{-# LANGUAGE CPP, ExistentialQuantification, TypeSynonymInstances, FlexibleInstances, MultiParamTypeClasses, FlexibleContexts, ScopedTypeVariables #-} {-# OPTIONS_GHC -fno-warn-orphans #-} module Graphics.UI.FLTK.LowLevel.GlWindow ( glWindowNew, glWindowCustom, glWindowCanDo -- * Hierarchy -- -- $hierarchy -- * GlWindow functions -- -- $GlWindowfunctions ) where #include "Fl_C.h" #include "Fl_Double_WindowC.h" #include "Fl_Gl_WindowC.h" import Foreign import Graphics.UI.FLTK.LowLevel.Fl_Types import Graphics.UI.FLTK.LowLevel.Fl_Enumerations import Graphics.UI.FLTK.LowLevel.Utils import Graphics.UI.FLTK.LowLevel.Window import Graphics.UI.FLTK.LowLevel.Widget import Graphics.UI.FLTK.LowLevel.Hierarchy import Graphics.UI.FLTK.LowLevel.Dispatch import qualified Data.Text as T {# fun Fl_OverriddenGl_Window_New as overriddenWindowNew' {`Int',`Int', id `Ptr ()'} -> `Ptr ()' id #} {# fun Fl_OverriddenGl_Window_NewXY as overriddenWindowNewXY' {`Int',`Int', `Int', `Int', id `Ptr ()'} -> `Ptr ()' id #} {# fun Fl_OverriddenGl_Window_NewXY_WithLabel as overriddenWindowNewXYWithLabel' { `Int',`Int',`Int',`Int',unsafeToCString `T.Text', id `Ptr ()'} -> `Ptr ()' id #} {# fun Fl_OverriddenGl_Window_New_WithLabel as overriddenWindowNewWithLabel' { `Int',`Int', unsafeToCString `T.Text', id `Ptr ()'} -> `Ptr ()' id #} glWindowCustom :: Size -- ^ The size of this window -> Maybe Position -- ^ The position of this window -> Maybe T.Text -- ^ The window label -> Maybe (Ref GlWindow -> IO ()) -- ^ Optional custom drawing function -> CustomWidgetFuncs GlWindow -- ^ other custom widget functions -> CustomWindowFuncs GlWindow -- ^ Other custom window functions -> IO (Ref GlWindow) glWindowCustom size position title draw' customWidgetFuncs' customWindowFuncs' = windowMaker size position title draw' customWidgetFuncs' customWindowFuncs' overriddenWindowNew' overriddenWindowNewWithLabel' overriddenWindowNewXY' overriddenWindowNewXYWithLabel' glWindowNew :: Size -> Maybe Position -> Maybe T.Text -> IO (Ref GlWindow) glWindowNew size position title = windowMaker size position title Nothing (defaultCustomWidgetFuncs :: CustomWidgetFuncs GlWindow) (defaultCustomWindowFuncs :: CustomWindowFuncs GlWindow) overriddenWindowNew' overriddenWindowNewWithLabel' overriddenWindowNewXY' overriddenWindowNewXYWithLabel' {# fun Fl_Gl_Window_can_do_with_m as canDoWithM' { `Int'} -> `Bool' cToBool #} glWindowCanDo :: Mode -> IO Bool glWindowCanDo m = canDoWithM' (fromEnum m) {# fun Fl_Gl_Window_draw_super as drawSuper' { id `Ptr ()' } -> `()' supressWarningAboutRes #} instance (impl ~ ( IO ())) => Op (DrawSuper ()) GlWindow orig impl where runOp _ _ self = withRef self $ \selfPtr -> drawSuper' selfPtr {# fun Fl_Gl_Window_hide_super as hideSuper' { id `Ptr ()' } -> `()' supressWarningAboutRes #} instance (impl ~ ( IO ())) => Op (HideSuper ()) GlWindow orig impl where runOp _ _ win = withRef win $ \winPtr -> hideSuper' winPtr {# fun Fl_Gl_Window_flush_super as flushSuper' { id `Ptr ()' } -> `()' supressWarningAboutRes #} instance (impl ~ ( IO ())) => Op (FlushSuper ()) GlWindow orig impl