module Graphics.UI.FLTK.LowLevel.Tile
    (
     
     tileNew,
     
     
     
     
     
     
    )
where
import qualified Foreign.C.Types as C2HSImp
import qualified Foreign.Ptr as C2HSImp
import C2HS hiding (cFromEnum, cFromBool, cToBool,cToEnum)
import Foreign.C.Types
import Graphics.UI.FLTK.LowLevel.Fl_Enumerations
import Graphics.UI.FLTK.LowLevel.Fl_Types
import Graphics.UI.FLTK.LowLevel.Utils
import Graphics.UI.FLTK.LowLevel.Hierarchy
import Graphics.UI.FLTK.LowLevel.Dispatch
tileNew' :: (Int) -> (Int) -> (Int) -> (Int) -> IO ((Ptr ()))
tileNew' a1 a2 a3 a4 =
  let {a1' = fromIntegral a1} in 
  let {a2' = fromIntegral a2} in 
  let {a3' = fromIntegral a3} in 
  let {a4' = fromIntegral a4} in 
  tileNew''_ a1' a2' a3' a4' >>= \res ->
  let {res' = id res} in
  return (res')
tileNewWithLabel' :: (Int) -> (Int) -> (Int) -> (Int) -> (String) -> IO ((Ptr ()))
tileNewWithLabel' a1 a2 a3 a4 a5 =
  let {a1' = fromIntegral a1} in 
  let {a2' = fromIntegral a2} in 
  let {a3' = fromIntegral a3} in 
  let {a4' = fromIntegral a4} in 
  let {a5' = unsafeToCString a5} in 
  tileNewWithLabel''_ a1' a2' a3' a4' a5' >>= \res ->
  let {res' = id res} in
  return (res')
tileNew :: Rectangle -> Maybe String -> IO (Ref Tile)
tileNew rectangle l'=
    let (x_pos, y_pos, width, height) = fromRectangle rectangle
    in case l' of
        Nothing -> tileNew' x_pos y_pos width height >>=
                             toRef
        Just l -> tileNewWithLabel' x_pos y_pos width height l >>=
                               toRef
resize' :: (Ptr ()) -> (Int) -> (Int) -> (Int) -> (Int) -> IO ((()))
resize' a1 a2 a3 a4 a5 =
  let {a1' = id a1} in 
  let {a2' = fromIntegral a2} in 
  let {a3' = fromIntegral a3} in 
  let {a4' = fromIntegral a4} in 
  let {a5' = fromIntegral a5} in 
  resize''_ a1' a2' a3' a4' a5' >>= \res ->
  let {res' = supressWarningAboutRes res} in
  return (res')
instance (impl ~ ( Rectangle -> IO ())) => Op (Resize ()) Tile orig impl where
  runOp _ _ tile rectangle = withRef tile $ \tilePtr -> do
    let (x_pos,y_pos,w_pos,h_pos) = fromRectangle rectangle
    resize' tilePtr x_pos y_pos w_pos h_pos
setPosition' :: (Ptr ()) -> (Int) -> (Int) -> (Int) -> (Int) -> IO ()
setPosition' a1 a2 a3 a4 a5 =
  let {a1' = id a1} in 
  let {a2' = fromIntegral a2} in 
  let {a3' = fromIntegral a3} in 
  let {a4' = fromIntegral a4} in 
  let {a5' = fromIntegral a5} in 
  setPosition''_ a1' a2' a3' a4' a5' >>
  return ()
instance (impl ~ (Rectangle ->  IO ())) => Op (SetPosition ()) Tile orig impl where
  runOp _ _ tile rectangle = withRef tile $ \tilePtr -> do
    let (x_pos,y_pos,w_pos,h_pos) = fromRectangle rectangle
    setPosition' tilePtr x_pos y_pos w_pos h_pos
tileHandle' :: (Ptr ()) -> (CInt) -> IO ((Int))
tileHandle' a1 a2 =
  let {a1' = id a1} in 
  let {a2' = id a2} in 
  tileHandle''_ a1' a2' >>= \res ->
  let {res' = fromIntegral res} in
  return (res')
instance (impl ~ (Event -> IO Int)) => Op (Handle ()) Tile orig impl where
  runOp _ _ tile event = withRef tile (\p -> tileHandle' p (fromIntegral . fromEnum $ event))
foreign import ccall safe "Graphics/UI/FLTK/LowLevel/Tile.chs.h Fl_Tile_New"
  tileNew''_ :: (C2HSImp.CInt -> (C2HSImp.CInt -> (C2HSImp.CInt -> (C2HSImp.CInt -> (IO (C2HSImp.Ptr ()))))))
foreign import ccall safe "Graphics/UI/FLTK/LowLevel/Tile.chs.h Fl_Tile_New_WithLabel"
  tileNewWithLabel''_ :: (C2HSImp.CInt -> (C2HSImp.CInt -> (C2HSImp.CInt -> (C2HSImp.CInt -> ((C2HSImp.Ptr C2HSImp.CChar) -> (IO (C2HSImp.Ptr ())))))))
foreign import ccall safe "Graphics/UI/FLTK/LowLevel/Tile.chs.h Fl_Tile_resize"
  resize''_ :: ((C2HSImp.Ptr ()) -> (C2HSImp.CInt -> (C2HSImp.CInt -> (C2HSImp.CInt -> (C2HSImp.CInt -> (IO ()))))))
foreign import ccall safe "Graphics/UI/FLTK/LowLevel/Tile.chs.h Fl_Tile_position"
  setPosition''_ :: ((C2HSImp.Ptr ()) -> (C2HSImp.CInt -> (C2HSImp.CInt -> (C2HSImp.CInt -> (C2HSImp.CInt -> (IO ()))))))
foreign import ccall safe "Graphics/UI/FLTK/LowLevel/Tile.chs.h Fl_Tile_handle"
  tileHandle''_ :: ((C2HSImp.Ptr ()) -> (C2HSImp.CInt -> (IO C2HSImp.CInt)))