#ifndef __FL_ENUMERATIONSC__ #define __FL_ENUMERATIONSC__ #include "Fl_ExportMacros.h" #include "Fl_Types.h" #ifdef __cplusplus #include "FL/Fl.H" #include "FL/Enumerations.H" EXPORT { #endif #ifndef INTERNAL_LINKAGE #include "../config.h" #define FL_MAJOR_VERSION FLTK_MAJOR_VERSION #define FL_MINOR_VERSION FLTK_MINOR_VERSION #define FL_PATCH_VERSION FLTK_PATCH_VERSION #define FL_VERSION ((double)FL_MAJOR_VERSION + \ (double)FL_MINOR_VERSION * 0.01 + \ (double)FL_PATCH_VERSION * 0.0001) #define FL_API_VERSION (FL_MAJOR_VERSION*10000 + FL_MINOR_VERSION*100 + FL_PATCH_VERSION) #ifndef FL_ABI_VERSION #define FL_ABI_VERSION (FL_MAJOR_VERSION*10000 + FL_MINOR_VERSION*100) #endif typedef enum Fl_Event { // events FL_NO_EVENT = 0, FL_PUSH = 1, FL_RELEASE = 2, FL_ENTER = 3, FL_LEAVE = 4, FL_DRAG = 5, FL_FOCUS = 6, FL_UNFOCUS = 7, FL_KEYDOWN = 8, FL_KEYBOARD = 8, FL_KEYUP = 9, FL_CLOSE = 10, FL_MOVE = 11, FL_SHORTCUT = 12, FL_DEACTIVATE = 13, FL_ACTIVATE = 14, FL_HIDE = 15, FL_SHOW = 16, FL_PASTE = 17, FL_SELECTIONCLEAR = 18, FL_MOUSEWHEEL = 19, FL_DND_ENTER = 20, FL_DND_DRAG = 21, FL_DND_LEAVE = 22, FL_DND_RELEASE = 23, FL_SCREEN_CONFIGURATION_CHANGED = 24, FL_FULLSCREEN = 25 } Fl_Event; typedef enum Fl_When { FL_WHEN_NEVER = 0, FL_WHEN_CHANGED = 1, FL_WHEN_NOT_CHANGED = 2, FL_WHEN_RELEASE = 4, FL_WHEN_RELEASE_ALWAYS= 6, FL_WHEN_ENTER_KEY = 8, FL_WHEN_ENTER_KEY_ALWAYS=10, FL_WHEN_ENTER_KEY_CHANGED=11 } Fl_When; typedef enum Fl_Tree_Sort{ FL_TREE_SORT_NONE=0, FL_TREE_SORT_ASCENDING=1, FL_TREE_SORT_DESCENDING=2 } Fl_Tree_Sort; typedef enum Fl_Tree_Connector{ FL_TREE_CONNECTOR_NONE=0, FL_TREE_CONNECTOR_DOTTED=1, FL_TREE_CONNECTOR_SOLID=2 } Fl_Tree_Connector; typedef enum Fl_Tree_Select{ FL_TREE_SELECT_NONE=0, FL_TREE_SELECT_SINGLE=1, FL_TREE_SELECT_MULTI=2, FL_TREE_SELECT_SINGLE_DRAGGABLE=3 }Fl_Tree_Select; #if FLTK_ABI_VERSION >= 10302 typedef enum Fl_Tree_Item_Reselect_Mode{ FL_TREE_SELECTABLE_ONCE=0, FL_TREE_SELECTABLE_ALWAYS, }Fl_Tree_Item_Reselect_Mode; typedef enum Fl_Tree_Item_Draw_Mode{ FL_TREE_ITEM_DRAW_DEFAULT=0, FL_TREE_ITEM_DRAW_LABEL_AND_WIDGET=1, FL_TREE_ITEM_HEIGHT_FROM_WIDGET=2 }Fl_Tree_Item_Draw_Mode; #endif /*FLTK_ABI_VERSION*/ #define FL_Button 0xfee8 #define FL_Clear 0xff0b #define FL_BackSpace 0xff08 #define FL_Tab 0xff09 #define FL_Iso_Key 0xff0c #define FL_Enter 0xff0d #define FL_Pause 