokens.hs:9594) GL_TANGENT_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9596) GL_TANGENT_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:9598) GL_TANGENT_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:9600) GL_TANGENT_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:9602) GL_TASK_SHADER_BIT_NV (src/Graphics/GL/Tokens.hs:9604) GL_TASK_SHADER_NV (src/Graphics/GL/Tokens.hs:9606) GL_TASK_SUBROUTINE_NV (src/Graphics/GL/Tokens.hs:9608) GL_TASK_SUBROUTINE_UNIFORM_NV (src/Graphics/GL/Tokens.hs:9610) GL_TASK_WORK_GROUP_SIZE_NV (src/Graphics/GL/Tokens.hs:9612) GL_TERMINATE_SEQUENCE_COMMAND_NV (src/Graphics/GL/Tokens.hs:9614) GL_TESSELLATION_FACTOR_AMD (src/Graphics/GL/Tokens.hs:9616) GL_TESSELLATION_MODE_AMD (src/Graphics/GL/Tokens.hs:9618) GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9620) GL_TESS_CONTROL_OUTPUT_VERTICES_EXT (src/Graphics/GL/Tokens.hs:9622) GL_TESS_CONTROL_OUTPUT_VERTICES_OES (src/Graphics/GL/Tokens.hs:9624) GL_TESS_CONTROL_PROGRAM_NV (src/Graphics/GL/Tokens.hs:9626) GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:9628) GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9630) GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9632) GL_TESS_CONTROL_SHADER_BIT_EXT (src/Graphics/GL/Tokens.hs:9634) GL_TESS_CONTROL_SHADER_BIT_OES (src/Graphics/GL/Tokens.hs:9636) GL_TESS_CONTROL_SHADER_EXT (src/Graphics/GL/Tokens.hs:9638) GL_TESS_CONTROL_SHADER_OES (src/Graphics/GL/Tokens.hs:9640) GL_TESS_CONTROL_SHADER_PATCHES (src/Graphics/GL/Tokens.hs:9642) GL_TESS_CONTROL_SHADER_PATCHES_ARB (src/Graphics/GL/Tokens.hs:9644) GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9646) GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9648) GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9650) GL_TESS_EVALUATION_PROGRAM_NV (src/Graphics/GL/Tokens.hs:9652) GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:9654) GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9656) GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9658) GL_TESS_EVALUATION_SHADER_BIT_EXT (src/Graphics/GL/Tokens.hs:9660) GL_TESS_EVALUATION_SHADER_BIT_OES (src/Graphics/GL/Tokens.hs:9662) GL_TESS_EVALUATION_SHADER_EXT (src/Graphics/GL/Tokens.hs:9664) GL_TESS_EVALUATION_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:9666) GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:9668) GL_TESS_EVALUATION_SHADER_OES (src/Graphics/GL/Tokens.hs:9670) GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9672) GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9674) GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9676) GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9678) GL_TESS_GEN_MODE_EXT (src/Graphics/GL/Tokens.hs:9680) GL_TESS_GEN_MODE_OES (src/Graphics/GL/Tokens.hs:9682) GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9684) GL_TESS_GEN_POINT_MODE_EXT (src/Graphics/GL/Tokens.hs:9686) GL_TESS_GEN_POINT_MODE_OES (src/Graphics/GL/Tokens.hs:9688) GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9690) GL_TESS_GEN_SPACING_EXT (src/Graphics/GL/Tokens.hs:9692) GL_TESS_GEN_SPACING_OES (src/Graphics/GL/Tokens.hs:9694) GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9696) GL_TESS_GEN_VERTEX_ORDER_EXT (src/Graphics/GL/Tokens.hs:9698) GL_TESS_GEN_VERTEX_ORDER_OES (src/Graphics/GL/Tokens.hs:9700) GL_TEXCOORD1_BIT_PGI (src/Graphics/GL/Tokens.hs:9702) GL_TEXCOORD2_BIT_PGI (src/Graphics/GL/Tokens.hs:9704) GL_TEXCOORD3_BIT_PGI (src/Graphics/GL/Tokens.hs:9706) GL_TEXCOORD4_BIT_PGI (src/Graphics/GL/Tokens.hs:9708) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE0_ARB (src/Graphics/GL/Tokens.hs:9714) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE10_ARB (src/Graphics/GL/Tokens.hs:9720) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722) GL_TEXTURE11_ARB (src/Graphics/GL/Tokens.hs:9724) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726) GL_TEXTURE12_ARB (src/Graphics/GL/Tokens.hs:9728) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE13_ARB (src/Graphics/GL/Tokens.hs:9732) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE14_ARB (src/Graphics/GL/Tokens.hs:9736) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738) GL_TEXTURE15_ARB (src/Graphics/GL/Tokens.hs:9740) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE16_ARB (src/Graphics/GL/Tokens.hs:9744) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE17_ARB (src/Graphics/GL/Tokens.hs:9748) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750) GL_TEXTURE18_ARB (src/Graphics/GL/Tokens.hs:9752) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754) GL_TEXTURE19_ARB (src/Graphics/GL/Tokens.hs:9756) GL_TEXTURE1_ARB (src/Graphics/GL/Tokens.hs:9758) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762) GL_TEXTURE20_ARB (src/Graphics/GL/Tokens.hs:9764) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766) GL_TEXTURE21_ARB (src/Graphics/GL/Tokens.hs:9768) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE22_ARB (src/Graphics/GL/Tokens.hs:9772) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE23_ARB (src/Graphics/GL/Tokens.hs:9776) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778) GL_TEXTURE24_ARB (src/Graphics/GL/Tokens.hs:9780) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE25_ARB (src/Graphics/GL/Tokens.hs:9784) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786) GL_TEXTURE26_ARB (src/Graphics/GL/Tokens.hs:9788) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE27_ARB (src/Graphics/GL/Tokens.hs:9792) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794) GL_TEXTURE28_ARB (src/Graphics/GL/Tokens.hs:9796) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE29_ARB (src/Graphics/GL/Tokens.hs:9800) GL_TEXTURE2_ARB (src/Graphics/GL/Tokens.hs:9802) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806) GL_TEXTURE30_ARB (src/Graphics/GL/Tokens.hs:9808) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810) GL_TEXTURE31_ARB (src/Graphics/GL/Tokens.hs:9812) GL_TEXTURE3_ARB (src/Graphics/GL/Tokens.hs:9814) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816) GL_TEXTURE4_ARB (src/Graphics/GL/Tokens.hs:9818) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820) GL_TEXTURE5_ARB (src/Graphics/GL/Tokens.hs:9822) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824) GL_TEXTURE6_ARB (src/Graphics/GL/Tokens.hs:9826) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE7_ARB (src/Graphics/GL/Tokens.hs:9830) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832) GL_TEXTURE8_ARB (src/Graphics/GL/Tokens.hs:9834) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836) GL_TEXTURE9_ARB (src/Graphics/GL/Tokens.hs:9838) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842) GL_TEXTURE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9844) GL_TEXTURE_1D_BINDING_EXT (src/Graphics/GL/Tokens.hs:9846) GL_TEXTURE_1D_STACK_BINDING_MESAX (src/Graphics/GL/Tokens.hs:9848) GL_TEXTURE_1D_STACK_MESAX (src/Graphics/GL/Tokens.hs:9850) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9856) GL_TEXTURE_2D_BINDING_EXT (src/Graphics/GL/Tokens.hs:9858) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES (src/Graphics/GL/Tokens.hs:9864) GL_TEXTURE_2D_STACK_BINDING_MESAX (src/Graphics/GL/Tokens.hs:9866) GL_TEXTURE_2D_STACK_MESAX (src/Graphics/GL/Tokens.hs:9868) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_3D_BINDING_EXT (src/Graphics/GL/Tokens.hs:9872) GL_TEXTURE_3D_BINDING_OES (src/Graphics/GL/Tokens.hs:9874) GL_TEXTURE_3D_EXT (src/Graphics/GL/Tokens.hs:9876) GL_TEXTURE_3D_OES (src/Graphics/GL/Tokens.hs:9878) GL_TEXTURE_4DSIZE_SGIS (src/Graphics/GL/Tokens.hs:9880) GL_TEXTURE_4D_BINDING_SGIS (src/Graphics/GL/Tokens.hs:9882) GL_TEXTURE_4D_SGIS (src/Graphics/GL/Tokens.hs:9884) GL_TEXTURE_ALPHA_MODULATE_IMG (src/Graphics/GL/Tokens.hs:9886) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888) GL_TEXTURE_ALPHA_SIZE_EXT (src/Graphics/GL/Tokens.hs:9890) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892) GL_TEXTURE_ALPHA_TYPE_ARB (src/Graphics/GL/Tokens.hs:9894) GL_TEXTURE_APPLICATION_MODE_EXT (src/Graphics/GL/Tokens.hs:9896) GL_TEXTURE_ASTC_DECODE_PRECISION_EXT (src/Graphics/GL/Tokens.hs:9898) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900) GL_TEXTURE_BASE_LEVEL_SGIS (src/Graphics/GL/Tokens.hs:9902) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_BINDING_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9908) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912) GL_TEXTURE_BINDING_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9914) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES (src/Graphics/GL/Tokens.hs:9920) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922) GL_TEXTURE_BINDING_3D_OES (src/Graphics/GL/Tokens.hs:9924) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926) GL_TEXTURE_BINDING_BUFFER_ARB (src/Graphics/GL/Tokens.hs:9928) GL_TEXTURE_BINDING_BUFFER_EXT (src/Graphics/GL/Tokens.hs:9930) GL_TEXTURE_BINDING_BUFFER_OES (src/Graphics/GL/Tokens.hs:9932) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_BINDING_CUBE_MAP_ARB (src/Graphics/GL/Tokens.hs:9936) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9938) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:9940) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9942) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:9944) GL_TEXTURE_BINDING_CUBE_MAP_EXT (src/Graphics/GL/Tokens.hs:9946) GL_TEXTURE_BINDING_CUBE_MAP_OES (src/Graphics/GL/Tokens.hs:9948) GL_TEXTURE_BINDING_EXTERNAL_OES (src/Graphics/GL/Tokens.hs:9950) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952) GL_TEXTURE_BINDING_RECTANGLE_ARB (src/Graphics/GL/Tokens.hs:9954) GL_TEXTURE_BINDING_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:9956) GL_TEXTURE_BINDING_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:9958) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_BLUE_SIZE_EXT (src/Graphics/GL/Tokens.hs:9964) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966) GL_TEXTURE_BLUE_TYPE_ARB (src/Graphics/GL/Tokens.hs:9968) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972) GL_TEXTURE_BORDER_COLOR_EXT (src/Graphics/GL/Tokens.hs:9974) GL_TEXTURE_BORDER_COLOR_NV (src/Graphics/GL/Tokens.hs:9976) GL_TEXTURE_BORDER_COLOR_OES (src/Graphics/GL/Tokens.hs:9978) GL_TEXTURE_BORDER_VALUES_NV (src/Graphics/GL/Tokens.hs:9980) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982) GL_TEXTURE_BUFFER_ARB (src/Graphics/GL/Tokens.hs:9984) GL_TEXTURE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9986) GL_TEXTURE_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:9988) GL_TEXTURE_BUFFER_BINDING_OES (src/Graphics/GL/Tokens.hs:9990) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992) GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB (src/Graphics/GL/Tokens.hs:9994) GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT (src/Graphics/GL/Tokens.hs:9996) GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES (src/Graphics/GL/Tokens.hs:9998) GL_TEXTURE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:10000) GL_TEXTURE_BUFFER_FORMAT_ARB (src/Graphics/GL/Tokens.hs:10002) GL_TEXTURE_BUFFER_FORMAT_EXT (src/Graphics/GL/Tokens.hs:10004) GL_TEXTURE_BUFFER_OES (src/Graphics/GL/Tokens.hs:10006) GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:10008) GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10010) GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT (src/Graphics/GL/Tokens.hs:10012) GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES (src/Graphics/GL/Tokens.hs:10014) GL_TEXTURE_BUFFER_OFFSET_EXT (src/Graphics/GL/Tokens.hs:10016) GL_TEXTURE_BUFFER_OFFSET_OES (src/Graphics/GL/Tokens.hs:10018) GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10020) GL_TEXTURE_BUFFER_SIZE_EXT (src/Graphics/GL/Tokens.hs:10022) GL_TEXTURE_BUFFER_SIZE_OES (src/Graphics/GL/Tokens.hs:10024) GL_TEXTURE_CLIPMAP_CENTER_SGIX (src/Graphics/GL/Tokens.hs:10026) GL_TEXTURE_CLIPMAP_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:10028) GL_TEXTURE_CLIPMAP_FRAME_SGIX (src/Graphics/GL/Tokens.hs:10030) GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX (src/Graphics/GL/Tokens.hs:10032) GL_TEXTURE_CLIPMAP_OFFSET_SGIX (src/Graphics/GL/Tokens.hs:10034) GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:10036) GL_TEXTURE_COLOR_SAMPLES_NV (src/Graphics/GL/Tokens.hs:10038) GL_TEXTURE_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:10040) GL_TEXTURE_COLOR_WRITEMASK_SGIS (src/Graphics/GL/Tokens.hs:10042) GL_TEXTURE_COMPARE_FAIL_VALUE_ARB (src/Graphics/GL/Tokens.hs:10044) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046) GL_TEXTURE_COMPARE_FUNC_ARB (src/Graphics/GL/Tokens.hs:10048) GL_TEXTURE_COMPARE_FUNC_EXT (src/Graphics/GL/Tokens.hs:10050) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052) GL_TEXTURE_COMPARE_MODE_ARB (src/Graphics/GL/Tokens.hs:10054) GL_TEXTURE_COMPARE_MODE_EXT (src/Graphics/GL/Tokens.hs:10056) GL_TEXTURE_COMPARE_OPERATOR_SGIX (src/Graphics/GL/Tokens.hs:10058) GL_TEXTURE_COMPARE_SGIX (src/Graphics/GL/Tokens.hs:10060) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_COMPRESSED_ARB (src/Graphics/GL/Tokens.hs:10066) GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10068) GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10070) GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10072) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074) GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB (src/Graphics/GL/Tokens.hs:10076) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078) GL_TEXTURE_COMPRESSION_HINT_ARB (src/Graphics/GL/Tokens.hs:10080) GL_TEXTURE_CONSTANT_DATA_SUNX (src/Graphics/GL/Tokens.hs:10082) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084) GL_TEXTURE_COORD_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:10086) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10088) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:10090) GL_TEXTURE_COORD_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:10092) GL_TEXTURE_COORD_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10094) GL_TEXTURE_COORD_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:10096) GL_TEXTURE_COORD_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:10098) GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:10100) GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:10102) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104) GL_TEXTURE_COORD_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:10106) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108) GL_TEXTURE_COORD_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:10110) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112) GL_TEXTURE_COORD_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:10114) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_COORD_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:10118) GL_TEXTURE_COORD_NV (src/Graphics/GL/Tokens.hs:10120) GL_TEXTURE_COVERAGE_SAMPLES_NV (src/Graphics/GL/Tokens.hs:10122) GL_TEXTURE_CROP_RECT_OES (src/Graphics/GL/Tokens.hs:10124) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_CUBE_MAP_ARB (src/Graphics/GL/Tokens.hs:10128) GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10130) GL_TEXTURE_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:10132) GL_TEXTURE_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10134) GL_TEXTURE_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:10136) GL_TEXTURE_CUBE_MAP_EXT (src/Graphics/GL/Tokens.hs:10138) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140) GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB (src/Graphics/GL/Tokens.hs:10142) GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT (src/Graphics/GL/Tokens.hs:10144) GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES (src/Graphics/GL/Tokens.hs:10146) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB (src/Graphics/GL/Tokens.hs:10150) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT (src/Graphics/GL/Tokens.hs:10152) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES (src/Graphics/GL/Tokens.hs:10154) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB (src/Graphics/GL/Tokens.hs:10158) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT (src/Graphics/GL/Tokens.hs:10160) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES (src/Graphics/GL/Tokens.hs:10162) GL_TEXTURE_CUBE_MAP_OES (src/Graphics/GL/Tokens.hs:10164) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166) GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB (src/Graphics/GL/Tokens.hs:10168) GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT (src/Graphics/GL/Tokens.hs:10170) GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES (src/Graphics/GL/Tokens.hs:10172) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB (src/Graphics/GL/Tokens.hs:10176) GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT (src/Graphics/GL/Tokens.hs:10178) GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES (src/Graphics/GL/Tokens.hs:10180) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB (src/Graphics/GL/Tokens.hs:10184) GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT (src/Graphics/GL/Tokens.hs:10186) GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES (src/Graphics/GL/Tokens.hs:10188) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190) GL_TEXTURE_DEFORMATION_BIT_SGIX (src/Graphics/GL/Tokens.hs:10192) GL_TEXTURE_DEFORMATION_SGIX (src/Graphics/GL/Tokens.hs:10194) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196) GL_TEXTURE_DEPTH_EXT (src/Graphics/GL/Tokens.hs:10198) GL_TEXTURE_DEPTH_QCOM (src/Graphics/GL/Tokens.hs:10200) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202) GL_TEXTURE_DEPTH_SIZE_ARB (src/Graphics/GL/Tokens.hs:10204) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206) GL_TEXTURE_DEPTH_TYPE_ARB (src/Graphics/GL/Tokens.hs:10208) GL_TEXTURE_DS_SIZE_NV (src/Graphics/GL/Tokens.hs:10210) GL_TEXTURE_DT_SIZE_NV (src/Graphics/GL/Tokens.hs:10212) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214) GL_TEXTURE_ENV_BIAS_SGIX (src/Graphics/GL/Tokens.hs:10216) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220) GL_TEXTURE_EXTERNAL_OES (src/Graphics/GL/Tokens.hs:10222) GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10224) GL_TEXTURE_FETCH_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10226) GL_TEXTURE_FILTER4_SIZE_SGIS (src/Graphics/GL/Tokens.hs:10228) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10230) GL_TEXTURE_FILTER_CONTROL_EXT (src/Graphics/GL/Tokens.hs:10232) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10234) GL_TEXTURE_FLOAT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:10236) GL_TEXTURE_FORMAT_QCOM (src/Graphics/GL/Tokens.hs:10238) GL_TEXTURE_FORMAT_SRGB_OVERRIDE_EXT (src/Graphics/GL/Tokens.hs:10240) GL_TEXTURE_FOVEATED_FEATURE_BITS_QCOM (src/Graphics/GL/Tokens.hs:10242) GL_TEXTURE_FOVEATED_FEATURE_QUERY_QCOM (src/Graphics/GL/Tokens.hs:10244) GL_TEXTURE_FOVEATED_MIN_PIXEL_DENSITY_QCOM (src/Graphics/GL/Tokens.hs:10246) GL_TEXTURE_FOVEATED_NUM_FOCAL_POINTS_QUERY_QCOM (src/Graphics/GL/Tokens.hs:10248) GL_TEXTURE_FREE_MEMORY_ATI (src/Graphics/GL/Tokens.hs:10250) GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:10252) GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:10254) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256) GL_TEXTURE_GEN_MODE_OES (src/Graphics/GL/Tokens.hs:10258) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264) GL_TEXTURE_GEN_STR_OES (src/Graphics/GL/Tokens.hs:10266) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268) GL_TEXTURE_GEQUAL_R_SGIX (src/Graphics/GL/Tokens.hs:10270) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272) GL_TEXTURE_GREEN_SIZE_EXT (src/Graphics/GL/Tokens.hs:10274) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276) GL_TEXTURE_GREEN_TYPE_ARB (src/Graphics/GL/Tokens.hs:10278) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280) GL_TEXTURE_HEIGHT_QCOM (src/Graphics/GL/Tokens.hs:10282) GL_TEXTURE_HI_SIZE_NV (src/Graphics/GL/Tokens.hs:10284) GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:10286) GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:10288) GL_TEXTURE_IMAGE_VALID_QCOM (src/Graphics/GL/Tokens.hs:10290) GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:10292) GL_TEXTURE_IMMUTABLE_FORMAT_EXT (src/Graphics/GL/Tokens.hs:10294) GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:10296) GL_TEXTURE_INDEX_SIZE_EXT (src/Graphics/GL/Tokens.hs:10298) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300) GL_TEXTURE_INTENSITY_SIZE_EXT (src/Graphics/GL/Tokens.hs:10302) GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:10304) GL_TEXTURE_INTENSITY_TYPE_ARB (src/Graphics/GL/Tokens.hs:10306) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308) GL_TEXTURE_INTERNAL_FORMAT_QCOM (src/Graphics/GL/Tokens.hs:10310) GL_TEXTURE_LEQUAL_R_SGIX (src/Graphics/GL/Tokens.hs:10312) GL_TEXTURE_LIGHTING_MODE_HP (src/Graphics/GL/Tokens.hs:10314) GL_TEXTURE_LIGHT_EXT (src/Graphics/GL/Tokens.hs:10316) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318) GL_TEXTURE_LOD_BIAS_EXT (src/Graphics/GL/Tokens.hs:10320) GL_TEXTURE_LOD_BIAS_R_SGIX (src/Graphics/GL/Tokens.hs:10322) GL_TEXTURE_LOD_BIAS_S_SGIX (src/Graphics/GL/Tokens.hs:10324) GL_TEXTURE_LOD_BIAS_T_SGIX (src/Graphics/GL/Tokens.hs:10326) GL_TEXTURE_LO_SIZE_NV (src/Graphics/GL/Tokens.hs:10328) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330) GL_TEXTURE_LUMINANCE_SIZE_EXT (src/Graphics/GL/Tokens.hs:10332) GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:10334) GL_TEXTURE_LUMINANCE_TYPE_ARB (src/Graphics/GL/Tokens.hs:10336) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_MAG_SIZE_NV (src/Graphics/GL/Tokens.hs:10340) GL_TEXTURE_MATERIAL_FACE_EXT (src/Graphics/GL/Tokens.hs:10342) GL_TEXTURE_MATERIAL_PARAMETER_EXT (src/Graphics/GL/Tokens.hs:10344) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346) GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES (src/Graphics/GL/Tokens.hs:10348) GL_TEXTURE_MAX_ANISOTROPY (src/Graphics/GL/Tokens.hs:10350) GL_TEXTURE_MAX_ANISOTROPY_EXT (src/Graphics/GL/Tokens.hs:10352) GL_TEXTURE_MAX_CLAMP_R_SGIX (src/Graphics/GL/Tokens.hs:10354) GL_TEXTURE_MAX_CLAMP_S_SGIX (src/Graphics/GL/Tokens.hs:10356) GL_TEXTURE_MAX_CLAMP_T_SGIX (src/Graphics/GL/Tokens.hs:10358) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360) GL_TEXTURE_MAX_LEVEL_APPLE (src/Graphics/GL/Tokens.hs:10362) GL_TEXTURE_MAX_LEVEL_SGIS (src/Graphics/GL/Tokens.hs:10364) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366) GL_TEXTURE_MAX_LOD_SGIS (src/Graphics/GL/Tokens.hs:10368) GL_TEXTURE_MEMORY_LAYOUT_INTEL (src/Graphics/GL/Tokens.hs:10370) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374) GL_TEXTURE_MIN_LOD_SGIS (src/Graphics/GL/Tokens.hs:10376) GL_TEXTURE_MULTI_BUFFER_HINT_SGIX (src/Graphics/GL/Tokens.hs:10378) GL_TEXTURE_NORMAL_EXT (src/Graphics/GL/Tokens.hs:10380) GL_TEXTURE_NUM_LEVELS_QCOM (src/Graphics/GL/Tokens.hs:10382) GL_TEXTURE_OBJECT_VALID_QCOM (src/Graphics/GL/Tokens.hs:10384) GL_TEXTURE_POST_SPECULAR_HP (src/Graphics/GL/Tokens.hs:10386) GL_TEXTURE_PRE_SPECULAR_HP (src/Graphics/GL/Tokens.hs:10388) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390) GL_TEXTURE_PRIORITY_EXT (src/Graphics/GL/Tokens.hs:10392) GL_TEXTURE_PROTECTED_EXT (src/Graphics/GL/Tokens.hs:10394) GL_TEXTURE_RANGE_LENGTH_APPLE (src/Graphics/GL/Tokens.hs:10396) GL_TEXTURE_RANGE_POINTER_APPLE (src/Graphics/GL/Tokens.hs:10398) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400) GL_TEXTURE_RECTANGLE_ARB (src/Graphics/GL/Tokens.hs:10402) GL_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:10404) GL_TEXTURE_REDUCTION_MODE_ARB (src/Graphics/GL/Tokens.hs:10406) GL_TEXTURE_REDUCTION_MODE_EXT (src/Graphics/GL/Tokens.hs:10408) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410) GL_TEXTURE_RED_SIZE_EXT (src/Graphics/GL/Tokens.hs:10412) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414) GL_TEXTURE_RED_TYPE_ARB (src/Graphics/GL/Tokens.hs:10416) GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV (src/Graphics/GL/Tokens.hs:10418) GL_TEXTURE_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:10420) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422) GL_TEXTURE_RESIDENT_EXT (src/Graphics/GL/Tokens.hs:10424) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10426) GL_TEXTURE_SAMPLES_IMG (src/Graphics/GL/Tokens.hs:10428) GL_TEXTURE_SHADER_NV (src/Graphics/GL/Tokens.hs:10430) GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:10432) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434) GL_TEXTURE_SHARED_SIZE_EXT (src/Graphics/GL/Tokens.hs:10436) GL_TEXTURE_SPARSE_ARB (src/Graphics/GL/Tokens.hs:10438) GL_TEXTURE_SPARSE_EXT (src/Graphics/GL/Tokens.hs:10440) GL_TEXTURE_SRGB_DECODE_EXT (src/Graphics/GL/Tokens.hs:10442) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446) GL_TEXTURE_STENCIL_SIZE_EXT (src/Graphics/GL/Tokens.hs:10448) GL_TEXTURE_STORAGE_HINT_APPLE (src/Graphics/GL/Tokens.hs:10450) GL_TEXTURE_STORAGE_SPARSE_BIT_AMD (src/Graphics/GL/Tokens.hs:10452) GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10454) GL_TEXTURE_SWIZZLE_A_EXT (src/Graphics/GL/Tokens.hs:10456) GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10458) GL_TEXTURE_SWIZZLE_B_EXT (src/Graphics/GL/Tokens.hs:10460) GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10462) GL_TEXTURE_SWIZZLE_G_EXT (src/Graphics/GL/Tokens.hs:10464) GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10466) GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10468) GL_TEXTURE_SWIZZLE_RGBA_EXT (src/Graphics/GL/Tokens.hs:10470) GL_TEXTURE_SWIZZLE_R_EXT (src/Graphics/GL/Tokens.hs:10472) GL_TEXTURE_TARGET (src/Graphics/GL/Tokens.hs:10474) GL_TEXTURE_TARGET_QCOM (src/Graphics/GL/Tokens.hs:10476) GL_TEXTURE_TILING_EXT (src/Graphics/GL/Tokens.hs:10478) GL_TEXTURE_TOO_LARGE_EXT (src/Graphics/GL/Tokens.hs:10480) GL_TEXTURE_TYPE_QCOM (src/Graphics/GL/Tokens.hs:10482) GL_TEXTURE_UNSIGNED_REMAP_MODE_NV (src/Graphics/GL/Tokens.hs:10484) GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10486) GL_TEXTURE_UPDATE_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10488) GL_TEXTURE_USAGE_ANGLE (src/Graphics/GL/Tokens.hs:10490) GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10492) GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10494) GL_TEXTURE_VIEW_MIN_LAYER_EXT (src/Graphics/GL/Tokens.hs:10496) GL_TEXTURE_VIEW_MIN_LAYER_OES (src/Graphics/GL/Tokens.hs:10498) GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10500) GL_TEXTURE_VIEW_MIN_LEVEL_EXT (src/Graphics/GL/Tokens.hs:10502) GL_TEXTURE_VIEW_MIN_LEVEL_OES (src/Graphics/GL/Tokens.hs:10504) GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10506) GL_TEXTURE_VIEW_NUM_LAYERS_EXT (src/Graphics/GL/Tokens.hs:10508) GL_TEXTURE_VIEW_NUM_LAYERS_OES (src/Graphics/GL/Tokens.hs:10510) GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10512) GL_TEXTURE_VIEW_NUM_LEVELS_EXT (src/Graphics/GL/Tokens.hs:10514) GL_TEXTURE_VIEW_NUM_LEVELS_OES (src/Graphics/GL/Tokens.hs:10516) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518) GL_TEXTURE_WIDTH_QCOM (src/Graphics/GL/Tokens.hs:10520) GL_TEXTURE_WRAP_Q_SGIS (src/Graphics/GL/Tokens.hs:10522) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524) GL_TEXTURE_WRAP_R_EXT (src/Graphics/GL/Tokens.hs:10526) GL_TEXTURE_WRAP_R_OES (src/Graphics/GL/Tokens.hs:10528) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532) GL_TEXT_FRAGMENT_SHADER_ATI (src/Graphics/GL/Tokens.hs:10534) GL_TILE_RASTER_ORDER_FIXED_MESA (src/Graphics/GL/Tokens.hs:10536) GL_TILE_RASTER_ORDER_INCREASING_X_MESA (src/Graphics/GL/Tokens.hs:10538) GL_TILE_RASTER_ORDER_INCREASING_Y_MESA (src/Graphics/GL/Tokens.hs:10540) GL_TILING_TYPES_EXT (src/Graphics/GL/Tokens.hs:10542) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10544) GL_TIMEOUT_EXPIRED_APPLE (src/Graphics/GL/Tokens.hs:10546) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10548) GL_TIMEOUT_IGNORED_APPLE (src/Graphics/GL/Tokens.hs:10550) GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10552) GL_TIMESTAMP_EXT (src/Graphics/GL/Tokens.hs:10554) GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10556) GL_TIME_ELAPSED_EXT (src/Graphics/GL/Tokens.hs:10558) GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10560) GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10562) GL_TRACE_ALL_BITS_MESA (src/Graphics/GL/Tokens.hs:10564) GL_TRACE_ARRAYS_BIT_MESA (src/Graphics/GL/Tokens.hs:10566) GL_TRACE_ERRORS_BIT_MESA (src/Graphics/GL/Tokens.hs:10568) GL_TRACE_MASK_MESA (src/Graphics/GL/Tokens.hs:10570) GL_TRACE_NAME_MESA (src/Graphics/GL/Tokens.hs:10572) GL_TRACE_OPERATIONS_BIT_MESA (src/Graphics/GL/Tokens.hs:10574) GL_TRACE_PIXELS_BIT_MESA (src/Graphics/GL/Tokens.hs:10576) GL_TRACE_PRIMITIVES_BIT_MESA (src/Graphics/GL/Tokens.hs:10578) GL_TRACE_TEXTURES_BIT_MESA (src/Graphics/GL/Tokens.hs:10580) GL_TRACK_MATRIX_NV (src/Graphics/GL/Tokens.hs:10582) GL_TRACK_MATRIX_TRANSFORM_NV (src/Graphics/GL/Tokens.hs:10584) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586) GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10588) GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10590) GL_TRANSFORM_FEEDBACK_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:10592) GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10594) GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10596) GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10598) GL_TRANSFORM_FEEDBACK_BINDING_NV (src/Graphics/GL/Tokens.hs:10600) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10604) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV (src/Graphics/GL/Tokens.hs:10606) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:10610) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV (src/Graphics/GL/Tokens.hs:10612) GL_TRANSFORM_FEEDBACK_BUFFER_EXT (src/Graphics/GL/Tokens.hs:10614) GL_TRANSFORM_FEEDBACK_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10616) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618) GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT (src/Graphics/GL/Tokens.hs:10620) GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV (src/Graphics/GL/Tokens.hs:10622) GL_TRANSFORM_FEEDBACK_BUFFER_NV (src/Graphics/GL/Tokens.hs:10624) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10626) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV (src/Graphics/GL/Tokens.hs:10628) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT (src/Graphics/GL/Tokens.hs:10632) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV (src/Graphics/GL/Tokens.hs:10634) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636) GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT (src/Graphics/GL/Tokens.hs:10638) GL_TRANSFORM_FEEDBACK_BUFFER_START_NV (src/Graphics/GL/Tokens.hs:10640) GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE (src/Graphics/GL/Tokens.hs:10642) GL_TRANSFORM_FEEDBACK_NV (src/Graphics/GL/Tokens.hs:10644) GL_TRANSFORM_FEEDBACK_OVERFLOW (src/Graphics/GL/Tokens.hs:10646) GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB (src/Graphics/GL/Tokens.hs:10648) GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10650) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT (src/Graphics/GL/Tokens.hs:10654) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV (src/Graphics/GL/Tokens.hs:10656) GL_TRANSFORM_FEEDBACK_RECORD_NV (src/Graphics/GL/Tokens.hs:10658) GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW (src/Graphics/GL/Tokens.hs:10660) GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB (src/Graphics/GL/Tokens.hs:10662) GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10664) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666) GL_TRANSFORM_FEEDBACK_VARYINGS_EXT (src/Graphics/GL/Tokens.hs:10668) GL_TRANSFORM_FEEDBACK_VARYINGS_NV (src/Graphics/GL/Tokens.hs:10670) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT (src/Graphics/GL/Tokens.hs:10674) GL_TRANSFORM_HINT_APPLE (src/Graphics/GL/Tokens.hs:10676) GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE (src/Graphics/GL/Tokens.hs:10678) GL_TRANSLATE_2D_NV (src/Graphics/GL/Tokens.hs:10680) GL_TRANSLATE_3D_NV (src/Graphics/GL/Tokens.hs:10682) GL_TRANSLATE_X_NV (src/Graphics/GL/Tokens.hs:10684) GL_TRANSLATE_Y_NV (src/Graphics/GL/Tokens.hs:10686) GL_TRANSPOSE_AFFINE_2D_NV (src/Graphics/GL/Tokens.hs:10688) GL_TRANSPOSE_AFFINE_3D_NV (src/Graphics/GL/Tokens.hs:10690) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10692) GL_TRANSPOSE_COLOR_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10694) GL_TRANSPOSE_CURRENT_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10696) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10698) GL_TRANSPOSE_MODELVIEW_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10700) GL_TRANSPOSE_NV (src/Graphics/GL/Tokens.hs:10702) GL_TRANSPOSE_PROGRAM_MATRIX_EXT (src/Graphics/GL/Tokens.hs:10704) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10706) GL_TRANSPOSE_PROJECTION_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10708) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10710) GL_TRANSPOSE_TEXTURE_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10712) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10716) GL_TRIANGLES_ADJACENCY_ARB (src/Graphics/GL/Tokens.hs:10718) GL_TRIANGLES_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:10720) GL_TRIANGLES_ADJACENCY_OES (src/Graphics/GL/Tokens.hs:10722) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724) GL_TRIANGLE_LIST_SUN (src/Graphics/GL/Tokens.hs:10726) GL_TRIANGLE_MESH_SUN (src/Graphics/GL/Tokens.hs:10728) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10732) GL_TRIANGLE_STRIP_ADJACENCY_ARB (src/Graphics/GL/Tokens.hs:10734) GL_TRIANGLE_STRIP_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:10736) GL_TRIANGLE_STRIP_ADJACENCY_OES (src/Graphics/GL/Tokens.hs:10738) GL_TRIANGULAR_NV (src/Graphics/GL/Tokens.hs:10740) GL_TRUE (src/Graphics/GL/Tokens.hs:10742) GL_TYPE (src/Graphics/GL/Tokens.hs:10744) GL_UNCORRELATED_NV (src/Graphics/GL/Tokens.hs:10746) GL_UNDEFINED_APPLE (src/Graphics/GL/Tokens.hs:10748) GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10750) GL_UNDEFINED_VERTEX_EXT (src/Graphics/GL/Tokens.hs:10752) GL_UNDEFINED_VERTEX_OES (src/Graphics/GL/Tokens.hs:10754) GL_UNIFORM (src/Graphics/GL/Tokens.hs:10756) GL_UNIFORM_ADDRESS_COMMAND_NV (src/Graphics/GL/Tokens.hs:10758) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760) GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10762) GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10764) GL_UNIFORM_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10766) GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10768) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780) GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10782) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786) GL_UNIFORM_BLOCK_REFERENCED_BY_MESH_SHADER_NV (src/Graphics/GL/Tokens.hs:10788) GL_UNIFORM_BLOCK_REFERENCED_BY_TASK_SHADER_NV (src/Graphics/GL/Tokens.hs:10790) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10792) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10794) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798) GL_UNIFORM_BUFFER_ADDRESS_NV (src/Graphics/GL/Tokens.hs:10800) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802) GL_UNIFORM_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:10804) GL_UNIFORM_BUFFER_EXT (src/Graphics/GL/Tokens.hs:10806) GL_UNIFORM_BUFFER_LENGTH_NV (src/Graphics/GL/Tokens.hs:10808) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814) GL_UNIFORM_BUFFER_UNIFIED_NV (src/Graphics/GL/Tokens.hs:10816) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828) GL_UNKNOWN_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:10830) GL_UNKNOWN_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:10832) GL_UNKNOWN_CONTEXT_RESET_EXT (src/Graphics/GL/Tokens.hs:10834) GL_UNKNOWN_CONTEXT_RESET_KHR (src/Graphics/GL/Tokens.hs:10836) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838) GL_UNPACK_CLIENT_STORAGE_APPLE (src/Graphics/GL/Tokens.hs:10840) GL_UNPACK_CMYK_HINT_EXT (src/Graphics/GL/Tokens.hs:10842) GL_UNPACK_COLORSPACE_CONVERSION_WEBGL (src/Graphics/GL/Tokens.hs:10844) GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10846) GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10848) GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10850) GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10852) GL_UNPACK_COMPRESSED_SIZE_SGIX (src/Graphics/GL/Tokens.hs:10854) GL_UNPACK_CONSTANT_DATA_SUNX (src/Graphics/GL/Tokens.hs:10856) GL_UNPACK_FLIP_Y_WEBGL (src/Graphics/GL/Tokens.hs:10858) GL_UNPACK_IMAGE_DEPTH_SGIS (src/Graphics/GL/Tokens.hs:10860) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862) GL_UNPACK_IMAGE_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:10864) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866) GL_UNPACK_PREMULTIPLY_ALPHA_WEBGL (src/Graphics/GL/Tokens.hs:10868) GL_UNPACK_RESAMPLE_OML (src/Graphics/GL/Tokens.hs:10870) GL_UNPACK_RESAMPLE_SGIX (src/Graphics/GL/Tokens.hs:10872) GL_UNPACK_ROW_BYTES_APPLE (src/Graphics/GL/Tokens.hs:10874) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876) GL_UNPACK_ROW_LENGTH_EXT (src/Graphics/GL/Tokens.hs:10878) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880) GL_UNPACK_SKIP_IMAGES_EXT (src/Graphics/GL/Tokens.hs:10882) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884) GL_UNPACK_SKIP_PIXELS_EXT (src/Graphics/GL/Tokens.hs:10886) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888) GL_UNPACK_SKIP_ROWS_EXT (src/Graphics/GL/Tokens.hs:10890) GL_UNPACK_SKIP_VOLUMES_SGIS (src/Graphics/GL/Tokens.hs:10892) GL_UNPACK_SUBSAMPLE_RATE_SGIX (src/Graphics/GL/Tokens.hs:10894) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10898) GL_UNSIGNALED_APPLE (src/Graphics/GL/Tokens.hs:10900) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904) GL_UNSIGNED_BYTE_2_3_3_REV_EXT (src/Graphics/GL/Tokens.hs:10906) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908) GL_UNSIGNED_BYTE_3_3_2_EXT (src/Graphics/GL/Tokens.hs:10910) GL_UNSIGNED_IDENTITY_NV (src/Graphics/GL/Tokens.hs:10912) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914) GL_UNSIGNED_INT16_NV (src/Graphics/GL/Tokens.hs:10916) GL_UNSIGNED_INT16_VEC2_NV (src/Graphics/GL/Tokens.hs:10918) GL_UNSIGNED_INT16_VEC3_NV (src/Graphics/GL/Tokens.hs:10920) GL_UNSIGNED_INT16_VEC4_NV (src/Graphics/GL/Tokens.hs:10922) GL_UNSIGNED_INT64_AMD (src/Graphics/GL/Tokens.hs:10924) GL_UNSIGNED_INT64_ARB (src/Graphics/GL/Tokens.hs:10926) GL_UNSIGNED_INT64_NV (src/Graphics/GL/Tokens.hs:10928) GL_UNSIGNED_INT64_VEC2_ARB (src/Graphics/GL/Tokens.hs:10930) GL_UNSIGNED_INT64_VEC2_NV (src/Graphics/GL/Tokens.hs:10932) GL_UNSIGNED_INT64_VEC3_ARB (src/Graphics/GL/Tokens.hs:10934) GL_UNSIGNED_INT64_VEC3_NV (src/Graphics/GL/Tokens.hs:10936) GL_UNSIGNED_INT64_VEC4_ARB (src/Graphics/GL/Tokens.hs:10938) GL_UNSIGNED_INT64_VEC4_NV (src/Graphics/GL/Tokens.hs:10940) GL_UNSIGNED_INT8_NV (src/Graphics/GL/Tokens.hs:10942) GL_UNSIGNED_INT8_VEC2_NV (src/Graphics/GL/Tokens.hs:10944) GL_UNSIGNED_INT8_VEC3_NV (src/Graphics/GL/Tokens.hs:10946) GL_UNSIGNED_INT8_VEC4_NV (src/Graphics/GL/Tokens.hs:10948) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950) GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE (src/Graphics/GL/Tokens.hs:10952) GL_UNSIGNED_INT_10F_11F_11F_REV_EXT (src/Graphics/GL/Tokens.hs:10954) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956) GL_UNSIGNED_INT_10_10_10_2_EXT (src/Graphics/GL/Tokens.hs:10958) GL_UNSIGNED_INT_10_10_10_2_OES (src/Graphics/GL/Tokens.hs:10960) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962) GL_UNSIGNED_INT_24_8_EXT (src/Graphics/GL/Tokens.hs:10964) GL_UNSIGNED_INT_24_8_MESA (src/Graphics/GL/Tokens.hs:10966) GL_UNSIGNED_INT_24_8_NV (src/Graphics/GL/Tokens.hs:10968) GL_UNSIGNED_INT_24_8_OES (src/Graphics/GL/Tokens.hs:10970) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972) GL_UNSIGNED_INT_2_10_10_10_REV_EXT (src/Graphics/GL/Tokens.hs:10974) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976) GL_UNSIGNED_INT_5_9_9_9_REV_APPLE (src/Graphics/GL/Tokens.hs:10978) GL_UNSIGNED_INT_5_9_9_9_REV_EXT (src/Graphics/GL/Tokens.hs:10980) GL_UNSIGNED_INT_8_24_REV_MESA (src/Graphics/GL/Tokens.hs:10982) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984) GL_UNSIGNED_INT_8_8_8_8_EXT (src/Graphics/GL/Tokens.hs:10986) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988) GL_UNSIGNED_INT_8_8_8_8_REV_EXT (src/Graphics/GL/Tokens.hs:10990) GL_UNSIGNED_INT_8_8_S8_S8_REV_NV (src/Graphics/GL/Tokens.hs:10992) GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10994) GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10996) GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10998) GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11000) GL_UNSIGNED_INT_IMAGE_1D_EXT (src/Graphics/GL/Tokens.hs:11002) GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:11004) GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:11006) GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11008) GL_UNSIGNED_INT_IMAGE_2D_EXT (src/Graphics/GL/Tokens.hs:11010) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11012) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11014) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11016) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:11018) GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:11020) GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:11022) GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:11024) GL_UNSIGNED_INT_IMAGE_3D_EXT (src/Graphics/GL/Tokens.hs:11026) GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:11028) GL_UNSIGNED_INT_IMAGE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:11030) GL_UNSIGNED_INT_IMAGE_BUFFER_OES (src/Graphics/GL/Tokens.hs:11032) GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:11034) GL_UNSIGNED_INT_IMAGE_CUBE_EXT (src/Graphics/GL/Tokens.hs:11036) GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11038) GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11040) GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:11042) GL_UNSIGNED_INT_S8_S8_8_8_NV (src/Graphics/GL/Tokens.hs:11044) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11050) GL_UNSIGNED_INT_SAMPLER_1D_EXT (src/Graphics/GL/Tokens.hs:11052) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11058) GL_UNSIGNED_INT_SAMPLER_2D_EXT (src/Graphics/GL/Tokens.hs:11060) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11062) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11064) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES (src/Graphics/GL/Tokens.hs:11066) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068) GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:11070) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072) GL_UNSIGNED_INT_SAMPLER_3D_EXT (src/Graphics/GL/Tokens.hs:11074) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076) GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD (src/Graphics/GL/Tokens.hs:11078) GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT (src/Graphics/GL/Tokens.hs:11080) GL_UNSIGNED_INT_SAMPLER_BUFFER_OES (src/Graphics/GL/Tokens.hs:11082) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084) GL_UNSIGNED_INT_SAMPLER_CUBE_EXT (src/Graphics/GL/Tokens.hs:11086) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11088) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:11090) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11092) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:11094) GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:11096) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098) GL_UNSIGNED_INT_VEC2_EXT (src/Graphics/GL/Tokens.hs:11100) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102) GL_UNSIGNED_INT_VEC3_EXT (src/Graphics/GL/Tokens.hs:11104) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106) GL_UNSIGNED_INT_VEC4_EXT (src/Graphics/GL/Tokens.hs:11108) GL_UNSIGNED_INVERT_NV (src/Graphics/GL/Tokens.hs:11110) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112) GL_UNSIGNED_NORMALIZED_ARB (src/Graphics/GL/Tokens.hs:11114) GL_UNSIGNED_NORMALIZED_EXT (src/Graphics/GL/Tokens.hs:11116) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118) GL_UNSIGNED_SHORT_15_1_MESA (src/Graphics/GL/Tokens.hs:11120) GL_UNSIGNED_SHORT_1_15_REV_MESA (src/Graphics/GL/Tokens.hs:11122) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124) GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT (src/Graphics/GL/Tokens.hs:11126) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128) GL_UNSIGNED_SHORT_4_4_4_4_EXT (src/Graphics/GL/Tokens.hs:11130) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132) GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT (src/Graphics/GL/Tokens.hs:11134) GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG (src/Graphics/GL/Tokens.hs:11136) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138) GL_UNSIGNED_SHORT_5_5_5_1_EXT (src/Graphics/GL/Tokens.hs:11140) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142) GL_UNSIGNED_SHORT_5_6_5_EXT (src/Graphics/GL/Tokens.hs:11144) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146) GL_UNSIGNED_SHORT_5_6_5_REV_EXT (src/Graphics/GL/Tokens.hs:11148) GL_UNSIGNED_SHORT_8_8_APPLE (src/Graphics/GL/Tokens.hs:11150) GL_UNSIGNED_SHORT_8_8_MESA (src/Graphics/GL/Tokens.hs:11152) GL_UNSIGNED_SHORT_8_8_REV_APPLE (src/Graphics/GL/Tokens.hs:11154) GL_UNSIGNED_SHORT_8_8_REV_MESA (src/Graphics/GL/Tokens.hs:11156) GL_UPLOAD_GPU_MASK_NVX (src/Graphics/GL/Tokens.hs:11158) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160) GL_UPPER_LEFT_EXT (src/Graphics/GL/Tokens.hs:11162) GL_USE_MISSING_GLYPH_NV (src/Graphics/GL/Tokens.hs:11164) GL_UTF16_NV (src/Graphics/GL/Tokens.hs:11166) GL_UTF8_NV (src/Graphics/GL/Tokens.hs:11168) GL_UUID_SIZE_EXT (src/Graphics/GL/Tokens.hs:11170) GL_V2F (src/Graphics/GL/Tokens.hs:11172) GL_V3F (src/Graphics/GL/Tokens.hs:11174) GL_VALIDATE_SHADER_BINARY_QCOM (src/Graphics/GL/Tokens.hs:11176) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178) GL_VARIABLE_A_NV (src/Graphics/GL/Tokens.hs:11180) GL_VARIABLE_B_NV (src/Graphics/GL/Tokens.hs:11182) GL_VARIABLE_C_NV (src/Graphics/GL/Tokens.hs:11184) GL_VARIABLE_D_NV (src/Graphics/GL/Tokens.hs:11186) GL_VARIABLE_E_NV (src/Graphics/GL/Tokens.hs:11188) GL_VARIABLE_F_NV (src/Graphics/GL/Tokens.hs:11190) GL_VARIABLE_G_NV (src/Graphics/GL/Tokens.hs:11192) GL_VARIANT_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11194) GL_VARIANT_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:11196) GL_VARIANT_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:11198) GL_VARIANT_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:11200) GL_VARIANT_DATATYPE_EXT (src/Graphics/GL/Tokens.hs:11202) GL_VARIANT_EXT (src/Graphics/GL/Tokens.hs:11204) GL_VARIANT_VALUE_EXT (src/Graphics/GL/Tokens.hs:11206) GL_VBO_FREE_MEMORY_ATI (src/Graphics/GL/Tokens.hs:11208) GL_VECTOR_EXT (src/Graphics/GL/Tokens.hs:11210) GL_VENDOR (src/Graphics/GL/Tokens.hs:11212) GL_VERSION (src/Graphics/GL/Tokens.hs:11214) GL_VERSION_ES_CL_1_0 (src/Graphics/GL/Tokens.hs:11216) GL_VERSION_ES_CL_1_1 (src/Graphics/GL/Tokens.hs:11218) GL_VERSION_ES_CM_1_1 (src/Graphics/GL/Tokens.hs:11220) GL_VERTEX23_BIT_PGI (src/Graphics/GL/Tokens.hs:11222) GL_VERTEX4_BIT_PGI (src/Graphics/GL/Tokens.hs:11224) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226) GL_VERTEX_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:11228) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230) GL_VERTEX_ARRAY_BINDING_APPLE (src/Graphics/GL/Tokens.hs:11232) GL_VERTEX_ARRAY_BINDING_OES (src/Graphics/GL/Tokens.hs:11234) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11236) GL_VERTEX_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:11238) GL_VERTEX_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:11240) GL_VERTEX_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11242) GL_VERTEX_ARRAY_KHR (src/Graphics/GL/Tokens.hs:11244) GL_VERTEX_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:11246) GL_VERTEX_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:11248) GL_VERTEX_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:11250) GL_VERTEX_ARRAY_OBJECT_AMD (src/Graphics/GL/Tokens.hs:11252) GL_VERTEX_ARRAY_OBJECT_EXT (src/Graphics/GL/Tokens.hs:11254) GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:11256) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258) GL_VERTEX_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:11260) GL_VERTEX_ARRAY_RANGE_APPLE (src/Graphics/GL/Tokens.hs:11262) GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE (src/Graphics/GL/Tokens.hs:11264) GL_VERTEX_ARRAY_RANGE_LENGTH_NV (src/Graphics/GL/Tokens.hs:11266) GL_VERTEX_ARRAY_RANGE_NV (src/Graphics/GL/Tokens.hs:11268) GL_VERTEX_ARRAY_RANGE_POINTER_APPLE (src/Graphics/GL/Tokens.hs:11270) GL_VERTEX_ARRAY_RANGE_POINTER_NV (src/Graphics/GL/Tokens.hs:11272) GL_VERTEX_ARRAY_RANGE_VALID_NV (src/Graphics/GL/Tokens.hs:11274) GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV (src/Graphics/GL/Tokens.hs:11276) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278) GL_VERTEX_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:11280) GL_VERTEX_ARRAY_STORAGE_HINT_APPLE (src/Graphics/GL/Tokens.hs:11282) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284) GL_VERTEX_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:11286) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288) GL_VERTEX_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:11290) GL_VERTEX_ATTRIB_ARRAY0_NV (src/Graphics/GL/Tokens.hs:11292) GL_VERTEX_ATTRIB_ARRAY10_NV (src/Graphics/GL/Tokens.hs:11294) GL_VERTEX_ATTRIB_ARRAY11_NV (src/Graphics/GL/Tokens.hs:11296) GL_VERTEX_ATTRIB_ARRAY12_NV (src/Graphics/GL/Tokens.hs:11298) GL_VERTEX_ATTRIB_ARRAY13_NV (src/Graphics/GL/Tokens.hs:11300) GL_VERTEX_ATTRIB_ARRAY14_NV (src/Graphics/GL/Tokens.hs:11302) GL_VERTEX_ATTRIB_ARRAY15_NV (src/Graphics/GL/Tokens.hs:11304) GL_VERTEX_ATTRIB_ARRAY1_NV (src/Graphics/GL/Tokens.hs:11306) GL_VERTEX_ATTRIB_ARRAY2_NV (src/Graphics/GL/Tokens.hs:11308) GL_VERTEX_ATTRIB_ARRAY3_NV (src/Graphics/GL/Tokens.hs:11310) GL_VERTEX_ATTRIB_ARRAY4_NV (src/Graphics/GL/Tokens.hs:11312) GL_VERTEX_ATTRIB_ARRAY5_NV (src/Graphics/GL/Tokens.hs:11314) GL_VERTEX_ATTRIB_ARRAY6_NV (src/Graphics/GL/Tokens.hs:11316) GL_VERTEX_ATTRIB_ARRAY7_NV (src/Graphics/GL/Tokens.hs:11318) GL_VERTEX_ATTRIB_ARRAY8_NV (src/Graphics/GL/Tokens.hs:11320) GL_VERTEX_ATTRIB_ARRAY9_NV (src/Graphics/GL/Tokens.hs:11322) GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:11324) GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:11326) GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:11328) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:11332) GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11334) GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE (src/Graphics/GL/Tokens.hs:11336) GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB (src/Graphics/GL/Tokens.hs:11338) GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT (src/Graphics/GL/Tokens.hs:11340) GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV (src/Graphics/GL/Tokens.hs:11342) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344) GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB (src/Graphics/GL/Tokens.hs:11346) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348) GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT (src/Graphics/GL/Tokens.hs:11350) GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV (src/Graphics/GL/Tokens.hs:11352) GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:11354) GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:11356) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB (src/Graphics/GL/Tokens.hs:11360) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362) GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB (src/Graphics/GL/Tokens.hs:11364) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366) GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB (src/Graphics/GL/Tokens.hs:11368) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370) GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB (src/Graphics/GL/Tokens.hs:11372) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374) GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB (src/Graphics/GL/Tokens.hs:11376) GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV (src/Graphics/GL/Tokens.hs:11378) GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:11380) GL_VERTEX_ATTRIB_MAP1_APPLE (src/Graphics/GL/Tokens.hs:11382) GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE (src/Graphics/GL/Tokens.hs:11384) GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE (src/Graphics/GL/Tokens.hs:11386) GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE (src/Graphics/GL/Tokens.hs:11388) GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE (src/Graphics/GL/Tokens.hs:11390) GL_VERTEX_ATTRIB_MAP2_APPLE (src/Graphics/GL/Tokens.hs:11392) GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE (src/Graphics/GL/Tokens.hs:11394) GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE (src/Graphics/GL/Tokens.hs:11396) GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE (src/Graphics/GL/Tokens.hs:11398) GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE (src/Graphics/GL/Tokens.hs:11400) GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:11402) GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:11404) GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:11406) GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:11408) GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:11410) GL_VERTEX_BLEND_ARB (src/Graphics/GL/Tokens.hs:11412) GL_VERTEX_CONSISTENT_HINT_PGI (src/Graphics/GL/Tokens.hs:11414) GL_VERTEX_DATA_HINT_PGI (src/Graphics/GL/Tokens.hs:11416) GL_VERTEX_ELEMENT_SWIZZLE_AMD (src/Graphics/GL/Tokens.hs:11418) GL_VERTEX_ID_NV (src/Graphics/GL/Tokens.hs:11420) GL_VERTEX_ID_SWIZZLE_AMD (src/Graphics/GL/Tokens.hs:11422) GL_VERTEX_PRECLIP_HINT_SGIX (src/Graphics/GL/Tokens.hs:11424) GL_VERTEX_PRECLIP_SGIX (src/Graphics/GL/Tokens.hs:11426) GL_VERTEX_PROGRAM_ARB (src/Graphics/GL/Tokens.hs:11428) GL_VERTEX_PROGRAM_BINDING_NV (src/Graphics/GL/Tokens.hs:11430) GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA (src/Graphics/GL/Tokens.hs:11432) GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA (src/Graphics/GL/Tokens.hs:11434) GL_VERTEX_PROGRAM_CALLBACK_MESA (src/Graphics/GL/Tokens.hs:11436) GL_VERTEX_PROGRAM_NV (src/Graphics/GL/Tokens.hs:11438) GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:11440) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442) GL_VERTEX_PROGRAM_POINT_SIZE_ARB (src/Graphics/GL/Tokens.hs:11444) GL_VERTEX_PROGRAM_POINT_SIZE_NV (src/Graphics/GL/Tokens.hs:11446) GL_VERTEX_PROGRAM_POSITION_MESA (src/Graphics/GL/Tokens.hs:11448) GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11450) GL_VERTEX_PROGRAM_TWO_SIDE_ARB (src/Graphics/GL/Tokens.hs:11452) GL_VERTEX_PROGRAM_TWO_SIDE_NV (src/Graphics/GL/Tokens.hs:11454) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456) GL_VERTEX_SHADER_ARB (src/Graphics/GL/Tokens.hs:11458) GL_VERTEX_SHADER_BINDING_EXT (src/Graphics/GL/Tokens.hs:11460) GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11462) GL_VERTEX_SHADER_BIT_EXT (src/Graphics/GL/Tokens.hs:11464) GL_VERTEX_SHADER_EXT (src/Graphics/GL/Tokens.hs:11466) GL_VERTEX_SHADER_INSTRUCTIONS_EXT (src/Graphics/GL/Tokens.hs:11468) GL_VERTEX_SHADER_INVARIANTS_EXT (src/Graphics/GL/Tokens.hs:11470) GL_VERTEX_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:11472) GL_VERTEX_SHADER_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:11474) GL_VERTEX_SHADER_LOCALS_EXT (src/Graphics/GL/Tokens.hs:11476) GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT (src/Graphics/GL/Tokens.hs:11478) GL_VERTEX_SHADER_OPTIMIZED_EXT (src/Graphics/GL/Tokens.hs:11480) GL_VERTEX_SHADER_VARIANTS_EXT (src/Graphics/GL/Tokens.hs:11482) GL_VERTEX_SOURCE_ATI (src/Graphics/GL/Tokens.hs:11484) GL_VERTEX_STATE_PROGRAM_NV (src/Graphics/GL/Tokens.hs:11486) GL_VERTEX_STREAM0_ATI (src/Graphics/GL/Tokens.hs:11488) GL_VERTEX_STREAM1_ATI (src/Graphics/GL/Tokens.hs:11490) GL_VERTEX_STREAM2_ATI (src/Graphics/GL/Tokens.hs:11492) GL_VERTEX_STREAM3_ATI (src/Graphics/GL/Tokens.hs:11494) GL_VERTEX_STREAM4_ATI (src/Graphics/GL/Tokens.hs:11496) GL_VERTEX_STREAM5_ATI (src/Graphics/GL/Tokens.hs:11498) GL_VERTEX_STREAM6_ATI (src/Graphics/GL/Tokens.hs:11500) GL_VERTEX_STREAM7_ATI (src/Graphics/GL/Tokens.hs:11502) GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11504) GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11506) GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11508) GL_VERTEX_WEIGHTING_EXT (src/Graphics/GL/Tokens.hs:11510) GL_VERTEX_WEIGHT_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11512) GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:11514) GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:11516) GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:11518) GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:11520) GL_VERTICAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:11522) GL_VERTICES_SUBMITTED (src/Graphics/GL/Tokens.hs:11524) GL_VERTICES_SUBMITTED_ARB (src/Graphics/GL/Tokens.hs:11526) GL_VIBRANCE_BIAS_NV (src/Graphics/GL/Tokens.hs:11528) GL_VIBRANCE_SCALE_NV (src/Graphics/GL/Tokens.hs:11530) GL_VIDEO_BUFFER_BINDING_NV (src/Graphics/GL/Tokens.hs:11532) GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV (src/Graphics/GL/Tokens.hs:11534) GL_VIDEO_BUFFER_NV (src/Graphics/GL/Tokens.hs:11536) GL_VIDEO_BUFFER_PITCH_NV (src/Graphics/GL/Tokens.hs:11538) GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV (src/Graphics/GL/Tokens.hs:11540) GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV (src/Graphics/GL/Tokens.hs:11542) GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV (src/Graphics/GL/Tokens.hs:11544) GL_VIDEO_CAPTURE_FRAME_WIDTH_NV (src/Graphics/GL/Tokens.hs:11546) GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV (src/Graphics/GL/Tokens.hs:11548) GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV (src/Graphics/GL/Tokens.hs:11550) GL_VIDEO_COLOR_CONVERSION_MATRIX_NV (src/Graphics/GL/Tokens.hs:11552) GL_VIDEO_COLOR_CONVERSION_MAX_NV (src/Graphics/GL/Tokens.hs:11554) GL_VIDEO_COLOR_CONVERSION_MIN_NV (src/Graphics/GL/Tokens.hs:11556) GL_VIDEO_COLOR_CONVERSION_OFFSET_NV (src/Graphics/GL/Tokens.hs:11558) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562) GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11564) GL_VIEWPORT_BOUNDS_RANGE_EXT (src/Graphics/GL/Tokens.hs:11566) GL_VIEWPORT_BOUNDS_RANGE_NV (src/Graphics/GL/Tokens.hs:11568) GL_VIEWPORT_BOUNDS_RANGE_OES (src/Graphics/GL/Tokens.hs:11570) GL_VIEWPORT_COMMAND_NV (src/Graphics/GL/Tokens.hs:11572) GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11574) GL_VIEWPORT_INDEX_PROVOKING_VERTEX_EXT (src/Graphics/GL/Tokens.hs:11576) GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV (src/Graphics/GL/Tokens.hs:11578) GL_VIEWPORT_INDEX_PROVOKING_VERTEX_OES (src/Graphics/GL/Tokens.hs:11580) GL_VIEWPORT_POSITION_W_SCALE_NV (src/Graphics/GL/Tokens.hs:11582) GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV (src/Graphics/GL/Tokens.hs:11584) GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV (src/Graphics/GL/Tokens.hs:11586) GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11588) GL_VIEWPORT_SUBPIXEL_BITS_EXT (src/Graphics/GL/Tokens.hs:11590) GL_VIEWPORT_SUBPIXEL_BITS_NV (src/Graphics/GL/Tokens.hs:11592) GL_VIEWPORT_SUBPIXEL_BITS_OES (src/Graphics/GL/Tokens.hs:11594) GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV (src/Graphics/GL/Tokens.hs:11596) GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV (src/Graphics/GL/Tokens.hs:11598) GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV (src/Graphics/GL/Tokens.hs:11600) GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV (src/Graphics/GL/Tokens.hs:11602) GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV (src/Graphics/GL/Tokens.hs:11604) GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV (src/Graphics/GL/Tokens.hs:11606) GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV (src/Graphics/GL/Tokens.hs:11608) GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV (src/Graphics/GL/Tokens.hs:11610) GL_VIEWPORT_SWIZZLE_W_NV (src/Graphics/GL/Tokens.hs:11612) GL_VIEWPORT_SWIZZLE_X_NV (src/Graphics/GL/Tokens.hs:11614) GL_VIEWPORT_SWIZZLE_Y_NV (src/Graphics/GL/Tokens.hs:11616) GL_VIEWPORT_SWIZZLE_Z_NV (src/Graphics/GL/Tokens.hs:11618) GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11620) GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11622) GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11624) GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11626) GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11628) GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11630) GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11632) GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11634) GL_VIEW_CLASS_ASTC_10x10_RGBA (src/Graphics/GL/Tokens.hs:11636) GL_VIEW_CLASS_ASTC_10x5_RGBA (src/Graphics/GL/Tokens.hs:11638) GL_VIEW_CLASS_ASTC_10x6_RGBA (src/Graphics/GL/Tokens.hs:11640) GL_VIEW_CLASS_ASTC_10x8_RGBA (src/Graphics/GL/Tokens.hs:11642) GL_VIEW_CLASS_ASTC_12x10_RGBA (src/Graphics/GL/Tokens.hs:11644) GL_VIEW_CLASS_ASTC_12x12_RGBA (src/Graphics/GL/Tokens.hs:11646) GL_VIEW_CLASS_ASTC_4x4_RGBA (src/Graphics/GL/Tokens.hs:11648) GL_VIEW_CLASS_ASTC_5x4_RGBA (src/Graphics/GL/Tokens.hs:11650) GL_VIEW_CLASS_ASTC_5x5_RGBA (src/Graphics/GL/Tokens.hs:11652) GL_VIEW_CLASS_ASTC_6x5_RGBA (src/Graphics/GL/Tokens.hs:11654) GL_VIEW_CLASS_ASTC_6x6_RGBA (src/Graphics/GL/Tokens.hs:11656) GL_VIEW_CLASS_ASTC_8x5_RGBA (src/Graphics/GL/Tokens.hs:11658) GL_VIEW_CLASS_ASTC_8x6_RGBA (src/Graphics/GL/Tokens.hs:11660) GL_VIEW_CLASS_ASTC_8x8_RGBA (src/Graphics/GL/Tokens.hs:11662) GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11664) GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11666) GL_VIEW_CLASS_EAC_R11 (src/Graphics/GL/Tokens.hs:11668) GL_VIEW_CLASS_EAC_RG11 (src/Graphics/GL/Tokens.hs:11670) GL_VIEW_CLASS_ETC2_EAC_RGBA (src/Graphics/GL/Tokens.hs:11672) GL_VIEW_CLASS_ETC2_RGB (src/Graphics/GL/Tokens.hs:11674) GL_VIEW_CLASS_ETC2_RGBA (src/Graphics/GL/Tokens.hs:11676) GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11678) GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11680) GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11682) GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11684) GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11686) GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11688) GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11690) GL_VIRTUAL_PAGE_SIZE_INDEX_ARB (src/Graphics/GL/Tokens.hs:11692) GL_VIRTUAL_PAGE_SIZE_INDEX_EXT (src/Graphics/GL/Tokens.hs:11694) GL_VIRTUAL_PAGE_SIZE_X_AMD (src/Graphics/GL/Tokens.hs:11696) GL_VIRTUAL_PAGE_SIZE_X_ARB (src/Graphics/GL/Tokens.hs:11698) GL_VIRTUAL_PAGE_SIZE_X_EXT (src/Graphics/GL/Tokens.hs:11700) GL_VIRTUAL_PAGE_SIZE_Y_AMD (src/Graphics/GL/Tokens.hs:11702) GL_VIRTUAL_PAGE_SIZE_Y_ARB (src/Graphics/GL/Tokens.hs:11704) GL_VIRTUAL_PAGE_SIZE_Y_EXT (src/Graphics/GL/Tokens.hs:11706) GL_VIRTUAL_PAGE_SIZE_Z_AMD (src/Graphics/GL/Tokens.hs:11708) GL_VIRTUAL_PAGE_SIZE_Z_ARB (src/Graphics/GL/Tokens.hs:11710) GL_VIRTUAL_PAGE_SIZE_Z_EXT (src/Graphics/GL/Tokens.hs:11712) GL_VIVIDLIGHT_NV (src/Graphics/GL/Tokens.hs:11714) GL_VOLATILE_APPLE (src/Graphics/GL/Tokens.hs:11716) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11718) GL_WAIT_FAILED_APPLE (src/Graphics/GL/Tokens.hs:11720) GL_WARPS_PER_SM_NV (src/Graphics/GL/Tokens.hs:11722) GL_WARP_SIZE_NV (src/Graphics/GL/Tokens.hs:11724) GL_WEIGHTED_AVERAGE_ARB (src/Graphics/GL/Tokens.hs:11726) GL_WEIGHTED_AVERAGE_EXT (src/Graphics/GL/Tokens.hs:11728) GL_WEIGHT_ARRAY_ARB (src/Graphics/GL/Tokens.hs:11730) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11732) GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:11734) GL_WEIGHT_ARRAY_BUFFER_BINDING_OES (src/Graphics/GL/Tokens.hs:11736) GL_WEIGHT_ARRAY_OES (src/Graphics/GL/Tokens.hs:11738) GL_WEIGHT_ARRAY_POINTER_ARB (src/Graphics/GL/Tokens.hs:11740) GL_WEIGHT_ARRAY_POINTER_OES (src/Graphics/GL/Tokens.hs:11742) GL_WEIGHT_ARRAY_SIZE_ARB (src/Graphics/GL/Tokens.hs:11744) GL_WEIGHT_ARRAY_SIZE_OES (src/Graphics/GL/Tokens.hs:11746) GL_WEIGHT_ARRAY_STRIDE_ARB (src/Graphics/GL/Tokens.hs:11748) GL_WEIGHT_ARRAY_STRIDE_OES (src/Graphics/GL/Tokens.hs:11750) GL_WEIGHT_ARRAY_TYPE_ARB (src/Graphics/GL/Tokens.hs:11752) GL_WEIGHT_ARRAY_TYPE_OES (src/Graphics/GL/Tokens.hs:11754) GL_WEIGHT_SUM_UNITY_ARB (src/Graphics/GL/Tokens.hs:11756) GL_WIDE_LINE_HINT_PGI (src/Graphics/GL/Tokens.hs:11758) GL_WINDOW_RECTANGLE_EXT (src/Graphics/GL/Tokens.hs:11760) GL_WINDOW_RECTANGLE_MODE_EXT (src/Graphics/GL/Tokens.hs:11762) GL_WRAP_BORDER_SUN (src/Graphics/GL/Tokens.hs:11764) GL_WRITEONLY_RENDERING_QCOM (src/Graphics/GL/Tokens.hs:11766) GL_WRITE_DISCARD_NV (src/Graphics/GL/Tokens.hs:11768) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770) GL_WRITE_ONLY_ARB (src/Graphics/GL/Tokens.hs:11772) GL_WRITE_ONLY_OES (src/Graphics/GL/Tokens.hs:11774) GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV (src/Graphics/GL/Tokens.hs:11776) GL_WRITE_PIXEL_DATA_RANGE_NV (src/Graphics/GL/Tokens.hs:11778) GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV (src/Graphics/GL/Tokens.hs:11780) GL_W_EXT (src/Graphics/GL/Tokens.hs:11782) GL_XOR (src/Graphics/GL/Tokens.hs:11784) GL_XOR_NV (src/Graphics/GL/Tokens.hs:11786) GL_X_EXT (src/Graphics/GL/Tokens.hs:11788) GL_YCBAYCR8A_4224_NV (src/Graphics/GL/Tokens.hs:11790) GL_YCBCR_422_APPLE (src/Graphics/GL/Tokens.hs:11792) GL_YCBCR_MESA (src/Graphics/GL/Tokens.hs:11794) GL_YCBYCR8_422_NV (src/Graphics/GL/Tokens.hs:11796) GL_YCRCBA_SGIX (src/Graphics/GL/Tokens.hs:11798) GL_YCRCB_422_SGIX (src/Graphics/GL/Tokens.hs:11800) GL_YCRCB_444_SGIX (src/Graphics/GL/Tokens.hs:11802) GL_YCRCB_SGIX (src/Graphics/GL/Tokens.hs:11804) GL_Y_EXT (src/Graphics/GL/Tokens.hs:11806) GL_Z400_BINARY_AMD (src/Graphics/GL/Tokens.hs:11808) GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV (src/Graphics/GL/Tokens.hs:11810) GL_Z4Y12Z4CB12Z4CR12_444_NV (src/Graphics/GL/Tokens.hs:11812) GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV (src/Graphics/GL/Tokens.hs:11814) GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV (src/Graphics/GL/Tokens.hs:11816) GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV (src/Graphics/GL/Tokens.hs:11818) GL_ZERO (src/Graphics/GL/Tokens.hs:11820) GL_ZERO_EXT (src/Graphics/GL/Tokens.hs:11822) GL_ZERO_TO_ONE (src/Graphics/GL/Tokens.hs:11824) GL_ZERO_TO_ONE_EXT (src/Graphics/GL/Tokens.hs:11826) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830) GL_Z_EXT (src/Graphics/GL/Tokens.hs:11832) 100% ( 14 / 14) in 'Graphics.GL.GetProcAddress' 71% ( 5 / 7) in 'Graphics.GL.ThreeDFX.TextureCompressionFXT1' Missing documentation for: GL_COMPRESSED_RGBA_FXT1_3DFX (src/Graphics/GL/Tokens.hs:1392) GL_COMPRESSED_RGB_FXT1_3DFX (src/Graphics/GL/Tokens.hs:1426) 55% ( 5 / 9) in 'Graphics.GL.ThreeDFX.Multisample' Missing documentation for: GL_MULTISAMPLE_3DFX (src/Graphics/GL/Tokens.hs:6282) GL_MULTISAMPLE_BIT_3DFX (src/Graphics/GL/Tokens.hs:6288) GL_SAMPLES_3DFX (src/Graphics/GL/Tokens.hs:8696) GL_SAMPLE_BUFFERS_3DFX (src/Graphics/GL/Tokens.hs:8726) 83% ( 5 / 6) in 'Graphics.GL.SUN.SliceAccum' Missing documentation for: GL_SLICE_ACCUM_SUN (src/Graphics/GL/Tokens.hs:9082) 83% ( 5 / 6) in 'Graphics.GL.SUN.ConvolutionBorderModes' Missing documentation for: GL_WRAP_BORDER_SUN (src/Graphics/GL/Tokens.hs:11764) 71% ( 5 / 7) in 'Graphics.GL.SGIX.YCrCbA' Missing documentation for: GL_YCRCBA_SGIX (src/Graphics/GL/Tokens.hs:11798) GL_YCRCB_SGIX (src/Graphics/GL/Tokens.hs:11804) 71% ( 5 / 7) in 'Graphics.GL.SGIX.YCrCb' Missing documentation for: GL_YCRCB_422_SGIX (src/Graphics/GL/Tokens.hs:11800) GL_YCRCB_444_SGIX (src/Graphics/GL/Tokens.hs:11802) 71% ( 5 / 7) in 'Graphics.GL.SGIX.VertexPreclip' Missing documentation for: GL_VERTEX_PRECLIP_HINT_SGIX (src/Graphics/GL/Tokens.hs:11424) GL_VERTEX_PRECLIP_SGIX (src/Graphics/GL/Tokens.hs:11426) 55% ( 5 / 9) in 'Graphics.GL.SGIX.TextureScaleBias' Missing documentation for: GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX (src/Graphics/GL/Tokens.hs:7444) GL_POST_TEXTURE_FILTER_BIAS_SGIX (src/Graphics/GL/Tokens.hs:7446) GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX (src/Graphics/GL/Tokens.hs:7448) GL_POST_TEXTURE_FILTER_SCALE_SGIX (src/Graphics/GL/Tokens.hs:7450) 83% ( 5 / 6) in 'Graphics.GL.SGIX.TextureMultiBuffer' Missing documentation for: GL_TEXTURE_MULTI_BUFFER_HINT_SGIX (src/Graphics/GL/Tokens.hs:10378) 62% ( 5 / 8) in 'Graphics.GL.SGIX.TextureLODBias' Missing documentation for: GL_TEXTURE_LOD_BIAS_R_SGIX (src/Graphics/GL/Tokens.hs:10322) GL_TEXTURE_LOD_BIAS_S_SGIX (src/Graphics/GL/Tokens.hs:10324) GL_TEXTURE_LOD_BIAS_T_SGIX (src/Graphics/GL/Tokens.hs:10326) 62% ( 5 / 8) in 'Graphics.GL.SGIX.TextureCoordinateClamp' Missing documentation for: GL_TEXTURE_MAX_CLAMP_R_SGIX (src/Graphics/GL/Tokens.hs:10354) GL_TEXTURE_MAX_CLAMP_S_SGIX (src/Graphics/GL/Tokens.hs:10356) GL_TEXTURE_MAX_CLAMP_T_SGIX (src/Graphics/GL/Tokens.hs:10358) 83% ( 5 / 6) in 'Graphics.GL.SGIX.TextureAddEnv' Missing documentation for: GL_TEXTURE_ENV_BIAS_SGIX (src/Graphics/GL/Tokens.hs:10216) 50% ( 5 / 10) in 'Graphics.GL.SGIX.Subsample' Missing documentation for: GL_PACK_SUBSAMPLE_RATE_SGIX (src/Graphics/GL/Tokens.hs:6858) GL_PIXEL_SUBSAMPLE_2424_SGIX (src/Graphics/GL/Tokens.hs:7166) GL_PIXEL_SUBSAMPLE_4242_SGIX (src/Graphics/GL/Tokens.hs:7168) GL_PIXEL_SUBSAMPLE_4444_SGIX (src/Graphics/GL/Tokens.hs:7170) GL_UNPACK_SUBSAMPLE_RATE_SGIX (src/Graphics/GL/Tokens.hs:10894) 83% ( 5 / 6) in 'Graphics.GL.SGIX.ShadowAmbient' Missing documentation for: GL_SHADOW_AMBIENT_SGIX (src/Graphics/GL/Tokens.hs:9000) 55% ( 5 / 9) in 'Graphics.GL.SGIX.Shadow' Missing documentation for: GL_TEXTURE_COMPARE_OPERATOR_SGIX (src/Graphics/GL/Tokens.hs:10058) GL_TEXTURE_COMPARE_SGIX (src/Graphics/GL/Tokens.hs:10060) GL_TEXTURE_GEQUAL_R_SGIX (src/Graphics/GL/Tokens.hs:10270) GL_TEXTURE_LEQUAL_R_SGIX (src/Graphics/GL/Tokens.hs:10312) 83% ( 5 / 6) in 'Graphics.GL.SGIX.ScalebiasHint' Missing documentation for: GL_SCALEBIAS_HINT_SGIX (src/Graphics/GL/Tokens.hs:8800) 50% ( 5 / 10) in 'Graphics.GL.SGIX.Resample' Missing documentation for: GL_PACK_RESAMPLE_SGIX (src/Graphics/GL/Tokens.hs:6840) GL_RESAMPLE_DECIMATE_SGIX (src/Graphics/GL/Tokens.hs:8278) GL_RESAMPLE_REPLICATE_SGIX (src/Graphics/GL/Tokens.hs:8282) GL_RESAMPLE_ZERO_FILL_SGIX (src/Graphics/GL/Tokens.hs:8286) GL_UNPACK_RESAMPLE_SGIX (src/Graphics/GL/Tokens.hs:10872) 38% ( 5 / 13) in 'Graphics.GL.SGIX.PixelTiles' Missing documentation for: GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX (src/Graphics/GL/Tokens.hs:7192) GL_PIXEL_TILE_CACHE_INCREMENT_SGIX (src/Graphics/GL/Tokens.hs:7194) GL_PIXEL_TILE_CACHE_SIZE_SGIX (src/Graphics/GL/Tokens.hs:7196) GL_PIXEL_TILE_GRID_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:7198) GL_PIXEL_TILE_GRID_HEIGHT_SGIX (src/Graphics/GL/Tokens.hs:7200) GL_PIXEL_TILE_GRID_WIDTH_SGIX (src/Graphics/GL/Tokens.hs:7202) GL_PIXEL_TILE_HEIGHT_SGIX (src/Graphics/GL/Tokens.hs:7204) GL_PIXEL_TILE_WIDTH_SGIX (src/Graphics/GL/Tokens.hs:7206) 83% ( 5 / 6) in 'Graphics.GL.SGIX.IrInstrument1' Missing documentation for: GL_IR_INSTRUMENT1_SGIX (src/Graphics/GL/Tokens.hs:4428) 83% ( 5 / 6) in 'Graphics.GL.SGIX.Interlace' Missing documentation for: GL_INTERLACE_SGIX (src/Graphics/GL/Tokens.hs:4236) 71% ( 5 / 7) in 'Graphics.GL.SGIX.FogOffset' Missing documentation for: GL_FOG_OFFSET_SGIX (src/Graphics/GL/Tokens.hs:3216) GL_FOG_OFFSET_VALUE_SGIX (src/Graphics/GL/Tokens.hs:3218) 62% ( 5 / 8) in 'Graphics.GL.SGIX.DepthTexture' Missing documentation for: GL_DEPTH_COMPONENT16_SGIX (src/Graphics/GL/Tokens.hs:2278) GL_DEPTH_COMPONENT24_SGIX (src/Graphics/GL/Tokens.hs:2286) GL_DEPTH_COMPONENT32_SGIX (src/Graphics/GL/Tokens.hs:2298) 83% ( 5 / 6) in 'Graphics.GL.SGIX.ConvolutionAccuracy' Missing documentation for: GL_CONVOLUTION_HINT_SGIX (src/Graphics/GL/Tokens.hs:1760) 29% ( 5 / 17) in 'Graphics.GL.SGIX.Clipmap' Missing documentation for: GL_LINEAR_CLIPMAP_LINEAR_SGIX (src/Graphics/GL/Tokens.hs:4562) GL_LINEAR_CLIPMAP_NEAREST_SGIX (src/Graphics/GL/Tokens.hs:4564) GL_MAX_CLIPMAP_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:5148) GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:5150) GL_NEAREST_CLIPMAP_LINEAR_SGIX (src/Graphics/GL/Tokens.hs:6354) GL_NEAREST_CLIPMAP_NEAREST_SGIX (src/Graphics/GL/Tokens.hs:6356) GL_TEXTURE_CLIPMAP_CENTER_SGIX (src/Graphics/GL/Tokens.hs:10026) GL_TEXTURE_CLIPMAP_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:10028) GL_TEXTURE_CLIPMAP_FRAME_SGIX (src/Graphics/GL/Tokens.hs:10030) GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX (src/Graphics/GL/Tokens.hs:10032) GL_TEXTURE_CLIPMAP_OFFSET_SGIX (src/Graphics/GL/Tokens.hs:10034) GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:10036) 83% ( 5 / 6) in 'Graphics.GL.SGIX.CalligraphicFragment' Missing documentation for: GL_CALLIGRAPHIC_FRAGMENT_SGIX (src/Graphics/GL/Tokens.hs:684) 71% ( 5 / 7) in 'Graphics.GL.SGIX.BlendAlphaMinmax' Missing documentation for: GL_ALPHA_MAX_SGIX (src/Graphics/GL/Tokens.hs:262) GL_ALPHA_MIN_SGIX (src/Graphics/GL/Tokens.hs:266) 45% ( 5 / 11) in 'Graphics.GL.SGIX.AsyncPixel' Missing documentation for: GL_ASYNC_DRAW_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:344) GL_ASYNC_READ_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:350) GL_ASYNC_TEX_IMAGE_SGIX (src/Graphics/GL/Tokens.hs:352) GL_MAX_ASYNC_DRAW_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:5130) GL_MAX_ASYNC_READ_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:5134) GL_MAX_ASYNC_TEX_IMAGE_SGIX (src/Graphics/GL/Tokens.hs:5136) 71% ( 5 / 7) in 'Graphics.GL.SGIX.AsyncHistogram' Missing documentation for: GL_ASYNC_HISTOGRAM_SGIX (src/Graphics/GL/Tokens.hs:346) GL_MAX_ASYNC_HISTOGRAM_SGIX (src/Graphics/GL/Tokens.hs:5132) 18% ( 5 / 27) in 'Graphics.GL.SGIS.TextureSelect' Missing documentation for: GL_DUAL_ALPHA12_SGIS (src/Graphics/GL/Tokens.hs:2752) GL_DUAL_ALPHA16_SGIS (src/Graphics/GL/Tokens.hs:2754) GL_DUAL_ALPHA4_SGIS (src/Graphics/GL/Tokens.hs:2756) GL_DUAL_ALPHA8_SGIS (src/Graphics/GL/Tokens.hs:2758) GL_DUAL_INTENSITY12_SGIS (src/Graphics/GL/Tokens.hs:2760) GL_DUAL_INTENSITY16_SGIS (src/Graphics/GL/Tokens.hs:2762) GL_DUAL_INTENSITY4_SGIS (src/Graphics/GL/Tokens.hs:2764) GL_DUAL_INTENSITY8_SGIS (src/Graphics/GL/Tokens.hs:2766) GL_DUAL_LUMINANCE12_SGIS (src/Graphics/GL/Tokens.hs:2768) GL_DUAL_LUMINANCE16_SGIS (src/Graphics/GL/Tokens.hs:2770) GL_DUAL_LUMINANCE4_SGIS (src/Graphics/GL/Tokens.hs:2772) GL_DUAL_LUMINANCE8_SGIS (src/Graphics/GL/Tokens.hs:2774) GL_DUAL_LUMINANCE_ALPHA4_SGIS (src/Graphics/GL/Tokens.hs:2776) GL_DUAL_LUMINANCE_ALPHA8_SGIS (src/Graphics/GL/Tokens.hs:2778) GL_DUAL_TEXTURE_SELECT_SGIS (src/Graphics/GL/Tokens.hs:2780) GL_QUAD_ALPHA4_SGIS (src/Graphics/GL/Tokens.hs:7736) GL_QUAD_ALPHA8_SGIS (src/Graphics/GL/Tokens.hs:7738) GL_QUAD_INTENSITY4_SGIS (src/Graphics/GL/Tokens.hs:7740) GL_QUAD_INTENSITY8_SGIS (src/Graphics/GL/Tokens.hs:7742) GL_QUAD_LUMINANCE4_SGIS (src/Graphics/GL/Tokens.hs:7744) GL_QUAD_LUMINANCE8_SGIS (src/Graphics/GL/Tokens.hs:7746) GL_QUAD_TEXTURE_SELECT_SGIS (src/Graphics/GL/Tokens.hs:7752) 55% ( 5 / 9) in 'Graphics.GL.SGIS.TextureLOD' Missing documentation for: GL_TEXTURE_BASE_LEVEL_SGIS (src/Graphics/GL/Tokens.hs:9902) GL_TEXTURE_MAX_LEVEL_SGIS (src/Graphics/GL/Tokens.hs:10364) GL_TEXTURE_MAX_LOD_SGIS (src/Graphics/GL/Tokens.hs:10368) GL_TEXTURE_MIN_LOD_SGIS (src/Graphics/GL/Tokens.hs:10376) 83% ( 5 / 6) in 'Graphics.GL.SGIS.TextureEdgeClamp' Missing documentation for: GL_CLAMP_TO_EDGE_SGIS (src/Graphics/GL/Tokens.hs:720) 83% ( 5 / 6) in 'Graphics.GL.SGIS.TextureBorderClamp' Missing documentation for: GL_CLAMP_TO_BORDER_SGIS (src/Graphics/GL/Tokens.hs:716) 38% ( 5 / 13) in 'Graphics.GL.SGIS.PointLineTexgen' Missing documentation for: GL_EYE_DISTANCE_TO_LINE_SGIS (src/Graphics/GL/Tokens.hs:2952) GL_EYE_DISTANCE_TO_POINT_SGIS (src/Graphics/GL/Tokens.hs:2954) GL_EYE_LINE_SGIS (src/Graphics/GL/Tokens.hs:2960) GL_EYE_POINT_SGIS (src/Graphics/GL/Tokens.hs:2966) GL_OBJECT_DISTANCE_TO_LINE_SGIS (src/Graphics/GL/Tokens.hs:6534) GL_OBJECT_DISTANCE_TO_POINT_SGIS (src/Graphics/GL/Tokens.hs:6536) GL_OBJECT_LINE_SGIS (src/Graphics/GL/Tokens.hs:6544) GL_OBJECT_POINT_SGIS (src/Graphics/GL/Tokens.hs:6550) 71% ( 5 / 7) in 'Graphics.GL.SGIS.GenerateMipmap' Missing documentation for: GL_GENERATE_MIPMAP_HINT_SGIS (src/Graphics/GL/Tokens.hs:3650) GL_GENERATE_MIPMAP_SGIS (src/Graphics/GL/Tokens.hs:3652) 71% ( 5 / 7) in 'Graphics.GL.SGI.TextureColorTable' Missing documentation for: GL_PROXY_TEXTURE_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7698) GL_TEXTURE_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:10040) 31% ( 5 / 16) in 'Graphics.GL.SGI.ColorMatrix' Missing documentation for: GL_COLOR_MATRIX_SGI (src/Graphics/GL/Tokens.hs:1104) GL_COLOR_MATRIX_STACK_DEPTH_SGI (src/Graphics/GL/Tokens.hs:1108) GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI (src/Graphics/GL/Tokens.hs:5176) GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI (src/Graphics/GL/Tokens.hs:7372) GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI (src/Graphics/GL/Tokens.hs:7376) GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI (src/Graphics/GL/Tokens.hs:7380) GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI (src/Graphics/GL/Tokens.hs:7384) GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI (src/Graphics/GL/Tokens.hs:7392) GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI (src/Graphics/GL/Tokens.hs:7396) GL_POST_COLOR_MATRIX_RED_BIAS_SGI (src/Graphics/GL/Tokens.hs:7400) GL_POST_COLOR_MATRIX_RED_SCALE_SGI (src/Graphics/GL/Tokens.hs:7404) 45% ( 5 / 11) in 'Graphics.GL.S3.S3TC' Missing documentation for: GL_RGB4_S3TC (src/Graphics/GL/Tokens.hs:8402) GL_RGBA4_DXT5_S3TC (src/Graphics/GL/Tokens.hs:8488) GL_RGBA4_S3TC (src/Graphics/GL/Tokens.hs:8494) GL_RGBA_DXT5_S3TC (src/Graphics/GL/Tokens.hs:8512) GL_RGBA_S3TC (src/Graphics/GL/Tokens.hs:8534) GL_RGB_S3TC (src/Graphics/GL/Tokens.hs:8558) 100% ( 2 / 2) in 'Graphics.GL.S3' 71% ( 5 / 7) in 'Graphics.GL.REND.ScreenCoordinates' Missing documentation for: GL_INVERTED_SCREEN_W_REND (src/Graphics/GL/Tokens.hs:4422) GL_SCREEN_COORDINATES_REND (src/Graphics/GL/Tokens.hs:8826) 100% ( 2 / 2) in 'Graphics.GL.REND' 18% ( 5 / 27) in 'Graphics.GL.PGI.VertexHints' Missing documentation for: GL_COLOR3_BIT_PGI (src/Graphics/GL/Tokens.hs:862) GL_COLOR4_BIT_PGI (src/Graphics/GL/Tokens.hs:864) GL_EDGEFLAG_BIT_PGI (src/Graphics/GL/Tokens.hs:2806) GL_INDEX_BIT_PGI (src/Graphics/GL/Tokens.hs:4106) GL_MATERIAL_SIDE_HINT_PGI (src/Graphics/GL/Tokens.hs:4986) GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI (src/Graphics/GL/Tokens.hs:5100) GL_MAT_AMBIENT_BIT_PGI (src/Graphics/GL/Tokens.hs:5102) GL_MAT_COLOR_INDEXES_BIT_PGI (src/Graphics/GL/Tokens.hs:5104) GL_MAT_DIFFUSE_BIT_PGI (src/Graphics/GL/Tokens.hs:5106) GL_MAT_EMISSION_BIT_PGI (src/Graphics/GL/Tokens.hs:5108) GL_MAT_SHININESS_BIT_PGI (src/Graphics/GL/Tokens.hs:5110) GL_MAT_SPECULAR_BIT_PGI (src/Graphics/GL/Tokens.hs:5112) GL_MAX_VERTEX_HINT_PGI (src/Graphics/GL/Tokens.hs:5994) GL_NORMAL_BIT_PGI (src/Graphics/GL/Tokens.hs:6432) GL_TEXCOORD1_BIT_PGI (src/Graphics/GL/Tokens.hs:9702) GL_TEXCOORD2_BIT_PGI (src/Graphics/GL/Tokens.hs:9704) GL_TEXCOORD3_BIT_PGI (src/Graphics/GL/Tokens.hs:9706) GL_TEXCOORD4_BIT_PGI (src/Graphics/GL/Tokens.hs:9708) GL_VERTEX23_BIT_PGI (src/Graphics/GL/Tokens.hs:11222) GL_VERTEX4_BIT_PGI (src/Graphics/GL/Tokens.hs:11224) GL_VERTEX_CONSISTENT_HINT_PGI (src/Graphics/GL/Tokens.hs:11414) GL_VERTEX_DATA_HINT_PGI (src/Graphics/GL/Tokens.hs:11416) 71% ( 5 / 7) in 'Graphics.GL.OML.Subsample' Missing documentation for: GL_FORMAT_SUBSAMPLE_244_244_OML (src/Graphics/GL/Tokens.hs:3262) GL_FORMAT_SUBSAMPLE_24_24_OML (src/Graphics/GL/Tokens.hs:3264) 45% ( 5 / 11) in 'Graphics.GL.OML.Resample' Missing documentation for: GL_PACK_RESAMPLE_OML (src/Graphics/GL/Tokens.hs:6838) GL_RESAMPLE_AVERAGE_OML (src/Graphics/GL/Tokens.hs:8274) GL_RESAMPLE_DECIMATE_OML (src/Graphics/GL/Tokens.hs:8276) GL_RESAMPLE_REPLICATE_OML (src/Graphics/GL/Tokens.hs:8280) GL_RESAMPLE_ZERO_FILL_OML (src/Graphics/GL/Tokens.hs:8284) GL_UNPACK_RESAMPLE_OML (src/Graphics/GL/Tokens.hs:10870) 71% ( 5 / 7) in 'Graphics.GL.OML.Interlace' Missing documentation for: GL_INTERLACE_OML (src/Graphics/GL/Tokens.hs:4230) GL_INTERLACE_READ_OML (src/Graphics/GL/Tokens.hs:4234) 100% ( 4 / 4) in 'Graphics.GL.OML' 71% ( 5 / 7) in 'Graphics.GL.OES.ReadFormat' Missing documentation for: GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES (src/Graphics/GL/Tokens.hs:4056) GL_IMPLEMENTATION_COLOR_READ_TYPE_OES (src/Graphics/GL/Tokens.hs:4060) 33% ( 5 / 15) in 'Graphics.GL.OES.CompressedPalettedTexture' Missing documentation for: GL_PALETTE4_R5_G6_B5_OES (src/Graphics/GL/Tokens.hs:6862) GL_PALETTE4_RGB5_A1_OES (src/Graphics/GL/Tokens.hs:6864) GL_PALETTE4_RGB8_OES (src/Graphics/GL/Tokens.hs:6866) GL_PALETTE4_RGBA4_OES (src/Graphics/GL/Tokens.hs:6868) GL_PALETTE4_RGBA8_OES (src/Graphics/GL/Tokens.hs:6870) GL_PALETTE8_R5_G6_B5_OES (src/Graphics/GL/Tokens.hs:6872) GL_PALETTE8_RGB5_A1_OES (src/Graphics/GL/Tokens.hs:6874) GL_PALETTE8_RGB8_OES (src/Graphics/GL/Tokens.hs:6876) GL_PALETTE8_RGBA4_OES (src/Graphics/GL/Tokens.hs:6878) GL_PALETTE8_RGBA8_OES (src/Graphics/GL/Tokens.hs:6880) 50% ( 5 / 10) in 'Graphics.GL.NVX.GPUMemoryInfo' Missing documentation for: GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX (src/Graphics/GL/Tokens.hs:3756) GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX (src/Graphics/GL/Tokens.hs:3758) GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX (src/Graphics/GL/Tokens.hs:3760) GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX (src/Graphics/GL/Tokens.hs:3762) GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX (src/Graphics/GL/Tokens.hs:3764) 83% ( 5 / 6) in 'Graphics.GL.NV.VertexProgram3' Missing documentation for: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:6018) 71% ( 5 / 7) in 'Graphics.GL.NV.VertexProgram2Option' Missing documentation for: GL_MAX_PROGRAM_CALL_DEPTH_NV (src/Graphics/GL/Tokens.hs:5588) GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV (src/Graphics/GL/Tokens.hs:5592) 83% ( 5 / 6) in 'Graphics.GL.NV.VertexArrayRange2' Missing documentation for: GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV (src/Graphics/GL/Tokens.hs:11276) 62% ( 5 / 8) in 'Graphics.GL.NV.UniformBufferUnifiedMemory' Missing documentation for: GL_UNIFORM_BUFFER_ADDRESS_NV (src/Graphics/GL/Tokens.hs:10800) GL_UNIFORM_BUFFER_LENGTH_NV (src/Graphics/GL/Tokens.hs:10808) GL_UNIFORM_BUFFER_UNIFIED_NV (src/Graphics/GL/Tokens.hs:10816) 22% ( 5 / 22) in 'Graphics.GL.NV.TextureShader3' Missing documentation for: GL_DEPENDENT_HILO_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2204) GL_DEPENDENT_RGB_TEXTURE_3D_NV (src/Graphics/GL/Tokens.hs:2206) GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2208) GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV (src/Graphics/GL/Tokens.hs:2422) GL_DOT_PRODUCT_PASS_THROUGH_NV (src/Graphics/GL/Tokens.hs:2432) GL_DOT_PRODUCT_TEXTURE_1D_NV (src/Graphics/GL/Tokens.hs:2436) GL_FORCE_BLUE_TO_ONE_NV (src/Graphics/GL/Tokens.hs:3260) GL_HILO8_NV (src/Graphics/GL/Tokens.hs:3848) GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6572) GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6574) GL_OFFSET_HILO_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6576) GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6578) GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6580) GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV (src/Graphics/GL/Tokens.hs:6582) GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6584) GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV (src/Graphics/GL/Tokens.hs:6586) GL_SIGNED_HILO8_NV (src/Graphics/GL/Tokens.hs:9024) 83% ( 5 / 6) in 'Graphics.GL.NV.TextureShader2' Missing documentation for: GL_DOT_PRODUCT_TEXTURE_3D_NV (src/Graphics/GL/Tokens.hs:2440) 6% ( 5 / 78) in 'Graphics.GL.NV.TextureShader' Missing documentation for: GL_CONST_EYE_NV (src/Graphics/GL/Tokens.hs:1676) GL_CULL_FRAGMENT_NV (src/Graphics/GL/Tokens.hs:1906) GL_CULL_MODES_NV (src/Graphics/GL/Tokens.hs:1908) GL_DEPENDENT_AR_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2200) GL_DEPENDENT_GB_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2202) GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2424) GL_DOT_PRODUCT_DEPTH_REPLACE_NV (src/Graphics/GL/Tokens.hs:2426) GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2428) GL_DOT_PRODUCT_NV (src/Graphics/GL/Tokens.hs:2430) GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2434) GL_DOT_PRODUCT_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2438) GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2442) GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:2444) GL_DSDT8_MAG8_INTENSITY8_NV (src/Graphics/GL/Tokens.hs:2714) GL_DSDT8_MAG8_NV (src/Graphics/GL/Tokens.hs:2716) GL_DSDT8_NV (src/Graphics/GL/Tokens.hs:2718) GL_DSDT_MAG_INTENSITY_NV (src/Graphics/GL/Tokens.hs:2720) GL_DSDT_MAG_NV (src/Graphics/GL/Tokens.hs:2722) GL_DSDT_MAG_VIB_NV (src/Graphics/GL/Tokens.hs:2724) GL_DSDT_NV (src/Graphics/GL/Tokens.hs:2726) GL_DS_BIAS_NV (src/Graphics/GL/Tokens.hs:2742) GL_DS_SCALE_NV (src/Graphics/GL/Tokens.hs:2744) GL_DT_BIAS_NV (src/Graphics/GL/Tokens.hs:2746) GL_DT_SCALE_NV (src/Graphics/GL/Tokens.hs:2748) GL_HILO16_NV (src/Graphics/GL/Tokens.hs:3846) GL_HILO_NV (src/Graphics/GL/Tokens.hs:3850) GL_HI_BIAS_NV (src/Graphics/GL/Tokens.hs:3890) GL_HI_SCALE_NV (src/Graphics/GL/Tokens.hs:3892) GL_LO_BIAS_NV (src/Graphics/GL/Tokens.hs:4686) GL_LO_SCALE_NV (src/Graphics/GL/Tokens.hs:4688) GL_MAGNITUDE_BIAS_NV (src/Graphics/GL/Tokens.hs:4816) GL_MAGNITUDE_SCALE_NV (src/Graphics/GL/Tokens.hs:4818) GL_OFFSET_TEXTURE_2D_BIAS_NV (src/Graphics/GL/Tokens.hs:6588) GL_OFFSET_TEXTURE_2D_MATRIX_NV (src/Graphics/GL/Tokens.hs:6590) GL_OFFSET_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6592) GL_OFFSET_TEXTURE_2D_SCALE_NV (src/Graphics/GL/Tokens.hs:6594) GL_OFFSET_TEXTURE_BIAS_NV (src/Graphics/GL/Tokens.hs:6596) GL_OFFSET_TEXTURE_MATRIX_NV (src/Graphics/GL/Tokens.hs:6598) GL_OFFSET_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6600) GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV (src/Graphics/GL/Tokens.hs:6602) GL_OFFSET_TEXTURE_SCALE_NV (src/Graphics/GL/Tokens.hs:6604) GL_PASS_THROUGH_NV (src/Graphics/GL/Tokens.hs:6894) GL_PREVIOUS_TEXTURE_INPUT_NV (src/Graphics/GL/Tokens.hs:7466) GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV (src/Graphics/GL/Tokens.hs:8540) GL_SHADER_CONSISTENT_NV (src/Graphics/GL/Tokens.hs:8910) GL_SHADER_OPERATION_NV (src/Graphics/GL/Tokens.hs:8932) GL_SIGNED_ALPHA8_NV (src/Graphics/GL/Tokens.hs:9018) GL_SIGNED_ALPHA_NV (src/Graphics/GL/Tokens.hs:9020) GL_SIGNED_HILO16_NV (src/Graphics/GL/Tokens.hs:9022) GL_SIGNED_HILO_NV (src/Graphics/GL/Tokens.hs:9026) GL_SIGNED_INTENSITY8_NV (src/Graphics/GL/Tokens.hs:9030) GL_SIGNED_INTENSITY_NV (src/Graphics/GL/Tokens.hs:9032) GL_SIGNED_LUMINANCE8_ALPHA8_NV (src/Graphics/GL/Tokens.hs:9034) GL_SIGNED_LUMINANCE8_NV (src/Graphics/GL/Tokens.hs:9036) GL_SIGNED_LUMINANCE_ALPHA_NV (src/Graphics/GL/Tokens.hs:9038) GL_SIGNED_LUMINANCE_NV (src/Graphics/GL/Tokens.hs:9040) GL_SIGNED_RGB8_NV (src/Graphics/GL/Tokens.hs:9046) GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV (src/Graphics/GL/Tokens.hs:9048) GL_SIGNED_RGBA8_NV (src/Graphics/GL/Tokens.hs:9050) GL_SIGNED_RGBA_NV (src/Graphics/GL/Tokens.hs:9052) GL_SIGNED_RGB_NV (src/Graphics/GL/Tokens.hs:9054) GL_SIGNED_RGB_UNSIGNED_ALPHA_NV (src/Graphics/GL/Tokens.hs:9056) GL_TEXTURE_BORDER_VALUES_NV (src/Graphics/GL/Tokens.hs:9980) GL_TEXTURE_DS_SIZE_NV (src/Graphics/GL/Tokens.hs:10210) GL_TEXTURE_DT_SIZE_NV (src/Graphics/GL/Tokens.hs:10212) GL_TEXTURE_HI_SIZE_NV (src/Graphics/GL/Tokens.hs:10284) GL_TEXTURE_LO_SIZE_NV (src/Graphics/GL/Tokens.hs:10328) GL_TEXTURE_MAG_SIZE_NV (src/Graphics/GL/Tokens.hs:10340) GL_TEXTURE_SHADER_NV (src/Graphics/GL/Tokens.hs:10430) GL_UNSIGNED_INT_8_8_S8_S8_REV_NV (src/Graphics/GL/Tokens.hs:10992) GL_UNSIGNED_INT_S8_S8_8_8_NV (src/Graphics/GL/Tokens.hs:11044) GL_VIBRANCE_BIAS_NV (src/Graphics/GL/Tokens.hs:11528) GL_VIBRANCE_SCALE_NV (src/Graphics/GL/Tokens.hs:11530) 55% ( 5 / 9) in 'Graphics.GL.NV.TextureRectangle' Missing documentation for: GL_MAX_RECTANGLE_TEXTURE_SIZE_NV (src/Graphics/GL/Tokens.hs:5676) GL_PROXY_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:7714) GL_TEXTURE_BINDING_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:9956) GL_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:10404) 83% ( 5 / 6) in 'Graphics.GL.NV.TextureExpandNormal' Missing documentation for: GL_TEXTURE_UNSIGNED_REMAP_MODE_NV (src/Graphics/GL/Tokens.hs:10484) 50% ( 5 / 10) in 'Graphics.GL.NV.TextureEnvCombine4' Missing documentation for: GL_COMBINE4_NV (src/Graphics/GL/Tokens.hs:1170) GL_OPERAND3_ALPHA_NV (src/Graphics/GL/Tokens.hs:6670) GL_OPERAND3_RGB_NV (src/Graphics/GL/Tokens.hs:6672) GL_SOURCE3_ALPHA_NV (src/Graphics/GL/Tokens.hs:9180) GL_SOURCE3_RGB_NV (src/Graphics/GL/Tokens.hs:9182) 71% ( 5 / 7) in 'Graphics.GL.NV.TexgenReflection' Missing documentation for: GL_NORMAL_MAP_NV (src/Graphics/GL/Tokens.hs:6440) GL_REFLECTION_MAP_NV (src/Graphics/GL/Tokens.hs:8036) 62% ( 5 / 8) in 'Graphics.GL.NV.TexgenEmboss' Missing documentation for: GL_EMBOSS_CONSTANT_NV (src/Graphics/GL/Tokens.hs:2872) GL_EMBOSS_LIGHT_NV (src/Graphics/GL/Tokens.hs:2874) GL_EMBOSS_MAP_NV (src/Graphics/GL/Tokens.hs:2876) 50% ( 5 / 10) in 'Graphics.GL.NV.TessellationProgram5' Missing documentation for: GL_MAX_PROGRAM_PATCH_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:5636) GL_TESS_CONTROL_PROGRAM_NV (src/Graphics/GL/Tokens.hs:9626) GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:9628) GL_TESS_EVALUATION_PROGRAM_NV (src/Graphics/GL/Tokens.hs:9652) GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:9654) 62% ( 5 / 8) in 'Graphics.GL.NV.ShaderThreadGroup' Missing documentation for: GL_SM_COUNT_NV (src/Graphics/GL/Tokens.hs:9136) GL_WARPS_PER_SM_NV (src/Graphics/GL/Tokens.hs:11722) GL_WARP_SIZE_NV (src/Graphics/GL/Tokens.hs:11724) 83% ( 5 / 6) in 'Graphics.GL.NV.ShaderSubgroupPartitioned' Missing documentation for: GL_SUBGROUP_FEATURE_PARTITIONED_BIT_NV (src/Graphics/GL/Tokens.hs:9476) 62% ( 5 / 8) in 'Graphics.GL.NV.ShaderBufferStore' Missing documentation for: GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960) GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV (src/Graphics/GL/Tokens.hs:8912) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770) 83% ( 5 / 6) in 'Graphics.GL.NV.RobustnessVideoMemoryPurge' Missing documentation for: GL_PURGED_CONTEXT_RESET_NV (src/Graphics/GL/Tokens.hs:7718) 83% ( 5 / 6) in 'Graphics.GL.NV.RepresentativeFragmentTest' Missing documentation for: GL_REPRESENTATIVE_FRAGMENT_TEST_NV (src/Graphics/GL/Tokens.hs:8270) 83% ( 5 / 6) in 'Graphics.GL.NV.PathRenderingSharedEdge' Missing documentation for: GL_SHARED_EDGE_NV (src/Graphics/GL/Tokens.hs:9004) 71% ( 5 / 7) in 'Graphics.GL.NV.PackedDepthStencil' Missing documentation for: GL_DEPTH_STENCIL_NV (src/Graphics/GL/Tokens.hs:2328) GL_UNSIGNED_INT_24_8_NV (src/Graphics/GL/Tokens.hs:10968) 83% ( 5 / 6) in 'Graphics.GL.NV.MultisampleFilterHint' Missing documentation for: GL_MULTISAMPLE_FILTER_HINT_NV (src/Graphics/GL/Tokens.hs:6314) 71% ( 5 / 7) in 'Graphics.GL.NV.MultisampleCoverage' Missing documentation for: GL_COLOR_SAMPLES_NV (src/Graphics/GL/Tokens.hs:1112) GL_SAMPLES_ARB (src/Graphics/GL/Tokens.hs:8698) 71% ( 5 / 7) in 'Graphics.GL.NV.LightMaxExponent' Missing documentation for: GL_MAX_SHININESS_NV (src/Graphics/GL/Tokens.hs:5724) GL_MAX_SPOT_EXPONENT_NV (src/Graphics/GL/Tokens.hs:5744) 50% ( 5 / 10) in 'Graphics.GL.NV.FragmentProgram2' Missing documentation for: GL_MAX_PROGRAM_CALL_DEPTH_NV (src/Graphics/GL/Tokens.hs:5588) GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV (src/Graphics/GL/Tokens.hs:5592) GL_MAX_PROGRAM_IF_DEPTH_NV (src/Graphics/GL/Tokens.hs:5598) GL_MAX_PROGRAM_LOOP_COUNT_NV (src/Graphics/GL/Tokens.hs:5604) GL_MAX_PROGRAM_LOOP_DEPTH_NV (src/Graphics/GL/Tokens.hs:5606) 55% ( 5 / 9) in 'Graphics.GL.NV.FogDistance' Missing documentation for: GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962) GL_EYE_PLANE_ABSOLUTE_NV (src/Graphics/GL/Tokens.hs:2964) GL_EYE_RADIAL_NV (src/Graphics/GL/Tokens.hs:2968) GL_FOG_DISTANCE_MODE_NV (src/Graphics/GL/Tokens.hs:3202) 25% ( 5 / 20) in 'Graphics.GL.NV.FloatBuffer' Missing documentation for: GL_FLOAT_CLEAR_COLOR_VALUE_NV (src/Graphics/GL/Tokens.hs:3068) GL_FLOAT_R16_NV (src/Graphics/GL/Tokens.hs:3106) GL_FLOAT_R32_NV (src/Graphics/GL/Tokens.hs:3108) GL_FLOAT_RG16_NV (src/Graphics/GL/Tokens.hs:3110) GL_FLOAT_RG32_NV (src/Graphics/GL/Tokens.hs:3112) GL_FLOAT_RGB16_NV (src/Graphics/GL/Tokens.hs:3114) GL_FLOAT_RGB32_NV (src/Graphics/GL/Tokens.hs:3116) GL_FLOAT_RGBA16_NV (src/Graphics/GL/Tokens.hs:3118) GL_FLOAT_RGBA32_NV (src/Graphics/GL/Tokens.hs:3120) GL_FLOAT_RGBA_MODE_NV (src/Graphics/GL/Tokens.hs:3122) GL_FLOAT_RGBA_NV (src/Graphics/GL/Tokens.hs:3124) GL_FLOAT_RGB_NV (src/Graphics/GL/Tokens.hs:3126) GL_FLOAT_RG_NV (src/Graphics/GL/Tokens.hs:3128) GL_FLOAT_R_NV (src/Graphics/GL/Tokens.hs:3130) GL_TEXTURE_FLOAT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:10236) 83% ( 5 / 6) in 'Graphics.GL.NV.FillRectangle' Missing documentation for: GL_FILL_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:3012) 83% ( 5 / 6) in 'Graphics.GL.NV.DepthClamp' Missing documentation for: GL_DEPTH_CLAMP_NV (src/Graphics/GL/Tokens.hs:2264) 71% ( 5 / 7) in 'Graphics.GL.NV.DeepTexture3D' Missing documentation for: GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV (src/Graphics/GL/Tokens.hs:5304) GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV (src/Graphics/GL/Tokens.hs:5306) 71% ( 5 / 7) in 'Graphics.GL.NV.CopyDepthToColor' Missing documentation for: GL_DEPTH_STENCIL_TO_BGRA_NV (src/Graphics/GL/Tokens.hs:2334) GL_DEPTH_STENCIL_TO_RGBA_NV (src/Graphics/GL/Tokens.hs:2336) 83% ( 5 / 6) in 'Graphics.GL.NV.ConservativeRasterPreSnap' Missing documentation for: GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV (src/Graphics/GL/Tokens.hs:1644) 71% ( 5 / 7) in 'Graphics.GL.NV.ComputeProgram5' Missing documentation for: GL_COMPUTE_PROGRAM_NV (src/Graphics/GL/Tokens.hs:1598) GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:1600) 71% ( 5 / 7) in 'Graphics.GL.NV.BlendMinmaxFactor' Missing documentation for: GL_FACTOR_MAX_AMD (src/Graphics/GL/Tokens.hs:2974) GL_FACTOR_MIN_AMD (src/Graphics/GL/Tokens.hs:2976) 83% ( 5 / 6) in 'Graphics.GL.NV.BlendEquationAdvancedCoherent' Missing documentation for: GL_BLEND_ADVANCED_COHERENT_NV (src/Graphics/GL/Tokens.hs:494) 45% ( 5 / 11) in 'Graphics.GL.MESAX.TextureStack' Missing documentation for: GL_PROXY_TEXTURE_1D_STACK_MESAX (src/Graphics/GL/Tokens.hs:7676) GL_PROXY_TEXTURE_2D_STACK_MESAX (src/Graphics/GL/Tokens.hs:7690) GL_TEXTURE_1D_STACK_BINDING_MESAX (src/Graphics/GL/Tokens.hs:9848) GL_TEXTURE_1D_STACK_MESAX (src/Graphics/GL/Tokens.hs:9850) GL_TEXTURE_2D_STACK_BINDING_MESAX (src/Graphics/GL/Tokens.hs:9866) GL_TEXTURE_2D_STACK_MESAX (src/Graphics/GL/Tokens.hs:9868) 100% ( 2 / 2) in 'Graphics.GL.MESAX' 62% ( 5 / 8) in 'Graphics.GL.MESA.YCbCrTexture' Missing documentation for: GL_UNSIGNED_SHORT_8_8_MESA (src/Graphics/GL/Tokens.hs:11152) GL_UNSIGNED_SHORT_8_8_REV_MESA (src/Graphics/GL/Tokens.hs:11156) GL_YCBCR_MESA (src/Graphics/GL/Tokens.hs:11794) 62% ( 5 / 8) in 'Graphics.GL.MESA.TileRasterOrder' Missing documentation for: GL_TILE_RASTER_ORDER_FIXED_MESA (src/Graphics/GL/Tokens.hs:10536) GL_TILE_RASTER_ORDER_INCREASING_X_MESA (src/Graphics/GL/Tokens.hs:10538) GL_TILE_RASTER_ORDER_INCREASING_Y_MESA (src/Graphics/GL/Tokens.hs:10540) 83% ( 5 / 6) in 'Graphics.GL.MESA.ProgramBinaryFormats' Missing documentation for: GL_PROGRAM_BINARY_FORMAT_MESA (src/Graphics/GL/Tokens.hs:7536) 83% ( 5 / 6) in 'Graphics.GL.MESA.PackInvert' Missing documentation for: GL_PACK_INVERT_MESA (src/Graphics/GL/Tokens.hs:6832) 15% ( 5 / 33) in 'Graphics.GL.KHR.TextureCompressionASTCLDR' Missing documentation for: GL_COMPRESSED_RGBA_ASTC_10x10_KHR (src/Graphics/GL/Tokens.hs:1312) GL_COMPRESSED_RGBA_ASTC_10x5_KHR (src/Graphics/GL/Tokens.hs:1316) GL_COMPRESSED_RGBA_ASTC_10x6_KHR (src/Graphics/GL/Tokens.hs:1320) GL_COMPRESSED_RGBA_ASTC_10x8_KHR (src/Graphics/GL/Tokens.hs:1324) GL_COMPRESSED_RGBA_ASTC_12x10_KHR (src/Graphics/GL/Tokens.hs:1328) GL_COMPRESSED_RGBA_ASTC_12x12_KHR (src/Graphics/GL/Tokens.hs:1332) GL_COMPRESSED_RGBA_ASTC_4x4_KHR (src/Graphics/GL/Tokens.hs:1340) GL_COMPRESSED_RGBA_ASTC_5x4_KHR (src/Graphics/GL/Tokens.hs:1348) GL_COMPRESSED_RGBA_ASTC_5x5_KHR (src/Graphics/GL/Tokens.hs:1354) GL_COMPRESSED_RGBA_ASTC_6x5_KHR (src/Graphics/GL/Tokens.hs:1362) GL_COMPRESSED_RGBA_ASTC_6x6_KHR (src/Graphics/GL/Tokens.hs:1368) GL_COMPRESSED_RGBA_ASTC_8x5_KHR (src/Graphics/GL/Tokens.hs:1376) GL_COMPRESSED_RGBA_ASTC_8x6_KHR (src/Graphics/GL/Tokens.hs:1380) GL_COMPRESSED_RGBA_ASTC_8x8_KHR (src/Graphics/GL/Tokens.hs:1384) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR (src/Graphics/GL/Tokens.hs:1468) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR (src/Graphics/GL/Tokens.hs:1472) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR (src/Graphics/GL/Tokens.hs:1476) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR (src/Graphics/GL/Tokens.hs:1480) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR (src/Graphics/GL/Tokens.hs:1484) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR (src/Graphics/GL/Tokens.hs:1488) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR (src/Graphics/GL/Tokens.hs:1496) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR (src/Graphics/GL/Tokens.hs:1504) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR (src/Graphics/GL/Tokens.hs:1510) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR (src/Graphics/GL/Tokens.hs:1518) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR (src/Graphics/GL/Tokens.hs:1524) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR (src/Graphics/GL/Tokens.hs:1532) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR (src/Graphics/GL/Tokens.hs:1536) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR (src/Graphics/GL/Tokens.hs:1540) 15% ( 5 / 33) in 'Graphics.GL.KHR.TextureCompressionASTCHDR' Missing documentation for: GL_COMPRESSED_RGBA_ASTC_10x10_KHR (src/Graphics/GL/Tokens.hs:1312) GL_COMPRESSED_RGBA_ASTC_10x5_KHR (src/Graphics/GL/Tokens.hs:1316) GL_COMPRESSED_RGBA_ASTC_10x6_KHR (src/Graphics/GL/Tokens.hs:1320) GL_COMPRESSED_RGBA_ASTC_10x8_KHR (src/Graphics/GL/Tokens.hs:1324) GL_COMPRESSED_RGBA_ASTC_12x10_KHR (src/Graphics/GL/Tokens.hs:1328) GL_COMPRESSED_RGBA_ASTC_12x12_KHR (src/Graphics/GL/Tokens.hs:1332) GL_COMPRESSED_RGBA_ASTC_4x4_KHR (src/Graphics/GL/Tokens.hs:1340) GL_COMPRESSED_RGBA_ASTC_5x4_KHR (src/Graphics/GL/Tokens.hs:1348) GL_COMPRESSED_RGBA_ASTC_5x5_KHR (src/Graphics/GL/Tokens.hs:1354) GL_COMPRESSED_RGBA_ASTC_6x5_KHR (src/Graphics/GL/Tokens.hs:1362) GL_COMPRESSED_RGBA_ASTC_6x6_KHR (src/Graphics/GL/Tokens.hs:1368) GL_COMPRESSED_RGBA_ASTC_8x5_KHR (src/Graphics/GL/Tokens.hs:1376) GL_COMPRESSED_RGBA_ASTC_8x6_KHR (src/Graphics/GL/Tokens.hs:1380) GL_COMPRESSED_RGBA_ASTC_8x8_KHR (src/Graphics/GL/Tokens.hs:1384) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR (src/Graphics/GL/Tokens.hs:1468) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR (src/Graphics/GL/Tokens.hs:1472) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR (src/Graphics/GL/Tokens.hs:1476) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR (src/Graphics/GL/Tokens.hs:1480) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR (src/Graphics/GL/Tokens.hs:1484) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR (src/Graphics/GL/Tokens.hs:1488) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR (src/Graphics/GL/Tokens.hs:1496) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR (src/Graphics/GL/Tokens.hs:1504) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR (src/Graphics/GL/Tokens.hs:1510) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR (src/Graphics/GL/Tokens.hs:1518) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR (src/Graphics/GL/Tokens.hs:1524) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR (src/Graphics/GL/Tokens.hs:1532) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR (src/Graphics/GL/Tokens.hs:1536) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR (src/Graphics/GL/Tokens.hs:1540) 29% ( 5 / 17) in 'Graphics.GL.KHR.ShaderSubgroup' Missing documentation for: GL_SUBGROUP_FEATURE_ARITHMETIC_BIT_KHR (src/Graphics/GL/Tokens.hs:9468) GL_SUBGROUP_FEATURE_BALLOT_BIT_KHR (src/Graphics/GL/Tokens.hs:9470) GL_SUBGROUP_FEATURE_BASIC_BIT_KHR (src/Graphics/GL/Tokens.hs:9472) GL_SUBGROUP_FEATURE_CLUSTERED_BIT_KHR (src/Graphics/GL/Tokens.hs:9474) GL_SUBGROUP_FEATURE_QUAD_BIT_KHR (src/Graphics/GL/Tokens.hs:9478) GL_SUBGROUP_FEATURE_SHUFFLE_BIT_KHR (src/Graphics/GL/Tokens.hs:9480) GL_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT_KHR (src/Graphics/GL/Tokens.hs:9482) GL_SUBGROUP_FEATURE_VOTE_BIT_KHR (src/Graphics/GL/Tokens.hs:9484) GL_SUBGROUP_QUAD_ALL_STAGES_KHR (src/Graphics/GL/Tokens.hs:9486) GL_SUBGROUP_SIZE_KHR (src/Graphics/GL/Tokens.hs:9488) GL_SUBGROUP_SUPPORTED_FEATURES_KHR (src/Graphics/GL/Tokens.hs:9490) GL_SUBGROUP_SUPPORTED_STAGES_KHR (src/Graphics/GL/Tokens.hs:9492) 83% ( 5 / 6) in 'Graphics.GL.KHR.NoError' Missing documentation for: GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR (src/Graphics/GL/Tokens.hs:1692) 62% ( 5 / 8) in 'Graphics.GL.KHR.ContextFlushControl' Missing documentation for: GL_CONTEXT_RELEASE_BEHAVIOR (src/Graphics/GL/Tokens.hs:1708) GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH (src/Graphics/GL/Tokens.hs:1710) GL_NONE (src/Graphics/GL/Tokens.hs:6386) 83% ( 5 / 6) in 'Graphics.GL.KHR.BlendEquationAdvancedCoherent' Missing documentation for: GL_BLEND_ADVANCED_COHERENT_KHR (src/Graphics/GL/Tokens.hs:492) 83% ( 5 / 6) in 'Graphics.GL.INTEL.ConservativeRasterization' Missing documentation for: GL_CONSERVATIVE_RASTERIZATION_INTEL (src/Graphics/GL/Tokens.hs:1630) 83% ( 5 / 6) in 'Graphics.GL.INTEL.BlackholeRender' Missing documentation for: GL_BLACKHOLE_RENDER_INTEL (src/Graphics/GL/Tokens.hs:488) 83% ( 5 / 6) in 'Graphics.GL.INGR.InterlaceRead' Missing documentation for: GL_INTERLACE_READ_INGR (src/Graphics/GL/Tokens.hs:4232) 38% ( 5 / 13) in 'Graphics.GL.INGR.ColorClamp' Missing documentation for: GL_ALPHA_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:260) GL_ALPHA_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:264) GL_BLUE_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:566) GL_BLUE_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:568) GL_GREEN_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:3782) GL_GREEN_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:3784) GL_RED_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:7988) GL_RED_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:7990) 83% ( 5 / 6) in 'Graphics.GL.IBM.TextureMirroredRepeat' Missing documentation for: GL_MIRRORED_REPEAT_IBM (src/Graphics/GL/Tokens.hs:6138) 83% ( 5 / 6) in 'Graphics.GL.IBM.RasterposClip' Missing documentation for: GL_RASTER_POSITION_UNCLIPPED_IBM (src/Graphics/GL/Tokens.hs:7914) 83% ( 5 / 6) in 'Graphics.GL.IBM.CullVertex' Missing documentation for: GL_CULL_VERTEX_IBM (src/Graphics/GL/Tokens.hs:1914) 62% ( 5 / 8) in 'Graphics.GL.HP.TextureLighting' Missing documentation for: GL_TEXTURE_LIGHTING_MODE_HP (src/Graphics/GL/Tokens.hs:10314) GL_TEXTURE_POST_SPECULAR_HP (src/Graphics/GL/Tokens.hs:10386) GL_TEXTURE_PRE_SPECULAR_HP (src/Graphics/GL/Tokens.hs:10388) 71% ( 5 / 7) in 'Graphics.GL.HP.OcclusionTest' Missing documentation for: GL_OCCLUSION_TEST_HP (src/Graphics/GL/Tokens.hs:6566) GL_OCCLUSION_TEST_RESULT_HP (src/Graphics/GL/Tokens.hs:6568) 55% ( 5 / 9) in 'Graphics.GL.HP.ConvolutionBorderModes' Missing documentation for: GL_CONSTANT_BORDER_HP (src/Graphics/GL/Tokens.hs:1662) GL_CONVOLUTION_BORDER_COLOR_HP (src/Graphics/GL/Tokens.hs:1738) GL_IGNORE_BORDER_HP (src/Graphics/GL/Tokens.hs:3922) GL_REPLICATE_BORDER_HP (src/Graphics/GL/Tokens.hs:8268) 83% ( 5 / 6) in 'Graphics.GL.EXT.VertexArrayBGRA' Missing documentation for: GL_BGRA (src/Graphics/GL/Tokens.hs:452) 50% ( 5 / 10) in 'Graphics.GL.EXT.TextureSwizzle' Missing documentation for: GL_TEXTURE_SWIZZLE_A_EXT (src/Graphics/GL/Tokens.hs:10456) GL_TEXTURE_SWIZZLE_B_EXT (src/Graphics/GL/Tokens.hs:10460) GL_TEXTURE_SWIZZLE_G_EXT (src/Graphics/GL/Tokens.hs:10464) GL_TEXTURE_SWIZZLE_RGBA_EXT (src/Graphics/GL/Tokens.hs:10470) GL_TEXTURE_SWIZZLE_R_EXT (src/Graphics/GL/Tokens.hs:10472) 62% ( 5 / 8) in 'Graphics.GL.EXT.TextureSharedExponent' Missing documentation for: GL_RGB9_E5_EXT (src/Graphics/GL/Tokens.hs:8438) GL_TEXTURE_SHARED_SIZE_EXT (src/Graphics/GL/Tokens.hs:10436) GL_UNSIGNED_INT_5_9_9_9_REV_EXT (src/Graphics/GL/Tokens.hs:10980) 83% ( 5 / 6) in 'Graphics.GL.EXT.TextureSRGBR8' Missing documentation for: GL_SR8_EXT (src/Graphics/GL/Tokens.hs:9230) 62% ( 5 / 8) in 'Graphics.GL.EXT.TextureSRGBDecode' Missing documentation for: GL_DECODE_EXT (src/Graphics/GL/Tokens.hs:2184) GL_SKIP_DECODE_EXT (src/Graphics/GL/Tokens.hs:9078) GL_TEXTURE_SRGB_DECODE_EXT (src/Graphics/GL/Tokens.hs:10442) 23% ( 5 / 21) in 'Graphics.GL.EXT.TextureSRGB' Missing documentation for: GL_COMPRESSED_SLUMINANCE_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1460) GL_COMPRESSED_SLUMINANCE_EXT (src/Graphics/GL/Tokens.hs:1462) GL_COMPRESSED_SRGB_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1562) GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1572) GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT (src/Graphics/GL/Tokens.hs:1576) GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT (src/Graphics/GL/Tokens.hs:1580) GL_COMPRESSED_SRGB_EXT (src/Graphics/GL/Tokens.hs:1584) GL_COMPRESSED_SRGB_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1590) GL_SLUMINANCE8_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:9096) GL_SLUMINANCE8_EXT (src/Graphics/GL/Tokens.hs:9100) GL_SLUMINANCE_ALPHA_EXT (src/Graphics/GL/Tokens.hs:9106) GL_SLUMINANCE_EXT (src/Graphics/GL/Tokens.hs:9110) GL_SRGB8_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:9276) GL_SRGB8_EXT (src/Graphics/GL/Tokens.hs:9278) GL_SRGB_ALPHA_EXT (src/Graphics/GL/Tokens.hs:9284) GL_SRGB_EXT (src/Graphics/GL/Tokens.hs:9288) 16% ( 5 / 30) in 'Graphics.GL.EXT.TextureSNorm' Missing documentation for: GL_ALPHA16_SNORM (src/Graphics/GL/Tokens.hs:218) GL_ALPHA8_SNORM (src/Graphics/GL/Tokens.hs:242) GL_ALPHA_SNORM (src/Graphics/GL/Tokens.hs:272) GL_INTENSITY16_SNORM (src/Graphics/GL/Tokens.hs:4196) GL_INTENSITY8_SNORM (src/Graphics/GL/Tokens.hs:4216) GL_INTENSITY_SNORM (src/Graphics/GL/Tokens.hs:4228) GL_LUMINANCE16_ALPHA16_SNORM (src/Graphics/GL/Tokens.hs:4720) GL_LUMINANCE16_SNORM (src/Graphics/GL/Tokens.hs:4724) GL_LUMINANCE8_ALPHA8_SNORM (src/Graphics/GL/Tokens.hs:4760) GL_LUMINANCE8_SNORM (src/Graphics/GL/Tokens.hs:4766) GL_LUMINANCE_ALPHA_SNORM (src/Graphics/GL/Tokens.hs:4800) GL_LUMINANCE_SNORM (src/Graphics/GL/Tokens.hs:4812) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902) GL_RED_SNORM (src/Graphics/GL/Tokens.hs:7996) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510) GL_RGBA_SNORM (src/Graphics/GL/Tokens.hs:8538) GL_RGB_SNORM (src/Graphics/GL/Tokens.hs:8566) GL_RG_SNORM (src/Graphics/GL/Tokens.hs:8572) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044) 62% ( 5 / 8) in 'Graphics.GL.EXT.TextureMirrorClamp' Missing documentation for: GL_MIRROR_CLAMP_EXT (src/Graphics/GL/Tokens.hs:6144) GL_MIRROR_CLAMP_TO_BORDER_EXT (src/Graphics/GL/Tokens.hs:6146) GL_MIRROR_CLAMP_TO_EDGE_EXT (src/Graphics/GL/Tokens.hs:6152) 62% ( 5 / 8) in 'Graphics.GL.EXT.TextureLODBias' Missing documentation for: GL_MAX_TEXTURE_LOD_BIAS_EXT (src/Graphics/GL/Tokens.hs:5922) GL_TEXTURE_FILTER_CONTROL_EXT (src/Graphics/GL/Tokens.hs:10232) GL_TEXTURE_LOD_BIAS_EXT (src/Graphics/GL/Tokens.hs:10320) 71% ( 5 / 7) in 'Graphics.GL.EXT.TextureFilterMinmax' Missing documentation for: GL_TEXTURE_REDUCTION_MODE_EXT (src/Graphics/GL/Tokens.hs:10408) GL_WEIGHTED_AVERAGE_EXT (src/Graphics/GL/Tokens.hs:11728) 71% ( 5 / 7) in 'Graphics.GL.EXT.TextureFilterAnisotropic' Missing documentation for: GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT (src/Graphics/GL/Tokens.hs:5926) GL_TEXTURE_MAX_ANISOTROPY_EXT (src/Graphics/GL/Tokens.hs:10352) 71% ( 5 / 7) in 'Graphics.GL.EXT.TextureEnvDot3' Missing documentation for: GL_DOT3_RGBA_EXT (src/Graphics/GL/Tokens.hs:2412) GL_DOT3_RGB_EXT (src/Graphics/GL/Tokens.hs:2418) 19% ( 5 / 26) in 'Graphics.GL.EXT.TextureEnvCombine' Missing documentation for: GL_ADD_SIGNED_EXT (src/Graphics/GL/Tokens.hs:164) GL_COMBINE_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1214) GL_COMBINE_EXT (src/Graphics/GL/Tokens.hs:1218) GL_COMBINE_RGB_EXT (src/Graphics/GL/Tokens.hs:1224) GL_CONSTANT_EXT (src/Graphics/GL/Tokens.hs:1672) GL_INTERPOLATE_EXT (src/Graphics/GL/Tokens.hs:4278) GL_OPERAND0_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6638) GL_OPERAND0_RGB_EXT (src/Graphics/GL/Tokens.hs:6644) GL_OPERAND1_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6650) GL_OPERAND1_RGB_EXT (src/Graphics/GL/Tokens.hs:6656) GL_OPERAND2_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6662) GL_OPERAND2_RGB_EXT (src/Graphics/GL/Tokens.hs:6668) GL_PREVIOUS_EXT (src/Graphics/GL/Tokens.hs:7464) GL_PRIMARY_COLOR_EXT (src/Graphics/GL/Tokens.hs:7472) GL_RGB_SCALE_EXT (src/Graphics/GL/Tokens.hs:8564) GL_SOURCE0_ALPHA_EXT (src/Graphics/GL/Tokens.hs:9148) GL_SOURCE0_RGB_EXT (src/Graphics/GL/Tokens.hs:9154) GL_SOURCE1_ALPHA_EXT (src/Graphics/GL/Tokens.hs:9160) GL_SOURCE1_RGB_EXT (src/Graphics/GL/Tokens.hs:9166) GL_SOURCE2_ALPHA_EXT (src/Graphics/GL/Tokens.hs:9172) GL_SOURCE2_RGB_EXT (src/Graphics/GL/Tokens.hs:9178) 29% ( 5 / 17) in 'Graphics.GL.EXT.TextureCubeMap' Missing documentation for: GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT (src/Graphics/GL/Tokens.hs:5276) GL_NORMAL_MAP_EXT (src/Graphics/GL/Tokens.hs:6438) GL_PROXY_TEXTURE_CUBE_MAP_EXT (src/Graphics/GL/Tokens.hs:7708) GL_REFLECTION_MAP_EXT (src/Graphics/GL/Tokens.hs:8034) GL_TEXTURE_BINDING_CUBE_MAP_EXT (src/Graphics/GL/Tokens.hs:9946) GL_TEXTURE_CUBE_MAP_EXT (src/Graphics/GL/Tokens.hs:10138) GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT (src/Graphics/GL/Tokens.hs:10144) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT (src/Graphics/GL/Tokens.hs:10152) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT (src/Graphics/GL/Tokens.hs:10160) GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT (src/Graphics/GL/Tokens.hs:10170) GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT (src/Graphics/GL/Tokens.hs:10178) GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT (src/Graphics/GL/Tokens.hs:10186) 55% ( 5 / 9) in 'Graphics.GL.EXT.TextureCompressionS3TC' Missing documentation for: GL_COMPRESSED_RGBA_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1402) GL_COMPRESSED_RGBA_S3TC_DXT3_EXT (src/Graphics/GL/Tokens.hs:1406) GL_COMPRESSED_RGBA_S3TC_DXT5_EXT (src/Graphics/GL/Tokens.hs:1410) GL_COMPRESSED_RGB_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1432) 55% ( 5 / 9) in 'Graphics.GL.EXT.TextureCompressionRGTC' Missing documentation for: GL_COMPRESSED_RED_GREEN_RGTC2_EXT (src/Graphics/GL/Tokens.hs:1280) GL_COMPRESSED_RED_RGTC1_EXT (src/Graphics/GL/Tokens.hs:1284) GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT (src/Graphics/GL/Tokens.hs:1444) GL_COMPRESSED_SIGNED_RED_RGTC1_EXT (src/Graphics/GL/Tokens.hs:1448) 55% ( 5 / 9) in 'Graphics.GL.EXT.TextureCompressionLATC' Missing documentation for: GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT (src/Graphics/GL/Tokens.hs:1268) GL_COMPRESSED_LUMINANCE_LATC1_EXT (src/Graphics/GL/Tokens.hs:1272) GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT (src/Graphics/GL/Tokens.hs:1436) GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT (src/Graphics/GL/Tokens.hs:1438) 10% ( 5 / 48) in 'Graphics.GL.EXT.Texture' Missing documentation for: GL_ALPHA12_EXT (src/Graphics/GL/Tokens.hs:204) GL_ALPHA16_EXT (src/Graphics/GL/Tokens.hs:216) GL_ALPHA4_EXT (src/Graphics/GL/Tokens.hs:230) GL_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:238) GL_INTENSITY12_EXT (src/Graphics/GL/Tokens.hs:4184) GL_INTENSITY16_EXT (src/Graphics/GL/Tokens.hs:4194) GL_INTENSITY4_EXT (src/Graphics/GL/Tokens.hs:4206) GL_INTENSITY8_EXT (src/Graphics/GL/Tokens.hs:4214) GL_INTENSITY_EXT (src/Graphics/GL/Tokens.hs:4218) GL_LUMINANCE12_ALPHA12_EXT (src/Graphics/GL/Tokens.hs:4698) GL_LUMINANCE12_ALPHA4_EXT (src/Graphics/GL/Tokens.hs:4702) GL_LUMINANCE12_EXT (src/Graphics/GL/Tokens.hs:4704) GL_LUMINANCE16_ALPHA16_EXT (src/Graphics/GL/Tokens.hs:4718) GL_LUMINANCE16_EXT (src/Graphics/GL/Tokens.hs:4722) GL_LUMINANCE4_ALPHA4_EXT (src/Graphics/GL/Tokens.hs:4738) GL_LUMINANCE4_EXT (src/Graphics/GL/Tokens.hs:4742) GL_LUMINANCE6_ALPHA2_EXT (src/Graphics/GL/Tokens.hs:4746) GL_LUMINANCE8_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:4756) GL_LUMINANCE8_EXT (src/Graphics/GL/Tokens.hs:4762) GL_PROXY_TEXTURE_1D_EXT (src/Graphics/GL/Tokens.hs:7674) GL_PROXY_TEXTURE_2D_EXT (src/Graphics/GL/Tokens.hs:7684) GL_REPLACE_EXT (src/Graphics/GL/Tokens.hs:8258) GL_RGB10_A2_EXT (src/Graphics/GL/Tokens.hs:8352) GL_RGB10_EXT (src/Graphics/GL/Tokens.hs:8354) GL_RGB12_EXT (src/Graphics/GL/Tokens.hs:8358) GL_RGB16_EXT (src/Graphics/GL/Tokens.hs:8376) GL_RGB2_EXT (src/Graphics/GL/Tokens.hs:8382) GL_RGB4_EXT (src/Graphics/GL/Tokens.hs:8400) GL_RGB5_A1_EXT (src/Graphics/GL/Tokens.hs:8412) GL_RGB5_EXT (src/Graphics/GL/Tokens.hs:8416) GL_RGB8_EXT (src/Graphics/GL/Tokens.hs:8428) GL_RGBA12_EXT (src/Graphics/GL/Tokens.hs:8444) GL_RGBA16_EXT (src/Graphics/GL/Tokens.hs:8462) GL_RGBA2_EXT (src/Graphics/GL/Tokens.hs:8470) GL_RGBA4_EXT (src/Graphics/GL/Tokens.hs:8490) GL_RGBA8_EXT (src/Graphics/GL/Tokens.hs:8506) GL_TEXTURE_ALPHA_SIZE_EXT (src/Graphics/GL/Tokens.hs:9890) GL_TEXTURE_BLUE_SIZE_EXT (src/Graphics/GL/Tokens.hs:9964) GL_TEXTURE_GREEN_SIZE_EXT (src/Graphics/GL/Tokens.hs:10274) GL_TEXTURE_INTENSITY_SIZE_EXT (src/Graphics/GL/Tokens.hs:10302) GL_TEXTURE_LUMINANCE_SIZE_EXT (src/Graphics/GL/Tokens.hs:10332) GL_TEXTURE_RED_SIZE_EXT (src/Graphics/GL/Tokens.hs:10412) GL_TEXTURE_TOO_LARGE_EXT (src/Graphics/GL/Tokens.hs:10480) 71% ( 5 / 7) in 'Graphics.GL.EXT.StencilWrap' Missing documentation for: GL_DECR_WRAP_EXT (src/Graphics/GL/Tokens.hs:2190) GL_INCR_WRAP_EXT (src/Graphics/GL/Tokens.hs:4068) 83% ( 5 / 6) in 'Graphics.GL.EXT.SharedTexturePalette' Missing documentation for: GL_SHARED_TEXTURE_PALETTE_EXT (src/Graphics/GL/Tokens.hs:9006) 83% ( 5 / 6) in 'Graphics.GL.EXT.ShaderFramebufferFetch' Missing documentation for: GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:3378) 62% ( 5 / 8) in 'Graphics.GL.EXT.SeparateSpecularColor' Missing documentation for: GL_LIGHT_MODEL_COLOR_CONTROL_EXT (src/Graphics/GL/Tokens.hs:4542) GL_SEPARATE_SPECULAR_COLOR_EXT (src/Graphics/GL/Tokens.hs:8886) GL_SINGLE_COLOR_EXT (src/Graphics/GL/Tokens.hs:9068) 83% ( 5 / 6) in 'Graphics.GL.EXT.RescaleNormal' Missing documentation for: GL_RESCALE_NORMAL_EXT (src/Graphics/GL/Tokens.hs:8290) 55% ( 5 / 9) in 'Graphics.GL.EXT.PixelBufferObject' Missing documentation for: GL_PIXEL_PACK_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:7158) GL_PIXEL_PACK_BUFFER_EXT (src/Graphics/GL/Tokens.hs:7162) GL_PIXEL_UNPACK_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:7222) GL_PIXEL_UNPACK_BUFFER_EXT (src/Graphics/GL/Tokens.hs:7226) 50% ( 5 / 10) in 'Graphics.GL.EXT.PackedPixels' Missing documentation for: GL_UNSIGNED_BYTE_3_3_2_EXT (src/Graphics/GL/Tokens.hs:10910) GL_UNSIGNED_INT_10_10_10_2_EXT (src/Graphics/GL/Tokens.hs:10958) GL_UNSIGNED_INT_8_8_8_8_EXT (src/Graphics/GL/Tokens.hs:10986) GL_UNSIGNED_SHORT_4_4_4_4_EXT (src/Graphics/GL/Tokens.hs:11130) GL_UNSIGNED_SHORT_5_5_5_1_EXT (src/Graphics/GL/Tokens.hs:11140) 62% ( 5 / 8) in 'Graphics.GL.EXT.PackedFloat' Missing documentation for: GL_R11F_G11F_B10F_EXT (src/Graphics/GL/Tokens.hs:7850) GL_RGBA_SIGNED_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:8536) GL_UNSIGNED_INT_10F_11F_11F_REV_EXT (src/Graphics/GL/Tokens.hs:10954) 55% ( 5 / 9) in 'Graphics.GL.EXT.PackedDepthStencil' Missing documentation for: GL_DEPTH24_STENCIL8_EXT (src/Graphics/GL/Tokens.hs:2214) GL_DEPTH_STENCIL_EXT (src/Graphics/GL/Tokens.hs:2324) GL_TEXTURE_STENCIL_SIZE_EXT (src/Graphics/GL/Tokens.hs:10448) GL_UNSIGNED_INT_24_8_EXT (src/Graphics/GL/Tokens.hs:10964) 38% ( 5 / 13) in 'Graphics.GL.EXT.IndexArrayFormats' Missing documentation for: GL_IUI_N3F_V2F_EXT (src/Graphics/GL/Tokens.hs:4446) GL_IUI_N3F_V3F_EXT (src/Graphics/GL/Tokens.hs:4448) GL_IUI_V2F_EXT (src/Graphics/GL/Tokens.hs:4450) GL_IUI_V3F_EXT (src/Graphics/GL/Tokens.hs:4452) GL_T2F_IUI_N3F_V2F_EXT (src/Graphics/GL/Tokens.hs:9576) GL_T2F_IUI_N3F_V3F_EXT (src/Graphics/GL/Tokens.hs:9578) GL_T2F_IUI_V2F_EXT (src/Graphics/GL/Tokens.hs:9580) GL_T2F_IUI_V3F_EXT (src/Graphics/GL/Tokens.hs:9582) 71% ( 5 / 7) in 'Graphics.GL.EXT.FramebufferSRGB' Missing documentation for: GL_FRAMEBUFFER_SRGB_CAPABLE_EXT (src/Graphics/GL/Tokens.hs:3588) GL_FRAMEBUFFER_SRGB_EXT (src/Graphics/GL/Tokens.hs:3590) 71% ( 5 / 7) in 'Graphics.GL.EXT.FramebufferMultisampleBlitScaled' Missing documentation for: GL_SCALED_RESOLVE_FASTEST_EXT (src/Graphics/GL/Tokens.hs:8802) GL_SCALED_RESOLVE_NICEST_EXT (src/Graphics/GL/Tokens.hs:8804) 55% ( 5 / 9) in 'Graphics.GL.EXT.FourTwoTwoPixels' Missing documentation for: GL_422_AVERAGE_EXT (src/Graphics/GL/Tokens.hs:58) GL_422_EXT (src/Graphics/GL/Tokens.hs:60) GL_422_REV_AVERAGE_EXT (src/Graphics/GL/Tokens.hs:62) GL_422_REV_EXT (src/Graphics/GL/Tokens.hs:64) 83% ( 5 / 6) in 'Graphics.GL.EXT.ClipVolumeHint' Missing documentation for: GL_CLIP_VOLUME_CLIPPING_HINT_EXT (src/Graphics/GL/Tokens.hs:846) 55% ( 5 / 9) in 'Graphics.GL.EXT.CMYKA' Missing documentation for: GL_CMYKA_EXT (src/Graphics/GL/Tokens.hs:850) GL_CMYK_EXT (src/Graphics/GL/Tokens.hs:852) GL_PACK_CMYK_HINT_EXT (src/Graphics/GL/Tokens.hs:6814) GL_UNPACK_CMYK_HINT_EXT (src/Graphics/GL/Tokens.hs:10842) 71% ( 5 / 7) in 'Graphics.GL.EXT.BlendSubtract' Missing documentation for: GL_FUNC_REVERSE_SUBTRACT_EXT (src/Graphics/GL/Tokens.hs:3634) GL_FUNC_SUBTRACT_EXT (src/Graphics/GL/Tokens.hs:3640) 71% ( 5 / 7) in 'Graphics.GL.EXT.BGRA' Missing documentation for: GL_BGRA_EXT (src/Graphics/GL/Tokens.hs:456) GL_BGR_EXT (src/Graphics/GL/Tokens.hs:464) 83% ( 5 / 6) in 'Graphics.GL.EXT.ABGR' Missing documentation for: GL_ABGR_EXT (src/Graphics/GL/Tokens.hs:92) 71% ( 5 / 7) in 'Graphics.GL.ATI.TextureMirrorOnce' Missing documentation for: GL_MIRROR_CLAMP_ATI (src/Graphics/GL/Tokens.hs:6142) GL_MIRROR_CLAMP_TO_EDGE_ATI (src/Graphics/GL/Tokens.hs:6150) 29% ( 5 / 17) in 'Graphics.GL.ATI.TextureFloat' Missing documentation for: GL_ALPHA_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:250) GL_ALPHA_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:254) GL_INTENSITY_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:4222) GL_INTENSITY_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:4226) GL_LUMINANCE_ALPHA_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:4792) GL_LUMINANCE_ALPHA_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:4796) GL_LUMINANCE_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:4804) GL_LUMINANCE_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:4808) GL_RGBA_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:8516) GL_RGBA_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:8520) GL_RGB_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:8546) GL_RGB_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:8550) 62% ( 5 / 8) in 'Graphics.GL.ATI.TextureEnvCombine3' Missing documentation for: GL_MODULATE_ADD_ATI (src/Graphics/GL/Tokens.hs:6250) GL_MODULATE_SIGNED_ADD_ATI (src/Graphics/GL/Tokens.hs:6254) GL_MODULATE_SUBTRACT_ATI (src/Graphics/GL/Tokens.hs:6256) 83% ( 5 / 6) in 'Graphics.GL.ATI.TextFragmentShader' Missing documentation for: GL_TEXT_FRAGMENT_SHADER_ATI (src/Graphics/GL/Tokens.hs:10534) 71% ( 5 / 7) in 'Graphics.GL.ATI.PixelFormatFloat' Missing documentation for: GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI (src/Graphics/GL/Tokens.hs:1066) GL_RGBA_FLOAT_MODE_ATI (src/Graphics/GL/Tokens.hs:8524) 62% ( 5 / 8) in 'Graphics.GL.ATI.Meminfo' Missing documentation for: GL_RENDERBUFFER_FREE_MEMORY_ATI (src/Graphics/GL/Tokens.hs:8182) GL_TEXTURE_FREE_MEMORY_ATI (src/Graphics/GL/Tokens.hs:10250) GL_VBO_FREE_MEMORY_ATI (src/Graphics/GL/Tokens.hs:11208) 83% ( 5 / 6) in 'Graphics.GL.ARB.VertexType10f11f11fRev' Missing documentation for: GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950) 83% ( 5 / 6) in 'Graphics.GL.ARB.VertexArrayBGRA' Missing documentation for: GL_BGRA (src/Graphics/GL/Tokens.hs:452) 71% ( 5 / 7) in 'Graphics.GL.ARB.TransformFeedbackOverflowQuery' Missing documentation for: GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB (src/Graphics/GL/Tokens.hs:10648) GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB (src/Graphics/GL/Tokens.hs:10662) 50% ( 5 / 10) in 'Graphics.GL.ARB.TextureSwizzle' Missing documentation for: GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10454) GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10458) GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10462) GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10466) GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10468) 71% ( 5 / 7) in 'Graphics.GL.ARB.TextureStencil8' Missing documentation for: GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406) 55% ( 5 / 9) in 'Graphics.GL.ARB.TextureRectangle' Missing documentation for: GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5674) GL_PROXY_TEXTURE_RECTANGLE_ARB (src/Graphics/GL/Tokens.hs:7712) GL_TEXTURE_BINDING_RECTANGLE_ARB (src/Graphics/GL/Tokens.hs:9954) GL_TEXTURE_RECTANGLE_ARB (src/Graphics/GL/Tokens.hs:10402) 83% ( 5 / 6) in 'Graphics.GL.ARB.TextureRGB10A2UI' Missing documentation for: GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8350) 18% ( 5 / 27) in 'Graphics.GL.ARB.TextureRG' Missing documentation for: GL_R16 (src/Graphics/GL/Tokens.hs:7852) GL_R16F (src/Graphics/GL/Tokens.hs:7854) GL_R16I (src/Graphics/GL/Tokens.hs:7858) GL_R16UI (src/Graphics/GL/Tokens.hs:7860) GL_R32F (src/Graphics/GL/Tokens.hs:7884) GL_R32I (src/Graphics/GL/Tokens.hs:7888) GL_R32UI (src/Graphics/GL/Tokens.hs:7890) GL_R8 (src/Graphics/GL/Tokens.hs:7894) GL_R8I (src/Graphics/GL/Tokens.hs:7896) GL_R8UI (src/Graphics/GL/Tokens.hs:7898) GL_RG (src/Graphics/GL/Tokens.hs:8308) GL_RG16 (src/Graphics/GL/Tokens.hs:8310) GL_RG16F (src/Graphics/GL/Tokens.hs:8312) GL_RG16I (src/Graphics/GL/Tokens.hs:8316) GL_RG16UI (src/Graphics/GL/Tokens.hs:8318) GL_RG32F (src/Graphics/GL/Tokens.hs:8326) GL_RG32I (src/Graphics/GL/Tokens.hs:8330) GL_RG32UI (src/Graphics/GL/Tokens.hs:8332) GL_RG8 (src/Graphics/GL/Tokens.hs:8334) GL_RG8I (src/Graphics/GL/Tokens.hs:8336) GL_RG8UI (src/Graphics/GL/Tokens.hs:8338) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570) 83% ( 5 / 6) in 'Graphics.GL.ARB.TextureMirroredRepeat' Missing documentation for: GL_MIRRORED_REPEAT_ARB (src/Graphics/GL/Tokens.hs:6136) 83% ( 5 / 6) in 'Graphics.GL.ARB.TextureMirrorClampToEdge' Missing documentation for: GL_MIRROR_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:6148) 62% ( 5 / 8) in 'Graphics.GL.ARB.TextureGather' Missing documentation for: GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5652) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB (src/Graphics/GL/Tokens.hs:5656) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB (src/Graphics/GL/Tokens.hs:6120) 20% ( 5 / 25) in 'Graphics.GL.ARB.TextureFloat' Missing documentation for: GL_ALPHA16F_ARB (src/Graphics/GL/Tokens.hs:208) GL_ALPHA32F_ARB (src/Graphics/GL/Tokens.hs:220) GL_INTENSITY16F_ARB (src/Graphics/GL/Tokens.hs:4188) GL_INTENSITY32F_ARB (src/Graphics/GL/Tokens.hs:4198) GL_LUMINANCE16F_ARB (src/Graphics/GL/Tokens.hs:4708) GL_LUMINANCE32F_ARB (src/Graphics/GL/Tokens.hs:4726) GL_LUMINANCE_ALPHA16F_ARB (src/Graphics/GL/Tokens.hs:4770) GL_LUMINANCE_ALPHA32F_ARB (src/Graphics/GL/Tokens.hs:4778) GL_RGB16F_ARB (src/Graphics/GL/Tokens.hs:8364) GL_RGB32F_ARB (src/Graphics/GL/Tokens.hs:8386) GL_RGBA16F_ARB (src/Graphics/GL/Tokens.hs:8450) GL_RGBA32F_ARB (src/Graphics/GL/Tokens.hs:8474) GL_TEXTURE_ALPHA_TYPE_ARB (src/Graphics/GL/Tokens.hs:9894) GL_TEXTURE_BLUE_TYPE_ARB (src/Graphics/GL/Tokens.hs:9968) GL_TEXTURE_DEPTH_TYPE_ARB (src/Graphics/GL/Tokens.hs:10208) GL_TEXTURE_GREEN_TYPE_ARB (src/Graphics/GL/Tokens.hs:10278) GL_TEXTURE_INTENSITY_TYPE_ARB (src/Graphics/GL/Tokens.hs:10306) GL_TEXTURE_LUMINANCE_TYPE_ARB (src/Graphics/GL/Tokens.hs:10336) GL_TEXTURE_RED_TYPE_ARB (src/Graphics/GL/Tokens.hs:10416) GL_UNSIGNED_NORMALIZED_ARB (src/Graphics/GL/Tokens.hs:11114) 71% ( 5 / 7) in 'Graphics.GL.ARB.TextureFilterMinmax' Missing documentation for: GL_TEXTURE_REDUCTION_MODE_ARB (src/Graphics/GL/Tokens.hs:10406) GL_WEIGHTED_AVERAGE_ARB (src/Graphics/GL/Tokens.hs:11726) 71% ( 5 / 7) in 'Graphics.GL.ARB.TextureFilterAnisotropic' Missing documentation for: GL_MAX_TEXTURE_MAX_ANISOTROPY (src/Graphics/GL/Tokens.hs:5924) GL_TEXTURE_MAX_ANISOTROPY (src/Graphics/GL/Tokens.hs:10350) 71% ( 5 / 7) in 'Graphics.GL.ARB.TextureEnvDot3' Missing documentation for: GL_DOT3_RGBA_ARB (src/Graphics/GL/Tokens.hs:2410) GL_DOT3_RGB_ARB (src/Graphics/GL/Tokens.hs:2416) 18% ( 5 / 27) in 'Graphics.GL.ARB.TextureEnvCombine' Missing documentation for: GL_ADD_SIGNED_ARB (src/Graphics/GL/Tokens.hs:162) GL_COMBINE_ALPHA_ARB (src/Graphics/GL/Tokens.hs:1212) GL_COMBINE_ARB (src/Graphics/GL/Tokens.hs:1216) GL_COMBINE_RGB_ARB (src/Graphics/GL/Tokens.hs:1222) GL_CONSTANT_ARB (src/Graphics/GL/Tokens.hs:1656) GL_INTERPOLATE_ARB (src/Graphics/GL/Tokens.hs:4276) GL_OPERAND0_ALPHA_ARB (src/Graphics/GL/Tokens.hs:6636) GL_OPERAND0_RGB_ARB (src/Graphics/GL/Tokens.hs:6642) GL_OPERAND1_ALPHA_ARB (src/Graphics/GL/Tokens.hs:6648) GL_OPERAND1_RGB_ARB (src/Graphics/GL/Tokens.hs:6654) GL_OPERAND2_ALPHA_ARB (src/Graphics/GL/Tokens.hs:6660) GL_OPERAND2_RGB_ARB (src/Graphics/GL/Tokens.hs:6666) GL_PREVIOUS_ARB (src/Graphics/GL/Tokens.hs:7462) GL_PRIMARY_COLOR_ARB (src/Graphics/GL/Tokens.hs:7470) GL_RGB_SCALE_ARB (src/Graphics/GL/Tokens.hs:8562) GL_SOURCE0_ALPHA_ARB (src/Graphics/GL/Tokens.hs:9146) GL_SOURCE0_RGB_ARB (src/Graphics/GL/Tokens.hs:9152) GL_SOURCE1_ALPHA_ARB (src/Graphics/GL/Tokens.hs:9158) GL_SOURCE1_RGB_ARB (src/Graphics/GL/Tokens.hs:9164) GL_SOURCE2_ALPHA_ARB (src/Graphics/GL/Tokens.hs:9170) GL_SOURCE2_RGB_ARB (src/Graphics/GL/Tokens.hs:9176) GL_SUBTRACT_ARB (src/Graphics/GL/Tokens.hs:9504) 41% ( 5 / 12) in 'Graphics.GL.ARB.TextureCubeMapArray' Missing documentation for: GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:4376) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:7706) GL_SAMPLER_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:8664) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8672) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:9940) GL_TEXTURE_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:10132) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:11090) 29% ( 5 / 17) in 'Graphics.GL.ARB.TextureCubeMap' Missing documentation for: GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5274) GL_NORMAL_MAP_ARB (src/Graphics/GL/Tokens.hs:6436) GL_PROXY_TEXTURE_CUBE_MAP_ARB (src/Graphics/GL/Tokens.hs:7702) GL_REFLECTION_MAP_ARB (src/Graphics/GL/Tokens.hs:8032) GL_TEXTURE_BINDING_CUBE_MAP_ARB (src/Graphics/GL/Tokens.hs:9936) GL_TEXTURE_CUBE_MAP_ARB (src/Graphics/GL/Tokens.hs:10128) GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB (src/Graphics/GL/Tokens.hs:10142) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB (src/Graphics/GL/Tokens.hs:10150) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB (src/Graphics/GL/Tokens.hs:10158) GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB (src/Graphics/GL/Tokens.hs:10168) GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB (src/Graphics/GL/Tokens.hs:10176) GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB (src/Graphics/GL/Tokens.hs:10184) 55% ( 5 / 9) in 'Graphics.GL.ARB.TextureCompressionRGTC' Missing documentation for: GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454) 55% ( 5 / 9) in 'Graphics.GL.ARB.TextureCompressionBPTC' Missing documentation for: GL_COMPRESSED_RGBA_BPTC_UNORM_ARB (src/Graphics/GL/Tokens.hs:1388) GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB (src/Graphics/GL/Tokens.hs:1416) GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB (src/Graphics/GL/Tokens.hs:1422) GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB (src/Graphics/GL/Tokens.hs:1558) 62% ( 5 / 8) in 'Graphics.GL.ARB.TextureBufferObjectRGB32' Missing documentation for: GL_RGB32F (src/Graphics/GL/Tokens.hs:8384) GL_RGB32I (src/Graphics/GL/Tokens.hs:8390) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394) 83% ( 5 / 6) in 'Graphics.GL.ARB.TextureBorderClamp' Missing documentation for: GL_CLAMP_TO_BORDER_ARB (src/Graphics/GL/Tokens.hs:708) 83% ( 5 / 6) in 'Graphics.GL.ARB.StencilTexturing' Missing documentation for: GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2332) 71% ( 5 / 7) in 'Graphics.GL.ARB.SpirvExtensions' Missing documentation for: GL_NUM_SPIR_V_EXTENSIONS (src/Graphics/GL/Tokens.hs:6502) GL_SPIR_V_EXTENSIONS (src/Graphics/GL/Tokens.hs:9206) 83% ( 5 / 6) in 'Graphics.GL.ARB.ShadowAmbient' Missing documentation for: GL_TEXTURE_COMPARE_FAIL_VALUE_ARB (src/Graphics/GL/Tokens.hs:10044) 62% ( 5 / 8) in 'Graphics.GL.ARB.Shadow' Missing documentation for: GL_COMPARE_R_TO_TEXTURE_ARB (src/Graphics/GL/Tokens.hs:1238) GL_TEXTURE_COMPARE_FUNC_ARB (src/Graphics/GL/Tokens.hs:10048) GL_TEXTURE_COMPARE_MODE_ARB (src/Graphics/GL/Tokens.hs:10054) 83% ( 5 / 6) in 'Graphics.GL.ARB.ShadingLanguage100' Missing documentation for: GL_SHADING_LANGUAGE_VERSION_ARB (src/Graphics/GL/Tokens.hs:8958) 83% ( 5 / 6) in 'Graphics.GL.ARB.SeamlessCubemapPerTexture' Missing documentation for: GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190) 83% ( 5 / 6) in 'Graphics.GL.ARB.SeamlessCubeMap' Missing documentation for: GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190) 55% ( 5 / 9) in 'Graphics.GL.ARB.QueryBufferObject' Missing documentation for: GL_QUERY_BUFFER (src/Graphics/GL/Tokens.hs:7760) GL_QUERY_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7764) GL_QUERY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7766) GL_QUERY_RESULT_NO_WAIT (src/Graphics/GL/Tokens.hs:7830) 71% ( 5 / 7) in 'Graphics.GL.ARB.PointSprite' Missing documentation for: GL_COORD_REPLACE_ARB (src/Graphics/GL/Tokens.hs:1832) GL_POINT_SPRITE_ARB (src/Graphics/GL/Tokens.hs:7312) 55% ( 5 / 9) in 'Graphics.GL.ARB.PixelBufferObject' Missing documentation for: GL_PIXEL_PACK_BUFFER_ARB (src/Graphics/GL/Tokens.hs:7152) GL_PIXEL_PACK_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:7156) GL_PIXEL_UNPACK_BUFFER_ARB (src/Graphics/GL/Tokens.hs:7216) GL_PIXEL_UNPACK_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:7220) 31% ( 5 / 16) in 'Graphics.GL.ARB.PipelineStatisticsQuery' Missing documentation for: GL_CLIPPING_INPUT_PRIMITIVES_ARB (src/Graphics/GL/Tokens.hs:754) GL_CLIPPING_OUTPUT_PRIMITIVES_ARB (src/Graphics/GL/Tokens.hs:758) GL_COMPUTE_SHADER_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:1608) GL_FRAGMENT_SHADER_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:3384) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3700) GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB (src/Graphics/GL/Tokens.hs:3710) GL_PRIMITIVES_SUBMITTED_ARB (src/Graphics/GL/Tokens.hs:7486) GL_TESS_CONTROL_SHADER_PATCHES_ARB (src/Graphics/GL/Tokens.hs:9644) GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:9668) GL_VERTEX_SHADER_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:11474) GL_VERTICES_SUBMITTED_ARB (src/Graphics/GL/Tokens.hs:11526) 83% ( 5 / 6) in 'Graphics.GL.ARB.OcclusionQuery2' Missing documentation for: GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314) 83% ( 5 / 6) in 'Graphics.GL.ARB.MapBufferAlignment' Missing documentation for: GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:6110) 45% ( 5 / 11) in 'Graphics.GL.ARB.GPUShader5' Missing documentation for: GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3310) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3700) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5362) GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5440) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:6012) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:6102) 83% ( 5 / 6) in 'Graphics.GL.ARB.FramebufferSRGB' Missing documentation for: GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586) 62% ( 5 / 8) in 'Graphics.GL.ARB.FragmentShader' Missing documentation for: GL_FRAGMENT_SHADER_ARB (src/Graphics/GL/Tokens.hs:3364) GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB (src/Graphics/GL/Tokens.hs:3374) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5378) 83% ( 5 / 6) in 'Graphics.GL.ARB.ExplicitUniformLocation' Missing documentation for: GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5964) 55% ( 5 / 9) in 'Graphics.GL.ARB.EnhancedLayouts' Missing documentation for: GL_LOCATION_COMPONENT (src/Graphics/GL/Tokens.hs:4660) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602) GL_TRANSFORM_FEEDBACK_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10616) GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE (src/Graphics/GL/Tokens.hs:10642) 27% ( 5 / 18) in 'Graphics.GL.ARB.ES3Compatibility' Missing documentation for: GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:316) GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1274) GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1288) GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1294) GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1298) GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1304) GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1440) GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1450) GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1542) GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1546) GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1550) GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5344) GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7500) 50% ( 5 / 10) in 'Graphics.GL.ARB.DepthTexture' Missing documentation for: GL_DEPTH_COMPONENT16_ARB (src/Graphics/GL/Tokens.hs:2272) GL_DEPTH_COMPONENT24_ARB (src/Graphics/GL/Tokens.hs:2282) GL_DEPTH_COMPONENT32_ARB (src/Graphics/GL/Tokens.hs:2294) GL_DEPTH_TEXTURE_MODE_ARB (src/Graphics/GL/Tokens.hs:2342) GL_TEXTURE_DEPTH_SIZE_ARB (src/Graphics/GL/Tokens.hs:10204) 83% ( 5 / 6) in 'Graphics.GL.ARB.DepthClamp' Missing documentation for: GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256) 62% ( 5 / 8) in 'Graphics.GL.ARB.DepthBufferFloat' Missing documentation for: GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064) 71% ( 5 / 7) in 'Graphics.GL.ARB.CullDistance' Missing documentation for: GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5184) GL_MAX_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5280) 55% ( 5 / 9) in 'Graphics.GL.ARB.ConditionalRenderInverted' Missing documentation for: GL_QUERY_BY_REGION_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7772) GL_QUERY_BY_REGION_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7778) GL_QUERY_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7798) GL_QUERY_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7840) 38% ( 5 / 13) in 'Graphics.GL.ARB.CompressedTexturePixelStorage' Missing documentation for: GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6816) GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6818) GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6820) GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6822) GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10846) GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10848) GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10850) GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10852) 62% ( 5 / 8) in 'Graphics.GL.APPLE.YCbCr422' Missing documentation for: GL_UNSIGNED_SHORT_8_8_APPLE (src/Graphics/GL/Tokens.hs:11150) GL_UNSIGNED_SHORT_8_8_REV_APPLE (src/Graphics/GL/Tokens.hs:11154) GL_YCBCR_422_APPLE (src/Graphics/GL/Tokens.hs:11792) 83% ( 5 / 6) in 'Graphics.GL.APPLE.TransformHint' Missing documentation for: GL_TRANSFORM_HINT_APPLE (src/Graphics/GL/Tokens.hs:10676) 83% ( 5 / 6) in 'Graphics.GL.APPLE.SpecularVector' Missing documentation for: GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE (src/Graphics/GL/Tokens.hs:4546) 71% ( 5 / 7) in 'Graphics.GL.APPLE.RowBytes' Missing documentation for: GL_PACK_ROW_BYTES_APPLE (src/Graphics/GL/Tokens.hs:6844) GL_UNPACK_ROW_BYTES_APPLE (src/Graphics/GL/Tokens.hs:10874) 55% ( 5 / 9) in 'Graphics.GL.APPLE.RGB422' Missing documentation for: GL_RGB_422_APPLE (src/Graphics/GL/Tokens.hs:8542) GL_RGB_RAW_422_APPLE (src/Graphics/GL/Tokens.hs:8556) GL_UNSIGNED_SHORT_8_8_APPLE (src/Graphics/GL/Tokens.hs:11150) GL_UNSIGNED_SHORT_8_8_REV_APPLE (src/Graphics/GL/Tokens.hs:11154) 26% ( 5 / 19) in 'Graphics.GL.APPLE.FloatPixels' Missing documentation for: GL_ALPHA_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:248) GL_ALPHA_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:252) GL_COLOR_FLOAT_APPLE (src/Graphics/GL/Tokens.hs:1076) GL_HALF_APPLE (src/Graphics/GL/Tokens.hs:3802) GL_INTENSITY_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:4220) GL_INTENSITY_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:4224) GL_LUMINANCE_ALPHA_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:4790) GL_LUMINANCE_ALPHA_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:4794) GL_LUMINANCE_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:4802) GL_LUMINANCE_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:4806) GL_RGBA_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:8514) GL_RGBA_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:8518) GL_RGB_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:8544) GL_RGB_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:8548) 83% ( 5 / 6) in 'Graphics.GL.APPLE.ClientStorage' Missing documentation for: GL_UNPACK_CLIENT_STORAGE_APPLE (src/Graphics/GL/Tokens.hs:10840) 83% ( 5 / 6) in 'Graphics.GL.APPLE.AuxDepthStencil' Missing documentation for: GL_AUX_DEPTH_STENCIL_APPLE (src/Graphics/GL/Tokens.hs:430) 83% ( 5 / 6) in 'Graphics.GL.AMD.TransformFeedback4' Missing documentation for: GL_STREAM_RASTERIZATION_AMD (src/Graphics/GL/Tokens.hs:9456) 83% ( 5 / 6) in 'Graphics.GL.AMD.SeamlessCubemapPerTexture' Missing documentation for: GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190) 62% ( 5 / 8) in 'Graphics.GL.AMD.QueryBufferObject' Missing documentation for: GL_QUERY_BUFFER_AMD (src/Graphics/GL/Tokens.hs:7762) GL_QUERY_BUFFER_BINDING_AMD (src/Graphics/GL/Tokens.hs:7768) GL_QUERY_RESULT_NO_WAIT_AMD (src/Graphics/GL/Tokens.hs:7832) 83% ( 5 / 6) in 'Graphics.GL.AMD.PinnedMemory' Missing documentation for: GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD (src/Graphics/GL/Tokens.hs:2950) 27% ( 5 / 18) in 'Graphics.GL.AMD.GPUShaderHalfFloat' Missing documentation for: GL_FLOAT16_MAT2_AMD (src/Graphics/GL/Tokens.hs:3038) GL_FLOAT16_MAT2x3_AMD (src/Graphics/GL/Tokens.hs:3040) GL_FLOAT16_MAT2x4_AMD (src/Graphics/GL/Tokens.hs:3042) GL_FLOAT16_MAT3_AMD (src/Graphics/GL/Tokens.hs:3044) GL_FLOAT16_MAT3x2_AMD (src/Graphics/GL/Tokens.hs:3046) GL_FLOAT16_MAT3x4_AMD (src/Graphics/GL/Tokens.hs:3048) GL_FLOAT16_MAT4_AMD (src/Graphics/GL/Tokens.hs:3050) GL_FLOAT16_MAT4x2_AMD (src/Graphics/GL/Tokens.hs:3052) GL_FLOAT16_MAT4x3_AMD (src/Graphics/GL/Tokens.hs:3054) GL_FLOAT16_NV (src/Graphics/GL/Tokens.hs:3056) GL_FLOAT16_VEC2_NV (src/Graphics/GL/Tokens.hs:3058) GL_FLOAT16_VEC3_NV (src/Graphics/GL/Tokens.hs:3060) GL_FLOAT16_VEC4_NV (src/Graphics/GL/Tokens.hs:3062) 71% ( 5 / 7) in 'Graphics.GL.AMD.DepthClampSeparate' Missing documentation for: GL_DEPTH_CLAMP_FAR_AMD (src/Graphics/GL/Tokens.hs:2260) GL_DEPTH_CLAMP_NEAR_AMD (src/Graphics/GL/Tokens.hs:2262) 71% ( 5 / 7) in 'Graphics.GL.AMD.BlendMinmaxFactor' Missing documentation for: GL_FACTOR_MAX_AMD (src/Graphics/GL/Tokens.hs:2974) GL_FACTOR_MIN_AMD (src/Graphics/GL/Tokens.hs:2976) Warning: 'glVertexAttribLPointer' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'glVertexAttrib4sv' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'glVertexAttrib4Nub' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'glVertexAttrib4Nubv' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'glVertexAttrib4svARB' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'glVertexAttrib4svNV' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'glTexCoord4fv' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'glGetTexParameterIuiv' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'glDeleteVertexArrays' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'glColorSubTable' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 51% (1676 /3273) in 'Graphics.GL.Functions' Missing documentation for: glBeginPerfMonitorAMD (src/Graphics/GL/Functions/F01.hs:671) glBindVertexArrayAPPLE (src/Graphics/GL/Functions/F01.hs:1507) glBindProgramARB (src/Graphics/GL/Functions/F01.hs:1251) glAlphaFragmentOp1ATI (src/Graphics/GL/Functions/F01.hs:268) glAlphaFragmentOp2ATI (src/Graphics/GL/Functions/F01.hs:288) glAlphaFragmentOp3ATI (src/Graphics/GL/Functions/F01.hs:311) glBeginFragmentShaderATI (src/Graphics/GL/Functions/F01.hs:647) glBindFragmentShaderATI (src/Graphics/GL/Functions/F01.hs:1094) glArrayObjectATI (src/Graphics/GL/Functions/F01.hs:485) glBindMultiTextureEXT (src/Graphics/GL/Functions/F01.hs:1226) glBindFramebufferEXT (src/Graphics/GL/Functions/F01.hs:1121) glBindRenderbufferEXT (src/Graphics/GL/Functions/F01.hs:1317) glApplyTextureEXT (src/Graphics/GL/Functions/F01.hs:399) glActiveProgramEXT (src/Graphics/GL/Functions/F01.hs:173) 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(src/Graphics/GL/Functions/F08.hs:880) glFramebufferPixelLocalStorageSizeEXT (src/Graphics/GL/Functions/F08.hs:922) glFramebufferRenderbufferOES (src/Graphics/GL/Functions/F08.hs:982) glFramebufferTexture2DDownsampleIMG (src/Graphics/GL/Functions/F08.hs:1112) glFramebufferTexture2DMultisampleEXT (src/Graphics/GL/Functions/F08.hs:1146) glFramebufferTexture2DMultisampleIMG (src/Graphics/GL/Functions/F08.hs:1163) glFramebufferTexture2DOES (src/Graphics/GL/Functions/F08.hs:1179) glFramebufferTexture3DOES (src/Graphics/GL/Functions/F08.hs:1232) glFramebufferTextureLayerDownsampleIMG (src/Graphics/GL/Functions/F08.hs:1349) glFramebufferTextureMultisampleMultiviewOVR (src/Graphics/GL/Functions/F08.hs:1384) glFrustumf (src/Graphics/GL/Functions/F08.hs:1477) glFrustumx (src/Graphics/GL/Functions/F08.hs:1511) glGenNamesAMD (src/Graphics/GL/Functions/F09.hs:226) glGenPerfMonitorsAMD (src/Graphics/GL/Functions/F09.hs:264) glGenFencesAPPLE (src/Graphics/GL/Functions/F09.hs:133) glGenProgramsARB 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glGetMapAttribParameterivNV (src/Graphics/GL/Functions/F10.hs:1436) glGetMapControlPointsNV (src/Graphics/GL/Functions/F10.hs:1454) glGetMapParameterfvNV (src/Graphics/GL/Functions/F10.hs:1468) glGetMapParameterivNV (src/Graphics/GL/Functions/F10.hs:1482) glGetFenceivNV (src/Graphics/GL/Functions/F10.hs:381) glGetCoverageModulationTableNV (src/Graphics/GL/Functions/F10.hs:176) glGetInternalformatSampleivNV (src/Graphics/GL/Functions/F10.hs:1188) glGetFinalCombinerInputParameterfvNV (src/Graphics/GL/Functions/F10.hs:395) glGetFinalCombinerInputParameterivNV (src/Graphics/GL/Functions/F10.hs:409) glGetIntegerui64vNV (src/Graphics/GL/Functions/F10.hs:1157) glGetIntegerui64i_vNV (src/Graphics/GL/Functions/F10.hs:1144) glGetConvolutionParameterxvOES (src/Graphics/GL/Functions/F10.hs:163) glGetFixedvOES (src/Graphics/GL/Functions/F10.hs:447) glGetHistogramParameterxvOES (src/Graphics/GL/Functions/F10.hs:943) glGetLightxOES (src/Graphics/GL/Functions/F10.hs:1308) glGetMapxvOES (src/Graphics/GL/Functions/F10.hs:1541) glGetDetailTexFuncSGIS (src/Graphics/GL/Functions/F10.hs:267) glGetFogFuncSGIS (src/Graphics/GL/Functions/F10.hs:548) glGetFragmentLightfvSGIX (src/Graphics/GL/Functions/F10.hs:618) glGetFragmentLightivSGIX (src/Graphics/GL/Functions/F10.hs:632) glGetFragmentMaterialfvSGIX (src/Graphics/GL/Functions/F10.hs:646) glGetFragmentMaterialivSGIX (src/Graphics/GL/Functions/F10.hs:660) glGetInstrumentsSGIX (src/Graphics/GL/Functions/F10.hs:1029) glGetListParameterfvSGIX (src/Graphics/GL/Functions/F10.hs:1350) glGetListParameterivSGIX (src/Graphics/GL/Functions/F10.hs:1364) glGetDriverControlStringQCOM (src/Graphics/GL/Functions/F10.hs:341) glGetDriverControlsQCOM (src/Graphics/GL/Functions/F10.hs:355) glGetFixedv (src/Graphics/GL/Functions/F10.hs:434) glGetFramebufferAttachmentParameterivOES (src/Graphics/GL/Functions/F10.hs:707) glGetFramebufferPixelLocalStorageSizeEXT (src/Graphics/GL/Functions/F10.hs:779) glGetIntegeri_vEXT (src/Graphics/GL/Functions/F10.hs:1130) glGetLightxv (src/Graphics/GL/Functions/F10.hs:1322) glGetLightxvOES (src/Graphics/GL/Functions/F10.hs:1336) glGetNamedFramebufferParameterfvAMD (src/Graphics/GL/Functions/F11.hs:663) glGetPerfMonitorCounterDataAMD (src/Graphics/GL/Functions/F11.hs:1265) glGetPerfMonitorCounterInfoAMD (src/Graphics/GL/Functions/F11.hs:1280) glGetPerfMonitorCounterStringAMD (src/Graphics/GL/Functions/F11.hs:1296) glGetPerfMonitorCountersAMD (src/Graphics/GL/Functions/F11.hs:1312) glGetPerfMonitorGroupStringAMD (src/Graphics/GL/Functions/F11.hs:1327) glGetPerfMonitorGroupsAMD (src/Graphics/GL/Functions/F11.hs:1341) glGetObjectParameterivAPPLE (src/Graphics/GL/Functions/F11.hs:962) glGetObjectParameterfvARB (src/Graphics/GL/Functions/F11.hs:947) glGetObjectParameterivARB (src/Graphics/GL/Functions/F11.hs:976) glGetNamedStringARB (src/Graphics/GL/Functions/F11.hs:827) glGetNamedStringivARB (src/Graphics/GL/Functions/F11.hs:842) glGetObjectBufferfvATI (src/Graphics/GL/Functions/F11.hs:869) glGetObjectBufferivATI (src/Graphics/GL/Functions/F11.hs:883) glGetObjectLabelEXT (src/Graphics/GL/Functions/F11.hs:916) glGetMultiTexEnvfvEXT (src/Graphics/GL/Functions/F11.hs:298) glGetMultiTexEnvivEXT (src/Graphics/GL/Functions/F11.hs:313) glGetMultiTexGendvEXT (src/Graphics/GL/Functions/F11.hs:328) glGetMultiTexGenfvEXT (src/Graphics/GL/Functions/F11.hs:343) glGetMultiTexGenivEXT (src/Graphics/GL/Functions/F11.hs:358) glGetMultiTexImageEXT (src/Graphics/GL/Functions/F11.hs:375) glGetMultiTexLevelParameterfvEXT (src/Graphics/GL/Functions/F11.hs:391) glGetMultiTexLevelParameterivEXT (src/Graphics/GL/Functions/F11.hs:407) glGetMultiTexParameterIivEXT (src/Graphics/GL/Functions/F11.hs:422) glGetMultiTexParameterIuivEXT (src/Graphics/GL/Functions/F11.hs:437) glGetMultiTexParameterfvEXT (src/Graphics/GL/Functions/F11.hs:452) glGetMultiTexParameterivEXT (src/Graphics/GL/Functions/F11.hs:467) glGetNamedBufferParameterivEXT (src/Graphics/GL/Functions/F11.hs:541) glGetNamedBufferPointervEXT (src/Graphics/GL/Functions/F11.hs:584) glGetNamedBufferSubDataEXT (src/Graphics/GL/Functions/F11.hs:615) glGetNamedFramebufferAttachmentParameterivEXT (src/Graphics/GL/Functions/F11.hs:646) glGetNamedFramebufferParameterivEXT (src/Graphics/GL/Functions/F11.hs:692) glGetNamedProgramLocalParameterIivEXT (src/Graphics/GL/Functions/F11.hs:707) glGetNamedProgramLocalParameterIuivEXT (src/Graphics/GL/Functions/F11.hs:722) glGetNamedProgramLocalParameterdvEXT (src/Graphics/GL/Functions/F11.hs:737) glGetNamedProgramLocalParameterfvEXT (src/Graphics/GL/Functions/F11.hs:752) glGetNamedProgramStringEXT (src/Graphics/GL/Functions/F11.hs:767) glGetNamedProgramivEXT (src/Graphics/GL/Functions/F11.hs:782) glGetNamedRenderbufferParameterivEXT (src/Graphics/GL/Functions/F11.hs:811) glGetPointerIndexedvEXT (src/Graphics/GL/Functions/F11.hs:1512) glGetPointeri_vEXT (src/Graphics/GL/Functions/F11.hs:1526) glGetMinmaxEXT 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glGetPathColorGenivNV (src/Graphics/GL/Functions/F11.hs:1064) glGetPathCommandsNV (src/Graphics/GL/Functions/F11.hs:1077) glGetPathCoordsNV (src/Graphics/GL/Functions/F11.hs:1090) glGetPathDashArrayNV (src/Graphics/GL/Functions/F11.hs:1103) glGetPathLengthNV (src/Graphics/GL/Functions/F11.hs:1117) glGetPathMetricRangeNV (src/Graphics/GL/Functions/F11.hs:1133) glGetPathMetricsNV (src/Graphics/GL/Functions/F11.hs:1151) glGetPathParameterfvNV (src/Graphics/GL/Functions/F11.hs:1165) glGetPathParameterivNV (src/Graphics/GL/Functions/F11.hs:1179) glGetPathSpacingNV (src/Graphics/GL/Functions/F11.hs:1199) glGetPathTexGenfvNV (src/Graphics/GL/Functions/F11.hs:1213) glGetPathTexGenivNV (src/Graphics/GL/Functions/F11.hs:1227) glGetNamedBufferParameterui64vNV (src/Graphics/GL/Functions/F11.hs:555) glGetMaterialxOES (src/Graphics/GL/Functions/F11.hs:134) glGetPixelMapxv (src/Graphics/GL/Functions/F11.hs:1444) glGetPixelTexGenParameterfvSGIS (src/Graphics/GL/Functions/F11.hs:1457) glGetPixelTexGenParameterivSGIS (src/Graphics/GL/Functions/F11.hs:1470) glGetMaterialxv (src/Graphics/GL/Functions/F11.hs:148) glGetMaterialxvOES (src/Graphics/GL/Functions/F11.hs:162) glGetQueryBufferObjecti64v (src/Graphics/GL/Functions/F12.hs:616) glGetQueryBufferObjectiv (src/Graphics/GL/Functions/F12.hs:631) glGetQueryBufferObjectui64v (src/Graphics/GL/Functions/F12.hs:646) glGetQueryBufferObjectuiv (src/Graphics/GL/Functions/F12.hs:661) glGetProgramEnvParameterdvARB (src/Graphics/GL/Functions/F12.hs:162) glGetProgramEnvParameterfvARB (src/Graphics/GL/Functions/F12.hs:176) glGetProgramLocalParameterdvARB (src/Graphics/GL/Functions/F12.hs:250) glGetProgramLocalParameterfvARB (src/Graphics/GL/Functions/F12.hs:264) glGetProgramStringARB (src/Graphics/GL/Functions/F12.hs:530) glGetProgramivARB (src/Graphics/GL/Functions/F12.hs:587) glGetTexBumpParameterfvATI (src/Graphics/GL/Functions/F12.hs:1320) glGetTexBumpParameterivATI (src/Graphics/GL/Functions/F12.hs:1333) glGetSeparableFilterEXT (src/Graphics/GL/Functions/F12.hs:1083) glGetSemaphoreParameterui64vEXT (src/Graphics/GL/Functions/F12.hs:1048) glGetStageIndexNV (src/Graphics/GL/Functions/F12.hs:1216) glGetProgramNamedParameterdvNV (src/Graphics/GL/Functions/F12.hs:279) glGetProgramNamedParameterfvNV (src/Graphics/GL/Functions/F12.hs:294) glGetProgramEnvParameterIivNV (src/Graphics/GL/Functions/F12.hs:134) glGetProgramEnvParameterIuivNV (src/Graphics/GL/Functions/F12.hs:148) glGetProgramLocalParameterIivNV (src/Graphics/GL/Functions/F12.hs:222) glGetProgramLocalParameterIuivNV (src/Graphics/GL/Functions/F12.hs:236) glGetProgramSubroutineParameteruivNV (src/Graphics/GL/Functions/F12.hs:558) glGetProgramResourcefvNV (src/Graphics/GL/Functions/F12.hs:480) glGetShadingRateImagePaletteNV (src/Graphics/GL/Functions/F12.hs:1176) glGetShadingRateSampleLocationivNV (src/Graphics/GL/Functions/F12.hs:1191) glGetProgramParameterdvNV (src/Graphics/GL/Functions/F12.hs:309) glGetProgramParameterfvNV (src/Graphics/GL/Functions/F12.hs:324) glGetProgramStringNV (src/Graphics/GL/Functions/F12.hs:544) glGetProgramivNV (src/Graphics/GL/Functions/F12.hs:601) glGetTexEnvxvOES (src/Graphics/GL/Functions/F12.hs:1391) glGetTexGenxvOES (src/Graphics/GL/Functions/F12.hs:1492) glGetTexLevelParameterxvOES (src/Graphics/GL/Functions/F12.hs:1556) glGetSharpenTexFuncSGIS (src/Graphics/GL/Functions/F12.hs:1204) glGetTexFilterFuncSGIS (src/Graphics/GL/Functions/F12.hs:1405) glGetProgramPipelineInfoLogEXT (src/Graphics/GL/Functions/F12.hs:355) glGetProgramPipelineivEXT (src/Graphics/GL/Functions/F12.hs:384) glGetProgramResourceLocationIndexEXT (src/Graphics/GL/Functions/F12.hs:443) glGetQueryObjectuivEXT (src/Graphics/GL/Functions/F12.hs:826) glGetQueryivEXT (src/Graphics/GL/Functions/F12.hs:870) glGetRenderbufferParameterivOES (src/Graphics/GL/Functions/F12.hs:914) glGetTexEnvxv (src/Graphics/GL/Functions/F12.hs:1377) glGetTexGenfvOES (src/Graphics/GL/Functions/F12.hs:1449) glGetTexGenivOES (src/Graphics/GL/Functions/F12.hs:1478) glGetUniformi64vNV (src/Graphics/GL/Functions/F13.hs:843) glGetUniformui64vNV (src/Graphics/GL/Functions/F13.hs:901) glGetTexParameterPointervAPPLE (src/Graphics/GL/Functions/F13.hs:164) glGetTextureHandleARB (src/Graphics/GL/Functions/F13.hs:234) glGetTextureSamplerHandleARB (src/Graphics/GL/Functions/F13.hs:491) glGetVertexAttribLui64vARB (src/Graphics/GL/Functions/F13.hs:1306) glGetUniformi64vARB (src/Graphics/GL/Functions/F13.hs:829) glGetUniformui64vARB (src/Graphics/GL/Functions/F13.hs:887) glGetVariantArrayObjectfvATI (src/Graphics/GL/Functions/F13.hs:972) glGetVariantArrayObjectivATI (src/Graphics/GL/Functions/F13.hs:986) glGetVertexAttribArrayObjectfvATI (src/Graphics/GL/Functions/F13.hs:1174) glGetVertexAttribArrayObjectivATI (src/Graphics/GL/Functions/F13.hs:1188) glGetUniformBufferSizeEXT (src/Graphics/GL/Functions/F13.hs:698) glGetUniformOffsetEXT (src/Graphics/GL/Functions/F13.hs:755) glGetTextureImageEXT (src/Graphics/GL/Functions/F13.hs:294) glGetTextureLevelParameterfvEXT (src/Graphics/GL/Functions/F13.hs:326) glGetTextureLevelParameterivEXT (src/Graphics/GL/Functions/F13.hs:358) glGetTextureParameterIivEXT (src/Graphics/GL/Functions/F13.hs:388) glGetTextureParameterIuivEXT (src/Graphics/GL/Functions/F13.hs:418) glGetTextureParameterfvEXT (src/Graphics/GL/Functions/F13.hs:448) glGetTextureParameterivEXT (src/Graphics/GL/Functions/F13.hs:478) glGetVertexArrayIntegeri_vEXT (src/Graphics/GL/Functions/F13.hs:1102) glGetVertexArrayIntegervEXT (src/Graphics/GL/Functions/F13.hs:1116) glGetVertexArrayPointeri_vEXT (src/Graphics/GL/Functions/F13.hs:1131) glGetVertexArrayPointervEXT (src/Graphics/GL/Functions/F13.hs:1145) glGetUnsignedBytei_vEXT (src/Graphics/GL/Functions/F13.hs:945) glGetUnsignedBytevEXT (src/Graphics/GL/Functions/F13.hs:958) glGetVariantBooleanvEXT (src/Graphics/GL/Functions/F13.hs:1000) glGetVariantFloatvEXT (src/Graphics/GL/Functions/F13.hs:1014) glGetVariantIntegervEXT (src/Graphics/GL/Functions/F13.hs:1028) glGetVariantPointervEXT (src/Graphics/GL/Functions/F13.hs:1042) glGetTextureHandleNV (src/Graphics/GL/Functions/F13.hs:259) glGetTextureSamplerHandleNV (src/Graphics/GL/Functions/F13.hs:518) glGetVideoi64vNV (src/Graphics/GL/Functions/F13.hs:1573) glGetVideoivNV (src/Graphics/GL/Functions/F13.hs:1587) glGetVideoui64vNV (src/Graphics/GL/Functions/F13.hs:1601) glGetTransformFeedbackVaryingNV (src/Graphics/GL/Functions/F13.hs:609) glGetVaryingLocationNV (src/Graphics/GL/Functions/F13.hs:1055) glGetVertexAttribLi64vNV (src/Graphics/GL/Functions/F13.hs:1292) glGetVertexAttribLui64vNV (src/Graphics/GL/Functions/F13.hs:1320) glGetTrackMatrixivNV (src/Graphics/GL/Functions/F13.hs:557) glGetVideoCaptureStreamdvNV (src/Graphics/GL/Functions/F13.hs:1515) glGetVideoCaptureStreamfvNV (src/Graphics/GL/Functions/F13.hs:1530) glGetVideoCaptureStreamivNV (src/Graphics/GL/Functions/F13.hs:1545) glGetVideoCaptureivNV (src/Graphics/GL/Functions/F13.hs:1559) glGetTexParameterxvOES (src/Graphics/GL/Functions/F13.hs:222) glGetTexParameterxv (src/Graphics/GL/Functions/F13.hs:208) glGetTranslatedShaderSourceANGLE (src/Graphics/GL/Functions/F13.hs:671) glGetnUniformi64vARB (src/Graphics/GL/Functions/F14.hs:691) glGetnUniformui64vARB (src/Graphics/GL/Functions/F14.hs:769) glGetnColorTableARB (src/Graphics/GL/Functions/F14.hs:178) glGetnCompressedTexImageARB (src/Graphics/GL/Functions/F14.hs:209) glGetnConvolutionFilterARB (src/Graphics/GL/Functions/F14.hs:241) glGetnHistogramARB (src/Graphics/GL/Functions/F14.hs:275) glGetnMapdvARB (src/Graphics/GL/Functions/F14.hs:305) glGetnMapfvARB (src/Graphics/GL/Functions/F14.hs:335) glGetnMapivARB (src/Graphics/GL/Functions/F14.hs:365) glGetnMinmaxARB (src/Graphics/GL/Functions/F14.hs:399) glGetnPixelMapfvARB (src/Graphics/GL/Functions/F14.hs:427) glGetnPixelMapuivARB (src/Graphics/GL/Functions/F14.hs:455) glGetnPixelMapusvARB (src/Graphics/GL/Functions/F14.hs:483) glGetnPolygonStippleARB (src/Graphics/GL/Functions/F14.hs:509) glGetnSeparableFilterARB (src/Graphics/GL/Functions/F14.hs:547) glGetnTexImageARB (src/Graphics/GL/Functions/F14.hs:582) glGetnUniformdvARB (src/Graphics/GL/Functions/F14.hs:613) glGetnUniformfvARB (src/Graphics/GL/Functions/F14.hs:644) glGetnUniformivARB (src/Graphics/GL/Functions/F14.hs:722) glGetnUniformuivARB (src/Graphics/GL/Functions/F14.hs:800) glGetnColorTable (src/Graphics/GL/Functions/F14.hs:162) glGetnConvolutionFilter (src/Graphics/GL/Functions/F14.hs:225) glGetnHistogram (src/Graphics/GL/Functions/F14.hs:258) glGetnMapdv (src/Graphics/GL/Functions/F14.hs:290) glGetnMapfv (src/Graphics/GL/Functions/F14.hs:320) glGetnMapiv (src/Graphics/GL/Functions/F14.hs:350) glGetnMinmax (src/Graphics/GL/Functions/F14.hs:382) glGetnPixelMapfv (src/Graphics/GL/Functions/F14.hs:413) glGetnPixelMapuiv (src/Graphics/GL/Functions/F14.hs:441) glGetnPixelMapusv (src/Graphics/GL/Functions/F14.hs:469) glGetnPolygonStipple (src/Graphics/GL/Functions/F14.hs:496) glGetnSeparableFilter (src/Graphics/GL/Functions/F14.hs:528) glInsertEventMarkerEXT (src/Graphics/GL/Functions/F14.hs:1431) glIndexFuncEXT (src/Graphics/GL/Functions/F14.hs:1167) glIndexMaterialEXT (src/Graphics/GL/Functions/F14.hs:1193) glImportMemoryFdEXT (src/Graphics/GL/Functions/F14.hs:1055) glImportMemoryWin32HandleEXT (src/Graphics/GL/Functions/F14.hs:1070) glImportMemoryWin32NameEXT (src/Graphics/GL/Functions/F14.hs:1085) glImportSemaphoreFdEXT (src/Graphics/GL/Functions/F14.hs:1099) glImportSemaphoreWin32HandleEXT (src/Graphics/GL/Functions/F14.hs:1113) glImportSemaphoreWin32NameEXT (src/Graphics/GL/Functions/F14.hs:1127) glIndexPointerEXT (src/Graphics/GL/Functions/F14.hs:1223) glInsertComponentEXT (src/Graphics/GL/Functions/F14.hs:1418) glImportSyncEXT (src/Graphics/GL/Functions/F14.hs:1141) glImageTransformParameterfHP (src/Graphics/GL/Functions/F14.hs:998) glImageTransformParameterfvHP (src/Graphics/GL/Functions/F14.hs:1012) glImageTransformParameteriHP (src/Graphics/GL/Functions/F14.hs:1026) glImageTransformParameterivHP (src/Graphics/GL/Functions/F14.hs:1040) glIndexPointerListIBM (src/Graphics/GL/Functions/F14.hs:1238) glGetVkProcAddrNV (src/Graphics/GL/Functions/F14.hs:146) glInterpolatePathsNV (src/Graphics/GL/Functions/F14.hs:1474) glGetVideouivNV (src/Graphics/GL/Functions/F14.hs:134) glIndexFormatNV (src/Graphics/GL/Functions/F14.hs:1154) glIndexxOES (src/Graphics/GL/Functions/F14.hs:1380) glIndexxvOES (src/Graphics/GL/Functions/F14.hs:1392) glHintPGI (src/Graphics/GL/Functions/F14.hs:939) glIglooInterfaceSGIX (src/Graphics/GL/Functions/F14.hs:984) glInstrumentsBufferSGIX (src/Graphics/GL/Functions/F14.hs:1444) glGlobalAlphaFactorbSUN (src/Graphics/GL/Functions/F14.hs:828) glGlobalAlphaFactordSUN (src/Graphics/GL/Functions/F14.hs:840) glGlobalAlphaFactorfSUN (src/Graphics/GL/Functions/F14.hs:852) glGlobalAlphaFactoriSUN (src/Graphics/GL/Functions/F14.hs:864) glGlobalAlphaFactorsSUN (src/Graphics/GL/Functions/F14.hs:876) glGlobalAlphaFactorubSUN (src/Graphics/GL/Functions/F14.hs:888) glGlobalAlphaFactoruiSUN (src/Graphics/GL/Functions/F14.hs:900) glGlobalAlphaFactorusSUN (src/Graphics/GL/Functions/F14.hs:912) glIsNameAMD (src/Graphics/GL/Functions/F15.hs:423) glIsFenceAPPLE (src/Graphics/GL/Functions/F15.hs:311) glIsVertexAttribEnabledAPPLE (src/Graphics/GL/Functions/F15.hs:868) glIsImageHandleResidentARB (src/Graphics/GL/Functions/F15.hs:373) glIsTextureHandleResidentARB (src/Graphics/GL/Functions/F15.hs:765) glIsProgramARB (src/Graphics/GL/Functions/F15.hs:538) glIsNamedStringARB (src/Graphics/GL/Functions/F15.hs:448) glIsObjectBufferATI (src/Graphics/GL/Functions/F15.hs:460) glLabelObjectEXT (src/Graphics/GL/Functions/F15.hs:938) glIsMemoryObjectEXT (src/Graphics/GL/Functions/F15.hs:410) glIsSemaphoreEXT (src/Graphics/GL/Functions/F15.hs:677) glIsTextureEXT (src/Graphics/GL/Functions/F15.hs:753) glIsVariantEnabledEXT (src/Graphics/GL/Functions/F15.hs:816) glIsImageHandleResidentNV (src/Graphics/GL/Functions/F15.hs:385) glIsTextureHandleResidentNV (src/Graphics/GL/Functions/F15.hs:777) glIsCommandListNV (src/Graphics/GL/Functions/F15.hs:216) glIsStateNV (src/Graphics/GL/Functions/F15.hs:702) glListDrawCommandsStatesClientNV (src/Graphics/GL/Functions/F15.hs:1283) glIsFenceNV (src/Graphics/GL/Functions/F15.hs:323) glIsOcclusionQueryNV (src/Graphics/GL/Functions/F15.hs:472) glIsPathNV (src/Graphics/GL/Functions/F15.hs:484) glIsPointInFillPathNV (src/Graphics/GL/Functions/F15.hs:499) glIsPointInStrokePathNV (src/Graphics/GL/Functions/F15.hs:513) glIsBufferResidentNV (src/Graphics/GL/Functions/F15.hs:204) glIsNamedBufferResidentNV (src/Graphics/GL/Functions/F15.hs:435) glLoadProgramNV (src/Graphics/GL/Functions/F15.hs:1452) glLGPUCopyImageSubDataNVX (src/Graphics/GL/Functions/F15.hs:896) glLGPUInterlockNVX (src/Graphics/GL/Functions/F15.hs:907) glLGPUNamedBufferSubDataNVX (src/Graphics/GL/Functions/F15.hs:923) glLightModelxOES (src/Graphics/GL/Functions/F15.hs:1033) glLightModelxvOES (src/Graphics/GL/Functions/F15.hs:1059) glLightxOES (src/Graphics/GL/Functions/F15.hs:1147) glLightxvOES (src/Graphics/GL/Functions/F15.hs:1175) glLineWidthxOES (src/Graphics/GL/Functions/F15.hs:1226) glLoadMatrixxOES (src/Graphics/GL/Functions/F15.hs:1413) glIsAsyncMarkerSGIX (src/Graphics/GL/Functions/F15.hs:166) glLightEnviSGIX (src/Graphics/GL/Functions/F15.hs:951) glListParameterfSGIX (src/Graphics/GL/Functions/F15.hs:1297) glListParameterfvSGIX (src/Graphics/GL/Functions/F15.hs:1311) glListParameteriSGIX (src/Graphics/GL/Functions/F15.hs:1325) glListParameterivSGIX (src/Graphics/GL/Functions/F15.hs:1339) glLoadIdentityDeformationMapSGIX (src/Graphics/GL/Functions/F15.hs:1363) glIsFramebufferOES (src/Graphics/GL/Functions/F15.hs:361) glIsProgramPipelineEXT (src/Graphics/GL/Functions/F15.hs:576) glIsQueryEXT (src/Graphics/GL/Functions/F15.hs:614) glIsRenderbufferOES (src/Graphics/GL/Functions/F15.hs:652) glLightModelx (src/Graphics/GL/Functions/F15.hs:1020) glLightModelxv (src/Graphics/GL/Functions/F15.hs:1046) glLightx (src/Graphics/GL/Functions/F15.hs:1133) glLightxv (src/Graphics/GL/Functions/F15.hs:1161) glLineWidthx (src/Graphics/GL/Functions/F15.hs:1214) glLoadMatrixx (src/Graphics/GL/Functions/F15.hs:1401) glLoadPaletteFromModelViewMatrixOES (src/Graphics/GL/Functions/F15.hs:1437) glMapVertexAttrib1dAPPLE (src/Graphics/GL/Functions/F16.hs:798) glMapVertexAttrib1fAPPLE (src/Graphics/GL/Functions/F16.hs:816) glMapVertexAttrib2dAPPLE (src/Graphics/GL/Functions/F16.hs:838) glMapVertexAttrib2fAPPLE (src/Graphics/GL/Functions/F16.hs:860) glMakeImageHandleNonResidentARB (src/Graphics/GL/Functions/F16.hs:247) glMakeImageHandleResidentARB (src/Graphics/GL/Functions/F16.hs:272) glMakeTextureHandleNonResidentARB (src/Graphics/GL/Functions/F16.hs:322) glMakeTextureHandleResidentARB (src/Graphics/GL/Functions/F16.hs:346) glMatrixIndexPointerARB (src/Graphics/GL/Functions/F16.hs:1009) glMatrixIndexubvARB (src/Graphics/GL/Functions/F16.hs:1037) glMatrixIndexuivARB (src/Graphics/GL/Functions/F16.hs:1050) glMatrixIndexusvARB (src/Graphics/GL/Functions/F16.hs:1063) glMapObjectBufferATI (src/Graphics/GL/Functions/F16.hs:736) glLockArraysEXT (src/Graphics/GL/Functions/F16.hs:197) glMapNamedBufferEXT (src/Graphics/GL/Functions/F16.hs:693) glMapNamedBufferRangeEXT (src/Graphics/GL/Functions/F16.hs:724) glMatrixFrustumEXT (src/Graphics/GL/Functions/F16.hs:994) glMatrixLoadIdentityEXT (src/Graphics/GL/Functions/F16.hs:1101) glMatrixLoadTransposedEXT (src/Graphics/GL/Functions/F16.hs:1127) glMatrixLoadTransposefEXT (src/Graphics/GL/Functions/F16.hs:1140) glMatrixLoaddEXT (src/Graphics/GL/Functions/F16.hs:1153) glMatrixLoadfEXT (src/Graphics/GL/Functions/F16.hs:1166) glMatrixMultTransposedEXT (src/Graphics/GL/Functions/F16.hs:1231) glMatrixMultTransposefEXT (src/Graphics/GL/Functions/F16.hs:1244) glMatrixMultdEXT (src/Graphics/GL/Functions/F16.hs:1257) glMatrixMultfEXT (src/Graphics/GL/Functions/F16.hs:1270) glMatrixOrthoEXT (src/Graphics/GL/Functions/F16.hs:1288) glMatrixPopEXT (src/Graphics/GL/Functions/F16.hs:1300) glMatrixPushEXT (src/Graphics/GL/Functions/F16.hs:1312) glMatrixRotatedEXT (src/Graphics/GL/Functions/F16.hs:1328) glMatrixRotatefEXT (src/Graphics/GL/Functions/F16.hs:1344) glMatrixScaledEXT (src/Graphics/GL/Functions/F16.hs:1359) glMatrixScalefEXT (src/Graphics/GL/Functions/F16.hs:1374) glMatrixTranslatedEXT (src/Graphics/GL/Functions/F16.hs:1389) glMatrixTranslatefEXT (src/Graphics/GL/Functions/F16.hs:1404) glMemoryObjectParameterivEXT (src/Graphics/GL/Functions/F16.hs:1482) glMapTexture2DINTEL (src/Graphics/GL/Functions/F16.hs:780) glMaxShaderCompilerThreadsKHR (src/Graphics/GL/Functions/F16.hs:1429) glMakeImageHandleNonResidentNV (src/Graphics/GL/Functions/F16.hs:259) glMakeImageHandleResidentNV (src/Graphics/GL/Functions/F16.hs:285) glMakeTextureHandleNonResidentNV (src/Graphics/GL/Functions/F16.hs:334) glMakeTextureHandleResidentNV (src/Graphics/GL/Functions/F16.hs:358) glMapControlPointsNV (src/Graphics/GL/Functions/F16.hs:570) glMapParameterfvNV (src/Graphics/GL/Functions/F16.hs:750) glMapParameterivNV (src/Graphics/GL/Functions/F16.hs:764) glMatrixLoad3x2fNV (src/Graphics/GL/Functions/F16.hs:1076) glMatrixLoad3x3fNV (src/Graphics/GL/Functions/F16.hs:1089) glMatrixLoadTranspose3x3fNV (src/Graphics/GL/Functions/F16.hs:1114) glMatrixMult3x2fNV (src/Graphics/GL/Functions/F16.hs:1192) glMatrixMult3x3fNV (src/Graphics/GL/Functions/F16.hs:1205) glMatrixMultTranspose3x3fNV (src/Graphics/GL/Functions/F16.hs:1218) glMakeBufferNonResidentNV (src/Graphics/GL/Functions/F16.hs:222) glMakeBufferResidentNV (src/Graphics/GL/Functions/F16.hs:235) glMakeNamedBufferNonResidentNV (src/Graphics/GL/Functions/F16.hs:297) glMakeNamedBufferResidentNV (src/Graphics/GL/Functions/F16.hs:310) glLoadTransposeMatrixxOES (src/Graphics/GL/Functions/F16.hs:184) glMap1xOES (src/Graphics/GL/Functions/F16.hs:411) glMap2xOES (src/Graphics/GL/Functions/F16.hs:476) glMapGrid1xOES (src/Graphics/GL/Functions/F16.hs:614) glMapGrid2xOES (src/Graphics/GL/Functions/F16.hs:666) glMaterialxOES (src/Graphics/GL/Functions/F16.hs:948) glMaterialxvOES (src/Graphics/GL/Functions/F16.hs:976) glMaterialx (src/Graphics/GL/Functions/F16.hs:934) glMaterialxv (src/Graphics/GL/Functions/F16.hs:962) glMatrixIndexPointerOES (src/Graphics/GL/Functions/F16.hs:1024) glMultiDrawElementArrayAPPLE (src/Graphics/GL/Functions/F17.hs:382) glMultiDrawRangeElementArrayAPPLE (src/Graphics/GL/Functions/F17.hs:619) glMultiDrawArraysIndirectCount (src/Graphics/GL/Functions/F17.hs:334) glMultiDrawElementsIndirectCount (src/Graphics/GL/Functions/F17.hs:538) glMultiTexBufferEXT (src/Graphics/GL/Functions/F17.hs:667) glMultiModeDrawArraysIBM (src/Graphics/GL/Functions/F17.hs:635) glMultiModeDrawElementsIBM (src/Graphics/GL/Functions/F17.hs:652) glMultiDrawArraysIndirectBindlessNV (src/Graphics/GL/Functions/F17.hs:318) glMultiDrawElementsIndirectBindlessNV (src/Graphics/GL/Functions/F17.hs:521) glMultiDrawArraysIndirectBindlessCountNV (src/Graphics/GL/Functions/F17.hs:302) glMultiDrawElementsIndirectBindlessCountNV (src/Graphics/GL/Functions/F17.hs:504) glMultiTexCoord1hvNV (src/Graphics/GL/Functions/F17.hs:832) glMultiTexCoord2hvNV (src/Graphics/GL/Functions/F17.hs:1141) glMultiTexCoord3hvNV (src/Graphics/GL/Functions/F17.hs:1461) glMultiDrawMeshTasksIndirectCountNV (src/Graphics/GL/Functions/F17.hs:588) glMultiDrawMeshTasksIndirectNV (src/Graphics/GL/Functions/F17.hs:602) glMultiTexCoord1bOES (src/Graphics/GL/Functions/F17.hs:680) glMultiTexCoord1bvOES (src/Graphics/GL/Functions/F17.hs:693) glMultiTexCoord2bOES (src/Graphics/GL/Functions/F17.hs:984) glMultiTexCoord2bvOES (src/Graphics/GL/Functions/F17.hs:997) glMultiTexCoord3bOES (src/Graphics/GL/Functions/F17.hs:1299) glMultiTexCoord3bvOES (src/Graphics/GL/Functions/F17.hs:1312) glMultMatrixxOES (src/Graphics/GL/Functions/F17.hs:157) glMultTransposeMatrixxOES (src/Graphics/GL/Functions/F17.hs:221) glMultiTexCoord1xOES (src/Graphics/GL/Functions/F17.hs:957) glMultiTexCoord1xvOES (src/Graphics/GL/Functions/F17.hs:970) glMultiTexCoord2xOES (src/Graphics/GL/Functions/F17.hs:1271) glMultiTexCoord2xvOES (src/Graphics/GL/Functions/F17.hs:1284) glMultiTexCoord3xOES (src/Graphics/GL/Functions/F17.hs:1596) glMultMatrixx (src/Graphics/GL/Functions/F17.hs:145) glNamedFramebufferSamplePositionsfvAMD (src/Graphics/GL/Functions/F18.hs:1564) glNamedFramebufferSampleLocationsfvARB (src/Graphics/GL/Functions/F18.hs:1534) glNamedBufferPageCommitmentARB (src/Graphics/GL/Functions/F18.hs:1290) glNamedBufferPageCommitmentEXT (src/Graphics/GL/Functions/F18.hs:1305) glMultiTexCoordP1ui (src/Graphics/GL/Functions/F18.hs:499) glMultiTexCoordP1uiv (src/Graphics/GL/Functions/F18.hs:513) glMultiTexCoordP2ui (src/Graphics/GL/Functions/F18.hs:527) glMultiTexCoordP2uiv (src/Graphics/GL/Functions/F18.hs:541) glMultiTexCoordP3ui (src/Graphics/GL/Functions/F18.hs:555) glMultiTexCoordP3uiv (src/Graphics/GL/Functions/F18.hs:569) glMultiTexCoordP4ui (src/Graphics/GL/Functions/F18.hs:583) glMultiTexCoordP4uiv (src/Graphics/GL/Functions/F18.hs:597) glMultiTexCoordPointerEXT (src/Graphics/GL/Functions/F18.hs:613) glMultiTexEnvfvEXT (src/Graphics/GL/Functions/F18.hs:644) glMultiTexEnvivEXT (src/Graphics/GL/Functions/F18.hs:675) glMultiTexGendvEXT (src/Graphics/GL/Functions/F18.hs:706) glMultiTexGenfvEXT (src/Graphics/GL/Functions/F18.hs:737) glMultiTexGenivEXT (src/Graphics/GL/Functions/F18.hs:768) glMultiTexImage1DEXT (src/Graphics/GL/Functions/F18.hs:788) glMultiTexImage2DEXT (src/Graphics/GL/Functions/F18.hs:809) glMultiTexImage3DEXT (src/Graphics/GL/Functions/F18.hs:831) glMultiTexParameterIivEXT (src/Graphics/GL/Functions/F18.hs:846) glMultiTexParameterIuivEXT (src/Graphics/GL/Functions/F18.hs:861) glMultiTexParameterfvEXT (src/Graphics/GL/Functions/F18.hs:892) glMultiTexParameterivEXT (src/Graphics/GL/Functions/F18.hs:923) glMultiTexRenderbufferEXT (src/Graphics/GL/Functions/F18.hs:937) glMultiTexSubImage1DEXT (src/Graphics/GL/Functions/F18.hs:956) glMultiTexSubImage2DEXT (src/Graphics/GL/Functions/F18.hs:977) glMultiTexSubImage3DEXT (src/Graphics/GL/Functions/F18.hs:1000) glNamedBufferDataEXT (src/Graphics/GL/Functions/F18.hs:1275) glNamedCopyBufferSubDataEXT (src/Graphics/GL/Functions/F18.hs:1416) glNamedFramebufferParameteriEXT (src/Graphics/GL/Functions/F18.hs:1474) glNamedFramebufferRenderbufferEXT (src/Graphics/GL/Functions/F18.hs:1519) glNamedFramebufferTexture1DEXT (src/Graphics/GL/Functions/F18.hs:1596) glNamedFramebufferTexture2DEXT (src/Graphics/GL/Functions/F18.hs:1612) glNamedFramebufferTexture3DEXT (src/Graphics/GL/Functions/F18.hs:1629) glNamedFramebufferTextureEXT (src/Graphics/GL/Functions/F18.hs:1644) glNamedFramebufferTextureFaceEXT (src/Graphics/GL/Functions/F18.hs:1660) glNamedFramebufferTextureLayerEXT (src/Graphics/GL/Functions/F18.hs:1693) glNamedBufferStorageExternalEXT (src/Graphics/GL/Functions/F18.hs:1353) glNamedBufferStorageMemEXT (src/Graphics/GL/Functions/F18.hs:1368) glMulticastBarrierNV (src/Graphics/GL/Functions/F18.hs:1011) glMulticastBlitFramebufferNV (src/Graphics/GL/Functions/F18.hs:1034) glMulticastBufferSubDataNV (src/Graphics/GL/Functions/F18.hs:1050) glMulticastCopyBufferSubDataNV (src/Graphics/GL/Functions/F18.hs:1068) glMulticastCopyImageSubDataNV (src/Graphics/GL/Functions/F18.hs:1096) glMulticastFramebufferSampleLocationsfvNV (src/Graphics/GL/Functions/F18.hs:1112) glMulticastGetQueryObjecti64vNV (src/Graphics/GL/Functions/F18.hs:1127) glMulticastGetQueryObjectivNV (src/Graphics/GL/Functions/F18.hs:1142) glMulticastGetQueryObjectui64vNV (src/Graphics/GL/Functions/F18.hs:1157) glMulticastGetQueryObjectuivNV (src/Graphics/GL/Functions/F18.hs:1172) glMulticastWaitSyncNV (src/Graphics/GL/Functions/F18.hs:1230) glMultiTexCoord4hvNV (src/Graphics/GL/Functions/F18.hs:316) glNamedBufferAttachMemoryNV (src/Graphics/GL/Functions/F18.hs:1244) glNamedFramebufferSampleLocationsfvNV (src/Graphics/GL/Functions/F18.hs:1549) glMulticastScissorArrayvNVX (src/Graphics/GL/Functions/F18.hs:1187) glMulticastViewportArrayvNVX (src/Graphics/GL/Functions/F18.hs:1202) glMulticastViewportPositionWScaleNVX (src/Graphics/GL/Functions/F18.hs:1217) glMultiTexCoord4bOES (src/Graphics/GL/Functions/F18.hs:149) glMultiTexCoord4bvOES (src/Graphics/GL/Functions/F18.hs:162) glMultiTexCoord3xvOES (src/Graphics/GL/Functions/F18.hs:133) glMultiTexCoord4xOES (src/Graphics/GL/Functions/F18.hs:472) glMultiTexCoord4xvOES (src/Graphics/GL/Functions/F18.hs:485) glMultiTexCoord4x (src/Graphics/GL/Functions/F18.hs:456) glNamedRenderbufferStorageMultisampleAdvancedAMD (src/Graphics/GL/Functions/F19.hs:385) glObjectPurgeableAPPLE (src/Graphics/GL/Functions/F19.hs:1012) glObjectUnpurgeableAPPLE (src/Graphics/GL/Functions/F19.hs:1026) glNamedStringARB (src/Graphics/GL/Functions/F19.hs:434) glNormalP3ui 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glNamedProgramLocalParameter4fvEXT (src/Graphics/GL/Functions/F19.hs:188) glNamedProgramLocalParameterI4ivEXT (src/Graphics/GL/Functions/F19.hs:222) glNamedProgramLocalParameterI4uivEXT (src/Graphics/GL/Functions/F19.hs:256) glNamedProgramLocalParameters4fvEXT (src/Graphics/GL/Functions/F19.hs:272) glNamedProgramLocalParametersI4ivEXT (src/Graphics/GL/Functions/F19.hs:288) glNamedProgramLocalParametersI4uivEXT (src/Graphics/GL/Functions/F19.hs:304) glNamedProgramStringEXT (src/Graphics/GL/Functions/F19.hs:320) glNamedRenderbufferStorageEXT (src/Graphics/GL/Functions/F19.hs:351) glNamedRenderbufferStorageMultisampleCoverageEXT (src/Graphics/GL/Functions/F19.hs:402) glNamedRenderbufferStorageMultisampleEXT (src/Graphics/GL/Functions/F19.hs:418) glNormalPointerEXT (src/Graphics/GL/Functions/F19.hs:768) glNormalPointerListIBM (src/Graphics/GL/Functions/F19.hs:783) glNormalPointervINTEL (src/Graphics/GL/Functions/F19.hs:796) glNormal3hvNV (src/Graphics/GL/Functions/F19.hs:603) glPathColorGenNV (src/Graphics/GL/Functions/F19.hs:1248) glPathCommandsNV (src/Graphics/GL/Functions/F19.hs:1265) glPathCoordsNV (src/Graphics/GL/Functions/F19.hs:1280) glPathCoverDepthFuncNV (src/Graphics/GL/Functions/F19.hs:1292) glPathDashArrayNV (src/Graphics/GL/Functions/F19.hs:1306) glPathFogGenNV (src/Graphics/GL/Functions/F19.hs:1318) glPathGlyphIndexArrayNV (src/Graphics/GL/Functions/F19.hs:1337) glPathGlyphIndexRangeNV (src/Graphics/GL/Functions/F19.hs:1354) glPathGlyphRangeNV (src/Graphics/GL/Functions/F19.hs:1374) glPathGlyphsNV (src/Graphics/GL/Functions/F19.hs:1395) glPathMemoryGlyphIndexArrayNV (src/Graphics/GL/Functions/F19.hs:1415) glPathParameterfNV (src/Graphics/GL/Functions/F19.hs:1429) glPathParameterfvNV (src/Graphics/GL/Functions/F19.hs:1443) glPathParameteriNV (src/Graphics/GL/Functions/F19.hs:1457) glPathParameterivNV (src/Graphics/GL/Functions/F19.hs:1471) glPathStencilDepthOffsetNV (src/Graphics/GL/Functions/F19.hs:1484) glPathStencilFuncNV (src/Graphics/GL/Functions/F19.hs:1498) glPathStringNV (src/Graphics/GL/Functions/F19.hs:1513) glPathSubCommandsNV (src/Graphics/GL/Functions/F19.hs:1532) glPathSubCoordsNV (src/Graphics/GL/Functions/F19.hs:1548) glPathTexGenNV (src/Graphics/GL/Functions/F19.hs:1563) glPixelDataRangeNV (src/Graphics/GL/Functions/F19.hs:1601) glNormalFormatNV (src/Graphics/GL/Functions/F19.hs:712) glNormal3xOES (src/Graphics/GL/Functions/F19.hs:687) glNormal3xvOES (src/Graphics/GL/Functions/F19.hs:699) glOrthoxOES (src/Graphics/GL/Functions/F19.hs:1112) glPassThroughxOES (src/Graphics/GL/Functions/F19.hs:1177) glOrthofOES (src/Graphics/GL/Functions/F19.hs:1078) glNormal3fVertex3fSUN (src/Graphics/GL/Functions/F19.hs:550) glNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F19.hs:563) glNormal3x (src/Graphics/GL/Functions/F19.hs:673) glOrthof (src/Graphics/GL/Functions/F19.hs:1061) glOrthox (src/Graphics/GL/Functions/F19.hs:1095) glProgramEnvParameter4dvARB (src/Graphics/GL/Functions/F20.hs:1230) glProgramEnvParameter4fvARB (src/Graphics/GL/Functions/F20.hs:1262) glProgramLocalParameter4dvARB (src/Graphics/GL/Functions/F20.hs:1403) glProgramLocalParameter4fvARB (src/Graphics/GL/Functions/F20.hs:1435) glPolygonOffsetClamp (src/Graphics/GL/Functions/F20.hs:763) glPopGroupMarkerEXT (src/Graphics/GL/Functions/F20.hs:889) glProgramEnvParameters4fvEXT (src/Graphics/GL/Functions/F20.hs:1341) glProgramLocalParameters4fvEXT (src/Graphics/GL/Functions/F20.hs:1514) glPixelTransformParameterfEXT (src/Graphics/GL/Functions/F20.hs:324) glPixelTransformParameterfvEXT (src/Graphics/GL/Functions/F20.hs:338) glPixelTransformParameteriEXT (src/Graphics/GL/Functions/F20.hs:352) glPixelTransformParameterivEXT (src/Graphics/GL/Functions/F20.hs:366) glPolygonOffsetEXT (src/Graphics/GL/Functions/F20.hs:791) glProgramNamedParameter4dvNV (src/Graphics/GL/Functions/F20.hs:1578) glProgramEnvParameterI4ivNV (src/Graphics/GL/Functions/F20.hs:1294) glProgramEnvParameterI4uivNV (src/Graphics/GL/Functions/F20.hs:1326) glProgramEnvParametersI4ivNV (src/Graphics/GL/Functions/F20.hs:1356) glProgramEnvParametersI4uivNV (src/Graphics/GL/Functions/F20.hs:1371) glProgramLocalParameterI4ivNV (src/Graphics/GL/Functions/F20.hs:1467) glProgramLocalParameterI4uivNV (src/Graphics/GL/Functions/F20.hs:1499) glProgramLocalParametersI4ivNV (src/Graphics/GL/Functions/F20.hs:1529) glProgramLocalParametersI4uivNV (src/Graphics/GL/Functions/F20.hs:1544) glProgramBufferParametersIivNV (src/Graphics/GL/Functions/F20.hs:1166) glProgramBufferParametersIuivNV (src/Graphics/GL/Functions/F20.hs:1182) glProgramBufferParametersfvNV (src/Graphics/GL/Functions/F20.hs:1198) glPointAlongPathNV (src/Graphics/GL/Functions/F20.hs:412) glPresentFrameDualFillNV (src/Graphics/GL/Functions/F20.hs:937) glPresentFrameKeyedNV (src/Graphics/GL/Functions/F20.hs:959) glPrimitiveRestartIndexNV (src/Graphics/GL/Functions/F20.hs:1063) glPrimitiveRestartNV (src/Graphics/GL/Functions/F20.hs:1074) glPixelMapx 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(src/Graphics/GL/Functions/F20.hs:606) glPointParameterxv (src/Graphics/GL/Functions/F20.hs:619) glPointSizePointerOES (src/Graphics/GL/Functions/F20.hs:659) glPointSizex (src/Graphics/GL/Functions/F20.hs:671) glPolygonOffsetx (src/Graphics/GL/Functions/F20.hs:804) glPrimitiveBoundingBox (src/Graphics/GL/Functions/F20.hs:978) glProgramUniform1i64NV (src/Graphics/GL/Functions/F21.hs:501) glProgramUniform1i64vNV (src/Graphics/GL/Functions/F21.hs:531) glProgramUniform1ui64NV (src/Graphics/GL/Functions/F21.hs:621) glProgramUniform1ui64vNV (src/Graphics/GL/Functions/F21.hs:651) glProgramUniform2i64NV (src/Graphics/GL/Functions/F21.hs:868) glProgramUniform2i64vNV (src/Graphics/GL/Functions/F21.hs:898) glProgramUniform2ui64NV (src/Graphics/GL/Functions/F21.hs:992) glProgramUniform2ui64vNV (src/Graphics/GL/Functions/F21.hs:1022) glProgramUniform3i64NV (src/Graphics/GL/Functions/F21.hs:1247) glProgramUniform3i64vNV (src/Graphics/GL/Functions/F21.hs:1277) glProgramUniform3ui64NV (src/Graphics/GL/Functions/F21.hs:1375) glProgramUniform3ui64vNV (src/Graphics/GL/Functions/F21.hs:1405) glProgramUniform4i64NV (src/Graphics/GL/Functions/F21.hs:1638) glProgramUniform4i64vNV (src/Graphics/GL/Functions/F21.hs:1668) glProgramStringARB (src/Graphics/GL/Functions/F21.hs:324) glProgramUniform1i64ARB (src/Graphics/GL/Functions/F21.hs:487) glProgramUniform1i64vARB (src/Graphics/GL/Functions/F21.hs:516) glProgramUniform1ui64ARB (src/Graphics/GL/Functions/F21.hs:607) glProgramUniform1ui64vARB (src/Graphics/GL/Functions/F21.hs:636) glProgramUniform2i64ARB (src/Graphics/GL/Functions/F21.hs:853) glProgramUniform2i64vARB (src/Graphics/GL/Functions/F21.hs:883) glProgramUniform2ui64ARB (src/Graphics/GL/Functions/F21.hs:977) glProgramUniform2ui64vARB (src/Graphics/GL/Functions/F21.hs:1007) glProgramUniform3i64ARB (src/Graphics/GL/Functions/F21.hs:1231) glProgramUniform3i64vARB (src/Graphics/GL/Functions/F21.hs:1262) glProgramUniform3ui64ARB (src/Graphics/GL/Functions/F21.hs:1359) glProgramUniform3ui64vARB (src/Graphics/GL/Functions/F21.hs:1390) glProgramUniform4i64ARB (src/Graphics/GL/Functions/F21.hs:1621) glProgramUniform4i64vARB (src/Graphics/GL/Functions/F21.hs:1653) glProgramUniform1d (src/Graphics/GL/Functions/F21.hs:352) glProgramUniform1dv (src/Graphics/GL/Functions/F21.hs:381) glProgramUniform2d (src/Graphics/GL/Functions/F21.hs:713) glProgramUniform2dv (src/Graphics/GL/Functions/F21.hs:743) glProgramUniform3d (src/Graphics/GL/Functions/F21.hs:1086) glProgramUniform3dv (src/Graphics/GL/Functions/F21.hs:1117) glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:1471) glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:1503) glProgramUniform1dEXT (src/Graphics/GL/Functions/F21.hs:366) glProgramUniform1dvEXT (src/Graphics/GL/Functions/F21.hs:396) glProgramUniform2dEXT (src/Graphics/GL/Functions/F21.hs:728) glProgramUniform2dvEXT (src/Graphics/GL/Functions/F21.hs:758) glProgramUniform3dEXT (src/Graphics/GL/Functions/F21.hs:1102) glProgramUniform3dvEXT (src/Graphics/GL/Functions/F21.hs:1132) glProgramUniform4dEXT (src/Graphics/GL/Functions/F21.hs:1488) glProgramUniform4dvEXT (src/Graphics/GL/Functions/F21.hs:1518) glProgramNamedParameter4fvNV (src/Graphics/GL/Functions/F21.hs:154) glProgramSubroutineParametersuivNV (src/Graphics/GL/Functions/F21.hs:338) glProgramPathFragmentInputGenNV (src/Graphics/GL/Functions/F21.hs:309) glProgramParameter4dvNV (src/Graphics/GL/Functions/F21.hs:186) glProgramParameter4fvNV (src/Graphics/GL/Functions/F21.hs:218) glProgramParameters4dvNV (src/Graphics/GL/Functions/F21.hs:278) glProgramParameters4fvNV (src/Graphics/GL/Functions/F21.hs:293) glProgramUniform4ui64NV (src/Graphics/GL/Functions/F22.hs:204) glProgramUniform4ui64vNV (src/Graphics/GL/Functions/F22.hs:234) glQueryObjectParameteruiAMD (src/Graphics/GL/Functions/F22.hs:1199) glProgramUniformHandleui64ARB (src/Graphics/GL/Functions/F22.hs:298) glProgramUniformHandleui64vARB (src/Graphics/GL/Functions/F22.hs:342) glProgramUniform4ui64ARB (src/Graphics/GL/Functions/F22.hs:187) glProgramUniform4ui64vARB (src/Graphics/GL/Functions/F22.hs:219) glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F22.hs:389) glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F22.hs:455) glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F22.hs:521) glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F22.hs:587) glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F22.hs:653) glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F22.hs:719) glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F22.hs:785) glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F22.hs:851) glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F22.hs:917) glPushGroupMarkerEXT (src/Graphics/GL/Functions/F22.hs:1118) glProgramUniformMatrix2dvEXT (src/Graphics/GL/Functions/F22.hs:405) glProgramUniformMatrix2x3dvEXT (src/Graphics/GL/Functions/F22.hs:471) glProgramUniformMatrix2x4dvEXT (src/Graphics/GL/Functions/F22.hs:537) glProgramUniformMatrix3dvEXT (src/Graphics/GL/Functions/F22.hs:603) glProgramUniformMatrix3x2dvEXT (src/Graphics/GL/Functions/F22.hs:669) glProgramUniformMatrix3x4dvEXT (src/Graphics/GL/Functions/F22.hs:735) glProgramUniformMatrix4dvEXT (src/Graphics/GL/Functions/F22.hs:801) glProgramUniformMatrix4x2dvEXT (src/Graphics/GL/Functions/F22.hs:867) glProgramUniformMatrix4x3dvEXT (src/Graphics/GL/Functions/F22.hs:933) glPushClientAttribDefaultEXT (src/Graphics/GL/Functions/F22.hs:1073) glProgramUniformHandleui64NV (src/Graphics/GL/Functions/F22.hs:327) glProgramUniformHandleui64vNV (src/Graphics/GL/Functions/F22.hs:373) glProgramVertexLimitNV (src/Graphics/GL/Functions/F22.hs:1009) glQueryResourceNV (src/Graphics/GL/Functions/F22.hs:1214) glQueryResourceTagNV (src/Graphics/GL/Functions/F22.hs:1227) glProgramUniformui64NV (src/Graphics/GL/Functions/F22.hs:981) glProgramUniformui64vNV (src/Graphics/GL/Functions/F22.hs:996) glRasterPos2xOES (src/Graphics/GL/Functions/F22.hs:1348) glRasterPos2xvOES (src/Graphics/GL/Functions/F22.hs:1360) glRasterPos3xOES (src/Graphics/GL/Functions/F22.hs:1486) glRasterPos3xvOES (src/Graphics/GL/Functions/F22.hs:1498) glRasterPos4xOES (src/Graphics/GL/Functions/F22.hs:1629) glQueryMatrixxOES (src/Graphics/GL/Functions/F22.hs:1184) glRenderbufferStorageMultisampleAdvancedAMD (src/Graphics/GL/Functions/F23.hs:602) glSampleMapATI (src/Graphics/GL/Functions/F23.hs:1303) glSampleMaskEXT (src/Graphics/GL/Functions/F23.hs:1316) glSamplePatternEXT (src/Graphics/GL/Functions/F23.hs:1369) glRasterSamplesEXT (src/Graphics/GL/Functions/F23.hs:145) glReleaseKeyedMutexWin32EXT (src/Graphics/GL/Functions/F23.hs:467) glResizeBuffersMESA (src/Graphics/GL/Functions/F23.hs:1127) glSampleMaskIndexedNV (src/Graphics/GL/Functions/F23.hs:1329) glRenderbufferStorageMultisampleCoverageNV (src/Graphics/GL/Functions/F23.hs:619) glRenderGpuMaskNV (src/Graphics/GL/Functions/F23.hs:491) glResetMemoryObjectParameterNV (src/Graphics/GL/Functions/F23.hs:1090) glResolveDepthValuesNV (src/Graphics/GL/Functions/F23.hs:1138) glRequestResidentProgramsNV (src/Graphics/GL/Functions/F23.hs:1051) glRasterPos4xvOES (src/Graphics/GL/Functions/F23.hs:132) glRectxOES (src/Graphics/GL/Functions/F23.hs:429) glRectxvOES (src/Graphics/GL/Functions/F23.hs:442) glRotatexOES (src/Graphics/GL/Functions/F23.hs:1235) glScalexOES (src/Graphics/GL/Functions/F23.hs:1590) glReadInstrumentsSGIX (src/Graphics/GL/Functions/F23.hs:195) glReferencePlaneSGIX (src/Graphics/GL/Functions/F23.hs:454) glReplacementCodePointerSUN (src/Graphics/GL/Functions/F23.hs:698) glReplacementCodeubSUN (src/Graphics/GL/Functions/F23.hs:710) glReplacementCodeubvSUN (src/Graphics/GL/Functions/F23.hs:722) glReplacementCodeuiSUN (src/Graphics/GL/Functions/F23.hs:868) glReplacementCodeuivSUN (src/Graphics/GL/Functions/F23.hs:1014) glReplacementCodeusSUN (src/Graphics/GL/Functions/F23.hs:1026) glReplacementCodeusvSUN (src/Graphics/GL/Functions/F23.hs:1038) glReplacementCodeuiColor3fVertex3fSUN (src/Graphics/GL/Functions/F23.hs:740) glReplacementCodeuiColor3fVertex3fvSUN (src/Graphics/GL/Functions/F23.hs:754) glReplacementCodeuiColor4fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F23.hs:776) glReplacementCodeuiColor4fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F23.hs:791) glReplacementCodeuiColor4ubVertex3fSUN (src/Graphics/GL/Functions/F23.hs:810) glReplacementCodeuiColor4ubVertex3fvSUN (src/Graphics/GL/Functions/F23.hs:824) glReplacementCodeuiNormal3fVertex3fSUN (src/Graphics/GL/Functions/F23.hs:842) glReplacementCodeuiNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F23.hs:856) glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F23.hs:892) glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F23.hs:908) glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F23.hs:928) glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F23.hs:943) glReplacementCodeuiTexCoord2fVertex3fSUN (src/Graphics/GL/Functions/F23.hs:960) glReplacementCodeuiTexCoord2fVertex3fvSUN (src/Graphics/GL/Functions/F23.hs:974) glReplacementCodeuiVertex3fSUN (src/Graphics/GL/Functions/F23.hs:989) glReplacementCodeuiVertex3fvSUN (src/Graphics/GL/Functions/F23.hs:1002) glReadBufferIndexedEXT (src/Graphics/GL/Functions/F23.hs:171) glReadBufferNV (src/Graphics/GL/Functions/F23.hs:183) glRenderbufferStorageMultisampleANGLE (src/Graphics/GL/Functions/F23.hs:569) glRenderbufferStorageMultisampleAPPLE (src/Graphics/GL/Functions/F23.hs:585) glRenderbufferStorageMultisampleIMG (src/Graphics/GL/Functions/F23.hs:652) glRenderbufferStorageOES (src/Graphics/GL/Functions/F23.hs:684) glResolveMultisampleFramebufferAPPLE (src/Graphics/GL/Functions/F23.hs:1149) glRotatex (src/Graphics/GL/Functions/F23.hs:1220) glSampleCoveragex (src/Graphics/GL/Functions/F23.hs:1276) glSampleCoveragexOES (src/Graphics/GL/Functions/F23.hs:1289) glScalex (src/Graphics/GL/Functions/F23.hs:1576) glSelectPerfMonitorCountersAMD (src/Graphics/GL/Functions/F24.hs:896) glSetMultisamplefvAMD (src/Graphics/GL/Functions/F24.hs:1030) glSetFenceAPPLE (src/Graphics/GL/Functions/F24.hs:962) glSecondaryColorP3ui (src/Graphics/GL/Functions/F24.hs:805) glSecondaryColorP3uiv (src/Graphics/GL/Functions/F24.hs:818) glSetFragmentShaderConstantATI (src/Graphics/GL/Functions/F24.hs:988) glStencilFuncSeparateATI (src/Graphics/GL/Functions/F24.hs:1492) glSpecializeShader (src/Graphics/GL/Functions/F24.hs:1291) glSemaphoreParameterui64vEXT (src/Graphics/GL/Functions/F24.hs:910) glSignalSemaphoreEXT (src/Graphics/GL/Functions/F24.hs:1236) glStencilClearTagEXT (src/Graphics/GL/Functions/F24.hs:1413) glSetInvariantEXT (src/Graphics/GL/Functions/F24.hs:1002) glSetLocalConstantEXT (src/Graphics/GL/Functions/F24.hs:1016) glShaderOp1EXT (src/Graphics/GL/Functions/F24.hs:1074) glShaderOp2EXT (src/Graphics/GL/Functions/F24.hs:1089) glShaderOp3EXT (src/Graphics/GL/Functions/F24.hs:1105) glSecondaryColorPointerListIBM (src/Graphics/GL/Functions/F24.hs:866) glStateCaptureNV (src/Graphics/GL/Functions/F24.hs:1400) glSignalVkFenceNV (src/Graphics/GL/Functions/F24.hs:1263) glSignalVkSemaphoreNV (src/Graphics/GL/Functions/F24.hs:1275) glSetFenceNV (src/Graphics/GL/Functions/F24.hs:975) glSecondaryColor3hvNV (src/Graphics/GL/Functions/F24.hs:498) glStencilFillPathInstancedNV (src/Graphics/GL/Functions/F24.hs:1432) glStencilFillPathNV (src/Graphics/GL/Functions/F24.hs:1446) glScissorExclusiveArrayvNV (src/Graphics/GL/Functions/F24.hs:195) glScissorExclusiveNV (src/Graphics/GL/Functions/F24.hs:210) glShadingRateImageBarrierNV (src/Graphics/GL/Functions/F24.hs:1164) glShadingRateImagePaletteNV (src/Graphics/GL/Functions/F24.hs:1179) glShadingRateSampleOrderCustomNV (src/Graphics/GL/Functions/F24.hs:1193) glShadingRateSampleOrderNV (src/Graphics/GL/Functions/F24.hs:1205) glSecondaryColorFormatNV (src/Graphics/GL/Functions/F24.hs:792) glSignalSemaphoreui64NVX (src/Graphics/GL/Functions/F24.hs:1251) glSharpenTexFuncSGIS (src/Graphics/GL/Functions/F24.hs:1219) glStartInstrumentsSGIX (src/Graphics/GL/Functions/F24.hs:1371) glSpriteParameterfSGIX (src/Graphics/GL/Functions/F24.hs:1321) glSpriteParameterfvSGIX (src/Graphics/GL/Functions/F24.hs:1334) glSpriteParameteriSGIX (src/Graphics/GL/Functions/F24.hs:1347) glSpriteParameterivSGIX (src/Graphics/GL/Functions/F24.hs:1360) glStartTilingQCOM (src/Graphics/GL/Functions/F24.hs:1387) glStencilOpValueAMD (src/Graphics/GL/Functions/F25.hs:133) glTessellationFactorAMD (src/Graphics/GL/Functions/F25.hs:487) glTessellationModeAMD (src/Graphics/GL/Functions/F25.hs:499) glTestFenceAPPLE (src/Graphics/GL/Functions/F25.hs:511) glTestObjectAPPLE (src/Graphics/GL/Functions/F25.hs:536) glTexBumpParameterfvATI (src/Graphics/GL/Functions/F25.hs:674) glTexBumpParameterivATI (src/Graphics/GL/Functions/F25.hs:687) glTangent3bvEXT (src/Graphics/GL/Functions/F25.hs:341) glTangent3dvEXT (src/Graphics/GL/Functions/F25.hs:368) glTangent3fvEXT (src/Graphics/GL/Functions/F25.hs:395) glTangent3ivEXT (src/Graphics/GL/Functions/F25.hs:422) glTangent3svEXT (src/Graphics/GL/Functions/F25.hs:449) glTangentPointerEXT (src/Graphics/GL/Functions/F25.hs:463) glSwizzleEXT (src/Graphics/GL/Functions/F25.hs:291) glStringMarkerGREMEDY (src/Graphics/GL/Functions/F25.hs:261) glSyncTextureINTEL (src/Graphics/GL/Functions/F25.hs:303) glSubpixelPrecisionBiasNV (src/Graphics/GL/Functions/F25.hs:274) glTestFenceNV (src/Graphics/GL/Functions/F25.hs:523) glTexCoord1hvNV (src/Graphics/GL/Functions/F25.hs:788) glTexCoord2hvNV (src/Graphics/GL/Functions/F25.hs:1136) glTexCoord3hvNV (src/Graphics/GL/Functions/F25.hs:1324) glTexAttachMemoryNV (src/Graphics/GL/Functions/F25.hs:550) glStencilStrokePathInstancedNV (src/Graphics/GL/Functions/F25.hs:152) glStencilStrokePathNV (src/Graphics/GL/Functions/F25.hs:166) glStencilThenCoverFillPathInstancedNV (src/Graphics/GL/Functions/F25.hs:186) glStencilThenCoverFillPathNV (src/Graphics/GL/Functions/F25.hs:201) glStencilThenCoverStrokePathInstancedNV (src/Graphics/GL/Functions/F25.hs:221) glStencilThenCoverStrokePathNV (src/Graphics/GL/Functions/F25.hs:236) glTexCoord1bOES (src/Graphics/GL/Functions/F25.hs:699) glTexCoord1bvOES (src/Graphics/GL/Functions/F25.hs:711) glTexCoord2bOES (src/Graphics/GL/Functions/F25.hs:877) glTexCoord2bvOES (src/Graphics/GL/Functions/F25.hs:889) glTexCoord3bOES (src/Graphics/GL/Functions/F25.hs:1229) glTexCoord3bvOES (src/Graphics/GL/Functions/F25.hs:1241) glTexCoord4bOES (src/Graphics/GL/Functions/F25.hs:1421) glTexCoord4bvOES (src/Graphics/GL/Functions/F25.hs:1433) glTexCoord1xOES (src/Graphics/GL/Functions/F25.hs:852) glTexCoord1xvOES (src/Graphics/GL/Functions/F25.hs:864) glTexCoord2xOES (src/Graphics/GL/Functions/F25.hs:1203) glTexCoord2xvOES (src/Graphics/GL/Functions/F25.hs:1215) glTexCoord3xOES (src/Graphics/GL/Functions/F25.hs:1394) glTexCoord3xvOES (src/Graphics/GL/Functions/F25.hs:1406) glStopInstrumentsSGIX (src/Graphics/GL/Functions/F25.hs:248) glTagSampleBufferSGIX (src/Graphics/GL/Functions/F25.hs:314) glTexCoord2fColor3fVertex3fSUN (src/Graphics/GL/Functions/F25.hs:949) glTexCoord2fColor3fVertex3fvSUN (src/Graphics/GL/Functions/F25.hs:963) glTexCoord2fColor4fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F25.hs:986) glTexCoord2fColor4fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F25.hs:1001) glTexCoord2fColor4ubVertex3fSUN (src/Graphics/GL/Functions/F25.hs:1021) glTexCoord2fColor4ubVertex3fvSUN (src/Graphics/GL/Functions/F25.hs:1035) glTexCoord2fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F25.hs:1054) glTexCoord2fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F25.hs:1068) glTexCoord2fVertex3fSUN (src/Graphics/GL/Functions/F25.hs:1084) glTexCoord2fVertex3fvSUN (src/Graphics/GL/Functions/F25.hs:1097) glTexCoord4fColor4fNormal3fVertex4fSUN (src/Graphics/GL/Functions/F25.hs:1504) glTexCoord4fColor4fNormal3fVertex4fvSUN (src/Graphics/GL/Functions/F25.hs:1519) glTexCoord4fVertex4fSUN (src/Graphics/GL/Functions/F25.hs:1538) glTbufferMask3DFX (src/Graphics/GL/Functions/F25.hs:475) glTexStorageSparseAMD (src/Graphics/GL/Functions/F26.hs:1475) glTexPageCommitmentARB (src/Graphics/GL/Functions/F26.hs:966) glTexCoordP1ui (src/Graphics/GL/Functions/F26.hs:286) glTexCoordP1uiv (src/Graphics/GL/Functions/F26.hs:299) glTexCoordP2ui (src/Graphics/GL/Functions/F26.hs:312) glTexCoordP2uiv (src/Graphics/GL/Functions/F26.hs:325) glTexCoordP3ui (src/Graphics/GL/Functions/F26.hs:338) glTexCoordP3uiv (src/Graphics/GL/Functions/F26.hs:351) glTexCoordP4ui (src/Graphics/GL/Functions/F26.hs:364) glTexCoordP4uiv (src/Graphics/GL/Functions/F26.hs:377) glTextureBufferEXT (src/Graphics/GL/Functions/F26.hs:1714) glTexStorageMem1DEXT (src/Graphics/GL/Functions/F26.hs:1381) glTexStorageMem2DEXT (src/Graphics/GL/Functions/F26.hs:1399) glTexStorageMem2DMultisampleEXT (src/Graphics/GL/Functions/F26.hs:1418) glTexStorageMem3DEXT (src/Graphics/GL/Functions/F26.hs:1437) glTexStorageMem3DMultisampleEXT (src/Graphics/GL/Functions/F26.hs:1457) glTexCoordPointerEXT (src/Graphics/GL/Functions/F26.hs:409) glTexCoordPointerListIBM (src/Graphics/GL/Functions/F26.hs:425) glTexCoordPointervINTEL (src/Graphics/GL/Functions/F26.hs:439) glTexRenderbufferNV (src/Graphics/GL/Functions/F26.hs:1206) glTexCoord4hvNV (src/Graphics/GL/Functions/F26.hs:174) glTextureAttachMemoryNV (src/Graphics/GL/Functions/F26.hs:1661) glTextureBarrierNV (src/Graphics/GL/Functions/F26.hs:1684) glTexImage2DMultisampleCoverageNV (src/Graphics/GL/Functions/F26.hs:821) glTexImage3DMultisampleCoverageNV (src/Graphics/GL/Functions/F26.hs:903) glTexCoordFormatNV (src/Graphics/GL/Functions/F26.hs:273) glTexCoord4xOES (src/Graphics/GL/Functions/F26.hs:247) glTexCoord4xvOES (src/Graphics/GL/Functions/F26.hs:259) glTexEnvxOES (src/Graphics/GL/Functions/F26.hs:527) glTexEnvxvOES (src/Graphics/GL/Functions/F26.hs:555) glTexGenxOES (src/Graphics/GL/Functions/F26.hs:730) glTexGenxvOES (src/Graphics/GL/Functions/F26.hs:744) glTexParameterxOES (src/Graphics/GL/Functions/F26.hs:1165) glTexParameterxvOES (src/Graphics/GL/Functions/F26.hs:1193) glTexImage4DSGIS (src/Graphics/GL/Functions/F26.hs:946) glTexSubImage4DSGIS (src/Graphics/GL/Functions/F26.hs:1647) glTexFilterFuncSGIS (src/Graphics/GL/Functions/F26.hs:570) glTexCoord4fVertex4fvSUN (src/Graphics/GL/Functions/F26.hs:133) glTexEnvx (src/Graphics/GL/Functions/F26.hs:513) glTexEnvxv (src/Graphics/GL/Functions/F26.hs:541) glTexGenfOES (src/Graphics/GL/Functions/F26.hs:629) glTexGenfvOES (src/Graphics/GL/Functions/F26.hs:658) glTexGeniOES (src/Graphics/GL/Functions/F26.hs:687) glTexGenivOES (src/Graphics/GL/Functions/F26.hs:716) glTexImage3DOES (src/Graphics/GL/Functions/F26.hs:924) glTexParameterx (src/Graphics/GL/Functions/F26.hs:1151) glTexParameterxv (src/Graphics/GL/Functions/F26.hs:1179) glTexSubImage3DOES (src/Graphics/GL/Functions/F26.hs:1623) glUniform1i64NV (src/Graphics/GL/Functions/F27.hs:1373) glUniform1i64vNV (src/Graphics/GL/Functions/F27.hs:1401) glUniform1ui64NV (src/Graphics/GL/Functions/F27.hs:1485) glUniform1ui64vNV (src/Graphics/GL/Functions/F27.hs:1513) glUniform2i64NV (src/Graphics/GL/Functions/F27.hs:1688) glUniform2i64vNV (src/Graphics/GL/Functions/F27.hs:1716) glTextureStorageSparseAMD (src/Graphics/GL/Functions/F27.hs:865) glTextureRangeAPPLE (src/Graphics/GL/Functions/F27.hs:563) glUniform1d (src/Graphics/GL/Functions/F27.hs:1261) glUniform1dv (src/Graphics/GL/Functions/F27.hs:1275) glUniform2d (src/Graphics/GL/Functions/F27.hs:1571) glUniform2dv (src/Graphics/GL/Functions/F27.hs:1585) glUniform1i64ARB (src/Graphics/GL/Functions/F27.hs:1360) glUniform1i64vARB (src/Graphics/GL/Functions/F27.hs:1387) glUniform1ui64ARB (src/Graphics/GL/Functions/F27.hs:1472) glUniform1ui64vARB (src/Graphics/GL/Functions/F27.hs:1499) glUniform2i64ARB (src/Graphics/GL/Functions/F27.hs:1674) glUniform2i64vARB (src/Graphics/GL/Functions/F27.hs:1702) glTextureBufferRangeEXT (src/Graphics/GL/Functions/F27.hs:137) glTextureImage1DEXT (src/Graphics/GL/Functions/F27.hs:191) glTextureImage2DEXT (src/Graphics/GL/Functions/F27.hs:212) glTextureImage3DEXT (src/Graphics/GL/Functions/F27.hs:271) glTexturePageCommitmentEXT (src/Graphics/GL/Functions/F27.hs:367) glTextureParameterIivEXT (src/Graphics/GL/Functions/F27.hs:397) glTextureParameterIuivEXT (src/Graphics/GL/Functions/F27.hs:427) glTextureParameterfvEXT (src/Graphics/GL/Functions/F27.hs:488) glTextureParameterivEXT (src/Graphics/GL/Functions/F27.hs:549) glTextureRenderbufferEXT (src/Graphics/GL/Functions/F27.hs:577) glTextureStorage1DEXT (src/Graphics/GL/Functions/F27.hs:609) glTextureStorage2DEXT (src/Graphics/GL/Functions/F27.hs:643) glTextureStorage2DMultisampleEXT (src/Graphics/GL/Functions/F27.hs:679) glTextureStorage3DEXT (src/Graphics/GL/Functions/F27.hs:715) glTextureStorage3DMultisampleEXT (src/Graphics/GL/Functions/F27.hs:753) glTextureSubImage1DEXT (src/Graphics/GL/Functions/F27.hs:903) glTextureSubImage2DEXT (src/Graphics/GL/Functions/F27.hs:945) glTextureSubImage3DEXT (src/Graphics/GL/Functions/F27.hs:991) glTextureLightEXT (src/Graphics/GL/Functions/F27.hs:322) glTextureMaterialEXT (src/Graphics/GL/Functions/F27.hs:335) glTextureStorageMem1DEXT (src/Graphics/GL/Functions/F27.hs:770) glTextureStorageMem2DEXT (src/Graphics/GL/Functions/F27.hs:788) glTextureStorageMem2DMultisampleEXT (src/Graphics/GL/Functions/F27.hs:807) glTextureStorageMem3DEXT (src/Graphics/GL/Functions/F27.hs:826) glTextureStorageMem3DMultisampleEXT (src/Graphics/GL/Functions/F27.hs:846) glTextureNormalEXT (src/Graphics/GL/Functions/F27.hs:347) glTransformPathNV (src/Graphics/GL/Functions/F27.hs:1190) glTextureImage2DMultisampleCoverageNV (src/Graphics/GL/Functions/F27.hs:231) glTextureImage2DMultisampleNV (src/Graphics/GL/Functions/F27.hs:249) glTextureImage3DMultisampleCoverageNV (src/Graphics/GL/Functions/F27.hs:291) glTextureImage3DMultisampleNV (src/Graphics/GL/Functions/F27.hs:310) glTransformFeedbackAttribsNV (src/Graphics/GL/Functions/F27.hs:1080) glTransformFeedbackStreamAttribsNV (src/Graphics/GL/Functions/F27.hs:1128) glTransformFeedbackVaryingsNV (src/Graphics/GL/Functions/F27.hs:1175) glTrackMatrixNV (src/Graphics/GL/Functions/F27.hs:1066) glTranslatexOES (src/Graphics/GL/Functions/F27.hs:1248) glTextureColorMaskSGIS (src/Graphics/GL/Functions/F27.hs:152) glTextureFoveationParametersQCOM (src/Graphics/GL/Functions/F27.hs:171) glTranslatex (src/Graphics/GL/Functions/F27.hs:1234) glUniform2ui64NV (src/Graphics/GL/Functions/F28.hs:193) glUniform2ui64vNV (src/Graphics/GL/Functions/F28.hs:221) glUniform3i64NV (src/Graphics/GL/Functions/F28.hs:403) glUniform3i64vNV (src/Graphics/GL/Functions/F28.hs:431) glUniform3ui64NV (src/Graphics/GL/Functions/F28.hs:523) glUniform3ui64vNV (src/Graphics/GL/Functions/F28.hs:551) glUniform4i64NV (src/Graphics/GL/Functions/F28.hs:740) glUniform4i64vNV (src/Graphics/GL/Functions/F28.hs:768) glUniform4ui64NV (src/Graphics/GL/Functions/F28.hs:864) glUniform4ui64vNV (src/Graphics/GL/Functions/F28.hs:892) glUniformHandleui64ARB (src/Graphics/GL/Functions/F28.hs:981) glUniformHandleui64vARB (src/Graphics/GL/Functions/F28.hs:1022) glUniform3d (src/Graphics/GL/Functions/F28.hs:281) glUniform3dv (src/Graphics/GL/Functions/F28.hs:295) glUniform4d (src/Graphics/GL/Functions/F28.hs:613) glUniform4dv (src/Graphics/GL/Functions/F28.hs:627) glUniformMatrix2dv (src/Graphics/GL/Functions/F28.hs:1066) glUniformMatrix2x3dv (src/Graphics/GL/Functions/F28.hs:1113) glUniformMatrix2x4dv (src/Graphics/GL/Functions/F28.hs:1160) glUniformMatrix3dv (src/Graphics/GL/Functions/F28.hs:1207) glUniformMatrix3x2dv (src/Graphics/GL/Functions/F28.hs:1254) glUniformMatrix3x4dv (src/Graphics/GL/Functions/F28.hs:1301) glUniformMatrix4dv (src/Graphics/GL/Functions/F28.hs:1348) glUniformMatrix4x2dv (src/Graphics/GL/Functions/F28.hs:1395) glUniformMatrix4x3dv (src/Graphics/GL/Functions/F28.hs:1442) glUniform2ui64ARB (src/Graphics/GL/Functions/F28.hs:179) glUniform2ui64vARB (src/Graphics/GL/Functions/F28.hs:207) glUniform3i64ARB (src/Graphics/GL/Functions/F28.hs:388) glUniform3i64vARB (src/Graphics/GL/Functions/F28.hs:417) glUniform3ui64ARB (src/Graphics/GL/Functions/F28.hs:508) glUniform3ui64vARB (src/Graphics/GL/Functions/F28.hs:537) glUniform4i64ARB (src/Graphics/GL/Functions/F28.hs:724) glUniform4i64vARB (src/Graphics/GL/Functions/F28.hs:754) glUniform4ui64ARB (src/Graphics/GL/Functions/F28.hs:848) glUniform4ui64vARB (src/Graphics/GL/Functions/F28.hs:878) glUnmapObjectBufferATI (src/Graphics/GL/Functions/F28.hs:1603) glUniformBufferEXT (src/Graphics/GL/Functions/F28.hs:968) glUnlockArraysEXT (src/Graphics/GL/Functions/F28.hs:1527) glUnmapNamedBufferEXT (src/Graphics/GL/Functions/F28.hs:1591) glUnmapTexture2DINTEL (src/Graphics/GL/Functions/F28.hs:1616) glUniformHandleui64NV (src/Graphics/GL/Functions/F28.hs:1008) glUniformHandleui64vNV (src/Graphics/GL/Functions/F28.hs:1051) glUniformui64NV (src/Graphics/GL/Functions/F28.hs:1502) glUniformui64vNV (src/Graphics/GL/Functions/F28.hs:1516) glVertexArrayParameteriAPPLE (src/Graphics/GL/Functions/F29.hs:1344) glVertexArrayRangeAPPLE (src/Graphics/GL/Functions/F29.hs:1357) glUpdateObjectBufferATI (src/Graphics/GL/Functions/F29.hs:136) glVariantArrayObjectATI (src/Graphics/GL/Functions/F29.hs:432) glVertexArrayBindVertexBufferEXT (src/Graphics/GL/Functions/F29.hs:1204) glVertexArrayColorOffsetEXT (src/Graphics/GL/Functions/F29.hs:1236) glVertexArrayEdgeFlagOffsetEXT (src/Graphics/GL/Functions/F29.hs:1251) glVertexArrayFogCoordOffsetEXT (src/Graphics/GL/Functions/F29.hs:1281) glVertexArrayIndexOffsetEXT (src/Graphics/GL/Functions/F29.hs:1297) glVertexArrayMultiTexCoordOffsetEXT (src/Graphics/GL/Functions/F29.hs:1315) glVertexArrayNormalOffsetEXT (src/Graphics/GL/Functions/F29.hs:1331) glVertexArraySecondaryColorOffsetEXT (src/Graphics/GL/Functions/F29.hs:1387) glVertexArrayTexCoordOffsetEXT (src/Graphics/GL/Functions/F29.hs:1404) glVertexArrayVertexAttribBindingEXT (src/Graphics/GL/Functions/F29.hs:1418) glVertexArrayVertexAttribDivisorEXT (src/Graphics/GL/Functions/F29.hs:1432) glVertexArrayVertexAttribFormatEXT (src/Graphics/GL/Functions/F29.hs:1449) glVertexArrayVertexAttribIFormatEXT (src/Graphics/GL/Functions/F29.hs:1465) glVertexArrayVertexAttribIOffsetEXT (src/Graphics/GL/Functions/F29.hs:1483) glVertexArrayVertexAttribLFormatEXT (src/Graphics/GL/Functions/F29.hs:1499) glVertexArrayVertexAttribLOffsetEXT (src/Graphics/GL/Functions/F29.hs:1517) glVertexArrayVertexAttribOffsetEXT (src/Graphics/GL/Functions/F29.hs:1536) glUseShaderProgramEXT (src/Graphics/GL/Functions/F29.hs:216) glVariantPointerEXT (src/Graphics/GL/Functions/F29.hs:447) glVariantbvEXT (src/Graphics/GL/Functions/F29.hs:460) glVariantdvEXT (src/Graphics/GL/Functions/F29.hs:473) glVariantfvEXT (src/Graphics/GL/Functions/F29.hs:486) glVariantivEXT (src/Graphics/GL/Functions/F29.hs:499) glVariantsvEXT (src/Graphics/GL/Functions/F29.hs:512) glVariantubvEXT (src/Graphics/GL/Functions/F29.hs:525) glVariantuivEXT (src/Graphics/GL/Functions/F29.hs:538) glVariantusvEXT (src/Graphics/GL/Functions/F29.hs:551) glVertex2hvNV (src/Graphics/GL/Functions/F29.hs:656) glVertex3hvNV (src/Graphics/GL/Functions/F29.hs:843) glVertex4hvNV (src/Graphics/GL/Functions/F29.hs:1037) glVDPAUFiniNV (src/Graphics/GL/Functions/F29.hs:227) glVDPAUGetSurfaceivNV (src/Graphics/GL/Functions/F29.hs:243) glVDPAUInitNV (src/Graphics/GL/Functions/F29.hs:256) glVDPAUIsSurfaceNV (src/Graphics/GL/Functions/F29.hs:268) glVDPAUMapSurfacesNV (src/Graphics/GL/Functions/F29.hs:281) glVDPAURegisterOutputSurfaceNV (src/Graphics/GL/Functions/F29.hs:296) glVDPAURegisterVideoSurfaceNV (src/Graphics/GL/Functions/F29.hs:311) glVDPAUSurfaceAccessNV (src/Graphics/GL/Functions/F29.hs:340) glVDPAUUnmapSurfacesNV (src/Graphics/GL/Functions/F29.hs:353) glVDPAUUnregisterSurfaceNV (src/Graphics/GL/Functions/F29.hs:365) glVDPAURegisterVideoSurfaceWithPictureStructureNV (src/Graphics/GL/Functions/F29.hs:327) glVertexArrayRangeNV (src/Graphics/GL/Functions/F29.hs:1370) glUploadGpuMaskNVX (src/Graphics/GL/Functions/F29.hs:148) glVertex2bOES (src/Graphics/GL/Functions/F29.hs:564) glVertex2bvOES (src/Graphics/GL/Functions/F29.hs:576) glVertex3bOES (src/Graphics/GL/Functions/F29.hs:748) glVertex3bvOES (src/Graphics/GL/Functions/F29.hs:760) glVertex4bOES (src/Graphics/GL/Functions/F29.hs:939) glVertex4bvOES (src/Graphics/GL/Functions/F29.hs:951) glVertex2xOES (src/Graphics/GL/Functions/F29.hs:722) glVertex2xvOES (src/Graphics/GL/Functions/F29.hs:734) glVertex3xOES (src/Graphics/GL/Functions/F29.hs:912) glVertex3xvOES (src/Graphics/GL/Functions/F29.hs:924) glVertex4xOES (src/Graphics/GL/Functions/F29.hs:1109) glVertex4xvOES (src/Graphics/GL/Functions/F29.hs:1121) glUseProgramStagesEXT (src/Graphics/GL/Functions/F29.hs:203) glValidateProgramPipelineEXT (src/Graphics/GL/Functions/F29.hs:416) glVertexArrayVertexBindingDivisorEXT (src/Graphics/GL/Functions/F30.hs:134) glVertexArrayVertexOffsetEXT (src/Graphics/GL/Functions/F30.hs:186) glVertexAttrib1hvNV (src/Graphics/GL/Functions/F30.hs:381) glVertexAttrib2hvNV (src/Graphics/GL/Functions/F30.hs:667) glVertexAttrib3hvNV (src/Graphics/GL/Functions/F30.hs:963) glVertexAttrib4hvNV (src/Graphics/GL/Functions/F30.hs:1499) glVertexAttribL1ui64ARB (src/Graphics/GL/Functions/F31.hs:1142) glVertexAttribL1ui64vARB (src/Graphics/GL/Functions/F31.hs:1168) glVertexAttribArrayObjectATI (src/Graphics/GL/Functions/F31.hs:281) glVertexAttribL1i64NV (src/Graphics/GL/Functions/F31.hs:1116) glVertexAttribL1i64vNV (src/Graphics/GL/Functions/F31.hs:1129) glVertexAttribL1ui64NV (src/Graphics/GL/Functions/F31.hs:1155) glVertexAttribL1ui64vNV (src/Graphics/GL/Functions/F31.hs:1181) glVertexAttribL2i64NV (src/Graphics/GL/Functions/F31.hs:1253) glVertexAttribL2i64vNV (src/Graphics/GL/Functions/F31.hs:1266) glVertexAttribL2ui64NV (src/Graphics/GL/Functions/F31.hs:1280) glVertexAttribL2ui64vNV (src/Graphics/GL/Functions/F31.hs:1293) glVertexAttribL3i64NV (src/Graphics/GL/Functions/F31.hs:1368) glVertexAttribL3i64vNV (src/Graphics/GL/Functions/F31.hs:1381) glVertexAttribL3ui64NV (src/Graphics/GL/Functions/F31.hs:1396) glVertexAttribL3ui64vNV (src/Graphics/GL/Functions/F31.hs:1409) glVertexAttribL4i64NV (src/Graphics/GL/Functions/F31.hs:1487) glVertexAttribL4i64vNV (src/Graphics/GL/Functions/F31.hs:1500) glVertexAttribL4ui64NV (src/Graphics/GL/Functions/F31.hs:1516) glVertexAttribL4ui64vNV (src/Graphics/GL/Functions/F31.hs:1529) glVertexAttribLFormatNV (src/Graphics/GL/Functions/F31.hs:1560) glVertexAttribFormatNV (src/Graphics/GL/Functions/F31.hs:398) glVertexAttribIFormatNV (src/Graphics/GL/Functions/F31.hs:1013) glVertexAttribParameteriAMD (src/Graphics/GL/Functions/F32.hs:275) glVertexBlendARB (src/Graphics/GL/Functions/F32.hs:591) glVertexAttribP1uiv (src/Graphics/GL/Functions/F32.hs:168) glVertexAttribP2uiv (src/Graphics/GL/Functions/F32.hs:199) glVertexAttribP3uiv (src/Graphics/GL/Functions/F32.hs:230) glVertexAttribP4uiv (src/Graphics/GL/Functions/F32.hs:261) glVertexP2ui (src/Graphics/GL/Functions/F32.hs:644) glVertexP2uiv (src/Graphics/GL/Functions/F32.hs:657) glVertexP3ui (src/Graphics/GL/Functions/F32.hs:670) glVertexP3uiv (src/Graphics/GL/Functions/F32.hs:683) glVertexP4ui (src/Graphics/GL/Functions/F32.hs:696) glVertexP4uiv (src/Graphics/GL/Functions/F32.hs:709) glVertexBlendEnvfATI (src/Graphics/GL/Functions/F32.hs:604) glVertexBlendEnviATI (src/Graphics/GL/Functions/F32.hs:617) glVertexStream1dATI (src/Graphics/GL/Functions/F32.hs:784) glVertexStream1dvATI (src/Graphics/GL/Functions/F32.hs:797) glVertexStream1fATI (src/Graphics/GL/Functions/F32.hs:810) glVertexStream1fvATI (src/Graphics/GL/Functions/F32.hs:823) glVertexStream1iATI (src/Graphics/GL/Functions/F32.hs:836) glVertexStream1ivATI (src/Graphics/GL/Functions/F32.hs:849) glVertexStream1sATI (src/Graphics/GL/Functions/F32.hs:862) glVertexStream1svATI (src/Graphics/GL/Functions/F32.hs:875) glVertexStream2dATI (src/Graphics/GL/Functions/F32.hs:889) glVertexStream2dvATI (src/Graphics/GL/Functions/F32.hs:902) glVertexStream2fATI (src/Graphics/GL/Functions/F32.hs:916) glVertexStream2fvATI (src/Graphics/GL/Functions/F32.hs:929) glVertexStream2iATI (src/Graphics/GL/Functions/F32.hs:943) glVertexStream2ivATI (src/Graphics/GL/Functions/F32.hs:956) glVertexStream2sATI (src/Graphics/GL/Functions/F32.hs:970) glVertexStream2svATI (src/Graphics/GL/Functions/F32.hs:983) glVertexStream3dATI (src/Graphics/GL/Functions/F32.hs:998) glVertexStream3dvATI (src/Graphics/GL/Functions/F32.hs:1011) glVertexStream3fATI (src/Graphics/GL/Functions/F32.hs:1026) glVertexStream3fvATI (src/Graphics/GL/Functions/F32.hs:1039) glVertexStream3iATI (src/Graphics/GL/Functions/F32.hs:1054) glVertexStream3ivATI (src/Graphics/GL/Functions/F32.hs:1067) glVertexStream3sATI (src/Graphics/GL/Functions/F32.hs:1082) glVertexStream3svATI (src/Graphics/GL/Functions/F32.hs:1095) glVertexStream4dATI (src/Graphics/GL/Functions/F32.hs:1111) glVertexStream4dvATI (src/Graphics/GL/Functions/F32.hs:1124) glVertexStream4fATI (src/Graphics/GL/Functions/F32.hs:1140) glVertexStream4fvATI (src/Graphics/GL/Functions/F32.hs:1153) glVertexStream4iATI (src/Graphics/GL/Functions/F32.hs:1169) glVertexStream4ivATI (src/Graphics/GL/Functions/F32.hs:1182) glVertexStream4sATI (src/Graphics/GL/Functions/F32.hs:1198) glVertexStream4svATI (src/Graphics/GL/Functions/F32.hs:1211) glWaitSemaphoreEXT (src/Graphics/GL/Functions/F32.hs:1536) glVertexPointerEXT (src/Graphics/GL/Functions/F32.hs:741) glVertexWeightPointerEXT (src/Graphics/GL/Functions/F32.hs:1226) glVertexWeightfvEXT (src/Graphics/GL/Functions/F32.hs:1251) glVertexPointerListIBM (src/Graphics/GL/Functions/F32.hs:757) glVertexPointervINTEL (src/Graphics/GL/Functions/F32.hs:771) glViewportPositionWScaleNV (src/Graphics/GL/Functions/F32.hs:1503) glVertexAttribs1hvNV (src/Graphics/GL/Functions/F32.hs:369) glVertexAttribs2hvNV (src/Graphics/GL/Functions/F32.hs:425) glVertexAttribs3hvNV (src/Graphics/GL/Functions/F32.hs:481) glVertexAttribs4hvNV (src/Graphics/GL/Functions/F32.hs:537) glVertexWeighthvNV (src/Graphics/GL/Functions/F32.hs:1276) glVertexFormatNV (src/Graphics/GL/Functions/F32.hs:631) glVertexAttribPointerNV (src/Graphics/GL/Functions/F32.hs:327) glVertexAttribs1dvNV (src/Graphics/GL/Functions/F32.hs:341) glVertexAttribs1fvNV (src/Graphics/GL/Functions/F32.hs:355) glVertexAttribs1svNV (src/Graphics/GL/Functions/F32.hs:383) glVertexAttribs2dvNV (src/Graphics/GL/Functions/F32.hs:397) glVertexAttribs2fvNV (src/Graphics/GL/Functions/F32.hs:411) glVertexAttribs2svNV (src/Graphics/GL/Functions/F32.hs:439) glVertexAttribs3dvNV (src/Graphics/GL/Functions/F32.hs:453) glVertexAttribs3fvNV (src/Graphics/GL/Functions/F32.hs:467) glVertexAttribs3svNV (src/Graphics/GL/Functions/F32.hs:495) glVertexAttribs4dvNV (src/Graphics/GL/Functions/F32.hs:509) glVertexAttribs4fvNV (src/Graphics/GL/Functions/F32.hs:523) glVertexAttribs4svNV (src/Graphics/GL/Functions/F32.hs:551) glVertexAttribs4ubvNV (src/Graphics/GL/Functions/F32.hs:565) glVideoCaptureNV (src/Graphics/GL/Functions/F32.hs:1290) glVideoCaptureStreamParameterdvNV (src/Graphics/GL/Functions/F32.hs:1305) glVideoCaptureStreamParameterfvNV (src/Graphics/GL/Functions/F32.hs:1320) glVideoCaptureStreamParameterivNV (src/Graphics/GL/Functions/F32.hs:1335) glViewportSwizzleNV (src/Graphics/GL/Functions/F32.hs:1519) glWaitSemaphoreui64NVX (src/Graphics/GL/Functions/F32.hs:1551) glWeightPointerARB (src/Graphics/GL/Functions/F33.hs:164) glWeightbvARB (src/Graphics/GL/Functions/F33.hs:192) glWeightdvARB (src/Graphics/GL/Functions/F33.hs:205) glWeightfvARB (src/Graphics/GL/Functions/F33.hs:218) glWeightivARB (src/Graphics/GL/Functions/F33.hs:231) glWeightsvARB (src/Graphics/GL/Functions/F33.hs:244) glWeightubvARB (src/Graphics/GL/Functions/F33.hs:257) glWeightuivARB (src/Graphics/GL/Functions/F33.hs:270) glWeightusvARB (src/Graphics/GL/Functions/F33.hs:283) glWriteMaskEXT (src/Graphics/GL/Functions/F33.hs:1086) glWindowRectanglesEXT (src/Graphics/GL/Functions/F33.hs:1069) glWindowPos4dvMESA (src/Graphics/GL/Functions/F33.hs:971) glWindowPos4fvMESA (src/Graphics/GL/Functions/F33.hs:999) glWindowPos4ivMESA (src/Graphics/GL/Functions/F33.hs:1027) glWindowPos4svMESA (src/Graphics/GL/Functions/F33.hs:1055) glWaitVkSemaphoreNV (src/Graphics/GL/Functions/F33.hs:134) glWeightPathsNV (src/Graphics/GL/Functions/F33.hs:149) glWeightPointerOES (src/Graphics/GL/Functions/F33.hs:179) 83% ( 5 / 6) in 'Graphics.GL.ThreeDFX.Tbuffer' Missing documentation for: glTbufferMask3DFX (src/Graphics/GL/Functions/F25.hs:475) 100% ( 4 / 4) in 'Graphics.GL.ThreeDFX' 66% ( 6 / 9) in 'Graphics.GL.SUNX.ConstantData' Missing documentation for: GL_TEXTURE_CONSTANT_DATA_SUNX (src/Graphics/GL/Tokens.hs:10082) GL_UNPACK_CONSTANT_DATA_SUNX (src/Graphics/GL/Tokens.hs:10856) glFinishTextureSUNX (src/Graphics/GL/Functions/F08.hs:131) 100% ( 2 / 2) in 'Graphics.GL.SUNX' 11% ( 