where runOp _ _ win = withRef win $ \winPtr -> flushSuper' winPtr {# fun Fl_Gl_Window_flush as flush' { id `Ptr ()' } -> `()' supressWarningAboutRes #} instance (impl ~ ( IO ())) => Op (Flush ()) GlWindow orig impl where runOp _ _ win = withRef win $ \winPtr -> flush' winPtr {# fun Fl_Gl_Window_show_super as showSuper' { id `Ptr ()' } -> `()' supressWarningAboutRes #} instance (impl ~ ( IO ())) => Op (ShowWidgetSuper ()) GlWindow orig impl where runOp _ _ win = withRef win $ \winPtr -> showSuper' winPtr {# fun Fl_Gl_Window_resize_super as resizeSuper' { id `Ptr ()',`Int',`Int',`Int',`Int' } -> `()' supressWarningAboutRes #} instance (impl ~ (Rectangle -> IO ())) => Op (ResizeSuper ()) GlWindow orig impl where runOp _ _ win rectangle' = let (x_pos', y_pos', width', height') = fromRectangle rectangle' in withRef win $ \winPtr -> resizeSuper' winPtr x_pos' y_pos' width' height' {# fun Fl_Gl_Window_hide as hide' { id `Ptr ()' } -> `()' supressWarningAboutRes #} instance (impl ~ ( IO ())) => Op (Hide ()) GlWindow orig impl where runOp _ _ win = withRef win $ \winPtr -> hide' winPtr {# fun Fl_Gl_Window_show as show' { id `Ptr ()' } -> `()' supressWarningAboutRes #} instance (impl ~ ( IO ())) => Op (ShowWidget ()) GlWindow orig impl where runOp _ _ win = withRef win $ \winPtr -> show' winPtr {# fun Fl_Gl_Window_resize as resize' { id `Ptr ()',`Int',`Int',`Int',`Int' } -> `()' supressWarningAboutRes #} instance (impl ~ (Rectangle -> IO ())) => Op (Resize ()) GlWindow orig impl where runOp _ _ win rectangle' = let (x_pos', y_pos', width', height') = fromRectangle rectangle' in withRef win $ \winPtr -> resize' winPtr x_pos' y_pos' width' height' {# fun Fl_Gl_Window_handle as handle' { id `Ptr ()', cFromEnum `Event' } -> `Int' #} instance (impl ~ (Event -> IO(Either UnknownEvent ()))) => Op (Handle ()) GlWindow orig impl where runOp _ _ self event = withRef self $ \selfPtr -> handle' selfPtr event >>= return . successOrUnknownEvent {# fun Fl_Gl_Window_handle_super as handleSuper' { id `Ptr ()', cFromEnum `Event' } -> `Int' #} instance (impl ~ (Event -> IO (Either UnknownEvent ()))) => Op (HandleSuper ()) GlWindow orig impl where runOp _ _ self event = withRef self $ \selfPtr -> handleSuper' selfPtr event >>= return . successOrUnknownEvent {# fun Fl_Gl_Window_Destroy as windowDestroy' { id `Ptr ()' } -> `()' supressWarningAboutRes #} instance (impl ~ (IO ())) => Op (Destroy ()) GlWindow orig impl where runOp _ _ win = withRef win $ \winPtr -> windowDestroy' winPtr {# fun Fl_Gl_Window_valid as valid' { id `Ptr ()' } -> `Bool' #} instance (impl ~ ( IO (Bool))) => Op (GetValid ()) GlWindow orig impl where runOp _ _ win = withRef win $ \winPtr -> valid' winPtr {# fun Fl_Gl_Window_set_valid as setValid' { id `Ptr ()', `Bool' } -> `()' supressWarningAboutRes #} instance (impl ~ (Bool -> IO ())) => Op (SetValid ()) GlWindow orig impl where runOp _ _ win v = withRef win $ \winPtr -> setValid' winPtr v {# fun Fl_Gl_Window_invalidate as invalidate' { id `Ptr ()' } -> `()' supressWarningAboutRes #} instance (impl ~ ( IO ())) => Op (Invalidate ()) GlWindow orig