0xff13 #define FL_Scroll_Lock 0xff14 #define FL_Escape 0xff1b #define FL_Kana 0xff2e #define FL_Eisu 0xff2f #define FL_Yen 0xff30 #define FL_JIS_Underscore 0xff31 #define FL_Home 0xff50 #define FL_Left 0xff51 #define FL_Up 0xff52 #define FL_Right 0xff53 #define FL_Down 0xff54 #define FL_Page_Up 0xff55 #define FL_Page_Down 0xff56 #define FL_End 0xff57 #define FL_Print 0xff61 #define FL_Insert 0xff63 #define FL_Menu 0xff67 #define FL_Help 0xff68 #define FL_Num_Lock 0xff7f #define FL_KP 0xff80 #define FL_KP_Enter 0xff8d #define FL_KP_Last 0xffbd #define FL_F 0xffbd #define FL_F_Last 0xffe0 #define FL_Shift_L 0xffe1 #define FL_Shift_R 0xffe2 #define FL_Control_L 0xffe3 #define FL_Control_R 0xffe4 #define FL_Caps_Lock 0xffe5 #define FL_Meta_L 0xffe7 #define FL_Meta_R 0xffe8 #define FL_Alt_L 0xffe9 #define FL_Alt_R 0xffea #define FL_Delete 0xffff #define FL_Volume_Down 0xEF11 #define FL_Volume_Mute 0xEF12 #define FL_Volume_Up 0xEF13 #define FL_Media_Play 0xEF14 #define FL_Media_Stop 0xEF15 #define FL_Media_Prev 0xEF16 #define FL_Media_Next 0xEF17 #define FL_Home_Page 0xEF18 #define FL_Mail 0xEF19 #define FL_Search 0xEF1B #define FL_Back 0xEF26 #define FL_Forward 0xEF27 #define FL_Stop 0xEF28 #define FL_Refresh 0xEF29 #define FL_Sleep 0xEF2F #define FL_Favorites 0xEF30 #define FL_LEFT_MOUSE 1 #define FL_MIDDLE_MOUSE 2 #define FL_RIGHT_MOUSE 3 #define FL_SHIFT 0x00010000 #define FL_CAPS_LOCK 0x00020000 #define FL_CTRL 0x00040000 #define FL_ALT 0x00080000 #define FL_NUM_LOCK 0x00100000 #define FL_META 0x00400000 #define FL_SCROLL_LOCK 0x00800000 #define FL_BUTTON1 0x01000000 #define FL_BUTTON2 0x02000000 #define FL_BUTTON3 0x04000000 #define FL_BUTTONS 0x7f000000 #define FL_BUTTON(n) (0x00800000<<(n)) #define FL_KEY_MASK 0x0000ffff #ifdef __APPLE__ # define FL_COMMAND FL_META # define FL_CONTROL FL_CTRL #else # define FL_COMMAND FL_CTRL # define FL_CONTROL FL_META #endif typedef enum Fl_Boxtype { FL_NO_BOX = 0, FL_FLAT_BOX, FL_UP_BOX, FL_DOWN_BOX, FL_UP_FRAME, FL_DOWN_FRAME, FL_THIN_UP_BOX, FL_THIN_DOWN_BOX, FL_THIN_UP_FRAME, FL_THIN_DOWN_FRAME, FL_ENGRAVED_BOX, FL_EMBOSSED_BOX, FL_ENGRAVED_FRAME, FL_EMBOSSED_FRAME, FL_BORDER_BOX, _FL_SHADOW_BOX, FL_BORDER_FRAME, _FL_SHADOW_FRAME, _FL_ROUNDED_BOX, _FL_RSHADOW_BOX, _FL_ROUNDED_FRAME, _FL_RFLAT_BOX, _FL_ROUND_UP_BOX, _FL_ROUND_DOWN_BOX, _FL_DIAMOND_UP_BOX, _FL_DIAMOND_DOWN_BOX, _FL_OVAL_BOX, _FL_OSHADOW_BOX, _FL_OVAL_FRAME, _FL_OFLAT_BOX, _FL_PLASTIC_UP_BOX, _FL_PLASTIC_DOWN_BOX, _FL_PLASTIC_UP_FRAME, _FL_PLASTIC_DOWN_FRAME, _FL_PLASTIC_THIN_UP_BOX, _FL_PLASTIC_THIN_DOWN_BOX, _FL_PLASTIC_ROUND_UP_BOX, _FL_PLASTIC_ROUND_DOWN_BOX, _FL_GTK_UP_BOX, _FL_GTK_DOWN_BOX, _FL_GTK_UP_FRAME, _FL_GTK_DOWN_FRAME, _FL_GTK_THIN_UP_BOX, _FL_GTK_THIN_DOWN_BOX, _FL_GTK_THIN_UP_FRAME, _FL_GTK_THIN_DOWN_FRAME, _FL_GTK_ROUND_UP_BOX, _FL_GTK_ROUND_DOWN_BOX, FL_FREE_BOXTYPE } Fl_Boxtype; #define FL_ROUND_UP_BOX fl_define_FL_ROUND_UP_BOXC() #define FL_ROUND_DOWN_BOX (Fl_Boxtype)(fl_define_FL_ROUND_UP_BOXC()+1) #define FL_SHADOW_BOX fl_define_FL_SHADOW_BOXC() #define FL_SHADOW_FRAME (Fl_Boxtype)(fl_define_FL_SHADOW_BOXC()+2) #define FL_ROUNDED_BOX fl_define_FL_ROUNDED_BOXC() #define FL_ROUNDED_FRAME (Fl_Boxtype)(fl_define_FL_ROUNDED_BOXC()+2) #define FL_RFLAT_BOX fl_define_FL_RFLAT_BOXC() #define FL_RSHADOW_BOX fl_define_FL_RSHADOW_BOXC() #define FL_DIAMOND_UP_BOX fl_define_FL_DIAMOND_BOXC() #define FL_DIAMOND_DOWN_BOX (Fl_Boxtype)(fl_define_FL_DIAMOND_BOXC()+1) #define FL_OVAL_BOX fl_define_FL_OVAL_BOXC() #define FL_OSHADOW_BOX (Fl_Boxtype)(fl_define_FL_OVAL_BOXC()+1) #define FL_OVAL_FRAME (Fl_Boxtype)(fl_define_FL_OVAL_BOXC()+2) #define FL_OFLAT_BOX (Fl_Boxtype)(fl_define_FL_OVAL_BOXC()+3) #define FL_PLASTIC_UP_BOX fl_define_FL_PLASTIC_UP_BOXC() #define FL_PLASTIC_DOWN_BOX (Fl_Boxtype)(fl_define_FL_PLASTIC_UP_BOXC()+1) #define FL_PLASTIC_UP_FRAME (Fl_Boxtype)(fl_define_FL_PLASTIC_UP_BOXC()+2) #define FL_PLASTIC_DOWN_FRAME (Fl_Boxtype)(fl_define_FL_PLASTIC_UP_BOXC()+3) #define FL_PLASTIC_THIN_UP_BOX (Fl_Boxtype)(fl_define_FL_PLASTIC_UP_BOXC()+4) #define FL_PLASTIC_THIN_DOWN_BOX (Fl_Boxtype)(fl_define_FL_PLASTIC_UP_BOXC()+5) #define FL_PLASTIC_ROUND_UP_BOX (Fl_Boxtype)(fl_define_FL_PLASTIC_UP_BOXC()+6) #define FL_PLASTIC_ROUND_DOWN_BOX (Fl_Boxtype)(fl_define_FL_PLASTIC_UP_BOXC()+7) #define FL_GTK_UP_BOX fl_define_FL_GTK_UP_BOXC() #define FL_GTK_DOWN_BOX (Fl_Boxtype)(fl_define_FL_GTK_UP_BOXC()+1) #define FL_GTK_UP_FRAME (Fl_Boxtype)(fl_define_FL_GTK_UP_BOXC()+2) #define FL_GTK_DOWN_FRAME (Fl_Boxtype)(fl_define_FL_GTK_UP_BOXC()+3) #define FL_GTK_THIN_UP_BOX (Fl_Boxtype)(fl_define_FL_GTK_UP_BOXC()+4) #define FL_GTK_THIN_DOWN_BOX (Fl_Boxtype)(fl_define_FL_GTK_UP_BOXC()+5) #define