5 / 45) in 'Graphics.GL.SUN.Vertex' Missing documentation for: glColor3fVertex3fSUN (src/Graphics/GL/Functions/F03.hs:689) glColor3fVertex3fvSUN (src/Graphics/GL/Functions/F03.hs:702) glColor4fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F03.hs:1003) glColor4fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F03.hs:1017) glColor4ubVertex2fSUN (src/Graphics/GL/Functions/F03.hs:1149) glColor4ubVertex2fvSUN (src/Graphics/GL/Functions/F03.hs:1162) glColor4ubVertex3fSUN (src/Graphics/GL/Functions/F03.hs:1180) glColor4ubVertex3fvSUN (src/Graphics/GL/Functions/F03.hs:1193) glNormal3fVertex3fSUN (src/Graphics/GL/Functions/F19.hs:550) glNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F19.hs:563) glReplacementCodeuiColor3fVertex3fSUN (src/Graphics/GL/Functions/F23.hs:740) glReplacementCodeuiColor3fVertex3fvSUN (src/Graphics/GL/Functions/F23.hs:754) glReplacementCodeuiColor4fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F23.hs:776) glReplacementCodeuiColor4fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F23.hs:791) glReplacementCodeuiColor4ubVertex3fSUN (src/Graphics/GL/Functions/F23.hs:810) glReplacementCodeuiColor4ubVertex3fvSUN (src/Graphics/GL/Functions/F23.hs:824) glReplacementCodeuiNormal3fVertex3fSUN (src/Graphics/GL/Functions/F23.hs:842) glReplacementCodeuiNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F23.hs:856) glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F23.hs:892) glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F23.hs:908) glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F23.hs:928) glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F23.hs:943) glReplacementCodeuiTexCoord2fVertex3fSUN (src/Graphics/GL/Functions/F23.hs:960) glReplacementCodeuiTexCoord2fVertex3fvSUN (src/Graphics/GL/Functions/F23.hs:974) glReplacementCodeuiVertex3fSUN (src/Graphics/GL/Functions/F23.hs:989) glReplacementCodeuiVertex3fvSUN (src/Graphics/GL/Functions/F23.hs:1002) glTexCoord2fColor3fVertex3fSUN (src/Graphics/GL/Functions/F25.hs:949) glTexCoord2fColor3fVertex3fvSUN (src/Graphics/GL/Functions/F25.hs:963) glTexCoord2fColor4fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F25.hs:986) glTexCoord2fColor4fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F25.hs:1001) glTexCoord2fColor4ubVertex3fSUN (src/Graphics/GL/Functions/F25.hs:1021) glTexCoord2fColor4ubVertex3fvSUN (src/Graphics/GL/Functions/F25.hs:1035) glTexCoord2fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F25.hs:1054) glTexCoord2fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F25.hs:1068) glTexCoord2fVertex3fSUN (src/Graphics/GL/Functions/F25.hs:1084) glTexCoord2fVertex3fvSUN (src/Graphics/GL/Functions/F25.hs:1097) glTexCoord4fColor4fNormal3fVertex4fSUN (src/Graphics/GL/Functions/F25.hs:1504) glTexCoord4fColor4fNormal3fVertex4fvSUN (src/Graphics/GL/Functions/F25.hs:1519) glTexCoord4fVertex4fSUN (src/Graphics/GL/Functions/F25.hs:1538) glTexCoord4fVertex4fvSUN (src/Graphics/GL/Functions/F26.hs:133) 20% ( 6 / 30) in 'Graphics.GL.SUN.TriangleList' Missing documentation for: GL_R1UI_C3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7868) GL_R1UI_C4F_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7870) GL_R1UI_C4UB_V3F_SUN (src/Graphics/GL/Tokens.hs:7872) GL_R1UI_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7874) GL_R1UI_T2F_C4F_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7876) GL_R1UI_T2F_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7878) GL_R1UI_T2F_V3F_SUN (src/Graphics/GL/Tokens.hs:7880) GL_R1UI_V3F_SUN (src/Graphics/GL/Tokens.hs:7882) GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN (src/Graphics/GL/Tokens.hs:8248) GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN (src/Graphics/GL/Tokens.hs:8250) GL_REPLACEMENT_CODE_ARRAY_SUN (src/Graphics/GL/Tokens.hs:8252) GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN (src/Graphics/GL/Tokens.hs:8254) GL_REPLACEMENT_CODE_SUN (src/Graphics/GL/Tokens.hs:8256) GL_REPLACE_MIDDLE_SUN (src/Graphics/GL/Tokens.hs:8260) GL_REPLACE_OLDEST_SUN (src/Graphics/GL/Tokens.hs:8262) GL_RESTART_SUN (src/Graphics/GL/Tokens.hs:8302) GL_TRIANGLE_LIST_SUN (src/Graphics/GL/Tokens.hs:10726) glReplacementCodePointerSUN (src/Graphics/GL/Functions/F23.hs:698) glReplacementCodeubSUN (src/Graphics/GL/Functions/F23.hs:710) glReplacementCodeubvSUN (src/Graphics/GL/Functions/F23.hs:722) glReplacementCodeuiSUN (src/Graphics/GL/Functions/F23.hs:868) glReplacementCodeuivSUN (src/Graphics/GL/Functions/F23.hs:1014) glReplacementCodeusSUN (src/Graphics/GL/Functions/F23.hs:1026) glReplacementCodeusvSUN (src/Graphics/GL/Functions/F23.hs:1038) 66% ( 6 / 9) in 'Graphics.GL.SUN.MeshArray' Missing documentation for: GL_QUAD_MESH_SUN (src/Graphics/GL/Tokens.hs:7748) GL_TRIANGLE_MESH_SUN (src/Graphics/GL/Tokens.hs:10728) glDrawMeshArraysSUN (src/Graphics/GL/Functions/F06.hs:1346) 37% ( 6 / 16) in 'Graphics.GL.SUN.GlobalAlpha' Missing documentation for: GL_GLOBAL_ALPHA_FACTOR_SUN (src/Graphics/GL/Tokens.hs:3730) GL_GLOBAL_ALPHA_SUN (src/Graphics/GL/Tokens.hs:3732) glGlobalAlphaFactorbSUN (src/Graphics/GL/Functions/F14.hs:828) glGlobalAlphaFactordSUN (src/Graphics/GL/Functions/F14.hs:840) glGlobalAlphaFactorfSUN (src/Graphics/GL/Functions/F14.hs:852) glGlobalAlphaFactoriSUN (src/Graphics/GL/Functions/F14.hs:864) glGlobalAlphaFactorsSUN (src/Graphics/GL/Functions/F14.hs:876) glGlobalAlphaFactorubSUN (src/Graphics/GL/Functions/F14.hs:888) glGlobalAlphaFactoruiSUN (src/Graphics/GL/Functions/F14.hs:900) glGlobalAlphaFactorusSUN (src/Graphics/GL/Functions/F14.hs:912) 100% ( 7 / 7) in 'Graphics.GL.SUN' 83% ( 5 / 6) in 'Graphics.GL.SGIX.TagSampleBuffer' Missing documentation for: glTagSampleBufferSGIX (src/Graphics/GL/Functions/F25.hs:314) 35% ( 6 / 17) in 'Graphics.GL.SGIX.Sprite' Missing documentation for: GL_SPRITE_AXIAL_SGIX (src/Graphics/GL/Tokens.hs:9214) GL_SPRITE_AXIS_SGIX (src/Graphics/GL/Tokens.hs:9216) GL_SPRITE_EYE_ALIGNED_SGIX (src/Graphics/GL/Tokens.hs:9218) GL_SPRITE_MODE_SGIX (src/Graphics/GL/Tokens.hs:9220) GL_SPRITE_OBJECT_ALIGNED_SGIX (src/Graphics/GL/Tokens.hs:9222) GL_SPRITE_SGIX (src/Graphics/GL/Tokens.hs:9224) GL_SPRITE_TRANSLATION_SGIX (src/Graphics/GL/Tokens.hs:9226) glSpriteParameterfSGIX (src/Graphics/GL/Functions/F24.hs:1321) glSpriteParameterfvSGIX (src/Graphics/GL/Functions/F24.hs:1334) glSpriteParameteriSGIX (src/Graphics/GL/Functions/F24.hs:1347) glSpriteParameterivSGIX (src/Graphics/GL/Functions/F24.hs:1360) 66% ( 6 / 9) in 'Graphics.GL.SGIX.ReferencePlane' Missing documentation for: GL_REFERENCE_PLANE_EQUATION_SGIX (src/Graphics/GL/Tokens.hs:8026) GL_REFERENCE_PLANE_SGIX (src/Graphics/GL/Tokens.hs:8028) glReferencePlaneSGIX (src/Graphics/GL/Functions/F23.hs:454) 37% ( 6 / 16) in 'Graphics.GL.SGIX.PolynomialFFD' Missing documentation for: GL_DEFORMATIONS_MASK_SGIX (src/Graphics/GL/Tokens.hs:2196) GL_GEOMETRY_DEFORMATION_BIT_SGIX (src/Graphics/GL/Tokens.hs:3656) GL_GEOMETRY_DEFORMATION_SGIX (src/Graphics/GL/Tokens.hs:3658) GL_MAX_DEFORMATION_ORDER_SGIX (src/Graphics/GL/Tokens.hs:5308) GL_TEXTURE_DEFORMATION_BIT_SGIX (src/Graphics/GL/Tokens.hs:10192) GL_TEXTURE_DEFORMATION_SGIX (src/Graphics/GL/Tokens.hs:10194) glDeformSGIX (src/Graphics/GL/Functions/F05.hs:931) glDeformationMap3dSGIX (src/Graphics/GL/Functions/F05.hs:956) glDeformationMap3fSGIX (src/Graphics/GL/Functions/F05.hs:981) glLoadIdentityDeformationMapSGIX (src/Graphics/GL/Functions/F15.hs:1363) 66% ( 6 / 9) in 'Graphics.GL.SGIX.PixelTexture' Missing documentation for: GL_PIXEL_TEX_GEN_MODE_SGIX (src/Graphics/GL/Tokens.hs:7182) GL_PIXEL_TEX_GEN_SGIX (src/Graphics/GL/Tokens.hs:7190) glPixelTexGenSGIX (src/Graphics/GL/Functions/F20.hs:269) 46% ( 6 / 13) in 'Graphics.GL.SGIX.ListPriority' Missing documentation for: GL_LIST_PRIORITY_SGIX (src/Graphics/GL/Tokens.hs:4646) glGetListParameterfvSGIX (src/Graphics/GL/Functions/F10.hs:1350) glGetListParameterivSGIX (src/Graphics/GL/Functions/F10.hs:1364) glListParameterfSGIX (src/Graphics/GL/Functions/F15.hs:1297) glListParameterfvSGIX (src/Graphics/GL/Functions/F15.hs:1311) glListParameteriSGIX (src/Graphics/GL/Functions/F15.hs:1325) glListParameterivSGIX (src/Graphics/GL/Functions/F15.hs:1339) 42% ( 6 / 14) in 'Graphics.GL.SGIX.Instruments' Missing documentation for: GL_INSTRUMENT_BUFFER_POINTER_SGIX (src/Graphics/GL/Tokens.hs:4142) GL_INSTRUMENT_MEASUREMENTS_SGIX (src/Graphics/GL/Tokens.hs:4144) glGetInstrumentsSGIX (src/Graphics/GL/Functions/F10.hs:1029) glInstrumentsBufferSGIX (src/Graphics/GL/Functions/F14.hs:1444) glPollInstrumentsSGIX (src/Graphics/GL/Functions/F20.hs:707) glReadInstrumentsSGIX (src/Graphics/GL/Functions/F23.hs:195) glStartInstrumentsSGIX (src/Graphics/GL/Functions/F24.hs:1371) glStopInstrumentsSGIX (src/Graphics/GL/Functions/F25.hs:248) 83% ( 5 / 6) in 'Graphics.GL.SGIX.IglooInterface' Missing documentation for: glIglooInterfaceSGIX (src/Graphics/GL/Functions/F14.hs:984) 60% ( 6 / 10) in 'Graphics.GL.SGIX.Framezoom' Missing documentation for: GL_FRAMEZOOM_FACTOR_SGIX (src/Graphics/GL/Tokens.hs:3602) GL_FRAMEZOOM_SGIX (src/Graphics/GL/Tokens.hs:3604) GL_MAX_FRAMEZOOM_FACTOR_SGIX (src/Graphics/GL/Tokens.hs:5394) glFrameZoomSGIX (src/Graphics/GL/Functions/F08.hs:796) 13% ( 6 / 44) in 'Graphics.GL.SGIX.FragmentLighting' Missing documentation for: GL_CURRENT_RASTER_NORMAL_SGIX (src/Graphics/GL/Tokens.hs:1966) GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX (src/Graphics/GL/Tokens.hs:3294) GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX (src/Graphics/GL/Tokens.hs:3296) GL_FRAGMENT_COLOR_MATERIAL_SGIX (src/Graphics/GL/Tokens.hs:3298) GL_FRAGMENT_LIGHT0_SGIX (src/Graphics/GL/Tokens.hs:3314) GL_FRAGMENT_LIGHT1_SGIX (src/Graphics/GL/Tokens.hs:3316) GL_FRAGMENT_LIGHT2_SGIX (src/Graphics/GL/Tokens.hs:3318) GL_FRAGMENT_LIGHT3_SGIX (src/Graphics/GL/Tokens.hs:3320) GL_FRAGMENT_LIGHT4_SGIX (src/Graphics/GL/Tokens.hs:3322) GL_FRAGMENT_LIGHT5_SGIX (src/Graphics/GL/Tokens.hs:3324) GL_FRAGMENT_LIGHT6_SGIX (src/Graphics/GL/Tokens.hs:3326) GL_FRAGMENT_LIGHT7_SGIX (src/Graphics/GL/Tokens.hs:3328) GL_FRAGMENT_LIGHTING_SGIX (src/Graphics/GL/Tokens.hs:3330) GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX (src/Graphics/GL/Tokens.hs:3332) GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX (src/Graphics/GL/Tokens.hs:3334) GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX (src/Graphics/GL/Tokens.hs:3336) GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX (src/Graphics/GL/Tokens.hs:3338) GL_LIGHT_ENV_MODE_SGIX (src/Graphics/GL/Tokens.hs:4536) GL_MAX_ACTIVE_LIGHTS_SGIX (src/Graphics/GL/Tokens.hs:5124) GL_MAX_FRAGMENT_LIGHTS_SGIX (src/Graphics/GL/Tokens.hs:5368) glFragmentColorMaterialSGIX (src/Graphics/GL/Functions/F08.hs:597) glFragmentLightModelfSGIX (src/Graphics/GL/Functions/F08.hs:622) glFragmentLightModelfvSGIX (src/Graphics/GL/Functions/F08.hs:635) glFragmentLightModeliSGIX (src/Graphics/GL/Functions/F08.hs:648) glFragmentLightModelivSGIX (src/Graphics/GL/Functions/F08.hs:661) glFragmentLightfSGIX (src/Graphics/GL/Functions/F08.hs:675) glFragmentLightfvSGIX (src/Graphics/GL/Functions/F08.hs:689) glFragmentLightiSGIX (src/Graphics/GL/Functions/F08.hs:703) glFragmentLightivSGIX (src/Graphics/GL/Functions/F08.hs:717) glFragmentMaterialfSGIX (src/Graphics/GL/Functions/F08.hs:731) glFragmentMaterialfvSGIX (src/Graphics/GL/Functions/F08.hs:745) glFragmentMaterialiSGIX (src/Graphics/GL/Functions/F08.hs:759) glFragmentMaterialivSGIX (src/Graphics/GL/Functions/F08.hs:773) glGetFragmentLightfvSGIX (src/Graphics/GL/Functions/F10.hs:618) glGetFragmentLightivSGIX (src/Graphics/GL/Functions/F10.hs:632) glGetFragmentMaterialfvSGIX (src/Graphics/GL/Functions/F10.hs:646) glGetFragmentMaterialivSGIX (src/Graphics/GL/Functions/F10.hs:660) glLightEnviSGIX (src/Graphics/GL/Functions/F15.hs:951) 83% ( 5 / 6) in 'Graphics.GL.SGIX.FlushRaster' Missing documentation for: glFlushRasterSGIX (src/Graphics/GL/Functions/F08.hs:240) 46% ( 6 / 13) in 'Graphics.GL.SGIX.Async' Missing documentation for: GL_ASYNC_MARKER_SGIX (src/Graphics/GL/Tokens.hs:348) glAsyncMarkerSGIX (src/Graphics/GL/Functions/F01.hs:555) glDeleteAsyncMarkersSGIX (src/Graphics/GL/Functions/F05.hs:994) glFinishAsyncSGIX (src/Graphics/GL/Functions/F07.hs:1426) glGenAsyncMarkersSGIX (src/Graphics/GL/Functions/F08.hs:1540) glIsAsyncMarkerSGIX (src/Graphics/GL/Functions/F15.hs:166) glPollAsyncSGIX (src/Graphics/GL/Functions/F20.hs:695) 100% ( 37 / 37) in 'Graphics.GL.SGIX' 60% ( 6 / 10) in 'Graphics.GL.SGIS.TextureFilter4' Missing documentation for: GL_FILTER4_SGIS (src/Graphics/GL/Tokens.hs:3016) GL_TEXTURE_FILTER4_SIZE_SGIS (src/Graphics/GL/Tokens.hs:10228) glGetTexFilterFuncSGIS (src/Graphics/GL/Functions/F12.hs:1405) glTexFilterFuncSGIS (src/Graphics/GL/Functions/F26.hs:570) 75% ( 6 / 8) in 'Graphics.GL.SGIS.TextureColorMask' Missing documentation for: GL_TEXTURE_COLOR_WRITEMASK_SGIS (src/Graphics/GL/Tokens.hs:10042) glTextureColorMaskSGIS (src/Graphics/GL/Functions/F27.hs:152) 33% ( 6 / 18) in 'Graphics.GL.SGIS.Texture4D' Missing documentation for: GL_MAX_4D_TEXTURE_SIZE_SGIS (src/Graphics/GL/Tokens.hs:5122) GL_PACK_IMAGE_DEPTH_SGIS (src/Graphics/GL/Tokens.hs:6826) GL_PACK_SKIP_VOLUMES_SGIS (src/Graphics/GL/Tokens.hs:6856) GL_PROXY_TEXTURE_4D_SGIS (src/Graphics/GL/Tokens.hs:7696) GL_TEXTURE_4DSIZE_SGIS (src/Graphics/GL/Tokens.hs:9880) GL_TEXTURE_4D_BINDING_SGIS (src/Graphics/GL/Tokens.hs:9882) GL_TEXTURE_4D_SGIS (src/Graphics/GL/Tokens.hs:9884) GL_TEXTURE_WRAP_Q_SGIS (src/Graphics/GL/Tokens.hs:10522) GL_UNPACK_IMAGE_DEPTH_SGIS (src/Graphics/GL/Tokens.hs:10860) GL_UNPACK_SKIP_VOLUMES_SGIS (src/Graphics/GL/Tokens.hs:10892) glTexImage4DSGIS (src/Graphics/GL/Functions/F26.hs:946) glTexSubImage4DSGIS (src/Graphics/GL/Functions/F26.hs:1647) 50% ( 6 / 12) in 'Graphics.GL.SGIS.SharpenTexture' Missing documentation for: GL_LINEAR_SHARPEN_ALPHA_SGIS (src/Graphics/GL/Tokens.hs:4576) GL_LINEAR_SHARPEN_COLOR_SGIS (src/Graphics/GL/Tokens.hs:4578) GL_LINEAR_SHARPEN_SGIS (src/Graphics/GL/Tokens.hs:4580) GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:9008) glGetSharpenTexFuncSGIS (src/Graphics/GL/Functions/F12.hs:1204) glSharpenTexFuncSGIS (src/Graphics/GL/Functions/F24.hs:1219) 66% ( 8 / 12) in 'Graphics.GL.SGIS.PointParameters' Missing documentation for: GL_DISTANCE_ATTENUATION_SGIS (src/Graphics/GL/Tokens.hs:2392) GL_POINT_FADE_THRESHOLD_SIZE_SGIS (src/Graphics/GL/Tokens.hs:7270) GL_POINT_SIZE_MAX_SGIS (src/Graphics/GL/Tokens.hs:7294) GL_POINT_SIZE_MIN_SGIS (src/Graphics/GL/Tokens.hs:7302) 37% ( 6 / 16) in 'Graphics.GL.SGIS.PixelTexture' Missing documentation for: GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS (src/Graphics/GL/Tokens.hs:7098) GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS (src/Graphics/GL/Tokens.hs:7100) GL_PIXEL_GROUP_COLOR_SGIS (src/Graphics/GL/Tokens.hs:7102) GL_PIXEL_TEXTURE_SGIS (src/Graphics/GL/Tokens.hs:7172) glGetPixelTexGenParameterfvSGIS (src/Graphics/GL/Functions/F11.hs:1457) glGetPixelTexGenParameterivSGIS (src/Graphics/GL/Functions/F11.hs:1470) glPixelTexGenParameterfSGIS (src/Graphics/GL/Functions/F20.hs:218) glPixelTexGenParameterfvSGIS (src/Graphics/GL/Functions/F20.hs:231) glPixelTexGenParameteriSGIS (src/Graphics/GL/Functions/F20.hs:244) glPixelTexGenParameterivSGIS (src/Graphics/GL/Functions/F20.hs:257) 33% ( 8 / 24) in 'Graphics.GL.SGIS.Multisample' Missing documentation for: GL_1PASS_SGIS (src/Graphics/GL/Tokens.hs:26) GL_2PASS_0_SGIS (src/Graphics/GL/Tokens.hs:32) GL_2PASS_1_SGIS (src/Graphics/GL/Tokens.hs:36) GL_4PASS_0_SGIS (src/Graphics/GL/Tokens.hs:70) GL_4PASS_1_SGIS (src/Graphics/GL/Tokens.hs:74) GL_4PASS_2_SGIS (src/Graphics/GL/Tokens.hs:78) GL_4PASS_3_SGIS (src/Graphics/GL/Tokens.hs:82) GL_MULTISAMPLE_SGIS (src/Graphics/GL/Tokens.hs:6326) GL_SAMPLES_SGIS (src/Graphics/GL/Tokens.hs:8706) GL_SAMPLE_ALPHA_TO_MASK_SGIS (src/Graphics/GL/Tokens.hs:8714) GL_SAMPLE_ALPHA_TO_ONE_SGIS (src/Graphics/GL/Tokens.hs:8722) GL_SAMPLE_BUFFERS_SGIS (src/Graphics/GL/Tokens.hs:8732) GL_SAMPLE_MASK_INVERT_SGIS (src/Graphics/GL/Tokens.hs:8768) GL_SAMPLE_MASK_SGIS (src/Graphics/GL/Tokens.hs:8772) GL_SAMPLE_MASK_VALUE_SGIS (src/Graphics/GL/Tokens.hs:8780) GL_SAMPLE_PATTERN_SGIS (src/Graphics/GL/Tokens.hs:8784) 54% ( 6 / 11) in 'Graphics.GL.SGIS.FogFunction' Missing documentation for: GL_FOG_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:3206) GL_FOG_FUNC_SGIS (src/Graphics/GL/Tokens.hs:3208) GL_MAX_FOG_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:5350) glFogFuncSGIS (src/Graphics/GL/Functions/F08.hs:476) glGetFogFuncSGIS (src/Graphics/GL/Functions/F10.hs:548) 37% ( 6 / 16) in 'Graphics.GL.SGIS.DetailTexture' Missing documentation for: GL_DETAIL_TEXTURE_2D_BINDING_SGIS (src/Graphics/GL/Tokens.hs:2352) GL_DETAIL_TEXTURE_2D_SGIS (src/Graphics/GL/Tokens.hs:2354) GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:2356) GL_DETAIL_TEXTURE_LEVEL_SGIS (src/Graphics/GL/Tokens.hs:2358) GL_DETAIL_TEXTURE_MODE_SGIS (src/Graphics/GL/Tokens.hs:2360) GL_LINEAR_DETAIL_ALPHA_SGIS (src/Graphics/GL/Tokens.hs:4566) GL_LINEAR_DETAIL_COLOR_SGIS (src/Graphics/GL/Tokens.hs:4568) GL_LINEAR_DETAIL_SGIS (src/Graphics/GL/Tokens.hs:4570) glDetailTexFuncSGIS (src/Graphics/GL/Functions/F06.hs:407) glGetDetailTexFuncSGIS (src/Graphics/GL/Functions/F10.hs:267) 100% ( 16 / 16) in 'Graphics.GL.SGIS' 34% ( 10 / 29) in 'Graphics.GL.SGI.ColorTable' Missing documentation for: GL_COLOR_TABLE_ALPHA_SIZE_SGI (src/Graphics/GL/Tokens.hs:1126) GL_COLOR_TABLE_BIAS_SGI (src/Graphics/GL/Tokens.hs:1130) GL_COLOR_TABLE_BLUE_SIZE_SGI (src/Graphics/GL/Tokens.hs:1134) GL_COLOR_TABLE_FORMAT_SGI (src/Graphics/GL/Tokens.hs:1138) GL_COLOR_TABLE_GREEN_SIZE_SGI (src/Graphics/GL/Tokens.hs:1142) GL_COLOR_TABLE_INTENSITY_SIZE_SGI (src/Graphics/GL/Tokens.hs:1146) GL_COLOR_TABLE_LUMINANCE_SIZE_SGI (src/Graphics/GL/Tokens.hs:1150) GL_COLOR_TABLE_RED_SIZE_SGI (src/Graphics/GL/Tokens.hs:1154) GL_COLOR_TABLE_SCALE_SGI (src/Graphics/GL/Tokens.hs:1158) GL_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:1160) GL_COLOR_TABLE_WIDTH_SGI (src/Graphics/GL/Tokens.hs:1164) GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7388) GL_POST_CONVOLUTION_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7424) GL_PROXY_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7652) GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7660) GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7664) glGetColorTableParameterfvSGI (src/Graphics/GL/Functions/F09.hs:1280) glGetColorTableParameterivSGI (src/Graphics/GL/Functions/F09.hs:1324) glGetColorTableSGI (src/Graphics/GL/Functions/F09.hs:1339) 100% ( 4 / 4) in 'Graphics.GL.SGI' 22% ( 6 / 27) in 'Graphics.GL.PGI.MiscHints' Missing documentation for: GL_ALLOW_DRAW_FRG_HINT_PGI (src/Graphics/GL/Tokens.hs:176) GL_ALLOW_DRAW_MEM_HINT_PGI (src/Graphics/GL/Tokens.hs:178) GL_ALLOW_DRAW_OBJ_HINT_PGI (src/Graphics/GL/Tokens.hs:180) GL_ALLOW_DRAW_WIN_HINT_PGI (src/Graphics/GL/Tokens.hs:182) GL_ALWAYS_FAST_HINT_PGI (src/Graphics/GL/Tokens.hs:300) GL_ALWAYS_SOFT_HINT_PGI (src/Graphics/GL/Tokens.hs:302) GL_BACK_NORMALS_HINT_PGI (src/Graphics/GL/Tokens.hs:440) GL_CLIP_FAR_HINT_PGI (src/Graphics/GL/Tokens.hs:814) GL_CLIP_NEAR_HINT_PGI (src/Graphics/GL/Tokens.hs:816) GL_CONSERVE_MEMORY_HINT_PGI (src/Graphics/GL/Tokens.hs:1648) GL_FULL_STIPPLE_HINT_PGI (src/Graphics/GL/Tokens.hs:3622) GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI (src/Graphics/GL/Tokens.hs:6346) GL_NATIVE_GRAPHICS_END_HINT_PGI (src/Graphics/GL/Tokens.hs:6348) GL_NATIVE_GRAPHICS_HANDLE_PGI (src/Graphics/GL/Tokens.hs:6350) GL_PREFER_DOUBLEBUFFER_HINT_PGI (src/Graphics/GL/Tokens.hs:7452) GL_RECLAIM_MEMORY_HINT_PGI (src/Graphics/GL/Tokens.hs:7966) GL_STRICT_DEPTHFUNC_HINT_PGI (src/Graphics/GL/Tokens.hs:9462) GL_STRICT_LIGHTING_HINT_PGI (src/Graphics/GL/Tokens.hs:9464) GL_STRICT_SCISSOR_HINT_PGI (src/Graphics/GL/Tokens.hs:9466) GL_WIDE_LINE_HINT_PGI (src/Graphics/GL/Tokens.hs:11758) glHintPGI (src/Graphics/GL/Functions/F14.hs:939) 100% ( 3 / 3) in 'Graphics.GL.PGI' 54% ( 6 / 11) in 'Graphics.GL.OVR.Multiview' Missing documentation for: GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR (src/Graphics/GL/Tokens.hs:3440) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR (src/Graphics/GL/Tokens.hs:3458) GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR (src/Graphics/GL/Tokens.hs:3570) GL_MAX_VIEWS_OVR (src/Graphics/GL/Tokens.hs:6044) glFramebufferTextureMultiviewOVR (src/Graphics/GL/Functions/F08.hs:1401) 100% ( 2 / 2) in 'Graphics.GL.OVR' 63% ( 7 / 11) in 'Graphics.GL.OES.SinglePrecision' Missing documentation for: glClipPlanefOES (src/Graphics/GL/Functions/F03.hs:562) glFrustumfOES (src/Graphics/GL/Functions/F08.hs:1494) glGetClipPlanefOES (src/Graphics/GL/Functions/F09.hs:1178) glOrthofOES (src/Graphics/GL/Functions/F19.hs:1078) 83% ( 5 / 6) in 'Graphics.GL.OES.QueryMatrix' Missing documentation for: glQueryMatrixxOES (src/Graphics/GL/Functions/F22.hs:1184) 5% ( 6 /110) in 'Graphics.GL.OES.FixedPoint' Missing documentation for: GL_FIXED_OES (src/Graphics/GL/Tokens.hs:3028) glAccumxOES (src/Graphics/GL/Functions/F01.hs:147) glAlphaFuncxOES (src/Graphics/GL/Functions/F01.hs:364) glBitmapxOES (src/Graphics/GL/Functions/F02.hs:349) glBlendColorxOES (src/Graphics/GL/Functions/F02.hs:431) glClearAccumxOES (src/Graphics/GL/Functions/F02.hs:1378) glClearColorxOES (src/Graphics/GL/Functions/F02.hs:1551) glClearDepthxOES (src/Graphics/GL/Functions/F03.hs:132) glClipPlanexOES (src/Graphics/GL/Functions/F03.hs:601) glColor3xOES (src/Graphics/GL/Functions/F03.hs:896) glColor3xvOES (src/Graphics/GL/Functions/F03.hs:908) glColor4xOES (src/Graphics/GL/Functions/F03.hs:1294) glColor4xvOES (src/Graphics/GL/Functions/F03.hs:1306) glConvolutionParameterxOES (src/Graphics/GL/Functions/F04.hs:1253) glConvolutionParameterxvOES (src/Graphics/GL/Functions/F04.hs:1267) glDepthRangexOES (src/Graphics/GL/Functions/F06.hs:365) glEvalCoord1xOES (src/Graphics/GL/Functions/F07.hs:952) glEvalCoord1xvOES (src/Graphics/GL/Functions/F07.hs:964) glEvalCoord2xOES (src/Graphics/GL/Functions/F07.hs:1031) glEvalCoord2xvOES (src/Graphics/GL/Functions/F07.hs:1043) glFeedbackBufferxOES (src/Graphics/GL/Functions/F07.hs:1359) glFogxOES (src/Graphics/GL/Functions/F08.hs:558) glFogxvOES (src/Graphics/GL/Functions/F08.hs:584) glFrustumxOES (src/Graphics/GL/Functions/F08.hs:1528) glGetClipPlanexOES (src/Graphics/GL/Functions/F09.hs:1204) glGetConvolutionParameterxvOES (src/Graphics/GL/Functions/F10.hs:163) glGetFixedvOES (src/Graphics/GL/Functions/F10.hs:447) glGetHistogramParameterxvOES (src/Graphics/GL/Functions/F10.hs:943) glGetLightxOES (src/Graphics/GL/Functions/F10.hs:1308) glGetMapxvOES (src/Graphics/GL/Functions/F10.hs:1541) glGetMaterialxOES (src/Graphics/GL/Functions/F11.hs:134) glGetPixelMapxv (src/Graphics/GL/Functions/F11.hs:1444) glGetTexEnvxvOES (src/Graphics/GL/Functions/F12.hs:1391) glGetTexGenxvOES (src/Graphics/GL/Functions/F12.hs:1492) glGetTexLevelParameterxvOES (src/Graphics/GL/Functions/F12.hs:1556) glGetTexParameterxvOES (src/Graphics/GL/Functions/F13.hs:222) glIndexxOES (src/Graphics/GL/Functions/F14.hs:1380) glIndexxvOES (src/Graphics/GL/Functions/F14.hs:1392) glLightModelxOES (src/Graphics/GL/Functions/F15.hs:1033) glLightModelxvOES (src/Graphics/GL/Functions/F15.hs:1059) glLightxOES (src/Graphics/GL/Functions/F15.hs:1147) glLightxvOES (src/Graphics/GL/Functions/F15.hs:1175) glLineWidthxOES (src/Graphics/GL/Functions/F15.hs:1226) glLoadMatrixxOES (src/Graphics/GL/Functions/F15.hs:1413) glLoadTransposeMatrixxOES (src/Graphics/GL/Functions/F16.hs:184) glMap1xOES (src/Graphics/GL/Functions/F16.hs:411) glMap2xOES (src/Graphics/GL/Functions/F16.hs:476) glMapGrid1xOES (src/Graphics/GL/Functions/F16.hs:614) glMapGrid2xOES (src/Graphics/GL/Functions/F16.hs:666) glMaterialxOES (src/Graphics/GL/Functions/F16.hs:948) glMaterialxvOES (src/Graphics/GL/Functions/F16.hs:976) glMultMatrixxOES (src/Graphics/GL/Functions/F17.hs:157) glMultTransposeMatrixxOES (src/Graphics/GL/Functions/F17.hs:221) glMultiTexCoord1xOES (src/Graphics/GL/Functions/F17.hs:957) glMultiTexCoord1xvOES (src/Graphics/GL/Functions/F17.hs:970) glMultiTexCoord2xOES (src/Graphics/GL/Functions/F17.hs:1271) glMultiTexCoord2xvOES (src/Graphics/GL/Functions/F17.hs:1284) glMultiTexCoord3xOES (src/Graphics/GL/Functions/F17.hs:1596) glMultiTexCoord3xvOES (src/Graphics/GL/Functions/F18.hs:133) glMultiTexCoord4xOES (src/Graphics/GL/Functions/F18.hs:472) glMultiTexCoord4xvOES (src/Graphics/GL/Functions/F18.hs:485) glNormal3xOES (src/Graphics/GL/Functions/F19.hs:687) glNormal3xvOES (src/Graphics/GL/Functions/F19.hs:699) glOrthoxOES (src/Graphics/GL/Functions/F19.hs:1112) glPassThroughxOES (src/Graphics/GL/Functions/F19.hs:1177) glPixelMapx (src/Graphics/GL/Functions/F20.hs:164) glPixelStorex (src/Graphics/GL/Functions/F20.hs:205) glPixelTransferxOES (src/Graphics/GL/Functions/F20.hs:310) glPixelZoomxOES (src/Graphics/GL/Functions/F20.hs:393) glPointParameterxvOES (src/Graphics/GL/Functions/F20.hs:632) glPointSizexOES (src/Graphics/GL/Functions/F20.hs:683) glPolygonOffsetxOES (src/Graphics/GL/Functions/F20.hs:817) glPrioritizeTexturesxOES (src/Graphics/GL/Functions/F20.hs:1118) glRasterPos2xOES (src/Graphics/GL/Functions/F22.hs:1348) glRasterPos2xvOES (src/Graphics/GL/Functions/F22.hs:1360) glRasterPos3xOES (src/Graphics/GL/Functions/F22.hs:1486) glRasterPos3xvOES (src/Graphics/GL/Functions/F22.hs:1498) glRasterPos4xOES (src/Graphics/GL/Functions/F22.hs:1629) glRasterPos4xvOES (src/Graphics/GL/Functions/F23.hs:132) glRectxOES (src/Graphics/GL/Functions/F23.hs:429) glRectxvOES (src/Graphics/GL/Functions/F23.hs:442) glRotatexOES (src/Graphics/GL/Functions/F23.hs:1235) glScalexOES (src/Graphics/GL/Functions/F23.hs:1590) glTexCoord1xOES (src/Graphics/GL/Functions/F25.hs:852) glTexCoord1xvOES (src/Graphics/GL/Functions/F25.hs:864) glTexCoord2xOES (src/Graphics/GL/Functions/F25.hs:1203) glTexCoord2xvOES (src/Graphics/GL/Functions/F25.hs:1215) glTexCoord3xOES (src/Graphics/GL/Functions/F25.hs:1394) glTexCoord3xvOES (src/Graphics/GL/Functions/F25.hs:1406) glTexCoord4xOES (src/Graphics/GL/Functions/F26.hs:247) glTexCoord4xvOES (src/Graphics/GL/Functions/F26.hs:259) glTexEnvxOES (src/Graphics/GL/Functions/F26.hs:527) glTexEnvxvOES (src/Graphics/GL/Functions/F26.hs:555) glTexGenxOES (src/Graphics/GL/Functions/F26.hs:730) glTexGenxvOES (src/Graphics/GL/Functions/F26.hs:744) glTexParameterxOES (src/Graphics/GL/Functions/F26.hs:1165) glTexParameterxvOES (src/Graphics/GL/Functions/F26.hs:1193) glTranslatexOES (src/Graphics/GL/Functions/F27.hs:1248) glVertex2xOES (src/Graphics/GL/Functions/F29.hs:722) glVertex2xvOES (src/Graphics/GL/Functions/F29.hs:734) glVertex3xOES (src/Graphics/GL/Functions/F29.hs:912) glVertex3xvOES (src/Graphics/GL/Functions/F29.hs:924) glVertex4xOES (src/Graphics/GL/Functions/F29.hs:1109) glVertex4xvOES (src/Graphics/GL/Functions/F29.hs:1121) 25% ( 8 / 31) in 'Graphics.GL.OES.ByteCoordinates' Missing documentation for: GL_BYTE (src/Graphics/GL/Tokens.hs:674) glMultiTexCoord1bOES (src/Graphics/GL/Functions/F17.hs:680) glMultiTexCoord1bvOES (src/Graphics/GL/Functions/F17.hs:693) glMultiTexCoord2bOES (src/Graphics/GL/Functions/F17.hs:984) glMultiTexCoord2bvOES (src/Graphics/GL/Functions/F17.hs:997) glMultiTexCoord3bOES (src/Graphics/GL/Functions/F17.hs:1299) glMultiTexCoord3bvOES (src/Graphics/GL/Functions/F17.hs:1312) glMultiTexCoord4bOES (src/Graphics/GL/Functions/F18.hs:149) glMultiTexCoord4bvOES (src/Graphics/GL/Functions/F18.hs:162) glTexCoord1bOES (src/Graphics/GL/Functions/F25.hs:699) glTexCoord1bvOES (src/Graphics/GL/Functions/F25.hs:711) glTexCoord2bOES (src/Graphics/GL/Functions/F25.hs:877) glTexCoord2bvOES (src/Graphics/GL/Functions/F25.hs:889) glTexCoord3bOES (src/Graphics/GL/Functions/F25.hs:1229) glTexCoord3bvOES (src/Graphics/GL/Functions/F25.hs:1241) glTexCoord4bOES (src/Graphics/GL/Functions/F25.hs:1421) glTexCoord4bvOES (src/Graphics/GL/Functions/F25.hs:1433) glVertex2bOES (src/Graphics/GL/Functions/F29.hs:564) glVertex2bvOES (src/Graphics/GL/Functions/F29.hs:576) glVertex3bOES (src/Graphics/GL/Functions/F29.hs:748) glVertex3bvOES (src/Graphics/GL/Functions/F29.hs:760) glVertex4bOES (src/Graphics/GL/Functions/F29.hs:939) glVertex4bvOES (src/Graphics/GL/Functions/F29.hs:951) 100% ( 7 / 7) in 'Graphics.GL.OES' 55% ( 5 / 9) in 'Graphics.GL.NVX.ProgressFence' Missing documentation for: glClientWaitSemaphoreui64NVX (src/Graphics/GL/Functions/F03.hs:451) glCreateProgressFenceNVX (src/Graphics/GL/Functions/F05.hs:480) glSignalSemaphoreui64NVX (src/Graphics/GL/Functions/F24.hs:1251) glWaitSemaphoreui64NVX (src/Graphics/GL/Functions/F32.hs:1551) 54% ( 6 / 11) in 'Graphics.GL.NVX.LinkedGPUMulticast' Missing documentation for: GL_LGPU_SEPARATE_STORAGE_BIT_NVX (src/Graphics/GL/Tokens.hs:4508) GL_MAX_LGPU_GPUS_NVX (src/Graphics/GL/Tokens.hs:5504) glLGPUCopyImageSubDataNVX (src/Graphics/GL/Functions/F15.hs:896) glLGPUInterlockNVX (src/Graphics/GL/Functions/F15.hs:907) glLGPUNamedBufferSubDataNVX (src/Graphics/GL/Functions/F15.hs:923) 46% ( 6 / 13) in 'Graphics.GL.NVX.GPUMulticast2' Missing documentation for: GL_UPLOAD_GPU_MASK_NVX (src/Graphics/GL/Tokens.hs:11158) glAsyncCopyBufferSubDataNVX (src/Graphics/GL/Functions/F01.hs:509) glAsyncCopyImageSubDataNVX (src/Graphics/GL/Functions/F01.hs:543) glMulticastScissorArrayvNVX (src/Graphics/GL/Functions/F18.hs:1187) glMulticastViewportArrayvNVX (src/Graphics/GL/Functions/F18.hs:1202) glMulticastViewportPositionWScaleNVX (src/Graphics/GL/Functions/F18.hs:1217) glUploadGpuMaskNVX (src/Graphics/GL/Functions/F29.hs:148) 85% ( 6 / 7) in 'Graphics.GL.NVX.ConditionalRender' Missing documentation for: glBeginConditionalRenderNVX (src/Graphics/GL/Functions/F01.hs:636) 100% ( 6 / 6) in 'Graphics.GL.NVX' 31% ( 6 / 19) in 'Graphics.GL.NV.ViewportSwizzle' Missing documentation for: GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV (src/Graphics/GL/Tokens.hs:11596) GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV (src/Graphics/GL/Tokens.hs:11598) GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV (src/Graphics/GL/Tokens.hs:11600) GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV (src/Graphics/GL/Tokens.hs:11602) GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV (src/Graphics/GL/Tokens.hs:11604) GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV (src/Graphics/GL/Tokens.hs:11606) GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV (src/Graphics/GL/Tokens.hs:11608) GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV (src/Graphics/GL/Tokens.hs:11610) GL_VIEWPORT_SWIZZLE_W_NV (src/Graphics/GL/Tokens.hs:11612) GL_VIEWPORT_SWIZZLE_X_NV (src/Graphics/GL/Tokens.hs:11614) GL_VIEWPORT_SWIZZLE_Y_NV (src/Graphics/GL/Tokens.hs:11616) GL_VIEWPORT_SWIZZLE_Z_NV (src/Graphics/GL/Tokens.hs:11618) glViewportSwizzleNV (src/Graphics/GL/Functions/F32.hs:1519) 12% ( 6 / 47) in 'Graphics.GL.NV.VideoCapture' Missing documentation for: GL_FAILURE_NV (src/Graphics/GL/Tokens.hs:2978) GL_FIELD_LOWER_NV (src/Graphics/GL/Tokens.hs:3002) GL_FIELD_UPPER_NV (src/Graphics/GL/Tokens.hs:3004) GL_LAST_VIDEO_CAPTURE_STATUS_NV (src/Graphics/GL/Tokens.hs:4466) GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV (src/Graphics/GL/Tokens.hs:6382) GL_NUM_VIDEO_CAPTURE_STREAMS_NV (src/Graphics/GL/Tokens.hs:6508) GL_PARTIAL_SUCCESS_NV (src/Graphics/GL/Tokens.hs:6892) GL_SUCCESS_NV (src/Graphics/GL/Tokens.hs:9508) GL_VIDEO_BUFFER_BINDING_NV (src/Graphics/GL/Tokens.hs:11532) GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV (src/Graphics/GL/Tokens.hs:11534) GL_VIDEO_BUFFER_NV (src/Graphics/GL/Tokens.hs:11536) GL_VIDEO_BUFFER_PITCH_NV (src/Graphics/GL/Tokens.hs:11538) GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV (src/Graphics/GL/Tokens.hs:11540) GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV (src/Graphics/GL/Tokens.hs:11542) GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV (src/Graphics/GL/Tokens.hs:11544) GL_VIDEO_CAPTURE_FRAME_WIDTH_NV (src/Graphics/GL/Tokens.hs:11546) GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV (src/Graphics/GL/Tokens.hs:11548) GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV (src/Graphics/GL/Tokens.hs:11550) GL_VIDEO_COLOR_CONVERSION_MATRIX_NV (src/Graphics/GL/Tokens.hs:11552) GL_VIDEO_COLOR_CONVERSION_MAX_NV (src/Graphics/GL/Tokens.hs:11554) GL_VIDEO_COLOR_CONVERSION_MIN_NV (src/Graphics/GL/Tokens.hs:11556) GL_VIDEO_COLOR_CONVERSION_OFFSET_NV (src/Graphics/GL/Tokens.hs:11558) GL_YCBAYCR8A_4224_NV (src/Graphics/GL/Tokens.hs:11790) GL_YCBYCR8_422_NV (src/Graphics/GL/Tokens.hs:11796) GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV (src/Graphics/GL/Tokens.hs:11810) GL_Z4Y12Z4CB12Z4CR12_444_NV (src/Graphics/GL/Tokens.hs:11812) GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV (src/Graphics/GL/Tokens.hs:11814) GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV (src/Graphics/GL/Tokens.hs:11816) GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV (src/Graphics/GL/Tokens.hs:11818) glBeginVideoCaptureNV (src/Graphics/GL/Functions/F01.hs:801) glBindVideoCaptureStreamBufferNV (src/Graphics/GL/Functions/F02.hs:147) glBindVideoCaptureStreamTextureNV (src/Graphics/GL/Functions/F02.hs:163) glEndVideoCaptureNV (src/Graphics/GL/Functions/F07.hs:888) glGetVideoCaptureStreamdvNV (src/Graphics/GL/Functions/F13.hs:1515) glGetVideoCaptureStreamfvNV (src/Graphics/GL/Functions/F13.hs:1530) glGetVideoCaptureStreamivNV (src/Graphics/GL/Functions/F13.hs:1545) glGetVideoCaptureivNV (src/Graphics/GL/Functions/F13.hs:1559) glVideoCaptureNV (src/Graphics/GL/Functions/F32.hs:1290) glVideoCaptureStreamParameterdvNV (src/Graphics/GL/Functions/F32.hs:1305) glVideoCaptureStreamParameterfvNV (src/Graphics/GL/Functions/F32.hs:1320) glVideoCaptureStreamParameterivNV (src/Graphics/GL/Functions/F32.hs:1335) 96% ( 29 / 30) in 'Graphics.GL.NV.VertexProgram4' Missing documentation for: GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV (src/Graphics/GL/Tokens.hs:11352) 27% ( 42 /153) in 'Graphics.GL.NV.VertexProgram' Missing documentation for: GL_ATTRIB_ARRAY_POINTER_NV (src/Graphics/GL/Tokens.hs:406) GL_ATTRIB_ARRAY_SIZE_NV (src/Graphics/GL/Tokens.hs:408) GL_ATTRIB_ARRAY_STRIDE_NV (src/Graphics/GL/Tokens.hs:410) GL_ATTRIB_ARRAY_TYPE_NV (src/Graphics/GL/Tokens.hs:412) GL_CURRENT_ATTRIB_NV (src/Graphics/GL/Tokens.hs:1918) GL_CURRENT_MATRIX_NV (src/Graphics/GL/Tokens.hs:1938) GL_CURRENT_MATRIX_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:1942) GL_IDENTITY_NV (src/Graphics/GL/Tokens.hs:3920) GL_INVERSE_NV (src/Graphics/GL/Tokens.hs:4416) GL_INVERSE_TRANSPOSE_NV (src/Graphics/GL/Tokens.hs:4418) GL_MAP1_VERTEX_ATTRIB0_4_NV (src/Graphics/GL/Tokens.hs:4854) GL_MAP1_VERTEX_ATTRIB10_4_NV (src/Graphics/GL/Tokens.hs:4856) GL_MAP1_VERTEX_ATTRIB11_4_NV (src/Graphics/GL/Tokens.hs:4858) GL_MAP1_VERTEX_ATTRIB12_4_NV (src/Graphics/GL/Tokens.hs:4860) GL_MAP1_VERTEX_ATTRIB13_4_NV (src/Graphics/GL/Tokens.hs:4862) GL_MAP1_VERTEX_ATTRIB14_4_NV (src/Graphics/GL/Tokens.hs:4864) GL_MAP1_VERTEX_ATTRIB15_4_NV (src/Graphics/GL/Tokens.hs:4866) GL_MAP1_VERTEX_ATTRIB1_4_NV (src/Graphics/GL/Tokens.hs:4868) GL_MAP1_VERTEX_ATTRIB2_4_NV (src/Graphics/GL/Tokens.hs:4870) GL_MAP1_VERTEX_ATTRIB3_4_NV (src/Graphics/GL/Tokens.hs:4872) GL_MAP1_VERTEX_ATTRIB4_4_NV (src/Graphics/GL/Tokens.hs:4874) GL_MAP1_VERTEX_ATTRIB5_4_NV (src/Graphics/GL/Tokens.hs:4876) GL_MAP1_VERTEX_ATTRIB6_4_NV (src/Graphics/GL/Tokens.hs:4878) GL_MAP1_VERTEX_ATTRIB7_4_NV (src/Graphics/GL/Tokens.hs:4880) GL_MAP1_VERTEX_ATTRIB8_4_NV (src/Graphics/GL/Tokens.hs:4882) GL_MAP1_VERTEX_ATTRIB9_4_NV (src/Graphics/GL/Tokens.hs:4884) GL_MAP2_VERTEX_ATTRIB0_4_NV (src/Graphics/GL/Tokens.hs:4912) GL_MAP2_VERTEX_ATTRIB10_4_NV (src/Graphics/GL/Tokens.hs:4914) GL_MAP2_VERTEX_ATTRIB11_4_NV (src/Graphics/GL/Tokens.hs:4916) GL_MAP2_VERTEX_ATTRIB12_4_NV (src/Graphics/GL/Tokens.hs:4918) GL_MAP2_VERTEX_ATTRIB13_4_NV (src/Graphics/GL/Tokens.hs:4920) GL_MAP2_VERTEX_ATTRIB14_4_NV (src/Graphics/GL/Tokens.hs:4922) GL_MAP2_VERTEX_ATTRIB15_4_NV (src/Graphics/GL/Tokens.hs:4924) GL_MAP2_VERTEX_ATTRIB1_4_NV (src/Graphics/GL/Tokens.hs:4926) GL_MAP2_VERTEX_ATTRIB2_4_NV (src/Graphics/GL/Tokens.hs:4928) GL_MAP2_VERTEX_ATTRIB3_4_NV (src/Graphics/GL/Tokens.hs:4930) GL_MAP2_VERTEX_ATTRIB4_4_NV (src/Graphics/GL/Tokens.hs:4932) GL_MAP2_VERTEX_ATTRIB5_4_NV (src/Graphics/GL/Tokens.hs:4934) GL_MAP2_VERTEX_ATTRIB6_4_NV (src/Graphics/GL/Tokens.hs:4936) GL_MAP2_VERTEX_ATTRIB7_4_NV (src/Graphics/GL/Tokens.hs:4938) GL_MAP2_VERTEX_ATTRIB8_4_NV (src/Graphics/GL/Tokens.hs:4940) GL_MAP2_VERTEX_ATTRIB9_4_NV (src/Graphics/GL/Tokens.hs:4942) GL_MATRIX0_NV (src/Graphics/GL/Tokens.hs:4990) GL_MATRIX1_NV (src/Graphics/GL/Tokens.hs:5014) GL_MATRIX2_NV (src/Graphics/GL/Tokens.hs:5038) GL_MATRIX3_NV (src/Graphics/GL/Tokens.hs:5046) GL_MATRIX4_NV (src/Graphics/GL/Tokens.hs:5050) GL_MATRIX5_NV (src/Graphics/GL/Tokens.hs:5054) GL_MATRIX6_NV (src/Graphics/GL/Tokens.hs:5058) GL_MATRIX7_NV (src/Graphics/GL/Tokens.hs:5062) GL_MAX_TRACK_MATRICES_NV (src/Graphics/GL/Tokens.hs:5936) GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:5938) GL_MODELVIEW_PROJECTION_NV (src/Graphics/GL/Tokens.hs:6244) GL_PROGRAM_ERROR_POSITION_NV (src/Graphics/GL/Tokens.hs:7548) GL_PROGRAM_LENGTH_NV (src/Graphics/GL/Tokens.hs:7566) GL_PROGRAM_PARAMETER_NV (src/Graphics/GL/Tokens.hs:7596) GL_PROGRAM_RESIDENT_NV (src/Graphics/GL/Tokens.hs:7614) GL_PROGRAM_STRING_NV (src/Graphics/GL/Tokens.hs:7624) GL_PROGRAM_TARGET_NV (src/Graphics/GL/Tokens.hs:7626) GL_TRACK_MATRIX_NV (src/Graphics/GL/Tokens.hs:10582) GL_TRACK_MATRIX_TRANSFORM_NV (src/Graphics/GL/Tokens.hs:10584) GL_TRANSPOSE_NV (src/Graphics/GL/Tokens.hs:10702) GL_VERTEX_ATTRIB_ARRAY0_NV (src/Graphics/GL/Tokens.hs:11292) GL_VERTEX_ATTRIB_ARRAY10_NV (src/Graphics/GL/Tokens.hs:11294) GL_VERTEX_ATTRIB_ARRAY11_NV (src/Graphics/GL/Tokens.hs:11296) GL_VERTEX_ATTRIB_ARRAY12_NV (src/Graphics/GL/Tokens.hs:11298) GL_VERTEX_ATTRIB_ARRAY13_NV (src/Graphics/GL/Tokens.hs:11300) GL_VERTEX_ATTRIB_ARRAY14_NV (src/Graphics/GL/Tokens.hs:11302) GL_VERTEX_ATTRIB_ARRAY15_NV (src/Graphics/GL/Tokens.hs:11304) GL_VERTEX_ATTRIB_ARRAY1_NV (src/Graphics/GL/Tokens.hs:11306) GL_VERTEX_ATTRIB_ARRAY2_NV (src/Graphics/GL/Tokens.hs:11308) GL_VERTEX_ATTRIB_ARRAY3_NV (src/Graphics/GL/Tokens.hs:11310) GL_VERTEX_ATTRIB_ARRAY4_NV (src/Graphics/GL/Tokens.hs:11312) GL_VERTEX_ATTRIB_ARRAY5_NV (src/Graphics/GL/Tokens.hs:11314) GL_VERTEX_ATTRIB_ARRAY6_NV (src/Graphics/GL/Tokens.hs:11316) GL_VERTEX_ATTRIB_ARRAY7_NV (src/Graphics/GL/Tokens.hs:11318) GL_VERTEX_ATTRIB_ARRAY8_NV (src/Graphics/GL/Tokens.hs:11320) GL_VERTEX_ATTRIB_ARRAY9_NV (src/Graphics/GL/Tokens.hs:11322) GL_VERTEX_PROGRAM_BINDING_NV (src/Graphics/GL/Tokens.hs:11430) GL_VERTEX_PROGRAM_NV (src/Graphics/GL/Tokens.hs:11438) GL_VERTEX_PROGRAM_POINT_SIZE_NV (src/Graphics/GL/Tokens.hs:11446) GL_VERTEX_PROGRAM_TWO_SIDE_NV (src/Graphics/GL/Tokens.hs:11454) GL_VERTEX_STATE_PROGRAM_NV (src/Graphics/GL/Tokens.hs:11486) glAreProgramsResidentNV (src/Graphics/GL/Functions/F01.hs:413) glExecuteProgramNV (src/Graphics/GL/Functions/F07.hs:1140) glGetProgramParameterdvNV (src/Graphics/GL/Functions/F12.hs:309) glGetProgramParameterfvNV (src/Graphics/GL/Functions/F12.hs:324) glGetProgramStringNV (src/Graphics/GL/Functions/F12.hs:544) glGetProgramivNV (src/Graphics/GL/Functions/F12.hs:601) glGetTrackMatrixivNV (src/Graphics/GL/Functions/F13.hs:557) glLoadProgramNV (src/Graphics/GL/Functions/F15.hs:1452) glProgramParameter4dvNV (src/Graphics/GL/Functions/F21.hs:186) glProgramParameter4fvNV (src/Graphics/GL/Functions/F21.hs:218) glProgramParameters4dvNV (src/Graphics/GL/Functions/F21.hs:278) glProgramParameters4fvNV (src/Graphics/GL/Functions/F21.hs:293) glRequestResidentProgramsNV (src/Graphics/GL/Functions/F23.hs:1051) glTrackMatrixNV (src/Graphics/GL/Functions/F27.hs:1066) glVertexAttribPointerNV (src/Graphics/GL/Functions/F32.hs:327) glVertexAttribs1dvNV (src/Graphics/GL/Functions/F32.hs:341) glVertexAttribs1fvNV (src/Graphics/GL/Functions/F32.hs:355) glVertexAttribs1svNV (src/Graphics/GL/Functions/F32.hs:383) glVertexAttribs2dvNV (src/Graphics/GL/Functions/F32.hs:397) glVertexAttribs2fvNV (src/Graphics/GL/Functions/F32.hs:411) glVertexAttribs2svNV (src/Graphics/GL/Functions/F32.hs:439) glVertexAttribs3dvNV (src/Graphics/GL/Functions/F32.hs:453) glVertexAttribs3fvNV (src/Graphics/GL/Functions/F32.hs:467) glVertexAttribs3svNV (src/Graphics/GL/Functions/F32.hs:495) glVertexAttribs4dvNV (src/Graphics/GL/Functions/F32.hs:509) glVertexAttribs4fvNV (src/Graphics/GL/Functions/F32.hs:523) glVertexAttribs4svNV (src/Graphics/GL/Functions/F32.hs:551) glVertexAttribs4ubvNV (src/Graphics/GL/Functions/F32.hs:565) 13% ( 6 / 43) in 'Graphics.GL.NV.VertexBufferUnifiedMemory' Missing documentation for: GL_COLOR_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:882) GL_COLOR_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:892) GL_DRAW_INDIRECT_ADDRESS_NV (src/Graphics/GL/Tokens.hs:2698) GL_DRAW_INDIRECT_LENGTH_NV (src/Graphics/GL/Tokens.hs:2704) GL_DRAW_INDIRECT_UNIFIED_NV (src/Graphics/GL/Tokens.hs:2706) GL_EDGE_FLAG_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:2812) GL_EDGE_FLAG_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:2822) GL_ELEMENT_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:2842) GL_ELEMENT_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:2860) GL_ELEMENT_ARRAY_UNIFIED_NV (src/Graphics/GL/Tokens.hs:2870) GL_FOG_COORD_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:3186) GL_FOG_COORD_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:3190) GL_INDEX_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:4076) GL_INDEX_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:4086) GL_NORMAL_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:6402) GL_NORMAL_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:6412) GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:8834) GL_SECONDARY_COLOR_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:8842) GL_TEXTURE_COORD_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:10086) GL_TEXTURE_COORD_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:10096) GL_VERTEX_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:11228) GL_VERTEX_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:11246) GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:11324) GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:11354) GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV (src/Graphics/GL/Tokens.hs:11378) glBufferAddressRangeNV (src/Graphics/GL/Functions/F02.hs:1031) glColorFormatNV (src/Graphics/GL/Functions/F03.hs:1320) glEdgeFlagFormatNV (src/Graphics/GL/Functions/F07.hs:353) glFogCoordFormatNV (src/Graphics/GL/Functions/F08.hs:289) glGetIntegerui64i_vNV (src/Graphics/GL/Functions/F10.hs:1144) glIndexFormatNV (src/Graphics/GL/Functions/F14.hs:1154) glNormalFormatNV (src/Graphics/GL/Functions/F19.hs:712) glSecondaryColorFormatNV (src/Graphics/GL/Functions/F24.hs:792) glTexCoordFormatNV (src/Graphics/GL/Functions/F26.hs:273) glVertexAttribFormatNV (src/Graphics/GL/Functions/F31.hs:398) glVertexAttribIFormatNV (src/Graphics/GL/Functions/F31.hs:1013) glVertexFormatNV (src/Graphics/GL/Functions/F32.hs:631) 22% ( 6 / 27) in 'Graphics.GL.NV.VertexAttribInteger64Bit' Missing documentation for: GL_INT64_NV (src/Graphics/GL/Tokens.hs:4158) GL_UNSIGNED_INT64_NV (src/Graphics/GL/Tokens.hs:10928) glGetVertexAttribLi64vNV (src/Graphics/GL/Functions/F13.hs:1292) glGetVertexAttribLui64vNV (src/Graphics/GL/Functions/F13.hs:1320) glVertexAttribL1i64NV (src/Graphics/GL/Functions/F31.hs:1116) glVertexAttribL1i64vNV (src/Graphics/GL/Functions/F31.hs:1129) glVertexAttribL1ui64NV (src/Graphics/GL/Functions/F31.hs:1155) glVertexAttribL1ui64vNV (src/Graphics/GL/Functions/F31.hs:1181) glVertexAttribL2i64NV (src/Graphics/GL/Functions/F31.hs:1253) glVertexAttribL2i64vNV (src/Graphics/GL/Functions/F31.hs:1266) glVertexAttribL2ui64NV (src/Graphics/GL/Functions/F31.hs:1280) glVertexAttribL2ui64vNV (src/Graphics/GL/Functions/F31.hs:1293) glVertexAttribL3i64NV (src/Graphics/GL/Functions/F31.hs:1368) glVertexAttribL3i64vNV (src/Graphics/GL/Functions/F31.hs:1381) glVertexAttribL3ui64NV (src/Graphics/GL/Functions/F31.hs:1396) glVertexAttribL3ui64vNV (src/Graphics/GL/Functions/F31.hs:1409) glVertexAttribL4i64NV (src/Graphics/GL/Functions/F31.hs:1487) glVertexAttribL4i64vNV (src/Graphics/GL/Functions/F31.hs:1500) glVertexAttribL4ui64NV (src/Graphics/GL/Functions/F31.hs:1516) glVertexAttribL4ui64vNV (src/Graphics/GL/Functions/F31.hs:1529) glVertexAttribLFormatNV (src/Graphics/GL/Functions/F31.hs:1560) 46% ( 6 / 13) in 'Graphics.GL.NV.VertexArrayRange' Missing documentation for: GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV (src/Graphics/GL/Tokens.hs:5976) GL_VERTEX_ARRAY_RANGE_LENGTH_NV (src/Graphics/GL/Tokens.hs:11266) GL_VERTEX_ARRAY_RANGE_NV (src/Graphics/GL/Tokens.hs:11268) GL_VERTEX_ARRAY_RANGE_POINTER_NV (src/Graphics/GL/Tokens.hs:11272) GL_VERTEX_ARRAY_RANGE_VALID_NV (src/Graphics/GL/Tokens.hs:11274) glFlushVertexArrayRangeNV (src/Graphics/GL/Functions/F08.hs:276) glVertexArrayRangeNV (src/Graphics/GL/Functions/F29.hs:1370) 83% ( 5 / 6) in 'Graphics.GL.NV.VDPAUInterop2' Missing documentation for: glVDPAURegisterVideoSurfaceWithPictureStructureNV (src/Graphics/GL/Functions/F29.hs:327) 30% ( 6 / 20) in 'Graphics.GL.NV.VDPAUInterop' Missing documentation for: GL_SURFACE_MAPPED_NV (src/Graphics/GL/Tokens.hs:9516) GL_SURFACE_REGISTERED_NV (src/Graphics/GL/Tokens.hs:9518) GL_SURFACE_STATE_NV (src/Graphics/GL/Tokens.hs:9520) GL_WRITE_DISCARD_NV (src/Graphics/GL/Tokens.hs:11768) glVDPAUFiniNV (src/Graphics/GL/Functions/F29.hs:227) glVDPAUGetSurfaceivNV (src/Graphics/GL/Functions/F29.hs:243) glVDPAUInitNV (src/Graphics/GL/Functions/F29.hs:256) glVDPAUIsSurfaceNV (src/Graphics/GL/Functions/F29.hs:268) glVDPAUMapSurfacesNV (src/Graphics/GL/Functions/F29.hs:281) glVDPAURegisterOutputSurfaceNV (src/Graphics/GL/Functions/F29.hs:296) glVDPAURegisterVideoSurfaceNV (src/Graphics/GL/Functions/F29.hs:311) glVDPAUSurfaceAccessNV (src/Graphics/GL/Functions/F29.hs:340) glVDPAUUnmapSurfacesNV (src/Graphics/GL/Functions/F29.hs:353) glVDPAUUnregisterSurfaceNV (src/Graphics/GL/Functions/F29.hs:365) 70% ( 12 / 17) in 'Graphics.GL.NV.TransformFeedback2' Missing documentation for: GL_TRANSFORM_FEEDBACK_BINDING_NV (src/Graphics/GL/Tokens.hs:10600) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV (src/Graphics/GL/Tokens.hs:10606) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV (src/Graphics/GL/Tokens.hs:10628) GL_TRANSFORM_FEEDBACK_NV (src/Graphics/GL/Tokens.hs:10644) glBindTransformFeedbackNV (src/Graphics/GL/Functions/F01.hs:1482) 22% ( 11 / 49) in 'Graphics.GL.NV.TransformFeedback' Missing documentation for: GL_ACTIVE_VARYINGS_NV (src/Graphics/GL/Tokens.hs:148) GL_ACTIVE_VARYING_MAX_LENGTH_NV (src/Graphics/GL/Tokens.hs:150) GL_BACK_PRIMARY_COLOR_NV (src/Graphics/GL/Tokens.hs:442) GL_BACK_SECONDARY_COLOR_NV (src/Graphics/GL/Tokens.hs:446) GL_CLIP_DISTANCE_NV (src/Graphics/GL/Tokens.hs:812) GL_GENERIC_ATTRIB_NV (src/Graphics/GL/Tokens.hs:3654) GL_INTERLEAVED_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:4242) GL_LAYER_NV (src/Graphics/GL/Tokens.hs:4468) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5946) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:5952) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5958) GL_NEXT_BUFFER_NV (src/Graphics/GL/Tokens.hs:6380) GL_PRIMITIVES_GENERATED_NV (src/Graphics/GL/Tokens.hs:7480) GL_PRIMITIVE_ID_NV (src/Graphics/GL/Tokens.hs:7496) GL_RASTERIZER_DISCARD_NV (src/Graphics/GL/Tokens.hs:7908) GL_SEPARATE_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:8882) GL_SKIP_COMPONENTS1_NV (src/Graphics/GL/Tokens.hs:9070) GL_SKIP_COMPONENTS2_NV (src/Graphics/GL/Tokens.hs:9072) GL_SKIP_COMPONENTS3_NV (src/Graphics/GL/Tokens.hs:9074) GL_SKIP_COMPONENTS4_NV (src/Graphics/GL/Tokens.hs:9076) GL_TEXTURE_COORD_NV (src/Graphics/GL/Tokens.hs:10120) GL_TRANSFORM_FEEDBACK_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:10592) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV (src/Graphics/GL/Tokens.hs:10612) GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV (src/Graphics/GL/Tokens.hs:10622) GL_TRANSFORM_FEEDBACK_BUFFER_NV (src/Graphics/GL/Tokens.hs:10624) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV (src/Graphics/GL/Tokens.hs:10634) GL_TRANSFORM_FEEDBACK_BUFFER_START_NV (src/Graphics/GL/Tokens.hs:10640) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV (src/Graphics/GL/Tokens.hs:10656) GL_TRANSFORM_FEEDBACK_RECORD_NV (src/Graphics/GL/Tokens.hs:10658) GL_TRANSFORM_FEEDBACK_VARYINGS_NV (src/Graphics/GL/Tokens.hs:10670) GL_VERTEX_ID_NV (src/Graphics/GL/Tokens.hs:11420) glActiveVaryingNV (src/Graphics/GL/Functions/F01.hs:251) glGetActiveVaryingNV (src/Graphics/GL/Functions/F09.hs:871) glGetTransformFeedbackVaryingNV (src/Graphics/GL/Functions/F13.hs:609) glGetVaryingLocationNV (src/Graphics/GL/Functions/F13.hs:1055) glTransformFeedbackAttribsNV (src/Graphics/GL/Functions/F27.hs:1080) glTransformFeedbackStreamAttribsNV (src/Graphics/GL/Functions/F27.hs:1128) glTransformFeedbackVaryingsNV (src/Graphics/GL/Functions/F27.hs:1175) 42% ( 6 / 14) in 'Graphics.GL.NV.TextureMultisample' Missing documentation for: GL_TEXTURE_COLOR_SAMPLES_NV (src/Graphics/GL/Tokens.hs:10038) GL_TEXTURE_COVERAGE_SAMPLES_NV (src/Graphics/GL/Tokens.hs:10122) glTexImage2DMultisampleCoverageNV (src/Graphics/GL/Functions/F26.hs:821) glTexImage3DMultisampleCoverageNV (src/Graphics/GL/Functions/F26.hs:903) glTextureImage2DMultisampleCoverageNV (src/Graphics/GL/Functions/F27.hs:231) glTextureImage2DMultisampleNV (src/Graphics/GL/Functions/F27.hs:249) glTextureImage3DMultisampleCoverageNV (src/Graphics/GL/Functions/F27.hs:291) glTextureImage3DMultisampleNV (src/Graphics/GL/Functions/F27.hs:310) 83% ( 5 / 6) in 'Graphics.GL.NV.TextureBarrier' Missing documentation for: glTextureBarrierNV (src/Graphics/GL/Functions/F26.hs:1684) 17% ( 6 / 34) in 'Graphics.GL.NV.ShadingRateImage' Missing documentation for: GL_MAX_COARSE_FRAGMENT_SAMPLES_NV (src/Graphics/GL/Tokens.hs:5162) GL_SHADING_RATE_16_INVOCATIONS_PER_PIXEL_NV (src/Graphics/GL/Tokens.hs:8960) GL_SHADING_RATE_1_INVOCATION_PER_1X2_PIXELS_NV (src/Graphics/GL/Tokens.hs:8962) GL_SHADING_RATE_1_INVOCATION_PER_2X1_PIXELS_NV (src/Graphics/GL/Tokens.hs:8964) GL_SHADING_RATE_1_INVOCATION_PER_2X2_PIXELS_NV (src/Graphics/GL/Tokens.hs:8966) GL_SHADING_RATE_1_INVOCATION_PER_2X4_PIXELS_NV (src/Graphics/GL/Tokens.hs:8968) GL_SHADING_RATE_1_INVOCATION_PER_4X2_PIXELS_NV (src/Graphics/GL/Tokens.hs:8970) GL_SHADING_RATE_1_INVOCATION_PER_4X4_PIXELS_NV (src/Graphics/GL/Tokens.hs:8972) GL_SHADING_RATE_1_INVOCATION_PER_PIXEL_NV (src/Graphics/GL/Tokens.hs:8974) GL_SHADING_RATE_2_INVOCATIONS_PER_PIXEL_NV (src/Graphics/GL/Tokens.hs:8976) GL_SHADING_RATE_4_INVOCATIONS_PER_PIXEL_NV (src/Graphics/GL/Tokens.hs:8978) GL_SHADING_RATE_8_INVOCATIONS_PER_PIXEL_NV (src/Graphics/GL/Tokens.hs:8980) GL_SHADING_RATE_IMAGE_BINDING_NV (src/Graphics/GL/Tokens.hs:8982) GL_SHADING_RATE_IMAGE_NV (src/Graphics/GL/Tokens.hs:8984) GL_SHADING_RATE_IMAGE_PALETTE_SIZE_NV (src/Graphics/GL/Tokens.hs:8986) GL_SHADING_RATE_IMAGE_TEXEL_HEIGHT_NV (src/Graphics/GL/Tokens.hs:8988) GL_SHADING_RATE_IMAGE_TEXEL_WIDTH_NV (src/Graphics/GL/Tokens.hs:8990) GL_SHADING_RATE_NO_INVOCATIONS_NV (src/Graphics/GL/Tokens.hs:8992) GL_SHADING_RATE_SAMPLE_ORDER_DEFAULT_NV (src/Graphics/GL/Tokens.hs:8994) GL_SHADING_RATE_SAMPLE_ORDER_PIXEL_MAJOR_NV (src/Graphics/GL/Tokens.hs:8996) GL_SHADING_RATE_SAMPLE_ORDER_SAMPLE_MAJOR_NV (src/Graphics/GL/Tokens.hs:8998) glBindShadingRateImageNV (src/Graphics/GL/Functions/F01.hs:1371) glGetShadingRateImagePaletteNV (src/Graphics/GL/Functions/F12.hs:1176) glGetShadingRateSampleLocationivNV (src/Graphics/GL/Functions/F12.hs:1191) glShadingRateImageBarrierNV (src/Graphics/GL/Functions/F24.hs:1164) glShadingRateImagePaletteNV (src/Graphics/GL/Functions/F24.hs:1179) glShadingRateSampleOrderCustomNV (src/Graphics/GL/Functions/F24.hs:1193) glShadingRateSampleOrderNV (src/Graphics/GL/Functions/F24.hs:1205) 26% ( 6 / 23) in 'Graphics.GL.NV.ShaderBufferLoad' Missing documentation for: GL_BUFFER_GPU_ADDRESS_NV (src/Graphics/GL/Tokens.hs:614) GL_GPU_ADDRESS_NV (src/Graphics/GL/Tokens.hs:3752) GL_MAX_SHADER_BUFFER_ADDRESS_NV (src/Graphics/GL/Tokens.hs:5704) glGetBufferParameterui64vNV (src/Graphics/GL/Functions/F09.hs:1061) glGetIntegerui64vNV (src/Graphics/GL/Functions/F10.hs:1157) glGetNamedBufferParameterui64vNV (src/Graphics/GL/Functions/F11.hs:555) glGetUniformui64vNV (src/Graphics/GL/Functions/F13.hs:901) glIsBufferResidentNV (src/Graphics/GL/Functions/F15.hs:204) glIsNamedBufferResidentNV (src/Graphics/GL/Functions/F15.hs:435) glMakeBufferNonResidentNV (src/Graphics/GL/Functions/F16.hs:222) glMakeBufferResidentNV (src/Graphics/GL/Functions/F16.hs:235) glMakeNamedBufferNonResidentNV (src/Graphics/GL/Functions/F16.hs:297) glMakeNamedBufferResidentNV (src/Graphics/GL/Functions/F16.hs:310) glProgramUniformui64NV (src/Graphics/GL/Functions/F22.hs:981) glProgramUniformui64vNV (src/Graphics/GL/Functions/F22.hs:996) glUniformui64NV (src/Graphics/GL/Functions/F28.hs:1502) glUniformui64vNV (src/Graphics/GL/Functions/F28.hs:1516) 60% ( 6 / 10) in 'Graphics.GL.NV.ScissorExclusive' Missing documentation for: GL_SCISSOR_BOX_EXCLUSIVE_NV (src/Graphics/GL/Tokens.hs:8816) GL_SCISSOR_TEST_EXCLUSIVE_NV (src/Graphics/GL/Tokens.hs:8822) glScissorExclusiveArrayvNV (src/Graphics/GL/Functions/F24.hs:195) glScissorExclusiveNV (src/Graphics/GL/Functions/F24.hs:210) 35% ( 6 / 17) in 'Graphics.GL.NV.SampleLocations' Missing documentation for: GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV (src/Graphics/GL/Tokens.hs:3576) GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV (src/Graphics/GL/Tokens.hs:3584) GL_PROGRAMMABLE_SAMPLE_LOCATION_NV (src/Graphics/GL/Tokens.hs:7516) GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV (src/Graphics/GL/Tokens.hs:7520) GL_SAMPLE_LOCATION_NV (src/Graphics/GL/Tokens.hs:8748) GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV (src/Graphics/GL/Tokens.hs:8752) GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV (src/Graphics/GL/Tokens.hs:8756) GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV (src/Graphics/GL/Tokens.hs:8760) glFramebufferSampleLocationsfvNV (src/Graphics/GL/Functions/F08.hs:1012) glNamedFramebufferSampleLocationsfvNV (src/Graphics/GL/Functions/F18.hs:1549) glResolveDepthValuesNV (src/Graphics/GL/Functions/F23.hs:1138) 66% ( 6 / 9) in 'Graphics.GL.NV.RegisterCombiners2' Missing documentation for: GL_PER_STAGE_CONSTANTS_NV (src/Graphics/GL/Tokens.hs:7074) glCombinerStageParameterfvNV (src/Graphics/GL/Functions/F04.hs:356) glGetCombinerStageParameterfvNV (src/Graphics/GL/Functions/F09.hs:1415) 8% ( 6 / 75) in 'Graphics.GL.NV.RegisterCombiners' Missing documentation for: GL_BIAS_BY_NEGATIVE_ONE_HALF_NV (src/Graphics/GL/Tokens.hs:472) GL_COLOR_SUM_CLAMP_NV (src/Graphics/GL/Tokens.hs:1118) GL_COMBINER0_NV (src/Graphics/GL/Tokens.hs:1172) GL_COMBINER1_NV (src/Graphics/GL/Tokens.hs:1174) GL_COMBINER2_NV (src/Graphics/GL/Tokens.hs:1176) GL_COMBINER3_NV (src/Graphics/GL/Tokens.hs:1178) GL_COMBINER4_NV (src/Graphics/GL/Tokens.hs:1180) GL_COMBINER5_NV (src/Graphics/GL/Tokens.hs:1182) GL_COMBINER6_NV (src/Graphics/GL/Tokens.hs:1184) GL_COMBINER7_NV (src/Graphics/GL/Tokens.hs:1186) GL_COMBINER_AB_DOT_PRODUCT_NV (src/Graphics/GL/Tokens.hs:1188) GL_COMBINER_AB_OUTPUT_NV (src/Graphics/GL/Tokens.hs:1190) GL_COMBINER_BIAS_NV (src/Graphics/GL/Tokens.hs:1192) GL_COMBINER_CD_DOT_PRODUCT_NV (src/Graphics/GL/Tokens.hs:1194) GL_COMBINER_CD_OUTPUT_NV (src/Graphics/GL/Tokens.hs:1196) GL_COMBINER_COMPONENT_USAGE_NV (src/Graphics/GL/Tokens.hs:1198) GL_COMBINER_INPUT_NV (src/Graphics/GL/Tokens.hs:1200) GL_COMBINER_MAPPING_NV (src/Graphics/GL/Tokens.hs:1202) GL_COMBINER_MUX_SUM_NV (src/Graphics/GL/Tokens.hs:1204) GL_COMBINER_SCALE_NV (src/Graphics/GL/Tokens.hs:1206) GL_COMBINER_SUM_OUTPUT_NV (src/Graphics/GL/Tokens.hs:1208) GL_CONSTANT_COLOR0_NV (src/Graphics/GL/Tokens.hs:1666) GL_CONSTANT_COLOR1_NV (src/Graphics/GL/Tokens.hs:1668) GL_DISCARD_NV (src/Graphics/GL/Tokens.hs:2378) GL_EXPAND_NEGATE_NV (src/Graphics/GL/Tokens.hs:2942) GL_EXPAND_NORMAL_NV (src/Graphics/GL/Tokens.hs:2944) GL_E_TIMES_F_NV (src/Graphics/GL/Tokens.hs:2970) GL_FOG (src/Graphics/GL/Tokens.hs:3144) GL_HALF_BIAS_NEGATE_NV (src/Graphics/GL/Tokens.hs:3804) GL_HALF_BIAS_NORMAL_NV (src/Graphics/GL/Tokens.hs:3806) GL_MAX_GENERAL_COMBINERS_NV (src/Graphics/GL/Tokens.hs:5396) GL_NONE (src/Graphics/GL/Tokens.hs:6386) GL_NUM_GENERAL_COMBINERS_NV (src/Graphics/GL/Tokens.hs:6476) GL_PRIMARY_COLOR_NV (src/Graphics/GL/Tokens.hs:7474) GL_REGISTER_COMBINERS_NV (src/Graphics/GL/Tokens.hs:8040) GL_SCALE_BY_FOUR_NV (src/Graphics/GL/Tokens.hs:8806) GL_SCALE_BY_ONE_HALF_NV (src/Graphics/GL/Tokens.hs:8808) GL_SCALE_BY_TWO_NV (src/Graphics/GL/Tokens.hs:8810) GL_SECONDARY_COLOR_NV (src/Graphics/GL/Tokens.hs:8864) GL_SIGNED_IDENTITY_NV (src/Graphics/GL/Tokens.hs:9028) GL_SIGNED_NEGATE_NV (src/Graphics/GL/Tokens.hs:9042) GL_SPARE0_NV (src/Graphics/GL/Tokens.hs:9184) GL_SPARE0_PLUS_SECONDARY_COLOR_NV (src/Graphics/GL/Tokens.hs:9186) GL_SPARE1_NV (src/Graphics/GL/Tokens.hs:9188) GL_TEXTURE0_ARB (src/Graphics/GL/Tokens.hs:9714) GL_TEXTURE1_ARB (src/Graphics/GL/Tokens.hs:9758) GL_UNSIGNED_IDENTITY_NV (src/Graphics/GL/Tokens.hs:10912) GL_UNSIGNED_INVERT_NV (src/Graphics/GL/Tokens.hs:11110) GL_VARIABLE_A_NV (src/Graphics/GL/Tokens.hs:11180) GL_VARIABLE_B_NV (src/Graphics/GL/Tokens.hs:11182) GL_VARIABLE_C_NV (src/Graphics/GL/Tokens.hs:11184) GL_VARIABLE_D_NV (src/Graphics/GL/Tokens.hs:11186) GL_VARIABLE_E_NV (src/Graphics/GL/Tokens.hs:11188) GL_VARIABLE_F_NV (src/Graphics/GL/Tokens.hs:11190) GL_VARIABLE_G_NV (src/Graphics/GL/Tokens.hs:11192) GL_ZERO (src/Graphics/GL/Tokens.hs:11820) glCombinerInputNV (src/Graphics/GL/Functions/F04.hs:269) glCombinerOutputNV (src/Graphics/GL/Functions/F04.hs:290) glCombinerParameterfNV (src/Graphics/GL/Functions/F04.hs:303) glCombinerParameterfvNV (src/Graphics/GL/Functions/F04.hs:316) glCombinerParameteriNV (src/Graphics/GL/Functions/F04.hs:329) glCombinerParameterivNV (src/Graphics/GL/Functions/F04.hs:342) glFinalCombinerInputNV (src/Graphics/GL/Functions/F07.hs:1402) glGetCombinerInputParameterfvNV (src/Graphics/GL/Functions/F09.hs:1355) glGetCombinerInputParameterivNV (src/Graphics/GL/Functions/F09.hs:1371) glGetCombinerOutputParameterfvNV (src/Graphics/GL/Functions/F09.hs:1386) glGetCombinerOutputParameterivNV (src/Graphics/GL/Functions/F09.hs:1401) glGetFinalCombinerInputParameterfvNV (src/Graphics/GL/Functions/F10.hs:395) glGetFinalCombinerInputParameterivNV (src/Graphics/GL/Functions/F10.hs:409) 62% ( 5 / 8) in 'Graphics.GL.NV.QueryResourceTag' Missing documentation for: glDeleteQueryResourceTagNV (src/Graphics/GL/Functions/F05.hs:1352) glGenQueryResourceTagNV (src/Graphics/GL/Functions/F09.hs:372) glQueryResourceTagNV (src/Graphics/GL/Functions/F22.hs:1227) 46% ( 6 / 13) in 'Graphics.GL.NV.QueryResource' Missing documentation for: GL_QUERY_RESOURCE_BUFFEROBJECT_NV (src/Graphics/GL/Tokens.hs:7806) GL_QUERY_RESOURCE_MEMTYPE_VIDMEM_NV (src/Graphics/GL/Tokens.hs:7808) GL_QUERY_RESOURCE_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:7810) GL_QUERY_RESOURCE_SYS_RESERVED_NV (src/Graphics/GL/Tokens.hs:7812) GL_QUERY_RESOURCE_TEXTURE_NV (src/Graphics/GL/Tokens.hs:7814) GL_QUERY_RESOURCE_TYPE_VIDMEM_ALLOC_NV (src/Graphics/GL/Tokens.hs:7816) glQueryResourceNV (src/Graphics/GL/Functions/F22.hs:1214) 60% ( 6 / 10) in 'Graphics.GL.NV.PrimitiveRestart' Missing documentation for: GL_PRIMITIVE_RESTART_INDEX_NV (src/Graphics/GL/Tokens.hs:7508) GL_PRIMITIVE_RESTART_NV (src/Graphics/GL/Tokens.hs:7510) glPrimitiveRestartIndexNV (src/Graphics/GL/Functions/F20.hs:1063) glPrimitiveRestartNV (src/Graphics/GL/Functions/F20.hs:1074) 33% ( 6 / 18) in 'Graphics.GL.NV.PresentVideo' Missing documentation for: GL_CURRENT_TIME_NV (src/Graphics/GL/Tokens.hs:1984) GL_FIELDS_NV (src/Graphics/GL/Tokens.hs:3000) GL_FRAME_NV (src/Graphics/GL/Tokens.hs:3606) GL_NUM_FILL_STREAMS_NV (src/Graphics/GL/Tokens.hs:6470) GL_PRESENT_DURATION_NV (src/Graphics/GL/Tokens.hs:7454) GL_PRESENT_TIME_NV (src/Graphics/GL/Tokens.hs:7456) glGetVideoi64vNV (src/Graphics/GL/Functions/F13.hs:1573) glGetVideoivNV (src/Graphics/GL/Functions/F13.hs:1587) glGetVideoui64vNV (src/Graphics/GL/Functions/F13.hs:1601) glGetVideouivNV (src/Graphics/GL/Functions/F14.hs:134) glPresentFrameDualFillNV (src/Graphics/GL/Functions/F20.hs:937) glPresentFrameKeyedNV (src/Graphics/GL/Functions/F20.hs:959) 72% ( 8 / 11) in 'Graphics.GL.NV.PointSprite' Missing documentation for: GL_COORD_REPLACE_NV (src/Graphics/GL/Tokens.hs:1834) GL_POINT_SPRITE_NV (src/Graphics/GL/Tokens.hs:7316) GL_POINT_SPRITE_R_MODE_NV (src/Graphics/GL/Tokens.hs:7320) 42% ( 6 / 14) in 'Graphics.GL.NV.PixelDataRange' Missing documentation for: GL_READ_PIXEL_DATA_RANGE_LENGTH_NV (src/Graphics/GL/Tokens.hs:7954) GL_READ_PIXEL_DATA_RANGE_NV (src/Graphics/GL/Tokens.hs:7956) GL_READ_PIXEL_DATA_RANGE_POINTER_NV (src/Graphics/GL/Tokens.hs:7958) GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV (src/Graphics/GL/Tokens.hs:11776) GL_WRITE_PIXEL_DATA_RANGE_NV (src/Graphics/GL/Tokens.hs:11778) GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV (src/Graphics/GL/Tokens.hs:11780) glFlushPixelDataRangeNV (src/Graphics/GL/Functions/F08.hs:229) glPixelDataRangeNV (src/Graphics/GL/Functions/F19.hs:1601) 2% ( 6 /235) in 'Graphics.GL.NV.PathRenderingCore' Missing documentation for: GL_ACCUM_ADJACENT_PAIRS_NV (src/Graphics/GL/Tokens.hs:96) GL_ADJACENT_PAIRS_NV (src/Graphics/GL/Tokens.hs:166) GL_AFFINE_2D_NV (src/Graphics/GL/Tokens.hs:168) GL_AFFINE_3D_NV (src/Graphics/GL/Tokens.hs:170) GL_ARC_TO_NV (src/Graphics/GL/Tokens.hs:322) GL_BEVEL_NV (src/Graphics/GL/Tokens.hs:448) GL_BOLD_BIT_NV (src/Graphics/GL/Tokens.hs:574) GL_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:592) GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV (src/Graphics/GL/Tokens.hs:594) GL_CIRCULAR_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:690) GL_CIRCULAR_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:692) GL_CIRCULAR_TANGENT_ARC_TO_NV (src/Graphics/GL/Tokens.hs:694) GL_CLOSE_PATH_NV (src/Graphics/GL/Tokens.hs:848) GL_CONIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:1626) GL_CONVEX_HULL_NV (src/Graphics/GL/Tokens.hs:1726) GL_COUNT_DOWN_NV (src/Graphics/GL/Tokens.hs:1860) GL_COUNT_UP_NV (src/Graphics/GL/Tokens.hs:1862) GL_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:1890) GL_DUP_FIRST_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:2784) GL_DUP_LAST_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:2786) GL_FILE_NAME_NV (src/Graphics/GL/Tokens.hs:3006) GL_FIRST_TO_REST_NV (src/Graphics/GL/Tokens.hs:3018) GL_FONT_ASCENDER_BIT_NV (src/Graphics/GL/Tokens.hs:3224) GL_FONT_DESCENDER_BIT_NV (src/Graphics/GL/Tokens.hs:3226) GL_FONT_GLYPHS_AVAILABLE_NV (src/Graphics/GL/Tokens.hs:3228) GL_FONT_HAS_KERNING_BIT_NV (src/Graphics/GL/Tokens.hs:3230) GL_FONT_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3232) GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3234) GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV (src/Graphics/GL/Tokens.hs:3236) GL_FONT_NUM_GLYPH_INDICES_BIT_NV (src/Graphics/GL/Tokens.hs:3238) GL_FONT_TARGET_UNAVAILABLE_NV (src/Graphics/GL/Tokens.hs:3240) GL_FONT_UNAVAILABLE_NV (src/Graphics/GL/Tokens.hs:3242) GL_FONT_UNDERLINE_POSITION_BIT_NV (src/Graphics/GL/Tokens.hs:3244) GL_FONT_UNDERLINE_THICKNESS_BIT_NV (src/Graphics/GL/Tokens.hs:3246) GL_FONT_UNINTELLIGIBLE_NV (src/Graphics/GL/Tokens.hs:3248) GL_FONT_UNITS_PER_EM_BIT_NV (src/Graphics/GL/Tokens.hs:3250) GL_FONT_X_MAX_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3252) GL_FONT_X_MIN_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3254) GL_FONT_Y_MAX_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3256) GL_FONT_Y_MIN_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3258) GL_FRAGMENT_INPUT_NV (src/Graphics/GL/Tokens.hs:3308) GL_GLYPH_HAS_KERNING_BIT_NV (src/Graphics/GL/Tokens.hs:3734) GL_GLYPH_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3736) GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV (src/Graphics/GL/Tokens.hs:3738) GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV (src/Graphics/GL/Tokens.hs:3740) GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV (src/Graphics/GL/Tokens.hs:3742) GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV (src/Graphics/GL/Tokens.hs:3744) GL_GLYPH_VERTICAL_BEARING_X_BIT_NV (src/Graphics/GL/Tokens.hs:3746) GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV (src/Graphics/GL/Tokens.hs:3748) GL_GLYPH_WIDTH_BIT_NV (src/Graphics/GL/Tokens.hs:3750) GL_HORIZONTAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:3894) GL_ITALIC_BIT_NV (src/Graphics/GL/Tokens.hs:4444) GL_LARGE_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:4456) GL_LARGE_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:4458) GL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:4626) GL_MITER_REVERT_NV (src/Graphics/GL/Tokens.hs:6154) GL_MITER_TRUNCATE_NV (src/Graphics/GL/Tokens.hs:6156) GL_MOVE_TO_CONTINUES_NV (src/Graphics/GL/Tokens.hs:6258) GL_MOVE_TO_NV (src/Graphics/GL/Tokens.hs:6260) GL_MOVE_TO_RESETS_NV (src/Graphics/GL/Tokens.hs:6262) GL_PATH_CLIENT_LENGTH_NV (src/Graphics/GL/Tokens.hs:6918) GL_PATH_COMMAND_COUNT_NV (src/Graphics/GL/Tokens.hs:6920) GL_PATH_COMPUTED_LENGTH_NV (src/Graphics/GL/Tokens.hs:6922) GL_PATH_COORD_COUNT_NV (src/Graphics/GL/Tokens.hs:6924) GL_PATH_COVER_DEPTH_FUNC_NV (src/Graphics/GL/Tokens.hs:6926) GL_PATH_DASH_ARRAY_COUNT_NV (src/Graphics/GL/Tokens.hs:6928) GL_PATH_DASH_CAPS_NV (src/Graphics/GL/Tokens.hs:6930) GL_PATH_DASH_OFFSET_NV (src/Graphics/GL/Tokens.hs:6932) GL_PATH_DASH_OFFSET_RESET_NV (src/Graphics/GL/Tokens.hs:6934) GL_PATH_END_CAPS_NV (src/Graphics/GL/Tokens.hs:6936) GL_PATH_ERROR_POSITION_NV (src/Graphics/GL/Tokens.hs:6938) GL_PATH_FILL_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6940) GL_PATH_FILL_COVER_MODE_NV (src/Graphics/GL/Tokens.hs:6942) GL_PATH_FILL_MASK_NV (src/Graphics/GL/Tokens.hs:6944) GL_PATH_FILL_MODE_NV (src/Graphics/GL/Tokens.hs:6946) GL_PATH_FORMAT_PS_NV (src/Graphics/GL/Tokens.hs:6950) GL_PATH_FORMAT_SVG_NV (src/Graphics/GL/Tokens.hs:6952) GL_PATH_GEN_COEFF_NV (src/Graphics/GL/Tokens.hs:6954) GL_PATH_GEN_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:6958) GL_PATH_GEN_MODE_NV (src/Graphics/GL/Tokens.hs:6960) GL_PATH_INITIAL_DASH_CAP_NV (src/Graphics/GL/Tokens.hs:6962) GL_PATH_INITIAL_END_CAP_NV (src/Graphics/GL/Tokens.hs:6964) GL_PATH_JOIN_STYLE_NV (src/Graphics/GL/Tokens.hs:6966) GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6968) GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6970) GL_PATH_MITER_LIMIT_NV (src/Graphics/GL/Tokens.hs:6972) GL_PATH_MODELVIEW_MATRIX_NV (src/Graphics/GL/Tokens.hs:6974) GL_PATH_MODELVIEW_NV (src/Graphics/GL/Tokens.hs:6976) GL_PATH_MODELVIEW_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6978) GL_PATH_OBJECT_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6980) GL_PATH_PROJECTION_MATRIX_NV (src/Graphics/GL/Tokens.hs:6982) GL_PATH_PROJECTION_NV (src/Graphics/GL/Tokens.hs:6984) GL_PATH_PROJECTION_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6986) GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV (src/Graphics/GL/Tokens.hs:6988) GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV (src/Graphics/GL/Tokens.hs:6990) GL_PATH_STENCIL_FUNC_NV (src/Graphics/GL/Tokens.hs:6992) GL_PATH_STENCIL_REF_NV (src/Graphics/GL/Tokens.hs:6994) GL_PATH_STENCIL_VALUE_MASK_NV (src/Graphics/GL/Tokens.hs:6996) GL_PATH_STROKE_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6998) GL_PATH_STROKE_COVER_MODE_NV (src/Graphics/GL/Tokens.hs:7000) GL_PATH_STROKE_MASK_NV (src/Graphics/GL/Tokens.hs:7002) GL_PATH_STROKE_WIDTH_NV (src/Graphics/GL/Tokens.hs:7004) GL_PATH_TERMINAL_DASH_CAP_NV (src/Graphics/GL/Tokens.hs:7006) GL_PATH_TERMINAL_END_CAP_NV (src/Graphics/GL/Tokens.hs:7008) GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV (src/Graphics/GL/Tokens.hs:7010) GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV (src/Graphics/GL/Tokens.hs:7012) GL_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7724) GL_RECT_NV (src/Graphics/GL/Tokens.hs:7968) GL_RELATIVE_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8106) GL_RELATIVE_CONIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8108) GL_RELATIVE_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8110) GL_RELATIVE_HORIZONTAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:8112) GL_RELATIVE_LARGE_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8114) GL_RELATIVE_LARGE_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8116) GL_RELATIVE_LINE_TO_NV (src/Graphics/GL/Tokens.hs:8118) GL_RELATIVE_MOVE_TO_NV (src/Graphics/GL/Tokens.hs:8120) GL_RELATIVE_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8122) GL_RELATIVE_RECT_NV (src/Graphics/GL/Tokens.hs:8124) GL_RELATIVE_ROUNDED_RECT2_NV (src/Graphics/GL/Tokens.hs:8126) GL_RELATIVE_ROUNDED_RECT4_NV (src/Graphics/GL/Tokens.hs:8128) GL_RELATIVE_ROUNDED_RECT8_NV (src/Graphics/GL/Tokens.hs:8130) GL_RELATIVE_ROUNDED_RECT_NV (src/Graphics/GL/Tokens.hs:8132) GL_RELATIVE_SMALL_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8134) GL_RELATIVE_SMALL_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8136) GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8138) GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8140) GL_RELATIVE_VERTICAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:8142) GL_RESTART_PATH_NV (src/Graphics/GL/Tokens.hs:8300) GL_ROUNDED_RECT2_NV (src/Graphics/GL/Tokens.hs:8578) GL_ROUNDED_RECT4_NV (src/Graphics/GL/Tokens.hs:8580) GL_ROUNDED_RECT8_NV (src/Graphics/GL/Tokens.hs:8582) GL_ROUNDED_RECT_NV (src/Graphics/GL/Tokens.hs:8584) GL_ROUND_NV (src/Graphics/GL/Tokens.hs:8586) GL_SKIP_MISSING_GLYPH_NV (src/Graphics/GL/Tokens.hs:9080) GL_SMALL_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:9114) GL_SMALL_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:9116) GL_SMOOTH_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:9124) GL_SMOOTH_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:9134) GL_SQUARE_NV (src/Graphics/GL/Tokens.hs:9228) GL_STANDARD_FONT_FORMAT_NV (src/Graphics/GL/Tokens.hs:9302) GL_STANDARD_FONT_NAME_NV (src/Graphics/GL/Tokens.hs:9304) GL_SYSTEM_FONT_NAME_NV (src/Graphics/GL/Tokens.hs:9566) GL_TRANSLATE_2D_NV (src/Graphics/GL/Tokens.hs:10680) GL_TRANSLATE_3D_NV (src/Graphics/GL/Tokens.hs:10682) GL_TRANSLATE_X_NV (src/Graphics/GL/Tokens.hs:10684) GL_TRANSLATE_Y_NV (src/Graphics/GL/Tokens.hs:10686) GL_TRANSPOSE_AFFINE_2D_NV (src/Graphics/GL/Tokens.hs:10688) GL_TRANSPOSE_AFFINE_3D_NV (src/Graphics/GL/Tokens.hs:10690) GL_TRIANGULAR_NV (src/Graphics/GL/Tokens.hs:10740) GL_USE_MISSING_GLYPH_NV (src/Graphics/GL/Tokens.hs:11164) GL_UTF16_NV (src/Graphics/GL/Tokens.hs:11166) GL_UTF8_NV (src/Graphics/GL/Tokens.hs:11168) GL_VERTICAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:11522) glCopyPathNV (src/Graphics/GL/Functions/F04.hs:1674) glCoverFillPathInstancedNV (src/Graphics/GL/Functions/F05.hs:271) glCoverFillPathNV (src/Graphics/GL/Functions/F05.hs:284) glCoverStrokePathInstancedNV (src/Graphics/GL/Functions/F05.hs:302) glCoverStrokePathNV (src/Graphics/GL/Functions/F05.hs:315) glDeletePathsNV (src/Graphics/GL/Functions/F05.hs:1206) glGenPathsNV (src/Graphics/GL/Functions/F09.hs:251) glGetPathCommandsNV (src/Graphics/GL/Functions/F11.hs:1077) glGetPathCoordsNV (src/Graphics/GL/Functions/F11.hs:1090) glGetPathDashArrayNV (src/Graphics/GL/Functions/F11.hs:1103) glGetPathLengthNV (src/Graphics/GL/Functions/F11.hs:1117) glGetPathMetricRangeNV (src/Graphics/GL/Functions/F11.hs:1133) glGetPathMetricsNV (src/Graphics/GL/Functions/F11.hs:1151) glGetPathParameterfvNV (src/Graphics/GL/Functions/F11.hs:1165) glGetPathParameterivNV (src/Graphics/GL/Functions/F11.hs:1179) glGetPathSpacingNV (src/Graphics/GL/Functions/F11.hs:1199) glGetProgramResourcefvNV (src/Graphics/GL/Functions/F12.hs:480) glInterpolatePathsNV (src/Graphics/GL/Functions/F14.hs:1474) glIsPathNV (src/Graphics/GL/Functions/F15.hs:484) glIsPointInFillPathNV (src/Graphics/GL/Functions/F15.hs:499) glIsPointInStrokePathNV (src/Graphics/GL/Functions/F15.hs:513) glMatrixFrustumEXT (src/Graphics/GL/Functions/F16.hs:994) glMatrixLoad3x2fNV (src/Graphics/GL/Functions/F16.hs:1076) glMatrixLoad3x3fNV (src/Graphics/GL/Functions/F16.hs:1089) glMatrixLoadIdentityEXT (src/Graphics/GL/Functions/F16.hs:1101) glMatrixLoadTranspose3x3fNV (src/Graphics/GL/Functions/F16.hs:1114) glMatrixLoadTransposedEXT (src/Graphics/GL/Functions/F16.hs:1127) glMatrixLoadTransposefEXT (src/Graphics/GL/Functions/F16.hs:1140) glMatrixLoaddEXT (src/Graphics/GL/Functions/F16.hs:1153) glMatrixLoadfEXT (src/Graphics/GL/Functions/F16.hs:1166) glMatrixMult3x2fNV (src/Graphics/GL/Functions/F16.hs:1192) glMatrixMult3x3fNV (src/Graphics/GL/Functions/F16.hs:1205) glMatrixMultTranspose3x3fNV (src/Graphics/GL/Functions/F16.hs:1218) glMatrixMultTransposedEXT (src/Graphics/GL/Functions/F16.hs:1231) glMatrixMultTransposefEXT (src/Graphics/GL/Functions/F16.hs:1244) glMatrixMultdEXT (src/Graphics/GL/Functions/F16.hs:1257) glMatrixMultfEXT (src/Graphics/GL/Functions/F16.hs:1270) glMatrixOrthoEXT (src/Graphics/GL/Functions/F16.hs:1288) glMatrixPopEXT (src/Graphics/GL/Functions/F16.hs:1300) glMatrixPushEXT (src/Graphics/GL/Functions/F16.hs:1312) glMatrixRotatedEXT (src/Graphics/GL/Functions/F16.hs:1328) glMatrixRotatefEXT (src/Graphics/GL/Functions/F16.hs:1344) glMatrixScaledEXT (src/Graphics/GL/Functions/F16.hs:1359) glMatrixScalefEXT (src/Graphics/GL/Functions/F16.hs:1374) glMatrixTranslatedEXT (src/Graphics/GL/Functions/F16.hs:1389) glMatrixTranslatefEXT (src/Graphics/GL/Functions/F16.hs:1404) glPathCommandsNV (src/Graphics/GL/Functions/F19.hs:1265) glPathCoordsNV (src/Graphics/GL/Functions/F19.hs:1280) glPathCoverDepthFuncNV (src/Graphics/GL/Functions/F19.hs:1292) glPathDashArrayNV (src/Graphics/GL/Functions/F19.hs:1306) glPathGlyphIndexArrayNV (src/Graphics/GL/Functions/F19.hs:1337) glPathGlyphIndexRangeNV (src/Graphics/GL/Functions/F19.hs:1354) glPathGlyphRangeNV (src/Graphics/GL/Functions/F19.hs:1374) glPathGlyphsNV (src/Graphics/GL/Functions/F19.hs:1395) glPathMemoryGlyphIndexArrayNV (src/Graphics/GL/Functions/F19.hs:1415) glPathParameterfNV (src/Graphics/GL/Functions/F19.hs:1429) glPathParameterfvNV (src/Graphics/GL/Functions/F19.hs:1443) glPathParameteriNV (src/Graphics/GL/Functions/F19.hs:1457) glPathParameterivNV (src/Graphics/GL/Functions/F19.hs:1471) glPathStencilDepthOffsetNV (src/Graphics/GL/Functions/F19.hs:1484) glPathStencilFuncNV (src/Graphics/GL/Functions/F19.hs:1498) glPathStringNV (src/Graphics/GL/Functions/F19.hs:1513) glPathSubCommandsNV (src/Graphics/GL/Functions/F19.hs:1532) glPathSubCoordsNV (src/Graphics/GL/Functions/F19.hs:1548) glPointAlongPathNV (src/Graphics/GL/Functions/F20.hs:412) glProgramPathFragmentInputGenNV (src/Graphics/GL/Functions/F21.hs:309) glStencilFillPathInstancedNV (src/Graphics/GL/Functions/F24.hs:1432) glStencilFillPathNV (src/Graphics/GL/Functions/F24.hs:1446) glStencilStrokePathInstancedNV (src/Graphics/GL/Functions/F25.hs:152) glStencilStrokePathNV (src/Graphics/GL/Functions/F25.hs:166) glStencilThenCoverFillPathInstancedNV (src/Graphics/GL/Functions/F25.hs:186) glStencilThenCoverFillPathNV (src/Graphics/GL/Functions/F25.hs:201) glStencilThenCoverStrokePathInstancedNV (src/Graphics/GL/Functions/F25.hs:221) glStencilThenCoverStrokePathNV (src/Graphics/GL/Functions/F25.hs:236) glTransformPathNV (src/Graphics/GL/Functions/F27.hs:1190) glWeightPathsNV (src/Graphics/GL/Functions/F33.hs:149) 2% ( 6 /253) in 'Graphics.GL.NV.PathRenderingCompatibility' Missing documentation for: GL_2_BYTES_NV (src/Graphics/GL/Tokens.hs:42) GL_3_BYTES_NV (src/Graphics/GL/Tokens.hs:56) GL_4_BYTES_NV (src/Graphics/GL/Tokens.hs:88) GL_ACCUM_ADJACENT_PAIRS_NV (src/Graphics/GL/Tokens.hs:96) GL_ADJACENT_PAIRS_NV (src/Graphics/GL/Tokens.hs:166) GL_AFFINE_2D_NV (src/Graphics/GL/Tokens.hs:168) GL_AFFINE_3D_NV (src/Graphics/GL/Tokens.hs:170) GL_ARC_TO_NV (src/Graphics/GL/Tokens.hs:322) GL_BEVEL_NV (src/Graphics/GL/Tokens.hs:448) GL_BOLD_BIT_NV (src/Graphics/GL/Tokens.hs:574) GL_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:592) GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV (src/Graphics/GL/Tokens.hs:594) GL_CIRCULAR_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:690) GL_CIRCULAR_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:692) GL_CIRCULAR_TANGENT_ARC_TO_NV (src/Graphics/GL/Tokens.hs:694) GL_CLOSE_PATH_NV (src/Graphics/GL/Tokens.hs:848) GL_CONIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:1626) GL_CONSTANT_NV (src/Graphics/GL/Tokens.hs:1674) GL_CONVEX_HULL_NV (src/Graphics/GL/Tokens.hs:1726) GL_COUNT_DOWN_NV (src/Graphics/GL/Tokens.hs:1860) GL_COUNT_UP_NV (src/Graphics/GL/Tokens.hs:1862) GL_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:1890) GL_DUP_FIRST_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:2784) GL_DUP_LAST_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:2786) GL_EYE_LINEAR_NV (src/Graphics/GL/Tokens.hs:2958) GL_FILE_NAME_NV (src/Graphics/GL/Tokens.hs:3006) GL_FIRST_TO_REST_NV (src/Graphics/GL/Tokens.hs:3018) GL_FONT_ASCENDER_BIT_NV (src/Graphics/GL/Tokens.hs:3224) GL_FONT_DESCENDER_BIT_NV (src/Graphics/GL/Tokens.hs:3226) GL_FONT_GLYPHS_AVAILABLE_NV (src/Graphics/GL/Tokens.hs:3228) GL_FONT_HAS_KERNING_BIT_NV (src/Graphics/GL/Tokens.hs:3230) GL_FONT_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3232) GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3234) GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV (src/Graphics/GL/Tokens.hs:3236) GL_FONT_NUM_GLYPH_INDICES_BIT_NV (src/Graphics/GL/Tokens.hs:3238) GL_FONT_TARGET_UNAVAILABLE_NV (src/Graphics/GL/Tokens.hs:3240) GL_FONT_UNAVAILABLE_NV (src/Graphics/GL/Tokens.hs:3242) GL_FONT_UNDERLINE_POSITION_BIT_NV (src/Graphics/GL/Tokens.hs:3244) GL_FONT_UNDERLINE_THICKNESS_BIT_NV (src/Graphics/GL/Tokens.hs:3246) GL_FONT_UNINTELLIGIBLE_NV (src/Graphics/GL/Tokens.hs:3248) GL_FONT_UNITS_PER_EM_BIT_NV (src/Graphics/GL/Tokens.hs:3250) GL_FONT_X_MAX_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3252) GL_FONT_X_MIN_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3254) GL_FONT_Y_MAX_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3256) GL_FONT_Y_MIN_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3258) GL_FRAGMENT_INPUT_NV (src/Graphics/GL/Tokens.hs:3308) GL_GLYPH_HAS_KERNING_BIT_NV (src/Graphics/GL/Tokens.hs:3734) GL_GLYPH_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3736) GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV (src/Graphics/GL/Tokens.hs:3738) GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV (src/Graphics/GL/Tokens.hs:3740) GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV (src/Graphics/GL/Tokens.hs:3742) GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV (src/Graphics/GL/Tokens.hs:3744) GL_GLYPH_VERTICAL_BEARING_X_BIT_NV (src/Graphics/GL/Tokens.hs:3746) GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV (src/Graphics/GL/Tokens.hs:3748) GL_GLYPH_WIDTH_BIT_NV (src/Graphics/GL/Tokens.hs:3750) GL_HORIZONTAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:3894) GL_ITALIC_BIT_NV (src/Graphics/GL/Tokens.hs:4444) GL_LARGE_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:4456) GL_LARGE_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:4458) GL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:4626) GL_MITER_REVERT_NV (src/Graphics/GL/Tokens.hs:6154) GL_MITER_TRUNCATE_NV (src/Graphics/GL/Tokens.hs:6156) GL_MOVE_TO_CONTINUES_NV (src/Graphics/GL/Tokens.hs:6258) GL_MOVE_TO_NV (src/Graphics/GL/Tokens.hs:6260) GL_MOVE_TO_RESETS_NV (src/Graphics/GL/Tokens.hs:6262) GL_OBJECT_LINEAR_NV (src/Graphics/GL/Tokens.hs:6542) GL_PATH_CLIENT_LENGTH_NV (src/Graphics/GL/Tokens.hs:6918) GL_PATH_COMMAND_COUNT_NV (src/Graphics/GL/Tokens.hs:6920) GL_PATH_COMPUTED_LENGTH_NV (src/Graphics/GL/Tokens.hs:6922) GL_PATH_COORD_COUNT_NV (src/Graphics/GL/Tokens.hs:6924) GL_PATH_COVER_DEPTH_FUNC_NV (src/Graphics/GL/Tokens.hs:6926) GL_PATH_DASH_ARRAY_COUNT_NV (src/Graphics/GL/Tokens.hs:6928) GL_PATH_DASH_CAPS_NV (src/Graphics/GL/Tokens.hs:6930) GL_PATH_DASH_OFFSET_NV (src/Graphics/GL/Tokens.hs:6932) GL_PATH_DASH_OFFSET_RESET_NV (src/Graphics/GL/Tokens.hs:6934) GL_PATH_END_CAPS_NV (src/Graphics/GL/Tokens.hs:6936) GL_PATH_ERROR_POSITION_NV (src/Graphics/GL/Tokens.hs:6938) GL_PATH_FILL_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6940) GL_PATH_FILL_COVER_MODE_NV (src/Graphics/GL/Tokens.hs:6942) GL_PATH_FILL_MASK_NV (src/Graphics/GL/Tokens.hs:6944) GL_PATH_FILL_MODE_NV (src/Graphics/GL/Tokens.hs:6946) GL_PATH_FOG_GEN_MODE_NV (src/Graphics/GL/Tokens.hs:6948) GL_PATH_FORMAT_PS_NV (src/Graphics/GL/Tokens.hs:6950) GL_PATH_FORMAT_SVG_NV (src/Graphics/GL/Tokens.hs:6952) GL_PATH_GEN_COEFF_NV (src/Graphics/GL/Tokens.hs:6954) GL_PATH_GEN_COLOR_FORMAT_NV (src/Graphics/GL/Tokens.hs:6956) GL_PATH_GEN_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:6958) GL_PATH_GEN_MODE_NV (src/Graphics/GL/Tokens.hs:6960) GL_PATH_INITIAL_DASH_CAP_NV (src/Graphics/GL/Tokens.hs:6962) GL_PATH_INITIAL_END_CAP_NV (src/Graphics/GL/Tokens.hs:6964) GL_PATH_JOIN_STYLE_NV (src/Graphics/GL/Tokens.hs:6966) GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6968) GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6970) GL_PATH_MITER_LIMIT_NV (src/Graphics/GL/Tokens.hs:6972) GL_PATH_MODELVIEW_MATRIX_NV (src/Graphics/GL/Tokens.hs:6974) GL_PATH_MODELVIEW_NV (src/Graphics/GL/Tokens.hs:6976) GL_PATH_MODELVIEW_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6978) GL_PATH_OBJECT_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6980) GL_PATH_PROJECTION_MATRIX_NV (src/Graphics/GL/Tokens.hs:6982) GL_PATH_PROJECTION_NV (src/Graphics/GL/Tokens.hs:6984) GL_PATH_PROJECTION_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6986) GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV (src/Graphics/GL/Tokens.hs:6988) GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV (src/Graphics/GL/Tokens.hs:6990) GL_PATH_STENCIL_FUNC_NV (src/Graphics/GL/Tokens.hs:6992) GL_PATH_STENCIL_REF_NV (src/Graphics/GL/Tokens.hs:6994) GL_PATH_STENCIL_VALUE_MASK_NV (src/Graphics/GL/Tokens.hs:6996) GL_PATH_STROKE_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6998) GL_PATH_STROKE_COVER_MODE_NV (src/Graphics/GL/Tokens.hs:7000) GL_PATH_STROKE_MASK_NV (src/Graphics/GL/Tokens.hs:7002) GL_PATH_STROKE_WIDTH_NV (src/Graphics/GL/Tokens.hs:7004) GL_PATH_TERMINAL_DASH_CAP_NV (src/Graphics/GL/Tokens.hs:7006) GL_PATH_TERMINAL_END_CAP_NV (src/Graphics/GL/Tokens.hs:7008) GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV (src/Graphics/GL/Tokens.hs:7010) GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV (src/Graphics/GL/Tokens.hs:7012) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7468) GL_PRIMARY_COLOR_NV (src/Graphics/GL/Tokens.hs:7474) GL_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7724) GL_RECT_NV (src/Graphics/GL/Tokens.hs:7968) GL_RELATIVE_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8106) GL_RELATIVE_CONIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8108) GL_RELATIVE_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8110) GL_RELATIVE_HORIZONTAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:8112) GL_RELATIVE_LARGE_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8114) GL_RELATIVE_LARGE_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8116) GL_RELATIVE_LINE_TO_NV (src/Graphics/GL/Tokens.hs:8118) GL_RELATIVE_MOVE_TO_NV (src/Graphics/GL/Tokens.hs:8120) GL_RELATIVE_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8122) GL_RELATIVE_RECT_NV (src/Graphics/GL/Tokens.hs:8124) GL_RELATIVE_ROUNDED_RECT2_NV (src/Graphics/GL/Tokens.hs:8126) GL_RELATIVE_ROUNDED_RECT4_NV (src/Graphics/GL/Tokens.hs:8128) GL_RELATIVE_ROUNDED_RECT8_NV (src/Graphics/GL/Tokens.hs:8130) GL_RELATIVE_ROUNDED_RECT_NV (src/Graphics/GL/Tokens.hs:8132) GL_RELATIVE_SMALL_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8134) GL_RELATIVE_SMALL_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8136) GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8138) GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8140) GL_RELATIVE_VERTICAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:8142) GL_RESTART_PATH_NV (src/Graphics/GL/Tokens.hs:8300) GL_ROUNDED_RECT2_NV (src/Graphics/GL/Tokens.hs:8578) GL_ROUNDED_RECT4_NV (src/Graphics/GL/Tokens.hs:8580) GL_ROUNDED_RECT8_NV (src/Graphics/GL/Tokens.hs:8582) GL_ROUNDED_RECT_NV (src/Graphics/GL/Tokens.hs:8584) GL_ROUND_NV (src/Graphics/GL/Tokens.hs:8586) GL_SECONDARY_COLOR_NV (src/Graphics/GL/Tokens.hs:8864) GL_SKIP_MISSING_GLYPH_NV (src/Graphics/GL/Tokens.hs:9080) GL_SMALL_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:9114) GL_SMALL_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:9116) GL_SMOOTH_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:9124) GL_SMOOTH_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:9134) GL_SQUARE_NV (src/Graphics/GL/Tokens.hs:9228) GL_STANDARD_FONT_FORMAT_NV (src/Graphics/GL/Tokens.hs:9302) GL_STANDARD_FONT_NAME_NV (src/Graphics/GL/Tokens.hs:9304) GL_SYSTEM_FONT_NAME_NV (src/Graphics/GL/Tokens.hs:9566) GL_TRANSLATE_2D_NV (src/Graphics/GL/Tokens.hs:10680) GL_TRANSLATE_3D_NV (src/Graphics/GL/Tokens.hs:10682) GL_TRANSLATE_X_NV (src/Graphics/GL/Tokens.hs:10684) GL_TRANSLATE_Y_NV (src/Graphics/GL/Tokens.hs:10686) GL_TRANSPOSE_AFFINE_2D_NV (src/Graphics/GL/Tokens.hs:10688) GL_TRANSPOSE_AFFINE_3D_NV (src/Graphics/GL/Tokens.hs:10690) GL_TRIANGULAR_NV (src/Graphics/GL/Tokens.hs:10740) GL_USE_MISSING_GLYPH_NV (src/Graphics/GL/Tokens.hs:11164) GL_UTF16_NV (src/Graphics/GL/Tokens.hs:11166) GL_UTF8_NV (src/Graphics/GL/Tokens.hs:11168) GL_VERTICAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:11522) glCopyPathNV (src/Graphics/GL/Functions/F04.hs:1674) glCoverFillPathInstancedNV (src/Graphics/GL/Functions/F05.hs:271) glCoverFillPathNV (src/Graphics/GL/Functions/F05.hs:284) glCoverStrokePathInstancedNV (src/Graphics/GL/Functions/F05.hs:302) glCoverStrokePathNV (src/Graphics/GL/Functions/F05.hs:315) glDeletePathsNV (src/Graphics/GL/Functions/F05.hs:1206) glGenPathsNV (src/Graphics/GL/Functions/F09.hs:251) glGetPathColorGenfvNV (src/Graphics/GL/Functions/F11.hs:1050) glGetPathColorGenivNV (src/Graphics/GL/Functions/F11.hs:1064) glGetPathCommandsNV (src/Graphics/GL/Functions/F11.hs:1077) glGetPathCoordsNV (src/Graphics/GL/Functions/F11.hs:1090) glGetPathDashArrayNV (src/Graphics/GL/Functions/F11.hs:1103) glGetPathLengthNV (src/Graphics/GL/Functions/F11.hs:1117) glGetPathMetricRangeNV (src/Graphics/GL/Functions/F11.hs:1133) glGetPathMetricsNV (src/Graphics/GL/Functions/F11.hs:1151) glGetPathParameterfvNV (src/Graphics/GL/Functions/F11.hs:1165) glGetPathParameterivNV (src/Graphics/GL/Functions/F11.hs:1179) glGetPathSpacingNV (src/Graphics/GL/Functions/F11.hs:1199) glGetPathTexGenfvNV (src/Graphics/GL/Functions/F11.hs:1213) glGetPathTexGenivNV (src/Graphics/GL/Functions/F11.hs:1227) glGetProgramResourcefvNV (src/Graphics/GL/Functions/F12.hs:480) glInterpolatePathsNV (src/Graphics/GL/Functions/F14.hs:1474) glIsPathNV (src/Graphics/GL/Functions/F15.hs:484) glIsPointInFillPathNV (src/Graphics/GL/Functions/F15.hs:499) glIsPointInStrokePathNV (src/Graphics/GL/Functions/F15.hs:513) glMatrixFrustumEXT (src/Graphics/GL/Functions/F16.hs:994) glMatrixLoad3x2fNV (src/Graphics/GL/Functions/F16.hs:1076) glMatrixLoad3x3fNV (src/Graphics/GL/Functions/F16.hs:1089) glMatrixLoadIdentityEXT (src/Graphics/GL/Functions/F16.hs:1101) glMatrixLoadTranspose3x3fNV (src/Graphics/GL/Functions/F16.hs:1114) glMatrixLoadTransposedEXT (src/Graphics/GL/Functions/F16.hs:1127) glMatrixLoadTransposefEXT (src/Graphics/GL/Functions/F16.hs:1140) glMatrixLoaddEXT (src/Graphics/GL/Functions/F16.hs:1153) glMatrixLoadfEXT (src/Graphics/GL/Functions/F16.hs:1166) glMatrixMult3x2fNV (src/Graphics/GL/Functions/F16.hs:1192) glMatrixMult3x3fNV (src/Graphics/GL/Functions/F16.hs:1205) glMatrixMultTranspose3x3fNV (src/Graphics/GL/Functions/F16.hs:1218) glMatrixMultTransposedEXT (src/Graphics/GL/Functions/F16.hs:1231) glMatrixMultTransposefEXT (src/Graphics/GL/Functions/F16.hs:1244) glMatrixMultdEXT (src/Graphics/GL/Functions/F16.hs:1257) glMatrixMultfEXT (src/Graphics/GL/Functions/F16.hs:1270) glMatrixOrthoEXT (src/Graphics/GL/Functions/F16.hs:1288) glMatrixPopEXT (src/Graphics/GL/Functions/F16.hs:1300) glMatrixPushEXT (src/Graphics/GL/Functions/F16.hs:1312) glMatrixRotatedEXT (src/Graphics/GL/Functions/F16.hs:1328) glMatrixRotatefEXT (src/Graphics/GL/Functions/F16.hs:1344) glMatrixScaledEXT (src/Graphics/GL/Functions/F16.hs:1359) glMatrixScalefEXT (src/Graphics/GL/Functions/F16.hs:1374) glMatrixTranslatedEXT (src/Graphics/GL/Functions/F16.hs:1389) glMatrixTranslatefEXT (src/Graphics/GL/Functions/F16.hs:1404) glPathColorGenNV (src/Graphics/GL/Functions/F19.hs:1248) glPathCommandsNV (src/Graphics/GL/Functions/F19.hs:1265) glPathCoordsNV (src/Graphics/GL/Functions/F19.hs:1280) glPathCoverDepthFuncNV (src/Graphics/GL/Functions/F19.hs:1292) glPathDashArrayNV (src/Graphics/GL/Functions/F19.hs:1306) glPathFogGenNV (src/Graphics/GL/Functions/F19.hs:1318) glPathGlyphIndexArrayNV (src/Graphics/GL/Functions/F19.hs:1337) glPathGlyphIndexRangeNV (src/Graphics/GL/Functions/F19.hs:1354) glPathGlyphRangeNV (src/Graphics/GL/Functions/F19.hs:1374) glPathGlyphsNV (src/Graphics/GL/Functions/F19.hs:1395) glPathMemoryGlyphIndexArrayNV (src/Graphics/GL/Functions/F19.hs:1415) glPathParameterfNV (src/Graphics/GL/Functions/F19.hs:1429) glPathParameterfvNV (src/Graphics/GL/Functions/F19.hs:1443) glPathParameteriNV (src/Graphics/GL/Functions/F19.hs:1457) glPathParameterivNV (src/Graphics/GL/Functions/F19.hs:1471) glPathStencilDepthOffsetNV (src/Graphics/GL/Functions/F19.hs:1484) glPathStencilFuncNV (src/Graphics/GL/Functions/F19.hs:1498) glPathStringNV (src/Graphics/GL/Functions/F19.hs:1513) glPathSubCommandsNV (src/Graphics/GL/Functions/F19.hs:1532) glPathSubCoordsNV (src/Graphics/GL/Functions/F19.hs:1548) glPathTexGenNV (src/Graphics/GL/Functions/F19.hs:1563) glPointAlongPathNV (src/Graphics/GL/Functions/F20.hs:412) glProgramPathFragmentInputGenNV (src/Graphics/GL/Functions/F21.hs:309) glStencilFillPathInstancedNV (src/Graphics/GL/Functions/F24.hs:1432) glStencilFillPathNV (src/Graphics/GL/Functions/F24.hs:1446) glStencilStrokePathInstancedNV (src/Graphics/GL/Functions/F25.hs:152) glStencilStrokePathNV (src/Graphics/GL/Functions/F25.hs:166) glStencilThenCoverFillPathInstancedNV (src/Graphics/GL/Functions/F25.hs:186) glStencilThenCoverFillPathNV (src/Graphics/GL/Functions/F25.hs:201) glStencilThenCoverStrokePathInstancedNV (src/Graphics/GL/Functions/F25.hs:221) glStencilThenCoverStrokePathNV (src/Graphics/GL/Functions/F25.hs:236) glTransformPathNV (src/Graphics/GL/Functions/F27.hs:1190) glWeightPathsNV (src/Graphics/GL/Functions/F33.hs:149) 42% ( 6 / 14) in 'Graphics.GL.NV.ParameterBufferObject' Missing documentation for: GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:3358) GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:3686) GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV (src/Graphics/GL/Tokens.hs:5632) GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV (src/Graphics/GL/Tokens.hs:5634) GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:11440) glProgramBufferParametersIivNV (src/Graphics/GL/Functions/F20.hs:1166) glProgramBufferParametersIuivNV (src/Graphics/GL/Functions/F20.hs:1182) glProgramBufferParametersfvNV (src/Graphics/GL/Functions/F20.hs:1198) 35% ( 6 / 17) in 'Graphics.GL.NV.OcclusionQuery' Missing documentation for: GL_CURRENT_OCCLUSION_QUERY_ID_NV (src/Graphics/GL/Tokens.hs:1946) GL_PIXEL_COUNTER_BITS_NV (src/Graphics/GL/Tokens.hs:7090) GL_PIXEL_COUNT_AVAILABLE_NV (src/Graphics/GL/Tokens.hs:7092) GL_PIXEL_COUNT_NV (src/Graphics/GL/Tokens.hs:7094) glBeginOcclusionQueryNV (src/Graphics/GL/Functions/F01.hs:659) glDeleteOcclusionQueriesNV (src/Graphics/GL/Functions/F05.hs:1193) glEndOcclusionQueryNV (src/Graphics/GL/Functions/F07.hs:741) glGenOcclusionQueriesNV (src/Graphics/GL/Functions/F09.hs:239) glGetOcclusionQueryivNV (src/Graphics/GL/Functions/F11.hs:1022) glGetOcclusionQueryuivNV (src/Graphics/GL/Functions/F11.hs:1036) glIsOcclusionQueryNV (src/Graphics/GL/Functions/F15.hs:472) 10% ( 6 / 58) in 'Graphics.GL.NV.MeshShader' Missing documentation for: GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_MESH_SHADER_NV (src/Graphics/GL/Tokens.hs:382) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TASK_SHADER_NV (src/Graphics/GL/Tokens.hs:384) GL_MAX_COMBINED_MESH_UNIFORM_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5206) GL_MAX_COMBINED_TASK_UNIFORM_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5212) GL_MAX_DRAW_MESH_TASKS_COUNT_NV (src/Graphics/GL/Tokens.hs:5330) GL_MAX_MESH_ATOMIC_COUNTERS_NV (src/Graphics/GL/Tokens.hs:5514) GL_MAX_MESH_ATOMIC_COUNTER_BUFFERS_NV (src/Graphics/GL/Tokens.hs:5516) GL_MAX_MESH_IMAGE_UNIFORMS_NV (src/Graphics/GL/Tokens.hs:5518) GL_MAX_MESH_OUTPUT_PRIMITIVES_NV (src/Graphics/GL/Tokens.hs:5520) GL_MAX_MESH_OUTPUT_VERTICES_NV (src/Graphics/GL/Tokens.hs:5522) GL_MAX_MESH_SHADER_STORAGE_BLOCKS_NV (src/Graphics/GL/Tokens.hs:5524) GL_MAX_MESH_TEXTURE_IMAGE_UNITS_NV (src/Graphics/GL/Tokens.hs:5526) GL_MAX_MESH_TOTAL_MEMORY_SIZE_NV (src/Graphics/GL/Tokens.hs:5528) GL_MAX_MESH_UNIFORM_BLOCKS_NV (src/Graphics/GL/Tokens.hs:5530) GL_MAX_MESH_UNIFORM_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5532) GL_MAX_MESH_VIEWS_NV (src/Graphics/GL/Tokens.hs:5534) GL_MAX_MESH_WORK_GROUP_INVOCATIONS_NV (src/Graphics/GL/Tokens.hs:5536) GL_MAX_MESH_WORK_GROUP_SIZE_NV (src/Graphics/GL/Tokens.hs:5538) GL_MAX_TASK_ATOMIC_COUNTERS_NV (src/Graphics/GL/Tokens.hs:5752) GL_MAX_TASK_ATOMIC_COUNTER_BUFFERS_NV (src/Graphics/GL/Tokens.hs:5754) GL_MAX_TASK_IMAGE_UNIFORMS_NV (src/Graphics/GL/Tokens.hs:5756) GL_MAX_TASK_OUTPUT_COUNT_NV (src/Graphics/GL/Tokens.hs:5758) GL_MAX_TASK_SHADER_STORAGE_BLOCKS_NV (src/Graphics/GL/Tokens.hs:5760) GL_MAX_TASK_TEXTURE_IMAGE_UNITS_NV (src/Graphics/GL/Tokens.hs:5762) GL_MAX_TASK_TOTAL_MEMORY_SIZE_NV (src/Graphics/GL/Tokens.hs:5764) GL_MAX_TASK_UNIFORM_BLOCKS_NV (src/Graphics/GL/Tokens.hs:5766) GL_MAX_TASK_UNIFORM_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5768) GL_MAX_TASK_WORK_GROUP_INVOCATIONS_NV (src/Graphics/GL/Tokens.hs:5770) GL_MAX_TASK_WORK_GROUP_SIZE_NV (src/Graphics/GL/Tokens.hs:5772) GL_MESH_OUTPUT_PER_PRIMITIVE_GRANULARITY_NV (src/Graphics/GL/Tokens.hs:6060) GL_MESH_OUTPUT_PER_VERTEX_GRANULARITY_NV (src/Graphics/GL/Tokens.hs:6062) GL_MESH_OUTPUT_TYPE_NV (src/Graphics/GL/Tokens.hs:6064) GL_MESH_PRIMITIVES_OUT_NV (src/Graphics/GL/Tokens.hs:6066) GL_MESH_SHADER_BIT_NV (src/Graphics/GL/Tokens.hs:6068) GL_MESH_SHADER_NV (src/Graphics/GL/Tokens.hs:6070) GL_MESH_SUBROUTINE_NV (src/Graphics/GL/Tokens.hs:6072) GL_MESH_SUBROUTINE_UNIFORM_NV (src/Graphics/GL/Tokens.hs:6074) GL_MESH_VERTICES_OUT_NV (src/Graphics/GL/Tokens.hs:6076) GL_MESH_WORK_GROUP_SIZE_NV (src/Graphics/GL/Tokens.hs:6078) GL_REFERENCED_BY_MESH_SHADER_NV (src/Graphics/GL/Tokens.hs:8008) GL_REFERENCED_BY_TASK_SHADER_NV (src/Graphics/GL/Tokens.hs:8010) GL_TASK_SHADER_BIT_NV (src/Graphics/GL/Tokens.hs:9604) GL_TASK_SHADER_NV (src/Graphics/GL/Tokens.hs:9606) GL_TASK_SUBROUTINE_NV (src/Graphics/GL/Tokens.hs:9608) GL_TASK_SUBROUTINE_UNIFORM_NV (src/Graphics/GL/Tokens.hs:9610) GL_TASK_WORK_GROUP_SIZE_NV (src/Graphics/GL/Tokens.hs:9612) GL_UNIFORM_BLOCK_REFERENCED_BY_MESH_SHADER_NV (src/Graphics/GL/Tokens.hs:10788) GL_UNIFORM_BLOCK_REFERENCED_BY_TASK_SHADER_NV (src/Graphics/GL/Tokens.hs:10790) glDrawMeshTasksIndirectNV (src/Graphics/GL/Functions/F06.hs:1358) glDrawMeshTasksNV (src/Graphics/GL/Functions/F06.hs:1371) glMultiDrawMeshTasksIndirectCountNV (src/Graphics/GL/Functions/F17.hs:588) glMultiDrawMeshTasksIndirectNV (src/Graphics/GL/Functions/F17.hs:602) 27% ( 6 / 22) in 'Graphics.GL.NV.MemoryAttachment' Missing documentation for: GL_ATTACHED_MEMORY_OBJECT_NV (src/Graphics/GL/Tokens.hs:396) GL_ATTACHED_MEMORY_OFFSET_NV (src/Graphics/GL/Tokens.hs:398) GL_DETACHED_BUFFERS_NV (src/Graphics/GL/Tokens.hs:2346) GL_DETACHED_MEMORY_INCARNATION_NV (src/Graphics/GL/Tokens.hs:2348) GL_DETACHED_TEXTURES_NV (src/Graphics/GL/Tokens.hs:2350) GL_MAX_DETACHED_BUFFERS_NV (src/Graphics/GL/Tokens.hs:5316) GL_MAX_DETACHED_TEXTURES_NV (src/Graphics/GL/Tokens.hs:5318) GL_MEMORY_ATTACHABLE_ALIGNMENT_NV (src/Graphics/GL/Tokens.hs:6054) GL_MEMORY_ATTACHABLE_NV (src/Graphics/GL/Tokens.hs:6056) GL_MEMORY_ATTACHABLE_SIZE_NV (src/Graphics/GL/Tokens.hs:6058) glBufferAttachMemoryNV (src/Graphics/GL/Functions/F02.hs:1045) glGetMemoryObjectDetachedResourcesuivNV (src/Graphics/GL/Functions/F11.hs:178) glNamedBufferAttachMemoryNV (src/Graphics/GL/Functions/F18.hs:1244) glResetMemoryObjectParameterNV (src/Graphics/GL/Functions/F23.hs:1090) glTexAttachMemoryNV (src/Graphics/GL/Functions/F25.hs:550) glTextureAttachMemoryNV (src/Graphics/GL/Functions/F26.hs:1661) 42% ( 6 / 14) in 'Graphics.GL.NV.InternalformatSampleQuery' Missing documentation for: GL_CONFORMANT_NV (src/Graphics/GL/Tokens.hs:1624) GL_MULTISAMPLES_NV (src/Graphics/GL/Tokens.hs:6280) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148) GL_SUPERSAMPLE_SCALE_X_NV (src/Graphics/GL/Tokens.hs:9510) GL_SUPERSAMPLE_SCALE_Y_NV (src/Graphics/GL/Tokens.hs:9512) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862) glGetInternalformatSampleivNV (src/Graphics/GL/Functions/F10.hs:1188) 50% ( 27 / 53) in 'Graphics.GL.NV.HalfFloat' Missing documentation for: GL_HALF_FLOAT_NV (src/Graphics/GL/Tokens.hs:3814) glColor3hvNV (src/Graphics/GL/Functions/F03.hs:742) glColor4hvNV (src/Graphics/GL/Functions/F03.hs:1058) glFogCoordhvNV (src/Graphics/GL/Functions/F08.hs:463) glMultiTexCoord1hvNV (src/Graphics/GL/Functions/F17.hs:832) glMultiTexCoord2hvNV (src/Graphics/GL/Functions/F17.hs:1141) glMultiTexCoord3hvNV (src/Graphics/GL/Functions/F17.hs:1461) glMultiTexCoord4hvNV (src/Graphics/GL/Functions/F18.hs:316) glNormal3hvNV (src/Graphics/GL/Functions/F19.hs:603) glSecondaryColor3hvNV (src/Graphics/GL/Functions/F24.hs:498) glTexCoord1hvNV (src/Graphics/GL/Functions/F25.hs:788) glTexCoord2hvNV (src/Graphics/GL/Functions/F25.hs:1136) glTexCoord3hvNV (src/Graphics/GL/Functions/F25.hs:1324) glTexCoord4hvNV (src/Graphics/GL/Functions/F26.hs:174) glVertex2hvNV (src/Graphics/GL/Functions/F29.hs:656) glVertex3hvNV (src/Graphics/GL/Functions/F29.hs:843) glVertex4hvNV (src/Graphics/GL/Functions/F29.hs:1037) glVertexAttrib1hvNV (src/Graphics/GL/Functions/F30.hs:381) glVertexAttrib2hvNV (src/Graphics/GL/Functions/F30.hs:667) glVertexAttrib3hvNV (src/Graphics/GL/Functions/F30.hs:963) glVertexAttrib4hvNV (src/Graphics/GL/Functions/F30.hs:1499) glVertexAttribs1hvNV (src/Graphics/GL/Functions/F32.hs:369) glVertexAttribs2hvNV (src/Graphics/GL/Functions/F32.hs:425) glVertexAttribs3hvNV (src/Graphics/GL/Functions/F32.hs:481) glVertexAttribs4hvNV (src/Graphics/GL/Functions/F32.hs:537) glVertexWeighthvNV (src/Graphics/GL/Functions/F32.hs:1276) 34% ( 9 / 26) in 'Graphics.GL.NV.GeometryProgram4' Missing documentation for: GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT (src/Graphics/GL/Tokens.hs:3416) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT (src/Graphics/GL/Tokens.hs:3450) GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT (src/Graphics/GL/Tokens.hs:3534) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT (src/Graphics/GL/Tokens.hs:3540) GL_GEOMETRY_INPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3664) GL_GEOMETRY_OUTPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3682) GL_GEOMETRY_PROGRAM_NV (src/Graphics/GL/Tokens.hs:3684) GL_GEOMETRY_VERTICES_OUT_EXT (src/Graphics/GL/Tokens.hs:3722) GL_LINES_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:4590) GL_LINE_STRIP_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:4620) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT (src/Graphics/GL/Tokens.hs:5456) GL_MAX_PROGRAM_OUTPUT_VERTICES_NV (src/Graphics/GL/Tokens.hs:5628) GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5664) GL_PROGRAM_POINT_SIZE_EXT (src/Graphics/GL/Tokens.hs:7612) GL_TRIANGLES_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:10720) GL_TRIANGLE_STRIP_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:10736) glProgramVertexLimitNV (src/Graphics/GL/Functions/F22.hs:1009) 8% ( 6 / 68) in 'Graphics.GL.NV.GPUShader5' Missing documentation for: GL_FLOAT16_NV (src/Graphics/GL/Tokens.hs:3056) GL_FLOAT16_VEC2_NV (src/Graphics/GL/Tokens.hs:3058) GL_FLOAT16_VEC3_NV (src/Graphics/GL/Tokens.hs:3060) GL_FLOAT16_VEC4_NV (src/Graphics/GL/Tokens.hs:3062) GL_INT16_NV (src/Graphics/GL/Tokens.hs:4148) GL_INT16_VEC2_NV (src/Graphics/GL/Tokens.hs:4150) GL_INT16_VEC3_NV (src/Graphics/GL/Tokens.hs:4152) GL_INT16_VEC4_NV (src/Graphics/GL/Tokens.hs:4154) GL_INT64_NV (src/Graphics/GL/Tokens.hs:4158) GL_INT64_VEC2_NV (src/Graphics/GL/Tokens.hs:4162) GL_INT64_VEC3_NV (src/Graphics/GL/Tokens.hs:4166) GL_INT64_VEC4_NV (src/Graphics/GL/Tokens.hs:4170) GL_INT8_NV (src/Graphics/GL/Tokens.hs:4172) GL_INT8_VEC2_NV (src/Graphics/GL/Tokens.hs:4174) GL_INT8_VEC3_NV (src/Graphics/GL/Tokens.hs:4176) GL_INT8_VEC4_NV (src/Graphics/GL/Tokens.hs:4178) GL_PATCHES (src/Graphics/GL/Tokens.hs:6898) GL_UNSIGNED_INT16_NV (src/Graphics/GL/Tokens.hs:10916) GL_UNSIGNED_INT16_VEC2_NV (src/Graphics/GL/Tokens.hs:10918) GL_UNSIGNED_INT16_VEC3_NV (src/Graphics/GL/Tokens.hs:10920) GL_UNSIGNED_INT16_VEC4_NV (src/Graphics/GL/Tokens.hs:10922) GL_UNSIGNED_INT64_NV (src/Graphics/GL/Tokens.hs:10928) GL_UNSIGNED_INT64_VEC2_NV (src/Graphics/GL/Tokens.hs:10932) GL_UNSIGNED_INT64_VEC3_NV (src/Graphics/GL/Tokens.hs:10936) GL_UNSIGNED_INT64_VEC4_NV (src/Graphics/GL/Tokens.hs:10940) GL_UNSIGNED_INT8_NV (src/Graphics/GL/Tokens.hs:10942) GL_UNSIGNED_INT8_VEC2_NV (src/Graphics/GL/Tokens.hs:10944) GL_UNSIGNED_INT8_VEC3_NV (src/Graphics/GL/Tokens.hs:10946) GL_UNSIGNED_INT8_VEC4_NV (src/Graphics/GL/Tokens.hs:10948) glGetUniformi64vNV (src/Graphics/GL/Functions/F13.hs:843) glProgramUniform1i64NV (src/Graphics/GL/Functions/F21.hs:501) glProgramUniform1i64vNV (src/Graphics/GL/Functions/F21.hs:531) glProgramUniform1ui64NV (src/Graphics/GL/Functions/F21.hs:621) glProgramUniform1ui64vNV (src/Graphics/GL/Functions/F21.hs:651) glProgramUniform2i64NV (src/Graphics/GL/Functions/F21.hs:868) glProgramUniform2i64vNV (src/Graphics/GL/Functions/F21.hs:898) glProgramUniform2ui64NV (src/Graphics/GL/Functions/F21.hs:992) glProgramUniform2ui64vNV (src/Graphics/GL/Functions/F21.hs:1022) glProgramUniform3i64NV (src/Graphics/GL/Functions/F21.hs:1247) glProgramUniform3i64vNV (src/Graphics/GL/Functions/F21.hs:1277) glProgramUniform3ui64NV (src/Graphics/GL/Functions/F21.hs:1375) glProgramUniform3ui64vNV (src/Graphics/GL/Functions/F21.hs:1405) glProgramUniform4i64NV (src/Graphics/GL/Functions/F21.hs:1638) glProgramUniform4i64vNV (src/Graphics/GL/Functions/F21.hs:1668) glProgramUniform4ui64NV (src/Graphics/GL/Functions/F22.hs:204) glProgramUniform4ui64vNV (src/Graphics/GL/Functions/F22.hs:234) glUniform1i64NV (src/Graphics/GL/Functions/F27.hs:1373) glUniform1i64vNV (src/Graphics/GL/Functions/F27.hs:1401) glUniform1ui64NV (src/Graphics/GL/Functions/F27.hs:1485) glUniform1ui64vNV (src/Graphics/GL/Functions/F27.hs:1513) glUniform2i64NV (src/Graphics/GL/Functions/F27.hs:1688) glUniform2i64vNV (src/Graphics/GL/Functions/F27.hs:1716) glUniform2ui64NV (src/Graphics/GL/Functions/F28.hs:193) glUniform2ui64vNV (src/Graphics/GL/Functions/F28.hs:221) glUniform3i64NV (src/Graphics/GL/Functions/F28.hs:403) glUniform3i64vNV (src/Graphics/GL/Functions/F28.hs:431) glUniform3ui64NV (src/Graphics/GL/Functions/F28.hs:523) glUniform3ui64vNV (src/Graphics/GL/Functions/F28.hs:551) glUniform4i64NV (src/Graphics/GL/Functions/F28.hs:740) glUniform4i64vNV (src/Graphics/GL/Functions/F28.hs:768) glUniform4ui64NV (src/Graphics/GL/Functions/F28.hs:864) glUniform4ui64vNV (src/Graphics/GL/Functions/F28.hs:892) 37% ( 6 / 16) in 'Graphics.GL.NV.GPUProgram5' Missing documentation for: GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV (src/Graphics/GL/Tokens.hs:3354) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV (src/Graphics/GL/Tokens.hs:5364) GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV (src/Graphics/GL/Tokens.hs:5438) GL_MAX_PROGRAM_SUBROUTINE_NUM_NV (src/Graphics/GL/Tokens.hs:5640) GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV (src/Graphics/GL/Tokens.hs:5642) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV (src/Graphics/GL/Tokens.hs:5658) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV (src/Graphics/GL/Tokens.hs:6104) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV (src/Graphics/GL/Tokens.hs:6122) glGetProgramSubroutineParameteruivNV (src/Graphics/GL/Functions/F12.hs:558) glProgramSubroutineParametersuivNV (src/Graphics/GL/Functions/F21.hs:338) 33% ( 10 / 30) in 'Graphics.GL.NV.GPUProgram4' Missing documentation for: GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5586) GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:5594) GL_MAX_PROGRAM_GENERIC_RESULTS_NV (src/Graphics/GL/Tokens.hs:5596) GL_MAX_PROGRAM_RESULT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5638) GL_MAX_PROGRAM_TEXEL_OFFSET_NV (src/Graphics/GL/Tokens.hs:5650) GL_MIN_PROGRAM_TEXEL_OFFSET_NV (src/Graphics/GL/Tokens.hs:6116) GL_PROGRAM_ATTRIB_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:7528) GL_PROGRAM_RESULT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:7616) glGetProgramEnvParameterIivNV (src/Graphics/GL/Functions/F12.hs:134) glGetProgramEnvParameterIuivNV (src/Graphics/GL/Functions/F12.hs:148) glGetProgramLocalParameterIivNV (src/Graphics/GL/Functions/F12.hs:222) glGetProgramLocalParameterIuivNV (src/Graphics/GL/Functions/F12.hs:236) glProgramEnvParameterI4ivNV (src/Graphics/GL/Functions/F20.hs:1294) glProgramEnvParameterI4uivNV (src/Graphics/GL/Functions/F20.hs:1326) glProgramEnvParametersI4ivNV (src/Graphics/GL/Functions/F20.hs:1356) glProgramEnvParametersI4uivNV (src/Graphics/GL/Functions/F20.hs:1371) glProgramLocalParameterI4ivNV (src/Graphics/GL/Functions/F20.hs:1467) glProgramLocalParameterI4uivNV (src/Graphics/GL/Functions/F20.hs:1499) glProgramLocalParametersI4ivNV (src/Graphics/GL/Functions/F20.hs:1529) glProgramLocalParametersI4uivNV (src/Graphics/GL/Functions/F20.hs:1544) 26% ( 6 / 23) in 'Graphics.GL.NV.GPUMulticast' Missing documentation for: GL_MULTICAST_GPUS_NV (src/Graphics/GL/Tokens.hs:6268) GL_MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV (src/Graphics/GL/Tokens.hs:6270) GL_PER_GPU_STORAGE_BIT_NV (src/Graphics/GL/Tokens.hs:7070) GL_PER_GPU_STORAGE_NV (src/Graphics/GL/Tokens.hs:7072) GL_RENDER_GPU_MASK_NV (src/Graphics/GL/Tokens.hs:8240) glMulticastBarrierNV (src/Graphics/GL/Functions/F18.hs:1011) glMulticastBlitFramebufferNV (src/Graphics/GL/Functions/F18.hs:1034) glMulticastBufferSubDataNV (src/Graphics/GL/Functions/F18.hs:1050) glMulticastCopyBufferSubDataNV (src/Graphics/GL/Functions/F18.hs:1068) glMulticastCopyImageSubDataNV (src/Graphics/GL/Functions/F18.hs:1096) glMulticastFramebufferSampleLocationsfvNV (src/Graphics/GL/Functions/F18.hs:1112) glMulticastGetQueryObjecti64vNV (src/Graphics/GL/Functions/F18.hs:1127) glMulticastGetQueryObjectivNV (src/Graphics/GL/Functions/F18.hs:1142) glMulticastGetQueryObjectui64vNV (src/Graphics/GL/Functions/F18.hs:1157) glMulticastGetQueryObjectuivNV (src/Graphics/GL/Functions/F18.hs:1172) glMulticastWaitSyncNV (src/Graphics/GL/Functions/F18.hs:1230) glRenderGpuMaskNV (src/Graphics/GL/Functions/F23.hs:491) 54% ( 6 / 11) in 'Graphics.GL.NV.FramebufferMultisampleCoverage' Missing documentation for: GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV (src/Graphics/GL/Tokens.hs:5542) GL_MULTISAMPLE_COVERAGE_MODES_NV (src/Graphics/GL/Tokens.hs:6310) GL_RENDERBUFFER_COLOR_SAMPLES_NV (src/Graphics/GL/Tokens.hs:8170) GL_RENDERBUFFER_COVERAGE_SAMPLES_NV (src/Graphics/GL/Tokens.hs:8172) glRenderbufferStorageMultisampleCoverageNV (src/Graphics/GL/Functions/F23.hs:619) 25% ( 6 / 24) in 'Graphics.GL.NV.FramebufferMixedSamples' Missing documentation for: GL_COLOR_SAMPLES_NV (src/Graphics/GL/Tokens.hs:1112) GL_COVERAGE_MODULATION_NV (src/Graphics/GL/Tokens.hs:1880) GL_COVERAGE_MODULATION_TABLE_NV (src/Graphics/GL/Tokens.hs:1882) GL_COVERAGE_MODULATION_TABLE_SIZE_NV (src/Graphics/GL/Tokens.hs:1884) GL_DEPTH_SAMPLES_NV (src/Graphics/GL/Tokens.hs:2316) GL_EFFECTIVE_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:2836) GL_MAX_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5668) GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV (src/Graphics/GL/Tokens.hs:6158) GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV (src/Graphics/GL/Tokens.hs:6160) GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT (src/Graphics/GL/Tokens.hs:6324) GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT (src/Graphics/GL/Tokens.hs:7910) GL_RASTER_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:7912) GL_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:7916) GL_STENCIL_SAMPLES_NV (src/Graphics/GL/Tokens.hs:9426) glCoverageModulationNV (src/Graphics/GL/Functions/F05.hs:339) glCoverageModulationTableNV (src/Graphics/GL/Functions/F05.hs:352) glGetCoverageModulationTableNV (src/Graphics/GL/Functions/F10.hs:176) glRasterSamplesEXT (src/Graphics/GL/Functions/F23.hs:145) 44% ( 8 / 18) in 'Graphics.GL.NV.FragmentProgram' Missing documentation for: GL_FRAGMENT_PROGRAM_BINDING_NV (src/Graphics/GL/Tokens.hs:3346) GL_FRAGMENT_PROGRAM_NV (src/Graphics/GL/Tokens.hs:3356) GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV (src/Graphics/GL/Tokens.hs:5370) GL_MAX_TEXTURE_COORDS_NV (src/Graphics/GL/Tokens.hs:5912) GL_MAX_TEXTURE_IMAGE_UNITS_NV (src/Graphics/GL/Tokens.hs:5918) GL_PROGRAM_ERROR_STRING_NV (src/Graphics/GL/Tokens.hs:7552) glGetProgramNamedParameterdvNV (src/Graphics/GL/Functions/F12.hs:279) glGetProgramNamedParameterfvNV (src/Graphics/GL/Functions/F12.hs:294) glProgramNamedParameter4dvNV (src/Graphics/GL/Functions/F20.hs:1578) glProgramNamedParameter4fvNV (src/Graphics/GL/Functions/F21.hs:154) 66% ( 6 / 9) in 'Graphics.GL.NV.FragmentCoverageToColor' Missing documentation for: GL_FRAGMENT_COVERAGE_COLOR_NV (src/Graphics/GL/Tokens.hs:3300) GL_FRAGMENT_COVERAGE_TO_COLOR_NV (src/Graphics/GL/Tokens.hs:3302) glFragmentCoverageColorNV (src/Graphics/GL/Functions/F08.hs:609) 37% ( 6 / 16) in 'Graphics.GL.NV.Fence' Missing documentation for: GL_ALL_COMPLETED_NV (src/Graphics/GL/Tokens.hs:190) GL_FENCE_CONDITION_NV (src/Graphics/GL/Tokens.hs:2994) GL_FENCE_STATUS_NV (src/Graphics/GL/Tokens.hs:2996) glDeleteFencesNV (src/Graphics/GL/Functions/F05.hs:1061) glFinishFenceNV (src/Graphics/GL/Functions/F07.hs:1450) glGenFencesNV (src/Graphics/GL/Functions/F09.hs:146) glGetFenceivNV (src/Graphics/GL/Functions/F10.hs:381) glIsFenceNV (src/Graphics/GL/Functions/F15.hs:323) glSetFenceNV (src/Graphics/GL/Functions/F24.hs:975) glTestFenceNV (src/Graphics/GL/Functions/F25.hs:523) 36% ( 7 / 19) in 'Graphics.GL.NV.ExplicitMultisample' Missing documentation for: GL_INT_SAMPLER_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:4382) GL_MAX_SAMPLE_MASK_WORDS_NV (src/Graphics/GL/Tokens.hs:5698) GL_SAMPLER_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:8692) GL_SAMPLE_MASK_NV (src/Graphics/GL/Tokens.hs:8770) GL_SAMPLE_MASK_VALUE_NV (src/Graphics/GL/Tokens.hs:8778) GL_SAMPLE_POSITION_NV (src/Graphics/GL/Tokens.hs:8788) GL_TEXTURE_BINDING_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:9958) GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV (src/Graphics/GL/Tokens.hs:10418) GL_TEXTURE_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:10420) GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:11096) glSampleMaskIndexedNV (src/Graphics/GL/Functions/F23.hs:1329) glTexRenderbufferNV (src/Graphics/GL/Functions/F26.hs:1206) 15% ( 6 / 39) in 'Graphics.GL.NV.Evaluators' Missing documentation for: GL_EVAL_2D_NV (src/Graphics/GL/Tokens.hs:2890) GL_EVAL_FRACTIONAL_TESSELLATION_NV (src/Graphics/GL/Tokens.hs:2894) GL_EVAL_TRIANGULAR_2D_NV (src/Graphics/GL/Tokens.hs:2896) GL_EVAL_VERTEX_ATTRIB0_NV (src/Graphics/GL/Tokens.hs:2898) GL_EVAL_VERTEX_ATTRIB10_NV (src/Graphics/GL/Tokens.hs:2900) GL_EVAL_VERTEX_ATTRIB11_NV (src/Graphics/GL/Tokens.hs:2902) GL_EVAL_VERTEX_ATTRIB12_NV (src/Graphics/GL/Tokens.hs:2904) GL_EVAL_VERTEX_ATTRIB13_NV (src/Graphics/GL/Tokens.hs:2906) GL_EVAL_VERTEX_ATTRIB14_NV (src/Graphics/GL/Tokens.hs:2908) GL_EVAL_VERTEX_ATTRIB15_NV (src/Graphics/GL/Tokens.hs:2910) GL_EVAL_VERTEX_ATTRIB1_NV (src/Graphics/GL/Tokens.hs:2912) GL_EVAL_VERTEX_ATTRIB2_NV (src/Graphics/GL/Tokens.hs:2914) GL_EVAL_VERTEX_ATTRIB3_NV (src/Graphics/GL/Tokens.hs:2916) GL_EVAL_VERTEX_ATTRIB4_NV (src/Graphics/GL/Tokens.hs:2918) GL_EVAL_VERTEX_ATTRIB5_NV (src/Graphics/GL/Tokens.hs:2920) GL_EVAL_VERTEX_ATTRIB6_NV (src/Graphics/GL/Tokens.hs:2922) GL_EVAL_VERTEX_ATTRIB7_NV (src/Graphics/GL/Tokens.hs:2924) GL_EVAL_VERTEX_ATTRIB8_NV (src/Graphics/GL/Tokens.hs:2926) GL_EVAL_VERTEX_ATTRIB9_NV (src/Graphics/GL/Tokens.hs:2928) GL_MAP_ATTRIB_U_ORDER_NV (src/Graphics/GL/Tokens.hs:4944) GL_MAP_ATTRIB_V_ORDER_NV (src/Graphics/GL/Tokens.hs:4946) GL_MAP_TESSELLATION_NV (src/Graphics/GL/Tokens.hs:4976) GL_MAX_MAP_TESSELLATION_NV (src/Graphics/GL/Tokens.hs:5510) GL_MAX_RATIONAL_EVAL_ORDER_NV (src/Graphics/GL/Tokens.hs:5670) glEvalMapsNV (src/Graphics/GL/Functions/F07.hs:1056) glGetMapAttribParameterfvNV (src/Graphics/GL/Functions/F10.hs:1421) glGetMapAttribParameterivNV (src/Graphics/GL/Functions/F10.hs:1436) glGetMapControlPointsNV (src/Graphics/GL/Functions/F10.hs:1454) glGetMapParameterfvNV (src/Graphics/GL/Functions/F10.hs:1468) glGetMapParameterivNV (src/Graphics/GL/Functions/F10.hs:1482) glMapControlPointsNV (src/Graphics/GL/Functions/F16.hs:570) glMapParameterfvNV (src/Graphics/GL/Functions/F16.hs:750) glMapParameterivNV (src/Graphics/GL/Functions/F16.hs:764) 50% ( 5 / 10) in 'Graphics.GL.NV.DrawVulkanImage' Missing documentation for: glDrawVkImageNV (src/Graphics/GL/Functions/F07.hs:274) glGetVkProcAddrNV (src/Graphics/GL/Functions/F14.hs:146) glSignalVkFenceNV (src/Graphics/GL/Functions/F24.hs:1263) glSignalVkSemaphoreNV (src/Graphics/GL/Functions/F24.hs:1275) glWaitVkSemaphoreNV (src/Graphics/GL/Functions/F33.hs:134) 83% ( 5 / 6) in 'Graphics.GL.NV.DrawTexture' Missing documentation for: glDrawTextureNV (src/Graphics/GL/Functions/F06.hs:1621) 46% ( 6 / 13) in 'Graphics.GL.NV.DepthBufferFloat' Missing documentation for: GL_DEPTH32F_STENCIL8_NV (src/Graphics/GL/Tokens.hs:2220) GL_DEPTH_BUFFER_FLOAT_MODE_NV (src/Graphics/GL/Tokens.hs:2254) GL_DEPTH_COMPONENT32F_NV (src/Graphics/GL/Tokens.hs:2292) GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV (src/Graphics/GL/Tokens.hs:3066) glClearDepthdNV (src/Graphics/GL/Functions/F02.hs:1576) glDepthBoundsdNV (src/Graphics/GL/Functions/F06.hs:172) glDepthRangedNV (src/Graphics/GL/Functions/F06.hs:311) 83% ( 5 / 6) in 'Graphics.GL.NV.CopyImage' Missing documentation for: glCopyImageSubDataNV (src/Graphics/GL/Functions/F04.hs:1519) 60% ( 6 / 10) in 'Graphics.GL.NV.ConservativeRasterPreSnapTriangles' Missing documentation for: GL_CONSERVATIVE_RASTER_MODE_NV (src/Graphics/GL/Tokens.hs:1640) GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV (src/Graphics/GL/Tokens.hs:1642) GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV (src/Graphics/GL/Tokens.hs:1646) glConservativeRasterParameteriNV (src/Graphics/GL/Functions/F04.hs:1045) 60% ( 6 / 10) in 'Graphics.GL.NV.ConservativeRasterDilate' Missing documentation for: GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV (src/Graphics/GL/Tokens.hs:1634) GL_CONSERVATIVE_RASTER_DILATE_NV (src/Graphics/GL/Tokens.hs:1636) GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV (src/Graphics/GL/Tokens.hs:1638) glConservativeRasterParameterfNV (src/Graphics/GL/Functions/F04.hs:1032) 54% ( 6 / 11) in 'Graphics.GL.NV.ConservativeRaster' Missing documentation for: GL_CONSERVATIVE_RASTERIZATION_NV (src/Graphics/GL/Tokens.hs:1632) GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV (src/Graphics/GL/Tokens.hs:5746) GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV (src/Graphics/GL/Tokens.hs:9496) GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV (src/Graphics/GL/Tokens.hs:9498) glSubpixelPrecisionBiasNV (src/Graphics/GL/Functions/F25.hs:274) 66% ( 8 / 12) in 'Graphics.GL.NV.ConditionalRender' Missing documentation for: GL_QUERY_BY_REGION_NO_WAIT_NV (src/Graphics/GL/Tokens.hs:7774) GL_QUERY_BY_REGION_WAIT_NV (src/Graphics/GL/Tokens.hs:7780) GL_QUERY_NO_WAIT_NV (src/Graphics/GL/Tokens.hs:7800) GL_QUERY_WAIT_NV (src/Graphics/GL/Tokens.hs:7842) 14% ( 6 / 42) in 'Graphics.GL.NV.CommandList' Missing documentation for: GL_ALPHA_REF_COMMAND_NV (src/Graphics/GL/Tokens.hs:268) GL_ATTRIBUTE_ADDRESS_COMMAND_NV (src/Graphics/GL/Tokens.hs:404) GL_BLEND_COLOR_COMMAND_NV (src/Graphics/GL/Tokens.hs:498) GL_DRAW_ARRAYS_COMMAND_NV (src/Graphics/GL/Tokens.hs:2502) GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV (src/Graphics/GL/Tokens.hs:2504) GL_DRAW_ARRAYS_STRIP_COMMAND_NV (src/Graphics/GL/Tokens.hs:2506) GL_DRAW_ELEMENTS_COMMAND_NV (src/Graphics/GL/Tokens.hs:2672) GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV (src/Graphics/GL/Tokens.hs:2674) GL_DRAW_ELEMENTS_STRIP_COMMAND_NV (src/Graphics/GL/Tokens.hs:2676) GL_ELEMENT_ADDRESS_COMMAND_NV (src/Graphics/GL/Tokens.hs:2840) GL_FRONT_FACE_COMMAND_NV (src/Graphics/GL/Tokens.hs:3614) GL_LINE_WIDTH_COMMAND_NV (src/Graphics/GL/Tokens.hs:4630) GL_NOP_COMMAND_NV (src/Graphics/GL/Tokens.hs:6392) GL_POLYGON_OFFSET_COMMAND_NV (src/Graphics/GL/Tokens.hs:7338) GL_SCISSOR_COMMAND_NV (src/Graphics/GL/Tokens.hs:8818) GL_STENCIL_REF_COMMAND_NV (src/Graphics/GL/Tokens.hs:9422) GL_TERMINATE_SEQUENCE_COMMAND_NV (src/Graphics/GL/Tokens.hs:9614) GL_UNIFORM_ADDRESS_COMMAND_NV (src/Graphics/GL/Tokens.hs:10758) GL_VIEWPORT_COMMAND_NV (src/Graphics/GL/Tokens.hs:11572) glCallCommandListNV (src/Graphics/GL/Functions/F02.hs:1213) glCommandListSegmentsNV (src/Graphics/GL/Functions/F04.hs:369) glCompileCommandListNV (src/Graphics/GL/Functions/F04.hs:381) glCreateCommandListsNV (src/Graphics/GL/Functions/F05.hs:391) glCreateStatesNV (src/Graphics/GL/Functions/F05.hs:604) glDeleteCommandListsNV (src/Graphics/GL/Functions/F05.hs:1035) glDeleteStatesNV (src/Graphics/GL/Functions/F05.hs:1446) glDrawCommandsAddressNV (src/Graphics/GL/Functions/F06.hs:960) glDrawCommandsNV (src/Graphics/GL/Functions/F06.hs:976) glDrawCommandsStatesAddressNV (src/Graphics/GL/Functions/F06.hs:992) glDrawCommandsStatesNV (src/Graphics/GL/Functions/F06.hs:1009) glGetCommandHeaderNV (src/Graphics/GL/Functions/F09.hs:1428) glGetStageIndexNV (src/Graphics/GL/Functions/F12.hs:1216) glIsCommandListNV (src/Graphics/GL/Functions/F15.hs:216) glIsStateNV (src/Graphics/GL/Functions/F15.hs:702) glListDrawCommandsStatesClientNV (src/Graphics/GL/Functions/F15.hs:1283) glStateCaptureNV (src/Graphics/GL/Functions/F24.hs:1400) 60% ( 6 / 10) in 'Graphics.GL.NV.ClipSpaceWScaling' Missing documentation for: GL_VIEWPORT_POSITION_W_SCALE_NV (src/Graphics/GL/Tokens.hs:11582) GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV (src/Graphics/GL/Tokens.hs:11584) GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV (src/Graphics/GL/Tokens.hs:11586) glViewportPositionWScaleNV (src/Graphics/GL/Functions/F32.hs:1503) 11% ( 7 / 59) in 'Graphics.GL.NV.BlendEquationAdvanced' Missing documentation for: GL_BLEND_OVERLAP_NV (src/Graphics/GL/Tokens.hs:534) GL_BLEND_PREMULTIPLIED_SRC_NV (src/Graphics/GL/Tokens.hs:536) GL_BLUE_NV (src/Graphics/GL/Tokens.hs:570) GL_COLORBURN_NV (src/Graphics/GL/Tokens.hs:870) GL_COLORDODGE_NV (src/Graphics/GL/Tokens.hs:876) GL_CONJOINT_NV (src/Graphics/GL/Tokens.hs:1628) GL_CONTRAST_NV (src/Graphics/GL/Tokens.hs:1724) GL_DARKEN_NV (src/Graphics/GL/Tokens.hs:2004) GL_DIFFERENCE_NV (src/Graphics/GL/Tokens.hs:2372) GL_DISJOINT_NV (src/Graphics/GL/Tokens.hs:2382) GL_DST_ATOP_NV (src/Graphics/GL/Tokens.hs:2730) GL_DST_IN_NV (src/Graphics/GL/Tokens.hs:2734) GL_DST_NV (src/Graphics/GL/Tokens.hs:2736) GL_DST_OUT_NV (src/Graphics/GL/Tokens.hs:2738) GL_DST_OVER_NV (src/Graphics/GL/Tokens.hs:2740) GL_EXCLUSION_NV (src/Graphics/GL/Tokens.hs:2934) GL_GREEN_NV (src/Graphics/GL/Tokens.hs:3786) GL_HARDLIGHT_NV (src/Graphics/GL/Tokens.hs:3838) GL_HARDMIX_NV (src/Graphics/GL/Tokens.hs:3840) GL_HSL_COLOR_NV (src/Graphics/GL/Tokens.hs:3900) GL_HSL_HUE_NV (src/Graphics/GL/Tokens.hs:3906) GL_HSL_LUMINOSITY_NV (src/Graphics/GL/Tokens.hs:3912) GL_HSL_SATURATION_NV (src/Graphics/GL/Tokens.hs:3918) GL_INVERT (src/Graphics/GL/Tokens.hs:4420) GL_INVERT_OVG_NV (src/Graphics/GL/Tokens.hs:4424) GL_INVERT_RGB_NV (src/Graphics/GL/Tokens.hs:4426) GL_LIGHTEN_NV (src/Graphics/GL/Tokens.hs:4530) GL_LINEARBURN_NV (src/Graphics/GL/Tokens.hs:4554) GL_LINEARDODGE_NV (src/Graphics/GL/Tokens.hs:4556) GL_LINEARLIGHT_NV (src/Graphics/GL/Tokens.hs:4558) GL_MINUS_CLAMPED_NV (src/Graphics/GL/Tokens.hs:6096) GL_MINUS_NV (src/Graphics/GL/Tokens.hs:6098) GL_MULTIPLY_NV (src/Graphics/GL/Tokens.hs:6276) GL_OVERLAY_NV (src/Graphics/GL/Tokens.hs:6810) GL_PINLIGHT_NV (src/Graphics/GL/Tokens.hs:7080) GL_PLUS_CLAMPED_ALPHA_NV (src/Graphics/GL/Tokens.hs:7230) GL_PLUS_CLAMPED_NV (src/Graphics/GL/Tokens.hs:7232) GL_PLUS_DARKER_NV (src/Graphics/GL/Tokens.hs:7234) GL_PLUS_NV (src/Graphics/GL/Tokens.hs:7236) GL_RED_NV (src/Graphics/GL/Tokens.hs:7992) GL_SCREEN_NV (src/Graphics/GL/Tokens.hs:8830) GL_SOFTLIGHT_NV (src/Graphics/GL/Tokens.hs:9142) GL_SRC_ATOP_NV (src/Graphics/GL/Tokens.hs:9256) GL_SRC_IN_NV (src/Graphics/GL/Tokens.hs:9260) GL_SRC_NV (src/Graphics/GL/Tokens.hs:9262) GL_SRC_OUT_NV (src/Graphics/GL/Tokens.hs:9264) GL_SRC_OVER_NV (src/Graphics/GL/Tokens.hs:9266) GL_UNCORRELATED_NV (src/Graphics/GL/Tokens.hs:10746) GL_VIVIDLIGHT_NV (src/Graphics/GL/Tokens.hs:11714) GL_XOR_NV (src/Graphics/GL/Tokens.hs:11786) GL_ZERO (src/Graphics/GL/Tokens.hs:11820) glBlendParameteriNV (src/Graphics/GL/Functions/F02.hs:905) 27% ( 5 / 18) in 'Graphics.GL.NV.BindlessTexture' Missing documentation for: glGetImageHandleNV (src/Graphics/GL/Functions/F10.hs:975) glGetTextureHandleNV (src/Graphics/GL/Functions/F13.hs:259) glGetTextureSamplerHandleNV (src/Graphics/GL/Functions/F13.hs:518) glIsImageHandleResidentNV (src/Graphics/GL/Functions/F15.hs:385) glIsTextureHandleResidentNV (src/Graphics/GL/Functions/F15.hs:777) glMakeImageHandleNonResidentNV (src/Graphics/GL/Functions/F16.hs:259) glMakeImageHandleResidentNV (src/Graphics/GL/Functions/F16.hs:285) glMakeTextureHandleNonResidentNV (src/Graphics/GL/Functions/F16.hs:334) glMakeTextureHandleResidentNV (src/Graphics/GL/Functions/F16.hs:358) glProgramUniformHandleui64NV (src/Graphics/GL/Functions/F22.hs:327) glProgramUniformHandleui64vNV (src/Graphics/GL/Functions/F22.hs:373) glUniformHandleui64NV (src/Graphics/GL/Functions/F28.hs:1008) glUniformHandleui64vNV (src/Graphics/GL/Functions/F28.hs:1051) 71% ( 5 / 7) in 'Graphics.GL.NV.BindlessMultiDrawIndirectCount' Missing documentation for: glMultiDrawArraysIndirectBindlessCountNV (src/Graphics/GL/Functions/F17.hs:302) glMultiDrawElementsIndirectBindlessCountNV (src/Graphics/GL/Functions/F17.hs:504) 71% ( 5 / 7) in 'Graphics.GL.NV.BindlessMultiDrawIndirect' Missing documentation for: glMultiDrawArraysIndirectBindlessNV (src/Graphics/GL/Functions/F17.hs:318) glMultiDrawElementsIndirectBindlessNV (src/Graphics/GL/Functions/F17.hs:521) 54% ( 6 / 11) in 'Graphics.GL.NV.AlphaToCoverageDitherControl' Missing documentation for: GL_ALPHA_TO_COVERAGE_DITHER_DEFAULT_NV (src/Graphics/GL/Tokens.hs:286) GL_ALPHA_TO_COVERAGE_DITHER_DISABLE_NV (src/Graphics/GL/Tokens.hs:288) GL_ALPHA_TO_COVERAGE_DITHER_ENABLE_NV (src/Graphics/GL/Tokens.hs:290) GL_ALPHA_TO_COVERAGE_DITHER_MODE_NV (src/Graphics/GL/Tokens.hs:292) glAlphaToCoverageDitherControlNV (src/Graphics/GL/Functions/F01.hs:376) 100% ( 95 / 95) in 'Graphics.GL.NV' 86% ( 25 / 29) in 'Graphics.GL.MESA.WindowPos' Missing documentation for: glWindowPos4dvMESA (src/Graphics/GL/Functions/F33.hs:971) glWindowPos4fvMESA (src/Graphics/GL/Functions/F33.hs:999) glWindowPos4ivMESA (src/Graphics/GL/Functions/F33.hs:1027) glWindowPos4svMESA (src/Graphics/GL/Functions/F33.hs:1055) 83% ( 5 / 6) in 'Graphics.GL.MESA.ResizeBuffers' Missing documentation for: glResizeBuffersMESA (src/Graphics/GL/Functions/F23.hs:1127) 66% ( 6 / 9) in 'Graphics.GL.MESA.FramebufferFlipY' Missing documentation for: GL_FRAMEBUFFER_FLIP_Y_MESA (src/Graphics/GL/Tokens.hs:3504) glFramebufferParameteriMESA (src/Graphics/GL/Functions/F08.hs:909) glGetFramebufferParameterivMESA (src/Graphics/GL/Functions/F10.hs:767) 100% ( 8 / 8) in 'Graphics.GL.MESA' 55% ( 11 / 20) in 'Graphics.GL.KHR.Robustness' Missing documentation for: GL_CONTEXT_LOST (src/Graphics/GL/Tokens.hs:1700) GL_CONTEXT_ROBUST_ACCESS (src/Graphics/GL/Tokens.hs:1716) GL_GUILTY_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:3794) GL_INNOCENT_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:4134) GL_LOSE_CONTEXT_ON_RESET (src/Graphics/GL/Tokens.hs:4670) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446) GL_NO_RESET_NOTIFICATION (src/Graphics/GL/Tokens.hs:6448) GL_RESET_NOTIFICATION_STRATEGY (src/Graphics/GL/Tokens.hs:8292) GL_UNKNOWN_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:10830) 66% ( 6 / 9) in 'Graphics.GL.KHR.ParallelShaderCompile' Missing documentation for: GL_COMPLETION_STATUS_KHR (src/Graphics/GL/Tokens.hs:1250) GL_MAX_SHADER_COMPILER_THREADS_KHR (src/Graphics/GL/Tokens.hs:5712) glMaxShaderCompilerThreadsKHR (src/Graphics/GL/Functions/F16.hs:1429) 29% ( 17 / 57) in 'Graphics.GL.KHR.DebugCore' Missing documentation for: GL_BUFFER (src/Graphics/GL/Tokens.hs:598) GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1684) GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:2010) GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:2016) GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:2038) GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:2042) GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2050) GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2058) GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2062) GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2070) GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2078) GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2086) GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2094) GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2098) GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2104) GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2110) GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2116) GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2122) GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2128) GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2134) GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2140) GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2146) GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2150) GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2156) GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2162) GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2166) GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2172) GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2176) GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5284) GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5288) GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5296) GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5498) GL_PROGRAM (src/Graphics/GL/Tokens.hs:7512) GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7598) GL_QUERY (src/Graphics/GL/Tokens.hs:7756) GL_SAMPLER (src/Graphics/GL/Tokens.hs:8590) GL_SHADER (src/Graphics/GL/Tokens.hs:8896) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226) 29% ( 17 / 58) in 'Graphics.GL.KHR.DebugCompatibility' Missing documentation for: GL_BUFFER (src/Graphics/GL/Tokens.hs:598) GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1684) GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:2010) GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:2016) GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:2038) GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:2042) GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2050) GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2058) GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2062) GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2070) GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2078) GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2086) GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2094) GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2098) GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2104) GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2110) GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2116) GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2122) GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2128) GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2134) GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2140) GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2146) GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2150) GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2156) GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2162) GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2166) GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2172) GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2176) GL_DISPLAY_LIST (src/Graphics/GL/Tokens.hs:2388) GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5284) GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5288) GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5296) GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5498) GL_PROGRAM (src/Graphics/GL/Tokens.hs:7512) GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7598) GL_QUERY (src/Graphics/GL/Tokens.hs:7756) GL_SAMPLER (src/Graphics/GL/Tokens.hs:8590) GL_SHADER (src/Graphics/GL/Tokens.hs:8896) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226) 31% ( 7 / 22) in 'Graphics.GL.KHR.BlendEquationAdvanced' Missing documentation for: GL_COLORBURN_KHR (src/Graphics/GL/Tokens.hs:868) GL_COLORDODGE_KHR (src/Graphics/GL/Tokens.hs:874) GL_DARKEN_KHR (src/Graphics/GL/Tokens.hs:2002) GL_DIFFERENCE_KHR (src/Graphics/GL/Tokens.hs:2370) GL_EXCLUSION_KHR (src/Graphics/GL/Tokens.hs:2932) GL_HARDLIGHT_KHR (src/Graphics/GL/Tokens.hs:3836) GL_HSL_COLOR_KHR (src/Graphics/GL/Tokens.hs:3898) GL_HSL_HUE_KHR (src/Graphics/GL/Tokens.hs:3904) GL_HSL_LUMINOSITY_KHR (src/Graphics/GL/Tokens.hs:3910) GL_HSL_SATURATION_KHR (src/Graphics/GL/Tokens.hs:3916) GL_LIGHTEN_KHR (src/Graphics/GL/Tokens.hs:4528) GL_MULTIPLY_KHR (src/Graphics/GL/Tokens.hs:6274) GL_OVERLAY_KHR (src/Graphics/GL/Tokens.hs:6808) GL_SCREEN_KHR (src/Graphics/GL/Tokens.hs:8828) GL_SOFTLIGHT_KHR (src/Graphics/GL/Tokens.hs:9140) 100% ( 12 / 12) in 'Graphics.GL.KHR' 16% ( 6 / 36) in 'Graphics.GL.INTEL.PerformanceQuery' Missing documentation for: GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL (src/Graphics/GL/Tokens.hs:7026) GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL (src/Graphics/GL/Tokens.hs:7028) GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL (src/Graphics/GL/Tokens.hs:7030) GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL (src/Graphics/GL/Tokens.hs:7032) GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL (src/Graphics/GL/Tokens.hs:7034) GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL (src/Graphics/GL/Tokens.hs:7036) GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL (src/Graphics/GL/Tokens.hs:7038) GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL (src/Graphics/GL/Tokens.hs:7040) GL_PERFQUERY_COUNTER_EVENT_INTEL (src/Graphics/GL/Tokens.hs:7042) GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL (src/Graphics/GL/Tokens.hs:7044) GL_PERFQUERY_COUNTER_RAW_INTEL (src/Graphics/GL/Tokens.hs:7046) GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL (src/Graphics/GL/Tokens.hs:7048) GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL (src/Graphics/GL/Tokens.hs:7050) GL_PERFQUERY_DONOT_FLUSH_INTEL (src/Graphics/GL/Tokens.hs:7052) GL_PERFQUERY_FLUSH_INTEL (src/Graphics/GL/Tokens.hs:7054) GL_PERFQUERY_GLOBAL_CONTEXT_INTEL (src/Graphics/GL/Tokens.hs:7056) GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL (src/Graphics/GL/Tokens.hs:7058) GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL (src/Graphics/GL/Tokens.hs:7060) GL_PERFQUERY_SINGLE_CONTEXT_INTEL (src/Graphics/GL/Tokens.hs:7062) GL_PERFQUERY_WAIT_INTEL (src/Graphics/GL/Tokens.hs:7064) glBeginPerfQueryINTEL (src/Graphics/GL/Functions/F01.hs:683) glCreatePerfQueryINTEL (src/Graphics/GL/Functions/F05.hs:431) glDeletePerfQueryINTEL (src/Graphics/GL/Functions/F05.hs:1231) glEndPerfQueryINTEL (src/Graphics/GL/Functions/F07.hs:765) glGetFirstPerfQueryIdINTEL (src/Graphics/GL/Functions/F10.hs:421) glGetNextPerfQueryIdINTEL (src/Graphics/GL/Functions/F11.hs:855) glGetPerfCounterInfoINTEL (src/Graphics/GL/Functions/F11.hs:1249) glGetPerfQueryDataINTEL (src/Graphics/GL/Functions/F11.hs:1357) glGetPerfQueryIdByNameINTEL (src/Graphics/GL/Functions/F11.hs:1370) glGetPerfQueryInfoINTEL (src/Graphics/GL/Functions/F11.hs:1388) 40% ( 6 / 15) in 'Graphics.GL.INTEL.ParallelArrays' Missing documentation for: GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:898) GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:6418) GL_PARALLEL_ARRAYS_INTEL (src/Graphics/GL/Tokens.hs:6882) GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:10102) GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:11256) glColorPointervINTEL (src/Graphics/GL/Functions/F03.hs:1595) glNormalPointervINTEL (src/Graphics/GL/Functions/F19.hs:796) glTexCoordPointervINTEL (src/Graphics/GL/Functions/F26.hs:439) glVertexPointervINTEL (src/Graphics/GL/Functions/F32.hs:771) 46% ( 6 / 13) in 'Graphics.GL.INTEL.MapTexture' Missing documentation for: GL_LAYOUT_DEFAULT_INTEL (src/Graphics/GL/Tokens.hs:4478) GL_LAYOUT_LINEAR_CPU_CACHED_INTEL (src/Graphics/GL/Tokens.hs:4490) GL_LAYOUT_LINEAR_INTEL (src/Graphics/GL/Tokens.hs:4492) GL_TEXTURE_MEMORY_LAYOUT_INTEL (src/Graphics/GL/Tokens.hs:10370) glMapTexture2DINTEL (src/Graphics/GL/Functions/F16.hs:780) glSyncTextureINTEL (src/Graphics/GL/Functions/F25.hs:303) glUnmapTexture2DINTEL (src/Graphics/GL/Functions/F28.hs:1616) 83% ( 5 / 6) in 'Graphics.GL.INTEL.FramebufferCmaa' Missing documentation for: glApplyFramebufferAttachmentCMAAINTEL (src/Graphics/GL/Functions/F01.hs:387) 100% ( 7 / 7) in 'Graphics.GL.INTEL' 100% ( 6 / 6) in 'Graphics.GL.INGR.BlendFuncSeparate' 100% ( 4 / 4) in 'Graphics.GL.INGR' 20% ( 6 / 30) in 'Graphics.GL.IBM.VertexArrayLists' Missing documentation for: GL_COLOR_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:894) GL_COLOR_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:896) GL_EDGE_FLAG_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:2824) GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:2826) GL_FOG_COORDINATE_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:3162) GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:3164) GL_INDEX_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:4088) GL_INDEX_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:4090) GL_NORMAL_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:6414) GL_NORMAL_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:6416) GL_SECONDARY_COLOR_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:8844) GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:8846) GL_TEXTURE_COORD_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:10098) GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:10100) GL_VERTEX_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:11248) GL_VERTEX_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:11250) glColorPointerListIBM (src/Graphics/GL/Functions/F03.hs:1581) glEdgeFlagPointerListIBM (src/Graphics/GL/Functions/F07.hs:395) glFogCoordPointerListIBM (src/Graphics/GL/Functions/F08.hs:334) glIndexPointerListIBM (src/Graphics/GL/Functions/F14.hs:1238) glNormalPointerListIBM (src/Graphics/GL/Functions/F19.hs:783) glSecondaryColorPointerListIBM (src/Graphics/GL/Functions/F24.hs:866) glTexCoordPointerListIBM (src/Graphics/GL/Functions/F26.hs:425) glVertexPointerListIBM (src/Graphics/GL/Functions/F32.hs:757) 66% ( 6 / 9) in 'Graphics.GL.IBM.StaticData' Missing documentation for: GL_ALL_STATIC_DATA_IBM (src/Graphics/GL/Tokens.hs:198) GL_STATIC_VERTEX_ARRAY_IBM (src/Graphics/GL/Tokens.hs:9322) glFlushStaticDataIBM (src/Graphics/GL/Functions/F08.hs:252) 71% ( 5 / 7) in 'Graphics.GL.IBM.MultimodeDrawArrays' Missing documentation for: glMultiModeDrawArraysIBM (src/Graphics/GL/Functions/F17.hs:635) glMultiModeDrawElementsIBM (src/Graphics/GL/Functions/F17.hs:652) 100% ( 7 / 7) in 'Graphics.GL.IBM' 22% ( 6 / 27) in 'Graphics.GL.HP.ImageTransform' Missing documentation for: GL_AVERAGE_HP (src/Graphics/GL/Tokens.hs:434) GL_CUBIC_HP (src/Graphics/GL/Tokens.hs:1894) GL_IMAGE_CUBIC_WEIGHT_HP (src/Graphics/GL/Tokens.hs:4020) GL_IMAGE_MAG_FILTER_HP (src/Graphics/GL/Tokens.hs:4028) GL_IMAGE_MIN_FILTER_HP (src/Graphics/GL/Tokens.hs:4030) GL_IMAGE_ROTATE_ANGLE_HP (src/Graphics/GL/Tokens.hs:4036) GL_IMAGE_ROTATE_ORIGIN_X_HP (src/Graphics/GL/Tokens.hs:4038) GL_IMAGE_ROTATE_ORIGIN_Y_HP (src/Graphics/GL/Tokens.hs:4040) GL_IMAGE_SCALE_X_HP (src/Graphics/GL/Tokens.hs:4042) GL_IMAGE_SCALE_Y_HP (src/Graphics/GL/Tokens.hs:4044) GL_IMAGE_TRANSFORM_2D_HP (src/Graphics/GL/Tokens.hs:4048) GL_IMAGE_TRANSLATE_X_HP (src/Graphics/GL/Tokens.hs:4050) GL_IMAGE_TRANSLATE_Y_HP (src/Graphics/GL/Tokens.hs:4052) GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP (src/Graphics/GL/Tokens.hs:7442) GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP (src/Graphics/GL/Tokens.hs:7666) glGetImageTransformParameterfvHP (src/Graphics/GL/Functions/F10.hs:989) glGetImageTransformParameterivHP (src/Graphics/GL/Functions/F10.hs:1003) glImageTransformParameterfHP (src/Graphics/GL/Functions/F14.hs:998) glImageTransformParameterfvHP (src/Graphics/GL/Functions/F14.hs:1012) glImageTransformParameteriHP (src/Graphics/GL/Functions/F14.hs:1026) glImageTransformParameterivHP (src/Graphics/GL/Functions/F14.hs:1040) 100% ( 5 / 5) in 'Graphics.GL.HP' 83% ( 5 / 6) in 'Graphics.GL.GREMEDY.StringMarker' Missing documentation for: glStringMarkerGREMEDY (src/Graphics/GL/Functions/F25.hs:261) 83% ( 5 / 6) in 'Graphics.GL.GREMEDY.FrameTerminator' Missing documentation for: glFrameTerminatorGREMEDY (src/Graphics/GL/Functions/F08.hs:784) 100% ( 3 / 3) in 'Graphics.GL.GREMEDY' 75% ( 6 / 8) in 'Graphics.GL.EXT.X11SyncObject' Missing documentation for: GL_SYNC_X11_FENCE_EXT (src/Graphics/GL/Tokens.hs:9564) glImportSyncEXT (src/Graphics/GL/Functions/F14.hs:1141) 46% ( 6 / 13) in 'Graphics.GL.EXT.WindowRectangles' Missing documentation for: GL_EXCLUSIVE_EXT (src/Graphics/GL/Tokens.hs:2936) GL_INCLUSIVE_EXT (src/Graphics/GL/Tokens.hs:4062) GL_MAX_WINDOW_RECTANGLES_EXT (src/Graphics/GL/Tokens.hs:6048) GL_NUM_WINDOW_RECTANGLES_EXT (src/Graphics/GL/Tokens.hs:6514) GL_WINDOW_RECTANGLE_EXT (src/Graphics/GL/Tokens.hs:11760) GL_WINDOW_RECTANGLE_MODE_EXT (src/Graphics/GL/Tokens.hs:11762) glWindowRectanglesEXT (src/Graphics/GL/Functions/F33.hs:1069) 71% ( 5 / 7) in 'Graphics.GL.EXT.Win32KeyedMutex' Missing documentation for: glAcquireKeyedMutexWin32EXT (src/Graphics/GL/Functions/F01.hs:161) glReleaseKeyedMutexWin32EXT (src/Graphics/GL/Functions/F23.hs:467) 31% ( 7 / 22) in 'Graphics.GL.EXT.VertexWeighting' Missing documentation for: GL_CURRENT_VERTEX_WEIGHT_EXT (src/Graphics/GL/Tokens.hs:1992) GL_MODELVIEW0_EXT (src/Graphics/GL/Tokens.hs:6166) GL_MODELVIEW0_MATRIX_EXT (src/Graphics/GL/Tokens.hs:6168) GL_MODELVIEW0_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:6170) GL_MODELVIEW1_EXT (src/Graphics/GL/Tokens.hs:6194) GL_MODELVIEW1_MATRIX_EXT (src/Graphics/GL/Tokens.hs:6196) GL_MODELVIEW1_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:6198) GL_VERTEX_WEIGHTING_EXT (src/Graphics/GL/Tokens.hs:11510) GL_VERTEX_WEIGHT_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11512) GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:11514) GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:11516) GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:11518) GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:11520) glVertexWeightPointerEXT (src/Graphics/GL/Functions/F32.hs:1226) glVertexWeightfvEXT (src/Graphics/GL/Functions/F32.hs:1251) 3% ( 6 /158) in 'Graphics.GL.EXT.VertexShader' Missing documentation for: GL_CURRENT_VERTEX_EXT (src/Graphics/GL/Tokens.hs:1990) GL_FULL_RANGE_EXT (src/Graphics/GL/Tokens.hs:3620) GL_INVARIANT_DATATYPE_EXT (src/Graphics/GL/Tokens.hs:4410) GL_INVARIANT_EXT (src/Graphics/GL/Tokens.hs:4412) GL_INVARIANT_VALUE_EXT (src/Graphics/GL/Tokens.hs:4414) GL_LOCAL_CONSTANT_DATATYPE_EXT (src/Graphics/GL/Tokens.hs:4650) GL_LOCAL_CONSTANT_EXT (src/Graphics/GL/Tokens.hs:4652) GL_LOCAL_CONSTANT_VALUE_EXT (src/Graphics/GL/Tokens.hs:4654) GL_LOCAL_EXT (src/Graphics/GL/Tokens.hs:4656) GL_MATRIX_EXT (src/Graphics/GL/Tokens.hs:5068) GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT (src/Graphics/GL/Tokens.hs:5554) GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT (src/Graphics/GL/Tokens.hs:5556) GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT (src/Graphics/GL/Tokens.hs:5558) GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT (src/Graphics/GL/Tokens.hs:5560) GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT (src/Graphics/GL/Tokens.hs:5562) GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT (src/Graphics/GL/Tokens.hs:6000) GL_MAX_VERTEX_SHADER_INVARIANTS_EXT (src/Graphics/GL/Tokens.hs:6002) GL_MAX_VERTEX_SHADER_LOCALS_EXT (src/Graphics/GL/Tokens.hs:6004) GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT (src/Graphics/GL/Tokens.hs:6006) GL_MAX_VERTEX_SHADER_VARIANTS_EXT (src/Graphics/GL/Tokens.hs:6010) GL_MVP_MATRIX_EXT (src/Graphics/GL/Tokens.hs:6332) GL_NEGATIVE_ONE_EXT (src/Graphics/GL/Tokens.hs:6364) GL_NEGATIVE_W_EXT (src/Graphics/GL/Tokens.hs:6370) GL_NEGATIVE_X_EXT (src/Graphics/GL/Tokens.hs:6372) GL_NEGATIVE_Y_EXT (src/Graphics/GL/Tokens.hs:6374) GL_NEGATIVE_Z_EXT (src/Graphics/GL/Tokens.hs:6376) GL_NORMALIZED_RANGE_EXT (src/Graphics/GL/Tokens.hs:6398) GL_ONE_EXT (src/Graphics/GL/Tokens.hs:6608) GL_OP_ADD_EXT (src/Graphics/GL/Tokens.hs:6676) GL_OP_CLAMP_EXT (src/Graphics/GL/Tokens.hs:6678) GL_OP_CROSS_PRODUCT_EXT (src/Graphics/GL/Tokens.hs:6680) GL_OP_DOT3_EXT (src/Graphics/GL/Tokens.hs:6682) GL_OP_DOT4_EXT (src/Graphics/GL/Tokens.hs:6684) GL_OP_EXP_BASE_2_EXT (src/Graphics/GL/Tokens.hs:6686) GL_OP_FLOOR_EXT (src/Graphics/GL/Tokens.hs:6688) GL_OP_FRAC_EXT (src/Graphics/GL/Tokens.hs:6690) GL_OP_INDEX_EXT (src/Graphics/GL/Tokens.hs:6692) GL_OP_LOG_BASE_2_EXT (src/Graphics/GL/Tokens.hs:6694) GL_OP_MADD_EXT (src/Graphics/GL/Tokens.hs:6696) GL_OP_MAX_EXT (src/Graphics/GL/Tokens.hs:6698) GL_OP_MIN_EXT (src/Graphics/GL/Tokens.hs:6700) GL_OP_MOV_EXT (src/Graphics/GL/Tokens.hs:6702) GL_OP_MULTIPLY_MATRIX_EXT (src/Graphics/GL/Tokens.hs:6704) GL_OP_MUL_EXT (src/Graphics/GL/Tokens.hs:6706) GL_OP_NEGATE_EXT (src/Graphics/GL/Tokens.hs:6708) GL_OP_POWER_EXT (src/Graphics/GL/Tokens.hs:6710) GL_OP_RECIP_EXT (src/Graphics/GL/Tokens.hs:6712) GL_OP_RECIP_SQRT_EXT (src/Graphics/GL/Tokens.hs:6714) GL_OP_ROUND_EXT (src/Graphics/GL/Tokens.hs:6716) GL_OP_SET_GE_EXT (src/Graphics/GL/Tokens.hs:6718) GL_OP_SET_LT_EXT (src/Graphics/GL/Tokens.hs:6720) GL_OP_SUB_EXT (src/Graphics/GL/Tokens.hs:6722) GL_OUTPUT_COLOR0_EXT (src/Graphics/GL/Tokens.hs:6732) GL_OUTPUT_COLOR1_EXT (src/Graphics/GL/Tokens.hs:6734) GL_OUTPUT_FOG_EXT (src/Graphics/GL/Tokens.hs:6736) GL_OUTPUT_TEXTURE_COORD0_EXT (src/Graphics/GL/Tokens.hs:6738) GL_OUTPUT_TEXTURE_COORD10_EXT (src/Graphics/GL/Tokens.hs:6740) GL_OUTPUT_TEXTURE_COORD11_EXT (src/Graphics/GL/Tokens.hs:6742) GL_OUTPUT_TEXTURE_COORD12_EXT (src/Graphics/GL/Tokens.hs:6744) GL_OUTPUT_TEXTURE_COORD13_EXT (src/Graphics/GL/Tokens.hs:6746) GL_OUTPUT_TEXTURE_COORD14_EXT (src/Graphics/GL/Tokens.hs:6748) GL_OUTPUT_TEXTURE_COORD15_EXT (src/Graphics/GL/Tokens.hs:6750) GL_OUTPUT_TEXTURE_COORD16_EXT (src/Graphics/GL/Tokens.hs:6752) GL_OUTPUT_TEXTURE_COORD17_EXT (src/Graphics/GL/Tokens.hs:6754) GL_OUTPUT_TEXTURE_COORD18_EXT (src/Graphics/GL/Tokens.hs:6756) GL_OUTPUT_TEXTURE_COORD19_EXT (src/Graphics/GL/Tokens.hs:6758) GL_OUTPUT_TEXTURE_COORD1_EXT (src/Graphics/GL/Tokens.hs:6760) GL_OUTPUT_TEXTURE_COORD20_EXT (src/Graphics/GL/Tokens.hs:6762) GL_OUTPUT_TEXTURE_COORD21_EXT (src/Graphics/GL/Tokens.hs:6764) GL_OUTPUT_TEXTURE_COORD22_EXT (src/Graphics/GL/Tokens.hs:6766) GL_OUTPUT_TEXTURE_COORD23_EXT (src/Graphics/GL/Tokens.hs:6768) GL_OUTPUT_TEXTURE_COORD24_EXT (src/Graphics/GL/Tokens.hs:6770) GL_OUTPUT_TEXTURE_COORD25_EXT (src/Graphics/GL/Tokens.hs:6772) GL_OUTPUT_TEXTURE_COORD26_EXT (src/Graphics/GL/Tokens.hs:6774) GL_OUTPUT_TEXTURE_COORD27_EXT (src/Graphics/GL/Tokens.hs:6776) GL_OUTPUT_TEXTURE_COORD28_EXT (src/Graphics/GL/Tokens.hs:6778) GL_OUTPUT_TEXTURE_COORD29_EXT (src/Graphics/GL/Tokens.hs:6780) GL_OUTPUT_TEXTURE_COORD2_EXT (src/Graphics/GL/Tokens.hs:6782) GL_OUTPUT_TEXTURE_COORD30_EXT (src/Graphics/GL/Tokens.hs:6784) GL_OUTPUT_TEXTURE_COORD31_EXT (src/Graphics/GL/Tokens.hs:6786) GL_OUTPUT_TEXTURE_COORD3_EXT (src/Graphics/GL/Tokens.hs:6788) GL_OUTPUT_TEXTURE_COORD4_EXT (src/Graphics/GL/Tokens.hs:6790) GL_OUTPUT_TEXTURE_COORD5_EXT (src/Graphics/GL/Tokens.hs:6792) GL_OUTPUT_TEXTURE_COORD6_EXT (src/Graphics/GL/Tokens.hs:6794) GL_OUTPUT_TEXTURE_COORD7_EXT (src/Graphics/GL/Tokens.hs:6796) GL_OUTPUT_TEXTURE_COORD8_EXT (src/Graphics/GL/Tokens.hs:6798) GL_OUTPUT_TEXTURE_COORD9_EXT (src/Graphics/GL/Tokens.hs:6800) GL_OUTPUT_VERTEX_EXT (src/Graphics/GL/Tokens.hs:6802) GL_SCALAR_EXT (src/Graphics/GL/Tokens.hs:8798) GL_VARIANT_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11194) GL_VARIANT_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:11196) GL_VARIANT_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:11198) GL_VARIANT_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:11200) GL_VARIANT_DATATYPE_EXT (src/Graphics/GL/Tokens.hs:11202) GL_VARIANT_EXT (src/Graphics/GL/Tokens.hs:11204) GL_VARIANT_VALUE_EXT (src/Graphics/GL/Tokens.hs:11206) GL_VECTOR_EXT (src/Graphics/GL/Tokens.hs:11210) GL_VERTEX_SHADER_BINDING_EXT (src/Graphics/GL/Tokens.hs:11460) GL_VERTEX_SHADER_EXT (src/Graphics/GL/Tokens.hs:11466) GL_VERTEX_SHADER_INSTRUCTIONS_EXT (src/Graphics/GL/Tokens.hs:11468) GL_VERTEX_SHADER_INVARIANTS_EXT (src/Graphics/GL/Tokens.hs:11470) GL_VERTEX_SHADER_LOCALS_EXT (src/Graphics/GL/Tokens.hs:11476) GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT (src/Graphics/GL/Tokens.hs:11478) GL_VERTEX_SHADER_OPTIMIZED_EXT (src/Graphics/GL/Tokens.hs:11480) GL_VERTEX_SHADER_VARIANTS_EXT (src/Graphics/GL/Tokens.hs:11482) GL_W_EXT (src/Graphics/GL/Tokens.hs:11782) GL_X_EXT (src/Graphics/GL/Tokens.hs:11788) GL_Y_EXT (src/Graphics/GL/Tokens.hs:11806) GL_ZERO_EXT (src/Graphics/GL/Tokens.hs:11822) GL_Z_EXT (src/Graphics/GL/Tokens.hs:11832) glBeginVertexShaderEXT (src/Graphics/GL/Functions/F01.hs:789) glBindLightParameterEXT (src/Graphics/GL/Functions/F01.hs:1199) glBindMaterialParameterEXT (src/Graphics/GL/Functions/F01.hs:1212) glBindParameterEXT (src/Graphics/GL/Functions/F01.hs:1238) glBindTexGenParameterEXT (src/Graphics/GL/Functions/F01.hs:1385) glBindTextureUnitParameterEXT (src/Graphics/GL/Functions/F01.hs:1440) glBindVertexShaderEXT (src/Graphics/GL/Functions/F02.hs:132) glDeleteVertexShaderEXT (src/Graphics/GL/Functions/F06.hs:146) glDisableVariantClientStateEXT (src/Graphics/GL/Functions/F06.hs:497) glEnableVariantClientStateEXT (src/Graphics/GL/Functions/F07.hs:524) glEndVertexShaderEXT (src/Graphics/GL/Functions/F07.hs:876) glExtractComponentEXT (src/Graphics/GL/Functions/F07.hs:1330) glGenSymbolsEXT (src/Graphics/GL/Functions/F09.hs:455) glGenVertexShadersEXT (src/Graphics/GL/Functions/F09.hs:564) glGetInvariantBooleanvEXT (src/Graphics/GL/Functions/F10.hs:1236) glGetInvariantFloatvEXT (src/Graphics/GL/Functions/F10.hs:1250) glGetInvariantIntegervEXT (src/Graphics/GL/Functions/F10.hs:1264) glGetLocalConstantBooleanvEXT (src/Graphics/GL/Functions/F10.hs:1378) glGetLocalConstantFloatvEXT (src/Graphics/GL/Functions/F10.hs:1392) glGetLocalConstantIntegervEXT (src/Graphics/GL/Functions/F10.hs:1406) glGetVariantBooleanvEXT (src/Graphics/GL/Functions/F13.hs:1000) glGetVariantFloatvEXT (src/Graphics/GL/Functions/F13.hs:1014) glGetVariantIntegervEXT (src/Graphics/GL/Functions/F13.hs:1028) glGetVariantPointervEXT (src/Graphics/GL/Functions/F13.hs:1042) glInsertComponentEXT (src/Graphics/GL/Functions/F14.hs:1418) glIsVariantEnabledEXT (src/Graphics/GL/Functions/F15.hs:816) glSetInvariantEXT (src/Graphics/GL/Functions/F24.hs:1002) glSetLocalConstantEXT (src/Graphics/GL/Functions/F24.hs:1016) glShaderOp1EXT (src/Graphics/GL/Functions/F24.hs:1074) glShaderOp2EXT (src/Graphics/GL/Functions/F24.hs:1089) glShaderOp3EXT (src/Graphics/GL/Functions/F24.hs:1105) glSwizzleEXT (src/Graphics/GL/Functions/F25.hs:291) glVariantPointerEXT (src/Graphics/GL/Functions/F29.hs:447) glVariantbvEXT (src/Graphics/GL/Functions/F29.hs:460) glVariantdvEXT (src/Graphics/GL/Functions/F29.hs:473) glVariantfvEXT (src/Graphics/GL/Functions/F29.hs:486) glVariantivEXT (src/Graphics/GL/Functions/F29.hs:499) glVariantsvEXT (src/Graphics/GL/Functions/F29.hs:512) glVariantubvEXT (src/Graphics/GL/Functions/F29.hs:525) glVariantuivEXT (src/Graphics/GL/Functions/F29.hs:538) glVariantusvEXT (src/Graphics/GL/Functions/F29.hs:551) glWriteMaskEXT (src/Graphics/GL/Functions/F33.hs:1086) 55% ( 16 / 29) in 'Graphics.GL.EXT.VertexAttrib64Bit' Missing documentation for: GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446) GL_DOUBLE_MAT2_EXT (src/Graphics/GL/Tokens.hs:2454) GL_DOUBLE_MAT2x3_EXT (src/Graphics/GL/Tokens.hs:2458) GL_DOUBLE_MAT2x4_EXT (src/Graphics/GL/Tokens.hs:2462) GL_DOUBLE_MAT3_EXT (src/Graphics/GL/Tokens.hs:2466) GL_DOUBLE_MAT3x2_EXT (src/Graphics/GL/Tokens.hs:2470) GL_DOUBLE_MAT3x4_EXT (src/Graphics/GL/Tokens.hs:2474) GL_DOUBLE_MAT4_EXT (src/Graphics/GL/Tokens.hs:2478) GL_DOUBLE_MAT4x2_EXT (src/Graphics/GL/Tokens.hs:2482) GL_DOUBLE_MAT4x3_EXT (src/Graphics/GL/Tokens.hs:2486) GL_DOUBLE_VEC2_EXT (src/Graphics/GL/Tokens.hs:2490) GL_DOUBLE_VEC3_EXT (src/Graphics/GL/Tokens.hs:2494) GL_DOUBLE_VEC4_EXT (src/Graphics/GL/Tokens.hs:2498) 19% ( 9 / 47) in 'Graphics.GL.EXT.VertexArray' Missing documentation for: GL_COLOR_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:888) GL_COLOR_ARRAY_EXT (src/Graphics/GL/Tokens.hs:890) GL_COLOR_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:902) GL_COLOR_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:906) GL_COLOR_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:910) GL_COLOR_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:914) GL_EDGE_FLAG_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:2818) GL_EDGE_FLAG_ARRAY_EXT (src/Graphics/GL/Tokens.hs:2820) GL_EDGE_FLAG_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:2830) GL_EDGE_FLAG_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:2834) GL_INDEX_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:4082) GL_INDEX_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4084) GL_INDEX_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:4094) GL_INDEX_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:4098) GL_INDEX_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:4102) GL_NORMAL_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:6408) GL_NORMAL_ARRAY_EXT (src/Graphics/GL/Tokens.hs:6410) GL_NORMAL_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:6422) GL_NORMAL_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:6426) GL_NORMAL_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:6430) GL_TEXTURE_COORD_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:10092) GL_TEXTURE_COORD_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10094) GL_TEXTURE_COORD_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:10106) GL_TEXTURE_COORD_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:10110) GL_TEXTURE_COORD_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:10114) GL_TEXTURE_COORD_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:10118) GL_VERTEX_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:11240) GL_VERTEX_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11242) GL_VERTEX_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:11260) GL_VERTEX_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:11280) GL_VERTEX_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:11286) GL_VERTEX_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:11290) glColorPointerEXT (src/Graphics/GL/Functions/F03.hs:1565) glEdgeFlagPointerEXT (src/Graphics/GL/Functions/F07.hs:381) glIndexPointerEXT (src/Graphics/GL/Functions/F14.hs:1223) glNormalPointerEXT (src/Graphics/GL/Functions/F19.hs:768) glTexCoordPointerEXT (src/Graphics/GL/Functions/F26.hs:409) glVertexPointerEXT (src/Graphics/GL/Functions/F32.hs:741) 42% ( 12 / 28) in 'Graphics.GL.EXT.TransformFeedback' Missing documentation for: GL_INTERLEAVED_ATTRIBS_EXT (src/Graphics/GL/Tokens.hs:4240) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5944) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT (src/Graphics/GL/Tokens.hs:5950) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5956) GL_PRIMITIVES_GENERATED_EXT (src/Graphics/GL/Tokens.hs:7478) GL_RASTERIZER_DISCARD_EXT (src/Graphics/GL/Tokens.hs:7906) GL_SEPARATE_ATTRIBS_EXT (src/Graphics/GL/Tokens.hs:8880) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:10610) GL_TRANSFORM_FEEDBACK_BUFFER_EXT (src/Graphics/GL/Tokens.hs:10614) GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT (src/Graphics/GL/Tokens.hs:10620) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT (src/Graphics/GL/Tokens.hs:10632) GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT (src/Graphics/GL/Tokens.hs:10638) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT (src/Graphics/GL/Tokens.hs:10654) GL_TRANSFORM_FEEDBACK_VARYINGS_EXT (src/Graphics/GL/Tokens.hs:10668) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT (src/Graphics/GL/Tokens.hs:10674) glBindBufferOffsetEXT (src/Graphics/GL/Functions/F01.hs:919) 88% ( 8 / 9) in 'Graphics.GL.EXT.TimerQuery' Missing documentation for: GL_TIME_ELAPSED_EXT (src/Graphics/GL/Tokens.hs:10558) 66% ( 6 / 9) in 'Graphics.GL.EXT.TexturePerturbNormal' Missing documentation for: GL_PERTURB_EXT (src/Graphics/GL/Tokens.hs:7068) GL_TEXTURE_NORMAL_EXT (src/Graphics/GL/Tokens.hs:10380) glTextureNormalEXT (src/Graphics/GL/Functions/F27.hs:347) 47% ( 8 / 17) in 'Graphics.GL.EXT.TextureObject' Missing documentation for: GL_TEXTURE_1D_BINDING_EXT (src/Graphics/GL/Tokens.hs:9846) GL_TEXTURE_2D_BINDING_EXT (src/Graphics/GL/Tokens.hs:9858) GL_TEXTURE_3D_BINDING_EXT (src/Graphics/GL/Tokens.hs:9872) GL_TEXTURE_PRIORITY_EXT (src/Graphics/GL/Tokens.hs:10392) GL_TEXTURE_RESIDENT_EXT (src/Graphics/GL/Tokens.hs:10424) glAreTexturesResidentEXT (src/Graphics/GL/Functions/F01.hs:442) glDeleteTexturesEXT (src/Graphics/GL/Functions/F05.hs:1499) glGenTexturesEXT (src/Graphics/GL/Functions/F09.hs:482) glIsTextureEXT (src/Graphics/GL/Functions/F15.hs:753) 16% ( 10 / 59) in 'Graphics.GL.EXT.TextureInteger' Missing documentation for: GL_ALPHA16I_EXT (src/Graphics/GL/Tokens.hs:212) GL_ALPHA16UI_EXT (src/Graphics/GL/Tokens.hs:214) GL_ALPHA32I_EXT (src/Graphics/GL/Tokens.hs:224) GL_ALPHA32UI_EXT (src/Graphics/GL/Tokens.hs:226) GL_ALPHA8I_EXT (src/Graphics/GL/Tokens.hs:234) GL_ALPHA8UI_EXT (src/Graphics/GL/Tokens.hs:236) GL_ALPHA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:258) GL_BGRA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:462) GL_BGR_INTEGER_EXT (src/Graphics/GL/Tokens.hs:468) GL_BLUE_INTEGER_EXT (src/Graphics/GL/Tokens.hs:564) GL_GREEN_INTEGER_EXT (src/Graphics/GL/Tokens.hs:3780) GL_INTENSITY16I_EXT (src/Graphics/GL/Tokens.hs:4190) GL_INTENSITY16UI_EXT (src/Graphics/GL/Tokens.hs:4192) GL_INTENSITY32I_EXT (src/Graphics/GL/Tokens.hs:4200) GL_INTENSITY32UI_EXT (src/Graphics/GL/Tokens.hs:4202) GL_INTENSITY8I_EXT (src/Graphics/GL/Tokens.hs:4210) GL_INTENSITY8UI_EXT (src/Graphics/GL/Tokens.hs:4212) GL_LUMINANCE16I_EXT (src/Graphics/GL/Tokens.hs:4712) GL_LUMINANCE16UI_EXT (src/Graphics/GL/Tokens.hs:4714) GL_LUMINANCE32I_EXT (src/Graphics/GL/Tokens.hs:4730) GL_LUMINANCE32UI_EXT (src/Graphics/GL/Tokens.hs:4732) GL_LUMINANCE8I_EXT (src/Graphics/GL/Tokens.hs:4750) GL_LUMINANCE8UI_EXT (src/Graphics/GL/Tokens.hs:4752) GL_LUMINANCE_ALPHA16I_EXT (src/Graphics/GL/Tokens.hs:4774) GL_LUMINANCE_ALPHA16UI_EXT (src/Graphics/GL/Tokens.hs:4776) GL_LUMINANCE_ALPHA32I_EXT (src/Graphics/GL/Tokens.hs:4782) GL_LUMINANCE_ALPHA32UI_EXT (src/Graphics/GL/Tokens.hs:4784) GL_LUMINANCE_ALPHA8I_EXT (src/Graphics/GL/Tokens.hs:4786) GL_LUMINANCE_ALPHA8UI_EXT (src/Graphics/GL/Tokens.hs:4788) GL_LUMINANCE_ALPHA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:4798) GL_LUMINANCE_INTEGER_EXT (src/Graphics/GL/Tokens.hs:4810) GL_RED_INTEGER_EXT (src/Graphics/GL/Tokens.hs:7986) GL_RGB16I_EXT (src/Graphics/GL/Tokens.hs:8370) GL_RGB16UI_EXT (src/Graphics/GL/Tokens.hs:8374) GL_RGB32I_EXT (src/Graphics/GL/Tokens.hs:8392) GL_RGB32UI_EXT (src/Graphics/GL/Tokens.hs:8396) GL_RGB8I_EXT (src/Graphics/GL/Tokens.hs:8422) GL_RGB8UI_EXT (src/Graphics/GL/Tokens.hs:8426) GL_RGBA16I_EXT (src/Graphics/GL/Tokens.hs:8456) GL_RGBA16UI_EXT (src/Graphics/GL/Tokens.hs:8460) GL_RGBA32I_EXT (src/Graphics/GL/Tokens.hs:8480) GL_RGBA32UI_EXT (src/Graphics/GL/Tokens.hs:8484) GL_RGBA8I_EXT (src/Graphics/GL/Tokens.hs:8500) GL_RGBA8UI_EXT (src/Graphics/GL/Tokens.hs:8504) GL_RGBA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:8528) GL_RGBA_INTEGER_MODE_EXT (src/Graphics/GL/Tokens.hs:8530) GL_RGB_INTEGER_EXT (src/Graphics/GL/Tokens.hs:8554) glClearColorIiEXT (src/Graphics/GL/Functions/F02.hs:1506) glClearColorIuiEXT (src/Graphics/GL/Functions/F02.hs:1521) 58% ( 7 / 12) in 'Graphics.GL.EXT.TextureBufferObject' Missing documentation for: GL_MAX_TEXTURE_BUFFER_SIZE_EXT (src/Graphics/GL/Tokens.hs:5904) GL_TEXTURE_BINDING_BUFFER_EXT (src/Graphics/GL/Tokens.hs:9930) GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT (src/Graphics/GL/Tokens.hs:9996) GL_TEXTURE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:10000) GL_TEXTURE_BUFFER_FORMAT_EXT (src/Graphics/GL/Tokens.hs:10004) 43% ( 7 / 16) in 'Graphics.GL.EXT.TextureArray' Missing documentation for: GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT (src/Graphics/GL/Tokens.hs:1230) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT (src/Graphics/GL/Tokens.hs:3450) GL_MAX_ARRAY_TEXTURE_LAYERS_EXT (src/Graphics/GL/Tokens.hs:5128) GL_PROXY_TEXTURE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:7672) GL_PROXY_TEXTURE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:7682) GL_TEXTURE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9844) GL_TEXTURE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9856) GL_TEXTURE_BINDING_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9908) GL_TEXTURE_BINDING_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9914) 47% ( 8 / 17) in 'Graphics.GL.EXT.Texture3D' Missing documentation for: GL_MAX_3D_TEXTURE_SIZE_EXT (src/Graphics/GL/Tokens.hs:5118) GL_PACK_IMAGE_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:6830) GL_PACK_SKIP_IMAGES_EXT (src/Graphics/GL/Tokens.hs:6850) GL_PROXY_TEXTURE_3D_EXT (src/Graphics/GL/Tokens.hs:7694) GL_TEXTURE_3D_EXT (src/Graphics/GL/Tokens.hs:9876) GL_TEXTURE_DEPTH_EXT (src/Graphics/GL/Tokens.hs:10198) GL_TEXTURE_WRAP_R_EXT (src/Graphics/GL/Tokens.hs:10526) GL_UNPACK_IMAGE_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:10864) GL_UNPACK_SKIP_IMAGES_EXT (src/Graphics/GL/Tokens.hs:10882) 100% ( 7 / 7) in 'Graphics.GL.EXT.Subtexture' 66% ( 6 / 9) in 'Graphics.GL.EXT.StencilTwoSide' Missing documentation for: GL_ACTIVE_STENCIL_FACE_EXT (src/Graphics/GL/Tokens.hs:122) GL_STENCIL_TEST_TWO_SIDE_EXT (src/Graphics/GL/Tokens.hs:9432) glActiveStencilFaceEXT (src/Graphics/GL/Functions/F01.hs:212) 66% ( 6 / 9) in 'Graphics.GL.EXT.StencilClearTag' Missing documentation for: GL_STENCIL_CLEAR_TAG_VALUE_EXT (src/Graphics/GL/Tokens.hs:9376) GL_STENCIL_TAG_BITS_EXT (src/Graphics/GL/Tokens.hs:9428) glStencilClearTagEXT (src/Graphics/GL/Functions/F24.hs:1413) 11% ( 7 / 63) in 'Graphics.GL.EXT.ShaderImageLoadStore' Missing documentation for: GL_ALL_BARRIER_BITS_EXT (src/Graphics/GL/Tokens.hs:188) GL_ATOMIC_COUNTER_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:362) GL_BUFFER_UPDATE_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:654) GL_COMMAND_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:1228) GL_ELEMENT_ARRAY_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:2850) GL_FRAMEBUFFER_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:3466) GL_IMAGE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3928) GL_IMAGE_1D_EXT (src/Graphics/GL/Tokens.hs:3930) GL_IMAGE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3936) GL_IMAGE_2D_EXT (src/Graphics/GL/Tokens.hs:3938) GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3944) GL_IMAGE_2D_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:3946) GL_IMAGE_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:3950) GL_IMAGE_3D_EXT (src/Graphics/GL/Tokens.hs:3954) GL_IMAGE_BINDING_ACCESS_EXT (src/Graphics/GL/Tokens.hs:3958) GL_IMAGE_BINDING_FORMAT_EXT (src/Graphics/GL/Tokens.hs:3962) GL_IMAGE_BINDING_LAYERED_EXT (src/Graphics/GL/Tokens.hs:3968) GL_IMAGE_BINDING_LAYER_EXT (src/Graphics/GL/Tokens.hs:3970) GL_IMAGE_BINDING_LEVEL_EXT (src/Graphics/GL/Tokens.hs:3974) GL_IMAGE_BINDING_NAME_EXT (src/Graphics/GL/Tokens.hs:3978) GL_IMAGE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:3982) GL_IMAGE_CUBE_EXT (src/Graphics/GL/Tokens.hs:4012) GL_IMAGE_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4016) GL_INT_IMAGE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4288) GL_INT_IMAGE_1D_EXT (src/Graphics/GL/Tokens.hs:4290) GL_INT_IMAGE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4296) GL_INT_IMAGE_2D_EXT (src/Graphics/GL/Tokens.hs:4298) GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4304) GL_INT_IMAGE_2D_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:4306) GL_INT_IMAGE_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:4310) GL_INT_IMAGE_3D_EXT (src/Graphics/GL/Tokens.hs:4314) GL_INT_IMAGE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:4318) GL_INT_IMAGE_CUBE_EXT (src/Graphics/GL/Tokens.hs:4324) GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4328) GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT (src/Graphics/GL/Tokens.hs:5204) GL_MAX_IMAGE_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5490) GL_MAX_IMAGE_UNITS_EXT (src/Graphics/GL/Tokens.hs:5494) GL_PIXEL_BUFFER_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:7088) GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:8916) GL_TEXTURE_FETCH_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10226) GL_TEXTURE_UPDATE_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10488) GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10596) GL_UNIFORM_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10766) GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11000) GL_UNSIGNED_INT_IMAGE_1D_EXT (src/Graphics/GL/Tokens.hs:11002) GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11008) GL_UNSIGNED_INT_IMAGE_2D_EXT (src/Graphics/GL/Tokens.hs:11010) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11016) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:11018) GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:11022) GL_UNSIGNED_INT_IMAGE_3D_EXT (src/Graphics/GL/Tokens.hs:11026) GL_UNSIGNED_INT_IMAGE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:11030) GL_UNSIGNED_INT_IMAGE_CUBE_EXT (src/Graphics/GL/Tokens.hs:11036) GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11040) GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:11328) glBindImageTextureEXT (src/Graphics/GL/Functions/F01.hs:1171) 75% ( 6 / 8) in 'Graphics.GL.EXT.ShaderFramebufferFetchNonCoherent' Missing documentation for: GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:3378) glFramebufferFetchBarrierEXT (src/Graphics/GL/Functions/F08.hs:834) 60% ( 6 / 10) in 'Graphics.GL.EXT.SeparateShaderObjects' Missing documentation for: GL_ACTIVE_PROGRAM_EXT (src/Graphics/GL/Tokens.hs:118) glActiveProgramEXT (src/Graphics/GL/Functions/F01.hs:173) glCreateShaderProgramEXT (src/Graphics/GL/Functions/F05.hs:562) glUseShaderProgramEXT (src/Graphics/GL/Functions/F29.hs:216) 40% ( 6 / 15) in 'Graphics.GL.EXT.SemaphoreWin32' Missing documentation for: GL_D3D12_FENCE_VALUE_EXT (src/Graphics/GL/Tokens.hs:1998) GL_DEVICE_LUID_EXT (src/Graphics/GL/Tokens.hs:2362) GL_DEVICE_NODE_MASK_EXT (src/Graphics/GL/Tokens.hs:2364) GL_HANDLE_TYPE_D3D12_FENCE_EXT (src/Graphics/GL/Tokens.hs:3822) GL_HANDLE_TYPE_OPAQUE_WIN32_EXT (src/Graphics/GL/Tokens.hs:3830) GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT (src/Graphics/GL/Tokens.hs:3832) GL_LUID_SIZE_EXT (src/Graphics/GL/Tokens.hs:4690) glImportSemaphoreWin32HandleEXT (src/Graphics/GL/Functions/F14.hs:1113) glImportSemaphoreWin32NameEXT (src/Graphics/GL/Functions/F14.hs:1127) 75% ( 6 / 8) in 'Graphics.GL.EXT.SemaphoreFd' Missing documentation for: GL_HANDLE_TYPE_OPAQUE_FD_EXT (src/Graphics/GL/Tokens.hs:3828) glImportSemaphoreFdEXT (src/Graphics/GL/Functions/F14.hs:1099) 21% ( 6 / 28) in 'Graphics.GL.EXT.Semaphore' Missing documentation for: GL_DEVICE_UUID_EXT (src/Graphics/GL/Tokens.hs:2366) GL_DRIVER_UUID_EXT (src/Graphics/GL/Tokens.hs:2712) GL_LAYOUT_COLOR_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:4476) GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT (src/Graphics/GL/Tokens.hs:4480) GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:4482) GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:4484) GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT (src/Graphics/GL/Tokens.hs:4486) GL_LAYOUT_GENERAL_EXT (src/Graphics/GL/Tokens.hs:4488) GL_LAYOUT_SHADER_READ_ONLY_EXT (src/Graphics/GL/Tokens.hs:4494) GL_LAYOUT_TRANSFER_DST_EXT (src/Graphics/GL/Tokens.hs:4496) GL_LAYOUT_TRANSFER_SRC_EXT (src/Graphics/GL/Tokens.hs:4498) GL_NUM_DEVICE_UUIDS_EXT (src/Graphics/GL/Tokens.hs:6464) GL_UUID_SIZE_EXT (src/Graphics/GL/Tokens.hs:11170) glDeleteSemaphoresEXT (src/Graphics/GL/Functions/F05.hs:1420) glGenSemaphoresEXT (src/Graphics/GL/Functions/F09.hs:440) glGetSemaphoreParameterui64vEXT (src/Graphics/GL/Functions/F12.hs:1048) glGetUnsignedBytei_vEXT (src/Graphics/GL/Functions/F13.hs:945) glGetUnsignedBytevEXT (src/Graphics/GL/Functions/F13.hs:958) glIsSemaphoreEXT (src/Graphics/GL/Functions/F15.hs:677) glSemaphoreParameterui64vEXT (src/Graphics/GL/Functions/F24.hs:910) glSignalSemaphoreEXT (src/Graphics/GL/Functions/F24.hs:1236) glWaitSemaphoreEXT (src/Graphics/GL/Functions/F32.hs:1536) 76% ( 23 / 30) in 'Graphics.GL.EXT.SecondaryColor' Missing documentation for: GL_COLOR_SUM_EXT (src/Graphics/GL/Tokens.hs:1120) GL_CURRENT_SECONDARY_COLOR_EXT (src/Graphics/GL/Tokens.hs:1978) GL_SECONDARY_COLOR_ARRAY_EXT (src/Graphics/GL/Tokens.hs:8840) GL_SECONDARY_COLOR_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:8850) GL_SECONDARY_COLOR_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:8854) GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:8858) GL_SECONDARY_COLOR_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:8862) 46% ( 6 / 13) in 'Graphics.GL.EXT.RasterMultisample' Missing documentation for: GL_EFFECTIVE_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:2836) GL_MAX_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5668) GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT (src/Graphics/GL/Tokens.hs:6324) GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT (src/Graphics/GL/Tokens.hs:7910) GL_RASTER_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:7912) GL_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:7916) glRasterSamplesEXT (src/Graphics/GL/Functions/F23.hs:145) 63% ( 7 / 11) in 'Graphics.GL.EXT.ProvokingVertex' Missing documentation for: GL_FIRST_VERTEX_CONVENTION_EXT (src/Graphics/GL/Tokens.hs:3022) GL_LAST_VERTEX_CONVENTION_EXT (src/Graphics/GL/Tokens.hs:4462) GL_PROVOKING_VERTEX_EXT (src/Graphics/GL/Tokens.hs:7648) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT (src/Graphics/GL/Tokens.hs:7732) 87% ( 7 / 8) in 'Graphics.GL.EXT.PolygonOffsetClamp' Missing documentation for: GL_POLYGON_OFFSET_CLAMP_EXT (src/Graphics/GL/Tokens.hs:7336) 60% ( 6 / 10) in 'Graphics.GL.EXT.PolygonOffset' Missing documentation for: GL_POLYGON_OFFSET_BIAS_EXT (src/Graphics/GL/Tokens.hs:7332) GL_POLYGON_OFFSET_EXT (src/Graphics/GL/Tokens.hs:7340) GL_POLYGON_OFFSET_FACTOR_EXT (src/Graphics/GL/Tokens.hs:7344) glPolygonOffsetEXT (src/Graphics/GL/Functions/F20.hs:791) 66% ( 8 / 12) in 'Graphics.GL.EXT.PointParameters' Missing documentation for: GL_DISTANCE_ATTENUATION_EXT (src/Graphics/GL/Tokens.hs:2390) GL_POINT_FADE_THRESHOLD_SIZE_EXT (src/Graphics/GL/Tokens.hs:7268) GL_POINT_SIZE_MAX_EXT (src/Graphics/GL/Tokens.hs:7292) GL_POINT_SIZE_MIN_EXT (src/Graphics/GL/Tokens.hs:7300) 28% ( 6 / 21) in 'Graphics.GL.EXT.PixelTransform' Missing documentation for: GL_AVERAGE_EXT (src/Graphics/GL/Tokens.hs:432) GL_CUBIC_EXT (src/Graphics/GL/Tokens.hs:1892) GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:5576) GL_PIXEL_CUBIC_WEIGHT_EXT (src/Graphics/GL/Tokens.hs:7096) GL_PIXEL_MAG_FILTER_EXT (src/Graphics/GL/Tokens.hs:7104) GL_PIXEL_MIN_FILTER_EXT (src/Graphics/GL/Tokens.hs:7146) GL_PIXEL_TRANSFORM_2D_EXT (src/Graphics/GL/Tokens.hs:7208) GL_PIXEL_TRANSFORM_2D_MATRIX_EXT (src/Graphics/GL/Tokens.hs:7210) GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:7212) glGetPixelTransformParameterfvEXT (src/Graphics/GL/Functions/F11.hs:1484) glGetPixelTransformParameterivEXT (src/Graphics/GL/Functions/F11.hs:1498) glPixelTransformParameterfEXT (src/Graphics/GL/Functions/F20.hs:324) glPixelTransformParameterfvEXT (src/Graphics/GL/Functions/F20.hs:338) glPixelTransformParameteriEXT (src/Graphics/GL/Functions/F20.hs:352) glPixelTransformParameterivEXT (src/Graphics/GL/Functions/F20.hs:366) 58% ( 10 / 17) in 'Graphics.GL.EXT.PalettedTexture' Missing documentation for: GL_COLOR_INDEX12_EXT (src/Graphics/GL/Tokens.hs:1080) GL_COLOR_INDEX16_EXT (src/Graphics/GL/Tokens.hs:1082) GL_COLOR_INDEX1_EXT (src/Graphics/GL/Tokens.hs:1084) GL_COLOR_INDEX2_EXT (src/Graphics/GL/Tokens.hs:1086) GL_COLOR_INDEX4_EXT (src/Graphics/GL/Tokens.hs:1088) GL_COLOR_INDEX8_EXT (src/Graphics/GL/Tokens.hs:1090) GL_TEXTURE_INDEX_SIZE_EXT (src/Graphics/GL/Tokens.hs:10298) 24% ( 6 / 25) in 'Graphics.GL.EXT.Multisample' Missing documentation for: GL_1PASS_EXT (src/Graphics/GL/Tokens.hs:24) GL_2PASS_0_EXT (src/Graphics/GL/Tokens.hs:30) GL_2PASS_1_EXT (src/Graphics/GL/Tokens.hs:34) GL_4PASS_0_EXT (src/Graphics/GL/Tokens.hs:68) GL_4PASS_1_EXT (src/Graphics/GL/Tokens.hs:72) GL_4PASS_2_EXT (src/Graphics/GL/Tokens.hs:76) GL_4PASS_3_EXT (src/Graphics/GL/Tokens.hs:80) GL_MULTISAMPLE_BIT_EXT (src/Graphics/GL/Tokens.hs:6292) GL_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:6312) GL_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:8700) GL_SAMPLE_ALPHA_TO_MASK_EXT (src/Graphics/GL/Tokens.hs:8712) GL_SAMPLE_ALPHA_TO_ONE_EXT (src/Graphics/GL/Tokens.hs:8720) GL_SAMPLE_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:8730) GL_SAMPLE_MASK_EXT (src/Graphics/GL/Tokens.hs:8764) GL_SAMPLE_MASK_INVERT_EXT (src/Graphics/GL/Tokens.hs:8766) GL_SAMPLE_MASK_VALUE_EXT (src/Graphics/GL/Tokens.hs:8776) GL_SAMPLE_PATTERN_EXT (src/Graphics/GL/Tokens.hs:8782) glSampleMaskEXT (src/Graphics/GL/Functions/F23.hs:1316) glSamplePatternEXT (src/Graphics/GL/Functions/F23.hs:1369) 100% ( 7 / 7) in 'Graphics.GL.EXT.MultiDrawArrays' 35% ( 6 / 17) in 'Graphics.GL.EXT.MemoryObjectWin32' Missing documentation for: GL_DEVICE_LUID_EXT (src/Graphics/GL/Tokens.hs:2362) GL_DEVICE_NODE_MASK_EXT (src/Graphics/GL/Tokens.hs:2364) GL_HANDLE_TYPE_D3D11_IMAGE_EXT (src/Graphics/GL/Tokens.hs:3818) GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT (src/Graphics/GL/Tokens.hs:3820) GL_HANDLE_TYPE_D3D12_RESOURCE_EXT (src/Graphics/GL/Tokens.hs:3824) GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT (src/Graphics/GL/Tokens.hs:3826) GL_HANDLE_TYPE_OPAQUE_WIN32_EXT (src/Graphics/GL/Tokens.hs:3830) GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT (src/Graphics/GL/Tokens.hs:3832) GL_LUID_SIZE_EXT (src/Graphics/GL/Tokens.hs:4690) glImportMemoryWin32HandleEXT (src/Graphics/GL/Functions/F14.hs:1070) glImportMemoryWin32NameEXT (src/Graphics/GL/Functions/F14.hs:1085) 75% ( 6 / 8) in 'Graphics.GL.EXT.MemoryObjectFd' Missing documentation for: GL_HANDLE_TYPE_OPAQUE_FD_EXT (src/Graphics/GL/Tokens.hs:3828) glImportMemoryFdEXT (src/Graphics/GL/Functions/F14.hs:1055) 16% ( 6 / 36) in 'Graphics.GL.EXT.MemoryObject' Missing documentation for: GL_DEDICATED_MEMORY_OBJECT_EXT (src/Graphics/GL/Tokens.hs:2194) GL_DEVICE_UUID_EXT (src/Graphics/GL/Tokens.hs:2366) GL_DRIVER_UUID_EXT (src/Graphics/GL/Tokens.hs:2712) GL_LINEAR_TILING_EXT (src/Graphics/GL/Tokens.hs:4582) GL_NUM_DEVICE_UUIDS_EXT (src/Graphics/GL/Tokens.hs:6464) GL_NUM_TILING_TYPES_EXT (src/Graphics/GL/Tokens.hs:6506) GL_OPTIMAL_TILING_EXT (src/Graphics/GL/Tokens.hs:6674) GL_PROTECTED_MEMORY_OBJECT_EXT (src/Graphics/GL/Tokens.hs:7644) GL_TEXTURE_TILING_EXT (src/Graphics/GL/Tokens.hs:10478) GL_TILING_TYPES_EXT (src/Graphics/GL/Tokens.hs:10542) GL_UUID_SIZE_EXT (src/Graphics/GL/Tokens.hs:11170) glBufferStorageMemEXT (src/Graphics/GL/Functions/F02.hs:1169) glCreateMemoryObjectsEXT (src/Graphics/GL/Functions/F05.hs:418) glDeleteMemoryObjectsEXT (src/Graphics/GL/Functions/F05.hs:1141) glGetMemoryObjectParameterivEXT (src/Graphics/GL/Functions/F11.hs:192) glGetUnsignedBytei_vEXT (src/Graphics/GL/Functions/F13.hs:945) glGetUnsignedBytevEXT (src/Graphics/GL/Functions/F13.hs:958) glIsMemoryObjectEXT (src/Graphics/GL/Functions/F15.hs:410) glMemoryObjectParameterivEXT (src/Graphics/GL/Functions/F16.hs:1482) glNamedBufferStorageMemEXT (src/Graphics/GL/Functions/F18.hs:1368) glTexStorageMem1DEXT (src/Graphics/GL/Functions/F26.hs:1381) glTexStorageMem2DEXT (src/Graphics/GL/Functions/F26.hs:1399) glTexStorageMem2DMultisampleEXT (src/Graphics/GL/Functions/F26.hs:1418) glTexStorageMem3DEXT (src/Graphics/GL/Functions/F26.hs:1437) glTexStorageMem3DMultisampleEXT (src/Graphics/GL/Functions/F26.hs:1457) glTextureStorageMem1DEXT (src/Graphics/GL/Functions/F27.hs:770) glTextureStorageMem2DEXT (src/Graphics/GL/Functions/F27.hs:788) glTextureStorageMem2DMultisampleEXT (src/Graphics/GL/Functions/F27.hs:807) glTextureStorageMem3DEXT (src/Graphics/GL/Functions/F27.hs:826) glTextureStorageMem3DMultisampleEXT (src/Graphics/GL/Functions/F27.hs:846) 31% ( 6 / 19) in 'Graphics.GL.EXT.LightTexture' Missing documentation for: GL_ATTENUATION_EXT (src/Graphics/GL/Tokens.hs:402) GL_FRAGMENT_COLOR_EXT (src/Graphics/GL/Tokens.hs:3292) GL_FRAGMENT_DEPTH_EXT (src/Graphics/GL/Tokens.hs:3306) GL_FRAGMENT_MATERIAL_EXT (src/Graphics/GL/Tokens.hs:3340) GL_FRAGMENT_NORMAL_EXT (src/Graphics/GL/Tokens.hs:3342) GL_SHADOW_ATTENUATION_EXT (src/Graphics/GL/Tokens.hs:9002) GL_TEXTURE_APPLICATION_MODE_EXT (src/Graphics/GL/Tokens.hs:9896) GL_TEXTURE_LIGHT_EXT (src/Graphics/GL/Tokens.hs:10316) GL_TEXTURE_MATERIAL_FACE_EXT (src/Graphics/GL/Tokens.hs:10342) GL_TEXTURE_MATERIAL_PARAMETER_EXT (src/Graphics/GL/Tokens.hs:10344) glApplyTextureEXT (src/Graphics/GL/Functions/F01.hs:399) glTextureLightEXT (src/Graphics/GL/Functions/F27.hs:322) glTextureMaterialEXT (src/Graphics/GL/Functions/F27.hs:335) 60% ( 6 / 10) in 'Graphics.GL.EXT.IndexMaterial' Missing documentation for: GL_INDEX_MATERIAL_EXT (src/Graphics/GL/Tokens.hs:4112) GL_INDEX_MATERIAL_FACE_EXT (src/Graphics/GL/Tokens.hs:4114) GL_INDEX_MATERIAL_PARAMETER_EXT (src/Graphics/GL/Tokens.hs:4116) glIndexMaterialEXT (src/Graphics/GL/Functions/F14.hs:1193) 60% ( 6 / 10) in 'Graphics.GL.EXT.IndexFunc' Missing documentation for: GL_INDEX_TEST_EXT (src/Graphics/GL/Tokens.hs:4124) GL_INDEX_TEST_FUNC_EXT (src/Graphics/GL/Tokens.hs:4126) GL_INDEX_TEST_REF_EXT (src/Graphics/GL/Tokens.hs:4128) glIndexFuncEXT (src/Graphics/GL/Functions/F14.hs:1167) 33% ( 10 / 30) in 'Graphics.GL.EXT.Histogram' Missing documentation for: GL_HISTOGRAM_ALPHA_SIZE_EXT (src/Graphics/GL/Tokens.hs:3858) GL_HISTOGRAM_BLUE_SIZE_EXT (src/Graphics/GL/Tokens.hs:3862) GL_HISTOGRAM_EXT (src/Graphics/GL/Tokens.hs:3864) GL_HISTOGRAM_FORMAT_EXT (src/Graphics/GL/Tokens.hs:3868) GL_HISTOGRAM_GREEN_SIZE_EXT (src/Graphics/GL/Tokens.hs:3872) GL_HISTOGRAM_LUMINANCE_SIZE_EXT (src/Graphics/GL/Tokens.hs:3876) GL_HISTOGRAM_RED_SIZE_EXT (src/Graphics/GL/Tokens.hs:3880) GL_HISTOGRAM_SINK_EXT (src/Graphics/GL/Tokens.hs:3884) GL_HISTOGRAM_WIDTH_EXT (src/Graphics/GL/Tokens.hs:3888) GL_MINMAX_EXT (src/Graphics/GL/Tokens.hs:6084) GL_MINMAX_FORMAT_EXT (src/Graphics/GL/Tokens.hs:6088) GL_MINMAX_SINK_EXT (src/Graphics/GL/Tokens.hs:6092) GL_PROXY_HISTOGRAM_EXT (src/Graphics/GL/Tokens.hs:7656) GL_TABLE_TOO_LARGE_EXT (src/Graphics/GL/Tokens.hs:9594) glGetHistogramEXT (src/Graphics/GL/Functions/F10.hs:871) glGetHistogramParameterfvEXT (src/Graphics/GL/Functions/F10.hs:900) glGetHistogramParameterivEXT (src/Graphics/GL/Functions/F10.hs:929) glGetMinmaxEXT (src/Graphics/GL/Functions/F11.hs:225) glGetMinmaxParameterfvEXT (src/Graphics/GL/Functions/F11.hs:254) glGetMinmaxParameterivEXT (src/Graphics/GL/Functions/F11.hs:283) 25% ( 7 / 27) in 'Graphics.GL.EXT.GeometryShader4' Missing documentation for: GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT (src/Graphics/GL/Tokens.hs:3416) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT (src/Graphics/GL/Tokens.hs:3450) GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT (src/Graphics/GL/Tokens.hs:3534) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT (src/Graphics/GL/Tokens.hs:3540) GL_GEOMETRY_INPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3664) GL_GEOMETRY_OUTPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3682) GL_GEOMETRY_SHADER_EXT (src/Graphics/GL/Tokens.hs:3698) GL_GEOMETRY_VERTICES_OUT_EXT (src/Graphics/GL/Tokens.hs:3722) GL_LINES_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:4590) GL_LINE_STRIP_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:4620) GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT (src/Graphics/GL/Tokens.hs:5434) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT (src/Graphics/GL/Tokens.hs:5456) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5464) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5478) GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5484) GL_MAX_VARYING_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5968) GL_MAX_VERTEX_VARYING_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:6034) GL_PROGRAM_POINT_SIZE_EXT (src/Graphics/GL/Tokens.hs:7612) GL_TRIANGLES_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:10720) GL_TRIANGLE_STRIP_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:10736) 37% ( 17 / 45) in 'Graphics.GL.EXT.GPUShader4' Missing documentation for: GL_INT_SAMPLER_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4336) GL_INT_SAMPLER_1D_EXT (src/Graphics/GL/Tokens.hs:4338) GL_INT_SAMPLER_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4344) GL_INT_SAMPLER_2D_EXT (src/Graphics/GL/Tokens.hs:4346) GL_INT_SAMPLER_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:4356) GL_INT_SAMPLER_3D_EXT (src/Graphics/GL/Tokens.hs:4360) GL_INT_SAMPLER_BUFFER_EXT (src/Graphics/GL/Tokens.hs:4366) GL_INT_SAMPLER_CUBE_EXT (src/Graphics/GL/Tokens.hs:4372) GL_MAX_PROGRAM_TEXEL_OFFSET_EXT (src/Graphics/GL/Tokens.hs:5648) GL_MIN_PROGRAM_TEXEL_OFFSET_EXT (src/Graphics/GL/Tokens.hs:6114) GL_SAMPLER_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:8598) GL_SAMPLER_1D_ARRAY_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8602) GL_SAMPLER_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:8614) GL_SAMPLER_2D_ARRAY_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8618) GL_SAMPLER_BUFFER_EXT (src/Graphics/GL/Tokens.hs:8654) GL_SAMPLER_CUBE_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8680) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11050) GL_UNSIGNED_INT_SAMPLER_1D_EXT (src/Graphics/GL/Tokens.hs:11052) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11058) GL_UNSIGNED_INT_SAMPLER_2D_EXT (src/Graphics/GL/Tokens.hs:11060) GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:11070) GL_UNSIGNED_INT_SAMPLER_3D_EXT (src/Graphics/GL/Tokens.hs:11074) GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT (src/Graphics/GL/Tokens.hs:11080) GL_UNSIGNED_INT_SAMPLER_CUBE_EXT (src/Graphics/GL/Tokens.hs:11086) GL_UNSIGNED_INT_VEC2_EXT (src/Graphics/GL/Tokens.hs:11100) GL_UNSIGNED_INT_VEC3_EXT (src/Graphics/GL/Tokens.hs:11104) GL_UNSIGNED_INT_VEC4_EXT (src/Graphics/GL/Tokens.hs:11108) GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT (src/Graphics/GL/Tokens.hs:11350) 71% ( 5 / 7) in 'Graphics.GL.EXT.GPUProgramParameters' Missing documentation for: glProgramEnvParameters4fvEXT (src/Graphics/GL/Functions/F20.hs:1341) glProgramLocalParameters4fvEXT (src/Graphics/GL/Functions/F20.hs:1514) 28% ( 21 / 74) in 'Graphics.GL.EXT.FramebufferObject' Missing documentation for: GL_COLOR_ATTACHMENT0_EXT (src/Graphics/GL/Tokens.hs:918) GL_COLOR_ATTACHMENT10_EXT (src/Graphics/GL/Tokens.hs:928) GL_COLOR_ATTACHMENT11_EXT (src/Graphics/GL/Tokens.hs:934) GL_COLOR_ATTACHMENT12_EXT (src/Graphics/GL/Tokens.hs:940) GL_COLOR_ATTACHMENT13_EXT (src/Graphics/GL/Tokens.hs:946) GL_COLOR_ATTACHMENT14_EXT (src/Graphics/GL/Tokens.hs:952) GL_COLOR_ATTACHMENT15_EXT (src/Graphics/GL/Tokens.hs:958) GL_COLOR_ATTACHMENT1_EXT (src/Graphics/GL/Tokens.hs:970) GL_COLOR_ATTACHMENT2_EXT (src/Graphics/GL/Tokens.hs:996) GL_COLOR_ATTACHMENT3_EXT (src/Graphics/GL/Tokens.hs:1006) GL_COLOR_ATTACHMENT4_EXT (src/Graphics/GL/Tokens.hs:1012) GL_COLOR_ATTACHMENT5_EXT (src/Graphics/GL/Tokens.hs:1018) GL_COLOR_ATTACHMENT6_EXT (src/Graphics/GL/Tokens.hs:1024) GL_COLOR_ATTACHMENT7_EXT (src/Graphics/GL/Tokens.hs:1030) GL_COLOR_ATTACHMENT8_EXT (src/Graphics/GL/Tokens.hs:1036) GL_COLOR_ATTACHMENT9_EXT (src/Graphics/GL/Tokens.hs:1042) GL_DEPTH_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:2224) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT (src/Graphics/GL/Tokens.hs:3422) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3428) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT (src/Graphics/GL/Tokens.hs:3436) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT (src/Graphics/GL/Tokens.hs:3444) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT (src/Graphics/GL/Tokens.hs:3454) GL_FRAMEBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:3472) GL_FRAMEBUFFER_COMPLETE_EXT (src/Graphics/GL/Tokens.hs:3480) GL_FRAMEBUFFER_EXT (src/Graphics/GL/Tokens.hs:3500) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:3508) GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT (src/Graphics/GL/Tokens.hs:3514) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT (src/Graphics/GL/Tokens.hs:3520) GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT (src/Graphics/GL/Tokens.hs:3524) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:3546) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT (src/Graphics/GL/Tokens.hs:3566) GL_FRAMEBUFFER_UNSUPPORTED_EXT (src/Graphics/GL/Tokens.hs:3598) GL_INVALID_FRAMEBUFFER_OPERATION_EXT (src/Graphics/GL/Tokens.hs:4400) GL_MAX_COLOR_ATTACHMENTS_EXT (src/Graphics/GL/Tokens.hs:5166) GL_MAX_RENDERBUFFER_SIZE_EXT (src/Graphics/GL/Tokens.hs:5680) GL_RENDERBUFFER_ALPHA_SIZE_EXT (src/Graphics/GL/Tokens.hs:8152) GL_RENDERBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:8160) GL_RENDERBUFFER_BLUE_SIZE_EXT (src/Graphics/GL/Tokens.hs:8166) GL_RENDERBUFFER_DEPTH_SIZE_EXT (src/Graphics/GL/Tokens.hs:8176) GL_RENDERBUFFER_EXT (src/Graphics/GL/Tokens.hs:8180) GL_RENDERBUFFER_GREEN_SIZE_EXT (src/Graphics/GL/Tokens.hs:8186) GL_RENDERBUFFER_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:8192) GL_RENDERBUFFER_INTERNAL_FORMAT_EXT (src/Graphics/GL/Tokens.hs:8198) GL_RENDERBUFFER_RED_SIZE_EXT (src/Graphics/GL/Tokens.hs:8206) GL_RENDERBUFFER_STENCIL_SIZE_EXT (src/Graphics/GL/Tokens.hs:8224) GL_RENDERBUFFER_WIDTH_EXT (src/Graphics/GL/Tokens.hs:8232) GL_STENCIL_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:9328) GL_STENCIL_INDEX16_EXT (src/Graphics/GL/Tokens.hs:9394) GL_STENCIL_INDEX1_EXT (src/Graphics/GL/Tokens.hs:9396) GL_STENCIL_INDEX4_EXT (src/Graphics/GL/Tokens.hs:9402) GL_STENCIL_INDEX8_EXT (src/Graphics/GL/Tokens.hs:9408) glBindFramebufferEXT (src/Graphics/GL/Functions/F01.hs:1121) glBindRenderbufferEXT (src/Graphics/GL/Functions/F01.hs:1317) 70% ( 7 / 10) in 'Graphics.GL.EXT.FramebufferMultisample' Missing documentation for: GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:3558) GL_MAX_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5690) GL_RENDERBUFFER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:8216) 63% ( 7 / 11) in 'Graphics.GL.EXT.FramebufferBlit' Missing documentation for: GL_DRAW_FRAMEBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:2690) GL_DRAW_FRAMEBUFFER_EXT (src/Graphics/GL/Tokens.hs:2694) GL_READ_FRAMEBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:7936) GL_READ_FRAMEBUFFER_EXT (src/Graphics/GL/Tokens.hs:7940) 57% ( 11 / 19) in 'Graphics.GL.EXT.FogCoord' Missing documentation for: GL_CURRENT_FOG_COORDINATE_EXT (src/Graphics/GL/Tokens.hs:1930) GL_FOG_COORDINATE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3160) GL_FOG_COORDINATE_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:3168) GL_FOG_COORDINATE_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:3172) GL_FOG_COORDINATE_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:3176) GL_FOG_COORDINATE_EXT (src/Graphics/GL/Tokens.hs:3178) GL_FOG_COORDINATE_SOURCE_EXT (src/Graphics/GL/Tokens.hs:3182) GL_FRAGMENT_DEPTH_EXT (src/Graphics/GL/Tokens.hs:3306) 71% ( 5 / 7) in 'Graphics.GL.EXT.ExternalBuffer' Missing documentation for: glBufferStorageExternalEXT (src/Graphics/GL/Functions/F02.hs:1154) glNamedBufferStorageExternalEXT (src/Graphics/GL/Functions/F18.hs:1353) 77% ( 7 / 9) in 'Graphics.GL.EXT.DrawRangeElements' Missing documentation for: GL_MAX_ELEMENTS_INDICES_EXT (src/Graphics/GL/Tokens.hs:5338) GL_MAX_ELEMENTS_VERTICES_EXT (src/Graphics/GL/Tokens.hs:5342) 100% ( 7 / 7) in 'Graphics.GL.EXT.DrawInstanced' 100% ( 11 / 11) in 'Graphics.GL.EXT.DrawBuffers2' 23% ( 63 /264) in 'Graphics.GL.EXT.DirectStateAccess' Missing documentation for: GL_PROGRAM_MATRIX_EXT (src/Graphics/GL/Tokens.hs:7568) GL_PROGRAM_MATRIX_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:7570) GL_TRANSPOSE_PROGRAM_MATRIX_EXT (src/Graphics/GL/Tokens.hs:10704) glBindMultiTextureEXT (src/Graphics/GL/Functions/F01.hs:1226) glCheckNamedFramebufferStatusEXT (src/Graphics/GL/Functions/F02.hs:1306) glClearNamedBufferDataEXT (src/Graphics/GL/Functions/F03.hs:178) glClearNamedBufferSubDataEXT (src/Graphics/GL/Functions/F03.hs:215) glClientAttribDefaultEXT (src/Graphics/GL/Functions/F03.hs:437) glCompressedMultiTexImage1DEXT (src/Graphics/GL/Functions/F04.hs:441) glCompressedMultiTexImage2DEXT (src/Graphics/GL/Functions/F04.hs:461) glCompressedMultiTexImage3DEXT (src/Graphics/GL/Functions/F04.hs:482) glCompressedMultiTexSubImage1DEXT (src/Graphics/GL/Functions/F04.hs:501) glCompressedMultiTexSubImage2DEXT (src/Graphics/GL/Functions/F04.hs:522) glCompressedMultiTexSubImage3DEXT (src/Graphics/GL/Functions/F04.hs:545) glCompressedTextureImage1DEXT (src/Graphics/GL/Functions/F04.hs:852) glCompressedTextureImage2DEXT (src/Graphics/GL/Functions/F04.hs:872) glCompressedTextureImage3DEXT (src/Graphics/GL/Functions/F04.hs:893) glCompressedTextureSubImage1DEXT (src/Graphics/GL/Functions/F04.hs:931) glCompressedTextureSubImage2DEXT (src/Graphics/GL/Functions/F04.hs:973) glCompressedTextureSubImage3DEXT (src/Graphics/GL/Functions/F04.hs:1019) glCopyMultiTexImage1DEXT (src/Graphics/GL/Functions/F04.hs:1565) glCopyMultiTexImage2DEXT (src/Graphics/GL/Functions/F04.hs:1585) glCopyMultiTexSubImage1DEXT (src/Graphics/GL/Functions/F04.hs:1603) glCopyMultiTexSubImage2DEXT (src/Graphics/GL/Functions/F04.hs:1623) glCopyMultiTexSubImage3DEXT (src/Graphics/GL/Functions/F04.hs:1644) glCopyTextureImage1DEXT (src/Graphics/GL/Functions/F04.hs:1926) glCopyTextureImage2DEXT (src/Graphics/GL/Functions/F04.hs:1946) glCopyTextureSubImage1DEXT (src/Graphics/GL/Functions/F05.hs:171) glCopyTextureSubImage2DEXT (src/Graphics/GL/Functions/F05.hs:211) glCopyTextureSubImage3DEXT (src/Graphics/GL/Functions/F05.hs:253) glDisableClientStateIndexedEXT (src/Graphics/GL/Functions/F06.hs:446) glDisableClientStateiEXT (src/Graphics/GL/Functions/F06.hs:459) glDisableVertexArrayAttribEXT (src/Graphics/GL/Functions/F06.hs:524) glDisableVertexArrayEXT (src/Graphics/GL/Functions/F06.hs:537) glEnableClientStateIndexedEXT (src/Graphics/GL/Functions/F07.hs:473) glEnableClientStateiEXT (src/Graphics/GL/Functions/F07.hs:486) glEnableVertexArrayAttribEXT (src/Graphics/GL/Functions/F07.hs:551) glEnableVertexArrayEXT (src/Graphics/GL/Functions/F07.hs:564) glFlushMappedNamedBufferRangeEXT (src/Graphics/GL/Functions/F08.hs:217) glFramebufferDrawBufferEXT (src/Graphics/GL/Functions/F08.hs:809) glFramebufferDrawBuffersEXT (src/Graphics/GL/Functions/F08.hs:823) glFramebufferReadBufferEXT (src/Graphics/GL/Functions/F08.hs:935) glGenerateMultiTexMipmapEXT (src/Graphics/GL/Functions/F09.hs:615) glGenerateTextureMipmapEXT (src/Graphics/GL/Functions/F09.hs:641) glGetCompressedMultiTexImageEXT (src/Graphics/GL/Functions/F09.hs:1443) glGetCompressedTextureImageEXT (src/Graphics/GL/Functions/F09.hs:1504) glGetFramebufferParameterivEXT (src/Graphics/GL/Functions/F10.hs:753) glGetMultiTexEnvfvEXT (src/Graphics/GL/Functions/F11.hs:298) glGetMultiTexEnvivEXT (src/Graphics/GL/Functions/F11.hs:313) glGetMultiTexGendvEXT (src/Graphics/GL/Functions/F11.hs:328) glGetMultiTexGenfvEXT (src/Graphics/GL/Functions/F11.hs:343) glGetMultiTexGenivEXT (src/Graphics/GL/Functions/F11.hs:358) glGetMultiTexImageEXT (src/Graphics/GL/Functions/F11.hs:375) glGetMultiTexLevelParameterfvEXT (src/Graphics/GL/Functions/F11.hs:391) glGetMultiTexLevelParameterivEXT (src/Graphics/GL/Functions/F11.hs:407) glGetMultiTexParameterIivEXT (src/Graphics/GL/Functions/F11.hs:422) glGetMultiTexParameterIuivEXT (src/Graphics/GL/Functions/F11.hs:437) glGetMultiTexParameterfvEXT (src/Graphics/GL/Functions/F11.hs:452) glGetMultiTexParameterivEXT (src/Graphics/GL/Functions/F11.hs:467) glGetNamedBufferParameterivEXT (src/Graphics/GL/Functions/F11.hs:541) glGetNamedBufferPointervEXT (src/Graphics/GL/Functions/F11.hs:584) glGetNamedBufferSubDataEXT (src/Graphics/GL/Functions/F11.hs:615) glGetNamedFramebufferAttachmentParameterivEXT (src/Graphics/GL/Functions/F11.hs:646) glGetNamedFramebufferParameterivEXT (src/Graphics/GL/Functions/F11.hs:692) glGetNamedProgramLocalParameterIivEXT (src/Graphics/GL/Functions/F11.hs:707) glGetNamedProgramLocalParameterIuivEXT (src/Graphics/GL/Functions/F11.hs:722) glGetNamedProgramLocalParameterdvEXT (src/Graphics/GL/Functions/F11.hs:737) glGetNamedProgramLocalParameterfvEXT (src/Graphics/GL/Functions/F11.hs:752) glGetNamedProgramStringEXT (src/Graphics/GL/Functions/F11.hs:767) glGetNamedProgramivEXT (src/Graphics/GL/Functions/F11.hs:782) glGetNamedRenderbufferParameterivEXT (src/Graphics/GL/Functions/F11.hs:811) glGetPointerIndexedvEXT (src/Graphics/GL/Functions/F11.hs:1512) glGetPointeri_vEXT (src/Graphics/GL/Functions/F11.hs:1526) glGetTextureImageEXT (src/Graphics/GL/Functions/F13.hs:294) glGetTextureLevelParameterfvEXT (src/Graphics/GL/Functions/F13.hs:326) glGetTextureLevelParameterivEXT (src/Graphics/GL/Functions/F13.hs:358) glGetTextureParameterIivEXT (src/Graphics/GL/Functions/F13.hs:388) glGetTextureParameterIuivEXT (src/Graphics/GL/Functions/F13.hs:418) glGetTextureParameterfvEXT (src/Graphics/GL/Functions/F13.hs:448) glGetTextureParameterivEXT (src/Graphics/GL/Functions/F13.hs:478) glGetVertexArrayIntegeri_vEXT (src/Graphics/GL/Functions/F13.hs:1102) glGetVertexArrayIntegervEXT (src/Graphics/GL/Functions/F13.hs:1116) glGetVertexArrayPointeri_vEXT (src/Graphics/GL/Functions/F13.hs:1131) glGetVertexArrayPointervEXT (src/Graphics/GL/Functions/F13.hs:1145) glMapNamedBufferEXT (src/Graphics/GL/Functions/F16.hs:693) glMapNamedBufferRangeEXT (src/Graphics/GL/Functions/F16.hs:724) glMatrixFrustumEXT (src/Graphics/GL/Functions/F16.hs:994) glMatrixLoadIdentityEXT (src/Graphics/GL/Functions/F16.hs:1101) glMatrixLoadTransposedEXT (src/Graphics/GL/Functions/F16.hs:1127) glMatrixLoadTransposefEXT (src/Graphics/GL/Functions/F16.hs:1140) glMatrixLoaddEXT (src/Graphics/GL/Functions/F16.hs:1153) glMatrixLoadfEXT (src/Graphics/GL/Functions/F16.hs:1166) glMatrixMultTransposedEXT (src/Graphics/GL/Functions/F16.hs:1231) glMatrixMultTransposefEXT (src/Graphics/GL/Functions/F16.hs:1244) glMatrixMultdEXT (src/Graphics/GL/Functions/F16.hs:1257) glMatrixMultfEXT (src/Graphics/GL/Functions/F16.hs:1270) glMatrixOrthoEXT (src/Graphics/GL/Functions/F16.hs:1288) glMatrixPopEXT (src/Graphics/GL/Functions/F16.hs:1300) glMatrixPushEXT (src/Graphics/GL/Functions/F16.hs:1312) glMatrixRotatedEXT (src/Graphics/GL/Functions/F16.hs:1328) glMatrixRotatefEXT (src/Graphics/GL/Functions/F16.hs:1344) glMatrixScaledEXT (src/Graphics/GL/Functions/F16.hs:1359) glMatrixScalefEXT (src/Graphics/GL/Functions/F16.hs:1374) glMatrixTranslatedEXT (src/Graphics/GL/Functions/F16.hs:1389) glMatrixTranslatefEXT (src/Graphics/GL/Functions/F16.hs:1404) glMultiTexBufferEXT (src/Graphics/GL/Functions/F17.hs:667) glMultiTexCoordPointerEXT (src/Graphics/GL/Functions/F18.hs:613) glMultiTexEnvfvEXT (src/Graphics/GL/Functions/F18.hs:644) glMultiTexEnvivEXT (src/Graphics/GL/Functions/F18.hs:675) glMultiTexGendvEXT (src/Graphics/GL/Functions/F18.hs:706) glMultiTexGenfvEXT (src/Graphics/GL/Functions/F18.hs:737) glMultiTexGenivEXT (src/Graphics/GL/Functions/F18.hs:768) glMultiTexImage1DEXT (src/Graphics/GL/Functions/F18.hs:788) glMultiTexImage2DEXT (src/Graphics/GL/Functions/F18.hs:809) glMultiTexImage3DEXT (src/Graphics/GL/Functions/F18.hs:831) glMultiTexParameterIivEXT (src/Graphics/GL/Functions/F18.hs:846) glMultiTexParameterIuivEXT (src/Graphics/GL/Functions/F18.hs:861) glMultiTexParameterfvEXT (src/Graphics/GL/Functions/F18.hs:892) glMultiTexParameterivEXT (src/Graphics/GL/Functions/F18.hs:923) glMultiTexRenderbufferEXT (src/Graphics/GL/Functions/F18.hs:937) glMultiTexSubImage1DEXT (src/Graphics/GL/Functions/F18.hs:956) glMultiTexSubImage2DEXT (src/Graphics/GL/Functions/F18.hs:977) glMultiTexSubImage3DEXT (src/Graphics/GL/Functions/F18.hs:1000) glNamedBufferDataEXT (src/Graphics/GL/Functions/F18.hs:1275) glNamedCopyBufferSubDataEXT (src/Graphics/GL/Functions/F18.hs:1416) glNamedFramebufferParameteriEXT (src/Graphics/GL/Functions/F18.hs:1474) glNamedFramebufferRenderbufferEXT (src/Graphics/GL/Functions/F18.hs:1519) glNamedFramebufferTexture1DEXT (src/Graphics/GL/Functions/F18.hs:1596) glNamedFramebufferTexture2DEXT (src/Graphics/GL/Functions/F18.hs:1612) glNamedFramebufferTexture3DEXT (src/Graphics/GL/Functions/F18.hs:1629) glNamedFramebufferTextureEXT (src/Graphics/GL/Functions/F18.hs:1644) glNamedFramebufferTextureFaceEXT (src/Graphics/GL/Functions/F18.hs:1660) glNamedFramebufferTextureLayerEXT (src/Graphics/GL/Functions/F18.hs:1693) glNamedProgramLocalParameter4dvEXT (src/Graphics/GL/Functions/F19.hs:154) glNamedProgramLocalParameter4fvEXT (src/Graphics/GL/Functions/F19.hs:188) glNamedProgramLocalParameterI4ivEXT (src/Graphics/GL/Functions/F19.hs:222) glNamedProgramLocalParameterI4uivEXT (src/Graphics/GL/Functions/F19.hs:256) glNamedProgramLocalParameters4fvEXT (src/Graphics/GL/Functions/F19.hs:272) glNamedProgramLocalParametersI4ivEXT (src/Graphics/GL/Functions/F19.hs:288) glNamedProgramLocalParametersI4uivEXT (src/Graphics/GL/Functions/F19.hs:304) glNamedProgramStringEXT (src/Graphics/GL/Functions/F19.hs:320) glNamedRenderbufferStorageEXT (src/Graphics/GL/Functions/F19.hs:351) glNamedRenderbufferStorageMultisampleCoverageEXT (src/Graphics/GL/Functions/F19.hs:402) glNamedRenderbufferStorageMultisampleEXT (src/Graphics/GL/Functions/F19.hs:418) glProgramUniform1dEXT (src/Graphics/GL/Functions/F21.hs:366) glProgramUniform1dvEXT (src/Graphics/GL/Functions/F21.hs:396) glProgramUniform2dEXT (src/Graphics/GL/Functions/F21.hs:728) glProgramUniform2dvEXT (src/Graphics/GL/Functions/F21.hs:758) glProgramUniform3dEXT (src/Graphics/GL/Functions/F21.hs:1102) glProgramUniform3dvEXT (src/Graphics/GL/Functions/F21.hs:1132) glProgramUniform4dEXT (src/Graphics/GL/Functions/F21.hs:1488) glProgramUniform4dvEXT (src/Graphics/GL/Functions/F21.hs:1518) glProgramUniformMatrix2dvEXT (src/Graphics/GL/Functions/F22.hs:405) glProgramUniformMatrix2x3dvEXT (src/Graphics/GL/Functions/F22.hs:471) glProgramUniformMatrix2x4dvEXT (src/Graphics/GL/Functions/F22.hs:537) glProgramUniformMatrix3dvEXT (src/Graphics/GL/Functions/F22.hs:603) glProgramUniformMatrix3x2dvEXT (src/Graphics/GL/Functions/F22.hs:669) glProgramUniformMatrix3x4dvEXT (src/Graphics/GL/Functions/F22.hs:735) glProgramUniformMatrix4dvEXT (src/Graphics/GL/Functions/F22.hs:801) glProgramUniformMatrix4x2dvEXT (src/Graphics/GL/Functions/F22.hs:867) glProgramUniformMatrix4x3dvEXT (src/Graphics/GL/Functions/F22.hs:933) glPushClientAttribDefaultEXT (src/Graphics/GL/Functions/F22.hs:1073) glTextureBufferEXT (src/Graphics/GL/Functions/F26.hs:1714) glTextureBufferRangeEXT (src/Graphics/GL/Functions/F27.hs:137) glTextureImage1DEXT (src/Graphics/GL/Functions/F27.hs:191) glTextureImage2DEXT (src/Graphics/GL/Functions/F27.hs:212) glTextureImage3DEXT (src/Graphics/GL/Functions/F27.hs:271) glTexturePageCommitmentEXT (src/Graphics/GL/Functions/F27.hs:367) glTextureParameterIivEXT (src/Graphics/GL/Functions/F27.hs:397) glTextureParameterIuivEXT (src/Graphics/GL/Functions/F27.hs:427) glTextureParameterfvEXT (src/Graphics/GL/Functions/F27.hs:488) glTextureParameterivEXT (src/Graphics/GL/Functions/F27.hs:549) glTextureRenderbufferEXT (src/Graphics/GL/Functions/F27.hs:577) glTextureStorage1DEXT (src/Graphics/GL/Functions/F27.hs:609) glTextureStorage2DEXT (src/Graphics/GL/Functions/F27.hs:643) glTextureStorage2DMultisampleEXT (src/Graphics/GL/Functions/F27.hs:679) glTextureStorage3DEXT (src/Graphics/GL/Functions/F27.hs:715) glTextureStorage3DMultisampleEXT (src/Graphics/GL/Functions/F27.hs:753) glTextureSubImage1DEXT (src/Graphics/GL/Functions/F27.hs:903) glTextureSubImage2DEXT (src/Graphics/GL/Functions/F27.hs:945) glTextureSubImage3DEXT (src/Graphics/GL/Functions/F27.hs:991) glUnmapNamedBufferEXT (src/Graphics/GL/Functions/F28.hs:1591) glVertexArrayBindVertexBufferEXT (src/Graphics/GL/Functions/F29.hs:1204) glVertexArrayColorOffsetEXT (src/Graphics/GL/Functions/F29.hs:1236) glVertexArrayEdgeFlagOffsetEXT (src/Graphics/GL/Functions/F29.hs:1251) glVertexArrayFogCoordOffsetEXT (src/Graphics/GL/Functions/F29.hs:1281) glVertexArrayIndexOffsetEXT (src/Graphics/GL/Functions/F29.hs:1297) glVertexArrayMultiTexCoordOffsetEXT (src/Graphics/GL/Functions/F29.hs:1315) glVertexArrayNormalOffsetEXT (src/Graphics/GL/Functions/F29.hs:1331) glVertexArraySecondaryColorOffsetEXT (src/Graphics/GL/Functions/F29.hs:1387) glVertexArrayTexCoordOffsetEXT (src/Graphics/GL/Functions/F29.hs:1404) glVertexArrayVertexAttribBindingEXT (src/Graphics/GL/Functions/F29.hs:1418) glVertexArrayVertexAttribDivisorEXT (src/Graphics/GL/Functions/F29.hs:1432) glVertexArrayVertexAttribFormatEXT (src/Graphics/GL/Functions/F29.hs:1449) glVertexArrayVertexAttribIFormatEXT (src/Graphics/GL/Functions/F29.hs:1465) glVertexArrayVertexAttribIOffsetEXT (src/Graphics/GL/Functions/F29.hs:1483) glVertexArrayVertexAttribLFormatEXT (src/Graphics/GL/Functions/F29.hs:1499) glVertexArrayVertexAttribLOffsetEXT (src/Graphics/GL/Functions/F29.hs:1517) glVertexArrayVertexAttribOffsetEXT (src/Graphics/GL/Functions/F29.hs:1536) glVertexArrayVertexBindingDivisorEXT (src/Graphics/GL/Functions/F30.hs:134) glVertexArrayVertexOffsetEXT (src/Graphics/GL/Functions/F30.hs:186) 66% ( 6 / 9) in 'Graphics.GL.EXT.DepthBoundsTest' Missing documentation for: GL_DEPTH_BOUNDS_EXT (src/Graphics/GL/Tokens.hs:2232) GL_DEPTH_BOUNDS_TEST_EXT (src/Graphics/GL/Tokens.hs:2234) glDepthBoundsEXT (src/Graphics/GL/Functions/F06.hs:159) 62% ( 5 / 8) in 'Graphics.GL.EXT.DebugMarker' Missing documentation for: glInsertEventMarkerEXT (src/Graphics/GL/Functions/F14.hs:1431) glPopGroupMarkerEXT (src/Graphics/GL/Functions/F20.hs:889) glPushGroupMarkerEXT (src/Graphics/GL/Functions/F22.hs:1118) 37% ( 6 / 16) in 'Graphics.GL.EXT.DebugLabel' Missing documentation for: GL_BUFFER_OBJECT_EXT (src/Graphics/GL/Tokens.hs:640) GL_PROGRAM_OBJECT_EXT (src/Graphics/GL/Tokens.hs:7590) GL_PROGRAM_PIPELINE_OBJECT_EXT (src/Graphics/GL/Tokens.hs:7606) GL_QUERY_OBJECT_EXT (src/Graphics/GL/Tokens.hs:7804) GL_SAMPLER (src/Graphics/GL/Tokens.hs:8590) GL_SHADER_OBJECT_EXT (src/Graphics/GL/Tokens.hs:8930) GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10588) GL_VERTEX_ARRAY_OBJECT_EXT (src/Graphics/GL/Tokens.hs:11254) glGetObjectLabelEXT (src/Graphics/GL/Functions/F11.hs:916) glLabelObjectEXT (src/Graphics/GL/Functions/F15.hs:938) 54% ( 6 / 11) in 'Graphics.GL.EXT.CullVertex' Missing documentation for: GL_CULL_VERTEX_EXT (src/Graphics/GL/Tokens.hs:1910) GL_CULL_VERTEX_EYE_POSITION_EXT (src/Graphics/GL/Tokens.hs:1912) GL_CULL_VERTEX_OBJECT_POSITION_EXT (src/Graphics/GL/Tokens.hs:1916) glCullParameterdvEXT (src/Graphics/GL/Functions/F05.hs:687) glCullParameterfvEXT (src/Graphics/GL/Functions/F05.hs:700) 100% ( 10 / 10) in 'Graphics.GL.EXT.CopyTexture' 38% ( 16 / 42) in 'Graphics.GL.EXT.CoordinateFrame' Missing documentation for: GL_BINORMAL_ARRAY_EXT (src/Graphics/GL/Tokens.hs:476) GL_BINORMAL_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:478) GL_BINORMAL_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:480) GL_BINORMAL_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:482) GL_CURRENT_BINORMAL_EXT (src/Graphics/GL/Tokens.hs:1920) GL_CURRENT_TANGENT_EXT (src/Graphics/GL/Tokens.hs:1980) GL_MAP1_BINORMAL_EXT (src/Graphics/GL/Tokens.hs:4828) GL_MAP1_TANGENT_EXT (src/Graphics/GL/Tokens.hs:4840) GL_MAP2_BINORMAL_EXT (src/Graphics/GL/Tokens.hs:4886) GL_MAP2_TANGENT_EXT (src/Graphics/GL/Tokens.hs:4898) GL_TANGENT_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9596) GL_TANGENT_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:9598) GL_TANGENT_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:9600) GL_TANGENT_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:9602) glBinormal3bvEXT (src/Graphics/GL/Functions/F02.hs:190) glBinormal3dvEXT (src/Graphics/GL/Functions/F02.hs:217) glBinormal3fvEXT (src/Graphics/GL/Functions/F02.hs:244) glBinormal3ivEXT (src/Graphics/GL/Functions/F02.hs:271) glBinormal3svEXT (src/Graphics/GL/Functions/F02.hs:298) glBinormalPointerEXT (src/Graphics/GL/Functions/F02.hs:312) glTangent3bvEXT (src/Graphics/GL/Functions/F25.hs:341) glTangent3dvEXT (src/Graphics/GL/Functions/F25.hs:368) glTangent3fvEXT (src/Graphics/GL/Functions/F25.hs:395) glTangent3ivEXT (src/Graphics/GL/Functions/F25.hs:422) glTangent3svEXT (src/Graphics/GL/Functions/F25.hs:449) glTangentPointerEXT (src/Graphics/GL/Functions/F25.hs:463) 38% ( 15 / 39) in 'Graphics.GL.EXT.Convolution' Missing documentation for: GL_CONVOLUTION_1D_EXT (src/Graphics/GL/Tokens.hs:1730) GL_CONVOLUTION_2D_EXT (src/Graphics/GL/Tokens.hs:1734) GL_CONVOLUTION_BORDER_MODE_EXT (src/Graphics/GL/Tokens.hs:1742) GL_CONVOLUTION_FILTER_BIAS_EXT (src/Graphics/GL/Tokens.hs:1746) GL_CONVOLUTION_FILTER_SCALE_EXT (src/Graphics/GL/Tokens.hs:1750) GL_CONVOLUTION_FORMAT_EXT (src/Graphics/GL/Tokens.hs:1754) GL_CONVOLUTION_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:1758) GL_CONVOLUTION_WIDTH_EXT (src/Graphics/GL/Tokens.hs:1764) GL_MAX_CONVOLUTION_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:5266) GL_MAX_CONVOLUTION_WIDTH_EXT (src/Graphics/GL/Tokens.hs:5270) GL_POST_CONVOLUTION_ALPHA_BIAS_EXT (src/Graphics/GL/Tokens.hs:7408) GL_POST_CONVOLUTION_ALPHA_SCALE_EXT (src/Graphics/GL/Tokens.hs:7412) GL_POST_CONVOLUTION_BLUE_BIAS_EXT (src/Graphics/GL/Tokens.hs:7416) GL_POST_CONVOLUTION_BLUE_SCALE_EXT (src/Graphics/GL/Tokens.hs:7420) GL_POST_CONVOLUTION_GREEN_BIAS_EXT (src/Graphics/GL/Tokens.hs:7428) GL_POST_CONVOLUTION_GREEN_SCALE_EXT (src/Graphics/GL/Tokens.hs:7432) GL_POST_CONVOLUTION_RED_BIAS_EXT (src/Graphics/GL/Tokens.hs:7436) GL_POST_CONVOLUTION_RED_SCALE_EXT (src/Graphics/GL/Tokens.hs:7440) GL_REDUCE_EXT (src/Graphics/GL/Tokens.hs:7974) GL_SEPARABLE_2D_EXT (src/Graphics/GL/Tokens.hs:8876) glGetConvolutionFilterEXT (src/Graphics/GL/Functions/F09.hs:1557) glGetConvolutionParameterfvEXT (src/Graphics/GL/Functions/F09.hs:1586) glGetConvolutionParameterivEXT (src/Graphics/GL/Functions/F10.hs:149) glGetSeparableFilterEXT (src/Graphics/GL/Functions/F12.hs:1083) 60% ( 6 / 10) in 'Graphics.GL.EXT.CompiledVertexArray' Missing documentation for: GL_ARRAY_ELEMENT_LOCK_COUNT_EXT (src/Graphics/GL/Tokens.hs:332) GL_ARRAY_ELEMENT_LOCK_FIRST_EXT (src/Graphics/GL/Tokens.hs:334) glLockArraysEXT (src/Graphics/GL/Functions/F16.hs:197) glUnlockArraysEXT (src/Graphics/GL/Functions/F28.hs:1527) 100% ( 7 / 7) in 'Graphics.GL.EXT.ColorSubtable' 63% ( 7 / 11) in 'Graphics.GL.EXT.BlendMinmax' Missing documentation for: GL_BLEND_EQUATION_EXT (src/Graphics/GL/Tokens.hs:524) GL_FUNC_ADD_EXT (src/Graphics/GL/Tokens.hs:3628) GL_MAX_EXT (src/Graphics/GL/Tokens.hs:5348) GL_MIN_EXT (src/Graphics/GL/Tokens.hs:6100) 63% ( 7 / 11) in 'Graphics.GL.EXT.BlendFuncSeparate' Missing documentation for: GL_BLEND_DST_ALPHA_EXT (src/Graphics/GL/Tokens.hs:506) GL_BLEND_DST_RGB_EXT (src/Graphics/GL/Tokens.hs:512) GL_BLEND_SRC_ALPHA_EXT (src/Graphics/GL/Tokens.hs:542) GL_BLEND_SRC_RGB_EXT (src/Graphics/GL/Tokens.hs:548) 77% ( 7 / 9) in 'Graphics.GL.EXT.BlendEquationSeparate' Missing documentation for: GL_BLEND_EQUATION_ALPHA_EXT (src/Graphics/GL/Tokens.hs:520) GL_BLEND_EQUATION_RGB_EXT (src/Graphics/GL/Tokens.hs:530) 58% ( 7 / 12) in 'Graphics.GL.EXT.BlendColor' Missing documentation for: GL_BLEND_COLOR_EXT (src/Graphics/GL/Tokens.hs:500) GL_CONSTANT_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1654) GL_CONSTANT_COLOR_EXT (src/Graphics/GL/Tokens.hs:1670) GL_ONE_MINUS_CONSTANT_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6612) GL_ONE_MINUS_CONSTANT_COLOR_EXT (src/Graphics/GL/Tokens.hs:6616) 40% ( 6 / 15) in 'Graphics.GL.EXT.BindableUniform' Missing documentation for: GL_MAX_BINDABLE_UNIFORM_SIZE_EXT (src/Graphics/GL/Tokens.hs:5144) GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5356) GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5410) GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5992) GL_UNIFORM_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:10804) GL_UNIFORM_BUFFER_EXT (src/Graphics/GL/Tokens.hs:10806) glGetUniformBufferSizeEXT (src/Graphics/GL/Functions/F13.hs:698) glGetUniformOffsetEXT (src/Graphics/GL/Functions/F13.hs:755) glUniformBufferEXT (src/Graphics/GL/Functions/F28.hs:968) 9% ( 6 / 61) in 'Graphics.GL.ATI.VertexStreams' Missing documentation for: GL_MAX_VERTEX_STREAMS_ATI (src/Graphics/GL/Tokens.hs:6014) GL_VERTEX_SOURCE_ATI (src/Graphics/GL/Tokens.hs:11484) GL_VERTEX_STREAM0_ATI (src/Graphics/GL/Tokens.hs:11488) GL_VERTEX_STREAM1_ATI (src/Graphics/GL/Tokens.hs:11490) GL_VERTEX_STREAM2_ATI (src/Graphics/GL/Tokens.hs:11492) GL_VERTEX_STREAM3_ATI (src/Graphics/GL/Tokens.hs:11494) GL_VERTEX_STREAM4_ATI (src/Graphics/GL/Tokens.hs:11496) GL_VERTEX_STREAM5_ATI (src/Graphics/GL/Tokens.hs:11498) GL_VERTEX_STREAM6_ATI (src/Graphics/GL/Tokens.hs:11500) GL_VERTEX_STREAM7_ATI (src/Graphics/GL/Tokens.hs:11502) glClientActiveVertexStreamATI (src/Graphics/GL/Functions/F03.hs:425) glNormalStream3bATI (src/Graphics/GL/Functions/F19.hs:811) glNormalStream3bvATI (src/Graphics/GL/Functions/F19.hs:824) glNormalStream3dATI (src/Graphics/GL/Functions/F19.hs:839) glNormalStream3dvATI (src/Graphics/GL/Functions/F19.hs:852) glNormalStream3fATI (src/Graphics/GL/Functions/F19.hs:867) glNormalStream3fvATI (src/Graphics/GL/Functions/F19.hs:880) glNormalStream3iATI (src/Graphics/GL/Functions/F19.hs:895) glNormalStream3ivATI (src/Graphics/GL/Functions/F19.hs:908) glNormalStream3sATI (src/Graphics/GL/Functions/F19.hs:923) glNormalStream3svATI (src/Graphics/GL/Functions/F19.hs:936) glVertexBlendEnvfATI (src/Graphics/GL/Functions/F32.hs:604) glVertexBlendEnviATI (src/Graphics/GL/Functions/F32.hs:617) glVertexStream1dATI (src/Graphics/GL/Functions/F32.hs:784) glVertexStream1dvATI (src/Graphics/GL/Functions/F32.hs:797) glVertexStream1fATI (src/Graphics/GL/Functions/F32.hs:810) glVertexStream1fvATI (src/Graphics/GL/Functions/F32.hs:823) glVertexStream1iATI (src/Graphics/GL/Functions/F32.hs:836) glVertexStream1ivATI (src/Graphics/GL/Functions/F32.hs:849) glVertexStream1sATI (src/Graphics/GL/Functions/F32.hs:862) glVertexStream1svATI (src/Graphics/GL/Functions/F32.hs:875) glVertexStream2dATI (src/Graphics/GL/Functions/F32.hs:889) glVertexStream2dvATI (src/Graphics/GL/Functions/F32.hs:902) glVertexStream2fATI (src/Graphics/GL/Functions/F32.hs:916) glVertexStream2fvATI (src/Graphics/GL/Functions/F32.hs:929) glVertexStream2iATI (src/Graphics/GL/Functions/F32.hs:943) glVertexStream2ivATI (src/Graphics/GL/Functions/F32.hs:956) glVertexStream2sATI (src/Graphics/GL/Functions/F32.hs:970) glVertexStream2svATI (src/Graphics/GL/Functions/F32.hs:983) glVertexStream3dATI (src/Graphics/GL/Functions/F32.hs:998) glVertexStream3dvATI (src/Graphics/GL/Functions/F32.hs:1011) glVertexStream3fATI (src/Graphics/GL/Functions/F32.hs:1026) glVertexStream3fvATI (src/Graphics/GL/Functions/F32.hs:1039) glVertexStream3iATI (src/Graphics/GL/Functions/F32.hs:1054) glVertexStream3ivATI (src/Graphics/GL/Functions/F32.hs:1067) glVertexStream3sATI (src/Graphics/GL/Functions/F32.hs:1082) glVertexStream3svATI (src/Graphics/GL/Functions/F32.hs:1095) glVertexStream4dATI (src/Graphics/GL/Functions/F32.hs:1111) glVertexStream4dvATI (src/Graphics/GL/Functions/F32.hs:1124) glVertexStream4fATI (src/Graphics/GL/Functions/F32.hs:1140) glVertexStream4fvATI (src/Graphics/GL/Functions/F32.hs:1153) glVertexStream4iATI (src/Graphics/GL/Functions/F32.hs:1169) glVertexStream4ivATI (src/Graphics/GL/Functions/F32.hs:1182) glVertexStream4sATI (src/Graphics/GL/Functions/F32.hs:1198) glVertexStream4svATI (src/Graphics/GL/Functions/F32.hs:1211) 62% ( 5 / 8) in 'Graphics.GL.ATI.VertexAttribArrayObject' Missing documentation for: glGetVertexAttribArrayObjectfvATI (src/Graphics/GL/Functions/F13.hs:1174) glGetVertexAttribArrayObjectivATI (src/Graphics/GL/Functions/F13.hs:1188) glVertexAttribArrayObjectATI (src/Graphics/GL/Functions/F31.hs:281) 23% ( 6 / 26) in 'Graphics.GL.ATI.VertexArrayObject' Missing documentation for: GL_ARRAY_OBJECT_BUFFER_ATI (src/Graphics/GL/Tokens.hs:336) GL_ARRAY_OBJECT_OFFSET_ATI (src/Graphics/GL/Tokens.hs:338) GL_DISCARD_ATI (src/Graphics/GL/Tokens.hs:2376) GL_DYNAMIC_ATI (src/Graphics/GL/Tokens.hs:2788) GL_OBJECT_BUFFER_SIZE_ATI (src/Graphics/GL/Tokens.hs:6526) GL_OBJECT_BUFFER_USAGE_ATI (src/Graphics/GL/Tokens.hs:6528) GL_PRESERVE_ATI (src/Graphics/GL/Tokens.hs:7458) GL_STATIC_ATI (src/Graphics/GL/Tokens.hs:9308) glArrayObjectATI (src/Graphics/GL/Functions/F01.hs:485) glFreeObjectBufferATI (src/Graphics/GL/Functions/F08.hs:1429) glGetArrayObjectfvATI (src/Graphics/GL/Functions/F09.hs:885) glGetArrayObjectivATI (src/Graphics/GL/Functions/F09.hs:899) glGetObjectBufferfvATI (src/Graphics/GL/Functions/F11.hs:869) glGetObjectBufferivATI (src/Graphics/GL/Functions/F11.hs:883) glGetVariantArrayObjectfvATI (src/Graphics/GL/Functions/F13.hs:972) glGetVariantArrayObjectivATI (src/Graphics/GL/Functions/F13.hs:986) glIsObjectBufferATI (src/Graphics/GL/Functions/F15.hs:460) glNewObjectBufferATI (src/Graphics/GL/Functions/F19.hs:462) glUpdateObjectBufferATI (src/Graphics/GL/Functions/F29.hs:136) glVariantArrayObjectATI (src/Graphics/GL/Functions/F29.hs:432) 58% ( 7 / 12) in 'Graphics.GL.ATI.SeparateStencil' Missing documentation for: GL_STENCIL_BACK_FAIL_ATI (src/Graphics/GL/Tokens.hs:9334) GL_STENCIL_BACK_FUNC_ATI (src/Graphics/GL/Tokens.hs:9338) GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI (src/Graphics/GL/Tokens.hs:9344) GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI (src/Graphics/GL/Tokens.hs:9348) glStencilFuncSeparateATI (src/Graphics/GL/Functions/F24.hs:1492) 35% ( 6 / 17) in 'Graphics.GL.ATI.PNTriangles' Missing documentation for: GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI (src/Graphics/GL/Tokens.hs:5578) GL_PN_TRIANGLES_ATI (src/Graphics/GL/Tokens.hs:7238) GL_PN_TRIANGLES_NORMAL_MODE_ATI (src/Graphics/GL/Tokens.hs:7240) GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI (src/Graphics/GL/Tokens.hs:7242) GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI (src/Graphics/GL/Tokens.hs:7244) GL_PN_TRIANGLES_POINT_MODE_ATI (src/Graphics/GL/Tokens.hs:7246) GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI (src/Graphics/GL/Tokens.hs:7248) GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI (src/Graphics/GL/Tokens.hs:7250) GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI (src/Graphics/GL/Tokens.hs:7252) glPNTrianglesfATI (src/Graphics/GL/Functions/F19.hs:1125) glPNTrianglesiATI (src/Graphics/GL/Functions/F19.hs:1138) 71% ( 5 / 7) in 'Graphics.GL.ATI.MapObjectBuffer' Missing documentation for: glMapObjectBufferATI (src/Graphics/GL/Functions/F16.hs:736) glUnmapObjectBufferATI (src/Graphics/GL/Functions/F28.hs:1603) 4% ( 6 /124) in 'Graphics.GL.ATI.FragmentShader' Missing documentation for: GL_2X_BIT_ATI (src/Graphics/GL/Tokens.hs:38) GL_4X_BIT_ATI (src/Graphics/GL/Tokens.hs:84) GL_8X_BIT_ATI (src/Graphics/GL/Tokens.hs:90) GL_ADD_ATI (src/Graphics/GL/Tokens.hs:156) GL_BIAS_BIT_ATI (src/Graphics/GL/Tokens.hs:470) GL_BLUE_BIT_ATI (src/Graphics/GL/Tokens.hs:560) GL_CND0_ATI (src/Graphics/GL/Tokens.hs:854) GL_CND_ATI (src/Graphics/GL/Tokens.hs:856) GL_COLOR_ALPHA_PAIRING_ATI (src/Graphics/GL/Tokens.hs:878) GL_COMP_BIT_ATI (src/Graphics/GL/Tokens.hs:1618) GL_CON_0_ATI (src/Graphics/GL/Tokens.hs:1766) GL_CON_10_ATI (src/Graphics/GL/Tokens.hs:1768) GL_CON_11_ATI (src/Graphics/GL/Tokens.hs:1770) GL_CON_12_ATI (src/Graphics/GL/Tokens.hs:1772) GL_CON_13_ATI (src/Graphics/GL/Tokens.hs:1774) GL_CON_14_ATI (src/Graphics/GL/Tokens.hs:1776) GL_CON_15_ATI (src/Graphics/GL/Tokens.hs:1778) GL_CON_16_ATI (src/Graphics/GL/Tokens.hs:1780) GL_CON_17_ATI (src/Graphics/GL/Tokens.hs:1782) GL_CON_18_ATI (src/Graphics/GL/Tokens.hs:1784) GL_CON_19_ATI (src/Graphics/GL/Tokens.hs:1786) GL_CON_1_ATI (src/Graphics/GL/Tokens.hs:1788) GL_CON_20_ATI (src/Graphics/GL/Tokens.hs:1790) GL_CON_21_ATI (src/Graphics/GL/Tokens.hs:1792) GL_CON_22_ATI (src/Graphics/GL/Tokens.hs:1794) GL_CON_23_ATI (src/Graphics/GL/Tokens.hs:1796) GL_CON_24_ATI (src/Graphics/GL/Tokens.hs:1798) GL_CON_25_ATI (src/Graphics/GL/Tokens.hs:1800) GL_CON_26_ATI (src/Graphics/GL/Tokens.hs:1802) GL_CON_27_ATI (src/Graphics/GL/Tokens.hs:1804) GL_CON_28_ATI (src/Graphics/GL/Tokens.hs:1806) GL_CON_29_ATI (src/Graphics/GL/Tokens.hs:1808) GL_CON_2_ATI (src/Graphics/GL/Tokens.hs:1810) GL_CON_30_ATI (src/Graphics/GL/Tokens.hs:1812) GL_CON_31_ATI (src/Graphics/GL/Tokens.hs:1814) GL_CON_3_ATI (src/Graphics/GL/Tokens.hs:1816) GL_CON_4_ATI (src/Graphics/GL/Tokens.hs:1818) GL_CON_5_ATI (src/Graphics/GL/Tokens.hs:1820) GL_CON_6_ATI (src/Graphics/GL/Tokens.hs:1822) GL_CON_7_ATI (src/Graphics/GL/Tokens.hs:1824) GL_CON_8_ATI (src/Graphics/GL/Tokens.hs:1826) GL_CON_9_ATI (src/Graphics/GL/Tokens.hs:1828) GL_DOT2_ADD_ATI (src/Graphics/GL/Tokens.hs:2402) GL_DOT3_ATI (src/Graphics/GL/Tokens.hs:2404) GL_DOT4_ATI (src/Graphics/GL/Tokens.hs:2420) GL_EIGHTH_BIT_ATI (src/Graphics/GL/Tokens.hs:2838) GL_FRAGMENT_SHADER_ATI (src/Graphics/GL/Tokens.hs:3366) GL_GREEN_BIT_ATI (src/Graphics/GL/Tokens.hs:3776) GL_HALF_BIT_ATI (src/Graphics/GL/Tokens.hs:3808) GL_LERP_ATI (src/Graphics/GL/Tokens.hs:4504) GL_MAD_ATI (src/Graphics/GL/Tokens.hs:4814) GL_MOV_ATI (src/Graphics/GL/Tokens.hs:6264) GL_MUL_ATI (src/Graphics/GL/Tokens.hs:6330) GL_NEGATE_BIT_ATI (src/Graphics/GL/Tokens.hs:6362) GL_NUM_FRAGMENT_CONSTANTS_ATI (src/Graphics/GL/Tokens.hs:6472) GL_NUM_FRAGMENT_REGISTERS_ATI (src/Graphics/GL/Tokens.hs:6474) GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI (src/Graphics/GL/Tokens.hs:6478) GL_NUM_INSTRUCTIONS_PER_PASS_ATI (src/Graphics/GL/Tokens.hs:6480) GL_NUM_INSTRUCTIONS_TOTAL_ATI (src/Graphics/GL/Tokens.hs:6482) GL_NUM_LOOPBACK_COMPONENTS_ATI (src/Graphics/GL/Tokens.hs:6484) GL_NUM_PASSES_ATI (src/Graphics/GL/Tokens.hs:6486) GL_QUARTER_BIT_ATI (src/Graphics/GL/Tokens.hs:7754) GL_RED_BIT_ATI (src/Graphics/GL/Tokens.hs:7980) GL_REG_0_ATI (src/Graphics/GL/Tokens.hs:8042) GL_REG_10_ATI (src/Graphics/GL/Tokens.hs:8044) GL_REG_11_ATI (src/Graphics/GL/Tokens.hs:8046) GL_REG_12_ATI (src/Graphics/GL/Tokens.hs:8048) GL_REG_13_ATI (src/Graphics/GL/Tokens.hs:8050) GL_REG_14_ATI (src/Graphics/GL/Tokens.hs:8052) GL_REG_15_ATI (src/Graphics/GL/Tokens.hs:8054) GL_REG_16_ATI (src/Graphics/GL/Tokens.hs:8056) GL_REG_17_ATI (src/Graphics/GL/Tokens.hs:8058) GL_REG_18_ATI (src/Graphics/GL/Tokens.hs:8060) GL_REG_19_ATI (src/Graphics/GL/Tokens.hs:8062) GL_REG_1_ATI (src/Graphics/GL/Tokens.hs:8064) GL_REG_20_ATI (src/Graphics/GL/Tokens.hs:8066) GL_REG_21_ATI (src/Graphics/GL/Tokens.hs:8068) GL_REG_22_ATI (src/Graphics/GL/Tokens.hs:8070) GL_REG_23_ATI (src/Graphics/GL/Tokens.hs:8072) GL_REG_24_ATI (src/Graphics/GL/Tokens.hs:8074) GL_REG_25_ATI (src/Graphics/GL/Tokens.hs:8076) GL_REG_26_ATI (src/Graphics/GL/Tokens.hs:8078) GL_REG_27_ATI (src/Graphics/GL/Tokens.hs:8080) GL_REG_28_ATI (src/Graphics/GL/Tokens.hs:8082) GL_REG_29_ATI (src/Graphics/GL/Tokens.hs:8084) GL_REG_2_ATI (src/Graphics/GL/Tokens.hs:8086) GL_REG_30_ATI (src/Graphics/GL/Tokens.hs:8088) GL_REG_31_ATI (src/Graphics/GL/Tokens.hs:8090) GL_REG_3_ATI (src/Graphics/GL/Tokens.hs:8092) GL_REG_4_ATI (src/Graphics/GL/Tokens.hs:8094) GL_REG_5_ATI (src/Graphics/GL/Tokens.hs:8096) GL_REG_6_ATI (src/Graphics/GL/Tokens.hs:8098) GL_REG_7_ATI (src/Graphics/GL/Tokens.hs:8100) GL_REG_8_ATI (src/Graphics/GL/Tokens.hs:8102) GL_REG_9_ATI (src/Graphics/GL/Tokens.hs:8104) GL_SATURATE_BIT_ATI (src/Graphics/GL/Tokens.hs:8796) GL_SECONDARY_INTERPOLATOR_ATI (src/Graphics/GL/Tokens.hs:8866) GL_SUB_ATI (src/Graphics/GL/Tokens.hs:9506) GL_SWIZZLE_STQ_ATI (src/Graphics/GL/Tokens.hs:9522) GL_SWIZZLE_STQ_DQ_ATI (src/Graphics/GL/Tokens.hs:9524) GL_SWIZZLE_STRQ_ATI (src/Graphics/GL/Tokens.hs:9526) GL_SWIZZLE_STRQ_DQ_ATI (src/Graphics/GL/Tokens.hs:9528) GL_SWIZZLE_STR_ATI (src/Graphics/GL/Tokens.hs:9530) GL_SWIZZLE_STR_DR_ATI (src/Graphics/GL/Tokens.hs:9532) glAlphaFragmentOp1ATI (src/Graphics/GL/Functions/F01.hs:268) glAlphaFragmentOp2ATI (src/Graphics/GL/Functions/F01.hs:288) glAlphaFragmentOp3ATI (src/Graphics/GL/Functions/F01.hs:311) glBeginFragmentShaderATI (src/Graphics/GL/Functions/F01.hs:647) glBindFragmentShaderATI (src/Graphics/GL/Functions/F01.hs:1094) glColorFragmentOp1ATI (src/Graphics/GL/Functions/F03.hs:1338) glColorFragmentOp2ATI (src/Graphics/GL/Functions/F03.hs:1359) glColorFragmentOp3ATI (src/Graphics/GL/Functions/F03.hs:1383) glDeleteFragmentShaderATI (src/Graphics/GL/Functions/F05.hs:1073) glEndFragmentShaderATI (src/Graphics/GL/Functions/F07.hs:718) glGenFragmentShadersATI (src/Graphics/GL/Functions/F09.hs:158) glPassTexCoordATI (src/Graphics/GL/Functions/F19.hs:1152) glSampleMapATI (src/Graphics/GL/Functions/F23.hs:1303) glSetFragmentShaderConstantATI (src/Graphics/GL/Functions/F24.hs:988) 33% ( 6 / 18) in 'Graphics.GL.ATI.EnvmapBumpmap' Missing documentation for: GL_BUMP_ENVMAP_ATI (src/Graphics/GL/Tokens.hs:662) GL_BUMP_NUM_TEX_UNITS_ATI (src/Graphics/GL/Tokens.hs:664) GL_BUMP_ROT_MATRIX_ATI (src/Graphics/GL/Tokens.hs:666) GL_BUMP_ROT_MATRIX_SIZE_ATI (src/Graphics/GL/Tokens.hs:668) GL_BUMP_TARGET_ATI (src/Graphics/GL/Tokens.hs:670) GL_BUMP_TEX_UNITS_ATI (src/Graphics/GL/Tokens.hs:672) GL_DU8DV8_ATI (src/Graphics/GL/Tokens.hs:2750) GL_DUDV_ATI (src/Graphics/GL/Tokens.hs:2782) glGetTexBumpParameterfvATI (src/Graphics/GL/Functions/F12.hs:1320) glGetTexBumpParameterivATI (src/Graphics/GL/Functions/F12.hs:1333) glTexBumpParameterfvATI (src/Graphics/GL/Functions/F25.hs:674) glTexBumpParameterivATI (src/Graphics/GL/Functions/F25.hs:687) 50% ( 6 / 12) in 'Graphics.GL.ATI.ElementArray' Missing documentation for: GL_ELEMENT_ARRAY_ATI (src/Graphics/GL/Tokens.hs:2846) GL_ELEMENT_ARRAY_POINTER_ATI (src/Graphics/GL/Tokens.hs:2864) GL_ELEMENT_ARRAY_TYPE_ATI (src/Graphics/GL/Tokens.hs:2868) glDrawElementArrayATI (src/Graphics/GL/Functions/F06.hs:1036) glDrawRangeElementArrayATI (src/Graphics/GL/Functions/F06.hs:1419) glElementPointerATI (src/Graphics/GL/Functions/F07.hs:434) 29% ( 7 / 24) in 'Graphics.GL.ATI.DrawBuffers' Missing documentation for: GL_DRAW_BUFFER0_ATI (src/Graphics/GL/Tokens.hs:2514) GL_DRAW_BUFFER10_ATI (src/Graphics/GL/Tokens.hs:2526) GL_DRAW_BUFFER11_ATI (src/Graphics/GL/Tokens.hs:2536) GL_DRAW_BUFFER12_ATI (src/Graphics/GL/Tokens.hs:2546) GL_DRAW_BUFFER13_ATI (src/Graphics/GL/Tokens.hs:2556) GL_DRAW_BUFFER14_ATI (src/Graphics/GL/Tokens.hs:2566) GL_DRAW_BUFFER15_ATI (src/Graphics/GL/Tokens.hs:2576) GL_DRAW_BUFFER1_ATI (src/Graphics/GL/Tokens.hs:2584) GL_DRAW_BUFFER2_ATI (src/Graphics/GL/Tokens.hs:2594) GL_DRAW_BUFFER3_ATI (src/Graphics/GL/Tokens.hs:2604) GL_DRAW_BUFFER4_ATI (src/Graphics/GL/Tokens.hs:2614) GL_DRAW_BUFFER5_ATI (src/Graphics/GL/Tokens.hs:2624) GL_DRAW_BUFFER6_ATI (src/Graphics/GL/Tokens.hs:2634) GL_DRAW_BUFFER7_ATI (src/Graphics/GL/Tokens.hs:2644) GL_DRAW_BUFFER8_ATI (src/Graphics/GL/Tokens.hs:2654) GL_DRAW_BUFFER9_ATI (src/Graphics/GL/Tokens.hs:2664) GL_MAX_DRAW_BUFFERS_ATI (src/Graphics/GL/Tokens.hs:5324) 100% ( 17 / 17) in 'Graphics.GL.ATI' 100% ( 21 / 21) in 'Graphics.GL.ARB.WindowPos' 55% ( 16 / 29) in 'Graphics.GL.ARB.ViewportArray' Missing documentation for: GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460) GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4470) GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:6036) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820) GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10750) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560) GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11564) GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11574) GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11588) 62% ( 10 / 16) in 'Graphics.GL.ARB.VertexType2101010RevCore' Missing documentation for: GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4282) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972) glVertexAttribP1uiv (src/Graphics/GL/Functions/F32.hs:168) glVertexAttribP2uiv (src/Graphics/GL/Functions/F32.hs:199) glVertexAttribP3uiv (src/Graphics/GL/Functions/F32.hs:230) glVertexAttribP4uiv (src/Graphics/GL/Functions/F32.hs:261) 21% ( 10 / 46) in 'Graphics.GL.ARB.VertexType2101010RevCompatibility' Missing documentation for: GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4282) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972) glColorP3ui (src/Graphics/GL/Functions/F03.hs:1494) glColorP3uiv (src/Graphics/GL/Functions/F03.hs:1507) glColorP4ui (src/Graphics/GL/Functions/F03.hs:1520) glColorP4uiv (src/Graphics/GL/Functions/F03.hs:1533) glMultiTexCoordP1ui (src/Graphics/GL/Functions/F18.hs:499) glMultiTexCoordP1uiv (src/Graphics/GL/Functions/F18.hs:513) glMultiTexCoordP2ui (src/Graphics/GL/Functions/F18.hs:527) glMultiTexCoordP2uiv (src/Graphics/GL/Functions/F18.hs:541) glMultiTexCoordP3ui (src/Graphics/GL/Functions/F18.hs:555) glMultiTexCoordP3uiv (src/Graphics/GL/Functions/F18.hs:569) glMultiTexCoordP4ui (src/Graphics/GL/Functions/F18.hs:583) glMultiTexCoordP4uiv (src/Graphics/GL/Functions/F18.hs:597) glNormalP3ui (src/Graphics/GL/Functions/F19.hs:725) glNormalP3uiv (src/Graphics/GL/Functions/F19.hs:738) glSecondaryColorP3ui (src/Graphics/GL/Functions/F24.hs:805) glSecondaryColorP3uiv (src/Graphics/GL/Functions/F24.hs:818) glTexCoordP1ui (src/Graphics/GL/Functions/F26.hs:286) glTexCoordP1uiv (src/Graphics/GL/Functions/F26.hs:299) glTexCoordP2ui (src/Graphics/GL/Functions/F26.hs:312) glTexCoordP2uiv (src/Graphics/GL/Functions/F26.hs:325) glTexCoordP3ui (src/Graphics/GL/Functions/F26.hs:338) glTexCoordP3uiv (src/Graphics/GL/Functions/F26.hs:351) glTexCoordP4ui (src/Graphics/GL/Functions/F26.hs:364) glTexCoordP4uiv (src/Graphics/GL/Functions/F26.hs:377) glVertexAttribP1uiv (src/Graphics/GL/Functions/F32.hs:168) glVertexAttribP2uiv (src/Graphics/GL/Functions/F32.hs:199) glVertexAttribP3uiv (src/Graphics/GL/Functions/F32.hs:230) glVertexAttribP4uiv (src/Graphics/GL/Functions/F32.hs:261) glVertexP2ui (src/Graphics/GL/Functions/F32.hs:644) glVertexP2uiv (src/Graphics/GL/Functions/F32.hs:657) glVertexP3ui (src/Graphics/GL/Functions/F32.hs:670) glVertexP3uiv (src/Graphics/GL/Functions/F32.hs:683) glVertexP4ui (src/Graphics/GL/Functions/F32.hs:696) glVertexP4uiv (src/Graphics/GL/Functions/F32.hs:709) 66% ( 52 / 78) in 'Graphics.GL.ARB.VertexShader' Missing documentation for: GL_CURRENT_VERTEX_ATTRIB_ARB (src/Graphics/GL/Tokens.hs:1988) GL_FLOAT (src/Graphics/GL/Tokens.hs:3036) GL_FLOAT_MAT2_ARB (src/Graphics/GL/Tokens.hs:3072) GL_FLOAT_MAT3_ARB (src/Graphics/GL/Tokens.hs:3084) GL_FLOAT_MAT4_ARB (src/Graphics/GL/Tokens.hs:3096) GL_FLOAT_VEC2_ARB (src/Graphics/GL/Tokens.hs:3134) GL_FLOAT_VEC3_ARB (src/Graphics/GL/Tokens.hs:3138) GL_FLOAT_VEC4_ARB (src/Graphics/GL/Tokens.hs:3142) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5228) GL_MAX_TEXTURE_COORDS_ARB (src/Graphics/GL/Tokens.hs:5910) GL_MAX_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5916) GL_MAX_VARYING_FLOATS_ARB (src/Graphics/GL/Tokens.hs:5972) GL_MAX_VERTEX_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5984) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:6018) GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:6024) GL_OBJECT_ACTIVE_ATTRIBUTES_ARB (src/Graphics/GL/Tokens.hs:6516) GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6518) GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB (src/Graphics/GL/Tokens.hs:11346) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB (src/Graphics/GL/Tokens.hs:11360) GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB (src/Graphics/GL/Tokens.hs:11364) GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB (src/Graphics/GL/Tokens.hs:11368) GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB (src/Graphics/GL/Tokens.hs:11372) GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB (src/Graphics/GL/Tokens.hs:11376) GL_VERTEX_PROGRAM_POINT_SIZE_ARB (src/Graphics/GL/Tokens.hs:11444) GL_VERTEX_PROGRAM_TWO_SIDE_ARB (src/Graphics/GL/Tokens.hs:11452) GL_VERTEX_SHADER_ARB (src/Graphics/GL/Tokens.hs:11458) 36% ( 53 /147) in 'Graphics.GL.ARB.VertexProgram' Missing documentation for: GL_COLOR_SUM_ARB (src/Graphics/GL/Tokens.hs:1116) GL_CURRENT_MATRIX_ARB (src/Graphics/GL/Tokens.hs:1934) GL_CURRENT_MATRIX_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:1940) GL_CURRENT_VERTEX_ATTRIB_ARB (src/Graphics/GL/Tokens.hs:1988) GL_MATRIX0_ARB (src/Graphics/GL/Tokens.hs:4988) GL_MATRIX10_ARB (src/Graphics/GL/Tokens.hs:4992) GL_MATRIX11_ARB (src/Graphics/GL/Tokens.hs:4994) GL_MATRIX12_ARB (src/Graphics/GL/Tokens.hs:4996) GL_MATRIX13_ARB (src/Graphics/GL/Tokens.hs:4998) GL_MATRIX14_ARB (src/Graphics/GL/Tokens.hs:5000) GL_MATRIX15_ARB (src/Graphics/GL/Tokens.hs:5002) GL_MATRIX16_ARB (src/Graphics/GL/Tokens.hs:5004) GL_MATRIX17_ARB (src/Graphics/GL/Tokens.hs:5006) GL_MATRIX18_ARB (src/Graphics/GL/Tokens.hs:5008) GL_MATRIX19_ARB (src/Graphics/GL/Tokens.hs:5010) GL_MATRIX1_ARB (src/Graphics/GL/Tokens.hs:5012) GL_MATRIX20_ARB (src/Graphics/GL/Tokens.hs:5016) GL_MATRIX21_ARB (src/Graphics/GL/Tokens.hs:5018) GL_MATRIX22_ARB (src/Graphics/GL/Tokens.hs:5020) GL_MATRIX23_ARB (src/Graphics/GL/Tokens.hs:5022) GL_MATRIX24_ARB (src/Graphics/GL/Tokens.hs:5024) GL_MATRIX25_ARB (src/Graphics/GL/Tokens.hs:5026) GL_MATRIX26_ARB (src/Graphics/GL/Tokens.hs:5028) GL_MATRIX27_ARB (src/Graphics/GL/Tokens.hs:5030) GL_MATRIX28_ARB (src/Graphics/GL/Tokens.hs:5032) GL_MATRIX29_ARB (src/Graphics/GL/Tokens.hs:5034) GL_MATRIX2_ARB (src/Graphics/GL/Tokens.hs:5036) GL_MATRIX30_ARB (src/Graphics/GL/Tokens.hs:5040) GL_MATRIX31_ARB (src/Graphics/GL/Tokens.hs:5042) GL_MATRIX3_ARB (src/Graphics/GL/Tokens.hs:5044) GL_MATRIX4_ARB (src/Graphics/GL/Tokens.hs:5048) GL_MATRIX5_ARB (src/Graphics/GL/Tokens.hs:5052) GL_MATRIX6_ARB (src/Graphics/GL/Tokens.hs:5056) GL_MATRIX7_ARB (src/Graphics/GL/Tokens.hs:5060) GL_MATRIX8_ARB (src/Graphics/GL/Tokens.hs:5064) GL_MATRIX9_ARB (src/Graphics/GL/Tokens.hs:5066) GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:5580) GL_MAX_PROGRAM_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5584) GL_MAX_PROGRAM_ENV_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5590) GL_MAX_PROGRAM_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5600) GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5602) GL_MAX_PROGRAM_MATRICES_ARB (src/Graphics/GL/Tokens.hs:5608) GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:5610) GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:5612) GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5616) GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5618) GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5620) GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:5622) GL_MAX_PROGRAM_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5630) GL_MAX_PROGRAM_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:5644) GL_MAX_VERTEX_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5984) GL_PROGRAM_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:7522) GL_PROGRAM_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:7526) GL_PROGRAM_BINDING_ARB (src/Graphics/GL/Tokens.hs:7544) GL_PROGRAM_ERROR_POSITION_ARB (src/Graphics/GL/Tokens.hs:7546) GL_PROGRAM_ERROR_STRING_ARB (src/Graphics/GL/Tokens.hs:7550) GL_PROGRAM_FORMAT_ARB (src/Graphics/GL/Tokens.hs:7554) GL_PROGRAM_FORMAT_ASCII_ARB (src/Graphics/GL/Tokens.hs:7556) GL_PROGRAM_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7560) GL_PROGRAM_LENGTH_ARB (src/Graphics/GL/Tokens.hs:7564) GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:7572) GL_PROGRAM_NATIVE_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:7576) GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7578) GL_PROGRAM_NATIVE_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:7580) GL_PROGRAM_NATIVE_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:7582) GL_PROGRAM_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:7594) GL_PROGRAM_STRING_ARB (src/Graphics/GL/Tokens.hs:7622) GL_PROGRAM_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:7628) GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB (src/Graphics/GL/Tokens.hs:7634) GL_TRANSPOSE_CURRENT_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10696) GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB (src/Graphics/GL/Tokens.hs:11346) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB (src/Graphics/GL/Tokens.hs:11360) GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB (src/Graphics/GL/Tokens.hs:11364) GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB (src/Graphics/GL/Tokens.hs:11368) GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB (src/Graphics/GL/Tokens.hs:11372) GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB (src/Graphics/GL/Tokens.hs:11376) GL_VERTEX_PROGRAM_ARB (src/Graphics/GL/Tokens.hs:11428) GL_VERTEX_PROGRAM_POINT_SIZE_ARB (src/Graphics/GL/Tokens.hs:11444) GL_VERTEX_PROGRAM_TWO_SIDE_ARB (src/Graphics/GL/Tokens.hs:11452) glBindProgramARB (src/Graphics/GL/Functions/F01.hs:1251) glDeleteProgramsARB (src/Graphics/GL/Functions/F05.hs:1284) glGenProgramsARB (src/Graphics/GL/Functions/F09.hs:304) glGetProgramEnvParameterdvARB (src/Graphics/GL/Functions/F12.hs:162) glGetProgramEnvParameterfvARB (src/Graphics/GL/Functions/F12.hs:176) glGetProgramLocalParameterdvARB (src/Graphics/GL/Functions/F12.hs:250) glGetProgramLocalParameterfvARB (src/Graphics/GL/Functions/F12.hs:264) glGetProgramStringARB (src/Graphics/GL/Functions/F12.hs:530) glGetProgramivARB (src/Graphics/GL/Functions/F12.hs:587) glIsProgramARB (src/Graphics/GL/Functions/F15.hs:538) glProgramEnvParameter4dvARB (src/Graphics/GL/Functions/F20.hs:1230) glProgramEnvParameter4fvARB (src/Graphics/GL/Functions/F20.hs:1262) glProgramLocalParameter4dvARB (src/Graphics/GL/Functions/F20.hs:1403) glProgramLocalParameter4fvARB (src/Graphics/GL/Functions/F20.hs:1435) glProgramStringARB (src/Graphics/GL/Functions/F21.hs:324) 35% ( 17 / 48) in 'Graphics.GL.ARB.VertexBufferObject' Missing documentation for: GL_ARRAY_BUFFER_ARB (src/Graphics/GL/Tokens.hs:326) GL_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:330) GL_BUFFER_ACCESS_ARB (src/Graphics/GL/Tokens.hs:602) GL_BUFFER_MAPPED_ARB (src/Graphics/GL/Tokens.hs:624) GL_BUFFER_MAP_POINTER_ARB (src/Graphics/GL/Tokens.hs:634) GL_BUFFER_SIZE_ARB (src/Graphics/GL/Tokens.hs:646) GL_BUFFER_USAGE_ARB (src/Graphics/GL/Tokens.hs:658) GL_COLOR_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:886) GL_DYNAMIC_COPY_ARB (src/Graphics/GL/Tokens.hs:2792) GL_DYNAMIC_DRAW_ARB (src/Graphics/GL/Tokens.hs:2796) GL_DYNAMIC_READ_ARB (src/Graphics/GL/Tokens.hs:2800) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:2816) GL_ELEMENT_ARRAY_BUFFER_ARB (src/Graphics/GL/Tokens.hs:2854) GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:2858) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:3158) GL_INDEX_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:4080) GL_NORMAL_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:6406) GL_READ_ONLY_ARB (src/Graphics/GL/Tokens.hs:7946) GL_READ_WRITE_ARB (src/Graphics/GL/Tokens.hs:7962) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:8838) GL_STATIC_COPY_ARB (src/Graphics/GL/Tokens.hs:9312) GL_STATIC_DRAW_ARB (src/Graphics/GL/Tokens.hs:9316) GL_STATIC_READ_ARB (src/Graphics/GL/Tokens.hs:9320) GL_STREAM_COPY_ARB (src/Graphics/GL/Tokens.hs:9450) GL_STREAM_DRAW_ARB (src/Graphics/GL/Tokens.hs:9454) GL_STREAM_READ_ARB (src/Graphics/GL/Tokens.hs:9460) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:10090) GL_VERTEX_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:11238) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:11332) GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:11734) GL_WRITE_ONLY_ARB (src/Graphics/GL/Tokens.hs:11772) 10% ( 6 / 58) in 'Graphics.GL.ARB.VertexBlend' Missing documentation for: GL_ACTIVE_VERTEX_UNITS_ARB (src/Graphics/GL/Tokens.hs:152) GL_CURRENT_WEIGHT_ARB (src/Graphics/GL/Tokens.hs:1994) GL_MAX_VERTEX_UNITS_ARB (src/Graphics/GL/Tokens.hs:6028) GL_MODELVIEW0_ARB (src/Graphics/GL/Tokens.hs:6164) GL_MODELVIEW10_ARB (src/Graphics/GL/Tokens.hs:6172) GL_MODELVIEW11_ARB (src/Graphics/GL/Tokens.hs:6174) GL_MODELVIEW12_ARB (src/Graphics/GL/Tokens.hs:6176) GL_MODELVIEW13_ARB (src/Graphics/GL/Tokens.hs:6178) GL_MODELVIEW14_ARB (src/Graphics/GL/Tokens.hs:6180) GL_MODELVIEW15_ARB (src/Graphics/GL/Tokens.hs:6182) GL_MODELVIEW16_ARB (src/Graphics/GL/Tokens.hs:6184) GL_MODELVIEW17_ARB (src/Graphics/GL/Tokens.hs:6186) GL_MODELVIEW18_ARB (src/Graphics/GL/Tokens.hs:6188) GL_MODELVIEW19_ARB (src/Graphics/GL/Tokens.hs:6190) GL_MODELVIEW1_ARB (src/Graphics/GL/Tokens.hs:6192) GL_MODELVIEW20_ARB (src/Graphics/GL/Tokens.hs:6200) GL_MODELVIEW21_ARB (src/Graphics/GL/Tokens.hs:6202) GL_MODELVIEW22_ARB (src/Graphics/GL/Tokens.hs:6204) GL_MODELVIEW23_ARB (src/Graphics/GL/Tokens.hs:6206) GL_MODELVIEW24_ARB (src/Graphics/GL/Tokens.hs:6208) GL_MODELVIEW25_ARB (src/Graphics/GL/Tokens.hs:6210) GL_MODELVIEW26_ARB (src/Graphics/GL/Tokens.hs:6212) GL_MODELVIEW27_ARB (src/Graphics/GL/Tokens.hs:6214) GL_MODELVIEW28_ARB (src/Graphics/GL/Tokens.hs:6216) GL_MODELVIEW29_ARB (src/Graphics/GL/Tokens.hs:6218) GL_MODELVIEW2_ARB (src/Graphics/GL/Tokens.hs:6220) GL_MODELVIEW30_ARB (src/Graphics/GL/Tokens.hs:6222) GL_MODELVIEW31_ARB (src/Graphics/GL/Tokens.hs:6224) GL_MODELVIEW3_ARB (src/Graphics/GL/Tokens.hs:6226) GL_MODELVIEW4_ARB (src/Graphics/GL/Tokens.hs:6228) GL_MODELVIEW5_ARB (src/Graphics/GL/Tokens.hs:6230) GL_MODELVIEW6_ARB (src/Graphics/GL/Tokens.hs:6232) GL_MODELVIEW7_ARB (src/Graphics/GL/Tokens.hs:6234) GL_MODELVIEW8_ARB (src/Graphics/GL/Tokens.hs:6236) GL_MODELVIEW9_ARB (src/Graphics/GL/Tokens.hs:6238) GL_VERTEX_BLEND_ARB (src/Graphics/GL/Tokens.hs:11412) GL_WEIGHT_ARRAY_ARB (src/Graphics/GL/Tokens.hs:11730) GL_WEIGHT_ARRAY_POINTER_ARB (src/Graphics/GL/Tokens.hs:11740) GL_WEIGHT_ARRAY_SIZE_ARB (src/Graphics/GL/Tokens.hs:11744) GL_WEIGHT_ARRAY_STRIDE_ARB (src/Graphics/GL/Tokens.hs:11748) GL_WEIGHT_ARRAY_TYPE_ARB (src/Graphics/GL/Tokens.hs:11752) GL_WEIGHT_SUM_UNITY_ARB (src/Graphics/GL/Tokens.hs:11756) glVertexBlendARB (src/Graphics/GL/Functions/F32.hs:591) glWeightPointerARB (src/Graphics/GL/Functions/F33.hs:164) glWeightbvARB (src/Graphics/GL/Functions/F33.hs:192) glWeightdvARB (src/Graphics/GL/Functions/F33.hs:205) glWeightfvARB (src/Graphics/GL/Functions/F33.hs:218) glWeightivARB (src/Graphics/GL/Functions/F33.hs:231) glWeightsvARB (src/Graphics/GL/Functions/F33.hs:244) glWeightubvARB (src/Graphics/GL/Functions/F33.hs:257) glWeightuivARB (src/Graphics/GL/Functions/F33.hs:270) glWeightusvARB (src/Graphics/GL/Functions/F33.hs:283) 63% ( 12 / 19) in 'Graphics.GL.ARB.VertexAttribBinding' Missing documentation for: GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5986) GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5988) GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:11380) GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:11402) GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:11406) GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:11408) GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:11410) 55% ( 16 / 29) in 'Graphics.GL.ARB.VertexAttrib64Bit' Missing documentation for: GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2452) GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2456) GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2460) GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2464) GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2468) GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2472) GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2476) GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2480) GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2484) GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2488) GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2492) GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2496) GL_RGB32I (src/Graphics/GL/Tokens.hs:8390) 90% ( 10 / 11) in 'Graphics.GL.ARB.VertexArrayObject' Missing documentation for: GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230) 32% ( 16 / 49) in 'Graphics.GL.ARB.UniformBufferObject' Missing documentation for: GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828) 71% ( 10 / 14) in 'Graphics.GL.ARB.TransposeMatrix' Missing documentation for: GL_TRANSPOSE_COLOR_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10694) GL_TRANSPOSE_MODELVIEW_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10700) GL_TRANSPOSE_PROJECTION_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10708) GL_TRANSPOSE_TEXTURE_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10712) 100% ( 7 / 7) in 'Graphics.GL.ARB.TransformFeedbackInstanced' 83% ( 10 / 12) in 'Graphics.GL.ARB.TransformFeedback3' Missing documentation for: GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5940) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:6012) 76% ( 13 / 17) in 'Graphics.GL.ARB.TransformFeedback2' Missing documentation for: GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10588) GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10598) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10604) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10626) 81% ( 9 / 11) in 'Graphics.GL.ARB.TimerQuery' Missing documentation for: GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10552) GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10556) 58% ( 7 / 12) in 'Graphics.GL.ARB.TextureView' Missing documentation for: GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:10296) GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10494) GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10500) GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10506) GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10512) 100% ( 7 / 7) in 'Graphics.GL.ARB.TextureStorageMultisample' 90% ( 9 / 10) in 'Graphics.GL.ARB.TextureStorage' Missing documentation for: GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:10292) 32% ( 10 / 31) in 'Graphics.GL.ARB.TextureMultisample' Missing documentation for: GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10234) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10426) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11062) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11064) 54% ( 13 / 24) in 'Graphics.GL.ARB.TextureCompression' Missing documentation for: GL_COMPRESSED_ALPHA_ARB (src/Graphics/GL/Tokens.hs:1254) GL_COMPRESSED_INTENSITY_ARB (src/Graphics/GL/Tokens.hs:1258) GL_COMPRESSED_LUMINANCE_ALPHA_ARB (src/Graphics/GL/Tokens.hs:1266) GL_COMPRESSED_LUMINANCE_ARB (src/Graphics/GL/Tokens.hs:1270) GL_COMPRESSED_RGBA_ARB (src/Graphics/GL/Tokens.hs:1308) GL_COMPRESSED_RGB_ARB (src/Graphics/GL/Tokens.hs:1412) GL_COMPRESSED_TEXTURE_FORMATS_ARB (src/Graphics/GL/Tokens.hs:1596) GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB (src/Graphics/GL/Tokens.hs:6462) GL_TEXTURE_COMPRESSED_ARB (src/Graphics/GL/Tokens.hs:10066) GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB (src/Graphics/GL/Tokens.hs:10076) GL_TEXTURE_COMPRESSION_HINT_ARB (src/Graphics/GL/Tokens.hs:10080) 70% ( 7 / 10) in 'Graphics.GL.ARB.TextureBufferRange' Missing documentation for: GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:10008) GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10010) GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10020) 58% ( 7 / 12) in 'Graphics.GL.ARB.TextureBufferObject' Missing documentation for: GL_MAX_TEXTURE_BUFFER_SIZE_ARB (src/Graphics/GL/Tokens.hs:5902) GL_TEXTURE_BINDING_BUFFER_ARB (src/Graphics/GL/Tokens.hs:9928) GL_TEXTURE_BUFFER_ARB (src/Graphics/GL/Tokens.hs:9984) GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB (src/Graphics/GL/Tokens.hs:9994) GL_TEXTURE_BUFFER_FORMAT_ARB (src/Graphics/GL/Tokens.hs:10002) 100% ( 6 / 6) in 'Graphics.GL.ARB.TextureBarrier' 17% ( 8 / 45) in 'Graphics.GL.ARB.TessellationShader' Missing documentation for: GL_CCW (src/Graphics/GL/Tokens.hs:688) GL_CW (src/Graphics/GL/Tokens.hs:1996) GL_EQUAL (src/Graphics/GL/Tokens.hs:2882) GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3272) GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3278) GL_ISOLINES (src/Graphics/GL/Tokens.hs:4430) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5220) GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5568) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5792) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5810) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5816) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5822) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5828) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5852) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5858) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5870) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5876) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5882) GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5888) GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5894) GL_PATCHES (src/Graphics/GL/Tokens.hs:6898) GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6904) GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6908) GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6912) GL_QUADS (src/Graphics/GL/Tokens.hs:7726) GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9620) GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9630) GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9656) GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9678) GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9684) GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9690) GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9696) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10792) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10794) 46% ( 13 / 28) in 'Graphics.GL.ARB.Sync' Missing documentation for: GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1620) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556) GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10544) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10548) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10898) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11718) 33% ( 6 / 18) in 'Graphics.GL.ARB.SparseTexture' Missing documentation for: GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5728) GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB (src/Graphics/GL/Tokens.hs:5734) GL_MAX_SPARSE_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5740) GL_NUM_SPARSE_LEVELS_ARB (src/Graphics/GL/Tokens.hs:6498) GL_NUM_VIRTUAL_PAGE_SIZES_ARB (src/Graphics/GL/Tokens.hs:6510) GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB (src/Graphics/GL/Tokens.hs:9194) GL_TEXTURE_SPARSE_ARB (src/Graphics/GL/Tokens.hs:10438) GL_VIRTUAL_PAGE_SIZE_INDEX_ARB (src/Graphics/GL/Tokens.hs:11692) GL_VIRTUAL_PAGE_SIZE_X_ARB (src/Graphics/GL/Tokens.hs:11698) GL_VIRTUAL_PAGE_SIZE_Y_ARB (src/Graphics/GL/Tokens.hs:11704) GL_VIRTUAL_PAGE_SIZE_Z_ARB (src/Graphics/GL/Tokens.hs:11710) glTexPageCommitmentARB (src/Graphics/GL/Functions/F26.hs:966) 54% ( 6 / 11) in 'Graphics.GL.ARB.SparseBuffer' Missing documentation for: GL_SPARSE_BUFFER_PAGE_SIZE_ARB (src/Graphics/GL/Tokens.hs:9190) GL_SPARSE_STORAGE_BIT_ARB (src/Graphics/GL/Tokens.hs:9192) glBufferPageCommitmentARB (src/Graphics/GL/Functions/F02.hs:1092) glNamedBufferPageCommitmentARB (src/Graphics/GL/Functions/F18.hs:1290) glNamedBufferPageCommitmentEXT (src/Graphics/GL/Functions/F18.hs:1305) 40% ( 6 / 15) in 'Graphics.GL.ARB.ShadingLanguageInclude' Missing documentation for: GL_NAMED_STRING_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6336) GL_NAMED_STRING_TYPE_ARB (src/Graphics/GL/Tokens.hs:6338) GL_SHADER_INCLUDE_ARB (src/Graphics/GL/Tokens.hs:8924) glCompileShaderIncludeARB (src/Graphics/GL/Functions/F04.hs:422) glDeleteNamedStringARB (src/Graphics/GL/Functions/F05.hs:1154) glGetNamedStringARB (src/Graphics/GL/Functions/F11.hs:827) glGetNamedStringivARB (src/Graphics/GL/Functions/F11.hs:842) glIsNamedStringARB (src/Graphics/GL/Functions/F15.hs:448) glNamedStringARB (src/Graphics/GL/Functions/F19.hs:434) 56% ( 14 / 25) in 'Graphics.GL.ARB.ShaderSubroutine' Missing documentation for: GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124) GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126) GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128) GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130) GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132) GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1240) GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5748) GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5750) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6458) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826) 29% ( 7 / 24) in 'Graphics.GL.ARB.ShaderStorageBufferObject' Missing documentation for: GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5202) GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5208) GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5210) GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5244) GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5372) GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5446) GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5718) GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5720) GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5804) GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5864) GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:6008) GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8938) GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8942) GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8944) GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8946) GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8948) GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8950) 49% ( 39 / 79) in 'Graphics.GL.ARB.ShaderObjects' Missing documentation for: GL_BOOL_ARB (src/Graphics/GL/Tokens.hs:578) GL_BOOL_VEC2_ARB (src/Graphics/GL/Tokens.hs:582) GL_BOOL_VEC3_ARB (src/Graphics/GL/Tokens.hs:586) GL_BOOL_VEC4_ARB (src/Graphics/GL/Tokens.hs:590) GL_FLOAT_MAT2_ARB (src/Graphics/GL/Tokens.hs:3072) GL_FLOAT_MAT3_ARB (src/Graphics/GL/Tokens.hs:3084) GL_FLOAT_MAT4_ARB (src/Graphics/GL/Tokens.hs:3096) GL_FLOAT_VEC2_ARB (src/Graphics/GL/Tokens.hs:3134) GL_FLOAT_VEC3_ARB (src/Graphics/GL/Tokens.hs:3138) GL_FLOAT_VEC4_ARB (src/Graphics/GL/Tokens.hs:3142) GL_INT_VEC2_ARB (src/Graphics/GL/Tokens.hs:4386) GL_INT_VEC3_ARB (src/Graphics/GL/Tokens.hs:4390) GL_INT_VEC4_ARB (src/Graphics/GL/Tokens.hs:4394) GL_OBJECT_ACTIVE_UNIFORMS_ARB (src/Graphics/GL/Tokens.hs:6520) GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6522) GL_OBJECT_ATTACHED_OBJECTS_ARB (src/Graphics/GL/Tokens.hs:6524) GL_OBJECT_COMPILE_STATUS_ARB (src/Graphics/GL/Tokens.hs:6530) GL_OBJECT_DELETE_STATUS_ARB (src/Graphics/GL/Tokens.hs:6532) GL_OBJECT_INFO_LOG_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6538) GL_OBJECT_LINK_STATUS_ARB (src/Graphics/GL/Tokens.hs:6546) GL_OBJECT_SHADER_SOURCE_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6552) GL_OBJECT_SUBTYPE_ARB (src/Graphics/GL/Tokens.hs:6554) GL_OBJECT_TYPE_ARB (src/Graphics/GL/Tokens.hs:6560) GL_OBJECT_VALIDATE_STATUS_ARB (src/Graphics/GL/Tokens.hs:6562) GL_PROGRAM_OBJECT_ARB (src/Graphics/GL/Tokens.hs:7588) GL_SAMPLER_1D_ARB (src/Graphics/GL/Tokens.hs:8594) GL_SAMPLER_1D_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8606) GL_SAMPLER_2D_ARB (src/Graphics/GL/Tokens.hs:8610) GL_SAMPLER_2D_RECT_ARB (src/Graphics/GL/Tokens.hs:8630) GL_SAMPLER_2D_RECT_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8634) GL_SAMPLER_2D_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8638) GL_SAMPLER_3D_ARB (src/Graphics/GL/Tokens.hs:8644) GL_SAMPLER_CUBE_ARB (src/Graphics/GL/Tokens.hs:8660) GL_SHADER_OBJECT_ARB (src/Graphics/GL/Tokens.hs:8928) glDeleteObjectARB (src/Graphics/GL/Functions/F05.hs:1180) glGetAttachedObjectsARB (src/Graphics/GL/Functions/F09.hs:914) glGetHandleARB (src/Graphics/GL/Functions/F10.hs:838) glGetInfoLogARB (src/Graphics/GL/Functions/F10.hs:1018) glGetObjectParameterfvARB (src/Graphics/GL/Functions/F11.hs:947) glGetObjectParameterivARB (src/Graphics/GL/Functions/F11.hs:976) 11% ( 8 / 72) in 'Graphics.GL.ARB.ShaderImageLoadStore' Missing documentation for: GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186) GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:360) GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:652) GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1226) GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2848) GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3464) GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3924) GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3926) GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3932) GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3934) GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3940) GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3942) GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3948) GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3952) GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3956) GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3960) GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3964) GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3966) GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3972) GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3976) GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3980) GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4010) GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4014) GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:4022) GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:4024) GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:4026) GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4284) GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4286) GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4292) GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4294) GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4300) GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4302) GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4308) GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4312) GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4316) GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4322) GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4326) GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5200) GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5202) GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5358) GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5412) GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5488) GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5492) GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5786) GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5846) GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5996) GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7086) GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8914) GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10224) GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10486) GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10594) GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10764) GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10996) GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10998) GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:11004) GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:11006) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11012) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11014) GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:11020) GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:11024) GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:11028) GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:11034) GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11038) GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:11326) 19% ( 7 / 36) in 'Graphics.GL.ARB.ShaderAtomicCounters' Missing documentation for: GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110) GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:364) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:366) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:368) GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:370) GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:372) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:378) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:380) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:386) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:388) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:390) GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:392) GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:394) GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5138) GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5140) GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5180) GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5182) GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5352) GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5354) GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5398) GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5404) GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5774) GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5780) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5834) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5840) GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5978) GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5980) GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10762) GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10994) 65% ( 50 / 76) in 'Graphics.GL.ARB.SeparateShaderObjects' Missing documentation for: GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116) GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:194) GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3368) GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3692) GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7600) GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7618) GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9632) GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9658) GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11462) glProgramUniform1d (src/Graphics/GL/Functions/F21.hs:352) glProgramUniform1dv (src/Graphics/GL/Functions/F21.hs:381) glProgramUniform2d (src/Graphics/GL/Functions/F21.hs:713) glProgramUniform2dv (src/Graphics/GL/Functions/F21.hs:743) glProgramUniform3d (src/Graphics/GL/Functions/F21.hs:1086) glProgramUniform3dv (src/Graphics/GL/Functions/F21.hs:1117) glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:1471) glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:1503) glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F22.hs:389) glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F22.hs:455) glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F22.hs:521) glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F22.hs:587) glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F22.hs:653) glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F22.hs:719) glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F22.hs:785) glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F22.hs:851) glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F22.hs:917) 95% ( 20 / 21) in 'Graphics.GL.ARB.SamplerObjects' Missing documentation for: GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8648) 77% ( 7 / 9) in 'Graphics.GL.ARB.SampleShading' Missing documentation for: GL_MIN_SAMPLE_SHADING_VALUE_ARB (src/Graphics/GL/Tokens.hs:6126) GL_SAMPLE_SHADING_ARB (src/Graphics/GL/Tokens.hs:8792) 35% ( 6 / 17) in 'Graphics.GL.ARB.SampleLocations' Missing documentation for: GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB (src/Graphics/GL/Tokens.hs:3574) GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB (src/Graphics/GL/Tokens.hs:3582) GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB (src/Graphics/GL/Tokens.hs:7514) GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB (src/Graphics/GL/Tokens.hs:7518) GL_SAMPLE_LOCATION_ARB (src/Graphics/GL/Tokens.hs:8746) GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB (src/Graphics/GL/Tokens.hs:8750) GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB (src/Graphics/GL/Tokens.hs:8754) GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB (src/Graphics/GL/Tokens.hs:8758) glEvaluateDepthValuesARB (src/Graphics/GL/Functions/F07.hs:1126) glFramebufferSampleLocationsfvARB (src/Graphics/GL/Functions/F08.hs:997) glNamedFramebufferSampleLocationsfvARB (src/Graphics/GL/Functions/F18.hs:1534) 31% ( 7 / 22) in 'Graphics.GL.ARB.RobustnessCore' Missing documentation for: GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB (src/Graphics/GL/Tokens.hs:1698) GL_GUILTY_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:3796) GL_INNOCENT_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:4136) GL_LOSE_CONTEXT_ON_RESET_ARB (src/Graphics/GL/Tokens.hs:4672) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446) GL_NO_RESET_NOTIFICATION_ARB (src/Graphics/GL/Tokens.hs:6450) GL_RESET_NOTIFICATION_STRATEGY_ARB (src/Graphics/GL/Tokens.hs:8294) GL_UNKNOWN_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:10832) glGetGraphicsResetStatusARB (src/Graphics/GL/Functions/F10.hs:802) glGetnCompressedTexImageARB (src/Graphics/GL/Functions/F14.hs:209) glGetnTexImageARB (src/Graphics/GL/Functions/F14.hs:582) glGetnUniformdvARB (src/Graphics/GL/Functions/F14.hs:613) glGetnUniformfvARB (src/Graphics/GL/Functions/F14.hs:644) glGetnUniformivARB (src/Graphics/GL/Functions/F14.hs:722) glGetnUniformuivARB (src/Graphics/GL/Functions/F14.hs:800) 20% ( 7 / 34) in 'Graphics.GL.ARB.RobustnessCompatibility' Missing documentation for: GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB (src/Graphics/GL/Tokens.hs:1698) GL_GUILTY_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:3796) GL_INNOCENT_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:4136) GL_LOSE_CONTEXT_ON_RESET_ARB (src/Graphics/GL/Tokens.hs:4672) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446) GL_NO_RESET_NOTIFICATION_ARB (src/Graphics/GL/Tokens.hs:6450) GL_RESET_NOTIFICATION_STRATEGY_ARB (src/Graphics/GL/Tokens.hs:8294) GL_UNKNOWN_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:10832) glGetGraphicsResetStatusARB (src/Graphics/GL/Functions/F10.hs:802) glGetnColorTableARB (src/Graphics/GL/Functions/F14.hs:178) glGetnCompressedTexImageARB (src/Graphics/GL/Functions/F14.hs:209) glGetnConvolutionFilterARB (src/Graphics/GL/Functions/F14.hs:241) glGetnHistogramARB (src/Graphics/GL/Functions/F14.hs:275) glGetnMapdvARB (src/Graphics/GL/Functions/F14.hs:305) glGetnMapfvARB (src/Graphics/GL/Functions/F14.hs:335) glGetnMapivARB (src/Graphics/GL/Functions/F14.hs:365) glGetnMinmaxARB (src/Graphics/GL/Functions/F14.hs:399) glGetnPixelMapfvARB (src/Graphics/GL/Functions/F14.hs:427) glGetnPixelMapuivARB (src/Graphics/GL/Functions/F14.hs:455) glGetnPixelMapusvARB (src/Graphics/GL/Functions/F14.hs:483) glGetnPolygonStippleARB (src/Graphics/GL/Functions/F14.hs:509) glGetnSeparableFilterARB (src/Graphics/GL/Functions/F14.hs:547) glGetnTexImageARB (src/Graphics/GL/Functions/F14.hs:582) glGetnUniformdvARB (src/Graphics/GL/Functions/F14.hs:613) glGetnUniformfvARB (src/Graphics/GL/Functions/F14.hs:644) glGetnUniformivARB (src/Graphics/GL/Functions/F14.hs:722) glGetnUniformuivARB (src/Graphics/GL/Functions/F14.hs:800) 63% ( 7 / 11) in 'Graphics.GL.ARB.ProvokingVertex' Missing documentation for: GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730) 19% ( 12 / 62) in 'Graphics.GL.ARB.ProgramInterfaceQuery' Missing documentation for: GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120) GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146) GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:340) GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:342) GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:364) GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:374) GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:552) GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:608) GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:610) GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:660) GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1240) GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1610) GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1612) GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3386) GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3388) GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3712) GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3714) GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4436) GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4442) GL_LOCATION (src/Graphics/GL/Tokens.hs:4658) GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4662) GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:5098) GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5546) GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5550) GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5552) GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6340) GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6456) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6458) GL_OFFSET (src/Graphics/GL/Tokens.hs:6570) GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7558) GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7592) GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7998) GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:8000) GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:8002) GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:8012) GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:8018) GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:8024) GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8940) GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9646) GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9648) GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9672) GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9674) GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10560) GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10562) GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10664) GL_TYPE (src/Graphics/GL/Tokens.hs:10744) GL_UNIFORM (src/Graphics/GL/Tokens.hs:10756) GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10768) GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11504) GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11506) 75% ( 6 / 8) in 'Graphics.GL.ARB.PolygonOffsetClamp' Missing documentation for: GL_POLYGON_OFFSET_CLAMP (src/Graphics/GL/Tokens.hs:7334) glPolygonOffsetClamp (src/Graphics/GL/Functions/F20.hs:763) 66% ( 8 / 12) in 'Graphics.GL.ARB.PointParameters' Missing documentation for: GL_POINT_DISTANCE_ATTENUATION_ARB (src/Graphics/GL/Tokens.hs:7262) GL_POINT_FADE_THRESHOLD_SIZE_ARB (src/Graphics/GL/Tokens.hs:7266) GL_POINT_SIZE_MAX_ARB (src/Graphics/GL/Tokens.hs:7290) GL_POINT_SIZE_MIN_ARB (src/Graphics/GL/Tokens.hs:7298) 77% ( 7 / 9) in 'Graphics.GL.ARB.ParallelShaderCompile' Missing documentation for: GL_COMPLETION_STATUS_ARB (src/Graphics/GL/Tokens.hs:1248) GL_MAX_SHADER_COMPILER_THREADS_ARB (src/Graphics/GL/Tokens.hs:5710) 73% ( 14 / 19) in 'Graphics.GL.ARB.OcclusionQuery' Missing documentation for: GL_CURRENT_QUERY_ARB (src/Graphics/GL/Tokens.hs:1956) GL_QUERY_COUNTER_BITS_ARB (src/Graphics/GL/Tokens.hs:7784) GL_QUERY_RESULT_ARB (src/Graphics/GL/Tokens.hs:7820) GL_QUERY_RESULT_AVAILABLE_ARB (src/Graphics/GL/Tokens.hs:7824) GL_SAMPLES_PASSED_ARB (src/Graphics/GL/Tokens.hs:8704) 53% ( 40 / 75) in 'Graphics.GL.ARB.Multitexture' Missing documentation for: GL_ACTIVE_TEXTURE_ARB (src/Graphics/GL/Tokens.hs:136) GL_CLIENT_ACTIVE_TEXTURE_ARB (src/Graphics/GL/Tokens.hs:734) GL_MAX_TEXTURE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5934) GL_TEXTURE0_ARB (src/Graphics/GL/Tokens.hs:9714) GL_TEXTURE10_ARB (src/Graphics/GL/Tokens.hs:9720) GL_TEXTURE11_ARB (src/Graphics/GL/Tokens.hs:9724) GL_TEXTURE12_ARB (src/Graphics/GL/Tokens.hs:9728) GL_TEXTURE13_ARB (src/Graphics/GL/Tokens.hs:9732) GL_TEXTURE14_ARB (src/Graphics/GL/Tokens.hs:9736) GL_TEXTURE15_ARB (src/Graphics/GL/Tokens.hs:9740) GL_TEXTURE16_ARB (src/Graphics/GL/Tokens.hs:9744) GL_TEXTURE17_ARB (src/Graphics/GL/Tokens.hs:9748) GL_TEXTURE18_ARB (src/Graphics/GL/Tokens.hs:9752) GL_TEXTURE19_ARB (src/Graphics/GL/Tokens.hs:9756) GL_TEXTURE1_ARB (src/Graphics/GL/Tokens.hs:9758) GL_TEXTURE20_ARB (src/Graphics/GL/Tokens.hs:9764) GL_TEXTURE21_ARB (src/Graphics/GL/Tokens.hs:9768) GL_TEXTURE22_ARB (src/Graphics/GL/Tokens.hs:9772) GL_TEXTURE23_ARB (src/Graphics/GL/Tokens.hs:9776) GL_TEXTURE24_ARB (src/Graphics/GL/Tokens.hs:9780) GL_TEXTURE25_ARB (src/Graphics/GL/Tokens.hs:9784) GL_TEXTURE26_ARB (src/Graphics/GL/Tokens.hs:9788) GL_TEXTURE27_ARB (src/Graphics/GL/Tokens.hs:9792) GL_TEXTURE28_ARB (src/Graphics/GL/Tokens.hs:9796) GL_TEXTURE29_ARB (src/Graphics/GL/Tokens.hs:9800) GL_TEXTURE2_ARB (src/Graphics/GL/Tokens.hs:9802) GL_TEXTURE30_ARB (src/Graphics/GL/Tokens.hs:9808) GL_TEXTURE31_ARB (src/Graphics/GL/Tokens.hs:9812) GL_TEXTURE3_ARB (src/Graphics/GL/Tokens.hs:9814) GL_TEXTURE4_ARB (src/Graphics/GL/Tokens.hs:9818) GL_TEXTURE5_ARB (src/Graphics/GL/Tokens.hs:9822) GL_TEXTURE6_ARB (src/Graphics/GL/Tokens.hs:9826) GL_TEXTURE7_ARB (src/Graphics/GL/Tokens.hs:9830) GL_TEXTURE8_ARB (src/Graphics/GL/Tokens.hs:9834) GL_TEXTURE9_ARB (src/Graphics/GL/Tokens.hs:9838) 43% ( 7 / 16) in 'Graphics.GL.ARB.Multisample' Missing documentation for: GL_MULTISAMPLE_ARB (src/Graphics/GL/Tokens.hs:6284) GL_MULTISAMPLE_BIT_ARB (src/Graphics/GL/Tokens.hs:6290) GL_SAMPLES_ARB (src/Graphics/GL/Tokens.hs:8698) GL_SAMPLE_ALPHA_TO_COVERAGE_ARB (src/Graphics/GL/Tokens.hs:8710) GL_SAMPLE_ALPHA_TO_ONE_ARB (src/Graphics/GL/Tokens.hs:8718) GL_SAMPLE_BUFFERS_ARB (src/Graphics/GL/Tokens.hs:8728) GL_SAMPLE_COVERAGE_ARB (src/Graphics/GL/Tokens.hs:8736) GL_SAMPLE_COVERAGE_INVERT_ARB (src/Graphics/GL/Tokens.hs:8740) GL_SAMPLE_COVERAGE_VALUE_ARB (src/Graphics/GL/Tokens.hs:8744) 100% ( 7 / 7) in 'Graphics.GL.ARB.MultiDrawIndirect' 100% ( 11 / 11) in 'Graphics.GL.ARB.MultiBind' 28% ( 6 / 21) in 'Graphics.GL.ARB.MatrixPalette' Missing documentation for: GL_CURRENT_MATRIX_INDEX_ARB (src/Graphics/GL/Tokens.hs:1936) GL_CURRENT_PALETTE_MATRIX_ARB (src/Graphics/GL/Tokens.hs:1948) GL_MATRIX_INDEX_ARRAY_ARB (src/Graphics/GL/Tokens.hs:5070) GL_MATRIX_INDEX_ARRAY_POINTER_ARB (src/Graphics/GL/Tokens.hs:5076) GL_MATRIX_INDEX_ARRAY_SIZE_ARB (src/Graphics/GL/Tokens.hs:5080) GL_MATRIX_INDEX_ARRAY_STRIDE_ARB (src/Graphics/GL/Tokens.hs:5084) GL_MATRIX_INDEX_ARRAY_TYPE_ARB (src/Graphics/GL/Tokens.hs:5088) GL_MATRIX_PALETTE_ARB (src/Graphics/GL/Tokens.hs:5094) GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:5512) GL_MAX_PALETTE_MATRICES_ARB (src/Graphics/GL/Tokens.hs:5564) glCurrentPaletteMatrixARB (src/Graphics/GL/Functions/F05.hs:712) glMatrixIndexPointerARB (src/Graphics/GL/Functions/F16.hs:1009) glMatrixIndexubvARB (src/Graphics/GL/Functions/F16.hs:1037) glMatrixIndexuivARB (src/Graphics/GL/Functions/F16.hs:1050) glMatrixIndexusvARB (src/Graphics/GL/Functions/F16.hs:1063) 57% ( 8 / 14) in 'Graphics.GL.ARB.MapBufferRange' Missing documentation for: GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982) 100% ( 11 / 11) in 'Graphics.GL.ARB.InvalidateSubdata' 4% ( 7 /141) in 'Graphics.GL.ARB.InternalformatQuery2' Missing documentation for: GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:416) GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:686) GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:728) GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1072) GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1110) GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1614) GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2300) GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2314) GL_FILTER (src/Graphics/GL/Tokens.hs:3014) GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3390) GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3476) GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3578) GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3580) GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3624) GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3716) GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3726) GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3728) GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3986) GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3988) GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3990) GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3992) GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3994) GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3996) GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3998) GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:4000) GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:4002) GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:4004) GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:4006) GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:4008) GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:4026) GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:4032) GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:4034) GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:4046) GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4244) GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4246) GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4248) GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4250) GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4252) GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4254) GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4256) GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4258) GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4260) GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4262) GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4264) GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4266) GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4268) GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4270) GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4272) GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4826) GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5190) GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5310) GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5486) GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5502) GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:6046) GL_MIPMAP (src/Graphics/GL/Tokens.hs:6132) GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6492) GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7948) GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7950) GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7952) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694) GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8918) GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8920) GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8922) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:9058) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:9060) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9062) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:9064) GL_SRGB_DECODE_ARB (src/Graphics/GL/Tokens.hs:9286) GL_SRGB_READ (src/Graphics/GL/Tokens.hs:9290) GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:9292) GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:9380) GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9424) GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9650) GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9676) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10068) GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10070) GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10072) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10130) GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:10252) GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:10254) GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:10286) GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:10288) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400) GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:10432) GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10492) GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11508) GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11620) GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11622) GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11624) GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11626) GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11628) GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11630) GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11632) GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11634) GL_VIEW_CLASS_ASTC_10x10_RGBA (src/Graphics/GL/Tokens.hs:11636) GL_VIEW_CLASS_ASTC_10x5_RGBA (src/Graphics/GL/Tokens.hs:11638) GL_VIEW_CLASS_ASTC_10x6_RGBA (src/Graphics/GL/Tokens.hs:11640) GL_VIEW_CLASS_ASTC_10x8_RGBA (src/Graphics/GL/Tokens.hs:11642) GL_VIEW_CLASS_ASTC_12x10_RGBA (src/Graphics/GL/Tokens.hs:11644) GL_VIEW_CLASS_ASTC_12x12_RGBA (src/Graphics/GL/Tokens.hs:11646) GL_VIEW_CLASS_ASTC_4x4_RGBA (src/Graphics/GL/Tokens.hs:11648) GL_VIEW_CLASS_ASTC_5x4_RGBA (src/Graphics/GL/Tokens.hs:11650) GL_VIEW_CLASS_ASTC_5x5_RGBA (src/Graphics/GL/Tokens.hs:11652) GL_VIEW_CLASS_ASTC_6x5_RGBA (src/Graphics/GL/Tokens.hs:11654) GL_VIEW_CLASS_ASTC_6x6_RGBA (src/Graphics/GL/Tokens.hs:11656) GL_VIEW_CLASS_ASTC_8x5_RGBA (src/Graphics/GL/Tokens.hs:11658) GL_VIEW_CLASS_ASTC_8x6_RGBA (src/Graphics/GL/Tokens.hs:11660) GL_VIEW_CLASS_ASTC_8x8_RGBA (src/Graphics/GL/Tokens.hs:11662) GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11664) GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11666) GL_VIEW_CLASS_EAC_R11 (src/Graphics/GL/Tokens.hs:11668) GL_VIEW_CLASS_EAC_RG11 (src/Graphics/GL/Tokens.hs:11670) GL_VIEW_CLASS_ETC2_EAC_RGBA (src/Graphics/GL/Tokens.hs:11672) GL_VIEW_CLASS_ETC2_RGB (src/Graphics/GL/Tokens.hs:11674) GL_VIEW_CLASS_ETC2_RGBA (src/Graphics/GL/Tokens.hs:11676) GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11678) GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11680) GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11682) GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11684) GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11686) GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11688) GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11690) 87% ( 7 / 8) in 'Graphics.GL.ARB.InternalformatQuery' Missing documentation for: GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6492) 87% ( 7 / 8) in 'Graphics.GL.ARB.InstancedArrays' Missing documentation for: GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB (src/Graphics/GL/Tokens.hs:11338) 80% ( 8 / 10) in 'Graphics.GL.ARB.IndirectParameters' Missing documentation for: GL_PARAMETER_BUFFER_ARB (src/Graphics/GL/Tokens.hs:6886) GL_PARAMETER_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:6890) 42% ( 8 / 19) in 'Graphics.GL.ARB.ImagingCore' Missing documentation for: GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638) GL_MAX (src/Graphics/GL/Tokens.hs:5114) GL_MIN (src/Graphics/GL/Tokens.hs:6080) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614) 34% ( 40 /115) in 'Graphics.GL.ARB.ImagingCompatibility' Missing documentation for: GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516) GL_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:1102) GL_COLOR_MATRIX_STACK_DEPTH (src/Graphics/GL/Tokens.hs:1106) GL_COLOR_TABLE (src/Graphics/GL/Tokens.hs:1122) GL_COLOR_TABLE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:1124) GL_COLOR_TABLE_BIAS (src/Graphics/GL/Tokens.hs:1128) GL_COLOR_TABLE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:1132) GL_COLOR_TABLE_FORMAT (src/Graphics/GL/Tokens.hs:1136) GL_COLOR_TABLE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:1140) GL_COLOR_TABLE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:1144) GL_COLOR_TABLE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:1148) GL_COLOR_TABLE_RED_SIZE (src/Graphics/GL/Tokens.hs:1152) GL_COLOR_TABLE_SCALE (src/Graphics/GL/Tokens.hs:1156) GL_COLOR_TABLE_WIDTH (src/Graphics/GL/Tokens.hs:1162) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652) GL_CONSTANT_BORDER (src/Graphics/GL/Tokens.hs:1660) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664) GL_CONVOLUTION_1D (src/Graphics/GL/Tokens.hs:1728) GL_CONVOLUTION_2D (src/Graphics/GL/Tokens.hs:1732) GL_CONVOLUTION_BORDER_COLOR (src/Graphics/GL/Tokens.hs:1736) GL_CONVOLUTION_BORDER_MODE (src/Graphics/GL/Tokens.hs:1740) GL_CONVOLUTION_FILTER_BIAS (src/Graphics/GL/Tokens.hs:1744) GL_CONVOLUTION_FILTER_SCALE (src/Graphics/GL/Tokens.hs:1748) GL_CONVOLUTION_FORMAT (src/Graphics/GL/Tokens.hs:1752) GL_CONVOLUTION_HEIGHT (src/Graphics/GL/Tokens.hs:1756) GL_CONVOLUTION_WIDTH (src/Graphics/GL/Tokens.hs:1762) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638) GL_HISTOGRAM (src/Graphics/GL/Tokens.hs:3854) GL_HISTOGRAM_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3856) GL_HISTOGRAM_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3860) GL_HISTOGRAM_FORMAT (src/Graphics/GL/Tokens.hs:3866) GL_HISTOGRAM_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3870) GL_HISTOGRAM_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:3874) GL_HISTOGRAM_RED_SIZE (src/Graphics/GL/Tokens.hs:3878) GL_HISTOGRAM_SINK (src/Graphics/GL/Tokens.hs:3882) GL_HISTOGRAM_WIDTH (src/Graphics/GL/Tokens.hs:3886) GL_MAX (src/Graphics/GL/Tokens.hs:5114) GL_MAX_COLOR_MATRIX_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5174) GL_MAX_CONVOLUTION_HEIGHT (src/Graphics/GL/Tokens.hs:5264) GL_MAX_CONVOLUTION_WIDTH (src/Graphics/GL/Tokens.hs:5268) GL_MIN (src/Graphics/GL/Tokens.hs:6080) GL_MINMAX (src/Graphics/GL/Tokens.hs:6082) GL_MINMAX_FORMAT (src/Graphics/GL/Tokens.hs:6086) GL_MINMAX_SINK (src/Graphics/GL/Tokens.hs:6090) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614) GL_POST_COLOR_MATRIX_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:7370) GL_POST_COLOR_MATRIX_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:7374) GL_POST_COLOR_MATRIX_BLUE_BIAS (src/Graphics/GL/Tokens.hs:7378) GL_POST_COLOR_MATRIX_BLUE_SCALE (src/Graphics/GL/Tokens.hs:7382) GL_POST_COLOR_MATRIX_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7386) GL_POST_COLOR_MATRIX_GREEN_BIAS (src/Graphics/GL/Tokens.hs:7390) GL_POST_COLOR_MATRIX_GREEN_SCALE (src/Graphics/GL/Tokens.hs:7394) GL_POST_COLOR_MATRIX_RED_BIAS (src/Graphics/GL/Tokens.hs:7398) GL_POST_COLOR_MATRIX_RED_SCALE (src/Graphics/GL/Tokens.hs:7402) GL_POST_CONVOLUTION_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:7406) GL_POST_CONVOLUTION_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:7410) GL_POST_CONVOLUTION_BLUE_BIAS (src/Graphics/GL/Tokens.hs:7414) GL_POST_CONVOLUTION_BLUE_SCALE (src/Graphics/GL/Tokens.hs:7418) GL_POST_CONVOLUTION_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7422) GL_POST_CONVOLUTION_GREEN_BIAS (src/Graphics/GL/Tokens.hs:7426) GL_POST_CONVOLUTION_GREEN_SCALE (src/Graphics/GL/Tokens.hs:7430) GL_POST_CONVOLUTION_RED_BIAS (src/Graphics/GL/Tokens.hs:7434) GL_POST_CONVOLUTION_RED_SCALE (src/Graphics/GL/Tokens.hs:7438) GL_PROXY_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7650) GL_PROXY_HISTOGRAM (src/Graphics/GL/Tokens.hs:7654) GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7658) GL_PROXY_POST_CONVOLUTION_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7662) GL_REDUCE (src/Graphics/GL/Tokens.hs:7972) GL_REPLICATE_BORDER (src/Graphics/GL/Tokens.hs:8266) GL_SEPARABLE_2D (src/Graphics/GL/Tokens.hs:8874) GL_TABLE_TOO_LARGE (src/Graphics/GL/Tokens.hs:9592) 77% ( 7 / 9) in 'Graphics.GL.ARB.GlSpirv' Missing documentation for: GL_SHADER_BINARY_FORMAT_SPIR_V_ARB (src/Graphics/GL/Tokens.hs:8904) GL_SPIR_V_BINARY_ARB (src/Graphics/GL/Tokens.hs:9204) 100% ( 7 / 7) in 'Graphics.GL.ARB.GetTextureSubImage' 69% ( 9 / 13) in 'Graphics.GL.ARB.GetProgramBinary' Missing documentation for: GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6488) GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7532) GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7538) GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7542) 30% ( 9 / 30) in 'Graphics.GL.ARB.GeometryShader4' Missing documentation for: GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB (src/Graphics/GL/Tokens.hs:3414) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448) GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB (src/Graphics/GL/Tokens.hs:3532) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB (src/Graphics/GL/Tokens.hs:3538) GL_GEOMETRY_INPUT_TYPE_ARB (src/Graphics/GL/Tokens.hs:3662) GL_GEOMETRY_OUTPUT_TYPE_ARB (src/Graphics/GL/Tokens.hs:3680) GL_GEOMETRY_SHADER_ARB (src/Graphics/GL/Tokens.hs:3690) GL_GEOMETRY_VERTICES_OUT_ARB (src/Graphics/GL/Tokens.hs:3720) GL_LINES_ADJACENCY_ARB (src/Graphics/GL/Tokens.hs:4588) GL_LINE_STRIP_ADJACENCY_ARB (src/Graphics/GL/Tokens.hs:4618) GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB (src/Graphics/GL/Tokens.hs:5432) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5454) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5462) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5476) GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5482) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966) GL_MAX_VERTEX_VARYING_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:6032) GL_PROGRAM_POINT_SIZE_ARB (src/Graphics/GL/Tokens.hs:7610) GL_TRIANGLES_ADJACENCY_ARB (src/Graphics/GL/Tokens.hs:10718) GL_TRIANGLE_STRIP_ADJACENCY_ARB (src/Graphics/GL/Tokens.hs:10734) glFramebufferTextureFaceARB (src/Graphics/GL/Functions/F08.hs:1280) 12% ( 6 / 50) in 'Graphics.GL.ARB.GPUShaderInt64' Missing documentation for: GL_INT64_ARB (src/Graphics/GL/Tokens.hs:4156) GL_INT64_VEC2_ARB (src/Graphics/GL/Tokens.hs:4160) GL_INT64_VEC3_ARB (src/Graphics/GL/Tokens.hs:4164) GL_INT64_VEC4_ARB (src/Graphics/GL/Tokens.hs:4168) GL_UNSIGNED_INT64_ARB (src/Graphics/GL/Tokens.hs:10926) GL_UNSIGNED_INT64_VEC2_ARB (src/Graphics/GL/Tokens.hs:10930) GL_UNSIGNED_INT64_VEC3_ARB (src/Graphics/GL/Tokens.hs:10934) GL_UNSIGNED_INT64_VEC4_ARB (src/Graphics/GL/Tokens.hs:10938) glGetUniformi64vARB (src/Graphics/GL/Functions/F13.hs:829) glGetUniformui64vARB (src/Graphics/GL/Functions/F13.hs:887) glGetnUniformi64vARB (src/Graphics/GL/Functions/F14.hs:691) glGetnUniformui64vARB (src/Graphics/GL/Functions/F14.hs:769) glProgramUniform1i64ARB (src/Graphics/GL/Functions/F21.hs:487) glProgramUniform1i64vARB (src/Graphics/GL/Functions/F21.hs:516) glProgramUniform1ui64ARB (src/Graphics/GL/Functions/F21.hs:607) glProgramUniform1ui64vARB (src/Graphics/GL/Functions/F21.hs:636) glProgramUniform2i64ARB (src/Graphics/GL/Functions/F21.hs:853) glProgramUniform2i64vARB (src/Graphics/GL/Functions/F21.hs:883) glProgramUniform2ui64ARB (src/Graphics/GL/Functions/F21.hs:977) glProgramUniform2ui64vARB (src/Graphics/GL/Functions/F21.hs:1007) glProgramUniform3i64ARB (src/Graphics/GL/Functions/F21.hs:1231) glProgramUniform3i64vARB (src/Graphics/GL/Functions/F21.hs:1262) glProgramUniform3ui64ARB (src/Graphics/GL/Functions/F21.hs:1359) glProgramUniform3ui64vARB (src/Graphics/GL/Functions/F21.hs:1390) glProgramUniform4i64ARB (src/Graphics/GL/Functions/F21.hs:1621) glProgramUniform4i64vARB (src/Graphics/GL/Functions/F21.hs:1653) glProgramUniform4ui64ARB (src/Graphics/GL/Functions/F22.hs:187) glProgramUniform4ui64vARB (src/Graphics/GL/Functions/F22.hs:219) glUniform1i64ARB (src/Graphics/GL/Functions/F27.hs:1360) glUniform1i64vARB (src/Graphics/GL/Functions/F27.hs:1387) glUniform1ui64ARB (src/Graphics/GL/Functions/F27.hs:1472) glUniform1ui64vARB (src/Graphics/GL/Functions/F27.hs:1499) glUniform2i64ARB (src/Graphics/GL/Functions/F27.hs:1674) glUniform2i64vARB (src/Graphics/GL/Functions/F27.hs:1702) glUniform2ui64ARB (src/Graphics/GL/Functions/F28.hs:179) glUniform2ui64vARB (src/Graphics/GL/Functions/F28.hs:207) glUniform3i64ARB (src/Graphics/GL/Functions/F28.hs:388) glUniform3i64vARB (src/Graphics/GL/Functions/F28.hs:417) glUniform3ui64ARB (src/Graphics/GL/Functions/F28.hs:508) glUniform3ui64vARB (src/Graphics/GL/Functions/F28.hs:537) glUniform4i64ARB (src/Graphics/GL/Functions/F28.hs:724) glUniform4i64vARB (src/Graphics/GL/Functions/F28.hs:754) glUniform4ui64ARB (src/Graphics/GL/Functions/F28.hs:848) glUniform4ui64vARB (src/Graphics/GL/Functions/F28.hs:878) 18% ( 7 / 37) in 'Graphics.GL.ARB.GPUShaderFP64' Missing documentation for: GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446) GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2452) GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2456) GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2460) GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2464) GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2468) GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2472) GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2476) GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2480) GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2484) GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2488) GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2492) GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2496) glUniform1d (src/Graphics/GL/Functions/F27.hs:1261) glUniform1dv (src/Graphics/GL/Functions/F27.hs:1275) glUniform2d (src/Graphics/GL/Functions/F27.hs:1571) glUniform2dv (src/Graphics/GL/Functions/F27.hs:1585) glUniform3d (src/Graphics/GL/Functions/F28.hs:281) glUniform3dv (src/Graphics/GL/Functions/F28.hs:295) glUniform4d (src/Graphics/GL/Functions/F28.hs:613) glUniform4dv (src/Graphics/GL/Functions/F28.hs:627) glUniformMatrix2dv (src/Graphics/GL/Functions/F28.hs:1066) glUniformMatrix2x3dv (src/Graphics/GL/Functions/F28.hs:1113) glUniformMatrix2x4dv (src/Graphics/GL/Functions/F28.hs:1160) glUniformMatrix3dv (src/Graphics/GL/Functions/F28.hs:1207) glUniformMatrix3x2dv (src/Graphics/GL/Functions/F28.hs:1254) glUniformMatrix3x4dv (src/Graphics/GL/Functions/F28.hs:1301) glUniformMatrix4dv (src/Graphics/GL/Functions/F28.hs:1348) glUniformMatrix4x2dv (src/Graphics/GL/Functions/F28.hs:1395) glUniformMatrix4x3dv (src/Graphics/GL/Functions/F28.hs:1442) 26% ( 26 / 98) in 'Graphics.GL.ARB.FramebufferObjectCore' Missing documentation for: GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112) 26% ( 26 / 99) in 'Graphics.GL.ARB.FramebufferObjectCompatibility' Missing documentation for: GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596) GL_INDEX (src/Graphics/GL/Tokens.hs:4072) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112) 47% ( 8 / 17) in 'Graphics.GL.ARB.FramebufferNoAttachments' Missing documentation for: GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3486) GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3488) GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3490) GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3496) GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3498) GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5382) GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5384) GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5390) GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5392) 9% ( 10 /103) in 'Graphics.GL.ARB.FragmentProgram' Missing documentation for: GL_CURRENT_MATRIX_ARB (src/Graphics/GL/Tokens.hs:1934) GL_CURRENT_MATRIX_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:1940) GL_FRAGMENT_PROGRAM_ARB (src/Graphics/GL/Tokens.hs:3344) GL_MATRIX0_ARB (src/Graphics/GL/Tokens.hs:4988) GL_MATRIX10_ARB (src/Graphics/GL/Tokens.hs:4992) GL_MATRIX11_ARB (src/Graphics/GL/Tokens.hs:4994) GL_MATRIX12_ARB (src/Graphics/GL/Tokens.hs:4996) GL_MATRIX13_ARB (src/Graphics/GL/Tokens.hs:4998) GL_MATRIX14_ARB (src/Graphics/GL/Tokens.hs:5000) GL_MATRIX15_ARB (src/Graphics/GL/Tokens.hs:5002) GL_MATRIX16_ARB (src/Graphics/GL/Tokens.hs:5004) GL_MATRIX17_ARB (src/Graphics/GL/Tokens.hs:5006) GL_MATRIX18_ARB (src/Graphics/GL/Tokens.hs:5008) GL_MATRIX19_ARB (src/Graphics/GL/Tokens.hs:5010) GL_MATRIX1_ARB (src/Graphics/GL/Tokens.hs:5012) GL_MATRIX20_ARB (src/Graphics/GL/Tokens.hs:5016) GL_MATRIX21_ARB (src/Graphics/GL/Tokens.hs:5018) GL_MATRIX22_ARB (src/Graphics/GL/Tokens.hs:5020) GL_MATRIX23_ARB (src/Graphics/GL/Tokens.hs:5022) GL_MATRIX24_ARB (src/Graphics/GL/Tokens.hs:5024) GL_MATRIX25_ARB (src/Graphics/GL/Tokens.hs:5026) GL_MATRIX26_ARB (src/Graphics/GL/Tokens.hs:5028) GL_MATRIX27_ARB (src/Graphics/GL/Tokens.hs:5030) GL_MATRIX28_ARB (src/Graphics/GL/Tokens.hs:5032) GL_MATRIX29_ARB (src/Graphics/GL/Tokens.hs:5034) GL_MATRIX2_ARB (src/Graphics/GL/Tokens.hs:5036) GL_MATRIX30_ARB (src/Graphics/GL/Tokens.hs:5040) GL_MATRIX31_ARB (src/Graphics/GL/Tokens.hs:5042) GL_MATRIX3_ARB (src/Graphics/GL/Tokens.hs:5044) GL_MATRIX4_ARB (src/Graphics/GL/Tokens.hs:5048) GL_MATRIX5_ARB (src/Graphics/GL/Tokens.hs:5052) GL_MATRIX6_ARB (src/Graphics/GL/Tokens.hs:5056) GL_MATRIX7_ARB (src/Graphics/GL/Tokens.hs:5060) GL_MATRIX8_ARB (src/Graphics/GL/Tokens.hs:5064) GL_MATRIX9_ARB (src/Graphics/GL/Tokens.hs:5066) GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5582) GL_MAX_PROGRAM_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5584) GL_MAX_PROGRAM_ENV_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5590) GL_MAX_PROGRAM_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5600) GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5602) GL_MAX_PROGRAM_MATRICES_ARB (src/Graphics/GL/Tokens.hs:5608) GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:5610) GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5614) GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5616) GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5618) GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5620) GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:5622) GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:5624) GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5626) GL_MAX_PROGRAM_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5630) GL_MAX_PROGRAM_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:5644) GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:5660) GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5662) GL_MAX_TEXTURE_COORDS_ARB (src/Graphics/GL/Tokens.hs:5910) GL_MAX_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5916) GL_PROGRAM_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7524) GL_PROGRAM_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:7526) GL_PROGRAM_BINDING_ARB (src/Graphics/GL/Tokens.hs:7544) GL_PROGRAM_ERROR_POSITION_ARB (src/Graphics/GL/Tokens.hs:7546) GL_PROGRAM_ERROR_STRING_ARB (src/Graphics/GL/Tokens.hs:7550) GL_PROGRAM_FORMAT_ARB (src/Graphics/GL/Tokens.hs:7554) GL_PROGRAM_FORMAT_ASCII_ARB (src/Graphics/GL/Tokens.hs:7556) GL_PROGRAM_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7560) GL_PROGRAM_LENGTH_ARB (src/Graphics/GL/Tokens.hs:7564) GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7574) GL_PROGRAM_NATIVE_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:7576) GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7578) GL_PROGRAM_NATIVE_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:7580) GL_PROGRAM_NATIVE_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:7582) GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:7584) GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7586) GL_PROGRAM_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:7594) GL_PROGRAM_STRING_ARB (src/Graphics/GL/Tokens.hs:7622) GL_PROGRAM_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:7628) GL_PROGRAM_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:7630) GL_PROGRAM_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7632) GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB (src/Graphics/GL/Tokens.hs:7634) GL_TRANSPOSE_CURRENT_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10696) glBindProgramARB (src/Graphics/GL/Functions/F01.hs:1251) glDeleteProgramsARB (src/Graphics/GL/Functions/F05.hs:1284) glGenProgramsARB (src/Graphics/GL/Functions/F09.hs:304) glGetProgramEnvParameterdvARB (src/Graphics/GL/Functions/F12.hs:162) glGetProgramEnvParameterfvARB (src/Graphics/GL/Functions/F12.hs:176) glGetProgramLocalParameterdvARB (src/Graphics/GL/Functions/F12.hs:250) glGetProgramLocalParameterfvARB (src/Graphics/GL/Functions/F12.hs:264) glGetProgramStringARB (src/Graphics/GL/Functions/F12.hs:530) glGetProgramivARB (src/Graphics/GL/Functions/F12.hs:587) glIsProgramARB (src/Graphics/GL/Functions/F15.hs:538) glProgramEnvParameter4dvARB (src/Graphics/GL/Functions/F20.hs:1230) glProgramEnvParameter4fvARB (src/Graphics/GL/Functions/F20.hs:1262) glProgramLocalParameter4dvARB (src/Graphics/GL/Functions/F20.hs:1403) glProgramLocalParameter4fvARB (src/Graphics/GL/Functions/F20.hs:1435) glProgramStringARB (src/Graphics/GL/Functions/F21.hs:324) 70% ( 7 / 10) in 'Graphics.GL.ARB.ES32Compatibility' Missing documentation for: GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB (src/Graphics/GL/Tokens.hs:6318) GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB (src/Graphics/GL/Tokens.hs:6322) GL_PRIMITIVE_BOUNDING_BOX_ARB (src/Graphics/GL/Tokens.hs:7490) 87% ( 7 / 8) in 'Graphics.GL.ARB.ES31Compatibility' Missing documentation for: GL_BACK (src/Graphics/GL/Tokens.hs:436) 40% ( 11 / 27) in 'Graphics.GL.ARB.ES2Compatibility' Missing documentation for: GL_FIXED (src/Graphics/GL/Tokens.hs:3026) GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3842) GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3844) GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:4054) GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:4058) GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4682) GL_LOW_INT (src/Graphics/GL/Tokens.hs:4684) GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5380) GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5974) GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:6026) GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:6050) GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:6052) GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6494) GL_RGB565 (src/Graphics/GL/Tokens.hs:8406) GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8900) GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8908) 100% ( 7 / 7) in 'Graphics.GL.ARB.DrawInstanced' 80% ( 8 / 10) in 'Graphics.GL.ARB.DrawIndirect' Missing documentation for: GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2700) GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2702) 100% ( 9 / 9) in 'Graphics.GL.ARB.DrawElementsBaseVertex' 100% ( 9 / 9) in 'Graphics.GL.ARB.DrawBuffersBlend' 29% ( 7 / 24) in 'Graphics.GL.ARB.DrawBuffers' Missing documentation for: GL_DRAW_BUFFER0_ARB (src/Graphics/GL/Tokens.hs:2512) GL_DRAW_BUFFER10_ARB (src/Graphics/GL/Tokens.hs:2524) GL_DRAW_BUFFER11_ARB (src/Graphics/GL/Tokens.hs:2534) GL_DRAW_BUFFER12_ARB (src/Graphics/GL/Tokens.hs:2544) GL_DRAW_BUFFER13_ARB (src/Graphics/GL/Tokens.hs:2554) GL_DRAW_BUFFER14_ARB (src/Graphics/GL/Tokens.hs:2564) GL_DRAW_BUFFER15_ARB (src/Graphics/GL/Tokens.hs:2574) GL_DRAW_BUFFER1_ARB (src/Graphics/GL/Tokens.hs:2582) GL_DRAW_BUFFER2_ARB (src/Graphics/GL/Tokens.hs:2592) GL_DRAW_BUFFER3_ARB (src/Graphics/GL/Tokens.hs:2602) GL_DRAW_BUFFER4_ARB (src/Graphics/GL/Tokens.hs:2612) GL_DRAW_BUFFER5_ARB (src/Graphics/GL/Tokens.hs:2622) GL_DRAW_BUFFER6_ARB (src/Graphics/GL/Tokens.hs:2632) GL_DRAW_BUFFER7_ARB (src/Graphics/GL/Tokens.hs:2642) GL_DRAW_BUFFER8_ARB (src/Graphics/GL/Tokens.hs:2652) GL_DRAW_BUFFER9_ARB (src/Graphics/GL/Tokens.hs:2662) GL_MAX_DRAW_BUFFERS_ARB (src/Graphics/GL/Tokens.hs:5322) 85% ( 99 /116) in 'Graphics.GL.ARB.DirectStateAccess' Missing documentation for: GL_QUERY_TARGET (src/Graphics/GL/Tokens.hs:7836) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9938) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952) GL_TEXTURE_TARGET (src/Graphics/GL/Tokens.hs:10474) glGetQueryBufferObjecti64v (src/Graphics/GL/Functions/F12.hs:616) glGetQueryBufferObjectiv (src/Graphics/GL/Functions/F12.hs:631) glGetQueryBufferObjectui64v (src/Graphics/GL/Functions/F12.hs:646) glGetQueryBufferObjectuiv (src/Graphics/GL/Functions/F12.hs:661) 31% ( 10 / 32) in 'Graphics.GL.ARB.DebugOutput' Missing documentation for: GL_DEBUG_CALLBACK_FUNCTION_ARB (src/Graphics/GL/Tokens.hs:2012) GL_DEBUG_CALLBACK_USER_PARAM_ARB (src/Graphics/GL/Tokens.hs:2018) GL_DEBUG_LOGGED_MESSAGES_ARB (src/Graphics/GL/Tokens.hs:2046) GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB (src/Graphics/GL/Tokens.hs:2052) GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB (src/Graphics/GL/Tokens.hs:2064) GL_DEBUG_SEVERITY_HIGH_ARB (src/Graphics/GL/Tokens.hs:2074) GL_DEBUG_SEVERITY_LOW_ARB (src/Graphics/GL/Tokens.hs:2082) GL_DEBUG_SEVERITY_MEDIUM_ARB (src/Graphics/GL/Tokens.hs:2090) GL_DEBUG_SOURCE_API_ARB (src/Graphics/GL/Tokens.hs:2100) GL_DEBUG_SOURCE_APPLICATION_ARB (src/Graphics/GL/Tokens.hs:2106) GL_DEBUG_SOURCE_OTHER_ARB (src/Graphics/GL/Tokens.hs:2112) GL_DEBUG_SOURCE_SHADER_COMPILER_ARB (src/Graphics/GL/Tokens.hs:2118) GL_DEBUG_SOURCE_THIRD_PARTY_ARB (src/Graphics/GL/Tokens.hs:2124) GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB (src/Graphics/GL/Tokens.hs:2130) GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB (src/Graphics/GL/Tokens.hs:2136) GL_DEBUG_TYPE_ERROR_ARB (src/Graphics/GL/Tokens.hs:2142) GL_DEBUG_TYPE_OTHER_ARB (src/Graphics/GL/Tokens.hs:2152) GL_DEBUG_TYPE_PERFORMANCE_ARB (src/Graphics/GL/Tokens.hs:2158) GL_DEBUG_TYPE_PORTABILITY_ARB (src/Graphics/GL/Tokens.hs:2168) GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB (src/Graphics/GL/Tokens.hs:2178) GL_MAX_DEBUG_LOGGED_MESSAGES_ARB (src/Graphics/GL/Tokens.hs:5292) GL_MAX_DEBUG_MESSAGE_LENGTH_ARB (src/Graphics/GL/Tokens.hs:5300) 100% ( 6 / 6) in 'Graphics.GL.ARB.CopyImage' 77% ( 7 / 9) in 'Graphics.GL.ARB.CopyBuffer' Missing documentation for: GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850) 54% ( 6 / 11) in 'Graphics.GL.ARB.ComputeVariableGroupSize' Missing documentation for: GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:5238) GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB (src/Graphics/GL/Tokens.hs:5240) GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:5254) GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB (src/Graphics/GL/Tokens.hs:5256) glDispatchComputeGroupSizeARB (src/Graphics/GL/Functions/F06.hs:678) 30% ( 8 / 26) in 'Graphics.GL.ARB.ComputeShader' Missing documentation for: GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:376) GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1602) GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1604) GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1616) GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2384) GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2386) GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5188) GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5234) GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5236) GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5242) GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5246) GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5248) GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5250) GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5252) GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5258) GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5260) GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5262) GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10782) 58% ( 7 / 12) in 'Graphics.GL.ARB.ColorBufferFloat' Missing documentation for: GL_CLAMP_FRAGMENT_COLOR_ARB (src/Graphics/GL/Tokens.hs:700) GL_CLAMP_READ_COLOR_ARB (src/Graphics/GL/Tokens.hs:704) GL_CLAMP_VERTEX_COLOR_ARB (src/Graphics/GL/Tokens.hs:724) GL_FIXED_ONLY_ARB (src/Graphics/GL/Tokens.hs:3032) GL_RGBA_FLOAT_MODE_ARB (src/Graphics/GL/Tokens.hs:8522) 53% ( 7 / 13) in 'Graphics.GL.ARB.ClipControl' Missing documentation for: GL_CLIP_DEPTH_MODE (src/Graphics/GL/Tokens.hs:760) GL_CLIP_ORIGIN (src/Graphics/GL/Tokens.hs:818) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678) GL_NEGATIVE_ONE_TO_ONE (src/Graphics/GL/Tokens.hs:6366) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160) GL_ZERO_TO_ONE (src/Graphics/GL/Tokens.hs:11824) 88% ( 8 / 9) in 'Graphics.GL.ARB.ClearTexture' Missing documentation for: GL_CLEAR_TEXTURE (src/Graphics/GL/Tokens.hs:730) 100% ( 7 / 7) in 'Graphics.GL.ARB.ClearBufferObject' 66% ( 6 / 9) in 'Graphics.GL.ARB.CLEvent' Missing documentation for: GL_SYNC_CL_EVENT_ARB (src/Graphics/GL/Tokens.hs:9534) GL_SYNC_CL_EVENT_COMPLETE_ARB (src/Graphics/GL/Tokens.hs:9536) glCreateSyncFromCLeventARB (src/Graphics/GL/Functions/F05.hs:618) 43% ( 7 / 16) in 'Graphics.GL.ARB.BufferStorage' Missing documentation for: GL_BUFFER_IMMUTABLE_STORAGE (src/Graphics/GL/Tokens.hs:616) GL_BUFFER_STORAGE_FLAGS (src/Graphics/GL/Tokens.hs:648) GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:740) GL_CLIENT_STORAGE_BIT (src/Graphics/GL/Tokens.hs:746) GL_DYNAMIC_STORAGE_BIT (src/Graphics/GL/Tokens.hs:2802) GL_MAP_COHERENT_BIT (src/Graphics/GL/Tokens.hs:4948) GL_MAP_PERSISTENT_BIT (src/Graphics/GL/Tokens.hs:4966) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982) 61% ( 8 / 13) in 'Graphics.GL.ARB.BlendFuncExtended' Missing documentation for: GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5332) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6622) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6626) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9240) 26% ( 6 / 23) in 'Graphics.GL.ARB.BindlessTexture' Missing documentation for: GL_UNSIGNED_INT64_ARB (src/Graphics/GL/Tokens.hs:10926) glGetImageHandleARB (src/Graphics/GL/Functions/F10.hs:959) glGetTextureHandleARB (src/Graphics/GL/Functions/F13.hs:234) glGetTextureSamplerHandleARB (src/Graphics/GL/Functions/F13.hs:491) glGetVertexAttribLui64vARB (src/Graphics/GL/Functions/F13.hs:1306) glIsImageHandleResidentARB (src/Graphics/GL/Functions/F15.hs:373) glIsTextureHandleResidentARB (src/Graphics/GL/Functions/F15.hs:765) glMakeImageHandleNonResidentARB (src/Graphics/GL/Functions/F16.hs:247) glMakeImageHandleResidentARB (src/Graphics/GL/Functions/F16.hs:272) glMakeTextureHandleNonResidentARB (src/Graphics/GL/Functions/F16.hs:322) glMakeTextureHandleResidentARB (src/Graphics/GL/Functions/F16.hs:346) glProgramUniformHandleui64ARB (src/Graphics/GL/Functions/F22.hs:298) glProgramUniformHandleui64vARB (src/Graphics/GL/Functions/F22.hs:342) glUniformHandleui64ARB (src/Graphics/GL/Functions/F28.hs:981) glUniformHandleui64vARB (src/Graphics/GL/Functions/F28.hs:1022) glVertexAttribL1ui64ARB (src/Graphics/GL/Functions/F31.hs:1142) glVertexAttribL1ui64vARB (src/Graphics/GL/Functions/F31.hs:1168) 100% ( 8 / 8) in 'Graphics.GL.ARB.BaseInstance' 26% ( 6 / 23) in 'Graphics.GL.APPLE.VertexProgramEvaluators' Missing documentation for: GL_VERTEX_ATTRIB_MAP1_APPLE (src/Graphics/GL/Tokens.hs:11382) GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE (src/Graphics/GL/Tokens.hs:11384) GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE (src/Graphics/GL/Tokens.hs:11386) GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE (src/Graphics/GL/Tokens.hs:11388) GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE (src/Graphics/GL/Tokens.hs:11390) GL_VERTEX_ATTRIB_MAP2_APPLE (src/Graphics/GL/Tokens.hs:11392) GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE (src/Graphics/GL/Tokens.hs:11394) GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE (src/Graphics/GL/Tokens.hs:11396) GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE (src/Graphics/GL/Tokens.hs:11398) GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE (src/Graphics/GL/Tokens.hs:11400) glDisableVertexAttribAPPLE (src/Graphics/GL/Functions/F06.hs:550) glEnableVertexAttribAPPLE (src/Graphics/GL/Functions/F07.hs:577) glIsVertexAttribEnabledAPPLE (src/Graphics/GL/Functions/F15.hs:868) glMapVertexAttrib1dAPPLE (src/Graphics/GL/Functions/F16.hs:798) glMapVertexAttrib1fAPPLE (src/Graphics/GL/Functions/F16.hs:816) glMapVertexAttrib2dAPPLE (src/Graphics/GL/Functions/F16.hs:838) glMapVertexAttrib2fAPPLE (src/Graphics/GL/Functions/F16.hs:860) 37% ( 6 / 16) in 'Graphics.GL.APPLE.VertexArrayRange' Missing documentation for: GL_STORAGE_CACHED_APPLE (src/Graphics/GL/Tokens.hs:9440) GL_STORAGE_CLIENT_APPLE (src/Graphics/GL/Tokens.hs:9442) GL_STORAGE_SHARED_APPLE (src/Graphics/GL/Tokens.hs:9446) GL_VERTEX_ARRAY_RANGE_APPLE (src/Graphics/GL/Tokens.hs:11262) GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE (src/Graphics/GL/Tokens.hs:11264) GL_VERTEX_ARRAY_RANGE_POINTER_APPLE (src/Graphics/GL/Tokens.hs:11270) GL_VERTEX_ARRAY_STORAGE_HINT_APPLE (src/Graphics/GL/Tokens.hs:11282) glFlushVertexArrayRangeAPPLE (src/Graphics/GL/Functions/F08.hs:265) glVertexArrayParameteriAPPLE (src/Graphics/GL/Functions/F29.hs:1344) glVertexArrayRangeAPPLE (src/Graphics/GL/Functions/F29.hs:1357) 81% ( 9 / 11) in 'Graphics.GL.APPLE.VertexArrayObject' Missing documentation for: GL_VERTEX_ARRAY_BINDING_APPLE (src/Graphics/GL/Tokens.hs:11232) glBindVertexArrayAPPLE (src/Graphics/GL/Functions/F01.hs:1507) 42% ( 6 / 14) in 'Graphics.GL.APPLE.TextureRange' Missing documentation for: GL_STORAGE_CACHED_APPLE (src/Graphics/GL/Tokens.hs:9440) GL_STORAGE_PRIVATE_APPLE (src/Graphics/GL/Tokens.hs:9444) GL_STORAGE_SHARED_APPLE (src/Graphics/GL/Tokens.hs:9446) GL_TEXTURE_RANGE_LENGTH_APPLE (src/Graphics/GL/Tokens.hs:10396) GL_TEXTURE_RANGE_POINTER_APPLE (src/Graphics/GL/Tokens.hs:10398) GL_TEXTURE_STORAGE_HINT_APPLE (src/Graphics/GL/Tokens.hs:10450) glGetTexParameterPointervAPPLE (src/Graphics/GL/Functions/F13.hs:164) glTextureRangeAPPLE (src/Graphics/GL/Functions/F27.hs:563) 40% ( 6 / 15) in 'Graphics.GL.APPLE.ObjectPurgeable' Missing documentation for: GL_BUFFER_OBJECT_APPLE (src/Graphics/GL/Tokens.hs:638) GL_PURGEABLE_APPLE (src/Graphics/GL/Tokens.hs:7716) GL_RELEASED_APPLE (src/Graphics/GL/Tokens.hs:8144) GL_RETAINED_APPLE (src/Graphics/GL/Tokens.hs:8304) GL_UNDEFINED_APPLE (src/Graphics/GL/Tokens.hs:10748) GL_VOLATILE_APPLE (src/Graphics/GL/Tokens.hs:11716) glGetObjectParameterivAPPLE (src/Graphics/GL/Functions/F11.hs:962) glObjectPurgeableAPPLE (src/Graphics/GL/Functions/F19.hs:1012) glObjectUnpurgeableAPPLE (src/Graphics/GL/Functions/F19.hs:1026) 70% ( 7 / 10) in 'Graphics.GL.APPLE.FlushBufferRange' Missing documentation for: GL_BUFFER_FLUSHING_UNMAP_APPLE (src/Graphics/GL/Tokens.hs:612) GL_BUFFER_SERIALIZED_MODIFY_APPLE (src/Graphics/GL/Tokens.hs:642) glBufferParameteriAPPLE (src/Graphics/GL/Functions/F02.hs:1106) 37% ( 6 / 16) in 'Graphics.GL.APPLE.Fence' Missing documentation for: GL_DRAW_PIXELS_APPLE (src/Graphics/GL/Tokens.hs:2708) GL_FENCE_APPLE (src/Graphics/GL/Tokens.hs:2992) glDeleteFencesAPPLE (src/Graphics/GL/Functions/F05.hs:1048) glFinishFenceAPPLE (src/Graphics/GL/Functions/F07.hs:1438) glFinishObjectAPPLE (src/Graphics/GL/Functions/F07.hs:1463) glGenFencesAPPLE (src/Graphics/GL/Functions/F09.hs:133) glIsFenceAPPLE (src/Graphics/GL/Functions/F15.hs:311) glSetFenceAPPLE (src/Graphics/GL/Functions/F24.hs:962) glTestFenceAPPLE (src/Graphics/GL/Functions/F25.hs:511) glTestObjectAPPLE (src/Graphics/GL/Functions/F25.hs:536) 42% ( 6 / 14) in 'Graphics.GL.APPLE.ElementArray' Missing documentation for: GL_ELEMENT_ARRAY_APPLE (src/Graphics/GL/Tokens.hs:2844) GL_ELEMENT_ARRAY_POINTER_APPLE (src/Graphics/GL/Tokens.hs:2862) GL_ELEMENT_ARRAY_TYPE_APPLE (src/Graphics/GL/Tokens.hs:2866) glDrawElementArrayAPPLE (src/Graphics/GL/Functions/F06.hs:1023) glDrawRangeElementArrayAPPLE (src/Graphics/GL/Functions/F06.hs:1404) glElementPointerAPPLE (src/Graphics/GL/Functions/F07.hs:421) glMultiDrawElementArrayAPPLE (src/Graphics/GL/Functions/F17.hs:382) glMultiDrawRangeElementArrayAPPLE (src/Graphics/GL/Functions/F17.hs:619) 100% ( 17 / 17) in 'Graphics.GL.APPLE' 40% ( 6 / 15) in 'Graphics.GL.AMD.VertexShaderTessellator' Missing documentation for: GL_CONTINUOUS_AMD (src/Graphics/GL/Tokens.hs:1722) GL_DISCRETE_AMD (src/Graphics/GL/Tokens.hs:2380) GL_INT_SAMPLER_BUFFER_AMD (src/Graphics/GL/Tokens.hs:4364) GL_SAMPLER_BUFFER_AMD (src/Graphics/GL/Tokens.hs:8652) GL_TESSELLATION_FACTOR_AMD (src/Graphics/GL/Tokens.hs:9616) GL_TESSELLATION_MODE_AMD (src/Graphics/GL/Tokens.hs:9618) GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD (src/Graphics/GL/Tokens.hs:11078) glTessellationFactorAMD (src/Graphics/GL/Functions/F25.hs:487) glTessellationModeAMD (src/Graphics/GL/Functions/F25.hs:499) 54% ( 6 / 11) in 'Graphics.GL.AMD.StencilOperationExtended' Missing documentation for: GL_REPLACE_VALUE_AMD (src/Graphics/GL/Tokens.hs:8264) GL_SET_AMD (src/Graphics/GL/Tokens.hs:8890) GL_STENCIL_BACK_OP_VALUE_AMD (src/Graphics/GL/Tokens.hs:9340) GL_STENCIL_OP_VALUE_AMD (src/Graphics/GL/Tokens.hs:9414) glStencilOpValueAMD (src/Graphics/GL/Functions/F25.hs:133) 35% ( 6 / 17) in 'Graphics.GL.AMD.SparseTexture' Missing documentation for: GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD (src/Graphics/GL/Tokens.hs:5726) GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5732) GL_MAX_SPARSE_TEXTURE_SIZE_AMD (src/Graphics/GL/Tokens.hs:5738) GL_MIN_LOD_WARNING_AMD (src/Graphics/GL/Tokens.hs:6108) GL_MIN_SPARSE_LEVEL_AMD (src/Graphics/GL/Tokens.hs:6130) GL_TEXTURE_STORAGE_SPARSE_BIT_AMD (src/Graphics/GL/Tokens.hs:10452) GL_VIRTUAL_PAGE_SIZE_X_AMD (src/Graphics/GL/Tokens.hs:11696) GL_VIRTUAL_PAGE_SIZE_Y_AMD (src/Graphics/GL/Tokens.hs:11702) GL_VIRTUAL_PAGE_SIZE_Z_AMD (src/Graphics/GL/Tokens.hs:11708) glTexStorageSparseAMD (src/Graphics/GL/Functions/F26.hs:1475) glTextureStorageSparseAMD (src/Graphics/GL/Functions/F27.hs:865) 75% ( 6 / 8) in 'Graphics.GL.AMD.SamplePositions' Missing documentation for: GL_SUBSAMPLE_DISTANCE_AMD (src/Graphics/GL/Tokens.hs:9500) glSetMultisamplefvAMD (src/Graphics/GL/Functions/F24.hs:1030) 25% ( 6 / 24) in 'Graphics.GL.AMD.PerformanceMonitor' Missing documentation for: GL_COUNTER_RANGE_AMD (src/Graphics/GL/Tokens.hs:1856) GL_COUNTER_TYPE_AMD (src/Graphics/GL/Tokens.hs:1858) GL_PERCENTAGE_AMD (src/Graphics/GL/Tokens.hs:7014) GL_PERFMON_RESULT_AMD (src/Graphics/GL/Tokens.hs:7018) GL_PERFMON_RESULT_AVAILABLE_AMD (src/Graphics/GL/Tokens.hs:7020) GL_PERFMON_RESULT_SIZE_AMD (src/Graphics/GL/Tokens.hs:7022) GL_UNSIGNED_INT64_AMD (src/Graphics/GL/Tokens.hs:10924) glBeginPerfMonitorAMD (src/Graphics/GL/Functions/F01.hs:671) glDeletePerfMonitorsAMD (src/Graphics/GL/Functions/F05.hs:1219) glEndPerfMonitorAMD (src/Graphics/GL/Functions/F07.hs:753) glGenPerfMonitorsAMD (src/Graphics/GL/Functions/F09.hs:264) glGetPerfMonitorCounterDataAMD (src/Graphics/GL/Functions/F11.hs:1265) glGetPerfMonitorCounterInfoAMD (src/Graphics/GL/Functions/F11.hs:1280) glGetPerfMonitorCounterStringAMD (src/Graphics/GL/Functions/F11.hs:1296) glGetPerfMonitorCountersAMD (src/Graphics/GL/Functions/F11.hs:1312) glGetPerfMonitorGroupStringAMD (src/Graphics/GL/Functions/F11.hs:1327) glGetPerfMonitorGroupsAMD (src/Graphics/GL/Functions/F11.hs:1341) glSelectPerfMonitorCountersAMD (src/Graphics/GL/Functions/F24.hs:896) 46% ( 6 / 13) in 'Graphics.GL.AMD.OcclusionQueryEvent' Missing documentation for: GL_OCCLUSION_QUERY_EVENT_MASK_AMD (src/Graphics/GL/Tokens.hs:6564) GL_QUERY_ALL_EVENT_BITS_AMD (src/Graphics/GL/Tokens.hs:7758) GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7788) GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7790) GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7792) GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7834) glQueryObjectParameteruiAMD (src/Graphics/GL/Functions/F22.hs:1199) 42% ( 6 / 14) in 'Graphics.GL.AMD.NameGenDelete' Missing documentation for: GL_DATA_BUFFER_AMD (src/Graphics/GL/Tokens.hs:2006) GL_PERFORMANCE_MONITOR_AMD (src/Graphics/GL/Tokens.hs:7024) GL_QUERY_OBJECT_AMD (src/Graphics/GL/Tokens.hs:7802) GL_SAMPLER_OBJECT_AMD (src/Graphics/GL/Tokens.hs:8690) GL_VERTEX_ARRAY_OBJECT_AMD (src/Graphics/GL/Tokens.hs:11252) glDeleteNamesAMD (src/Graphics/GL/Functions/F05.hs:1168) glGenNamesAMD (src/Graphics/GL/Functions/F09.hs:226) glIsNameAMD (src/Graphics/GL/Functions/F15.hs:423) 100% ( 7 / 7) in 'Graphics.GL.AMD.MultiDrawIndirect' 37% ( 6 / 16) in 'Graphics.GL.AMD.InterleavedElements' Missing documentation for: GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_BLUE (src/Graphics/GL/Tokens.hs:554) GL_GREEN (src/Graphics/GL/Tokens.hs:3770) GL_RED (src/Graphics/GL/Tokens.hs:7970) GL_RG16UI (src/Graphics/GL/Tokens.hs:8318) GL_RG8UI (src/Graphics/GL/Tokens.hs:8338) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502) GL_VERTEX_ELEMENT_SWIZZLE_AMD (src/Graphics/GL/Tokens.hs:11418) GL_VERTEX_ID_SWIZZLE_AMD (src/Graphics/GL/Tokens.hs:11422) glVertexAttribParameteriAMD (src/Graphics/GL/Functions/F32.hs:275) 8% ( 6 / 68) in 'Graphics.GL.AMD.GPUShaderInt64' Missing documentation for: GL_FLOAT16_NV (src/Graphics/GL/Tokens.hs:3056) GL_FLOAT16_VEC2_NV (src/Graphics/GL/Tokens.hs:3058) GL_FLOAT16_VEC3_NV (src/Graphics/GL/Tokens.hs:3060) GL_FLOAT16_VEC4_NV (src/Graphics/GL/Tokens.hs:3062) GL_INT16_NV (src/Graphics/GL/Tokens.hs:4148) GL_INT16_VEC2_NV (src/Graphics/GL/Tokens.hs:4150) GL_INT16_VEC3_NV (src/Graphics/GL/Tokens.hs:4152) GL_INT16_VEC4_NV (src/Graphics/GL/Tokens.hs:4154) GL_INT64_NV (src/Graphics/GL/Tokens.hs:4158) GL_INT64_VEC2_NV (src/Graphics/GL/Tokens.hs:4162) GL_INT64_VEC3_NV (src/Graphics/GL/Tokens.hs:4166) GL_INT64_VEC4_NV (src/Graphics/GL/Tokens.hs:4170) GL_INT8_NV (src/Graphics/GL/Tokens.hs:4172) GL_INT8_VEC2_NV (src/Graphics/GL/Tokens.hs:4174) GL_INT8_VEC3_NV (src/Graphics/GL/Tokens.hs:4176) GL_INT8_VEC4_NV (src/Graphics/GL/Tokens.hs:4178) GL_UNSIGNED_INT16_NV (src/Graphics/GL/Tokens.hs:10916) GL_UNSIGNED_INT16_VEC2_NV (src/Graphics/GL/Tokens.hs:10918) GL_UNSIGNED_INT16_VEC3_NV (src/Graphics/GL/Tokens.hs:10920) GL_UNSIGNED_INT16_VEC4_NV (src/Graphics/GL/Tokens.hs:10922) GL_UNSIGNED_INT64_NV (src/Graphics/GL/Tokens.hs:10928) GL_UNSIGNED_INT64_VEC2_NV (src/Graphics/GL/Tokens.hs:10932) GL_UNSIGNED_INT64_VEC3_NV (src/Graphics/GL/Tokens.hs:10936) GL_UNSIGNED_INT64_VEC4_NV (src/Graphics/GL/Tokens.hs:10940) GL_UNSIGNED_INT8_NV (src/Graphics/GL/Tokens.hs:10942) GL_UNSIGNED_INT8_VEC2_NV (src/Graphics/GL/Tokens.hs:10944) GL_UNSIGNED_INT8_VEC3_NV (src/Graphics/GL/Tokens.hs:10946) GL_UNSIGNED_INT8_VEC4_NV (src/Graphics/GL/Tokens.hs:10948) glGetUniformi64vNV (src/Graphics/GL/Functions/F13.hs:843) glGetUniformui64vNV (src/Graphics/GL/Functions/F13.hs:901) glProgramUniform1i64NV (src/Graphics/GL/Functions/F21.hs:501) glProgramUniform1i64vNV (src/Graphics/GL/Functions/F21.hs:531) glProgramUniform1ui64NV (src/Graphics/GL/Functions/F21.hs:621) glProgramUniform1ui64vNV (src/Graphics/GL/Functions/F21.hs:651) glProgramUniform2i64NV (src/Graphics/GL/Functions/F21.hs:868) glProgramUniform2i64vNV (src/Graphics/GL/Functions/F21.hs:898) glProgramUniform2ui64NV (src/Graphics/GL/Functions/F21.hs:992) glProgramUniform2ui64vNV (src/Graphics/GL/Functions/F21.hs:1022) glProgramUniform3i64NV (src/Graphics/GL/Functions/F21.hs:1247) glProgramUniform3i64vNV (src/Graphics/GL/Functions/F21.hs:1277) glProgramUniform3ui64NV (src/Graphics/GL/Functions/F21.hs:1375) glProgramUniform3ui64vNV (src/Graphics/GL/Functions/F21.hs:1405) glProgramUniform4i64NV (src/Graphics/GL/Functions/F21.hs:1638) glProgramUniform4i64vNV (src/Graphics/GL/Functions/F21.hs:1668) glProgramUniform4ui64NV (src/Graphics/GL/Functions/F22.hs:204) glProgramUniform4ui64vNV (src/Graphics/GL/Functions/F22.hs:234) glUniform1i64NV (src/Graphics/GL/Functions/F27.hs:1373) glUniform1i64vNV (src/Graphics/GL/Functions/F27.hs:1401) glUniform1ui64NV (src/Graphics/GL/Functions/F27.hs:1485) glUniform1ui64vNV (src/Graphics/GL/Functions/F27.hs:1513) glUniform2i64NV (src/Graphics/GL/Functions/F27.hs:1688) glUniform2i64vNV (src/Graphics/GL/Functions/F27.hs:1716) glUniform2ui64NV (src/Graphics/GL/Functions/F28.hs:193) glUniform2ui64vNV (src/Graphics/GL/Functions/F28.hs:221) glUniform3i64NV (src/Graphics/GL/Functions/F28.hs:403) glUniform3i64vNV (src/Graphics/GL/Functions/F28.hs:431) glUniform3ui64NV (src/Graphics/GL/Functions/F28.hs:523) glUniform3ui64vNV (src/Graphics/GL/Functions/F28.hs:551) glUniform4i64NV (src/Graphics/GL/Functions/F28.hs:740) glUniform4i64vNV (src/Graphics/GL/Functions/F28.hs:768) glUniform4ui64NV (src/Graphics/GL/Functions/F28.hs:864) glUniform4ui64vNV (src/Graphics/GL/Functions/F28.hs:892) 42% ( 6 / 14) in 'Graphics.GL.AMD.FramebufferSamplePositions' Missing documentation for: GL_ALL_PIXELS_AMD (src/Graphics/GL/Tokens.hs:192) GL_PIXELS_PER_SAMPLE_PATTERN_X_AMD (src/Graphics/GL/Tokens.hs:7082) GL_PIXELS_PER_SAMPLE_PATTERN_Y_AMD (src/Graphics/GL/Tokens.hs:7084) GL_SUBSAMPLE_DISTANCE_AMD (src/Graphics/GL/Tokens.hs:9500) glFramebufferSamplePositionsfvAMD (src/Graphics/GL/Functions/F08.hs:1027) glGetFramebufferParameterfvAMD (src/Graphics/GL/Functions/F10.hs:724) glGetNamedFramebufferParameterfvAMD (src/Graphics/GL/Functions/F11.hs:663) glNamedFramebufferSamplePositionsfvAMD (src/Graphics/GL/Functions/F18.hs:1564) 42% ( 6 / 14) in 'Graphics.GL.AMD.FramebufferMultisampleAdvanced' Missing documentation for: GL_MAX_COLOR_FRAMEBUFFER_SAMPLES_AMD (src/Graphics/GL/Tokens.hs:5170) GL_MAX_COLOR_FRAMEBUFFER_STORAGE_SAMPLES_AMD (src/Graphics/GL/Tokens.hs:5172) GL_MAX_DEPTH_STENCIL_FRAMEBUFFER_SAMPLES_AMD (src/Graphics/GL/Tokens.hs:5312) GL_NUM_SUPPORTED_MULTISAMPLE_MODES_AMD (src/Graphics/GL/Tokens.hs:6504) GL_RENDERBUFFER_STORAGE_SAMPLES_AMD (src/Graphics/GL/Tokens.hs:8228) GL_SUPPORTED_MULTISAMPLE_MODES_AMD (src/Graphics/GL/Tokens.hs:9514) glNamedRenderbufferStorageMultisampleAdvancedAMD (src/Graphics/GL/Functions/F19.hs:385) glRenderbufferStorageMultisampleAdvancedAMD (src/Graphics/GL/Functions/F23.hs:602) 100% ( 9 / 9) in 'Graphics.GL.AMD.DrawBuffersBlend' 25% ( 6 / 24) in 'Graphics.GL.AMD.DebugOutput' Missing documentation for: GL_DEBUG_CATEGORY_API_ERROR_AMD (src/Graphics/GL/Tokens.hs:2022) GL_DEBUG_CATEGORY_APPLICATION_AMD (src/Graphics/GL/Tokens.hs:2024) GL_DEBUG_CATEGORY_DEPRECATION_AMD (src/Graphics/GL/Tokens.hs:2026) GL_DEBUG_CATEGORY_OTHER_AMD (src/Graphics/GL/Tokens.hs:2028) GL_DEBUG_CATEGORY_PERFORMANCE_AMD (src/Graphics/GL/Tokens.hs:2030) GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD (src/Graphics/GL/Tokens.hs:2032) GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD (src/Graphics/GL/Tokens.hs:2034) GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD (src/Graphics/GL/Tokens.hs:2036) GL_DEBUG_LOGGED_MESSAGES_AMD (src/Graphics/GL/Tokens.hs:2044) GL_DEBUG_SEVERITY_HIGH_AMD (src/Graphics/GL/Tokens.hs:2072) GL_DEBUG_SEVERITY_LOW_AMD (src/Graphics/GL/Tokens.hs:2080) GL_DEBUG_SEVERITY_MEDIUM_AMD (src/Graphics/GL/Tokens.hs:2088) GL_MAX_DEBUG_LOGGED_MESSAGES_AMD (src/Graphics/GL/Tokens.hs:5290) GL_MAX_DEBUG_MESSAGE_LENGTH_AMD (src/Graphics/GL/Tokens.hs:5298) glDebugMessageCallbackAMD (src/Graphics/GL/Functions/F05.hs:751) glDebugMessageEnableAMD (src/Graphics/GL/Functions/F05.hs:849) glDebugMessageInsertAMD (src/Graphics/GL/Functions/F05.hs:883) glGetDebugMessageLogAMD (src/Graphics/GL/Functions/F10.hs:214) 100% ( 22 / 22) in 'Graphics.GL.AMD' 66% ( 6 / 9) in 'Graphics.GL.EXT.EglImageStorage' Missing documentation for: GLeglImageOES (src/Graphics/GL/Types.hs:226) glEGLImageTargetTexStorageEXT (src/Graphics/GL/Functions/F07.hs:301) glEGLImageTargetTextureStorageEXT (src/Graphics/GL/Functions/F07.hs:328) 100% (105 /105) in 'Graphics.GL.EXT' 31% (640 /2053) in 'Graphics.GL.Core46' Missing documentation for: GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116) GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120) GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124) GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126) GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128) GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130) GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186) GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:194) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314) GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:316) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328) GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:340) GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:342) GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:360) GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:364) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:366) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:368) GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:370) GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:372) GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:374) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:376) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:378) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:380) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:386) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:388) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:390) GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:392) GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:394) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400) GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:416) GL_BACK (src/Graphics/GL/Tokens.hs:436) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444) GL_BGR (src/Graphics/GL/Tokens.hs:450) GL_BGRA (src/Graphics/GL/Tokens.hs:452) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466) GL_BLEND (src/Graphics/GL/Tokens.hs:490) GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546) GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:552) GL_BLUE (src/Graphics/GL/Tokens.hs:554) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562) GL_BOOL (src/Graphics/GL/Tokens.hs:576) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588) GL_BUFFER (src/Graphics/GL/Tokens.hs:598) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604) GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:608) GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:610) GL_BUFFER_IMMUTABLE_STORAGE (src/Graphics/GL/Tokens.hs:616) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644) GL_BUFFER_STORAGE_FLAGS (src/Graphics/GL/Tokens.hs:648) GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:652) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656) GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:660) GL_BYTE (src/Graphics/GL/Tokens.hs:674) GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:686) GL_CCW (src/Graphics/GL/Tokens.hs:688) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718) GL_CLEAR (src/Graphics/GL/Tokens.hs:726) GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:728) GL_CLEAR_TEXTURE (src/Graphics/GL/Tokens.hs:730) GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:740) GL_CLIENT_STORAGE_BIT (src/Graphics/GL/Tokens.hs:746) GL_CLIPPING_INPUT_PRIMITIVES (src/Graphics/GL/Tokens.hs:752) GL_CLIPPING_OUTPUT_PRIMITIVES (src/Graphics/GL/Tokens.hs:756) GL_CLIP_DEPTH_MODE (src/Graphics/GL/Tokens.hs:760) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806) GL_CLIP_ORIGIN (src/Graphics/GL/Tokens.hs:818) GL_COLOR (src/Graphics/GL/Tokens.hs:860) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1072) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094) GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1110) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166) GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1226) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232) GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1240) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246) GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1274) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286) GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1288) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292) GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1294) GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1298) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302) GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1304) GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1386) GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1414) GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1420) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434) GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1440) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446) GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1450) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464) GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1542) GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1546) GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1550) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554) GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1556) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594) GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1602) GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1604) GL_COMPUTE_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:1606) GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1610) GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1612) GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1614) GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1616) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1620) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1678) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1680) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682) GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1684) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688) GL_CONTEXT_FLAG_NO_ERROR_BIT (src/Graphics/GL/Tokens.hs:1690) GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT (src/Graphics/GL/Tokens.hs:1696) GL_CONTEXT_LOST (src/Graphics/GL/Tokens.hs:1700) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1706) GL_CONTEXT_RELEASE_BEHAVIOR (src/Graphics/GL/Tokens.hs:1708) GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH (src/Graphics/GL/Tokens.hs:1710) GL_COPY (src/Graphics/GL/Tokens.hs:1838) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844) GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1846) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850) GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1852) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986) GL_CW (src/Graphics/GL/Tokens.hs:1996) GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:2010) GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:2016) GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:2038) GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:2042) GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2050) GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2058) GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2062) GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2070) GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2078) GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2086) GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2094) GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2098) GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2104) GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2110) GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2116) GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2122) GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2128) GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2134) GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2140) GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2146) GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2150) GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2156) GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2162) GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2166) GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2172) GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2176) GL_DECR (src/Graphics/GL/Tokens.hs:2186) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198) GL_DEPTH (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2300) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2314) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322) GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2332) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344) GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2384) GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2386) GL_DITHER (src/Graphics/GL/Tokens.hs:2394) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2452) GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2456) GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2460) GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2464) GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2468) GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2472) GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2476) GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2480) GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2484) GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2488) GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2492) GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2496) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684) GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2700) GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2702) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798) GL_DYNAMIC_STORAGE_BIT (src/Graphics/GL/Tokens.hs:2802) GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2848) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856) GL_EQUAL (src/Graphics/GL/Tokens.hs:2882) GL_EQUIV (src/Graphics/GL/Tokens.hs:2884) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946) GL_FALSE (src/Graphics/GL/Tokens.hs:2980) GL_FASTEST (src/Graphics/GL/Tokens.hs:2982) GL_FILL (src/Graphics/GL/Tokens.hs:3008) GL_FILTER (src/Graphics/GL/Tokens.hs:3014) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020) GL_FIXED (src/Graphics/GL/Tokens.hs:3026) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030) GL_FLOAT (src/Graphics/GL/Tokens.hs:3036) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140) GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3272) GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3278) GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3310) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362) GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3368) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372) GL_FRAGMENT_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3382) GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3386) GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3388) GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3390) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3412) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452) GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3464) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468) GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3476) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484) GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3486) GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3488) GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3490) GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3496) GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3498) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3536) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564) GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3578) GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3580) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596) GL_FRONT (src/Graphics/GL/Tokens.hs:3608) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618) GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3624) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3660) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3678) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3688) GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3692) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3700) GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED (src/Graphics/GL/Tokens.hs:3708) GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3712) GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3714) GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3716) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3718) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724) GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3726) GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3728) GL_GREATER (src/Graphics/GL/Tokens.hs:3768) GL_GREEN (src/Graphics/GL/Tokens.hs:3770) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778) GL_GUILTY_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:3794) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810) GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3842) GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3844) GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3924) GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3926) GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3932) GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3934) GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3940) GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3942) GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3948) GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3952) GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3956) GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3960) GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3964) GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3966) GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3972) GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3976) GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3980) GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3986) GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3988) GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3990) GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3992) GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3994) GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3996) GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3998) GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:4000) GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:4002) GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:4004) GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:4006) GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:4008) GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4010) GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4014) GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:4022) GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:4024) GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:4026) GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:4032) GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:4034) GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:4046) GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:4054) GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:4058) GL_INCR (src/Graphics/GL/Tokens.hs:4064) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132) GL_INNOCENT_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:4134) GL_INT (src/Graphics/GL/Tokens.hs:4146) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238) GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4244) GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4246) GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4248) GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4250) GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4252) GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4254) GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4256) GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4258) GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4260) GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4262) GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4264) GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4266) GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4268) GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4270) GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4272) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4282) GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4284) GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4286) GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4292) GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4294) GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4300) GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4302) GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4308) GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4312) GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4316) GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4322) GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4326) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370) GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4374) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408) GL_INVERT (src/Graphics/GL/Tokens.hs:4420) GL_ISOLINES (src/Graphics/GL/Tokens.hs:4430) GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4436) GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4442) GL_KEEP (src/Graphics/GL/Tokens.hs:4454) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460) GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4470) GL_LEFT (src/Graphics/GL/Tokens.hs:4500) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502) GL_LESS (src/Graphics/GL/Tokens.hs:4506) GL_LINE (src/Graphics/GL/Tokens.hs:4550) GL_LINEAR (src/Graphics/GL/Tokens.hs:4552) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574) GL_LINES (src/Graphics/GL/Tokens.hs:4584) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4586) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4616) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636) GL_LOCATION (src/Graphics/GL/Tokens.hs:4658) GL_LOCATION_COMPONENT (src/Graphics/GL/Tokens.hs:4660) GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4662) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668) GL_LOSE_CONTEXT_ON_RESET (src/Graphics/GL/Tokens.hs:4670) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678) GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4682) GL_LOW_INT (src/Graphics/GL/Tokens.hs:4684) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820) GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4826) GL_MAP_COHERENT_BIT (src/Graphics/GL/Tokens.hs:4948) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962) GL_MAP_PERSISTENT_BIT (src/Graphics/GL/Tokens.hs:4966) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982) GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:5098) GL_MAX (src/Graphics/GL/Tokens.hs:5114) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126) GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5138) GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5140) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178) GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5180) GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5182) GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5184) GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5188) GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5190) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194) GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5200) GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5202) GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5208) GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5210) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5220) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232) GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5234) GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5236) GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5242) GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5244) GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5246) GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5248) GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5250) GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5252) GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5258) GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5260) GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5262) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272) GL_MAX_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5280) GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5284) GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5288) GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5296) GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5310) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5332) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340) GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5344) GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5352) GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5354) GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5358) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5360) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5362) GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5372) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376) GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5380) GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5382) GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5384) GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5390) GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5392) GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5398) GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5404) GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5412) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5418) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5424) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5430) GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5440) GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5446) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5452) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5460) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5474) GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5486) GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5488) GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5492) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496) GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5498) GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5502) GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5546) GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5550) GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5552) GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5568) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5654) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700) GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5718) GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5720) GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5748) GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5750) GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5774) GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5780) GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5786) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5792) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798) GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5804) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5810) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5816) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5822) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5828) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5834) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5840) GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5846) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5852) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5858) GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5864) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5870) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5876) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5882) GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5888) GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5894) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920) GL_MAX_TEXTURE_MAX_ANISOTROPY (src/Graphics/GL/Tokens.hs:5924) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928) GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5940) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962) GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5964) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970) GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5974) GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5978) GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5980) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982) GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5986) GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5988) GL_MAX_VERTEX_ATTRIB_STRIDE (src/Graphics/GL/Tokens.hs:5990) GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5996) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5998) GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:6008) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:6012) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022) GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:6026) GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:6036) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042) GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:6046) GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:6050) GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:6052) GL_MIN (src/Graphics/GL/Tokens.hs:6080) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:6102) GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:6110) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:6118) GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:6124) GL_MIPMAP (src/Graphics/GL/Tokens.hs:6132) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134) GL_MIRROR_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:6148) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278) GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6340) GL_NAND (src/Graphics/GL/Tokens.hs:6344) GL_NEAREST (src/Graphics/GL/Tokens.hs:6352) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360) GL_NEGATIVE_ONE_TO_ONE (src/Graphics/GL/Tokens.hs:6366) GL_NEVER (src/Graphics/GL/Tokens.hs:6378) GL_NICEST (src/Graphics/GL/Tokens.hs:6384) GL_NONE (src/Graphics/GL/Tokens.hs:6386) GL_NOOP (src/Graphics/GL/Tokens.hs:6390) GL_NOR (src/Graphics/GL/Tokens.hs:6394) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446) GL_NO_RESET_NOTIFICATION (src/Graphics/GL/Tokens.hs:6448) GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6456) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6458) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468) GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6488) GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6492) GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6494) GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6496) GL_NUM_SPIR_V_EXTENSIONS (src/Graphics/GL/Tokens.hs:6502) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556) GL_OFFSET (src/Graphics/GL/Tokens.hs:6570) GL_ONE (src/Graphics/GL/Tokens.hs:6606) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6622) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6626) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632) GL_OR (src/Graphics/GL/Tokens.hs:6724) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812) GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6816) GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6818) GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6820) GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6822) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860) GL_PARAMETER_BUFFER (src/Graphics/GL/Tokens.hs:6884) GL_PARAMETER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6888) GL_PATCHES (src/Graphics/GL/Tokens.hs:6898) GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6904) GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6908) GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6912) GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7086) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218) GL_POINT (src/Graphics/GL/Tokens.hs:7254) GL_POINTS (src/Graphics/GL/Tokens.hs:7256) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328) GL_POLYGON_OFFSET_CLAMP (src/Graphics/GL/Tokens.hs:7334) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476) GL_PRIMITIVES_SUBMITTED (src/Graphics/GL/Tokens.hs:7484) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498) GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7500) GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED (src/Graphics/GL/Tokens.hs:7502) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506) GL_PROGRAM (src/Graphics/GL/Tokens.hs:7512) GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7532) GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7538) GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7542) GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7558) GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7592) GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7598) GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7600) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7608) GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7618) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7704) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710) GL_QUADS (src/Graphics/GL/Tokens.hs:7726) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730) GL_QUERY (src/Graphics/GL/Tokens.hs:7756) GL_QUERY_BUFFER (src/Graphics/GL/Tokens.hs:7760) GL_QUERY_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7764) GL_QUERY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7766) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770) GL_QUERY_BY_REGION_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7772) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776) GL_QUERY_BY_REGION_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7778) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796) GL_QUERY_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7798) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822) GL_QUERY_RESULT_NO_WAIT (src/Graphics/GL/Tokens.hs:7830) GL_QUERY_TARGET (src/Graphics/GL/Tokens.hs:7836) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838) GL_QUERY_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7840) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846) GL_R16 (src/Graphics/GL/Tokens.hs:7852) GL_R16F (src/Graphics/GL/Tokens.hs:7854) GL_R16I (src/Graphics/GL/Tokens.hs:7858) GL_R16UI (src/Graphics/GL/Tokens.hs:7860) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864) GL_R32F (src/Graphics/GL/Tokens.hs:7884) GL_R32I (src/Graphics/GL/Tokens.hs:7888) GL_R32UI (src/Graphics/GL/Tokens.hs:7890) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892) GL_R8 (src/Graphics/GL/Tokens.hs:7894) GL_R8I (src/Graphics/GL/Tokens.hs:7896) GL_R8UI (src/Graphics/GL/Tokens.hs:7898) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944) GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7948) GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7950) GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7952) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960) GL_RED (src/Graphics/GL/Tokens.hs:7970) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984) GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7998) GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:8000) GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:8002) GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:8012) GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:8018) GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:8024) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230) GL_RENDERER (src/Graphics/GL/Tokens.hs:8236) GL_REPEAT (src/Graphics/GL/Tokens.hs:8244) GL_REPLACE (src/Graphics/GL/Tokens.hs:8246) GL_RESET_NOTIFICATION_STRATEGY (src/Graphics/GL/Tokens.hs:8292) GL_RG (src/Graphics/GL/Tokens.hs:8308) GL_RG16 (src/Graphics/GL/Tokens.hs:8310) GL_RG16F (src/Graphics/GL/Tokens.hs:8312) GL_RG16I (src/Graphics/GL/Tokens.hs:8316) GL_RG16UI (src/Graphics/GL/Tokens.hs:8318) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322) GL_RG32F (src/Graphics/GL/Tokens.hs:8326) GL_RG32I (src/Graphics/GL/Tokens.hs:8330) GL_RG32UI (src/Graphics/GL/Tokens.hs:8332) GL_RG8 (src/Graphics/GL/Tokens.hs:8334) GL_RG8I (src/Graphics/GL/Tokens.hs:8336) GL_RG8UI (src/Graphics/GL/Tokens.hs:8338) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342) GL_RGB (src/Graphics/GL/Tokens.hs:8344) GL_RGB10 (src/Graphics/GL/Tokens.hs:8346) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8350) GL_RGB12 (src/Graphics/GL/Tokens.hs:8356) GL_RGB16 (src/Graphics/GL/Tokens.hs:8360) GL_RGB16F (src/Graphics/GL/Tokens.hs:8362) GL_RGB16I (src/Graphics/GL/Tokens.hs:8368) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378) GL_RGB32F (src/Graphics/GL/Tokens.hs:8384) GL_RGB32I (src/Graphics/GL/Tokens.hs:8390) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394) GL_RGB4 (src/Graphics/GL/Tokens.hs:8398) GL_RGB5 (src/Graphics/GL/Tokens.hs:8404) GL_RGB565 (src/Graphics/GL/Tokens.hs:8406) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410) GL_RGB8 (src/Graphics/GL/Tokens.hs:8418) GL_RGB8I (src/Graphics/GL/Tokens.hs:8420) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434) GL_RGBA (src/Graphics/GL/Tokens.hs:8440) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570) GL_RIGHT (src/Graphics/GL/Tokens.hs:8574) GL_SAMPLER (src/Graphics/GL/Tokens.hs:8590) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8648) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658) GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8662) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8670) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786) GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8790) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878) GL_SET (src/Graphics/GL/Tokens.hs:8888) GL_SHADER (src/Graphics/GL/Tokens.hs:8896) GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8900) GL_SHADER_BINARY_FORMAT_SPIR_V (src/Graphics/GL/Tokens.hs:8902) GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8908) GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8914) GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8918) GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8920) GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8922) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936) GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8938) GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8940) GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8942) GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8944) GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8946) GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8948) GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8950) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956) GL_SHORT (src/Graphics/GL/Tokens.hs:9012) GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:9058) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:9060) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9062) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:9064) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132) GL_SPIR_V_BINARY (src/Graphics/GL/Tokens.hs:9202) GL_SPIR_V_EXTENSIONS (src/Graphics/GL/Tokens.hs:9206) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9240) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258) GL_SRGB (src/Graphics/GL/Tokens.hs:9270) GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282) GL_SRGB_READ (src/Graphics/GL/Tokens.hs:9290) GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:9292) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318) GL_STENCIL (src/Graphics/GL/Tokens.hs:9324) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378) GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:9380) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420) GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9424) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436) GL_STEREO (src/Graphics/GL/Tokens.hs:9438) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560) GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9620) GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9630) GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9632) GL_TESS_CONTROL_SHADER_PATCHES (src/Graphics/GL/Tokens.hs:9642) GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9646) GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9648) GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9650) GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9656) GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9658) GL_TESS_EVALUATION_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:9666) GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9672) GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9674) GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9676) GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9678) GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9684) GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9690) GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9696) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9938) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982) GL_TEXTURE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9986) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992) GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:10008) GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10010) GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10020) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10068) GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10070) GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10072) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10130) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206) GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10224) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10234) GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:10252) GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:10254) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280) GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:10286) GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:10288) GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:10292) GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:10296) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_MAX_ANISOTROPY (src/Graphics/GL/Tokens.hs:10350) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10426) GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:10432) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446) GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10454) GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10458) GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10462) GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10466) GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10468) GL_TEXTURE_TARGET (src/Graphics/GL/Tokens.hs:10474) GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10486) GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10492) GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10494) GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10500) GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10506) GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10512) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10544) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10548) GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10552) GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10556) GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10560) GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10562) GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10588) GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10590) GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10594) GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10598) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10604) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608) GL_TRANSFORM_FEEDBACK_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10616) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10626) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636) GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE (src/Graphics/GL/Tokens.hs:10642) GL_TRANSFORM_FEEDBACK_OVERFLOW (src/Graphics/GL/Tokens.hs:10646) GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10650) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652) GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW (src/Graphics/GL/Tokens.hs:10660) GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10664) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10716) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10732) GL_TRUE (src/Graphics/GL/Tokens.hs:10742) GL_TYPE (src/Graphics/GL/Tokens.hs:10744) GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10750) GL_UNIFORM (src/Graphics/GL/Tokens.hs:10756) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760) GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX 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(src/Graphics/GL/Tokens.hs:10796) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828) GL_UNKNOWN_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:10830) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838) GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10846) GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10848) GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10850) GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10852) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10898) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972) GL_UNSIGNED_INT_5_9_9_9_REV 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(src/Graphics/GL/Tokens.hs:11666) GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11678) GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11680) GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11682) GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11684) GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11686) GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11688) GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11690) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11718) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770) GL_XOR (src/Graphics/GL/Tokens.hs:11784) GL_ZERO (src/Graphics/GL/Tokens.hs:11820) GL_ZERO_TO_ONE (src/Graphics/GL/Tokens.hs:11824) glGetQueryBufferObjecti64v (src/Graphics/GL/Functions/F12.hs:616) glGetQueryBufferObjectiv (src/Graphics/GL/Functions/F12.hs:631) glGetQueryBufferObjectui64v (src/Graphics/GL/Functions/F12.hs:646) glGetQueryBufferObjectuiv (src/Graphics/GL/Functions/F12.hs:661) glMultiDrawArraysIndirectCount (src/Graphics/GL/Functions/F17.hs:334) glMultiDrawElementsIndirectCount (src/Graphics/GL/Functions/F17.hs:538) glPolygonOffsetClamp (src/Graphics/GL/Functions/F20.hs:763) glProgramUniform1d (src/Graphics/GL/Functions/F21.hs:352) glProgramUniform1dv (src/Graphics/GL/Functions/F21.hs:381) glProgramUniform2d (src/Graphics/GL/Functions/F21.hs:713) glProgramUniform2dv (src/Graphics/GL/Functions/F21.hs:743) glProgramUniform3d (src/Graphics/GL/Functions/F21.hs:1086) glProgramUniform3dv (src/Graphics/GL/Functions/F21.hs:1117) glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:1471) glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:1503) glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F22.hs:389) glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F22.hs:455) glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F22.hs:521) glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F22.hs:587) glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F22.hs:653) glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F22.hs:719) glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F22.hs:785) glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F22.hs:851) glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F22.hs:917) glSpecializeShader (src/Graphics/GL/Functions/F24.hs:1291) glUniform1d (src/Graphics/GL/Functions/F27.hs:1261) glUniform1dv (src/Graphics/GL/Functions/F27.hs:1275) glUniform2d (src/Graphics/GL/Functions/F27.hs:1571) glUniform2dv (src/Graphics/GL/Functions/F27.hs:1585) glUniform3d (src/Graphics/GL/Functions/F28.hs:281) glUniform3dv (src/Graphics/GL/Functions/F28.hs:295) glUniform4d (src/Graphics/GL/Functions/F28.hs:613) glUniform4dv (src/Graphics/GL/Functions/F28.hs:627) glUniformMatrix2dv (src/Graphics/GL/Functions/F28.hs:1066) glUniformMatrix2x3dv (src/Graphics/GL/Functions/F28.hs:1113) glUniformMatrix2x4dv (src/Graphics/GL/Functions/F28.hs:1160) glUniformMatrix3dv (src/Graphics/GL/Functions/F28.hs:1207) glUniformMatrix3x2dv (src/Graphics/GL/Functions/F28.hs:1254) glUniformMatrix3x4dv (src/Graphics/GL/Functions/F28.hs:1301) glUniformMatrix4dv (src/Graphics/GL/Functions/F28.hs:1348) glUniformMatrix4x2dv (src/Graphics/GL/Functions/F28.hs:1395) glUniformMatrix4x3dv (src/Graphics/GL/Functions/F28.hs:1442) glVertexAttribP1uiv (src/Graphics/GL/Functions/F32.hs:168) glVertexAttribP2uiv (src/Graphics/GL/Functions/F32.hs:199) glVertexAttribP3uiv (src/Graphics/GL/Functions/F32.hs:230) glVertexAttribP4uiv (src/Graphics/GL/Functions/F32.hs:261) 31% (640 /2027) in 'Graphics.GL.Core45' Missing documentation for: GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116) GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120) GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124) GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126) GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128) GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130) GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186) GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:194) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314) GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:316) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328) GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:340) GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:342) GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:360) GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:364) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:366) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:368) GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:370) GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:372) GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:374) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:376) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:378) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:380) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:386) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:388) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:390) GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:392) GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:394) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400) GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:416) GL_BACK (src/Graphics/GL/Tokens.hs:436) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444) GL_BGR (src/Graphics/GL/Tokens.hs:450) GL_BGRA (src/Graphics/GL/Tokens.hs:452) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466) GL_BLEND (src/Graphics/GL/Tokens.hs:490) GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546) GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:552) GL_BLUE (src/Graphics/GL/Tokens.hs:554) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562) GL_BOOL (src/Graphics/GL/Tokens.hs:576) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588) GL_BUFFER (src/Graphics/GL/Tokens.hs:598) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604) GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:608) GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:610) GL_BUFFER_IMMUTABLE_STORAGE (src/Graphics/GL/Tokens.hs:616) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644) GL_BUFFER_STORAGE_FLAGS (src/Graphics/GL/Tokens.hs:648) GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:652) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656) GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:660) GL_BYTE (src/Graphics/GL/Tokens.hs:674) GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:686) GL_CCW (src/Graphics/GL/Tokens.hs:688) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718) GL_CLEAR (src/Graphics/GL/Tokens.hs:726) GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:728) GL_CLEAR_TEXTURE (src/Graphics/GL/Tokens.hs:730) GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:740) GL_CLIENT_STORAGE_BIT (src/Graphics/GL/Tokens.hs:746) GL_CLIP_DEPTH_MODE (src/Graphics/GL/Tokens.hs:760) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806) GL_CLIP_ORIGIN (src/Graphics/GL/Tokens.hs:818) GL_COLOR (src/Graphics/GL/Tokens.hs:860) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1072) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094) GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1110) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166) GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1226) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232) GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1240) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246) GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1274) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286) GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1288) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292) GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1294) GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1298) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302) GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1304) GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1386) GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1414) GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1420) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434) GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1440) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446) GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1450) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464) GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1542) GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1546) GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1550) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554) GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1556) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594) GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1602) GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1604) GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1610) GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1612) GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1614) GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1616) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1620) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1678) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1680) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682) GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1684) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688) GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT (src/Graphics/GL/Tokens.hs:1696) GL_CONTEXT_LOST (src/Graphics/GL/Tokens.hs:1700) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1706) GL_CONTEXT_RELEASE_BEHAVIOR (src/Graphics/GL/Tokens.hs:1708) GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH (src/Graphics/GL/Tokens.hs:1710) GL_COPY (src/Graphics/GL/Tokens.hs:1838) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844) GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1846) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850) GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1852) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986) GL_CW (src/Graphics/GL/Tokens.hs:1996) GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:2010) GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:2016) GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:2038) GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:2042) GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2050) GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2058) GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2062) GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2070) GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2078) GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2086) GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2094) GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2098) GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2104) GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2110) GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2116) GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2122) GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2128) GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2134) GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2140) GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2146) GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2150) GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2156) GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2162) GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2166) GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2172) GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2176) GL_DECR (src/Graphics/GL/Tokens.hs:2186) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198) GL_DEPTH (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2300) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2314) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322) GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2332) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344) GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2384) GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2386) GL_DITHER (src/Graphics/GL/Tokens.hs:2394) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2452) GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2456) GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2460) GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2464) GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2468) GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2472) GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2476) GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2480) GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2484) GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2488) GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2492) GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2496) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684) GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2700) GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2702) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798) GL_DYNAMIC_STORAGE_BIT (src/Graphics/GL/Tokens.hs:2802) GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2848) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856) GL_EQUAL (src/Graphics/GL/Tokens.hs:2882) GL_EQUIV (src/Graphics/GL/Tokens.hs:2884) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946) GL_FALSE (src/Graphics/GL/Tokens.hs:2980) GL_FASTEST (src/Graphics/GL/Tokens.hs:2982) GL_FILL (src/Graphics/GL/Tokens.hs:3008) GL_FILTER (src/Graphics/GL/Tokens.hs:3014) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020) GL_FIXED (src/Graphics/GL/Tokens.hs:3026) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030) GL_FLOAT (src/Graphics/GL/Tokens.hs:3036) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140) GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3272) GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3278) GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3310) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362) GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3368) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372) GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3386) GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3388) GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3390) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3412) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452) GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3464) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468) GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3476) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484) GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3486) GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3488) GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3490) GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3496) GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3498) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3536) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564) GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3578) GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3580) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596) GL_FRONT (src/Graphics/GL/Tokens.hs:3608) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618) GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3624) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3660) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3678) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3688) GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3692) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3700) GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3712) GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3714) GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3716) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3718) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724) GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3726) GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3728) GL_GREATER (src/Graphics/GL/Tokens.hs:3768) GL_GREEN (src/Graphics/GL/Tokens.hs:3770) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778) GL_GUILTY_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:3794) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810) GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3842) GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3844) GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3924) GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3926) GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3932) GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3934) GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3940) GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3942) GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3948) GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3952) GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3956) GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3960) GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3964) GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3966) GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3972) GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3976) GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3980) GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3986) GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3988) GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3990) GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3992) GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3994) GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3996) GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3998) GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:4000) GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:4002) GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:4004) GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:4006) GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:4008) GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4010) GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4014) GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:4022) GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:4024) GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:4026) GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:4032) GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:4034) GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:4046) GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:4054) GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:4058) GL_INCR (src/Graphics/GL/Tokens.hs:4064) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132) GL_INNOCENT_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:4134) GL_INT (src/Graphics/GL/Tokens.hs:4146) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238) GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4244) GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4246) GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4248) GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4250) GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4252) GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4254) GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4256) GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4258) GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4260) GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4262) GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4264) GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4266) GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4268) GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4270) GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4272) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4282) GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4284) GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4286) GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4292) GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4294) GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4300) GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4302) GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4308) GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4312) GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4316) GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4322) GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4326) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370) GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4374) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408) GL_INVERT (src/Graphics/GL/Tokens.hs:4420) GL_ISOLINES (src/Graphics/GL/Tokens.hs:4430) GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4436) GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4442) GL_KEEP (src/Graphics/GL/Tokens.hs:4454) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460) GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4470) GL_LEFT (src/Graphics/GL/Tokens.hs:4500) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502) GL_LESS (src/Graphics/GL/Tokens.hs:4506) GL_LINE (src/Graphics/GL/Tokens.hs:4550) GL_LINEAR (src/Graphics/GL/Tokens.hs:4552) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574) GL_LINES (src/Graphics/GL/Tokens.hs:4584) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4586) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4616) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636) GL_LOCATION (src/Graphics/GL/Tokens.hs:4658) GL_LOCATION_COMPONENT (src/Graphics/GL/Tokens.hs:4660) GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4662) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668) GL_LOSE_CONTEXT_ON_RESET (src/Graphics/GL/Tokens.hs:4670) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678) GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4682) GL_LOW_INT (src/Graphics/GL/Tokens.hs:4684) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820) GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4826) GL_MAP_COHERENT_BIT (src/Graphics/GL/Tokens.hs:4948) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962) GL_MAP_PERSISTENT_BIT (src/Graphics/GL/Tokens.hs:4966) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982) GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:5098) GL_MAX (src/Graphics/GL/Tokens.hs:5114) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126) GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5138) GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5140) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178) GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5180) GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5182) GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5184) GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5188) GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5190) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194) GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5200) GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5202) GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5208) GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5210) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5220) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232) GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5234) GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5236) GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5242) GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5244) GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5246) GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5248) GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5250) GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5252) GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5258) GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5260) GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5262) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272) GL_MAX_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5280) GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5284) GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5288) GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5296) GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5310) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5332) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340) GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5344) GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5352) GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5354) GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5358) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5360) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5362) GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5372) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376) GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5380) GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5382) GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5384) GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5390) GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5392) GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5398) GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5404) GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5412) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5418) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5424) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5430) GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5440) GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5446) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5452) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5460) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5474) GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5486) GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5488) GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5492) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496) GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5498) GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5502) GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5546) GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5550) GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5552) GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5568) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5654) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700) GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5718) GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5720) GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5748) GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5750) GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5774) GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5780) GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5786) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5792) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798) GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5804) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5810) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5816) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5822) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5828) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5834) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5840) GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5846) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5852) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5858) GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5864) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5870) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5876) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5882) GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5888) GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5894) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928) GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5940) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962) GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5964) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970) GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5974) GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5978) GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5980) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982) GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5986) GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5988) GL_MAX_VERTEX_ATTRIB_STRIDE (src/Graphics/GL/Tokens.hs:5990) GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5996) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5998) GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:6008) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:6012) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022) GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:6026) GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:6036) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042) GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:6046) GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:6050) GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:6052) GL_MIN (src/Graphics/GL/Tokens.hs:6080) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:6102) GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:6110) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:6118) GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:6124) GL_MIPMAP (src/Graphics/GL/Tokens.hs:6132) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134) GL_MIRROR_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:6148) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278) GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6340) GL_NAND (src/Graphics/GL/Tokens.hs:6344) GL_NEAREST (src/Graphics/GL/Tokens.hs:6352) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360) GL_NEGATIVE_ONE_TO_ONE (src/Graphics/GL/Tokens.hs:6366) GL_NEVER (src/Graphics/GL/Tokens.hs:6378) GL_NICEST (src/Graphics/GL/Tokens.hs:6384) GL_NONE (src/Graphics/GL/Tokens.hs:6386) GL_NOOP (src/Graphics/GL/Tokens.hs:6390) GL_NOR (src/Graphics/GL/Tokens.hs:6394) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446) GL_NO_RESET_NOTIFICATION (src/Graphics/GL/Tokens.hs:6448) GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6456) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6458) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468) GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6488) GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6492) GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6494) GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6496) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556) GL_OFFSET (src/Graphics/GL/Tokens.hs:6570) GL_ONE (src/Graphics/GL/Tokens.hs:6606) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6622) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6626) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632) GL_OR (src/Graphics/GL/Tokens.hs:6724) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812) GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6816) GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6818) GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6820) GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6822) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860) GL_PATCHES (src/Graphics/GL/Tokens.hs:6898) GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6904) GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6908) GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6912) GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7086) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218) GL_POINT (src/Graphics/GL/Tokens.hs:7254) GL_POINTS (src/Graphics/GL/Tokens.hs:7256) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498) GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7500) GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED (src/Graphics/GL/Tokens.hs:7502) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506) GL_PROGRAM (src/Graphics/GL/Tokens.hs:7512) GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7532) GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7538) GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7542) GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7558) GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7592) GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7598) GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7600) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7608) GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7618) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7704) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710) GL_QUADS (src/Graphics/GL/Tokens.hs:7726) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730) GL_QUERY (src/Graphics/GL/Tokens.hs:7756) GL_QUERY_BUFFER (src/Graphics/GL/Tokens.hs:7760) GL_QUERY_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7764) GL_QUERY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7766) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770) GL_QUERY_BY_REGION_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7772) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776) GL_QUERY_BY_REGION_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7778) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796) GL_QUERY_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7798) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822) GL_QUERY_RESULT_NO_WAIT (src/Graphics/GL/Tokens.hs:7830) GL_QUERY_TARGET (src/Graphics/GL/Tokens.hs:7836) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838) GL_QUERY_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7840) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846) GL_R16 (src/Graphics/GL/Tokens.hs:7852) GL_R16F (src/Graphics/GL/Tokens.hs:7854) GL_R16I (src/Graphics/GL/Tokens.hs:7858) GL_R16UI (src/Graphics/GL/Tokens.hs:7860) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864) GL_R32F (src/Graphics/GL/Tokens.hs:7884) GL_R32I (src/Graphics/GL/Tokens.hs:7888) GL_R32UI (src/Graphics/GL/Tokens.hs:7890) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892) GL_R8 (src/Graphics/GL/Tokens.hs:7894) GL_R8I (src/Graphics/GL/Tokens.hs:7896) GL_R8UI (src/Graphics/GL/Tokens.hs:7898) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944) GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7948) GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7950) GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7952) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960) GL_RED (src/Graphics/GL/Tokens.hs:7970) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984) GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7998) GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:8000) GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:8002) GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:8012) GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:8018) GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:8024) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230) GL_RENDERER (src/Graphics/GL/Tokens.hs:8236) GL_REPEAT (src/Graphics/GL/Tokens.hs:8244) GL_REPLACE (src/Graphics/GL/Tokens.hs:8246) GL_RESET_NOTIFICATION_STRATEGY (src/Graphics/GL/Tokens.hs:8292) GL_RG (src/Graphics/GL/Tokens.hs:8308) GL_RG16 (src/Graphics/GL/Tokens.hs:8310) GL_RG16F (src/Graphics/GL/Tokens.hs:8312) GL_RG16I (src/Graphics/GL/Tokens.hs:8316) GL_RG16UI (src/Graphics/GL/Tokens.hs:8318) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322) GL_RG32F (src/Graphics/GL/Tokens.hs:8326) GL_RG32I (src/Graphics/GL/Tokens.hs:8330) GL_RG32UI (src/Graphics/GL/Tokens.hs:8332) GL_RG8 (src/Graphics/GL/Tokens.hs:8334) GL_RG8I (src/Graphics/GL/Tokens.hs:8336) GL_RG8UI (src/Graphics/GL/Tokens.hs:8338) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342) GL_RGB (src/Graphics/GL/Tokens.hs:8344) GL_RGB10 (src/Graphics/GL/Tokens.hs:8346) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8350) GL_RGB12 (src/Graphics/GL/Tokens.hs:8356) GL_RGB16 (src/Graphics/GL/Tokens.hs:8360) GL_RGB16F (src/Graphics/GL/Tokens.hs:8362) GL_RGB16I (src/Graphics/GL/Tokens.hs:8368) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378) GL_RGB32F (src/Graphics/GL/Tokens.hs:8384) GL_RGB32I (src/Graphics/GL/Tokens.hs:8390) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394) GL_RGB4 (src/Graphics/GL/Tokens.hs:8398) GL_RGB5 (src/Graphics/GL/Tokens.hs:8404) GL_RGB565 (src/Graphics/GL/Tokens.hs:8406) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410) GL_RGB8 (src/Graphics/GL/Tokens.hs:8418) GL_RGB8I (src/Graphics/GL/Tokens.hs:8420) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434) GL_RGBA (src/Graphics/GL/Tokens.hs:8440) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570) GL_RIGHT (src/Graphics/GL/Tokens.hs:8574) GL_SAMPLER (src/Graphics/GL/Tokens.hs:8590) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8648) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658) GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8662) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8670) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786) GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8790) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878) GL_SET (src/Graphics/GL/Tokens.hs:8888) GL_SHADER (src/Graphics/GL/Tokens.hs:8896) GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8900) GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8908) GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8914) GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8918) GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8920) GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8922) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936) GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8938) GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8940) GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8942) GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8944) GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8946) GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8948) GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8950) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956) GL_SHORT (src/Graphics/GL/Tokens.hs:9012) GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:9058) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:9060) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9062) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:9064) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9240) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258) GL_SRGB (src/Graphics/GL/Tokens.hs:9270) GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282) GL_SRGB_READ (src/Graphics/GL/Tokens.hs:9290) GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:9292) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318) GL_STENCIL (src/Graphics/GL/Tokens.hs:9324) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378) GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:9380) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420) GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9424) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436) GL_STEREO (src/Graphics/GL/Tokens.hs:9438) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560) GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9620) GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9630) GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9632) GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9646) GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9648) GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9650) GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9656) GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9658) GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9672) GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9674) GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9676) GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9678) GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9684) GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9690) GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9696) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9938) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982) GL_TEXTURE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9986) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992) GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:10008) GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10010) GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10020) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10068) GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10070) GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10072) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10130) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206) GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10224) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10234) GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:10252) GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:10254) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280) GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:10286) GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:10288) GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:10292) GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:10296) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10426) GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:10432) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446) GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10454) GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10458) GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10462) GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10466) GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10468) GL_TEXTURE_TARGET (src/Graphics/GL/Tokens.hs:10474) GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10486) GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10492) GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10494) GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10500) GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10506) GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10512) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10544) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10548) GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10552) GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10556) GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10560) GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10562) GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10588) GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10590) GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10594) GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10598) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10604) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608) GL_TRANSFORM_FEEDBACK_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10616) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10626) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636) GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE (src/Graphics/GL/Tokens.hs:10642) GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10650) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652) GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10664) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10716) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10732) GL_TRUE (src/Graphics/GL/Tokens.hs:10742) GL_TYPE (src/Graphics/GL/Tokens.hs:10744) GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10750) GL_UNIFORM (src/Graphics/GL/Tokens.hs:10756) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760) GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10762) GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10764) GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10768) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780) GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10782) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10792) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10794) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828) GL_UNKNOWN_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:10830) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838) GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10846) GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10848) GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10850) GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10852) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10898) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988) GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10994) GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10996) GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10998) GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:11004) GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:11006) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11012) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11014) GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:11020) GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:11024) GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:11028) GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:11034) GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11038) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11062) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11064) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11088) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178) GL_VENDOR (src/Graphics/GL/Tokens.hs:11212) GL_VERSION (src/Graphics/GL/Tokens.hs:11214) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230) GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:11326) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330) GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11334) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348) GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:11356) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374) GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:11380) GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:11402) GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:11404) GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:11406) GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:11408) GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:11410) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456) GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11462) GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11504) GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11506) GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11508) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560) GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11564) GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11574) GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11588) GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11620) GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11622) GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11624) GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11626) GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11628) GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11630) GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11632) GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11634) GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11664) GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11666) GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11678) GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11680) GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11682) GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11684) GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11686) GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11688) GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11690) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11718) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770) GL_XOR (src/Graphics/GL/Tokens.hs:11784) GL_ZERO (src/Graphics/GL/Tokens.hs:11820) GL_ZERO_TO_ONE (src/Graphics/GL/Tokens.hs:11824) glGetQueryBufferObjecti64v (src/Graphics/GL/Functions/F12.hs:616) glGetQueryBufferObjectiv (src/Graphics/GL/Functions/F12.hs:631) glGetQueryBufferObjectui64v (src/Graphics/GL/Functions/F12.hs:646) glGetQueryBufferObjectuiv (src/Graphics/GL/Functions/F12.hs:661) glProgramUniform1d (src/Graphics/GL/Functions/F21.hs:352) glProgramUniform1dv (src/Graphics/GL/Functions/F21.hs:381) glProgramUniform2d (src/Graphics/GL/Functions/F21.hs:713) glProgramUniform2dv (src/Graphics/GL/Functions/F21.hs:743) glProgramUniform3d (src/Graphics/GL/Functions/F21.hs:1086) glProgramUniform3dv (src/Graphics/GL/Functions/F21.hs:1117) glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:1471) glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:1503) glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F22.hs:389) glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F22.hs:455) glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F22.hs:521) glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F22.hs:587) glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F22.hs:653) glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F22.hs:719) glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F22.hs:785) glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F22.hs:851) glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F22.hs:917) glUniform1d (src/Graphics/GL/Functions/F27.hs:1261) glUniform1dv (src/Graphics/GL/Functions/F27.hs:1275) glUniform2d (src/Graphics/GL/Functions/F27.hs:1571) glUniform2dv (src/Graphics/GL/Functions/F27.hs:1585) glUniform3d (src/Graphics/GL/Functions/F28.hs:281) glUniform3dv (src/Graphics/GL/Functions/F28.hs:295) glUniform4d (src/Graphics/GL/Functions/F28.hs:613) glUniform4dv (src/Graphics/GL/Functions/F28.hs:627) glUniformMatrix2dv (src/Graphics/GL/Functions/F28.hs:1066) glUniformMatrix2x3dv (src/Graphics/GL/Functions/F28.hs:1113) glUniformMatrix2x4dv (src/Graphics/GL/Functions/F28.hs:1160) glUniformMatrix3dv (src/Graphics/GL/Functions/F28.hs:1207) glUniformMatrix3x2dv (src/Graphics/GL/Functions/F28.hs:1254) glUniformMatrix3x4dv (src/Graphics/GL/Functions/F28.hs:1301) glUniformMatrix4dv (src/Graphics/GL/Functions/F28.hs:1348) glUniformMatrix4x2dv (src/Graphics/GL/Functions/F28.hs:1395) glUniformMatrix4x3dv (src/Graphics/GL/Functions/F28.hs:1442) glVertexAttribP1uiv (src/Graphics/GL/Functions/F32.hs:168) glVertexAttribP2uiv (src/Graphics/GL/Functions/F32.hs:199) glVertexAttribP3uiv (src/Graphics/GL/Functions/F32.hs:230) glVertexAttribP4uiv (src/Graphics/GL/Functions/F32.hs:261) 28% (534 /1895) in 'Graphics.GL.Core44' Missing documentation for: GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116) GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120) GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124) GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126) GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128) GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130) GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186) GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:194) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314) GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:316) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328) GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:340) GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:342) GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:360) GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:364) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:366) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:368) GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:370) GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:372) GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:374) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:376) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:378) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:380) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:386) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:388) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:390) GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:392) GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:394) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400) GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:416) GL_BACK (src/Graphics/GL/Tokens.hs:436) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444) GL_BGR (src/Graphics/GL/Tokens.hs:450) GL_BGRA (src/Graphics/GL/Tokens.hs:452) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466) GL_BLEND (src/Graphics/GL/Tokens.hs:490) GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546) GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:552) GL_BLUE (src/Graphics/GL/Tokens.hs:554) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562) GL_BOOL (src/Graphics/GL/Tokens.hs:576) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588) GL_BUFFER (src/Graphics/GL/Tokens.hs:598) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604) GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:608) GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:610) GL_BUFFER_IMMUTABLE_STORAGE (src/Graphics/GL/Tokens.hs:616) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644) GL_BUFFER_STORAGE_FLAGS (src/Graphics/GL/Tokens.hs:648) GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:652) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656) GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:660) GL_BYTE (src/Graphics/GL/Tokens.hs:674) GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:686) GL_CCW (src/Graphics/GL/Tokens.hs:688) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718) GL_CLEAR (src/Graphics/GL/Tokens.hs:726) GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:728) GL_CLEAR_TEXTURE (src/Graphics/GL/Tokens.hs:730) GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:740) GL_CLIENT_STORAGE_BIT (src/Graphics/GL/Tokens.hs:746) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806) GL_COLOR (src/Graphics/GL/Tokens.hs:860) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1072) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094) GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1110) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166) GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1226) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232) GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1240) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246) GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1274) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286) GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1288) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292) GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1294) GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1298) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302) GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1304) GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1386) GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1414) GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1420) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434) GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1440) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446) GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1450) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464) GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1542) GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1546) GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1550) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554) GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1556) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594) GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1602) GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1604) GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1610) GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1612) GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1614) GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1616) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1620) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1678) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1680) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682) GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1684) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1706) GL_COPY (src/Graphics/GL/Tokens.hs:1838) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844) GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1846) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850) GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1852) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986) GL_CW (src/Graphics/GL/Tokens.hs:1996) GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:2010) GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:2016) GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:2038) GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:2042) GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2050) GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2058) GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2062) GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2070) GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2078) GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2086) GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2094) GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2098) GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2104) GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2110) GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2116) GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2122) GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2128) GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2134) GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2140) GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2146) GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2150) GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2156) GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2162) GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2166) GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2172) GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2176) GL_DECR (src/Graphics/GL/Tokens.hs:2186) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198) GL_DEPTH (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2300) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2314) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322) GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2332) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344) GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2384) GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2386) GL_DITHER (src/Graphics/GL/Tokens.hs:2394) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2452) GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2456) GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2460) GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2464) GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2468) GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2472) GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2476) GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2480) GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2484) GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2488) GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2492) GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2496) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684) GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2700) GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2702) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798) GL_DYNAMIC_STORAGE_BIT (src/Graphics/GL/Tokens.hs:2802) GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2848) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856) GL_EQUAL (src/Graphics/GL/Tokens.hs:2882) GL_EQUIV (src/Graphics/GL/Tokens.hs:2884) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946) GL_FALSE (src/Graphics/GL/Tokens.hs:2980) GL_FASTEST (src/Graphics/GL/Tokens.hs:2982) GL_FILL (src/Graphics/GL/Tokens.hs:3008) GL_FILTER (src/Graphics/GL/Tokens.hs:3014) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020) GL_FIXED (src/Graphics/GL/Tokens.hs:3026) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030) GL_FLOAT (src/Graphics/GL/Tokens.hs:3036) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140) GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3272) GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3278) GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3310) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362) GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3368) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372) GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3386) GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3388) GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3390) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3412) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452) GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3464) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468) GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3476) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484) GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3486) GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3488) GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3490) GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3496) GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3498) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3536) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564) GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3578) GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3580) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596) GL_FRONT (src/Graphics/GL/Tokens.hs:3608) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618) GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3624) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3660) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3678) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3688) GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3692) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3700) GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3712) GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3714) GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3716) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3718) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724) GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3726) GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3728) GL_GREATER (src/Graphics/GL/Tokens.hs:3768) GL_GREEN (src/Graphics/GL/Tokens.hs:3770) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810) GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3842) GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3844) GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3924) GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3926) GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3932) GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3934) GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3940) GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3942) GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3948) GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3952) GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3956) GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3960) GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3964) GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3966) GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3972) GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3976) GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3980) GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3986) GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3988) GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3990) GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3992) GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3994) GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3996) GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3998) GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:4000) GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:4002) GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:4004) GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:4006) GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:4008) GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4010) GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4014) GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:4022) GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:4024) GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:4026) GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:4032) GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:4034) GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:4046) GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:4054) GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:4058) GL_INCR (src/Graphics/GL/Tokens.hs:4064) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132) GL_INT (src/Graphics/GL/Tokens.hs:4146) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238) GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4244) GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4246) GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4248) GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4250) GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4252) GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4254) GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4256) GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4258) GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4260) GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4262) GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4264) GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4266) GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4268) GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4270) GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4272) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4282) GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4284) GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4286) GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4292) GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4294) GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4300) GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4302) GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4308) GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4312) GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4316) GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4322) GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4326) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370) GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4374) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408) GL_INVERT (src/Graphics/GL/Tokens.hs:4420) GL_ISOLINES (src/Graphics/GL/Tokens.hs:4430) GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4436) GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4442) GL_KEEP (src/Graphics/GL/Tokens.hs:4454) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460) GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4470) GL_LEFT (src/Graphics/GL/Tokens.hs:4500) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502) GL_LESS (src/Graphics/GL/Tokens.hs:4506) GL_LINE (src/Graphics/GL/Tokens.hs:4550) GL_LINEAR (src/Graphics/GL/Tokens.hs:4552) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574) GL_LINES (src/Graphics/GL/Tokens.hs:4584) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4586) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4616) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636) GL_LOCATION (src/Graphics/GL/Tokens.hs:4658) GL_LOCATION_COMPONENT (src/Graphics/GL/Tokens.hs:4660) GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4662) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678) GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4682) GL_LOW_INT (src/Graphics/GL/Tokens.hs:4684) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820) GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4826) GL_MAP_COHERENT_BIT (src/Graphics/GL/Tokens.hs:4948) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962) GL_MAP_PERSISTENT_BIT (src/Graphics/GL/Tokens.hs:4966) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982) GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:5098) GL_MAX (src/Graphics/GL/Tokens.hs:5114) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126) GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5138) GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5140) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178) GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5180) GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5182) GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5188) GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5190) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194) GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5200) GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5202) GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5208) GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5210) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5220) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232) GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5234) GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5236) GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5242) GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5244) GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5246) GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5248) GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5250) GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5252) GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5258) GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5260) GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5262) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272) GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5284) GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5288) GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5296) GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5310) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5332) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340) GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5344) GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5352) GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5354) GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5358) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5360) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5362) GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5372) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376) GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5380) GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5382) GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5384) GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5390) GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5392) GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5398) GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5404) GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5412) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5418) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5424) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5430) GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5440) GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5446) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5452) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5460) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5474) GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5486) GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5488) GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5492) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496) GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5498) GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5502) GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5546) GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5550) GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5552) GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5568) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5654) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700) GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5718) GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5720) GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5748) GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5750) GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5774) GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5780) GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5786) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5792) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798) GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5804) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5810) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5816) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5822) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5828) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5834) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5840) GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5846) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5852) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5858) GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5864) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5870) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5876) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5882) GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5888) GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5894) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928) GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5940) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962) GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5964) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970) GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5974) GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5978) GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5980) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982) GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5986) GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5988) GL_MAX_VERTEX_ATTRIB_STRIDE (src/Graphics/GL/Tokens.hs:5990) GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5996) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5998) GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:6008) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:6012) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022) GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:6026) GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:6036) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042) GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:6046) GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:6050) GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:6052) GL_MIN (src/Graphics/GL/Tokens.hs:6080) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:6102) GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:6110) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:6118) GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:6124) GL_MIPMAP (src/Graphics/GL/Tokens.hs:6132) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134) GL_MIRROR_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:6148) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278) GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6340) GL_NAND (src/Graphics/GL/Tokens.hs:6344) GL_NEAREST (src/Graphics/GL/Tokens.hs:6352) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360) GL_NEVER (src/Graphics/GL/Tokens.hs:6378) GL_NICEST (src/Graphics/GL/Tokens.hs:6384) GL_NONE (src/Graphics/GL/Tokens.hs:6386) GL_NOOP (src/Graphics/GL/Tokens.hs:6390) GL_NOR (src/Graphics/GL/Tokens.hs:6394) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446) GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6456) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6458) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468) GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6488) GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6492) GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6494) GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6496) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556) GL_OFFSET (src/Graphics/GL/Tokens.hs:6570) GL_ONE (src/Graphics/GL/Tokens.hs:6606) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6622) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6626) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632) GL_OR (src/Graphics/GL/Tokens.hs:6724) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812) GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6816) GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6818) GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6820) GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6822) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860) GL_PATCHES (src/Graphics/GL/Tokens.hs:6898) GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6904) GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6908) GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6912) GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7086) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218) GL_POINT (src/Graphics/GL/Tokens.hs:7254) GL_POINTS (src/Graphics/GL/Tokens.hs:7256) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498) GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7500) GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED (src/Graphics/GL/Tokens.hs:7502) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506) GL_PROGRAM (src/Graphics/GL/Tokens.hs:7512) GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7532) GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7538) GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7542) GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7558) GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7592) GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7598) GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7600) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7608) GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7618) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7704) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710) GL_QUADS (src/Graphics/GL/Tokens.hs:7726) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730) GL_QUERY (src/Graphics/GL/Tokens.hs:7756) GL_QUERY_BUFFER (src/Graphics/GL/Tokens.hs:7760) GL_QUERY_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7764) GL_QUERY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7766) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822) GL_QUERY_RESULT_NO_WAIT (src/Graphics/GL/Tokens.hs:7830) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846) GL_R16 (src/Graphics/GL/Tokens.hs:7852) GL_R16F (src/Graphics/GL/Tokens.hs:7854) GL_R16I (src/Graphics/GL/Tokens.hs:7858) GL_R16UI (src/Graphics/GL/Tokens.hs:7860) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864) GL_R32F (src/Graphics/GL/Tokens.hs:7884) GL_R32I (src/Graphics/GL/Tokens.hs:7888) GL_R32UI (src/Graphics/GL/Tokens.hs:7890) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892) GL_R8 (src/Graphics/GL/Tokens.hs:7894) GL_R8I (src/Graphics/GL/Tokens.hs:7896) GL_R8UI (src/Graphics/GL/Tokens.hs:7898) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944) GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7948) GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7950) GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7952) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960) GL_RED (src/Graphics/GL/Tokens.hs:7970) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984) GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7998) GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:8000) GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:8002) GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:8012) GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:8018) GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:8024) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230) GL_RENDERER (src/Graphics/GL/Tokens.hs:8236) GL_REPEAT (src/Graphics/GL/Tokens.hs:8244) GL_REPLACE (src/Graphics/GL/Tokens.hs:8246) GL_RG (src/Graphics/GL/Tokens.hs:8308) GL_RG16 (src/Graphics/GL/Tokens.hs:8310) GL_RG16F (src/Graphics/GL/Tokens.hs:8312) GL_RG16I (src/Graphics/GL/Tokens.hs:8316) GL_RG16UI (src/Graphics/GL/Tokens.hs:8318) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322) GL_RG32F (src/Graphics/GL/Tokens.hs:8326) GL_RG32I (src/Graphics/GL/Tokens.hs:8330) GL_RG32UI (src/Graphics/GL/Tokens.hs:8332) GL_RG8 (src/Graphics/GL/Tokens.hs:8334) GL_RG8I (src/Graphics/GL/Tokens.hs:8336) GL_RG8UI (src/Graphics/GL/Tokens.hs:8338) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342) GL_RGB (src/Graphics/GL/Tokens.hs:8344) GL_RGB10 (src/Graphics/GL/Tokens.hs:8346) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8350) GL_RGB12 (src/Graphics/GL/Tokens.hs:8356) GL_RGB16 (src/Graphics/GL/Tokens.hs:8360) GL_RGB16F (src/Graphics/GL/Tokens.hs:8362) GL_RGB16I (src/Graphics/GL/Tokens.hs:8368) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378) GL_RGB32F (src/Graphics/GL/Tokens.hs:8384) GL_RGB32I (src/Graphics/GL/Tokens.hs:8390) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394) GL_RGB4 (src/Graphics/GL/Tokens.hs:8398) GL_RGB5 (src/Graphics/GL/Tokens.hs:8404) GL_RGB565 (src/Graphics/GL/Tokens.hs:8406) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410) GL_RGB8 (src/Graphics/GL/Tokens.hs:8418) GL_RGB8I (src/Graphics/GL/Tokens.hs:8420) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434) GL_RGBA (src/Graphics/GL/Tokens.hs:8440) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570) GL_RIGHT (src/Graphics/GL/Tokens.hs:8574) GL_SAMPLER (src/Graphics/GL/Tokens.hs:8590) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8648) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658) GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8662) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8670) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786) GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8790) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878) GL_SET (src/Graphics/GL/Tokens.hs:8888) GL_SHADER (src/Graphics/GL/Tokens.hs:8896) GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8900) GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8908) GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8914) GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8918) GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8920) GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8922) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936) GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8938) GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8940) GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8942) GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8944) GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8946) GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8948) GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8950) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956) GL_SHORT (src/Graphics/GL/Tokens.hs:9012) GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:9058) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:9060) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9062) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:9064) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9240) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258) GL_SRGB (src/Graphics/GL/Tokens.hs:9270) GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282) GL_SRGB_READ (src/Graphics/GL/Tokens.hs:9290) GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:9292) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318) GL_STENCIL (src/Graphics/GL/Tokens.hs:9324) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378) GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:9380) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420) GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9424) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436) GL_STEREO (src/Graphics/GL/Tokens.hs:9438) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560) GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9620) GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9630) GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9632) GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9646) GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9648) GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9650) GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9656) GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9658) GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9672) GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9674) GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9676) GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9678) GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9684) GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9690) GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9696) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9938) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982) GL_TEXTURE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9986) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992) GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:10008) GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10010) GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10020) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10068) GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10070) GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10072) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10130) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206) GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10224) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10234) GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:10252) GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:10254) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280) GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:10286) GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:10288) GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:10292) GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:10296) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10426) GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:10432) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446) GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10454) GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10458) GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10462) GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10466) GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10468) GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10486) GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10492) GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10494) GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10500) GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10506) GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10512) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10544) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10548) GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10552) GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10556) GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10560) GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10562) GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10588) GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10590) GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10594) GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10598) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10604) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608) GL_TRANSFORM_FEEDBACK_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10616) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10626) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636) GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE (src/Graphics/GL/Tokens.hs:10642) GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10650) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652) GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10664) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10716) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10732) GL_TRUE (src/Graphics/GL/Tokens.hs:10742) GL_TYPE (src/Graphics/GL/Tokens.hs:10744) GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10750) GL_UNIFORM (src/Graphics/GL/Tokens.hs:10756) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760) GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10762) GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10764) GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10768) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780) GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10782) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10792) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10794) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838) GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10846) GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10848) GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10850) GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10852) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10898) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988) GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10994) GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10996) GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10998) GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:11004) GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:11006) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11012) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11014) GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:11020) GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:11024) GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:11028) GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:11034) GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11038) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11062) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11064) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11088) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178) GL_VENDOR (src/Graphics/GL/Tokens.hs:11212) GL_VERSION (src/Graphics/GL/Tokens.hs:11214) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230) GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:11326) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330) GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11334) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348) GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:11356) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374) GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:11380) GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:11402) GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:11404) GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:11406) GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:11408) GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:11410) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456) GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11462) GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11504) GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11506) GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11508) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560) GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11564) GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11574) GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11588) GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11620) GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11622) GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11624) GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11626) GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11628) GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11630) GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11632) GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11634) GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11664) GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11666) GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11678) GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11680) GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11682) GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11684) GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11686) GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11688) GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11690) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11718) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770) GL_XOR (src/Graphics/GL/Tokens.hs:11784) GL_ZERO (src/Graphics/GL/Tokens.hs:11820) glProgramUniform1d (src/Graphics/GL/Functions/F21.hs:352) glProgramUniform1dv (src/Graphics/GL/Functions/F21.hs:381) glProgramUniform2d (src/Graphics/GL/Functions/F21.hs:713) glProgramUniform2dv (src/Graphics/GL/Functions/F21.hs:743) glProgramUniform3d (src/Graphics/GL/Functions/F21.hs:1086) glProgramUniform3dv (src/Graphics/GL/Functions/F21.hs:1117) glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:1471) glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:1503) glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F22.hs:389) glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F22.hs:455) glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F22.hs:521) glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F22.hs:587) glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F22.hs:653) glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F22.hs:719) glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F22.hs:785) glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F22.hs:851) glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F22.hs:917) glUniform1d (src/Graphics/GL/Functions/F27.hs:1261) glUniform1dv (src/Graphics/GL/Functions/F27.hs:1275) glUniform2d (src/Graphics/GL/Functions/F27.hs:1571) glUniform2dv (src/Graphics/GL/Functions/F27.hs:1585) glUniform3d (src/Graphics/GL/Functions/F28.hs:281) glUniform3dv (src/Graphics/GL/Functions/F28.hs:295) glUniform4d (src/Graphics/GL/Functions/F28.hs:613) glUniform4dv (src/Graphics/GL/Functions/F28.hs:627) glUniformMatrix2dv (src/Graphics/GL/Functions/F28.hs:1066) glUniformMatrix2x3dv (src/Graphics/GL/Functions/F28.hs:1113) glUniformMatrix2x4dv (src/Graphics/GL/Functions/F28.hs:1160) glUniformMatrix3dv (src/Graphics/GL/Functions/F28.hs:1207) glUniformMatrix3x2dv (src/Graphics/GL/Functions/F28.hs:1254) glUniformMatrix3x4dv (src/Graphics/GL/Functions/F28.hs:1301) glUniformMatrix4dv (src/Graphics/GL/Functions/F28.hs:1348) glUniformMatrix4x2dv (src/Graphics/GL/Functions/F28.hs:1395) glUniformMatrix4x3dv (src/Graphics/GL/Functions/F28.hs:1442) glVertexAttribP1uiv (src/Graphics/GL/Functions/F32.hs:168) glVertexAttribP2uiv (src/Graphics/GL/Functions/F32.hs:199) glVertexAttribP3uiv (src/Graphics/GL/Functions/F32.hs:230) glVertexAttribP4uiv (src/Graphics/GL/Functions/F32.hs:261) 28% (525 /1867) in 'Graphics.GL.Core43' Missing documentation for: GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116) GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120) GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124) GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126) GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128) GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130) GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186) GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:194) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314) GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:316) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328) GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:340) GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:342) GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:360) GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:364) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:366) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:368) GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:370) GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:372) GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:374) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:376) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:378) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:380) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:386) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:388) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:390) GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:392) GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:394) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400) GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:416) GL_BACK (src/Graphics/GL/Tokens.hs:436) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444) GL_BGR (src/Graphics/GL/Tokens.hs:450) GL_BGRA (src/Graphics/GL/Tokens.hs:452) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466) GL_BLEND (src/Graphics/GL/Tokens.hs:490) GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546) GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:552) GL_BLUE (src/Graphics/GL/Tokens.hs:554) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562) GL_BOOL (src/Graphics/GL/Tokens.hs:576) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588) GL_BUFFER (src/Graphics/GL/Tokens.hs:598) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604) GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:608) GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:610) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644) GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:652) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656) GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:660) GL_BYTE (src/Graphics/GL/Tokens.hs:674) GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:686) GL_CCW (src/Graphics/GL/Tokens.hs:688) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718) GL_CLEAR (src/Graphics/GL/Tokens.hs:726) GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:728) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806) GL_COLOR (src/Graphics/GL/Tokens.hs:860) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1072) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094) GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1110) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166) GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1226) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232) GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1240) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246) GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1274) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286) GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1288) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292) GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1294) GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1298) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302) GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1304) GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1386) GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1414) GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1420) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434) GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1440) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446) GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1450) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464) GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1542) GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1546) GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1550) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554) GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1556) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594) GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1602) GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1604) GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1610) GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1612) GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1614) GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1616) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1620) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1678) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1680) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682) GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1684) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1706) GL_COPY (src/Graphics/GL/Tokens.hs:1838) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844) GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1846) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850) GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1852) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986) GL_CW (src/Graphics/GL/Tokens.hs:1996) GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:2010) GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:2016) GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:2038) GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:2042) GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2050) GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2058) GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2062) GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2070) GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2078) GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2086) GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2094) GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2098) GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2104) GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2110) GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2116) GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2122) GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2128) GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2134) GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2140) GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2146) GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2150) GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2156) GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2162) GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2166) GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2172) GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2176) GL_DECR (src/Graphics/GL/Tokens.hs:2186) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198) GL_DEPTH (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2300) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2314) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322) GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2332) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344) GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2384) GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2386) GL_DITHER (src/Graphics/GL/Tokens.hs:2394) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2452) GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2456) GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2460) GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2464) GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2468) GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2472) GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2476) GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2480) GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2484) GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2488) GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2492) GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2496) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684) GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2700) GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2702) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798) GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2848) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856) GL_EQUAL (src/Graphics/GL/Tokens.hs:2882) GL_EQUIV (src/Graphics/GL/Tokens.hs:2884) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946) GL_FALSE (src/Graphics/GL/Tokens.hs:2980) GL_FASTEST (src/Graphics/GL/Tokens.hs:2982) GL_FILL (src/Graphics/GL/Tokens.hs:3008) GL_FILTER (src/Graphics/GL/Tokens.hs:3014) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020) GL_FIXED (src/Graphics/GL/Tokens.hs:3026) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030) GL_FLOAT (src/Graphics/GL/Tokens.hs:3036) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140) GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3272) GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3278) GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3310) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362) GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3368) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372) GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3386) GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3388) GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3390) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3412) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452) GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3464) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468) GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3476) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484) GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3486) GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3488) GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3490) GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3496) GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3498) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3536) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564) GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3578) GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3580) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596) GL_FRONT (src/Graphics/GL/Tokens.hs:3608) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618) GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3624) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3660) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3678) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3688) GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3692) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3700) GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3712) GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3714) GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3716) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3718) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724) GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3726) GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3728) GL_GREATER (src/Graphics/GL/Tokens.hs:3768) GL_GREEN (src/Graphics/GL/Tokens.hs:3770) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810) GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3842) GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3844) GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3924) GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3926) GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3932) GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3934) GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3940) GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3942) GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3948) GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3952) GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3956) GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3960) GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3964) GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3966) GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3972) GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3976) GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3980) GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3986) GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3988) GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3990) GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3992) GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3994) GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3996) GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3998) GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:4000) GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:4002) GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:4004) GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:4006) GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:4008) GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4010) GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4014) GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:4022) GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:4024) GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:4026) GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:4032) GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:4034) GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:4046) GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:4054) GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:4058) GL_INCR (src/Graphics/GL/Tokens.hs:4064) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132) GL_INT (src/Graphics/GL/Tokens.hs:4146) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238) GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4244) GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4246) GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4248) GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4250) GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4252) GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4254) GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4256) GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4258) GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4260) GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4262) GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4264) GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4266) GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4268) GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4270) GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4272) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4282) GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4284) GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4286) GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4292) GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4294) GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4300) GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4302) GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4308) GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4312) GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4316) GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4322) GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4326) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370) GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4374) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408) GL_INVERT (src/Graphics/GL/Tokens.hs:4420) GL_ISOLINES (src/Graphics/GL/Tokens.hs:4430) GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4436) GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4442) GL_KEEP (src/Graphics/GL/Tokens.hs:4454) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460) GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4470) GL_LEFT (src/Graphics/GL/Tokens.hs:4500) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502) GL_LESS (src/Graphics/GL/Tokens.hs:4506) GL_LINE (src/Graphics/GL/Tokens.hs:4550) GL_LINEAR (src/Graphics/GL/Tokens.hs:4552) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574) GL_LINES (src/Graphics/GL/Tokens.hs:4584) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4586) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4616) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636) GL_LOCATION (src/Graphics/GL/Tokens.hs:4658) GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4662) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678) GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4682) GL_LOW_INT (src/Graphics/GL/Tokens.hs:4684) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820) GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4826) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982) GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:5098) GL_MAX (src/Graphics/GL/Tokens.hs:5114) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126) GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5138) GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5140) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178) GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5180) GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5182) GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5188) GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5190) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194) GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5200) GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5202) GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5208) GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5210) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5220) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232) GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5234) GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5236) GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5242) GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5244) GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5246) GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5248) GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5250) GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5252) GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5258) GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5260) GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5262) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272) GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5284) GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5288) GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5296) GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5310) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5332) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340) GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5344) GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5352) GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5354) GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5358) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5360) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5362) GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5372) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376) GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5380) GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5382) GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5384) GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5390) GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5392) GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5398) GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5404) GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5412) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5418) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5424) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5430) GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5440) GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5446) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5452) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5460) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5474) GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5486) GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5488) GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5492) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496) GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5498) GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5502) GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5546) GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5550) GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5552) GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5568) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5654) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700) GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5718) GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5720) GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5748) GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5750) GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5774) GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5780) GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5786) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5792) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798) GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5804) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5810) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5816) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5822) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5828) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5834) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5840) GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5846) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5852) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5858) GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5864) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5870) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5876) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5882) GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5888) GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5894) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928) GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5940) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962) GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5964) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970) GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5974) GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5978) GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5980) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982) GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5986) GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5988) GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5996) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5998) GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:6008) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:6012) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022) GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:6026) GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:6036) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042) GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:6046) GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:6050) GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:6052) GL_MIN (src/Graphics/GL/Tokens.hs:6080) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:6102) GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:6110) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:6118) GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:6124) GL_MIPMAP (src/Graphics/GL/Tokens.hs:6132) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278) GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6340) GL_NAND (src/Graphics/GL/Tokens.hs:6344) GL_NEAREST (src/Graphics/GL/Tokens.hs:6352) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360) GL_NEVER (src/Graphics/GL/Tokens.hs:6378) GL_NICEST (src/Graphics/GL/Tokens.hs:6384) GL_NONE (src/Graphics/GL/Tokens.hs:6386) GL_NOOP (src/Graphics/GL/Tokens.hs:6390) GL_NOR (src/Graphics/GL/Tokens.hs:6394) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446) GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6456) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6458) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468) GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6488) GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6492) GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6494) GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6496) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556) GL_OFFSET (src/Graphics/GL/Tokens.hs:6570) GL_ONE (src/Graphics/GL/Tokens.hs:6606) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6622) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6626) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632) GL_OR (src/Graphics/GL/Tokens.hs:6724) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812) GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6816) GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6818) GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6820) GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6822) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860) GL_PATCHES (src/Graphics/GL/Tokens.hs:6898) GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6904) GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6908) GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6912) GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7086) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218) GL_POINT (src/Graphics/GL/Tokens.hs:7254) GL_POINTS (src/Graphics/GL/Tokens.hs:7256) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498) GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7500) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506) GL_PROGRAM (src/Graphics/GL/Tokens.hs:7512) GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7532) GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7538) GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7542) GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7558) GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7592) GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7598) GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7600) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7608) GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7618) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7704) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710) GL_QUADS (src/Graphics/GL/Tokens.hs:7726) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730) GL_QUERY (src/Graphics/GL/Tokens.hs:7756) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846) GL_R16 (src/Graphics/GL/Tokens.hs:7852) GL_R16F (src/Graphics/GL/Tokens.hs:7854) GL_R16I (src/Graphics/GL/Tokens.hs:7858) GL_R16UI (src/Graphics/GL/Tokens.hs:7860) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864) GL_R32F (src/Graphics/GL/Tokens.hs:7884) GL_R32I (src/Graphics/GL/Tokens.hs:7888) GL_R32UI (src/Graphics/GL/Tokens.hs:7890) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892) GL_R8 (src/Graphics/GL/Tokens.hs:7894) GL_R8I (src/Graphics/GL/Tokens.hs:7896) GL_R8UI (src/Graphics/GL/Tokens.hs:7898) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944) GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7948) GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7950) GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7952) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960) GL_RED (src/Graphics/GL/Tokens.hs:7970) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984) GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7998) GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:8000) GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:8002) GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:8012) GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:8018) GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:8024) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230) GL_RENDERER (src/Graphics/GL/Tokens.hs:8236) GL_REPEAT (src/Graphics/GL/Tokens.hs:8244) GL_REPLACE (src/Graphics/GL/Tokens.hs:8246) GL_RG (src/Graphics/GL/Tokens.hs:8308) GL_RG16 (src/Graphics/GL/Tokens.hs:8310) GL_RG16F (src/Graphics/GL/Tokens.hs:8312) GL_RG16I (src/Graphics/GL/Tokens.hs:8316) GL_RG16UI (src/Graphics/GL/Tokens.hs:8318) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322) GL_RG32F (src/Graphics/GL/Tokens.hs:8326) GL_RG32I (src/Graphics/GL/Tokens.hs:8330) GL_RG32UI (src/Graphics/GL/Tokens.hs:8332) GL_RG8 (src/Graphics/GL/Tokens.hs:8334) GL_RG8I (src/Graphics/GL/Tokens.hs:8336) GL_RG8UI (src/Graphics/GL/Tokens.hs:8338) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342) GL_RGB (src/Graphics/GL/Tokens.hs:8344) GL_RGB10 (src/Graphics/GL/Tokens.hs:8346) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8350) GL_RGB12 (src/Graphics/GL/Tokens.hs:8356) GL_RGB16 (src/Graphics/GL/Tokens.hs:8360) GL_RGB16F (src/Graphics/GL/Tokens.hs:8362) GL_RGB16I (src/Graphics/GL/Tokens.hs:8368) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378) GL_RGB32F (src/Graphics/GL/Tokens.hs:8384) GL_RGB32I (src/Graphics/GL/Tokens.hs:8390) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394) GL_RGB4 (src/Graphics/GL/Tokens.hs:8398) GL_RGB5 (src/Graphics/GL/Tokens.hs:8404) GL_RGB565 (src/Graphics/GL/Tokens.hs:8406) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410) GL_RGB8 (src/Graphics/GL/Tokens.hs:8418) GL_RGB8I (src/Graphics/GL/Tokens.hs:8420) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434) GL_RGBA (src/Graphics/GL/Tokens.hs:8440) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570) GL_RIGHT (src/Graphics/GL/Tokens.hs:8574) GL_SAMPLER (src/Graphics/GL/Tokens.hs:8590) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8648) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658) GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8662) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8670) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786) GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8790) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878) GL_SET (src/Graphics/GL/Tokens.hs:8888) GL_SHADER (src/Graphics/GL/Tokens.hs:8896) GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8900) GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8908) GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8914) GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8918) GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8920) GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8922) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936) GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8938) GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8940) GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8942) GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8944) GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8946) GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8948) GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8950) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956) GL_SHORT (src/Graphics/GL/Tokens.hs:9012) GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:9058) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:9060) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9062) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:9064) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9240) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258) GL_SRGB (src/Graphics/GL/Tokens.hs:9270) GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282) GL_SRGB_READ (src/Graphics/GL/Tokens.hs:9290) GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:9292) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318) GL_STENCIL (src/Graphics/GL/Tokens.hs:9324) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378) GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:9380) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420) GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9424) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436) GL_STEREO (src/Graphics/GL/Tokens.hs:9438) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560) GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9620) GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9630) GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9632) GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9646) GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9648) GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9650) GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9656) GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9658) GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9672) GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9674) GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9676) GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9678) GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9684) GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9690) GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9696) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9938) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992) GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:10008) GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10010) GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10020) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10068) GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10070) GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10072) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10130) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206) GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10224) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10234) GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:10252) GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:10254) GL_TEXTURE_GREEN_SIZE 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(src/Graphics/GL/Tokens.hs:10796) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838) GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10846) GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10848) GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10850) GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10852) GL_UNPACK_IMAGE_HEIGHT 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GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988) GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10994) GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10996) GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10998) GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:11004) GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:11006) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11012) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11014) GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:11020) GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:11024) GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:11028) GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:11034) GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11038) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11062) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11064) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11088) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178) GL_VENDOR (src/Graphics/GL/Tokens.hs:11212) GL_VERSION (src/Graphics/GL/Tokens.hs:11214) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230) GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:11326) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330) GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11334) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348) GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:11356) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374) GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:11380) GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:11402) GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:11404) GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:11406) GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:11408) GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:11410) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456) GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11462) GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11504) GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11506) GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11508) GL_VIEWPORT 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(src/Graphics/GL/Tokens.hs:11684) GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11686) GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11688) GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11690) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11718) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770) GL_XOR (src/Graphics/GL/Tokens.hs:11784) GL_ZERO (src/Graphics/GL/Tokens.hs:11820) glProgramUniform1d (src/Graphics/GL/Functions/F21.hs:352) glProgramUniform1dv (src/Graphics/GL/Functions/F21.hs:381) glProgramUniform2d (src/Graphics/GL/Functions/F21.hs:713) glProgramUniform2dv (src/Graphics/GL/Functions/F21.hs:743) glProgramUniform3d (src/Graphics/GL/Functions/F21.hs:1086) glProgramUniform3dv (src/Graphics/GL/Functions/F21.hs:1117) glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:1471) glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:1503) glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F22.hs:389) glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F22.hs:455) glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F22.hs:521) glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F22.hs:587) glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F22.hs:653) glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F22.hs:719) glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F22.hs:785) glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F22.hs:851) glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F22.hs:917) glUniform1d (src/Graphics/GL/Functions/F27.hs:1261) glUniform1dv (src/Graphics/GL/Functions/F27.hs:1275) glUniform2d (src/Graphics/GL/Functions/F27.hs:1571) glUniform2dv (src/Graphics/GL/Functions/F27.hs:1585) glUniform3d (src/Graphics/GL/Functions/F28.hs:281) glUniform3dv (src/Graphics/GL/Functions/F28.hs:295) glUniform4d (src/Graphics/GL/Functions/F28.hs:613) glUniform4dv (src/Graphics/GL/Functions/F28.hs:627) glUniformMatrix2dv (src/Graphics/GL/Functions/F28.hs:1066) glUniformMatrix2x3dv (src/Graphics/GL/Functions/F28.hs:1113) glUniformMatrix2x4dv (src/Graphics/GL/Functions/F28.hs:1160) glUniformMatrix3dv (src/Graphics/GL/Functions/F28.hs:1207) glUniformMatrix3x2dv (src/Graphics/GL/Functions/F28.hs:1254) glUniformMatrix3x4dv (src/Graphics/GL/Functions/F28.hs:1301) glUniformMatrix4dv (src/Graphics/GL/Functions/F28.hs:1348) glUniformMatrix4x2dv (src/Graphics/GL/Functions/F28.hs:1395) glUniformMatrix4x3dv (src/Graphics/GL/Functions/F28.hs:1442) glVertexAttribP1uiv (src/Graphics/GL/Functions/F32.hs:168) glVertexAttribP2uiv (src/Graphics/GL/Functions/F32.hs:199) glVertexAttribP3uiv (src/Graphics/GL/Functions/F32.hs:230) glVertexAttribP4uiv (src/Graphics/GL/Functions/F32.hs:261) 30% (478 /1559) in 'Graphics.GL.Core42' Missing documentation for: GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116) GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124) GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126) GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128) GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130) GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186) GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:194) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328) GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:360) GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:364) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:366) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:368) GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:370) GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:372) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:378) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:380) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:386) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:388) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:390) GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:392) GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:394) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400) GL_BACK (src/Graphics/GL/Tokens.hs:436) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444) GL_BGR (src/Graphics/GL/Tokens.hs:450) GL_BGRA (src/Graphics/GL/Tokens.hs:452) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466) GL_BLEND (src/Graphics/GL/Tokens.hs:490) GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546) GL_BLUE (src/Graphics/GL/Tokens.hs:554) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562) GL_BOOL (src/Graphics/GL/Tokens.hs:576) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644) GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:652) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656) GL_BYTE (src/Graphics/GL/Tokens.hs:674) GL_CCW (src/Graphics/GL/Tokens.hs:688) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718) GL_CLEAR (src/Graphics/GL/Tokens.hs:726) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806) GL_COLOR (src/Graphics/GL/Tokens.hs:860) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166) GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1226) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232) GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1240) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302) GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1386) GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1414) GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1420) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554) GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1556) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1620) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1678) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1680) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1706) GL_COPY (src/Graphics/GL/Tokens.hs:1838) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844) GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1846) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850) GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1852) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986) GL_CW (src/Graphics/GL/Tokens.hs:1996) GL_DECR (src/Graphics/GL/Tokens.hs:2186) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198) GL_DEPTH (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344) GL_DITHER (src/Graphics/GL/Tokens.hs:2394) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2452) GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2456) GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2460) GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2464) GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2468) GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2472) GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2476) GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2480) GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2484) GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2488) GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2492) GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2496) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684) GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2700) GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2702) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798) GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2848) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856) GL_EQUAL (src/Graphics/GL/Tokens.hs:2882) GL_EQUIV (src/Graphics/GL/Tokens.hs:2884) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946) GL_FALSE (src/Graphics/GL/Tokens.hs:2980) GL_FASTEST (src/Graphics/GL/Tokens.hs:2982) GL_FILL (src/Graphics/GL/Tokens.hs:3008) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020) GL_FIXED (src/Graphics/GL/Tokens.hs:3026) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030) GL_FLOAT (src/Graphics/GL/Tokens.hs:3036) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140) GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3272) GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3278) GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3310) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362) GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3368) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3412) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452) GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3464) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3536) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596) GL_FRONT (src/Graphics/GL/Tokens.hs:3608) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3660) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3678) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3688) GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3692) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3700) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3718) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724) GL_GREATER (src/Graphics/GL/Tokens.hs:3768) GL_GREEN (src/Graphics/GL/Tokens.hs:3770) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810) GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3842) GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3844) GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3924) GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3926) GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3932) GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3934) GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3940) GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3942) GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3948) GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3952) GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3956) GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3960) GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3964) GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3966) GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3972) GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3976) GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3980) GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4010) GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4014) GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:4022) GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:4024) GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:4026) GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:4054) GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:4058) GL_INCR (src/Graphics/GL/Tokens.hs:4064) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132) GL_INT (src/Graphics/GL/Tokens.hs:4146) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4282) GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4284) GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4286) GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4292) GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4294) GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4300) GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4302) GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4308) GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4312) GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4316) GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4322) GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4326) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370) GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4374) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408) GL_INVERT (src/Graphics/GL/Tokens.hs:4420) GL_ISOLINES (src/Graphics/GL/Tokens.hs:4430) GL_KEEP (src/Graphics/GL/Tokens.hs:4454) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460) GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4470) GL_LEFT (src/Graphics/GL/Tokens.hs:4500) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502) GL_LESS (src/Graphics/GL/Tokens.hs:4506) GL_LINE (src/Graphics/GL/Tokens.hs:4550) GL_LINEAR (src/Graphics/GL/Tokens.hs:4552) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574) GL_LINES (src/Graphics/GL/Tokens.hs:4584) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4586) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4616) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678) GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4682) GL_LOW_INT (src/Graphics/GL/Tokens.hs:4684) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982) GL_MAX (src/Graphics/GL/Tokens.hs:5114) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126) GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5138) GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5140) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178) GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5180) GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5182) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194) GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5200) GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5202) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5220) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5332) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340) GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5352) GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5354) GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5358) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5360) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5362) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376) GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5380) GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5398) GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5404) GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5412) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5418) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5424) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5430) GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5440) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5452) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5460) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5474) GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5488) GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5492) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496) GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5568) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5654) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700) GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5748) GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5750) GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5774) GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5780) GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5786) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5792) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5810) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5816) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5822) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5828) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5834) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5840) GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5846) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5852) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5858) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5870) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5876) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5882) GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5888) GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5894) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928) GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5940) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970) GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5974) GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5978) GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5980) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982) GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5996) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5998) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:6012) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022) GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:6026) GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:6036) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042) GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:6050) GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:6052) GL_MIN (src/Graphics/GL/Tokens.hs:6080) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:6102) GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:6110) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:6118) GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:6124) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278) GL_NAND (src/Graphics/GL/Tokens.hs:6344) GL_NEAREST (src/Graphics/GL/Tokens.hs:6352) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360) GL_NEVER (src/Graphics/GL/Tokens.hs:6378) GL_NICEST (src/Graphics/GL/Tokens.hs:6384) GL_NONE (src/Graphics/GL/Tokens.hs:6386) GL_NOOP (src/Graphics/GL/Tokens.hs:6390) GL_NOR (src/Graphics/GL/Tokens.hs:6394) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6458) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468) GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6488) GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6492) GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6494) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556) GL_ONE (src/Graphics/GL/Tokens.hs:6606) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6622) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6626) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632) GL_OR (src/Graphics/GL/Tokens.hs:6724) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812) GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6816) GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6818) GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6820) GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6822) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860) GL_PATCHES (src/Graphics/GL/Tokens.hs:6898) GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6904) GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6908) GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6912) GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7086) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218) GL_POINT (src/Graphics/GL/Tokens.hs:7254) GL_POINTS (src/Graphics/GL/Tokens.hs:7256) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506) GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7532) GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7538) GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7542) GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7600) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7608) GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7618) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7704) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710) GL_QUADS (src/Graphics/GL/Tokens.hs:7726) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846) GL_R16 (src/Graphics/GL/Tokens.hs:7852) GL_R16F (src/Graphics/GL/Tokens.hs:7854) GL_R16I (src/Graphics/GL/Tokens.hs:7858) GL_R16UI (src/Graphics/GL/Tokens.hs:7860) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864) GL_R32F (src/Graphics/GL/Tokens.hs:7884) GL_R32I (src/Graphics/GL/Tokens.hs:7888) GL_R32UI (src/Graphics/GL/Tokens.hs:7890) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892) GL_R8 (src/Graphics/GL/Tokens.hs:7894) GL_R8I (src/Graphics/GL/Tokens.hs:7896) GL_R8UI (src/Graphics/GL/Tokens.hs:7898) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960) GL_RED (src/Graphics/GL/Tokens.hs:7970) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230) GL_RENDERER (src/Graphics/GL/Tokens.hs:8236) GL_REPEAT (src/Graphics/GL/Tokens.hs:8244) GL_REPLACE (src/Graphics/GL/Tokens.hs:8246) GL_RG (src/Graphics/GL/Tokens.hs:8308) GL_RG16 (src/Graphics/GL/Tokens.hs:8310) GL_RG16F (src/Graphics/GL/Tokens.hs:8312) GL_RG16I (src/Graphics/GL/Tokens.hs:8316) GL_RG16UI (src/Graphics/GL/Tokens.hs:8318) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322) GL_RG32F (src/Graphics/GL/Tokens.hs:8326) GL_RG32I (src/Graphics/GL/Tokens.hs:8330) GL_RG32UI (src/Graphics/GL/Tokens.hs:8332) GL_RG8 (src/Graphics/GL/Tokens.hs:8334) GL_RG8I (src/Graphics/GL/Tokens.hs:8336) GL_RG8UI (src/Graphics/GL/Tokens.hs:8338) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342) GL_RGB (src/Graphics/GL/Tokens.hs:8344) GL_RGB10 (src/Graphics/GL/Tokens.hs:8346) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8350) GL_RGB12 (src/Graphics/GL/Tokens.hs:8356) GL_RGB16 (src/Graphics/GL/Tokens.hs:8360) GL_RGB16F (src/Graphics/GL/Tokens.hs:8362) GL_RGB16I (src/Graphics/GL/Tokens.hs:8368) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378) GL_RGB32F (src/Graphics/GL/Tokens.hs:8384) GL_RGB32I (src/Graphics/GL/Tokens.hs:8390) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394) GL_RGB4 (src/Graphics/GL/Tokens.hs:8398) GL_RGB5 (src/Graphics/GL/Tokens.hs:8404) GL_RGB565 (src/Graphics/GL/Tokens.hs:8406) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410) GL_RGB8 (src/Graphics/GL/Tokens.hs:8418) GL_RGB8I (src/Graphics/GL/Tokens.hs:8420) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434) GL_RGBA (src/Graphics/GL/Tokens.hs:8440) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570) GL_RIGHT (src/Graphics/GL/Tokens.hs:8574) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8648) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658) GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8662) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8670) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786) GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8790) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878) GL_SET (src/Graphics/GL/Tokens.hs:8888) GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8900) GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8908) GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8914) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956) GL_SHORT (src/Graphics/GL/Tokens.hs:9012) GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9240) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258) GL_SRGB (src/Graphics/GL/Tokens.hs:9270) GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318) GL_STENCIL (src/Graphics/GL/Tokens.hs:9324) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436) GL_STEREO (src/Graphics/GL/Tokens.hs:9438) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560) GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9620) GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9630) GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9632) GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9656) GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9658) GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9678) GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9684) GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9690) GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9696) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9938) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10130) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206) GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10224) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10234) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280) GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:10292) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10426) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446) GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10454) GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10458) GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10462) GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10466) GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10468) GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10486) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10544) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10548) GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10552) GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10556) GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10588) GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10590) GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10594) GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10598) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10604) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10626) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636) GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10650) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10716) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10732) GL_TRUE (src/Graphics/GL/Tokens.hs:10742) GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10750) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760) GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10762) GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10764) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10792) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10794) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838) GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10846) GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10848) GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10850) GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10852) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10898) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988) GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10994) GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10996) GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10998) GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:11004) GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:11006) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11012) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11014) GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:11020) GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:11024) GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:11028) GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:11034) GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11038) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11062) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11064) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11088) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178) GL_VENDOR (src/Graphics/GL/Tokens.hs:11212) GL_VERSION (src/Graphics/GL/Tokens.hs:11214) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230) GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:11326) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330) GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11334) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456) GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11462) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560) GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11564) GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11574) GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11588) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11718) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770) GL_XOR (src/Graphics/GL/Tokens.hs:11784) GL_ZERO (src/Graphics/GL/Tokens.hs:11820) glProgramUniform1d (src/Graphics/GL/Functions/F21.hs:352) glProgramUniform1dv (src/Graphics/GL/Functions/F21.hs:381) glProgramUniform2d (src/Graphics/GL/Functions/F21.hs:713) glProgramUniform2dv (src/Graphics/GL/Functions/F21.hs:743) glProgramUniform3d (src/Graphics/GL/Functions/F21.hs:1086) glProgramUniform3dv (src/Graphics/GL/Functions/F21.hs:1117) glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:1471) glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:1503) glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F22.hs:389) glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F22.hs:455) glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F22.hs:521) glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F22.hs:587) glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F22.hs:653) glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F22.hs:719) glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F22.hs:785) glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F22.hs:851) glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F22.hs:917) glUniform1d (src/Graphics/GL/Functions/F27.hs:1261) glUniform1dv (src/Graphics/GL/Functions/F27.hs:1275) glUniform2d (src/Graphics/GL/Functions/F27.hs:1571) glUniform2dv (src/Graphics/GL/Functions/F27.hs:1585) glUniform3d (src/Graphics/GL/Functions/F28.hs:281) glUniform3dv (src/Graphics/GL/Functions/F28.hs:295) glUniform4d (src/Graphics/GL/Functions/F28.hs:613) glUniform4dv (src/Graphics/GL/Functions/F28.hs:627) glUniformMatrix2dv (src/Graphics/GL/Functions/F28.hs:1066) glUniformMatrix2x3dv (src/Graphics/GL/Functions/F28.hs:1113) glUniformMatrix2x4dv (src/Graphics/GL/Functions/F28.hs:1160) glUniformMatrix3dv (src/Graphics/GL/Functions/F28.hs:1207) glUniformMatrix3x2dv (src/Graphics/GL/Functions/F28.hs:1254) glUniformMatrix3x4dv (src/Graphics/GL/Functions/F28.hs:1301) glUniformMatrix4dv (src/Graphics/GL/Functions/F28.hs:1348) glUniformMatrix4x2dv (src/Graphics/GL/Functions/F28.hs:1395) glUniformMatrix4x3dv (src/Graphics/GL/Functions/F28.hs:1442) glVertexAttribP1uiv (src/Graphics/GL/Functions/F32.hs:168) glVertexAttribP2uiv (src/Graphics/GL/Functions/F32.hs:199) glVertexAttribP3uiv (src/Graphics/GL/Functions/F32.hs:230) glVertexAttribP4uiv (src/Graphics/GL/Functions/F32.hs:261) 32% (466 /1435) in 'Graphics.GL.Core41' Missing documentation for: GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116) GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124) GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126) GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128) GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130) GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:194) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400) GL_BACK (src/Graphics/GL/Tokens.hs:436) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444) GL_BGR (src/Graphics/GL/Tokens.hs:450) GL_BGRA (src/Graphics/GL/Tokens.hs:452) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466) GL_BLEND (src/Graphics/GL/Tokens.hs:490) GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546) GL_BLUE (src/Graphics/GL/Tokens.hs:554) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562) GL_BOOL (src/Graphics/GL/Tokens.hs:576) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656) GL_BYTE (src/Graphics/GL/Tokens.hs:674) GL_CCW (src/Graphics/GL/Tokens.hs:688) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718) GL_CLEAR (src/Graphics/GL/Tokens.hs:726) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806) GL_COLOR (src/Graphics/GL/Tokens.hs:860) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232) GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1240) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1620) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1678) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1680) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1706) GL_COPY (src/Graphics/GL/Tokens.hs:1838) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986) GL_CW (src/Graphics/GL/Tokens.hs:1996) GL_DECR (src/Graphics/GL/Tokens.hs:2186) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198) GL_DEPTH (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344) GL_DITHER (src/Graphics/GL/Tokens.hs:2394) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2452) GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2456) GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2460) GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2464) GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2468) GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2472) GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2476) GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2480) GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2484) GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2488) GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2492) GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2496) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684) GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2700) GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2702) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856) GL_EQUAL (src/Graphics/GL/Tokens.hs:2882) GL_EQUIV (src/Graphics/GL/Tokens.hs:2884) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946) GL_FALSE (src/Graphics/GL/Tokens.hs:2980) GL_FASTEST (src/Graphics/GL/Tokens.hs:2982) GL_FILL (src/Graphics/GL/Tokens.hs:3008) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020) GL_FIXED (src/Graphics/GL/Tokens.hs:3026) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030) GL_FLOAT (src/Graphics/GL/Tokens.hs:3036) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140) GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3272) GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3278) GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3310) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362) GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3368) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3412) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3536) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596) GL_FRONT (src/Graphics/GL/Tokens.hs:3608) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3660) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3678) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3688) GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3692) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3700) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3718) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724) GL_GREATER (src/Graphics/GL/Tokens.hs:3768) GL_GREEN (src/Graphics/GL/Tokens.hs:3770) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810) GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3842) GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3844) GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:4054) GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:4058) GL_INCR (src/Graphics/GL/Tokens.hs:4064) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132) GL_INT (src/Graphics/GL/Tokens.hs:4146) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4282) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370) GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4374) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408) GL_INVERT (src/Graphics/GL/Tokens.hs:4420) GL_ISOLINES (src/Graphics/GL/Tokens.hs:4430) GL_KEEP (src/Graphics/GL/Tokens.hs:4454) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460) GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4470) GL_LEFT (src/Graphics/GL/Tokens.hs:4500) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502) GL_LESS (src/Graphics/GL/Tokens.hs:4506) GL_LINE (src/Graphics/GL/Tokens.hs:4550) GL_LINEAR (src/Graphics/GL/Tokens.hs:4552) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574) GL_LINES (src/Graphics/GL/Tokens.hs:4584) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4586) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4616) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678) GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4682) GL_LOW_INT (src/Graphics/GL/Tokens.hs:4684) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982) GL_MAX (src/Graphics/GL/Tokens.hs:5114) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5220) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5332) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5360) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5362) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376) GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5380) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5418) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5424) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5430) GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5440) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5452) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5460) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5474) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496) GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5568) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5654) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700) GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5748) GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5750) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5792) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5810) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5816) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5822) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5828) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5852) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5858) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5870) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5876) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5882) GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5888) GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5894) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928) GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5940) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970) GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5974) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5998) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:6012) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022) GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:6026) GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:6036) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042) GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:6050) GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:6052) GL_MIN (src/Graphics/GL/Tokens.hs:6080) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:6102) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:6118) GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:6124) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278) GL_NAND (src/Graphics/GL/Tokens.hs:6344) GL_NEAREST (src/Graphics/GL/Tokens.hs:6352) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360) GL_NEVER (src/Graphics/GL/Tokens.hs:6378) GL_NICEST (src/Graphics/GL/Tokens.hs:6384) GL_NONE (src/Graphics/GL/Tokens.hs:6386) GL_NOOP (src/Graphics/GL/Tokens.hs:6390) GL_NOR (src/Graphics/GL/Tokens.hs:6394) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6458) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468) GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6488) GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6494) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556) GL_ONE (src/Graphics/GL/Tokens.hs:6606) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6622) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6626) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632) GL_OR (src/Graphics/GL/Tokens.hs:6724) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860) GL_PATCHES (src/Graphics/GL/Tokens.hs:6898) GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6904) GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6908) GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6912) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218) GL_POINT (src/Graphics/GL/Tokens.hs:7254) GL_POINTS (src/Graphics/GL/Tokens.hs:7256) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506) GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7532) GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7538) GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7542) GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7600) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7608) GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7618) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7704) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710) GL_QUADS (src/Graphics/GL/Tokens.hs:7726) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846) GL_R16 (src/Graphics/GL/Tokens.hs:7852) GL_R16F (src/Graphics/GL/Tokens.hs:7854) GL_R16I (src/Graphics/GL/Tokens.hs:7858) GL_R16UI (src/Graphics/GL/Tokens.hs:7860) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864) GL_R32F (src/Graphics/GL/Tokens.hs:7884) GL_R32I (src/Graphics/GL/Tokens.hs:7888) GL_R32UI (src/Graphics/GL/Tokens.hs:7890) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892) GL_R8 (src/Graphics/GL/Tokens.hs:7894) GL_R8I (src/Graphics/GL/Tokens.hs:7896) GL_R8UI (src/Graphics/GL/Tokens.hs:7898) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960) GL_RED (src/Graphics/GL/Tokens.hs:7970) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230) GL_RENDERER (src/Graphics/GL/Tokens.hs:8236) GL_REPEAT (src/Graphics/GL/Tokens.hs:8244) GL_REPLACE (src/Graphics/GL/Tokens.hs:8246) GL_RG (src/Graphics/GL/Tokens.hs:8308) GL_RG16 (src/Graphics/GL/Tokens.hs:8310) GL_RG16F (src/Graphics/GL/Tokens.hs:8312) GL_RG16I (src/Graphics/GL/Tokens.hs:8316) GL_RG16UI (src/Graphics/GL/Tokens.hs:8318) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322) GL_RG32F (src/Graphics/GL/Tokens.hs:8326) GL_RG32I (src/Graphics/GL/Tokens.hs:8330) GL_RG32UI (src/Graphics/GL/Tokens.hs:8332) GL_RG8 (src/Graphics/GL/Tokens.hs:8334) GL_RG8I (src/Graphics/GL/Tokens.hs:8336) GL_RG8UI (src/Graphics/GL/Tokens.hs:8338) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342) GL_RGB (src/Graphics/GL/Tokens.hs:8344) GL_RGB10 (src/Graphics/GL/Tokens.hs:8346) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8350) GL_RGB12 (src/Graphics/GL/Tokens.hs:8356) GL_RGB16 (src/Graphics/GL/Tokens.hs:8360) GL_RGB16F (src/Graphics/GL/Tokens.hs:8362) GL_RGB16I (src/Graphics/GL/Tokens.hs:8368) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378) GL_RGB32F (src/Graphics/GL/Tokens.hs:8384) GL_RGB32I (src/Graphics/GL/Tokens.hs:8390) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394) GL_RGB4 (src/Graphics/GL/Tokens.hs:8398) GL_RGB5 (src/Graphics/GL/Tokens.hs:8404) GL_RGB565 (src/Graphics/GL/Tokens.hs:8406) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410) GL_RGB8 (src/Graphics/GL/Tokens.hs:8418) GL_RGB8I (src/Graphics/GL/Tokens.hs:8420) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434) GL_RGBA (src/Graphics/GL/Tokens.hs:8440) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570) GL_RIGHT (src/Graphics/GL/Tokens.hs:8574) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8648) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658) GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8662) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8670) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786) GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8790) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878) GL_SET (src/Graphics/GL/Tokens.hs:8888) GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8900) GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8908) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956) GL_SHORT (src/Graphics/GL/Tokens.hs:9012) GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9240) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258) GL_SRGB (src/Graphics/GL/Tokens.hs:9270) GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318) GL_STENCIL (src/Graphics/GL/Tokens.hs:9324) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436) GL_STEREO (src/Graphics/GL/Tokens.hs:9438) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560) GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9620) GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9630) GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9632) GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9656) GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9658) GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9678) GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9684) GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9690) GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9696) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762) GL_TEXTURE21 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GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10130) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156) GL_TEXTURE_CUBE_MAP_POSITIVE_X 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(src/Graphics/GL/Tokens.hs:10374) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10426) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446) GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10454) GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10458) GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10462) GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10466) GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10468) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10544) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10548) GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10552) GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10556) GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10588) GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10598) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10604) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10626) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10716) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10732) GL_TRUE (src/Graphics/GL/Tokens.hs:10742) GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10750) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10792) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10794) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10898) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11062) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11064) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11088) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178) GL_VENDOR (src/Graphics/GL/Tokens.hs:11212) GL_VERSION (src/Graphics/GL/Tokens.hs:11214) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330) GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11334) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456) GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11462) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560) GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11564) GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11574) GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11588) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11718) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770) GL_XOR (src/Graphics/GL/Tokens.hs:11784) GL_ZERO (src/Graphics/GL/Tokens.hs:11820) glProgramUniform1d (src/Graphics/GL/Functions/F21.hs:352) glProgramUniform1dv (src/Graphics/GL/Functions/F21.hs:381) glProgramUniform2d (src/Graphics/GL/Functions/F21.hs:713) glProgramUniform2dv (src/Graphics/GL/Functions/F21.hs:743) glProgramUniform3d (src/Graphics/GL/Functions/F21.hs:1086) glProgramUniform3dv (src/Graphics/GL/Functions/F21.hs:1117) glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:1471) glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:1503) glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F22.hs:389) glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F22.hs:455) glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F22.hs:521) glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F22.hs:587) glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F22.hs:653) glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F22.hs:719) glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F22.hs:785) glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F22.hs:851) glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F22.hs:917) glUniform1d (src/Graphics/GL/Functions/F27.hs:1261) glUniform1dv (src/Graphics/GL/Functions/F27.hs:1275) glUniform2d (src/Graphics/GL/Functions/F27.hs:1571) glUniform2dv (src/Graphics/GL/Functions/F27.hs:1585) glUniform3d (src/Graphics/GL/Functions/F28.hs:281) glUniform3dv (src/Graphics/GL/Functions/F28.hs:295) glUniform4d (src/Graphics/GL/Functions/F28.hs:613) glUniform4dv (src/Graphics/GL/Functions/F28.hs:627) glUniformMatrix2dv (src/Graphics/GL/Functions/F28.hs:1066) glUniformMatrix2x3dv (src/Graphics/GL/Functions/F28.hs:1113) glUniformMatrix2x4dv (src/Graphics/GL/Functions/F28.hs:1160) glUniformMatrix3dv (src/Graphics/GL/Functions/F28.hs:1207) glUniformMatrix3x2dv (src/Graphics/GL/Functions/F28.hs:1254) glUniformMatrix3x4dv (src/Graphics/GL/Functions/F28.hs:1301) glUniformMatrix4dv (src/Graphics/GL/Functions/F28.hs:1348) glUniformMatrix4x2dv (src/Graphics/GL/Functions/F28.hs:1395) glUniformMatrix4x3dv (src/Graphics/GL/Functions/F28.hs:1442) glVertexAttribP1uiv (src/Graphics/GL/Functions/F32.hs:168) glVertexAttribP2uiv (src/Graphics/GL/Functions/F32.hs:199) glVertexAttribP3uiv (src/Graphics/GL/Functions/F32.hs:230) glVertexAttribP4uiv (src/Graphics/GL/Functions/F32.hs:261) 30% (395 /1312) in 'Graphics.GL.Core40' Missing documentation for: GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124) GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126) GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128) GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130) GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400) GL_BACK (src/Graphics/GL/Tokens.hs:436) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444) GL_BGR (src/Graphics/GL/Tokens.hs:450) GL_BGRA (src/Graphics/GL/Tokens.hs:452) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466) GL_BLEND (src/Graphics/GL/Tokens.hs:490) GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546) GL_BLUE (src/Graphics/GL/Tokens.hs:554) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562) GL_BOOL (src/Graphics/GL/Tokens.hs:576) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656) GL_BYTE (src/Graphics/GL/Tokens.hs:674) GL_CCW (src/Graphics/GL/Tokens.hs:688) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718) GL_CLEAR (src/Graphics/GL/Tokens.hs:726) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806) GL_COLOR (src/Graphics/GL/Tokens.hs:860) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232) GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1240) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1620) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1678) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1680) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1706) GL_COPY (src/Graphics/GL/Tokens.hs:1838) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986) GL_CW (src/Graphics/GL/Tokens.hs:1996) GL_DECR (src/Graphics/GL/Tokens.hs:2186) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198) GL_DEPTH (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344) GL_DITHER (src/Graphics/GL/Tokens.hs:2394) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2452) GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2456) GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2460) GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2464) GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2468) GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2472) GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2476) GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2480) GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2484) GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2488) GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2492) GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2496) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684) GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2700) GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2702) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856) GL_EQUAL (src/Graphics/GL/Tokens.hs:2882) GL_EQUIV (src/Graphics/GL/Tokens.hs:2884) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946) GL_FALSE (src/Graphics/GL/Tokens.hs:2980) GL_FASTEST (src/Graphics/GL/Tokens.hs:2982) GL_FILL (src/Graphics/GL/Tokens.hs:3008) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030) GL_FLOAT (src/Graphics/GL/Tokens.hs:3036) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140) GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3272) GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3278) GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3310) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3412) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3536) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596) GL_FRONT (src/Graphics/GL/Tokens.hs:3608) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610) GL_FRONT_FACE 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(src/Graphics/GL/Tokens.hs:4238) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4282) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370) GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4374) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408) GL_INVERT (src/Graphics/GL/Tokens.hs:4420) GL_ISOLINES (src/Graphics/GL/Tokens.hs:4430) GL_KEEP (src/Graphics/GL/Tokens.hs:4454) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460) GL_LEFT (src/Graphics/GL/Tokens.hs:4500) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502) GL_LESS (src/Graphics/GL/Tokens.hs:4506) GL_LINE (src/Graphics/GL/Tokens.hs:4550) GL_LINEAR (src/Graphics/GL/Tokens.hs:4552) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574) GL_LINES (src/Graphics/GL/Tokens.hs:4584) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4586) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4616) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982) GL_MAX (src/Graphics/GL/Tokens.hs:5114) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5220) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5332) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5360) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5362) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5418) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5424) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5430) GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5440) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5452) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5460) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5474) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496) GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5568) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5654) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700) GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5748) GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5750) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5792) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5810) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5816) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5822) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5828) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5852) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5858) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5870) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5876) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5882) GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5888) GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5894) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928) GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5940) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5998) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:6012) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042) GL_MIN (src/Graphics/GL/Tokens.hs:6080) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:6102) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:6118) GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:6124) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278) GL_NAND (src/Graphics/GL/Tokens.hs:6344) GL_NEAREST (src/Graphics/GL/Tokens.hs:6352) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360) GL_NEVER (src/Graphics/GL/Tokens.hs:6378) GL_NICEST (src/Graphics/GL/Tokens.hs:6384) GL_NONE (src/Graphics/GL/Tokens.hs:6386) GL_NOOP (src/Graphics/GL/Tokens.hs:6390) GL_NOR (src/Graphics/GL/Tokens.hs:6394) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6458) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556) GL_ONE (src/Graphics/GL/Tokens.hs:6606) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6622) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6626) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632) GL_OR (src/Graphics/GL/Tokens.hs:6724) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860) GL_PATCHES (src/Graphics/GL/Tokens.hs:6898) GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6904) GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6908) GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6912) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218) GL_POINT (src/Graphics/GL/Tokens.hs:7254) GL_POINTS (src/Graphics/GL/Tokens.hs:7256) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7608) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7704) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710) GL_QUADS (src/Graphics/GL/Tokens.hs:7726) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846) GL_R16 (src/Graphics/GL/Tokens.hs:7852) GL_R16F (src/Graphics/GL/Tokens.hs:7854) GL_R16I (src/Graphics/GL/Tokens.hs:7858) GL_R16UI (src/Graphics/GL/Tokens.hs:7860) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864) GL_R32F (src/Graphics/GL/Tokens.hs:7884) GL_R32I (src/Graphics/GL/Tokens.hs:7888) GL_R32UI (src/Graphics/GL/Tokens.hs:7890) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892) GL_R8 (src/Graphics/GL/Tokens.hs:7894) GL_R8I (src/Graphics/GL/Tokens.hs:7896) GL_R8UI (src/Graphics/GL/Tokens.hs:7898) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960) GL_RED (src/Graphics/GL/Tokens.hs:7970) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230) GL_RENDERER (src/Graphics/GL/Tokens.hs:8236) GL_REPEAT (src/Graphics/GL/Tokens.hs:8244) GL_REPLACE (src/Graphics/GL/Tokens.hs:8246) GL_RG (src/Graphics/GL/Tokens.hs:8308) GL_RG16 (src/Graphics/GL/Tokens.hs:8310) GL_RG16F (src/Graphics/GL/Tokens.hs:8312) GL_RG16I (src/Graphics/GL/Tokens.hs:8316) GL_RG16UI (src/Graphics/GL/Tokens.hs:8318) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322) GL_RG32F (src/Graphics/GL/Tokens.hs:8326) GL_RG32I (src/Graphics/GL/Tokens.hs:8330) GL_RG32UI (src/Graphics/GL/Tokens.hs:8332) GL_RG8 (src/Graphics/GL/Tokens.hs:8334) GL_RG8I (src/Graphics/GL/Tokens.hs:8336) GL_RG8UI (src/Graphics/GL/Tokens.hs:8338) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342) GL_RGB (src/Graphics/GL/Tokens.hs:8344) GL_RGB10 (src/Graphics/GL/Tokens.hs:8346) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8350) GL_RGB12 (src/Graphics/GL/Tokens.hs:8356) GL_RGB16 (src/Graphics/GL/Tokens.hs:8360) GL_RGB16F (src/Graphics/GL/Tokens.hs:8362) GL_RGB16I (src/Graphics/GL/Tokens.hs:8368) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378) GL_RGB32F (src/Graphics/GL/Tokens.hs:8384) GL_RGB32I (src/Graphics/GL/Tokens.hs:8390) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394) GL_RGB4 (src/Graphics/GL/Tokens.hs:8398) GL_RGB5 (src/Graphics/GL/Tokens.hs:8404) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410) GL_RGB8 (src/Graphics/GL/Tokens.hs:8418) GL_RGB8I (src/Graphics/GL/Tokens.hs:8420) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434) GL_RGBA (src/Graphics/GL/Tokens.hs:8440) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570) GL_RIGHT (src/Graphics/GL/Tokens.hs:8574) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8648) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658) GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8662) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8670) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786) GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8790) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878) GL_SET (src/Graphics/GL/Tokens.hs:8888) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956) GL_SHORT (src/Graphics/GL/Tokens.hs:9012) GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9240) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258) GL_SRGB (src/Graphics/GL/Tokens.hs:9270) GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318) GL_STENCIL (src/Graphics/GL/Tokens.hs:9324) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436) GL_STEREO (src/Graphics/GL/Tokens.hs:9438) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560) GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9620) GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9630) GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9656) GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9678) GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9684) GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9690) GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9696) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9938) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10130) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10234) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10426) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446) GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10454) GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10458) GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10462) GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10466) GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10468) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10544) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10548) GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10552) GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10556) GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10588) GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10598) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10604) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10626) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10716) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10732) GL_TRUE (src/Graphics/GL/Tokens.hs:10742) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10792) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10794) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10898) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11062) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11064) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11088) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178) GL_VENDOR (src/Graphics/GL/Tokens.hs:11212) GL_VERSION (src/Graphics/GL/Tokens.hs:11214) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330) GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11334) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11718) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770) GL_XOR (src/Graphics/GL/Tokens.hs:11784) GL_ZERO (src/Graphics/GL/Tokens.hs:11820) glUniform1d (src/Graphics/GL/Functions/F27.hs:1261) glUniform1dv (src/Graphics/GL/Functions/F27.hs:1275) glUniform2d (src/Graphics/GL/Functions/F27.hs:1571) glUniform2dv (src/Graphics/GL/Functions/F27.hs:1585) glUniform3d (src/Graphics/GL/Functions/F28.hs:281) glUniform3dv (src/Graphics/GL/Functions/F28.hs:295) glUniform4d (src/Graphics/GL/Functions/F28.hs:613) glUniform4dv (src/Graphics/GL/Functions/F28.hs:627) glUniformMatrix2dv (src/Graphics/GL/Functions/F28.hs:1066) glUniformMatrix2x3dv (src/Graphics/GL/Functions/F28.hs:1113) glUniformMatrix2x4dv (src/Graphics/GL/Functions/F28.hs:1160) glUniformMatrix3dv (src/Graphics/GL/Functions/F28.hs:1207) glUniformMatrix3x2dv (src/Graphics/GL/Functions/F28.hs:1254) glUniformMatrix3x4dv (src/Graphics/GL/Functions/F28.hs:1301) glUniformMatrix4dv (src/Graphics/GL/Functions/F28.hs:1348) glUniformMatrix4x2dv (src/Graphics/GL/Functions/F28.hs:1395) glUniformMatrix4x3dv (src/Graphics/GL/Functions/F28.hs:1442) glVertexAttribP1uiv (src/Graphics/GL/Functions/F32.hs:168) glVertexAttribP2uiv (src/Graphics/GL/Functions/F32.hs:199) glVertexAttribP3uiv (src/Graphics/GL/Functions/F32.hs:230) glVertexAttribP4uiv (src/Graphics/GL/Functions/F32.hs:261) 30% (366 /1188) in 'Graphics.GL.Core33' Missing documentation for: GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400) GL_BACK (src/Graphics/GL/Tokens.hs:436) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444) GL_BGR (src/Graphics/GL/Tokens.hs:450) GL_BGRA (src/Graphics/GL/Tokens.hs:452) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466) GL_BLEND (src/Graphics/GL/Tokens.hs:490) GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546) GL_BLUE (src/Graphics/GL/Tokens.hs:554) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562) GL_BOOL (src/Graphics/GL/Tokens.hs:576) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656) GL_BYTE (src/Graphics/GL/Tokens.hs:674) GL_CCW (src/Graphics/GL/Tokens.hs:688) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718) GL_CLEAR (src/Graphics/GL/Tokens.hs:726) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806) GL_COLOR (src/Graphics/GL/Tokens.hs:860) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1620) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1678) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1680) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1706) GL_COPY (src/Graphics/GL/Tokens.hs:1838) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986) GL_CW (src/Graphics/GL/Tokens.hs:1996) GL_DECR (src/Graphics/GL/Tokens.hs:2186) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198) GL_DEPTH (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344) GL_DITHER (src/Graphics/GL/Tokens.hs:2394) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856) GL_EQUAL (src/Graphics/GL/Tokens.hs:2882) GL_EQUIV (src/Graphics/GL/Tokens.hs:2884) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946) GL_FALSE (src/Graphics/GL/Tokens.hs:2980) GL_FASTEST (src/Graphics/GL/Tokens.hs:2982) GL_FILL (src/Graphics/GL/Tokens.hs:3008) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030) GL_FLOAT (src/Graphics/GL/Tokens.hs:3036) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3412) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3536) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596) GL_FRONT (src/Graphics/GL/Tokens.hs:3608) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3660) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3678) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3688) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3718) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724) GL_GREATER (src/Graphics/GL/Tokens.hs:3768) GL_GREEN (src/Graphics/GL/Tokens.hs:3770) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810) GL_INCR (src/Graphics/GL/Tokens.hs:4064) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132) GL_INT (src/Graphics/GL/Tokens.hs:4146) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4282) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408) GL_INVERT (src/Graphics/GL/Tokens.hs:4420) GL_KEEP (src/Graphics/GL/Tokens.hs:4454) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460) GL_LEFT (src/Graphics/GL/Tokens.hs:4500) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502) GL_LESS (src/Graphics/GL/Tokens.hs:4506) GL_LINE (src/Graphics/GL/Tokens.hs:4550) GL_LINEAR (src/Graphics/GL/Tokens.hs:4552) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574) GL_LINES (src/Graphics/GL/Tokens.hs:4584) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4586) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4616) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982) GL_MAX (src/Graphics/GL/Tokens.hs:5114) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5332) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5360) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5418) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5424) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5430) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5452) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5460) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5474) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5998) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042) GL_MIN (src/Graphics/GL/Tokens.hs:6080) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278) GL_NAND (src/Graphics/GL/Tokens.hs:6344) GL_NEAREST (src/Graphics/GL/Tokens.hs:6352) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360) GL_NEVER (src/Graphics/GL/Tokens.hs:6378) GL_NICEST (src/Graphics/GL/Tokens.hs:6384) GL_NONE (src/Graphics/GL/Tokens.hs:6386) GL_NOOP (src/Graphics/GL/Tokens.hs:6390) GL_NOR (src/Graphics/GL/Tokens.hs:6394) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556) GL_ONE (src/Graphics/GL/Tokens.hs:6606) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6622) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6626) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632) GL_OR (src/Graphics/GL/Tokens.hs:6724) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218) GL_POINT (src/Graphics/GL/Tokens.hs:7254) GL_POINTS (src/Graphics/GL/Tokens.hs:7256) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7608) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846) GL_R16 (src/Graphics/GL/Tokens.hs:7852) GL_R16F (src/Graphics/GL/Tokens.hs:7854) GL_R16I (src/Graphics/GL/Tokens.hs:7858) GL_R16UI (src/Graphics/GL/Tokens.hs:7860) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864) GL_R32F (src/Graphics/GL/Tokens.hs:7884) GL_R32I (src/Graphics/GL/Tokens.hs:7888) GL_R32UI (src/Graphics/GL/Tokens.hs:7890) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892) GL_R8 (src/Graphics/GL/Tokens.hs:7894) GL_R8I (src/Graphics/GL/Tokens.hs:7896) GL_R8UI (src/Graphics/GL/Tokens.hs:7898) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960) GL_RED (src/Graphics/GL/Tokens.hs:7970) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230) GL_RENDERER (src/Graphics/GL/Tokens.hs:8236) GL_REPEAT (src/Graphics/GL/Tokens.hs:8244) GL_REPLACE (src/Graphics/GL/Tokens.hs:8246) GL_RG (src/Graphics/GL/Tokens.hs:8308) GL_RG16 (src/Graphics/GL/Tokens.hs:8310) GL_RG16F (src/Graphics/GL/Tokens.hs:8312) GL_RG16I (src/Graphics/GL/Tokens.hs:8316) GL_RG16UI (src/Graphics/GL/Tokens.hs:8318) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322) GL_RG32F (src/Graphics/GL/Tokens.hs:8326) GL_RG32I (src/Graphics/GL/Tokens.hs:8330) GL_RG32UI (src/Graphics/GL/Tokens.hs:8332) GL_RG8 (src/Graphics/GL/Tokens.hs:8334) GL_RG8I (src/Graphics/GL/Tokens.hs:8336) GL_RG8UI (src/Graphics/GL/Tokens.hs:8338) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342) GL_RGB (src/Graphics/GL/Tokens.hs:8344) GL_RGB10 (src/Graphics/GL/Tokens.hs:8346) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8350) GL_RGB12 (src/Graphics/GL/Tokens.hs:8356) GL_RGB16 (src/Graphics/GL/Tokens.hs:8360) GL_RGB16F (src/Graphics/GL/Tokens.hs:8362) GL_RGB16I (src/Graphics/GL/Tokens.hs:8368) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378) GL_RGB32F (src/Graphics/GL/Tokens.hs:8384) GL_RGB32I (src/Graphics/GL/Tokens.hs:8390) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394) GL_RGB4 (src/Graphics/GL/Tokens.hs:8398) GL_RGB5 (src/Graphics/GL/Tokens.hs:8404) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410) GL_RGB8 (src/Graphics/GL/Tokens.hs:8418) GL_RGB8I (src/Graphics/GL/Tokens.hs:8420) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434) GL_RGBA (src/Graphics/GL/Tokens.hs:8440) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570) GL_RIGHT (src/Graphics/GL/Tokens.hs:8574) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8648) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878) GL_SET (src/Graphics/GL/Tokens.hs:8888) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956) GL_SHORT (src/Graphics/GL/Tokens.hs:9012) GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9240) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258) GL_SRGB (src/Graphics/GL/Tokens.hs:9270) GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318) GL_STENCIL (src/Graphics/GL/Tokens.hs:9324) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436) GL_STEREO (src/Graphics/GL/Tokens.hs:9438) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774) 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(src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10234) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10426) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446) GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10454) GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10458) GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10462) GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10466) GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10468) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10544) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10548) GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10552) GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10556) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10716) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10732) GL_TRUE (src/Graphics/GL/Tokens.hs:10742) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10898) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11062) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11064) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178) GL_VENDOR (src/Graphics/GL/Tokens.hs:11212) GL_VERSION (src/Graphics/GL/Tokens.hs:11214) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330) GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11334) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11718) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770) GL_XOR (src/Graphics/GL/Tokens.hs:11784) GL_ZERO (src/Graphics/GL/Tokens.hs:11820) glVertexAttribP1uiv (src/Graphics/GL/Functions/F32.hs:168) glVertexAttribP2uiv (src/Graphics/GL/Functions/F32.hs:199) glVertexAttribP3uiv (src/Graphics/GL/Functions/F32.hs:230) glVertexAttribP4uiv (src/Graphics/GL/Functions/F32.hs:261) 29% (342 /1144) in 'Graphics.GL.Core32' Missing documentation for: GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400) GL_BACK (src/Graphics/GL/Tokens.hs:436) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444) GL_BGR (src/Graphics/GL/Tokens.hs:450) GL_BGRA (src/Graphics/GL/Tokens.hs:452) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466) GL_BLEND (src/Graphics/GL/Tokens.hs:490) GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546) GL_BLUE (src/Graphics/GL/Tokens.hs:554) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562) GL_BOOL (src/Graphics/GL/Tokens.hs:576) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656) GL_BYTE (src/Graphics/GL/Tokens.hs:674) GL_CCW (src/Graphics/GL/Tokens.hs:688) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718) GL_CLEAR (src/Graphics/GL/Tokens.hs:726) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806) GL_COLOR (src/Graphics/GL/Tokens.hs:860) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1620) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1678) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1680) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1706) GL_COPY (src/Graphics/GL/Tokens.hs:1838) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986) GL_CW (src/Graphics/GL/Tokens.hs:1996) GL_DECR (src/Graphics/GL/Tokens.hs:2186) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198) GL_DEPTH (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344) GL_DITHER (src/Graphics/GL/Tokens.hs:2394) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856) GL_EQUAL (src/Graphics/GL/Tokens.hs:2882) GL_EQUIV (src/Graphics/GL/Tokens.hs:2884) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946) GL_FALSE (src/Graphics/GL/Tokens.hs:2980) GL_FASTEST (src/Graphics/GL/Tokens.hs:2982) GL_FILL (src/Graphics/GL/Tokens.hs:3008) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030) GL_FLOAT (src/Graphics/GL/Tokens.hs:3036) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3412) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3536) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596) GL_FRONT (src/Graphics/GL/Tokens.hs:3608) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3660) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3678) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3688) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3718) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724) GL_GREATER (src/Graphics/GL/Tokens.hs:3768) GL_GREEN (src/Graphics/GL/Tokens.hs:3770) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810) GL_INCR (src/Graphics/GL/Tokens.hs:4064) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132) GL_INT (src/Graphics/GL/Tokens.hs:4146) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408) GL_INVERT (src/Graphics/GL/Tokens.hs:4420) GL_KEEP (src/Graphics/GL/Tokens.hs:4454) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460) GL_LEFT (src/Graphics/GL/Tokens.hs:4500) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502) GL_LESS (src/Graphics/GL/Tokens.hs:4506) GL_LINE (src/Graphics/GL/Tokens.hs:4550) GL_LINEAR (src/Graphics/GL/Tokens.hs:4552) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574) GL_LINES (src/Graphics/GL/Tokens.hs:4584) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4586) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4616) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982) GL_MAX (src/Graphics/GL/Tokens.hs:5114) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5360) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5418) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5424) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5430) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5452) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5460) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5474) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5998) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042) GL_MIN (src/Graphics/GL/Tokens.hs:6080) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278) GL_NAND (src/Graphics/GL/Tokens.hs:6344) GL_NEAREST (src/Graphics/GL/Tokens.hs:6352) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360) GL_NEVER (src/Graphics/GL/Tokens.hs:6378) GL_NICEST (src/Graphics/GL/Tokens.hs:6384) GL_NONE (src/Graphics/GL/Tokens.hs:6386) GL_NOOP (src/Graphics/GL/Tokens.hs:6390) GL_NOR (src/Graphics/GL/Tokens.hs:6394) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556) GL_ONE (src/Graphics/GL/Tokens.hs:6606) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632) GL_OR (src/Graphics/GL/Tokens.hs:6724) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218) GL_POINT (src/Graphics/GL/Tokens.hs:7254) GL_POINTS (src/Graphics/GL/Tokens.hs:7256) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7608) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846) GL_R16 (src/Graphics/GL/Tokens.hs:7852) GL_R16F (src/Graphics/GL/Tokens.hs:7854) GL_R16I (src/Graphics/GL/Tokens.hs:7858) GL_R16UI (src/Graphics/GL/Tokens.hs:7860) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864) GL_R32F (src/Graphics/GL/Tokens.hs:7884) GL_R32I (src/Graphics/GL/Tokens.hs:7888) GL_R32UI (src/Graphics/GL/Tokens.hs:7890) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892) GL_R8 (src/Graphics/GL/Tokens.hs:7894) GL_R8I (src/Graphics/GL/Tokens.hs:7896) GL_R8UI (src/Graphics/GL/Tokens.hs:7898) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960) GL_RED (src/Graphics/GL/Tokens.hs:7970) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230) GL_RENDERER (src/Graphics/GL/Tokens.hs:8236) GL_REPEAT (src/Graphics/GL/Tokens.hs:8244) GL_REPLACE (src/Graphics/GL/Tokens.hs:8246) GL_RG (src/Graphics/GL/Tokens.hs:8308) GL_RG16 (src/Graphics/GL/Tokens.hs:8310) GL_RG16F (src/Graphics/GL/Tokens.hs:8312) GL_RG16I (src/Graphics/GL/Tokens.hs:8316) GL_RG16UI (src/Graphics/GL/Tokens.hs:8318) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322) GL_RG32F (src/Graphics/GL/Tokens.hs:8326) GL_RG32I (src/Graphics/GL/Tokens.hs:8330) GL_RG32UI (src/Graphics/GL/Tokens.hs:8332) GL_RG8 (src/Graphics/GL/Tokens.hs:8334) GL_RG8I (src/Graphics/GL/Tokens.hs:8336) GL_RG8UI (src/Graphics/GL/Tokens.hs:8338) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342) GL_RGB (src/Graphics/GL/Tokens.hs:8344) GL_RGB10 (src/Graphics/GL/Tokens.hs:8346) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348) GL_RGB12 (src/Graphics/GL/Tokens.hs:8356) GL_RGB16 (src/Graphics/GL/Tokens.hs:8360) GL_RGB16F (src/Graphics/GL/Tokens.hs:8362) GL_RGB16I (src/Graphics/GL/Tokens.hs:8368) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378) GL_RGB32F (src/Graphics/GL/Tokens.hs:8384) GL_RGB32I (src/Graphics/GL/Tokens.hs:8390) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394) GL_RGB4 (src/Graphics/GL/Tokens.hs:8398) GL_RGB5 (src/Graphics/GL/Tokens.hs:8404) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410) GL_RGB8 (src/Graphics/GL/Tokens.hs:8418) GL_RGB8I (src/Graphics/GL/Tokens.hs:8420) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434) GL_RGBA (src/Graphics/GL/Tokens.hs:8440) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570) GL_RIGHT (src/Graphics/GL/Tokens.hs:8574) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878) GL_SET (src/Graphics/GL/Tokens.hs:8888) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956) GL_SHORT (src/Graphics/GL/Tokens.hs:9012) GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258) GL_SRGB (src/Graphics/GL/Tokens.hs:9270) GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318) GL_STENCIL (src/Graphics/GL/Tokens.hs:9324) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436) GL_STEREO (src/Graphics/GL/Tokens.hs:9438) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10234) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10426) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10544) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10548) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10716) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10732) GL_TRUE (src/Graphics/GL/Tokens.hs:10742) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10898) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11062) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11064) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178) GL_VENDOR (src/Graphics/GL/Tokens.hs:11212) GL_VERSION (src/Graphics/GL/Tokens.hs:11214) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11718) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770) GL_XOR (src/Graphics/GL/Tokens.hs:11784) GL_ZERO (src/Graphics/GL/Tokens.hs:11820) 36% (670 /1840) in 'Graphics.GL.Core31' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:256) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AMBIENT (src/Graphics/GL/Tokens.hs:304) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418) GL_AUX0 (src/Graphics/GL/Tokens.hs:420) GL_AUX1 (src/Graphics/GL/Tokens.hs:422) GL_AUX2 (src/Graphics/GL/Tokens.hs:424) GL_AUX3 (src/Graphics/GL/Tokens.hs:426) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428) GL_BACK (src/Graphics/GL/Tokens.hs:436) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444) GL_BGR (src/Graphics/GL/Tokens.hs:450) GL_BGRA (src/Graphics/GL/Tokens.hs:452) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466) GL_BITMAP (src/Graphics/GL/Tokens.hs:484) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486) GL_BLEND (src/Graphics/GL/Tokens.hs:490) GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546) GL_BLUE (src/Graphics/GL/Tokens.hs:554) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572) GL_BOOL (src/Graphics/GL/Tokens.hs:576) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656) GL_BYTE (src/Graphics/GL/Tokens.hs:674) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682) GL_CCW (src/Graphics/GL/Tokens.hs:688) GL_CLAMP (src/Graphics/GL/Tokens.hs:696) GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:698) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718) GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:722) GL_CLEAR (src/Graphics/GL/Tokens.hs:726) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:732) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842) GL_COEFF (src/Graphics/GL/Tokens.hs:858) GL_COLOR (src/Graphics/GL/Tokens.hs:860) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880) GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:884) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1114) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166) GL_COMBINE (src/Graphics/GL/Tokens.hs:1168) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1210) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1220) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1236) GL_COMPILE (src/Graphics/GL/Tokens.hs:1242) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1252) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1256) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1260) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1262) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454) GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1456) GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1458) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1650) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688) GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1830) GL_COPY (src/Graphics/GL/Tokens.hs:1838) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1926) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1928) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970) GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1972) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1976) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986) GL_CW (src/Graphics/GL/Tokens.hs:1996) GL_DECAL (src/Graphics/GL/Tokens.hs:2182) GL_DECR (src/Graphics/GL/Tokens.hs:2186) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198) GL_DEPTH (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2340) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374) GL_DITHER (src/Graphics/GL/Tokens.hs:2394) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2406) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2408) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2814) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856) GL_EMISSION (src/Graphics/GL/Tokens.hs:2878) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880) GL_EQUAL (src/Graphics/GL/Tokens.hs:2882) GL_EQUIV (src/Graphics/GL/Tokens.hs:2884) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892) GL_EXP (src/Graphics/GL/Tokens.hs:2938) GL_EXP2 (src/Graphics/GL/Tokens.hs:2940) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962) GL_FALSE (src/Graphics/GL/Tokens.hs:2980) GL_FASTEST (src/Graphics/GL/Tokens.hs:2982) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990) GL_FILL (src/Graphics/GL/Tokens.hs:3008) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030) GL_FLAT (src/Graphics/GL/Tokens.hs:3034) GL_FLOAT (src/Graphics/GL/Tokens.hs:3036) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140) GL_FOG (src/Graphics/GL/Tokens.hs:3144) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3150) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3152) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3154) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3156) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3166) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3170) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3174) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3180) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3184) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3188) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3192) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3194) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3196) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3198) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200) GL_FOG_END (src/Graphics/GL/Tokens.hs:3204) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214) GL_FOG_START (src/Graphics/GL/Tokens.hs:3222) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3304) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596) GL_FRONT (src/Graphics/GL/Tokens.hs:3608) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3646) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3648) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724) GL_GREATER (src/Graphics/GL/Tokens.hs:3768) GL_GREEN (src/Graphics/GL/Tokens.hs:3770) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852) GL_INCR (src/Graphics/GL/Tokens.hs:4064) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066) GL_INDEX (src/Graphics/GL/Tokens.hs:4072) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4078) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132) GL_INT (src/Graphics/GL/Tokens.hs:4146) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4274) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408) GL_INVERT (src/Graphics/GL/Tokens.hs:4420) GL_KEEP (src/Graphics/GL/Tokens.hs:4454) GL_LEFT (src/Graphics/GL/Tokens.hs:4500) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502) GL_LESS (src/Graphics/GL/Tokens.hs:4506) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548) GL_LINE (src/Graphics/GL/Tokens.hs:4550) GL_LINEAR (src/Graphics/GL/Tokens.hs:4552) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574) GL_LINES (src/Graphics/GL/Tokens.hs:4584) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644) GL_LOAD (src/Graphics/GL/Tokens.hs:4648) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092) GL_MAX (src/Graphics/GL/Tokens.hs:5114) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900) GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5908) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5932) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042) GL_MIN (src/Graphics/GL/Tokens.hs:6080) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246) GL_MODULATE (src/Graphics/GL/Tokens.hs:6248) GL_MULT (src/Graphics/GL/Tokens.hs:6266) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6286) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342) GL_NAND (src/Graphics/GL/Tokens.hs:6344) GL_NEAREST (src/Graphics/GL/Tokens.hs:6352) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360) GL_NEVER (src/Graphics/GL/Tokens.hs:6378) GL_NICEST (src/Graphics/GL/Tokens.hs:6384) GL_NONE (src/Graphics/GL/Tokens.hs:6386) GL_NOOP (src/Graphics/GL/Tokens.hs:6390) GL_NOR (src/Graphics/GL/Tokens.hs:6394) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6404) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6434) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548) GL_ONE (src/Graphics/GL/Tokens.hs:6606) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6634) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6640) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6646) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6652) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6658) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6664) GL_OR (src/Graphics/GL/Tokens.hs:6724) GL_ORDER (src/Graphics/GL/Tokens.hs:6726) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218) GL_POINT (src/Graphics/GL/Tokens.hs:7254) GL_POINTS (src/Graphics/GL/Tokens.hs:7256) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7260) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7288) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7296) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308) GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7310) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322) GL_POLYGON (src/Graphics/GL/Tokens.hs:7324) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366) GL_POSITION (src/Graphics/GL/Tokens.hs:7368) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7460) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7468) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710) GL_Q (src/Graphics/GL/Tokens.hs:7720) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722) GL_QUADS (src/Graphics/GL/Tokens.hs:7726) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838) GL_R (src/Graphics/GL/Tokens.hs:7844) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846) GL_R16 (src/Graphics/GL/Tokens.hs:7852) GL_R16F (src/Graphics/GL/Tokens.hs:7854) GL_R16I (src/Graphics/GL/Tokens.hs:7858) GL_R16UI (src/Graphics/GL/Tokens.hs:7860) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864) GL_R32F (src/Graphics/GL/Tokens.hs:7884) GL_R32I (src/Graphics/GL/Tokens.hs:7888) GL_R32UI (src/Graphics/GL/Tokens.hs:7890) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892) GL_R8 (src/Graphics/GL/Tokens.hs:7894) GL_R8I (src/Graphics/GL/Tokens.hs:7896) GL_R8UI (src/Graphics/GL/Tokens.hs:7898) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960) GL_RED (src/Graphics/GL/Tokens.hs:7970) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:8030) GL_RENDER (src/Graphics/GL/Tokens.hs:8146) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230) GL_RENDERER (src/Graphics/GL/Tokens.hs:8236) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242) GL_REPEAT (src/Graphics/GL/Tokens.hs:8244) GL_REPLACE (src/Graphics/GL/Tokens.hs:8246) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8288) GL_RETURN (src/Graphics/GL/Tokens.hs:8306) GL_RG (src/Graphics/GL/Tokens.hs:8308) GL_RG16 (src/Graphics/GL/Tokens.hs:8310) GL_RG16F (src/Graphics/GL/Tokens.hs:8312) GL_RG16I (src/Graphics/GL/Tokens.hs:8316) GL_RG16UI (src/Graphics/GL/Tokens.hs:8318) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322) GL_RG32F (src/Graphics/GL/Tokens.hs:8326) GL_RG32I (src/Graphics/GL/Tokens.hs:8330) GL_RG32UI (src/Graphics/GL/Tokens.hs:8332) GL_RG8 (src/Graphics/GL/Tokens.hs:8334) GL_RG8I (src/Graphics/GL/Tokens.hs:8336) GL_RG8UI (src/Graphics/GL/Tokens.hs:8338) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342) GL_RGB (src/Graphics/GL/Tokens.hs:8344) GL_RGB10 (src/Graphics/GL/Tokens.hs:8346) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348) GL_RGB12 (src/Graphics/GL/Tokens.hs:8356) GL_RGB16 (src/Graphics/GL/Tokens.hs:8360) GL_RGB16F (src/Graphics/GL/Tokens.hs:8362) GL_RGB16I (src/Graphics/GL/Tokens.hs:8368) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378) GL_RGB32F (src/Graphics/GL/Tokens.hs:8384) GL_RGB32I (src/Graphics/GL/Tokens.hs:8390) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394) GL_RGB4 (src/Graphics/GL/Tokens.hs:8398) GL_RGB5 (src/Graphics/GL/Tokens.hs:8404) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410) GL_RGB8 (src/Graphics/GL/Tokens.hs:8418) GL_RGB8I (src/Graphics/GL/Tokens.hs:8420) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434) GL_RGBA (src/Graphics/GL/Tokens.hs:8440) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8560) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570) GL_RIGHT (src/Graphics/GL/Tokens.hs:8574) GL_S (src/Graphics/GL/Tokens.hs:8588) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8832) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8836) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8848) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8852) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8856) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8860) GL_SELECT (src/Graphics/GL/Tokens.hs:8868) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884) GL_SET (src/Graphics/GL/Tokens.hs:8888) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956) GL_SHININESS (src/Graphics/GL/Tokens.hs:9010) GL_SHORT (src/Graphics/GL/Tokens.hs:9012) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066) GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:9090) GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:9092) GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:9094) GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:9104) GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:9144) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:9150) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9156) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9162) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9168) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9174) GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9232) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9234) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9244) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9246) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9248) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258) GL_SRGB (src/Graphics/GL/Tokens.hs:9270) GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318) GL_STENCIL (src/Graphics/GL/Tokens.hs:9324) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436) GL_STEREO (src/Graphics/GL/Tokens.hs:9438) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9502) GL_T (src/Graphics/GL/Tokens.hs:9568) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10088) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10230) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300) GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:10304) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330) GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:10334) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10692) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10698) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10706) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10710) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730) GL_TRUE (src/Graphics/GL/Tokens.hs:10742) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160) GL_V2F (src/Graphics/GL/Tokens.hs:11172) GL_V3F (src/Graphics/GL/Tokens.hs:11174) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178) GL_VENDOR (src/Graphics/GL/Tokens.hs:11212) GL_VERSION (src/Graphics/GL/Tokens.hs:11214) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11236) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442) GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11450) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11732) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770) GL_XOR (src/Graphics/GL/Tokens.hs:11784) GL_ZERO (src/Graphics/GL/Tokens.hs:11820) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830) 37% (658 /1767) in 'Graphics.GL.Core30' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:256) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AMBIENT (src/Graphics/GL/Tokens.hs:304) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418) GL_AUX0 (src/Graphics/GL/Tokens.hs:420) GL_AUX1 (src/Graphics/GL/Tokens.hs:422) GL_AUX2 (src/Graphics/GL/Tokens.hs:424) GL_AUX3 (src/Graphics/GL/Tokens.hs:426) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428) GL_BACK (src/Graphics/GL/Tokens.hs:436) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444) GL_BGR (src/Graphics/GL/Tokens.hs:450) GL_BGRA (src/Graphics/GL/Tokens.hs:452) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466) GL_BITMAP (src/Graphics/GL/Tokens.hs:484) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486) GL_BLEND (src/Graphics/GL/Tokens.hs:490) GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546) GL_BLUE (src/Graphics/GL/Tokens.hs:554) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572) GL_BOOL (src/Graphics/GL/Tokens.hs:576) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656) GL_BYTE (src/Graphics/GL/Tokens.hs:674) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682) GL_CCW (src/Graphics/GL/Tokens.hs:688) GL_CLAMP (src/Graphics/GL/Tokens.hs:696) GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:698) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718) GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:722) GL_CLEAR (src/Graphics/GL/Tokens.hs:726) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:732) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842) GL_COEFF (src/Graphics/GL/Tokens.hs:858) GL_COLOR (src/Graphics/GL/Tokens.hs:860) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880) GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:884) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1114) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166) GL_COMBINE (src/Graphics/GL/Tokens.hs:1168) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1210) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1220) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1236) GL_COMPILE (src/Graphics/GL/Tokens.hs:1242) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1252) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1256) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1260) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1262) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454) GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1456) GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1458) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1650) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688) GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1830) GL_COPY (src/Graphics/GL/Tokens.hs:1838) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1926) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1928) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970) GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1972) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1976) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986) GL_CW (src/Graphics/GL/Tokens.hs:1996) GL_DECAL (src/Graphics/GL/Tokens.hs:2182) GL_DECR (src/Graphics/GL/Tokens.hs:2186) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198) GL_DEPTH (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2340) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374) GL_DITHER (src/Graphics/GL/Tokens.hs:2394) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2406) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2408) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2814) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856) GL_EMISSION (src/Graphics/GL/Tokens.hs:2878) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880) GL_EQUAL (src/Graphics/GL/Tokens.hs:2882) GL_EQUIV (src/Graphics/GL/Tokens.hs:2884) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892) GL_EXP (src/Graphics/GL/Tokens.hs:2938) GL_EXP2 (src/Graphics/GL/Tokens.hs:2940) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962) GL_FALSE (src/Graphics/GL/Tokens.hs:2980) GL_FASTEST (src/Graphics/GL/Tokens.hs:2982) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990) GL_FILL (src/Graphics/GL/Tokens.hs:3008) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030) GL_FLAT (src/Graphics/GL/Tokens.hs:3034) GL_FLOAT (src/Graphics/GL/Tokens.hs:3036) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140) GL_FOG (src/Graphics/GL/Tokens.hs:3144) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3150) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3152) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3154) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3156) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3166) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3170) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3174) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3180) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3184) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3188) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3192) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3194) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3196) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3198) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200) GL_FOG_END (src/Graphics/GL/Tokens.hs:3204) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214) GL_FOG_START (src/Graphics/GL/Tokens.hs:3222) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3304) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596) GL_FRONT (src/Graphics/GL/Tokens.hs:3608) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3646) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3648) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724) GL_GREATER (src/Graphics/GL/Tokens.hs:3768) GL_GREEN (src/Graphics/GL/Tokens.hs:3770) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852) GL_INCR (src/Graphics/GL/Tokens.hs:4064) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066) GL_INDEX (src/Graphics/GL/Tokens.hs:4072) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4078) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132) GL_INT (src/Graphics/GL/Tokens.hs:4146) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4274) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408) GL_INVERT (src/Graphics/GL/Tokens.hs:4420) GL_KEEP (src/Graphics/GL/Tokens.hs:4454) GL_LEFT (src/Graphics/GL/Tokens.hs:4500) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502) GL_LESS (src/Graphics/GL/Tokens.hs:4506) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548) GL_LINE (src/Graphics/GL/Tokens.hs:4550) GL_LINEAR (src/Graphics/GL/Tokens.hs:4552) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574) GL_LINES (src/Graphics/GL/Tokens.hs:4584) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644) GL_LOAD (src/Graphics/GL/Tokens.hs:4648) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092) GL_MAX (src/Graphics/GL/Tokens.hs:5114) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684) GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5908) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5932) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042) GL_MIN (src/Graphics/GL/Tokens.hs:6080) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246) GL_MODULATE (src/Graphics/GL/Tokens.hs:6248) GL_MULT (src/Graphics/GL/Tokens.hs:6266) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6286) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342) GL_NAND (src/Graphics/GL/Tokens.hs:6344) GL_NEAREST (src/Graphics/GL/Tokens.hs:6352) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360) GL_NEVER (src/Graphics/GL/Tokens.hs:6378) GL_NICEST (src/Graphics/GL/Tokens.hs:6384) GL_NONE (src/Graphics/GL/Tokens.hs:6386) GL_NOOP (src/Graphics/GL/Tokens.hs:6390) GL_NOR (src/Graphics/GL/Tokens.hs:6394) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6404) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6434) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548) GL_ONE (src/Graphics/GL/Tokens.hs:6606) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6634) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6640) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6646) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6652) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6658) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6664) GL_OR (src/Graphics/GL/Tokens.hs:6724) GL_ORDER (src/Graphics/GL/Tokens.hs:6726) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218) GL_POINT (src/Graphics/GL/Tokens.hs:7254) GL_POINTS (src/Graphics/GL/Tokens.hs:7256) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7260) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7288) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7296) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308) GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7310) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322) GL_POLYGON (src/Graphics/GL/Tokens.hs:7324) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366) GL_POSITION (src/Graphics/GL/Tokens.hs:7368) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7460) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7468) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700) GL_Q (src/Graphics/GL/Tokens.hs:7720) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722) GL_QUADS (src/Graphics/GL/Tokens.hs:7726) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838) GL_R (src/Graphics/GL/Tokens.hs:7844) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846) GL_R16 (src/Graphics/GL/Tokens.hs:7852) GL_R16F (src/Graphics/GL/Tokens.hs:7854) GL_R16I (src/Graphics/GL/Tokens.hs:7858) GL_R16UI (src/Graphics/GL/Tokens.hs:7860) GL_R32F (src/Graphics/GL/Tokens.hs:7884) GL_R32I (src/Graphics/GL/Tokens.hs:7888) GL_R32UI (src/Graphics/GL/Tokens.hs:7890) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892) GL_R8 (src/Graphics/GL/Tokens.hs:7894) GL_R8I (src/Graphics/GL/Tokens.hs:7896) GL_R8UI (src/Graphics/GL/Tokens.hs:7898) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960) GL_RED (src/Graphics/GL/Tokens.hs:7970) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:8030) GL_RENDER (src/Graphics/GL/Tokens.hs:8146) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230) GL_RENDERER (src/Graphics/GL/Tokens.hs:8236) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242) GL_REPEAT (src/Graphics/GL/Tokens.hs:8244) GL_REPLACE (src/Graphics/GL/Tokens.hs:8246) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8288) GL_RETURN (src/Graphics/GL/Tokens.hs:8306) GL_RG (src/Graphics/GL/Tokens.hs:8308) GL_RG16 (src/Graphics/GL/Tokens.hs:8310) GL_RG16F (src/Graphics/GL/Tokens.hs:8312) GL_RG16I (src/Graphics/GL/Tokens.hs:8316) GL_RG16UI (src/Graphics/GL/Tokens.hs:8318) GL_RG32F (src/Graphics/GL/Tokens.hs:8326) GL_RG32I (src/Graphics/GL/Tokens.hs:8330) GL_RG32UI (src/Graphics/GL/Tokens.hs:8332) GL_RG8 (src/Graphics/GL/Tokens.hs:8334) GL_RG8I (src/Graphics/GL/Tokens.hs:8336) GL_RG8UI (src/Graphics/GL/Tokens.hs:8338) GL_RGB (src/Graphics/GL/Tokens.hs:8344) GL_RGB10 (src/Graphics/GL/Tokens.hs:8346) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348) GL_RGB12 (src/Graphics/GL/Tokens.hs:8356) GL_RGB16 (src/Graphics/GL/Tokens.hs:8360) GL_RGB16F (src/Graphics/GL/Tokens.hs:8362) GL_RGB16I (src/Graphics/GL/Tokens.hs:8368) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372) GL_RGB32F (src/Graphics/GL/Tokens.hs:8384) GL_RGB32I (src/Graphics/GL/Tokens.hs:8390) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394) GL_RGB4 (src/Graphics/GL/Tokens.hs:8398) GL_RGB5 (src/Graphics/GL/Tokens.hs:8404) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410) GL_RGB8 (src/Graphics/GL/Tokens.hs:8418) GL_RGB8I (src/Graphics/GL/Tokens.hs:8420) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434) GL_RGBA (src/Graphics/GL/Tokens.hs:8440) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8560) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570) GL_RIGHT (src/Graphics/GL/Tokens.hs:8574) GL_S (src/Graphics/GL/Tokens.hs:8588) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8832) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8836) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8848) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8852) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8856) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8860) GL_SELECT (src/Graphics/GL/Tokens.hs:8868) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884) GL_SET (src/Graphics/GL/Tokens.hs:8888) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956) GL_SHININESS (src/Graphics/GL/Tokens.hs:9010) GL_SHORT (src/Graphics/GL/Tokens.hs:9012) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066) GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:9090) GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:9092) GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:9094) GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:9104) GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:9144) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:9150) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9156) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9162) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9168) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9174) GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9232) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9234) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9244) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9246) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9248) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258) GL_SRGB (src/Graphics/GL/Tokens.hs:9270) GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318) GL_STENCIL (src/Graphics/GL/Tokens.hs:9324) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436) GL_STEREO (src/Graphics/GL/Tokens.hs:9438) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9502) GL_T (src/Graphics/GL/Tokens.hs:9568) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10088) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10230) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300) GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:10304) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330) GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:10334) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10692) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10698) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10706) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10710) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730) GL_TRUE (src/Graphics/GL/Tokens.hs:10742) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160) GL_V2F (src/Graphics/GL/Tokens.hs:11172) GL_V3F (src/Graphics/GL/Tokens.hs:11174) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178) GL_VENDOR (src/Graphics/GL/Tokens.hs:11212) GL_VERSION (src/Graphics/GL/Tokens.hs:11214) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11236) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442) GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11450) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11732) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770) GL_XOR (src/Graphics/GL/Tokens.hs:11784) GL_ZERO (src/Graphics/GL/Tokens.hs:11820) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830) 34% (989 /2873) in 'Graphics.GL.Compatibility46' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116) GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120) GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124) GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126) GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128) GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130) GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186) GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:194) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:256) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AMBIENT (src/Graphics/GL/Tokens.hs:304) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314) GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:316) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328) GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:340) GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:342) GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:360) GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:364) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:366) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:368) GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:370) GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:372) GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:374) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:376) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:378) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:380) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:386) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:388) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:390) GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:392) GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:394) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414) GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:416) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418) GL_AUX0 (src/Graphics/GL/Tokens.hs:420) GL_AUX1 (src/Graphics/GL/Tokens.hs:422) GL_AUX2 (src/Graphics/GL/Tokens.hs:424) GL_AUX3 (src/Graphics/GL/Tokens.hs:426) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428) GL_BACK (src/Graphics/GL/Tokens.hs:436) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444) GL_BGR (src/Graphics/GL/Tokens.hs:450) GL_BGRA (src/Graphics/GL/Tokens.hs:452) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466) GL_BITMAP (src/Graphics/GL/Tokens.hs:484) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486) GL_BLEND (src/Graphics/GL/Tokens.hs:490) GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546) GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:552) GL_BLUE (src/Graphics/GL/Tokens.hs:554) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572) GL_BOOL (src/Graphics/GL/Tokens.hs:576) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588) GL_BUFFER (src/Graphics/GL/Tokens.hs:598) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604) GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:608) GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:610) GL_BUFFER_IMMUTABLE_STORAGE (src/Graphics/GL/Tokens.hs:616) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644) GL_BUFFER_STORAGE_FLAGS (src/Graphics/GL/Tokens.hs:648) GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:652) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656) GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:660) GL_BYTE (src/Graphics/GL/Tokens.hs:674) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682) GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:686) GL_CCW (src/Graphics/GL/Tokens.hs:688) GL_CLAMP (src/Graphics/GL/Tokens.hs:696) GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:698) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718) GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:722) GL_CLEAR (src/Graphics/GL/Tokens.hs:726) GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:728) GL_CLEAR_TEXTURE (src/Graphics/GL/Tokens.hs:730) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:732) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738) GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:740) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744) GL_CLIENT_STORAGE_BIT (src/Graphics/GL/Tokens.hs:746) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750) GL_CLIPPING_INPUT_PRIMITIVES (src/Graphics/GL/Tokens.hs:752) GL_CLIPPING_OUTPUT_PRIMITIVES (src/Graphics/GL/Tokens.hs:756) GL_CLIP_DEPTH_MODE (src/Graphics/GL/Tokens.hs:760) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806) GL_CLIP_ORIGIN (src/Graphics/GL/Tokens.hs:818) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842) GL_COEFF (src/Graphics/GL/Tokens.hs:858) GL_COLOR (src/Graphics/GL/Tokens.hs:860) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880) GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:884) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1072) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100) GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1110) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1114) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166) GL_COMBINE (src/Graphics/GL/Tokens.hs:1168) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1210) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1220) GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1226) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1236) GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1240) GL_COMPILE (src/Graphics/GL/Tokens.hs:1242) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1252) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1256) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1260) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1262) GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1274) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286) GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1288) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292) GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1294) GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1298) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302) GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1304) GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1386) GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1414) GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1420) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434) GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1440) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446) GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1450) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454) GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1456) GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1458) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464) GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1542) GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1546) GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1550) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554) GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1556) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594) GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1602) GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1604) GL_COMPUTE_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:1606) GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1610) GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1612) GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1614) GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1616) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1620) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1650) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1678) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1680) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682) GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1684) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688) GL_CONTEXT_FLAG_NO_ERROR_BIT (src/Graphics/GL/Tokens.hs:1690) GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT (src/Graphics/GL/Tokens.hs:1696) GL_CONTEXT_LOST (src/Graphics/GL/Tokens.hs:1700) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1706) GL_CONTEXT_RELEASE_BEHAVIOR (src/Graphics/GL/Tokens.hs:1708) GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH (src/Graphics/GL/Tokens.hs:1710) GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1830) GL_COPY (src/Graphics/GL/Tokens.hs:1838) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844) GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1846) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850) GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1852) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1926) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1928) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970) GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1972) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1976) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986) GL_CW (src/Graphics/GL/Tokens.hs:1996) GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:2010) GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:2016) GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:2038) GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:2042) GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2050) GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2058) GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2062) GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2070) GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2078) GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2086) GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2094) GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2098) GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2104) GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2110) GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2116) GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2122) GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2128) GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2134) GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2140) GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2146) GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2150) GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2156) GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2162) GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2166) GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2172) GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2176) GL_DECAL (src/Graphics/GL/Tokens.hs:2182) GL_DECR (src/Graphics/GL/Tokens.hs:2186) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198) GL_DEPTH (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2300) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2314) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322) GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2332) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2340) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374) GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2384) GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2386) GL_DISPLAY_LIST (src/Graphics/GL/Tokens.hs:2388) GL_DITHER (src/Graphics/GL/Tokens.hs:2394) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2406) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2408) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2452) GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2456) GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2460) GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2464) GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2468) GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2472) GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2476) GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2480) GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2484) GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2488) GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2492) GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2496) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684) GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2700) GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2702) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798) GL_DYNAMIC_STORAGE_BIT (src/Graphics/GL/Tokens.hs:2802) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2814) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832) GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2848) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856) GL_EMISSION (src/Graphics/GL/Tokens.hs:2878) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880) GL_EQUAL (src/Graphics/GL/Tokens.hs:2882) GL_EQUIV (src/Graphics/GL/Tokens.hs:2884) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892) GL_EXP (src/Graphics/GL/Tokens.hs:2938) GL_EXP2 (src/Graphics/GL/Tokens.hs:2940) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962) GL_FALSE (src/Graphics/GL/Tokens.hs:2980) GL_FASTEST (src/Graphics/GL/Tokens.hs:2982) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990) GL_FILL (src/Graphics/GL/Tokens.hs:3008) GL_FILTER (src/Graphics/GL/Tokens.hs:3014) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020) GL_FIXED (src/Graphics/GL/Tokens.hs:3026) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030) GL_FLAT (src/Graphics/GL/Tokens.hs:3034) GL_FLOAT (src/Graphics/GL/Tokens.hs:3036) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140) GL_FOG (src/Graphics/GL/Tokens.hs:3144) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3150) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3152) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3154) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3156) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3166) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3170) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3174) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3180) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3184) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3188) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3192) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3194) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3196) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3198) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200) GL_FOG_END (src/Graphics/GL/Tokens.hs:3204) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214) GL_FOG_START (src/Graphics/GL/Tokens.hs:3222) GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3272) GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3278) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3304) GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3310) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362) GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3368) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372) GL_FRAGMENT_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3382) GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3386) GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3388) GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3390) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3412) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452) GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3464) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468) GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3476) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484) GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3486) GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3488) GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3490) GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3496) GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3498) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3536) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564) GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3578) GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3580) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596) GL_FRONT (src/Graphics/GL/Tokens.hs:3608) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618) GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3624) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3646) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3648) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3660) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3678) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3688) GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3692) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3700) GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED (src/Graphics/GL/Tokens.hs:3708) GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3712) GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3714) GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3716) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3718) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724) GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3726) GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3728) GL_GREATER (src/Graphics/GL/Tokens.hs:3768) GL_GREEN (src/Graphics/GL/Tokens.hs:3770) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788) GL_GUILTY_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:3794) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810) GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3842) GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3844) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852) GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3924) GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3926) GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3932) GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3934) GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3940) GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3942) GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3948) GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3952) GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3956) GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3960) GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3964) GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3966) GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3972) GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3976) GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3980) GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3986) GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3988) GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3990) GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3992) GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3994) GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3996) GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3998) GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:4000) GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:4002) GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:4004) GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:4006) GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:4008) GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4010) GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4014) GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:4022) GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:4024) GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:4026) GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:4032) GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:4034) GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:4046) GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:4054) GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:4058) GL_INCR (src/Graphics/GL/Tokens.hs:4064) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066) GL_INDEX (src/Graphics/GL/Tokens.hs:4072) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4078) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132) GL_INNOCENT_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:4134) GL_INT (src/Graphics/GL/Tokens.hs:4146) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238) GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4244) GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4246) GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4248) GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4250) GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4252) GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4254) GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4256) GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4258) GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4260) GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4262) GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4264) GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4266) GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4268) GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4270) GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4272) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4274) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4282) GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4284) GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4286) GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4292) GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4294) GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4300) GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4302) GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4308) GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4312) GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4316) GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4322) GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4326) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370) GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4374) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408) GL_INVERT (src/Graphics/GL/Tokens.hs:4420) GL_ISOLINES (src/Graphics/GL/Tokens.hs:4430) GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4436) GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4442) GL_KEEP (src/Graphics/GL/Tokens.hs:4454) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460) GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4470) GL_LEFT (src/Graphics/GL/Tokens.hs:4500) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502) GL_LESS (src/Graphics/GL/Tokens.hs:4506) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548) GL_LINE (src/Graphics/GL/Tokens.hs:4550) GL_LINEAR (src/Graphics/GL/Tokens.hs:4552) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574) GL_LINES (src/Graphics/GL/Tokens.hs:4584) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4586) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4616) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644) GL_LOAD (src/Graphics/GL/Tokens.hs:4648) GL_LOCATION (src/Graphics/GL/Tokens.hs:4658) GL_LOCATION_COMPONENT (src/Graphics/GL/Tokens.hs:4660) GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4662) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668) GL_LOSE_CONTEXT_ON_RESET (src/Graphics/GL/Tokens.hs:4670) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678) GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4682) GL_LOW_INT (src/Graphics/GL/Tokens.hs:4684) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820) GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4826) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910) GL_MAP_COHERENT_BIT (src/Graphics/GL/Tokens.hs:4948) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962) GL_MAP_PERSISTENT_BIT (src/Graphics/GL/Tokens.hs:4966) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092) GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:5098) GL_MAX (src/Graphics/GL/Tokens.hs:5114) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126) GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5138) GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5140) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178) GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5180) GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5182) GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5184) GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5188) GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5190) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194) GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5200) GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5202) GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5208) GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5210) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5220) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232) GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5234) GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5236) GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5242) GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5244) GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5246) GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5248) GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5250) GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5252) GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5258) GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5260) GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5262) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272) GL_MAX_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5280) GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5284) GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5288) GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5296) GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5310) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5332) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340) GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5344) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346) GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5352) GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5354) GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5358) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5360) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5362) GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5372) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376) GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5380) GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5382) GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5384) GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5390) GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5392) GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5398) GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5404) GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5412) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5418) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5424) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5430) GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5440) GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5446) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5452) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5460) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5474) GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5486) GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5488) GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5492) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496) GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5498) GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5502) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540) GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5546) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548) GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5550) GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5552) GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5568) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5654) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700) GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5718) GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5720) GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5748) GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5750) GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5774) GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5780) GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5786) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5792) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798) GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5804) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5810) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5816) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5822) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5828) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5834) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5840) GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5846) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5852) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5858) GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5864) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5870) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5876) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5882) GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5888) GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5894) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900) GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5908) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920) GL_MAX_TEXTURE_MAX_ANISOTROPY (src/Graphics/GL/Tokens.hs:5924) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5932) GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5940) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962) GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5964) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970) GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5974) GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5978) GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5980) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982) GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5986) GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5988) GL_MAX_VERTEX_ATTRIB_STRIDE (src/Graphics/GL/Tokens.hs:5990) GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5996) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5998) GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:6008) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:6012) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022) GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:6026) GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:6036) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042) GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:6046) GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:6050) GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:6052) GL_MIN (src/Graphics/GL/Tokens.hs:6080) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:6102) GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:6110) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:6118) GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:6124) GL_MIPMAP (src/Graphics/GL/Tokens.hs:6132) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134) GL_MIRROR_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:6148) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246) GL_MODULATE (src/Graphics/GL/Tokens.hs:6248) GL_MULT (src/Graphics/GL/Tokens.hs:6266) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6286) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334) GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6340) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342) GL_NAND (src/Graphics/GL/Tokens.hs:6344) GL_NEAREST (src/Graphics/GL/Tokens.hs:6352) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360) GL_NEGATIVE_ONE_TO_ONE (src/Graphics/GL/Tokens.hs:6366) GL_NEVER (src/Graphics/GL/Tokens.hs:6378) GL_NICEST (src/Graphics/GL/Tokens.hs:6384) GL_NONE (src/Graphics/GL/Tokens.hs:6386) GL_NOOP (src/Graphics/GL/Tokens.hs:6390) GL_NOR (src/Graphics/GL/Tokens.hs:6394) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6404) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6434) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446) GL_NO_RESET_NOTIFICATION (src/Graphics/GL/Tokens.hs:6448) GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6456) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6458) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468) GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6488) GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6492) GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6494) GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6496) GL_NUM_SPIR_V_EXTENSIONS (src/Graphics/GL/Tokens.hs:6502) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556) GL_OFFSET (src/Graphics/GL/Tokens.hs:6570) GL_ONE (src/Graphics/GL/Tokens.hs:6606) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6622) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6626) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6634) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6640) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6646) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6652) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6658) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6664) GL_OR (src/Graphics/GL/Tokens.hs:6724) GL_ORDER (src/Graphics/GL/Tokens.hs:6726) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812) GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6816) GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6818) GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6820) GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6822) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860) GL_PARAMETER_BUFFER (src/Graphics/GL/Tokens.hs:6884) GL_PARAMETER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6888) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896) GL_PATCHES (src/Graphics/GL/Tokens.hs:6898) GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6904) GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6908) GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6912) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066) GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7086) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218) GL_POINT (src/Graphics/GL/Tokens.hs:7254) GL_POINTS (src/Graphics/GL/Tokens.hs:7256) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7260) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7288) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7296) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308) GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7310) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322) GL_POLYGON (src/Graphics/GL/Tokens.hs:7324) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328) GL_POLYGON_OFFSET_CLAMP (src/Graphics/GL/Tokens.hs:7334) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366) GL_POSITION (src/Graphics/GL/Tokens.hs:7368) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7460) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7468) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476) GL_PRIMITIVES_SUBMITTED (src/Graphics/GL/Tokens.hs:7484) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498) GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7500) GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED (src/Graphics/GL/Tokens.hs:7502) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506) GL_PROGRAM (src/Graphics/GL/Tokens.hs:7512) GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7532) GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7538) GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7542) GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7558) GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7592) GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7598) GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7600) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7608) GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7618) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7704) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710) GL_Q (src/Graphics/GL/Tokens.hs:7720) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722) GL_QUADS (src/Graphics/GL/Tokens.hs:7726) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750) GL_QUERY (src/Graphics/GL/Tokens.hs:7756) GL_QUERY_BUFFER (src/Graphics/GL/Tokens.hs:7760) GL_QUERY_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7764) GL_QUERY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7766) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770) GL_QUERY_BY_REGION_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7772) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776) GL_QUERY_BY_REGION_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7778) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796) GL_QUERY_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7798) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822) GL_QUERY_RESULT_NO_WAIT (src/Graphics/GL/Tokens.hs:7830) GL_QUERY_TARGET (src/Graphics/GL/Tokens.hs:7836) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838) GL_QUERY_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7840) GL_R (src/Graphics/GL/Tokens.hs:7844) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846) GL_R16 (src/Graphics/GL/Tokens.hs:7852) GL_R16F (src/Graphics/GL/Tokens.hs:7854) GL_R16I (src/Graphics/GL/Tokens.hs:7858) GL_R16UI (src/Graphics/GL/Tokens.hs:7860) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864) GL_R32F (src/Graphics/GL/Tokens.hs:7884) GL_R32I (src/Graphics/GL/Tokens.hs:7888) GL_R32UI (src/Graphics/GL/Tokens.hs:7890) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892) GL_R8 (src/Graphics/GL/Tokens.hs:7894) GL_R8I (src/Graphics/GL/Tokens.hs:7896) GL_R8UI (src/Graphics/GL/Tokens.hs:7898) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944) GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7948) GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7950) GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7952) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960) GL_RED (src/Graphics/GL/Tokens.hs:7970) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994) GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7998) GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:8000) GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:8002) GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:8012) GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:8018) GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:8024) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:8030) GL_RENDER (src/Graphics/GL/Tokens.hs:8146) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230) GL_RENDERER (src/Graphics/GL/Tokens.hs:8236) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242) GL_REPEAT (src/Graphics/GL/Tokens.hs:8244) GL_REPLACE (src/Graphics/GL/Tokens.hs:8246) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8288) GL_RESET_NOTIFICATION_STRATEGY (src/Graphics/GL/Tokens.hs:8292) GL_RETURN (src/Graphics/GL/Tokens.hs:8306) GL_RG (src/Graphics/GL/Tokens.hs:8308) GL_RG16 (src/Graphics/GL/Tokens.hs:8310) GL_RG16F (src/Graphics/GL/Tokens.hs:8312) GL_RG16I (src/Graphics/GL/Tokens.hs:8316) GL_RG16UI (src/Graphics/GL/Tokens.hs:8318) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322) GL_RG32F (src/Graphics/GL/Tokens.hs:8326) GL_RG32I (src/Graphics/GL/Tokens.hs:8330) GL_RG32UI (src/Graphics/GL/Tokens.hs:8332) GL_RG8 (src/Graphics/GL/Tokens.hs:8334) GL_RG8I (src/Graphics/GL/Tokens.hs:8336) GL_RG8UI (src/Graphics/GL/Tokens.hs:8338) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342) GL_RGB (src/Graphics/GL/Tokens.hs:8344) GL_RGB10 (src/Graphics/GL/Tokens.hs:8346) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8350) GL_RGB12 (src/Graphics/GL/Tokens.hs:8356) GL_RGB16 (src/Graphics/GL/Tokens.hs:8360) GL_RGB16F (src/Graphics/GL/Tokens.hs:8362) GL_RGB16I (src/Graphics/GL/Tokens.hs:8368) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378) GL_RGB32F (src/Graphics/GL/Tokens.hs:8384) GL_RGB32I (src/Graphics/GL/Tokens.hs:8390) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394) GL_RGB4 (src/Graphics/GL/Tokens.hs:8398) GL_RGB5 (src/Graphics/GL/Tokens.hs:8404) GL_RGB565 (src/Graphics/GL/Tokens.hs:8406) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410) GL_RGB8 (src/Graphics/GL/Tokens.hs:8418) GL_RGB8I (src/Graphics/GL/Tokens.hs:8420) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434) GL_RGBA (src/Graphics/GL/Tokens.hs:8440) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8560) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570) GL_RIGHT (src/Graphics/GL/Tokens.hs:8574) GL_S (src/Graphics/GL/Tokens.hs:8588) GL_SAMPLER (src/Graphics/GL/Tokens.hs:8590) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8648) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658) GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8662) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8670) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786) GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8790) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8832) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8836) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8848) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8852) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8856) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8860) GL_SELECT (src/Graphics/GL/Tokens.hs:8868) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884) GL_SET (src/Graphics/GL/Tokens.hs:8888) GL_SHADER (src/Graphics/GL/Tokens.hs:8896) GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8900) GL_SHADER_BINARY_FORMAT_SPIR_V (src/Graphics/GL/Tokens.hs:8902) GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8908) GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8914) GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8918) GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8920) GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8922) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936) GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8938) GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8940) GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8942) GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8944) GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8946) GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8948) GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8950) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956) GL_SHININESS (src/Graphics/GL/Tokens.hs:9010) GL_SHORT (src/Graphics/GL/Tokens.hs:9012) GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:9058) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:9060) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9062) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:9064) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066) GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:9090) GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:9092) GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:9094) GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:9104) GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:9144) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:9150) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9156) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9162) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9168) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9174) GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200) GL_SPIR_V_BINARY (src/Graphics/GL/Tokens.hs:9202) GL_SPIR_V_EXTENSIONS (src/Graphics/GL/Tokens.hs:9206) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9232) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9234) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9240) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9244) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9246) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9248) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258) GL_SRGB (src/Graphics/GL/Tokens.hs:9270) GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282) GL_SRGB_READ (src/Graphics/GL/Tokens.hs:9290) GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:9292) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318) GL_STENCIL (src/Graphics/GL/Tokens.hs:9324) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378) GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:9380) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420) GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9424) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436) GL_STEREO (src/Graphics/GL/Tokens.hs:9438) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9502) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560) GL_T (src/Graphics/GL/Tokens.hs:9568) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590) GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9620) GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9630) GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9632) GL_TESS_CONTROL_SHADER_PATCHES (src/Graphics/GL/Tokens.hs:9642) GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9646) GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9648) GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9650) GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9656) GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9658) GL_TESS_EVALUATION_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:9666) GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9672) GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9674) GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9676) GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9678) GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9684) GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9690) GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9696) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9938) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982) GL_TEXTURE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9986) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992) GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:10008) GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10010) GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10020) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10068) GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10070) GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10072) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10088) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10130) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220) GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10224) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10230) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10234) GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:10252) GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:10254) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280) GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:10286) GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:10288) GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:10292) GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:10296) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300) GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:10304) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330) GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:10334) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346) GL_TEXTURE_MAX_ANISOTROPY (src/Graphics/GL/Tokens.hs:10350) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10426) GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:10432) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446) GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10454) GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10458) GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10462) GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10466) GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10468) GL_TEXTURE_TARGET (src/Graphics/GL/Tokens.hs:10474) GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10486) GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10492) GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10494) GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10500) GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10506) GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10512) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10544) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10548) GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10552) GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10556) GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10560) GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10562) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586) GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10588) GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10590) GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10594) GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10598) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10604) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608) GL_TRANSFORM_FEEDBACK_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10616) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10626) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636) GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE (src/Graphics/GL/Tokens.hs:10642) GL_TRANSFORM_FEEDBACK_OVERFLOW (src/Graphics/GL/Tokens.hs:10646) GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10650) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652) GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW (src/Graphics/GL/Tokens.hs:10660) GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10664) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10692) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10698) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10706) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10710) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10716) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10732) GL_TRUE (src/Graphics/GL/Tokens.hs:10742) GL_TYPE (src/Graphics/GL/Tokens.hs:10744) GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10750) GL_UNIFORM (src/Graphics/GL/Tokens.hs:10756) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760) GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10762) GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10764) GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10768) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780) GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10782) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10792) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10794) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828) GL_UNKNOWN_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:10830) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838) GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10846) GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10848) GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10850) GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10852) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10898) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988) GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10994) GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10996) GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10998) GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:11004) GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:11006) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11012) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11014) GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:11020) GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:11024) GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:11028) GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:11034) GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11038) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11062) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11064) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11088) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160) GL_V2F (src/Graphics/GL/Tokens.hs:11172) GL_V3F (src/Graphics/GL/Tokens.hs:11174) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178) GL_VENDOR (src/Graphics/GL/Tokens.hs:11212) GL_VERSION (src/Graphics/GL/Tokens.hs:11214) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11236) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288) GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:11326) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330) GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11334) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348) GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:11356) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374) GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:11380) GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:11402) GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:11404) GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:11406) GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:11408) GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:11410) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442) GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11450) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456) GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11462) GL_VERTEX_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:11472) GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11504) GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11506) GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11508) GL_VERTICES_SUBMITTED (src/Graphics/GL/Tokens.hs:11524) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562) GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11564) GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11574) GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11588) GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11620) GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11622) GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11624) GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11626) GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11628) GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11630) GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11632) GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11634) GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11664) GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11666) GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11678) GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11680) GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11682) GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11684) GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11686) GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11688) GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11690) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11718) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11732) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770) GL_XOR (src/Graphics/GL/Tokens.hs:11784) GL_ZERO (src/Graphics/GL/Tokens.hs:11820) GL_ZERO_TO_ONE (src/Graphics/GL/Tokens.hs:11824) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830) glColorP3ui (src/Graphics/GL/Functions/F03.hs:1494) glColorP3uiv (src/Graphics/GL/Functions/F03.hs:1507) glColorP4ui (src/Graphics/GL/Functions/F03.hs:1520) glColorP4uiv (src/Graphics/GL/Functions/F03.hs:1533) glGetQueryBufferObjecti64v (src/Graphics/GL/Functions/F12.hs:616) glGetQueryBufferObjectiv (src/Graphics/GL/Functions/F12.hs:631) glGetQueryBufferObjectui64v (src/Graphics/GL/Functions/F12.hs:646) glGetQueryBufferObjectuiv (src/Graphics/GL/Functions/F12.hs:661) glGetnColorTable (src/Graphics/GL/Functions/F14.hs:162) glGetnConvolutionFilter (src/Graphics/GL/Functions/F14.hs:225) glGetnHistogram (src/Graphics/GL/Functions/F14.hs:258) glGetnMapdv (src/Graphics/GL/Functions/F14.hs:290) glGetnMapfv (src/Graphics/GL/Functions/F14.hs:320) glGetnMapiv (src/Graphics/GL/Functions/F14.hs:350) glGetnMinmax (src/Graphics/GL/Functions/F14.hs:382) glGetnPixelMapfv (src/Graphics/GL/Functions/F14.hs:413) glGetnPixelMapuiv (src/Graphics/GL/Functions/F14.hs:441) glGetnPixelMapusv (src/Graphics/GL/Functions/F14.hs:469) glGetnPolygonStipple (src/Graphics/GL/Functions/F14.hs:496) glGetnSeparableFilter (src/Graphics/GL/Functions/F14.hs:528) glMultiDrawArraysIndirectCount (src/Graphics/GL/Functions/F17.hs:334) glMultiDrawElementsIndirectCount (src/Graphics/GL/Functions/F17.hs:538) glMultiTexCoordP1ui (src/Graphics/GL/Functions/F18.hs:499) glMultiTexCoordP1uiv (src/Graphics/GL/Functions/F18.hs:513) glMultiTexCoordP2ui (src/Graphics/GL/Functions/F18.hs:527) glMultiTexCoordP2uiv (src/Graphics/GL/Functions/F18.hs:541) glMultiTexCoordP3ui (src/Graphics/GL/Functions/F18.hs:555) glMultiTexCoordP3uiv (src/Graphics/GL/Functions/F18.hs:569) glMultiTexCoordP4ui (src/Graphics/GL/Functions/F18.hs:583) glMultiTexCoordP4uiv (src/Graphics/GL/Functions/F18.hs:597) glNormalP3ui (src/Graphics/GL/Functions/F19.hs:725) glNormalP3uiv (src/Graphics/GL/Functions/F19.hs:738) glPolygonOffsetClamp (src/Graphics/GL/Functions/F20.hs:763) glProgramUniform1d (src/Graphics/GL/Functions/F21.hs:352) glProgramUniform1dv (src/Graphics/GL/Functions/F21.hs:381) glProgramUniform2d (src/Graphics/GL/Functions/F21.hs:713) glProgramUniform2dv (src/Graphics/GL/Functions/F21.hs:743) glProgramUniform3d (src/Graphics/GL/Functions/F21.hs:1086) glProgramUniform3dv (src/Graphics/GL/Functions/F21.hs:1117) glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:1471) glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:1503) glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F22.hs:389) glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F22.hs:455) glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F22.hs:521) glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F22.hs:587) glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F22.hs:653) glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F22.hs:719) glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F22.hs:785) glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F22.hs:851) glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F22.hs:917) glSecondaryColorP3ui (src/Graphics/GL/Functions/F24.hs:805) glSecondaryColorP3uiv (src/Graphics/GL/Functions/F24.hs:818) glSpecializeShader (src/Graphics/GL/Functions/F24.hs:1291) glTexCoordP1ui (src/Graphics/GL/Functions/F26.hs:286) glTexCoordP1uiv (src/Graphics/GL/Functions/F26.hs:299) glTexCoordP2ui (src/Graphics/GL/Functions/F26.hs:312) glTexCoordP2uiv (src/Graphics/GL/Functions/F26.hs:325) glTexCoordP3ui (src/Graphics/GL/Functions/F26.hs:338) glTexCoordP3uiv (src/Graphics/GL/Functions/F26.hs:351) glTexCoordP4ui (src/Graphics/GL/Functions/F26.hs:364) glTexCoordP4uiv (src/Graphics/GL/Functions/F26.hs:377) glUniform1d (src/Graphics/GL/Functions/F27.hs:1261) glUniform1dv (src/Graphics/GL/Functions/F27.hs:1275) glUniform2d (src/Graphics/GL/Functions/F27.hs:1571) glUniform2dv (src/Graphics/GL/Functions/F27.hs:1585) glUniform3d (src/Graphics/GL/Functions/F28.hs:281) glUniform3dv (src/Graphics/GL/Functions/F28.hs:295) glUniform4d (src/Graphics/GL/Functions/F28.hs:613) glUniform4dv (src/Graphics/GL/Functions/F28.hs:627) glUniformMatrix2dv (src/Graphics/GL/Functions/F28.hs:1066) glUniformMatrix2x3dv (src/Graphics/GL/Functions/F28.hs:1113) glUniformMatrix2x4dv (src/Graphics/GL/Functions/F28.hs:1160) glUniformMatrix3dv (src/Graphics/GL/Functions/F28.hs:1207) glUniformMatrix3x2dv (src/Graphics/GL/Functions/F28.hs:1254) glUniformMatrix3x4dv (src/Graphics/GL/Functions/F28.hs:1301) glUniformMatrix4dv (src/Graphics/GL/Functions/F28.hs:1348) glUniformMatrix4x2dv (src/Graphics/GL/Functions/F28.hs:1395) glUniformMatrix4x3dv (src/Graphics/GL/Functions/F28.hs:1442) glVertexAttribP1uiv (src/Graphics/GL/Functions/F32.hs:168) glVertexAttribP2uiv (src/Graphics/GL/Functions/F32.hs:199) glVertexAttribP3uiv (src/Graphics/GL/Functions/F32.hs:230) glVertexAttribP4uiv (src/Graphics/GL/Functions/F32.hs:261) glVertexP2ui (src/Graphics/GL/Functions/F32.hs:644) glVertexP2uiv (src/Graphics/GL/Functions/F32.hs:657) glVertexP3ui (src/Graphics/GL/Functions/F32.hs:670) glVertexP3uiv (src/Graphics/GL/Functions/F32.hs:683) glVertexP4ui (src/Graphics/GL/Functions/F32.hs:696) glVertexP4uiv (src/Graphics/GL/Functions/F32.hs:709) 34% (989 /2847) in 'Graphics.GL.Compatibility45' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116) GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120) GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124) GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126) GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128) GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130) GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186) GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:194) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:256) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AMBIENT (src/Graphics/GL/Tokens.hs:304) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314) GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:316) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328) GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:340) GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:342) GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:360) GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:364) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:366) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:368) GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:370) GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:372) GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:374) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:376) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:378) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:380) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:386) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:388) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:390) GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:392) GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:394) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414) GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:416) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418) GL_AUX0 (src/Graphics/GL/Tokens.hs:420) GL_AUX1 (src/Graphics/GL/Tokens.hs:422) GL_AUX2 (src/Graphics/GL/Tokens.hs:424) GL_AUX3 (src/Graphics/GL/Tokens.hs:426) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428) GL_BACK (src/Graphics/GL/Tokens.hs:436) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444) GL_BGR (src/Graphics/GL/Tokens.hs:450) GL_BGRA (src/Graphics/GL/Tokens.hs:452) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466) GL_BITMAP (src/Graphics/GL/Tokens.hs:484) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486) GL_BLEND (src/Graphics/GL/Tokens.hs:490) GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546) GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:552) GL_BLUE (src/Graphics/GL/Tokens.hs:554) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572) GL_BOOL (src/Graphics/GL/Tokens.hs:576) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588) GL_BUFFER (src/Graphics/GL/Tokens.hs:598) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604) GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:608) GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:610) GL_BUFFER_IMMUTABLE_STORAGE (src/Graphics/GL/Tokens.hs:616) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644) GL_BUFFER_STORAGE_FLAGS (src/Graphics/GL/Tokens.hs:648) GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:652) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656) GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:660) GL_BYTE (src/Graphics/GL/Tokens.hs:674) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682) GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:686) GL_CCW (src/Graphics/GL/Tokens.hs:688) GL_CLAMP (src/Graphics/GL/Tokens.hs:696) GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:698) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718) GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:722) GL_CLEAR (src/Graphics/GL/Tokens.hs:726) GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:728) GL_CLEAR_TEXTURE (src/Graphics/GL/Tokens.hs:730) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:732) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738) GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:740) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744) GL_CLIENT_STORAGE_BIT (src/Graphics/GL/Tokens.hs:746) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750) GL_CLIP_DEPTH_MODE (src/Graphics/GL/Tokens.hs:760) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806) GL_CLIP_ORIGIN (src/Graphics/GL/Tokens.hs:818) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842) GL_COEFF (src/Graphics/GL/Tokens.hs:858) GL_COLOR (src/Graphics/GL/Tokens.hs:860) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880) GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:884) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1072) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100) GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1110) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1114) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166) GL_COMBINE (src/Graphics/GL/Tokens.hs:1168) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1210) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1220) GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1226) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1236) GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1240) GL_COMPILE (src/Graphics/GL/Tokens.hs:1242) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1252) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1256) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1260) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1262) GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1274) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286) GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1288) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292) GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1294) GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1298) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302) GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1304) GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1386) GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1414) GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1420) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434) GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1440) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446) GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1450) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454) GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1456) GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1458) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464) GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1542) GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1546) GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1550) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554) GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1556) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594) GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1602) GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1604) GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1610) GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1612) GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1614) GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1616) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1620) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1650) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1678) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1680) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682) GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1684) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688) GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT (src/Graphics/GL/Tokens.hs:1696) GL_CONTEXT_LOST (src/Graphics/GL/Tokens.hs:1700) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1706) GL_CONTEXT_RELEASE_BEHAVIOR (src/Graphics/GL/Tokens.hs:1708) GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH (src/Graphics/GL/Tokens.hs:1710) GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1830) GL_COPY (src/Graphics/GL/Tokens.hs:1838) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844) GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1846) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850) GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1852) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1926) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1928) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970) GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1972) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1976) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986) GL_CW (src/Graphics/GL/Tokens.hs:1996) GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:2010) GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:2016) GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:2038) GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:2042) GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2050) GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2058) GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2062) GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2070) GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2078) GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2086) GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2094) GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2098) GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2104) GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2110) GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2116) GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2122) GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2128) GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2134) GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2140) GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2146) GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2150) GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2156) GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2162) GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2166) GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2172) GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2176) GL_DECAL (src/Graphics/GL/Tokens.hs:2182) GL_DECR (src/Graphics/GL/Tokens.hs:2186) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198) GL_DEPTH (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2300) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2314) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322) GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2332) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2340) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374) GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2384) GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2386) GL_DISPLAY_LIST (src/Graphics/GL/Tokens.hs:2388) GL_DITHER (src/Graphics/GL/Tokens.hs:2394) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2406) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2408) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2452) GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2456) GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2460) GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2464) GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2468) GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2472) GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2476) GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2480) GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2484) GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2488) GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2492) GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2496) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684) GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2700) GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2702) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798) GL_DYNAMIC_STORAGE_BIT (src/Graphics/GL/Tokens.hs:2802) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2814) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832) GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2848) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856) GL_EMISSION (src/Graphics/GL/Tokens.hs:2878) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880) GL_EQUAL (src/Graphics/GL/Tokens.hs:2882) GL_EQUIV (src/Graphics/GL/Tokens.hs:2884) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892) GL_EXP (src/Graphics/GL/Tokens.hs:2938) GL_EXP2 (src/Graphics/GL/Tokens.hs:2940) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962) GL_FALSE (src/Graphics/GL/Tokens.hs:2980) GL_FASTEST (src/Graphics/GL/Tokens.hs:2982) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990) GL_FILL (src/Graphics/GL/Tokens.hs:3008) GL_FILTER (src/Graphics/GL/Tokens.hs:3014) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020) GL_FIXED (src/Graphics/GL/Tokens.hs:3026) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030) GL_FLAT (src/Graphics/GL/Tokens.hs:3034) GL_FLOAT (src/Graphics/GL/Tokens.hs:3036) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140) GL_FOG (src/Graphics/GL/Tokens.hs:3144) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3150) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3152) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3154) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3156) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3166) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3170) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3174) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3180) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3184) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3188) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3192) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3194) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3196) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3198) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200) GL_FOG_END (src/Graphics/GL/Tokens.hs:3204) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214) GL_FOG_START (src/Graphics/GL/Tokens.hs:3222) GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3272) GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3278) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3304) GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3310) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362) GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3368) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372) GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3386) GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3388) GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3390) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3412) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452) GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3464) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468) GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3476) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484) GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3486) GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3488) GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3490) GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3496) GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3498) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3536) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564) GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3578) GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3580) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596) GL_FRONT (src/Graphics/GL/Tokens.hs:3608) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618) GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3624) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3646) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3648) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3660) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3678) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3688) GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3692) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3700) GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3712) GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3714) GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3716) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3718) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724) GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3726) GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3728) GL_GREATER (src/Graphics/GL/Tokens.hs:3768) GL_GREEN (src/Graphics/GL/Tokens.hs:3770) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788) GL_GUILTY_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:3794) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810) GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3842) GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3844) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852) GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3924) GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3926) GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3932) GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3934) GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3940) GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3942) GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3948) GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3952) GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3956) GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3960) GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3964) GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3966) GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3972) GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3976) GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3980) GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3986) GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3988) GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3990) GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3992) GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3994) GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3996) GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3998) GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:4000) GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:4002) GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:4004) GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:4006) GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:4008) GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4010) GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4014) GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:4022) GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:4024) GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:4026) GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:4032) GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:4034) GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:4046) GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:4054) GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:4058) GL_INCR (src/Graphics/GL/Tokens.hs:4064) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066) GL_INDEX (src/Graphics/GL/Tokens.hs:4072) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4078) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132) GL_INNOCENT_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:4134) GL_INT (src/Graphics/GL/Tokens.hs:4146) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238) GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4244) GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4246) GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4248) GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4250) GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4252) GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4254) GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4256) GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4258) GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4260) GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4262) GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4264) GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4266) GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4268) GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4270) GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4272) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4274) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4282) GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4284) GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4286) GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4292) GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4294) GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4300) GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4302) GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4308) GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4312) GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4316) GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4322) GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4326) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370) GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4374) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408) GL_INVERT (src/Graphics/GL/Tokens.hs:4420) GL_ISOLINES (src/Graphics/GL/Tokens.hs:4430) GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4436) GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4442) GL_KEEP (src/Graphics/GL/Tokens.hs:4454) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460) GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4470) GL_LEFT (src/Graphics/GL/Tokens.hs:4500) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502) GL_LESS (src/Graphics/GL/Tokens.hs:4506) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548) GL_LINE (src/Graphics/GL/Tokens.hs:4550) GL_LINEAR (src/Graphics/GL/Tokens.hs:4552) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574) GL_LINES (src/Graphics/GL/Tokens.hs:4584) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4586) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4616) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644) GL_LOAD (src/Graphics/GL/Tokens.hs:4648) GL_LOCATION (src/Graphics/GL/Tokens.hs:4658) GL_LOCATION_COMPONENT (src/Graphics/GL/Tokens.hs:4660) GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4662) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668) GL_LOSE_CONTEXT_ON_RESET (src/Graphics/GL/Tokens.hs:4670) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678) GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4682) GL_LOW_INT (src/Graphics/GL/Tokens.hs:4684) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820) GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4826) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910) GL_MAP_COHERENT_BIT (src/Graphics/GL/Tokens.hs:4948) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962) GL_MAP_PERSISTENT_BIT (src/Graphics/GL/Tokens.hs:4966) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092) GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:5098) GL_MAX (src/Graphics/GL/Tokens.hs:5114) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126) GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5138) GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5140) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178) GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5180) GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5182) GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5184) GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5188) GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5190) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194) GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5200) GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5202) GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5208) GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5210) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5220) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232) GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5234) GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5236) GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5242) GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5244) GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5246) GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5248) GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5250) GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5252) GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5258) GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5260) GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5262) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272) GL_MAX_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5280) GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5284) GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5288) GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5296) GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5310) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5332) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340) GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5344) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346) GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5352) GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5354) GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5358) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5360) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5362) GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5372) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376) GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5380) GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5382) GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5384) GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5390) GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5392) GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5398) GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5404) GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5412) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5418) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5424) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5430) GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5440) GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5446) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5452) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5460) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5474) GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5486) GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5488) GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5492) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496) GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5498) GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5502) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540) GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5546) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548) GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5550) GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5552) GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5568) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5654) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700) GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5718) GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5720) GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5748) GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5750) GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5774) GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5780) GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5786) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5792) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798) GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5804) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5810) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5816) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5822) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5828) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5834) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5840) GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5846) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5852) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5858) GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5864) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5870) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5876) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5882) GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5888) GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5894) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900) GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5908) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5932) GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5940) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962) GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5964) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970) GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5974) GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5978) GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5980) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982) GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5986) GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5988) GL_MAX_VERTEX_ATTRIB_STRIDE (src/Graphics/GL/Tokens.hs:5990) GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5996) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5998) GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:6008) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:6012) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022) GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:6026) GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:6036) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042) GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:6046) GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:6050) GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:6052) GL_MIN (src/Graphics/GL/Tokens.hs:6080) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:6102) GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:6110) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:6118) GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:6124) GL_MIPMAP (src/Graphics/GL/Tokens.hs:6132) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134) GL_MIRROR_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:6148) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246) GL_MODULATE (src/Graphics/GL/Tokens.hs:6248) GL_MULT (src/Graphics/GL/Tokens.hs:6266) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6286) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334) GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6340) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342) GL_NAND (src/Graphics/GL/Tokens.hs:6344) GL_NEAREST (src/Graphics/GL/Tokens.hs:6352) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360) GL_NEGATIVE_ONE_TO_ONE (src/Graphics/GL/Tokens.hs:6366) GL_NEVER (src/Graphics/GL/Tokens.hs:6378) GL_NICEST (src/Graphics/GL/Tokens.hs:6384) GL_NONE (src/Graphics/GL/Tokens.hs:6386) GL_NOOP (src/Graphics/GL/Tokens.hs:6390) GL_NOR (src/Graphics/GL/Tokens.hs:6394) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6404) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6434) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446) GL_NO_RESET_NOTIFICATION (src/Graphics/GL/Tokens.hs:6448) GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6456) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6458) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468) GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6488) GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6492) GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6494) GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6496) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556) GL_OFFSET (src/Graphics/GL/Tokens.hs:6570) GL_ONE (src/Graphics/GL/Tokens.hs:6606) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6622) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6626) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6634) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6640) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6646) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6652) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6658) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6664) GL_OR (src/Graphics/GL/Tokens.hs:6724) GL_ORDER (src/Graphics/GL/Tokens.hs:6726) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812) GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6816) GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6818) GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6820) GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6822) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896) GL_PATCHES (src/Graphics/GL/Tokens.hs:6898) GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6904) GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6908) GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6912) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066) GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7086) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218) GL_POINT (src/Graphics/GL/Tokens.hs:7254) GL_POINTS (src/Graphics/GL/Tokens.hs:7256) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7260) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7288) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7296) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308) GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7310) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322) GL_POLYGON (src/Graphics/GL/Tokens.hs:7324) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366) GL_POSITION (src/Graphics/GL/Tokens.hs:7368) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7460) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7468) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498) GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7500) GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED (src/Graphics/GL/Tokens.hs:7502) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506) GL_PROGRAM (src/Graphics/GL/Tokens.hs:7512) GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7532) GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7538) GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7542) GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7558) GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7592) GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7598) GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7600) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7608) GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7618) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7704) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710) GL_Q (src/Graphics/GL/Tokens.hs:7720) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722) GL_QUADS (src/Graphics/GL/Tokens.hs:7726) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750) GL_QUERY (src/Graphics/GL/Tokens.hs:7756) GL_QUERY_BUFFER (src/Graphics/GL/Tokens.hs:7760) GL_QUERY_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7764) GL_QUERY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7766) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770) GL_QUERY_BY_REGION_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7772) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776) GL_QUERY_BY_REGION_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7778) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796) GL_QUERY_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7798) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822) GL_QUERY_RESULT_NO_WAIT (src/Graphics/GL/Tokens.hs:7830) GL_QUERY_TARGET (src/Graphics/GL/Tokens.hs:7836) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838) GL_QUERY_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7840) GL_R (src/Graphics/GL/Tokens.hs:7844) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846) GL_R16 (src/Graphics/GL/Tokens.hs:7852) GL_R16F (src/Graphics/GL/Tokens.hs:7854) GL_R16I (src/Graphics/GL/Tokens.hs:7858) GL_R16UI (src/Graphics/GL/Tokens.hs:7860) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864) GL_R32F (src/Graphics/GL/Tokens.hs:7884) GL_R32I (src/Graphics/GL/Tokens.hs:7888) GL_R32UI (src/Graphics/GL/Tokens.hs:7890) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892) GL_R8 (src/Graphics/GL/Tokens.hs:7894) GL_R8I (src/Graphics/GL/Tokens.hs:7896) GL_R8UI (src/Graphics/GL/Tokens.hs:7898) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944) GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7948) GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7950) GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7952) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960) GL_RED (src/Graphics/GL/Tokens.hs:7970) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994) GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7998) GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:8000) GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:8002) GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:8012) GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:8018) GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:8024) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:8030) GL_RENDER (src/Graphics/GL/Tokens.hs:8146) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230) GL_RENDERER (src/Graphics/GL/Tokens.hs:8236) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242) GL_REPEAT (src/Graphics/GL/Tokens.hs:8244) GL_REPLACE (src/Graphics/GL/Tokens.hs:8246) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8288) GL_RESET_NOTIFICATION_STRATEGY (src/Graphics/GL/Tokens.hs:8292) GL_RETURN (src/Graphics/GL/Tokens.hs:8306) GL_RG (src/Graphics/GL/Tokens.hs:8308) GL_RG16 (src/Graphics/GL/Tokens.hs:8310) GL_RG16F (src/Graphics/GL/Tokens.hs:8312) GL_RG16I (src/Graphics/GL/Tokens.hs:8316) GL_RG16UI (src/Graphics/GL/Tokens.hs:8318) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322) GL_RG32F (src/Graphics/GL/Tokens.hs:8326) GL_RG32I (src/Graphics/GL/Tokens.hs:8330) GL_RG32UI (src/Graphics/GL/Tokens.hs:8332) GL_RG8 (src/Graphics/GL/Tokens.hs:8334) GL_RG8I (src/Graphics/GL/Tokens.hs:8336) GL_RG8UI (src/Graphics/GL/Tokens.hs:8338) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342) GL_RGB (src/Graphics/GL/Tokens.hs:8344) GL_RGB10 (src/Graphics/GL/Tokens.hs:8346) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8350) GL_RGB12 (src/Graphics/GL/Tokens.hs:8356) GL_RGB16 (src/Graphics/GL/Tokens.hs:8360) GL_RGB16F (src/Graphics/GL/Tokens.hs:8362) GL_RGB16I (src/Graphics/GL/Tokens.hs:8368) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378) GL_RGB32F (src/Graphics/GL/Tokens.hs:8384) GL_RGB32I (src/Graphics/GL/Tokens.hs:8390) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394) GL_RGB4 (src/Graphics/GL/Tokens.hs:8398) GL_RGB5 (src/Graphics/GL/Tokens.hs:8404) GL_RGB565 (src/Graphics/GL/Tokens.hs:8406) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410) GL_RGB8 (src/Graphics/GL/Tokens.hs:8418) GL_RGB8I (src/Graphics/GL/Tokens.hs:8420) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434) GL_RGBA (src/Graphics/GL/Tokens.hs:8440) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8560) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570) GL_RIGHT (src/Graphics/GL/Tokens.hs:8574) GL_S (src/Graphics/GL/Tokens.hs:8588) GL_SAMPLER (src/Graphics/GL/Tokens.hs:8590) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8648) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658) GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8662) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8670) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786) GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8790) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8832) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8836) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8848) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8852) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8856) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8860) GL_SELECT (src/Graphics/GL/Tokens.hs:8868) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884) GL_SET (src/Graphics/GL/Tokens.hs:8888) GL_SHADER (src/Graphics/GL/Tokens.hs:8896) GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8900) GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8908) GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8914) GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8918) GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8920) GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8922) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936) GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8938) GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8940) GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8942) GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8944) GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8946) GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8948) GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8950) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956) GL_SHININESS (src/Graphics/GL/Tokens.hs:9010) GL_SHORT (src/Graphics/GL/Tokens.hs:9012) GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:9058) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:9060) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9062) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:9064) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066) GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:9090) GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:9092) GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:9094) GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:9104) GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:9144) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:9150) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9156) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9162) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9168) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9174) GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9232) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9234) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9240) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9244) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9246) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9248) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258) GL_SRGB (src/Graphics/GL/Tokens.hs:9270) GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282) GL_SRGB_READ (src/Graphics/GL/Tokens.hs:9290) GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:9292) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318) GL_STENCIL (src/Graphics/GL/Tokens.hs:9324) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378) GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:9380) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420) GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9424) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436) GL_STEREO (src/Graphics/GL/Tokens.hs:9438) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9502) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560) GL_T (src/Graphics/GL/Tokens.hs:9568) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590) GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9620) GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9630) GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9632) GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9646) GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9648) GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9650) GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9656) GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9658) GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9672) GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9674) GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9676) GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9678) GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9684) GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9690) GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9696) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9938) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982) GL_TEXTURE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9986) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992) GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:10008) GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10010) GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10020) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10068) GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10070) GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10072) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10088) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10130) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220) GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10224) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10230) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10234) GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:10252) GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:10254) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280) GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:10286) GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:10288) GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:10292) GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:10296) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300) GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:10304) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330) GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:10334) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10426) GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:10432) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446) GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10454) GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10458) GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10462) GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10466) GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10468) GL_TEXTURE_TARGET (src/Graphics/GL/Tokens.hs:10474) GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10486) GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10492) GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10494) GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10500) GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10506) GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10512) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10544) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10548) GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10552) GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10556) GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10560) GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10562) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586) GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10588) GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10590) GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10594) GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10598) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10604) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608) GL_TRANSFORM_FEEDBACK_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10616) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10626) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636) GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE (src/Graphics/GL/Tokens.hs:10642) GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10650) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652) GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10664) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10692) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10698) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10706) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10710) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10716) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10732) GL_TRUE (src/Graphics/GL/Tokens.hs:10742) GL_TYPE (src/Graphics/GL/Tokens.hs:10744) GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10750) GL_UNIFORM (src/Graphics/GL/Tokens.hs:10756) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760) GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10762) GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10764) GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10768) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780) GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10782) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10792) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10794) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828) GL_UNKNOWN_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:10830) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838) GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10846) GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10848) GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10850) GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10852) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10898) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988) GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10994) GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10996) GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10998) GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:11004) GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:11006) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11012) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11014) GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:11020) GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:11024) GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:11028) GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:11034) GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11038) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11062) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11064) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11088) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160) GL_V2F (src/Graphics/GL/Tokens.hs:11172) GL_V3F (src/Graphics/GL/Tokens.hs:11174) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178) GL_VENDOR (src/Graphics/GL/Tokens.hs:11212) GL_VERSION (src/Graphics/GL/Tokens.hs:11214) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11236) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288) GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:11326) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330) GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11334) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348) GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:11356) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374) GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:11380) GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:11402) GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:11404) GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:11406) GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:11408) GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:11410) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442) GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11450) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456) GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11462) GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11504) GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11506) GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11508) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562) GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11564) GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11574) GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11588) GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11620) GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11622) GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11624) GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11626) GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11628) GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11630) GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11632) GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11634) GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11664) GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11666) GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11678) GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11680) GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11682) GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11684) GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11686) GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11688) GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11690) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11718) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11732) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770) GL_XOR (src/Graphics/GL/Tokens.hs:11784) GL_ZERO (src/Graphics/GL/Tokens.hs:11820) GL_ZERO_TO_ONE (src/Graphics/GL/Tokens.hs:11824) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830) glColorP3ui (src/Graphics/GL/Functions/F03.hs:1494) glColorP3uiv (src/Graphics/GL/Functions/F03.hs:1507) glColorP4ui (src/Graphics/GL/Functions/F03.hs:1520) glColorP4uiv (src/Graphics/GL/Functions/F03.hs:1533) glGetQueryBufferObjecti64v (src/Graphics/GL/Functions/F12.hs:616) glGetQueryBufferObjectiv (src/Graphics/GL/Functions/F12.hs:631) glGetQueryBufferObjectui64v (src/Graphics/GL/Functions/F12.hs:646) glGetQueryBufferObjectuiv (src/Graphics/GL/Functions/F12.hs:661) glGetnColorTable (src/Graphics/GL/Functions/F14.hs:162) glGetnConvolutionFilter (src/Graphics/GL/Functions/F14.hs:225) glGetnHistogram (src/Graphics/GL/Functions/F14.hs:258) glGetnMapdv (src/Graphics/GL/Functions/F14.hs:290) glGetnMapfv (src/Graphics/GL/Functions/F14.hs:320) glGetnMapiv (src/Graphics/GL/Functions/F14.hs:350) glGetnMinmax (src/Graphics/GL/Functions/F14.hs:382) glGetnPixelMapfv (src/Graphics/GL/Functions/F14.hs:413) glGetnPixelMapuiv (src/Graphics/GL/Functions/F14.hs:441) glGetnPixelMapusv (src/Graphics/GL/Functions/F14.hs:469) glGetnPolygonStipple (src/Graphics/GL/Functions/F14.hs:496) glGetnSeparableFilter (src/Graphics/GL/Functions/F14.hs:528) glMultiTexCoordP1ui (src/Graphics/GL/Functions/F18.hs:499) glMultiTexCoordP1uiv (src/Graphics/GL/Functions/F18.hs:513) glMultiTexCoordP2ui (src/Graphics/GL/Functions/F18.hs:527) glMultiTexCoordP2uiv (src/Graphics/GL/Functions/F18.hs:541) glMultiTexCoordP3ui (src/Graphics/GL/Functions/F18.hs:555) glMultiTexCoordP3uiv (src/Graphics/GL/Functions/F18.hs:569) glMultiTexCoordP4ui (src/Graphics/GL/Functions/F18.hs:583) glMultiTexCoordP4uiv (src/Graphics/GL/Functions/F18.hs:597) glNormalP3ui (src/Graphics/GL/Functions/F19.hs:725) glNormalP3uiv (src/Graphics/GL/Functions/F19.hs:738) glProgramUniform1d (src/Graphics/GL/Functions/F21.hs:352) glProgramUniform1dv (src/Graphics/GL/Functions/F21.hs:381) glProgramUniform2d (src/Graphics/GL/Functions/F21.hs:713) glProgramUniform2dv (src/Graphics/GL/Functions/F21.hs:743) glProgramUniform3d (src/Graphics/GL/Functions/F21.hs:1086) glProgramUniform3dv (src/Graphics/GL/Functions/F21.hs:1117) glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:1471) glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:1503) glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F22.hs:389) glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F22.hs:455) glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F22.hs:521) glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F22.hs:587) glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F22.hs:653) glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F22.hs:719) glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F22.hs:785) glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F22.hs:851) glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F22.hs:917) glSecondaryColorP3ui (src/Graphics/GL/Functions/F24.hs:805) glSecondaryColorP3uiv (src/Graphics/GL/Functions/F24.hs:818) glTexCoordP1ui (src/Graphics/GL/Functions/F26.hs:286) glTexCoordP1uiv (src/Graphics/GL/Functions/F26.hs:299) glTexCoordP2ui (src/Graphics/GL/Functions/F26.hs:312) glTexCoordP2uiv (src/Graphics/GL/Functions/F26.hs:325) glTexCoordP3ui (src/Graphics/GL/Functions/F26.hs:338) glTexCoordP3uiv (src/Graphics/GL/Functions/F26.hs:351) glTexCoordP4ui (src/Graphics/GL/Functions/F26.hs:364) glTexCoordP4uiv (src/Graphics/GL/Functions/F26.hs:377) glUniform1d (src/Graphics/GL/Functions/F27.hs:1261) glUniform1dv (src/Graphics/GL/Functions/F27.hs:1275) glUniform2d (src/Graphics/GL/Functions/F27.hs:1571) glUniform2dv (src/Graphics/GL/Functions/F27.hs:1585) glUniform3d (src/Graphics/GL/Functions/F28.hs:281) glUniform3dv (src/Graphics/GL/Functions/F28.hs:295) glUniform4d (src/Graphics/GL/Functions/F28.hs:613) glUniform4dv (src/Graphics/GL/Functions/F28.hs:627) glUniformMatrix2dv (src/Graphics/GL/Functions/F28.hs:1066) glUniformMatrix2x3dv (src/Graphics/GL/Functions/F28.hs:1113) glUniformMatrix2x4dv (src/Graphics/GL/Functions/F28.hs:1160) glUniformMatrix3dv (src/Graphics/GL/Functions/F28.hs:1207) glUniformMatrix3x2dv (src/Graphics/GL/Functions/F28.hs:1254) glUniformMatrix3x4dv (src/Graphics/GL/Functions/F28.hs:1301) glUniformMatrix4dv (src/Graphics/GL/Functions/F28.hs:1348) glUniformMatrix4x2dv (src/Graphics/GL/Functions/F28.hs:1395) glUniformMatrix4x3dv (src/Graphics/GL/Functions/F28.hs:1442) glVertexAttribP1uiv (src/Graphics/GL/Functions/F32.hs:168) glVertexAttribP2uiv (src/Graphics/GL/Functions/F32.hs:199) glVertexAttribP3uiv (src/Graphics/GL/Functions/F32.hs:230) glVertexAttribP4uiv (src/Graphics/GL/Functions/F32.hs:261) glVertexP2ui (src/Graphics/GL/Functions/F32.hs:644) glVertexP2uiv (src/Graphics/GL/Functions/F32.hs:657) glVertexP3ui (src/Graphics/GL/Functions/F32.hs:670) glVertexP3uiv (src/Graphics/GL/Functions/F32.hs:683) glVertexP4ui (src/Graphics/GL/Functions/F32.hs:696) glVertexP4uiv (src/Graphics/GL/Functions/F32.hs:709) 32% (883 /2703) in 'Graphics.GL.Compatibility44' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116) GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120) GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124) GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126) GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128) GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130) GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186) GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:194) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:256) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AMBIENT (src/Graphics/GL/Tokens.hs:304) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314) GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:316) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328) GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:340) GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:342) GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:360) GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:364) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:366) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:368) GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:370) GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:372) GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:374) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:376) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:378) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:380) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:386) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:388) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:390) GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:392) GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:394) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414) GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:416) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418) GL_AUX0 (src/Graphics/GL/Tokens.hs:420) GL_AUX1 (src/Graphics/GL/Tokens.hs:422) GL_AUX2 (src/Graphics/GL/Tokens.hs:424) GL_AUX3 (src/Graphics/GL/Tokens.hs:426) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428) GL_BACK (src/Graphics/GL/Tokens.hs:436) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444) GL_BGR (src/Graphics/GL/Tokens.hs:450) GL_BGRA (src/Graphics/GL/Tokens.hs:452) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466) GL_BITMAP (src/Graphics/GL/Tokens.hs:484) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486) GL_BLEND (src/Graphics/GL/Tokens.hs:490) GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546) GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:552) GL_BLUE (src/Graphics/GL/Tokens.hs:554) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572) GL_BOOL (src/Graphics/GL/Tokens.hs:576) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588) GL_BUFFER (src/Graphics/GL/Tokens.hs:598) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604) GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:608) GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:610) GL_BUFFER_IMMUTABLE_STORAGE (src/Graphics/GL/Tokens.hs:616) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644) GL_BUFFER_STORAGE_FLAGS (src/Graphics/GL/Tokens.hs:648) GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:652) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656) GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:660) GL_BYTE (src/Graphics/GL/Tokens.hs:674) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682) GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:686) GL_CCW (src/Graphics/GL/Tokens.hs:688) GL_CLAMP (src/Graphics/GL/Tokens.hs:696) GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:698) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718) GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:722) GL_CLEAR (src/Graphics/GL/Tokens.hs:726) GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:728) GL_CLEAR_TEXTURE (src/Graphics/GL/Tokens.hs:730) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:732) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738) GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:740) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744) GL_CLIENT_STORAGE_BIT (src/Graphics/GL/Tokens.hs:746) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842) GL_COEFF (src/Graphics/GL/Tokens.hs:858) GL_COLOR (src/Graphics/GL/Tokens.hs:860) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880) GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:884) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1072) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100) GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1110) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1114) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166) GL_COMBINE (src/Graphics/GL/Tokens.hs:1168) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1210) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1220) GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1226) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1236) GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1240) GL_COMPILE (src/Graphics/GL/Tokens.hs:1242) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1252) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1256) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1260) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1262) GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1274) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286) GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1288) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292) GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1294) GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1298) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302) GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1304) GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1386) GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1414) GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1420) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434) GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1440) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446) GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1450) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454) GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1456) GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1458) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464) GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1542) GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1546) GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1550) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554) GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1556) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594) GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1602) GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1604) GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1610) GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1612) GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1614) GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1616) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1620) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1650) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1678) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1680) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682) GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1684) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1706) GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1830) GL_COPY (src/Graphics/GL/Tokens.hs:1838) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844) GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1846) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850) GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1852) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1926) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1928) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970) GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1972) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1976) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986) GL_CW (src/Graphics/GL/Tokens.hs:1996) GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:2010) GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:2016) GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:2038) GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:2042) GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2050) GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2058) GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2062) GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2070) GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2078) GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2086) GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2094) GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2098) GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2104) GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2110) GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2116) GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2122) GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2128) GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2134) GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2140) GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2146) GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2150) GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2156) GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2162) GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2166) GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2172) GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2176) GL_DECAL (src/Graphics/GL/Tokens.hs:2182) GL_DECR (src/Graphics/GL/Tokens.hs:2186) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198) GL_DEPTH (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2300) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2314) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322) GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2332) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2340) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374) GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2384) GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2386) GL_DISPLAY_LIST (src/Graphics/GL/Tokens.hs:2388) GL_DITHER (src/Graphics/GL/Tokens.hs:2394) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2406) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2408) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2452) GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2456) GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2460) GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2464) GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2468) GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2472) GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2476) GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2480) GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2484) GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2488) GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2492) GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2496) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684) GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2700) GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2702) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798) GL_DYNAMIC_STORAGE_BIT (src/Graphics/GL/Tokens.hs:2802) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2814) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832) GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2848) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856) GL_EMISSION (src/Graphics/GL/Tokens.hs:2878) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880) GL_EQUAL (src/Graphics/GL/Tokens.hs:2882) GL_EQUIV (src/Graphics/GL/Tokens.hs:2884) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892) GL_EXP (src/Graphics/GL/Tokens.hs:2938) GL_EXP2 (src/Graphics/GL/Tokens.hs:2940) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962) GL_FALSE (src/Graphics/GL/Tokens.hs:2980) GL_FASTEST (src/Graphics/GL/Tokens.hs:2982) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990) GL_FILL (src/Graphics/GL/Tokens.hs:3008) GL_FILTER (src/Graphics/GL/Tokens.hs:3014) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020) GL_FIXED (src/Graphics/GL/Tokens.hs:3026) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030) GL_FLAT (src/Graphics/GL/Tokens.hs:3034) GL_FLOAT (src/Graphics/GL/Tokens.hs:3036) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140) GL_FOG (src/Graphics/GL/Tokens.hs:3144) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3150) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3152) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3154) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3156) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3166) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3170) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3174) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3180) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3184) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3188) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3192) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3194) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3196) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3198) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200) GL_FOG_END (src/Graphics/GL/Tokens.hs:3204) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214) GL_FOG_START (src/Graphics/GL/Tokens.hs:3222) GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3272) GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3278) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3304) GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3310) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362) GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3368) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372) GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3386) GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3388) GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3390) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3412) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452) GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3464) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468) GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3476) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484) GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3486) GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3488) GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3490) GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3496) GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3498) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3536) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564) GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3578) GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3580) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596) GL_FRONT (src/Graphics/GL/Tokens.hs:3608) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618) GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3624) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3646) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3648) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3660) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3678) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3688) GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3692) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3700) GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3712) GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3714) GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3716) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3718) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724) GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3726) GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3728) GL_GREATER (src/Graphics/GL/Tokens.hs:3768) GL_GREEN (src/Graphics/GL/Tokens.hs:3770) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810) GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3842) GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3844) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852) GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3924) GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3926) GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3932) GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3934) GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3940) GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3942) GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3948) GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3952) GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3956) GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3960) GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3964) GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3966) GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3972) GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3976) GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3980) GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3986) GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3988) GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3990) GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3992) GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3994) GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3996) GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3998) GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:4000) GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:4002) GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:4004) GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:4006) GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:4008) GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4010) GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4014) GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:4022) GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:4024) GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:4026) GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:4032) GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:4034) GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:4046) GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:4054) GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:4058) GL_INCR (src/Graphics/GL/Tokens.hs:4064) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066) GL_INDEX (src/Graphics/GL/Tokens.hs:4072) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4078) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132) GL_INT (src/Graphics/GL/Tokens.hs:4146) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238) GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4244) GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4246) GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4248) GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4250) GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4252) GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4254) GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4256) GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4258) GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4260) GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4262) GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4264) GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4266) GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4268) GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4270) GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4272) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4274) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4282) GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4284) GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4286) GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4292) GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4294) GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4300) GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4302) GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4308) GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4312) GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4316) GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4322) GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4326) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370) GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4374) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408) GL_INVERT (src/Graphics/GL/Tokens.hs:4420) GL_ISOLINES (src/Graphics/GL/Tokens.hs:4430) GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4436) GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4442) GL_KEEP (src/Graphics/GL/Tokens.hs:4454) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460) GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4470) GL_LEFT (src/Graphics/GL/Tokens.hs:4500) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502) GL_LESS (src/Graphics/GL/Tokens.hs:4506) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548) GL_LINE (src/Graphics/GL/Tokens.hs:4550) GL_LINEAR (src/Graphics/GL/Tokens.hs:4552) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574) GL_LINES (src/Graphics/GL/Tokens.hs:4584) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4586) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4616) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644) GL_LOAD (src/Graphics/GL/Tokens.hs:4648) GL_LOCATION (src/Graphics/GL/Tokens.hs:4658) GL_LOCATION_COMPONENT (src/Graphics/GL/Tokens.hs:4660) GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4662) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678) GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4682) GL_LOW_INT (src/Graphics/GL/Tokens.hs:4684) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820) GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4826) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910) GL_MAP_COHERENT_BIT (src/Graphics/GL/Tokens.hs:4948) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962) GL_MAP_PERSISTENT_BIT (src/Graphics/GL/Tokens.hs:4966) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092) GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:5098) GL_MAX (src/Graphics/GL/Tokens.hs:5114) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126) GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5138) GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5140) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178) GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5180) GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5182) GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5188) GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5190) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194) GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5200) GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5202) GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5208) GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5210) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5220) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232) GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5234) GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5236) GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5242) GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5244) GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5246) GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5248) GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5250) GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5252) GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5258) GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5260) GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5262) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272) GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5284) GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5288) GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5296) GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5310) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5332) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340) GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5344) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346) GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5352) GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5354) GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5358) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5360) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5362) GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5372) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376) GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5380) GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5382) GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5384) GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5390) GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5392) GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5398) GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5404) GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5412) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5418) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5424) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5430) GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5440) GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5446) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5452) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5460) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5474) GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5486) GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5488) GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5492) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496) GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5498) GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5502) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540) GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5546) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548) GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5550) GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5552) GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5568) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5654) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700) GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5718) GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5720) GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5748) GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5750) GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5774) GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5780) GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5786) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5792) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798) GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5804) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5810) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5816) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5822) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5828) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5834) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5840) GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5846) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5852) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5858) GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5864) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5870) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5876) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5882) GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5888) GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5894) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900) GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5908) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5932) GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5940) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962) GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5964) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970) GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5974) GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5978) GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5980) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982) GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5986) GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5988) GL_MAX_VERTEX_ATTRIB_STRIDE (src/Graphics/GL/Tokens.hs:5990) GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5996) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5998) GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:6008) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:6012) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022) GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:6026) GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:6036) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042) GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:6046) GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:6050) GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:6052) GL_MIN (src/Graphics/GL/Tokens.hs:6080) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:6102) GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:6110) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:6118) GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:6124) GL_MIPMAP (src/Graphics/GL/Tokens.hs:6132) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134) GL_MIRROR_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:6148) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246) GL_MODULATE (src/Graphics/GL/Tokens.hs:6248) GL_MULT (src/Graphics/GL/Tokens.hs:6266) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6286) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334) GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6340) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342) GL_NAND (src/Graphics/GL/Tokens.hs:6344) GL_NEAREST (src/Graphics/GL/Tokens.hs:6352) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360) GL_NEVER (src/Graphics/GL/Tokens.hs:6378) GL_NICEST (src/Graphics/GL/Tokens.hs:6384) GL_NONE (src/Graphics/GL/Tokens.hs:6386) GL_NOOP (src/Graphics/GL/Tokens.hs:6390) GL_NOR (src/Graphics/GL/Tokens.hs:6394) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6404) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6434) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446) GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6456) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6458) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468) GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6488) GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6492) GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6494) GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6496) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556) GL_OFFSET (src/Graphics/GL/Tokens.hs:6570) GL_ONE (src/Graphics/GL/Tokens.hs:6606) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6622) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6626) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6634) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6640) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6646) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6652) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6658) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6664) GL_OR (src/Graphics/GL/Tokens.hs:6724) GL_ORDER (src/Graphics/GL/Tokens.hs:6726) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812) GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6816) GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6818) GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6820) GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6822) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896) GL_PATCHES (src/Graphics/GL/Tokens.hs:6898) GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6904) GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6908) GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6912) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066) GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7086) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218) GL_POINT (src/Graphics/GL/Tokens.hs:7254) GL_POINTS (src/Graphics/GL/Tokens.hs:7256) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7260) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7288) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7296) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308) GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7310) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322) GL_POLYGON (src/Graphics/GL/Tokens.hs:7324) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366) GL_POSITION (src/Graphics/GL/Tokens.hs:7368) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7460) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7468) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498) GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7500) GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED (src/Graphics/GL/Tokens.hs:7502) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506) GL_PROGRAM (src/Graphics/GL/Tokens.hs:7512) GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7532) GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7538) GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7542) GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7558) GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7592) GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7598) GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7600) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7608) GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7618) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7704) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710) GL_Q (src/Graphics/GL/Tokens.hs:7720) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722) GL_QUADS (src/Graphics/GL/Tokens.hs:7726) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750) GL_QUERY (src/Graphics/GL/Tokens.hs:7756) GL_QUERY_BUFFER (src/Graphics/GL/Tokens.hs:7760) GL_QUERY_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7764) GL_QUERY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7766) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822) GL_QUERY_RESULT_NO_WAIT (src/Graphics/GL/Tokens.hs:7830) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838) GL_R (src/Graphics/GL/Tokens.hs:7844) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846) GL_R16 (src/Graphics/GL/Tokens.hs:7852) GL_R16F (src/Graphics/GL/Tokens.hs:7854) GL_R16I (src/Graphics/GL/Tokens.hs:7858) GL_R16UI (src/Graphics/GL/Tokens.hs:7860) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864) GL_R32F (src/Graphics/GL/Tokens.hs:7884) GL_R32I (src/Graphics/GL/Tokens.hs:7888) GL_R32UI (src/Graphics/GL/Tokens.hs:7890) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892) GL_R8 (src/Graphics/GL/Tokens.hs:7894) GL_R8I (src/Graphics/GL/Tokens.hs:7896) GL_R8UI (src/Graphics/GL/Tokens.hs:7898) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944) GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7948) GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7950) GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7952) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960) GL_RED (src/Graphics/GL/Tokens.hs:7970) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994) GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7998) GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:8000) GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:8002) GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:8012) GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:8018) GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:8024) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:8030) GL_RENDER (src/Graphics/GL/Tokens.hs:8146) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230) GL_RENDERER (src/Graphics/GL/Tokens.hs:8236) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242) GL_REPEAT (src/Graphics/GL/Tokens.hs:8244) GL_REPLACE (src/Graphics/GL/Tokens.hs:8246) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8288) GL_RETURN (src/Graphics/GL/Tokens.hs:8306) GL_RG (src/Graphics/GL/Tokens.hs:8308) GL_RG16 (src/Graphics/GL/Tokens.hs:8310) GL_RG16F (src/Graphics/GL/Tokens.hs:8312) GL_RG16I (src/Graphics/GL/Tokens.hs:8316) GL_RG16UI (src/Graphics/GL/Tokens.hs:8318) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322) GL_RG32F (src/Graphics/GL/Tokens.hs:8326) GL_RG32I (src/Graphics/GL/Tokens.hs:8330) GL_RG32UI (src/Graphics/GL/Tokens.hs:8332) GL_RG8 (src/Graphics/GL/Tokens.hs:8334) GL_RG8I (src/Graphics/GL/Tokens.hs:8336) GL_RG8UI (src/Graphics/GL/Tokens.hs:8338) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342) GL_RGB (src/Graphics/GL/Tokens.hs:8344) GL_RGB10 (src/Graphics/GL/Tokens.hs:8346) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8350) GL_RGB12 (src/Graphics/GL/Tokens.hs:8356) GL_RGB16 (src/Graphics/GL/Tokens.hs:8360) GL_RGB16F (src/Graphics/GL/Tokens.hs:8362) GL_RGB16I (src/Graphics/GL/Tokens.hs:8368) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378) GL_RGB32F (src/Graphics/GL/Tokens.hs:8384) GL_RGB32I (src/Graphics/GL/Tokens.hs:8390) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394) GL_RGB4 (src/Graphics/GL/Tokens.hs:8398) GL_RGB5 (src/Graphics/GL/Tokens.hs:8404) GL_RGB565 (src/Graphics/GL/Tokens.hs:8406) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410) GL_RGB8 (src/Graphics/GL/Tokens.hs:8418) GL_RGB8I (src/Graphics/GL/Tokens.hs:8420) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434) GL_RGBA (src/Graphics/GL/Tokens.hs:8440) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8560) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570) GL_RIGHT (src/Graphics/GL/Tokens.hs:8574) GL_S (src/Graphics/GL/Tokens.hs:8588) GL_SAMPLER (src/Graphics/GL/Tokens.hs:8590) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8648) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658) GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8662) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8670) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786) GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8790) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8832) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8836) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8848) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8852) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8856) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8860) GL_SELECT (src/Graphics/GL/Tokens.hs:8868) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884) GL_SET (src/Graphics/GL/Tokens.hs:8888) GL_SHADER (src/Graphics/GL/Tokens.hs:8896) GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8900) GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8908) GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8914) GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8918) GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8920) GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8922) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936) GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8938) GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8940) GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8942) GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8944) GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8946) GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8948) GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8950) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956) GL_SHININESS (src/Graphics/GL/Tokens.hs:9010) GL_SHORT (src/Graphics/GL/Tokens.hs:9012) GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:9058) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:9060) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9062) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:9064) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066) GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:9090) GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:9092) GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:9094) GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:9104) GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:9144) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:9150) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9156) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9162) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9168) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9174) GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9232) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9234) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9240) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9244) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9246) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9248) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258) GL_SRGB (src/Graphics/GL/Tokens.hs:9270) GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282) GL_SRGB_READ (src/Graphics/GL/Tokens.hs:9290) GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:9292) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318) GL_STENCIL (src/Graphics/GL/Tokens.hs:9324) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378) GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:9380) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420) GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9424) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436) GL_STEREO (src/Graphics/GL/Tokens.hs:9438) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9502) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560) GL_T (src/Graphics/GL/Tokens.hs:9568) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590) GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9620) GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9630) GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9632) GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9646) GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9648) GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9650) GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9656) GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9658) GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9672) GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9674) GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9676) GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9678) GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9684) GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9690) GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9696) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9938) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982) GL_TEXTURE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9986) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992) GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:10008) GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10010) GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10020) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10068) GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10070) GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10072) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10088) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10130) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220) GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10224) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10230) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10234) GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:10252) GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:10254) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280) GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:10286) GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:10288) GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:10292) GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:10296) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300) GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:10304) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330) GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:10334) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10426) GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:10432) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446) GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10454) GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10458) GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10462) GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10466) GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10468) GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10486) GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10492) GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10494) GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10500) GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10506) GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10512) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10544) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10548) GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10552) GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10556) GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10560) GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10562) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586) GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10588) GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10590) GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10594) GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10598) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10604) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608) GL_TRANSFORM_FEEDBACK_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10616) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10626) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636) GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE (src/Graphics/GL/Tokens.hs:10642) GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10650) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652) GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10664) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10692) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10698) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10706) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10710) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10716) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10732) GL_TRUE (src/Graphics/GL/Tokens.hs:10742) GL_TYPE (src/Graphics/GL/Tokens.hs:10744) GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10750) GL_UNIFORM (src/Graphics/GL/Tokens.hs:10756) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760) GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10762) GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10764) GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10768) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780) GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10782) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10792) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10794) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838) GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10846) GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10848) GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10850) GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10852) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10898) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988) GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10994) GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10996) GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10998) GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:11004) GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:11006) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11012) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11014) GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:11020) GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:11024) GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:11028) GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:11034) GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11038) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11062) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11064) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11088) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160) GL_V2F (src/Graphics/GL/Tokens.hs:11172) GL_V3F (src/Graphics/GL/Tokens.hs:11174) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178) GL_VENDOR (src/Graphics/GL/Tokens.hs:11212) GL_VERSION (src/Graphics/GL/Tokens.hs:11214) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11236) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288) GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:11326) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330) GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11334) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348) GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:11356) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374) GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:11380) GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:11402) GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:11404) GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:11406) GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:11408) GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:11410) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442) GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11450) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456) GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11462) GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11504) GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11506) GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11508) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562) GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11564) GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11574) GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11588) GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11620) GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11622) GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11624) GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11626) GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11628) GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11630) GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11632) GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11634) GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11664) GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11666) GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11678) GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11680) GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11682) GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11684) GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11686) GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11688) GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11690) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11718) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11732) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770) GL_XOR (src/Graphics/GL/Tokens.hs:11784) GL_ZERO (src/Graphics/GL/Tokens.hs:11820) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830) glColorP3ui (src/Graphics/GL/Functions/F03.hs:1494) glColorP3uiv (src/Graphics/GL/Functions/F03.hs:1507) glColorP4ui (src/Graphics/GL/Functions/F03.hs:1520) glColorP4uiv (src/Graphics/GL/Functions/F03.hs:1533) glMultiTexCoordP1ui (src/Graphics/GL/Functions/F18.hs:499) glMultiTexCoordP1uiv (src/Graphics/GL/Functions/F18.hs:513) glMultiTexCoordP2ui (src/Graphics/GL/Functions/F18.hs:527) glMultiTexCoordP2uiv (src/Graphics/GL/Functions/F18.hs:541) glMultiTexCoordP3ui (src/Graphics/GL/Functions/F18.hs:555) glMultiTexCoordP3uiv (src/Graphics/GL/Functions/F18.hs:569) glMultiTexCoordP4ui (src/Graphics/GL/Functions/F18.hs:583) glMultiTexCoordP4uiv (src/Graphics/GL/Functions/F18.hs:597) glNormalP3ui (src/Graphics/GL/Functions/F19.hs:725) glNormalP3uiv (src/Graphics/GL/Functions/F19.hs:738) glProgramUniform1d (src/Graphics/GL/Functions/F21.hs:352) glProgramUniform1dv (src/Graphics/GL/Functions/F21.hs:381) glProgramUniform2d (src/Graphics/GL/Functions/F21.hs:713) glProgramUniform2dv (src/Graphics/GL/Functions/F21.hs:743) glProgramUniform3d (src/Graphics/GL/Functions/F21.hs:1086) glProgramUniform3dv (src/Graphics/GL/Functions/F21.hs:1117) glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:1471) glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:1503) glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F22.hs:389) glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F22.hs:455) glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F22.hs:521) glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F22.hs:587) glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F22.hs:653) glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F22.hs:719) glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F22.hs:785) glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F22.hs:851) glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F22.hs:917) glSecondaryColorP3ui (src/Graphics/GL/Functions/F24.hs:805) glSecondaryColorP3uiv (src/Graphics/GL/Functions/F24.hs:818) glTexCoordP1ui (src/Graphics/GL/Functions/F26.hs:286) glTexCoordP1uiv (src/Graphics/GL/Functions/F26.hs:299) glTexCoordP2ui (src/Graphics/GL/Functions/F26.hs:312) glTexCoordP2uiv (src/Graphics/GL/Functions/F26.hs:325) glTexCoordP3ui (src/Graphics/GL/Functions/F26.hs:338) glTexCoordP3uiv (src/Graphics/GL/Functions/F26.hs:351) glTexCoordP4ui (src/Graphics/GL/Functions/F26.hs:364) glTexCoordP4uiv (src/Graphics/GL/Functions/F26.hs:377) glUniform1d (src/Graphics/GL/Functions/F27.hs:1261) glUniform1dv (src/Graphics/GL/Functions/F27.hs:1275) glUniform2d (src/Graphics/GL/Functions/F27.hs:1571) glUniform2dv (src/Graphics/GL/Functions/F27.hs:1585) glUniform3d (src/Graphics/GL/Functions/F28.hs:281) glUniform3dv (src/Graphics/GL/Functions/F28.hs:295) glUniform4d (src/Graphics/GL/Functions/F28.hs:613) glUniform4dv (src/Graphics/GL/Functions/F28.hs:627) glUniformMatrix2dv (src/Graphics/GL/Functions/F28.hs:1066) glUniformMatrix2x3dv (src/Graphics/GL/Functions/F28.hs:1113) glUniformMatrix2x4dv (src/Graphics/GL/Functions/F28.hs:1160) glUniformMatrix3dv (src/Graphics/GL/Functions/F28.hs:1207) glUniformMatrix3x2dv (src/Graphics/GL/Functions/F28.hs:1254) glUniformMatrix3x4dv (src/Graphics/GL/Functions/F28.hs:1301) glUniformMatrix4dv (src/Graphics/GL/Functions/F28.hs:1348) glUniformMatrix4x2dv (src/Graphics/GL/Functions/F28.hs:1395) glUniformMatrix4x3dv (src/Graphics/GL/Functions/F28.hs:1442) glVertexAttribP1uiv (src/Graphics/GL/Functions/F32.hs:168) glVertexAttribP2uiv (src/Graphics/GL/Functions/F32.hs:199) glVertexAttribP3uiv (src/Graphics/GL/Functions/F32.hs:230) glVertexAttribP4uiv (src/Graphics/GL/Functions/F32.hs:261) glVertexP2ui (src/Graphics/GL/Functions/F32.hs:644) glVertexP2uiv (src/Graphics/GL/Functions/F32.hs:657) glVertexP3ui (src/Graphics/GL/Functions/F32.hs:670) glVertexP3uiv (src/Graphics/GL/Functions/F32.hs:683) glVertexP4ui (src/Graphics/GL/Functions/F32.hs:696) glVertexP4uiv (src/Graphics/GL/Functions/F32.hs:709) 32% (874 /2675) in 'Graphics.GL.Compatibility43' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110) GL_ACTIVE_ATTRIBUTES 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GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656) GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:660) GL_BYTE (src/Graphics/GL/Tokens.hs:674) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682) GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:686) GL_CCW (src/Graphics/GL/Tokens.hs:688) GL_CLAMP (src/Graphics/GL/Tokens.hs:696) GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:698) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718) GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:722) GL_CLEAR (src/Graphics/GL/Tokens.hs:726) GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:728) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:732) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738) GL_CLIENT_PIXEL_STORE_BIT 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GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1072) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100) GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1110) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1114) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166) GL_COMBINE (src/Graphics/GL/Tokens.hs:1168) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1210) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1220) GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1226) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1236) GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1240) GL_COMPILE (src/Graphics/GL/Tokens.hs:1242) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1252) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1256) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1260) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1262) GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1274) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286) GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1288) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292) GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1294) GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1298) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302) GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1304) GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1386) GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1414) GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1420) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434) GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1440) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446) GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1450) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454) GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1456) GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1458) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464) GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1542) GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1546) GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1550) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554) GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1556) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594) GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1602) GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1604) GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1610) GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1612) GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1614) GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1616) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1620) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1650) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1678) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1680) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682) GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1684) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1706) GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1830) GL_COPY (src/Graphics/GL/Tokens.hs:1838) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844) GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1846) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850) GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1852) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1926) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1928) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970) GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1972) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1976) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986) GL_CW (src/Graphics/GL/Tokens.hs:1996) GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:2010) GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:2016) GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:2038) GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:2042) GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2050) GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2058) GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2062) GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2070) GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2078) GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2086) GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2094) GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2098) GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2104) GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2110) GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2116) GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2122) GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2128) GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2134) GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2140) GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2146) GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2150) GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2156) GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2162) GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2166) GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2172) GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2176) GL_DECAL (src/Graphics/GL/Tokens.hs:2182) GL_DECR (src/Graphics/GL/Tokens.hs:2186) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198) GL_DEPTH (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2300) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2314) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322) GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2332) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2340) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374) GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2384) GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2386) GL_DISPLAY_LIST (src/Graphics/GL/Tokens.hs:2388) GL_DITHER (src/Graphics/GL/Tokens.hs:2394) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2406) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2408) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2452) GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2456) GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2460) GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2464) GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2468) GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2472) GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2476) GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2480) GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2484) GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2488) GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2492) GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2496) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684) GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2700) GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2702) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2814) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832) GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2848) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856) GL_EMISSION (src/Graphics/GL/Tokens.hs:2878) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880) GL_EQUAL (src/Graphics/GL/Tokens.hs:2882) GL_EQUIV (src/Graphics/GL/Tokens.hs:2884) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892) GL_EXP (src/Graphics/GL/Tokens.hs:2938) GL_EXP2 (src/Graphics/GL/Tokens.hs:2940) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962) GL_FALSE (src/Graphics/GL/Tokens.hs:2980) GL_FASTEST (src/Graphics/GL/Tokens.hs:2982) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990) GL_FILL (src/Graphics/GL/Tokens.hs:3008) GL_FILTER (src/Graphics/GL/Tokens.hs:3014) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020) GL_FIXED (src/Graphics/GL/Tokens.hs:3026) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030) GL_FLAT (src/Graphics/GL/Tokens.hs:3034) GL_FLOAT (src/Graphics/GL/Tokens.hs:3036) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140) GL_FOG (src/Graphics/GL/Tokens.hs:3144) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3150) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3152) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3154) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3156) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3166) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3170) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3174) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3180) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3184) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3188) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3192) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3194) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3196) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3198) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200) GL_FOG_END (src/Graphics/GL/Tokens.hs:3204) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214) GL_FOG_START (src/Graphics/GL/Tokens.hs:3222) GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3272) GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3278) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3304) GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3310) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362) GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3368) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372) GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3386) GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3388) GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3390) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3412) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452) GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3464) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468) GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3476) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484) GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3486) GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3488) GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3490) GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3496) GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3498) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3536) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564) GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3578) GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3580) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596) GL_FRONT (src/Graphics/GL/Tokens.hs:3608) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618) GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3624) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3646) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3648) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3660) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3678) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3688) GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3692) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3700) GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3712) GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3714) GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3716) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3718) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724) GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3726) GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3728) GL_GREATER (src/Graphics/GL/Tokens.hs:3768) GL_GREEN (src/Graphics/GL/Tokens.hs:3770) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810) GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3842) GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3844) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852) GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3924) GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3926) GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3932) GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3934) GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3940) GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3942) GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3948) GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3952) GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3956) GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3960) GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3964) GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3966) GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3972) GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3976) GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3980) GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3986) GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3988) GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3990) GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3992) GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3994) GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3996) GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3998) GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:4000) GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:4002) GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:4004) GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:4006) GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:4008) GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4010) GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4014) GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:4022) GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:4024) GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:4026) GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:4032) GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:4034) GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:4046) GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:4054) GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:4058) GL_INCR (src/Graphics/GL/Tokens.hs:4064) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066) GL_INDEX (src/Graphics/GL/Tokens.hs:4072) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4078) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132) GL_INT (src/Graphics/GL/Tokens.hs:4146) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238) GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4244) GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4246) GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4248) GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4250) GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4252) GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4254) GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4256) GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4258) GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4260) GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4262) GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4264) GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4266) GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4268) GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4270) GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4272) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4274) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4282) GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4284) GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4286) GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4292) GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4294) GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4300) GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4302) GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4308) GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4312) GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4316) GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4322) GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4326) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370) GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4374) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408) GL_INVERT (src/Graphics/GL/Tokens.hs:4420) GL_ISOLINES (src/Graphics/GL/Tokens.hs:4430) GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4436) GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4442) GL_KEEP (src/Graphics/GL/Tokens.hs:4454) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460) GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4470) GL_LEFT (src/Graphics/GL/Tokens.hs:4500) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502) GL_LESS (src/Graphics/GL/Tokens.hs:4506) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548) GL_LINE (src/Graphics/GL/Tokens.hs:4550) GL_LINEAR (src/Graphics/GL/Tokens.hs:4552) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574) GL_LINES (src/Graphics/GL/Tokens.hs:4584) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4586) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4616) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644) GL_LOAD (src/Graphics/GL/Tokens.hs:4648) GL_LOCATION (src/Graphics/GL/Tokens.hs:4658) GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4662) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678) GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4682) GL_LOW_INT (src/Graphics/GL/Tokens.hs:4684) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820) GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4826) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092) GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:5098) GL_MAX (src/Graphics/GL/Tokens.hs:5114) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126) GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5138) GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5140) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178) GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5180) GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5182) GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5188) GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5190) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194) GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5200) GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5202) GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5208) GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5210) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5220) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232) GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5234) GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5236) GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5242) GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5244) GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5246) GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5248) GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5250) GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5252) GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5258) GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5260) GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5262) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272) GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5284) GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5288) GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5296) GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5310) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5332) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340) GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5344) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346) GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5352) GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5354) GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5358) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5360) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5362) GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5372) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376) GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5380) GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5382) GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5384) GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5390) GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5392) GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5398) GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5404) GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5412) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5418) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5424) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5430) GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5440) GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5446) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5452) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5460) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5474) GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5486) GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5488) GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5492) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496) GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5498) GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5502) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540) GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5546) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548) GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5550) GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5552) GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5568) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5654) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700) GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5718) GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5720) GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5748) GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5750) GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5774) GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5780) GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5786) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5792) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798) GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5804) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5810) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5816) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5822) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5828) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5834) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5840) GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5846) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5852) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5858) GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5864) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5870) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5876) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5882) GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5888) GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5894) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900) GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5908) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5932) GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5940) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962) GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5964) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970) GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5974) GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5978) GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5980) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982) GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5986) GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5988) GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5996) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5998) GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:6008) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:6012) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022) GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:6026) GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:6036) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042) GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:6046) GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:6050) GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:6052) GL_MIN (src/Graphics/GL/Tokens.hs:6080) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:6102) GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:6110) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:6118) GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:6124) GL_MIPMAP (src/Graphics/GL/Tokens.hs:6132) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246) GL_MODULATE (src/Graphics/GL/Tokens.hs:6248) GL_MULT (src/Graphics/GL/Tokens.hs:6266) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6286) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334) GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6340) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342) GL_NAND (src/Graphics/GL/Tokens.hs:6344) GL_NEAREST (src/Graphics/GL/Tokens.hs:6352) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360) GL_NEVER (src/Graphics/GL/Tokens.hs:6378) GL_NICEST (src/Graphics/GL/Tokens.hs:6384) GL_NONE (src/Graphics/GL/Tokens.hs:6386) GL_NOOP (src/Graphics/GL/Tokens.hs:6390) GL_NOR (src/Graphics/GL/Tokens.hs:6394) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6404) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6434) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446) GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6456) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6458) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468) GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6488) GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6492) GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6494) GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6496) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556) GL_OFFSET (src/Graphics/GL/Tokens.hs:6570) GL_ONE (src/Graphics/GL/Tokens.hs:6606) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6622) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6626) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6634) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6640) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6646) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6652) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6658) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6664) GL_OR (src/Graphics/GL/Tokens.hs:6724) GL_ORDER (src/Graphics/GL/Tokens.hs:6726) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812) GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6816) GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6818) GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6820) GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6822) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896) GL_PATCHES (src/Graphics/GL/Tokens.hs:6898) GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6904) GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6908) GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6912) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066) GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7086) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218) GL_POINT (src/Graphics/GL/Tokens.hs:7254) GL_POINTS (src/Graphics/GL/Tokens.hs:7256) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7260) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7288) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7296) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308) GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7310) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322) GL_POLYGON (src/Graphics/GL/Tokens.hs:7324) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366) GL_POSITION (src/Graphics/GL/Tokens.hs:7368) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7460) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7468) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498) GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7500) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506) GL_PROGRAM (src/Graphics/GL/Tokens.hs:7512) GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7532) GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7538) GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7542) GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7558) GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7592) GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7598) GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7600) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7608) GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7618) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7704) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710) GL_Q (src/Graphics/GL/Tokens.hs:7720) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722) GL_QUADS (src/Graphics/GL/Tokens.hs:7726) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750) GL_QUERY (src/Graphics/GL/Tokens.hs:7756) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838) GL_R (src/Graphics/GL/Tokens.hs:7844) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846) GL_R16 (src/Graphics/GL/Tokens.hs:7852) GL_R16F (src/Graphics/GL/Tokens.hs:7854) GL_R16I (src/Graphics/GL/Tokens.hs:7858) GL_R16UI (src/Graphics/GL/Tokens.hs:7860) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864) GL_R32F (src/Graphics/GL/Tokens.hs:7884) GL_R32I (src/Graphics/GL/Tokens.hs:7888) GL_R32UI (src/Graphics/GL/Tokens.hs:7890) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892) GL_R8 (src/Graphics/GL/Tokens.hs:7894) GL_R8I (src/Graphics/GL/Tokens.hs:7896) GL_R8UI (src/Graphics/GL/Tokens.hs:7898) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944) GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7948) GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7950) GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7952) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960) GL_RED (src/Graphics/GL/Tokens.hs:7970) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994) GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7998) GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:8000) GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:8002) GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:8012) GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:8018) GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:8024) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:8030) GL_RENDER (src/Graphics/GL/Tokens.hs:8146) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230) GL_RENDERER (src/Graphics/GL/Tokens.hs:8236) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242) GL_REPEAT (src/Graphics/GL/Tokens.hs:8244) GL_REPLACE (src/Graphics/GL/Tokens.hs:8246) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8288) GL_RETURN (src/Graphics/GL/Tokens.hs:8306) GL_RG (src/Graphics/GL/Tokens.hs:8308) GL_RG16 (src/Graphics/GL/Tokens.hs:8310) GL_RG16F (src/Graphics/GL/Tokens.hs:8312) GL_RG16I (src/Graphics/GL/Tokens.hs:8316) GL_RG16UI (src/Graphics/GL/Tokens.hs:8318) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322) GL_RG32F (src/Graphics/GL/Tokens.hs:8326) GL_RG32I (src/Graphics/GL/Tokens.hs:8330) GL_RG32UI (src/Graphics/GL/Tokens.hs:8332) GL_RG8 (src/Graphics/GL/Tokens.hs:8334) GL_RG8I (src/Graphics/GL/Tokens.hs:8336) GL_RG8UI (src/Graphics/GL/Tokens.hs:8338) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342) GL_RGB (src/Graphics/GL/Tokens.hs:8344) GL_RGB10 (src/Graphics/GL/Tokens.hs:8346) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8350) GL_RGB12 (src/Graphics/GL/Tokens.hs:8356) GL_RGB16 (src/Graphics/GL/Tokens.hs:8360) GL_RGB16F (src/Graphics/GL/Tokens.hs:8362) GL_RGB16I (src/Graphics/GL/Tokens.hs:8368) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378) GL_RGB32F (src/Graphics/GL/Tokens.hs:8384) GL_RGB32I (src/Graphics/GL/Tokens.hs:8390) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394) GL_RGB4 (src/Graphics/GL/Tokens.hs:8398) GL_RGB5 (src/Graphics/GL/Tokens.hs:8404) GL_RGB565 (src/Graphics/GL/Tokens.hs:8406) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410) GL_RGB8 (src/Graphics/GL/Tokens.hs:8418) GL_RGB8I (src/Graphics/GL/Tokens.hs:8420) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434) GL_RGBA (src/Graphics/GL/Tokens.hs:8440) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8560) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570) GL_RIGHT (src/Graphics/GL/Tokens.hs:8574) GL_S (src/Graphics/GL/Tokens.hs:8588) GL_SAMPLER (src/Graphics/GL/Tokens.hs:8590) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8648) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658) GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8662) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8670) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786) GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8790) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8832) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8836) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8848) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8852) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8856) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8860) GL_SELECT (src/Graphics/GL/Tokens.hs:8868) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884) GL_SET (src/Graphics/GL/Tokens.hs:8888) GL_SHADER (src/Graphics/GL/Tokens.hs:8896) GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8900) GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8908) GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8914) GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8918) GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8920) GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8922) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936) GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8938) GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8940) GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8942) GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8944) GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8946) GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8948) GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8950) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956) GL_SHININESS (src/Graphics/GL/Tokens.hs:9010) GL_SHORT (src/Graphics/GL/Tokens.hs:9012) GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:9058) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:9060) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9062) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:9064) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066) GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:9090) GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:9092) GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:9094) GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:9104) GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:9144) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:9150) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9156) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9162) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9168) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9174) GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9232) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9234) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9240) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9244) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9246) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9248) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258) GL_SRGB (src/Graphics/GL/Tokens.hs:9270) GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282) GL_SRGB_READ (src/Graphics/GL/Tokens.hs:9290) GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:9292) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318) GL_STENCIL (src/Graphics/GL/Tokens.hs:9324) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378) GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:9380) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420) GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9424) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436) GL_STEREO (src/Graphics/GL/Tokens.hs:9438) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9502) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560) GL_T (src/Graphics/GL/Tokens.hs:9568) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590) GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9620) GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9630) GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9632) GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9646) GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9648) GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9650) GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9656) GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9658) GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9672) GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9674) GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9676) GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9678) GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9684) GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9690) GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9696) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9938) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992) GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:10008) GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10010) GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10020) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10068) GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10070) GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10072) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10088) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10130) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220) GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10224) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10230) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10234) GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:10252) GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:10254) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280) GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:10286) GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:10288) GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:10292) GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:10296) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300) GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:10304) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330) GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:10334) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10426) GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:10432) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446) GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10454) GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10458) GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10462) GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10466) GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10468) GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10486) GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10492) GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10494) GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10500) GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10506) GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10512) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10544) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10548) GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10552) GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10556) GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10560) GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10562) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586) GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10588) GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10590) GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10594) GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10598) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10604) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10626) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636) GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10650) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652) GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10664) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10692) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10698) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10706) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10710) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10716) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10732) GL_TRUE (src/Graphics/GL/Tokens.hs:10742) GL_TYPE (src/Graphics/GL/Tokens.hs:10744) GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10750) GL_UNIFORM (src/Graphics/GL/Tokens.hs:10756) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760) GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10762) GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10764) GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10768) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780) GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10782) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10792) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10794) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838) GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10846) GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10848) GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10850) GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10852) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10898) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988) GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10994) GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10996) GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10998) GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:11004) GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:11006) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11012) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11014) GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:11020) GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:11024) GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:11028) GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:11034) GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11038) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11062) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11064) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11088) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160) GL_V2F (src/Graphics/GL/Tokens.hs:11172) GL_V3F (src/Graphics/GL/Tokens.hs:11174) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178) GL_VENDOR (src/Graphics/GL/Tokens.hs:11212) GL_VERSION (src/Graphics/GL/Tokens.hs:11214) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11236) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288) GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:11326) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330) GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11334) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348) GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:11356) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374) GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:11380) GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:11402) GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:11404) GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:11406) GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:11408) GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:11410) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442) GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11450) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456) GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11462) GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11504) GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11506) GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11508) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562) GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11564) GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11574) GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11588) GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11620) GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11622) GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11624) GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11626) GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11628) GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11630) GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11632) GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11634) GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11664) GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11666) GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11678) GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11680) GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11682) GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11684) GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11686) GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11688) GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11690) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11718) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11732) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770) GL_XOR (src/Graphics/GL/Tokens.hs:11784) GL_ZERO (src/Graphics/GL/Tokens.hs:11820) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830) glColorP3ui (src/Graphics/GL/Functions/F03.hs:1494) glColorP3uiv (src/Graphics/GL/Functions/F03.hs:1507) glColorP4ui (src/Graphics/GL/Functions/F03.hs:1520) glColorP4uiv (src/Graphics/GL/Functions/F03.hs:1533) glMultiTexCoordP1ui (src/Graphics/GL/Functions/F18.hs:499) glMultiTexCoordP1uiv (src/Graphics/GL/Functions/F18.hs:513) glMultiTexCoordP2ui (src/Graphics/GL/Functions/F18.hs:527) glMultiTexCoordP2uiv (src/Graphics/GL/Functions/F18.hs:541) glMultiTexCoordP3ui (src/Graphics/GL/Functions/F18.hs:555) glMultiTexCoordP3uiv (src/Graphics/GL/Functions/F18.hs:569) glMultiTexCoordP4ui (src/Graphics/GL/Functions/F18.hs:583) glMultiTexCoordP4uiv (src/Graphics/GL/Functions/F18.hs:597) glNormalP3ui (src/Graphics/GL/Functions/F19.hs:725) glNormalP3uiv (src/Graphics/GL/Functions/F19.hs:738) glProgramUniform1d (src/Graphics/GL/Functions/F21.hs:352) glProgramUniform1dv (src/Graphics/GL/Functions/F21.hs:381) glProgramUniform2d (src/Graphics/GL/Functions/F21.hs:713) glProgramUniform2dv (src/Graphics/GL/Functions/F21.hs:743) glProgramUniform3d (src/Graphics/GL/Functions/F21.hs:1086) glProgramUniform3dv (src/Graphics/GL/Functions/F21.hs:1117) glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:1471) glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:1503) glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F22.hs:389) glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F22.hs:455) glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F22.hs:521) glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F22.hs:587) glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F22.hs:653) glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F22.hs:719) glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F22.hs:785) glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F22.hs:851) glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F22.hs:917) glSecondaryColorP3ui (src/Graphics/GL/Functions/F24.hs:805) glSecondaryColorP3uiv (src/Graphics/GL/Functions/F24.hs:818) glTexCoordP1ui (src/Graphics/GL/Functions/F26.hs:286) glTexCoordP1uiv (src/Graphics/GL/Functions/F26.hs:299) glTexCoordP2ui (src/Graphics/GL/Functions/F26.hs:312) glTexCoordP2uiv (src/Graphics/GL/Functions/F26.hs:325) glTexCoordP3ui (src/Graphics/GL/Functions/F26.hs:338) glTexCoordP3uiv (src/Graphics/GL/Functions/F26.hs:351) glTexCoordP4ui (src/Graphics/GL/Functions/F26.hs:364) glTexCoordP4uiv (src/Graphics/GL/Functions/F26.hs:377) glUniform1d (src/Graphics/GL/Functions/F27.hs:1261) glUniform1dv (src/Graphics/GL/Functions/F27.hs:1275) glUniform2d (src/Graphics/GL/Functions/F27.hs:1571) glUniform2dv (src/Graphics/GL/Functions/F27.hs:1585) glUniform3d (src/Graphics/GL/Functions/F28.hs:281) glUniform3dv (src/Graphics/GL/Functions/F28.hs:295) glUniform4d (src/Graphics/GL/Functions/F28.hs:613) glUniform4dv (src/Graphics/GL/Functions/F28.hs:627) glUniformMatrix2dv (src/Graphics/GL/Functions/F28.hs:1066) glUniformMatrix2x3dv (src/Graphics/GL/Functions/F28.hs:1113) glUniformMatrix2x4dv (src/Graphics/GL/Functions/F28.hs:1160) glUniformMatrix3dv (src/Graphics/GL/Functions/F28.hs:1207) glUniformMatrix3x2dv (src/Graphics/GL/Functions/F28.hs:1254) glUniformMatrix3x4dv (src/Graphics/GL/Functions/F28.hs:1301) glUniformMatrix4dv (src/Graphics/GL/Functions/F28.hs:1348) glUniformMatrix4x2dv (src/Graphics/GL/Functions/F28.hs:1395) glUniformMatrix4x3dv (src/Graphics/GL/Functions/F28.hs:1442) glVertexAttribP1uiv (src/Graphics/GL/Functions/F32.hs:168) glVertexAttribP2uiv (src/Graphics/GL/Functions/F32.hs:199) glVertexAttribP3uiv (src/Graphics/GL/Functions/F32.hs:230) glVertexAttribP4uiv (src/Graphics/GL/Functions/F32.hs:261) glVertexP2ui (src/Graphics/GL/Functions/F32.hs:644) glVertexP2uiv (src/Graphics/GL/Functions/F32.hs:657) glVertexP3ui (src/Graphics/GL/Functions/F32.hs:670) glVertexP3uiv (src/Graphics/GL/Functions/F32.hs:683) glVertexP4ui (src/Graphics/GL/Functions/F32.hs:696) glVertexP4uiv (src/Graphics/GL/Functions/F32.hs:709) 34% (828 /2370) in 'Graphics.GL.Compatibility42' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116) GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124) GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126) GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128) GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130) GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186) GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:194) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:256) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AMBIENT (src/Graphics/GL/Tokens.hs:304) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328) GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:360) GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:364) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:366) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:368) GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:370) GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:372) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:378) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:380) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:386) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:388) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:390) GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:392) GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:394) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418) GL_AUX0 (src/Graphics/GL/Tokens.hs:420) GL_AUX1 (src/Graphics/GL/Tokens.hs:422) GL_AUX2 (src/Graphics/GL/Tokens.hs:424) GL_AUX3 (src/Graphics/GL/Tokens.hs:426) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428) GL_BACK (src/Graphics/GL/Tokens.hs:436) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444) GL_BGR (src/Graphics/GL/Tokens.hs:450) GL_BGRA (src/Graphics/GL/Tokens.hs:452) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466) GL_BITMAP (src/Graphics/GL/Tokens.hs:484) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486) GL_BLEND (src/Graphics/GL/Tokens.hs:490) GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546) GL_BLUE (src/Graphics/GL/Tokens.hs:554) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572) GL_BOOL (src/Graphics/GL/Tokens.hs:576) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644) GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:652) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656) GL_BYTE (src/Graphics/GL/Tokens.hs:674) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682) GL_CCW (src/Graphics/GL/Tokens.hs:688) GL_CLAMP (src/Graphics/GL/Tokens.hs:696) GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:698) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718) GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:722) GL_CLEAR (src/Graphics/GL/Tokens.hs:726) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:732) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842) GL_COEFF (src/Graphics/GL/Tokens.hs:858) GL_COLOR (src/Graphics/GL/Tokens.hs:860) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880) GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:884) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1114) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166) GL_COMBINE (src/Graphics/GL/Tokens.hs:1168) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1210) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1220) GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1226) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1236) GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1240) GL_COMPILE (src/Graphics/GL/Tokens.hs:1242) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1252) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1256) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1260) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1262) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302) GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1386) GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1414) GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1420) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454) GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1456) GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1458) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554) GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1556) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1620) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1650) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1678) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1680) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1706) GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1830) GL_COPY (src/Graphics/GL/Tokens.hs:1838) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844) GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1846) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850) GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1852) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1926) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1928) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970) GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1972) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1976) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986) GL_CW (src/Graphics/GL/Tokens.hs:1996) GL_DECAL (src/Graphics/GL/Tokens.hs:2182) GL_DECR (src/Graphics/GL/Tokens.hs:2186) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198) GL_DEPTH (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2340) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374) GL_DITHER (src/Graphics/GL/Tokens.hs:2394) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2406) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2408) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2452) GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2456) GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2460) GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2464) GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2468) GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2472) GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2476) GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2480) GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2484) GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2488) GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2492) GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2496) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684) GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2700) GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2702) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2814) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832) GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2848) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856) GL_EMISSION (src/Graphics/GL/Tokens.hs:2878) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880) GL_EQUAL (src/Graphics/GL/Tokens.hs:2882) GL_EQUIV (src/Graphics/GL/Tokens.hs:2884) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892) GL_EXP (src/Graphics/GL/Tokens.hs:2938) GL_EXP2 (src/Graphics/GL/Tokens.hs:2940) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962) GL_FALSE (src/Graphics/GL/Tokens.hs:2980) GL_FASTEST (src/Graphics/GL/Tokens.hs:2982) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990) GL_FILL (src/Graphics/GL/Tokens.hs:3008) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020) GL_FIXED (src/Graphics/GL/Tokens.hs:3026) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030) GL_FLAT (src/Graphics/GL/Tokens.hs:3034) GL_FLOAT (src/Graphics/GL/Tokens.hs:3036) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140) GL_FOG (src/Graphics/GL/Tokens.hs:3144) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3150) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3152) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3154) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3156) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3166) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3170) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3174) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3180) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3184) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3188) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3192) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3194) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3196) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3198) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200) GL_FOG_END (src/Graphics/GL/Tokens.hs:3204) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214) GL_FOG_START (src/Graphics/GL/Tokens.hs:3222) GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3272) GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3278) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3304) GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3310) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362) GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3368) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3412) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452) GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3464) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3536) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596) GL_FRONT (src/Graphics/GL/Tokens.hs:3608) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3646) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3648) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3660) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3678) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3688) GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3692) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3700) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3718) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724) GL_GREATER (src/Graphics/GL/Tokens.hs:3768) GL_GREEN (src/Graphics/GL/Tokens.hs:3770) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810) GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3842) GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3844) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852) GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3924) GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3926) GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3932) GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3934) GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3940) GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3942) GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3948) GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3952) GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3956) GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3960) GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3964) GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3966) GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3972) GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3976) GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3980) GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4010) GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4014) GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:4022) GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:4024) GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:4026) GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:4054) GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:4058) GL_INCR (src/Graphics/GL/Tokens.hs:4064) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066) GL_INDEX (src/Graphics/GL/Tokens.hs:4072) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4078) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132) GL_INT (src/Graphics/GL/Tokens.hs:4146) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4274) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4282) GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4284) GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4286) GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4292) GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4294) GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4300) GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4302) GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4308) GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4312) GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4316) GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4322) GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4326) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370) GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4374) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408) GL_INVERT (src/Graphics/GL/Tokens.hs:4420) GL_ISOLINES (src/Graphics/GL/Tokens.hs:4430) GL_KEEP (src/Graphics/GL/Tokens.hs:4454) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460) GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4470) GL_LEFT (src/Graphics/GL/Tokens.hs:4500) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502) GL_LESS (src/Graphics/GL/Tokens.hs:4506) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548) GL_LINE (src/Graphics/GL/Tokens.hs:4550) GL_LINEAR (src/Graphics/GL/Tokens.hs:4552) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574) GL_LINES (src/Graphics/GL/Tokens.hs:4584) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4586) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4616) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644) GL_LOAD (src/Graphics/GL/Tokens.hs:4648) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678) GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4682) GL_LOW_INT (src/Graphics/GL/Tokens.hs:4684) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092) GL_MAX (src/Graphics/GL/Tokens.hs:5114) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126) GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5138) GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5140) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178) GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5180) GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5182) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194) GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5200) GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5202) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5220) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5332) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346) GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5352) GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5354) GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5358) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5360) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5362) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376) GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5380) GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5398) GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5404) GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5412) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5418) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5424) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5430) GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5440) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5452) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5460) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5474) GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5488) GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5492) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548) GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5568) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5654) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700) GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5748) GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5750) GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5774) GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5780) GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5786) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5792) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5810) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5816) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5822) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5828) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5834) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5840) GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5846) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5852) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5858) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5870) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5876) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5882) GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5888) GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5894) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900) GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5908) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5932) GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5940) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970) GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5974) GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5978) GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5980) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982) GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5996) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5998) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:6012) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022) GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:6026) GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:6036) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042) GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:6050) GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:6052) GL_MIN (src/Graphics/GL/Tokens.hs:6080) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:6102) GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:6110) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:6118) GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:6124) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246) GL_MODULATE (src/Graphics/GL/Tokens.hs:6248) GL_MULT (src/Graphics/GL/Tokens.hs:6266) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6286) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342) GL_NAND (src/Graphics/GL/Tokens.hs:6344) GL_NEAREST (src/Graphics/GL/Tokens.hs:6352) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360) GL_NEVER (src/Graphics/GL/Tokens.hs:6378) GL_NICEST (src/Graphics/GL/Tokens.hs:6384) GL_NONE (src/Graphics/GL/Tokens.hs:6386) GL_NOOP (src/Graphics/GL/Tokens.hs:6390) GL_NOR (src/Graphics/GL/Tokens.hs:6394) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6404) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6434) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6458) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468) GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6488) GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6492) GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6494) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556) GL_ONE (src/Graphics/GL/Tokens.hs:6606) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6622) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6626) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6634) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6640) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6646) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6652) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6658) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6664) GL_OR (src/Graphics/GL/Tokens.hs:6724) GL_ORDER (src/Graphics/GL/Tokens.hs:6726) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812) GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6816) GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6818) GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6820) GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6822) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896) GL_PATCHES (src/Graphics/GL/Tokens.hs:6898) GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6904) GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6908) GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6912) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066) GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7086) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218) GL_POINT (src/Graphics/GL/Tokens.hs:7254) GL_POINTS (src/Graphics/GL/Tokens.hs:7256) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7260) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7288) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7296) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308) GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7310) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322) GL_POLYGON (src/Graphics/GL/Tokens.hs:7324) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366) GL_POSITION (src/Graphics/GL/Tokens.hs:7368) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7460) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7468) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506) GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7532) GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7538) GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7542) GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7600) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7608) GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7618) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7704) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710) GL_Q (src/Graphics/GL/Tokens.hs:7720) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722) GL_QUADS (src/Graphics/GL/Tokens.hs:7726) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838) GL_R (src/Graphics/GL/Tokens.hs:7844) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846) GL_R16 (src/Graphics/GL/Tokens.hs:7852) GL_R16F (src/Graphics/GL/Tokens.hs:7854) GL_R16I (src/Graphics/GL/Tokens.hs:7858) GL_R16UI (src/Graphics/GL/Tokens.hs:7860) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864) GL_R32F (src/Graphics/GL/Tokens.hs:7884) GL_R32I (src/Graphics/GL/Tokens.hs:7888) GL_R32UI (src/Graphics/GL/Tokens.hs:7890) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892) GL_R8 (src/Graphics/GL/Tokens.hs:7894) GL_R8I (src/Graphics/GL/Tokens.hs:7896) GL_R8UI (src/Graphics/GL/Tokens.hs:7898) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960) GL_RED (src/Graphics/GL/Tokens.hs:7970) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:8030) GL_RENDER (src/Graphics/GL/Tokens.hs:8146) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230) GL_RENDERER (src/Graphics/GL/Tokens.hs:8236) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242) GL_REPEAT (src/Graphics/GL/Tokens.hs:8244) GL_REPLACE (src/Graphics/GL/Tokens.hs:8246) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8288) GL_RETURN (src/Graphics/GL/Tokens.hs:8306) GL_RG (src/Graphics/GL/Tokens.hs:8308) GL_RG16 (src/Graphics/GL/Tokens.hs:8310) GL_RG16F (src/Graphics/GL/Tokens.hs:8312) GL_RG16I (src/Graphics/GL/Tokens.hs:8316) GL_RG16UI (src/Graphics/GL/Tokens.hs:8318) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322) GL_RG32F (src/Graphics/GL/Tokens.hs:8326) GL_RG32I (src/Graphics/GL/Tokens.hs:8330) GL_RG32UI (src/Graphics/GL/Tokens.hs:8332) GL_RG8 (src/Graphics/GL/Tokens.hs:8334) GL_RG8I (src/Graphics/GL/Tokens.hs:8336) GL_RG8UI (src/Graphics/GL/Tokens.hs:8338) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342) GL_RGB (src/Graphics/GL/Tokens.hs:8344) GL_RGB10 (src/Graphics/GL/Tokens.hs:8346) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8350) GL_RGB12 (src/Graphics/GL/Tokens.hs:8356) GL_RGB16 (src/Graphics/GL/Tokens.hs:8360) GL_RGB16F (src/Graphics/GL/Tokens.hs:8362) GL_RGB16I (src/Graphics/GL/Tokens.hs:8368) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378) GL_RGB32F (src/Graphics/GL/Tokens.hs:8384) GL_RGB32I (src/Graphics/GL/Tokens.hs:8390) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394) GL_RGB4 (src/Graphics/GL/Tokens.hs:8398) GL_RGB5 (src/Graphics/GL/Tokens.hs:8404) GL_RGB565 (src/Graphics/GL/Tokens.hs:8406) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410) GL_RGB8 (src/Graphics/GL/Tokens.hs:8418) GL_RGB8I (src/Graphics/GL/Tokens.hs:8420) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434) GL_RGBA (src/Graphics/GL/Tokens.hs:8440) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8560) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570) GL_RIGHT (src/Graphics/GL/Tokens.hs:8574) GL_S (src/Graphics/GL/Tokens.hs:8588) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8648) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658) GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8662) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8670) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786) GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8790) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8832) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8836) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8848) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8852) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8856) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8860) GL_SELECT (src/Graphics/GL/Tokens.hs:8868) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884) GL_SET (src/Graphics/GL/Tokens.hs:8888) GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8900) GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8908) GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8914) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956) GL_SHININESS (src/Graphics/GL/Tokens.hs:9010) GL_SHORT (src/Graphics/GL/Tokens.hs:9012) GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066) GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:9090) GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:9092) GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:9094) GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:9104) GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:9144) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:9150) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9156) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9162) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9168) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9174) GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9232) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9234) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9240) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9244) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9246) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9248) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258) GL_SRGB (src/Graphics/GL/Tokens.hs:9270) GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318) GL_STENCIL (src/Graphics/GL/Tokens.hs:9324) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436) GL_STEREO (src/Graphics/GL/Tokens.hs:9438) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9502) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560) GL_T (src/Graphics/GL/Tokens.hs:9568) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590) GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9620) GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9630) GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9632) GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9656) GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9658) GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9678) GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9684) GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9690) GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9696) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9938) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10088) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10130) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220) GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10224) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10230) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10234) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280) GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:10292) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300) GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:10304) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330) GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:10334) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10426) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446) GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10454) GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10458) GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10462) GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10466) GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10468) GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10486) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10544) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10548) GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10552) GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10556) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586) GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10588) GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10590) GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10594) GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10598) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10604) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10626) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636) GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10650) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10692) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10698) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10706) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10710) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10716) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10732) GL_TRUE (src/Graphics/GL/Tokens.hs:10742) GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10750) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760) GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10762) GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10764) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10792) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10794) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838) GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10846) GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10848) GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10850) GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10852) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10898) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988) GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10994) GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10996) GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10998) GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:11004) GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:11006) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11012) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11014) GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:11020) GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:11024) GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:11028) GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:11034) GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11038) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11062) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11064) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11088) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160) GL_V2F (src/Graphics/GL/Tokens.hs:11172) GL_V3F (src/Graphics/GL/Tokens.hs:11174) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178) GL_VENDOR (src/Graphics/GL/Tokens.hs:11212) GL_VERSION (src/Graphics/GL/Tokens.hs:11214) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11236) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288) GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:11326) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330) GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11334) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442) GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11450) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456) GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11462) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562) GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11564) GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11574) GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11588) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11718) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11732) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770) GL_XOR (src/Graphics/GL/Tokens.hs:11784) GL_ZERO (src/Graphics/GL/Tokens.hs:11820) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830) glColorP3ui (src/Graphics/GL/Functions/F03.hs:1494) glColorP3uiv (src/Graphics/GL/Functions/F03.hs:1507) glColorP4ui (src/Graphics/GL/Functions/F03.hs:1520) glColorP4uiv (src/Graphics/GL/Functions/F03.hs:1533) glMultiTexCoordP1ui (src/Graphics/GL/Functions/F18.hs:499) glMultiTexCoordP1uiv (src/Graphics/GL/Functions/F18.hs:513) glMultiTexCoordP2ui (src/Graphics/GL/Functions/F18.hs:527) glMultiTexCoordP2uiv (src/Graphics/GL/Functions/F18.hs:541) glMultiTexCoordP3ui (src/Graphics/GL/Functions/F18.hs:555) glMultiTexCoordP3uiv (src/Graphics/GL/Functions/F18.hs:569) glMultiTexCoordP4ui (src/Graphics/GL/Functions/F18.hs:583) glMultiTexCoordP4uiv (src/Graphics/GL/Functions/F18.hs:597) glNormalP3ui (src/Graphics/GL/Functions/F19.hs:725) glNormalP3uiv (src/Graphics/GL/Functions/F19.hs:738) glProgramUniform1d (src/Graphics/GL/Functions/F21.hs:352) glProgramUniform1dv (src/Graphics/GL/Functions/F21.hs:381) glProgramUniform2d (src/Graphics/GL/Functions/F21.hs:713) glProgramUniform2dv (src/Graphics/GL/Functions/F21.hs:743) glProgramUniform3d (src/Graphics/GL/Functions/F21.hs:1086) glProgramUniform3dv (src/Graphics/GL/Functions/F21.hs:1117) glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:1471) glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:1503) glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F22.hs:389) glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F22.hs:455) glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F22.hs:521) glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F22.hs:587) glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F22.hs:653) glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F22.hs:719) glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F22.hs:785) glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F22.hs:851) glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F22.hs:917) glSecondaryColorP3ui (src/Graphics/GL/Functions/F24.hs:805) glSecondaryColorP3uiv (src/Graphics/GL/Functions/F24.hs:818) glTexCoordP1ui (src/Graphics/GL/Functions/F26.hs:286) glTexCoordP1uiv (src/Graphics/GL/Functions/F26.hs:299) glTexCoordP2ui (src/Graphics/GL/Functions/F26.hs:312) glTexCoordP2uiv (src/Graphics/GL/Functions/F26.hs:325) glTexCoordP3ui (src/Graphics/GL/Functions/F26.hs:338) glTexCoordP3uiv (src/Graphics/GL/Functions/F26.hs:351) glTexCoordP4ui (src/Graphics/GL/Functions/F26.hs:364) glTexCoordP4uiv (src/Graphics/GL/Functions/F26.hs:377) glUniform1d (src/Graphics/GL/Functions/F27.hs:1261) glUniform1dv (src/Graphics/GL/Functions/F27.hs:1275) glUniform2d (src/Graphics/GL/Functions/F27.hs:1571) glUniform2dv (src/Graphics/GL/Functions/F27.hs:1585) glUniform3d (src/Graphics/GL/Functions/F28.hs:281) glUniform3dv (src/Graphics/GL/Functions/F28.hs:295) glUniform4d (src/Graphics/GL/Functions/F28.hs:613) glUniform4dv (src/Graphics/GL/Functions/F28.hs:627) glUniformMatrix2dv (src/Graphics/GL/Functions/F28.hs:1066) glUniformMatrix2x3dv (src/Graphics/GL/Functions/F28.hs:1113) glUniformMatrix2x4dv (src/Graphics/GL/Functions/F28.hs:1160) glUniformMatrix3dv (src/Graphics/GL/Functions/F28.hs:1207) glUniformMatrix3x2dv (src/Graphics/GL/Functions/F28.hs:1254) glUniformMatrix3x4dv (src/Graphics/GL/Functions/F28.hs:1301) glUniformMatrix4dv (src/Graphics/GL/Functions/F28.hs:1348) glUniformMatrix4x2dv (src/Graphics/GL/Functions/F28.hs:1395) glUniformMatrix4x3dv (src/Graphics/GL/Functions/F28.hs:1442) glVertexAttribP1uiv (src/Graphics/GL/Functions/F32.hs:168) glVertexAttribP2uiv (src/Graphics/GL/Functions/F32.hs:199) glVertexAttribP3uiv (src/Graphics/GL/Functions/F32.hs:230) glVertexAttribP4uiv (src/Graphics/GL/Functions/F32.hs:261) glVertexP2ui (src/Graphics/GL/Functions/F32.hs:644) glVertexP2uiv (src/Graphics/GL/Functions/F32.hs:657) glVertexP3ui (src/Graphics/GL/Functions/F32.hs:670) glVertexP3uiv (src/Graphics/GL/Functions/F32.hs:683) glVertexP4ui (src/Graphics/GL/Functions/F32.hs:696) glVertexP4uiv (src/Graphics/GL/Functions/F32.hs:709) 36% (816 /2246) in 'Graphics.GL.Compatibility41' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116) GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124) GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126) GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128) GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130) GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:194) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:256) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AMBIENT (src/Graphics/GL/Tokens.hs:304) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418) GL_AUX0 (src/Graphics/GL/Tokens.hs:420) GL_AUX1 (src/Graphics/GL/Tokens.hs:422) GL_AUX2 (src/Graphics/GL/Tokens.hs:424) GL_AUX3 (src/Graphics/GL/Tokens.hs:426) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428) GL_BACK (src/Graphics/GL/Tokens.hs:436) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444) GL_BGR (src/Graphics/GL/Tokens.hs:450) GL_BGRA (src/Graphics/GL/Tokens.hs:452) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466) GL_BITMAP (src/Graphics/GL/Tokens.hs:484) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486) GL_BLEND (src/Graphics/GL/Tokens.hs:490) GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546) GL_BLUE (src/Graphics/GL/Tokens.hs:554) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572) GL_BOOL (src/Graphics/GL/Tokens.hs:576) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656) GL_BYTE (src/Graphics/GL/Tokens.hs:674) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682) GL_CCW (src/Graphics/GL/Tokens.hs:688) GL_CLAMP (src/Graphics/GL/Tokens.hs:696) GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:698) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718) GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:722) GL_CLEAR (src/Graphics/GL/Tokens.hs:726) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:732) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842) GL_COEFF (src/Graphics/GL/Tokens.hs:858) GL_COLOR (src/Graphics/GL/Tokens.hs:860) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880) GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:884) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1114) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166) GL_COMBINE (src/Graphics/GL/Tokens.hs:1168) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1210) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1220) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1236) GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1240) GL_COMPILE (src/Graphics/GL/Tokens.hs:1242) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1252) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1256) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1260) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1262) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454) GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1456) GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1458) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1620) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1650) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1678) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1680) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1706) GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1830) GL_COPY (src/Graphics/GL/Tokens.hs:1838) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1926) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1928) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970) GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1972) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1976) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986) GL_CW (src/Graphics/GL/Tokens.hs:1996) GL_DECAL (src/Graphics/GL/Tokens.hs:2182) GL_DECR (src/Graphics/GL/Tokens.hs:2186) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198) GL_DEPTH (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2340) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374) GL_DITHER (src/Graphics/GL/Tokens.hs:2394) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2406) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2408) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2452) GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2456) GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2460) GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2464) GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2468) GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2472) GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2476) GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2480) GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2484) GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2488) GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2492) GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2496) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684) GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2700) GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2702) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2814) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856) GL_EMISSION (src/Graphics/GL/Tokens.hs:2878) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880) GL_EQUAL (src/Graphics/GL/Tokens.hs:2882) GL_EQUIV (src/Graphics/GL/Tokens.hs:2884) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892) GL_EXP (src/Graphics/GL/Tokens.hs:2938) GL_EXP2 (src/Graphics/GL/Tokens.hs:2940) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962) GL_FALSE (src/Graphics/GL/Tokens.hs:2980) GL_FASTEST (src/Graphics/GL/Tokens.hs:2982) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990) GL_FILL (src/Graphics/GL/Tokens.hs:3008) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020) GL_FIXED (src/Graphics/GL/Tokens.hs:3026) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030) GL_FLAT (src/Graphics/GL/Tokens.hs:3034) GL_FLOAT (src/Graphics/GL/Tokens.hs:3036) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140) GL_FOG (src/Graphics/GL/Tokens.hs:3144) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3150) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3152) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3154) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3156) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3166) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3170) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3174) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3180) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3184) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3188) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3192) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3194) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3196) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3198) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200) GL_FOG_END (src/Graphics/GL/Tokens.hs:3204) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214) GL_FOG_START (src/Graphics/GL/Tokens.hs:3222) GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3272) GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3278) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3304) GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3310) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362) GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3368) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3412) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3536) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596) GL_FRONT (src/Graphics/GL/Tokens.hs:3608) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3646) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3648) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3660) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3678) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3688) GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3692) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3700) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3718) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724) GL_GREATER (src/Graphics/GL/Tokens.hs:3768) GL_GREEN (src/Graphics/GL/Tokens.hs:3770) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810) GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3842) GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3844) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852) GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:4054) GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:4058) GL_INCR (src/Graphics/GL/Tokens.hs:4064) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066) GL_INDEX (src/Graphics/GL/Tokens.hs:4072) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4078) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132) GL_INT (src/Graphics/GL/Tokens.hs:4146) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4274) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4282) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370) GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4374) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408) GL_INVERT (src/Graphics/GL/Tokens.hs:4420) GL_ISOLINES (src/Graphics/GL/Tokens.hs:4430) GL_KEEP (src/Graphics/GL/Tokens.hs:4454) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460) GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4470) GL_LEFT (src/Graphics/GL/Tokens.hs:4500) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502) GL_LESS (src/Graphics/GL/Tokens.hs:4506) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548) GL_LINE (src/Graphics/GL/Tokens.hs:4550) GL_LINEAR (src/Graphics/GL/Tokens.hs:4552) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574) GL_LINES (src/Graphics/GL/Tokens.hs:4584) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4586) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4616) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644) GL_LOAD (src/Graphics/GL/Tokens.hs:4648) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678) GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4682) GL_LOW_INT (src/Graphics/GL/Tokens.hs:4684) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092) GL_MAX (src/Graphics/GL/Tokens.hs:5114) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5220) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5332) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5360) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5362) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376) GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5380) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5418) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5424) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5430) GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5440) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5452) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5460) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5474) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548) GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5568) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5654) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700) GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5748) GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5750) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5792) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5810) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5816) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5822) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5828) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5852) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5858) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5870) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5876) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5882) GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5888) GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5894) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900) GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5908) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5932) GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5940) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970) GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5974) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5998) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:6012) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022) GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:6026) GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:6036) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042) GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:6050) GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:6052) GL_MIN (src/Graphics/GL/Tokens.hs:6080) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:6102) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:6118) GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:6124) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246) GL_MODULATE (src/Graphics/GL/Tokens.hs:6248) GL_MULT (src/Graphics/GL/Tokens.hs:6266) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6286) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342) GL_NAND (src/Graphics/GL/Tokens.hs:6344) GL_NEAREST (src/Graphics/GL/Tokens.hs:6352) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360) GL_NEVER (src/Graphics/GL/Tokens.hs:6378) GL_NICEST (src/Graphics/GL/Tokens.hs:6384) GL_NONE (src/Graphics/GL/Tokens.hs:6386) GL_NOOP (src/Graphics/GL/Tokens.hs:6390) GL_NOR (src/Graphics/GL/Tokens.hs:6394) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6404) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6434) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6458) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468) GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6488) GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6494) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556) GL_ONE (src/Graphics/GL/Tokens.hs:6606) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6622) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6626) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6634) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6640) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6646) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6652) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6658) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6664) GL_OR (src/Graphics/GL/Tokens.hs:6724) GL_ORDER (src/Graphics/GL/Tokens.hs:6726) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896) GL_PATCHES (src/Graphics/GL/Tokens.hs:6898) GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6904) GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6908) GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6912) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218) GL_POINT (src/Graphics/GL/Tokens.hs:7254) GL_POINTS (src/Graphics/GL/Tokens.hs:7256) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7260) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7288) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7296) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308) GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7310) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322) GL_POLYGON (src/Graphics/GL/Tokens.hs:7324) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366) GL_POSITION (src/Graphics/GL/Tokens.hs:7368) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7460) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7468) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506) GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7532) GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7538) GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7542) GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7600) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7608) GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7618) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7704) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710) GL_Q (src/Graphics/GL/Tokens.hs:7720) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722) GL_QUADS (src/Graphics/GL/Tokens.hs:7726) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838) GL_R (src/Graphics/GL/Tokens.hs:7844) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846) GL_R16 (src/Graphics/GL/Tokens.hs:7852) GL_R16F (src/Graphics/GL/Tokens.hs:7854) GL_R16I (src/Graphics/GL/Tokens.hs:7858) GL_R16UI (src/Graphics/GL/Tokens.hs:7860) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864) GL_R32F (src/Graphics/GL/Tokens.hs:7884) GL_R32I (src/Graphics/GL/Tokens.hs:7888) GL_R32UI (src/Graphics/GL/Tokens.hs:7890) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892) GL_R8 (src/Graphics/GL/Tokens.hs:7894) GL_R8I (src/Graphics/GL/Tokens.hs:7896) GL_R8UI (src/Graphics/GL/Tokens.hs:7898) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960) GL_RED (src/Graphics/GL/Tokens.hs:7970) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:8030) GL_RENDER (src/Graphics/GL/Tokens.hs:8146) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230) GL_RENDERER (src/Graphics/GL/Tokens.hs:8236) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242) GL_REPEAT (src/Graphics/GL/Tokens.hs:8244) GL_REPLACE (src/Graphics/GL/Tokens.hs:8246) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8288) GL_RETURN (src/Graphics/GL/Tokens.hs:8306) GL_RG (src/Graphics/GL/Tokens.hs:8308) GL_RG16 (src/Graphics/GL/Tokens.hs:8310) GL_RG16F (src/Graphics/GL/Tokens.hs:8312) GL_RG16I (src/Graphics/GL/Tokens.hs:8316) GL_RG16UI (src/Graphics/GL/Tokens.hs:8318) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322) GL_RG32F (src/Graphics/GL/Tokens.hs:8326) GL_RG32I (src/Graphics/GL/Tokens.hs:8330) GL_RG32UI (src/Graphics/GL/Tokens.hs:8332) GL_RG8 (src/Graphics/GL/Tokens.hs:8334) GL_RG8I (src/Graphics/GL/Tokens.hs:8336) GL_RG8UI (src/Graphics/GL/Tokens.hs:8338) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342) GL_RGB (src/Graphics/GL/Tokens.hs:8344) GL_RGB10 (src/Graphics/GL/Tokens.hs:8346) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8350) GL_RGB12 (src/Graphics/GL/Tokens.hs:8356) GL_RGB16 (src/Graphics/GL/Tokens.hs:8360) GL_RGB16F (src/Graphics/GL/Tokens.hs:8362) GL_RGB16I (src/Graphics/GL/Tokens.hs:8368) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378) GL_RGB32F (src/Graphics/GL/Tokens.hs:8384) GL_RGB32I (src/Graphics/GL/Tokens.hs:8390) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394) GL_RGB4 (src/Graphics/GL/Tokens.hs:8398) GL_RGB5 (src/Graphics/GL/Tokens.hs:8404) GL_RGB565 (src/Graphics/GL/Tokens.hs:8406) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410) GL_RGB8 (src/Graphics/GL/Tokens.hs:8418) GL_RGB8I (src/Graphics/GL/Tokens.hs:8420) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434) GL_RGBA (src/Graphics/GL/Tokens.hs:8440) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8560) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570) GL_RIGHT (src/Graphics/GL/Tokens.hs:8574) GL_S (src/Graphics/GL/Tokens.hs:8588) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8648) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658) GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8662) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8670) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786) GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8790) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8832) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8836) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8848) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8852) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8856) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8860) GL_SELECT (src/Graphics/GL/Tokens.hs:8868) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884) GL_SET (src/Graphics/GL/Tokens.hs:8888) GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8900) GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8908) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956) GL_SHININESS (src/Graphics/GL/Tokens.hs:9010) GL_SHORT (src/Graphics/GL/Tokens.hs:9012) GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066) GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:9090) GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:9092) GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:9094) GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:9104) GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:9144) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:9150) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9156) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9162) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9168) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9174) GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9232) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9234) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9240) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9244) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9246) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9248) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258) GL_SRGB (src/Graphics/GL/Tokens.hs:9270) GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318) GL_STENCIL (src/Graphics/GL/Tokens.hs:9324) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436) GL_STEREO (src/Graphics/GL/Tokens.hs:9438) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9502) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560) GL_T (src/Graphics/GL/Tokens.hs:9568) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590) GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9620) GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9630) GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9632) GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9656) GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9658) GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9678) GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9684) GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9690) GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9696) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9938) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10088) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10130) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10230) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10234) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300) GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:10304) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330) GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:10334) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10426) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446) GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10454) GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10458) GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10462) GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10466) GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10468) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10544) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10548) GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10552) GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10556) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586) GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10588) GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10598) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10604) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10626) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10692) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10698) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10706) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10710) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10716) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10732) GL_TRUE (src/Graphics/GL/Tokens.hs:10742) GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10750) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10792) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10794) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10898) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11062) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11064) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11088) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160) GL_V2F (src/Graphics/GL/Tokens.hs:11172) GL_V3F (src/Graphics/GL/Tokens.hs:11174) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178) GL_VENDOR (src/Graphics/GL/Tokens.hs:11212) GL_VERSION (src/Graphics/GL/Tokens.hs:11214) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11236) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330) GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11334) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442) GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11450) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456) GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11462) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562) GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11564) GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11574) GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11588) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11718) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11732) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770) GL_XOR (src/Graphics/GL/Tokens.hs:11784) GL_ZERO (src/Graphics/GL/Tokens.hs:11820) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830) glColorP3ui (src/Graphics/GL/Functions/F03.hs:1494) glColorP3uiv (src/Graphics/GL/Functions/F03.hs:1507) glColorP4ui (src/Graphics/GL/Functions/F03.hs:1520) glColorP4uiv (src/Graphics/GL/Functions/F03.hs:1533) glMultiTexCoordP1ui (src/Graphics/GL/Functions/F18.hs:499) glMultiTexCoordP1uiv (src/Graphics/GL/Functions/F18.hs:513) glMultiTexCoordP2ui (src/Graphics/GL/Functions/F18.hs:527) glMultiTexCoordP2uiv (src/Graphics/GL/Functions/F18.hs:541) glMultiTexCoordP3ui (src/Graphics/GL/Functions/F18.hs:555) glMultiTexCoordP3uiv (src/Graphics/GL/Functions/F18.hs:569) glMultiTexCoordP4ui (src/Graphics/GL/Functions/F18.hs:583) glMultiTexCoordP4uiv (src/Graphics/GL/Functions/F18.hs:597) glNormalP3ui (src/Graphics/GL/Functions/F19.hs:725) glNormalP3uiv (src/Graphics/GL/Functions/F19.hs:738) glProgramUniform1d (src/Graphics/GL/Functions/F21.hs:352) glProgramUniform1dv (src/Graphics/GL/Functions/F21.hs:381) glProgramUniform2d (src/Graphics/GL/Functions/F21.hs:713) glProgramUniform2dv (src/Graphics/GL/Functions/F21.hs:743) glProgramUniform3d (src/Graphics/GL/Functions/F21.hs:1086) glProgramUniform3dv (src/Graphics/GL/Functions/F21.hs:1117) glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:1471) glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:1503) glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F22.hs:389) glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F22.hs:455) glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F22.hs:521) glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F22.hs:587) glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F22.hs:653) glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F22.hs:719) glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F22.hs:785) glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F22.hs:851) glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F22.hs:917) glSecondaryColorP3ui (src/Graphics/GL/Functions/F24.hs:805) glSecondaryColorP3uiv (src/Graphics/GL/Functions/F24.hs:818) glTexCoordP1ui (src/Graphics/GL/Functions/F26.hs:286) glTexCoordP1uiv (src/Graphics/GL/Functions/F26.hs:299) glTexCoordP2ui (src/Graphics/GL/Functions/F26.hs:312) glTexCoordP2uiv (src/Graphics/GL/Functions/F26.hs:325) glTexCoordP3ui (src/Graphics/GL/Functions/F26.hs:338) glTexCoordP3uiv (src/Graphics/GL/Functions/F26.hs:351) glTexCoordP4ui (src/Graphics/GL/Functions/F26.hs:364) glTexCoordP4uiv (src/Graphics/GL/Functions/F26.hs:377) glUniform1d (src/Graphics/GL/Functions/F27.hs:1261) glUniform1dv (src/Graphics/GL/Functions/F27.hs:1275) glUniform2d (src/Graphics/GL/Functions/F27.hs:1571) glUniform2dv (src/Graphics/GL/Functions/F27.hs:1585) glUniform3d (src/Graphics/GL/Functions/F28.hs:281) glUniform3dv (src/Graphics/GL/Functions/F28.hs:295) glUniform4d (src/Graphics/GL/Functions/F28.hs:613) glUniform4dv (src/Graphics/GL/Functions/F28.hs:627) glUniformMatrix2dv (src/Graphics/GL/Functions/F28.hs:1066) glUniformMatrix2x3dv (src/Graphics/GL/Functions/F28.hs:1113) glUniformMatrix2x4dv (src/Graphics/GL/Functions/F28.hs:1160) glUniformMatrix3dv (src/Graphics/GL/Functions/F28.hs:1207) glUniformMatrix3x2dv (src/Graphics/GL/Functions/F28.hs:1254) glUniformMatrix3x4dv (src/Graphics/GL/Functions/F28.hs:1301) glUniformMatrix4dv (src/Graphics/GL/Functions/F28.hs:1348) glUniformMatrix4x2dv (src/Graphics/GL/Functions/F28.hs:1395) glUniformMatrix4x3dv (src/Graphics/GL/Functions/F28.hs:1442) glVertexAttribP1uiv (src/Graphics/GL/Functions/F32.hs:168) glVertexAttribP2uiv (src/Graphics/GL/Functions/F32.hs:199) glVertexAttribP3uiv (src/Graphics/GL/Functions/F32.hs:230) glVertexAttribP4uiv (src/Graphics/GL/Functions/F32.hs:261) glVertexP2ui (src/Graphics/GL/Functions/F32.hs:644) glVertexP2uiv (src/Graphics/GL/Functions/F32.hs:657) glVertexP3ui (src/Graphics/GL/Functions/F32.hs:670) glVertexP3uiv (src/Graphics/GL/Functions/F32.hs:683) glVertexP4ui (src/Graphics/GL/Functions/F32.hs:696) glVertexP4uiv (src/Graphics/GL/Functions/F32.hs:709) 35% (745 /2123) in 'Graphics.GL.Compatibility40' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124) GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126) GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128) GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130) GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:256) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AMBIENT (src/Graphics/GL/Tokens.hs:304) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418) GL_AUX0 (src/Graphics/GL/Tokens.hs:420) GL_AUX1 (src/Graphics/GL/Tokens.hs:422) GL_AUX2 (src/Graphics/GL/Tokens.hs:424) GL_AUX3 (src/Graphics/GL/Tokens.hs:426) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428) GL_BACK (src/Graphics/GL/Tokens.hs:436) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444) GL_BGR (src/Graphics/GL/Tokens.hs:450) GL_BGRA (src/Graphics/GL/Tokens.hs:452) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466) GL_BITMAP (src/Graphics/GL/Tokens.hs:484) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486) GL_BLEND (src/Graphics/GL/Tokens.hs:490) GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546) GL_BLUE (src/Graphics/GL/Tokens.hs:554) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572) GL_BOOL (src/Graphics/GL/Tokens.hs:576) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656) GL_BYTE (src/Graphics/GL/Tokens.hs:674) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682) GL_CCW (src/Graphics/GL/Tokens.hs:688) GL_CLAMP (src/Graphics/GL/Tokens.hs:696) GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:698) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718) GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:722) GL_CLEAR (src/Graphics/GL/Tokens.hs:726) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:732) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842) GL_COEFF (src/Graphics/GL/Tokens.hs:858) GL_COLOR (src/Graphics/GL/Tokens.hs:860) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880) GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:884) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1114) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166) GL_COMBINE (src/Graphics/GL/Tokens.hs:1168) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1210) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1220) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1236) GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1240) GL_COMPILE (src/Graphics/GL/Tokens.hs:1242) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1252) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1256) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1260) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1262) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454) GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1456) GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1458) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1620) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1650) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1678) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1680) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1706) GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1830) GL_COPY (src/Graphics/GL/Tokens.hs:1838) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1926) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1928) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970) GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1972) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1976) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986) GL_CW (src/Graphics/GL/Tokens.hs:1996) GL_DECAL (src/Graphics/GL/Tokens.hs:2182) GL_DECR (src/Graphics/GL/Tokens.hs:2186) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198) GL_DEPTH (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2340) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374) GL_DITHER (src/Graphics/GL/Tokens.hs:2394) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2406) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2408) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2452) GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2456) GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2460) GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2464) GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2468) GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2472) GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2476) GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2480) GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2484) GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2488) GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2492) GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2496) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684) GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2700) GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2702) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2814) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856) GL_EMISSION (src/Graphics/GL/Tokens.hs:2878) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880) GL_EQUAL (src/Graphics/GL/Tokens.hs:2882) GL_EQUIV (src/Graphics/GL/Tokens.hs:2884) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892) GL_EXP (src/Graphics/GL/Tokens.hs:2938) GL_EXP2 (src/Graphics/GL/Tokens.hs:2940) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962) GL_FALSE (src/Graphics/GL/Tokens.hs:2980) GL_FASTEST (src/Graphics/GL/Tokens.hs:2982) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990) GL_FILL (src/Graphics/GL/Tokens.hs:3008) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030) GL_FLAT (src/Graphics/GL/Tokens.hs:3034) GL_FLOAT (src/Graphics/GL/Tokens.hs:3036) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140) GL_FOG (src/Graphics/GL/Tokens.hs:3144) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3150) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3152) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3154) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3156) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3166) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3170) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3174) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3180) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3184) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3188) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3192) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3194) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3196) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3198) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200) GL_FOG_END (src/Graphics/GL/Tokens.hs:3204) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214) GL_FOG_START (src/Graphics/GL/Tokens.hs:3222) GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3272) GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3278) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3304) GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3310) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3412) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3536) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596) GL_FRONT (src/Graphics/GL/Tokens.hs:3608) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3646) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3648) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3660) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3678) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3688) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3700) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3718) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724) GL_GREATER (src/Graphics/GL/Tokens.hs:3768) GL_GREEN (src/Graphics/GL/Tokens.hs:3770) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852) GL_INCR (src/Graphics/GL/Tokens.hs:4064) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066) GL_INDEX (src/Graphics/GL/Tokens.hs:4072) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4078) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132) GL_INT (src/Graphics/GL/Tokens.hs:4146) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4274) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4282) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370) GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4374) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408) GL_INVERT (src/Graphics/GL/Tokens.hs:4420) GL_ISOLINES (src/Graphics/GL/Tokens.hs:4430) GL_KEEP (src/Graphics/GL/Tokens.hs:4454) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460) GL_LEFT (src/Graphics/GL/Tokens.hs:4500) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502) GL_LESS (src/Graphics/GL/Tokens.hs:4506) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548) GL_LINE (src/Graphics/GL/Tokens.hs:4550) GL_LINEAR (src/Graphics/GL/Tokens.hs:4552) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574) GL_LINES (src/Graphics/GL/Tokens.hs:4584) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4586) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4616) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644) GL_LOAD (src/Graphics/GL/Tokens.hs:4648) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092) GL_MAX (src/Graphics/GL/Tokens.hs:5114) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5220) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5332) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5360) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5362) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5418) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5424) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5430) GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5440) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5452) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5460) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5474) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548) GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5568) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5654) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700) GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5748) GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5750) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5792) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5810) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5816) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5822) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5828) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5852) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5858) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5870) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5876) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5882) GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5888) GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5894) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900) GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5908) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5932) GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5940) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5998) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:6012) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042) GL_MIN (src/Graphics/GL/Tokens.hs:6080) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:6102) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:6118) GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:6124) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246) GL_MODULATE (src/Graphics/GL/Tokens.hs:6248) GL_MULT (src/Graphics/GL/Tokens.hs:6266) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6286) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342) GL_NAND (src/Graphics/GL/Tokens.hs:6344) GL_NEAREST (src/Graphics/GL/Tokens.hs:6352) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360) GL_NEVER (src/Graphics/GL/Tokens.hs:6378) GL_NICEST (src/Graphics/GL/Tokens.hs:6384) GL_NONE (src/Graphics/GL/Tokens.hs:6386) GL_NOOP (src/Graphics/GL/Tokens.hs:6390) GL_NOR (src/Graphics/GL/Tokens.hs:6394) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6404) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6434) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6458) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556) GL_ONE (src/Graphics/GL/Tokens.hs:6606) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6622) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6626) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6634) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6640) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6646) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6652) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6658) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6664) GL_OR (src/Graphics/GL/Tokens.hs:6724) GL_ORDER (src/Graphics/GL/Tokens.hs:6726) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896) GL_PATCHES (src/Graphics/GL/Tokens.hs:6898) GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6904) GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6908) GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6912) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218) GL_POINT (src/Graphics/GL/Tokens.hs:7254) GL_POINTS (src/Graphics/GL/Tokens.hs:7256) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7260) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7288) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7296) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308) GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7310) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322) GL_POLYGON (src/Graphics/GL/Tokens.hs:7324) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366) GL_POSITION (src/Graphics/GL/Tokens.hs:7368) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7460) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7468) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7608) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7704) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710) GL_Q (src/Graphics/GL/Tokens.hs:7720) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722) GL_QUADS (src/Graphics/GL/Tokens.hs:7726) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838) GL_R (src/Graphics/GL/Tokens.hs:7844) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846) GL_R16 (src/Graphics/GL/Tokens.hs:7852) GL_R16F (src/Graphics/GL/Tokens.hs:7854) GL_R16I (src/Graphics/GL/Tokens.hs:7858) GL_R16UI (src/Graphics/GL/Tokens.hs:7860) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864) GL_R32F (src/Graphics/GL/Tokens.hs:7884) GL_R32I (src/Graphics/GL/Tokens.hs:7888) GL_R32UI (src/Graphics/GL/Tokens.hs:7890) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892) GL_R8 (src/Graphics/GL/Tokens.hs:7894) GL_R8I (src/Graphics/GL/Tokens.hs:7896) GL_R8UI (src/Graphics/GL/Tokens.hs:7898) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960) GL_RED (src/Graphics/GL/Tokens.hs:7970) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:8030) GL_RENDER (src/Graphics/GL/Tokens.hs:8146) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230) GL_RENDERER (src/Graphics/GL/Tokens.hs:8236) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242) GL_REPEAT (src/Graphics/GL/Tokens.hs:8244) GL_REPLACE (src/Graphics/GL/Tokens.hs:8246) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8288) GL_RETURN (src/Graphics/GL/Tokens.hs:8306) GL_RG (src/Graphics/GL/Tokens.hs:8308) GL_RG16 (src/Graphics/GL/Tokens.hs:8310) GL_RG16F (src/Graphics/GL/Tokens.hs:8312) GL_RG16I (src/Graphics/GL/Tokens.hs:8316) GL_RG16UI (src/Graphics/GL/Tokens.hs:8318) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322) GL_RG32F (src/Graphics/GL/Tokens.hs:8326) GL_RG32I (src/Graphics/GL/Tokens.hs:8330) GL_RG32UI (src/Graphics/GL/Tokens.hs:8332) GL_RG8 (src/Graphics/GL/Tokens.hs:8334) GL_RG8I (src/Graphics/GL/Tokens.hs:8336) GL_RG8UI (src/Graphics/GL/Tokens.hs:8338) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342) GL_RGB (src/Graphics/GL/Tokens.hs:8344) GL_RGB10 (src/Graphics/GL/Tokens.hs:8346) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8350) GL_RGB12 (src/Graphics/GL/Tokens.hs:8356) GL_RGB16 (src/Graphics/GL/Tokens.hs:8360) GL_RGB16F (src/Graphics/GL/Tokens.hs:8362) GL_RGB16I (src/Graphics/GL/Tokens.hs:8368) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378) GL_RGB32F (src/Graphics/GL/Tokens.hs:8384) GL_RGB32I (src/Graphics/GL/Tokens.hs:8390) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394) GL_RGB4 (src/Graphics/GL/Tokens.hs:8398) GL_RGB5 (src/Graphics/GL/Tokens.hs:8404) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410) GL_RGB8 (src/Graphics/GL/Tokens.hs:8418) GL_RGB8I (src/Graphics/GL/Tokens.hs:8420) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434) GL_RGBA (src/Graphics/GL/Tokens.hs:8440) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8560) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570) GL_RIGHT (src/Graphics/GL/Tokens.hs:8574) GL_S (src/Graphics/GL/Tokens.hs:8588) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8648) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658) GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8662) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8670) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786) GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8790) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8832) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8836) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8848) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8852) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8856) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8860) GL_SELECT (src/Graphics/GL/Tokens.hs:8868) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884) GL_SET (src/Graphics/GL/Tokens.hs:8888) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956) GL_SHININESS (src/Graphics/GL/Tokens.hs:9010) GL_SHORT (src/Graphics/GL/Tokens.hs:9012) GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066) GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:9090) GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:9092) GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:9094) GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:9104) GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:9144) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:9150) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9156) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9162) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9168) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9174) GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9232) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9234) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9240) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9244) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9246) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9248) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258) GL_SRGB (src/Graphics/GL/Tokens.hs:9270) GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318) GL_STENCIL (src/Graphics/GL/Tokens.hs:9324) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436) GL_STEREO (src/Graphics/GL/Tokens.hs:9438) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9502) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560) GL_T (src/Graphics/GL/Tokens.hs:9568) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590) GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9620) GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9630) GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9656) GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9678) GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9684) GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9690) GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9696) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9938) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10088) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10130) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10230) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10234) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300) GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:10304) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330) GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:10334) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10426) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446) GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10454) GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10458) GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10462) GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10466) GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10468) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10544) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10548) GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10552) GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10556) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586) GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10588) GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10598) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10604) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10626) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10692) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10698) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10706) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10710) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10716) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10732) GL_TRUE (src/Graphics/GL/Tokens.hs:10742) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10792) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10794) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10898) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11062) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11064) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11088) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160) GL_V2F (src/Graphics/GL/Tokens.hs:11172) GL_V3F (src/Graphics/GL/Tokens.hs:11174) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178) GL_VENDOR (src/Graphics/GL/Tokens.hs:11212) GL_VERSION (src/Graphics/GL/Tokens.hs:11214) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11236) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330) GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11334) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442) GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11450) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11718) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11732) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770) GL_XOR (src/Graphics/GL/Tokens.hs:11784) GL_ZERO (src/Graphics/GL/Tokens.hs:11820) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830) glColorP3ui (src/Graphics/GL/Functions/F03.hs:1494) glColorP3uiv (src/Graphics/GL/Functions/F03.hs:1507) glColorP4ui (src/Graphics/GL/Functions/F03.hs:1520) glColorP4uiv (src/Graphics/GL/Functions/F03.hs:1533) glMultiTexCoordP1ui (src/Graphics/GL/Functions/F18.hs:499) glMultiTexCoordP1uiv (src/Graphics/GL/Functions/F18.hs:513) glMultiTexCoordP2ui (src/Graphics/GL/Functions/F18.hs:527) glMultiTexCoordP2uiv (src/Graphics/GL/Functions/F18.hs:541) glMultiTexCoordP3ui (src/Graphics/GL/Functions/F18.hs:555) glMultiTexCoordP3uiv (src/Graphics/GL/Functions/F18.hs:569) glMultiTexCoordP4ui (src/Graphics/GL/Functions/F18.hs:583) glMultiTexCoordP4uiv (src/Graphics/GL/Functions/F18.hs:597) glNormalP3ui (src/Graphics/GL/Functions/F19.hs:725) glNormalP3uiv (src/Graphics/GL/Functions/F19.hs:738) glSecondaryColorP3ui (src/Graphics/GL/Functions/F24.hs:805) glSecondaryColorP3uiv (src/Graphics/GL/Functions/F24.hs:818) glTexCoordP1ui (src/Graphics/GL/Functions/F26.hs:286) glTexCoordP1uiv (src/Graphics/GL/Functions/F26.hs:299) glTexCoordP2ui (src/Graphics/GL/Functions/F26.hs:312) glTexCoordP2uiv (src/Graphics/GL/Functions/F26.hs:325) glTexCoordP3ui (src/Graphics/GL/Functions/F26.hs:338) glTexCoordP3uiv (src/Graphics/GL/Functions/F26.hs:351) glTexCoordP4ui (src/Graphics/GL/Functions/F26.hs:364) glTexCoordP4uiv (src/Graphics/GL/Functions/F26.hs:377) glUniform1d (src/Graphics/GL/Functions/F27.hs:1261) glUniform1dv (src/Graphics/GL/Functions/F27.hs:1275) glUniform2d (src/Graphics/GL/Functions/F27.hs:1571) glUniform2dv (src/Graphics/GL/Functions/F27.hs:1585) glUniform3d (src/Graphics/GL/Functions/F28.hs:281) glUniform3dv (src/Graphics/GL/Functions/F28.hs:295) glUniform4d (src/Graphics/GL/Functions/F28.hs:613) glUniform4dv (src/Graphics/GL/Functions/F28.hs:627) glUniformMatrix2dv (src/Graphics/GL/Functions/F28.hs:1066) glUniformMatrix2x3dv (src/Graphics/GL/Functions/F28.hs:1113) glUniformMatrix2x4dv (src/Graphics/GL/Functions/F28.hs:1160) glUniformMatrix3dv (src/Graphics/GL/Functions/F28.hs:1207) glUniformMatrix3x2dv (src/Graphics/GL/Functions/F28.hs:1254) glUniformMatrix3x4dv (src/Graphics/GL/Functions/F28.hs:1301) glUniformMatrix4dv (src/Graphics/GL/Functions/F28.hs:1348) glUniformMatrix4x2dv (src/Graphics/GL/Functions/F28.hs:1395) glUniformMatrix4x3dv (src/Graphics/GL/Functions/F28.hs:1442) glVertexAttribP1uiv (src/Graphics/GL/Functions/F32.hs:168) glVertexAttribP2uiv (src/Graphics/GL/Functions/F32.hs:199) glVertexAttribP3uiv (src/Graphics/GL/Functions/F32.hs:230) glVertexAttribP4uiv (src/Graphics/GL/Functions/F32.hs:261) glVertexP2ui (src/Graphics/GL/Functions/F32.hs:644) glVertexP2uiv (src/Graphics/GL/Functions/F32.hs:657) glVertexP3ui (src/Graphics/GL/Functions/F32.hs:670) glVertexP3uiv (src/Graphics/GL/Functions/F32.hs:683) glVertexP4ui (src/Graphics/GL/Functions/F32.hs:696) glVertexP4uiv (src/Graphics/GL/Functions/F32.hs:709) 35% (716 /2000) in 'Graphics.GL.Compatibility33' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:256) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AMBIENT (src/Graphics/GL/Tokens.hs:304) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418) GL_AUX0 (src/Graphics/GL/Tokens.hs:420) GL_AUX1 (src/Graphics/GL/Tokens.hs:422) GL_AUX2 (src/Graphics/GL/Tokens.hs:424) GL_AUX3 (src/Graphics/GL/Tokens.hs:426) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428) GL_BACK (src/Graphics/GL/Tokens.hs:436) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444) GL_BGR (src/Graphics/GL/Tokens.hs:450) GL_BGRA (src/Graphics/GL/Tokens.hs:452) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466) GL_BITMAP (src/Graphics/GL/Tokens.hs:484) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486) GL_BLEND (src/Graphics/GL/Tokens.hs:490) GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546) GL_BLUE (src/Graphics/GL/Tokens.hs:554) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572) GL_BOOL (src/Graphics/GL/Tokens.hs:576) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656) GL_BYTE (src/Graphics/GL/Tokens.hs:674) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682) GL_CCW (src/Graphics/GL/Tokens.hs:688) GL_CLAMP (src/Graphics/GL/Tokens.hs:696) GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:698) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718) GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:722) GL_CLEAR (src/Graphics/GL/Tokens.hs:726) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:732) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842) GL_COEFF (src/Graphics/GL/Tokens.hs:858) GL_COLOR (src/Graphics/GL/Tokens.hs:860) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880) GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:884) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1114) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166) GL_COMBINE (src/Graphics/GL/Tokens.hs:1168) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1210) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1220) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1236) GL_COMPILE (src/Graphics/GL/Tokens.hs:1242) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1252) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1256) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1260) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1262) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454) GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1456) GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1458) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1620) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1650) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1678) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1680) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1706) GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1830) GL_COPY (src/Graphics/GL/Tokens.hs:1838) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1926) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1928) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970) GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1972) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1976) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986) GL_CW (src/Graphics/GL/Tokens.hs:1996) GL_DECAL (src/Graphics/GL/Tokens.hs:2182) GL_DECR (src/Graphics/GL/Tokens.hs:2186) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198) GL_DEPTH (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2340) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374) GL_DITHER (src/Graphics/GL/Tokens.hs:2394) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2406) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2408) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2814) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856) GL_EMISSION (src/Graphics/GL/Tokens.hs:2878) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880) GL_EQUAL (src/Graphics/GL/Tokens.hs:2882) GL_EQUIV (src/Graphics/GL/Tokens.hs:2884) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892) GL_EXP (src/Graphics/GL/Tokens.hs:2938) GL_EXP2 (src/Graphics/GL/Tokens.hs:2940) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962) GL_FALSE (src/Graphics/GL/Tokens.hs:2980) GL_FASTEST (src/Graphics/GL/Tokens.hs:2982) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990) GL_FILL (src/Graphics/GL/Tokens.hs:3008) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030) GL_FLAT (src/Graphics/GL/Tokens.hs:3034) GL_FLOAT (src/Graphics/GL/Tokens.hs:3036) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140) GL_FOG (src/Graphics/GL/Tokens.hs:3144) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3150) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3152) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3154) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3156) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3166) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3170) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3174) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3180) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3184) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3188) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3192) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3194) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3196) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3198) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200) GL_FOG_END (src/Graphics/GL/Tokens.hs:3204) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214) GL_FOG_START (src/Graphics/GL/Tokens.hs:3222) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3304) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3412) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3536) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596) GL_FRONT (src/Graphics/GL/Tokens.hs:3608) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3646) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3648) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3660) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3678) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3688) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3718) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724) GL_GREATER (src/Graphics/GL/Tokens.hs:3768) GL_GREEN (src/Graphics/GL/Tokens.hs:3770) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852) GL_INCR (src/Graphics/GL/Tokens.hs:4064) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066) GL_INDEX (src/Graphics/GL/Tokens.hs:4072) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4078) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132) GL_INT (src/Graphics/GL/Tokens.hs:4146) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4274) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4282) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408) GL_INVERT (src/Graphics/GL/Tokens.hs:4420) GL_KEEP (src/Graphics/GL/Tokens.hs:4454) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460) GL_LEFT (src/Graphics/GL/Tokens.hs:4500) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502) GL_LESS (src/Graphics/GL/Tokens.hs:4506) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548) GL_LINE (src/Graphics/GL/Tokens.hs:4550) GL_LINEAR (src/Graphics/GL/Tokens.hs:4552) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574) GL_LINES (src/Graphics/GL/Tokens.hs:4584) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4586) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4616) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644) GL_LOAD (src/Graphics/GL/Tokens.hs:4648) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092) GL_MAX (src/Graphics/GL/Tokens.hs:5114) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5332) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5360) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5418) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5424) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5430) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5452) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5460) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5474) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900) GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5908) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5932) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5998) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042) GL_MIN (src/Graphics/GL/Tokens.hs:6080) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246) GL_MODULATE (src/Graphics/GL/Tokens.hs:6248) GL_MULT (src/Graphics/GL/Tokens.hs:6266) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6286) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342) GL_NAND (src/Graphics/GL/Tokens.hs:6344) GL_NEAREST (src/Graphics/GL/Tokens.hs:6352) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360) GL_NEVER (src/Graphics/GL/Tokens.hs:6378) GL_NICEST (src/Graphics/GL/Tokens.hs:6384) GL_NONE (src/Graphics/GL/Tokens.hs:6386) GL_NOOP (src/Graphics/GL/Tokens.hs:6390) GL_NOR (src/Graphics/GL/Tokens.hs:6394) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6404) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6434) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556) GL_ONE (src/Graphics/GL/Tokens.hs:6606) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6622) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6626) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6634) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6640) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6646) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6652) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6658) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6664) GL_OR (src/Graphics/GL/Tokens.hs:6724) GL_ORDER (src/Graphics/GL/Tokens.hs:6726) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218) GL_POINT (src/Graphics/GL/Tokens.hs:7254) GL_POINTS (src/Graphics/GL/Tokens.hs:7256) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7260) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7288) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7296) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308) GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7310) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322) GL_POLYGON (src/Graphics/GL/Tokens.hs:7324) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366) GL_POSITION (src/Graphics/GL/Tokens.hs:7368) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7460) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7468) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7608) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710) GL_Q (src/Graphics/GL/Tokens.hs:7720) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722) GL_QUADS (src/Graphics/GL/Tokens.hs:7726) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838) GL_R (src/Graphics/GL/Tokens.hs:7844) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846) GL_R16 (src/Graphics/GL/Tokens.hs:7852) GL_R16F (src/Graphics/GL/Tokens.hs:7854) GL_R16I (src/Graphics/GL/Tokens.hs:7858) GL_R16UI (src/Graphics/GL/Tokens.hs:7860) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864) GL_R32F (src/Graphics/GL/Tokens.hs:7884) GL_R32I (src/Graphics/GL/Tokens.hs:7888) GL_R32UI (src/Graphics/GL/Tokens.hs:7890) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892) GL_R8 (src/Graphics/GL/Tokens.hs:7894) GL_R8I (src/Graphics/GL/Tokens.hs:7896) GL_R8UI (src/Graphics/GL/Tokens.hs:7898) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960) GL_RED (src/Graphics/GL/Tokens.hs:7970) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:8030) GL_RENDER (src/Graphics/GL/Tokens.hs:8146) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230) GL_RENDERER (src/Graphics/GL/Tokens.hs:8236) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242) GL_REPEAT (src/Graphics/GL/Tokens.hs:8244) GL_REPLACE (src/Graphics/GL/Tokens.hs:8246) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8288) GL_RETURN (src/Graphics/GL/Tokens.hs:8306) GL_RG (src/Graphics/GL/Tokens.hs:8308) GL_RG16 (src/Graphics/GL/Tokens.hs:8310) GL_RG16F (src/Graphics/GL/Tokens.hs:8312) GL_RG16I (src/Graphics/GL/Tokens.hs:8316) GL_RG16UI (src/Graphics/GL/Tokens.hs:8318) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322) GL_RG32F (src/Graphics/GL/Tokens.hs:8326) GL_RG32I (src/Graphics/GL/Tokens.hs:8330) GL_RG32UI (src/Graphics/GL/Tokens.hs:8332) GL_RG8 (src/Graphics/GL/Tokens.hs:8334) GL_RG8I (src/Graphics/GL/Tokens.hs:8336) GL_RG8UI (src/Graphics/GL/Tokens.hs:8338) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342) GL_RGB (src/Graphics/GL/Tokens.hs:8344) GL_RGB10 (src/Graphics/GL/Tokens.hs:8346) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8350) GL_RGB12 (src/Graphics/GL/Tokens.hs:8356) GL_RGB16 (src/Graphics/GL/Tokens.hs:8360) GL_RGB16F (src/Graphics/GL/Tokens.hs:8362) GL_RGB16I (src/Graphics/GL/Tokens.hs:8368) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378) GL_RGB32F (src/Graphics/GL/Tokens.hs:8384) GL_RGB32I (src/Graphics/GL/Tokens.hs:8390) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394) GL_RGB4 (src/Graphics/GL/Tokens.hs:8398) GL_RGB5 (src/Graphics/GL/Tokens.hs:8404) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410) GL_RGB8 (src/Graphics/GL/Tokens.hs:8418) GL_RGB8I (src/Graphics/GL/Tokens.hs:8420) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434) GL_RGBA (src/Graphics/GL/Tokens.hs:8440) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8560) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570) GL_RIGHT (src/Graphics/GL/Tokens.hs:8574) GL_S (src/Graphics/GL/Tokens.hs:8588) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8648) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8832) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8836) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8848) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8852) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8856) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8860) GL_SELECT (src/Graphics/GL/Tokens.hs:8868) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884) GL_SET (src/Graphics/GL/Tokens.hs:8888) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956) GL_SHININESS (src/Graphics/GL/Tokens.hs:9010) GL_SHORT (src/Graphics/GL/Tokens.hs:9012) GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066) GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:9090) GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:9092) GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:9094) GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:9104) GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:9144) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:9150) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9156) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9162) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9168) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9174) GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9232) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9234) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9240) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9244) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9246) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9248) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258) GL_SRGB (src/Graphics/GL/Tokens.hs:9270) GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318) GL_STENCIL (src/Graphics/GL/Tokens.hs:9324) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436) GL_STEREO (src/Graphics/GL/Tokens.hs:9438) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9502) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560) GL_T (src/Graphics/GL/Tokens.hs:9568) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10088) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10230) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10234) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300) GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:10304) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330) GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:10334) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10426) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446) GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10454) GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10458) GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10462) GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10466) GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10468) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10544) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10548) GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10552) GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10556) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10692) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10698) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10706) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10710) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10716) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10732) GL_TRUE (src/Graphics/GL/Tokens.hs:10742) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10898) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11062) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11064) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160) GL_V2F (src/Graphics/GL/Tokens.hs:11172) GL_V3F (src/Graphics/GL/Tokens.hs:11174) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178) GL_VENDOR (src/Graphics/GL/Tokens.hs:11212) GL_VERSION (src/Graphics/GL/Tokens.hs:11214) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11236) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330) GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11334) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442) GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11450) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11718) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11732) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770) GL_XOR (src/Graphics/GL/Tokens.hs:11784) GL_ZERO (src/Graphics/GL/Tokens.hs:11820) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830) glColorP3ui (src/Graphics/GL/Functions/F03.hs:1494) glColorP3uiv (src/Graphics/GL/Functions/F03.hs:1507) glColorP4ui (src/Graphics/GL/Functions/F03.hs:1520) glColorP4uiv (src/Graphics/GL/Functions/F03.hs:1533) glMultiTexCoordP1ui (src/Graphics/GL/Functions/F18.hs:499) glMultiTexCoordP1uiv (src/Graphics/GL/Functions/F18.hs:513) glMultiTexCoordP2ui (src/Graphics/GL/Functions/F18.hs:527) glMultiTexCoordP2uiv (src/Graphics/GL/Functions/F18.hs:541) glMultiTexCoordP3ui (src/Graphics/GL/Functions/F18.hs:555) glMultiTexCoordP3uiv (src/Graphics/GL/Functions/F18.hs:569) glMultiTexCoordP4ui (src/Graphics/GL/Functions/F18.hs:583) glMultiTexCoordP4uiv (src/Graphics/GL/Functions/F18.hs:597) glNormalP3ui (src/Graphics/GL/Functions/F19.hs:725) glNormalP3uiv (src/Graphics/GL/Functions/F19.hs:738) glSecondaryColorP3ui (src/Graphics/GL/Functions/F24.hs:805) glSecondaryColorP3uiv (src/Graphics/GL/Functions/F24.hs:818) glTexCoordP1ui (src/Graphics/GL/Functions/F26.hs:286) glTexCoordP1uiv (src/Graphics/GL/Functions/F26.hs:299) glTexCoordP2ui (src/Graphics/GL/Functions/F26.hs:312) glTexCoordP2uiv (src/Graphics/GL/Functions/F26.hs:325) glTexCoordP3ui (src/Graphics/GL/Functions/F26.hs:338) glTexCoordP3uiv (src/Graphics/GL/Functions/F26.hs:351) glTexCoordP4ui (src/Graphics/GL/Functions/F26.hs:364) glTexCoordP4uiv (src/Graphics/GL/Functions/F26.hs:377) glVertexAttribP1uiv (src/Graphics/GL/Functions/F32.hs:168) glVertexAttribP2uiv (src/Graphics/GL/Functions/F32.hs:199) glVertexAttribP3uiv (src/Graphics/GL/Functions/F32.hs:230) glVertexAttribP4uiv (src/Graphics/GL/Functions/F32.hs:261) glVertexP2ui (src/Graphics/GL/Functions/F32.hs:644) glVertexP2uiv (src/Graphics/GL/Functions/F32.hs:657) glVertexP3ui (src/Graphics/GL/Functions/F32.hs:670) glVertexP3uiv (src/Graphics/GL/Functions/F32.hs:683) glVertexP4ui (src/Graphics/GL/Functions/F32.hs:696) glVertexP4uiv (src/Graphics/GL/Functions/F32.hs:709) 35% (692 /1926) in 'Graphics.GL.Compatibility32' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:256) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AMBIENT (src/Graphics/GL/Tokens.hs:304) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418) GL_AUX0 (src/Graphics/GL/Tokens.hs:420) GL_AUX1 (src/Graphics/GL/Tokens.hs:422) GL_AUX2 (src/Graphics/GL/Tokens.hs:424) GL_AUX3 (src/Graphics/GL/Tokens.hs:426) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428) GL_BACK (src/Graphics/GL/Tokens.hs:436) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444) GL_BGR (src/Graphics/GL/Tokens.hs:450) GL_BGRA (src/Graphics/GL/Tokens.hs:452) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466) GL_BITMAP (src/Graphics/GL/Tokens.hs:484) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486) GL_BLEND (src/Graphics/GL/Tokens.hs:490) GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546) GL_BLUE (src/Graphics/GL/Tokens.hs:554) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572) GL_BOOL (src/Graphics/GL/Tokens.hs:576) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656) GL_BYTE (src/Graphics/GL/Tokens.hs:674) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682) GL_CCW (src/Graphics/GL/Tokens.hs:688) GL_CLAMP (src/Graphics/GL/Tokens.hs:696) GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:698) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718) GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:722) GL_CLEAR (src/Graphics/GL/Tokens.hs:726) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:732) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842) GL_COEFF (src/Graphics/GL/Tokens.hs:858) GL_COLOR (src/Graphics/GL/Tokens.hs:860) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880) GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:884) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1114) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166) GL_COMBINE (src/Graphics/GL/Tokens.hs:1168) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1210) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1220) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1236) GL_COMPILE (src/Graphics/GL/Tokens.hs:1242) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1252) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1256) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1260) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1262) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454) GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1456) GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1458) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1620) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1650) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1678) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1680) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1706) GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1830) GL_COPY (src/Graphics/GL/Tokens.hs:1838) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1926) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1928) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970) GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1972) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1976) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986) GL_CW (src/Graphics/GL/Tokens.hs:1996) GL_DECAL (src/Graphics/GL/Tokens.hs:2182) GL_DECR (src/Graphics/GL/Tokens.hs:2186) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198) GL_DEPTH (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2340) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374) GL_DITHER (src/Graphics/GL/Tokens.hs:2394) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2406) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2408) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2814) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856) GL_EMISSION (src/Graphics/GL/Tokens.hs:2878) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880) GL_EQUAL (src/Graphics/GL/Tokens.hs:2882) GL_EQUIV (src/Graphics/GL/Tokens.hs:2884) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892) GL_EXP (src/Graphics/GL/Tokens.hs:2938) GL_EXP2 (src/Graphics/GL/Tokens.hs:2940) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962) GL_FALSE (src/Graphics/GL/Tokens.hs:2980) GL_FASTEST (src/Graphics/GL/Tokens.hs:2982) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990) GL_FILL (src/Graphics/GL/Tokens.hs:3008) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030) GL_FLAT (src/Graphics/GL/Tokens.hs:3034) GL_FLOAT (src/Graphics/GL/Tokens.hs:3036) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140) GL_FOG (src/Graphics/GL/Tokens.hs:3144) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3150) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3152) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3154) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3156) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3166) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3170) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3174) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3180) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3184) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3188) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3192) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3194) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3196) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3198) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200) GL_FOG_END (src/Graphics/GL/Tokens.hs:3204) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214) GL_FOG_START (src/Graphics/GL/Tokens.hs:3222) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3304) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3412) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3536) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596) GL_FRONT (src/Graphics/GL/Tokens.hs:3608) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3646) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3648) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3660) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3678) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3688) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3718) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724) GL_GREATER (src/Graphics/GL/Tokens.hs:3768) GL_GREEN (src/Graphics/GL/Tokens.hs:3770) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852) GL_INCR (src/Graphics/GL/Tokens.hs:4064) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066) GL_INDEX (src/Graphics/GL/Tokens.hs:4072) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4078) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132) GL_INT (src/Graphics/GL/Tokens.hs:4146) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4274) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408) GL_INVERT (src/Graphics/GL/Tokens.hs:4420) GL_KEEP (src/Graphics/GL/Tokens.hs:4454) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460) GL_LEFT (src/Graphics/GL/Tokens.hs:4500) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502) GL_LESS (src/Graphics/GL/Tokens.hs:4506) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548) GL_LINE (src/Graphics/GL/Tokens.hs:4550) GL_LINEAR (src/Graphics/GL/Tokens.hs:4552) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574) GL_LINES (src/Graphics/GL/Tokens.hs:4584) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4586) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4616) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644) GL_LOAD (src/Graphics/GL/Tokens.hs:4648) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092) GL_MAX (src/Graphics/GL/Tokens.hs:5114) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5360) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5418) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5424) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5430) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5452) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5460) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5474) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900) GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5908) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5932) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5998) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042) GL_MIN (src/Graphics/GL/Tokens.hs:6080) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246) GL_MODULATE (src/Graphics/GL/Tokens.hs:6248) GL_MULT (src/Graphics/GL/Tokens.hs:6266) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6286) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342) GL_NAND (src/Graphics/GL/Tokens.hs:6344) GL_NEAREST (src/Graphics/GL/Tokens.hs:6352) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360) GL_NEVER (src/Graphics/GL/Tokens.hs:6378) GL_NICEST (src/Graphics/GL/Tokens.hs:6384) GL_NONE (src/Graphics/GL/Tokens.hs:6386) GL_NOOP (src/Graphics/GL/Tokens.hs:6390) GL_NOR (src/Graphics/GL/Tokens.hs:6394) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6404) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6434) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556) GL_ONE (src/Graphics/GL/Tokens.hs:6606) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6634) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6640) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6646) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6652) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6658) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6664) GL_OR (src/Graphics/GL/Tokens.hs:6724) GL_ORDER (src/Graphics/GL/Tokens.hs:6726) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218) GL_POINT (src/Graphics/GL/Tokens.hs:7254) GL_POINTS (src/Graphics/GL/Tokens.hs:7256) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7260) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7288) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7296) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308) GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7310) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322) GL_POLYGON (src/Graphics/GL/Tokens.hs:7324) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366) GL_POSITION (src/Graphics/GL/Tokens.hs:7368) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7460) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7468) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7608) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710) GL_Q (src/Graphics/GL/Tokens.hs:7720) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722) GL_QUADS (src/Graphics/GL/Tokens.hs:7726) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838) GL_R (src/Graphics/GL/Tokens.hs:7844) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846) GL_R16 (src/Graphics/GL/Tokens.hs:7852) GL_R16F (src/Graphics/GL/Tokens.hs:7854) GL_R16I (src/Graphics/GL/Tokens.hs:7858) GL_R16UI (src/Graphics/GL/Tokens.hs:7860) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864) GL_R32F (src/Graphics/GL/Tokens.hs:7884) GL_R32I (src/Graphics/GL/Tokens.hs:7888) GL_R32UI (src/Graphics/GL/Tokens.hs:7890) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892) GL_R8 (src/Graphics/GL/Tokens.hs:7894) GL_R8I (src/Graphics/GL/Tokens.hs:7896) GL_R8UI (src/Graphics/GL/Tokens.hs:7898) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960) GL_RED (src/Graphics/GL/Tokens.hs:7970) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:8030) GL_RENDER (src/Graphics/GL/Tokens.hs:8146) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230) GL_RENDERER (src/Graphics/GL/Tokens.hs:8236) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242) GL_REPEAT (src/Graphics/GL/Tokens.hs:8244) GL_REPLACE (src/Graphics/GL/Tokens.hs:8246) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8288) GL_RETURN (src/Graphics/GL/Tokens.hs:8306) GL_RG (src/Graphics/GL/Tokens.hs:8308) GL_RG16 (src/Graphics/GL/Tokens.hs:8310) GL_RG16F (src/Graphics/GL/Tokens.hs:8312) GL_RG16I (src/Graphics/GL/Tokens.hs:8316) GL_RG16UI (src/Graphics/GL/Tokens.hs:8318) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322) GL_RG32F (src/Graphics/GL/Tokens.hs:8326) GL_RG32I (src/Graphics/GL/Tokens.hs:8330) GL_RG32UI (src/Graphics/GL/Tokens.hs:8332) GL_RG8 (src/Graphics/GL/Tokens.hs:8334) GL_RG8I (src/Graphics/GL/Tokens.hs:8336) GL_RG8UI (src/Graphics/GL/Tokens.hs:8338) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342) GL_RGB (src/Graphics/GL/Tokens.hs:8344) GL_RGB10 (src/Graphics/GL/Tokens.hs:8346) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348) GL_RGB12 (src/Graphics/GL/Tokens.hs:8356) GL_RGB16 (src/Graphics/GL/Tokens.hs:8360) GL_RGB16F (src/Graphics/GL/Tokens.hs:8362) GL_RGB16I (src/Graphics/GL/Tokens.hs:8368) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378) GL_RGB32F (src/Graphics/GL/Tokens.hs:8384) GL_RGB32I (src/Graphics/GL/Tokens.hs:8390) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394) GL_RGB4 (src/Graphics/GL/Tokens.hs:8398) GL_RGB5 (src/Graphics/GL/Tokens.hs:8404) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410) GL_RGB8 (src/Graphics/GL/Tokens.hs:8418) GL_RGB8I (src/Graphics/GL/Tokens.hs:8420) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434) GL_RGBA (src/Graphics/GL/Tokens.hs:8440) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8560) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570) GL_RIGHT (src/Graphics/GL/Tokens.hs:8574) GL_S (src/Graphics/GL/Tokens.hs:8588) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8832) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8836) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8848) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8852) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8856) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8860) GL_SELECT (src/Graphics/GL/Tokens.hs:8868) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884) GL_SET (src/Graphics/GL/Tokens.hs:8888) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956) GL_SHININESS (src/Graphics/GL/Tokens.hs:9010) GL_SHORT (src/Graphics/GL/Tokens.hs:9012) GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066) GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:9090) GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:9092) GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:9094) GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:9104) GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:9144) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:9150) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9156) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9162) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9168) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9174) GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9232) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9234) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9244) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9246) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9248) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258) GL_SRGB (src/Graphics/GL/Tokens.hs:9270) GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318) GL_STENCIL (src/Graphics/GL/Tokens.hs:9324) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436) GL_STEREO (src/Graphics/GL/Tokens.hs:9438) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9502) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560) GL_T (src/Graphics/GL/Tokens.hs:9568) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10088) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10230) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10234) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300) GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:10304) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330) GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:10334) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10426) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10544) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10548) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10692) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10698) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10706) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10710) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10716) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10732) GL_TRUE (src/Graphics/GL/Tokens.hs:10742) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10898) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11062) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11064) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160) GL_V2F (src/Graphics/GL/Tokens.hs:11172) GL_V3F (src/Graphics/GL/Tokens.hs:11174) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178) GL_VENDOR (src/Graphics/GL/Tokens.hs:11212) GL_VERSION (src/Graphics/GL/Tokens.hs:11214) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11236) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442) GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11450) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11718) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11732) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770) GL_XOR (src/Graphics/GL/Tokens.hs:11784) GL_ZERO (src/Graphics/GL/Tokens.hs:11820) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830) 36% (670 /1840) in 'Graphics.GL.Compatibility31' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:256) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AMBIENT (src/Graphics/GL/Tokens.hs:304) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418) GL_AUX0 (src/Graphics/GL/Tokens.hs:420) GL_AUX1 (src/Graphics/GL/Tokens.hs:422) GL_AUX2 (src/Graphics/GL/Tokens.hs:424) GL_AUX3 (src/Graphics/GL/Tokens.hs:426) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428) GL_BACK (src/Graphics/GL/Tokens.hs:436) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444) GL_BGR (src/Graphics/GL/Tokens.hs:450) GL_BGRA (src/Graphics/GL/Tokens.hs:452) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466) GL_BITMAP (src/Graphics/GL/Tokens.hs:484) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486) GL_BLEND (src/Graphics/GL/Tokens.hs:490) GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546) GL_BLUE (src/Graphics/GL/Tokens.hs:554) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572) GL_BOOL (src/Graphics/GL/Tokens.hs:576) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656) GL_BYTE (src/Graphics/GL/Tokens.hs:674) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682) GL_CCW (src/Graphics/GL/Tokens.hs:688) GL_CLAMP (src/Graphics/GL/Tokens.hs:696) GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:698) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718) GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:722) GL_CLEAR (src/Graphics/GL/Tokens.hs:726) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:732) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842) GL_COEFF (src/Graphics/GL/Tokens.hs:858) GL_COLOR (src/Graphics/GL/Tokens.hs:860) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880) GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:884) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1114) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166) GL_COMBINE (src/Graphics/GL/Tokens.hs:1168) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1210) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1220) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1236) GL_COMPILE (src/Graphics/GL/Tokens.hs:1242) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1252) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1256) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1260) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1262) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454) GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1456) GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1458) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1650) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688) GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1830) GL_COPY (src/Graphics/GL/Tokens.hs:1838) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1926) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1928) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970) GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1972) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1976) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986) GL_CW (src/Graphics/GL/Tokens.hs:1996) GL_DECAL (src/Graphics/GL/Tokens.hs:2182) GL_DECR (src/Graphics/GL/Tokens.hs:2186) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198) GL_DEPTH (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2340) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374) GL_DITHER (src/Graphics/GL/Tokens.hs:2394) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2406) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2408) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2814) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856) GL_EMISSION (src/Graphics/GL/Tokens.hs:2878) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880) GL_EQUAL (src/Graphics/GL/Tokens.hs:2882) GL_EQUIV (src/Graphics/GL/Tokens.hs:2884) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892) GL_EXP (src/Graphics/GL/Tokens.hs:2938) GL_EXP2 (src/Graphics/GL/Tokens.hs:2940) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962) GL_FALSE (src/Graphics/GL/Tokens.hs:2980) GL_FASTEST (src/Graphics/GL/Tokens.hs:2982) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990) GL_FILL (src/Graphics/GL/Tokens.hs:3008) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030) GL_FLAT (src/Graphics/GL/Tokens.hs:3034) GL_FLOAT (src/Graphics/GL/Tokens.hs:3036) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140) GL_FOG (src/Graphics/GL/Tokens.hs:3144) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3150) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3152) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3154) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3156) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3166) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3170) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3174) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3180) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3184) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3188) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3192) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3194) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3196) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3198) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200) GL_FOG_END (src/Graphics/GL/Tokens.hs:3204) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214) GL_FOG_START (src/Graphics/GL/Tokens.hs:3222) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3304) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596) GL_FRONT (src/Graphics/GL/Tokens.hs:3608) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3646) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3648) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724) GL_GREATER (src/Graphics/GL/Tokens.hs:3768) GL_GREEN (src/Graphics/GL/Tokens.hs:3770) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852) GL_INCR (src/Graphics/GL/Tokens.hs:4064) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066) GL_INDEX (src/Graphics/GL/Tokens.hs:4072) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4078) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132) GL_INT (src/Graphics/GL/Tokens.hs:4146) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4274) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408) GL_INVERT (src/Graphics/GL/Tokens.hs:4420) GL_KEEP (src/Graphics/GL/Tokens.hs:4454) GL_LEFT (src/Graphics/GL/Tokens.hs:4500) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502) GL_LESS (src/Graphics/GL/Tokens.hs:4506) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548) GL_LINE (src/Graphics/GL/Tokens.hs:4550) GL_LINEAR (src/Graphics/GL/Tokens.hs:4552) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574) GL_LINES (src/Graphics/GL/Tokens.hs:4584) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644) GL_LOAD (src/Graphics/GL/Tokens.hs:4648) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092) GL_MAX (src/Graphics/GL/Tokens.hs:5114) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900) GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5908) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5932) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042) GL_MIN (src/Graphics/GL/Tokens.hs:6080) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246) GL_MODULATE (src/Graphics/GL/Tokens.hs:6248) GL_MULT (src/Graphics/GL/Tokens.hs:6266) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6286) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342) GL_NAND (src/Graphics/GL/Tokens.hs:6344) GL_NEAREST 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GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548) GL_ONE (src/Graphics/GL/Tokens.hs:6606) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6634) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6640) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6646) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6652) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6658) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6664) GL_OR (src/Graphics/GL/Tokens.hs:6724) GL_ORDER (src/Graphics/GL/Tokens.hs:6726) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218) GL_POINT (src/Graphics/GL/Tokens.hs:7254) GL_POINTS (src/Graphics/GL/Tokens.hs:7256) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7260) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7288) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7296) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308) GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7310) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322) GL_POLYGON (src/Graphics/GL/Tokens.hs:7324) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366) GL_POSITION (src/Graphics/GL/Tokens.hs:7368) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7460) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7468) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710) GL_Q (src/Graphics/GL/Tokens.hs:7720) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722) GL_QUADS (src/Graphics/GL/Tokens.hs:7726) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838) GL_R (src/Graphics/GL/Tokens.hs:7844) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846) GL_R16 (src/Graphics/GL/Tokens.hs:7852) GL_R16F (src/Graphics/GL/Tokens.hs:7854) GL_R16I (src/Graphics/GL/Tokens.hs:7858) GL_R16UI (src/Graphics/GL/Tokens.hs:7860) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864) GL_R32F (src/Graphics/GL/Tokens.hs:7884) GL_R32I (src/Graphics/GL/Tokens.hs:7888) GL_R32UI (src/Graphics/GL/Tokens.hs:7890) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892) GL_R8 (src/Graphics/GL/Tokens.hs:7894) GL_R8I (src/Graphics/GL/Tokens.hs:7896) GL_R8UI (src/Graphics/GL/Tokens.hs:7898) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960) GL_RED (src/Graphics/GL/Tokens.hs:7970) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:8030) GL_RENDER (src/Graphics/GL/Tokens.hs:8146) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230) GL_RENDERER (src/Graphics/GL/Tokens.hs:8236) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242) GL_REPEAT (src/Graphics/GL/Tokens.hs:8244) GL_REPLACE (src/Graphics/GL/Tokens.hs:8246) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8288) GL_RETURN (src/Graphics/GL/Tokens.hs:8306) GL_RG (src/Graphics/GL/Tokens.hs:8308) GL_RG16 (src/Graphics/GL/Tokens.hs:8310) GL_RG16F (src/Graphics/GL/Tokens.hs:8312) GL_RG16I (src/Graphics/GL/Tokens.hs:8316) GL_RG16UI (src/Graphics/GL/Tokens.hs:8318) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322) GL_RG32F (src/Graphics/GL/Tokens.hs:8326) GL_RG32I (src/Graphics/GL/Tokens.hs:8330) GL_RG32UI (src/Graphics/GL/Tokens.hs:8332) GL_RG8 (src/Graphics/GL/Tokens.hs:8334) GL_RG8I (src/Graphics/GL/Tokens.hs:8336) GL_RG8UI (src/Graphics/GL/Tokens.hs:8338) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342) GL_RGB (src/Graphics/GL/Tokens.hs:8344) GL_RGB10 (src/Graphics/GL/Tokens.hs:8346) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348) GL_RGB12 (src/Graphics/GL/Tokens.hs:8356) GL_RGB16 (src/Graphics/GL/Tokens.hs:8360) GL_RGB16F (src/Graphics/GL/Tokens.hs:8362) GL_RGB16I (src/Graphics/GL/Tokens.hs:8368) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378) GL_RGB32F (src/Graphics/GL/Tokens.hs:8384) GL_RGB32I (src/Graphics/GL/Tokens.hs:8390) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394) GL_RGB4 (src/Graphics/GL/Tokens.hs:8398) GL_RGB5 (src/Graphics/GL/Tokens.hs:8404) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410) GL_RGB8 (src/Graphics/GL/Tokens.hs:8418) GL_RGB8I (src/Graphics/GL/Tokens.hs:8420) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434) GL_RGBA (src/Graphics/GL/Tokens.hs:8440) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8560) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570) GL_RIGHT (src/Graphics/GL/Tokens.hs:8574) GL_S (src/Graphics/GL/Tokens.hs:8588) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8832) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8836) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8848) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8852) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8856) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8860) GL_SELECT (src/Graphics/GL/Tokens.hs:8868) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884) GL_SET (src/Graphics/GL/Tokens.hs:8888) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956) GL_SHININESS (src/Graphics/GL/Tokens.hs:9010) GL_SHORT (src/Graphics/GL/Tokens.hs:9012) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066) GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:9090) GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:9092) GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:9094) GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:9104) GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:9144) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:9150) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9156) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9162) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9168) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9174) GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9232) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9234) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9244) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9246) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9248) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258) GL_SRGB (src/Graphics/GL/Tokens.hs:9270) GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318) GL_STENCIL (src/Graphics/GL/Tokens.hs:9324) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436) GL_STEREO (src/Graphics/GL/Tokens.hs:9438) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9502) GL_T (src/Graphics/GL/Tokens.hs:9568) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10088) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10230) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300) GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:10304) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330) GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:10334) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10692) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10698) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10706) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10710) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730) GL_TRUE (src/Graphics/GL/Tokens.hs:10742) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160) GL_V2F (src/Graphics/GL/Tokens.hs:11172) GL_V3F (src/Graphics/GL/Tokens.hs:11174) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178) GL_VENDOR (src/Graphics/GL/Tokens.hs:11212) GL_VERSION (src/Graphics/GL/Tokens.hs:11214) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11236) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442) GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11450) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11732) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770) GL_XOR (src/Graphics/GL/Tokens.hs:11784) GL_ZERO (src/Graphics/GL/Tokens.hs:11820) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830) 37% (658 /1767) in 'Graphics.GL.Compatibility30' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:256) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AMBIENT (src/Graphics/GL/Tokens.hs:304) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418) GL_AUX0 (src/Graphics/GL/Tokens.hs:420) GL_AUX1 (src/Graphics/GL/Tokens.hs:422) GL_AUX2 (src/Graphics/GL/Tokens.hs:424) GL_AUX3 (src/Graphics/GL/Tokens.hs:426) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428) GL_BACK (src/Graphics/GL/Tokens.hs:436) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444) GL_BGR (src/Graphics/GL/Tokens.hs:450) GL_BGRA (src/Graphics/GL/Tokens.hs:452) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466) GL_BITMAP (src/Graphics/GL/Tokens.hs:484) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486) GL_BLEND (src/Graphics/GL/Tokens.hs:490) GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546) GL_BLUE (src/Graphics/GL/Tokens.hs:554) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572) GL_BOOL (src/Graphics/GL/Tokens.hs:576) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656) GL_BYTE (src/Graphics/GL/Tokens.hs:674) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682) GL_CCW (src/Graphics/GL/Tokens.hs:688) GL_CLAMP (src/Graphics/GL/Tokens.hs:696) GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:698) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718) GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:722) GL_CLEAR (src/Graphics/GL/Tokens.hs:726) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:732) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842) GL_COEFF (src/Graphics/GL/Tokens.hs:858) GL_COLOR (src/Graphics/GL/Tokens.hs:860) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880) GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:884) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1114) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166) GL_COMBINE (src/Graphics/GL/Tokens.hs:1168) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1210) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1220) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1236) GL_COMPILE (src/Graphics/GL/Tokens.hs:1242) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1252) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1256) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1260) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1262) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454) GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1456) GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1458) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1650) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688) GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1830) GL_COPY (src/Graphics/GL/Tokens.hs:1838) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1926) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1928) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970) GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1972) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1976) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986) GL_CW (src/Graphics/GL/Tokens.hs:1996) GL_DECAL (src/Graphics/GL/Tokens.hs:2182) GL_DECR (src/Graphics/GL/Tokens.hs:2186) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198) GL_DEPTH (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2340) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374) GL_DITHER (src/Graphics/GL/Tokens.hs:2394) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2406) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2408) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2814) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856) GL_EMISSION (src/Graphics/GL/Tokens.hs:2878) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880) GL_EQUAL (src/Graphics/GL/Tokens.hs:2882) GL_EQUIV (src/Graphics/GL/Tokens.hs:2884) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892) GL_EXP (src/Graphics/GL/Tokens.hs:2938) GL_EXP2 (src/Graphics/GL/Tokens.hs:2940) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962) GL_FALSE (src/Graphics/GL/Tokens.hs:2980) GL_FASTEST (src/Graphics/GL/Tokens.hs:2982) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990) GL_FILL (src/Graphics/GL/Tokens.hs:3008) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030) GL_FLAT (src/Graphics/GL/Tokens.hs:3034) GL_FLOAT (src/Graphics/GL/Tokens.hs:3036) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140) GL_FOG (src/Graphics/GL/Tokens.hs:3144) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3150) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3152) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3154) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3156) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3166) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3170) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3174) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3180) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3184) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3188) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3192) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3194) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3196) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3198) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200) GL_FOG_END (src/Graphics/GL/Tokens.hs:3204) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214) GL_FOG_START (src/Graphics/GL/Tokens.hs:3222) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3304) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596) GL_FRONT (src/Graphics/GL/Tokens.hs:3608) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3646) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3648) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724) GL_GREATER (src/Graphics/GL/Tokens.hs:3768) GL_GREEN (src/Graphics/GL/Tokens.hs:3770) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852) GL_INCR (src/Graphics/GL/Tokens.hs:4064) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066) GL_INDEX (src/Graphics/GL/Tokens.hs:4072) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4078) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132) GL_INT (src/Graphics/GL/Tokens.hs:4146) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4274) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408) GL_INVERT (src/Graphics/GL/Tokens.hs:4420) GL_KEEP (src/Graphics/GL/Tokens.hs:4454) GL_LEFT (src/Graphics/GL/Tokens.hs:4500) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502) GL_LESS (src/Graphics/GL/Tokens.hs:4506) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548) GL_LINE (src/Graphics/GL/Tokens.hs:4550) GL_LINEAR (src/Graphics/GL/Tokens.hs:4552) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574) GL_LINES (src/Graphics/GL/Tokens.hs:4584) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644) GL_LOAD (src/Graphics/GL/Tokens.hs:4648) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092) GL_MAX (src/Graphics/GL/Tokens.hs:5114) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684) GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5908) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5932) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042) GL_MIN (src/Graphics/GL/Tokens.hs:6080) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246) GL_MODULATE (src/Graphics/GL/Tokens.hs:6248) GL_MULT (src/Graphics/GL/Tokens.hs:6266) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6286) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342) GL_NAND (src/Graphics/GL/Tokens.hs:6344) GL_NEAREST (src/Graphics/GL/Tokens.hs:6352) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360) GL_NEVER (src/Graphics/GL/Tokens.hs:6378) GL_NICEST (src/Graphics/GL/Tokens.hs:6384) GL_NONE (src/Graphics/GL/Tokens.hs:6386) GL_NOOP (src/Graphics/GL/Tokens.hs:6390) GL_NOR (src/Graphics/GL/Tokens.hs:6394) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6404) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6434) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548) GL_ONE (src/Graphics/GL/Tokens.hs:6606) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6634) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6640) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6646) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6652) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6658) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6664) GL_OR (src/Graphics/GL/Tokens.hs:6724) GL_ORDER (src/Graphics/GL/Tokens.hs:6726) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218) GL_POINT (src/Graphics/GL/Tokens.hs:7254) GL_POINTS (src/Graphics/GL/Tokens.hs:7256) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7260) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7288) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7296) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308) GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7310) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322) GL_POLYGON (src/Graphics/GL/Tokens.hs:7324) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366) GL_POSITION (src/Graphics/GL/Tokens.hs:7368) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7460) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7468) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700) GL_Q (src/Graphics/GL/Tokens.hs:7720) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722) GL_QUADS (src/Graphics/GL/Tokens.hs:7726) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838) GL_R (src/Graphics/GL/Tokens.hs:7844) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846) GL_R16 (src/Graphics/GL/Tokens.hs:7852) GL_R16F (src/Graphics/GL/Tokens.hs:7854) GL_R16I (src/Graphics/GL/Tokens.hs:7858) GL_R16UI (src/Graphics/GL/Tokens.hs:7860) GL_R32F (src/Graphics/GL/Tokens.hs:7884) GL_R32I (src/Graphics/GL/Tokens.hs:7888) GL_R32UI (src/Graphics/GL/Tokens.hs:7890) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892) GL_R8 (src/Graphics/GL/Tokens.hs:7894) GL_R8I (src/Graphics/GL/Tokens.hs:7896) GL_R8UI (src/Graphics/GL/Tokens.hs:7898) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960) GL_RED (src/Graphics/GL/Tokens.hs:7970) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:8030) GL_RENDER (src/Graphics/GL/Tokens.hs:8146) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230) GL_RENDERER (src/Graphics/GL/Tokens.hs:8236) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242) GL_REPEAT (src/Graphics/GL/Tokens.hs:8244) GL_REPLACE (src/Graphics/GL/Tokens.hs:8246) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8288) GL_RETURN (src/Graphics/GL/Tokens.hs:8306) GL_RG (src/Graphics/GL/Tokens.hs:8308) GL_RG16 (src/Graphics/GL/Tokens.hs:8310) GL_RG16F (src/Graphics/GL/Tokens.hs:8312) GL_RG16I (src/Graphics/GL/Tokens.hs:8316) GL_RG16UI (src/Graphics/GL/Tokens.hs:8318) GL_RG32F (src/Graphics/GL/Tokens.hs:8326) GL_RG32I (src/Graphics/GL/Tokens.hs:8330) GL_RG32UI (src/Graphics/GL/Tokens.hs:8332) GL_RG8 (src/Graphics/GL/Tokens.hs:8334) GL_RG8I (src/Graphics/GL/Tokens.hs:8336) GL_RG8UI (src/Graphics/GL/Tokens.hs:8338) GL_RGB (src/Graphics/GL/Tokens.hs:8344) GL_RGB10 (src/Graphics/GL/Tokens.hs:8346) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348) GL_RGB12 (src/Graphics/GL/Tokens.hs:8356) GL_RGB16 (src/Graphics/GL/Tokens.hs:8360) GL_RGB16F (src/Graphics/GL/Tokens.hs:8362) GL_RGB16I (src/Graphics/GL/Tokens.hs:8368) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372) GL_RGB32F (src/Graphics/GL/Tokens.hs:8384) GL_RGB32I (src/Graphics/GL/Tokens.hs:8390) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394) GL_RGB4 (src/Graphics/GL/Tokens.hs:8398) GL_RGB5 (src/Graphics/GL/Tokens.hs:8404) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410) GL_RGB8 (src/Graphics/GL/Tokens.hs:8418) GL_RGB8I (src/Graphics/GL/Tokens.hs:8420) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434) GL_RGBA (src/Graphics/GL/Tokens.hs:8440) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8560) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570) GL_RIGHT (src/Graphics/GL/Tokens.hs:8574) GL_S (src/Graphics/GL/Tokens.hs:8588) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8832) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8836) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8848) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8852) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8856) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8860) GL_SELECT (src/Graphics/GL/Tokens.hs:8868) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884) GL_SET (src/Graphics/GL/Tokens.hs:8888) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956) GL_SHININESS (src/Graphics/GL/Tokens.hs:9010) GL_SHORT (src/Graphics/GL/Tokens.hs:9012) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066) GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:9090) GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:9092) GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:9094) GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:9104) GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:9144) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:9150) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9156) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9162) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9168) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9174) GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9232) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9234) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9244) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9246) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9248) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258) GL_SRGB (src/Graphics/GL/Tokens.hs:9270) GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318) GL_STENCIL (src/Graphics/GL/Tokens.hs:9324) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436) GL_STEREO (src/Graphics/GL/Tokens.hs:9438) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9502) GL_T (src/Graphics/GL/Tokens.hs:9568) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900) GL_TEXTURE_BINDING_1D 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(src/Graphics/GL/Tokens.hs:10214) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10230) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300) GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:10304) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330) GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:10334) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10692) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10698) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10706) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10710) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730) GL_TRUE (src/Graphics/GL/Tokens.hs:10742) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160) GL_V2F (src/Graphics/GL/Tokens.hs:11172) GL_V3F (src/Graphics/GL/Tokens.hs:11174) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178) GL_VENDOR (src/Graphics/GL/Tokens.hs:11212) GL_VERSION (src/Graphics/GL/Tokens.hs:11214) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11236) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442) GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11450) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11732) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770) GL_XOR (src/Graphics/GL/Tokens.hs:11784) GL_ZERO (src/Graphics/GL/Tokens.hs:11820) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830) 87% ( 7 / 8) in 'Graphics.GL.ARB.HalfFloatVertex' Missing documentation for: GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810) 75% ( 6 / 8) in 'Graphics.GL.ARB.HalfFloatPixel' Missing documentation for: GLhalfARB (src/Graphics/GL/Types.hs:181) GL_HALF_FLOAT_ARB (src/Graphics/GL/Tokens.hs:3812) 100% (143 /143) in 'Graphics.GL.ARB' 37% (323 /851) in 'Graphics.GL.Version10' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AMBIENT (src/Graphics/GL/Tokens.hs:304) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418) GL_AUX0 (src/Graphics/GL/Tokens.hs:420) GL_AUX1 (src/Graphics/GL/Tokens.hs:422) GL_AUX2 (src/Graphics/GL/Tokens.hs:424) GL_AUX3 (src/Graphics/GL/Tokens.hs:426) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428) GL_BACK (src/Graphics/GL/Tokens.hs:436) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444) GL_BITMAP (src/Graphics/GL/Tokens.hs:484) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486) GL_BLEND (src/Graphics/GL/Tokens.hs:490) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538) GL_BLUE (src/Graphics/GL/Tokens.hs:554) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572) GL_BYTE (src/Graphics/GL/Tokens.hs:674) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682) GL_CCW (src/Graphics/GL/Tokens.hs:688) GL_CLAMP (src/Graphics/GL/Tokens.hs:696) GL_CLEAR (src/Graphics/GL/Tokens.hs:726) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842) GL_COEFF (src/Graphics/GL/Tokens.hs:858) GL_COLOR (src/Graphics/GL/Tokens.hs:860) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166) GL_COMPILE (src/Graphics/GL/Tokens.hs:1242) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658) GL_COPY (src/Graphics/GL/Tokens.hs:1838) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982) GL_CW (src/Graphics/GL/Tokens.hs:1996) GL_DECAL (src/Graphics/GL/Tokens.hs:2182) GL_DECR (src/Graphics/GL/Tokens.hs:2186) GL_DEPTH (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318) GL_DEPTH_TEST 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GL_FOG_START (src/Graphics/GL/Tokens.hs:3222) GL_FRONT (src/Graphics/GL/Tokens.hs:3608) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724) GL_GREATER (src/Graphics/GL/Tokens.hs:3768) GL_GREEN (src/Graphics/GL/Tokens.hs:3770) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852) GL_INCR (src/Graphics/GL/Tokens.hs:4064) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130) GL_INT (src/Graphics/GL/Tokens.hs:4146) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408) GL_INVERT (src/Graphics/GL/Tokens.hs:4420) GL_KEEP (src/Graphics/GL/Tokens.hs:4454) GL_LEFT (src/Graphics/GL/Tokens.hs:4500) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502) GL_LESS (src/Graphics/GL/Tokens.hs:4506) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548) GL_LINE (src/Graphics/GL/Tokens.hs:4550) GL_LINEAR (src/Graphics/GL/Tokens.hs:4552) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574) GL_LINES (src/Graphics/GL/Tokens.hs:4584) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644) GL_LOAD (src/Graphics/GL/Tokens.hs:4648) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246) GL_MODULATE (src/Graphics/GL/Tokens.hs:6248) GL_MULT (src/Graphics/GL/Tokens.hs:6266) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342) GL_NAND (src/Graphics/GL/Tokens.hs:6344) GL_NEAREST (src/Graphics/GL/Tokens.hs:6352) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360) GL_NEVER (src/Graphics/GL/Tokens.hs:6378) GL_NICEST (src/Graphics/GL/Tokens.hs:6384) GL_NONE (src/Graphics/GL/Tokens.hs:6386) GL_NOOP (src/Graphics/GL/Tokens.hs:6390) GL_NOR (src/Graphics/GL/Tokens.hs:6394) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548) GL_ONE (src/Graphics/GL/Tokens.hs:6606) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632) GL_OR (src/Graphics/GL/Tokens.hs:6724) GL_ORDER (src/Graphics/GL/Tokens.hs:6726) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148) GL_POINT (src/Graphics/GL/Tokens.hs:7254) GL_POINTS (src/Graphics/GL/Tokens.hs:7256) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322) GL_POLYGON (src/Graphics/GL/Tokens.hs:7324) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366) GL_POSITION (src/Graphics/GL/Tokens.hs:7368) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678) GL_Q (src/Graphics/GL/Tokens.hs:7720) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722) GL_QUADS (src/Graphics/GL/Tokens.hs:7726) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750) GL_R (src/Graphics/GL/Tokens.hs:7844) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918) GL_RED (src/Graphics/GL/Tokens.hs:7970) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994) GL_RENDER (src/Graphics/GL/Tokens.hs:8146) GL_RENDERER (src/Graphics/GL/Tokens.hs:8236) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242) GL_REPEAT (src/Graphics/GL/Tokens.hs:8244) GL_REPLACE (src/Graphics/GL/Tokens.hs:8246) GL_RETURN (src/Graphics/GL/Tokens.hs:8306) GL_RGB (src/Graphics/GL/Tokens.hs:8344) GL_RGB10 (src/Graphics/GL/Tokens.hs:8346) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348) GL_RGB12 (src/Graphics/GL/Tokens.hs:8356) GL_RGB16 (src/Graphics/GL/Tokens.hs:8360) GL_RGB4 (src/Graphics/GL/Tokens.hs:8398) GL_RGB5 (src/Graphics/GL/Tokens.hs:8404) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410) GL_RGB8 (src/Graphics/GL/Tokens.hs:8418) GL_RGBA (src/Graphics/GL/Tokens.hs:8440) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532) GL_RIGHT (src/Graphics/GL/Tokens.hs:8574) GL_S (src/Graphics/GL/Tokens.hs:8588) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820) GL_SELECT (src/Graphics/GL/Tokens.hs:8868) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872) GL_SET (src/Graphics/GL/Tokens.hs:8888) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954) GL_SHININESS (src/Graphics/GL/Tokens.hs:9010) GL_SHORT (src/Graphics/GL/Tokens.hs:9012) GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122) GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298) GL_STENCIL (src/Graphics/GL/Tokens.hs:9324) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436) GL_STEREO (src/Graphics/GL/Tokens.hs:9438) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494) GL_T (src/Graphics/GL/Tokens.hs:9568) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730) GL_TRUE (src/Graphics/GL/Tokens.hs:10742) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118) GL_V2F (src/Graphics/GL/Tokens.hs:11172) GL_V3F (src/Graphics/GL/Tokens.hs:11174) GL_VENDOR (src/Graphics/GL/Tokens.hs:11212) GL_VERSION (src/Graphics/GL/Tokens.hs:11214) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562) GL_XOR (src/Graphics/GL/Tokens.hs:11784) GL_ZERO (src/Graphics/GL/Tokens.hs:11820) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830) 40% (355 /883) in 'Graphics.GL.Version11' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AMBIENT (src/Graphics/GL/Tokens.hs:304) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418) GL_AUX0 (src/Graphics/GL/Tokens.hs:420) GL_AUX1 (src/Graphics/GL/Tokens.hs:422) GL_AUX2 (src/Graphics/GL/Tokens.hs:424) GL_AUX3 (src/Graphics/GL/Tokens.hs:426) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428) GL_BACK (src/Graphics/GL/Tokens.hs:436) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444) GL_BITMAP (src/Graphics/GL/Tokens.hs:484) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486) GL_BLEND (src/Graphics/GL/Tokens.hs:490) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538) GL_BLUE (src/Graphics/GL/Tokens.hs:554) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572) GL_BYTE (src/Graphics/GL/Tokens.hs:674) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682) GL_CCW (src/Graphics/GL/Tokens.hs:688) GL_CLAMP (src/Graphics/GL/Tokens.hs:696) GL_CLEAR (src/Graphics/GL/Tokens.hs:726) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842) GL_COEFF (src/Graphics/GL/Tokens.hs:858) GL_COLOR (src/Graphics/GL/Tokens.hs:860) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166) GL_COMPILE (src/Graphics/GL/Tokens.hs:1242) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658) GL_COPY (src/Graphics/GL/Tokens.hs:1838) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982) GL_CW (src/Graphics/GL/Tokens.hs:1996) GL_DECAL (src/Graphics/GL/Tokens.hs:2182) GL_DECR (src/Graphics/GL/Tokens.hs:2186) GL_DEPTH (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374) GL_DITHER (src/Graphics/GL/Tokens.hs:2394) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832) GL_EMISSION (src/Graphics/GL/Tokens.hs:2878) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880) GL_EQUAL (src/Graphics/GL/Tokens.hs:2882) GL_EQUIV (src/Graphics/GL/Tokens.hs:2884) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892) GL_EXP (src/Graphics/GL/Tokens.hs:2938) GL_EXP2 (src/Graphics/GL/Tokens.hs:2940) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962) GL_FALSE (src/Graphics/GL/Tokens.hs:2980) GL_FASTEST (src/Graphics/GL/Tokens.hs:2982) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990) GL_FILL (src/Graphics/GL/Tokens.hs:3008) GL_FLAT (src/Graphics/GL/Tokens.hs:3034) GL_FLOAT (src/Graphics/GL/Tokens.hs:3036) GL_FOG (src/Graphics/GL/Tokens.hs:3144) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200) GL_FOG_END (src/Graphics/GL/Tokens.hs:3204) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214) GL_FOG_START (src/Graphics/GL/Tokens.hs:3222) GL_FRONT (src/Graphics/GL/Tokens.hs:3608) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724) GL_GREATER (src/Graphics/GL/Tokens.hs:3768) GL_GREEN (src/Graphics/GL/Tokens.hs:3770) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852) GL_INCR (src/Graphics/GL/Tokens.hs:4064) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130) GL_INT (src/Graphics/GL/Tokens.hs:4146) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408) GL_INVERT (src/Graphics/GL/Tokens.hs:4420) GL_KEEP (src/Graphics/GL/Tokens.hs:4454) GL_LEFT (src/Graphics/GL/Tokens.hs:4500) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502) GL_LESS (src/Graphics/GL/Tokens.hs:4506) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548) GL_LINE (src/Graphics/GL/Tokens.hs:4550) GL_LINEAR (src/Graphics/GL/Tokens.hs:4552) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574) GL_LINES (src/Graphics/GL/Tokens.hs:4584) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644) GL_LOAD 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GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952) GL_MAP_STENCIL 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(src/Graphics/GL/Tokens.hs:7142) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148) GL_POINT (src/Graphics/GL/Tokens.hs:7254) GL_POINTS (src/Graphics/GL/Tokens.hs:7256) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322) GL_POLYGON (src/Graphics/GL/Tokens.hs:7324) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366) GL_POSITION (src/Graphics/GL/Tokens.hs:7368) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678) GL_Q (src/Graphics/GL/Tokens.hs:7720) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722) GL_QUADS (src/Graphics/GL/Tokens.hs:7726) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750) GL_R (src/Graphics/GL/Tokens.hs:7844) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918) GL_RED (src/Graphics/GL/Tokens.hs:7970) GL_RED_BIAS 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(src/Graphics/GL/Tokens.hs:8496) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532) GL_RIGHT (src/Graphics/GL/Tokens.hs:8574) GL_S (src/Graphics/GL/Tokens.hs:8588) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820) GL_SELECT (src/Graphics/GL/Tokens.hs:8868) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872) GL_SET (src/Graphics/GL/Tokens.hs:8888) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954) GL_SHININESS (src/Graphics/GL/Tokens.hs:9010) GL_SHORT (src/Graphics/GL/Tokens.hs:9012) GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122) GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298) GL_STENCIL (src/Graphics/GL/Tokens.hs:9324) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436) GL_STEREO (src/Graphics/GL/Tokens.hs:9438) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494) GL_T (src/Graphics/GL/Tokens.hs:9568) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730) GL_TRUE (src/Graphics/GL/Tokens.hs:10742) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118) GL_V2F (src/Graphics/GL/Tokens.hs:11172) GL_V3F (src/Graphics/GL/Tokens.hs:11174) GL_VENDOR (src/Graphics/GL/Tokens.hs:11212) GL_VERSION (src/Graphics/GL/Tokens.hs:11214) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562) GL_XOR (src/Graphics/GL/Tokens.hs:11784) GL_ZERO (src/Graphics/GL/Tokens.hs:11820) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830) 38% (359 /928) in 'Graphics.GL.Version12' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202) GL_ALPHA16 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GL_FOG_START (src/Graphics/GL/Tokens.hs:3222) GL_FRONT (src/Graphics/GL/Tokens.hs:3608) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724) GL_GREATER (src/Graphics/GL/Tokens.hs:3768) GL_GREEN (src/Graphics/GL/Tokens.hs:3770) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852) GL_INCR (src/Graphics/GL/Tokens.hs:4064) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108) GL_INDEX_LOGIC_OP 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GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548) GL_LINE (src/Graphics/GL/Tokens.hs:4550) GL_LINEAR (src/Graphics/GL/Tokens.hs:4552) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574) GL_LINES (src/Graphics/GL/Tokens.hs:4584) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644) GL_LOAD (src/Graphics/GL/Tokens.hs:4648) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246) GL_MODULATE (src/Graphics/GL/Tokens.hs:6248) GL_MULT (src/Graphics/GL/Tokens.hs:6266) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342) GL_NAND (src/Graphics/GL/Tokens.hs:6344) GL_NEAREST (src/Graphics/GL/Tokens.hs:6352) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360) GL_NEVER (src/Graphics/GL/Tokens.hs:6378) GL_NICEST (src/Graphics/GL/Tokens.hs:6384) GL_NONE (src/Graphics/GL/Tokens.hs:6386) GL_NOOP (src/Graphics/GL/Tokens.hs:6390) GL_NOR (src/Graphics/GL/Tokens.hs:6394) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548) GL_ONE (src/Graphics/GL/Tokens.hs:6606) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632) GL_OR (src/Graphics/GL/Tokens.hs:6724) GL_ORDER (src/Graphics/GL/Tokens.hs:6726) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148) GL_POINT (src/Graphics/GL/Tokens.hs:7254) GL_POINTS (src/Graphics/GL/Tokens.hs:7256) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322) GL_POLYGON (src/Graphics/GL/Tokens.hs:7324) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366) GL_POSITION (src/Graphics/GL/Tokens.hs:7368) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692) GL_Q (src/Graphics/GL/Tokens.hs:7720) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722) GL_QUADS (src/Graphics/GL/Tokens.hs:7726) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750) GL_R (src/Graphics/GL/Tokens.hs:7844) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918) GL_RED (src/Graphics/GL/Tokens.hs:7970) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994) GL_RENDER (src/Graphics/GL/Tokens.hs:8146) GL_RENDERER (src/Graphics/GL/Tokens.hs:8236) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242) GL_REPEAT (src/Graphics/GL/Tokens.hs:8244) GL_REPLACE (src/Graphics/GL/Tokens.hs:8246) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8288) GL_RETURN (src/Graphics/GL/Tokens.hs:8306) GL_RGB (src/Graphics/GL/Tokens.hs:8344) GL_RGB10 (src/Graphics/GL/Tokens.hs:8346) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348) GL_RGB12 (src/Graphics/GL/Tokens.hs:8356) GL_RGB16 (src/Graphics/GL/Tokens.hs:8360) GL_RGB4 (src/Graphics/GL/Tokens.hs:8398) GL_RGB5 (src/Graphics/GL/Tokens.hs:8404) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410) GL_RGB8 (src/Graphics/GL/Tokens.hs:8418) GL_RGBA (src/Graphics/GL/Tokens.hs:8440) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532) GL_RIGHT (src/Graphics/GL/Tokens.hs:8574) GL_S (src/Graphics/GL/Tokens.hs:8588) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820) GL_SELECT (src/Graphics/GL/Tokens.hs:8868) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884) GL_SET (src/Graphics/GL/Tokens.hs:8888) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954) GL_SHININESS (src/Graphics/GL/Tokens.hs:9010) GL_SHORT (src/Graphics/GL/Tokens.hs:9012) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066) GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132) GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298) GL_STENCIL (src/Graphics/GL/Tokens.hs:9324) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436) GL_STEREO (src/Graphics/GL/Tokens.hs:9438) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494) GL_T (src/Graphics/GL/Tokens.hs:9568) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730) GL_TRUE (src/Graphics/GL/Tokens.hs:10742) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146) GL_V2F (src/Graphics/GL/Tokens.hs:11172) GL_V3F (src/Graphics/GL/Tokens.hs:11174) GL_VENDOR (src/Graphics/GL/Tokens.hs:11212) GL_VERSION (src/Graphics/GL/Tokens.hs:11214) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562) GL_XOR (src/Graphics/GL/Tokens.hs:11784) GL_ZERO (src/Graphics/GL/Tokens.hs:11820) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830) 37% (405 /1070) in 'Graphics.GL.Version13' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AMBIENT (src/Graphics/GL/Tokens.hs:304) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418) GL_AUX0 (src/Graphics/GL/Tokens.hs:420) GL_AUX1 (src/Graphics/GL/Tokens.hs:422) GL_AUX2 (src/Graphics/GL/Tokens.hs:424) GL_AUX3 (src/Graphics/GL/Tokens.hs:426) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428) GL_BACK (src/Graphics/GL/Tokens.hs:436) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444) GL_BGR (src/Graphics/GL/Tokens.hs:450) GL_BGRA (src/Graphics/GL/Tokens.hs:452) GL_BITMAP (src/Graphics/GL/Tokens.hs:484) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486) GL_BLEND (src/Graphics/GL/Tokens.hs:490) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538) GL_BLUE (src/Graphics/GL/Tokens.hs:554) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572) GL_BYTE (src/Graphics/GL/Tokens.hs:674) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682) GL_CCW (src/Graphics/GL/Tokens.hs:688) GL_CLAMP (src/Graphics/GL/Tokens.hs:696) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718) GL_CLEAR (src/Graphics/GL/Tokens.hs:726) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:732) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842) GL_COEFF (src/Graphics/GL/Tokens.hs:858) GL_COLOR (src/Graphics/GL/Tokens.hs:860) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092) GL_COLOR_LOGIC_OP 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(src/Graphics/GL/Tokens.hs:2728) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832) GL_EMISSION (src/Graphics/GL/Tokens.hs:2878) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880) GL_EQUAL (src/Graphics/GL/Tokens.hs:2882) GL_EQUIV (src/Graphics/GL/Tokens.hs:2884) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892) GL_EXP (src/Graphics/GL/Tokens.hs:2938) GL_EXP2 (src/Graphics/GL/Tokens.hs:2940) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962) GL_FALSE (src/Graphics/GL/Tokens.hs:2980) GL_FASTEST (src/Graphics/GL/Tokens.hs:2982) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990) GL_FILL (src/Graphics/GL/Tokens.hs:3008) GL_FLAT (src/Graphics/GL/Tokens.hs:3034) GL_FLOAT (src/Graphics/GL/Tokens.hs:3036) GL_FOG (src/Graphics/GL/Tokens.hs:3144) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200) GL_FOG_END (src/Graphics/GL/Tokens.hs:3204) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214) GL_FOG_START (src/Graphics/GL/Tokens.hs:3222) GL_FRONT (src/Graphics/GL/Tokens.hs:3608) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724) GL_GREATER (src/Graphics/GL/Tokens.hs:3768) GL_GREEN (src/Graphics/GL/Tokens.hs:3770) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852) GL_INCR (src/Graphics/GL/Tokens.hs:4064) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130) GL_INT (src/Graphics/GL/Tokens.hs:4146) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4274) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408) GL_INVERT (src/Graphics/GL/Tokens.hs:4420) GL_KEEP (src/Graphics/GL/Tokens.hs:4454) GL_LEFT (src/Graphics/GL/Tokens.hs:4500) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502) GL_LESS (src/Graphics/GL/Tokens.hs:4506) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548) GL_LINE (src/Graphics/GL/Tokens.hs:4550) GL_LINEAR (src/Graphics/GL/Tokens.hs:4552) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574) GL_LINES (src/Graphics/GL/Tokens.hs:4584) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644) GL_LOAD (src/Graphics/GL/Tokens.hs:4648) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5932) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246) GL_MODULATE (src/Graphics/GL/Tokens.hs:6248) GL_MULT (src/Graphics/GL/Tokens.hs:6266) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6286) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342) GL_NAND (src/Graphics/GL/Tokens.hs:6344) GL_NEAREST (src/Graphics/GL/Tokens.hs:6352) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360) GL_NEVER (src/Graphics/GL/Tokens.hs:6378) GL_NICEST (src/Graphics/GL/Tokens.hs:6384) GL_NONE (src/Graphics/GL/Tokens.hs:6386) GL_NOOP (src/Graphics/GL/Tokens.hs:6390) GL_NOR (src/Graphics/GL/Tokens.hs:6394) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6434) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548) GL_ONE (src/Graphics/GL/Tokens.hs:6606) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6634) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6640) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6646) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6652) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6658) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6664) GL_OR (src/Graphics/GL/Tokens.hs:6724) GL_ORDER (src/Graphics/GL/Tokens.hs:6726) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148) GL_POINT (src/Graphics/GL/Tokens.hs:7254) GL_POINTS (src/Graphics/GL/Tokens.hs:7256) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322) GL_POLYGON (src/Graphics/GL/Tokens.hs:7324) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366) GL_POSITION (src/Graphics/GL/Tokens.hs:7368) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7460) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7468) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700) GL_Q (src/Graphics/GL/Tokens.hs:7720) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722) GL_QUADS (src/Graphics/GL/Tokens.hs:7726) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750) GL_R (src/Graphics/GL/Tokens.hs:7844) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918) GL_RED (src/Graphics/GL/Tokens.hs:7970) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:8030) GL_RENDER (src/Graphics/GL/Tokens.hs:8146) GL_RENDERER (src/Graphics/GL/Tokens.hs:8236) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242) GL_REPEAT (src/Graphics/GL/Tokens.hs:8244) GL_REPLACE (src/Graphics/GL/Tokens.hs:8246) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8288) GL_RETURN (src/Graphics/GL/Tokens.hs:8306) GL_RGB (src/Graphics/GL/Tokens.hs:8344) GL_RGB10 (src/Graphics/GL/Tokens.hs:8346) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348) GL_RGB12 (src/Graphics/GL/Tokens.hs:8356) GL_RGB16 (src/Graphics/GL/Tokens.hs:8360) GL_RGB4 (src/Graphics/GL/Tokens.hs:8398) GL_RGB5 (src/Graphics/GL/Tokens.hs:8404) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410) GL_RGB8 (src/Graphics/GL/Tokens.hs:8418) GL_RGBA (src/Graphics/GL/Tokens.hs:8440) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8560) GL_RIGHT (src/Graphics/GL/Tokens.hs:8574) GL_S (src/Graphics/GL/Tokens.hs:8588) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820) GL_SELECT (src/Graphics/GL/Tokens.hs:8868) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884) GL_SET (src/Graphics/GL/Tokens.hs:8888) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954) GL_SHININESS (src/Graphics/GL/Tokens.hs:9010) GL_SHORT (src/Graphics/GL/Tokens.hs:9012) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066) GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:9144) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:9150) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9156) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9162) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9168) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9174) GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298) GL_STENCIL (src/Graphics/GL/Tokens.hs:9324) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436) GL_STEREO (src/Graphics/GL/Tokens.hs:9438) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9502) GL_T (src/Graphics/GL/Tokens.hs:9568) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10692) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10698) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10706) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10710) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730) GL_TRUE (src/Graphics/GL/Tokens.hs:10742) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146) GL_V2F (src/Graphics/GL/Tokens.hs:11172) GL_V3F (src/Graphics/GL/Tokens.hs:11174) GL_VENDOR (src/Graphics/GL/Tokens.hs:11212) GL_VERSION (src/Graphics/GL/Tokens.hs:11214) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562) GL_XOR (src/Graphics/GL/Tokens.hs:11784) GL_ZERO (src/Graphics/GL/Tokens.hs:11820) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830) 38% (452 /1167) in 'Graphics.GL.Version14' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AMBIENT (src/Graphics/GL/Tokens.hs:304) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418) GL_AUX0 (src/Graphics/GL/Tokens.hs:420) GL_AUX1 (src/Graphics/GL/Tokens.hs:422) GL_AUX2 (src/Graphics/GL/Tokens.hs:424) GL_AUX3 (src/Graphics/GL/Tokens.hs:426) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428) GL_BACK (src/Graphics/GL/Tokens.hs:436) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444) GL_BGR (src/Graphics/GL/Tokens.hs:450) GL_BGRA (src/Graphics/GL/Tokens.hs:452) GL_BITMAP (src/Graphics/GL/Tokens.hs:484) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486) GL_BLEND (src/Graphics/GL/Tokens.hs:490) GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546) GL_BLUE (src/Graphics/GL/Tokens.hs:554) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572) GL_BYTE (src/Graphics/GL/Tokens.hs:674) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682) GL_CCW (src/Graphics/GL/Tokens.hs:688) GL_CLAMP (src/Graphics/GL/Tokens.hs:696) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718) GL_CLEAR (src/Graphics/GL/Tokens.hs:726) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:732) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842) GL_COEFF (src/Graphics/GL/Tokens.hs:858) GL_COLOR (src/Graphics/GL/Tokens.hs:860) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1114) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166) GL_COMBINE (src/Graphics/GL/Tokens.hs:1168) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1210) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1220) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1236) GL_COMPILE (src/Graphics/GL/Tokens.hs:1242) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1252) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1256) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1260) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1262) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1650) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664) GL_COPY (src/Graphics/GL/Tokens.hs:1838) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1928) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1976) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982) GL_CW (src/Graphics/GL/Tokens.hs:1996) GL_DECAL (src/Graphics/GL/Tokens.hs:2182) GL_DECR (src/Graphics/GL/Tokens.hs:2186) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188) GL_DEPTH (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2340) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374) GL_DITHER (src/Graphics/GL/Tokens.hs:2394) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2406) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2408) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832) GL_EMISSION (src/Graphics/GL/Tokens.hs:2878) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880) GL_EQUAL (src/Graphics/GL/Tokens.hs:2882) GL_EQUIV (src/Graphics/GL/Tokens.hs:2884) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892) GL_EXP (src/Graphics/GL/Tokens.hs:2938) GL_EXP2 (src/Graphics/GL/Tokens.hs:2940) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962) GL_FALSE (src/Graphics/GL/Tokens.hs:2980) GL_FASTEST (src/Graphics/GL/Tokens.hs:2982) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990) GL_FILL (src/Graphics/GL/Tokens.hs:3008) GL_FLAT (src/Graphics/GL/Tokens.hs:3034) GL_FLOAT (src/Graphics/GL/Tokens.hs:3036) GL_FOG (src/Graphics/GL/Tokens.hs:3144) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3152) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3154) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3166) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3170) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3174) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3180) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200) GL_FOG_END (src/Graphics/GL/Tokens.hs:3204) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214) GL_FOG_START (src/Graphics/GL/Tokens.hs:3222) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3304) GL_FRONT (src/Graphics/GL/Tokens.hs:3608) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3646) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3648) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724) GL_GREATER (src/Graphics/GL/Tokens.hs:3768) GL_GREEN (src/Graphics/GL/Tokens.hs:3770) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852) GL_INCR (src/Graphics/GL/Tokens.hs:4064) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130) GL_INT (src/Graphics/GL/Tokens.hs:4146) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4274) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408) GL_INVERT (src/Graphics/GL/Tokens.hs:4420) GL_KEEP (src/Graphics/GL/Tokens.hs:4454) GL_LEFT (src/Graphics/GL/Tokens.hs:4500) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502) GL_LESS (src/Graphics/GL/Tokens.hs:4506) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548) GL_LINE (src/Graphics/GL/Tokens.hs:4550) GL_LINEAR (src/Graphics/GL/Tokens.hs:4552) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574) GL_LINES (src/Graphics/GL/Tokens.hs:4584) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644) GL_LOAD (src/Graphics/GL/Tokens.hs:4648) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092) GL_MAX (src/Graphics/GL/Tokens.hs:5114) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5932) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042) GL_MIN (src/Graphics/GL/Tokens.hs:6080) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246) GL_MODULATE (src/Graphics/GL/Tokens.hs:6248) GL_MULT (src/Graphics/GL/Tokens.hs:6266) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6286) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342) GL_NAND (src/Graphics/GL/Tokens.hs:6344) GL_NEAREST (src/Graphics/GL/Tokens.hs:6352) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360) GL_NEVER (src/Graphics/GL/Tokens.hs:6378) GL_NICEST (src/Graphics/GL/Tokens.hs:6384) GL_NONE (src/Graphics/GL/Tokens.hs:6386) GL_NOOP (src/Graphics/GL/Tokens.hs:6390) GL_NOR (src/Graphics/GL/Tokens.hs:6394) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6434) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548) GL_ONE (src/Graphics/GL/Tokens.hs:6606) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6634) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6640) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6646) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6652) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6658) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6664) GL_OR (src/Graphics/GL/Tokens.hs:6724) GL_ORDER (src/Graphics/GL/Tokens.hs:6726) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148) GL_POINT (src/Graphics/GL/Tokens.hs:7254) GL_POINTS (src/Graphics/GL/Tokens.hs:7256) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7260) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7288) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7296) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322) GL_POLYGON (src/Graphics/GL/Tokens.hs:7324) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366) GL_POSITION (src/Graphics/GL/Tokens.hs:7368) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7460) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7468) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700) GL_Q (src/Graphics/GL/Tokens.hs:7720) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722) GL_QUADS (src/Graphics/GL/Tokens.hs:7726) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750) GL_R (src/Graphics/GL/Tokens.hs:7844) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918) GL_RED (src/Graphics/GL/Tokens.hs:7970) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:8030) GL_RENDER (src/Graphics/GL/Tokens.hs:8146) GL_RENDERER (src/Graphics/GL/Tokens.hs:8236) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242) GL_REPEAT (src/Graphics/GL/Tokens.hs:8244) GL_REPLACE (src/Graphics/GL/Tokens.hs:8246) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8288) GL_RETURN (src/Graphics/GL/Tokens.hs:8306) GL_RGB (src/Graphics/GL/Tokens.hs:8344) GL_RGB10 (src/Graphics/GL/Tokens.hs:8346) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348) GL_RGB12 (src/Graphics/GL/Tokens.hs:8356) GL_RGB16 (src/Graphics/GL/Tokens.hs:8360) GL_RGB4 (src/Graphics/GL/Tokens.hs:8398) GL_RGB5 (src/Graphics/GL/Tokens.hs:8404) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410) GL_RGB8 (src/Graphics/GL/Tokens.hs:8418) GL_RGBA (src/Graphics/GL/Tokens.hs:8440) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8560) GL_RIGHT (src/Graphics/GL/Tokens.hs:8574) GL_S (src/Graphics/GL/Tokens.hs:8588) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8832) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8848) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8852) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8856) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8860) GL_SELECT (src/Graphics/GL/Tokens.hs:8868) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884) GL_SET (src/Graphics/GL/Tokens.hs:8888) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954) GL_SHININESS (src/Graphics/GL/Tokens.hs:9010) GL_SHORT (src/Graphics/GL/Tokens.hs:9012) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066) GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:9144) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:9150) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9156) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9162) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9168) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9174) GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298) GL_STENCIL (src/Graphics/GL/Tokens.hs:9324) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436) GL_STEREO (src/Graphics/GL/Tokens.hs:9438) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9502) GL_T (src/Graphics/GL/Tokens.hs:9568) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10230) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10692) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10698) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10706) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10710) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730) GL_TRUE (src/Graphics/GL/Tokens.hs:10742) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866) GL_UNPACK_ROW_LENGTH 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GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AMBIENT (src/Graphics/GL/Tokens.hs:304) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418) GL_AUX0 (src/Graphics/GL/Tokens.hs:420) GL_AUX1 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(src/Graphics/GL/Tokens.hs:558) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656) GL_BYTE (src/Graphics/GL/Tokens.hs:674) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682) GL_CCW (src/Graphics/GL/Tokens.hs:688) GL_CLAMP (src/Graphics/GL/Tokens.hs:696) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718) GL_CLEAR (src/Graphics/GL/Tokens.hs:726) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:732) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842) GL_COEFF (src/Graphics/GL/Tokens.hs:858) GL_COLOR (src/Graphics/GL/Tokens.hs:860) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880) GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:884) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1114) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166) GL_COMBINE (src/Graphics/GL/Tokens.hs:1168) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1210) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1220) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1236) GL_COMPILE (src/Graphics/GL/Tokens.hs:1242) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1252) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1256) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1260) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1262) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1650) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664) GL_COPY (src/Graphics/GL/Tokens.hs:1838) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1926) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1928) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964) GL_CURRENT_RASTER_POSITION 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GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3194) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3196) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3198) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200) GL_FOG_END (src/Graphics/GL/Tokens.hs:3204) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214) GL_FOG_START (src/Graphics/GL/Tokens.hs:3222) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3304) GL_FRONT (src/Graphics/GL/Tokens.hs:3608) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3646) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3648) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724) GL_GREATER (src/Graphics/GL/Tokens.hs:3768) GL_GREEN (src/Graphics/GL/Tokens.hs:3770) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852) GL_INCR (src/Graphics/GL/Tokens.hs:4064) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4078) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130) GL_INT (src/Graphics/GL/Tokens.hs:4146) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4274) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408) GL_INVERT (src/Graphics/GL/Tokens.hs:4420) GL_KEEP (src/Graphics/GL/Tokens.hs:4454) GL_LEFT (src/Graphics/GL/Tokens.hs:4500) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502) GL_LESS (src/Graphics/GL/Tokens.hs:4506) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548) GL_LINE (src/Graphics/GL/Tokens.hs:4550) GL_LINEAR (src/Graphics/GL/Tokens.hs:4552) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574) GL_LINES (src/Graphics/GL/Tokens.hs:4584) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644) GL_LOAD (src/Graphics/GL/Tokens.hs:4648) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092) GL_MAX (src/Graphics/GL/Tokens.hs:5114) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5932) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042) GL_MIN (src/Graphics/GL/Tokens.hs:6080) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246) GL_MODULATE (src/Graphics/GL/Tokens.hs:6248) GL_MULT (src/Graphics/GL/Tokens.hs:6266) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6286) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342) GL_NAND (src/Graphics/GL/Tokens.hs:6344) GL_NEAREST (src/Graphics/GL/Tokens.hs:6352) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360) GL_NEVER (src/Graphics/GL/Tokens.hs:6378) GL_NICEST (src/Graphics/GL/Tokens.hs:6384) GL_NONE (src/Graphics/GL/Tokens.hs:6386) GL_NOOP (src/Graphics/GL/Tokens.hs:6390) GL_NOR (src/Graphics/GL/Tokens.hs:6394) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6404) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6434) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548) GL_ONE (src/Graphics/GL/Tokens.hs:6606) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6634) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6640) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6646) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6652) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6658) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6664) GL_OR (src/Graphics/GL/Tokens.hs:6724) GL_ORDER (src/Graphics/GL/Tokens.hs:6726) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148) GL_POINT (src/Graphics/GL/Tokens.hs:7254) GL_POINTS (src/Graphics/GL/Tokens.hs:7256) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7260) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7288) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7296) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322) GL_POLYGON (src/Graphics/GL/Tokens.hs:7324) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366) GL_POSITION (src/Graphics/GL/Tokens.hs:7368) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7460) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7468) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700) GL_Q (src/Graphics/GL/Tokens.hs:7720) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722) GL_QUADS (src/Graphics/GL/Tokens.hs:7726) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822) GL_R (src/Graphics/GL/Tokens.hs:7844) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960) GL_RED (src/Graphics/GL/Tokens.hs:7970) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:8030) GL_RENDER (src/Graphics/GL/Tokens.hs:8146) GL_RENDERER (src/Graphics/GL/Tokens.hs:8236) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242) GL_REPEAT (src/Graphics/GL/Tokens.hs:8244) GL_REPLACE (src/Graphics/GL/Tokens.hs:8246) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8288) GL_RETURN (src/Graphics/GL/Tokens.hs:8306) GL_RGB (src/Graphics/GL/Tokens.hs:8344) GL_RGB10 (src/Graphics/GL/Tokens.hs:8346) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348) GL_RGB12 (src/Graphics/GL/Tokens.hs:8356) GL_RGB16 (src/Graphics/GL/Tokens.hs:8360) GL_RGB4 (src/Graphics/GL/Tokens.hs:8398) GL_RGB5 (src/Graphics/GL/Tokens.hs:8404) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410) GL_RGB8 (src/Graphics/GL/Tokens.hs:8418) GL_RGBA (src/Graphics/GL/Tokens.hs:8440) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8560) GL_RIGHT (src/Graphics/GL/Tokens.hs:8574) GL_S (src/Graphics/GL/Tokens.hs:8588) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8832) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8836) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8848) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8852) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8856) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8860) GL_SELECT (src/Graphics/GL/Tokens.hs:8868) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884) GL_SET (src/Graphics/GL/Tokens.hs:8888) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954) GL_SHININESS (src/Graphics/GL/Tokens.hs:9010) GL_SHORT (src/Graphics/GL/Tokens.hs:9012) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066) GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:9144) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:9150) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9156) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9162) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9168) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9174) GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9232) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9234) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9244) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9246) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9248) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318) GL_STENCIL (src/Graphics/GL/Tokens.hs:9324) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436) GL_STEREO (src/Graphics/GL/Tokens.hs:9438) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9502) GL_T (src/Graphics/GL/Tokens.hs:9568) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778) 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GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10088) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10230) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10692) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10698) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10706) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10710) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730) GL_TRUE (src/Graphics/GL/Tokens.hs:10742) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146) GL_V2F (src/Graphics/GL/Tokens.hs:11172) GL_V3F (src/Graphics/GL/Tokens.hs:11174) GL_VENDOR (src/Graphics/GL/Tokens.hs:11212) GL_VERSION (src/Graphics/GL/Tokens.hs:11214) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11236) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11732) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770) GL_XOR (src/Graphics/GL/Tokens.hs:11784) GL_ZERO (src/Graphics/GL/Tokens.hs:11820) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830) 40% (567 /1416) in 'Graphics.GL.Version20' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AMBIENT (src/Graphics/GL/Tokens.hs:304) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418) GL_AUX0 (src/Graphics/GL/Tokens.hs:420) GL_AUX1 (src/Graphics/GL/Tokens.hs:422) GL_AUX2 (src/Graphics/GL/Tokens.hs:424) GL_AUX3 (src/Graphics/GL/Tokens.hs:426) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428) GL_BACK (src/Graphics/GL/Tokens.hs:436) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444) GL_BGR (src/Graphics/GL/Tokens.hs:450) GL_BGRA (src/Graphics/GL/Tokens.hs:452) GL_BITMAP (src/Graphics/GL/Tokens.hs:484) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486) GL_BLEND (src/Graphics/GL/Tokens.hs:490) GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546) GL_BLUE (src/Graphics/GL/Tokens.hs:554) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572) GL_BOOL (src/Graphics/GL/Tokens.hs:576) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656) GL_BYTE (src/Graphics/GL/Tokens.hs:674) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682) GL_CCW (src/Graphics/GL/Tokens.hs:688) GL_CLAMP (src/Graphics/GL/Tokens.hs:696) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718) GL_CLEAR (src/Graphics/GL/Tokens.hs:726) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:732) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842) GL_COEFF (src/Graphics/GL/Tokens.hs:858) GL_COLOR (src/Graphics/GL/Tokens.hs:860) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880) GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:884) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1114) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166) GL_COMBINE (src/Graphics/GL/Tokens.hs:1168) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1210) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1220) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1236) GL_COMPILE (src/Graphics/GL/Tokens.hs:1242) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1252) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1256) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1260) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1262) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1650) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664) GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1830) GL_COPY (src/Graphics/GL/Tokens.hs:1838) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1926) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1928) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1976) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986) GL_CW (src/Graphics/GL/Tokens.hs:1996) GL_DECAL (src/Graphics/GL/Tokens.hs:2182) GL_DECR (src/Graphics/GL/Tokens.hs:2186) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198) GL_DEPTH (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2340) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374) GL_DITHER (src/Graphics/GL/Tokens.hs:2394) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2406) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2408) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2814) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856) GL_EMISSION (src/Graphics/GL/Tokens.hs:2878) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880) GL_EQUAL (src/Graphics/GL/Tokens.hs:2882) GL_EQUIV (src/Graphics/GL/Tokens.hs:2884) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892) GL_EXP (src/Graphics/GL/Tokens.hs:2938) GL_EXP2 (src/Graphics/GL/Tokens.hs:2940) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962) GL_FALSE (src/Graphics/GL/Tokens.hs:2980) GL_FASTEST (src/Graphics/GL/Tokens.hs:2982) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990) GL_FILL (src/Graphics/GL/Tokens.hs:3008) GL_FLAT (src/Graphics/GL/Tokens.hs:3034) GL_FLOAT (src/Graphics/GL/Tokens.hs:3036) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140) GL_FOG (src/Graphics/GL/Tokens.hs:3144) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3150) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3152) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3154) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3156) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3166) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3170) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3174) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3180) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3184) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3188) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3192) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3194) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3196) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3198) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200) GL_FOG_END (src/Graphics/GL/Tokens.hs:3204) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214) GL_FOG_START (src/Graphics/GL/Tokens.hs:3222) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3304) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372) GL_FRONT (src/Graphics/GL/Tokens.hs:3608) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3646) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3648) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724) GL_GREATER (src/Graphics/GL/Tokens.hs:3768) GL_GREEN (src/Graphics/GL/Tokens.hs:3770) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852) GL_INCR (src/Graphics/GL/Tokens.hs:4064) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4078) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132) GL_INT (src/Graphics/GL/Tokens.hs:4146) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4274) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408) GL_INVERT (src/Graphics/GL/Tokens.hs:4420) GL_KEEP (src/Graphics/GL/Tokens.hs:4454) GL_LEFT (src/Graphics/GL/Tokens.hs:4500) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502) GL_LESS (src/Graphics/GL/Tokens.hs:4506) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548) GL_LINE (src/Graphics/GL/Tokens.hs:4550) GL_LINEAR (src/Graphics/GL/Tokens.hs:4552) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574) GL_LINES (src/Graphics/GL/Tokens.hs:4584) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644) GL_LOAD (src/Graphics/GL/Tokens.hs:4648) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092) GL_MAX (src/Graphics/GL/Tokens.hs:5114) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666) GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5908) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5932) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042) GL_MIN (src/Graphics/GL/Tokens.hs:6080) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246) GL_MODULATE (src/Graphics/GL/Tokens.hs:6248) GL_MULT (src/Graphics/GL/Tokens.hs:6266) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6286) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342) GL_NAND (src/Graphics/GL/Tokens.hs:6344) GL_NEAREST (src/Graphics/GL/Tokens.hs:6352) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360) GL_NEVER (src/Graphics/GL/Tokens.hs:6378) GL_NICEST (src/Graphics/GL/Tokens.hs:6384) GL_NONE (src/Graphics/GL/Tokens.hs:6386) GL_NOOP (src/Graphics/GL/Tokens.hs:6390) GL_NOR (src/Graphics/GL/Tokens.hs:6394) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6404) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6434) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548) GL_ONE (src/Graphics/GL/Tokens.hs:6606) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6634) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6640) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6646) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6652) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6658) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6664) GL_OR (src/Graphics/GL/Tokens.hs:6724) GL_ORDER (src/Graphics/GL/Tokens.hs:6726) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148) GL_POINT (src/Graphics/GL/Tokens.hs:7254) GL_POINTS (src/Graphics/GL/Tokens.hs:7256) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7260) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7288) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7296) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308) GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7310) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322) GL_POLYGON (src/Graphics/GL/Tokens.hs:7324) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366) GL_POSITION (src/Graphics/GL/Tokens.hs:7368) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7460) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7468) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700) GL_Q (src/Graphics/GL/Tokens.hs:7720) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722) GL_QUADS (src/Graphics/GL/Tokens.hs:7726) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822) GL_R (src/Graphics/GL/Tokens.hs:7844) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960) GL_RED (src/Graphics/GL/Tokens.hs:7970) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:8030) GL_RENDER (src/Graphics/GL/Tokens.hs:8146) GL_RENDERER (src/Graphics/GL/Tokens.hs:8236) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242) GL_REPEAT (src/Graphics/GL/Tokens.hs:8244) GL_REPLACE (src/Graphics/GL/Tokens.hs:8246) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8288) GL_RETURN (src/Graphics/GL/Tokens.hs:8306) GL_RGB (src/Graphics/GL/Tokens.hs:8344) GL_RGB10 (src/Graphics/GL/Tokens.hs:8346) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348) GL_RGB12 (src/Graphics/GL/Tokens.hs:8356) GL_RGB16 (src/Graphics/GL/Tokens.hs:8360) GL_RGB4 (src/Graphics/GL/Tokens.hs:8398) GL_RGB5 (src/Graphics/GL/Tokens.hs:8404) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410) GL_RGB8 (src/Graphics/GL/Tokens.hs:8418) GL_RGBA (src/Graphics/GL/Tokens.hs:8440) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8560) GL_RIGHT (src/Graphics/GL/Tokens.hs:8574) GL_S (src/Graphics/GL/Tokens.hs:8588) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8832) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8836) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8848) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8852) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8856) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8860) GL_SELECT (src/Graphics/GL/Tokens.hs:8868) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884) GL_SET (src/Graphics/GL/Tokens.hs:8888) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956) GL_SHININESS (src/Graphics/GL/Tokens.hs:9010) GL_SHORT (src/Graphics/GL/Tokens.hs:9012) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066) GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:9144) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:9150) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9156) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9162) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9168) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9174) GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9232) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9234) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9244) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9246) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9248) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318) GL_STENCIL (src/Graphics/GL/Tokens.hs:9324) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436) GL_STEREO (src/Graphics/GL/Tokens.hs:9438) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9502) GL_T (src/Graphics/GL/Tokens.hs:9568) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10088) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10230) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10692) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10698) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10706) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10710) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730) GL_TRUE (src/Graphics/GL/Tokens.hs:10742) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160) GL_V2F (src/Graphics/GL/Tokens.hs:11172) GL_V3F (src/Graphics/GL/Tokens.hs:11174) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178) GL_VENDOR (src/Graphics/GL/Tokens.hs:11212) GL_VERSION (src/Graphics/GL/Tokens.hs:11214) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11236) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442) GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11450) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11732) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770) GL_XOR (src/Graphics/GL/Tokens.hs:11784) GL_ZERO (src/Graphics/GL/Tokens.hs:11820) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830) 39% (573 /1445) in 'Graphics.GL.Version21' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AMBIENT (src/Graphics/GL/Tokens.hs:304) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418) GL_AUX0 (src/Graphics/GL/Tokens.hs:420) GL_AUX1 (src/Graphics/GL/Tokens.hs:422) GL_AUX2 (src/Graphics/GL/Tokens.hs:424) GL_AUX3 (src/Graphics/GL/Tokens.hs:426) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428) GL_BACK (src/Graphics/GL/Tokens.hs:436) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444) GL_BGR (src/Graphics/GL/Tokens.hs:450) GL_BGRA (src/Graphics/GL/Tokens.hs:452) GL_BITMAP (src/Graphics/GL/Tokens.hs:484) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486) GL_BLEND (src/Graphics/GL/Tokens.hs:490) GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546) GL_BLUE (src/Graphics/GL/Tokens.hs:554) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572) GL_BOOL (src/Graphics/GL/Tokens.hs:576) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656) GL_BYTE (src/Graphics/GL/Tokens.hs:674) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682) GL_CCW (src/Graphics/GL/Tokens.hs:688) GL_CLAMP (src/Graphics/GL/Tokens.hs:696) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718) GL_CLEAR (src/Graphics/GL/Tokens.hs:726) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:732) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842) GL_COEFF (src/Graphics/GL/Tokens.hs:858) GL_COLOR (src/Graphics/GL/Tokens.hs:860) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880) GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:884) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1114) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166) GL_COMBINE (src/Graphics/GL/Tokens.hs:1168) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1210) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1220) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1236) GL_COMPILE (src/Graphics/GL/Tokens.hs:1242) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1252) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1256) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1260) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1262) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302) GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1456) GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1458) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1650) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664) GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1830) GL_COPY (src/Graphics/GL/Tokens.hs:1838) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1926) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1928) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970) GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1972) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1976) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986) GL_CW (src/Graphics/GL/Tokens.hs:1996) GL_DECAL (src/Graphics/GL/Tokens.hs:2182) GL_DECR (src/Graphics/GL/Tokens.hs:2186) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198) GL_DEPTH (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2340) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374) GL_DITHER (src/Graphics/GL/Tokens.hs:2394) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2406) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2408) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2814) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856) GL_EMISSION (src/Graphics/GL/Tokens.hs:2878) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880) GL_EQUAL (src/Graphics/GL/Tokens.hs:2882) GL_EQUIV (src/Graphics/GL/Tokens.hs:2884) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892) GL_EXP (src/Graphics/GL/Tokens.hs:2938) GL_EXP2 (src/Graphics/GL/Tokens.hs:2940) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962) GL_FALSE (src/Graphics/GL/Tokens.hs:2980) GL_FASTEST (src/Graphics/GL/Tokens.hs:2982) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990) GL_FILL (src/Graphics/GL/Tokens.hs:3008) GL_FLAT (src/Graphics/GL/Tokens.hs:3034) GL_FLOAT (src/Graphics/GL/Tokens.hs:3036) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140) GL_FOG (src/Graphics/GL/Tokens.hs:3144) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3150) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3152) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3154) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3156) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3166) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3170) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3174) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3180) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3184) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3188) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3192) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3194) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3196) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3198) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200) GL_FOG_END (src/Graphics/GL/Tokens.hs:3204) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214) GL_FOG_START (src/Graphics/GL/Tokens.hs:3222) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3304) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372) GL_FRONT (src/Graphics/GL/Tokens.hs:3608) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3646) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3648) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724) GL_GREATER (src/Graphics/GL/Tokens.hs:3768) GL_GREEN (src/Graphics/GL/Tokens.hs:3770) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852) GL_INCR (src/Graphics/GL/Tokens.hs:4064) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4078) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132) GL_INT (src/Graphics/GL/Tokens.hs:4146) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4274) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408) GL_INVERT (src/Graphics/GL/Tokens.hs:4420) GL_KEEP (src/Graphics/GL/Tokens.hs:4454) GL_LEFT (src/Graphics/GL/Tokens.hs:4500) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502) GL_LESS (src/Graphics/GL/Tokens.hs:4506) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548) GL_LINE (src/Graphics/GL/Tokens.hs:4550) GL_LINEAR (src/Graphics/GL/Tokens.hs:4552) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574) GL_LINES (src/Graphics/GL/Tokens.hs:4584) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644) GL_LOAD (src/Graphics/GL/Tokens.hs:4648) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092) GL_MAX (src/Graphics/GL/Tokens.hs:5114) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666) GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5908) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5932) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042) GL_MIN (src/Graphics/GL/Tokens.hs:6080) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246) GL_MODULATE (src/Graphics/GL/Tokens.hs:6248) GL_MULT (src/Graphics/GL/Tokens.hs:6266) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6286) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342) GL_NAND (src/Graphics/GL/Tokens.hs:6344) GL_NEAREST (src/Graphics/GL/Tokens.hs:6352) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360) GL_NEVER (src/Graphics/GL/Tokens.hs:6378) GL_NICEST (src/Graphics/GL/Tokens.hs:6384) GL_NONE (src/Graphics/GL/Tokens.hs:6386) GL_NOOP (src/Graphics/GL/Tokens.hs:6390) GL_NOR (src/Graphics/GL/Tokens.hs:6394) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6404) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6434) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548) GL_ONE (src/Graphics/GL/Tokens.hs:6606) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6634) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6640) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6646) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6652) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6658) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6664) GL_OR (src/Graphics/GL/Tokens.hs:6724) GL_ORDER (src/Graphics/GL/Tokens.hs:6726) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218) GL_POINT (src/Graphics/GL/Tokens.hs:7254) GL_POINTS (src/Graphics/GL/Tokens.hs:7256) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7260) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7288) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7296) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308) GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7310) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322) GL_POLYGON (src/Graphics/GL/Tokens.hs:7324) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366) GL_POSITION (src/Graphics/GL/Tokens.hs:7368) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7460) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7468) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700) GL_Q (src/Graphics/GL/Tokens.hs:7720) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722) GL_QUADS (src/Graphics/GL/Tokens.hs:7726) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822) GL_R (src/Graphics/GL/Tokens.hs:7844) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960) GL_RED (src/Graphics/GL/Tokens.hs:7970) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:8030) GL_RENDER (src/Graphics/GL/Tokens.hs:8146) GL_RENDERER (src/Graphics/GL/Tokens.hs:8236) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242) GL_REPEAT (src/Graphics/GL/Tokens.hs:8244) GL_REPLACE (src/Graphics/GL/Tokens.hs:8246) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8288) GL_RETURN (src/Graphics/GL/Tokens.hs:8306) GL_RGB (src/Graphics/GL/Tokens.hs:8344) GL_RGB10 (src/Graphics/GL/Tokens.hs:8346) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348) GL_RGB12 (src/Graphics/GL/Tokens.hs:8356) GL_RGB16 (src/Graphics/GL/Tokens.hs:8360) GL_RGB4 (src/Graphics/GL/Tokens.hs:8398) GL_RGB5 (src/Graphics/GL/Tokens.hs:8404) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410) GL_RGB8 (src/Graphics/GL/Tokens.hs:8418) GL_RGBA (src/Graphics/GL/Tokens.hs:8440) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8560) GL_RIGHT (src/Graphics/GL/Tokens.hs:8574) GL_S (src/Graphics/GL/Tokens.hs:8588) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8832) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8836) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8848) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8852) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8856) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8860) GL_SELECT (src/Graphics/GL/Tokens.hs:8868) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884) GL_SET (src/Graphics/GL/Tokens.hs:8888) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956) GL_SHININESS (src/Graphics/GL/Tokens.hs:9010) GL_SHORT (src/Graphics/GL/Tokens.hs:9012) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066) GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:9090) GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:9092) GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:9094) GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:9104) GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:9144) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:9150) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9156) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9162) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9168) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9174) GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9232) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9234) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9244) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9246) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9248) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258) GL_SRGB (src/Graphics/GL/Tokens.hs:9270) GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318) GL_STENCIL (src/Graphics/GL/Tokens.hs:9324) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436) GL_STEREO (src/Graphics/GL/Tokens.hs:9438) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9502) GL_T (src/Graphics/GL/Tokens.hs:9568) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10088) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10230) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10692) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10698) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10706) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10710) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730) GL_TRUE (src/Graphics/GL/Tokens.hs:10742) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160) GL_V2F (src/Graphics/GL/Tokens.hs:11172) GL_V3F (src/Graphics/GL/Tokens.hs:11174) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178) GL_VENDOR (src/Graphics/GL/Tokens.hs:11212) GL_VERSION (src/Graphics/GL/Tokens.hs:11214) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11236) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442) GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11450) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11732) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770) GL_XOR (src/Graphics/GL/Tokens.hs:11784) GL_ZERO (src/Graphics/GL/Tokens.hs:11820) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830) 71% ( 5 / 7) in 'Graphics.GL.WIN.PhongShading' Missing documentation for: GL_PHONG_HINT_WIN (src/Graphics/GL/Tokens.hs:7076) GL_PHONG_WIN (src/Graphics/GL/Tokens.hs:7078) 83% ( 5 / 6) in 'Graphics.GL.WIN.SpecularFog' Missing documentation for: GL_FOG_SPECULAR_TEXTURE_WIN (src/Graphics/GL/Tokens.hs:3220) 100% ( 3 / 3) in 'Graphics.GL.WIN' 100% ( 31 / 31) in 'Graphics.GL' Documentation created: dist/doc/html/OpenGLRaw/, dist/doc/html/OpenGLRaw/OpenGLRaw.txt Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/OpenGLRaw-3.3.4.1-EjIYUc8I0SA1T92Tbts9UA Completed OpenGLRaw-3.3.4.1 Configuring hashable-1.5.0.0... Preprocessing library for hashable-1.5.0.0.. Building library for hashable-1.5.0.0.. [ 1 of 10] Compiling Data.Hashable.FFI ( src/Data/Hashable/FFI.hs, dist/build/Data/Hashable/FFI.o, dist/build/Data/Hashable/FFI.dyn_o ) [ 2 of 10] Compiling Data.Hashable.Imports ( src/Data/Hashable/Imports.hs, dist/build/Data/Hashable/Imports.o, dist/build/Data/Hashable/Imports.dyn_o ) [ 3 of 10] Compiling Data.Hashable.Mix ( src/Data/Hashable/Mix.hs, dist/build/Data/Hashable/Mix.o, dist/build/Data/Hashable/Mix.dyn_o ) [ 4 of 10] Compiling Data.Hashable.XXH3 ( src/Data/Hashable/XXH3.hs, dist/build/Data/Hashable/XXH3.o, dist/build/Data/Hashable/XXH3.dyn_o ) [ 5 of 10] Compiling Data.Hashable.LowLevel ( src/Data/Hashable/LowLevel.hs, dist/build/Data/Hashable/LowLevel.o, dist/build/Data/Hashable/LowLevel.dyn_o ) [ 6 of 10] Compiling Data.Hashable.Class ( src/Data/Hashable/Class.hs, dist/build/Data/Hashable/Class.o, dist/build/Data/Hashable/Class.dyn_o ) [ 7 of 10] Compiling Data.Hashable.Lifted ( src/Data/Hashable/Lifted.hs, dist/build/Data/Hashable/Lifted.o, dist/build/Data/Hashable/Lifted.dyn_o ) [ 8 of 10] Compiling Data.Hashable.Generic.Instances ( src/Data/Hashable/Generic/Instances.hs, dist/build/Data/Hashable/Generic/Instances.o, dist/build/Data/Hashable/Generic/Instances.dyn_o ) src/Data/Hashable/Generic/Instances.hs:5:14: warning: [GHC-19244] [-Wtrustworthy-safe] Data.Hashable.Generic.Instances is marked as Trustworthy but has been inferred as safe! | 5 | {-# LANGUAGE Trustworthy #-} | ^^^^^^^^^^^ [ 9 of 10] Compiling Data.Hashable.Generic ( src/Data/Hashable/Generic.hs, dist/build/Data/Hashable/Generic.o, dist/build/Data/Hashable/Generic.dyn_o ) [10 of 10] Compiling Data.Hashable ( src/Data/Hashable.hs, dist/build/Data/Hashable.o, dist/build/Data/Hashable.dyn_o ) Preprocessing library for hashable-1.5.0.0.. Running Haddock on library for hashable-1.5.0.0.. Warning: --source-* options are ignored when --hyperlinked-source is enabled. [ 1 of 10] Compiling Data.Hashable.FFI ( src/Data/Hashable/FFI.hs, nothing ) [ 2 of 10] Compiling Data.Hashable.Imports ( src/Data/Hashable/Imports.hs, nothing ) [ 3 of 10] Compiling Data.Hashable.Mix ( src/Data/Hashable/Mix.hs, nothing ) [ 4 of 10] Compiling Data.Hashable.XXH3 ( src/Data/Hashable/XXH3.hs, nothing ) [ 5 of 10] Compiling Data.Hashable.LowLevel ( src/Data/Hashable/LowLevel.hs, nothing ) [ 6 of 10] Compiling Data.Hashable.Class ( src/Data/Hashable/Class.hs, nothing ) [ 7 of 10] Compiling Data.Hashable.Lifted ( src/Data/Hashable/Lifted.hs, nothing ) [ 8 of 10] Compiling Data.Hashable.Generic.Instances ( src/Data/Hashable/Generic/Instances.hs, nothing ) src/Data/Hashable/Generic/Instances.hs:5:14: warning: [GHC-19244] [-Wtrustworthy-safe] Data.Hashable.Generic.Instances is marked as Trustworthy but has been inferred as safe! | 5 | {-# LANGUAGE Trustworthy #-} | ^^^^^^^^^^^ [ 9 of 10] Compiling Data.Hashable.Generic ( src/Data/Hashable/Generic.hs, nothing ) [10 of 10] Compiling Data.Hashable ( src/Data/Hashable.hs, nothing ) Haddock coverage: Warning: 'ByteArray' is ambiguous. It is defined * in Data.Array.Byte * in Data.Array.Byte You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined in Data.Array.Byte Warning: 'hash' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'defaultHashWith' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'Hashed' is ambiguous. It is defined * at src/Data/Hashable/Class.hs:860:17 * at src/Data/Hashable/Class.hs:860:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Data/Hashable/Class.hs:860:1 Warning: 'Arg' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 80% ( 8 / 10) in 'Data.Hashable.Lifted' Missing documentation for: Hashable1 (src/Data/Hashable/Class.hs:252) Hashable2 (src/Data/Hashable/Class.hs:267) 66% ( 6 / 9) in 'Data.Hashable.Generic' Missing documentation for: One (src/Data/Hashable/Class.hs:242) Zero (src/Data/Hashable/Class.hs:241) HashArgs (src/Data/Hashable/Class.hs:244) Warning: 'Generic' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 100% ( 31 / 31) in 'Data.Hashable' Warning: Data.Hashable.Generic: could not find link destinations for: - Data.Hashable.Class.D:R:HashArgsOnea0 - Data.Hashable.Class.D:R:HashArgsZeroa0 - Data.Hashable.Generic.Instances.GSum Warning: Data.Hashable: could not find link destinations for: - Data.Hashable.Mix.Salt Documentation created: dist/doc/html/hashable/, dist/doc/html/hashable/hashable.txt Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/hashable-1.5.0.0-J8fLvwSw9feFf65x5AcaWG Completed hashable-1.5.0.0 Configuring random-1.3.1... Preprocessing library for random-1.3.1.. Building library for random-1.3.1.. [1 of 6] Compiling System.Random.Array ( src/System/Random/Array.hs, dist/build/System/Random/Array.o, dist/build/System/Random/Array.dyn_o ) [2 of 6] Compiling System.Random.GFinite ( src/System/Random/GFinite.hs, dist/build/System/Random/GFinite.o, dist/build/System/Random/GFinite.dyn_o ) [3 of 6] Compiling System.Random.Internal ( src/System/Random/Internal.hs, dist/build/System/Random/Internal.o, dist/build/System/Random/Internal.dyn_o ) [4 of 6] Compiling System.Random.Seed ( src/System/Random/Seed.hs, dist/build/System/Random/Seed.o, dist/build/System/Random/Seed.dyn_o ) [5 of 6] Compiling System.Random ( src/System/Random.hs, dist/build/System/Random.o, dist/build/System/Random.dyn_o ) [6 of 6] Compiling System.Random.Stateful ( src/System/Random/Stateful.hs, dist/build/System/Random/Stateful.o, dist/build/System/Random/Stateful.dyn_o ) Preprocessing library for random-1.3.1.. Running Haddock on library for random-1.3.1.. Warning: --source-* options are ignored when --hyperlinked-source is enabled. [1 of 6] Compiling System.Random.Array ( src/System/Random/Array.hs, nothing ) [2 of 6] Compiling System.Random.GFinite ( src/System/Random/GFinite.hs, nothing ) [3 of 6] Compiling System.Random.Internal ( src/System/Random/Internal.hs, nothing ) [4 of 6] Compiling System.Random.Seed ( src/System/Random/Seed.hs, nothing ) [5 of 6] Compiling System.Random ( src/System/Random.hs, nothing ) [6 of 6] Compiling System.Random.Stateful ( src/System/Random/Stateful.hs, nothing ) Haddock coverage: Warning: 'ST' is ambiguous. It is defined * in GHC.ST * in GHC.ST You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined in GHC.ST Warning: 'StateGenM' is ambiguous. It is defined * at src/System/Random/Internal.hs:606:20 * at src/System/Random/Internal.hs:606:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/System/Random/Internal.hs:606:1 Warning: 'StateGen' is ambiguous. It is defined * at src/System/Random/Internal.hs:612:22 * at src/System/Random/Internal.hs:612:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/System/Random/Internal.hs:612:1 Warning: 'ByteArray' is ambiguous. It is defined * in Data.Array.Byte * in Data.Array.Byte You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined in Data.Array.Byte Warning: 'StdGen' is ambiguous. It is defined * at src/System/Random/Internal.hs:749:18 * at src/System/Random/Internal.hs:749:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/System/Random/Internal.hs:749:1 Warning: 'MutableByteArray' is ambiguous. It is defined * in Data.Array.Byte * in Data.Array.Byte You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined in Data.Array.Byte Warning: 'ST' is ambiguous. It is defined * in GHC.ST * in GHC.ST You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined in GHC.ST Warning: 'StateT' is ambiguous. It is defined * in Control.Monad.Trans.State.Strict * in Control.Monad.Trans.State.Strict You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined in Control.Monad.Trans.State.Strict Warning: 'Seed' is ambiguous. It is defined * at src/System/Random/Internal.hs:134:18 * at src/System/Random/Internal.hs:134:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/System/Random/Internal.hs:134:1 Warning: 'StdGen' is ambiguous. It is defined * at src/System/Random/Internal.hs:749:18 * at src/System/Random/Internal.hs:749:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/System/Random/Internal.hs:749:1 Warning: 'ByteArray' is ambiguous. It is defined * in Data.Array.Byte * in Data.Array.Byte You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined in Data.Array.Byte Warning: 'ByteString' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'uniformByteStringM' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'ShortByteString' is ambiguous. It is defined * in Data.ByteString.Short.Internal * in Data.ByteString.Short.Internal You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined in Data.ByteString.Short.Internal Warning: 'StdGen' is ambiguous. It is defined * at src/System/Random/Internal.hs:749:18 * at src/System/Random/Internal.hs:749:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/System/Random/Internal.hs:749:1 100% ( 71 / 71) in 'System.Random' Warning: 'TGenM' is ambiguous. It is defined * at src/System/Random/Stateful.hs:719:19 * at src/System/Random/Stateful.hs:719:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/System/Random/Stateful.hs:719:1 Warning: 'STGenM' is ambiguous. It is defined * at src/System/Random/Stateful.hs:618:22 * at src/System/Random/Stateful.hs:618:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/System/Random/Stateful.hs:618:1 Warning: 'StateGenM' is ambiguous. It is defined * at src/System/Random/Internal.hs:606:20 * at src/System/Random/Internal.hs:606:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/System/Random/Internal.hs:606:1 Warning: 'IOGenM' is ambiguous. It is defined * at src/System/Random/Stateful.hs:542:20 * at src/System/Random/Stateful.hs:542:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/System/Random/Stateful.hs:542:1 Warning: 'AtomicGenM' is ambiguous. It is defined * at src/System/Random/Stateful.hs:428:24 * at src/System/Random/Stateful.hs:428:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/System/Random/Stateful.hs:428:1 Warning: 'Seed' is ambiguous. It is defined * at src/System/Random/Internal.hs:134:18 * at src/System/Random/Internal.hs:134:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/System/Random/Internal.hs:134:1 Warning: 'StdGen' is ambiguous. It is defined * at src/System/Random/Internal.hs:749:18 * at src/System/Random/Internal.hs:749:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/System/Random/Internal.hs:749:1 Warning: 'IOGen' is ambiguous. It is defined * at src/System/Random/Stateful.hs:547:19 * at src/System/Random/Stateful.hs:547:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/System/Random/Stateful.hs:547:1 Warning: 'STGenM' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'STM' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'STGen' is ambiguous. It is defined * at src/System/Random/Stateful.hs:623:19 * at src/System/Random/Stateful.hs:623:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/System/Random/Stateful.hs:623:1 Warning: 'clearBit' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'testBit' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 100% (137 /137) in 'System.Random.Stateful' Warning: System.Random: could not find link destinations for: - System.Random.GFinite.cardinality - System.Random.GFinite.toFinite - System.Random.GFinite.fromFinite - System.Random.GFinite.Cardinality - System.Random.Seed.D:R:SeedSizeSMGen - System.Random.Seed.D:R:SeedSizeSMGen0 - System.Random.Seed.D:R:SeedSizeStateGen - System.Random.Seed.D:R:SeedSizeStdGen - System.Random.Stateful.D:R:SeedSizeAtomicGen - System.Random.Stateful.D:R:SeedSizeIOGen - System.Random.Stateful.D:R:SeedSizeSTGen - System.Random.Stateful.D:R:SeedSizeTGen Warning: System.Random.Stateful: could not find link destinations for: - System.Random.GFinite.GFinite - System.Random.GFinite.cardinality - System.Random.GFinite.toFinite - System.Random.GFinite.fromFinite - System.Random.GFinite.Cardinality - System.Random.Internal.GUniformRange - System.Random.Internal.GUniform - System.Random.Internal.D:R:MutableGenStateGenm - System.Random.Seed.D:R:SeedSizeSMGen - System.Random.Seed.D:R:SeedSizeSMGen0 - System.Random.Seed.D:R:SeedSizeStateGen - System.Random.Seed.D:R:SeedSizeStdGen - System.Random.Stateful.D:R:MutableGenAtomicGenm - System.Random.Stateful.D:R:SeedSizeAtomicGen - System.Random.Stateful.D:R:MutableGenIOGenm - System.Random.Stateful.D:R:SeedSizeIOGen - System.Random.Stateful.D:R:MutableGenSTGenST - System.Random.Stateful.D:R:SeedSizeSTGen - System.Random.Stateful.D:R:MutableGenTGenSTM - System.Random.Stateful.D:R:SeedSizeTGen Documentation created: dist/doc/html/random/, dist/doc/html/random/random.txt Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/random-1.3.1-3HmCudIQHVrG4RNMrw37d7 Completed random-1.3.1 Configuring finite-typelits-0.2.1.0... Preprocessing library for finite-typelits-0.2.1.0.. Building library for finite-typelits-0.2.1.0.. [1 of 4] Compiling Data.Finite.Internal.Integral ( src/Data/Finite/Internal/Integral.hs, dist/build/Data/Finite/Internal/Integral.o, dist/build/Data/Finite/Internal/Integral.dyn_o ) [2 of 4] Compiling Data.Finite.Internal ( src/Data/Finite/Internal.hs, dist/build/Data/Finite/Internal.o, dist/build/Data/Finite/Internal.dyn_o ) [3 of 4] Compiling Data.Finite.Integral ( src/Data/Finite/Integral.hs, dist/build/Data/Finite/Integral.o, dist/build/Data/Finite/Integral.dyn_o ) [4 of 4] Compiling Data.Finite ( src/Data/Finite.hs, dist/build/Data/Finite.o, dist/build/Data/Finite.dyn_o ) Preprocessing library for finite-typelits-0.2.1.0.. Running Haddock on library for finite-typelits-0.2.1.0.. Warning: --source-* options are ignored when --hyperlinked-source is enabled. [1 of 4] Compiling Data.Finite.Internal.Integral ( src/Data/Finite/Internal/Integral.hs, nothing ) [2 of 4] Compiling Data.Finite.Internal ( src/Data/Finite/Internal.hs, nothing ) [3 of 4] Compiling Data.Finite.Integral ( src/Data/Finite/Integral.hs, nothing ) [4 of 4] Compiling Data.Finite ( src/Data/Finite.hs, nothing ) Haddock coverage: Warning: 'Finite' is ambiguous. It is defined * at src/Data/Finite/Internal/Integral.hs:290:31 * at src/Data/Finite/Internal/Integral.hs:290:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Data/Finite/Internal/Integral.hs:290:1 100% ( 10 / 10) in 'Data.Finite.Internal.Integral' Warning: 'Finite' is ambiguous. It is defined * at src/Data/Finite/Internal.hs:34:1 * at src/Data/Finite/Internal.hs:29:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Data/Finite/Internal.hs:29:1 80% ( 4 / 5) in 'Data.Finite.Internal' Missing documentation for: Finite (src/Data/Finite/Internal.hs:34) Warning: 'Finite' is ambiguous. It is defined * at src/Data/Finite/Internal/Integral.hs:290:31 * at src/Data/Finite/Internal/Integral.hs:290:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Data/Finite/Internal/Integral.hs:290:1 Warning: '()' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: '(,)' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 89% ( 41 / 46) in 'Data.Finite.Integral' Missing documentation for: weakenProxy (src/Data/Finite/Integral.hs:206) strengthenProxy (src/Data/Finite/Integral.hs:212) shiftProxy (src/Data/Finite/Integral.hs:222) unshiftProxy (src/Data/Finite/Integral.hs:229) separateOne (src/Data/Finite/Integral.hs:333) Warning: 'Finite' is ambiguous. It is defined * at src/Data/Finite/Internal.hs:34:1 * at src/Data/Finite/Internal.hs:29:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Data/Finite/Internal.hs:29:1 Warning: '()' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: '(,)' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 87% ( 35 / 40) in 'Data.Finite' Missing documentation for: weakenProxy (src/Data/Finite.hs:127) strengthenProxy (src/Data/Finite.hs:132) shiftProxy (src/Data/Finite.hs:137) unshiftProxy (src/Data/Finite.hs:142) separateOne (src/Data/Finite.hs:207) Warning: Data.Finite.Internal.Integral: could not find link destinations for: - Data.Finite.Internal.Integral.intVal_ - Data.Finite.Internal.Integral.LeqMaybe - Data.Finite.Internal.Integral.D:R:LimitInt64 - Data.Finite.Internal.Integral.D:R:LimitWord64 - Data.Finite.Internal.Integral.D:R:LimitInt32 - Data.Finite.Internal.Integral.D:R:LimitWord32 - Data.Finite.Internal.Integral.D:R:LimitInt16 - Data.Finite.Internal.Integral.D:R:LimitWord16 - Data.Finite.Internal.Integral.D:R:LimitInt8 - Data.Finite.Internal.Integral.D:R:LimitWord8 - Data.Finite.Internal.Integral.D:R:LimitInt - Data.Finite.Internal.Integral.D:R:LimitWord - Data.Finite.Internal.Integral.D:R:LimitNatural - Data.Finite.Internal.Integral.D:R:LimitInteger Warning: Data.Finite.Integral: could not find link destinations for: - Data.Finite.Internal.Integral.intVal_ - Data.Finite.Internal.Integral.LeqMaybe - Data.Finite.Internal.Integral.D:R:LimitInt64 - Data.Finite.Internal.Integral.D:R:LimitWord64 - Data.Finite.Internal.Integral.D:R:LimitInt32 - Data.Finite.Internal.Integral.D:R:LimitWord32 - Data.Finite.Internal.Integral.D:R:LimitInt16 - Data.Finite.Internal.Integral.D:R:LimitWord16 - Data.Finite.Internal.Integral.D:R:LimitInt8 - Data.Finite.Internal.Integral.D:R:LimitWord8 - Data.Finite.Internal.Integral.D:R:LimitInt - Data.Finite.Internal.Integral.D:R:LimitWord - Data.Finite.Internal.Integral.D:R:LimitNatural - Data.Finite.Internal.Integral.D:R:LimitInteger Documentation created: dist/doc/html/finite-typelits/, dist/doc/html/finite-typelits/finite-typelits.txt Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/finite-typelits-0.2.1.0-BEEUanCQwCZAVmQC3cSeau Completed finite-typelits-0.2.1.0 Configuring distributive-0.6.2.1... Preprocessing library for distributive-0.6.2.1.. Building library for distributive-0.6.2.1.. [1 of 2] Compiling Data.Distributive ( src/Data/Distributive.hs, dist/build/Data/Distributive.o, dist/build/Data/Distributive.dyn_o ) src/Data/Distributive.hs:157:26: warning: [GHC-47082] [-Woperator-whitespace-ext-conflict] The prefix use of a $ would denote an untyped splice were the TemplateHaskell extension enabled. Suggested fix: Add whitespace after the $. | 157 | distribute a e = fmap ($e) a | ^ [2 of 2] Compiling Data.Distributive.Generic ( src/Data/Distributive/Generic.hs, dist/build/Data/Distributive/Generic.o, dist/build/Data/Distributive/Generic.dyn_o ) Preprocessing library for distributive-0.6.2.1.. Running Haddock on library for distributive-0.6.2.1.. Warning: --source-* options are ignored when --hyperlinked-source is enabled. [1 of 2] Compiling Data.Distributive ( src/Data/Distributive.hs, nothing ) src/Data/Distributive.hs:157:26: warning: [GHC-47082] [-Woperator-whitespace-ext-conflict] The prefix use of a $ would denote an untyped splice were the TemplateHaskell extension enabled. Suggested fix: Add whitespace after the $. | 157 | distribute a e = fmap ($e) a | ^ [2 of 2] Compiling Data.Distributive.Generic ( src/Data/Distributive/Generic.hs, nothing ) Haddock coverage: Warning: 'Representable' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'Identity' is ambiguous. It is defined * in Data.Functor.Identity * in Data.Functor.Identity You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined in Data.Functor.Identity Warning: 'Compose' is ambiguous. It is defined * in Data.Functor.Compose * in Data.Functor.Compose You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined in Data.Functor.Compose 100% ( 4 / 4) in 'Data.Distributive' 75% ( 3 / 4) in 'Data.Distributive.Generic' Missing documentation for: GDistributive (src/Data/Distributive/Generic.hs:51) Documentation created: dist/doc/html/distributive/, dist/doc/html/distributive/distributive.txt Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/distributive-0.6.2.1-LYGC3cC7tAvDF84yagGUZw Completed distributive-0.6.2.1 Configuring transformers-base-0.4.6... Preprocessing library for transformers-base-0.4.6.. Building library for transformers-base-0.4.6.. [1 of 1] Compiling Control.Monad.Base ( src/Control/Monad/Base.hs, dist/build/Control/Monad/Base.o, dist/build/Control/Monad/Base.dyn_o ) Preprocessing library for transformers-base-0.4.6.. Running Haddock on library for transformers-base-0.4.6.. Warning: --source-* options are ignored when --hyperlinked-source is enabled. [1 of 1] Compiling Control.Monad.Base ( src/Control/Monad/Base.hs, nothing ) Haddock coverage: 33% ( 1 / 3) in 'Control.Monad.Base' Missing documentation for: Module header MonadBase (src/Control/Monad/Base.hs:60) Documentation created: dist/doc/html/transformers-base/, dist/doc/html/transformers-base/transformers-base.txt Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/transformers-base-0.4.6-IL0Wd7HO1bp151a2hrrU7W Completed transformers-base-0.4.6 Configuring mmorph-1.2.1... Preprocessing library for mmorph-1.2.1.. Building library for mmorph-1.2.1.. [1 of 2] Compiling Control.Monad.Morph ( src/Control/Monad/Morph.hs, dist/build/Control/Monad/Morph.o, dist/build/Control/Monad/Morph.dyn_o ) [2 of 2] Compiling Control.Monad.Trans.Compose ( src/Control/Monad/Trans/Compose.hs, dist/build/Control/Monad/Trans/Compose.o, dist/build/Control/Monad/Trans/Compose.dyn_o ) src/Control/Monad/Trans/Compose.hs:45:25: warning: [GHC-39567] [-Wstar-is-type] Using * (or its Unicode variant) to mean Data.Kind.Type relies on the StarIsType extension, which will become deprecated in the future. Suggested fix: Use Type from Data.Kind instead. | 45 | newtype ComposeT (f :: (* -> *) -> * -> *) (g :: (* -> *) -> * -> *) m a | ^ src/Control/Monad/Trans/Compose.hs:45:30: warning: [GHC-39567] [-Wstar-is-type] Using * (or its Unicode variant) to mean Data.Kind.Type relies on the StarIsType extension, which will become deprecated in the future. Suggested fix: Use Type from Data.Kind instead. | 45 | newtype ComposeT (f :: (* -> *) -> * -> *) (g :: (* -> *) -> * -> *) m a | ^ src/Control/Monad/Trans/Compose.hs:45:36: warning: [GHC-39567] [-Wstar-is-type] Using * (or its Unicode variant) to mean Data.Kind.Type relies on the StarIsType extension, which will become deprecated in the future. Suggested fix: Use Type from Data.Kind instead. | 45 | newtype ComposeT (f :: (* -> *) -> * -> *) (g :: (* -> *) -> * -> *) m a | ^ src/Control/Monad/Trans/Compose.hs:45:41: warning: [GHC-39567] [-Wstar-is-type] Using * (or its Unicode variant) to mean Data.Kind.Type relies on the StarIsType extension, which will become deprecated in the future. Suggested fix: Use Type from Data.Kind instead. | 45 | newtype ComposeT (f :: (* -> *) -> * -> *) (g :: (* -> *) -> * -> *) m a | ^ src/Control/Monad/Trans/Compose.hs:45:51: warning: [GHC-39567] [-Wstar-is-type] Using * (or its Unicode variant) to mean Data.Kind.Type relies on the StarIsType extension, which will become deprecated in the future. Suggested fix: Use Type from Data.Kind instead. | 45 | newtype ComposeT (f :: (* -> *) -> * -> *) (g :: (* -> *) -> * -> *) m a | ^ src/Control/Monad/Trans/Compose.hs:45:56: warning: [GHC-39567] [-Wstar-is-type] Using * (or its Unicode variant) to mean Data.Kind.Type relies on the StarIsType extension, which will become deprecated in the future. Suggested fix: Use Type from Data.Kind instead. | 45 | newtype ComposeT (f :: (* -> *) -> * -> *) (g :: (* -> *) -> * -> *) m a | ^ src/Control/Monad/Trans/Compose.hs:45:62: warning: [GHC-39567] [-Wstar-is-type] Using * (or its Unicode variant) to mean Data.Kind.Type relies on the StarIsType extension, which will become deprecated in the future. Suggested fix: Use Type from Data.Kind instead. | 45 | newtype ComposeT (f :: (* -> *) -> * -> *) (g :: (* -> *) -> * -> *) m a | ^ src/Control/Monad/Trans/Compose.hs:45:67: warning: [GHC-39567] [-Wstar-is-type] Using * (or its Unicode variant) to mean Data.Kind.Type relies on the StarIsType extension, which will become deprecated in the future. Suggested fix: Use Type from Data.Kind instead. | 45 | newtype ComposeT (f :: (* -> *) -> * -> *) (g :: (* -> *) -> * -> *) m a | ^ Preprocessing library for mmorph-1.2.1.. Running Haddock on library for mmorph-1.2.1.. Warning: --source-* options are ignored when --hyperlinked-source is enabled. [1 of 2] Compiling Control.Monad.Morph ( src/Control/Monad/Morph.hs, nothing ) [2 of 2] Compiling Control.Monad.Trans.Compose ( src/Control/Monad/Trans/Compose.hs, nothing ) src/Control/Monad/Trans/Compose.hs:45:25: warning: [GHC-39567] [-Wstar-is-type] Using * (or its Unicode variant) to mean Data.Kind.Type relies on the StarIsType extension, which will become deprecated in the future. Suggested fix: Use Type from Data.Kind instead. | 45 | newtype ComposeT (f :: (* -> *) -> * -> *) (g :: (* -> *) -> * -> *) m a | ^ src/Control/Monad/Trans/Compose.hs:45:30: warning: [GHC-39567] [-Wstar-is-type] Using * (or its Unicode variant) to mean Data.Kind.Type relies on the StarIsType extension, which will become deprecated in the future. Suggested fix: Use Type from Data.Kind instead. | 45 | newtype ComposeT (f :: (* -> *) -> * -> *) (g :: (* -> *) -> * -> *) m a | ^ src/Control/Monad/Trans/Compose.hs:45:36: warning: [GHC-39567] [-Wstar-is-type] Using * (or its Unicode variant) to mean Data.Kind.Type relies on the StarIsType extension, which will become deprecated in the future. Suggested fix: Use Type from Data.Kind instead. | 45 | newtype ComposeT (f :: (* -> *) -> * -> *) (g :: (* -> *) -> * -> *) m a | ^ src/Control/Monad/Trans/Compose.hs:45:41: warning: [GHC-39567] [-Wstar-is-type] Using * (or its Unicode variant) to mean Data.Kind.Type relies on the StarIsType extension, which will become deprecated in the future. Suggested fix: Use Type from Data.Kind instead. | 45 | newtype ComposeT (f :: (* -> *) -> * -> *) (g :: (* -> *) -> * -> *) m a | ^ src/Control/Monad/Trans/Compose.hs:45:51: warning: [GHC-39567] [-Wstar-is-type] Using * (or its Unicode variant) to mean Data.Kind.Type relies on the StarIsType extension, which will become deprecated in the future. Suggested fix: Use Type from Data.Kind instead. | 45 | newtype ComposeT (f :: (* -> *) -> * -> *) (g :: (* -> *) -> * -> *) m a | ^ src/Control/Monad/Trans/Compose.hs:45:56: warning: [GHC-39567] [-Wstar-is-type] Using * (or its Unicode variant) to mean Data.Kind.Type relies on the StarIsType extension, which will become deprecated in the future. Suggested fix: Use Type from Data.Kind instead. | 45 | newtype ComposeT (f :: (* -> *) -> * -> *) (g :: (* -> *) -> * -> *) m a | ^ src/Control/Monad/Trans/Compose.hs:45:62: warning: [GHC-39567] [-Wstar-is-type] Using * (or its Unicode variant) to mean Data.Kind.Type relies on the StarIsType extension, which will become deprecated in the future. Suggested fix: Use Type from Data.Kind instead. | 45 | newtype ComposeT (f :: (* -> *) -> * -> *) (g :: (* -> *) -> * -> *) m a | ^ src/Control/Monad/Trans/Compose.hs:45:67: warning: [GHC-39567] [-Wstar-is-type] Using * (or its Unicode variant) to mean Data.Kind.Type relies on the StarIsType extension, which will become deprecated in the future. Suggested fix: Use Type from Data.Kind instead. | 45 | newtype ComposeT (f :: (* -> *) -> * -> *) (g :: (* -> *) -> * -> *) m a | ^ Haddock coverage: Warning: 'ErrorT' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'program' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 100% ( 22 / 22) in 'Control.Monad.Morph' Warning: 'ComposeT' is ambiguous. It is defined * at src/Control/Monad/Trans/Compose.hs:46:7 * at src/Control/Monad/Trans/Compose.hs:45:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Control/Monad/Trans/Compose.hs:45:1 100% ( 4 / 4) in 'Control.Monad.Trans.Compose' Documentation created: dist/doc/html/mmorph/, dist/doc/html/mmorph/mmorph.txt Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/mmorph-1.2.1-IBVuXE5F3rv2Zik9iTRX7D Completed mmorph-1.2.1 Configuring ansi-terminal-1.1.3... Preprocessing library for ansi-terminal-1.1.3.. Building library for ansi-terminal-1.1.3.. [1 of 2] Compiling System.Console.ANSI.Internal ( unix/System/Console/ANSI/Internal.hs, dist/build/System/Console/ANSI/Internal.o, dist/build/System/Console/ANSI/Internal.dyn_o ) [2 of 2] Compiling System.Console.ANSI ( src/System/Console/ANSI.hs, dist/build/System/Console/ANSI.o, dist/build/System/Console/ANSI.dyn_o ) Preprocessing library for ansi-terminal-1.1.3.. Running Haddock on library for ansi-terminal-1.1.3.. Warning: --source-* options are ignored when --hyperlinked-source is enabled. [1 of 2] Compiling System.Console.ANSI.Internal ( unix/System/Console/ANSI/Internal.hs, nothing ) [2 of 2] Compiling System.Console.ANSI ( src/System/Console/ANSI.hs, nothing ) Haddock coverage: 54% ( 85 /155) in 'System.Console.ANSI' Missing documentation for: cursorUp (src/System/Console/ANSI.hs:415) cursorDown (src/System/Console/ANSI.hs:416) cursorForward (src/System/Console/ANSI.hs:417) cursorBackward (src/System/Console/ANSI.hs:418) hCursorUp (src/System/Console/ANSI.hs:407) hCursorDown (src/System/Console/ANSI.hs:408) hCursorForward (src/System/Console/ANSI.hs:409) hCursorBackward (src/System/Console/ANSI.hs:410) cursorUpCode cursorDownCode cursorForwardCode cursorBackwardCode cursorUpLine (src/System/Console/ANSI.hs:431) cursorDownLine (src/System/Console/ANSI.hs:430) hCursorUpLine (src/System/Console/ANSI.hs:425) hCursorDownLine (src/System/Console/ANSI.hs:424) cursorUpLineCode cursorDownLineCode hSetCursorColumn (src/System/Console/ANSI.hs:437) hSetCursorPosition (src/System/Console/ANSI.hs:451) hSaveCursor (src/System/Console/ANSI.hs:462) hRestoreCursor (src/System/Console/ANSI.hs:463) hReportCursorPosition (src/System/Console/ANSI.hs:464) clearFromCursorToScreenEnd (src/System/Console/ANSI.hs:1036) clearFromCursorToScreenBeginning (src/System/Console/ANSI.hs:1037) clearScreen (src/System/Console/ANSI.hs:1038) clearFromCursorToLineEnd (src/System/Console/ANSI.hs:1048) clearFromCursorToLineBeginning (src/System/Console/ANSI.hs:1049) clearLine (src/System/Console/ANSI.hs:1050) hClearFromCursorToScreenEnd (src/System/Console/ANSI.hs:1030) hClearFromCursorToScreenBeginning (src/System/Console/ANSI.hs:1031) hClearScreen (src/System/Console/ANSI.hs:1033) hClearFromCursorToLineEnd (src/System/Console/ANSI.hs:1043) hClearFromCursorToLineBeginning (src/System/Console/ANSI.hs:1044) hClearLine (src/System/Console/ANSI.hs:1045) clearFromCursorToScreenEndCode clearFromCursorToScreenBeginningCode clearScreenCode clearFromCursorToLineEndCode clearFromCursorToLineBeginningCode clearLineCode enableLineWrap (src/System/Console/ANSI.hs:1059) disableLineWrap (src/System/Console/ANSI.hs:1060) hEnableLineWrap (src/System/Console/ANSI.hs:1055) hDisableLineWrap (src/System/Console/ANSI.hs:1056) enableLineWrapCode disableLineWrapCode scrollPageUp (src/System/Console/ANSI.hs:1072) scrollPageDown (src/System/Console/ANSI.hs:1073) hScrollPageUp (src/System/Console/ANSI.hs:1066) hScrollPageDown (src/System/Console/ANSI.hs:1067) scrollPageUpCode scrollPageDownCode hUseAlternateScreenBuffer (src/System/Console/ANSI.hs:508) hUseNormalScreenBuffer (src/System/Console/ANSI.hs:511) useAlternateScreenBufferCode useNormalScreenBufferCode hReportLayerColor (src/System/Console/ANSI.hs:815) hSetSGR (src/System/Console/ANSI.hs:1016) setSGRCode hideCursor (src/System/Console/ANSI.hs:504) showCursor (src/System/Console/ANSI.hs:505) hHideCursor (src/System/Console/ANSI.hs:500) hShowCursor (src/System/Console/ANSI.hs:501) hideCursorCode showCursorCode hHyperlink (src/System/Console/ANSI.hs:570) hHyperlinkWithId (src/System/Console/ANSI.hs:592) hHyperlinkWithParams (src/System/Console/ANSI.hs:547) hSetTitle (src/System/Console/ANSI.hs:612) Documentation created: dist/doc/html/ansi-terminal/, dist/doc/html/ansi-terminal/ansi-terminal.txt Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/ansi-terminal-1.1.3-9wpti7DRjVIBzQawv4Tcnx Completed ansi-terminal-1.1.3 Downloading GLURaw-2.0.0.5 Downloaded GLURaw-2.0.0.5 Configuring GLURaw-2.0.0.5... Preprocessing library for GLURaw-2.0.0.5.. Building library for GLURaw-2.0.0.5.. [1 of 6] Compiling Graphics.GLU.Callbacks ( src/Graphics/GLU/Callbacks.hs, dist/build/Graphics/GLU/Callbacks.o, dist/build/Graphics/GLU/Callbacks.dyn_o ) [2 of 6] Compiling Graphics.GLU.Tokens ( src/Graphics/GLU/Tokens.hs, dist/build/Graphics/GLU/Tokens.o, dist/build/Graphics/GLU/Tokens.dyn_o ) [3 of 6] Compiling Graphics.GLU.TypesInternal ( src/Graphics/GLU/TypesInternal.hs, dist/build/Graphics/GLU/TypesInternal.o, dist/build/Graphics/GLU/TypesInternal.dyn_o ) [4 of 6] Compiling Graphics.GLU.Types ( src/Graphics/GLU/Types.hs, dist/build/Graphics/GLU/Types.o, dist/build/Graphics/GLU/Types.dyn_o ) [5 of 6] Compiling Graphics.GLU.Functions ( src/Graphics/GLU/Functions.hs, dist/build/Graphics/GLU/Functions.o, dist/build/Graphics/GLU/Functions.dyn_o ) [6 of 6] Compiling Graphics.GLU ( src/Graphics/GLU.hs, dist/build/Graphics/GLU.o, dist/build/Graphics/GLU.dyn_o ) Preprocessing library for GLURaw-2.0.0.5.. Running Haddock on library for GLURaw-2.0.0.5.. Warning: --source-* options are ignored when --hyperlinked-source is enabled. [1 of 6] Compiling Graphics.GLU.Callbacks ( src/Graphics/GLU/Callbacks.hs, nothing ) [2 of 6] Compiling Graphics.GLU.Tokens ( src/Graphics/GLU/Tokens.hs, nothing ) [3 of 6] Compiling Graphics.GLU.TypesInternal ( src/Graphics/GLU/TypesInternal.hs, nothing ) [4 of 6] Compiling Graphics.GLU.Types ( src/Graphics/GLU/Types.hs, nothing ) [5 of 6] Compiling Graphics.GLU.Functions ( src/Graphics/GLU/Functions.hs, nothing ) [6 of 6] Compiling Graphics.GLU ( src/Graphics/GLU.hs, nothing ) Haddock coverage: 13% ( 8 / 60) in 'Graphics.GLU.Callbacks' Missing documentation for: TessBeginCallback (src/Graphics/GLU/Callbacks.hs:57) makeTessBeginCallback (src/Graphics/GLU/Callbacks.hs:59) TessEdgeFlagCallback (src/Graphics/GLU/Callbacks.hs:62) makeTessEdgeFlagCallback (src/Graphics/GLU/Callbacks.hs:64) TessVertexCallback (src/Graphics/GLU/Callbacks.hs:67) makeTessVertexCallback (src/Graphics/GLU/Callbacks.hs:69) TessEndCallback (src/Graphics/GLU/Callbacks.hs:72) makeTessEndCallback (src/Graphics/GLU/Callbacks.hs:74) TessErrorCallback (src/Graphics/GLU/Callbacks.hs:77) makeTessErrorCallback (src/Graphics/GLU/Callbacks.hs:79) TessCombineCallback (src/Graphics/GLU/Callbacks.hs:82) makeTessCombineCallback (src/Graphics/GLU/Callbacks.hs:84) TessBeginDataCallback (src/Graphics/GLU/Callbacks.hs:87) makeTessBeginDataCallback (src/Graphics/GLU/Callbacks.hs:89) TessEdgeFlagDataCallback (src/Graphics/GLU/Callbacks.hs:92) makeTessEdgeFlagDataCallback (src/Graphics/GLU/Callbacks.hs:94) TessVertexDataCallback (src/Graphics/GLU/Callbacks.hs:97) makeTessVertexDataCallback (src/Graphics/GLU/Callbacks.hs:99) TessEndDataCallback (src/Graphics/GLU/Callbacks.hs:102) makeTessEndDataCallback (src/Graphics/GLU/Callbacks.hs:104) TessErrorDataCallback (src/Graphics/GLU/Callbacks.hs:107) makeTessErrorDataCallback (src/Graphics/GLU/Callbacks.hs:109) TessCombineDataCallback (src/Graphics/GLU/Callbacks.hs:112) makeTessCombineDataCallback (src/Graphics/GLU/Callbacks.hs:114) QuadricCallback (src/Graphics/GLU/Callbacks.hs:119) makeQuadricCallback (src/Graphics/GLU/Callbacks.hs:121) NURBSBeginCallback (src/Graphics/GLU/Callbacks.hs:126) makeNURBSBeginCallback (src/Graphics/GLU/Callbacks.hs:128) NURBSVertexCallback (src/Graphics/GLU/Callbacks.hs:131) makeNURBSVertexCallback (src/Graphics/GLU/Callbacks.hs:133) NURBSNormalCallback (src/Graphics/GLU/Callbacks.hs:136) makeNURBSNormalCallback (src/Graphics/GLU/Callbacks.hs:138) NURBSColorCallback (src/Graphics/GLU/Callbacks.hs:141) makeNURBSColorCallback (src/Graphics/GLU/Callbacks.hs:143) NURBSTexCoordCallback (src/Graphics/GLU/Callbacks.hs:146) makeNURBSTexCoordCallback (src/Graphics/GLU/Callbacks.hs:148) NURBSEndCallback (src/Graphics/GLU/Callbacks.hs:151) makeNURBSEndCallback (src/Graphics/GLU/Callbacks.hs:153) NURBSErrorCallback (src/Graphics/GLU/Callbacks.hs:156) makeNURBSErrorCallback (src/Graphics/GLU/Callbacks.hs:158) NURBSBeginDataCallback (src/Graphics/GLU/Callbacks.hs:161) makeNURBSBeginDataCallback (src/Graphics/GLU/Callbacks.hs:163) NURBSVertexDataCallback (src/Graphics/GLU/Callbacks.hs:166) makeNURBSVertexDataCallback (src/Graphics/GLU/Callbacks.hs:168) NURBSNormalDataCallback (src/Graphics/GLU/Callbacks.hs:171) makeNURBSNormalDataCallback (src/Graphics/GLU/Callbacks.hs:173) NURBSColorDataCallback (src/Graphics/GLU/Callbacks.hs:176) makeNURBSColorDataCallback (src/Graphics/GLU/Callbacks.hs:178) NURBSTexCoordDataCallback (src/Graphics/GLU/Callbacks.hs:181) makeNURBSTexCoordDataCallback (src/Graphics/GLU/Callbacks.hs:183) NURBSEndDataCallback (src/Graphics/GLU/Callbacks.hs:186) makeNURBSEndDataCallback (src/Graphics/GLU/Callbacks.hs:188) 0% ( 1 /150) in 'Graphics.GLU.Tokens' Missing documentation for: GLU_FALSE (src/Graphics/GLU/Tokens.hs:26) GLU_TRUE (src/Graphics/GLU/Tokens.hs:27) GLU_VERSION (src/Graphics/GLU/Tokens.hs:30) GLU_EXTENSIONS (src/Graphics/GLU/Tokens.hs:31) GLU_INVALID_ENUM (src/Graphics/GLU/Tokens.hs:34) GLU_INVALID_VALUE (src/Graphics/GLU/Tokens.hs:35) GLU_OUT_OF_MEMORY (src/Graphics/GLU/Tokens.hs:36) GLU_INCOMPATIBLE_GL_VERSION (src/Graphics/GLU/Tokens.hs:37) GLU_INVALID_OPERATION (src/Graphics/GLU/Tokens.hs:38) GLU_OUTLINE_POLYGON (src/Graphics/GLU/Tokens.hs:42) GLU_OUTLINE_PATCH (src/Graphics/GLU/Tokens.hs:43) GLU_NURBS_ERROR (src/Graphics/GLU/Tokens.hs:46) GLU_ERROR (src/Graphics/GLU/Tokens.hs:47) GLU_NURBS_BEGIN (src/Graphics/GLU/Tokens.hs:48) GLU_NURBS_BEGIN_EXT (src/Graphics/GLU/Tokens.hs:49) GLU_NURBS_VERTEX (src/Graphics/GLU/Tokens.hs:50) GLU_NURBS_VERTEX_EXT (src/Graphics/GLU/Tokens.hs:51) GLU_NURBS_NORMAL (src/Graphics/GLU/Tokens.hs:52) GLU_NURBS_NORMAL_EXT (src/Graphics/GLU/Tokens.hs:53) GLU_NURBS_COLOR (src/Graphics/GLU/Tokens.hs:54) GLU_NURBS_COLOR_EXT (src/Graphics/GLU/Tokens.hs:55) GLU_NURBS_TEXTURE_COORD (src/Graphics/GLU/Tokens.hs:56) GLU_NURBS_TEX_COORD_EXT (src/Graphics/GLU/Tokens.hs:57) GLU_NURBS_END (src/Graphics/GLU/Tokens.hs:58) GLU_NURBS_END_EXT (src/Graphics/GLU/Tokens.hs:59) GLU_NURBS_BEGIN_DATA (src/Graphics/GLU/Tokens.hs:60) GLU_NURBS_BEGIN_DATA_EXT (src/Graphics/GLU/Tokens.hs:61) GLU_NURBS_VERTEX_DATA (src/Graphics/GLU/Tokens.hs:62) GLU_NURBS_VERTEX_DATA_EXT (src/Graphics/GLU/Tokens.hs:63) GLU_NURBS_NORMAL_DATA (src/Graphics/GLU/Tokens.hs:64) GLU_NURBS_NORMAL_DATA_EXT (src/Graphics/GLU/Tokens.hs:65) GLU_NURBS_COLOR_DATA (src/Graphics/GLU/Tokens.hs:66) GLU_NURBS_COLOR_DATA_EXT (src/Graphics/GLU/Tokens.hs:67) GLU_NURBS_TEXTURE_COORD_DATA (src/Graphics/GLU/Tokens.hs:68) GLU_NURBS_TEX_COORD_DATA_EXT (src/Graphics/GLU/Tokens.hs:69) GLU_NURBS_END_DATA (src/Graphics/GLU/Tokens.hs:70) GLU_NURBS_END_DATA_EXT (src/Graphics/GLU/Tokens.hs:71) GLU_NURBS_ERROR1 (src/Graphics/GLU/Tokens.hs:74) GLU_NURBS_ERROR2 (src/Graphics/GLU/Tokens.hs:75) GLU_NURBS_ERROR3 (src/Graphics/GLU/Tokens.hs:76) GLU_NURBS_ERROR4 (src/Graphics/GLU/Tokens.hs:77) GLU_NURBS_ERROR5 (src/Graphics/GLU/Tokens.hs:78) GLU_NURBS_ERROR6 (src/Graphics/GLU/Tokens.hs:79) GLU_NURBS_ERROR7 (src/Graphics/GLU/Tokens.hs:80) GLU_NURBS_ERROR8 (src/Graphics/GLU/Tokens.hs:81) GLU_NURBS_ERROR9 (src/Graphics/GLU/Tokens.hs:82) GLU_NURBS_ERROR10 (src/Graphics/GLU/Tokens.hs:83) GLU_NURBS_ERROR11 (src/Graphics/GLU/Tokens.hs:84) GLU_NURBS_ERROR12 (src/Graphics/GLU/Tokens.hs:85) GLU_NURBS_ERROR13 (src/Graphics/GLU/Tokens.hs:86) GLU_NURBS_ERROR14 (src/Graphics/GLU/Tokens.hs:87) GLU_NURBS_ERROR15 (src/Graphics/GLU/Tokens.hs:88) GLU_NURBS_ERROR16 (src/Graphics/GLU/Tokens.hs:89) GLU_NURBS_ERROR17 (src/Graphics/GLU/Tokens.hs:90) GLU_NURBS_ERROR18 (src/Graphics/GLU/Tokens.hs:91) GLU_NURBS_ERROR19 (src/Graphics/GLU/Tokens.hs:92) GLU_NURBS_ERROR20 (src/Graphics/GLU/Tokens.hs:93) GLU_NURBS_ERROR21 (src/Graphics/GLU/Tokens.hs:94) GLU_NURBS_ERROR22 (src/Graphics/GLU/Tokens.hs:95) GLU_NURBS_ERROR23 (src/Graphics/GLU/Tokens.hs:96) GLU_NURBS_ERROR24 (src/Graphics/GLU/Tokens.hs:97) GLU_NURBS_ERROR25 (src/Graphics/GLU/Tokens.hs:98) GLU_NURBS_ERROR26 (src/Graphics/GLU/Tokens.hs:99) GLU_NURBS_ERROR27 (src/Graphics/GLU/Tokens.hs:100) GLU_NURBS_ERROR28 (src/Graphics/GLU/Tokens.hs:101) GLU_NURBS_ERROR29 (src/Graphics/GLU/Tokens.hs:102) GLU_NURBS_ERROR30 (src/Graphics/GLU/Tokens.hs:103) GLU_NURBS_ERROR31 (src/Graphics/GLU/Tokens.hs:104) GLU_NURBS_ERROR32 (src/Graphics/GLU/Tokens.hs:105) GLU_NURBS_ERROR33 (src/Graphics/GLU/Tokens.hs:106) GLU_NURBS_ERROR34 (src/Graphics/GLU/Tokens.hs:107) GLU_NURBS_ERROR35 (src/Graphics/GLU/Tokens.hs:108) GLU_NURBS_ERROR36 (src/Graphics/GLU/Tokens.hs:109) GLU_NURBS_ERROR37 (src/Graphics/GLU/Tokens.hs:110) GLU_AUTO_LOAD_MATRIX (src/Graphics/GLU/Tokens.hs:113) GLU_CULLING (src/Graphics/GLU/Tokens.hs:114) GLU_SAMPLING_TOLERANCE (src/Graphics/GLU/Tokens.hs:115) GLU_DISPLAY_MODE (src/Graphics/GLU/Tokens.hs:116) GLU_PARAMETRIC_TOLERANCE (src/Graphics/GLU/Tokens.hs:117) GLU_SAMPLING_METHOD (src/Graphics/GLU/Tokens.hs:118) GLU_U_STEP (src/Graphics/GLU/Tokens.hs:119) GLU_V_STEP (src/Graphics/GLU/Tokens.hs:120) GLU_NURBS_MODE (src/Graphics/GLU/Tokens.hs:121) GLU_NURBS_MODE_EXT (src/Graphics/GLU/Tokens.hs:122) GLU_NURBS_TESSELLATOR (src/Graphics/GLU/Tokens.hs:123) GLU_NURBS_TESSELLATOR_EXT (src/Graphics/GLU/Tokens.hs:124) GLU_NURBS_RENDERER (src/Graphics/GLU/Tokens.hs:125) GLU_NURBS_RENDERER_EXT (src/Graphics/GLU/Tokens.hs:126) GLU_OBJECT_PARAMETRIC_ERROR (src/Graphics/GLU/Tokens.hs:129) GLU_OBJECT_PARAMETRIC_ERROR_EXT (src/Graphics/GLU/Tokens.hs:130) GLU_OBJECT_PATH_LENGTH (src/Graphics/GLU/Tokens.hs:131) GLU_OBJECT_PATH_LENGTH_EXT (src/Graphics/GLU/Tokens.hs:132) GLU_PATH_LENGTH (src/Graphics/GLU/Tokens.hs:133) GLU_PARAMETRIC_ERROR (src/Graphics/GLU/Tokens.hs:134) GLU_DOMAIN_DISTANCE (src/Graphics/GLU/Tokens.hs:135) GLU_MAP1_TRIM_2 (src/Graphics/GLU/Tokens.hs:138) GLU_MAP1_TRIM_3 (src/Graphics/GLU/Tokens.hs:139) GLU_POINT (src/Graphics/GLU/Tokens.hs:142) GLU_LINE (src/Graphics/GLU/Tokens.hs:143) GLU_FILL (src/Graphics/GLU/Tokens.hs:144) GLU_SILHOUETTE (src/Graphics/GLU/Tokens.hs:145) GLU_SMOOTH (src/Graphics/GLU/Tokens.hs:151) GLU_FLAT (src/Graphics/GLU/Tokens.hs:152) GLU_NONE (src/Graphics/GLU/Tokens.hs:153) GLU_OUTSIDE (src/Graphics/GLU/Tokens.hs:156) GLU_INSIDE (src/Graphics/GLU/Tokens.hs:157) GLU_TESS_BEGIN (src/Graphics/GLU/Tokens.hs:160) GLU_BEGIN (src/Graphics/GLU/Tokens.hs:161) GLU_TESS_VERTEX (src/Graphics/GLU/Tokens.hs:162) GLU_VERTEX (src/Graphics/GLU/Tokens.hs:163) GLU_TESS_END (src/Graphics/GLU/Tokens.hs:164) GLU_END (src/Graphics/GLU/Tokens.hs:165) GLU_TESS_ERROR (src/Graphics/GLU/Tokens.hs:166) GLU_TESS_EDGE_FLAG (src/Graphics/GLU/Tokens.hs:167) GLU_EDGE_FLAG (src/Graphics/GLU/Tokens.hs:168) GLU_TESS_COMBINE (src/Graphics/GLU/Tokens.hs:169) GLU_TESS_BEGIN_DATA (src/Graphics/GLU/Tokens.hs:170) GLU_TESS_VERTEX_DATA (src/Graphics/GLU/Tokens.hs:171) GLU_TESS_END_DATA (src/Graphics/GLU/Tokens.hs:172) GLU_TESS_ERROR_DATA (src/Graphics/GLU/Tokens.hs:173) GLU_TESS_EDGE_FLAG_DATA (src/Graphics/GLU/Tokens.hs:174) GLU_TESS_COMBINE_DATA (src/Graphics/GLU/Tokens.hs:175) GLU_CW (src/Graphics/GLU/Tokens.hs:178) GLU_CCW (src/Graphics/GLU/Tokens.hs:179) GLU_INTERIOR (src/Graphics/GLU/Tokens.hs:180) GLU_EXTERIOR (src/Graphics/GLU/Tokens.hs:181) GLU_UNKNOWN (src/Graphics/GLU/Tokens.hs:182) GLU_TESS_WINDING_RULE (src/Graphics/GLU/Tokens.hs:185) GLU_TESS_BOUNDARY_ONLY (src/Graphics/GLU/Tokens.hs:186) GLU_TESS_TOLERANCE (src/Graphics/GLU/Tokens.hs:187) GLU_TESS_ERROR1 (src/Graphics/GLU/Tokens.hs:190) GLU_TESS_ERROR2 (src/Graphics/GLU/Tokens.hs:191) GLU_TESS_ERROR3 (src/Graphics/GLU/Tokens.hs:192) GLU_TESS_ERROR4 (src/Graphics/GLU/Tokens.hs:193) GLU_TESS_ERROR5 (src/Graphics/GLU/Tokens.hs:194) GLU_TESS_ERROR6 (src/Graphics/GLU/Tokens.hs:195) GLU_TESS_ERROR7 (src/Graphics/GLU/Tokens.hs:196) GLU_TESS_ERROR8 (src/Graphics/GLU/Tokens.hs:197) GLU_TESS_MISSING_BEGIN_POLYGON (src/Graphics/GLU/Tokens.hs:198) GLU_TESS_MISSING_BEGIN_CONTOUR (src/Graphics/GLU/Tokens.hs:199) GLU_TESS_MISSING_END_POLYGON (src/Graphics/GLU/Tokens.hs:200) GLU_TESS_MISSING_END_CONTOUR (src/Graphics/GLU/Tokens.hs:201) GLU_TESS_COORD_TOO_LARGE (src/Graphics/GLU/Tokens.hs:202) GLU_TESS_NEED_COMBINE_CALLBACK (src/Graphics/GLU/Tokens.hs:203) GLU_TESS_WINDING_ODD (src/Graphics/GLU/Tokens.hs:206) GLU_TESS_WINDING_NONZERO (src/Graphics/GLU/Tokens.hs:207) GLU_TESS_WINDING_POSITIVE (src/Graphics/GLU/Tokens.hs:208) GLU_TESS_WINDING_NEGATIVE (src/Graphics/GLU/Tokens.hs:209) GLU_TESS_WINDING_ABS_GEQ_TWO (src/Graphics/GLU/Tokens.hs:210) 25% ( 1 / 4) in 'Graphics.GLU.Types' Missing documentation for: GLUnurbs (src/Graphics/GLU/TypesInternal.hs:18) GLUquadric (src/Graphics/GLU/TypesInternal.hs:20) GLUtesselator (src/Graphics/GLU/TypesInternal.hs:22) 1% ( 1 / 60) in 'Graphics.GLU.Functions' Missing documentation for: gluBeginCurve (src/Graphics/GLU/Functions.hs:105) gluBeginPolygon (src/Graphics/GLU/Functions.hs:118) gluBeginSurface (src/Graphics/GLU/Functions.hs:131) gluBeginTrim (src/Graphics/GLU/Functions.hs:144) gluBuild1DMipmapLevels (src/Graphics/GLU/Functions.hs:157) gluBuild1DMipmaps (src/Graphics/GLU/Functions.hs:170) gluBuild2DMipmapLevels (src/Graphics/GLU/Functions.hs:183) gluBuild2DMipmaps (src/Graphics/GLU/Functions.hs:196) gluBuild3DMipmapLevels (src/Graphics/GLU/Functions.hs:209) gluBuild3DMipmaps (src/Graphics/GLU/Functions.hs:222) gluCheckExtension (src/Graphics/GLU/Functions.hs:235) gluCylinder (src/Graphics/GLU/Functions.hs:248) gluDeleteNurbsRenderer (src/Graphics/GLU/Functions.hs:261) gluDeleteQuadric (src/Graphics/GLU/Functions.hs:274) gluDeleteTess (src/Graphics/GLU/Functions.hs:287) gluDisk (src/Graphics/GLU/Functions.hs:300) gluEndCurve (src/Graphics/GLU/Functions.hs:313) gluEndPolygon (src/Graphics/GLU/Functions.hs:326) gluEndSurface (src/Graphics/GLU/Functions.hs:339) gluEndTrim (src/Graphics/GLU/Functions.hs:352) gluErrorString (src/Graphics/GLU/Functions.hs:365) gluGetNurbsProperty (src/Graphics/GLU/Functions.hs:378) gluGetString (src/Graphics/GLU/Functions.hs:391) gluGetTessProperty (src/Graphics/GLU/Functions.hs:404) gluLoadSamplingMatrices (src/Graphics/GLU/Functions.hs:417) gluLookAt (src/Graphics/GLU/Functions.hs:430) gluNewNurbsRenderer (src/Graphics/GLU/Functions.hs:443) gluNewQuadric (src/Graphics/GLU/Functions.hs:456) gluNewTess (src/Graphics/GLU/Functions.hs:469) gluNextContour (src/Graphics/GLU/Functions.hs:482) gluNurbsCallback (src/Graphics/GLU/Functions.hs:495) gluNurbsCallbackData (src/Graphics/GLU/Functions.hs:508) gluNurbsCallbackDataEXT (src/Graphics/GLU/Functions.hs:521) gluNurbsCurve (src/Graphics/GLU/Functions.hs:534) gluNurbsProperty (src/Graphics/GLU/Functions.hs:547) gluNurbsSurface (src/Graphics/GLU/Functions.hs:560) gluOrtho2D (src/Graphics/GLU/Functions.hs:573) gluPartialDisk (src/Graphics/GLU/Functions.hs:586) gluPerspective (src/Graphics/GLU/Functions.hs:599) gluPickMatrix (src/Graphics/GLU/Functions.hs:612) gluProject (src/Graphics/GLU/Functions.hs:625) gluPwlCurve (src/Graphics/GLU/Functions.hs:638) gluQuadricCallback (src/Graphics/GLU/Functions.hs:651) gluQuadricDrawStyle (src/Graphics/GLU/Functions.hs:664) gluQuadricNormals (src/Graphics/GLU/Functions.hs:677) gluQuadricOrientation (src/Graphics/GLU/Functions.hs:690) gluQuadricTexture (src/Graphics/GLU/Functions.hs:703) gluScaleImage (src/Graphics/GLU/Functions.hs:716) gluSphere (src/Graphics/GLU/Functions.hs:729) gluTessBeginContour (src/Graphics/GLU/Functions.hs:742) gluTessBeginPolygon (src/Graphics/GLU/Functions.hs:755) gluTessCallback (src/Graphics/GLU/Functions.hs:768) gluTessEndContour (src/Graphics/GLU/Functions.hs:781) gluTessEndPolygon (src/Graphics/GLU/Functions.hs:794) gluTessNormal (src/Graphics/GLU/Functions.hs:807) gluTessProperty (src/Graphics/GLU/Functions.hs:820) gluTessVertex (src/Graphics/GLU/Functions.hs:833) gluUnProject (src/Graphics/GLU/Functions.hs:846) gluUnProject4 (src/Graphics/GLU/Functions.hs:859) 100% ( 5 / 5) in 'Graphics.GLU' Documentation created: dist/doc/html/GLURaw/, dist/doc/html/GLURaw/GLURaw.txt Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/GLURaw-2.0.0.5-HPFZusSCXAt7UxoNMxCuSf Completed GLURaw-2.0.0.5 Configuring unordered-containers-0.2.20... Preprocessing library for unordered-containers-0.2.20.. Building library for unordered-containers-0.2.20.. Data/HashMap/Internal.hs:12:14-23: warning: [GHC-53692] [-Wdeprecated-flags] -XTypeInType is deprecated: use -XDataKinds and -XPolyKinds instead | 12 | {-# LANGUAGE TypeInType #-} | ^^^^^^^^^^ [1 of 9] Compiling Data.HashMap.Internal.Array ( Data/HashMap/Internal/Array.hs, dist/build/Data/HashMap/Internal/Array.o, dist/build/Data/HashMap/Internal/Array.dyn_o ) Data/HashMap/Internal/Array.hs:83:1-35: warning: [GHC-66111] [-Wunused-imports] The import of Control.Applicative is redundant except perhaps to import instances from Control.Applicative To import instances alone, use: import Control.Applicative() | 83 | import Control.Applicative (liftA2) | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [2 of 9] Compiling Data.HashMap.Internal.List ( Data/HashMap/Internal/List.hs, dist/build/Data/HashMap/Internal/List.o, dist/build/Data/HashMap/Internal/List.dyn_o ) [3 of 9] Compiling Data.HashMap.Internal ( Data/HashMap/Internal.hs, dist/build/Data/HashMap/Internal.o, dist/build/Data/HashMap/Internal.dyn_o ) [4 of 9] Compiling Data.HashMap.Internal.Debug ( Data/HashMap/Internal/Debug.hs, dist/build/Data/HashMap/Internal/Debug.o, dist/build/Data/HashMap/Internal/Debug.dyn_o ) [5 of 9] Compiling Data.HashMap.Internal.Strict ( Data/HashMap/Internal/Strict.hs, dist/build/Data/HashMap/Internal/Strict.o, dist/build/Data/HashMap/Internal/Strict.dyn_o ) [6 of 9] Compiling Data.HashSet.Internal ( Data/HashSet/Internal.hs, dist/build/Data/HashSet/Internal.o, dist/build/Data/HashSet/Internal.dyn_o ) [7 of 9] Compiling Data.HashSet ( Data/HashSet.hs, dist/build/Data/HashSet.o, dist/build/Data/HashSet.dyn_o ) [8 of 9] Compiling Data.HashMap.Strict ( Data/HashMap/Strict.hs, dist/build/Data/HashMap/Strict.o, dist/build/Data/HashMap/Strict.dyn_o ) [9 of 9] Compiling Data.HashMap.Lazy ( Data/HashMap/Lazy.hs, dist/build/Data/HashMap/Lazy.o, dist/build/Data/HashMap/Lazy.dyn_o ) Preprocessing library for unordered-containers-0.2.20.. Running Haddock on library for unordered-containers-0.2.20.. Warning: --source-* options are ignored when --hyperlinked-source is enabled. Data/HashMap/Internal.hs:12:14-23: warning: [GHC-53692] [-Wdeprecated-flags] -XTypeInType is deprecated: use -XDataKinds and -XPolyKinds instead | 12 | {-# LANGUAGE TypeInType #-} | ^^^^^^^^^^ [1 of 9] Compiling Data.HashMap.Internal.Array ( Data/HashMap/Internal/Array.hs, nothing ) Data/HashMap/Internal/Array.hs:83:1-35: warning: [GHC-66111] [-Wunused-imports] The import of Control.Applicative is redundant except perhaps to import instances from Control.Applicative To import instances alone, use: import Control.Applicative() | 83 | import Control.Applicative (liftA2) | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [2 of 9] Compiling Data.HashMap.Internal.List ( Data/HashMap/Internal/List.hs, nothing ) [3 of 9] Compiling Data.HashMap.Internal ( Data/HashMap/Internal.hs, nothing ) [4 of 9] Compiling Data.HashMap.Internal.Debug ( Data/HashMap/Internal/Debug.hs, nothing ) [5 of 9] Compiling Data.HashMap.Internal.Strict ( Data/HashMap/Internal/Strict.hs, nothing ) [6 of 9] Compiling Data.HashSet.Internal ( Data/HashSet/Internal.hs, nothing ) [7 of 9] Compiling Data.HashSet ( Data/HashSet.hs, nothing ) [8 of 9] Compiling Data.HashMap.Strict ( Data/HashMap/Strict.hs, nothing ) [9 of 9] Compiling Data.HashMap.Lazy ( Data/HashMap/Lazy.hs, nothing ) Haddock coverage: 33% ( 16 / 48) in 'Data.HashMap.Internal.Array' Missing documentation for: Array (Data/HashMap/Internal/Array.hs:125) MArray (Data/HashMap/Internal/Array.hs:157) new_ (Data/HashMap/Internal/Array.hs:208) singleton (Data/HashMap/Internal/Array.hs:225) singletonM (Data/HashMap/Internal/Array.hs:229) snoc (Data/HashMap/Internal/Array.hs:233) pair (Data/HashMap/Internal/Array.hs:242) length (Data/HashMap/Internal/Array.hs:154) lengthM (Data/HashMap/Internal/Array.hs:162) read (Data/HashMap/Internal/Array.hs:249) write (Data/HashMap/Internal/Array.hs:255) index (Data/HashMap/Internal/Array.hs:262) indexM (Data/HashMap/Internal/Array.hs:274) index# (Data/HashMap/Internal/Array.hs:268) sameArray1 (Data/HashMap/Internal/Array.hs:140) unsafeFreeze (Data/HashMap/Internal/Array.hs:280) unsafeThaw (Data/HashMap/Internal/Array.hs:286) unsafeSameArray (Data/HashMap/Internal/Array.hs:136) run (Data/HashMap/Internal/Array.hs:292) cloneM (Data/HashMap/Internal/Array.hs:314) foldl (Data/HashMap/Internal/Array.hs:404) foldl' (Data/HashMap/Internal/Array.hs:375) foldr (Data/HashMap/Internal/Array.hs:394) foldr' (Data/HashMap/Internal/Array.hs:385) foldMap (Data/HashMap/Internal/Array.hs:417) thaw (Data/HashMap/Internal/Array.hs:436) map (Data/HashMap/Internal/Array.hs:461) traverse (Data/HashMap/Internal/Array.hs:537) traverse' (Data/HashMap/Internal/Array.hs:553) toList (Data/HashMap/Internal/Array.hs:529) fromList (Data/HashMap/Internal/Array.hs:494) fromList' (Data/HashMap/Internal/Array.hs:506) 25% ( 1 / 4) in 'Data.HashMap.Internal.List' Missing documentation for: isPermutationBy (Data/HashMap/Internal/List.hs:40) deleteBy (Data/HashMap/Internal/List.hs:83) unorderedCompare (Data/HashMap/Internal/List.hs:68) Warning: 'Leaf' is ambiguous. It is defined * at Data/HashMap/Internal.hs:225:7 * at Data/HashMap/Internal.hs:185:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at Data/HashMap/Internal.hs:185:1 Warning: 'at' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 88% ( 93 /105) in 'Data.HashMap.Internal' Missing documentation for: Leaf (Data/HashMap/Internal.hs:185) intersectionWithKey# (Data/HashMap/Internal.hs:1855) updateOrConcatWithKey (Data/HashMap/Internal.hs:2368) equalKeys (Data/HashMap/Internal.hs:511) equalKeys1 (Data/HashMap/Internal.hs:495) lookupRecordCollision (Data/HashMap/Internal.hs:678) LookupRes (Data/HashMap/Internal.hs:657) lookupResToMaybe (Data/HashMap/Internal.hs:660) insert' (Data/HashMap/Internal.hs:806) delete' (Data/HashMap/Internal.hs:1124) insertNewKey (Data/HashMap/Internal.hs:848) insertKeyExists (Data/HashMap/Internal.hs:883) 50% ( 3 / 6) in 'Data.HashMap.Internal.Debug' Missing documentation for: valid (Data/HashMap/Internal/Debug.hs:98) Validity (Data/HashMap/Internal/Debug.hs:43) SubHashPath (Data/HashMap/Internal/Debug.hs:75) Warning: 'lookup' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'at' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 100% ( 67 / 67) in 'Data.HashMap.Internal.Strict' Warning: 'HashSet' is ambiguous. It is defined * at Data/HashSet/Internal.hs:112:21 * at Data/HashSet/Internal.hs:112:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at Data/HashSet/Internal.hs:112:1 100% ( 35 / 35) in 'Data.HashSet.Internal' Warning: 'HashSet' is ambiguous. It is defined * at Data/HashSet/Internal.hs:112:21 * at Data/HashSet/Internal.hs:112:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at Data/HashSet/Internal.hs:112:1 100% ( 32 / 32) in 'Data.HashSet' 100% ( 69 / 69) in 'Data.HashMap.Strict' 100% ( 69 / 69) in 'Data.HashMap.Lazy' Warning: Data.HashMap.Internal: could not find link destinations for: - Data.HashMap.Internal.D:R:ItemHashMap Warning: Data.HashMap.Internal.Strict: could not find link destinations for: - Data.HashMap.Internal.D:R:ItemHashMap Warning: Data.HashSet.Internal: could not find link destinations for: - Data.HashSet.Internal.D:R:ItemHashSet Warning: Data.HashSet: could not find link destinations for: - Data.HashSet.Internal.D:R:ItemHashSet Warning: Data.HashMap.Strict: could not find link destinations for: - Data.HashMap.Internal.D:R:ItemHashMap Warning: Data.HashMap.Lazy: could not find link destinations for: - Data.HashMap.Internal.D:R:ItemHashMap Documentation created: dist/doc/html/unordered-containers/, dist/doc/html/unordered-containers/unordered-containers.txt Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/unordered-containers-0.2.20-7blfpOodiOvAKqWAOf0374 Completed unordered-containers-0.2.20 Configuring comonad-5.0.9... Preprocessing library for comonad-5.0.9.. Building library for comonad-5.0.9.. [ 1 of 15] Compiling Control.Comonad ( src/Control/Comonad.hs, dist/build/Control/Comonad.o, dist/build/Control/Comonad.dyn_o ) [ 2 of 15] Compiling Control.Comonad.Hoist.Class ( src/Control/Comonad/Hoist/Class.hs, dist/build/Control/Comonad/Hoist/Class.o, dist/build/Control/Comonad/Hoist/Class.dyn_o ) [ 3 of 15] Compiling Control.Comonad.Trans.Class ( src/Control/Comonad/Trans/Class.hs, dist/build/Control/Comonad/Trans/Class.o, dist/build/Control/Comonad/Trans/Class.dyn_o ) [ 4 of 15] Compiling Control.Comonad.Trans.Env ( src/Control/Comonad/Trans/Env.hs, dist/build/Control/Comonad/Trans/Env.o, dist/build/Control/Comonad/Trans/Env.dyn_o ) [ 5 of 15] Compiling Control.Comonad.Trans.Identity ( src/Control/Comonad/Trans/Identity.hs, dist/build/Control/Comonad/Trans/Identity.o, dist/build/Control/Comonad/Trans/Identity.dyn_o ) [ 6 of 15] Compiling Control.Comonad.Identity ( src/Control/Comonad/Identity.hs, dist/build/Control/Comonad/Identity.o, dist/build/Control/Comonad/Identity.dyn_o ) [ 7 of 15] Compiling Control.Comonad.Trans.Store ( src/Control/Comonad/Trans/Store.hs, dist/build/Control/Comonad/Trans/Store.o, dist/build/Control/Comonad/Trans/Store.dyn_o ) [ 8 of 15] Compiling Control.Comonad.Trans.Traced ( src/Control/Comonad/Trans/Traced.hs, dist/build/Control/Comonad/Trans/Traced.o, dist/build/Control/Comonad/Trans/Traced.dyn_o ) [ 9 of 15] Compiling Control.Comonad.Traced.Class ( src/Control/Comonad/Traced/Class.hs, dist/build/Control/Comonad/Traced/Class.o, dist/build/Control/Comonad/Traced/Class.dyn_o ) [10 of 15] Compiling Control.Comonad.Traced ( src/Control/Comonad/Traced.hs, dist/build/Control/Comonad/Traced.o, dist/build/Control/Comonad/Traced.dyn_o ) [11 of 15] Compiling Control.Comonad.Store.Class ( src/Control/Comonad/Store/Class.hs, dist/build/Control/Comonad/Store/Class.o, dist/build/Control/Comonad/Store/Class.dyn_o ) [12 of 15] Compiling Control.Comonad.Store ( src/Control/Comonad/Store.hs, dist/build/Control/Comonad/Store.o, dist/build/Control/Comonad/Store.dyn_o ) [13 of 15] Compiling Control.Comonad.Env.Class ( src/Control/Comonad/Env/Class.hs, dist/build/Control/Comonad/Env/Class.o, dist/build/Control/Comonad/Env/Class.dyn_o ) [14 of 15] Compiling Control.Comonad.Env ( src/Control/Comonad/Env.hs, dist/build/Control/Comonad/Env.o, dist/build/Control/Comonad/Env.dyn_o ) [15 of 15] Compiling Data.Functor.Composition ( src/Data/Functor/Composition.hs, dist/build/Data/Functor/Composition.o, dist/build/Data/Functor/Composition.dyn_o ) Preprocessing library for comonad-5.0.9.. Running Haddock on library for comonad-5.0.9.. Warning: --source-* options are ignored when --hyperlinked-source is enabled. [ 1 of 15] Compiling Control.Comonad ( src/Control/Comonad.hs, nothing ) [ 2 of 15] Compiling Control.Comonad.Hoist.Class ( src/Control/Comonad/Hoist/Class.hs, nothing ) [ 3 of 15] Compiling Control.Comonad.Trans.Class ( src/Control/Comonad/Trans/Class.hs, nothing ) [ 4 of 15] Compiling Control.Comonad.Trans.Env ( src/Control/Comonad/Trans/Env.hs, nothing ) [ 5 of 15] Compiling Control.Comonad.Trans.Identity ( src/Control/Comonad/Trans/Identity.hs, nothing ) [ 6 of 15] Compiling Control.Comonad.Identity ( src/Control/Comonad/Identity.hs, nothing ) [ 7 of 15] Compiling Control.Comonad.Trans.Store ( src/Control/Comonad/Trans/Store.hs, nothing ) [ 8 of 15] Compiling Control.Comonad.Trans.Traced ( src/Control/Comonad/Trans/Traced.hs, nothing ) [ 9 of 15] Compiling Control.Comonad.Traced.Class ( src/Control/Comonad/Traced/Class.hs, nothing ) [10 of 15] Compiling Control.Comonad.Traced ( src/Control/Comonad/Traced.hs, nothing ) [11 of 15] Compiling Control.Comonad.Store.Class ( src/Control/Comonad/Store/Class.hs, nothing ) [12 of 15] Compiling Control.Comonad.Store ( src/Control/Comonad/Store.hs, nothing ) [13 of 15] Compiling Control.Comonad.Env.Class ( src/Control/Comonad/Env/Class.hs, nothing ) [14 of 15] Compiling Control.Comonad.Env ( src/Control/Comonad/Env.hs, nothing ) [15 of 15] Compiling Data.Functor.Composition ( src/Data/Functor/Composition.hs, nothing ) Haddock coverage: Warning: 'Cokleisli' is ambiguous. It is defined * at src/Control/Comonad.hs:348:27 * at src/Control/Comonad.hs:348:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Control/Comonad.hs:348:1 100% ( 22 / 22) in 'Control.Comonad' 50% ( 1 / 2) in 'Control.Comonad.Hoist.Class' Missing documentation for: ComonadHoist (src/Control/Comonad/Hoist/Class.hs:20) 50% ( 1 / 2) in 'Control.Comonad.Trans.Class' Missing documentation for: ComonadTrans (src/Control/Comonad/Trans/Class.hs:18) 69% ( 9 / 13) in 'Control.Comonad.Trans.Env' Missing documentation for: Env (src/Control/Comonad/Trans/Env.hs:92) runEnv (src/Control/Comonad/Trans/Env.hs:100) EnvT (src/Control/Comonad/Trans/Env.hs:93) runEnvT (src/Control/Comonad/Trans/Env.hs:103) 100% ( 2 / 2) in 'Control.Comonad.Trans.Identity' 100% ( 4 / 4) in 'Control.Comonad.Identity' 73% ( 11 / 15) in 'Control.Comonad.Trans.Store' Missing documentation for: Store (src/Control/Comonad/Trans/Store.hs:87) runStore (src/Control/Comonad/Trans/Store.hs:94) StoreT (src/Control/Comonad/Trans/Store.hs:96) runStoreT (src/Control/Comonad/Trans/Store.hs:99) 33% ( 4 / 12) in 'Control.Comonad.Trans.Traced' Missing documentation for: Traced (src/Control/Comonad/Trans/Traced.hs:55) traced (src/Control/Comonad/Trans/Traced.hs:58) runTraced (src/Control/Comonad/Trans/Traced.hs:61) TracedT (src/Control/Comonad/Trans/Traced.hs:63) trace (src/Control/Comonad/Trans/Traced.hs:97) listen (src/Control/Comonad/Trans/Traced.hs:100) listens (src/Control/Comonad/Trans/Traced.hs:103) censor (src/Control/Comonad/Trans/Traced.hs:106) 33% ( 1 / 3) in 'Control.Comonad.Traced.Class' Missing documentation for: ComonadTraced (src/Control/Comonad/Traced/Class.hs:28) traces (src/Control/Comonad/Traced/Class.hs:32) 57% ( 8 / 14) in 'Control.Comonad.Traced' Missing documentation for: ComonadTraced (src/Control/Comonad/Traced/Class.hs:28) traces (src/Control/Comonad/Traced/Class.hs:32) Traced (src/Control/Comonad/Trans/Traced.hs:55) traced (src/Control/Comonad/Trans/Traced.hs:58) runTraced (src/Control/Comonad/Trans/Traced.hs:61) TracedT (src/Control/Comonad/Trans/Traced.hs:63) 25% ( 1 / 4) in 'Control.Comonad.Store.Class' Missing documentation for: ComonadStore (src/Control/Comonad/Store/Class.hs:29) lowerPos (src/Control/Comonad/Store/Class.hs:54) lowerPeek (src/Control/Comonad/Store/Class.hs:58) 61% ( 8 / 13) in 'Control.Comonad.Store' Missing documentation for: ComonadStore (src/Control/Comonad/Store/Class.hs:29) Store (src/Control/Comonad/Trans/Store.hs:87) runStore (src/Control/Comonad/Trans/Store.hs:94) StoreT (src/Control/Comonad/Trans/Store.hs:96) runStoreT (src/Control/Comonad/Trans/Store.hs:99) 33% ( 1 / 3) in 'Control.Comonad.Env.Class' Missing documentation for: ComonadEnv (src/Control/Comonad/Env/Class.hs:29) asks (src/Control/Comonad/Env/Class.hs:33) 60% ( 9 / 15) in 'Control.Comonad.Env' Missing documentation for: ComonadEnv (src/Control/Comonad/Env/Class.hs:29) asks (src/Control/Comonad/Env/Class.hs:33) Env (src/Control/Comonad/Trans/Env.hs:92) runEnv (src/Control/Comonad/Trans/Env.hs:100) EnvT (src/Control/Comonad/Trans/Env.hs:93) runEnvT (src/Control/Comonad/Trans/Env.hs:103) 50% ( 1 / 2) in 'Data.Functor.Composition' Missing documentation for: Module header Warning: Control.Comonad: could not find link destinations for: - WithIndex.Indexing - Text.ParserCombinators.ReadP.P - Data.Graph.SetM Warning: Control.Comonad.Trans.Identity: could not find link destinations for: - Control.Monad.Trans.Identity.Rep1_IdentityT - Control.Monad.Trans.Identity.Rep_IdentityT Documentation created: dist/doc/html/comonad/, dist/doc/html/comonad/comonad.txt Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/comonad-5.0.9-4TK9XQNRBF2DkssUp9SLRe Completed comonad-5.0.9 Configuring prettyprinter-ansi-terminal-1.1.3... Preprocessing library for prettyprinter-ansi-terminal-1.1.3.. Building library for prettyprinter-ansi-terminal-1.1.3.. [1 of 4] Compiling Prettyprinter.Render.Terminal.Internal ( src/Prettyprinter/Render/Terminal/Internal.hs, dist/build/Prettyprinter/Render/Terminal/Internal.o, dist/build/Prettyprinter/Render/Terminal/Internal.dyn_o ) [2 of 4] Compiling Prettyprinter.Render.Terminal ( src/Prettyprinter/Render/Terminal.hs, dist/build/Prettyprinter/Render/Terminal.o, dist/build/Prettyprinter/Render/Terminal.dyn_o ) [3 of 4] Compiling Data.Text.Prettyprint.Doc.Render.Terminal ( src/Data/Text/Prettyprint/Doc/Render/Terminal.hs, dist/build/Data/Text/Prettyprint/Doc/Render/Terminal.o, dist/build/Data/Text/Prettyprint/Doc/Render/Terminal.dyn_o ) [4 of 4] Compiling Data.Text.Prettyprint.Doc.Render.Terminal.Internal ( src/Data/Text/Prettyprint/Doc/Render/Terminal/Internal.hs, dist/build/Data/Text/Prettyprint/Doc/Render/Terminal/Internal.o, dist/build/Data/Text/Prettyprint/Doc/Render/Terminal/Internal.dyn_o ) Preprocessing library for prettyprinter-ansi-terminal-1.1.3.. Running Haddock on library for prettyprinter-ansi-terminal-1.1.3.. Warning: --source-* options are ignored when --hyperlinked-source is enabled. [1 of 4] Compiling Prettyprinter.Render.Terminal.Internal ( src/Prettyprinter/Render/Terminal/Internal.hs, nothing ) [2 of 4] Compiling Prettyprinter.Render.Terminal ( src/Prettyprinter/Render/Terminal.hs, nothing ) [3 of 4] Compiling Data.Text.Prettyprint.Doc.Render.Terminal ( src/Data/Text/Prettyprint/Doc/Render/Terminal.hs, nothing ) [4 of 4] Compiling Data.Text.Prettyprint.Doc.Render.Terminal.Internal ( src/Data/Text/Prettyprint/Doc/Render/Terminal/Internal.hs, nothing ) Haddock coverage: Warning: '...' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 88% ( 24 / 27) in 'Prettyprinter.Render.Terminal.Internal' Missing documentation for: Bold (src/Prettyprinter/Render/Terminal/Internal.hs:90) Underlined (src/Prettyprinter/Render/Terminal/Internal.hs:91) Italicized (src/Prettyprinter/Render/Terminal/Internal.hs:92) Warning: 'SimpleDocStream' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'Text' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'stdout' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 89% ( 25 / 28) in 'Prettyprinter.Render.Terminal' Missing documentation for: Bold (src/Prettyprinter/Render/Terminal/Internal.hs:90) Underlined (src/Prettyprinter/Render/Terminal/Internal.hs:91) Italicized (src/Prettyprinter/Render/Terminal/Internal.hs:92) 50% ( 1 / 2) in 'Data.Text.Prettyprint.Doc.Render.Terminal' Missing documentation for: Module header 50% ( 1 / 2) in 'Data.Text.Prettyprint.Doc.Render.Terminal.Internal' Missing documentation for: Module header Documentation created: dist/doc/html/prettyprinter-ansi-terminal/, dist/doc/html/prettyprinter-ansi-terminal/prettyprinter-ansi-terminal.txt Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/prettyprinter-ansi-terminal-1.1.3-P0eAzEqDTa2D4YDfE4MGj Completed prettyprinter-ansi-terminal-1.1.3 Downloading OpenGL-3.0.3.0 Downloaded OpenGL-3.0.3.0 Configuring OpenGL-3.0.3.0... Preprocessing library for OpenGL-3.0.3.0.. Building library for OpenGL-3.0.3.0.. [ 1 of 118] Compiling Graphics.Rendering.OpenGL.GL.BlendingFactor ( src/Graphics/Rendering/OpenGL/GL/BlendingFactor.hs, dist/build/Graphics/Rendering/OpenGL/GL/BlendingFactor.o, dist/build/Graphics/Rendering/OpenGL/GL/BlendingFactor.dyn_o ) [ 2 of 118] Compiling Graphics.Rendering.OpenGL.GL.BufferMode ( src/Graphics/Rendering/OpenGL/GL/BufferMode.hs, dist/build/Graphics/Rendering/OpenGL/GL/BufferMode.o, dist/build/Graphics/Rendering/OpenGL/GL/BufferMode.dyn_o ) [ 3 of 118] Compiling Graphics.Rendering.OpenGL.GL.ComparisonFunction ( src/Graphics/Rendering/OpenGL/GL/ComparisonFunction.hs, dist/build/Graphics/Rendering/OpenGL/GL/ComparisonFunction.o, dist/build/Graphics/Rendering/OpenGL/GL/ComparisonFunction.dyn_o ) [ 4 of 118] Compiling Graphics.Rendering.OpenGL.GL.DataType ( src/Graphics/Rendering/OpenGL/GL/DataType.hs, dist/build/Graphics/Rendering/OpenGL/GL/DataType.o, dist/build/Graphics/Rendering/OpenGL/GL/DataType.dyn_o ) [ 5 of 118] Compiling Graphics.Rendering.OpenGL.GL.Exception ( src/Graphics/Rendering/OpenGL/GL/Exception.hs, dist/build/Graphics/Rendering/OpenGL/GL/Exception.o, dist/build/Graphics/Rendering/OpenGL/GL/Exception.dyn_o ) [ 6 of 118] Compiling Graphics.Rendering.OpenGL.GL.Face ( src/Graphics/Rendering/OpenGL/GL/Face.hs, dist/build/Graphics/Rendering/OpenGL/GL/Face.o, dist/build/Graphics/Rendering/OpenGL/GL/Face.dyn_o ) [ 7 of 118] Compiling Graphics.Rendering.OpenGL.GL.FlushFinish ( src/Graphics/Rendering/OpenGL/GL/FlushFinish.hs, dist/build/Graphics/Rendering/OpenGL/GL/FlushFinish.o, dist/build/Graphics/Rendering/OpenGL/GL/FlushFinish.dyn_o ) [ 8 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferTarget ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferTarget.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferTarget.o, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferTarget.dyn_o ) [ 9 of 118] Compiling Graphics.Rendering.OpenGL.GL.GLboolean ( src/Graphics/Rendering/OpenGL/GL/GLboolean.hs, dist/build/Graphics/Rendering/OpenGL/GL/GLboolean.o, dist/build/Graphics/Rendering/OpenGL/GL/GLboolean.dyn_o ) [ 10 of 118] Compiling Graphics.Rendering.OpenGL.GL.EdgeFlag ( src/Graphics/Rendering/OpenGL/GL/EdgeFlag.hs, dist/build/Graphics/Rendering/OpenGL/GL/EdgeFlag.o, dist/build/Graphics/Rendering/OpenGL/GL/EdgeFlag.dyn_o ) [ 11 of 118] Compiling Graphics.Rendering.OpenGL.GL.IOState ( src/Graphics/Rendering/OpenGL/GL/IOState.hs, dist/build/Graphics/Rendering/OpenGL/GL/IOState.o, dist/build/Graphics/Rendering/OpenGL/GL/IOState.dyn_o ) src/Graphics/Rendering/OpenGL/GL/IOState.hs:34:4: warning: [GHC-22705] [-Wnoncanonical-monad-instances] Noncanonical pure = return definition detected in the instance declaration for Applicative (IOState s). Suggested fix: Move definition from return to pure See also: https://gitlab.haskell.org/ghc/ghc/-/wikis/proposal/monad-of-no-return | 34 | pure = return | ^^^^^^^^^^^^^^ src/Graphics/Rendering/OpenGL/GL/IOState.hs:41:4: warning: [GHC-22705] [-Wnoncanonical-monad-instances] Noncanonical return definition detected in the instance declaration for Monad (IOState s). return will eventually be removed in favour of pure Suggested fix: Either remove definition for return (recommended) or define as return = pure See also: https://gitlab.haskell.org/ghc/ghc/-/wikis/proposal/monad-of-no-return | 41 | return a = IOState $ \s -> return (a, s) | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [ 12 of 118] Compiling Graphics.Rendering.OpenGL.GL.PeekPoke ( src/Graphics/Rendering/OpenGL/GL/PeekPoke.hs, dist/build/Graphics/Rendering/OpenGL/GL/PeekPoke.o, dist/build/Graphics/Rendering/OpenGL/GL/PeekPoke.dyn_o ) [ 13 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferTarget ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferTarget.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferTarget.o, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferTarget.dyn_o ) [ 14 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObjectAttachment ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjectAttachment.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjectAttachment.o, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjectAttachment.dyn_o ) [ 15 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelFormat ( src/Graphics/Rendering/OpenGL/GL/PixelFormat.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelFormat.o, dist/build/Graphics/Rendering/OpenGL/GL/PixelFormat.dyn_o ) [ 16 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelData ( src/Graphics/Rendering/OpenGL/GL/PixelData.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelData.o, dist/build/Graphics/Rendering/OpenGL/GL/PixelData.dyn_o ) [ 17 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Reset ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Reset.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Reset.o, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Reset.dyn_o ) [ 18 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Sink ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Sink.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Sink.o, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Sink.dyn_o ) [ 19 of 118] Compiling Graphics.Rendering.OpenGL.GL.PointParameter ( src/Graphics/Rendering/OpenGL/GL/PointParameter.hs, dist/build/Graphics/Rendering/OpenGL/GL/PointParameter.o, dist/build/Graphics/Rendering/OpenGL/GL/PointParameter.dyn_o ) [ 20 of 118] Compiling Graphics.Rendering.OpenGL.GL.PolygonMode ( src/Graphics/Rendering/OpenGL/GL/PolygonMode.hs, dist/build/Graphics/Rendering/OpenGL/GL/PolygonMode.o, dist/build/Graphics/Rendering/OpenGL/GL/PolygonMode.dyn_o ) [ 21 of 118] Compiling Graphics.Rendering.OpenGL.GL.QueryUtils.VertexAttrib ( src/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs, dist/build/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.o, dist/build/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.dyn_o ) [ 22 of 118] Compiling Graphics.Rendering.OpenGL.GL.SavingState ( src/Graphics/Rendering/OpenGL/GL/SavingState.hs, dist/build/Graphics/Rendering/OpenGL/GL/SavingState.o, dist/build/Graphics/Rendering/OpenGL/GL/SavingState.dyn_o ) [ 23 of 118] Compiling Graphics.Rendering.OpenGL.GL.Tensor ( src/Graphics/Rendering/OpenGL/GL/Tensor.hs, dist/build/Graphics/Rendering/OpenGL/GL/Tensor.o, dist/build/Graphics/Rendering/OpenGL/GL/Tensor.dyn_o ) [ 24 of 118] Compiling Graphics.Rendering.OpenGL.GL.Rectangles ( src/Graphics/Rendering/OpenGL/GL/Rectangles.hs, dist/build/Graphics/Rendering/OpenGL/GL/Rectangles.o, dist/build/Graphics/Rendering/OpenGL/GL/Rectangles.dyn_o ) [ 25 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Filter ( src/Graphics/Rendering/OpenGL/GL/Texturing/Filter.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Filter.o, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Filter.dyn_o ) [ 26 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.PixelInternalFormat ( src/Graphics/Rendering/OpenGL/GL/Texturing/PixelInternalFormat.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/PixelInternalFormat.o, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/PixelInternalFormat.dyn_o ) src/Graphics/Rendering/OpenGL/GL/Texturing/PixelInternalFormat.hs:361:6: warning: [GHC-53633] [-Woverlapping-patterns] Pattern match is redundant In an equation for unmarshalPixelInternalFormat: unmarshalPixelInternalFormat x | y == GL_R32I = ... | 361 | | y == GL_R32I = RG32I | ^^^^^^^^^^^^ src/Graphics/Rendering/OpenGL/GL/Texturing/PixelInternalFormat.hs:362:6: warning: [GHC-53633] [-Woverlapping-patterns] Pattern match is redundant In an equation for unmarshalPixelInternalFormat: unmarshalPixelInternalFormat x | y == GL_R32UI = ... | 362 | | y == GL_R32UI = RG32UI | ^^^^^^^^^^^^^ [ 27 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.TextureUnit ( src/Graphics/Rendering/OpenGL/GL/Texturing/TextureUnit.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/TextureUnit.o, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/TextureUnit.dyn_o ) [ 28 of 118] Compiling Graphics.Rendering.OpenGL.GL.VertexAttributes ( src/Graphics/Rendering/OpenGL/GL/VertexAttributes.hs, dist/build/Graphics/Rendering/OpenGL/GL/VertexAttributes.o, dist/build/Graphics/Rendering/OpenGL/GL/VertexAttributes.dyn_o ) [ 29 of 118] Compiling Graphics.Rendering.OpenGL.GLU.ErrorsInternal ( src/Graphics/Rendering/OpenGL/GLU/ErrorsInternal.hs, dist/build/Graphics/Rendering/OpenGL/GLU/ErrorsInternal.o, dist/build/Graphics/Rendering/OpenGL/GLU/ErrorsInternal.dyn_o ) [ 30 of 118] Compiling Graphics.Rendering.OpenGL.GLU.Errors ( src/Graphics/Rendering/OpenGL/GLU/Errors.hs, dist/build/Graphics/Rendering/OpenGL/GLU/Errors.o, dist/build/Graphics/Rendering/OpenGL/GLU/Errors.dyn_o ) [ 31 of 118] Compiling Graphics.Rendering.OpenGL.GL.QueryUtils.PName ( src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs, dist/build/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.o, dist/build/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.dyn_o ) [ 32 of 118] Compiling Graphics.Rendering.OpenGL.GL.QueryUtils ( src/Graphics/Rendering/OpenGL/GL/QueryUtils.hs, dist/build/Graphics/Rendering/OpenGL/GL/QueryUtils.o, dist/build/Graphics/Rendering/OpenGL/GL/QueryUtils.dyn_o ) [ 33 of 118] Compiling Graphics.Rendering.OpenGL.GL.VertexSpec ( src/Graphics/Rendering/OpenGL/GL/VertexSpec.hs, dist/build/Graphics/Rendering/OpenGL/GL/VertexSpec.o, dist/build/Graphics/Rendering/OpenGL/GL/VertexSpec.dyn_o ) [ 34 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Limits ( src/Graphics/Rendering/OpenGL/GL/Shaders/Limits.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Limits.o, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Limits.dyn_o ) [ 35 of 118] Compiling Graphics.Rendering.OpenGL.GL.RenderMode ( src/Graphics/Rendering/OpenGL/GL/RenderMode.hs, dist/build/Graphics/Rendering/OpenGL/GL/RenderMode.o, dist/build/Graphics/Rendering/OpenGL/GL/RenderMode.dyn_o ) [ 36 of 118] Compiling Graphics.Rendering.OpenGL.GL.Selection ( src/Graphics/Rendering/OpenGL/GL/Selection.hs, dist/build/Graphics/Rendering/OpenGL/GL/Selection.o, dist/build/Graphics/Rendering/OpenGL/GL/Selection.dyn_o ) [ 37 of 118] Compiling Graphics.Rendering.OpenGL.GL.Feedback ( src/Graphics/Rendering/OpenGL/GL/Feedback.hs, dist/build/Graphics/Rendering/OpenGL/GL/Feedback.o, dist/build/Graphics/Rendering/OpenGL/GL/Feedback.dyn_o ) [ 38 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelStorage ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.o, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.dyn_o ) [ 39 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelMap ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.o, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.dyn_o ) src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hs:23:8: warning: [GHC-82347] [-Wcompat-unqualified-imports] To ensure compatibility with future core libraries changes imports to Data.List should be either qualified or have an explicit import list. | 23 | import Data.List | ^^^^^^^^^ [ 40 of 118] Compiling Graphics.Rendering.OpenGL.GL.MatrixComponent ( src/Graphics/Rendering/OpenGL/GL/MatrixComponent.hs, dist/build/Graphics/Rendering/OpenGL/GL/MatrixComponent.o, dist/build/Graphics/Rendering/OpenGL/GL/MatrixComponent.dyn_o ) [ 41 of 118] Compiling Graphics.Rendering.OpenGL.GL.Hints ( src/Graphics/Rendering/OpenGL/GL/Hints.hs, dist/build/Graphics/Rendering/OpenGL/GL/Hints.o, dist/build/Graphics/Rendering/OpenGL/GL/Hints.dyn_o ) [ 42 of 118] Compiling Graphics.Rendering.OpenGL.GL.Domain ( src/Graphics/Rendering/OpenGL/GL/Domain.hs, dist/build/Graphics/Rendering/OpenGL/GL/Domain.o, dist/build/Graphics/Rendering/OpenGL/GL/Domain.dyn_o ) [ 43 of 118] Compiling Graphics.Rendering.OpenGL.GL.ByteString ( src/Graphics/Rendering/OpenGL/GL/ByteString.hs, dist/build/Graphics/Rendering/OpenGL/GL/ByteString.o, dist/build/Graphics/Rendering/OpenGL/GL/ByteString.dyn_o ) [ 44 of 118] Compiling Graphics.Rendering.OpenGL.GL.StringQueries ( src/Graphics/Rendering/OpenGL/GL/StringQueries.hs, dist/build/Graphics/Rendering/OpenGL/GL/StringQueries.o, dist/build/Graphics/Rendering/OpenGL/GL/StringQueries.dyn_o ) [ 45 of 118] Compiling Graphics.Rendering.OpenGL.GL.PrimitiveMode ( src/Graphics/Rendering/OpenGL/GL/PrimitiveMode.hs, dist/build/Graphics/Rendering/OpenGL/GL/PrimitiveMode.o, dist/build/Graphics/Rendering/OpenGL/GL/PrimitiveMode.dyn_o ) [ 46 of 118] Compiling Graphics.Rendering.OpenGL.GL.PrimitiveModeInternal ( src/Graphics/Rendering/OpenGL/GL/PrimitiveModeInternal.hs, dist/build/Graphics/Rendering/OpenGL/GL/PrimitiveModeInternal.o, dist/build/Graphics/Rendering/OpenGL/GL/PrimitiveModeInternal.dyn_o ) [ 47 of 118] Compiling Graphics.Rendering.OpenGL.GL.BeginEnd ( src/Graphics/Rendering/OpenGL/GL/BeginEnd.hs, dist/build/Graphics/Rendering/OpenGL/GL/BeginEnd.o, dist/build/Graphics/Rendering/OpenGL/GL/BeginEnd.dyn_o ) [ 48 of 118] Compiling Graphics.Rendering.OpenGL.GL.Capability ( src/Graphics/Rendering/OpenGL/GL/Capability.hs, dist/build/Graphics/Rendering/OpenGL/GL/Capability.o, dist/build/Graphics/Rendering/OpenGL/GL/Capability.dyn_o ) [ 49 of 118] Compiling Graphics.Rendering.OpenGL.GL.VertexArrays ( src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs, dist/build/Graphics/Rendering/OpenGL/GL/VertexArrays.o, dist/build/Graphics/Rendering/OpenGL/GL/VertexArrays.dyn_o ) [ 50 of 118] Compiling Graphics.Rendering.OpenGL.GL.RasterPos ( src/Graphics/Rendering/OpenGL/GL/RasterPos.hs, dist/build/Graphics/Rendering/OpenGL/GL/RasterPos.o, dist/build/Graphics/Rendering/OpenGL/GL/RasterPos.dyn_o ) [ 51 of 118] Compiling Graphics.Rendering.OpenGL.GL.Points ( src/Graphics/Rendering/OpenGL/GL/Points.hs, dist/build/Graphics/Rendering/OpenGL/GL/Points.o, dist/build/Graphics/Rendering/OpenGL/GL/Points.dyn_o ) [ 52 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelTransfer ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.o, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.dyn_o ) [ 53 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Minmax ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Minmax.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Minmax.o, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Minmax.dyn_o ) [ 54 of 118] Compiling Graphics.Rendering.OpenGL.GL.LineSegments ( src/Graphics/Rendering/OpenGL/GL/LineSegments.hs, dist/build/Graphics/Rendering/OpenGL/GL/LineSegments.o, dist/build/Graphics/Rendering/OpenGL/GL/LineSegments.dyn_o ) [ 55 of 118] Compiling Graphics.Rendering.OpenGL.GL.Fog ( src/Graphics/Rendering/OpenGL/GL/Fog.hs, dist/build/Graphics/Rendering/OpenGL/GL/Fog.o, dist/build/Graphics/Rendering/OpenGL/GL/Fog.dyn_o ) [ 56 of 118] Compiling Graphics.Rendering.OpenGL.GL.DebugOutput ( src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs, dist/build/Graphics/Rendering/OpenGL/GL/DebugOutput.o, dist/build/Graphics/Rendering/OpenGL/GL/DebugOutput.dyn_o ) [ 57 of 118] Compiling Graphics.Rendering.OpenGL.GL.VertexArrayObjects ( src/Graphics/Rendering/OpenGL/GL/VertexArrayObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/VertexArrayObjects.o, dist/build/Graphics/Rendering/OpenGL/GL/VertexArrayObjects.dyn_o ) [ 58 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.TextureObject ( src/Graphics/Rendering/OpenGL/GL/Texturing/TextureObject.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/TextureObject.o, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/TextureObject.dyn_o ) [ 59 of 118] Compiling Graphics.Rendering.OpenGL.GL.SyncObjects ( src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/SyncObjects.o, dist/build/Graphics/Rendering/OpenGL/GL/SyncObjects.dyn_o ) [ 60 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Shader ( src/Graphics/Rendering/OpenGL/GL/Shaders/Shader.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Shader.o, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Shader.dyn_o ) [ 61 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.ShaderObjects ( src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.o, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.dyn_o ) [ 62 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.ShaderBinaries ( src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderBinaries.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/ShaderBinaries.o, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/ShaderBinaries.dyn_o ) [ 63 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Program ( src/Graphics/Rendering/OpenGL/GL/Shaders/Program.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Program.o, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Program.dyn_o ) [ 64 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Variables ( src/Graphics/Rendering/OpenGL/GL/Shaders/Variables.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Variables.o, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Variables.dyn_o ) [ 65 of 118] Compiling Graphics.Rendering.OpenGL.GL.TransformFeedback ( src/Graphics/Rendering/OpenGL/GL/TransformFeedback.hs, dist/build/Graphics/Rendering/OpenGL/GL/TransformFeedback.o, dist/build/Graphics/Rendering/OpenGL/GL/TransformFeedback.dyn_o ) [ 66 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.ProgramBinaries ( src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramBinaries.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/ProgramBinaries.o, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/ProgramBinaries.dyn_o ) [ 67 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Attribs ( src/Graphics/Rendering/OpenGL/GL/Shaders/Attribs.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Attribs.o, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Attribs.dyn_o ) [ 68 of 118] Compiling Graphics.Rendering.OpenGL.GL.QueryObject ( src/Graphics/Rendering/OpenGL/GL/QueryObject.hs, dist/build/Graphics/Rendering/OpenGL/GL/QueryObject.o, dist/build/Graphics/Rendering/OpenGL/GL/QueryObject.dyn_o ) [ 69 of 118] Compiling Graphics.Rendering.OpenGL.GL.QueryObjects ( src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/QueryObjects.o, dist/build/Graphics/Rendering/OpenGL/GL/QueryObjects.dyn_o ) [ 70 of 118] Compiling Graphics.Rendering.OpenGL.GL.ConditionalRendering ( src/Graphics/Rendering/OpenGL/GL/ConditionalRendering.hs, dist/build/Graphics/Rendering/OpenGL/GL/ConditionalRendering.o, dist/build/Graphics/Rendering/OpenGL/GL/ConditionalRendering.dyn_o ) [ 71 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferObject ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObject.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObject.o, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObject.dyn_o ) [ 72 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferObjects ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObjects.o, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObjects.dyn_o ) [ 73 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObject ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObject.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObject.o, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObject.dyn_o ) [ 74 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObjects ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjects.o, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjects.dyn_o ) [ 75 of 118] Compiling Graphics.Rendering.OpenGL.GL.DisplayLists ( src/Graphics/Rendering/OpenGL/GL/DisplayLists.hs, dist/build/Graphics/Rendering/OpenGL/GL/DisplayLists.o, dist/build/Graphics/Rendering/OpenGL/GL/DisplayLists.dyn_o ) [ 76 of 118] Compiling Graphics.Rendering.OpenGL.GL.CoordTrans ( src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs, dist/build/Graphics/Rendering/OpenGL/GL/CoordTrans.o, dist/build/Graphics/Rendering/OpenGL/GL/CoordTrans.dyn_o ) [ 77 of 118] Compiling Graphics.Rendering.OpenGL.GL.ReadCopyPixels ( src/Graphics/Rendering/OpenGL/GL/ReadCopyPixels.hs, dist/build/Graphics/Rendering/OpenGL/GL/ReadCopyPixels.o, dist/build/Graphics/Rendering/OpenGL/GL/ReadCopyPixels.dyn_o ) [ 78 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Rasterization ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Rasterization.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Rasterization.o, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Rasterization.dyn_o ) [ 79 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Convolution ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.o, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.dyn_o ) [ 80 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.ColorTable ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.o, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.dyn_o ) [ 81 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget ( src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.o, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.dyn_o ) [ 82 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.TexParameter ( src/Graphics/Rendering/OpenGL/GL/Texturing/TexParameter.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/TexParameter.o, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/TexParameter.dyn_o ) [ 83 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Objects ( src/Graphics/Rendering/OpenGL/GL/Texturing/Objects.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Objects.o, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Objects.dyn_o ) src/Graphics/Rendering/OpenGL/GL/Texturing/Objects.hs:23:8: warning: [GHC-82347] [-Wcompat-unqualified-imports] To ensure compatibility with future core libraries changes imports to Data.List should be either qualified or have an explicit import list. | 23 | import Data.List | ^^^^^^^^^ [ 84 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Application ( src/Graphics/Rendering/OpenGL/GL/Texturing/Application.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Application.o, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Application.dyn_o ) [ 85 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Histogram ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.o, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.dyn_o ) [ 86 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles.o, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles.dyn_o ) [ 87 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Specification ( src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Specification.o, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Specification.dyn_o ) [ 88 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Parameters ( src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.o, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.dyn_o ) [ 89 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Environments ( src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Environments.o, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Environments.dyn_o ) [ 90 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixellikeObject ( src/Graphics/Rendering/OpenGL/GL/PixellikeObject.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixellikeObject.o, dist/build/Graphics/Rendering/OpenGL/GL/PixellikeObject.dyn_o ) [ 91 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.Queries ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.o, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.dyn_o ) [ 92 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.Attachments ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Attachments.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Attachments.o, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Attachments.dyn_o ) [ 93 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects.o, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects.dyn_o ) [ 94 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Queries ( src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Queries.o, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Queries.dyn_o ) [ 95 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing ( src/Graphics/Rendering/OpenGL/GL/Texturing.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing.o, dist/build/Graphics/Rendering/OpenGL/GL/Texturing.dyn_o ) [ 96 of 118] Compiling Graphics.Rendering.OpenGL.GL.Polygons ( src/Graphics/Rendering/OpenGL/GL/Polygons.hs, dist/build/Graphics/Rendering/OpenGL/GL/Polygons.o, dist/build/Graphics/Rendering/OpenGL/GL/Polygons.dyn_o ) [ 97 of 118] Compiling Graphics.Rendering.OpenGL.GL.Framebuffer ( src/Graphics/Rendering/OpenGL/GL/Framebuffer.hs, dist/build/Graphics/Rendering/OpenGL/GL/Framebuffer.o, dist/build/Graphics/Rendering/OpenGL/GL/Framebuffer.dyn_o ) src/Graphics/Rendering/OpenGL/GL/Framebuffer.hs:90:29: warning: [GHC-62161] [-Wincomplete-uni-patterns] Pattern match(es) are non-exhaustive In a lambda abstraction: Patterns of type [GLenum] not matched: [] (_:_:_) | 90 | withBufferModes [mode] $ \[m] -> | ^^^^^^^... src/Graphics/Rendering/OpenGL/GL/Framebuffer.hs:98:32: warning: [GHC-62161] [-Wincomplete-uni-patterns] Pattern match(es) are non-exhaustive In a lambda abstraction: Patterns of type [GLenum] not matched: [] (_:_:_) | 98 | withBufferModes [mode] $ \[m] -> | ^^^^^^^... [ 98 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.ProgramObjects ( src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.o, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.dyn_o ) src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:40:8: warning: [GHC-82347] [-Wcompat-unqualified-imports] To ensure compatibility with future core libraries changes imports to Data.List should be either qualified or have an explicit import list. | 40 | import Data.List | ^^^^^^^^^ [ 99 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Uniform ( src/Graphics/Rendering/OpenGL/GL/Shaders/Uniform.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Uniform.o, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Uniform.dyn_o ) [100 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders ( src/Graphics/Rendering/OpenGL/GL/Shaders.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders.o, dist/build/Graphics/Rendering/OpenGL/GL/Shaders.dyn_o ) [101 of 118] Compiling Graphics.Rendering.OpenGL.GL.PerFragment ( src/Graphics/Rendering/OpenGL/GL/PerFragment.hs, dist/build/Graphics/Rendering/OpenGL/GL/PerFragment.o, dist/build/Graphics/Rendering/OpenGL/GL/PerFragment.dyn_o ) [102 of 118] Compiling Graphics.Rendering.OpenGL.GL.Bitmaps ( src/Graphics/Rendering/OpenGL/GL/Bitmaps.hs, dist/build/Graphics/Rendering/OpenGL/GL/Bitmaps.o, dist/build/Graphics/Rendering/OpenGL/GL/Bitmaps.dyn_o ) [103 of 118] Compiling Graphics.Rendering.OpenGL.GL.ControlPoint ( src/Graphics/Rendering/OpenGL/GL/ControlPoint.hs, dist/build/Graphics/Rendering/OpenGL/GL/ControlPoint.o, dist/build/Graphics/Rendering/OpenGL/GL/ControlPoint.dyn_o ) [104 of 118] Compiling Graphics.Rendering.OpenGL.GL.Evaluators ( src/Graphics/Rendering/OpenGL/GL/Evaluators.hs, dist/build/Graphics/Rendering/OpenGL/GL/Evaluators.o, dist/build/Graphics/Rendering/OpenGL/GL/Evaluators.dyn_o ) src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:48:8: warning: [GHC-82347] [-Wcompat-unqualified-imports] To ensure compatibility with future core libraries changes imports to Data.List should be either qualified or have an explicit import list. | 48 | import Data.List | ^^^^^^^^^ src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:146:35: warning: [GHC-63394] [-Wx-partial] In the use of head (imported from Data.List, but defined in GHC.List): "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty." | 146 | let stride = numComponents (head controlPoints) | ^^^^ src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:154:35: warning: [GHC-63394] [-Wx-partial] In the use of head (imported from Data.List, but defined in GHC.List): "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty." | 154 | let stride = numComponents (head controlPoints) | ^^^^ src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:167:19: warning: [GHC-39567] [-Wstar-is-type] Using * (or its Unicode variant) to mean Data.Kind.Type relies on the StarIsType extension, which will become deprecated in the future. Suggested fix: Use Type from Data.Kind instead. | 167 | data GLmap1 (c :: * -> *) d = | ^ src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:167:24: warning: [GHC-39567] [-Wstar-is-type] Using * (or its Unicode variant) to mean Data.Kind.Type relies on the StarIsType extension, which will become deprecated in the future. Suggested fix: Use Type from Data.Kind instead. | 167 | data GLmap1 (c :: * -> *) d = | ^ src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:237:36: warning: [GHC-63394] [-Wx-partial] In the use of head (imported from Data.List, but defined in GHC.List): "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty." | 237 | let vStride = numComponents (head (head controlPoints)) | ^^^^ src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:237:42: warning: [GHC-63394] [-Wx-partial] In the use of head (imported from Data.List, but defined in GHC.List): "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty." | 237 | let vStride = numComponents (head (head controlPoints)) | ^^^^ src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:238:35: warning: [GHC-63394] [-Wx-partial] In the use of head (imported from Data.List, but defined in GHC.List): "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty." | 238 | vOrder = genericLength (head controlPoints) | ^^^^ src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:249:36: warning: [GHC-63394] [-Wx-partial] In the use of head (imported from Data.List, but defined in GHC.List): "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty." | 249 | let vStride = numComponents (head (head controlPoints)) | ^^^^ src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:249:42: warning: [GHC-63394] [-Wx-partial] In the use of head (imported from Data.List, but defined in GHC.List): "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty." | 249 | let vStride = numComponents (head (head controlPoints)) | ^^^^ src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:250:35: warning: [GHC-63394] [-Wx-partial] In the use of head (imported from Data.List, but defined in GHC.List): "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty." | 250 | vOrder = genericLength (head controlPoints) | ^^^^ src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:267:19: warning: [GHC-39567] [-Wstar-is-type] Using * (or its Unicode variant) to mean Data.Kind.Type relies on the StarIsType extension, which will become deprecated in the future. Suggested fix: Use Type from Data.Kind instead. | 267 | data GLmap2 (c :: * -> *) d = | ^ src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:267:24: warning: [GHC-39567] [-Wstar-is-type] Using * (or its Unicode variant) to mean Data.Kind.Type relies on the StarIsType extension, which will become deprecated in the future. Suggested fix: Use Type from Data.Kind instead. | 267 | data GLmap2 (c :: * -> *) d = | ^ [105 of 118] Compiling Graphics.Rendering.OpenGL.GL.Colors ( src/Graphics/Rendering/OpenGL/GL/Colors.hs, dist/build/Graphics/Rendering/OpenGL/GL/Colors.o, dist/build/Graphics/Rendering/OpenGL/GL/Colors.dyn_o ) [106 of 118] Compiling Graphics.Rendering.OpenGL.GL.ColorSum ( src/Graphics/Rendering/OpenGL/GL/ColorSum.hs, dist/build/Graphics/Rendering/OpenGL/GL/ColorSum.o, dist/build/Graphics/Rendering/OpenGL/GL/ColorSum.dyn_o ) [107 of 118] Compiling Graphics.Rendering.OpenGL.GL.Clipping ( src/Graphics/Rendering/OpenGL/GL/Clipping.hs, dist/build/Graphics/Rendering/OpenGL/GL/Clipping.o, dist/build/Graphics/Rendering/OpenGL/GL/Clipping.dyn_o ) [108 of 118] Compiling Graphics.Rendering.OpenGL.GL.Antialiasing ( src/Graphics/Rendering/OpenGL/GL/Antialiasing.hs, dist/build/Graphics/Rendering/OpenGL/GL/Antialiasing.o, dist/build/Graphics/Rendering/OpenGL/GL/Antialiasing.dyn_o ) [109 of 118] Compiling Graphics.Rendering.OpenGL.GL.BufferObjects ( src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/BufferObjects.o, dist/build/Graphics/Rendering/OpenGL/GL/BufferObjects.dyn_o ) [110 of 118] Compiling Graphics.Rendering.OpenGL.GL ( src/Graphics/Rendering/OpenGL/GL.hs, dist/build/Graphics/Rendering/OpenGL/GL.o, dist/build/Graphics/Rendering/OpenGL/GL.dyn_o ) [111 of 118] Compiling Graphics.Rendering.OpenGL.GLU.Initialization ( src/Graphics/Rendering/OpenGL/GLU/Initialization.hs, dist/build/Graphics/Rendering/OpenGL/GLU/Initialization.o, dist/build/Graphics/Rendering/OpenGL/GLU/Initialization.dyn_o ) [112 of 118] Compiling Graphics.Rendering.OpenGL.GLU.Matrix ( src/Graphics/Rendering/OpenGL/GLU/Matrix.hs, dist/build/Graphics/Rendering/OpenGL/GLU/Matrix.o, dist/build/Graphics/Rendering/OpenGL/GLU/Matrix.dyn_o ) [113 of 118] Compiling Graphics.Rendering.OpenGL.GLU.Mipmapping ( src/Graphics/Rendering/OpenGL/GLU/Mipmapping.hs, dist/build/Graphics/Rendering/OpenGL/GLU/Mipmapping.o, dist/build/Graphics/Rendering/OpenGL/GLU/Mipmapping.dyn_o ) [114 of 118] Compiling Graphics.Rendering.OpenGL.GLU.NURBS ( src/Graphics/Rendering/OpenGL/GLU/NURBS.hs, dist/build/Graphics/Rendering/OpenGL/GLU/NURBS.o, dist/build/Graphics/Rendering/OpenGL/GLU/NURBS.dyn_o ) [115 of 118] Compiling Graphics.Rendering.OpenGL.GLU.Quadrics ( src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs, dist/build/Graphics/Rendering/OpenGL/GLU/Quadrics.o, dist/build/Graphics/Rendering/OpenGL/GLU/Quadrics.dyn_o ) [116 of 118] Compiling Graphics.Rendering.OpenGL.GLU.Tessellation ( src/Graphics/Rendering/OpenGL/GLU/Tessellation.hs, dist/build/Graphics/Rendering/OpenGL/GLU/Tessellation.o, dist/build/Graphics/Rendering/OpenGL/GLU/Tessellation.dyn_o ) src/Graphics/Rendering/OpenGL/GLU/Tessellation.hs:126:24: warning: [GHC-63394] [-Wx-partial] In the use of head (imported from Prelude, but defined in GHC.List): "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty." | 126 | length vs * sizeOf (head vs) | ^^^^ [117 of 118] Compiling Graphics.Rendering.OpenGL.GLU ( src/Graphics/Rendering/OpenGL/GLU.hs, dist/build/Graphics/Rendering/OpenGL/GLU.o, dist/build/Graphics/Rendering/OpenGL/GLU.dyn_o ) [118 of 118] Compiling Graphics.Rendering.OpenGL ( src/Graphics/Rendering/OpenGL.hs, dist/build/Graphics/Rendering/OpenGL.o, dist/build/Graphics/Rendering/OpenGL.dyn_o ) Preprocessing library for OpenGL-3.0.3.0.. Running Haddock on library for OpenGL-3.0.3.0.. Warning: --source-* options are ignored when --hyperlinked-source is enabled. [ 1 of 118] Compiling Graphics.Rendering.OpenGL.GL.BlendingFactor ( src/Graphics/Rendering/OpenGL/GL/BlendingFactor.hs, nothing ) [ 2 of 118] Compiling Graphics.Rendering.OpenGL.GL.BufferMode ( src/Graphics/Rendering/OpenGL/GL/BufferMode.hs, nothing ) [ 3 of 118] Compiling Graphics.Rendering.OpenGL.GL.ComparisonFunction ( src/Graphics/Rendering/OpenGL/GL/ComparisonFunction.hs, nothing ) [ 4 of 118] Compiling Graphics.Rendering.OpenGL.GL.DataType ( src/Graphics/Rendering/OpenGL/GL/DataType.hs, nothing ) [ 5 of 118] Compiling Graphics.Rendering.OpenGL.GL.Exception ( src/Graphics/Rendering/OpenGL/GL/Exception.hs, nothing ) [ 6 of 118] Compiling Graphics.Rendering.OpenGL.GL.Face ( src/Graphics/Rendering/OpenGL/GL/Face.hs, nothing ) [ 7 of 118] Compiling Graphics.Rendering.OpenGL.GL.FlushFinish ( src/Graphics/Rendering/OpenGL/GL/FlushFinish.hs, nothing ) [ 8 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferTarget ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferTarget.hs, nothing ) [ 9 of 118] Compiling Graphics.Rendering.OpenGL.GL.GLboolean ( src/Graphics/Rendering/OpenGL/GL/GLboolean.hs, nothing ) [ 10 of 118] Compiling Graphics.Rendering.OpenGL.GL.EdgeFlag ( src/Graphics/Rendering/OpenGL/GL/EdgeFlag.hs, nothing ) [ 11 of 118] Compiling Graphics.Rendering.OpenGL.GL.IOState ( src/Graphics/Rendering/OpenGL/GL/IOState.hs, nothing ) src/Graphics/Rendering/OpenGL/GL/IOState.hs:34:4: warning: [GHC-22705] [-Wnoncanonical-monad-instances] Noncanonical pure = return definition detected in the instance declaration for Applicative (IOState s). Suggested fix: Move definition from return to pure See also: https://gitlab.haskell.org/ghc/ghc/-/wikis/proposal/monad-of-no-return | 34 | pure = return | ^^^^^^^^^^^^^^ src/Graphics/Rendering/OpenGL/GL/IOState.hs:41:4: warning: [GHC-22705] [-Wnoncanonical-monad-instances] Noncanonical return definition detected in the instance declaration for Monad (IOState s). return will eventually be removed in favour of pure Suggested fix: Either remove definition for return (recommended) or define as return = pure See also: https://gitlab.haskell.org/ghc/ghc/-/wikis/proposal/monad-of-no-return | 41 | return a = IOState $ \s -> return (a, s) | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [ 12 of 118] Compiling Graphics.Rendering.OpenGL.GL.PeekPoke ( src/Graphics/Rendering/OpenGL/GL/PeekPoke.hs, nothing ) [ 13 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferTarget ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferTarget.hs, nothing ) [ 14 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObjectAttachment ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjectAttachment.hs, nothing ) [ 15 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelFormat ( src/Graphics/Rendering/OpenGL/GL/PixelFormat.hs, nothing ) [ 16 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelData ( src/Graphics/Rendering/OpenGL/GL/PixelData.hs, nothing ) [ 17 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Reset ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Reset.hs, nothing ) [ 18 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Sink ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Sink.hs, nothing ) [ 19 of 118] Compiling Graphics.Rendering.OpenGL.GL.PointParameter ( src/Graphics/Rendering/OpenGL/GL/PointParameter.hs, nothing ) [ 20 of 118] Compiling Graphics.Rendering.OpenGL.GL.PolygonMode ( src/Graphics/Rendering/OpenGL/GL/PolygonMode.hs, nothing ) [ 21 of 118] Compiling Graphics.Rendering.OpenGL.GL.QueryUtils.VertexAttrib ( src/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs, nothing ) [ 22 of 118] Compiling Graphics.Rendering.OpenGL.GL.SavingState ( src/Graphics/Rendering/OpenGL/GL/SavingState.hs, nothing ) [ 23 of 118] Compiling Graphics.Rendering.OpenGL.GL.Tensor ( src/Graphics/Rendering/OpenGL/GL/Tensor.hs, nothing ) [ 24 of 118] Compiling Graphics.Rendering.OpenGL.GL.Rectangles ( src/Graphics/Rendering/OpenGL/GL/Rectangles.hs, nothing ) [ 25 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Filter ( src/Graphics/Rendering/OpenGL/GL/Texturing/Filter.hs, nothing ) [ 26 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.PixelInternalFormat ( src/Graphics/Rendering/OpenGL/GL/Texturing/PixelInternalFormat.hs, nothing ) [ 27 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.TextureUnit ( src/Graphics/Rendering/OpenGL/GL/Texturing/TextureUnit.hs, nothing ) [ 28 of 118] Compiling Graphics.Rendering.OpenGL.GL.VertexAttributes ( src/Graphics/Rendering/OpenGL/GL/VertexAttributes.hs, nothing ) [ 29 of 118] Compiling Graphics.Rendering.OpenGL.GLU.ErrorsInternal ( src/Graphics/Rendering/OpenGL/GLU/ErrorsInternal.hs, nothing ) [ 30 of 118] Compiling Graphics.Rendering.OpenGL.GLU.Errors ( src/Graphics/Rendering/OpenGL/GLU/Errors.hs, nothing ) [ 31 of 118] Compiling Graphics.Rendering.OpenGL.GL.QueryUtils.PName ( src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs, nothing ) [ 32 of 118] Compiling Graphics.Rendering.OpenGL.GL.QueryUtils ( src/Graphics/Rendering/OpenGL/GL/QueryUtils.hs, nothing ) [ 33 of 118] Compiling Graphics.Rendering.OpenGL.GL.VertexSpec ( src/Graphics/Rendering/OpenGL/GL/VertexSpec.hs, nothing ) [ 34 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Limits ( src/Graphics/Rendering/OpenGL/GL/Shaders/Limits.hs, nothing ) [ 35 of 118] Compiling Graphics.Rendering.OpenGL.GL.RenderMode ( src/Graphics/Rendering/OpenGL/GL/RenderMode.hs, nothing ) [ 36 of 118] Compiling Graphics.Rendering.OpenGL.GL.Selection ( src/Graphics/Rendering/OpenGL/GL/Selection.hs, nothing ) [ 37 of 118] Compiling Graphics.Rendering.OpenGL.GL.Feedback ( src/Graphics/Rendering/OpenGL/GL/Feedback.hs, nothing ) [ 38 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelStorage ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs, nothing ) [ 39 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelMap ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hs, nothing ) src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hs:23:8: warning: [GHC-82347] [-Wcompat-unqualified-imports] To ensure compatibility with future core libraries changes imports to Data.List should be either qualified or have an explicit import list. | 23 | import Data.List | ^^^^^^^^^ [ 40 of 118] Compiling Graphics.Rendering.OpenGL.GL.MatrixComponent ( src/Graphics/Rendering/OpenGL/GL/MatrixComponent.hs, nothing ) [ 41 of 118] Compiling Graphics.Rendering.OpenGL.GL.Hints ( src/Graphics/Rendering/OpenGL/GL/Hints.hs, nothing ) [ 42 of 118] Compiling Graphics.Rendering.OpenGL.GL.Domain ( src/Graphics/Rendering/OpenGL/GL/Domain.hs, nothing ) [ 43 of 118] Compiling Graphics.Rendering.OpenGL.GL.ByteString ( src/Graphics/Rendering/OpenGL/GL/ByteString.hs, nothing ) [ 44 of 118] Compiling Graphics.Rendering.OpenGL.GL.StringQueries ( src/Graphics/Rendering/OpenGL/GL/StringQueries.hs, nothing ) [ 45 of 118] Compiling Graphics.Rendering.OpenGL.GL.PrimitiveMode ( src/Graphics/Rendering/OpenGL/GL/PrimitiveMode.hs, nothing ) [ 46 of 118] Compiling Graphics.Rendering.OpenGL.GL.PrimitiveModeInternal ( src/Graphics/Rendering/OpenGL/GL/PrimitiveModeInternal.hs, nothing ) [ 47 of 118] Compiling Graphics.Rendering.OpenGL.GL.BeginEnd ( src/Graphics/Rendering/OpenGL/GL/BeginEnd.hs, nothing ) [ 48 of 118] Compiling Graphics.Rendering.OpenGL.GL.Capability ( src/Graphics/Rendering/OpenGL/GL/Capability.hs, nothing ) [ 49 of 118] Compiling Graphics.Rendering.OpenGL.GL.VertexArrays ( src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs, nothing ) [ 50 of 118] Compiling Graphics.Rendering.OpenGL.GL.RasterPos ( src/Graphics/Rendering/OpenGL/GL/RasterPos.hs, nothing ) [ 51 of 118] Compiling Graphics.Rendering.OpenGL.GL.Points ( src/Graphics/Rendering/OpenGL/GL/Points.hs, nothing ) [ 52 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelTransfer ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs, nothing ) [ 53 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Minmax ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Minmax.hs, nothing ) [ 54 of 118] Compiling Graphics.Rendering.OpenGL.GL.LineSegments ( src/Graphics/Rendering/OpenGL/GL/LineSegments.hs, nothing ) [ 55 of 118] Compiling Graphics.Rendering.OpenGL.GL.Fog ( src/Graphics/Rendering/OpenGL/GL/Fog.hs, nothing ) [ 56 of 118] Compiling Graphics.Rendering.OpenGL.GL.DebugOutput ( src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs, nothing ) [ 57 of 118] Compiling Graphics.Rendering.OpenGL.GL.VertexArrayObjects ( src/Graphics/Rendering/OpenGL/GL/VertexArrayObjects.hs, nothing ) [ 58 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.TextureObject ( src/Graphics/Rendering/OpenGL/GL/Texturing/TextureObject.hs, nothing ) [ 59 of 118] Compiling Graphics.Rendering.OpenGL.GL.SyncObjects ( src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs, nothing ) [ 60 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Shader ( src/Graphics/Rendering/OpenGL/GL/Shaders/Shader.hs, nothing ) [ 61 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.ShaderObjects ( src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs, nothing ) [ 62 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.ShaderBinaries ( src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderBinaries.hs, nothing ) [ 63 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Program ( src/Graphics/Rendering/OpenGL/GL/Shaders/Program.hs, nothing ) [ 64 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Variables ( src/Graphics/Rendering/OpenGL/GL/Shaders/Variables.hs, nothing ) [ 65 of 118] Compiling Graphics.Rendering.OpenGL.GL.TransformFeedback ( src/Graphics/Rendering/OpenGL/GL/TransformFeedback.hs, nothing ) [ 66 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.ProgramBinaries ( src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramBinaries.hs, nothing ) [ 67 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Attribs ( src/Graphics/Rendering/OpenGL/GL/Shaders/Attribs.hs, nothing ) [ 68 of 118] Compiling Graphics.Rendering.OpenGL.GL.QueryObject ( src/Graphics/Rendering/OpenGL/GL/QueryObject.hs, nothing ) [ 69 of 118] Compiling Graphics.Rendering.OpenGL.GL.QueryObjects ( src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs, nothing ) [ 70 of 118] Compiling Graphics.Rendering.OpenGL.GL.ConditionalRendering ( src/Graphics/Rendering/OpenGL/GL/ConditionalRendering.hs, nothing ) [ 71 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferObject ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObject.hs, nothing ) [ 72 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferObjects ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObjects.hs, nothing ) [ 73 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObject ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObject.hs, nothing ) [ 74 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObjects ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjects.hs, nothing ) [ 75 of 118] Compiling Graphics.Rendering.OpenGL.GL.DisplayLists ( src/Graphics/Rendering/OpenGL/GL/DisplayLists.hs, nothing ) [ 76 of 118] Compiling Graphics.Rendering.OpenGL.GL.CoordTrans ( src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs, nothing ) [ 77 of 118] Compiling Graphics.Rendering.OpenGL.GL.ReadCopyPixels ( src/Graphics/Rendering/OpenGL/GL/ReadCopyPixels.hs, nothing ) [ 78 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Rasterization ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Rasterization.hs, nothing ) [ 79 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Convolution ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs, nothing ) [ 80 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.ColorTable ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs, nothing ) [ 81 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget ( src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs, nothing ) [ 82 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.TexParameter ( src/Graphics/Rendering/OpenGL/GL/Texturing/TexParameter.hs, nothing ) [ 83 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Objects ( src/Graphics/Rendering/OpenGL/GL/Texturing/Objects.hs, nothing ) src/Graphics/Rendering/OpenGL/GL/Texturing/Objects.hs:23:8: warning: [GHC-82347] [-Wcompat-unqualified-imports] To ensure compatibility with future core libraries changes imports to Data.List should be either qualified or have an explicit import list. | 23 | import Data.List | ^^^^^^^^^ [ 84 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Application ( src/Graphics/Rendering/OpenGL/GL/Texturing/Application.hs, nothing ) [ 85 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Histogram ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.hs, nothing ) [ 86 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles.hs, nothing ) [ 87 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Specification ( src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs, nothing ) [ 88 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Parameters ( src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs, nothing ) [ 89 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Environments ( src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs, nothing ) [ 90 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixellikeObject ( src/Graphics/Rendering/OpenGL/GL/PixellikeObject.hs, nothing ) [ 91 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.Queries ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs, nothing ) [ 92 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.Attachments ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Attachments.hs, nothing ) [ 93 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects.hs, nothing ) [ 94 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Queries ( src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs, nothing ) [ 95 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing ( src/Graphics/Rendering/OpenGL/GL/Texturing.hs, nothing ) [ 96 of 118] Compiling Graphics.Rendering.OpenGL.GL.Polygons ( src/Graphics/Rendering/OpenGL/GL/Polygons.hs, nothing ) [ 97 of 118] Compiling Graphics.Rendering.OpenGL.GL.Framebuffer ( src/Graphics/Rendering/OpenGL/GL/Framebuffer.hs, nothing ) [ 98 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.ProgramObjects ( src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs, nothing ) src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:40:8: warning: [GHC-82347] [-Wcompat-unqualified-imports] To ensure compatibility with future core libraries changes imports to Data.List should be either qualified or have an explicit import list. | 40 | import Data.List | ^^^^^^^^^ [ 99 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Uniform ( src/Graphics/Rendering/OpenGL/GL/Shaders/Uniform.hs, nothing ) [100 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders ( src/Graphics/Rendering/OpenGL/GL/Shaders.hs, nothing ) [101 of 118] Compiling Graphics.Rendering.OpenGL.GL.PerFragment ( src/Graphics/Rendering/OpenGL/GL/PerFragment.hs, nothing ) [102 of 118] Compiling Graphics.Rendering.OpenGL.GL.Bitmaps ( src/Graphics/Rendering/OpenGL/GL/Bitmaps.hs, nothing ) [103 of 118] Compiling Graphics.Rendering.OpenGL.GL.ControlPoint ( src/Graphics/Rendering/OpenGL/GL/ControlPoint.hs, nothing ) [104 of 118] Compiling Graphics.Rendering.OpenGL.GL.Evaluators ( src/Graphics/Rendering/OpenGL/GL/Evaluators.hs, nothing ) src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:48:8: warning: [GHC-82347] [-Wcompat-unqualified-imports] To ensure compatibility with future core libraries changes imports to Data.List should be either qualified or have an explicit import list. | 48 | import Data.List | ^^^^^^^^^ src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:146:35: warning: [GHC-63394] [-Wx-partial] In the use of head (imported from Data.List, but defined in GHC.List): "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty." | 146 | let stride = numComponents (head controlPoints) | ^^^^ src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:154:35: warning: [GHC-63394] [-Wx-partial] In the use of head (imported from Data.List, but defined in GHC.List): "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty." | 154 | let stride = numComponents (head controlPoints) | ^^^^ src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:167:19: warning: [GHC-39567] [-Wstar-is-type] Using * (or its Unicode variant) to mean Data.Kind.Type relies on the StarIsType extension, which will become deprecated in the future. Suggested fix: Use Type from Data.Kind instead. | 167 | data GLmap1 (c :: * -> *) d = | ^ src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:167:24: warning: [GHC-39567] [-Wstar-is-type] Using * (or its Unicode variant) to mean Data.Kind.Type relies on the StarIsType extension, which will become deprecated in the future. Suggested fix: Use Type from Data.Kind instead. | 167 | data GLmap1 (c :: * -> *) d = | ^ src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:237:36: warning: [GHC-63394] [-Wx-partial] In the use of head (imported from Data.List, but defined in GHC.List): "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty." | 237 | let vStride = numComponents (head (head controlPoints)) | ^^^^ src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:237:42: warning: [GHC-63394] [-Wx-partial] In the use of head (imported from Data.List, but defined in GHC.List): "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty." | 237 | let vStride = numComponents (head (head controlPoints)) | ^^^^ src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:238:35: warning: [GHC-63394] [-Wx-partial] In the use of head (imported from Data.List, but defined in GHC.List): "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty." | 238 | vOrder = genericLength (head controlPoints) | ^^^^ src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:249:36: warning: [GHC-63394] [-Wx-partial] In the use of head (imported from Data.List, but defined in GHC.List): "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty." | 249 | let vStride = numComponents (head (head controlPoints)) | ^^^^ src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:249:42: warning: [GHC-63394] [-Wx-partial] In the use of head (imported from Data.List, but defined in GHC.List): "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty." | 249 | let vStride = numComponents (head (head controlPoints)) | ^^^^ src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:250:35: warning: [GHC-63394] [-Wx-partial] In the use of head (imported from Data.List, but defined in GHC.List): "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty." | 250 | vOrder = genericLength (head controlPoints) | ^^^^ src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:267:19: warning: [GHC-39567] [-Wstar-is-type] Using * (or its Unicode variant) to mean Data.Kind.Type relies on the StarIsType extension, which will become deprecated in the future. Suggested fix: Use Type from Data.Kind instead. | 267 | data GLmap2 (c :: * -> *) d = | ^ src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:267:24: warning: [GHC-39567] [-Wstar-is-type] Using * (or its Unicode variant) to mean Data.Kind.Type relies on the StarIsType extension, which will become deprecated in the future. Suggested fix: Use Type from Data.Kind instead. | 267 | data GLmap2 (c :: * -> *) d = | ^ [105 of 118] Compiling Graphics.Rendering.OpenGL.GL.Colors ( src/Graphics/Rendering/OpenGL/GL/Colors.hs, nothing ) [106 of 118] Compiling Graphics.Rendering.OpenGL.GL.ColorSum ( src/Graphics/Rendering/OpenGL/GL/ColorSum.hs, nothing ) [107 of 118] Compiling Graphics.Rendering.OpenGL.GL.Clipping ( src/Graphics/Rendering/OpenGL/GL/Clipping.hs, nothing ) [108 of 118] Compiling Graphics.Rendering.OpenGL.GL.Antialiasing ( src/Graphics/Rendering/OpenGL/GL/Antialiasing.hs, nothing ) [109 of 118] Compiling Graphics.Rendering.OpenGL.GL.BufferObjects ( src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs, nothing ) [110 of 118] Compiling Graphics.Rendering.OpenGL.GL ( src/Graphics/Rendering/OpenGL/GL.hs, nothing ) [111 of 118] Compiling Graphics.Rendering.OpenGL.GLU.Initialization ( src/Graphics/Rendering/OpenGL/GLU/Initialization.hs, nothing ) [112 of 118] Compiling Graphics.Rendering.OpenGL.GLU.Matrix ( src/Graphics/Rendering/OpenGL/GLU/Matrix.hs, nothing ) [113 of 118] Compiling Graphics.Rendering.OpenGL.GLU.Mipmapping ( src/Graphics/Rendering/OpenGL/GLU/Mipmapping.hs, nothing ) [114 of 118] Compiling Graphics.Rendering.OpenGL.GLU.NURBS ( src/Graphics/Rendering/OpenGL/GLU/NURBS.hs, nothing ) [115 of 118] Compiling Graphics.Rendering.OpenGL.GLU.Quadrics ( src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs, nothing ) [116 of 118] Compiling Graphics.Rendering.OpenGL.GLU.Tessellation ( src/Graphics/Rendering/OpenGL/GLU/Tessellation.hs, nothing ) src/Graphics/Rendering/OpenGL/GLU/Tessellation.hs:126:24: warning: [GHC-63394] [-Wx-partial] In the use of head (imported from Prelude, but defined in GHC.List): "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty." | 126 | length vs * sizeOf (head vs) | ^^^^ [117 of 118] Compiling Graphics.Rendering.OpenGL.GLU ( src/Graphics/Rendering/OpenGL/GLU.hs, nothing ) [118 of 118] Compiling Graphics.Rendering.OpenGL ( src/Graphics/Rendering/OpenGL.hs, nothing ) Haddock coverage: 100% ( 3 / 3) in 'Graphics.Rendering.OpenGL.GL.FlushFinish' 20% ( 1 / 5) in 'Graphics.Rendering.OpenGL.GL.SavingState' Missing documentation for: ServerAttributeGroup (src/Graphics/Rendering/OpenGL/GL/SavingState.hs:26) preservingAttrib (src/Graphics/Rendering/OpenGL/GL/SavingState.hs:79) ClientAttributeGroup (src/Graphics/Rendering/OpenGL/GL/SavingState.hs:86) preservingClientAttrib (src/Graphics/Rendering/OpenGL/GL/SavingState.hs:101) 100% ( 9 / 9) in 'Graphics.Rendering.OpenGL.GL.Tensor' Warning: 'Vertex2' is ambiguous. It is defined * at src/Graphics/Rendering/OpenGL/GL/Tensor.hs:69:18 * at src/Graphics/Rendering/OpenGL/GL/Tensor.hs:69:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Graphics/Rendering/OpenGL/GL/Tensor.hs:69:1 100% ( 2 / 2) in 'Graphics.Rendering.OpenGL.GL.Rectangles' Warning: 'maxTextureUnit' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 100% ( 4 / 4) in 'Graphics.Rendering.OpenGL.GLU.Errors' Warning: 'TexCoord4' is ambiguous. It is defined * at src/Graphics/Rendering/OpenGL/GL/VertexAttributes.hs:133:20 * at src/Graphics/Rendering/OpenGL/GL/VertexAttributes.hs:133:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Graphics/Rendering/OpenGL/GL/VertexAttributes.hs:133:1 Warning: 'TexCoord3' is ambiguous. It is defined * at src/Graphics/Rendering/OpenGL/GL/VertexAttributes.hs:102:20 * at src/Graphics/Rendering/OpenGL/GL/VertexAttributes.hs:102:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Graphics/Rendering/OpenGL/GL/VertexAttributes.hs:102:1 77% ( 37 / 48) in 'Graphics.Rendering.OpenGL.GL.VertexSpec' Missing documentation for: Normal3 (src/Graphics/Rendering/OpenGL/GL/VertexAttributes.hs:164) currentColor (src/Graphics/Rendering/OpenGL/GL/VertexSpec.hs:441) currentSecondaryColor (src/Graphics/Rendering/OpenGL/GL/VertexSpec.hs:449) Color3 (src/Graphics/Rendering/OpenGL/GL/VertexAttributes.hs:225) currentIndex (src/Graphics/Rendering/OpenGL/GL/VertexSpec.hs:583) IntegerHandling (src/Graphics/Rendering/OpenGL/GL/VertexSpec.hs:627) AttribLocation (src/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs:30) currentVertexAttrib (src/Graphics/Rendering/OpenGL/GL/VertexSpec.hs:636) currentVertexAttribI (src/Graphics/Rendering/OpenGL/GL/VertexSpec.hs:642) currentVertexAttribIu (src/Graphics/Rendering/OpenGL/GL/VertexSpec.hs:648) VertexAttrib (src/Graphics/Rendering/OpenGL/GL/VertexSpec.hs:827) 100% ( 9 / 9) in 'Graphics.Rendering.OpenGL.GL.Shaders.Limits' 10% ( 1 / 10) in 'Graphics.Rendering.OpenGL.GL.Selection' Missing documentation for: HitRecord (src/Graphics/Rendering/OpenGL/GL/Selection.hs:32) getHitRecords (src/Graphics/Rendering/OpenGL/GL/Selection.hs:38) Name (src/Graphics/Rendering/OpenGL/GL/Selection.hs:75) withName (src/Graphics/Rendering/OpenGL/GL/Selection.hs:79) loadName (src/Graphics/Rendering/OpenGL/GL/Selection.hs:82) maxNameStackDepth (src/Graphics/Rendering/OpenGL/GL/Selection.hs:85) nameStackDepth (src/Graphics/Rendering/OpenGL/GL/Selection.hs:88) RenderMode (src/Graphics/Rendering/OpenGL/GL/RenderMode.hs:27) renderMode (src/Graphics/Rendering/OpenGL/GL/RenderMode.hs:60) 12% ( 1 / 8) in 'Graphics.Rendering.OpenGL.GL.Feedback' Missing documentation for: FeedbackToken (src/Graphics/Rendering/OpenGL/GL/Feedback.hs:33) VertexInfo (src/Graphics/Rendering/OpenGL/GL/Feedback.hs:44) ColorInfo (src/Graphics/Rendering/OpenGL/GL/Feedback.hs:52) FeedbackType (src/Graphics/Rendering/OpenGL/GL/Feedback.hs:80) getFeedbackTokens (src/Graphics/Rendering/OpenGL/GL/Feedback.hs:100) PassThroughValue (src/Graphics/Rendering/OpenGL/GL/Feedback.hs:192) passThrough (src/Graphics/Rendering/OpenGL/GL/Feedback.hs:196) 10% ( 1 / 10) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelStorage' Missing documentation for: PixelStoreDirection (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs:28) swapBytes (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs:75) lsbFirst (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs:79) rowLength (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs:83) skipRows (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs:87) skipPixels (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs:91) rowAlignment (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs:95) imageHeight (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs:99) skipImages (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs:103) 33% ( 3 / 9) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelMap' Missing documentation for: PixelMapTarget (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hs:35) PixelMapComponent (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hs:81) PixelMap (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hs:99) GLpixelmap (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hs:125) maxPixelMapTable (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hs:77) pixelMap (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hs:139) 25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.Hints' Missing documentation for: HintTarget (src/Graphics/Rendering/OpenGL/GL/Hints.hs:25) HintMode (src/Graphics/Rendering/OpenGL/GL/Hints.hs:63) hint (src/Graphics/Rendering/OpenGL/GL/Hints.hs:85) 20% ( 2 / 10) in 'Graphics.Rendering.OpenGL.GL.StringQueries' Missing documentation for: vendor (src/Graphics/Rendering/OpenGL/GL/StringQueries.hs:37) renderer (src/Graphics/Rendering/OpenGL/GL/StringQueries.hs:40) glVersion (src/Graphics/Rendering/OpenGL/GL/StringQueries.hs:43) glExtensions (src/Graphics/Rendering/OpenGL/GL/StringQueries.hs:46) extensionSupported (src/Graphics/Rendering/OpenGL/GL/StringQueries.hs:49) shadingLanguageVersion (src/Graphics/Rendering/OpenGL/GL/StringQueries.hs:53) ContextProfile' (src/Graphics/Rendering/OpenGL/GL/StringQueries.hs:57) contextProfile (src/Graphics/Rendering/OpenGL/GL/StringQueries.hs:68) Warning: 'renderPrimitive' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 100% ( 9 / 9) in 'Graphics.Rendering.OpenGL.GL.PrimitiveMode' 87% ( 7 / 8) in 'Graphics.Rendering.OpenGL.GL.BeginEnd' Missing documentation for: primitiveRestart (src/Graphics/Rendering/OpenGL/GL/BeginEnd.hs:107) 13% ( 6 / 45) in 'Graphics.Rendering.OpenGL.GL.VertexArrays' Missing documentation for: NumComponents (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:65) DataType (src/Graphics/Rendering/OpenGL/GL/DataType.hs:26) Stride (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:67) VertexArrayDescriptor (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:69) Capability (src/Graphics/Rendering/OpenGL/GL/Capability.hs:32) ClientArrayType (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:78) arrayPointer (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:118) InterleavedArrays (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:269) interleavedArrays (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:306) clientState (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:311) clientActiveTexture (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:325) ArrayIndex (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:331) NumArrayIndices (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:333) NumIndexBlocks (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:335) NumInstances (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:337) BaseInstance (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:339) BaseVertex (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:341) arrayElement (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:350) drawArrays (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:353) drawArraysInstancedBaseInstance (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:356) drawArraysInstanced (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:359) multiDrawArrays (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:362) drawElements (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:365) drawElementsInstancedBaseInstance (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:368) drawElementsInstanced (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:371) multiDrawElements (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:374) drawRangeElements (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:377) drawElementsBaseVertex (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:380) drawRangeElementsBaseVertex (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:383) drawElementsInstancedBaseVertex (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:386) drawElementsInstancedBaseVertexBaseInstance (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:389) multiDrawElementsBaseVertex (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:392) maxElementsVertices (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:395) maxElementsIndices (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:398) lockArrays (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:403) primitiveRestartIndex (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:419) primitiveRestartIndexNV (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:430) vertexAttribPointer (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:449) vertexAttribArray (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:475) 7% ( 1 / 13) in 'Graphics.Rendering.OpenGL.GL.RasterPos' Missing documentation for: currentRasterPosition (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:38) RasterPosComponent (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:43) RasterPos (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:90) WindowPosComponent (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:108) WindowPos (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:145) currentRasterDistance (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:160) currentRasterColor (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:164) currentRasterSecondaryColor (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:168) currentRasterIndex (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:172) currentRasterTexCoords (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:176) currentRasterPositionValid (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:180) rasterPositionUnclipped (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:187) 94% ( 16 / 17) in 'Graphics.Rendering.OpenGL.GL.Points' Missing documentation for: vertexProgramPointSize (src/Graphics/Rendering/OpenGL/GL/Points.hs:134) 10% ( 1 / 10) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelTransfer' Missing documentation for: PixelTransferStage (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs:97) mapColor (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs:174) mapStencil (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs:177) indexShift (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs:180) indexOffset (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs:183) depthScale (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs:186) depthBias (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs:189) rgbaScale (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs:192) rgbaBias (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs:195) 25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.Minmax' Missing documentation for: minmax (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Minmax.hs:42) getMinmax (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Minmax.hs:60) resetMinmax (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Minmax.hs:67) 100% ( 11 / 11) in 'Graphics.Rendering.OpenGL.GL.LineSegments' 10% ( 1 / 10) in 'Graphics.Rendering.OpenGL.GL.Fog' Missing documentation for: fog (src/Graphics/Rendering/OpenGL/GL/Fog.hs:34) FogMode (src/Graphics/Rendering/OpenGL/GL/Fog.hs:82) fogMode (src/Graphics/Rendering/OpenGL/GL/Fog.hs:91) fogColor (src/Graphics/Rendering/OpenGL/GL/Fog.hs:130) fogIndex (src/Graphics/Rendering/OpenGL/GL/Fog.hs:138) FogCoordSrc (src/Graphics/Rendering/OpenGL/GL/Fog.hs:145) fogCoordSrc (src/Graphics/Rendering/OpenGL/GL/Fog.hs:165) FogDistanceMode (src/Graphics/Rendering/OpenGL/GL/Fog.hs:172) fogDistanceMode (src/Graphics/Rendering/OpenGL/GL/Fog.hs:195) 30% ( 9 / 30) in 'Graphics.Rendering.OpenGL.GL.DebugOutput' Missing documentation for: debugOutput (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:61) DebugMessage (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:65) DebugSource (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:71) DebugType (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:101) DebugMessageID (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:140) DebugSeverity (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:145) maxDebugMessageLength (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:170) debugMessageCallback (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:176) maxDebugLoggedMessages (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:225) debugLoggedMessages (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:229) MessageGroup (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:252) debugMessageControl (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:258) debugMessageInsert (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:282) DebugGroup (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:293) pushDebugGroup (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:296) popDebugGroup (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:304) withDebugGroup (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:307) maxDebugGroupStackDepth (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:311) CanBeLabeled (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:321) maxLabelLength (src/Graphics/Rendering/OpenGL/GL/QueryUtils.hs:105) debugOutputSynchronous (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:327) 33% ( 1 / 3) in 'Graphics.Rendering.OpenGL.GL.VertexArrayObjects' Missing documentation for: VertexArrayObject (src/Graphics/Rendering/OpenGL/GL/VertexArrayObjects.hs:29) bindVertexArrayObject (src/Graphics/Rendering/OpenGL/GL/VertexArrayObjects.hs:49) 28% ( 4 / 14) in 'Graphics.Rendering.OpenGL.GL.SyncObjects' Missing documentation for: SyncObject (src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs:41) syncGpuCommandsComplete (src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs:52) WaitTimeout (src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs:57) WaitFlag (src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs:61) WaitResult (src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs:70) clientWaitSync (src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs:88) waitSync (src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs:93) maxServerWaitTimeout (src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs:97) SyncStatus (src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs:102) syncStatus (src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs:114) 25% ( 5 / 20) in 'Graphics.Rendering.OpenGL.GL.Shaders.ShaderObjects' Missing documentation for: shaderCompiler (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:46) ShaderType (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:51) Shader (src/Graphics/Rendering/OpenGL/GL/Shaders/Shader.hs:29) createShader (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:82) shaderSource (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:106) compileShader (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:114) releaseShaderCompiler (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:117) shaderType (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:122) shaderDeleteStatus (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:125) compileStatus (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:128) shaderInfoLog (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:131) PrecisionType (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:165) shaderPrecisionFormat (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:188) packUtf8 (src/Graphics/Rendering/OpenGL/GL/ByteString.hs:61) unpackUtf8 (src/Graphics/Rendering/OpenGL/GL/ByteString.hs:64) 20% ( 1 / 5) in 'Graphics.Rendering.OpenGL.GL.Shaders.ShaderBinaries' Missing documentation for: ShaderBinaryFormat (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderBinaries.hs:30) shaderBinaryFormats (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderBinaries.hs:34) ShaderBinary (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderBinaries.hs:39) shaderBinary (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderBinaries.hs:43) 68% ( 11 / 16) in 'Graphics.Rendering.OpenGL.GL.TransformFeedback' Missing documentation for: beginTransformFeedback (src/Graphics/Rendering/OpenGL/GL/TransformFeedback.hs:46) endTransformFeedback (src/Graphics/Rendering/OpenGL/GL/TransformFeedback.hs:49) TransformFeedbackBufferMode (src/Graphics/Rendering/OpenGL/GL/TransformFeedback.hs:53) marshalTransformFeedbackBufferMode (src/Graphics/Rendering/OpenGL/GL/TransformFeedback.hs:61) unmarshalTransformFeedbackBufferMode (src/Graphics/Rendering/OpenGL/GL/TransformFeedback.hs:67) 20% ( 1 / 5) in 'Graphics.Rendering.OpenGL.GL.Shaders.ProgramBinaries' Missing documentation for: ProgramBinaryFormat (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramBinaries.hs:31) programBinaryFormats (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramBinaries.hs:35) ProgramBinary (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramBinaries.hs:40) programBinary (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramBinaries.hs:44) 25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.Shaders.Attribs' Missing documentation for: attribLocation (src/Graphics/Rendering/OpenGL/GL/Shaders/Attribs.hs:38) VariableType (src/Graphics/Rendering/OpenGL/GL/Shaders/Variables.hs:34) activeAttribs (src/Graphics/Rendering/OpenGL/GL/Shaders/Attribs.hs:56) 42% ( 8 / 19) in 'Graphics.Rendering.OpenGL.GL.QueryObjects' Missing documentation for: QueryObject (src/Graphics/Rendering/OpenGL/GL/QueryObject.hs:30) QueryIndex (src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs:47) maxVertexStreams (src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs:50) QueryTarget (src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs:55) beginQuery (src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs:77) endQuery (src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs:82) currentQuery (src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs:105) queryCounterBits (src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs:110) queryResultAvailable (src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs:138) QueryResult (src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs:144) queryResult (src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs:142) 20% ( 1 / 5) in 'Graphics.Rendering.OpenGL.GL.ConditionalRendering' Missing documentation for: ConditionalRenderMode (src/Graphics/Rendering/OpenGL/GL/ConditionalRendering.hs:27) beginConditionalRender (src/Graphics/Rendering/OpenGL/GL/ConditionalRendering.hs:44) endConditionalRender (src/Graphics/Rendering/OpenGL/GL/ConditionalRendering.hs:48) withConditionalRender (src/Graphics/Rendering/OpenGL/GL/ConditionalRendering.hs:51) 11% ( 1 / 9) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferObjects' Missing documentation for: RenderbufferObject (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObject.hs:31) noRenderbufferObject (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObjects.hs:34) RenderbufferTarget (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferTarget.hs:26) RenderbufferSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObjects.hs:38) Samples (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferTarget.hs:42) bindRenderbuffer (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObjects.hs:44) renderbufferStorage (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObjects.hs:70) renderbufferStorageMultiSample (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObjects.hs:63) 14% ( 1 / 7) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObjects' Missing documentation for: FramebufferObject (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObject.hs:30) defaultFramebufferObject (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjects.hs:28) FramebufferTarget (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferTarget.hs:24) bindFramebuffer (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjects.hs:33) FramebufferStatus (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjects.hs:52) framebufferStatus (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjects.hs:78) 23% ( 3 / 13) in 'Graphics.Rendering.OpenGL.GL.DisplayLists' Missing documentation for: DisplayList (src/Graphics/Rendering/OpenGL/GL/DisplayLists.hs:39) ListMode (src/Graphics/Rendering/OpenGL/GL/DisplayLists.hs:72) defineList (src/Graphics/Rendering/OpenGL/GL/DisplayLists.hs:91) defineNewList (src/Graphics/Rendering/OpenGL/GL/DisplayLists.hs:95) listIndex (src/Graphics/Rendering/OpenGL/GL/DisplayLists.hs:103) listMode (src/Graphics/Rendering/OpenGL/GL/DisplayLists.hs:112) maxListNesting (src/Graphics/Rendering/OpenGL/GL/DisplayLists.hs:115) callList (src/Graphics/Rendering/OpenGL/GL/DisplayLists.hs:120) callLists (src/Graphics/Rendering/OpenGL/GL/DisplayLists.hs:123) listBase (src/Graphics/Rendering/OpenGL/GL/DisplayLists.hs:128) 48% ( 16 / 33) in 'Graphics.Rendering.OpenGL.GL.CoordTrans' Missing documentation for: MatrixOrder (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:176) MatrixComponent (src/Graphics/Rendering/OpenGL/GL/MatrixComponent.hs:27) Matrix (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:181) matrix (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:220) multMatrix (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:242) GLmatrix (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:250) loadIdentity (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:264) ortho (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:269) frustum (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:272) depthClamp (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:277) activeTexture (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:282) stackDepth (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:311) maxStackDepth (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:319) Plane (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:343) TextureCoordName (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:354) TextureGenMode (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:410) textureGenMode (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:429) 50% ( 5 / 10) in 'Graphics.Rendering.OpenGL.GL.ReadCopyPixels' Missing documentation for: readPixels (src/Graphics/Rendering/OpenGL/GL/ReadCopyPixels.hs:39) readBuffer (src/Graphics/Rendering/OpenGL/GL/ReadCopyPixels.hs:45) PixelCopyType (src/Graphics/Rendering/OpenGL/GL/ReadCopyPixels.hs:52) copyPixels (src/Graphics/Rendering/OpenGL/GL/ReadCopyPixels.hs:67) blitFramebuffer (src/Graphics/Rendering/OpenGL/GL/ReadCopyPixels.hs:95) 20% ( 1 / 5) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.Rasterization' Missing documentation for: PixelData (src/Graphics/Rendering/OpenGL/GL/PixelData.hs:27) PixelFormat (src/Graphics/Rendering/OpenGL/GL/PixelFormat.hs:24) drawPixels (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Rasterization.hs:31) pixelZoom (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Rasterization.hs:36) 5% ( 1 / 19) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.Convolution' Missing documentation for: ConvolutionTarget (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:44) convolution (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:65) convolutionFilter1D (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:70) getConvolutionFilter1D (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:79) convolutionFilter2D (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:88) getConvolutionFilter2D (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:97) separableFilter2D (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:103) getSeparableFilter2D (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:115) copyConvolutionFilter1D (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:126) copyConvolutionFilter2D (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:134) convolutionWidth (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:168) convolutionHeight (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:171) maxConvolutionWidth (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:174) maxConvolutionHeight (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:177) ConvolutionBorderMode (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:215) convolutionBorderMode (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:224) convolutionFilterScale (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:258) convolutionFilterBias (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:261) 5% ( 1 / 18) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.ColorTable' Missing documentation for: ColorTableStage (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:40) colorTableStage (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:64) Proxy (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:94) ColorTable (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:68) PixelInternalFormat (src/Graphics/Rendering/OpenGL/GL/Texturing/PixelInternalFormat.hs:25) colorTable (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:118) getColorTable (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:127) copyColorTable (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:133) colorSubTable (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:139) copyColorSubTable (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:145) colorTableScale (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:178) colorTableBias (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:181) colorTableFormat (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:208) colorTableWidth (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:224) colorTableRGBASizes (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:231) colorTableLuminanceSize (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:240) colorTableIntesitySize (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:245) 22% ( 2 / 9) in 'Graphics.Rendering.OpenGL.GL.Texturing.Objects' Missing documentation for: TextureObject (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureObject.hs:30) textureBinding (src/Graphics/Rendering/OpenGL/GL/Texturing/Objects.hs:37) textureResident (src/Graphics/Rendering/OpenGL/GL/Texturing/Objects.hs:49) areTexturesResident (src/Graphics/Rendering/OpenGL/GL/Texturing/Objects.hs:54) TexturePriority (src/Graphics/Rendering/OpenGL/GL/Texturing/Objects.hs:68) texturePriority (src/Graphics/Rendering/OpenGL/GL/Texturing/Objects.hs:71) prioritizeTextures (src/Graphics/Rendering/OpenGL/GL/Texturing/Objects.hs:74) 50% ( 1 / 2) in 'Graphics.Rendering.OpenGL.GL.Texturing.Application' Missing documentation for: texture (src/Graphics/Rendering/OpenGL/GL/Texturing/Application.hs:27) 12% ( 1 / 8) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.Histogram' Missing documentation for: Sink (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Sink.hs:25) histogram (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.hs:52) Reset (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Reset.hs:25) getHistogram (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.hs:84) resetHistogram (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.hs:93) histogramRGBASizes (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.hs:121) histogramLuminanceSize (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.hs:130) 100% ( 9 / 9) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles' 18% ( 13 / 70) in 'Graphics.Rendering.OpenGL.GL.Texturing.Specification' Missing documentation for: TextureTarget1D (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:77) TextureTarget2D (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:106) TextureTarget2DMultisample (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:146) TextureTargetCubeMap (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:167) TextureTargetCubeMapFace (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:190) TextureTarget3D (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:229) TextureTarget2DMultisampleArray (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:269) TextureTargetBuffer (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:290) BindableTextureTarget (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:51) ParameterizedTextureTarget (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:55) OneDimensionalTextureTarget (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:60) TwoDimensionalTextureTarget (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:63) ThreeDimensionalTextureTarget (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:66) QueryableTextureTarget (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:69) GettableTextureTarget (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:72) Level (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:89) Border (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:91) TexturePosition1D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:93) TexturePosition2D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:96) TexturePosition3D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:99) TextureSize1D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:102) TextureSize2D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:105) TextureSize3D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:108) texImage1D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:114) texImage2D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:123) texImage3D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:130) copyTexImage1D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:146) copyTexImage2D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:154) texSubImage1D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:162) texSubImage2D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:169) texSubImage3D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:176) getTexImage (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:139) copyTexSubImage1D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:183) copyTexSubImage2D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:189) copyTexSubImage3D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:195) CompressedTextureFormat (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:200) compressedTextureFormats (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:204) CompressedPixelData (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:211) compressedTexImage1D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:224) compressedTexImage2D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:234) compressedTexImage3D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:241) compressedTexSubImage1D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:254) compressedTexSubImage2D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:261) compressedTexSubImage3D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:269) getCompressedTexImage (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:249) SampleLocations (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:275) texImage2DMultisample (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:300) texImage3DMultisample (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:317) maxTextureSize (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:325) maxCubeMapTextureSize (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:328) maxRectangleTextureSize (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:331) max3DTextureSize (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:334) maxArrayTextureLayers (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:337) maxSampleMaskWords (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:340) maxColorTextureSamples (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:343) maxDepthTextureSamples (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:346) maxIntegerSamples (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:349) 9% ( 2 / 22) in 'Graphics.Rendering.OpenGL.GL.Texturing.Parameters' Missing documentation for: TextureFilter (src/Graphics/Rendering/OpenGL/GL/Texturing/Filter.hs:26) MinificationFilter (src/Graphics/Rendering/OpenGL/GL/Texturing/Filter.hs:31) MagnificationFilter (src/Graphics/Rendering/OpenGL/GL/Texturing/Filter.hs:33) textureFilter (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:43) Repetition (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:50) Clamping (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:55) textureWrapMode (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:89) textureBorderColor (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:105) LOD (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:109) textureObjectLODBias (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:112) maxTextureLODBias (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:115) textureLODRange (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:119) textureMaxAnisotropy (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:127) maxTextureMaxAnisotropy (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:130) textureLevelRange (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:136) depthTextureMode (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:155) textureCompareMode (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:175) textureCompareFailValue (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:185) TextureCompareOperator (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:189) textureCompareOperator (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:208) 6% ( 1 / 15) in 'Graphics.Rendering.OpenGL.GL.Texturing.Environments' Missing documentation for: TextureFunction (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:157) textureFunction (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:192) TextureCombineFunction (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:197) combineRGB (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:235) combineAlpha (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:238) ArgNum (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:246) Arg (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:283) Src (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:288) argRGB (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:316) argAlpha (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:319) rgbScale (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:338) alphaScale (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:341) constantColor (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:349) textureUnitLODBias (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:354) 33% ( 1 / 3) in 'Graphics.Rendering.OpenGL.GL.PixellikeObject' Missing documentation for: PixellikeObjectGetPName (src/Graphics/Rendering/OpenGL/GL/PixellikeObject.hs:30) PixellikeObjectTarget (src/Graphics/Rendering/OpenGL/GL/PixellikeObject.hs:38) Warning: 'RenderbufferObject' is ambiguous. It is defined * at src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObject.hs:31:30 * at src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObject.hs:31:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObject.hs:31:1 Warning: 'TextureObject' is ambiguous. It is defined * at src/Graphics/Rendering/OpenGL/GL/Texturing/TextureObject.hs:30:25 * at src/Graphics/Rendering/OpenGL/GL/Texturing/TextureObject.hs:30:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Graphics/Rendering/OpenGL/GL/Texturing/TextureObject.hs:30:1 8% ( 2 / 23) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.Queries' Missing documentation for: AttachmentObjectType (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:78) attachmentObjectType (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:94) attachmentTextureLayer (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:115) attachmentTextureLevel (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:120) attachmentTextureTextureTargetCubeMapFace (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:125) attachmentRedSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:132) attachmentBlueSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:142) attachmentGreenSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:137) attachmentAlphaSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:147) attachmentDepthSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:152) attachmentStencilSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:157) renderbufferWidth (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:194) renderbufferHeight (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:198) renderbufferInternalFormat (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:203) renderbufferSamples (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:207) renderbufferRedSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:211) renderbufferBlueSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:219) renderbufferGreenSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:215) renderbufferAlphaSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:223) renderbufferDepthSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:227) renderbufferStencilSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:231) 10% ( 1 / 10) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.Attachments' Missing documentation for: FramebufferObjectAttachment (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjectAttachment.hs:35) fboaToBufferMode (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjectAttachment.hs:73) fboaFromBufferMode (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjectAttachment.hs:77) FramebufferAttachment (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjectAttachment.hs:82) framebufferRenderbuffer (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Attachments.hs:38) framebufferTexture1D (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Attachments.hs:44) framebufferTexture2D (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Attachments.hs:51) framebufferTexture3D (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Attachments.hs:59) framebufferTextureLayer (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Attachments.hs:65) 100% ( 5 / 5) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects' 5% ( 1 / 20) in 'Graphics.Rendering.OpenGL.GL.Texturing.Queries' Missing documentation for: TextureQuery (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:92) textureInternalFormat (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:95) textureSize1D (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:100) textureSize2D (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:106) textureSize3D (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:113) textureBorder (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:121) textureRGBASizes (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:126) textureSharedSize (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:135) textureIntensitySize (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:140) textureLuminanceSize (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:145) textureIndexSize (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:150) textureDepthBits (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:155) textureCompressedImageSize (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:160) textureProxyOK (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:168) DataRepresentation (src/Graphics/Rendering/OpenGL/GL/DataType.hs:129) textureRGBATypes (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:173) textureIntensityType (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:185) textureLuminanceType (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:188) textureDepthType (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:191) 100% ( 7 / 7) in 'Graphics.Rendering.OpenGL.GL.Texturing' 8% ( 1 / 12) in 'Graphics.Rendering.OpenGL.GL.Polygons' Missing documentation for: polygonSmooth (src/Graphics/Rendering/OpenGL/GL/Polygons.hs:38) cullFace (src/Graphics/Rendering/OpenGL/GL/Polygons.hs:43) PolygonStipple (src/Graphics/Rendering/OpenGL/GL/Polygons.hs:52) GLpolygonstipple (src/Graphics/Rendering/OpenGL/GL/Polygons.hs:77) polygonStipple (src/Graphics/Rendering/OpenGL/GL/Polygons.hs:91) PolygonMode (src/Graphics/Rendering/OpenGL/GL/PolygonMode.hs:24) polygonMode (src/Graphics/Rendering/OpenGL/GL/Polygons.hs:109) polygonOffset (src/Graphics/Rendering/OpenGL/GL/Polygons.hs:125) polygonOffsetPoint (src/Graphics/Rendering/OpenGL/GL/Polygons.hs:133) polygonOffsetLine (src/Graphics/Rendering/OpenGL/GL/Polygons.hs:136) polygonOffsetFill (src/Graphics/Rendering/OpenGL/GL/Polygons.hs:139) 89% ( 41 / 46) in 'Graphics.Rendering.OpenGL.GL.Framebuffer' Missing documentation for: rgbaBits (src/Graphics/Rendering/OpenGL/GL/Framebuffer.hs:451) stencilBits (src/Graphics/Rendering/OpenGL/GL/Framebuffer.hs:459) depthBits (src/Graphics/Rendering/OpenGL/GL/Framebuffer.hs:462) accumBits (src/Graphics/Rendering/OpenGL/GL/Framebuffer.hs:465) rgbaSignedComponents (src/Graphics/Rendering/OpenGL/GL/Framebuffer.hs:473) Warning: 'gl_' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'InvalidOperation' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 26% ( 5 / 19) in 'Graphics.Rendering.OpenGL.GL.Shaders.ProgramObjects' Missing documentation for: Program (src/Graphics/Rendering/OpenGL/GL/Shaders/Program.hs:36) createProgram (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:56) programDeleteStatus (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:126) attachShader (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:61) detachShader (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:64) attachedShaders (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:67) linkProgram (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:87) linkStatus (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:129) validateProgram (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:100) validateStatus (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:132) programInfoLog (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:103) currentProgram (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:90) programSeparable (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:111) programBinaryRetrievableHint (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:114) 28% ( 2 / 7) in 'Graphics.Rendering.OpenGL.GL.Shaders.Uniform' Missing documentation for: UniformLocation (src/Graphics/Rendering/OpenGL/GL/Shaders/Uniform.hs:51) uniformLocation (src/Graphics/Rendering/OpenGL/GL/Shaders/Uniform.hs:55) activeUniforms (src/Graphics/Rendering/OpenGL/GL/Shaders/Uniform.hs:64) Uniform (src/Graphics/Rendering/OpenGL/GL/Shaders/Uniform.hs:140) UniformComponent (src/Graphics/Rendering/OpenGL/GL/Shaders/Uniform.hs:73) 100% ( 8 / 8) in 'Graphics.Rendering.OpenGL.GL.Shaders' 30% ( 12 / 40) in 'Graphics.Rendering.OpenGL.GL.PerFragment' Missing documentation for: rasterizerDiscard (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:68) discardingRasterizer (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:71) scissor (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:78) sampleAlphaToCoverage (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:88) sampleAlphaToOne (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:91) sampleCoverage (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:94) depthBounds (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:104) ComparisonFunction (src/Graphics/Rendering/OpenGL/GL/ComparisonFunction.hs:25) alphaFunc (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:113) stencilTest (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:123) stencilFunc (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:128) stencilFuncSeparate (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:135) StencilOp (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:155) stencilOp (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:192) stencilOpSeparate (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:200) activeStencilFace (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:224) depthFunc (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:233) blend (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:242) BlendEquation (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:251) blendEquation (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:282) blendEquationSeparate (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:288) BlendingFactor (src/Graphics/Rendering/OpenGL/GL/BlendingFactor.hs:24) blendFuncSeparate (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:300) blendFunc (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:314) blendColor (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:322) dither (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:330) LogicOp (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:334) logicOp (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:395) 50% ( 1 / 2) in 'Graphics.Rendering.OpenGL.GL.Bitmaps' Missing documentation for: bitmap (src/Graphics/Rendering/OpenGL/GL/Bitmaps.hs:27) 35% ( 12 / 34) in 'Graphics.Rendering.OpenGL.GL.Evaluators' Missing documentation for: Order (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:66) maxOrder (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:69) Domain (src/Graphics/Rendering/OpenGL/GL/Domain.hs:29) MapDescriptor (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:73) ControlPoint (src/Graphics/Rendering/OpenGL/GL/ControlPoint.hs:31) Map1 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:125) GLmap1 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:167) map1 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:183) Map2 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:215) GLmap2 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:267) map2 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:283) evalCoord1 evalCoord1v evalCoord2 evalCoord2v mapGrid1 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:333) mapGrid2 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:341) evalMesh1 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:351) evalMesh2 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:354) evalPoint1 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:359) evalPoint2 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:362) autoNormal (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:367) 13% ( 6 / 43) in 'Graphics.Rendering.OpenGL.GL.Colors' Missing documentation for: lighting (src/Graphics/Rendering/OpenGL/GL/Colors.hs:65) Light (src/Graphics/Rendering/OpenGL/GL/Colors.hs:69) light (src/Graphics/Rendering/OpenGL/GL/Colors.hs:78) maxLights (src/Graphics/Rendering/OpenGL/GL/Colors.hs:81) FrontFaceDirection (src/Graphics/Rendering/OpenGL/GL/Colors.hs:85) frontFace (src/Graphics/Rendering/OpenGL/GL/Colors.hs:104) Face (src/Graphics/Rendering/OpenGL/GL/Face.hs:24) materialAmbient (src/Graphics/Rendering/OpenGL/GL/Colors.hs:133) materialDiffuse (src/Graphics/Rendering/OpenGL/GL/Colors.hs:137) materialAmbientAndDiffuse (src/Graphics/Rendering/OpenGL/GL/Colors.hs:141) materialSpecular (src/Graphics/Rendering/OpenGL/GL/Colors.hs:145) materialEmission (src/Graphics/Rendering/OpenGL/GL/Colors.hs:149) materialShininess (src/Graphics/Rendering/OpenGL/GL/Colors.hs:171) maxShininess (src/Graphics/Rendering/OpenGL/GL/Colors.hs:181) materialColorIndexes (src/Graphics/Rendering/OpenGL/GL/Colors.hs:190) ambient (src/Graphics/Rendering/OpenGL/GL/Colors.hs:238) diffuse (src/Graphics/Rendering/OpenGL/GL/Colors.hs:244) specular (src/Graphics/Rendering/OpenGL/GL/Colors.hs:247) position (src/Graphics/Rendering/OpenGL/GL/Colors.hs:270) spotDirection (src/Graphics/Rendering/OpenGL/GL/Colors.hs:281) spotExponent (src/Graphics/Rendering/OpenGL/GL/Colors.hs:293) maxSpotExponent (src/Graphics/Rendering/OpenGL/GL/Colors.hs:296) spotCutoff (src/Graphics/Rendering/OpenGL/GL/Colors.hs:301) attenuation (src/Graphics/Rendering/OpenGL/GL/Colors.hs:306) lightModelAmbient (src/Graphics/Rendering/OpenGL/GL/Colors.hs:344) lightModelLocalViewer (src/Graphics/Rendering/OpenGL/GL/Colors.hs:353) lightModelTwoSide (src/Graphics/Rendering/OpenGL/GL/Colors.hs:366) vertexProgramTwoSide (src/Graphics/Rendering/OpenGL/GL/Colors.hs:369) LightModelColorControl (src/Graphics/Rendering/OpenGL/GL/Colors.hs:373) lightModelColorControl (src/Graphics/Rendering/OpenGL/GL/Colors.hs:392) ColorMaterialParameter (src/Graphics/Rendering/OpenGL/GL/Colors.hs:400) colorMaterial (src/Graphics/Rendering/OpenGL/GL/Colors.hs:428) ShadingModel (src/Graphics/Rendering/OpenGL/GL/Colors.hs:440) shadeModel (src/Graphics/Rendering/OpenGL/GL/Colors.hs:459) ClampTarget (src/Graphics/Rendering/OpenGL/GL/Colors.hs:466) ClampMode (src/Graphics/Rendering/OpenGL/GL/Colors.hs:486) clampColor (src/Graphics/Rendering/OpenGL/GL/Colors.hs:508) 50% ( 1 / 2) in 'Graphics.Rendering.OpenGL.GL.ColorSum' Missing documentation for: colorSum (src/Graphics/Rendering/OpenGL/GL/ColorSum.hs:25) 25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.Clipping' Missing documentation for: ClipPlaneName (src/Graphics/Rendering/OpenGL/GL/Clipping.hs:33) clipPlane (src/Graphics/Rendering/OpenGL/GL/Clipping.hs:39) maxClipPlanes (src/Graphics/Rendering/OpenGL/GL/Clipping.hs:57) 20% ( 1 / 5) in 'Graphics.Rendering.OpenGL.GL.Antialiasing' Missing documentation for: sampleBuffers (src/Graphics/Rendering/OpenGL/GL/Antialiasing.hs:28) samples (src/Graphics/Rendering/OpenGL/GL/Antialiasing.hs:31) multisample (src/Graphics/Rendering/OpenGL/GL/Antialiasing.hs:34) subpixelBits (src/Graphics/Rendering/OpenGL/GL/Antialiasing.hs:37) 19% ( 7 / 36) in 'Graphics.Rendering.OpenGL.GL.BufferObjects' Missing documentation for: BufferObject (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:62) BufferTarget (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:85) bindBuffer (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:199) arrayBufferBinding (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:229) vertexAttribArrayBufferBinding (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:236) BufferUsage (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:138) bufferData (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:244) TransferDirection (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:259) bufferSubData (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:266) BufferAccess (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:177) MappingFailure (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:299) mapBuffer (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:317) unmapBuffer (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:323) bufferAccess (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:326) bufferMapped (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:330) MapBufferUsage (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:335) Offset (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:344) Length (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:345) mapBufferRange (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:365) flushMappedBufferRange (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:369) BufferIndex (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:373) RangeStartIndex (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:375) RangeSize (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:376) BufferRange (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:377) IndexedBufferTarget (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:379) bindBufferBase (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:394) bindBufferRange (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:408) indexedBufferStart (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:437) indexedBufferSize (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:447) 100% ( 52 / 52) in 'Graphics.Rendering.OpenGL.GL' 33% ( 1 / 3) in 'Graphics.Rendering.OpenGL.GLU.Initialization' Missing documentation for: gluVersion (src/Graphics/Rendering/OpenGL/GLU/Initialization.hs:27) gluExtensions (src/Graphics/Rendering/OpenGL/GLU/Initialization.hs:30) 12% ( 1 / 8) in 'Graphics.Rendering.OpenGL.GLU.Matrix' Missing documentation for: ortho2D (src/Graphics/Rendering/OpenGL/GLU/Matrix.hs:35) perspective (src/Graphics/Rendering/OpenGL/GLU/Matrix.hs:39) lookAt (src/Graphics/Rendering/OpenGL/GLU/Matrix.hs:42) pickMatrix (src/Graphics/Rendering/OpenGL/GLU/Matrix.hs:49) project (src/Graphics/Rendering/OpenGL/GLU/Matrix.hs:59) unProject (src/Graphics/Rendering/OpenGL/GLU/Matrix.hs:69) unProject4 (src/Graphics/Rendering/OpenGL/GLU/Matrix.hs:80) 25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GLU.Mipmapping' Missing documentation for: scaleImage (src/Graphics/Rendering/OpenGL/GLU/Mipmapping.hs:31) build1DMipmaps (src/Graphics/Rendering/OpenGL/GLU/Mipmapping.hs:46) build2DMipmaps (src/Graphics/Rendering/OpenGL/GLU/Mipmapping.hs:58) 3% ( 1 / 30) in 'Graphics.Rendering.OpenGL.GLU.NURBS' Missing documentation for: NURBSObj (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:56) withNURBSObj (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:62) NURBSBeginCallback (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:76) withNURBSBeginCallback (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:79) NURBSVertexCallback (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:88) withNURBSVertexCallback (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:91) NURBSNormalCallback (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:100) withNURBSNormalCallback (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:103) NURBSColorCallback (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:112) withNURBSColorCallback (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:115) NURBSEndCallback (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:124) withNURBSEndCallback (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:127) checkForNURBSError (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:146) nurbsBeginEndCurve (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:152) nurbsCurve (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:157) nurbsBeginEndSurface (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:167) nurbsSurface (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:172) TrimmingPoint (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:178) nurbsBeginEndTrim (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:188) pwlCurve (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:192) trimmingCurve (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:196) NURBSMode (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:201) setNURBSMode (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:212) setNURBSCulling (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:217) SamplingMethod (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:241) setSamplingMethod (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:250) loadSamplingMatrices (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:274) DisplayMode' (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:298) setDisplayMode' (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:311) 7% ( 1 / 14) in 'Graphics.Rendering.OpenGL.GLU.Quadrics' Missing documentation for: QuadricNormal (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:50) QuadricTexture (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:71) QuadricOrientation (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:59) QuadricDrawStyle (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:34) QuadricStyle (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:82) Radius (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:91) Height (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:92) Angle (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:93) Slices (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:94) Stacks (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:95) Loops (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:96) QuadricPrimitive (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:100) renderQuadric (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:110) Warning: 'AnnotatedVertex' is ambiguous. It is defined * at src/Graphics/Rendering/OpenGL/GLU/Tessellation.hs:82:26 * at src/Graphics/Rendering/OpenGL/GLU/Tessellation.hs:82:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Graphics/Rendering/OpenGL/GLU/Tessellation.hs:82:1 76% ( 20 / 26) in 'Graphics.Rendering.OpenGL.GLU.Tessellation' Missing documentation for: TessWinding (src/Graphics/Rendering/OpenGL/GLU/Tessellation.hs:61) extractContours (src/Graphics/Rendering/OpenGL/GLU/Tessellation.hs:220) triangulate (src/Graphics/Rendering/OpenGL/GLU/Tessellation.hs:260) Primitive (src/Graphics/Rendering/OpenGL/GLU/Tessellation.hs:290) SimplePolygon (src/Graphics/Rendering/OpenGL/GLU/Tessellation.hs:293) tessellate (src/Graphics/Rendering/OpenGL/GLU/Tessellation.hs:297) 100% ( 8 / 8) in 'Graphics.Rendering.OpenGL.GLU' 100% ( 7 / 7) in 'Graphics.Rendering.OpenGL' Warning: Graphics.Rendering.OpenGL.GL.Tensor: could not find link destinations for: - Graphics.Rendering.OpenGL.GL.Capability.EnableCap - Graphics.Rendering.OpenGL.GL.ControlPoint.map1Target - Graphics.Rendering.OpenGL.GL.ControlPoint.map2Target - Graphics.Rendering.OpenGL.GL.ControlPoint.enableCap1 - Graphics.Rendering.OpenGL.GL.ControlPoint.enableCap2 - Graphics.Rendering.OpenGL.GL.ControlPoint.numComponents - Graphics.Rendering.OpenGL.GL.ControlPoint.peekControlPoint - Graphics.Rendering.OpenGL.GL.ControlPoint.pokeControlPoint - Graphics.Rendering.OpenGL.GLU.NURBS.trimmingTarget Warning: Graphics.Rendering.OpenGL.GL.VertexSpec: could not find link destinations for: - Graphics.Rendering.OpenGL.GL.VertexSpec.index1 - Graphics.Rendering.OpenGL.GL.VertexSpec.index1v - Graphics.Rendering.OpenGL.GL.VertexSpec.color3 - Graphics.Rendering.OpenGL.GL.VertexSpec.color4 - Graphics.Rendering.OpenGL.GL.VertexSpec.color3v - Graphics.Rendering.OpenGL.GL.VertexSpec.color4v - Graphics.Rendering.OpenGL.GL.VertexSpec.secondaryColor3 - Graphics.Rendering.OpenGL.GL.VertexSpec.secondaryColor3v - Graphics.Rendering.OpenGL.GL.VertexSpec.fogCoord1 - Graphics.Rendering.OpenGL.GL.VertexSpec.fogCoord1v - Graphics.Rendering.OpenGL.GL.VertexSpec.normal3 - Graphics.Rendering.OpenGL.GL.VertexSpec.normal3v - Graphics.Rendering.OpenGL.GL.VertexSpec.texCoord1 - Graphics.Rendering.OpenGL.GL.VertexSpec.texCoord2 - Graphics.Rendering.OpenGL.GL.VertexSpec.texCoord3 - Graphics.Rendering.OpenGL.GL.VertexSpec.texCoord4 - Graphics.Rendering.OpenGL.GL.VertexSpec.texCoord1v - Graphics.Rendering.OpenGL.GL.VertexSpec.texCoord2v - Graphics.Rendering.OpenGL.GL.VertexSpec.texCoord3v - Graphics.Rendering.OpenGL.GL.VertexSpec.texCoord4v - Graphics.Rendering.OpenGL.GL.VertexSpec.multiTexCoord1 - Graphics.Rendering.OpenGL.GL.VertexSpec.multiTexCoord2 - Graphics.Rendering.OpenGL.GL.VertexSpec.multiTexCoord3 - Graphics.Rendering.OpenGL.GL.VertexSpec.multiTexCoord4 - Graphics.Rendering.OpenGL.GL.VertexSpec.multiTexCoord1v - Graphics.Rendering.OpenGL.GL.VertexSpec.multiTexCoord2v - Graphics.Rendering.OpenGL.GL.VertexSpec.multiTexCoord3v - Graphics.Rendering.OpenGL.GL.VertexSpec.multiTexCoord4v - Graphics.Rendering.OpenGL.GL.VertexSpec.vertex2 - Graphics.Rendering.OpenGL.GL.VertexSpec.vertex3 - Graphics.Rendering.OpenGL.GL.VertexSpec.vertex4 - Graphics.Rendering.OpenGL.GL.VertexSpec.vertex2v - Graphics.Rendering.OpenGL.GL.VertexSpec.vertex3v - Graphics.Rendering.OpenGL.GL.VertexSpec.vertex4v - Graphics.Rendering.OpenGL.GL.Capability.EnableCap - Graphics.Rendering.OpenGL.GL.ControlPoint.map1Target - Graphics.Rendering.OpenGL.GL.ControlPoint.map2Target - Graphics.Rendering.OpenGL.GL.ControlPoint.enableCap1 - Graphics.Rendering.OpenGL.GL.ControlPoint.enableCap2 - Graphics.Rendering.OpenGL.GL.ControlPoint.numComponents - Graphics.Rendering.OpenGL.GL.ControlPoint.peekControlPoint - Graphics.Rendering.OpenGL.GL.ControlPoint.pokeControlPoint Warning: Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelMap: could not find link destinations for: - Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelMap.getPixelMapv - Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelMap.pixelMapv Warning: Graphics.Rendering.OpenGL.GL.RasterPos: could not find link destinations for: - Graphics.Rendering.OpenGL.GL.RasterPos.windowPos2 - Graphics.Rendering.OpenGL.GL.RasterPos.windowPos3 - Graphics.Rendering.OpenGL.GL.RasterPos.windowPos2v - Graphics.Rendering.OpenGL.GL.RasterPos.windowPos3v - Graphics.Rendering.OpenGL.GL.RasterPos.rasterPos2 - Graphics.Rendering.OpenGL.GL.RasterPos.rasterPos3 - Graphics.Rendering.OpenGL.GL.RasterPos.rasterPos4 - Graphics.Rendering.OpenGL.GL.RasterPos.rasterPos2v - Graphics.Rendering.OpenGL.GL.RasterPos.rasterPos3v - Graphics.Rendering.OpenGL.GL.RasterPos.rasterPos4v Warning: Graphics.Rendering.OpenGL.GL.QueryObjects: could not find link destinations for: - Graphics.Rendering.OpenGL.GL.QueryObjects.getQueryObjectv Warning: Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferObjects: could not find link destinations for: - Graphics.Rendering.OpenGL.GL.PixellikeObject.marshalPixellikeOT - Graphics.Rendering.OpenGL.GL.PixellikeObject.pixObjTarQueryFunc Warning: Graphics.Rendering.OpenGL.GL.CoordTrans: could not find link destinations for: - Graphics.Rendering.OpenGL.GL.QueryUtils.PName.GetPNameMatrix - Graphics.Rendering.OpenGL.GL.MatrixComponent.getMatrix - Graphics.Rendering.OpenGL.GL.MatrixComponent.loadMatrix - Graphics.Rendering.OpenGL.GL.MatrixComponent.loadTransposeMatrix - Graphics.Rendering.OpenGL.GL.MatrixComponent.multMatrix_ - Graphics.Rendering.OpenGL.GL.MatrixComponent.multTransposeMatrix - Graphics.Rendering.OpenGL.GL.MatrixComponent.getUniformv - Graphics.Rendering.OpenGL.GL.MatrixComponent.uniformMatrix4v Warning: Graphics.Rendering.OpenGL.GL.Texturing.Specification: could not find link destinations for: - Graphics.Rendering.OpenGL.GL.QueryUtils.PName.PName1I - Graphics.Rendering.OpenGL.GL.Capability.EnableCap - Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget.marshalGettableTextureTarget - Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget.marshalQueryableTextureTarget - Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget.marshalThreeDimensionalTextureTarget - Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget.marshalTwoDimensionalTextureTarget - Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget.marshalOneDimensionalTextureTarget - Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget.marshalParameterizedTextureTarget - Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget.marshalParameterizedTextureTargetProxy - Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget.marshalParameterizedTextureTargetEnableCap - Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget.marshalBindableTextureTarget - Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget.marshalBindableTextureTargetPName1I Warning: Graphics.Rendering.OpenGL.GL.PixellikeObject: could not find link destinations for: - Graphics.Rendering.OpenGL.GL.PixellikeObject.marshalPixellikeOT - Graphics.Rendering.OpenGL.GL.PixellikeObject.pixObjTarQueryFunc Warning: Graphics.Rendering.OpenGL.GL.Shaders.Uniform: could not find link destinations for: - Graphics.Rendering.OpenGL.GL.Shaders.Uniform.uniform1 - Graphics.Rendering.OpenGL.GL.Shaders.Uniform.uniform2 - Graphics.Rendering.OpenGL.GL.Shaders.Uniform.uniform3 - Graphics.Rendering.OpenGL.GL.Shaders.Uniform.uniform4 - Graphics.Rendering.OpenGL.GL.Shaders.Uniform.getUniform - Graphics.Rendering.OpenGL.GL.Shaders.Uniform.uniform1v - Graphics.Rendering.OpenGL.GL.Shaders.Uniform.uniform2v - Graphics.Rendering.OpenGL.GL.Shaders.Uniform.uniform3v - Graphics.Rendering.OpenGL.GL.Shaders.Uniform.uniform4v Warning: Graphics.Rendering.OpenGL.GL.Evaluators: could not find link destinations for: - Graphics.Rendering.OpenGL.GL.QueryUtils.PName.GetPName4F - Graphics.Rendering.OpenGL.GL.QueryUtils.PName.GetPName2F - Graphics.Rendering.OpenGL.GL.Domain.glMap1 - Graphics.Rendering.OpenGL.GL.Domain.glMap2 - Graphics.Rendering.OpenGL.GL.Domain.glGetMapv - Graphics.Rendering.OpenGL.GL.Domain.glMapGrid1 - Graphics.Rendering.OpenGL.GL.Domain.glMapGrid2 - Graphics.Rendering.OpenGL.GL.Domain.get2 - Graphics.Rendering.OpenGL.GL.Domain.get4 - Graphics.Rendering.OpenGL.GL.Capability.EnableCap - Graphics.Rendering.OpenGL.GL.ControlPoint.map1Target - Graphics.Rendering.OpenGL.GL.ControlPoint.map2Target - Graphics.Rendering.OpenGL.GL.ControlPoint.enableCap1 - Graphics.Rendering.OpenGL.GL.ControlPoint.enableCap2 - Graphics.Rendering.OpenGL.GL.ControlPoint.numComponents - Graphics.Rendering.OpenGL.GL.ControlPoint.peekControlPoint - Graphics.Rendering.OpenGL.GL.ControlPoint.pokeControlPoint Warning: Graphics.Rendering.OpenGL.GLU.NURBS: could not find link destinations for: - Graphics.Rendering.OpenGL.GLU.NURBS.trimmingTarget Documentation created: dist/doc/html/OpenGL/, dist/doc/html/OpenGL/OpenGL.txt Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/OpenGL-3.0.3.0-mpYBXkuHEULVib4RxPkPj Completed OpenGL-3.0.3.0 Configuring bifunctors-5.6.2... Preprocessing library for bifunctors-5.6.2.. Building library for bifunctors-5.6.2.. [ 1 of 15] Compiling Data.Biapplicative ( src/Data/Biapplicative.hs, dist/build/Data/Biapplicative.o, dist/build/Data/Biapplicative.dyn_o ) [ 2 of 15] Compiling Data.Bifunctor.Biap ( src/Data/Bifunctor/Biap.hs, dist/build/Data/Bifunctor/Biap.o, dist/build/Data/Bifunctor/Biap.dyn_o ) [ 3 of 15] Compiling Data.Bifunctor.Biff ( src/Data/Bifunctor/Biff.hs, dist/build/Data/Bifunctor/Biff.o, dist/build/Data/Bifunctor/Biff.dyn_o ) [ 4 of 15] Compiling Data.Bifunctor.Clown ( src/Data/Bifunctor/Clown.hs, dist/build/Data/Bifunctor/Clown.o, dist/build/Data/Bifunctor/Clown.dyn_o ) [ 5 of 15] Compiling Data.Bifunctor.Fix ( src/Data/Bifunctor/Fix.hs, dist/build/Data/Bifunctor/Fix.o, dist/build/Data/Bifunctor/Fix.dyn_o ) [ 6 of 15] Compiling Data.Bifunctor.Functor ( src/Data/Bifunctor/Functor.hs, dist/build/Data/Bifunctor/Functor.o, dist/build/Data/Bifunctor/Functor.dyn_o ) [ 7 of 15] Compiling Data.Bifunctor.Flip ( src/Data/Bifunctor/Flip.hs, dist/build/Data/Bifunctor/Flip.o, dist/build/Data/Bifunctor/Flip.dyn_o ) [ 8 of 15] Compiling Data.Bifunctor.Join ( src/Data/Bifunctor/Join.hs, dist/build/Data/Bifunctor/Join.o, dist/build/Data/Bifunctor/Join.dyn_o ) [ 9 of 15] Compiling Data.Bifunctor.Joker ( src/Data/Bifunctor/Joker.hs, dist/build/Data/Bifunctor/Joker.o, dist/build/Data/Bifunctor/Joker.dyn_o ) [10 of 15] Compiling Data.Bifunctor.Product ( src/Data/Bifunctor/Product.hs, dist/build/Data/Bifunctor/Product.o, dist/build/Data/Bifunctor/Product.dyn_o ) [11 of 15] Compiling Data.Bifunctor.Sum ( src/Data/Bifunctor/Sum.hs, dist/build/Data/Bifunctor/Sum.o, dist/build/Data/Bifunctor/Sum.dyn_o ) [12 of 15] Compiling Data.Bifunctor.TH.Internal ( src/Data/Bifunctor/TH/Internal.hs, dist/build/Data/Bifunctor/TH/Internal.o, dist/build/Data/Bifunctor/TH/Internal.dyn_o ) [13 of 15] Compiling Data.Bifunctor.TH ( src/Data/Bifunctor/TH.hs, dist/build/Data/Bifunctor/TH.o, dist/build/Data/Bifunctor/TH.dyn_o ) [14 of 15] Compiling Data.Bifunctor.Tannen ( src/Data/Bifunctor/Tannen.hs, dist/build/Data/Bifunctor/Tannen.o, dist/build/Data/Bifunctor/Tannen.dyn_o ) [15 of 15] Compiling Data.Bifunctor.Wrapped ( src/Data/Bifunctor/Wrapped.hs, dist/build/Data/Bifunctor/Wrapped.o, dist/build/Data/Bifunctor/Wrapped.dyn_o ) Preprocessing library for bifunctors-5.6.2.. Running Haddock on library for bifunctors-5.6.2.. Warning: --source-* options are ignored when --hyperlinked-source is enabled. [ 1 of 15] Compiling Data.Biapplicative ( src/Data/Biapplicative.hs, nothing ) [ 2 of 15] Compiling Data.Bifunctor.Biap ( src/Data/Bifunctor/Biap.hs, nothing ) [ 3 of 15] Compiling Data.Bifunctor.Biff ( src/Data/Bifunctor/Biff.hs, nothing ) [ 4 of 15] Compiling Data.Bifunctor.Clown ( src/Data/Bifunctor/Clown.hs, nothing ) [ 5 of 15] Compiling Data.Bifunctor.Fix ( src/Data/Bifunctor/Fix.hs, nothing ) [ 6 of 15] Compiling Data.Bifunctor.Functor ( src/Data/Bifunctor/Functor.hs, nothing ) [ 7 of 15] Compiling Data.Bifunctor.Flip ( src/Data/Bifunctor/Flip.hs, nothing ) [ 8 of 15] Compiling Data.Bifunctor.Join ( src/Data/Bifunctor/Join.hs, nothing ) [ 9 of 15] Compiling Data.Bifunctor.Joker ( src/Data/Bifunctor/Joker.hs, nothing ) [10 of 15] Compiling Data.Bifunctor.Product ( src/Data/Bifunctor/Product.hs, nothing ) [11 of 15] Compiling Data.Bifunctor.Sum ( src/Data/Bifunctor/Sum.hs, nothing ) [12 of 15] Compiling Data.Bifunctor.TH.Internal ( src/Data/Bifunctor/TH/Internal.hs, nothing ) [13 of 15] Compiling Data.Bifunctor.TH ( src/Data/Bifunctor/TH.hs, nothing ) [14 of 15] Compiling Data.Bifunctor.Tannen ( src/Data/Bifunctor/Tannen.hs, nothing ) [15 of 15] Compiling Data.Bifunctor.Wrapped ( src/Data/Bifunctor/Wrapped.hs, nothing ) Haddock coverage: 70% ( 7 / 10) in 'Data.Biapplicative' Missing documentation for: Biapplicative (src/Data/Biapplicative.hs:44) <<$>> (src/Data/Biapplicative.hs:41) <<**>> (src/Data/Biapplicative.hs:74) Warning: 'Biap' is ambiguous. It is defined * at src/Data/Bifunctor/Biap.hs:67:23 * at src/Data/Bifunctor/Biap.hs:67:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Data/Bifunctor/Biap.hs:67:1 100% ( 2 / 2) in 'Data.Bifunctor.Biap' 100% ( 2 / 2) in 'Data.Bifunctor.Biff' 100% ( 2 / 2) in 'Data.Bifunctor.Clown' 100% ( 2 / 2) in 'Data.Bifunctor.Fix' 14% ( 1 / 7) in 'Data.Bifunctor.Functor' Missing documentation for: Module header BifunctorFunctor (src/Data/Bifunctor/Functor.hs:19) BifunctorMonad (src/Data/Bifunctor/Functor.hs:22) biliftM (src/Data/Bifunctor/Functor.hs:31) BifunctorComonad (src/Data/Bifunctor/Functor.hs:34) biliftW (src/Data/Bifunctor/Functor.hs:43) 100% ( 2 / 2) in 'Data.Bifunctor.Flip' 100% ( 2 / 2) in 'Data.Bifunctor.Join' 100% ( 2 / 2) in 'Data.Bifunctor.Joker' 100% ( 2 / 2) in 'Data.Bifunctor.Product' 0% ( 0 / 2) in 'Data.Bifunctor.Sum' Missing documentation for: Module header Sum (src/Data/Bifunctor/Sum.hs:22) Warning: 'Name' is ambiguous. It is defined * in Language.Haskell.TH.Syntax * in Language.Haskell.TH.Syntax You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined in Language.Haskell.TH.Syntax Warning: 'Options' is ambiguous. It is defined * at src/Data/Bifunctor/TH.hs:77:19 * at src/Data/Bifunctor/TH.hs:77:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Data/Bifunctor/TH.hs:77:1 Warning: 'bimap' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'bifoldMap' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'bifoldr' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'bifoldl' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'bitraverse' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'bisequenceA' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'makeBitraverseA' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'bimapM' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'bisequence' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'Name' is ambiguous. It is defined * in Language.Haskell.TH.Syntax * in Language.Haskell.TH.Syntax You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined in Language.Haskell.TH.Syntax 96% ( 32 / 33) in 'Data.Bifunctor.TH' Missing documentation for: makeBifold (src/Data/Bifunctor/TH.hs:217) 100% ( 2 / 2) in 'Data.Bifunctor.Tannen' 100% ( 2 / 2) in 'Data.Bifunctor.Wrapped' Warning: Data.Bifunctor.Biap: could not find link destinations for: - Data.Bifunctor.Biap.Rep_Biap - Data.Bifunctor.Biap.Rep1_Biap Warning: Data.Bifunctor.Biff: could not find link destinations for: - Data.Bifunctor.Biff.Rep1_Biff - Data.Bifunctor.Biff.Rep_Biff Warning: Data.Bifunctor.Clown: could not find link destinations for: - Data.Bifunctor.Clown.Rep_Clown - Data.Bifunctor.Clown.Rep1_Clown Warning: Data.Bifunctor.Fix: could not find link destinations for: - Data.Bifunctor.Fix.Rep_Fix Warning: Data.Bifunctor.Flip: could not find link destinations for: - Data.Bifunctor.Flip.Rep_Flip Warning: Data.Bifunctor.Join: could not find link destinations for: - Data.Bifunctor.Join.Rep_Join Warning: Data.Bifunctor.Joker: could not find link destinations for: - Data.Bifunctor.Joker.Rep_Joker - Data.Bifunctor.Joker.Rep1_Joker Warning: Data.Bifunctor.Product: could not find link destinations for: - Data.Bifunctor.Product.Rep_Product - Data.Bifunctor.Product.Rep1_Product Warning: Data.Bifunctor.Sum: could not find link destinations for: - Data.Bifunctor.Sum.Rep_Sum - Data.Bifunctor.Sum.Rep1_Sum Warning: Data.Bifunctor.TH: could not find link destinations for: - Data.Bifunctor.TH.Bifunctor - Data.Bifunctor.TH.Bifoldable - Data.Bifunctor.TH.Bitraversable Warning: Data.Bifunctor.Tannen: could not find link destinations for: - Data.Bifunctor.Tannen.Rep1_Tannen - Data.Bifunctor.Tannen.Rep_Tannen Warning: Data.Bifunctor.Wrapped: could not find link destinations for: - Data.Bifunctor.Wrapped.Rep_WrappedBifunctor - Data.Bifunctor.Wrapped.Rep1_WrappedBifunctor Documentation created: dist/doc/html/bifunctors/, dist/doc/html/bifunctors/bifunctors.txt Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/bifunctors-5.6.2-GFSN9WtyvrIH3Py3OMWv09 Completed bifunctors-5.6.2 Configuring optparse-applicative-0.19.0.0... Preprocessing library for optparse-applicative-0.19.0.0.. Building library for optparse-applicative-0.19.0.0.. [ 1 of 17] Compiling Options.Applicative.Help.Levenshtein ( src/Options/Applicative/Help/Levenshtein.hs, dist/build/Options/Applicative/Help/Levenshtein.o, dist/build/Options/Applicative/Help/Levenshtein.dyn_o ) src/Options/Applicative/Help/Levenshtein.hs:24:20: warning: [GHC-63394] [-Wx-partial] In the use of head (imported from Prelude, but defined in GHC.List): "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty." | 24 | oneDiag a b (head uppers) (-1 : head lowers) | ^^^^ src/Options/Applicative/Help/Levenshtein.hs:24:39: warning: [GHC-63394] [-Wx-partial] In the use of head (imported from Prelude, but defined in GHC.List): "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty." | 24 | oneDiag a b (head uppers) (-1 : head lowers) | ^^^^ src/Options/Applicative/Help/Levenshtein.hs:40:53: warning: [GHC-63394] [-Wx-partial] In the use of tail (imported from Prelude, but defined in GHC.List): "This is a partial function, it throws an error on empty lists. Replace it with drop 1, or use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty." | 40 | = nw : doDiag (ach' : as) (bch' : bs) nw (tail n) (tail w) | ^^^^ src/Options/Applicative/Help/Levenshtein.hs:40:62: warning: [GHC-63394] [-Wx-partial] In the use of tail (imported from Prelude, but defined in GHC.List): "This is a partial function, it throws an error on empty lists. Replace it with drop 1, or use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty." | 40 | = nw : doDiag (ach' : as) (bch' : bs) nw (tail n) (tail w) | ^^^^ src/Options/Applicative/Help/Levenshtein.hs:48:27: warning: [GHC-63394] [-Wx-partial] In the use of head (imported from Prelude, but defined in GHC.List): "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty." | 48 | 1 + min3 (head w) nw (head n) | ^^^^ src/Options/Applicative/Help/Levenshtein.hs:48:39: warning: [GHC-63394] [-Wx-partial] In the use of head (imported from Prelude, but defined in GHC.List): "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty." | 48 | 1 + min3 (head w) nw (head n) | ^^^^ src/Options/Applicative/Help/Levenshtein.hs:50:35: warning: [GHC-63394] [-Wx-partial] In the use of tail (imported from Prelude, but defined in GHC.List): "This is a partial function, it throws an error on empty lists. Replace it with drop 1, or use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty." | 50 | me : doDiag as bs me (tail n) (tail w) | ^^^^ src/Options/Applicative/Help/Levenshtein.hs:50:44: warning: [GHC-63394] [-Wx-partial] In the use of tail (imported from Prelude, but defined in GHC.List): "This is a partial function, it throws an error on empty lists. Replace it with drop 1, or use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty." | 50 | me : doDiag as bs me (tail n) (tail w) | ^^^^ src/Options/Applicative/Help/Levenshtein.hs:52:24: warning: [GHC-63394] [-Wx-partial] In the use of head (imported from Prelude, but defined in GHC.List): "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty." | 52 | firstelt = 1 + head diagBelow | ^^^^ src/Options/Applicative/Help/Levenshtein.hs:53:64: warning: [GHC-63394] [-Wx-partial] In the use of tail (imported from Prelude, but defined in GHC.List): "This is a partial function, it throws an error on empty lists. Replace it with drop 1, or use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty." | 53 | thisdiag = firstelt : doDiag a' b' firstelt diagAbove (tail diagBelow) | ^^^^ src/Options/Applicative/Help/Levenshtein.hs:59:20: warning: [GHC-63394] [-Wx-partial] In the use of head (imported from Prelude, but defined in GHC.List): "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty." | 59 | nextDiag = head (tail diags) | ^^^^ src/Options/Applicative/Help/Levenshtein.hs:59:26: warning: [GHC-63394] [-Wx-partial] In the use of tail (imported from Prelude, but defined in GHC.List): "This is a partial function, it throws an error on empty lists. Replace it with drop 1, or use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty." | 59 | nextDiag = head (tail diags) | ^^^^ [ 2 of 17] Compiling Options.Applicative.Help.Pretty ( src/Options/Applicative/Help/Pretty.hs, dist/build/Options/Applicative/Help/Pretty.o, dist/build/Options/Applicative/Help/Pretty.dyn_o ) [ 3 of 17] Compiling Options.Applicative.Help.Chunk ( src/Options/Applicative/Help/Chunk.hs, dist/build/Options/Applicative/Help/Chunk.o, dist/build/Options/Applicative/Help/Chunk.dyn_o ) [ 4 of 17] Compiling Options.Applicative.Help.Types ( src/Options/Applicative/Help/Types.hs, dist/build/Options/Applicative/Help/Types.o, dist/build/Options/Applicative/Help/Types.dyn_o ) [ 5 of 17] Compiling Options.Applicative.Types ( src/Options/Applicative/Types.hs, dist/build/Options/Applicative/Types.o, dist/build/Options/Applicative/Types.dyn_o ) src/Options/Applicative/Types.hs:59:31: warning: [GHC-61689] [-Wdodgy-imports] Module Data.Semigroup does not export Option. | 59 | import Data.Semigroup hiding (Option) | ^^^^^^ [ 6 of 17] Compiling Options.Applicative.NonEmpty ( src/Options/Applicative/NonEmpty.hs, dist/build/Options/Applicative/NonEmpty.o, dist/build/Options/Applicative/NonEmpty.dyn_o ) [ 7 of 17] Compiling Options.Applicative.Internal ( src/Options/Applicative/Internal.hs, dist/build/Options/Applicative/Internal.o, dist/build/Options/Applicative/Internal.dyn_o ) [ 8 of 17] Compiling Options.Applicative.Common ( src/Options/Applicative/Common.hs, dist/build/Options/Applicative/Common.o, dist/build/Options/Applicative/Common.dyn_o ) [ 9 of 17] Compiling Options.Applicative.Help.Core ( src/Options/Applicative/Help/Core.hs, dist/build/Options/Applicative/Help/Core.o, dist/build/Options/Applicative/Help/Core.dyn_o ) [10 of 17] Compiling Options.Applicative.Help ( src/Options/Applicative/Help.hs, dist/build/Options/Applicative/Help.o, dist/build/Options/Applicative/Help.dyn_o ) [11 of 17] Compiling Options.Applicative.Builder.Internal ( src/Options/Applicative/Builder/Internal.hs, dist/build/Options/Applicative/Builder/Internal.o, dist/build/Options/Applicative/Builder/Internal.dyn_o ) src/Options/Applicative/Builder/Internal.hs:29:31: warning: [GHC-61689] [-Wdodgy-imports] Module Data.Semigroup does not export Option. | 29 | import Data.Semigroup hiding (Option) | ^^^^^^ [12 of 17] Compiling Options.Applicative.Builder.Completer ( src/Options/Applicative/Builder/Completer.hs, dist/build/Options/Applicative/Builder/Completer.o, dist/build/Options/Applicative/Builder/Completer.dyn_o ) [13 of 17] Compiling Options.Applicative.Builder ( src/Options/Applicative/Builder.hs, dist/build/Options/Applicative/Builder.o, dist/build/Options/Applicative/Builder.dyn_o ) [14 of 17] Compiling Options.Applicative.BashCompletion ( src/Options/Applicative/BashCompletion.hs, dist/build/Options/Applicative/BashCompletion.o, dist/build/Options/Applicative/BashCompletion.dyn_o ) src/Options/Applicative/BashCompletion.hs:16:1: warning: [GHC-66111] [-Wunused-imports] The import of Data.Foldable is redundant except perhaps to import instances from Data.Foldable To import instances alone, use: import Data.Foldable() | 16 | import Data.Foldable ( asum ) | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [15 of 17] Compiling Options.Applicative.Extra ( src/Options/Applicative/Extra.hs, dist/build/Options/Applicative/Extra.o, dist/build/Options/Applicative/Extra.dyn_o ) [16 of 17] Compiling Options.Applicative ( src/Options/Applicative.hs, dist/build/Options/Applicative.o, dist/build/Options/Applicative.dyn_o ) [17 of 17] Compiling Options.Applicative.Arrows ( src/Options/Applicative/Arrows.hs, dist/build/Options/Applicative/Arrows.o, dist/build/Options/Applicative/Arrows.dyn_o ) Preprocessing library for optparse-applicative-0.19.0.0.. Running Haddock on library for optparse-applicative-0.19.0.0.. Warning: --source-* options are ignored when --hyperlinked-source is enabled. [ 1 of 17] Compiling Options.Applicative.Help.Levenshtein ( src/Options/Applicative/Help/Levenshtein.hs, nothing ) src/Options/Applicative/Help/Levenshtein.hs:24:20: warning: [GHC-63394] [-Wx-partial] In the use of head (imported from Prelude, but defined in GHC.List): "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty." | 24 | oneDiag a b (head uppers) (-1 : head lowers) | ^^^^ src/Options/Applicative/Help/Levenshtein.hs:24:39: warning: [GHC-63394] [-Wx-partial] In the use of head (imported from Prelude, but defined in GHC.List): "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty." | 24 | oneDiag a b (head uppers) (-1 : head lowers) | ^^^^ src/Options/Applicative/Help/Levenshtein.hs:40:53: warning: [GHC-63394] [-Wx-partial] In the use of tail (imported from Prelude, but defined in GHC.List): "This is a partial function, it throws an error on empty lists. Replace it with drop 1, or use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty." | 40 | = nw : doDiag (ach' : as) (bch' : bs) nw (tail n) (tail w) | ^^^^ src/Options/Applicative/Help/Levenshtein.hs:40:62: warning: [GHC-63394] [-Wx-partial] In the use of tail (imported from Prelude, but defined in GHC.List): "This is a partial function, it throws an error on empty lists. Replace it with drop 1, or use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty." | 40 | = nw : doDiag (ach' : as) (bch' : bs) nw (tail n) (tail w) | ^^^^ src/Options/Applicative/Help/Levenshtein.hs:48:27: warning: [GHC-63394] [-Wx-partial] In the use of head (imported from Prelude, but defined in GHC.List): "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty." | 48 | 1 + min3 (head w) nw (head n) | ^^^^ src/Options/Applicative/Help/Levenshtein.hs:48:39: warning: [GHC-63394] [-Wx-partial] In the use of head (imported from Prelude, but defined in GHC.List): "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty." | 48 | 1 + min3 (head w) nw (head n) | ^^^^ src/Options/Applicative/Help/Levenshtein.hs:50:35: warning: [GHC-63394] [-Wx-partial] In the use of tail (imported from Prelude, but defined in GHC.List): "This is a partial function, it throws an error on empty lists. Replace it with drop 1, or use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty." | 50 | me : doDiag as bs me (tail n) (tail w) | ^^^^ src/Options/Applicative/Help/Levenshtein.hs:50:44: warning: [GHC-63394] [-Wx-partial] In the use of tail (imported from Prelude, but defined in GHC.List): "This is a partial function, it throws an error on empty lists. Replace it with drop 1, or use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty." | 50 | me : doDiag as bs me (tail n) (tail w) | ^^^^ src/Options/Applicative/Help/Levenshtein.hs:52:24: warning: [GHC-63394] [-Wx-partial] In the use of head (imported from Prelude, but defined in GHC.List): "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty." | 52 | firstelt = 1 + head diagBelow | ^^^^ src/Options/Applicative/Help/Levenshtein.hs:53:64: warning: [GHC-63394] [-Wx-partial] In the use of tail (imported from Prelude, but defined in GHC.List): "This is a partial function, it throws an error on empty lists. Replace it with drop 1, or use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty." | 53 | thisdiag = firstelt : doDiag a' b' firstelt diagAbove (tail diagBelow) | ^^^^ src/Options/Applicative/Help/Levenshtein.hs:59:20: warning: [GHC-63394] [-Wx-partial] In the use of head (imported from Prelude, but defined in GHC.List): "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty." | 59 | nextDiag = head (tail diags) | ^^^^ src/Options/Applicative/Help/Levenshtein.hs:59:26: warning: [GHC-63394] [-Wx-partial] In the use of tail (imported from Prelude, but defined in GHC.List): "This is a partial function, it throws an error on empty lists. Replace it with drop 1, or use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty." | 59 | nextDiag = head (tail diags) | ^^^^ [ 2 of 17] Compiling Options.Applicative.Help.Pretty ( src/Options/Applicative/Help/Pretty.hs, nothing ) [ 3 of 17] Compiling Options.Applicative.Help.Chunk ( src/Options/Applicative/Help/Chunk.hs, nothing ) [ 4 of 17] Compiling Options.Applicative.Help.Types ( src/Options/Applicative/Help/Types.hs, nothing ) [ 5 of 17] Compiling Options.Applicative.Types ( src/Options/Applicative/Types.hs, nothing ) src/Options/Applicative/Types.hs:59:31: warning: [GHC-61689] [-Wdodgy-imports] Module Data.Semigroup does not export Option. | 59 | import Data.Semigroup hiding (Option) | ^^^^^^ [ 6 of 17] Compiling Options.Applicative.NonEmpty ( src/Options/Applicative/NonEmpty.hs, nothing ) [ 7 of 17] Compiling Options.Applicative.Internal ( src/Options/Applicative/Internal.hs, nothing ) [ 8 of 17] Compiling Options.Applicative.Common ( src/Options/Applicative/Common.hs, nothing ) [ 9 of 17] Compiling Options.Applicative.Help.Core ( src/Options/Applicative/Help/Core.hs, nothing ) [10 of 17] Compiling Options.Applicative.Help ( src/Options/Applicative/Help.hs, nothing ) [11 of 17] Compiling Options.Applicative.Builder.Internal ( src/Options/Applicative/Builder/Internal.hs, nothing ) src/Options/Applicative/Builder/Internal.hs:29:31: warning: [GHC-61689] [-Wdodgy-imports] Module Data.Semigroup does not export Option. | 29 | import Data.Semigroup hiding (Option) | ^^^^^^ [12 of 17] Compiling Options.Applicative.Builder.Completer ( src/Options/Applicative/Builder/Completer.hs, nothing ) [13 of 17] Compiling Options.Applicative.Builder ( src/Options/Applicative/Builder.hs, nothing ) [14 of 17] Compiling Options.Applicative.BashCompletion ( src/Options/Applicative/BashCompletion.hs, nothing ) src/Options/Applicative/BashCompletion.hs:16:1: warning: [GHC-66111] [-Wunused-imports] The import of Data.Foldable is redundant except perhaps to import instances from Data.Foldable To import instances alone, use: import Data.Foldable() | 16 | import Data.Foldable ( asum ) | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [15 of 17] Compiling Options.Applicative.Extra ( src/Options/Applicative/Extra.hs, nothing ) [16 of 17] Compiling Options.Applicative ( src/Options/Applicative.hs, nothing ) [17 of 17] Compiling Options.Applicative.Arrows ( src/Options/Applicative/Arrows.hs, nothing ) Haddock coverage: 50% ( 1 / 2) in 'Options.Applicative.Help.Levenshtein' Missing documentation for: Module header 93% ( 85 / 91) in 'Options.Applicative.Help.Pretty' Missing documentation for: Module header Doc (src/Options/Applicative/Help/Pretty.hs:29) SimpleDoc (src/Options/Applicative/Help/Pretty.hs:30) .