#ifndef __FL_PIXMAP_C__ #define __FL_PIXMAP_C__ #ifdef __cplusplus // always include the FL/*.H headers before local headers // Fl_Widget is included transitively and needed for // the callback mechanism included below to work. #include "FL/Fl.H" #include "FL/Fl_Pixmap.H" #include "Fl_CallbackC.h" EXPORT { #endif FL_EXPORT_C_HEADER(fl_Pixmap,Fl_Pixmap_New,(char** bits)); FL_EXPORT_C_HEADER(fl_Pixmap,Fl_Pixmap_New_With_UChar,(uchar** bits)); FL_EXPORT_C_HEADER(void,Fl_Pixmap_Destroy,(fl_Pixmap pixmap)); FL_EXPORT_C_HEADER(int,Fl_Pixmap_w,(fl_Pixmap pixmap)); FL_EXPORT_C_HEADER(int,Fl_Pixmap_h,(fl_Pixmap pixmap)); FL_EXPORT_C_HEADER(int,Fl_Pixmap_d,(fl_Pixmap pixmap)); FL_EXPORT_C_HEADER(int,Fl_Pixmap_ld,(fl_Pixmap pixmap)); FL_EXPORT_C_HEADER(int,Fl_Pixmap_count,(fl_Pixmap pixmap)); FL_EXPORT_C_HEADER(fl_Image,Fl_Pixmap_copy_with_w_h,(fl_Pixmap pixmap,int w, int h)); FL_EXPORT_C_HEADER(fl_Image,Fl_Pixmap_copy,(fl_Pixmap pixmap)); FL_EXPORT_C_HEADER(void,Fl_Pixmap_color_average,(fl_Pixmap pixmap,Fl_Color c, float i)); FL_EXPORT_C_HEADER(void,Fl_Pixmap_inactive,(fl_Pixmap pixmap)); FL_EXPORT_C_HEADER(void,Fl_Pixmap_desaturate,(fl_Pixmap pixmap)); FL_EXPORT_C_HEADER(void,Fl_Pixmap_label,(fl_Pixmap pixmap,fl_Widget w)); FL_EXPORT_C_HEADER(void,Fl_Pixmap_label_with_menu_item,(fl_Pixmap pixmap,fl_Menu_Item m)); FL_EXPORT_C_HEADER(void,Fl_Pixmap_draw_with_cx_cy,(fl_Pixmap pixmap,int X, int Y, int W, int H, int cx, int cy)); FL_EXPORT_C_HEADER(void,Fl_Pixmap_draw_with_cx,(fl_Pixmap pixmap,int X, int Y, int W, int H, int cx)); FL_EXPORT_C_HEADER(void,Fl_Pixmap_draw_with_cy,(fl_Pixmap pixmap,int X, int Y, int W, int H, int cy)); FL_EXPORT_C_HEADER(void,Fl_Pixmap_draw_with,(fl_Pixmap pixmap,int X, int Y, int W, int H)); FL_EXPORT_C_HEADER(void,Fl_Pixmap_draw,(fl_Pixmap pixmap,int X, int Y)); FL_EXPORT_C_HEADER(void,Fl_Pixmap_uncache,(fl_Pixmap pixmap)); #ifdef __cplusplus } #endif #endif /* __FL_PIXMAP_C__ */