FL_GTK_THIN_UP_FRAME (Fl_Boxtype)(fl_define_FL_GTK_UP_BOXC()+6) #define FL_GTK_THIN_DOWN_FRAME (Fl_Boxtype)(fl_define_FL_GTK_UP_BOXC()+7) #define FL_GTK_ROUND_UP_BOX (Fl_Boxtype)(fl_define_FL_GTK_UP_BOXC()+8) #define FL_GTK_ROUND_DOWN_BOX (Fl_Boxtype)(fl_define_FL_GTK_UP_BOXC()+9) #define FL_GLEAM_UP_BOX fl_define_FL_GLEAM_UP_BOXC() #define FL_GLEAM_DOWN_BOX (Fl_Boxtype)(fl_define_FL_GLEAM_UP_BOXC()+1) #define FL_GLEAM_UP_FRAME (Fl_Boxtype)(fl_define_FL_GLEAM_UP_BOXC()+2) #define FL_GLEAM_DOWN_FRAME (Fl_Boxtype)(fl_define_FL_GLEAM_UP_BOXC()+3) #define FL_GLEAM_THIN_UP_BOX (Fl_Boxtype)(fl_define_FL_GLEAM_UP_BOXC()+4) #define FL_GLEAM_THIN_DOWN_BOX (Fl_Boxtype)(fl_define_FL_GLEAM_UP_BOXC()+5) #define FL_GLEAM_ROUND_UP_BOX (Fl_Boxtype)(fl_define_FL_GLEAM_UP_BOXC()+6) #define FL_GLEAM_ROUND_DOWN_BOX (Fl_Boxtype)(fl_define_FL_GLEAM_UP_BOXC()+7) #define FL_FRAME FL_ENGRAVED_FRAME #define FL_FRAME_BOX FL_ENGRAVED_BOX #define FL_CIRCLE_BOX FL_ROUND_DOWN_BOX #define FL_DIAMOND_BOX FL_DIAMOND_DOWN_BOX typedef enum Fl_Labeltype { FL_NORMAL_LABEL = 0, FL_NO_LABEL, _FL_SHADOW_LABEL, _FL_ENGRAVED_LABEL, _FL_EMBOSSED_LABEL, _FL_MULTI_LABEL, _FL_ICON_LABEL, _FL_IMAGE_LABEL, FL_FREE_LABELTYPE } Fl_Labeltype; #define FL_SYMBOL_LABEL FL_NORMAL_LABEL #define FL_SHADOW_LABEL fl_define_FL_SHADOW_LABELC() #define FL_ENGRAVED_LABEL fl_define_FL_ENGRAVED_LABELC() #define FL_EMBOSSED_LABEL fl_define_FL_EMBOSSED_LABELC() typedef unsigned Fl_Align; Fl_Align FL_ALIGN_CENTER = (Fl_Align)0; Fl_Align FL_ALIGN_TOP = (Fl_Align)1; Fl_Align FL_ALIGN_BOTTOM = (Fl_Align)2; Fl_Align FL_ALIGN_LEFT = (Fl_Align)4; Fl_Align FL_ALIGN_RIGHT = (Fl_Align)8; Fl_Align FL_ALIGN_INSIDE = (Fl_Align)16; Fl_Align FL_ALIGN_TEXT_OVER_IMAGE = (Fl_Align)0x0020; Fl_Align FL_ALIGN_IMAGE_OVER_TEXT = (Fl_Align)0x0000; Fl_Align FL_ALIGN_CLIP = (Fl_Align)64; Fl_Align FL_ALIGN_WRAP = (Fl_Align)128; Fl_Align FL_ALIGN_IMAGE_NEXT_TO_TEXT = (Fl_Align)0x0100; Fl_Align FL_ALIGN_TEXT_NEXT_TO_IMAGE = (Fl_Align)0x0120; Fl_Align FL_ALIGN_IMAGE_BACKDROP = (Fl_Align)0x0200; Fl_Align FL_ALIGN_LEFT_TOP = 0x0007; Fl_Align FL_ALIGN_RIGHT_TOP = 0x000b; Fl_Align FL_ALIGN_LEFT_BOTTOM = 0x000d; Fl_Align FL_ALIGN_RIGHT_BOTTOM = 0x000e; Fl_Align FL_ALIGN_NOWRAP = (Fl_Align)0; Fl_Align FL_ALIGN_POSITION_MASK = 0x000f; Fl_Align FL_ALIGN_IMAGE_MASK = 0x0320; typedef int Fl_Font; Fl_Font FL_HELVETICA = 0; Fl_Font FL_HELVETICA_BOLD = 1; Fl_Font FL_HELVETICA_ITALIC = 2; Fl_Font FL_HELVETICA_BOLD_ITALIC = 3; Fl_Font FL_COURIER = 4; Fl_Font FL_COURIER_BOLD = 5; Fl_Font FL_COURIER_ITALIC = 6; Fl_Font FL_COURIER_BOLD_ITALIC = 7; Fl_Font FL_TIMES = 8; Fl_Font FL_TIMES_BOLD = 9; Fl_Font FL_TIMES_ITALIC = 10; Fl_Font FL_TIMES_BOLD_ITALIC = 11; Fl_Font FL_SYMBOL = 12; Fl_Font FL_SCREEN = 13; Fl_Font FL_SCREEN_BOLD = 14; Fl_Font FL_ZAPF_DINGBATS = 15; Fl_Font FL_FREE_FONT = 16; Fl_Font FL_BOLD = 1; Fl_Font FL_ITALIC = 2; Fl_Font FL_BOLD_ITALIC = 3; typedef int Fl_Fontsize; Fl_Fontsize FL_NORMAL_SIZE; typedef unsigned int Fl_Color; Fl_Color FL_FOREGROUND_COLOR = 0; Fl_Color FL_BACKGROUND2_COLOR = 7; Fl_Color FL_INACTIVE_COLOR = 8; Fl_Color FL_SELECTION_COLOR = 15; Fl_Color FL_GRAY0 = 32; Fl_Color FL_DARK3 = 39; Fl_Color FL_DARK2 = 45; Fl_Color FL_DARK1 = 47; Fl_Color FL_BACKGROUND_COLOR = 49; Fl_Color FL_LIGHT1 = 50; Fl_Color FL_LIGHT2 = 52; Fl_Color FL_LIGHT3 = 54; Fl_Color FL_BLACK = 56; Fl_Color FL_RED = 88; Fl_Color FL_GREEN = 63; Fl_Color FL_YELLOW = 95; Fl_Color FL_BLUE = 216; Fl_Color FL_MAGENTA = 248; Fl_Color FL_CYAN = 223; Fl_Color FL_DARK_RED = 72; Fl_Color FL_DARK_GREEN = 60; Fl_Color FL_DARK_YELLOW = 76; Fl_Color FL_DARK_BLUE = 136; Fl_Color FL_DARK_MAGENTA = 152; Fl_Color FL_DARK_CYAN = 140; Fl_Color FL_WHITE = 255; #define FL_FREE_COLOR (Fl_Color)16 #define FL_NUM_FREE_COLOR 16 #define FL_GRAY_RAMP (Fl_Color)32 #define FL_NUM_GRAY 24 #define FL_GRAY FL_BACKGROUND_COLOR #define FL_COLOR_CUBE (Fl_Color)56 #define FL_NUM_RED 5 #define FL_NUM_GREEN 8 #define FL_NUM_BLUE 5 typedef enum Fl_Cursor { FL_CURSOR_DEFAULT = 0, FL_CURSOR_ARROW = 35, FL_CURSOR_CROSS = 66, FL_CURSOR_WAIT = 76, FL_CURSOR_INSERT = 77, FL_CURSOR_HAND = 31, FL_CURSOR_HELP = 47, FL_CURSOR_MOVE = 27, FL_CURSOR_NS = 78, FL_CURSOR_WE = 79, FL_CURSOR_NWSE = 80, FL_CURSOR_NESW = 81, FL_CURSOR_NONE = 255, FL_CURSOR_N = 70, FL_CURSOR_NE = 69, FL_CURSOR_E = 49, FL_CURSOR_SE = 8, FL_CURSOR_S = 9, FL_CURSOR_SW = 7, FL_CURSOR_W = 36, FL_CURSOR_NW = 68 } Fl_Cursor; enum { FL_READ = 1, FL_WRITE = 4, FL_EXCEPT = 8 }; typedef enum Fl_Mode { FL_RGB = 0, FL_INDEX = 1, FL_SINGLE = 0, FL_DOUBLE = 2, FL_ACCUM = 4, FL_ALPHA = 8, FL_DEPTH = 16, FL_STENCIL = 32, FL_RGB8 = 64, FL_MULTISAMPLE = 128, FL_STEREO = 256, FL_FAKE_SINGLE = 512 #if HAVE_GL , FL_OPENGL3 = 1024 #endif } Fl_Mode; #define FL_IMAGE_WITH_ALPHA 0x40000000 typedef enum Fl_Damage { FL_DAMAGE_CHILD = 0x01, FL_DAMAGE_EXPOSE = 0x02, FL_DAMAGE_SCROLL = 0x04, FL_DAMAGE_OVERLAY = 0x08, FL_DAMAGE_USER1 = 0x10, FL_DAMAGE_USER2 = 0x20, FL_DAMAGE_ALL = 0x80 } Fl_Damage; // FLTK 1.0.x compatibility definitions... # ifdef FLTK_1_0_COMPAT # define contrast fl_contrast # define down fl_down # define frame fl_frame # define inactive fl_inactive # endif /* FLTK_1_0_COMPAT */ #endif FL_EXPORT_C_HEADER(Fl_Boxtype,fl_define_FL_ROUND_UP_BOXC,()); FL_EXPORT_C_HEADER(Fl_Boxtype,fl_define_FL_SHADOW_BOXC,()); FL_EXPORT_C_HEADER(Fl_Boxtype,fl_define_FL_ROUNDED_BOXC,()); FL_EXPORT_C_HEADER(Fl_Boxtype,fl_define_FL_RFLAT_BOXC,()); FL_EXPORT_C_HEADER(Fl_Boxtype,fl_define_FL_RSHADOW_BOXC,()); FL_EXPORT_C_HEADER(Fl_Boxtype,fl_define_FL_DIAMOND_BOXC,()); FL_EXPORT_C_HEADER(Fl_Boxtype,fl_define_FL_OVAL_BOXC,()); FL_EXPORT_C_HEADER(Fl_Boxtype,fl_define_FL_PLASTIC_UP_BOXC,()); FL_EXPORT_C_HEADER(Fl_Boxtype,fl_define_FL_GTK_UP_BOXC,()); FL_EXPORT_C_HEADER(Fl_Boxtype,fl_define_FL_GLEAM_UP_BOXC,()); FL_EXPORT_C_HEADER(Fl_Boxtype,fl_boxC,(Fl_Boxtype b) ); FL_EXPORT_C_HEADER(Fl_Boxtype,fl_downC,(Fl_Boxtype b) ); FL_EXPORT_C_HEADER(Fl_Boxtype,fl_frameC,(Fl_Boxtype b) ); FL_EXPORT_C_HEADER(Fl_Labeltype,fl_define_FL_SHADOW_LABELC,() ); FL_EXPORT_C_HEADER(Fl_Labeltype,fl_define_FL_ENGRAVED_LABELC,() ); FL_EXPORT_C_HEADER(Fl_Labeltype,fl_define_FL_EMBOSSED_LABELC,() ); FL_EXPORT_C_HEADER(Fl_Align,FL_ALIGN_TOP_LEFTC,()); FL_EXPORT_C_HEADER(Fl_Align,FL_ALIGN_TOP_RIGHTC,()); FL_EXPORT_C_HEADER(Fl_Align,FL_ALIGN_BOTTOM_LEFTC,()); FL_EXPORT_C_HEADER(Fl_Align,FL_ALIGN_BOTTOM_RIGHTC,()); FL_EXPORT_C_HEADER(Fl_Color,fl_inactiveC,(Fl_Color c) ); FL_EXPORT_C_HEADER(Fl_Color,fl_contrastC,(Fl_Color fg, Fl_Color bg) ); FL_EXPORT_C_HEADER(Fl_Color,fl_color_averageC,(Fl_Color c1, Fl_Color c2, float weight)); FL_EXPORT_C_HEADER(Fl_Color,fl_lighterC,(Fl_Color c)); FL_EXPORT_C_HEADER(Fl_Color,fl_darkerC,(Fl_Color c)); FL_EXPORT_C_HEADER(Fl_Color,fl_rgb_color_with_rgbC,(uchar r, uchar g, uchar b)); FL_EXPORT_C_HEADER(Fl_Color,fl_rgb_color_with_grayscaleC,(uchar g)); FL_EXPORT_C_HEADER(Fl_Color,fl_gray_rampC,(int i)); FL_EXPORT_C_HEADER(Fl_Color,fl_color_cubeC,(int r, int g, int b)); #ifdef __cplusplus } #endif #endif /*__FL_ENUMERATIONSC__ */