$. (src/Options/Applicative/Help/Pretty.hs:36) (src/Options/Applicative/Help/Pretty.hs:38) prettyString (src/Options/Applicative/Help/Pretty.hs:113) Warning: 'Chunk' is ambiguous. It is defined * at src/Options/Applicative/Help/Chunk.hs:26:19 * at src/Options/Applicative/Help/Chunk.hs:26:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Options/Applicative/Help/Chunk.hs:26:1 92% ( 12 / 13) in 'Options.Applicative.Help.Chunk' Missing documentation for: Module header 33% ( 1 / 3) in 'Options.Applicative.Help.Types' Missing documentation for: Module header ParserHelp (src/Options/Applicative/Help/Types.hs:12) Warning: 'OptReader' is ambiguous. It is defined * at src/Options/Applicative/Types.hs:254:5 * at src/Options/Applicative/Types.hs:253:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Options/Applicative/Types.hs:253:1 Warning: 'Completer' is ambiguous. It is defined * at src/Options/Applicative/Types.hs:325:21 * at src/Options/Applicative/Types.hs:325:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Options/Applicative/Types.hs:325:1 40% ( 18 / 45) in 'Options.Applicative.Types' Missing documentation for: Module header ParseError (src/Options/Applicative/Types.hs:69) OptName (src/Options/Applicative/Types.hs:134) isShortName (src/Options/Applicative/Types.hs:139) isLongName (src/Options/Applicative/Types.hs:143) Backtracking (src/Options/Applicative/Types.hs:105) CReader (src/Options/Applicative/Types.hs:245) ParserM (src/Options/Applicative/Types.hs:288) CompletionResult (src/Options/Applicative/Types.hs:340) ParserFailure (src/Options/Applicative/Types.hs:347) overFailure (src/Options/Applicative/Types.hs:374) Args (src/Options/Applicative/Types.hs:389) ArgumentReachability (src/Options/Applicative/Types.hs:416) OptTree (src/Options/Applicative/Types.hs:426) ParserHelp (src/Options/Applicative/Help/Types.hs:12) SomeParser (src/Options/Applicative/Types.hs:190) IsCmdStart (src/Options/Applicative/Types.hs:78) fromM (src/Options/Applicative/Types.hs:303) oneM (src/Options/Applicative/Types.hs:306) manyM (src/Options/Applicative/Types.hs:309) someM (src/Options/Applicative/Types.hs:316) filterOptional (src/Options/Applicative/Types.hs:434) optVisibility (src/Options/Applicative/Types.hs:447) optMetaVar (src/Options/Applicative/Types.hs:453) optHelp (src/Options/Applicative/Types.hs:450) optShowDefault (src/Options/Applicative/Types.hs:456) optDescMod (src/Options/Applicative/Types.hs:459) 50% ( 1 / 2) in 'Options.Applicative.NonEmpty' Missing documentation for: Module header 4% ( 1 / 22) in 'Options.Applicative.Internal' Missing documentation for: Module header P (src/Options/Applicative/Internal.hs:55) MonadP (src/Options/Applicative/Internal.hs:46) ParseError (src/Options/Applicative/Types.hs:69) uncons (src/Options/Applicative/Internal.hs:100) hoistMaybe (src/Options/Applicative/Internal.hs:91) hoistEither (src/Options/Applicative/Internal.hs:94) runReadM (src/Options/Applicative/Internal.hs:104) withReadM (src/Options/Applicative/Internal.hs:107) runP (src/Options/Applicative/Internal.hs:97) Completion (src/Options/Applicative/Internal.hs:131) runCompletion (src/Options/Applicative/Internal.hs:163) contextNames (src/Options/Applicative/Internal.hs:77) ListT (src/Options/Applicative/Internal.hs:170) takeListT (src/Options/Applicative/Internal.hs:182) runListT (src/Options/Applicative/Internal.hs:186) hoistList (src/Options/Applicative/Internal.hs:271) NondetT (src/Options/Applicative/Internal.hs:226) cut (src/Options/Applicative/Internal.hs:258) (src/Options/Applicative/Internal.hs:252) disamb (src/Options/Applicative/Internal.hs:261) 68% ( 13 / 19) in 'Options.Applicative.Common' Missing documentation for: Module header showOption (src/Options/Applicative/Common.hs:66) runParserInfo (src/Options/Applicative/Common.hs:240) runParserFully (src/Options/Applicative/Common.hs:243) runParserStep (src/Options/Applicative/Common.hs:230) optionNames (src/Options/Applicative/Common.hs:70) 38% ( 7 / 18) in 'Options.Applicative.Help.Core' Missing documentation for: Module header ParserHelp (src/Options/Applicative/Help/Types.hs:12) errorHelp (src/Options/Applicative/Help/Core.hs:362) headerHelp (src/Options/Applicative/Help/Core.hs:365) suggestionsHelp (src/Options/Applicative/Help/Core.hs:368) usageHelp (src/Options/Applicative/Help/Core.hs:374) descriptionHelp (src/Options/Applicative/Help/Core.hs:377) bodyHelp (src/Options/Applicative/Help/Core.hs:380) footerHelp (src/Options/Applicative/Help/Core.hs:383) globalsHelp (src/Options/Applicative/Help/Core.hs:371) parserGlobals (src/Options/Applicative/Help/Core.hs:405) 91% ( 11 / 12) in 'Options.Applicative.Help' Missing documentation for: Module header Warning: 'OptionFields' is ambiguous. It is defined * at src/Options/Applicative/Builder/Internal.hs:35:23 * at src/Options/Applicative/Builder/Internal.hs:35:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Options/Applicative/Builder/Internal.hs:35:1 Warning: 'FlagFields' is ambiguous. It is defined * at src/Options/Applicative/Builder/Internal.hs:40:21 * at src/Options/Applicative/Builder/Internal.hs:40:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Options/Applicative/Builder/Internal.hs:40:1 23% ( 5 / 21) in 'Options.Applicative.Builder.Internal' Missing documentation for: Module header HasName (src/Options/Applicative/Builder/Internal.hs:51) HasCompleter (src/Options/Applicative/Builder/Internal.hs:60) HasValue (src/Options/Applicative/Builder/Internal.hs:69) HasMetavar (src/Options/Applicative/Builder/Internal.hs:77) OptionFields (src/Options/Applicative/Builder/Internal.hs:35) FlagFields (src/Options/Applicative/Builder/Internal.hs:40) CommandFields (src/Options/Applicative/Builder/Internal.hs:44) ArgumentFields (src/Options/Applicative/Builder/Internal.hs:48) DefaultProp (src/Options/Applicative/Builder/Internal.hs:88) optionMod (src/Options/Applicative/Builder/Internal.hs:131) fieldMod (src/Options/Applicative/Builder/Internal.hs:134) mkCommand (src/Options/Applicative/Builder/Internal.hs:158) mkParser (src/Options/Applicative/Builder/Internal.hs:167) mkOption (src/Options/Applicative/Builder/Internal.hs:177) mkProps (src/Options/Applicative/Builder/Internal.hs:182) Warning: 'Completer' is ambiguous. It is defined * at src/Options/Applicative/Types.hs:325:21 * at src/Options/Applicative/Types.hs:325:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Options/Applicative/Types.hs:325:1 85% ( 6 / 7) in 'Options.Applicative.Builder.Completer' Missing documentation for: Module header Warning: 'ParserInfo' is ambiguous. It is defined * at src/Options/Applicative/Types.hs:90:21 * at src/Options/Applicative/Types.hs:90:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Options/Applicative/Types.hs:90:1 Warning: 'Option' is ambiguous. It is defined * at src/Options/Applicative/Types.hs:185:17 * at src/Options/Applicative/Types.hs:185:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Options/Applicative/Types.hs:185:1 Warning: 'OptProperties' is ambiguous. It is defined * at src/Options/Applicative/Types.hs:159:22 * at src/Options/Applicative/Types.hs:159:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Options/Applicative/Types.hs:159:1 Warning: 'ParserPrefs' is ambiguous. It is defined * at src/Options/Applicative/Types.hs:112:20 * at src/Options/Applicative/Types.hs:112:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Options/Applicative/Types.hs:112:1 87% ( 74 / 85) in 'Options.Applicative.Builder' Missing documentation for: Module header ParseError (src/Options/Applicative/Types.hs:69) PrefsMod (src/Options/Applicative/Builder.hs:523) OptionFields (src/Options/Applicative/Builder/Internal.hs:35) FlagFields (src/Options/Applicative/Builder/Internal.hs:40) ArgumentFields (src/Options/Applicative/Builder/Internal.hs:48) CommandFields (src/Options/Applicative/Builder/Internal.hs:44) HasName (src/Options/Applicative/Builder/Internal.hs:51) HasCompleter (src/Options/Applicative/Builder/Internal.hs:60) HasValue (src/Options/Applicative/Builder/Internal.hs:69) HasMetavar (src/Options/Applicative/Builder/Internal.hs:77) 80% ( 4 / 5) in 'Options.Applicative.BashCompletion' Missing documentation for: bashCompletionParser (src/Options/Applicative/BashCompletion.hs:39) Warning: 'ParserInfo' is ambiguous. It is defined * at src/Options/Applicative/Types.hs:90:21 * at src/Options/Applicative/Types.hs:90:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Options/Applicative/Types.hs:90:1 Warning: 'ParserFailure' is ambiguous. It is defined * at src/Options/Applicative/Types.hs:347:27 * at src/Options/Applicative/Types.hs:347:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Options/Applicative/Types.hs:347:1 Warning: 'Context' is ambiguous. It is defined * at src/Options/Applicative/Types.hs:195:16 * at src/Options/Applicative/Types.hs:195:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Options/Applicative/Types.hs:195:1 73% ( 14 / 19) in 'Options.Applicative.Extra' Missing documentation for: Module header renderFailure (src/Options/Applicative/Extra.hs:345) ParserFailure (src/Options/Applicative/Types.hs:347) overFailure (src/Options/Applicative/Types.hs:374) CompletionResult (src/Options/Applicative/Types.hs:340) Warning: 'ParserInfo' is ambiguous. It is defined * at src/Options/Applicative/Types.hs:90:21 * at src/Options/Applicative/Types.hs:90:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Options/Applicative/Types.hs:90:1 Warning: 'ParserPrefs' is ambiguous. It is defined * at src/Options/Applicative/Types.hs:112:20 * at src/Options/Applicative/Types.hs:112:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Options/Applicative/Types.hs:112:1 Warning: 'Completer' is ambiguous. It is defined * at src/Options/Applicative/Types.hs:325:21 * at src/Options/Applicative/Types.hs:325:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Options/Applicative/Types.hs:325:1 86% (107 /123) in 'Options.Applicative' Missing documentation for: Module header OptionFields (src/Options/Applicative/Builder/Internal.hs:35) FlagFields (src/Options/Applicative/Builder/Internal.hs:40) ArgumentFields (src/Options/Applicative/Builder/Internal.hs:48) CommandFields (src/Options/Applicative/Builder/Internal.hs:44) HasName (src/Options/Applicative/Builder/Internal.hs:51) HasCompleter (src/Options/Applicative/Builder/Internal.hs:60) HasValue (src/Options/Applicative/Builder/Internal.hs:69) HasMetavar (src/Options/Applicative/Builder/Internal.hs:77) renderFailure (src/Options/Applicative/Extra.hs:345) overFailure (src/Options/Applicative/Types.hs:374) PrefsMod (src/Options/Applicative/Builder.hs:523) ParseError (src/Options/Applicative/Types.hs:69) ParserHelp (src/Options/Applicative/Help/Types.hs:12) ParserFailure (src/Options/Applicative/Types.hs:347) CompletionResult (src/Options/Applicative/Types.hs:340) Warning: 'A' is ambiguous. It is defined * at src/Options/Applicative/Arrows.hs:47:19 * at src/Options/Applicative/Arrows.hs:47:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Options/Applicative/Arrows.hs:47:1 100% ( 6 / 6) in 'Options.Applicative.Arrows' Warning: Options.Applicative.Help.Pretty: could not find link destinations for: - Prettyprinter.Internal.Rep_SimpleDocStream Documentation created: dist/doc/html/optparse-applicative/, dist/doc/html/optparse-applicative/optparse-applicative.txt Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/optparse-applicative-0.19.0.0-5c46VkbBJNABJCSsMkcBhu Completed optparse-applicative-0.19.0.0 Downloading GLUT-2.7.0.16 Downloaded GLUT-2.7.0.16 Configuring GLUT-2.7.0.16... Preprocessing library for GLUT-2.7.0.16.. Building library for GLUT-2.7.0.16.. [ 1 of 24] Compiling Graphics.UI.GLUT.Debugging ( src/Graphics/UI/GLUT/Debugging.hs, dist/build/Graphics/UI/GLUT/Debugging.o, dist/build/Graphics/UI/GLUT/Debugging.dyn_o ) [ 2 of 24] Compiling Graphics.UI.GLUT.Raw.Callbacks ( src/Graphics/UI/GLUT/Raw/Callbacks.hs, dist/build/Graphics/UI/GLUT/Raw/Callbacks.o, dist/build/Graphics/UI/GLUT/Raw/Callbacks.dyn_o ) [ 3 of 24] Compiling Graphics.UI.GLUT.Raw.Fonts ( src/Graphics/UI/GLUT/Raw/Fonts.hs, dist/build/Graphics/UI/GLUT/Raw/Fonts.o, dist/build/Graphics/UI/GLUT/Raw/Fonts.dyn_o ) [ 4 of 24] Compiling Graphics.UI.GLUT.Raw.Functions ( src/Graphics/UI/GLUT/Raw/Functions.hs, dist/build/Graphics/UI/GLUT/Raw/Functions.o, dist/build/Graphics/UI/GLUT/Raw/Functions.dyn_o ) [ 5 of 24] Compiling Graphics.UI.GLUT.Raw.Tokens ( src/Graphics/UI/GLUT/Raw/Tokens.hs, dist/build/Graphics/UI/GLUT/Raw/Tokens.o, dist/build/Graphics/UI/GLUT/Raw/Tokens.dyn_o ) [ 6 of 24] Compiling Graphics.UI.GLUT.Raw ( src/Graphics/UI/GLUT/Raw.hs, dist/build/Graphics/UI/GLUT/Raw.o, dist/build/Graphics/UI/GLUT/Raw.dyn_o ) [ 7 of 24] Compiling Graphics.UI.GLUT.QueryUtils ( src/Graphics/UI/GLUT/QueryUtils.hs, dist/build/Graphics/UI/GLUT/QueryUtils.o, dist/build/Graphics/UI/GLUT/QueryUtils.dyn_o ) [ 8 of 24] Compiling Graphics.UI.GLUT.Objects ( src/Graphics/UI/GLUT/Objects.hs, dist/build/Graphics/UI/GLUT/Objects.o, dist/build/Graphics/UI/GLUT/Objects.dyn_o ) [ 9 of 24] Compiling Graphics.UI.GLUT.Fonts ( src/Graphics/UI/GLUT/Fonts.hs, dist/build/Graphics/UI/GLUT/Fonts.o, dist/build/Graphics/UI/GLUT/Fonts.dyn_o ) [10 of 24] Compiling Graphics.UI.GLUT.DeviceControl ( src/Graphics/UI/GLUT/DeviceControl.hs, dist/build/Graphics/UI/GLUT/DeviceControl.o, dist/build/Graphics/UI/GLUT/DeviceControl.dyn_o ) [11 of 24] Compiling Graphics.UI.GLUT.Begin ( src/Graphics/UI/GLUT/Begin.hs, dist/build/Graphics/UI/GLUT/Begin.o, dist/build/Graphics/UI/GLUT/Begin.dyn_o ) [12 of 24] Compiling Graphics.UI.GLUT.Types ( src/Graphics/UI/GLUT/Types.hs, dist/build/Graphics/UI/GLUT/Types.o, dist/build/Graphics/UI/GLUT/Types.dyn_o ) [13 of 24] Compiling Graphics.UI.GLUT.Overlay ( src/Graphics/UI/GLUT/Overlay.hs, dist/build/Graphics/UI/GLUT/Overlay.o, dist/build/Graphics/UI/GLUT/Overlay.dyn_o ) [14 of 24] Compiling Graphics.UI.GLUT.Initialization ( src/Graphics/UI/GLUT/Initialization.hs, dist/build/Graphics/UI/GLUT/Initialization.o, dist/build/Graphics/UI/GLUT/Initialization.dyn_o ) src/Graphics/UI/GLUT/Initialization.hs:128:13: warning: [GHC-63394] [-Wx-partial] In the use of tail (imported from Prelude, but defined in GHC.List): "This is a partial function, it throws an error on empty lists. Replace it with drop 1, or use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty." | 128 | return $ tail newArgv | ^^^^ [15 of 24] Compiling Graphics.UI.GLUT.GameMode ( src/Graphics/UI/GLUT/GameMode.hs, dist/build/Graphics/UI/GLUT/GameMode.o, dist/build/Graphics/UI/GLUT/GameMode.dyn_o ) [16 of 24] Compiling Graphics.UI.GLUT.Colormap ( src/Graphics/UI/GLUT/Colormap.hs, dist/build/Graphics/UI/GLUT/Colormap.o, dist/build/Graphics/UI/GLUT/Colormap.dyn_o ) [17 of 24] Compiling Graphics.UI.GLUT.Window ( src/Graphics/UI/GLUT/Window.hs, dist/build/Graphics/UI/GLUT/Window.o, dist/build/Graphics/UI/GLUT/Window.dyn_o ) [18 of 24] Compiling Graphics.UI.GLUT.State ( src/Graphics/UI/GLUT/State.hs, dist/build/Graphics/UI/GLUT/State.o, dist/build/Graphics/UI/GLUT/State.dyn_o ) [19 of 24] Compiling Graphics.UI.GLUT.Callbacks.Registration ( src/Graphics/UI/GLUT/Callbacks/Registration.hs, dist/build/Graphics/UI/GLUT/Callbacks/Registration.o, dist/build/Graphics/UI/GLUT/Callbacks/Registration.dyn_o ) [20 of 24] Compiling Graphics.UI.GLUT.Menu ( src/Graphics/UI/GLUT/Menu.hs, dist/build/Graphics/UI/GLUT/Menu.o, dist/build/Graphics/UI/GLUT/Menu.dyn_o ) [21 of 24] Compiling Graphics.UI.GLUT.Callbacks.Window ( src/Graphics/UI/GLUT/Callbacks/Window.hs, dist/build/Graphics/UI/GLUT/Callbacks/Window.o, dist/build/Graphics/UI/GLUT/Callbacks/Window.dyn_o ) [22 of 24] Compiling Graphics.UI.GLUT.Callbacks.Global ( src/Graphics/UI/GLUT/Callbacks/Global.hs, dist/build/Graphics/UI/GLUT/Callbacks/Global.o, dist/build/Graphics/UI/GLUT/Callbacks/Global.dyn_o ) [23 of 24] Compiling Graphics.UI.GLUT.Callbacks ( src/Graphics/UI/GLUT/Callbacks.hs, dist/build/Graphics/UI/GLUT/Callbacks.o, dist/build/Graphics/UI/GLUT/Callbacks.dyn_o ) [24 of 24] Compiling Graphics.UI.GLUT ( src/Graphics/UI/GLUT.hs, dist/build/Graphics/UI/GLUT.o, dist/build/Graphics/UI/GLUT.dyn_o ) Preprocessing library for GLUT-2.7.0.16.. Running Haddock on library for GLUT-2.7.0.16.. Warning: --source-* options are ignored when --hyperlinked-source is enabled. [ 1 of 24] Compiling Graphics.UI.GLUT.Debugging ( src/Graphics/UI/GLUT/Debugging.hs, nothing ) [ 2 of 24] Compiling Graphics.UI.GLUT.Raw.Callbacks ( src/Graphics/UI/GLUT/Raw/Callbacks.hs, nothing ) [ 3 of 24] Compiling Graphics.UI.GLUT.Raw.Fonts ( src/Graphics/UI/GLUT/Raw/Fonts.hs, nothing ) [ 4 of 24] Compiling Graphics.UI.GLUT.Raw.Functions ( src/Graphics/UI/GLUT/Raw/Functions.hs, nothing ) [ 5 of 24] Compiling Graphics.UI.GLUT.Raw.Tokens ( src/Graphics/UI/GLUT/Raw/Tokens.hs, nothing ) [ 6 of 24] Compiling Graphics.UI.GLUT.Raw ( src/Graphics/UI/GLUT/Raw.hs, nothing ) [ 7 of 24] Compiling Graphics.UI.GLUT.QueryUtils ( src/Graphics/UI/GLUT/QueryUtils.hs, nothing ) [ 8 of 24] Compiling Graphics.UI.GLUT.Objects ( src/Graphics/UI/GLUT/Objects.hs, nothing ) [ 9 of 24] Compiling Graphics.UI.GLUT.Fonts ( src/Graphics/UI/GLUT/Fonts.hs, nothing ) [10 of 24] Compiling Graphics.UI.GLUT.DeviceControl ( src/Graphics/UI/GLUT/DeviceControl.hs, nothing ) [11 of 24] Compiling Graphics.UI.GLUT.Begin ( src/Graphics/UI/GLUT/Begin.hs, nothing ) [12 of 24] Compiling Graphics.UI.GLUT.Types ( src/Graphics/UI/GLUT/Types.hs, nothing ) [13 of 24] Compiling Graphics.UI.GLUT.Overlay ( src/Graphics/UI/GLUT/Overlay.hs, nothing ) [14 of 24] Compiling Graphics.UI.GLUT.Initialization ( src/Graphics/UI/GLUT/Initialization.hs, nothing ) src/Graphics/UI/GLUT/Initialization.hs:128:13: warning: [GHC-63394] [-Wx-partial] In the use of tail (imported from Prelude, but defined in GHC.List): "This is a partial function, it throws an error on empty lists. Replace it with drop 1, or use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty." | 128 | return $ tail newArgv | ^^^^ [15 of 24] Compiling Graphics.UI.GLUT.GameMode ( src/Graphics/UI/GLUT/GameMode.hs, nothing ) [16 of 24] Compiling Graphics.UI.GLUT.Colormap ( src/Graphics/UI/GLUT/Colormap.hs, nothing ) [17 of 24] Compiling Graphics.UI.GLUT.Window ( src/Graphics/UI/GLUT/Window.hs, nothing ) [18 of 24] Compiling Graphics.UI.GLUT.State ( src/Graphics/UI/GLUT/State.hs, nothing ) [19 of 24] Compiling Graphics.UI.GLUT.Callbacks.Registration ( src/Graphics/UI/GLUT/Callbacks/Registration.hs, nothing ) [20 of 24] Compiling Graphics.UI.GLUT.Menu ( src/Graphics/UI/GLUT/Menu.hs, nothing ) [21 of 24] Compiling Graphics.UI.GLUT.Callbacks.Window ( src/Graphics/UI/GLUT/Callbacks/Window.hs, nothing ) [22 of 24] Compiling Graphics.UI.GLUT.Callbacks.Global ( src/Graphics/UI/GLUT/Callbacks/Global.hs, nothing ) [23 of 24] Compiling Graphics.UI.GLUT.Callbacks ( src/Graphics/UI/GLUT/Callbacks.hs, nothing ) [24 of 24] Compiling Graphics.UI.GLUT ( src/Graphics/UI/GLUT.hs, nothing ) Haddock coverage: 100% ( 2 / 2) in 'Graphics.UI.GLUT.Debugging' 72% ( 8 / 11) in 'Graphics.UI.GLUT.Objects' Missing documentation for: Sides (src/Graphics/UI/GLUT/Objects.hs:133) Rings (src/Graphics/UI/GLUT/Objects.hs:134) NumLevels (src/Graphics/UI/GLUT/Objects.hs:135) 75% ( 3 / 4) in 'Graphics.UI.GLUT.Fonts' Missing documentation for: Font (src/Graphics/UI/GLUT/Fonts.hs:36) 100% ( 6 / 6) in 'Graphics.UI.GLUT.DeviceControl' 100% ( 8 / 8) in 'Graphics.UI.GLUT.Begin' 100% ( 11 / 11) in 'Graphics.UI.GLUT.Overlay' Warning: 'Size' is ambiguous. It is defined * in Graphics.Rendering.OpenGL.GL.CoordTrans * in Graphics.Rendering.OpenGL.GL.CoordTrans You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined in Graphics.Rendering.OpenGL.GL.CoordTrans Warning: 'Position' is ambiguous. It is defined * in Graphics.Rendering.OpenGL.GL.CoordTrans * in Graphics.Rendering.OpenGL.GL.CoordTrans You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined in Graphics.Rendering.OpenGL.GL.CoordTrans 100% ( 29 / 29) in 'Graphics.UI.GLUT.Initialization' 90% ( 10 / 11) in 'Graphics.UI.GLUT.GameMode' Missing documentation for: GameModeInfo (src/Graphics/UI/GLUT/GameMode.hs:160) 100% ( 5 / 5) in 'Graphics.UI.GLUT.Colormap' Warning: 'Position' is ambiguous. It is defined * in Graphics.Rendering.OpenGL.GL.CoordTrans * in Graphics.Rendering.OpenGL.GL.CoordTrans You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined in Graphics.Rendering.OpenGL.GL.CoordTrans Warning: 'Size' is ambiguous. It is defined * in Graphics.Rendering.OpenGL.GL.CoordTrans * in Graphics.Rendering.OpenGL.GL.CoordTrans You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined in Graphics.Rendering.OpenGL.GL.CoordTrans 100% ( 37 / 37) in 'Graphics.UI.GLUT.Window' 100% ( 50 / 50) in 'Graphics.UI.GLUT.State' 83% ( 5 / 6) in 'Graphics.UI.GLUT.Menu' Missing documentation for: MenuCallback (src/Graphics/UI/GLUT/Menu.hs:67) 96% ( 86 / 89) in 'Graphics.UI.GLUT.Callbacks.Window' Missing documentation for: WheelNumber (src/Graphics/UI/GLUT/Callbacks/Window.hs:600) WheelDirection (src/Graphics/UI/GLUT/Callbacks/Window.hs:602) MouseWheelCallback (src/Graphics/UI/GLUT/Callbacks/Window.hs:604) 66% ( 8 / 12) in 'Graphics.UI.GLUT.Callbacks.Global' Missing documentation for: MenuUsage (src/Graphics/UI/GLUT/Callbacks/Global.hs:34) MenuStatusCallback (src/Graphics/UI/GLUT/Callbacks/Global.hs:45) IdleCallback (src/Graphics/UI/GLUT/Callbacks/Global.hs:76) TimerCallback (src/Graphics/UI/GLUT/Callbacks/Global.hs:99) 100% ( 3 / 3) in 'Graphics.UI.GLUT.Callbacks' 100% ( 29 / 29) in 'Graphics.UI.GLUT' Documentation created: dist/doc/html/GLUT/, dist/doc/html/GLUT/GLUT.txt Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/GLUT-2.7.0.16-CKoqlzGLNYQCskOhaXS2Sj Completed GLUT-2.7.0.16 Configuring semigroupoids-6.0.1... Preprocessing library for semigroupoids-6.0.1.. Building library for semigroupoids-6.0.1.. [ 1 of 27] Compiling Data.Functor.Extend ( src/Data/Functor/Extend.hs, dist/build/Data/Functor/Extend.o, dist/build/Data/Functor/Extend.dyn_o ) [ 2 of 27] Compiling Data.Semigroup.Foldable.Class ( src/Data/Semigroup/Foldable/Class.hs, dist/build/Data/Semigroup/Foldable/Class.o, dist/build/Data/Semigroup/Foldable/Class.dyn_o ) [ 3 of 27] Compiling Data.Traversable.Instances ( src/Data/Traversable/Instances.hs, dist/build/Data/Traversable/Instances.o, dist/build/Data/Traversable/Instances.dyn_o ) [ 4 of 27] Compiling Semigroupoids.Internal ( src/Semigroupoids/Internal.hs, dist/build/Semigroupoids/Internal.o, dist/build/Semigroupoids/Internal.dyn_o ) [ 5 of 27] Compiling Data.Functor.Bind.Class ( src/Data/Functor/Bind/Class.hs, dist/build/Data/Functor/Bind/Class.o, dist/build/Data/Functor/Bind/Class.dyn_o ) [ 6 of 27] Compiling Data.Functor.Apply ( src/Data/Functor/Apply.hs, dist/build/Data/Functor/Apply.o, dist/build/Data/Functor/Apply.dyn_o ) [ 7 of 27] Compiling Data.Semigroup.Bifoldable ( src/Data/Semigroup/Bifoldable.hs, dist/build/Data/Semigroup/Bifoldable.o, dist/build/Data/Semigroup/Bifoldable.dyn_o ) [ 8 of 27] Compiling Data.Functor.Contravariant.Divise ( src/Data/Functor/Contravariant/Divise.hs, dist/build/Data/Functor/Contravariant/Divise.o, dist/build/Data/Functor/Contravariant/Divise.dyn_o ) [ 9 of 27] Compiling Data.Functor.Contravariant.Decide ( src/Data/Functor/Contravariant/Decide.hs, dist/build/Data/Functor/Contravariant/Decide.o, dist/build/Data/Functor/Contravariant/Decide.dyn_o ) [10 of 27] Compiling Data.Functor.Contravariant.Conclude ( src/Data/Functor/Contravariant/Conclude.hs, dist/build/Data/Functor/Contravariant/Conclude.o, dist/build/Data/Functor/Contravariant/Conclude.dyn_o ) [11 of 27] Compiling Data.Functor.Bind ( src/Data/Functor/Bind.hs, dist/build/Data/Functor/Bind.o, dist/build/Data/Functor/Bind.dyn_o ) [12 of 27] Compiling Data.Semigroupoid ( src/Data/Semigroupoid.hs, dist/build/Data/Semigroupoid.o, dist/build/Data/Semigroupoid.dyn_o ) [13 of 27] Compiling Data.Semigroupoid.Ob ( src/Data/Semigroupoid/Ob.hs, dist/build/Data/Semigroupoid/Ob.o, dist/build/Data/Semigroupoid/Ob.dyn_o ) [14 of 27] Compiling Data.Semigroupoid.Dual ( src/Data/Semigroupoid/Dual.hs, dist/build/Data/Semigroupoid/Dual.o, dist/build/Data/Semigroupoid/Dual.dyn_o ) [15 of 27] Compiling Data.Semigroupoid.Categorical ( src/Data/Semigroupoid/Categorical.hs, dist/build/Data/Semigroupoid/Categorical.o, dist/build/Data/Semigroupoid/Categorical.dyn_o ) [16 of 27] Compiling Data.Groupoid ( src/Data/Groupoid.hs, dist/build/Data/Groupoid.o, dist/build/Data/Groupoid.dyn_o ) [17 of 27] Compiling Data.Isomorphism ( src/Data/Isomorphism.hs, dist/build/Data/Isomorphism.o, dist/build/Data/Isomorphism.dyn_o ) [18 of 27] Compiling Data.Functor.Bind.Trans ( src/Data/Functor/Bind/Trans.hs, dist/build/Data/Functor/Bind/Trans.o, dist/build/Data/Functor/Bind/Trans.dyn_o ) [19 of 27] Compiling Data.Bifunctor.Apply ( src/Data/Bifunctor/Apply.hs, dist/build/Data/Bifunctor/Apply.o, dist/build/Data/Bifunctor/Apply.dyn_o ) [20 of 27] Compiling Data.Functor.Alt ( src/Data/Functor/Alt.hs, dist/build/Data/Functor/Alt.o, dist/build/Data/Functor/Alt.dyn_o ) [21 of 27] Compiling Data.Semigroup.Foldable ( src/Data/Semigroup/Foldable.hs, dist/build/Data/Semigroup/Foldable.o, dist/build/Data/Semigroup/Foldable.dyn_o ) [22 of 27] Compiling Data.Semigroup.Traversable.Class ( src/Data/Semigroup/Traversable/Class.hs, dist/build/Data/Semigroup/Traversable/Class.o, dist/build/Data/Semigroup/Traversable/Class.dyn_o ) [23 of 27] Compiling Data.Semigroup.Traversable ( src/Data/Semigroup/Traversable.hs, dist/build/Data/Semigroup/Traversable.o, dist/build/Data/Semigroup/Traversable.dyn_o ) [24 of 27] Compiling Data.Semigroup.Bitraversable ( src/Data/Semigroup/Bitraversable.hs, dist/build/Data/Semigroup/Bitraversable.o, dist/build/Data/Semigroup/Bitraversable.dyn_o ) [25 of 27] Compiling Data.Functor.Plus ( src/Data/Functor/Plus.hs, dist/build/Data/Functor/Plus.o, dist/build/Data/Functor/Plus.dyn_o ) [26 of 27] Compiling Semigroupoids.Do ( src/Semigroupoids/Do.hs, dist/build/Semigroupoids/Do.o, dist/build/Semigroupoids/Do.dyn_o ) [27 of 27] Compiling Data.Semigroupoid.Static ( src/Data/Semigroupoid/Static.hs, dist/build/Data/Semigroupoid/Static.o, dist/build/Data/Semigroupoid/Static.dyn_o ) Preprocessing library for semigroupoids-6.0.1.. Running Haddock on library for semigroupoids-6.0.1.. Warning: --source-* options are ignored when --hyperlinked-source is enabled. [ 1 of 27] Compiling Data.Functor.Extend ( src/Data/Functor/Extend.hs, nothing ) [ 2 of 27] Compiling Data.Semigroup.Foldable.Class ( src/Data/Semigroup/Foldable/Class.hs, nothing ) [ 3 of 27] Compiling Data.Traversable.Instances ( src/Data/Traversable/Instances.hs, nothing ) [ 4 of 27] Compiling Semigroupoids.Internal ( src/Semigroupoids/Internal.hs, nothing ) [ 5 of 27] Compiling Data.Functor.Bind.Class ( src/Data/Functor/Bind/Class.hs, nothing ) [ 6 of 27] Compiling Data.Functor.Apply ( src/Data/Functor/Apply.hs, nothing ) [ 7 of 27] Compiling Data.Semigroup.Bifoldable ( src/Data/Semigroup/Bifoldable.hs, nothing ) [ 8 of 27] Compiling Data.Functor.Contravariant.Divise ( src/Data/Functor/Contravariant/Divise.hs, nothing ) [ 9 of 27] Compiling Data.Functor.Contravariant.Decide ( src/Data/Functor/Contravariant/Decide.hs, nothing ) [10 of 27] Compiling Data.Functor.Contravariant.Conclude ( src/Data/Functor/Contravariant/Conclude.hs, nothing ) [11 of 27] Compiling Data.Functor.Bind ( src/Data/Functor/Bind.hs, nothing ) [12 of 27] Compiling Data.Semigroupoid ( src/Data/Semigroupoid.hs, nothing ) [13 of 27] Compiling Data.Semigroupoid.Ob ( src/Data/Semigroupoid/Ob.hs, nothing ) [14 of 27] Compiling Data.Semigroupoid.Dual ( src/Data/Semigroupoid/Dual.hs, nothing ) [15 of 27] Compiling Data.Semigroupoid.Categorical ( src/Data/Semigroupoid/Categorical.hs, nothing ) [16 of 27] Compiling Data.Groupoid ( src/Data/Groupoid.hs, nothing ) [17 of 27] Compiling Data.Isomorphism ( src/Data/Isomorphism.hs, nothing ) [18 of 27] Compiling Data.Functor.Bind.Trans ( src/Data/Functor/Bind/Trans.hs, nothing ) [19 of 27] Compiling Data.Bifunctor.Apply ( src/Data/Bifunctor/Apply.hs, nothing ) [20 of 27] Compiling Data.Functor.Alt ( src/Data/Functor/Alt.hs, nothing ) [21 of 27] Compiling Data.Semigroup.Foldable ( src/Data/Semigroup/Foldable.hs, nothing ) [22 of 27] Compiling Data.Semigroup.Traversable.Class ( src/Data/Semigroup/Traversable/Class.hs, nothing ) [23 of 27] Compiling Data.Semigroup.Traversable ( src/Data/Semigroup/Traversable.hs, nothing ) [24 of 27] Compiling Data.Semigroup.Bitraversable ( src/Data/Semigroup/Bitraversable.hs, nothing ) [25 of 27] Compiling Data.Functor.Plus ( src/Data/Functor/Plus.hs, nothing ) [26 of 27] Compiling Semigroupoids.Do ( src/Semigroupoids/Do.hs, nothing ) [27 of 27] Compiling Data.Semigroupoid.Static ( src/Data/Semigroupoid/Static.hs, nothing ) Haddock coverage: 83% ( 5 / 6) in 'Data.Functor.Extend' Missing documentation for: Extend (src/Data/Functor/Extend.hs:55) 66% ( 2 / 3) in 'Data.Semigroup.Foldable.Class' Missing documentation for: Bifoldable1 100% ( 1 / 1) in 'Data.Traversable.Instances' Warning: 'MaybeApply' is ambiguous. It is defined * at src/Data/Functor/Bind/Class.hs:411:26 * at src/Data/Functor/Bind/Class.hs:411:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Data/Functor/Bind/Class.hs:411:1 Warning: 'K1' is ambiguous. It is defined * in GHC.Generics * in GHC.Generics You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined in GHC.Generics Warning: 'StoreT' is ambiguous. It is defined * in Control.Comonad.Trans.Store * in Control.Comonad.Trans.Store You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined in Control.Comonad.Trans.Store Warning: 'EnvT' is ambiguous. It is defined * in Control.Comonad.Trans.Env * in Control.Comonad.Trans.Env You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined in Control.Comonad.Trans.Env Warning: 'Const' is ambiguous. It is defined * in Data.Functor.Const * in Data.Functor.Const You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined in Data.Functor.Const Warning: '(,)' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'Constant' is ambiguous. It is defined * in Data.Functor.Constant * in Data.Functor.Constant You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined in Data.Functor.Constant 80% ( 12 / 15) in 'Data.Functor.Bind.Class' Missing documentation for: apDefault (src/Data/Functor/Bind/Class.hs:540) returning (src/Data/Functor/Bind/Class.hs:537) Biapply (src/Data/Functor/Bind/Class.hs:753) 100% ( 16 / 16) in 'Data.Functor.Apply' 33% ( 2 / 6) in 'Data.Semigroup.Bifoldable' Missing documentation for: Bifoldable1 bitraverse1_ (src/Data/Semigroup/Bifoldable.hs:46) bifor1_ (src/Data/Semigroup/Bifoldable.hs:50) bisequenceA1_ (src/Data/Semigroup/Bifoldable.hs:58) Warning: 'Day' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 100% ( 6 / 6) in 'Data.Functor.Contravariant.Divise' Warning: 'Alt' is ambiguous. It is defined * in Data.Semigroup.Internal * in Data.Semigroup.Internal You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined in Data.Semigroup.Internal Warning: 'EitherDay' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'Conclude' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 100% ( 5 / 5) in 'Data.Functor.Contravariant.Decide' Warning: 'Plus' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 100% ( 5 / 5) in 'Data.Functor.Contravariant.Conclude' Warning: ':*:' is ambiguous. It is defined * in GHC.Generics * in GHC.Generics You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined in GHC.Generics 75% ( 15 / 20) in 'Data.Functor.Bind' Missing documentation for: -<< (src/Data/Functor/Bind.hs:53) -<- (src/Data/Functor/Bind.hs:59) ->- (src/Data/Functor/Bind.hs:56) apDefault (src/Data/Functor/Bind/Class.hs:540) returning (src/Data/Functor/Bind/Class.hs:537) 50% ( 2 / 4) in 'Data.Semigroupoid' Missing documentation for: WrappedCategory (src/Data/Semigroupoid.hs:71) Semi (src/Data/Semigroupoid.hs:80) 50% ( 1 / 2) in 'Data.Semigroupoid.Ob' Missing documentation for: Ob (src/Data/Semigroupoid/Ob.hs:29) 50% ( 1 / 2) in 'Data.Semigroupoid.Dual' Missing documentation for: Dual (src/Data/Semigroupoid/Dual.hs:21) 100% ( 3 / 3) in 'Data.Semigroupoid.Categorical' 100% ( 2 / 2) in 'Data.Groupoid' 50% ( 1 / 2) in 'Data.Isomorphism' Missing documentation for: Iso (src/Data/Isomorphism.hs:23) 100% ( 2 / 2) in 'Data.Functor.Bind.Trans' 62% ( 5 / 8) in 'Data.Bifunctor.Apply' Missing documentation for: Biapply (src/Data/Functor/Bind/Class.hs:753) <<$>> <<..>> (src/Data/Bifunctor/Apply.hs:28) Warning: 'ExceptT' is ambiguous. It is defined * in Control.Monad.Trans.Except * in Control.Monad.Trans.Except You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined in Control.Monad.Trans.Except Warning: 'Identity' is ambiguous. It is defined * in Data.Functor.Identity * in Data.Functor.Identity You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined in Data.Functor.Identity Warning: 'Bind' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 100% ( 5 / 5) in 'Data.Functor.Alt' 71% ( 10 / 14) in 'Data.Semigroup.Foldable' Missing documentation for: traverse1_ (src/Data/Semigroup/Foldable.hs:78) for1_ (src/Data/Semigroup/Foldable.hs:82) sequenceA1_ (src/Data/Semigroup/Foldable.hs:86) asum1 (src/Data/Semigroup/Foldable.hs:104) 33% ( 1 / 3) in 'Data.Semigroup.Traversable.Class' Missing documentation for: Bitraversable1 (src/Data/Semigroup/Traversable/Class.hs:59) Traversable1 (src/Data/Semigroup/Traversable/Class.hs:139) Warning: 'foldMap1' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 88% ( 8 / 9) in 'Data.Semigroup.Traversable' Missing documentation for: Traversable1 (src/Data/Semigroup/Traversable/Class.hs:139) 33% ( 1 / 3) in 'Data.Semigroup.Bitraversable' Missing documentation for: Bitraversable1 (src/Data/Semigroup/Traversable/Class.hs:59) bifoldMap1Default (src/Data/Semigroup/Bitraversable.hs:25) 100% ( 5 / 5) in 'Data.Functor.Plus' Warning: 'Applicative' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'Monad' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 90% ( 10 / 11) in 'Semigroupoids.Do' Missing documentation for: join 50% ( 1 / 2) in 'Data.Semigroupoid.Static' Missing documentation for: Static (src/Data/Semigroupoid/Static.hs:35) Warning: Data.Functor.Apply: could not find link destinations for: - Text.ParserCombinators.ReadP.P - Data.Biapplicative.Mag - Data.Graph.SetM Warning: Data.Functor.Bind: could not find link destinations for: - Text.ParserCombinators.ReadP.P - Data.Biapplicative.Mag - Data.Graph.SetM Documentation created: dist/doc/html/semigroupoids/, dist/doc/html/semigroupoids/semigroupoids.txt Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/semigroupoids-6.0.1-LI8xfYmkRgOLh5ber16mYm Completed semigroupoids-6.0.1 Configuring profunctors-5.6.3... Preprocessing library for profunctors-5.6.3.. Building library for profunctors-5.6.3.. [ 1 of 16] Compiling Data.Profunctor.Unsafe ( src/Data/Profunctor/Unsafe.hs, dist/build/Data/Profunctor/Unsafe.o, dist/build/Data/Profunctor/Unsafe.dyn_o ) [ 2 of 16] Compiling Data.Profunctor.Types ( src/Data/Profunctor/Types.hs, dist/build/Data/Profunctor/Types.o, dist/build/Data/Profunctor/Types.dyn_o ) [ 3 of 16] Compiling Data.Profunctor.Monad ( src/Data/Profunctor/Monad.hs, dist/build/Data/Profunctor/Monad.o, dist/build/Data/Profunctor/Monad.dyn_o ) [ 4 of 16] Compiling Data.Profunctor.Adjunction ( src/Data/Profunctor/Adjunction.hs, dist/build/Data/Profunctor/Adjunction.o, dist/build/Data/Profunctor/Adjunction.dyn_o ) [ 5 of 16] Compiling Data.Profunctor.Strong ( src/Data/Profunctor/Strong.hs, dist/build/Data/Profunctor/Strong.o, dist/build/Data/Profunctor/Strong.dyn_o ) [ 6 of 16] Compiling Data.Profunctor.Closed ( src/Data/Profunctor/Closed.hs, dist/build/Data/Profunctor/Closed.o, dist/build/Data/Profunctor/Closed.dyn_o ) [ 7 of 16] Compiling Data.Profunctor.Choice ( src/Data/Profunctor/Choice.hs, dist/build/Data/Profunctor/Choice.o, dist/build/Data/Profunctor/Choice.dyn_o ) [ 8 of 16] Compiling Data.Profunctor.Traversing ( src/Data/Profunctor/Traversing.hs, dist/build/Data/Profunctor/Traversing.o, dist/build/Data/Profunctor/Traversing.dyn_o ) [ 9 of 16] Compiling Data.Profunctor.Mapping ( src/Data/Profunctor/Mapping.hs, dist/build/Data/Profunctor/Mapping.o, dist/build/Data/Profunctor/Mapping.dyn_o ) [10 of 16] Compiling Data.Profunctor ( src/Data/Profunctor.hs, dist/build/Data/Profunctor.o, dist/build/Data/Profunctor.dyn_o ) [11 of 16] Compiling Data.Profunctor.Sieve ( src/Data/Profunctor/Sieve.hs, dist/build/Data/Profunctor/Sieve.o, dist/build/Data/Profunctor/Sieve.dyn_o ) [12 of 16] Compiling Data.Profunctor.Rep ( src/Data/Profunctor/Rep.hs, dist/build/Data/Profunctor/Rep.o, dist/build/Data/Profunctor/Rep.dyn_o ) [13 of 16] Compiling Data.Profunctor.Composition ( src/Data/Profunctor/Composition.hs, dist/build/Data/Profunctor/Composition.o, dist/build/Data/Profunctor/Composition.dyn_o ) [14 of 16] Compiling Data.Profunctor.Ran ( src/Data/Profunctor/Ran.hs, dist/build/Data/Profunctor/Ran.o, dist/build/Data/Profunctor/Ran.dyn_o ) [15 of 16] Compiling Data.Profunctor.Cayley ( src/Data/Profunctor/Cayley.hs, dist/build/Data/Profunctor/Cayley.o, dist/build/Data/Profunctor/Cayley.dyn_o ) [16 of 16] Compiling Data.Profunctor.Yoneda ( src/Data/Profunctor/Yoneda.hs, dist/build/Data/Profunctor/Yoneda.o, dist/build/Data/Profunctor/Yoneda.dyn_o ) Preprocessing library for profunctors-5.6.3.. Running Haddock on library for profunctors-5.6.3.. Warning: --source-* options are ignored when --hyperlinked-source is enabled. [ 1 of 16] Compiling Data.Profunctor.Unsafe ( src/Data/Profunctor/Unsafe.hs, nothing ) [ 2 of 16] Compiling Data.Profunctor.Types ( src/Data/Profunctor/Types.hs, nothing ) [ 3 of 16] Compiling Data.Profunctor.Monad ( src/Data/Profunctor/Monad.hs, nothing ) [ 4 of 16] Compiling Data.Profunctor.Adjunction ( src/Data/Profunctor/Adjunction.hs, nothing ) [ 5 of 16] Compiling Data.Profunctor.Strong ( src/Data/Profunctor/Strong.hs, nothing ) [ 6 of 16] Compiling Data.Profunctor.Closed ( src/Data/Profunctor/Closed.hs, nothing ) [ 7 of 16] Compiling Data.Profunctor.Choice ( src/Data/Profunctor/Choice.hs, nothing ) [ 8 of 16] Compiling Data.Profunctor.Traversing ( src/Data/Profunctor/Traversing.hs, nothing ) [ 9 of 16] Compiling Data.Profunctor.Mapping ( src/Data/Profunctor/Mapping.hs, nothing ) [10 of 16] Compiling Data.Profunctor ( src/Data/Profunctor.hs, nothing ) [11 of 16] Compiling Data.Profunctor.Sieve ( src/Data/Profunctor/Sieve.hs, nothing ) [12 of 16] Compiling Data.Profunctor.Rep ( src/Data/Profunctor/Rep.hs, nothing ) [13 of 16] Compiling Data.Profunctor.Composition ( src/Data/Profunctor/Composition.hs, nothing ) [14 of 16] Compiling Data.Profunctor.Ran ( src/Data/Profunctor/Ran.hs, nothing ) [15 of 16] Compiling Data.Profunctor.Cayley ( src/Data/Profunctor/Cayley.hs, nothing ) [16 of 16] Compiling Data.Profunctor.Yoneda ( src/Data/Profunctor/Yoneda.hs, nothing ) Haddock coverage: Warning: 'unsafeCoerce' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 100% ( 3 / 3) in 'Data.Profunctor.Unsafe' Warning: 'Forget' is ambiguous. It is defined * at src/Data/Profunctor/Types.hs:221:24 * at src/Data/Profunctor/Types.hs:221:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Data/Profunctor/Types.hs:221:1 Warning: 'Costar' is ambiguous. It is defined * at src/Data/Profunctor/Types.hs:124:24 * at src/Data/Profunctor/Types.hs:124:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Data/Profunctor/Types.hs:124:1 Warning: 'Star' is ambiguous. It is defined * at src/Data/Profunctor/Types.hs:68:22 * at src/Data/Profunctor/Types.hs:68:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Data/Profunctor/Types.hs:68:1 100% ( 7 / 7) in 'Data.Profunctor.Types' 100% ( 4 / 4) in 'Data.Profunctor.Monad' 100% ( 2 / 2) in 'Data.Profunctor.Adjunction' Warning: 'Procompose' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'Pastro' is ambiguous. It is defined * at src/Data/Profunctor/Strong.hs:274:3 * at src/Data/Profunctor/Strong.hs:273:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Data/Profunctor/Strong.hs:273:1 Warning: 'Tambara' is ambiguous. It is defined * at src/Data/Profunctor/Strong.hs:170:25 * at src/Data/Profunctor/Strong.hs:170:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Data/Profunctor/Strong.hs:170:1 Warning: 'Star' is ambiguous. It is defined * at src/Data/Profunctor/Types.hs:68:22 * at src/Data/Profunctor/Types.hs:68:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Data/Profunctor/Types.hs:68:1 88% ( 15 / 17) in 'Data.Profunctor.Strong' Missing documentation for: uncurry' (src/Data/Profunctor/Strong.hs:98) strong (src/Data/Profunctor/Strong.hs:102) Warning: 'Closure' is ambiguous. It is defined * at src/Data/Profunctor/Closed.hs:106:25 * at src/Data/Profunctor/Closed.hs:106:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Data/Profunctor/Closed.hs:106:1 71% ( 5 / 7) in 'Data.Profunctor.Closed' Missing documentation for: Environment (src/Data/Profunctor/Closed.hs:195) curry' (src/Data/Profunctor/Closed.hs:96) Warning: 'CopastroSum' is ambiguous. It is defined * at src/Data/Profunctor/Choice.hs:422:29 * at src/Data/Profunctor/Choice.hs:422:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Data/Profunctor/Choice.hs:422:1 Warning: 'CotambaraSum' is ambiguous. It is defined * at src/Data/Profunctor/Choice.hs:378:5 * at src/Data/Profunctor/Choice.hs:377:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Data/Profunctor/Choice.hs:377:1 Warning: 'absurd' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'Costar' is ambiguous. It is defined * at src/Data/Profunctor/Types.hs:124:24 * at src/Data/Profunctor/Types.hs:124:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Data/Profunctor/Types.hs:124:1 Warning: 'costrength' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 92% ( 12 / 13) in 'Data.Profunctor.Choice' Missing documentation for: Cochoice (src/Data/Profunctor/Choice.hs:294) Warning: 'Compose' is ambiguous. It is defined * in Data.Functor.Compose * in Data.Functor.Compose You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined in Data.Functor.Compose Warning: 'Identity' is ambiguous. It is defined * in Data.Functor.Identity * in Data.Functor.Identity You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined in Data.Functor.Identity 57% ( 8 / 14) in 'Data.Profunctor.Traversing' Missing documentation for: Module header CofreeTraversing (src/Data/Profunctor/Traversing.hs:137) firstTraversing (src/Data/Profunctor/Traversing.hs:36) secondTraversing (src/Data/Profunctor/Traversing.hs:39) leftTraversing (src/Data/Profunctor/Traversing.hs:60) rightTraversing (src/Data/Profunctor/Traversing.hs:63) 44% ( 4 / 9) in 'Data.Profunctor.Mapping' Missing documentation for: Mapping (src/Data/Profunctor/Mapping.hs:39) CofreeMapping (src/Data/Profunctor/Mapping.hs:89) wanderMapping (src/Data/Profunctor/Mapping.hs:81) traverseMapping (src/Data/Profunctor/Mapping.hs:84) closedMapping (src/Data/Profunctor/Mapping.hs:87) 80% ( 16 / 20) in 'Data.Profunctor' Missing documentation for: uncurry' (src/Data/Profunctor/Strong.hs:98) curry' (src/Data/Profunctor/Closed.hs:96) Mapping (src/Data/Profunctor/Mapping.hs:39) Cochoice (src/Data/Profunctor/Choice.hs:294) Warning: 'Costar' is ambiguous. It is defined * at src/Data/Profunctor/Types.hs:124:24 * at src/Data/Profunctor/Types.hs:124:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Data/Profunctor/Types.hs:124:1 Warning: 'Star' is ambiguous. It is defined * at src/Data/Profunctor/Types.hs:68:22 * at src/Data/Profunctor/Types.hs:68:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Data/Profunctor/Types.hs:68:1 100% ( 3 / 3) in 'Data.Profunctor.Sieve' Warning: 'Prep' is ambiguous. It is defined * at src/Data/Profunctor/Rep.hs:188:3 * at src/Data/Profunctor/Rep.hs:187:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Data/Profunctor/Rep.hs:187:1 Warning: 'Star' is ambiguous. It is defined * at src/Data/Profunctor/Types.hs:68:22 * at src/Data/Profunctor/Types.hs:68:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Data/Profunctor/Types.hs:68:1 Warning: 'Iso'' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'Coprep' is ambiguous. It is defined * at src/Data/Profunctor/Rep.hs:224:22 * at src/Data/Profunctor/Rep.hs:224:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Data/Profunctor/Rep.hs:224:1 Warning: 'Costar' is ambiguous. It is defined * at src/Data/Profunctor/Types.hs:124:24 * at src/Data/Profunctor/Types.hs:124:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Data/Profunctor/Types.hs:124:1 70% ( 17 / 24) in 'Data.Profunctor.Rep' Missing documentation for: prepAdj (src/Data/Profunctor/Rep.hs:206) unprepAdj (src/Data/Profunctor/Rep.hs:209) prepUnit (src/Data/Profunctor/Rep.hs:212) prepCounit (src/Data/Profunctor/Rep.hs:215) uncoprepAdj (src/Data/Profunctor/Rep.hs:240) coprepUnit (src/Data/Profunctor/Rep.hs:243) coprepCounit (src/Data/Profunctor/Rep.hs:246) Warning: 'Rift' is ambiguous. It is defined * at src/Data/Profunctor/Composition.hs:255:24 * at src/Data/Profunctor/Composition.hs:255:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Data/Profunctor/Composition.hs:255:1 Warning: 'Procompose' is ambiguous. It is defined * at src/Data/Profunctor/Composition.hs:70:3 * at src/Data/Profunctor/Composition.hs:69:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Data/Profunctor/Composition.hs:69:1 Warning: 'Star' is ambiguous. It is defined * at src/Data/Profunctor/Types.hs:68:22 * at src/Data/Profunctor/Types.hs:68:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Data/Profunctor/Types.hs:68:1 Warning: 'Compose' is ambiguous. It is defined * in Data.Functor.Compose * in Data.Functor.Compose You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined in Data.Functor.Compose Warning: 'Costar' is ambiguous. It is defined * at src/Data/Profunctor/Types.hs:124:24 * at src/Data/Profunctor/Types.hs:124:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Data/Profunctor/Types.hs:124:1 Warning: 'Kleisli' is ambiguous. It is defined * in Control.Arrow * in Control.Arrow You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined in Control.Arrow Warning: 'Cokleisli' is ambiguous. It is defined * in Control.Comonad * in Control.Comonad You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined in Control.Comonad 89% ( 17 / 19) in 'Data.Profunctor.Composition' Missing documentation for: procomposed (src/Data/Profunctor/Composition.hs:80) mu (src/Data/Profunctor/Composition.hs:311) Warning: 'Codensity' is ambiguous. It is defined * at src/Data/Profunctor/Ran.hs:108:27 * at src/Data/Profunctor/Ran.hs:108:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Data/Profunctor/Ran.hs:108:1 Warning: 'Ran' is ambiguous. It is defined * at src/Data/Profunctor/Ran.hs:46:23 * at src/Data/Profunctor/Ran.hs:46:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Data/Profunctor/Ran.hs:46:1 Warning: 'counit' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 50% ( 4 / 8) in 'Data.Profunctor.Ran' Missing documentation for: precomposeRan (src/Data/Profunctor/Ran.hs:86) curryRan (src/Data/Profunctor/Ran.hs:90) uncurryRan (src/Data/Profunctor/Ran.hs:94) decomposeCodensity (src/Data/Profunctor/Ran.hs:133) Warning: 'Cayley' is ambiguous. It is defined * at src/Data/Profunctor/Cayley.hs:32:26 * at src/Data/Profunctor/Cayley.hs:32:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Data/Profunctor/Cayley.hs:32:1 66% ( 2 / 3) in 'Data.Profunctor.Cayley' Missing documentation for: mapCayley (src/Data/Profunctor/Cayley.hs:108) 85% ( 6 / 7) in 'Data.Profunctor.Yoneda' Missing documentation for: Coyoneda (src/Data/Profunctor/Yoneda.hs:135) Warning: Data.Profunctor.Types: could not find link destinations for: - Data.Profunctor.Rep.D:R:RepForget - Data.Profunctor.Rep.D:R:RepStar - Data.Profunctor.Rep.D:R:CorepCostar Warning: Data.Profunctor: could not find link destinations for: - Data.Profunctor.Rep.D:R:RepForget - Data.Profunctor.Rep.D:R:RepStar - Data.Profunctor.Rep.D:R:CorepCostar Warning: Data.Profunctor.Rep: could not find link destinations for: - Data.Profunctor.Rep.Iso - Data.Profunctor.Rep.D:R:RepForget - Data.Profunctor.Rep.D:R:RepStar - Data.Profunctor.Rep.D:R:RepKleisli - Data.Profunctor.Rep.D:R:RepFUN - Data.Profunctor.Rep.D:R:CorepCostar - Data.Profunctor.Rep.D:R:CorepTagged - Data.Profunctor.Rep.D:R:CorepCokleisli - Data.Profunctor.Rep.D:R:CorepFUN - Data.Profunctor.Composition.D:R:CorepProcompose - Data.Profunctor.Composition.D:R:RepProcompose Warning: Data.Profunctor.Composition: could not find link destinations for: - Data.Profunctor.Composition.Iso - Data.Profunctor.Composition.D:R:CorepProcompose - Data.Profunctor.Composition.D:R:RepProcompose Documentation created: dist/doc/html/profunctors/, dist/doc/html/profunctors/profunctors.txt Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/profunctors-5.6.3-5Z8Eg1EvBZ75eKuvG3fHa9 Completed profunctors-5.6.3 Configuring tasty-1.5.3... Preprocessing library for tasty-1.5.3.. Building library for tasty-1.5.3.. [ 1 of 25] Compiling Control.Concurrent.Async ( Control/Concurrent/Async.hs, dist/build/Control/Concurrent/Async.o, dist/build/Control/Concurrent/Async.dyn_o ) [ 2 of 25] Compiling Test.Tasty.Options ( Test/Tasty/Options.hs, dist/build/Test/Tasty/Options.o, dist/build/Test/Tasty/Options.dyn_o ) [ 3 of 25] Compiling Test.Tasty.Parallel ( Test/Tasty/Parallel.hs, dist/build/Test/Tasty/Parallel.o, dist/build/Test/Tasty/Parallel.dyn_o ) [ 4 of 25] Compiling Test.Tasty.Patterns.Expr ( Test/Tasty/Patterns/Expr.hs, dist/build/Test/Tasty/Patterns/Expr.o, dist/build/Test/Tasty/Patterns/Expr.dyn_o ) [ 5 of 25] Compiling Test.Tasty.Patterns.Types ( Test/Tasty/Patterns/Types.hs, dist/build/Test/Tasty/Patterns/Types.o, dist/build/Test/Tasty/Patterns/Types.dyn_o ) [ 6 of 25] Compiling Test.Tasty.Patterns.Printer ( Test/Tasty/Patterns/Printer.hs, dist/build/Test/Tasty/Patterns/Printer.o, dist/build/Test/Tasty/Patterns/Printer.dyn_o ) [ 7 of 25] Compiling Test.Tasty.Patterns.Parser ( Test/Tasty/Patterns/Parser.hs, dist/build/Test/Tasty/Patterns/Parser.o, dist/build/Test/Tasty/Patterns/Parser.dyn_o ) [ 8 of 25] Compiling Test.Tasty.Patterns.Eval ( Test/Tasty/Patterns/Eval.hs, dist/build/Test/Tasty/Patterns/Eval.o, dist/build/Test/Tasty/Patterns/Eval.dyn_o ) [ 9 of 25] Compiling Test.Tasty.Patterns ( Test/Tasty/Patterns.hs, dist/build/Test/Tasty/Patterns.o, dist/build/Test/Tasty/Patterns.dyn_o ) [10 of 25] Compiling Test.Tasty.Options.Core ( Test/Tasty/Options/Core.hs, dist/build/Test/Tasty/Options/Core.o, dist/build/Test/Tasty/Options/Core.dyn_o ) [11 of 25] Compiling Test.Tasty.Providers.ConsoleFormat ( Test/Tasty/Providers/ConsoleFormat.hs, dist/build/Test/Tasty/Providers/ConsoleFormat.o, dist/build/Test/Tasty/Providers/ConsoleFormat.dyn_o ) [12 of 25] Compiling Test.Tasty.Core ( Test/Tasty/Core.hs, dist/build/Test/Tasty/Core.o, dist/build/Test/Tasty/Core.dyn_o ) [13 of 25] Compiling Test.Tasty.Providers ( Test/Tasty/Providers.hs, dist/build/Test/Tasty/Providers.o, dist/build/Test/Tasty/Providers.dyn_o ) [14 of 25] Compiling Test.Tasty.Runners.Reducers ( Test/Tasty/Runners/Reducers.hs, dist/build/Test/Tasty/Runners/Reducers.o, dist/build/Test/Tasty/Runners/Reducers.dyn_o ) [15 of 25] Compiling Test.Tasty.Runners.Utils ( Test/Tasty/Runners/Utils.hs, dist/build/Test/Tasty/Runners/Utils.o, dist/build/Test/Tasty/Runners/Utils.dyn_o ) [16 of 25] Compiling Test.Tasty.Run ( Test/Tasty/Run.hs, dist/build/Test/Tasty/Run.o, dist/build/Test/Tasty/Run.dyn_o ) [17 of 25] Compiling Test.Tasty.Ingredients ( Test/Tasty/Ingredients.hs, dist/build/Test/Tasty/Ingredients.o, dist/build/Test/Tasty/Ingredients.dyn_o ) [18 of 25] Compiling Test.Tasty.Options.Env ( Test/Tasty/Options/Env.hs, dist/build/Test/Tasty/Options/Env.o, dist/build/Test/Tasty/Options/Env.dyn_o ) [19 of 25] Compiling Test.Tasty.Ingredients.ListTests ( Test/Tasty/Ingredients/ListTests.hs, dist/build/Test/Tasty/Ingredients/ListTests.o, dist/build/Test/Tasty/Ingredients/ListTests.dyn_o ) [20 of 25] Compiling Test.Tasty.Ingredients.IncludingOptions ( Test/Tasty/Ingredients/IncludingOptions.hs, dist/build/Test/Tasty/Ingredients/IncludingOptions.o, dist/build/Test/Tasty/Ingredients/IncludingOptions.dyn_o ) [21 of 25] Compiling Test.Tasty.Ingredients.ConsoleReporter ( Test/Tasty/Ingredients/ConsoleReporter.hs, dist/build/Test/Tasty/Ingredients/ConsoleReporter.o, dist/build/Test/Tasty/Ingredients/ConsoleReporter.dyn_o ) [22 of 25] Compiling Test.Tasty.Ingredients.Basic ( Test/Tasty/Ingredients/Basic.hs, dist/build/Test/Tasty/Ingredients/Basic.o, dist/build/Test/Tasty/Ingredients/Basic.dyn_o ) [23 of 25] Compiling Test.Tasty.CmdLine ( Test/Tasty/CmdLine.hs, dist/build/Test/Tasty/CmdLine.o, dist/build/Test/Tasty/CmdLine.dyn_o ) [24 of 25] Compiling Test.Tasty.Runners ( Test/Tasty/Runners.hs, dist/build/Test/Tasty/Runners.o, dist/build/Test/Tasty/Runners.dyn_o ) [25 of 25] Compiling Test.Tasty ( Test/Tasty.hs, dist/build/Test/Tasty.o, dist/build/Test/Tasty.dyn_o ) Preprocessing library for tasty-1.5.3.. Running Haddock on library for tasty-1.5.3.. Warning: --source-* options are ignored when --hyperlinked-source is enabled. [ 1 of 25] Compiling Control.Concurrent.Async ( Control/Concurrent/Async.hs, nothing ) [ 2 of 25] Compiling Test.Tasty.Options ( Test/Tasty/Options.hs, nothing ) [ 3 of 25] Compiling Test.Tasty.Parallel ( Test/Tasty/Parallel.hs, nothing ) [ 4 of 25] Compiling Test.Tasty.Patterns.Expr ( Test/Tasty/Patterns/Expr.hs, nothing ) [ 5 of 25] Compiling Test.Tasty.Patterns.Types ( Test/Tasty/Patterns/Types.hs, nothing ) [ 6 of 25] Compiling Test.Tasty.Patterns.Printer ( Test/Tasty/Patterns/Printer.hs, nothing ) [ 7 of 25] Compiling Test.Tasty.Patterns.Parser ( Test/Tasty/Patterns/Parser.hs, nothing ) [ 8 of 25] Compiling Test.Tasty.Patterns.Eval ( Test/Tasty/Patterns/Eval.hs, nothing ) [ 9 of 25] Compiling Test.Tasty.Patterns ( Test/Tasty/Patterns.hs, nothing ) [10 of 25] Compiling Test.Tasty.Options.Core ( Test/Tasty/Options/Core.hs, nothing ) [11 of 25] Compiling Test.Tasty.Providers.ConsoleFormat ( Test/Tasty/Providers/ConsoleFormat.hs, nothing ) [12 of 25] Compiling Test.Tasty.Core ( Test/Tasty/Core.hs, nothing ) [13 of 25] Compiling Test.Tasty.Providers ( Test/Tasty/Providers.hs, nothing ) [14 of 25] Compiling Test.Tasty.Runners.Reducers ( Test/Tasty/Runners/Reducers.hs, nothing ) [15 of 25] Compiling Test.Tasty.Runners.Utils ( Test/Tasty/Runners/Utils.hs, nothing ) [16 of 25] Compiling Test.Tasty.Run ( Test/Tasty/Run.hs, nothing ) [17 of 25] Compiling Test.Tasty.Ingredients ( Test/Tasty/Ingredients.hs, nothing ) [18 of 25] Compiling Test.Tasty.Options.Env ( Test/Tasty/Options/Env.hs, nothing ) [19 of 25] Compiling Test.Tasty.Ingredients.ListTests ( Test/Tasty/Ingredients/ListTests.hs, nothing ) [20 of 25] Compiling Test.Tasty.Ingredients.IncludingOptions ( Test/Tasty/Ingredients/IncludingOptions.hs, nothing ) [21 of 25] Compiling Test.Tasty.Ingredients.ConsoleReporter ( Test/Tasty/Ingredients/ConsoleReporter.hs, nothing ) [22 of 25] Compiling Test.Tasty.Ingredients.Basic ( Test/Tasty/Ingredients/Basic.hs, nothing ) [23 of 25] Compiling Test.Tasty.CmdLine ( Test/Tasty/CmdLine.hs, nothing ) [24 of 25] Compiling Test.Tasty.Runners ( Test/Tasty/Runners.hs, nothing ) [25 of 25] Compiling Test.Tasty ( Test/Tasty.hs, nothing ) Haddock coverage: Warning: 'ThreadId' is ambiguous. It is defined * in GHC.Conc.Sync * in GHC.Conc.Sync You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined in GHC.Conc.Sync Warning: 'Async' is ambiguous. It is defined * at Control/Concurrent/Async.hs:60:16 * at Control/Concurrent/Async.hs:60:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at Control/Concurrent/Async.hs:60:1 Warning: 'OptionSet' is ambiguous. It is defined * at Test/Tasty/Options.hs:101:21 * at Test/Tasty/Options.hs:101:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at Test/Tasty/Options.hs:101:1 100% ( 17 / 17) in 'Test.Tasty.Options' Warning: 'Action' is ambiguous. It is defined * at Test/Tasty/Parallel.hs:21:15 * at Test/Tasty/Parallel.hs:21:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at Test/Tasty/Parallel.hs:21:1 100% ( 2 / 2) in 'Test.Tasty.Patterns.Types' 100% ( 2 / 2) in 'Test.Tasty.Patterns.Printer' Warning: 'Parser' is ambiguous. It is defined * at Test/Tasty/Patterns/Parser.hs:32:20 * at Test/Tasty/Patterns/Parser.hs:32:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at Test/Tasty/Patterns/Parser.hs:32:1 100% ( 6 / 6) in 'Test.Tasty.Patterns.Parser' 100% ( 5 / 5) in 'Test.Tasty.Patterns.Eval' Warning: 'Timeout' is ambiguous. It is defined * at Test/Tasty/Options/Core.hs:56:5 * at Test/Tasty/Options/Core.hs:55:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at Test/Tasty/Options/Core.hs:55:1 Warning: 'TestPattern' is ambiguous. It is defined * at Test/Tasty/Patterns.hs:33:3 * at Test/Tasty/Patterns.hs:31:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at Test/Tasty/Patterns.hs:31:1 Warning: 'Map' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 100% ( 10 / 10) in 'Test.Tasty.Providers.ConsoleFormat' Warning: 'ResourceSpec' is ambiguous. It is defined * at Test/Tasty/Core.hs:226:23 * at Test/Tasty/Core.hs:226:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at Test/Tasty/Core.hs:226:1 Warning: 'Result' is ambiguous. It is defined * at Test/Tasty/Core.hs:91:15 * at Test/Tasty/Core.hs:91:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at Test/Tasty/Core.hs:91:1 Warning: 'Result' is ambiguous. It is defined * at Test/Tasty/Core.hs:91:15 * at Test/Tasty/Core.hs:91:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at Test/Tasty/Core.hs:91:1 100% ( 10 / 10) in 'Test.Tasty.Providers' Warning: 'SignalException' is ambiguous. It is defined * at Test/Tasty/Runners/Utils.hs:104:27 * at Test/Tasty/Runners/Utils.hs:104:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at Test/Tasty/Runners/Utils.hs:104:1 Warning: 'TestAction' is ambiguous. It is defined * at Test/Tasty/Run.hs:305:23 * at Test/Tasty/Run.hs:305:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at Test/Tasty/Run.hs:305:1 Warning: 'Initializer' is ambiguous. It is defined * at Test/Tasty/Run.hs:96:5 * at Test/Tasty/Run.hs:95:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at Test/Tasty/Run.hs:95:1 Warning: 'Finalizer' is ambiguous. It is defined * at Test/Tasty/Run.hs:100:5 * at Test/Tasty/Run.hs:99:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at Test/Tasty/Run.hs:99:1 Warning: 'Action' is ambiguous. It is defined * at Test/Tasty/Parallel.hs:21:15 * at Test/Tasty/Parallel.hs:21:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at Test/Tasty/Parallel.hs:21:1 Warning: 'Dependency' is ambiguous. It is defined * at Test/Tasty/Run.hs:282:19 * at Test/Tasty/Run.hs:282:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at Test/Tasty/Run.hs:282:1 Warning: 'NumThreads' is ambiguous. It is defined * at Test/Tasty/Options/Core.hs:38:22 * at Test/Tasty/Options/Core.hs:38:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at Test/Tasty/Options/Core.hs:38:1 Warning: 'NumThreads' is ambiguous. It is defined * at Test/Tasty/Options/Core.hs:38:22 * at Test/Tasty/Options/Core.hs:38:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at Test/Tasty/Options/Core.hs:38:1 100% ( 7 / 7) in 'Test.Tasty.Ingredients' Warning: 'Statistics' is ambiguous. It is defined * at Test/Tasty/Ingredients/ConsoleReporter.hs:382:19 * at Test/Tasty/Ingredients/ConsoleReporter.hs:382:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at Test/Tasty/Ingredients/ConsoleReporter.hs:382:1 Warning: 'Result' is ambiguous. It is defined * at Test/Tasty/Core.hs:91:15 * at Test/Tasty/Core.hs:91:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at Test/Tasty/Core.hs:91:1 100% ( 22 / 22) in 'Test.Tasty.Ingredients.ConsoleReporter' 100% ( 12 / 12) in 'Test.Tasty.Ingredients.Basic' 100% ( 58 / 58) in 'Test.Tasty.Runners' 100% ( 26 / 26) in 'Test.Tasty' Warning: Test.Tasty.Patterns.Types: could not find link destinations for: - Test.Tasty.Patterns.Types.Rep_Expr Warning: Test.Tasty.Patterns.Eval: could not find link destinations for: - Test.Tasty.Patterns.Eval.M - Test.Tasty.Patterns.Eval.Value Warning: Test.Tasty.Runners: could not find link destinations for: - Test.Tasty.Core.Rep_Outcome Documentation created: dist/doc/html/tasty/, dist/doc/html/tasty/tasty.txt Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/tasty-1.5.3-8bGipBEqvCZ29fR2jkj5jz Completed tasty-1.5.3 Downloading gloss-rendering-1.13.2.1 Downloaded gloss-rendering-1.13.2.1 Configuring gloss-rendering-1.13.2.1... Preprocessing library for gloss-rendering-1.13.2.1.. Building library for gloss-rendering-1.13.2.1.. [ 1 of 10] Compiling Graphics.Gloss.Internals.Data.Color ( Graphics/Gloss/Internals/Data/Color.hs, dist/build/Graphics/Gloss/Internals/Data/Color.o, dist/build/Graphics/Gloss/Internals/Data/Color.dyn_o ) [ 2 of 10] Compiling Graphics.Gloss.Internals.Rendering.Bitmap ( Graphics/Gloss/Internals/Rendering/Bitmap.hs, dist/build/Graphics/Gloss/Internals/Rendering/Bitmap.o, dist/build/Graphics/Gloss/Internals/Rendering/Bitmap.dyn_o ) [ 3 of 10] Compiling Graphics.Gloss.Internals.Data.Picture ( Graphics/Gloss/Internals/Data/Picture.hs, dist/build/Graphics/Gloss/Internals/Data/Picture.o, dist/build/Graphics/Gloss/Internals/Data/Picture.dyn_o ) Graphics/Gloss/Internals/Data/Picture.hs:122:3: warning: [GHC-50928] [-Wnoncanonical-monoid-instances] Noncanonical mappend definition detected in the instance declaration for Monoid Picture. mappend will eventually be removed in favour of (<>) Suggested fix: Either remove definition for mappend (recommended) or define as mappend = (<>) See also: https://gitlab.haskell.org/ghc/ghc/-/wikis/proposal/semigroup-monoid | 122 | mappend a b = Pictures [a, b] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [ 4 of 10] Compiling Graphics.Gloss.Internals.Rendering.Color ( Graphics/Gloss/Internals/Rendering/Color.hs, dist/build/Graphics/Gloss/Internals/Rendering/Color.o, dist/build/Graphics/Gloss/Internals/Rendering/Color.dyn_o ) [ 5 of 10] Compiling Graphics.Gloss.Internals.Rendering.Common ( Graphics/Gloss/Internals/Rendering/Common.hs, dist/build/Graphics/Gloss/Internals/Rendering/Common.o, dist/build/Graphics/Gloss/Internals/Rendering/Common.dyn_o ) [ 6 of 10] Compiling Graphics.Gloss.Internals.Rendering.Circle ( Graphics/Gloss/Internals/Rendering/Circle.hs, dist/build/Graphics/Gloss/Internals/Rendering/Circle.o, dist/build/Graphics/Gloss/Internals/Rendering/Circle.dyn_o ) [ 7 of 10] Compiling Graphics.Gloss.Internals.Rendering.Polygon ( Graphics/Gloss/Internals/Rendering/Polygon.hs, dist/build/Graphics/Gloss/Internals/Rendering/Polygon.o, dist/build/Graphics/Gloss/Internals/Rendering/Polygon.dyn_o ) [ 8 of 10] Compiling Graphics.Gloss.Internals.Rendering.State ( Graphics/Gloss/Internals/Rendering/State.hs, dist/build/Graphics/Gloss/Internals/Rendering/State.o, dist/build/Graphics/Gloss/Internals/Rendering/State.dyn_o ) [ 9 of 10] Compiling Graphics.Gloss.Internals.Rendering.Picture ( Graphics/Gloss/Internals/Rendering/Picture.hs, dist/build/Graphics/Gloss/Internals/Rendering/Picture.o, dist/build/Graphics/Gloss/Internals/Rendering/Picture.dyn_o ) [10 of 10] Compiling Graphics.Gloss.Rendering ( Graphics/Gloss/Rendering.hs, dist/build/Graphics/Gloss/Rendering.o, dist/build/Graphics/Gloss/Rendering.dyn_o ) Preprocessing library for gloss-rendering-1.13.2.1.. Running Haddock on library for gloss-rendering-1.13.2.1.. Warning: --source-* options are ignored when --hyperlinked-source is enabled. [ 1 of 10] Compiling Graphics.Gloss.Internals.Data.Color ( Graphics/Gloss/Internals/Data/Color.hs, nothing ) [ 2 of 10] Compiling Graphics.Gloss.Internals.Rendering.Bitmap ( Graphics/Gloss/Internals/Rendering/Bitmap.hs, nothing ) [ 3 of 10] Compiling Graphics.Gloss.Internals.Data.Picture ( Graphics/Gloss/Internals/Data/Picture.hs, nothing ) Graphics/Gloss/Internals/Data/Picture.hs:122:3: warning: [GHC-50928] [-Wnoncanonical-monoid-instances] Noncanonical mappend definition detected in the instance declaration for Monoid Picture. mappend will eventually be removed in favour of (<>) Suggested fix: Either remove definition for mappend (recommended) or define as mappend = (<>) See also: https://gitlab.haskell.org/ghc/ghc/-/wikis/proposal/semigroup-monoid | 122 | mappend a b = Pictures [a, b] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [ 4 of 10] Compiling Graphics.Gloss.Internals.Rendering.Color ( Graphics/Gloss/Internals/Rendering/Color.hs, nothing ) [ 5 of 10] Compiling Graphics.Gloss.Internals.Rendering.Common ( Graphics/Gloss/Internals/Rendering/Common.hs, nothing ) [ 6 of 10] Compiling Graphics.Gloss.Internals.Rendering.Circle ( Graphics/Gloss/Internals/Rendering/Circle.hs, nothing ) [ 7 of 10] Compiling Graphics.Gloss.Internals.Rendering.Polygon ( Graphics/Gloss/Internals/Rendering/Polygon.hs, nothing ) [ 8 of 10] Compiling Graphics.Gloss.Internals.Rendering.State ( Graphics/Gloss/Internals/Rendering/State.hs, nothing ) [ 9 of 10] Compiling Graphics.Gloss.Internals.Rendering.Picture ( Graphics/Gloss/Internals/Rendering/Picture.hs, nothing ) [10 of 10] Compiling Graphics.Gloss.Rendering ( Graphics/Gloss/Rendering.hs, nothing ) Haddock coverage: Warning: 'BMP' is ambiguous. It is defined * in Codec.BMP.Base * in Codec.BMP.Base You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined in Codec.BMP.Base Warning: 'State' is ambiguous. It is defined * at Graphics/Gloss/Internals/Rendering/State.hs:20:11 * at Graphics/Gloss/Internals/Rendering/State.hs:19:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at Graphics/Gloss/Internals/Rendering/State.hs:19:1 Warning: 'displayPicture' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'renderPicture' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'cacheMe' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 91% ( 32 / 35) in 'Graphics.Gloss.Rendering' Missing documentation for: Module header bitmapDataOfForeignPtr (Graphics/Gloss/Internals/Data/Picture.hs:148) bitmapDataOfByteString (Graphics/Gloss/Internals/Data/Picture.hs:166) Documentation created: dist/doc/html/gloss-rendering/, dist/doc/html/gloss-rendering/gloss-rendering.txt Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/gloss-rendering-1.13.2.1-6nrOdhzchluD5ePEvKGHx3 Completed gloss-rendering-1.13.2.1 Configuring free-5.2... Preprocessing library for free-5.2.. Building library for free-5.2.. [ 1 of 19] Compiling Control.Alternative.Free ( src/Control/Alternative/Free.hs, dist/build/Control/Alternative/Free.o, dist/build/Control/Alternative/Free.dyn_o ) [ 2 of 19] Compiling Control.Alternative.Free.Final ( src/Control/Alternative/Free/Final.hs, dist/build/Control/Alternative/Free/Final.o, dist/build/Control/Alternative/Free/Final.dyn_o ) [ 3 of 19] Compiling Control.Applicative.Free ( src/Control/Applicative/Free.hs, dist/build/Control/Applicative/Free.o, dist/build/Control/Applicative/Free.dyn_o ) [ 4 of 19] Compiling Control.Applicative.Free.Fast ( src/Control/Applicative/Free/Fast.hs, dist/build/Control/Applicative/Free/Fast.o, dist/build/Control/Applicative/Free/Fast.dyn_o ) [ 5 of 19] Compiling Control.Applicative.Free.Final ( src/Control/Applicative/Free/Final.hs, dist/build/Control/Applicative/Free/Final.o, dist/build/Control/Applicative/Free/Final.dyn_o ) [ 6 of 19] Compiling Control.Applicative.Trans.Free ( src/Control/Applicative/Trans/Free.hs, dist/build/Control/Applicative/Trans/Free.o, dist/build/Control/Applicative/Trans/Free.dyn_o ) [ 7 of 19] Compiling Control.Comonad.Cofree.Class ( src/Control/Comonad/Cofree/Class.hs, dist/build/Control/Comonad/Cofree/Class.o, dist/build/Control/Comonad/Cofree/Class.dyn_o ) [ 8 of 19] Compiling Control.Comonad.Cofree ( src/Control/Comonad/Cofree.hs, dist/build/Control/Comonad/Cofree.o, dist/build/Control/Comonad/Cofree.dyn_o ) [ 9 of 19] Compiling Control.Comonad.Trans.Cofree ( src/Control/Comonad/Trans/Cofree.hs, dist/build/Control/Comonad/Trans/Cofree.o, dist/build/Control/Comonad/Trans/Cofree.dyn_o ) [10 of 19] Compiling Control.Comonad.Trans.Coiter ( src/Control/Comonad/Trans/Coiter.hs, dist/build/Control/Comonad/Trans/Coiter.o, dist/build/Control/Comonad/Trans/Coiter.dyn_o ) [11 of 19] Compiling Control.Monad.Free.Class ( src/Control/Monad/Free/Class.hs, dist/build/Control/Monad/Free/Class.o, dist/build/Control/Monad/Free/Class.dyn_o ) [12 of 19] Compiling Control.Monad.Free.TH ( src/Control/Monad/Free/TH.hs, dist/build/Control/Monad/Free/TH.o, dist/build/Control/Monad/Free/TH.dyn_o ) [13 of 19] Compiling Control.Monad.Trans.Free ( src/Control/Monad/Trans/Free.hs, dist/build/Control/Monad/Trans/Free.o, dist/build/Control/Monad/Trans/Free.dyn_o ) [14 of 19] Compiling Control.Monad.Free ( src/Control/Monad/Free.hs, dist/build/Control/Monad/Free.o, dist/build/Control/Monad/Free.dyn_o ) [15 of 19] Compiling Control.Monad.Free.Church ( src/Control/Monad/Free/Church.hs, dist/build/Control/Monad/Free/Church.o, dist/build/Control/Monad/Free/Church.dyn_o ) [16 of 19] Compiling Control.Monad.Trans.Free.Ap ( src/Control/Monad/Trans/Free/Ap.hs, dist/build/Control/Monad/Trans/Free/Ap.o, dist/build/Control/Monad/Trans/Free/Ap.dyn_o ) [17 of 19] Compiling Control.Monad.Free.Ap ( src/Control/Monad/Free/Ap.hs, dist/build/Control/Monad/Free/Ap.o, dist/build/Control/Monad/Free/Ap.dyn_o ) [18 of 19] Compiling Control.Monad.Trans.Free.Church ( src/Control/Monad/Trans/Free/Church.hs, dist/build/Control/Monad/Trans/Free/Church.o, dist/build/Control/Monad/Trans/Free/Church.dyn_o ) [19 of 19] Compiling Control.Monad.Trans.Iter ( src/Control/Monad/Trans/Iter.hs, dist/build/Control/Monad/Trans/Iter.o, dist/build/Control/Monad/Trans/Iter.dyn_o ) Preprocessing library for free-5.2.. Running Haddock on library for free-5.2.. Warning: --source-* options are ignored when --hyperlinked-source is enabled. [ 1 of 19] Compiling Control.Alternative.Free ( src/Control/Alternative/Free.hs, nothing ) [ 2 of 19] Compiling Control.Alternative.Free.Final ( src/Control/Alternative/Free/Final.hs, nothing ) [ 3 of 19] Compiling Control.Applicative.Free ( src/Control/Applicative/Free.hs, nothing ) [ 4 of 19] Compiling Control.Applicative.Free.Fast ( src/Control/Applicative/Free/Fast.hs, nothing ) [ 5 of 19] Compiling Control.Applicative.Free.Final ( src/Control/Applicative/Free/Final.hs, nothing ) [ 6 of 19] Compiling Control.Applicative.Trans.Free ( src/Control/Applicative/Trans/Free.hs, nothing ) [ 7 of 19] Compiling Control.Comonad.Cofree.Class ( src/Control/Comonad/Cofree/Class.hs, nothing ) [ 8 of 19] Compiling Control.Comonad.Cofree ( src/Control/Comonad/Cofree.hs, nothing ) [ 9 of 19] Compiling Control.Comonad.Trans.Cofree ( src/Control/Comonad/Trans/Cofree.hs, nothing ) [10 of 19] Compiling Control.Comonad.Trans.Coiter ( src/Control/Comonad/Trans/Coiter.hs, nothing ) [11 of 19] Compiling Control.Monad.Free.Class ( src/Control/Monad/Free/Class.hs, nothing ) [12 of 19] Compiling Control.Monad.Free.TH ( src/Control/Monad/Free/TH.hs, nothing ) [13 of 19] Compiling Control.Monad.Trans.Free ( src/Control/Monad/Trans/Free.hs, nothing ) [14 of 19] Compiling Control.Monad.Free ( src/Control/Monad/Free.hs, nothing ) [15 of 19] Compiling Control.Monad.Free.Church ( src/Control/Monad/Free/Church.hs, nothing ) [16 of 19] Compiling Control.Monad.Trans.Free.Ap ( src/Control/Monad/Trans/Free/Ap.hs, nothing ) [17 of 19] Compiling Control.Monad.Free.Ap ( src/Control/Monad/Free/Ap.hs, nothing ) [18 of 19] Compiling Control.Monad.Trans.Free.Church ( src/Control/Monad/Trans/Free/Church.hs, nothing ) [19 of 19] Compiling Control.Monad.Trans.Iter ( src/Control/Monad/Trans/Iter.hs, nothing ) Haddock coverage: Warning: 'lift' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'Alt' is ambiguous. It is defined * at src/Control/Alternative/Free.hs:43:19 * at src/Control/Alternative/Free.hs:43:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Control/Alternative/Free.hs:43:1 66% ( 4 / 6) in 'Control.Alternative.Free' Missing documentation for: Alt (src/Control/Alternative/Free.hs:43) AltF (src/Control/Alternative/Free.hs:39) Warning: 'lift' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'Alt' is ambiguous. It is defined * at src/Control/Alternative/Free/Final.hs:34:19 * at src/Control/Alternative/Free/Final.hs:34:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Control/Alternative/Free/Final.hs:34:1 100% ( 5 / 5) in 'Control.Alternative.Free.Final' Warning: 'Ap' is ambiguous. It is defined * at src/Control/Applicative/Free.hs:50:3 * at src/Control/Applicative/Free.hs:48:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Control/Applicative/Free.hs:48:1 Warning: 'lift' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 100% ( 11 / 11) in 'Control.Applicative.Free' Warning: 'f' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'Ap' is ambiguous. It is defined * at src/Control/Applicative/Free/Fast.hs:69:18 * at src/Control/Applicative/Free/Fast.hs:69:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Control/Applicative/Free/Fast.hs:69:1 Warning: 'lift' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 100% ( 14 / 14) in 'Control.Applicative.Free.Fast' Warning: 'Ap' is ambiguous. It is defined * at src/Control/Applicative/Free/Final.hs:37:18 * at src/Control/Applicative/Free/Final.hs:37:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Control/Applicative/Free/Final.hs:37:1 Warning: 'lift' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 100% ( 10 / 10) in 'Control.Applicative.Free.Final' Warning: 'lift' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'ApT' is ambiguous. It is defined * at src/Control/Applicative/Trans/Free.hs:59:21 * at src/Control/Applicative/Trans/Free.hs:59:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Control/Applicative/Trans/Free.hs:59:1 Warning: 'getSum' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'Sum' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'fold' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'Ap' is ambiguous. It is defined * at src/Control/Applicative/Trans/Free.hs:55:3 * at src/Control/Applicative/Trans/Free.hs:157:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Control/Applicative/Trans/Free.hs:157:1 100% ( 22 / 22) in 'Control.Applicative.Trans.Free' 100% ( 2 / 2) in 'Control.Comonad.Cofree.Class' Warning: 'cofree' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'Const' is ambiguous. It is defined * in Data.Functor.Const * in Data.Functor.Const You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined in Data.Functor.Const Warning: 'Identity' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'lens' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 93% ( 15 / 16) in 'Control.Comonad.Cofree' Missing documentation for: hoistCofree (src/Control/Comonad/Cofree.hs:136) Warning: 'CofreeT' is ambiguous. It is defined * at src/Control/Comonad/Trans/Cofree.hs:127:25 * at src/Control/Comonad/Trans/Cofree.hs:127:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Control/Comonad/Trans/Cofree.hs:127:1 100% ( 11 / 11) in 'Control.Comonad.Trans.Cofree' Warning: 'CoiterT' is ambiguous. It is defined * at src/Control/Comonad/Trans/Coiter.hs:65:23 * at src/Control/Comonad/Trans/Coiter.hs:65:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Control/Comonad/Trans/Coiter.hs:65:1 100% ( 14 / 14) in 'Control.Comonad.Trans.Coiter' Warning: 'Tree' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 100% ( 4 / 4) in 'Control.Monad.Free.Class' 100% ( 10 / 10) in 'Control.Monad.Free.TH' Warning: 'FreeT' is ambiguous. It is defined * at src/Control/Monad/Trans/Free.hs:150:23 * at src/Control/Monad/Trans/Free.hs:150:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Control/Monad/Trans/Free.hs:150:1 Warning: 'Free' is ambiguous. It is defined * at src/Control/Monad/Trans/Free.hs:77:29 * at src/Control/Monad/Trans/Free.hs:153:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Control/Monad/Trans/Free.hs:153:1 100% ( 28 / 28) in 'Control.Monad.Trans.Free' Warning: 'Free' is ambiguous. It is defined * at src/Control/Monad/Free.hs:117:26 * at src/Control/Monad/Free.hs:117:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Control/Monad/Free.hs:117:1 100% ( 16 / 16) in 'Control.Monad.Free' Warning: 'Free' is ambiguous. It is defined * at src/Control/Monad/Free.hs:117:26 * at src/Control/Monad/Free.hs:117:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Control/Monad/Free.hs:117:1 Warning: 'F' is ambiguous. It is defined * at src/Control/Monad/Free/Church.hs:89:17 * at src/Control/Monad/Free/Church.hs:89:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Control/Monad/Free/Church.hs:89:1 100% ( 13 / 13) in 'Control.Monad.Free.Church' Warning: 'FreeT' is ambiguous. It is defined * at src/Control/Monad/Trans/Free/Ap.hs:140:23 * at src/Control/Monad/Trans/Free/Ap.hs:140:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Control/Monad/Trans/Free/Ap.hs:140:1 Warning: 'Identity' is ambiguous. It is defined * in Data.Functor.Identity * in Data.Functor.Identity You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined in Data.Functor.Identity Warning: 'Free' is ambiguous. It is defined * at src/Control/Monad/Trans/Free/Ap.hs:67:29 * at src/Control/Monad/Trans/Free/Ap.hs:143:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Control/Monad/Trans/Free/Ap.hs:143:1 100% ( 27 / 27) in 'Control.Monad.Trans.Free.Ap' Warning: '(\<*\>)' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'ap' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'Identity' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'Free' is ambiguous. It is defined * at src/Control/Monad/Free/Ap.hs:81:26 * at src/Control/Monad/Free/Ap.hs:81:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Control/Monad/Free/Ap.hs:81:1 100% ( 16 / 16) in 'Control.Monad.Free.Ap' Warning: 'FreeT' is ambiguous. It is defined * at src/Control/Monad/Trans/Free.hs:150:23 * at src/Control/Monad/Trans/Free.hs:150:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Control/Monad/Trans/Free.hs:150:1 Warning: 'Free' is ambiguous. It is defined * at src/Control/Monad/Trans/Free.hs:77:29 * at src/Control/Monad/Trans/Free.hs:153:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Control/Monad/Trans/Free.hs:153:1 Warning: 'FT' is ambiguous. It is defined * at src/Control/Monad/Trans/Free/Church.hs:69:20 * at src/Control/Monad/Trans/Free/Church.hs:69:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Control/Monad/Trans/Free/Church.hs:69:1 100% ( 28 / 28) in 'Control.Monad.Trans.Free.Church' Warning: 'Free' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'IterT' is ambiguous. It is defined * at src/Control/Monad/Trans/Iter.hs:105:21 * at src/Control/Monad/Trans/Iter.hs:105:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Control/Monad/Trans/Iter.hs:105:1 Warning: 'FreeT' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'Identity' is ambiguous. It is defined * in Data.Functor.Identity * in Data.Functor.Identity You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined in Data.Functor.Identity Warning: 'void' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'race' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 100% ( 25 / 25) in 'Control.Monad.Trans.Iter' Warning: Control.Comonad.Cofree: could not find link destinations for: - Control.Comonad.Cofree.Rep_Cofree - Control.Comonad.Cofree.Rep1_Cofree Warning: Control.Comonad.Trans.Cofree: could not find link destinations for: - Control.Comonad.Trans.Cofree.Rep_CofreeF - Control.Comonad.Trans.Cofree.Rep1_CofreeF Warning: Control.Monad.Trans.Free: could not find link destinations for: - Control.Monad.Trans.Free.Rep_FreeF - Control.Monad.Trans.Free.Rep1_FreeF Warning: Control.Monad.Free: could not find link destinations for: - Control.Monad.Free.Rep_Free - Control.Monad.Free.Rep1_Free Warning: Control.Monad.Trans.Free.Ap: could not find link destinations for: - Control.Monad.Trans.Free.Ap.Rep_FreeF - Control.Monad.Trans.Free.Ap.Rep1_FreeF Warning: Control.Monad.Free.Ap: could not find link destinations for: - Control.Monad.Free.Ap.Rep_Free - Control.Monad.Free.Ap.Rep1_Free Documentation created: dist/doc/html/free/, dist/doc/html/free/free.txt Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/free-5.2-DzQi0vG7VaWvRHxALLXJV Completed free-5.2 Configuring vector-0.13.2.0... Preprocessing library for vector-0.13.2.0.. Building library for vector-0.13.2.0.. [ 1 of 23] Compiling Data.Vector.Fusion.Stream.Monadic ( src/Data/Vector/Fusion/Stream/Monadic.hs, dist/build/Data/Vector/Fusion/Stream/Monadic.o, dist/build/Data/Vector/Fusion/Stream/Monadic.dyn_o ) [ 2 of 23] Compiling Data.Vector.Fusion.Util ( src/Data/Vector/Fusion/Util.hs, dist/build/Data/Vector/Fusion/Util.o, dist/build/Data/Vector/Fusion/Util.dyn_o ) [ 3 of 23] Compiling Data.Vector.Fusion.Bundle.Size ( src/Data/Vector/Fusion/Bundle/Size.hs, dist/build/Data/Vector/Fusion/Bundle/Size.o, dist/build/Data/Vector/Fusion/Bundle/Size.dyn_o ) [ 4 of 23] Compiling Data.Vector.Generic.Mutable.Base ( src/Data/Vector/Generic/Mutable/Base.hs, dist/build/Data/Vector/Generic/Mutable/Base.o, dist/build/Data/Vector/Generic/Mutable/Base.dyn_o ) [ 5 of 23] Compiling Data.Vector.Generic.Base ( src/Data/Vector/Generic/Base.hs, dist/build/Data/Vector/Generic/Base.o, dist/build/Data/Vector/Generic/Base.dyn_o ) [ 6 of 23] Compiling Data.Vector.Internal.Check ( src/Data/Vector/Internal/Check.hs, dist/build/Data/Vector/Internal/Check.o, dist/build/Data/Vector/Internal/Check.dyn_o ) [ 7 of 23] Compiling Data.Vector.Fusion.Bundle.Monadic ( src/Data/Vector/Fusion/Bundle/Monadic.hs, dist/build/Data/Vector/Fusion/Bundle/Monadic.o, dist/build/Data/Vector/Fusion/Bundle/Monadic.dyn_o ) [ 8 of 23] Compiling Data.Vector.Fusion.Bundle ( src/Data/Vector/Fusion/Bundle.hs, dist/build/Data/Vector/Fusion/Bundle.o, dist/build/Data/Vector/Fusion/Bundle.dyn_o ) [ 9 of 23] Compiling Data.Vector.Generic.Mutable ( src/Data/Vector/Generic/Mutable.hs, dist/build/Data/Vector/Generic/Mutable.o, dist/build/Data/Vector/Generic/Mutable.dyn_o ) [10 of 23] Compiling Data.Vector.Generic.New ( src/Data/Vector/Generic/New.hs, dist/build/Data/Vector/Generic/New.o, dist/build/Data/Vector/Generic/New.dyn_o ) [11 of 23] Compiling Data.Vector.Generic ( src/Data/Vector/Generic.hs, dist/build/Data/Vector/Generic.o, dist/build/Data/Vector/Generic.dyn_o ) [12 of 23] Compiling Data.Vector.Mutable ( src/Data/Vector/Mutable.hs, dist/build/Data/Vector/Mutable.o, dist/build/Data/Vector/Mutable.dyn_o ) [13 of 23] Compiling Data.Vector ( src/Data/Vector.hs, dist/build/Data/Vector.o, dist/build/Data/Vector.dyn_o ) [14 of 23] Compiling Data.Vector.Primitive.Mutable ( src/Data/Vector/Primitive/Mutable.hs, dist/build/Data/Vector/Primitive/Mutable.o, dist/build/Data/Vector/Primitive/Mutable.dyn_o ) [15 of 23] Compiling Data.Vector.Primitive ( src/Data/Vector/Primitive.hs, dist/build/Data/Vector/Primitive.o, dist/build/Data/Vector/Primitive.dyn_o ) [16 of 23] Compiling Data.Vector.Storable.Internal ( src/Data/Vector/Storable/Internal.hs, dist/build/Data/Vector/Storable/Internal.o, dist/build/Data/Vector/Storable/Internal.dyn_o ) [17 of 23] Compiling Data.Vector.Storable.Mutable ( src/Data/Vector/Storable/Mutable.hs, dist/build/Data/Vector/Storable/Mutable.o, dist/build/Data/Vector/Storable/Mutable.dyn_o ) [18 of 23] Compiling Data.Vector.Storable ( src/Data/Vector/Storable.hs, dist/build/Data/Vector/Storable.o, dist/build/Data/Vector/Storable.dyn_o ) [19 of 23] Compiling Data.Vector.Strict.Mutable ( src/Data/Vector/Strict/Mutable.hs, dist/build/Data/Vector/Strict/Mutable.o, dist/build/Data/Vector/Strict/Mutable.dyn_o ) [20 of 23] Compiling Data.Vector.Strict ( src/Data/Vector/Strict.hs, dist/build/Data/Vector/Strict.o, dist/build/Data/Vector/Strict.dyn_o ) [21 of 23] Compiling Data.Vector.Unboxed.Base ( src/Data/Vector/Unboxed/Base.hs, dist/build/Data/Vector/Unboxed/Base.o, dist/build/Data/Vector/Unboxed/Base.dyn_o ) [22 of 23] Compiling Data.Vector.Unboxed ( src/Data/Vector/Unboxed.hs, dist/build/Data/Vector/Unboxed.o, dist/build/Data/Vector/Unboxed.dyn_o ) [23 of 23] Compiling Data.Vector.Unboxed.Mutable ( src/Data/Vector/Unboxed/Mutable.hs, dist/build/Data/Vector/Unboxed/Mutable.o, dist/build/Data/Vector/Unboxed/Mutable.dyn_o ) Preprocessing library 'benchmarks-O2' for vector-0.13.2.0.. Building library 'benchmarks-O2' for vector-0.13.2.0.. [ 1 of 14] Compiling Bench.Vector.Algo.AwShCC ( benchlib/Bench/Vector/Algo/AwShCC.hs, dist/build/benchmarks-O2/Bench/Vector/Algo/AwShCC.o, dist/build/benchmarks-O2/Bench/Vector/Algo/AwShCC.dyn_o ) [ 2 of 14] Compiling Bench.Vector.Algo.FindIndexR ( benchlib/Bench/Vector/Algo/FindIndexR.hs, dist/build/benchmarks-O2/Bench/Vector/Algo/FindIndexR.o, dist/build/benchmarks-O2/Bench/Vector/Algo/FindIndexR.dyn_o ) [ 3 of 14] Compiling Bench.Vector.Algo.HybCC ( benchlib/Bench/Vector/Algo/HybCC.hs, dist/build/benchmarks-O2/Bench/Vector/Algo/HybCC.o, dist/build/benchmarks-O2/Bench/Vector/Algo/HybCC.dyn_o ) [ 4 of 14] Compiling Bench.Vector.Algo.Leaffix ( benchlib/Bench/Vector/Algo/Leaffix.hs, dist/build/benchmarks-O2/Bench/Vector/Algo/Leaffix.o, dist/build/benchmarks-O2/Bench/Vector/Algo/Leaffix.dyn_o ) [ 5 of 14] Compiling Bench.Vector.Algo.ListRank ( benchlib/Bench/Vector/Algo/ListRank.hs, dist/build/benchmarks-O2/Bench/Vector/Algo/ListRank.o, dist/build/benchmarks-O2/Bench/Vector/Algo/ListRank.dyn_o ) [ 6 of 14] Compiling Bench.Vector.Algo.MutableSet ( benchlib/Bench/Vector/Algo/MutableSet.hs, dist/build/benchmarks-O2/Bench/Vector/Algo/MutableSet.o, dist/build/benchmarks-O2/Bench/Vector/Algo/MutableSet.dyn_o ) [ 7 of 14] Compiling Bench.Vector.Algo.NextPermutation ( benchlib/Bench/Vector/Algo/NextPermutation.hs, dist/build/benchmarks-O2/Bench/Vector/Algo/NextPermutation.o, dist/build/benchmarks-O2/Bench/Vector/Algo/NextPermutation.dyn_o ) [ 8 of 14] Compiling Bench.Vector.Algo.Quickhull ( benchlib/Bench/Vector/Algo/Quickhull.hs, dist/build/benchmarks-O2/Bench/Vector/Algo/Quickhull.o, dist/build/benchmarks-O2/Bench/Vector/Algo/Quickhull.dyn_o ) [ 9 of 14] Compiling Bench.Vector.Algo.Rootfix ( benchlib/Bench/Vector/Algo/Rootfix.hs, dist/build/benchmarks-O2/Bench/Vector/Algo/Rootfix.o, dist/build/benchmarks-O2/Bench/Vector/Algo/Rootfix.dyn_o ) [10 of 14] Compiling Bench.Vector.Algo.Spectral ( benchlib/Bench/Vector/Algo/Spectral.hs, dist/build/benchmarks-O2/Bench/Vector/Algo/Spectral.o, dist/build/benchmarks-O2/Bench/Vector/Algo/Spectral.dyn_o ) [11 of 14] Compiling Bench.Vector.Algo.Tridiag ( benchlib/Bench/Vector/Algo/Tridiag.hs, dist/build/benchmarks-O2/Bench/Vector/Algo/Tridiag.o, dist/build/benchmarks-O2/Bench/Vector/Algo/Tridiag.dyn_o ) [12 of 14] Compiling Bench.Vector.Tasty ( benchlib/Bench/Vector/Tasty.hs, dist/build/benchmarks-O2/Bench/Vector/Tasty.o, dist/build/benchmarks-O2/Bench/Vector/Tasty.dyn_o ) [13 of 14] Compiling Bench.Vector.TestData.Graph ( benchlib/Bench/Vector/TestData/Graph.hs, dist/build/benchmarks-O2/Bench/Vector/TestData/Graph.o, dist/build/benchmarks-O2/Bench/Vector/TestData/Graph.dyn_o ) [14 of 14] Compiling Bench.Vector.TestData.ParenTree ( benchlib/Bench/Vector/TestData/ParenTree.hs, dist/build/benchmarks-O2/Bench/Vector/TestData/ParenTree.o, dist/build/benchmarks-O2/Bench/Vector/TestData/ParenTree.dyn_o ) Preprocessing library for vector-0.13.2.0.. Running Haddock on library for vector-0.13.2.0.. Warning: --source-* options are ignored when --hyperlinked-source is enabled. [ 1 of 23] Compiling Data.Vector.Fusion.Stream.Monadic ( src/Data/Vector/Fusion/Stream/Monadic.hs, nothing ) [ 2 of 23] Compiling Data.Vector.Fusion.Util ( src/Data/Vector/Fusion/Util.hs, nothing ) [ 3 of 23] Compiling Data.Vector.Fusion.Bundle.Size ( src/Data/Vector/Fusion/Bundle/Size.hs, nothing ) [ 4 of 23] Compiling Data.Vector.Generic.Mutable.Base ( src/Data/Vector/Generic/Mutable/Base.hs, nothing ) [ 5 of 23] Compiling Data.Vector.Generic.Base ( src/Data/Vector/Generic/Base.hs, nothing ) [ 6 of 23] Compiling Data.Vector.Internal.Check ( src/Data/Vector/Internal/Check.hs, nothing ) [ 7 of 23] Compiling Data.Vector.Fusion.Bundle.Monadic ( src/Data/Vector/Fusion/Bundle/Monadic.hs, nothing ) [ 8 of 23] Compiling Data.Vector.Fusion.Bundle ( src/Data/Vector/Fusion/Bundle.hs, nothing ) [ 9 of 23] Compiling Data.Vector.Generic.Mutable ( src/Data/Vector/Generic/Mutable.hs, nothing ) [10 of 23] Compiling Data.Vector.Generic.New ( src/Data/Vector/Generic/New.hs, nothing ) [11 of 23] Compiling Data.Vector.Generic ( src/Data/Vector/Generic.hs, nothing ) [12 of 23] Compiling Data.Vector.Mutable ( src/Data/Vector/Mutable.hs, nothing ) [13 of 23] Compiling Data.Vector ( src/Data/Vector.hs, nothing ) [14 of 23] Compiling Data.Vector.Primitive.Mutable ( src/Data/Vector/Primitive/Mutable.hs, nothing ) [15 of 23] Compiling Data.Vector.Primitive ( src/Data/Vector/Primitive.hs, nothing ) [16 of 23] Compiling Data.Vector.Storable.Internal ( src/Data/Vector/Storable/Internal.hs, nothing ) [17 of 23] Compiling Data.Vector.Storable.Mutable ( src/Data/Vector/Storable/Mutable.hs, nothing ) [18 of 23] Compiling Data.Vector.Storable ( src/Data/Vector/Storable.hs, nothing ) [19 of 23] Compiling Data.Vector.Strict.Mutable ( src/Data/Vector/Strict/Mutable.hs, nothing ) [20 of 23] Compiling Data.Vector.Strict ( src/Data/Vector/Strict.hs, nothing ) [21 of 23] Compiling Data.Vector.Unboxed.Base ( src/Data/Vector/Unboxed/Base.hs, nothing ) [22 of 23] Compiling Data.Vector.Unboxed ( src/Data/Vector/Unboxed.hs, nothing ) [23 of 23] Compiling Data.Vector.Unboxed.Mutable ( src/Data/Vector/Unboxed/Mutable.hs, nothing ) Haddock coverage: 100% ( 2 / 2) in 'Data.Vector.Fusion.Stream.Monadic' 83% ( 5 / 6) in 'Data.Vector.Fusion.Util' Missing documentation for: liftBox 100% ( 9 / 9) in 'Data.Vector.Fusion.Bundle.Size' Warning: 'unsafeSlice' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'overlaps' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'unsafeNew' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'unsafeRead' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'unsafeWrite' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'clear' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'set' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'unsafeCopy' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'unsafeMove' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'grow' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'unsafeGrow' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 100% ( 2 / 2) in 'Data.Vector.Generic.Mutable.Base' Warning: 'basicUnsafeWrite' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'Bundle' is ambiguous. It is defined * at src/Data/Vector/Fusion/Bundle/Monadic.hs:121:21 * at src/Data/Vector/Fusion/Bundle/Monadic.hs:121:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Data/Vector/Fusion/Bundle/Monadic.hs:121:1 79% (110 /139) in 'Data.Vector.Fusion.Bundle.Monadic' Missing documentation for: Chunk (src/Data/Vector/Fusion/Bundle/Monadic.hs:118) generate (src/Data/Vector/Fusion/Bundle/Monadic.hs:207) unbox (src/Data/Vector/Fusion/Bundle/Monadic.hs:320) concatMap (src/Data/Vector/Fusion/Bundle/Monadic.hs:629) zipWithM_ (src/Data/Vector/Fusion/Bundle/Monadic.hs:351) zipWith3M (src/Data/Vector/Fusion/Bundle/Monadic.hs:355) zipWith4M (src/Data/Vector/Fusion/Bundle/Monadic.hs:364) zipWith5M (src/Data/Vector/Fusion/Bundle/Monadic.hs:371) zipWith6M (src/Data/Vector/Fusion/Bundle/Monadic.hs:378) zipWith (src/Data/Vector/Fusion/Bundle/Monadic.hs:384) zipWith3 (src/Data/Vector/Fusion/Bundle/Monadic.hs:389) zipWith4 (src/Data/Vector/Fusion/Bundle/Monadic.hs:395) zipWith5 (src/Data/Vector/Fusion/Bundle/Monadic.hs:401) zipWith6 (src/Data/Vector/Fusion/Bundle/Monadic.hs:407) zip (src/Data/Vector/Fusion/Bundle/Monadic.hs:411) zip3 (src/Data/Vector/Fusion/Bundle/Monadic.hs:415) zip4 (src/Data/Vector/Fusion/Bundle/Monadic.hs:420) zip5 (src/Data/Vector/Fusion/Bundle/Monadic.hs:425) zip6 (src/Data/Vector/Fusion/Bundle/Monadic.hs:430) and (src/Data/Vector/Fusion/Bundle/Monadic.hs:621) or (src/Data/Vector/Fusion/Bundle/Monadic.hs:625) concatMapM (src/Data/Vector/Fusion/Bundle/Monadic.hs:633) fromVector (src/Data/Vector/Fusion/Bundle/Monadic.hs:1086) reVector (src/Data/Vector/Fusion/Bundle/Monadic.hs:1166) fromVectors (src/Data/Vector/Fusion/Bundle/Monadic.hs:1105) concatVectors (src/Data/Vector/Fusion/Bundle/Monadic.hs:1133) fromStream (src/Data/Vector/Fusion/Bundle/Monadic.hs:136) chunks (src/Data/Vector/Fusion/Bundle/Monadic.hs:143) elements (src/Data/Vector/Fusion/Bundle/Monadic.hs:147) Warning: 'Nothing' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'Just' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 79% ( 90 /113) in 'Data.Vector.Fusion.Bundle' Missing documentation for: Chunk (src/Data/Vector/Fusion/Bundle/Monadic.hs:118) inplace (src/Data/Vector/Fusion/Bundle.hs:113) concatMap (src/Data/Vector/Fusion/Bundle.hs:256) unbox (src/Data/Vector/Fusion/Bundle.hs:252) zipWith4 (src/Data/Vector/Fusion/Bundle.hs:286) zipWith5 (src/Data/Vector/Fusion/Bundle.hs:292) zipWith6 (src/Data/Vector/Fusion/Bundle.hs:298) zip (src/Data/Vector/Fusion/Bundle.hs:302) zip3 (src/Data/Vector/Fusion/Bundle.hs:306) zip4 (src/Data/Vector/Fusion/Bundle.hs:311) zip5 (src/Data/Vector/Fusion/Bundle.hs:316) zip6 (src/Data/Vector/Fusion/Bundle.hs:321) and (src/Data/Vector/Fusion/Bundle.hs:406) or (src/Data/Vector/Fusion/Bundle.hs:410) unsafeFromList (src/Data/Vector/Fusion/Bundle.hs:632) fromVector (src/Data/Vector/Fusion/Bundle.hs:636) reVector (src/Data/Vector/Fusion/Bundle.hs:640) fromVectors (src/Data/Vector/Fusion/Bundle.hs:644) concatVectors (src/Data/Vector/Fusion/Bundle.hs:648) zipWithM (src/Data/Vector/Fusion/Bundle.hs:535) zipWithM_ (src/Data/Vector/Fusion/Bundle.hs:539) eqBy (src/Data/Vector/Fusion/Bundle.hs:492) cmpBy (src/Data/Vector/Fusion/Bundle.hs:501) 86% ( 93 /108) in 'Data.Vector.Generic.Mutable' Missing documentation for: mstream (src/Data/Vector/Generic/Mutable.hs:139) mstreamR (src/Data/Vector/Generic/Mutable.hs:168) transform (src/Data/Vector/Generic/Mutable.hs:164) transformR (src/Data/Vector/Generic/Mutable.hs:199) fill (src/Data/Vector/Generic/Mutable.hs:151) fillR (src/Data/Vector/Generic/Mutable.hs:182) unsafeAccum (src/Data/Vector/Generic/Mutable.hs:1020) accum (src/Data/Vector/Generic/Mutable.hs:997) unsafeUpdate (src/Data/Vector/Generic/Mutable.hs:1031) update (src/Data/Vector/Generic/Mutable.hs:1009) reverse (src/Data/Vector/Generic/Mutable.hs:1039) unstablePartition (src/Data/Vector/Generic/Mutable.hs:1049) unstablePartitionBundle (src/Data/Vector/Generic/Mutable.hs:1078) partitionBundle (src/Data/Vector/Generic/Mutable.hs:1105) partitionWithBundle (src/Data/Vector/Generic/Mutable.hs:1165) 21% ( 5 / 23) in 'Data.Vector.Generic.New' Missing documentation for: create (src/Data/Vector/Generic/New.hs:62) run (src/Data/Vector/Generic/New.hs:66) runPrim (src/Data/Vector/Generic/New.hs:70) apply (src/Data/Vector/Generic/New.hs:74) modify (src/Data/Vector/Generic/New.hs:78) modifyWithBundle (src/Data/Vector/Generic/New.hs:83) unstream (src/Data/Vector/Generic/New.hs:87) transform (src/Data/Vector/Generic/New.hs:93) unstreamR (src/Data/Vector/Generic/New.hs:113) transformR (src/Data/Vector/Generic/New.hs:119) slice (src/Data/Vector/Generic/New.hs:139) init (src/Data/Vector/Generic/New.hs:143) tail (src/Data/Vector/Generic/New.hs:147) take (src/Data/Vector/Generic/New.hs:151) drop (src/Data/Vector/Generic/New.hs:155) unsafeSlice (src/Data/Vector/Generic/New.hs:159) unsafeInit (src/Data/Vector/Generic/New.hs:163) unsafeTail (src/Data/Vector/Generic/New.hs:167) Warning: 'a' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'b' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'Left' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'Right' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'Foldable' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'True' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 93% (259 /278) in 'Data.Vector.Generic' Missing documentation for: zipWith4 (src/Data/Vector/Generic.hs:1190) zipWith5 (src/Data/Vector/Generic.hs:1201) zipWith6 (src/Data/Vector/Generic.hs:1213) izipWith4 (src/Data/Vector/Generic.hs:1242) izipWith5 (src/Data/Vector/Generic.hs:1253) izipWith6 (src/Data/Vector/Generic.hs:1265) zip4 (src/Data/Vector/Generic.hs:1287) zip5 (src/Data/Vector/Generic.hs:1293) zip6 (src/Data/Vector/Generic.hs:1299) unzip3 (src/Data/Vector/Generic.hs:1348) unzip4 (src/Data/Vector/Generic.hs:1356) unzip5 (src/Data/Vector/Generic.hs:1365) unzip6 (src/Data/Vector/Generic.hs:1375) liftShowsPrec (src/Data/Vector/Generic.hs:2686) gunfold (src/Data/Vector/Generic.hs:2728) dataCast (src/Data/Vector/Generic.hs:2735) mkVecType (src/Data/Vector/Generic.hs:2717) mkVecConstr (src/Data/Vector/Generic.hs:2713) mkType (src/Data/Vector/Generic.hs:2722) Warning: 'IO' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'ST' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'Nothing' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 97% ( 88 / 90) in 'Data.Vector.Mutable' Missing documentation for: IOVector (src/Data/Vector/Mutable.hs:101) STVector (src/Data/Vector/Mutable.hs:102) Warning: 'Nothing' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'Just' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'a' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'b' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'Left' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'Right' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'Foldable' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'True' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'Array' is ambiguous. It is defined * in Data.Primitive.Array * in Data.Primitive.Array You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined in Data.Primitive.Array 94% (245 /258) in 'Data.Vector' Missing documentation for: zipWith4 (src/Data/Vector.hs:1173) zipWith5 (src/Data/Vector.hs:1179) zipWith6 (src/Data/Vector.hs:1185) izipWith4 (src/Data/Vector.hs:1202) izipWith5 (src/Data/Vector.hs:1208) izipWith6 (src/Data/Vector.hs:1214) zip4 (src/Data/Vector.hs:1229) zip5 (src/Data/Vector.hs:1234) zip6 (src/Data/Vector.hs:1239) unzip3 (src/Data/Vector.hs:1251) unzip4 (src/Data/Vector.hs:1255) unzip5 (src/Data/Vector.hs:1260) unzip6 (src/Data/Vector.hs:1265) Warning: 'Nothing' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 97% ( 89 / 91) in 'Data.Vector.Primitive.Mutable' Missing documentation for: IOVector (src/Data/Vector/Primitive/Mutable.hs:117) STVector (src/Data/Vector/Primitive/Mutable.hs:118) Warning: 'Nothing' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'Just' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'a' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'b' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'flip' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'Left' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'Right' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'Foldable' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 97% (228 /234) in 'Data.Vector.Primitive' Missing documentation for: zipWith4 (src/Data/Vector/Primitive.hs:967) zipWith5 (src/Data/Vector/Primitive.hs:975) zipWith6 (src/Data/Vector/Primitive.hs:983) izipWith4 (src/Data/Vector/Primitive.hs:1003) izipWith5 (src/Data/Vector/Primitive.hs:1011) izipWith6 (src/Data/Vector/Primitive.hs:1019) Warning: 'Storable' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'Nothing' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 97% ( 95 / 97) in 'Data.Vector.Storable.Mutable' Missing documentation for: IOVector (src/Data/Vector/Storable/Mutable.hs:136) STVector (src/Data/Vector/Storable/Mutable.hs:137) Warning: 'Nothing' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'Just' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'a' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'b' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'flip' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'Left' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'Right' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'Foldable' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'True' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 97% (239 /245) in 'Data.Vector.Storable' Missing documentation for: zipWith4 (src/Data/Vector/Storable.hs:978) zipWith5 (src/Data/Vector/Storable.hs:986) zipWith6 (src/Data/Vector/Storable.hs:994) izipWith4 (src/Data/Vector/Storable.hs:1014) izipWith5 (src/Data/Vector/Storable.hs:1022) izipWith6 (src/Data/Vector/Storable.hs:1030) Warning: 'IO' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'ST' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'Nothing' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 97% ( 91 / 93) in 'Data.Vector.Strict.Mutable' Missing documentation for: IOVector (src/Data/Vector/Strict/Mutable.hs:99) STVector (src/Data/Vector/Strict/Mutable.hs:100) Warning: 'Nothing' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'Just' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'a' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'b' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'Left' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'Right' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'Foldable' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'True' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'Array' is ambiguous. It is defined * in Data.Primitive.Array * in Data.Primitive.Array You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined in Data.Primitive.Array 95% (248 /261) in 'Data.Vector.Strict' Missing documentation for: zipWith4 (src/Data/Vector/Strict.hs:1267) zipWith5 (src/Data/Vector/Strict.hs:1273) zipWith6 (src/Data/Vector/Strict.hs:1279) izipWith4 (src/Data/Vector/Strict.hs:1300) izipWith5 (src/Data/Vector/Strict.hs:1306) izipWith6 (src/Data/Vector/Strict.hs:1312) zip4 (src/Data/Vector/Strict.hs:1331) zip5 (src/Data/Vector/Strict.hs:1336) zip6 (src/Data/Vector/Strict.hs:1341) unzip3 (src/Data/Vector/Strict.hs:1355) unzip4 (src/Data/Vector/Strict.hs:1359) unzip5 (src/Data/Vector/Strict.hs:1364) unzip6 (src/Data/Vector/Strict.hs:1369) Warning: 'DoNotUnboxLazy' is ambiguous. It is defined * at src/Data/Vector/Unboxed/Base.hs:810:28 * at src/Data/Vector/Unboxed/Base.hs:810:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Data/Vector/Unboxed/Base.hs:810:1 Warning: 'DoNotUnboxStrict' is ambiguous. It is defined * at src/Data/Vector/Unboxed/Base.hs:895:30 * at src/Data/Vector/Unboxed/Base.hs:895:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Data/Vector/Unboxed/Base.hs:895:1 Warning: 'DoNotUnboxNormalForm' is ambiguous. It is defined * at src/Data/Vector/Unboxed/Base.hs:981:34 * at src/Data/Vector/Unboxed/Base.hs:981:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Data/Vector/Unboxed/Base.hs:981:1 Warning: 'As' is ambiguous. It is defined * at src/Data/Vector/Unboxed/Base.hs:350:38 * at src/Data/Vector/Unboxed/Base.hs:350:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Data/Vector/Unboxed/Base.hs:350:1 Warning: 'As' is ambiguous. It is defined * at src/Data/Vector/Unboxed/Base.hs:350:38 * at src/Data/Vector/Unboxed/Base.hs:350:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Data/Vector/Unboxed/Base.hs:350:1 Warning: 'UnboxViaPrim' is ambiguous. It is defined * at src/Data/Vector/Unboxed/Base.hs:223:26 * at src/Data/Vector/Unboxed/Base.hs:223:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Data/Vector/Unboxed/Base.hs:223:1 Warning: 'DoNotUnboxStrict' is ambiguous. It is defined * at src/Data/Vector/Unboxed/Base.hs:895:30 * at src/Data/Vector/Unboxed/Base.hs:895:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Data/Vector/Unboxed/Base.hs:895:1 Warning: 'DoNotUnboxLazy' is ambiguous. It is defined * at src/Data/Vector/Unboxed/Base.hs:810:28 * at src/Data/Vector/Unboxed/Base.hs:810:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Data/Vector/Unboxed/Base.hs:810:1 Warning: 'DoNotUnboxNormalForm' is ambiguous. It is defined * at src/Data/Vector/Unboxed/Base.hs:981:34 * at src/Data/Vector/Unboxed/Base.hs:981:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Data/Vector/Unboxed/Base.hs:981:1 Warning: 'Complex' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'RealFloat' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'Nothing' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'Just' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'a' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'b' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'flip' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'Left' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'Right' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'Foldable' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'True' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 96% (253 /262) in 'Data.Vector.Unboxed' Missing documentation for: Vector (src/Data/Vector/Unboxed/Base.hs:73) MVector (src/Data/Vector/Unboxed/Base.hs:72) Unbox (src/Data/Vector/Unboxed/Base.hs:80) zipWith4 (src/Data/Vector/Unboxed.hs:1027) zipWith5 (src/Data/Vector/Unboxed.hs:1034) zipWith6 (src/Data/Vector/Unboxed.hs:1041) izipWith4 (src/Data/Vector/Unboxed.hs:1061) izipWith5 (src/Data/Vector/Unboxed.hs:1068) izipWith6 (src/Data/Vector/Unboxed.hs:1075) Warning: 'Nothing' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 96% ( 96 /100) in 'Data.Vector.Unboxed.Mutable' Missing documentation for: MVector (src/Data/Vector/Unboxed/Base.hs:72) IOVector (src/Data/Vector/Unboxed/Base.hs:75) STVector (src/Data/Vector/Unboxed/Base.hs:76) Unbox (src/Data/Vector/Unboxed/Base.hs:80) Warning: Data.Vector.Generic.Mutable: could not find link destinations for: - Control.Monad.Primitive.D:R:PrimStateAccumT - Control.Monad.Primitive.D:R:PrimStateContT - Control.Monad.Primitive.D:R:PrimStateExceptT - Control.Monad.Primitive.D:R:PrimStateIO - Control.Monad.Primitive.D:R:PrimStateIdentityT - Control.Monad.Primitive.D:R:PrimStateMaybeT - Control.Monad.Primitive.D:R:PrimStateRWST - Control.Monad.Primitive.D:R:PrimStateRWST0 - Control.Monad.Primitive.D:R:PrimStateRWST1 - Control.Monad.Primitive.D:R:PrimStateReaderT - Control.Monad.Primitive.D:R:PrimStateST - Control.Monad.Primitive.D:R:PrimStateST0 - Control.Monad.Primitive.D:R:PrimStateSelectT - Control.Monad.Primitive.D:R:PrimStateStateT - Control.Monad.Primitive.D:R:PrimStateStateT0 - Control.Monad.Primitive.D:R:PrimStateWriterT - Control.Monad.Primitive.D:R:PrimStateWriterT0 - Control.Monad.Primitive.D:R:PrimStateWriterT1 Warning: Data.Vector.Mutable: could not find link destinations for: - Control.Monad.Primitive.D:R:PrimStateAccumT - Control.Monad.Primitive.D:R:PrimStateContT - Control.Monad.Primitive.D:R:PrimStateExceptT - Control.Monad.Primitive.D:R:PrimStateIO - Control.Monad.Primitive.D:R:PrimStateIdentityT - Control.Monad.Primitive.D:R:PrimStateMaybeT - Control.Monad.Primitive.D:R:PrimStateRWST - Control.Monad.Primitive.D:R:PrimStateRWST0 - Control.Monad.Primitive.D:R:PrimStateRWST1 - Control.Monad.Primitive.D:R:PrimStateReaderT - Control.Monad.Primitive.D:R:PrimStateST - Control.Monad.Primitive.D:R:PrimStateST0 - Control.Monad.Primitive.D:R:PrimStateSelectT - Control.Monad.Primitive.D:R:PrimStateStateT - Control.Monad.Primitive.D:R:PrimStateStateT0 - Control.Monad.Primitive.D:R:PrimStateWriterT - Control.Monad.Primitive.D:R:PrimStateWriterT0 - Control.Monad.Primitive.D:R:PrimStateWriterT1 Warning: Data.Vector: could not find link destinations for: - Data.Vector.D:R:ItemVector Warning: Data.Vector.Primitive.Mutable: could not find link destinations for: - Control.Monad.Primitive.D:R:PrimStateAccumT - Control.Monad.Primitive.D:R:PrimStateContT - Control.Monad.Primitive.D:R:PrimStateExceptT - Control.Monad.Primitive.D:R:PrimStateIO - Control.Monad.Primitive.D:R:PrimStateIdentityT - Control.Monad.Primitive.D:R:PrimStateMaybeT - Control.Monad.Primitive.D:R:PrimStateRWST - Control.Monad.Primitive.D:R:PrimStateRWST0 - Control.Monad.Primitive.D:R:PrimStateRWST1 - Control.Monad.Primitive.D:R:PrimStateReaderT - Control.Monad.Primitive.D:R:PrimStateST - Control.Monad.Primitive.D:R:PrimStateST0 - Control.Monad.Primitive.D:R:PrimStateSelectT - Control.Monad.Primitive.D:R:PrimStateStateT - Control.Monad.Primitive.D:R:PrimStateStateT0 - Control.Monad.Primitive.D:R:PrimStateWriterT - Control.Monad.Primitive.D:R:PrimStateWriterT0 - Control.Monad.Primitive.D:R:PrimStateWriterT1 Warning: Data.Vector.Primitive: could not find link destinations for: - Data.Vector.Primitive.D:R:ItemVector Warning: Data.Vector.Storable.Mutable: could not find link destinations for: - Control.Monad.Primitive.D:R:PrimStateAccumT - Control.Monad.Primitive.D:R:PrimStateContT - Control.Monad.Primitive.D:R:PrimStateExceptT - Control.Monad.Primitive.D:R:PrimStateIO - Control.Monad.Primitive.D:R:PrimStateIdentityT - Control.Monad.Primitive.D:R:PrimStateMaybeT - Control.Monad.Primitive.D:R:PrimStateRWST - Control.Monad.Primitive.D:R:PrimStateRWST0 - Control.Monad.Primitive.D:R:PrimStateRWST1 - Control.Monad.Primitive.D:R:PrimStateReaderT - Control.Monad.Primitive.D:R:PrimStateST - Control.Monad.Primitive.D:R:PrimStateST0 - Control.Monad.Primitive.D:R:PrimStateSelectT - Control.Monad.Primitive.D:R:PrimStateStateT - Control.Monad.Primitive.D:R:PrimStateStateT0 - Control.Monad.Primitive.D:R:PrimStateWriterT - Control.Monad.Primitive.D:R:PrimStateWriterT0 - Control.Monad.Primitive.D:R:PrimStateWriterT1 Warning: Data.Vector.Storable: could not find link destinations for: - Data.Vector.Storable.D:R:ItemVector Warning: Data.Vector.Strict.Mutable: could not find link destinations for: - Control.Monad.Primitive.D:R:PrimStateAccumT - Control.Monad.Primitive.D:R:PrimStateContT - Control.Monad.Primitive.D:R:PrimStateExceptT - Control.Monad.Primitive.D:R:PrimStateIO - Control.Monad.Primitive.D:R:PrimStateIdentityT - Control.Monad.Primitive.D:R:PrimStateMaybeT - Control.Monad.Primitive.D:R:PrimStateRWST - Control.Monad.Primitive.D:R:PrimStateRWST0 - Control.Monad.Primitive.D:R:PrimStateRWST1 - Control.Monad.Primitive.D:R:PrimStateReaderT - Control.Monad.Primitive.D:R:PrimStateST - Control.Monad.Primitive.D:R:PrimStateST0 - Control.Monad.Primitive.D:R:PrimStateSelectT - Control.Monad.Primitive.D:R:PrimStateStateT - Control.Monad.Primitive.D:R:PrimStateStateT0 - Control.Monad.Primitive.D:R:PrimStateWriterT - Control.Monad.Primitive.D:R:PrimStateWriterT0 - Control.Monad.Primitive.D:R:PrimStateWriterT1 Warning: Data.Vector.Strict: could not find link destinations for: - Data.Vector.Strict.D:R:ItemVector Warning: Data.Vector.Unboxed: could not find link destinations for: - Data.Vector.Unboxed.Base.V_6 - Data.Vector.Unboxed.Base.V_5 - Data.Vector.Unboxed.Base.V_4 - Data.Vector.Unboxed.Base.V_3 - Data.Vector.Unboxed.Base.V_2 - Data.Vector.Unboxed.Base.V_Compose - Data.Vector.Unboxed.Base.V_Alt - Data.Vector.Unboxed.Base.V_Const - Data.Vector.Unboxed.Base.V_All - Data.Vector.Unboxed.Base.V_Any - Data.Vector.Unboxed.Base.V_DoNotUnboxNormalForm - Data.Vector.Unboxed.Base.V_DoNotUnboxStrict - Data.Vector.Unboxed.Base.V_DoNotUnboxLazy - Data.Vector.Unboxed.Base.V_Arg - Data.Vector.Unboxed.Base.V_WrappedMonoid - Data.Vector.Unboxed.Base.V_Last - Data.Vector.Unboxed.Base.V_First - Data.Vector.Unboxed.Base.V_Max - Data.Vector.Unboxed.Base.V_Min - Data.Vector.Unboxed.Base.V_Product - Data.Vector.Unboxed.Base.V_Sum - Data.Vector.Unboxed.Base.V_Dual - Data.Vector.Unboxed.Base.V_Down - Data.Vector.Unboxed.Base.V_Identity - Data.Vector.Unboxed.Base.V_Complex - Data.Vector.Unboxed.Base.V_Bool - Data.Vector.Unboxed.Base.V_Char - Data.Vector.Unboxed.Base.V_Double - Data.Vector.Unboxed.Base.V_Float - Data.Vector.Unboxed.Base.V_Word64 - Data.Vector.Unboxed.Base.V_Word32 - Data.Vector.Unboxed.Base.V_Word16 - Data.Vector.Unboxed.Base.V_Word8 - Data.Vector.Unboxed.Base.V_Word - Data.Vector.Unboxed.Base.V_Int64 - Data.Vector.Unboxed.Base.V_Int32 - Data.Vector.Unboxed.Base.V_Int16 - Data.Vector.Unboxed.Base.V_Int8 - Data.Vector.Unboxed.Base.V_Int - Data.Vector.Unboxed.Base.V_Unit - Data.Vector.Unboxed.Base.D:R:MVectorsTuple60 - Data.Vector.Unboxed.Base.D:R:MVectorsTuple50 - Data.Vector.Unboxed.Base.D:R:MVectorsTuple40 - Data.Vector.Unboxed.Base.D:R:MVectorsTuple30 - Data.Vector.Unboxed.Base.D:R:MVectorsTuple20 - Data.Vector.Unboxed.Base.D:R:MVectorsCompose0 - Data.Vector.Unboxed.Base.D:R:MVectorsAlt0 - Data.Vector.Unboxed.Base.D:R:MVectorsConst0 - Data.Vector.Unboxed.Base.D:R:MVectorsAll0 - Data.Vector.Unboxed.Base.D:R:MVectorsAny0 - Data.Vector.Unboxed.Base.D:R:MVectorsArg0 - Data.Vector.Unboxed.Base.D:R:MVectorsWrappedMonoid0 - Data.Vector.Unboxed.Base.D:R:MVectorsLast0 - Data.Vector.Unboxed.Base.D:R:MVectorsFirst0 - Data.Vector.Unboxed.Base.D:R:MVectorsMax0 - Data.Vector.Unboxed.Base.D:R:MVectorsMin0 - Data.Vector.Unboxed.Base.D:R:MVectorsProduct0 - Data.Vector.Unboxed.Base.D:R:MVectorsSum0 - Data.Vector.Unboxed.Base.D:R:MVectorsDual0 - Data.Vector.Unboxed.Base.D:R:MVectorsDown0 - Data.Vector.Unboxed.Base.D:R:MVectorsIdentity0 - Data.Vector.Unboxed.Base.D:R:MVectorsComplex0 - Data.Vector.Unboxed.Base.D:R:MVectorsBool0 - Data.Vector.Unboxed.Base.D:R:MVectorsChar0 - Data.Vector.Unboxed.Base.D:R:MVectorsDouble0 - Data.Vector.Unboxed.Base.D:R:MVectorsFloat0 - Data.Vector.Unboxed.Base.D:R:MVectorsWord640 - Data.Vector.Unboxed.Base.D:R:MVectorsWord320 - Data.Vector.Unboxed.Base.D:R:MVectorsWord160 - Data.Vector.Unboxed.Base.D:R:MVectorsWord80 - Data.Vector.Unboxed.Base.D:R:MVectorsWord0 - Data.Vector.Unboxed.Base.D:R:MVectorsInt640 - Data.Vector.Unboxed.Base.D:R:MVectorsInt320 - Data.Vector.Unboxed.Base.D:R:MVectorsInt160 - Data.Vector.Unboxed.Base.D:R:MVectorsInt80 - Data.Vector.Unboxed.Base.D:R:MVectorsInt0 - Data.Vector.Unboxed.Base.D:R:MVectorsUnit0 - Data.Vector.Unboxed.Base.D:R:VectorTuple60 - Data.Vector.Unboxed.Base.D:R:VectorTuple50 - Data.Vector.Unboxed.Base.D:R:VectorTuple40 - Data.Vector.Unboxed.Base.D:R:VectorTuple30 - Data.Vector.Unboxed.Base.D:R:VectorTuple20 - Data.Vector.Unboxed.Base.D:R:VectorCompose0 - Data.Vector.Unboxed.Base.D:R:VectorAlt0 - Data.Vector.Unboxed.Base.D:R:VectorConst0 - Data.Vector.Unboxed.Base.D:R:VectorAll0 - Data.Vector.Unboxed.Base.D:R:VectorAny0 - Data.Vector.Unboxed.Base.D:R:VectorArg0 - Data.Vector.Unboxed.Base.D:R:VectorWrappedMonoid0 - Data.Vector.Unboxed.Base.D:R:VectorLast0 - Data.Vector.Unboxed.Base.D:R:VectorFirst0 - Data.Vector.Unboxed.Base.D:R:VectorMax0 - Data.Vector.Unboxed.Base.D:R:VectorMin0 - Data.Vector.Unboxed.Base.D:R:VectorProduct0 - Data.Vector.Unboxed.Base.D:R:VectorSum0 - Data.Vector.Unboxed.Base.D:R:VectorDual0 - Data.Vector.Unboxed.Base.D:R:VectorDown0 - Data.Vector.Unboxed.Base.D:R:VectorIdentity0 - Data.Vector.Unboxed.Base.D:R:VectorComplex0 - Data.Vector.Unboxed.Base.D:R:VectorBool0 - Data.Vector.Unboxed.Base.D:R:VectorChar0 - Data.Vector.Unboxed.Base.D:R:VectorDouble0 - Data.Vector.Unboxed.Base.D:R:VectorFloat0 - Data.Vector.Unboxed.Base.D:R:VectorWord640 - Data.Vector.Unboxed.Base.D:R:VectorWord320 - Data.Vector.Unboxed.Base.D:R:VectorWord160 - Data.Vector.Unboxed.Base.D:R:VectorWord80 - Data.Vector.Unboxed.Base.D:R:VectorWord0 - Data.Vector.Unboxed.Base.D:R:VectorInt640 - Data.Vector.Unboxed.Base.D:R:VectorInt320 - Data.Vector.Unboxed.Base.D:R:VectorInt160 - Data.Vector.Unboxed.Base.D:R:VectorInt80 - Data.Vector.Unboxed.Base.D:R:VectorInt0 - Data.Vector.Unboxed.Base.D:R:VectorUnit0 - Data.Vector.Unboxed.Base.D:R:VectorUnboxViaPrim0 - Data.Vector.Unboxed.Base.D:R:MVectorsUnboxViaPrim0 - Data.Vector.Unboxed.Base.D:R:VectorAs0 - Data.Vector.Unboxed.Base.D:R:MVectorsAs0 - Data.Vector.Unboxed.Base.D:R:VectorDoNotUnboxLazy0 - Data.Vector.Unboxed.Base.D:R:MVectorsDoNotUnboxLazy0 - Data.Vector.Unboxed.Base.D:R:VectorDoNotUnboxStrict0 - Data.Vector.Unboxed.Base.D:R:MVectorsDoNotUnboxStrict0 - Data.Vector.Unboxed.Base.D:R:VectorDoNotUnboxNormalForm0 - Data.Vector.Unboxed.Base.D:R:MVectorsDoNotUnboxNormalForm0 - Data.Vector.Unboxed.D:R:ItemVector Warning: Data.Vector.Unboxed.Mutable: could not find link destinations for: - Control.Monad.Primitive.D:R:PrimStateAccumT - Control.Monad.Primitive.D:R:PrimStateContT - Control.Monad.Primitive.D:R:PrimStateExceptT - Control.Monad.Primitive.D:R:PrimStateIO - Control.Monad.Primitive.D:R:PrimStateIdentityT - Control.Monad.Primitive.D:R:PrimStateMaybeT - Control.Monad.Primitive.D:R:PrimStateRWST - Control.Monad.Primitive.D:R:PrimStateRWST0 - Control.Monad.Primitive.D:R:PrimStateRWST1 - Control.Monad.Primitive.D:R:PrimStateReaderT - Control.Monad.Primitive.D:R:PrimStateST - Control.Monad.Primitive.D:R:PrimStateST0 - Control.Monad.Primitive.D:R:PrimStateSelectT - Control.Monad.Primitive.D:R:PrimStateStateT - Control.Monad.Primitive.D:R:PrimStateStateT0 - Control.Monad.Primitive.D:R:PrimStateWriterT - Control.Monad.Primitive.D:R:PrimStateWriterT0 - Control.Monad.Primitive.D:R:PrimStateWriterT1 - Data.Vector.Unboxed.Base.D:R:MVectorsTuple60 - Data.Vector.Unboxed.Base.D:R:MVectorsTuple50 - Data.Vector.Unboxed.Base.D:R:MVectorsTuple40 - Data.Vector.Unboxed.Base.D:R:MVectorsTuple30 - Data.Vector.Unboxed.Base.D:R:MVectorsTuple20 - Data.Vector.Unboxed.Base.D:R:MVectorsCompose0 - Data.Vector.Unboxed.Base.D:R:MVectorsAlt0 - Data.Vector.Unboxed.Base.D:R:MVectorsConst0 - Data.Vector.Unboxed.Base.D:R:MVectorsAll0 - Data.Vector.Unboxed.Base.D:R:MVectorsAny0 - Data.Vector.Unboxed.Base.D:R:MVectorsArg0 - Data.Vector.Unboxed.Base.D:R:MVectorsWrappedMonoid0 - Data.Vector.Unboxed.Base.D:R:MVectorsLast0 - Data.Vector.Unboxed.Base.D:R:MVectorsFirst0 - Data.Vector.Unboxed.Base.D:R:MVectorsMax0 - Data.Vector.Unboxed.Base.D:R:MVectorsMin0 - Data.Vector.Unboxed.Base.D:R:MVectorsProduct0 - Data.Vector.Unboxed.Base.D:R:MVectorsSum0 - Data.Vector.Unboxed.Base.D:R:MVectorsDual0 - Data.Vector.Unboxed.Base.D:R:MVectorsDown0 - Data.Vector.Unboxed.Base.D:R:MVectorsIdentity0 - Data.Vector.Unboxed.Base.D:R:MVectorsComplex0 - Data.Vector.Unboxed.Base.D:R:MVectorsBool0 - Data.Vector.Unboxed.Base.D:R:MVectorsChar0 - Data.Vector.Unboxed.Base.D:R:MVectorsDouble0 - Data.Vector.Unboxed.Base.D:R:MVectorsFloat0 - Data.Vector.Unboxed.Base.D:R:MVectorsWord640 - Data.Vector.Unboxed.Base.D:R:MVectorsWord320 - Data.Vector.Unboxed.Base.D:R:MVectorsWord160 - Data.Vector.Unboxed.Base.D:R:MVectorsWord80 - Data.Vector.Unboxed.Base.D:R:MVectorsWord0 - Data.Vector.Unboxed.Base.D:R:MVectorsInt640 - Data.Vector.Unboxed.Base.D:R:MVectorsInt320 - Data.Vector.Unboxed.Base.D:R:MVectorsInt160 - Data.Vector.Unboxed.Base.D:R:MVectorsInt80 - Data.Vector.Unboxed.Base.D:R:MVectorsInt0 - Data.Vector.Unboxed.Base.D:R:MVectorsUnit0 - Data.Vector.Unboxed.Base.D:R:MVectorsUnboxViaPrim0 - Data.Vector.Unboxed.Base.D:R:MVectorsAs0 - Data.Vector.Unboxed.Base.D:R:MVectorsDoNotUnboxLazy0 - Data.Vector.Unboxed.Base.D:R:MVectorsDoNotUnboxStrict0 - Data.Vector.Unboxed.Base.D:R:MVectorsDoNotUnboxNormalForm0 Documentation created: dist/doc/html/vector/, dist/doc/html/vector/vector.txt Preprocessing library 'benchmarks-O2' for vector-0.13.2.0.. Running Haddock on library 'benchmarks-O2' for vector-0.13.2.0.. Warning: --source-* options are ignored when --hyperlinked-source is enabled. [ 1 of 14] Compiling Bench.Vector.Algo.AwShCC ( benchlib/Bench/Vector/Algo/AwShCC.hs, nothing ) [ 2 of 14] Compiling Bench.Vector.Algo.FindIndexR ( benchlib/Bench/Vector/Algo/FindIndexR.hs, nothing ) [ 3 of 14] Compiling Bench.Vector.Algo.HybCC ( benchlib/Bench/Vector/Algo/HybCC.hs, nothing ) [ 4 of 14] Compiling Bench.Vector.Algo.Leaffix ( benchlib/Bench/Vector/Algo/Leaffix.hs, nothing ) [ 5 of 14] Compiling Bench.Vector.Algo.ListRank ( benchlib/Bench/Vector/Algo/ListRank.hs, nothing ) [ 6 of 14] Compiling Bench.Vector.Algo.MutableSet ( benchlib/Bench/Vector/Algo/MutableSet.hs, nothing ) [ 7 of 14] Compiling Bench.Vector.Algo.NextPermutation ( benchlib/Bench/Vector/Algo/NextPermutation.hs, nothing ) [ 8 of 14] Compiling Bench.Vector.Algo.Quickhull ( benchlib/Bench/Vector/Algo/Quickhull.hs, nothing ) [ 9 of 14] Compiling Bench.Vector.Algo.Rootfix ( benchlib/Bench/Vector/Algo/Rootfix.hs, nothing ) [10 of 14] Compiling Bench.Vector.Algo.Spectral ( benchlib/Bench/Vector/Algo/Spectral.hs, nothing ) [11 of 14] Compiling Bench.Vector.Algo.Tridiag ( benchlib/Bench/Vector/Algo/Tridiag.hs, nothing ) [12 of 14] Compiling Bench.Vector.Tasty ( benchlib/Bench/Vector/Tasty.hs, nothing ) [13 of 14] Compiling Bench.Vector.TestData.Graph ( benchlib/Bench/Vector/TestData/Graph.hs, nothing ) [14 of 14] Compiling Bench.Vector.TestData.ParenTree ( benchlib/Bench/Vector/TestData/ParenTree.hs, nothing ) Haddock coverage: 0% ( 0 / 2) in 'Bench.Vector.Algo.AwShCC' Missing documentation for: Module header awshcc (benchlib/Bench/Vector/Algo/AwShCC.hs:8) 0% ( 0 / 4) in 'Bench.Vector.Algo.FindIndexR' Missing documentation for: Module header findIndexR (benchlib/Bench/Vector/Algo/FindIndexR.hs:9) findIndexR_naive (benchlib/Bench/Vector/Algo/FindIndexR.hs:13) findIndexR_manual (benchlib/Bench/Vector/Algo/FindIndexR.hs:20) 0% ( 0 / 2) in 'Bench.Vector.Algo.HybCC' Missing documentation for: Module header hybcc (benchlib/Bench/Vector/Algo/HybCC.hs:7) 0% ( 0 / 2) in 'Bench.Vector.Algo.Leaffix' Missing documentation for: Module header leaffix (benchlib/Bench/Vector/Algo/Leaffix.hs:7) 0% ( 0 / 2) in 'Bench.Vector.Algo.ListRank' Missing documentation for: Module header listRank (benchlib/Bench/Vector/Algo/ListRank.hs:8) 0% ( 0 / 2) in 'Bench.Vector.Algo.MutableSet' Missing documentation for: Module header mutableSet (benchlib/Bench/Vector/Algo/MutableSet.hs:12) Warning: 'Int32' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 50% ( 1 / 2) in 'Bench.Vector.Algo.NextPermutation' Missing documentation for: Module header 0% ( 0 / 2) in 'Bench.Vector.Algo.Quickhull' Missing documentation for: Module header quickhull (benchlib/Bench/Vector/Algo/Quickhull.hs:7) 0% ( 0 / 2) in 'Bench.Vector.Algo.Rootfix' Missing documentation for: Module header rootfix (benchlib/Bench/Vector/Algo/Rootfix.hs:7) 0% ( 0 / 2) in 'Bench.Vector.Algo.Spectral' Missing documentation for: Module header spectral (benchlib/Bench/Vector/Algo/Spectral.hs:9) 0% ( 0 / 2) in 'Bench.Vector.Algo.Tridiag' Missing documentation for: Module header tridiag (benchlib/Bench/Vector/Algo/Tridiag.hs:8) 100% ( 3 / 3) in 'Bench.Vector.Tasty' 0% ( 0 / 2) in 'Bench.Vector.TestData.Graph' Missing documentation for: Module header randomGraph (benchlib/Bench/Vector/TestData/Graph.hs:15) 0% ( 0 / 2) in 'Bench.Vector.TestData.ParenTree' Missing documentation for: Module header parenTree (benchlib/Bench/Vector/TestData/ParenTree.hs:6) Documentation created: dist/doc/html/vector/, dist/doc/html/vector/vector.txt Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/vector-0.13.2.0-Gv6yXNwqQAj3b8A12fweIW Installing internal library benchmarks-O2 in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/vector-0.13.2.0-Gv6yXNwqQAj3b8A12fweIW Completed vector-0.13.2.0 Downloading gloss-1.13.2.2 Downloaded gloss-1.13.2.2 Configuring gloss-1.13.2.2... Preprocessing library for gloss-1.13.2.2.. Building library for gloss-1.13.2.2.. [ 1 of 44] Compiling Graphics.Gloss.Data.Bitmap ( Graphics/Gloss/Data/Bitmap.hs, dist/build/Graphics/Gloss/Data/Bitmap.o, dist/build/Graphics/Gloss/Data/Bitmap.dyn_o ) [ 2 of 44] Compiling Graphics.Gloss.Data.Color ( Graphics/Gloss/Data/Color.hs, dist/build/Graphics/Gloss/Data/Color.o, dist/build/Graphics/Gloss/Data/Color.dyn_o ) [ 3 of 44] Compiling Graphics.Gloss.Data.Display ( Graphics/Gloss/Data/Display.hs, dist/build/Graphics/Gloss/Data/Display.o, dist/build/Graphics/Gloss/Data/Display.dyn_o ) [ 4 of 44] Compiling Graphics.Gloss.Data.Point.Arithmetic ( Graphics/Gloss/Data/Point/Arithmetic.hs, dist/build/Graphics/Gloss/Data/Point/Arithmetic.o, dist/build/Graphics/Gloss/Data/Point/Arithmetic.dyn_o ) [ 5 of 44] Compiling Graphics.Gloss.Geometry.Angle ( Graphics/Gloss/Geometry/Angle.hs, dist/build/Graphics/Gloss/Geometry/Angle.o, dist/build/Graphics/Gloss/Geometry/Angle.dyn_o ) [ 6 of 44] Compiling Graphics.Gloss.Data.Picture ( Graphics/Gloss/Data/Picture.hs, dist/build/Graphics/Gloss/Data/Picture.o, dist/build/Graphics/Gloss/Data/Picture.dyn_o ) [ 7 of 44] Compiling Graphics.Gloss.Data.ViewPort ( Graphics/Gloss/Data/ViewPort.hs, dist/build/Graphics/Gloss/Data/ViewPort.o, dist/build/Graphics/Gloss/Data/ViewPort.dyn_o ) [ 8 of 44] Compiling Graphics.Gloss.Data.Controller ( Graphics/Gloss/Data/Controller.hs, dist/build/Graphics/Gloss/Data/Controller.o, dist/build/Graphics/Gloss/Data/Controller.dyn_o ) [ 9 of 44] Compiling Graphics.Gloss.Data.Vector ( Graphics/Gloss/Data/Vector.hs, dist/build/Graphics/Gloss/Data/Vector.o, dist/build/Graphics/Gloss/Data/Vector.dyn_o ) [10 of 44] Compiling Graphics.Gloss.Data.Point ( Graphics/Gloss/Data/Point.hs, dist/build/Graphics/Gloss/Data/Point.o, dist/build/Graphics/Gloss/Data/Point.dyn_o ) [11 of 44] Compiling Graphics.Gloss.Geometry.Line ( Graphics/Gloss/Geometry/Line.hs, dist/build/Graphics/Gloss/Geometry/Line.o, dist/build/Graphics/Gloss/Geometry/Line.dyn_o ) [12 of 44] Compiling Graphics.Gloss.Internals.Color ( Graphics/Gloss/Internals/Color.hs, dist/build/Graphics/Gloss/Internals/Color.o, dist/build/Graphics/Gloss/Internals/Color.dyn_o ) [13 of 44] Compiling Graphics.Gloss.Internals.Interface.Animate.State ( Graphics/Gloss/Internals/Interface/Animate/State.hs, dist/build/Graphics/Gloss/Internals/Interface/Animate/State.o, dist/build/Graphics/Gloss/Internals/Interface/Animate/State.dyn_o ) [14 of 44] Compiling Graphics.Gloss.Internals.Interface.Backend.Types ( Graphics/Gloss/Internals/Interface/Backend/Types.hs, dist/build/Graphics/Gloss/Internals/Interface/Backend/Types.o, dist/build/Graphics/Gloss/Internals/Interface/Backend/Types.dyn_o ) [15 of 44] Compiling Graphics.Gloss.Internals.Interface.Backend.GLUT ( Graphics/Gloss/Internals/Interface/Backend/GLUT.hs, dist/build/Graphics/Gloss/Internals/Interface/Backend/GLUT.o, dist/build/Graphics/Gloss/Internals/Interface/Backend/GLUT.dyn_o ) [16 of 44] Compiling Graphics.Gloss.Internals.Interface.Backend ( Graphics/Gloss/Internals/Interface/Backend.hs, dist/build/Graphics/Gloss/Internals/Interface/Backend.o, dist/build/Graphics/Gloss/Internals/Interface/Backend.dyn_o ) [17 of 44] Compiling Graphics.Gloss.Internals.Interface.Animate.Timing ( Graphics/Gloss/Internals/Interface/Animate/Timing.hs, dist/build/Graphics/Gloss/Internals/Interface/Animate/Timing.o, dist/build/Graphics/Gloss/Internals/Interface/Animate/Timing.dyn_o ) [18 of 44] Compiling Graphics.Gloss.Interface.Environment ( Graphics/Gloss/Interface/Environment.hs, dist/build/Graphics/Gloss/Interface/Environment.o, dist/build/Graphics/Gloss/Interface/Environment.dyn_o ) [19 of 44] Compiling Graphics.Gloss.Internals.Interface.Callback ( Graphics/Gloss/Internals/Interface/Callback.hs, dist/build/Graphics/Gloss/Internals/Interface/Callback.o, dist/build/Graphics/Gloss/Internals/Interface/Callback.dyn_o ) [20 of 44] Compiling Graphics.Gloss.Internals.Interface.Common.Exit ( Graphics/Gloss/Internals/Interface/Common/Exit.hs, dist/build/Graphics/Gloss/Internals/Interface/Common/Exit.o, dist/build/Graphics/Gloss/Internals/Interface/Common/Exit.dyn_o ) [21 of 44] Compiling Graphics.Gloss.Internals.Interface.Debug ( Graphics/Gloss/Internals/Interface/Debug.hs, dist/build/Graphics/Gloss/Internals/Interface/Debug.o, dist/build/Graphics/Gloss/Internals/Interface/Debug.dyn_o ) [22 of 44] Compiling Graphics.Gloss.Internals.Interface.Event ( Graphics/Gloss/Internals/Interface/Event.hs, dist/build/Graphics/Gloss/Internals/Interface/Event.o, dist/build/Graphics/Gloss/Internals/Interface/Event.dyn_o ) [23 of 44] Compiling Graphics.Gloss.Data.ViewState ( Graphics/Gloss/Data/ViewState.hs, dist/build/Graphics/Gloss/Data/ViewState.o, dist/build/Graphics/Gloss/Data/ViewState.dyn_o ) [24 of 44] Compiling Graphics.Gloss.Internals.Interface.Simulate.State ( Graphics/Gloss/Internals/Interface/Simulate/State.hs, dist/build/Graphics/Gloss/Internals/Interface/Simulate/State.o, dist/build/Graphics/Gloss/Internals/Interface/Simulate/State.dyn_o ) [25 of 44] Compiling Graphics.Gloss.Internals.Interface.Simulate.Idle ( Graphics/Gloss/Internals/Interface/Simulate/Idle.hs, dist/build/Graphics/Gloss/Internals/Interface/Simulate/Idle.o, dist/build/Graphics/Gloss/Internals/Interface/Simulate/Idle.dyn_o ) [26 of 44] Compiling Graphics.Gloss.Internals.Interface.ViewState.KeyMouse ( Graphics/Gloss/Internals/Interface/ViewState/KeyMouse.hs, dist/build/Graphics/Gloss/Internals/Interface/ViewState/KeyMouse.o, dist/build/Graphics/Gloss/Internals/Interface/ViewState/KeyMouse.dyn_o ) [27 of 44] Compiling Graphics.Gloss.Internals.Interface.ViewState.Motion ( Graphics/Gloss/Internals/Interface/ViewState/Motion.hs, dist/build/Graphics/Gloss/Internals/Interface/ViewState/Motion.o, dist/build/Graphics/Gloss/Internals/Interface/ViewState/Motion.dyn_o ) [28 of 44] Compiling Graphics.Gloss.Internals.Interface.ViewState.Reshape ( Graphics/Gloss/Internals/Interface/ViewState/Reshape.hs, dist/build/Graphics/Gloss/Internals/Interface/ViewState/Reshape.o, dist/build/Graphics/Gloss/Internals/Interface/ViewState/Reshape.dyn_o ) [29 of 44] Compiling Graphics.Gloss.Internals.Interface.Window ( Graphics/Gloss/Internals/Interface/Window.hs, dist/build/Graphics/Gloss/Internals/Interface/Window.o, dist/build/Graphics/Gloss/Internals/Interface/Window.dyn_o ) [30 of 44] Compiling Graphics.Gloss.Internals.Interface.Simulate ( Graphics/Gloss/Internals/Interface/Simulate.hs, dist/build/Graphics/Gloss/Internals/Interface/Simulate.o, dist/build/Graphics/Gloss/Internals/Interface/Simulate.dyn_o ) [31 of 44] Compiling Graphics.Gloss.Interface.Pure.Simulate ( Graphics/Gloss/Interface/Pure/Simulate.hs, dist/build/Graphics/Gloss/Interface/Pure/Simulate.o, dist/build/Graphics/Gloss/Interface/Pure/Simulate.dyn_o ) [32 of 44] Compiling Graphics.Gloss.Interface.IO.Simulate ( Graphics/Gloss/Interface/IO/Simulate.hs, dist/build/Graphics/Gloss/Interface/IO/Simulate.o, dist/build/Graphics/Gloss/Interface/IO/Simulate.dyn_o ) [33 of 44] Compiling Graphics.Gloss.Internals.Interface.Interact ( Graphics/Gloss/Internals/Interface/Interact.hs, dist/build/Graphics/Gloss/Internals/Interface/Interact.o, dist/build/Graphics/Gloss/Internals/Interface/Interact.dyn_o ) [34 of 44] Compiling Graphics.Gloss.Interface.IO.Interact ( Graphics/Gloss/Interface/IO/Interact.hs, dist/build/Graphics/Gloss/Interface/IO/Interact.o, dist/build/Graphics/Gloss/Interface/IO/Interact.dyn_o ) [35 of 44] Compiling Graphics.Gloss.Internals.Interface.Game ( Graphics/Gloss/Internals/Interface/Game.hs, dist/build/Graphics/Gloss/Internals/Interface/Game.o, dist/build/Graphics/Gloss/Internals/Interface/Game.dyn_o ) [36 of 44] Compiling Graphics.Gloss.Interface.Pure.Game ( Graphics/Gloss/Interface/Pure/Game.hs, dist/build/Graphics/Gloss/Interface/Pure/Game.o, dist/build/Graphics/Gloss/Interface/Pure/Game.dyn_o ) [37 of 44] Compiling Graphics.Gloss.Interface.IO.Game ( Graphics/Gloss/Interface/IO/Game.hs, dist/build/Graphics/Gloss/Interface/IO/Game.o, dist/build/Graphics/Gloss/Interface/IO/Game.dyn_o ) [38 of 44] Compiling Graphics.Gloss.Internals.Interface.Display ( Graphics/Gloss/Internals/Interface/Display.hs, dist/build/Graphics/Gloss/Internals/Interface/Display.o, dist/build/Graphics/Gloss/Internals/Interface/Display.dyn_o ) [39 of 44] Compiling Graphics.Gloss.Interface.Pure.Display ( Graphics/Gloss/Interface/Pure/Display.hs, dist/build/Graphics/Gloss/Interface/Pure/Display.o, dist/build/Graphics/Gloss/Interface/Pure/Display.dyn_o ) [40 of 44] Compiling Graphics.Gloss.Interface.IO.Display ( Graphics/Gloss/Interface/IO/Display.hs, dist/build/Graphics/Gloss/Interface/IO/Display.o, dist/build/Graphics/Gloss/Interface/IO/Display.dyn_o ) [41 of 44] Compiling Graphics.Gloss.Internals.Interface.Animate ( Graphics/Gloss/Internals/Interface/Animate.hs, dist/build/Graphics/Gloss/Internals/Interface/Animate.o, dist/build/Graphics/Gloss/Internals/Interface/Animate.dyn_o ) [42 of 44] Compiling Graphics.Gloss.Interface.Pure.Animate ( Graphics/Gloss/Interface/Pure/Animate.hs, dist/build/Graphics/Gloss/Interface/Pure/Animate.o, dist/build/Graphics/Gloss/Interface/Pure/Animate.dyn_o ) [43 of 44] Compiling Graphics.Gloss ( Graphics/Gloss.hs, dist/build/Graphics/Gloss.o, dist/build/Graphics/Gloss.dyn_o ) [44 of 44] Compiling Graphics.Gloss.Interface.IO.Animate ( Graphics/Gloss/Interface/IO/Animate.hs, dist/build/Graphics/Gloss/Interface/IO/Animate.o, dist/build/Graphics/Gloss/Interface/IO/Animate.dyn_o ) Preprocessing library for gloss-1.13.2.2.. Running Haddock on library for gloss-1.13.2.2.. Warning: --source-* options are ignored when --hyperlinked-source is enabled. [ 1 of 44] Compiling Graphics.Gloss.Data.Bitmap ( Graphics/Gloss/Data/Bitmap.hs, nothing ) [ 2 of 44] Compiling Graphics.Gloss.Data.Color ( Graphics/Gloss/Data/Color.hs, nothing ) [ 3 of 44] Compiling Graphics.Gloss.Data.Display ( Graphics/Gloss/Data/Display.hs, nothing ) [ 4 of 44] Compiling Graphics.Gloss.Data.Point.Arithmetic ( Graphics/Gloss/Data/Point/Arithmetic.hs, nothing ) [ 5 of 44] Compiling Graphics.Gloss.Geometry.Angle ( Graphics/Gloss/Geometry/Angle.hs, nothing ) [ 6 of 44] Compiling Graphics.Gloss.Data.Picture ( Graphics/Gloss/Data/Picture.hs, nothing ) [ 7 of 44] Compiling Graphics.Gloss.Data.ViewPort ( Graphics/Gloss/Data/ViewPort.hs, nothing ) [ 8 of 44] Compiling Graphics.Gloss.Data.Controller ( Graphics/Gloss/Data/Controller.hs, nothing ) [ 9 of 44] Compiling Graphics.Gloss.Data.Vector ( Graphics/Gloss/Data/Vector.hs, nothing ) [10 of 44] Compiling Graphics.Gloss.Data.Point ( Graphics/Gloss/Data/Point.hs, nothing ) [11 of 44] Compiling Graphics.Gloss.Geometry.Line ( Graphics/Gloss/Geometry/Line.hs, nothing ) [12 of 44] Compiling Graphics.Gloss.Internals.Color ( Graphics/Gloss/Internals/Color.hs, nothing ) [13 of 44] Compiling Graphics.Gloss.Internals.Interface.Animate.State ( Graphics/Gloss/Internals/Interface/Animate/State.hs, nothing ) [14 of 44] Compiling Graphics.Gloss.Internals.Interface.Backend.Types ( Graphics/Gloss/Internals/Interface/Backend/Types.hs, nothing ) [15 of 44] Compiling Graphics.Gloss.Internals.Interface.Backend.GLUT ( Graphics/Gloss/Internals/Interface/Backend/GLUT.hs, nothing ) [16 of 44] Compiling Graphics.Gloss.Internals.Interface.Backend ( Graphics/Gloss/Internals/Interface/Backend.hs, nothing ) [17 of 44] Compiling Graphics.Gloss.Internals.Interface.Animate.Timing ( Graphics/Gloss/Internals/Interface/Animate/Timing.hs, nothing ) [18 of 44] Compiling Graphics.Gloss.Interface.Environment ( Graphics/Gloss/Interface/Environment.hs, nothing ) [19 of 44] Compiling Graphics.Gloss.Internals.Interface.Callback ( Graphics/Gloss/Internals/Interface/Callback.hs, nothing ) [20 of 44] Compiling Graphics.Gloss.Internals.Interface.Common.Exit ( Graphics/Gloss/Internals/Interface/Common/Exit.hs, nothing ) [21 of 44] Compiling Graphics.Gloss.Internals.Interface.Debug ( Graphics/Gloss/Internals/Interface/Debug.hs, nothing ) [22 of 44] Compiling Graphics.Gloss.Internals.Interface.Event ( Graphics/Gloss/Internals/Interface/Event.hs, nothing ) [23 of 44] Compiling Graphics.Gloss.Data.ViewState ( Graphics/Gloss/Data/ViewState.hs, nothing ) [24 of 44] Compiling Graphics.Gloss.Internals.Interface.Simulate.State ( Graphics/Gloss/Internals/Interface/Simulate/State.hs, nothing ) [25 of 44] Compiling Graphics.Gloss.Internals.Interface.Simulate.Idle ( Graphics/Gloss/Internals/Interface/Simulate/Idle.hs, nothing ) [26 of 44] Compiling Graphics.Gloss.Internals.Interface.ViewState.KeyMouse ( Graphics/Gloss/Internals/Interface/ViewState/KeyMouse.hs, nothing ) [27 of 44] Compiling Graphics.Gloss.Internals.Interface.ViewState.Motion ( Graphics/Gloss/Internals/Interface/ViewState/Motion.hs, nothing ) [28 of 44] Compiling Graphics.Gloss.Internals.Interface.ViewState.Reshape ( Graphics/Gloss/Internals/Interface/ViewState/Reshape.hs, nothing ) [29 of 44] Compiling Graphics.Gloss.Internals.Interface.Window ( Graphics/Gloss/Internals/Interface/Window.hs, nothing ) [30 of 44] Compiling Graphics.Gloss.Internals.Interface.Simulate ( Graphics/Gloss/Internals/Interface/Simulate.hs, nothing ) [31 of 44] Compiling Graphics.Gloss.Interface.Pure.Simulate ( Graphics/Gloss/Interface/Pure/Simulate.hs, nothing ) [32 of 44] Compiling Graphics.Gloss.Interface.IO.Simulate ( Graphics/Gloss/Interface/IO/Simulate.hs, nothing ) [33 of 44] Compiling Graphics.Gloss.Internals.Interface.Interact ( Graphics/Gloss/Internals/Interface/Interact.hs, nothing ) [34 of 44] Compiling Graphics.Gloss.Interface.IO.Interact ( Graphics/Gloss/Interface/IO/Interact.hs, nothing ) [35 of 44] Compiling Graphics.Gloss.Internals.Interface.Game ( Graphics/Gloss/Internals/Interface/Game.hs, nothing ) [36 of 44] Compiling Graphics.Gloss.Interface.Pure.Game ( Graphics/Gloss/Interface/Pure/Game.hs, nothing ) [37 of 44] Compiling Graphics.Gloss.Interface.IO.Game ( Graphics/Gloss/Interface/IO/Game.hs, nothing ) [38 of 44] Compiling Graphics.Gloss.Internals.Interface.Display ( Graphics/Gloss/Internals/Interface/Display.hs, nothing ) [39 of 44] Compiling Graphics.Gloss.Interface.Pure.Display ( Graphics/Gloss/Interface/Pure/Display.hs, nothing ) [40 of 44] Compiling Graphics.Gloss.Interface.IO.Display ( Graphics/Gloss/Interface/IO/Display.hs, nothing ) [41 of 44] Compiling Graphics.Gloss.Internals.Interface.Animate ( Graphics/Gloss/Internals/Interface/Animate.hs, nothing ) [42 of 44] Compiling Graphics.Gloss.Interface.Pure.Animate ( Graphics/Gloss/Interface/Pure/Animate.hs, nothing ) [43 of 44] Compiling Graphics.Gloss ( Graphics/Gloss.hs, nothing ) [44 of 44] Compiling Graphics.Gloss.Interface.IO.Animate ( Graphics/Gloss/Interface/IO/Animate.hs, nothing ) Haddock coverage: 85% ( 12 / 14) in 'Graphics.Gloss.Data.Bitmap' Missing documentation for: bitmapDataOfForeignPtr bitmapDataOfByteString Warning: 'Color' is ambiguous. It is defined * in Graphics.Gloss.Internals.Data.Color * in Graphics.Gloss.Internals.Data.Picture You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined in Graphics.Gloss.Internals.Data.Color 61% ( 22 / 36) in 'Graphics.Gloss.Data.Color' Missing documentation for: black (Graphics/Gloss/Data/Color.hs:149) white (Graphics/Gloss/Data/Color.hs:150) red (Graphics/Gloss/Data/Color.hs:154) green (Graphics/Gloss/Data/Color.hs:155) blue (Graphics/Gloss/Data/Color.hs:156) yellow (Graphics/Gloss/Data/Color.hs:160) cyan (Graphics/Gloss/Data/Color.hs:161) magenta (Graphics/Gloss/Data/Color.hs:162) rose (Graphics/Gloss/Data/Color.hs:166) violet (Graphics/Gloss/Data/Color.hs:167) azure (Graphics/Gloss/Data/Color.hs:168) aquamarine (Graphics/Gloss/Data/Color.hs:169) chartreuse (Graphics/Gloss/Data/Color.hs:170) orange (Graphics/Gloss/Data/Color.hs:171) 50% ( 1 / 2) in 'Graphics.Gloss.Data.Display' Missing documentation for: Module header 100% ( 6 / 6) in 'Graphics.Gloss.Data.Point.Arithmetic' 100% ( 4 / 4) in 'Graphics.Gloss.Geometry.Angle' 96% ( 31 / 32) in 'Graphics.Gloss.Data.Picture' Missing documentation for: Module header Warning: 'ViewPort' is ambiguous. It is defined * at Graphics/Gloss/Data/ViewPort.hs:15:11 * at Graphics/Gloss/Data/ViewPort.hs:14:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at Graphics/Gloss/Data/ViewPort.hs:14:1 80% ( 4 / 5) in 'Graphics.Gloss.Data.ViewPort' Missing documentation for: Module header Warning: 'Gloss' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 50% ( 1 / 2) in 'Graphics.Gloss.Data.Controller' Missing documentation for: Module header 100% ( 11 / 11) in 'Graphics.Gloss.Data.Vector' 75% ( 3 / 4) in 'Graphics.Gloss.Data.Point' Missing documentation for: Module header Warning: 'P1' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'P3' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'P2' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'P4' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 100% ( 15 / 15) in 'Graphics.Gloss.Geometry.Line' Warning: 'n' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: Graphics.Gloss.Internals.Interface.Backend.Types: Could not find documentation for exported module: Graphics.Gloss.Internals.Interface.Backend.Types 50% ( 1 / 2) in 'Graphics.Gloss.Interface.Environment' Missing documentation for: Module header Warning: 'ViewState' is ambiguous. It is defined * at Graphics/Gloss/Data/ViewState.hs:143:11 * at Graphics/Gloss/Data/ViewState.hs:142:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at Graphics/Gloss/Data/ViewState.hs:142:1 77% ( 7 / 9) in 'Graphics.Gloss.Data.ViewState' Missing documentation for: Module header CommandConfig (Graphics/Gloss/Data/ViewState.hs:49) Warning: 'ViewPort' is ambiguous. It is defined * at Graphics/Gloss/Data/ViewPort.hs:15:11 * at Graphics/Gloss/Data/ViewPort.hs:14:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at Graphics/Gloss/Data/ViewPort.hs:14:1 Warning: 'ViewState' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'ViewState' is ambiguous. It is defined * at Graphics/Gloss/Data/ViewState.hs:143:11 * at Graphics/Gloss/Data/ViewState.hs:142:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at Graphics/Gloss/Data/ViewState.hs:142:1 Warning: 'ViewPort' is ambiguous. It is defined * at Graphics/Gloss/Data/ViewPort.hs:15:11 * at Graphics/Gloss/Data/ViewPort.hs:14:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at Graphics/Gloss/Data/ViewPort.hs:14:1 Warning: 'display' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 100% ( 6 / 6) in 'Graphics.Gloss.Interface.Pure.Simulate' Warning: 'ViewPort' is ambiguous. It is defined * at Graphics/Gloss/Data/ViewPort.hs:15:11 * at Graphics/Gloss/Data/ViewPort.hs:14:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at Graphics/Gloss/Data/ViewPort.hs:14:1 83% ( 5 / 6) in 'Graphics.Gloss.Interface.IO.Simulate' Missing documentation for: simulateIO (Graphics/Gloss/Interface/IO/Simulate.hs:36) Warning: 'displayIO' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 58% ( 7 / 12) in 'Graphics.Gloss.Interface.IO.Interact' Missing documentation for: Key (Graphics/Gloss/Internals/Interface/Backend/Types.hs:125) SpecialKey (Graphics/Gloss/Internals/Interface/Backend/Types.hs:145) MouseButton (Graphics/Gloss/Internals/Interface/Backend/Types.hs:131) KeyState (Graphics/Gloss/Internals/Interface/Backend/Types.hs:140) Modifiers (Graphics/Gloss/Internals/Interface/Backend/Types.hs:215) Warning: 'displayInWindow' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'simulate' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 54% ( 6 / 11) in 'Graphics.Gloss.Interface.Pure.Game' Missing documentation for: Key (Graphics/Gloss/Internals/Interface/Backend/Types.hs:125) SpecialKey (Graphics/Gloss/Internals/Interface/Backend/Types.hs:145) MouseButton (Graphics/Gloss/Internals/Interface/Backend/Types.hs:131) KeyState (Graphics/Gloss/Internals/Interface/Backend/Types.hs:140) Modifiers (Graphics/Gloss/Internals/Interface/Backend/Types.hs:215) Warning: 'display' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 54% ( 6 / 11) in 'Graphics.Gloss.Interface.IO.Game' Missing documentation for: Key (Graphics/Gloss/Internals/Interface/Backend/Types.hs:125) SpecialKey (Graphics/Gloss/Internals/Interface/Backend/Types.hs:145) MouseButton (Graphics/Gloss/Internals/Interface/Backend/Types.hs:131) KeyState (Graphics/Gloss/Internals/Interface/Backend/Types.hs:140) Modifiers (Graphics/Gloss/Internals/Interface/Backend/Types.hs:215) 100% ( 5 / 5) in 'Graphics.Gloss.Interface.Pure.Display' Warning: 'animate' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 100% ( 6 / 6) in 'Graphics.Gloss.Interface.IO.Display' Warning: 'display' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 100% ( 5 / 5) in 'Graphics.Gloss.Interface.Pure.Animate' Warning: 'r' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 100% ( 9 / 9) in 'Graphics.Gloss' 100% ( 7 / 7) in 'Graphics.Gloss.Interface.IO.Animate' Documentation created: dist/doc/html/gloss/, dist/doc/html/gloss/gloss.txt Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/gloss-1.13.2.2-6zI5YqrZm0aGCSm2kUGo7v Completed gloss-1.13.2.2 Configuring adjunctions-4.4.3... Preprocessing library for adjunctions-4.4.3.. Building library for adjunctions-4.4.3.. [ 1 of 11] Compiling Control.Monad.Trans.Conts ( src/Control/Monad/Trans/Conts.hs, dist/build/Control/Monad/Trans/Conts.o, dist/build/Control/Monad/Trans/Conts.dyn_o ) [ 2 of 11] Compiling Data.Functor.Contravariant.Rep ( src/Data/Functor/Contravariant/Rep.hs, dist/build/Data/Functor/Contravariant/Rep.o, dist/build/Data/Functor/Contravariant/Rep.dyn_o ) [ 3 of 11] Compiling Data.Functor.Contravariant.Adjunction ( src/Data/Functor/Contravariant/Adjunction.hs, dist/build/Data/Functor/Contravariant/Adjunction.o, dist/build/Data/Functor/Contravariant/Adjunction.dyn_o ) [ 4 of 11] Compiling Control.Monad.Trans.Contravariant.Adjoint ( src/Control/Monad/Trans/Contravariant/Adjoint.hs, dist/build/Control/Monad/Trans/Contravariant/Adjoint.o, dist/build/Control/Monad/Trans/Contravariant/Adjoint.dyn_o ) [ 5 of 11] Compiling Data.Functor.Rep ( src/Data/Functor/Rep.hs, dist/build/Data/Functor/Rep.o, dist/build/Data/Functor/Rep.dyn_o ) [ 6 of 11] Compiling Data.Functor.Adjunction ( src/Data/Functor/Adjunction.hs, dist/build/Data/Functor/Adjunction.o, dist/build/Data/Functor/Adjunction.dyn_o ) [ 7 of 11] Compiling Control.Monad.Trans.Adjoint ( src/Control/Monad/Trans/Adjoint.hs, dist/build/Control/Monad/Trans/Adjoint.o, dist/build/Control/Monad/Trans/Adjoint.dyn_o ) [ 8 of 11] Compiling Control.Comonad.Trans.Adjoint ( src/Control/Comonad/Trans/Adjoint.hs, dist/build/Control/Comonad/Trans/Adjoint.o, dist/build/Control/Comonad/Trans/Adjoint.dyn_o ) [ 9 of 11] Compiling Control.Monad.Representable.State ( src/Control/Monad/Representable/State.hs, dist/build/Control/Monad/Representable/State.o, dist/build/Control/Monad/Representable/State.dyn_o ) [10 of 11] Compiling Control.Monad.Representable.Reader ( src/Control/Monad/Representable/Reader.hs, dist/build/Control/Monad/Representable/Reader.o, dist/build/Control/Monad/Representable/Reader.dyn_o ) [11 of 11] Compiling Control.Comonad.Representable.Store ( src/Control/Comonad/Representable/Store.hs, dist/build/Control/Comonad/Representable/Store.o, dist/build/Control/Comonad/Representable/Store.dyn_o ) Preprocessing library for adjunctions-4.4.3.. Running Haddock on library for adjunctions-4.4.3.. Warning: --source-* options are ignored when --hyperlinked-source is enabled. [ 1 of 11] Compiling Control.Monad.Trans.Conts ( src/Control/Monad/Trans/Conts.hs, nothing ) [ 2 of 11] Compiling Data.Functor.Contravariant.Rep ( src/Data/Functor/Contravariant/Rep.hs, nothing ) [ 3 of 11] Compiling Data.Functor.Contravariant.Adjunction ( src/Data/Functor/Contravariant/Adjunction.hs, nothing ) [ 4 of 11] Compiling Control.Monad.Trans.Contravariant.Adjoint ( src/Control/Monad/Trans/Contravariant/Adjoint.hs, nothing ) [ 5 of 11] Compiling Data.Functor.Rep ( src/Data/Functor/Rep.hs, nothing ) [ 6 of 11] Compiling Data.Functor.Adjunction ( src/Data/Functor/Adjunction.hs, nothing ) [ 7 of 11] Compiling Control.Monad.Trans.Adjoint ( src/Control/Monad/Trans/Adjoint.hs, nothing ) [ 8 of 11] Compiling Control.Comonad.Trans.Adjoint ( src/Control/Comonad/Trans/Adjoint.hs, nothing ) [ 9 of 11] Compiling Control.Monad.Representable.State ( src/Control/Monad/Representable/State.hs, nothing ) [10 of 11] Compiling Control.Monad.Representable.Reader ( src/Control/Monad/Representable/Reader.hs, nothing ) [11 of 11] Compiling Control.Comonad.Representable.Store ( src/Control/Comonad/Representable/Store.hs, nothing ) Haddock coverage: 33% ( 4 / 12) in 'Control.Monad.Trans.Conts' Missing documentation for: Cont (src/Control/Monad/Trans/Conts.hs:38) cont (src/Control/Monad/Trans/Conts.hs:41) runCont (src/Control/Monad/Trans/Conts.hs:44) Conts (src/Control/Monad/Trans/Conts.hs:46) runConts (src/Control/Monad/Trans/Conts.hs:52) conts (src/Control/Monad/Trans/Conts.hs:49) ContsT (src/Control/Monad/Trans/Conts.hs:54) callCC (src/Control/Monad/Trans/Conts.hs:71) Warning: 'Iso'' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 83% ( 5 / 6) in 'Data.Functor.Contravariant.Rep' Missing documentation for: contramapRep (src/Data/Functor/Contravariant/Rep.hs:71) Warning: 'Op' is ambiguous. It is defined * in Data.Functor.Contravariant * in Data.Functor.Contravariant You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined in Data.Functor.Contravariant Warning: 'Hask' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'Iso'' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 80% ( 4 / 5) in 'Data.Functor.Contravariant.Adjunction' Missing documentation for: coindexAdjunction (src/Data/Functor/Contravariant/Adjunction.hs:74) 20% ( 1 / 5) in 'Control.Monad.Trans.Contravariant.Adjoint' Missing documentation for: Adjoint (src/Control/Monad/Trans/Contravariant/Adjoint.hs:40) runAdjoint (src/Control/Monad/Trans/Contravariant/Adjoint.hs:48) adjoint (src/Control/Monad/Trans/Contravariant/Adjoint.hs:45) AdjointT (src/Control/Monad/Trans/Contravariant/Adjoint.hs:42) Warning: 'WrappedRec' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'Iso'' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 46% ( 22 / 47) in 'Data.Functor.Rep' Missing documentation for: Co (src/Data/Functor/Rep.hs:437) fmapRep (src/Data/Functor/Rep.hs:254) distributeRep (src/Data/Functor/Rep.hs:281) collectRep (src/Data/Functor/Rep.hs:284) apRep (src/Data/Functor/Rep.hs:278) pureRep (src/Data/Functor/Rep.hs:257) liftR2 (src/Data/Functor/Rep.hs:477) liftR3 (src/Data/Functor/Rep.hs:480) bindRep (src/Data/Functor/Rep.hs:260) mfixRep (src/Data/Functor/Rep.hs:263) mzipRep (src/Data/Functor/Rep.hs:269) mzipWithRep (src/Data/Functor/Rep.hs:266) askRep (src/Data/Functor/Rep.hs:272) localRep (src/Data/Functor/Rep.hs:275) duplicatedRep (src/Data/Functor/Rep.hs:296) extendedRep (src/Data/Functor/Rep.hs:299) duplicateRep (src/Data/Functor/Rep.hs:302) extendRep (src/Data/Functor/Rep.hs:305) extractRep (src/Data/Functor/Rep.hs:308) duplicateRepBy (src/Data/Functor/Rep.hs:287) extendRepBy (src/Data/Functor/Rep.hs:290) extractRepBy (src/Data/Functor/Rep.hs:293) imapRep (src/Data/Functor/Rep.hs:311) ifoldMapRep (src/Data/Functor/Rep.hs:315) itraverseRep (src/Data/Functor/Rep.hs:319) Warning: 'Iso'' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'uncozipping' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 62% ( 10 / 16) in 'Data.Functor.Adjunction' Missing documentation for: zapWithAdjunction (src/Data/Functor/Adjunction.hs:108) absurdL (src/Data/Functor/Adjunction.hs:132) extractL (src/Data/Functor/Adjunction.hs:117) duplicateL (src/Data/Functor/Adjunction.hs:120) splitL (src/Data/Functor/Adjunction.hs:111) unsplitL (src/Data/Functor/Adjunction.hs:114) 20% ( 1 / 5) in 'Control.Monad.Trans.Adjoint' Missing documentation for: Adjoint (src/Control/Monad/Trans/Adjoint.hs:27) runAdjoint (src/Control/Monad/Trans/Adjoint.hs:35) adjoint (src/Control/Monad/Trans/Adjoint.hs:32) AdjointT (src/Control/Monad/Trans/Adjoint.hs:29) 20% ( 1 / 5) in 'Control.Comonad.Trans.Adjoint' Missing documentation for: Adjoint (src/Control/Comonad/Trans/Adjoint.hs:28) runAdjoint (src/Control/Comonad/Trans/Adjoint.hs:36) adjoint (src/Control/Comonad/Trans/Adjoint.hs:33) AdjointT (src/Control/Comonad/Trans/Adjoint.hs:30) 80% ( 12 / 15) in 'Control.Monad.Representable.State' Missing documentation for: stateT (src/Control/Monad/Representable/State.hs:107) runStateT (src/Control/Monad/Representable/State.hs:110) mapStateT (src/Control/Monad/Representable/State.hs:113) 50% ( 5 / 10) in 'Control.Monad.Representable.Reader' Missing documentation for: Reader (src/Control/Monad/Representable/Reader.hs:46) runReader (src/Control/Monad/Representable/Reader.hs:49) ReaderT (src/Control/Monad/Representable/Reader.hs:53) readerT (src/Control/Monad/Representable/Reader.hs:56) runReaderT (src/Control/Monad/Representable/Reader.hs:59) 62% ( 5 / 8) in 'Control.Comonad.Representable.Store' Missing documentation for: storeT (src/Control/Comonad/Representable/Store.hs:77) runStoreT (src/Control/Comonad/Representable/Store.hs:80) ComonadStore Warning: Data.Functor.Contravariant.Rep: could not find link destinations for: - Data.Functor.Contravariant.Rep.D:R:Rep:*: - Data.Functor.Contravariant.Rep.D:R:RepU1 - Data.Functor.Contravariant.Rep.D:R:RepProduct - Data.Functor.Contravariant.Rep.D:R:RepPredicate - Data.Functor.Contravariant.Rep.D:R:RepOp - Data.Functor.Contravariant.Rep.D:R:RepProxy Warning: Data.Functor.Rep: could not find link destinations for: - Data.Functor.Rep.GIndex - Data.Functor.Rep.GTabulate - Data.Functor.Rep.GRep' - Data.Functor.Rep.D:R:RepM1 - Data.Functor.Rep.D:R:RepRec1 - Data.Functor.Rep.D:R:RepPar1 - Data.Functor.Rep.D:R:Rep:.: - Data.Functor.Rep.D:R:Rep:*: - Data.Functor.Rep.D:R:RepU1 - Data.Functor.Rep.D:R:RepComplex - Data.Functor.Rep.D:R:RepSum - Data.Functor.Rep.D:R:RepProduct - Data.Functor.Rep.D:R:RepDual - Data.Functor.Rep.D:R:RepReverse - Data.Functor.Rep.D:R:RepBackwards - Data.Functor.Rep.D:R:RepCofree - Data.Functor.Rep.D:R:RepProduct0 - Data.Functor.Rep.D:R:RepCompose - Data.Functor.Rep.D:R:RepReaderT - Data.Functor.Rep.D:R:RepFUN - Data.Functor.Rep.D:R:RepIdentityT - Data.Functor.Rep.D:R:RepTagged - Data.Functor.Rep.D:R:RepIdentity - Data.Functor.Rep.D:R:RepProxy - Data.Functor.Rep.D:R:RepCo - Data.Functor.Rep.D:R:RepTracedT - Control.Monad.Representable.Reader.D:R:RepReaderT Warning: Control.Monad.Representable.Reader: could not find link destinations for: - Control.Monad.Representable.Reader.D:R:RepReaderT Documentation created: dist/doc/html/adjunctions/, dist/doc/html/adjunctions/adjunctions.txt Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/adjunctions-4.4.3-9fOc0h8zvTl9wWBhc9rku1 Completed adjunctions-4.4.3 Configuring vector-sized-1.6.1... Preprocessing library for vector-sized-1.6.1.. Building library for vector-sized-1.6.1.. [ 1 of 12] Compiling Data.Vector.Generic.Mutable.Sized.Internal ( src/Data/Vector/Generic/Mutable/Sized/Internal.hs, dist/build/Data/Vector/Generic/Mutable/Sized/Internal.o, dist/build/Data/Vector/Generic/Mutable/Sized/Internal.dyn_o ) [ 2 of 12] Compiling Data.Vector.Generic.Mutable.Sized ( src/Data/Vector/Generic/Mutable/Sized.hs, dist/build/Data/Vector/Generic/Mutable/Sized.o, dist/build/Data/Vector/Generic/Mutable/Sized.dyn_o ) [ 3 of 12] Compiling Data.Vector.Generic.Sized.Internal ( src/Data/Vector/Generic/Sized/Internal.hs, dist/build/Data/Vector/Generic/Sized/Internal.o, dist/build/Data/Vector/Generic/Sized/Internal.dyn_o ) [ 4 of 12] Compiling Data.Vector.Generic.Sized ( src/Data/Vector/Generic/Sized.hs, dist/build/Data/Vector/Generic/Sized.o, dist/build/Data/Vector/Generic/Sized.dyn_o ) [ 5 of 12] Compiling Data.Vector.Mutable.Sized ( src/Data/Vector/Mutable/Sized.hs, dist/build/Data/Vector/Mutable/Sized.o, dist/build/Data/Vector/Mutable/Sized.dyn_o ) [ 6 of 12] Compiling Data.Vector.Primitive.Mutable.Sized ( src/Data/Vector/Primitive/Mutable/Sized.hs, dist/build/Data/Vector/Primitive/Mutable/Sized.o, dist/build/Data/Vector/Primitive/Mutable/Sized.dyn_o ) [ 7 of 12] Compiling Data.Vector.Primitive.Sized ( src/Data/Vector/Primitive/Sized.hs, dist/build/Data/Vector/Primitive/Sized.o, dist/build/Data/Vector/Primitive/Sized.dyn_o ) [ 8 of 12] Compiling Data.Vector.Sized ( src/Data/Vector/Sized.hs, dist/build/Data/Vector/Sized.o, dist/build/Data/Vector/Sized.dyn_o ) [ 9 of 12] Compiling Data.Vector.Storable.Mutable.Sized ( src/Data/Vector/Storable/Mutable/Sized.hs, dist/build/Data/Vector/Storable/Mutable/Sized.o, dist/build/Data/Vector/Storable/Mutable/Sized.dyn_o ) [10 of 12] Compiling Data.Vector.Storable.Sized ( src/Data/Vector/Storable/Sized.hs, dist/build/Data/Vector/Storable/Sized.o, dist/build/Data/Vector/Storable/Sized.dyn_o ) [11 of 12] Compiling Data.Vector.Unboxed.Mutable.Sized ( src/Data/Vector/Unboxed/Mutable/Sized.hs, dist/build/Data/Vector/Unboxed/Mutable/Sized.o, dist/build/Data/Vector/Unboxed/Mutable/Sized.dyn_o ) [12 of 12] Compiling Data.Vector.Unboxed.Sized ( src/Data/Vector/Unboxed/Sized.hs, dist/build/Data/Vector/Unboxed/Sized.o, dist/build/Data/Vector/Unboxed/Sized.dyn_o ) Preprocessing library for vector-sized-1.6.1.. Running Haddock on library for vector-sized-1.6.1.. Warning: --source-* options are ignored when --hyperlinked-source is enabled. [ 1 of 12] Compiling Data.Vector.Generic.Mutable.Sized.Internal ( src/Data/Vector/Generic/Mutable/Sized/Internal.hs, nothing ) [ 2 of 12] Compiling Data.Vector.Generic.Mutable.Sized ( src/Data/Vector/Generic/Mutable/Sized.hs, nothing ) [ 3 of 12] Compiling Data.Vector.Generic.Sized.Internal ( src/Data/Vector/Generic/Sized/Internal.hs, nothing ) [ 4 of 12] Compiling Data.Vector.Generic.Sized ( src/Data/Vector/Generic/Sized.hs, nothing ) [ 5 of 12] Compiling Data.Vector.Mutable.Sized ( src/Data/Vector/Mutable/Sized.hs, nothing ) [ 6 of 12] Compiling Data.Vector.Primitive.Mutable.Sized ( src/Data/Vector/Primitive/Mutable/Sized.hs, nothing ) [ 7 of 12] Compiling Data.Vector.Primitive.Sized ( src/Data/Vector/Primitive/Sized.hs, nothing ) [ 8 of 12] Compiling Data.Vector.Sized ( src/Data/Vector/Sized.hs, nothing ) [ 9 of 12] Compiling Data.Vector.Storable.Mutable.Sized ( src/Data/Vector/Storable/Mutable/Sized.hs, nothing ) [10 of 12] Compiling Data.Vector.Storable.Sized ( src/Data/Vector/Storable/Sized.hs, nothing ) [11 of 12] Compiling Data.Vector.Unboxed.Mutable.Sized ( src/Data/Vector/Unboxed/Mutable/Sized.hs, nothing ) [12 of 12] Compiling Data.Vector.Unboxed.Sized ( src/Data/Vector/Unboxed/Sized.hs, nothing ) Haddock coverage: 50% ( 1 / 2) in 'Data.Vector.Generic.Mutable.Sized.Internal' Missing documentation for: Module header Warning: 'Proxy' is ambiguous. It is defined * in Data.Proxy * in Data.Proxy You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined in Data.Proxy Warning: 'Finite' is ambiguous. It is defined * in Data.Finite.Internal * in Data.Finite.Internal You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined in Data.Finite.Internal Warning: 'MVector' is ambiguous. It is defined * at src/Data/Vector/Generic/Mutable/Sized/Internal.hs:21:36 * at src/Data/Vector/Generic/Mutable/Sized/Internal.hs:21:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Data/Vector/Generic/Mutable/Sized/Internal.hs:21:1 100% ( 61 / 61) in 'Data.Vector.Generic.Mutable.Sized' 50% ( 1 / 2) in 'Data.Vector.Generic.Sized.Internal' Missing documentation for: Module header Warning: 'Proxy' is ambiguous. It is defined * in Data.Proxy * in Data.Proxy You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined in Data.Proxy Warning: '()' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'Finite' is ambiguous. It is defined * in Data.Finite.Internal * in Data.Finite.Internal You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined in Data.Finite.Internal Warning: 'Vector' is ambiguous. It is defined * at src/Data/Vector/Generic/Sized/Internal.hs:49:33 * at src/Data/Vector/Generic/Sized/Internal.hs:49:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/Data/Vector/Generic/Sized/Internal.hs:49:1 Warning: '!' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'vectors' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'join' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 92% (202 /218) in 'Data.Vector.Generic.Sized' Missing documentation for: zipWith4 (src/Data/Vector/Generic/Sized.hs:1152) zipWith5 (src/Data/Vector/Generic/Sized.hs:1164) zipWith6 (src/Data/Vector/Generic/Sized.hs:1177) izipWith3 (src/Data/Vector/Generic/Sized.hs:1198) izipWith4 (src/Data/Vector/Generic/Sized.hs:1209) izipWith5 (src/Data/Vector/Generic/Sized.hs:1221) izipWith6 (src/Data/Vector/Generic/Sized.hs:1234) zip3 (src/Data/Vector/Generic/Sized.hs:1246) zip4 (src/Data/Vector/Generic/Sized.hs:1255) zip5 (src/Data/Vector/Generic/Sized.hs:1265) zip6 (src/Data/Vector/Generic/Sized.hs:1276) unzip3 (src/Data/Vector/Generic/Sized.hs:1321) unzip4 (src/Data/Vector/Generic/Sized.hs:1329) unzip5 (src/Data/Vector/Generic/Sized.hs:1338) unzip6 (src/Data/Vector/Generic/Sized.hs:1348) fromSized (src/Data/Vector/Generic/Sized.hs:1833) Warning: 'Proxy' is ambiguous. It is defined * in Data.Proxy * in Data.Proxy You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined in Data.Proxy 100% ( 61 / 61) in 'Data.Vector.Mutable.Sized' Warning: 'Proxy' is ambiguous. It is defined * in Data.Proxy * in Data.Proxy You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined in Data.Proxy 100% ( 61 / 61) in 'Data.Vector.Primitive.Mutable.Sized' Warning: 'Proxy' is ambiguous. It is defined * in Data.Proxy * in Data.Proxy You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined in Data.Proxy Warning: '()' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'update' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'zip' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'accumulate' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: '!' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 95% (183 /191) in 'Data.Vector.Primitive.Sized' Missing documentation for: zipWith4 (src/Data/Vector/Primitive/Sized.hs:872) zipWith5 (src/Data/Vector/Primitive/Sized.hs:883) zipWith6 (src/Data/Vector/Primitive/Sized.hs:895) izipWith3 (src/Data/Vector/Primitive/Sized.hs:914) izipWith4 (src/Data/Vector/Primitive/Sized.hs:924) izipWith5 (src/Data/Vector/Primitive/Sized.hs:935) izipWith6 (src/Data/Vector/Primitive/Sized.hs:947) fromSized (src/Data/Vector/Primitive/Sized.hs:1424) Warning: 'Proxy' is ambiguous. It is defined * in Data.Proxy * in Data.Proxy You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined in Data.Proxy Warning: '()' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: '!' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 92% (201 /217) in 'Data.Vector.Sized' Missing documentation for: zipWith4 (src/Data/Vector/Sized.hs:937) zipWith5 (src/Data/Vector/Sized.hs:947) zipWith6 (src/Data/Vector/Sized.hs:958) izipWith3 (src/Data/Vector/Sized.hs:975) izipWith4 (src/Data/Vector/Sized.hs:984) izipWith5 (src/Data/Vector/Sized.hs:994) izipWith6 (src/Data/Vector/Sized.hs:1005) zip3 (src/Data/Vector/Sized.hs:1014) zip4 (src/Data/Vector/Sized.hs:1022) zip5 (src/Data/Vector/Sized.hs:1031) zip6 (src/Data/Vector/Sized.hs:1041) unzip3 (src/Data/Vector/Sized.hs:1084) unzip4 (src/Data/Vector/Sized.hs:1088) unzip5 (src/Data/Vector/Sized.hs:1092) unzip6 (src/Data/Vector/Sized.hs:1096) fromSized (src/Data/Vector/Sized.hs:1548) Warning: 'Proxy' is ambiguous. It is defined * in Data.Proxy * in Data.Proxy You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined in Data.Proxy 100% ( 61 / 61) in 'Data.Vector.Storable.Mutable.Sized' Warning: 'Proxy' is ambiguous. It is defined * in Data.Proxy * in Data.Proxy You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined in Data.Proxy Warning: '()' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: '!' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 92% (200 /216) in 'Data.Vector.Storable.Sized' Missing documentation for: zipWith4 (src/Data/Vector/Storable/Sized.hs:972) zipWith5 (src/Data/Vector/Storable/Sized.hs:983) zipWith6 (src/Data/Vector/Storable/Sized.hs:995) izipWith3 (src/Data/Vector/Storable/Sized.hs:1014) izipWith4 (src/Data/Vector/Storable/Sized.hs:1024) izipWith5 (src/Data/Vector/Storable/Sized.hs:1035) izipWith6 (src/Data/Vector/Storable/Sized.hs:1047) zip3 (src/Data/Vector/Storable/Sized.hs:1058) zip4 (src/Data/Vector/Storable/Sized.hs:1067) zip5 (src/Data/Vector/Storable/Sized.hs:1077) zip6 (src/Data/Vector/Storable/Sized.hs:1088) unzip3 (src/Data/Vector/Storable/Sized.hs:1133) unzip4 (src/Data/Vector/Storable/Sized.hs:1139) unzip5 (src/Data/Vector/Storable/Sized.hs:1145) unzip6 (src/Data/Vector/Storable/Sized.hs:1151) fromSized (src/Data/Vector/Storable/Sized.hs:1620) Warning: 'Proxy' is ambiguous. It is defined * in Data.Proxy * in Data.Proxy You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined in Data.Proxy Warning: Data.Vector.Unboxed.Mutable.Sized: Couldn't find .haddock for export Unbox 98% ( 62 / 63) in 'Data.Vector.Unboxed.Mutable.Sized' Missing documentation for: Unbox Warning: 'Proxy' is ambiguous. It is defined * in Data.Proxy * in Data.Proxy You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined in Data.Proxy Warning: '()' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: '!' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: Data.Vector.Unboxed.Sized: Couldn't find .haddock for export Unbox 92% (201 /218) in 'Data.Vector.Unboxed.Sized' Missing documentation for: zipWith4 (src/Data/Vector/Unboxed/Sized.hs:973) zipWith5 (src/Data/Vector/Unboxed/Sized.hs:984) zipWith6 (src/Data/Vector/Unboxed/Sized.hs:996) izipWith3 (src/Data/Vector/Unboxed/Sized.hs:1015) izipWith4 (src/Data/Vector/Unboxed/Sized.hs:1025) izipWith5 (src/Data/Vector/Unboxed/Sized.hs:1036) izipWith6 (src/Data/Vector/Unboxed/Sized.hs:1048) zip3 (src/Data/Vector/Unboxed/Sized.hs:1059) zip4 (src/Data/Vector/Unboxed/Sized.hs:1068) zip5 (src/Data/Vector/Unboxed/Sized.hs:1078) zip6 (src/Data/Vector/Unboxed/Sized.hs:1089) unzip3 (src/Data/Vector/Unboxed/Sized.hs:1134) unzip4 (src/Data/Vector/Unboxed/Sized.hs:1139) unzip5 (src/Data/Vector/Unboxed/Sized.hs:1144) unzip6 (src/Data/Vector/Unboxed/Sized.hs:1149) fromSized (src/Data/Vector/Unboxed/Sized.hs:1618) Unbox Warning: Data.Vector.Generic.Mutable.Sized: could not find link destinations for: - Data.Vector.Generic.Mutable.Base.MVector Warning: Data.Vector.Generic.Sized.Internal: could not find link destinations for: - Data.Vector.Generic.Mutable.Base.MVector - Data.Vector.Generic.Mutable.Base.basicClear - Data.Vector.Generic.Mutable.Base.basicInitialize - Data.Vector.Generic.Mutable.Base.basicLength - Data.Vector.Generic.Mutable.Base.basicOverlaps - Data.Vector.Generic.Mutable.Base.basicSet - Data.Vector.Generic.Mutable.Base.basicUnsafeCopy - Data.Vector.Generic.Mutable.Base.basicUnsafeGrow - Data.Vector.Generic.Mutable.Base.basicUnsafeMove - Data.Vector.Generic.Mutable.Base.basicUnsafeNew - Data.Vector.Generic.Mutable.Base.basicUnsafeRead - Data.Vector.Generic.Mutable.Base.basicUnsafeReplicate - Data.Vector.Generic.Mutable.Base.basicUnsafeSlice - Data.Vector.Generic.Mutable.Base.basicUnsafeWrite - Data.Vector.Generic.Base.Vector - Data.Vector.Generic.Base.Mutable - Data.Vector.Generic.Base.basicLength - Data.Vector.Generic.Base.basicUnsafeCopy - Data.Vector.Generic.Base.basicUnsafeFreeze - Data.Vector.Generic.Base.basicUnsafeIndexM - Data.Vector.Generic.Base.basicUnsafeSlice - Data.Vector.Generic.Base.basicUnsafeThaw - Data.Vector.Generic.Base.elemseq - Data.Vector.Vector - Data.Vector.Storable.Vector - Data.Vector.Unboxed.Base.MVector - Data.Vector.Unboxed.Base.Vector - Data.Vector.Generic.Sized.D:R:RepVector - Data.Vector.Unboxed.Mutable.Sized.V_Sized - Data.Vector.Unboxed.Mutable.Sized.MV_Sized - Data.Vector.Unboxed.Mutable.Sized.D:R:VectorVector0 - Data.Vector.Unboxed.Mutable.Sized.D:R:MVectorsVector0 Warning: Data.Vector.Generic.Sized: could not find link destinations for: - Data.Vector.Generic.Mutable.Base.MVector - Data.Vector.Generic.Mutable.Base.basicClear - Data.Vector.Generic.Mutable.Base.basicInitialize - Data.Vector.Generic.Mutable.Base.basicLength - Data.Vector.Generic.Mutable.Base.basicOverlaps - Data.Vector.Generic.Mutable.Base.basicSet - Data.Vector.Generic.Mutable.Base.basicUnsafeCopy - Data.Vector.Generic.Mutable.Base.basicUnsafeGrow - Data.Vector.Generic.Mutable.Base.basicUnsafeMove - Data.Vector.Generic.Mutable.Base.basicUnsafeNew - Data.Vector.Generic.Mutable.Base.basicUnsafeRead - Data.Vector.Generic.Mutable.Base.basicUnsafeReplicate - Data.Vector.Generic.Mutable.Base.basicUnsafeSlice - Data.Vector.Generic.Mutable.Base.basicUnsafeWrite - Data.Vector.Generic.Base.Vector - Data.Vector.Generic.Base.Mutable - Data.Vector.Generic.Base.basicLength - Data.Vector.Generic.Base.basicUnsafeCopy - Data.Vector.Generic.Base.basicUnsafeFreeze - Data.Vector.Generic.Base.basicUnsafeIndexM - Data.Vector.Generic.Base.basicUnsafeSlice - Data.Vector.Generic.Base.basicUnsafeThaw - Data.Vector.Generic.Base.elemseq - Data.Vector.Vector - Data.Vector.Storable.Vector - Data.Vector.Unboxed.Base.MVector - Data.Vector.Unboxed.Base.Vector - Data.Vector.Generic.Sized.D:R:RepVector - Data.Vector.Unboxed.Mutable.Sized.V_Sized - Data.Vector.Unboxed.Mutable.Sized.MV_Sized - Data.Vector.Unboxed.Mutable.Sized.D:R:VectorVector0 - Data.Vector.Unboxed.Mutable.Sized.D:R:MVectorsVector0 Warning: Data.Vector.Mutable.Sized: could not find link destinations for: - Data.Vector.Mutable.MVector Warning: Data.Vector.Primitive.Mutable.Sized: could not find link destinations for: - Data.Vector.Primitive.Mutable.MVector Warning: Data.Vector.Primitive.Sized: could not find link destinations for: - Data.Vector.Primitive.Mutable.MVector - Data.Vector.Primitive.Vector Warning: Data.Vector.Sized: could not find link destinations for: - Data.Vector.Vector - Data.Vector.Mutable.MVector Warning: Data.Vector.Storable.Mutable.Sized: could not find link destinations for: - Data.Vector.Storable.Mutable.MVector Warning: Data.Vector.Storable.Sized: could not find link destinations for: - Data.Vector.Storable.Vector - Data.Vector.Storable.Mutable.MVector Warning: Data.Vector.Unboxed.Mutable.Sized: could not find link destinations for: - Data.Vector.Generic.Mutable.Base.MVector - Data.Vector.Generic.Mutable.Base.basicClear - Data.Vector.Generic.Mutable.Base.basicInitialize - Data.Vector.Generic.Mutable.Base.basicLength - Data.Vector.Generic.Mutable.Base.basicOverlaps - Data.Vector.Generic.Mutable.Base.basicSet - Data.Vector.Generic.Mutable.Base.basicUnsafeCopy - Data.Vector.Generic.Mutable.Base.basicUnsafeGrow - Data.Vector.Generic.Mutable.Base.basicUnsafeMove - Data.Vector.Generic.Mutable.Base.basicUnsafeNew - Data.Vector.Generic.Mutable.Base.basicUnsafeRead - Data.Vector.Generic.Mutable.Base.basicUnsafeReplicate - Data.Vector.Generic.Mutable.Base.basicUnsafeSlice - Data.Vector.Generic.Mutable.Base.basicUnsafeWrite - Data.Vector.Generic.Base.Vector - Data.Vector.Generic.Base.Mutable - Data.Vector.Generic.Base.basicLength - Data.Vector.Generic.Base.basicUnsafeCopy - Data.Vector.Generic.Base.basicUnsafeFreeze - Data.Vector.Generic.Base.basicUnsafeIndexM - Data.Vector.Generic.Base.basicUnsafeSlice - Data.Vector.Generic.Base.basicUnsafeThaw - Data.Vector.Generic.Base.elemseq - Data.Vector.Unboxed.Base.DoNotUnboxLazy - Data.Vector.Unboxed.Base.DoNotUnboxNormalForm - Data.Vector.Unboxed.Base.DoNotUnboxStrict - Data.Vector.Unboxed.Base.MVector - Data.Vector.Unboxed.Base.Vector Warning: Data.Vector.Unboxed.Sized: could not find link destinations for: - Data.Vector.Generic.Mutable.Base.MVector - Data.Vector.Generic.Base.Vector - Data.Vector.Unboxed.Base.DoNotUnboxLazy - Data.Vector.Unboxed.Base.DoNotUnboxNormalForm - Data.Vector.Unboxed.Base.DoNotUnboxStrict - Data.Vector.Unboxed.Base.MVector - Data.Vector.Unboxed.Base.Vector Documentation created: dist/doc/html/vector-sized/, dist/doc/html/vector-sized/vector-sized.txt Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/vector-sized-1.6.1-7NVc0IW8qCK1qtWSDubfEu Completed vector-sized-1.6.1 Configuring essence-of-live-coding-0.2.9... Preprocessing library for essence-of-live-coding-0.2.9.. Building library for essence-of-live-coding-0.2.9.. [ 1 of 42] Compiling LiveCoding.Cell.Util.Internal ( src/LiveCoding/Cell/Util/Internal.hs, dist/build/LiveCoding/Cell/Util/Internal.o, dist/build/LiveCoding/Cell/Util/Internal.dyn_o ) [ 2 of 42] Compiling LiveCoding.LiveProgram ( src/LiveCoding/LiveProgram.lhs, dist/build/LiveCoding/LiveProgram.o, dist/build/LiveCoding/LiveProgram.dyn_o ) [ 3 of 42] Compiling LiveCoding.Cell ( src/LiveCoding/Cell.lhs, dist/build/LiveCoding/Cell.o, dist/build/LiveCoding/Cell.dyn_o ) [ 4 of 42] Compiling LiveCoding.Debugger ( src/LiveCoding/Debugger.lhs, dist/build/LiveCoding/Debugger.o, dist/build/LiveCoding/Debugger.dyn_o ) [ 5 of 42] Compiling LiveCoding.Coalgebra ( src/LiveCoding/Coalgebra.lhs, dist/build/LiveCoding/Coalgebra.o, dist/build/LiveCoding/Coalgebra.dyn_o ) [ 6 of 42] Compiling LiveCoding.Cell.Monad ( src/LiveCoding/Cell/Monad.hs, dist/build/LiveCoding/Cell/Monad.o, dist/build/LiveCoding/Cell/Monad.dyn_o ) [ 7 of 42] Compiling LiveCoding.Cell.Resample ( src/LiveCoding/Cell/Resample.hs, dist/build/LiveCoding/Cell/Resample.o, dist/build/LiveCoding/Cell/Resample.dyn_o ) [ 8 of 42] Compiling LiveCoding.Cell.Monad.Trans ( src/LiveCoding/Cell/Monad/Trans.hs, dist/build/LiveCoding/Cell/Monad/Trans.o, dist/build/LiveCoding/Cell/Monad/Trans.dyn_o ) [ 9 of 42] Compiling LiveCoding.Exceptions.Finite ( src/LiveCoding/Exceptions/Finite.lhs, dist/build/LiveCoding/Exceptions/Finite.o, dist/build/LiveCoding/Exceptions/Finite.dyn_o ) [10 of 42] Compiling LiveCoding.Exceptions ( src/LiveCoding/Exceptions.lhs, dist/build/LiveCoding/Exceptions.o, dist/build/LiveCoding/Exceptions.dyn_o ) [11 of 42] Compiling LiveCoding.External ( src/LiveCoding/External.hs, dist/build/LiveCoding/External.o, dist/build/LiveCoding/External.dyn_o ) [12 of 42] Compiling LiveCoding.CellExcept ( src/LiveCoding/CellExcept.lhs, dist/build/LiveCoding/CellExcept.o, dist/build/LiveCoding/CellExcept.dyn_o ) src/LiveCoding/CellExcept.lhs:47:3: warning: [GHC-22705] [-Wnoncanonical-monad-instances] Noncanonical pure = return definition detected in the instance declaration for Applicative (CellExcept a b m). Suggested fix: Move definition from return to pure See also: https://gitlab.haskell.org/ghc/ghc/-/wikis/proposal/monad-of-no-return | 47 | pure = return | ^^^^^^^^^^^^^ src/LiveCoding/CellExcept.lhs:61:3: warning: [GHC-22705] [-Wnoncanonical-monad-instances] Noncanonical return definition detected in the instance declaration for Monad (CellExcept a b m). return will eventually be removed in favour of pure Suggested fix: Either remove definition for return (recommended) or define as return = pure See also: https://gitlab.haskell.org/ghc/ghc/-/wikis/proposal/monad-of-no-return | 61 | return = Return | ^^^^^^^^^^^^^^^ [13 of 42] Compiling LiveCoding.Cell.Feedback ( src/LiveCoding/Cell/Feedback.lhs, dist/build/LiveCoding/Cell/Feedback.o, dist/build/LiveCoding/Cell/Feedback.dyn_o ) [14 of 42] Compiling LiveCoding.Cell.Util ( src/LiveCoding/Cell/Util.hs, dist/build/LiveCoding/Cell/Util.o, dist/build/LiveCoding/Cell/Util.dyn_o ) [15 of 42] Compiling LiveCoding.Bind ( src/LiveCoding/Bind.lhs, dist/build/LiveCoding/Bind.o, dist/build/LiveCoding/Bind.dyn_o ) [16 of 42] Compiling LiveCoding.Forever ( src/LiveCoding/Forever.lhs, dist/build/LiveCoding/Forever.o, dist/build/LiveCoding/Forever.dyn_o ) [17 of 42] Compiling LiveCoding.Debugger.StatePrint ( src/LiveCoding/Debugger/StatePrint.hs, dist/build/LiveCoding/Debugger/StatePrint.o, dist/build/LiveCoding/Debugger/StatePrint.dyn_o ) [18 of 42] Compiling LiveCoding.LiveProgram.Except ( src/LiveCoding/LiveProgram/Except.hs, dist/build/LiveCoding/LiveProgram/Except.o, dist/build/LiveCoding/LiveProgram/Except.dyn_o ) [19 of 42] Compiling LiveCoding.LiveProgram.Monad.Trans ( src/LiveCoding/LiveProgram/Monad/Trans.hs, dist/build/LiveCoding/LiveProgram/Monad/Trans.o, dist/build/LiveCoding/LiveProgram/Monad/Trans.dyn_o ) [20 of 42] Compiling LiveCoding.HandlingState ( src/LiveCoding/HandlingState.hs, dist/build/LiveCoding/HandlingState.o, dist/build/LiveCoding/HandlingState.dyn_o ) [21 of 42] Compiling LiveCoding.Migrate.Migration ( src/LiveCoding/Migrate/Migration.hs, dist/build/LiveCoding/Migrate/Migration.o, dist/build/LiveCoding/Migrate/Migration.dyn_o ) [22 of 42] Compiling LiveCoding.Migrate.Debugger ( src/LiveCoding/Migrate/Debugger.hs, dist/build/LiveCoding/Migrate/Debugger.o, dist/build/LiveCoding/Migrate/Debugger.dyn_o ) [23 of 42] Compiling LiveCoding.Migrate.Cell ( src/LiveCoding/Migrate/Cell.hs, dist/build/LiveCoding/Migrate/Cell.o, dist/build/LiveCoding/Migrate/Cell.dyn_o ) [24 of 42] Compiling LiveCoding.Migrate.Monad.Trans ( src/LiveCoding/Migrate/Monad/Trans.hs, dist/build/LiveCoding/Migrate/Monad/Trans.o, dist/build/LiveCoding/Migrate/Monad/Trans.dyn_o ) [25 of 42] Compiling LiveCoding.Migrate ( src/LiveCoding/Migrate.lhs, dist/build/LiveCoding/Migrate.o, dist/build/LiveCoding/Migrate.dyn_o ) src/LiveCoding/Migrate.lhs:73:58: warning: [GHC-63394] [-Wx-partial] In the use of tail (imported from Prelude, but defined in GHC.List): "This is a partial function, it throws an error on empty lists. Replace it with drop 1, or use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty." | 73 | in if null suffix then prefix else withoutModule $ tail suffix | ^^^^ [26 of 42] Compiling LiveCoding.LiveProgram.HotCodeSwap ( src/LiveCoding/LiveProgram/HotCodeSwap.lhs, dist/build/LiveCoding/LiveProgram/HotCodeSwap.o, dist/build/LiveCoding/LiveProgram/HotCodeSwap.dyn_o ) [27 of 42] Compiling LiveCoding.Cell.HotCodeSwap ( src/LiveCoding/Cell/HotCodeSwap.hs, dist/build/LiveCoding/Cell/HotCodeSwap.o, dist/build/LiveCoding/Cell/HotCodeSwap.dyn_o ) [28 of 42] Compiling LiveCoding.Migrate.NoMigration ( src/LiveCoding/Migrate/NoMigration.hs, dist/build/LiveCoding/Migrate/NoMigration.o, dist/build/LiveCoding/Migrate/NoMigration.dyn_o ) [29 of 42] Compiling LiveCoding.Handle ( src/LiveCoding/Handle.hs, dist/build/LiveCoding/Handle.o, dist/build/LiveCoding/Handle.dyn_o ) [30 of 42] Compiling LiveCoding.Handle.Examples ( src/LiveCoding/Handle/Examples.hs, dist/build/LiveCoding/Handle/Examples.o, dist/build/LiveCoding/Handle/Examples.dyn_o ) [31 of 42] Compiling LiveCoding.Cell.NonBlocking ( src/LiveCoding/Cell/NonBlocking.hs, dist/build/LiveCoding/Cell/NonBlocking.o, dist/build/LiveCoding/Cell/NonBlocking.dyn_o ) [32 of 42] Compiling LiveCoding.Preliminary.CellExcept.Applicative ( src/LiveCoding/Preliminary/CellExcept/Applicative.lhs, dist/build/LiveCoding/Preliminary/CellExcept/Applicative.o, dist/build/LiveCoding/Preliminary/CellExcept/Applicative.dyn_o ) [33 of 42] Compiling LiveCoding.Preliminary.CellExcept ( src/LiveCoding/Preliminary/CellExcept.lhs, dist/build/LiveCoding/Preliminary/CellExcept.o, dist/build/LiveCoding/Preliminary/CellExcept.dyn_o ) [34 of 42] Compiling LiveCoding.Preliminary.CellExcept.Monad ( src/LiveCoding/Preliminary/CellExcept/Monad.lhs, dist/build/LiveCoding/Preliminary/CellExcept/Monad.o, dist/build/LiveCoding/Preliminary/CellExcept/Monad.dyn_o ) [35 of 42] Compiling LiveCoding.Preliminary.CellExcept.Newtype ( src/LiveCoding/Preliminary/CellExcept/Newtype.lhs, dist/build/LiveCoding/Preliminary/CellExcept/Newtype.o, dist/build/LiveCoding/Preliminary/CellExcept/Newtype.dyn_o ) [36 of 42] Compiling LiveCoding.Preliminary.LiveProgram.LiveProgram2 ( src/LiveCoding/Preliminary/LiveProgram/LiveProgram2.lhs, dist/build/LiveCoding/Preliminary/LiveProgram/LiveProgram2.o, dist/build/LiveCoding/Preliminary/LiveProgram/LiveProgram2.dyn_o ) [37 of 42] Compiling LiveCoding.Preliminary.LiveProgram.LiveProgramPreliminary ( src/LiveCoding/Preliminary/LiveProgram/LiveProgramPreliminary.lhs, dist/build/LiveCoding/Preliminary/LiveProgram/LiveProgramPreliminary.o, dist/build/LiveCoding/Preliminary/LiveProgram/LiveProgramPreliminary.dyn_o ) [38 of 42] Compiling LiveCoding.Preliminary.LiveProgram.HotCodeSwap ( src/LiveCoding/Preliminary/LiveProgram/HotCodeSwap.lhs, dist/build/LiveCoding/Preliminary/LiveProgram/HotCodeSwap.o, dist/build/LiveCoding/Preliminary/LiveProgram/HotCodeSwap.dyn_o ) [39 of 42] Compiling LiveCoding.RuntimeIO.Launch ( src/LiveCoding/RuntimeIO/Launch.hs, dist/build/LiveCoding/RuntimeIO/Launch.o, dist/build/LiveCoding/RuntimeIO/Launch.dyn_o ) src/LiveCoding/RuntimeIO/Launch.hs:74:28: warning: [GHC-39567] [-Wstar-is-type] Using * (or its Unicode variant) to mean Data.Kind.Type relies on the StarIsType extension, which will become deprecated in the future. Suggested fix: Use Type from Data.Kind instead. | 74 | data LaunchedProgram (m :: * -> *) = LaunchedProgram | ^ src/LiveCoding/RuntimeIO/Launch.hs:74:33: warning: [GHC-39567] [-Wstar-is-type] Using * (or its Unicode variant) to mean Data.Kind.Type relies on the StarIsType extension, which will become deprecated in the future. Suggested fix: Use Type from Data.Kind instead. | 74 | data LaunchedProgram (m :: * -> *) = LaunchedProgram | ^ [40 of 42] Compiling LiveCoding.RuntimeIO ( src/LiveCoding/RuntimeIO.lhs, dist/build/LiveCoding/RuntimeIO.o, dist/build/LiveCoding/RuntimeIO.dyn_o ) [41 of 42] Compiling LiveCoding.GHCi ( src/LiveCoding/GHCi.hs, dist/build/LiveCoding/GHCi.o, dist/build/LiveCoding/GHCi.dyn_o ) [42 of 42] Compiling LiveCoding ( src/LiveCoding.hs, dist/build/LiveCoding.o, dist/build/LiveCoding.dyn_o ) Preprocessing executable 'TestExceptions' for essence-of-live-coding-0.2.9.. Building executable 'TestExceptions' for essence-of-live-coding-0.2.9.. [1 of 1] Compiling Main ( app/TestExceptions.hs, dist/build/TestExceptions/TestExceptions-tmp/Main.o ) [2 of 2] Linking dist/build/TestExceptions/TestExceptions Preprocessing executable 'TestNonBlocking' for essence-of-live-coding-0.2.9.. Building executable 'TestNonBlocking' for essence-of-live-coding-0.2.9.. [1 of 1] Compiling Main ( app/TestNonBlocking.hs, dist/build/TestNonBlocking/TestNonBlocking-tmp/Main.o ) [2 of 2] Linking dist/build/TestNonBlocking/TestNonBlocking Preprocessing library for essence-of-live-coding-0.2.9.. Running Haddock on library for essence-of-live-coding-0.2.9.. Warning: --source-* options are ignored when --hyperlinked-source is enabled. [ 1 of 42] Compiling LiveCoding.Cell.Util.Internal ( src/LiveCoding/Cell/Util/Internal.hs, nothing ) [ 2 of 42] Compiling LiveCoding.LiveProgram ( src/LiveCoding/LiveProgram.lhs, nothing ) [ 3 of 42] Compiling LiveCoding.Cell ( src/LiveCoding/Cell.lhs, nothing ) [ 4 of 42] Compiling LiveCoding.Debugger ( src/LiveCoding/Debugger.lhs, nothing ) [ 5 of 42] Compiling LiveCoding.Coalgebra ( src/LiveCoding/Coalgebra.lhs, nothing ) [ 6 of 42] Compiling LiveCoding.Cell.Monad ( src/LiveCoding/Cell/Monad.hs, nothing ) [ 7 of 42] Compiling LiveCoding.Cell.Resample ( src/LiveCoding/Cell/Resample.hs, nothing ) [ 8 of 42] Compiling LiveCoding.Cell.Monad.Trans ( src/LiveCoding/Cell/Monad/Trans.hs, nothing ) [ 9 of 42] Compiling LiveCoding.Exceptions.Finite ( src/LiveCoding/Exceptions/Finite.lhs, nothing ) [10 of 42] Compiling LiveCoding.Exceptions ( src/LiveCoding/Exceptions.lhs, nothing ) [11 of 42] Compiling LiveCoding.External ( src/LiveCoding/External.hs, nothing ) [12 of 42] Compiling LiveCoding.CellExcept ( src/LiveCoding/CellExcept.lhs, nothing ) src/LiveCoding/CellExcept.lhs:47:3: warning: [GHC-22705] [-Wnoncanonical-monad-instances] Noncanonical pure = return definition detected in the instance declaration for Applicative (CellExcept a b m). Suggested fix: Move definition from return to pure See also: https://gitlab.haskell.org/ghc/ghc/-/wikis/proposal/monad-of-no-return | 47 | pure = return | ^^^^^^^^^^^^^ src/LiveCoding/CellExcept.lhs:61:3: warning: [GHC-22705] [-Wnoncanonical-monad-instances] Noncanonical return definition detected in the instance declaration for Monad (CellExcept a b m). return will eventually be removed in favour of pure Suggested fix: Either remove definition for return (recommended) or define as return = pure See also: https://gitlab.haskell.org/ghc/ghc/-/wikis/proposal/monad-of-no-return | 61 | return = Return | ^^^^^^^^^^^^^^^ [13 of 42] Compiling LiveCoding.Cell.Feedback ( src/LiveCoding/Cell/Feedback.lhs, nothing ) [14 of 42] Compiling LiveCoding.Cell.Util ( src/LiveCoding/Cell/Util.hs, nothing ) [15 of 42] Compiling LiveCoding.Bind ( src/LiveCoding/Bind.lhs, nothing ) [16 of 42] Compiling LiveCoding.Forever ( src/LiveCoding/Forever.lhs, nothing ) [17 of 42] Compiling LiveCoding.Debugger.StatePrint ( src/LiveCoding/Debugger/StatePrint.hs, nothing ) [18 of 42] Compiling LiveCoding.LiveProgram.Except ( src/LiveCoding/LiveProgram/Except.hs, nothing ) [19 of 42] Compiling LiveCoding.LiveProgram.Monad.Trans ( src/LiveCoding/LiveProgram/Monad/Trans.hs, nothing ) [20 of 42] Compiling LiveCoding.HandlingState ( src/LiveCoding/HandlingState.hs, nothing ) [21 of 42] Compiling LiveCoding.Migrate.Migration ( src/LiveCoding/Migrate/Migration.hs, nothing ) [22 of 42] Compiling LiveCoding.Migrate.Debugger ( src/LiveCoding/Migrate/Debugger.hs, nothing ) [23 of 42] Compiling LiveCoding.Migrate.Cell ( src/LiveCoding/Migrate/Cell.hs, nothing ) [24 of 42] Compiling LiveCoding.Migrate.Monad.Trans ( src/LiveCoding/Migrate/Monad/Trans.hs, nothing ) [25 of 42] Compiling LiveCoding.Migrate ( src/LiveCoding/Migrate.lhs, nothing ) src/LiveCoding/Migrate.lhs:73:58: warning: [GHC-63394] [-Wx-partial] In the use of tail (imported from Prelude, but defined in GHC.List): "This is a partial function, it throws an error on empty lists. Replace it with drop 1, or use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty." | 73 | in if null suffix then prefix else withoutModule $ tail suffix | ^^^^ [26 of 42] Compiling LiveCoding.LiveProgram.HotCodeSwap ( src/LiveCoding/LiveProgram/HotCodeSwap.lhs, nothing ) [27 of 42] Compiling LiveCoding.Cell.HotCodeSwap ( src/LiveCoding/Cell/HotCodeSwap.hs, nothing ) [28 of 42] Compiling LiveCoding.Migrate.NoMigration ( src/LiveCoding/Migrate/NoMigration.hs, nothing ) [29 of 42] Compiling LiveCoding.Handle ( src/LiveCoding/Handle.hs, nothing ) [30 of 42] Compiling LiveCoding.Handle.Examples ( src/LiveCoding/Handle/Examples.hs, nothing ) [31 of 42] Compiling LiveCoding.Cell.NonBlocking ( src/LiveCoding/Cell/NonBlocking.hs, nothing ) [32 of 42] Compiling LiveCoding.Preliminary.CellExcept.Applicative ( src/LiveCoding/Preliminary/CellExcept/Applicative.lhs, nothing ) [33 of 42] Compiling LiveCoding.Preliminary.CellExcept ( src/LiveCoding/Preliminary/CellExcept.lhs, nothing ) [34 of 42] Compiling LiveCoding.Preliminary.CellExcept.Monad ( src/LiveCoding/Preliminary/CellExcept/Monad.lhs, nothing ) [35 of 42] Compiling LiveCoding.Preliminary.CellExcept.Newtype ( src/LiveCoding/Preliminary/CellExcept/Newtype.lhs, nothing ) [36 of 42] Compiling LiveCoding.Preliminary.LiveProgram.LiveProgram2 ( src/LiveCoding/Preliminary/LiveProgram/LiveProgram2.lhs, nothing ) [37 of 42] Compiling LiveCoding.Preliminary.LiveProgram.LiveProgramPreliminary ( src/LiveCoding/Preliminary/LiveProgram/LiveProgramPreliminary.lhs, nothing ) [38 of 42] Compiling LiveCoding.Preliminary.LiveProgram.HotCodeSwap ( src/LiveCoding/Preliminary/LiveProgram/HotCodeSwap.lhs, nothing ) [39 of 42] Compiling LiveCoding.RuntimeIO.Launch ( src/LiveCoding/RuntimeIO/Launch.hs, nothing ) src/LiveCoding/RuntimeIO/Launch.hs:74:28: warning: [GHC-39567] [-Wstar-is-type] Using * (or its Unicode variant) to mean Data.Kind.Type relies on the StarIsType extension, which will become deprecated in the future. Suggested fix: Use Type from Data.Kind instead. | 74 | data LaunchedProgram (m :: * -> *) = LaunchedProgram | ^ src/LiveCoding/RuntimeIO/Launch.hs:74:33: warning: [GHC-39567] [-Wstar-is-type] Using * (or its Unicode variant) to mean Data.Kind.Type relies on the StarIsType extension, which will become deprecated in the future. Suggested fix: Use Type from Data.Kind instead. | 74 | data LaunchedProgram (m :: * -> *) = LaunchedProgram | ^ [40 of 42] Compiling LiveCoding.RuntimeIO ( src/LiveCoding/RuntimeIO.lhs, nothing ) [41 of 42] Compiling LiveCoding.GHCi ( src/LiveCoding/GHCi.hs, nothing ) [42 of 42] Compiling LiveCoding ( src/LiveCoding.hs, nothing ) Haddock coverage: Warning: 'onChange' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'migrate' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 0% ( 0 / 3) in 'LiveCoding.LiveProgram' Missing documentation for: Module header LiveProgram (src/LiveCoding/LiveProgram.lhs:240) hoistLiveProgram (src/LiveCoding/LiveProgram.lhs:332) Warning: 'Cell' is ambiguous. It is defined * at src/LiveCoding/Cell.lhs:101:19 * at src/LiveCoding/Cell.lhs:101:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/LiveCoding/Cell.lhs:101:1 37% ( 10 / 27) in 'LiveCoding.Cell' Missing documentation for: Composition (src/LiveCoding/Cell.lhs:266) Sensor (src/LiveCoding/Cell.lhs:318) SF (src/LiveCoding/Cell.lhs:319) Actuator (src/LiveCoding/Cell.lhs:320) buildProg (src/LiveCoding/Cell.lhs:325) stepRate (src/LiveCoding/Cell.lhs:360) integrate (src/LiveCoding/Cell.lhs:366) localTime (src/LiveCoding/Cell.lhs:373) Parallel (src/LiveCoding/Cell.lhs:439) arrM (src/LiveCoding/Cell.lhs:479) constM (src/LiveCoding/Cell.lhs:482) constC (src/LiveCoding/Cell.lhs:485) sine (src/LiveCoding/Cell.lhs:547) asciiArt (src/LiveCoding/Cell.lhs:566) printEverySecond (src/LiveCoding/Cell.lhs:570) printSine (src/LiveCoding/Cell.lhs:580) Choice (src/LiveCoding/Cell.lhs:633) 0% ( 0 / 11) in 'LiveCoding.Debugger' Missing documentation for: Module header Debugger (src/LiveCoding/Debugger.lhs:40) getC (src/LiveCoding/Debugger.lhs:55) putC (src/LiveCoding/Debugger.lhs:58) gshowDebugger (src/LiveCoding/Debugger.lhs:64) withDebugger (src/LiveCoding/Debugger.lhs:92) withDebuggerC (src/LiveCoding/Debugger.lhs:99) Debugging (src/LiveCoding/Debugger.lhs:111) CountObserver (src/LiveCoding/Debugger.lhs:178) countDebugger (src/LiveCoding/Debugger.lhs:181) await (src/LiveCoding/Debugger.lhs:194) 0% ( 0 / 12) in 'LiveCoding.Coalgebra' Missing documentation for: Module header StateTransition (src/LiveCoding/Coalgebra.lhs:33) MSF (src/LiveCoding/Coalgebra.lhs:35) Coalg (src/LiveCoding/Coalgebra.lhs:43) finality (src/LiveCoding/Coalgebra.lhs:61) finalityC (src/LiveCoding/Coalgebra.lhs:68) coalgebra (src/LiveCoding/Coalgebra.lhs:75) coalgebraC (src/LiveCoding/Coalgebra.lhs:83) AlgStructure (src/LiveCoding/Coalgebra.lhs:95) Alg (src/LiveCoding/Coalgebra.lhs:96) algMSF (src/LiveCoding/Coalgebra.lhs:103) initiality (src/LiveCoding/Coalgebra.lhs:111) 100% ( 5 / 5) in 'LiveCoding.Cell.Monad' 80% ( 4 / 5) in 'LiveCoding.Cell.Resample' Missing documentation for: resampleMaybe (src/LiveCoding/Cell/Resample.hs:37) Warning: 'runStateL' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'ReaderT' is ambiguous. It is defined * in Control.Monad.Trans.Reader * in Control.Monad.Trans.Reader You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined in Control.Monad.Trans.Reader Warning: 'WriterT' is ambiguous. It is defined * in Control.Monad.Trans.Writer.Strict * in Control.Monad.Trans.Writer.Strict You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined in Control.Monad.Trans.Writer.Strict 100% ( 8 / 8) in 'LiveCoding.Cell.Monad.Trans' 33% ( 1 / 3) in 'LiveCoding.Exceptions.Finite' Missing documentation for: Module header GFinite (src/LiveCoding/Exceptions/Finite.lhs:62) Warning: LiveCoding.Exceptions: Could not find documentation for exported module: LiveCoding.Exceptions 18% ( 2 / 11) in 'LiveCoding.Exceptions' Missing documentation for: Module header ExceptState (src/LiveCoding/Exceptions.lhs:97) throwIf (src/LiveCoding/Exceptions.lhs:60) throwIf_ (src/LiveCoding/Exceptions.lhs:66) throwC (src/LiveCoding/Exceptions.lhs:38) wait (src/LiveCoding/Exceptions.lhs:50) runExceptC (src/LiveCoding/Exceptions.lhs:111) >>>= (src/LiveCoding/Exceptions.lhs:134) >>>== (src/LiveCoding/Exceptions.lhs:151) 14% ( 1 / 7) in 'LiveCoding.External' Missing documentation for: ExternalCell (src/LiveCoding/External.hs:24) ExternalLoop (src/LiveCoding/External.hs:26) concurrently (src/LiveCoding/External.hs:29) CellHandle (src/LiveCoding/External.hs:41) makeHandle (src/LiveCoding/External.hs:44) stepHandle (src/LiveCoding/External.hs:47) 22% ( 2 / 9) in 'LiveCoding.CellExcept' Missing documentation for: Module header CellExcept (src/LiveCoding/CellExcept.lhs:29) runCellExcept (src/LiveCoding/CellExcept.lhs:78) try (src/LiveCoding/CellExcept.lhs:93) safely (src/LiveCoding/CellExcept.lhs:107) discardVoid (src/LiveCoding/CellExcept.lhs:112) safe (src/LiveCoding/CellExcept.lhs:115) 0% ( 0 / 5) in 'LiveCoding.Cell.Feedback' Missing documentation for: Module header Feedback (src/LiveCoding/Cell/Feedback.lhs:34) feedback (src/LiveCoding/Cell/Feedback.lhs:53) delay (src/LiveCoding/Cell/Feedback.lhs:67) sumFeedback (src/LiveCoding/Cell/Feedback.lhs:77) Warning: 'a' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'Cell' is ambiguous. It is defined * at src/LiveCoding/Cell.lhs:101:19 * at src/LiveCoding/Cell.lhs:101:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/LiveCoding/Cell.lhs:101:1 96% ( 26 / 27) in 'LiveCoding.Cell.Util' Missing documentation for: Module header 0% ( 0 / 5) in 'LiveCoding.Bind' Missing documentation for: Module header throwWhen0 (src/LiveCoding/Bind.lhs:40) sineChangeE (src/LiveCoding/Bind.lhs:45) sineWait (src/LiveCoding/Bind.lhs:56) printSineWait (src/LiveCoding/Bind.lhs:69) 0% ( 0 / 8) in 'LiveCoding.Forever' Missing documentation for: Module header sinesWaitAndTry (src/LiveCoding/Forever.lhs:37) sinesForever' (src/LiveCoding/Forever.lhs:47) foreverE (src/LiveCoding/Forever.lhs:75) ForeverE (src/LiveCoding/Forever.lhs:92) foreverC (src/LiveCoding/Forever.lhs:120) sinesForever (src/LiveCoding/Forever.lhs:127) printSinesForever (src/LiveCoding/Forever.lhs:133) 0% ( 0 / 14) in 'LiveCoding.Debugger.StatePrint' Missing documentation for: Module header statePrint (src/LiveCoding/Debugger/StatePrint.hs:32) stateShow (src/LiveCoding/Debugger/StatePrint.hs:37) isUnit (src/LiveCoding/Debugger/StatePrint.hs:47) compositionShow (src/LiveCoding/Debugger/StatePrint.hs:57) parallelShow (src/LiveCoding/Debugger/StatePrint.hs:64) foreverEShow (src/LiveCoding/Debugger/StatePrint.hs:70) feedbackShow (src/LiveCoding/Debugger/StatePrint.hs:78) exceptShow (src/LiveCoding/Debugger/StatePrint.hs:81) choiceShow (src/LiveCoding/Debugger/StatePrint.hs:88) gcast3 (src/LiveCoding/Debugger/StatePrint.hs:110) ext3 (src/LiveCoding/Debugger/StatePrint.hs:158) ext3Q (src/LiveCoding/Debugger/StatePrint.hs:166) Q (src/LiveCoding/Debugger/StatePrint.hs:168) Warning: 'ExceptT' is ambiguous. It is defined * in Control.Monad.Trans.Except * in Control.Monad.Trans.Except You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined in Control.Monad.Trans.Except Warning: 'LiveProgramExcept' is ambiguous. It is defined * at src/LiveCoding/LiveProgram/Except.hs:42:33 * at src/LiveCoding/LiveProgram/Except.hs:42:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/LiveCoding/LiveProgram/Except.hs:42:1 Warning: 'LiveProgram' is ambiguous. It is defined * at src/LiveCoding/LiveProgram.lhs:240:22 * at src/LiveCoding/LiveProgram.lhs:240:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/LiveCoding/LiveProgram.lhs:240:1 Warning: 'e' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 100% ( 9 / 9) in 'LiveCoding.LiveProgram.Except' 50% ( 1 / 2) in 'LiveCoding.LiveProgram.Monad.Trans' Missing documentation for: Module header Warning: 'foreground' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'HandlingState' is ambiguous. It is defined * at src/LiveCoding/HandlingState.hs:36:24 * at src/LiveCoding/HandlingState.hs:36:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/LiveCoding/HandlingState.hs:36:1 31% ( 6 / 19) in 'LiveCoding.HandlingState' Missing documentation for: Module header Handling (src/LiveCoding/HandlingState.hs:28) Destructors (src/LiveCoding/HandlingState.hs:33) initHandlingState (src/LiveCoding/HandlingState.hs:49) garbageCollected (src/LiveCoding/HandlingState.hs:103) Destructor (src/LiveCoding/HandlingState.hs:105) register (src/LiveCoding/HandlingState.hs:115) reregister (src/LiveCoding/HandlingState.hs:130) insertDestructor (src/LiveCoding/HandlingState.hs:139) unregisterAll (src/LiveCoding/HandlingState.hs:146) destroyUnregistered (src/LiveCoding/HandlingState.hs:154) dataTypeDestructor (src/LiveCoding/HandlingState.hs:163) destructorConstr (src/LiveCoding/HandlingState.hs:166) 44% ( 4 / 9) in 'LiveCoding.Migrate.Migration' Missing documentation for: Module header Migration (src/LiveCoding/Migrate/Migration.hs:15) migrationTo2 (src/LiveCoding/Migrate/Migration.hs:65) constMigrationFrom2 (src/LiveCoding/Migrate/Migration.hs:71) migrationTo1 (src/LiveCoding/Migrate/Migration.hs:77) 50% ( 3 / 6) in 'LiveCoding.Migrate.Debugger' Missing documentation for: Module header maybeMigrateToDebugging (src/LiveCoding/Migrate/Debugger.hs:18) maybeMigrateFromDebugging (src/LiveCoding/Migrate/Debugger.hs:30) Warning: '(,)' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'Cell' is ambiguous. It is defined * at src/LiveCoding/Cell.lhs:101:19 * at src/LiveCoding/Cell.lhs:101:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/LiveCoding/Cell.lhs:101:1 Warning: 'ArrowChoice' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 89% ( 26 / 29) in 'LiveCoding.Migrate.Cell' Missing documentation for: Module header maybeMigrateToExceptState (src/LiveCoding/Migrate/Cell.hs:127) maybeMigrateFromExceptState (src/LiveCoding/Migrate/Cell.hs:138) Warning: 'runStateL' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 50% ( 3 / 6) in 'LiveCoding.Migrate.Monad.Trans' Missing documentation for: Module header maybeMigrateToState (src/LiveCoding/Migrate/Monad/Trans.hs:18) maybeMigrateFromState (src/LiveCoding/Migrate/Monad/Trans.hs:32) 46% ( 6 / 13) in 'LiveCoding.Migrate' Missing documentation for: Module header matchingAlgebraicDataTypes (src/LiveCoding/Migrate.lhs:64) tryOneField (src/LiveCoding/Migrate.lhs:128) getChildrenSetters (src/LiveCoding/Migrate.lhs:134) GenericR' (src/LiveCoding/Migrate.lhs:138) getChildrenMaybe (src/LiveCoding/Migrate.lhs:141) setChildren (src/LiveCoding/Migrate.lhs:144) 0% ( 0 / 2) in 'LiveCoding.LiveProgram.HotCodeSwap' Missing documentation for: Module header hotCodeSwap (src/LiveCoding/LiveProgram/HotCodeSwap.lhs:19) 0% ( 0 / 2) in 'LiveCoding.Cell.HotCodeSwap' Missing documentation for: Module header hotCodeSwapCell (src/LiveCoding/Cell/HotCodeSwap.hs:11) Warning: 'Cell' is ambiguous. It is defined * at src/LiveCoding/Cell.lhs:101:19 * at src/LiveCoding/Cell.lhs:101:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/LiveCoding/Cell.lhs:101:1 Warning: 'LiveCoding' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 58% ( 7 / 12) in 'LiveCoding.Migrate.NoMigration' Missing documentation for: fromNoMigration (src/LiveCoding/Migrate/NoMigration.hs:51) dataTypeNoMigration (src/LiveCoding/Migrate/NoMigration.hs:55) initializedConstr (src/LiveCoding/Migrate/NoMigration.hs:58) uninitializedConstr (src/LiveCoding/Migrate/NoMigration.hs:61) cellNoMigration (src/LiveCoding/Migrate/NoMigration.hs:108) Warning: 'Handle' is ambiguous. It is defined * at src/LiveCoding/Handle.hs:39:19 * at src/LiveCoding/Handle.hs:39:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/LiveCoding/Handle.hs:39:1 Warning: 'ParametrisedHandle' is ambiguous. It is defined * at src/LiveCoding/Handle.hs:93:33 * at src/LiveCoding/Handle.hs:93:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/LiveCoding/Handle.hs:93:1 Warning: 'IORef' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'MVar' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 88% ( 8 / 9) in 'LiveCoding.Handle' Missing documentation for: Module header 80% ( 4 / 5) in 'LiveCoding.Handle.Examples' Missing documentation for: Module header 50% ( 1 / 2) in 'LiveCoding.Cell.NonBlocking' Missing documentation for: Module header Warning: 'LiveProgram' is ambiguous. It is defined * at src/LiveCoding/LiveProgram.lhs:240:22 * at src/LiveCoding/LiveProgram.lhs:240:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/LiveCoding/LiveProgram.lhs:240:1 91% ( 11 / 12) in 'LiveCoding.RuntimeIO.Launch' Missing documentation for: Module header 0% ( 0 / 3) in 'LiveCoding.RuntimeIO' Missing documentation for: Module header foreground (src/LiveCoding/RuntimeIO.lhs:38) update (src/LiveCoding/RuntimeIO.lhs:54) Warning: 'LiveProgram' is ambiguous. It is defined * at src/LiveCoding/LiveProgram.lhs:240:22 * at src/LiveCoding/LiveProgram.lhs:240:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/LiveCoding/LiveProgram.lhs:240:1 Warning: 'Store' is ambiguous. It is defined * in Foreign.Store * in Foreign.Store You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined in Foreign.Store Warning: 'LaunchedProgram' is ambiguous. It is defined * at src/LiveCoding/RuntimeIO/Launch.hs:74:38 * at src/LiveCoding/RuntimeIO/Launch.hs:74:1 You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined at src/LiveCoding/RuntimeIO/Launch.hs:74:1 94% ( 16 / 17) in 'LiveCoding.GHCi' Missing documentation for: proxyFromLiveProgram (src/LiveCoding/GHCi.hs:34) 82% ( 73 / 88) in 'LiveCoding' Missing documentation for: Module header stateT stateInternal Handling (src/LiveCoding/HandlingState.hs:28) ArrowZero curry' Cochoice Mapping isRegistered foreground (src/LiveCoding/RuntimeIO.lhs:38) fromNoMigration (src/LiveCoding/Migrate/NoMigration.hs:51) dataTypeNoMigration (src/LiveCoding/Migrate/NoMigration.hs:55) initializedConstr (src/LiveCoding/Migrate/NoMigration.hs:58) uninitializedConstr (src/LiveCoding/Migrate/NoMigration.hs:61) cellNoMigration (src/LiveCoding/Migrate/NoMigration.hs:108) Warning: LiveCoding: could not find link destinations for: - Control.Arrow.Rep1_Kleisli - Control.Arrow.Rep_Kleisli - Data.Profunctor.Traversing.Baz - Data.Profunctor.Traversing.Bazaar - Data.Profunctor.Rep.D:R:CorepCostar - Data.Profunctor.Rep.D:R:RepForget - Data.Profunctor.Rep.D:R:RepKleisli - Data.Profunctor.Rep.D:R:RepStar Documentation created: dist/doc/html/essence-of-live-coding/, dist/doc/html/essence-of-live-coding/essence-of-live-coding.txt Preprocessing executable 'TestExceptions' for essence-of-live-coding-0.2.9.. Preprocessing executable 'TestNonBlocking' for essence-of-live-coding-0.2.9.. Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/essence-of-live-coding-0.2.9-4Na7yM2FiFFLo4JhuM90GF Installing executable TestExceptions in /var/lib/hackage-doc-builder/build-cache/tmp-install/bin Warning: The directory /var/lib/hackage-doc-builder/build-cache/tmp-install/bin is not in the system search path. Installing executable TestNonBlocking in /var/lib/hackage-doc-builder/build-cache/tmp-install/bin Warning: The directory /var/lib/hackage-doc-builder/build-cache/tmp-install/bin is not in the system search path. Completed essence-of-live-coding-0.2.9 Downloading essence-of-live-coding-gloss-0.2.9 Downloaded essence-of-live-coding-gloss-0.2.9 Configuring essence-of-live-coding-gloss-0.2.9... Preprocessing library for essence-of-live-coding-gloss-0.2.9.. Building library for essence-of-live-coding-gloss-0.2.9.. [1 of 3] Compiling LiveCoding.Gloss.PictureM ( src/LiveCoding/Gloss/PictureM.hs, dist/build/LiveCoding/Gloss/PictureM.o, dist/build/LiveCoding/Gloss/PictureM.dyn_o ) [2 of 3] Compiling LiveCoding.Gloss.Debugger ( src/LiveCoding/Gloss/Debugger.hs, dist/build/LiveCoding/Gloss/Debugger.o, dist/build/LiveCoding/Gloss/Debugger.dyn_o ) [3 of 3] Compiling LiveCoding.Gloss ( src/LiveCoding/Gloss.hs, dist/build/LiveCoding/Gloss.o, dist/build/LiveCoding/Gloss.dyn_o ) Preprocessing library for essence-of-live-coding-gloss-0.2.9.. Running Haddock on library for essence-of-live-coding-gloss-0.2.9.. Warning: --source-* options are ignored when --hyperlinked-source is enabled. [1 of 3] Compiling LiveCoding.Gloss.PictureM ( src/LiveCoding/Gloss/PictureM.hs, nothing ) [2 of 3] Compiling LiveCoding.Gloss.Debugger ( src/LiveCoding/Gloss/Debugger.hs, nothing ) [3 of 3] Compiling LiveCoding.Gloss ( src/LiveCoding/Gloss.hs, nothing ) Haddock coverage: Warning: LiveCoding.Gloss.PictureM: Could not find documentation for exported module: LiveCoding.Gloss.PictureM 66% ( 4 / 6) in 'LiveCoding.Gloss.PictureM' Missing documentation for: Module header addPicture (src/LiveCoding/Gloss/PictureM.hs:39) 0% ( 0 / 4) in 'LiveCoding.Gloss.Debugger' Missing documentation for: Module header statePicture (src/LiveCoding/Gloss/Debugger.hs:27) statePlay (src/LiveCoding/Gloss/Debugger.hs:30) every (src/LiveCoding/Gloss/Debugger.hs:33) Warning: 'Handle' is ambiguous. It is defined * in LiveCoding.Handle * in LiveCoding.Handle You may be able to disambiguate the identifier by qualifying it or by specifying the type/value namespace explicitly. Defaulting to the one defined in LiveCoding.Handle Warning: LiveCoding.Gloss: Could not find documentation for exported module: LiveCoding.Gloss 64% ( 9 / 14) in 'LiveCoding.Gloss' Missing documentation for: Module header defaultSettings (src/LiveCoding/Gloss.hs:67) getPicture (src/LiveCoding/Gloss.hs:95) handleEvent (src/LiveCoding/Gloss.hs:98) stepGloss (src/LiveCoding/Gloss.hs:104) Documentation created: dist/doc/html/essence-of-live-coding-gloss/, dist/doc/html/essence-of-live-coding-gloss/essence-of-live-coding-gloss.txt Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/essence-of-live-coding-gloss-0.2.9-5qDQQhXSNuaJEPqKs0IgI Completed essence-of-live-coding-gloss-0.2.9