cabal-version: 2.2 name: fearOfView version: 0.1.0.0 license: AGPL-3.0-or-later license-file: COPYING maintainer: mbays@sdf.org author: mbays homepage: https://mbays.sdf.org/fov/ synopsis: A terminal broughlike game about manipulating vision description: A constrained roguelike ("broughlike") game played on a 5x5 grid of cells which are regenerated when out of view. Designed for colour terminals, using the ncurses library. category: Game extra-source-files: CHANGELOG.md README.md fov-shot.png source-repository head type: git location: https://thegonz.net/~fov/fearOfView.git flag debug description: Enable debug keys default: False manual: True executable fearOfView main-is: Main.hs pkgconfig-depends: ncursesw other-modules: AStar Board BoardConf Command Creature CPos CStyle CursesDraw CursesUI CursesUIMInstance Equipment Exit Inventory Game GameName Group Highscore HighscoreFile Item KeyBindings Pos Power Rand RollFrom UIMonad Serialise Tutorial Wall default-language: Haskell2010 ghc-options: -Wall build-depends: base >=4.3 && <5, mtl >=2.2 && <2.4, safe >=0.3.18 && <0.4, containers >=0.4 && <0.9, directory >=1.2.3.0 && <1.4, filepath >=1.0 && <2.1, safe-exceptions >=0.1 && <0.2, hscurses >=1.4 && <1.6, MonadRandom >=0.6 && <0.7, splitmix >=0.1 && <0.2, random >=1.3 && <1.4, serialise >=0.2 && <0.3, bytestring >=0.10 && <0.13, hashable >=1.4 && <1.5, unordered-containers >=0.2 && <0.3, astar >=0.3 && <0.4, filelock >=0.1 && <0.2 if flag(debug) cpp-options: -DDEBUG