impl where runOp _ _ win = withRef win $ \winPtr -> invalidate' winPtr {# fun Fl_Gl_Window_context_valid as contextValid' { id `Ptr ()' } -> `Bool' toBool #} instance (impl ~ ( IO (Bool))) => Op (GetContextValid ()) GlWindow orig impl where runOp _ _ win = withRef win $ \winPtr -> contextValid' winPtr {# fun Fl_Gl_Window_set_context_valid as setContextValid' { id `Ptr ()', fromBool `Bool' } -> `()' supressWarningAboutRes #} instance (impl ~ (Bool -> IO ())) => Op (SetContextValid ()) GlWindow orig impl where runOp _ _ win v = withRef win $ \winPtr -> setContextValid' winPtr v {# fun Fl_Gl_Window_can_do as canDo' { id `Ptr ()' } -> `Bool' cToBool #} instance (impl ~ ( IO (Bool))) => Op (CanDo ()) GlWindow orig impl where runOp _ _ win = withRef win $ \winPtr -> canDo' winPtr {# fun Fl_Gl_Window_mode as mode' { id `Ptr ()' } -> `Int' #} instance (impl ~ ( IO (Mode))) => Op (GetMode ()) GlWindow orig impl where runOp _ _ win = withRef win $ \winPtr -> mode' winPtr >>= return . toEnum {# fun Fl_Gl_Window_set_mode as setMode' { id `Ptr ()',`Int' } -> `Int' #} instance (impl ~ (Modes -> IO ())) => Op (SetMode ()) GlWindow orig impl where runOp _ _ win a = withRef win $ \winPtr -> setMode' winPtr (modesToInt a) >> return () {# fun Fl_Gl_Window_context as context' { id `Ptr ()' } -> `Ref GlContext' unsafeToRef #} instance (impl ~ ( IO (Ref GlContext))) => Op (GetContext ()) GlWindow orig impl where runOp _ _ win = withRef win $ \winPtr -> context' winPtr {# fun Fl_Gl_Window_set_context as setContext' { id `Ptr ()',id `Ptr ()' } -> `()' supressWarningAboutRes #} instance (impl ~ ( Ref GlContext -> IO ())) => Op (SetContext ()) GlWindow orig impl where runOp _ _ win context = withRef win $ \winPtr -> withRef context $ \contextPtr -> setContext' winPtr contextPtr {# fun Fl_Gl_Window_set_context_with_destroy_flag as setContextWithDestroyFlag' { id `Ptr ()',id `Ptr ()', fromBool `Bool'} -> `()' supressWarningAboutRes #} instance (impl ~ ( Ref GlContext -> Bool -> IO ())) => Op (SetContextWithDestroyFlag ()) GlWindow orig impl where runOp _ _ win context destroyFlag= withRef win $ \winPtr -> withRef context $ \contextPtr -> setContextWithDestroyFlag' winPtr contextPtr destroyFlag {# fun Fl_Gl_Window_swap_buffers as swapBuffers' { id `Ptr ()' } -> `()' supressWarningAboutRes #} instance (impl ~ ( IO ())) => Op (SwapBuffers ()) GlWindow orig impl where runOp _ _ win = withRef win $ \winPtr -> swapBuffers' winPtr {# fun Fl_Gl_Window_ortho as ortho' { id `Ptr ()' } -> `()' supressWarningAboutRes #} instance (impl ~ ( IO ())) => Op (Ortho ()) GlWindow orig impl where runOp _ _ win = withRef win $ \winPtr -> ortho' winPtr {# fun Fl_Gl_Window_can_do_overlay as canDoOverlay' { id `Ptr ()' } -> `Bool' cToBool #} instance (impl ~ ( IO (Bool))) => Op (CanDoOverlay ()) GlWindow orig impl where runOp _ _ win = withRef win $ \winPtr -> canDoOverlay' winPtr {# fun Fl_Gl_Window_redraw_overlay as redrawOverlay' { id `Ptr ()' } -> `()' supressWarningAboutRes #} instance (impl ~ ( IO ())) => Op (RedrawOverlay ()) GlWindow orig impl where runOp _ _ win = withRef win $ \winPtr -> redrawOverlay' winPtr {# fun Fl_Gl_Window_hide_overlay as hideOverlay' { id `Ptr ()' } -> `()' supressWarningAboutRes #} instance (impl ~ ( IO ())) => Op (HideOverlay ()) GlWindow orig impl where runOp _ _ win = withRef win $ \winPtr -> hideOverlay' winPtr {# fun Fl_Gl_Window_make_overlay_current as makeOverlayCurrent' { id `Ptr ()' } -> `()' supressWarningAboutRes #} instance (impl ~ ( IO ())) => Op (MakeOverlayCurrent ()) GlWindow orig impl where runOp _ _ win = withRef win $ \winPtr -> makeOverlayCurrent' winPtr {# fun Fl_Gl_Window_pixels_per_unit as pixelsPerUnit' { id `Ptr ()'} -> `Float' #} #if FLTK_API_VERSION >= 10304 instance (impl ~ ( IO (Float))) => Op (PixelsPerUnit ()) GlWindow orig impl where runOp _ _ win = withRef win $ \winPtr -> pixelsPerUnit' winPtr {# fun Fl_Gl_Window_pixel_h as pixelH' { id `Ptr ()'} -> `Int' #} instance (impl ~ ( IO (Int))) => Op (PixelH ()) GlWindow orig impl where runOp _ _ win = withRef win $ \winPtr -> pixelH' winPtr {# fun Fl_Gl_Window_pixel_w as pixelW' { id `Ptr ()'} -> `Int' #} instance (impl ~ ( IO (Int))) => Op (PixelW ()) GlWindow orig impl where runOp _ _ win = withRef win $ \winPtr -> pixelW' winPtr #endif -- $GlWindowfunctions -- @ -- canDo :: 'Ref' 'GlWindow' -> 'IO' ('Bool') -- -- canDoOverlay :: 'Ref' 'GlWindow' -> 'IO' ('Bool') -- -- destroy :: 'Ref' 'GlWindow' -> 'IO' () -- -- drawSuper :: 'Ref' 'GlWindow' -> 'IO' () -- -- flush :: 'Ref' 'GlWindow' -> 'IO' () -- -- flushSuper :: 'Ref' 'GlWindow' -> 'IO' () -- -- getContext :: 'Ref' 'GlWindow' -> 'IO' ('Ref' 'GlContext') -- -- getContextValid :: 'Ref' 'GlWindow' -> 'IO' ('Bool') -- -- getMode :: 'Ref' 'GlWindow' -> 'IO' ('Mode') -- -- getValid :: 'Ref' 'GlWindow' -> 'IO' ('Bool') -- -- handle :: 'Ref' 'GlWindow' -> 'Event' -> 'IO(Either' 'UnknownEvent' ()) -- -- handleSuper :: 'Ref' 'GlWindow' -> 'Event' -> 'IO' ('Either' 'UnknownEvent' ()) -- -- hide :: 'Ref' 'GlWindow' -> 'IO' () -- -- hideOverlay :: 'Ref' 'GlWindow' -> 'IO' () -- -- hideSuper :: 'Ref' 'GlWindow' -> 'IO' () -- -- invalidate :: 'Ref' 'GlWindow' -> 'IO' () -- -- makeOverlayCurrent :: 'Ref' 'GlWindow' -> 'IO' () -- -- ortho :: 'Ref' 'GlWindow' -> 'IO' () -- -- redrawOverlay :: 'Ref' 'GlWindow' -> 'IO' () -- -- resize :: 'Ref' 'GlWindow' -> 'Rectangle' -> 'IO' () -- -- resizeSuper :: 'Ref' 'GlWindow' -> 'Rectangle' -> 'IO' () -- -- setContext :: 'Ref' 'GlWindow' -> 'Ref' 'GlContext' -> 'IO' () -- -- setContextValid :: 'Ref' 'GlWindow' -> 'Bool' -> 'IO' () -- -- setContextWithDestroyFlag :: 'Ref' 'GlWindow' -> 'Ref' 'GlContext' -> 'Bool' -> 'IO' () -- -- setMode :: 'Ref' 'GlWindow' -> 'Modes' -> 'IO' () -- -- setValid :: 'Ref' 'GlWindow' -> 'Bool' -> 'IO' () -- -- showWidget :: 'Ref' 'GlWindow' -> 'IO' () -- -- showWidgetSuper :: 'Ref' 'GlWindow' -> 'IO' () -- -- swapBuffers :: 'Ref' 'GlWindow' -> 'IO' () -- -- Available in FLTK 1.3.4 only: -- -- pixelH :: 'Ref' 'GlWindow' -> 'IO' ('Int') -- -- pixelW :: 'Ref' 'GlWindow' -> 'IO' ('Int') -- -- pixelsPerUnit :: 'Ref' 'GlWindow' -> 'IO' ('Float') -- @ -- $hierarchy -- @ -- "Graphics.UI.FLTK.LowLevel.Widget" -- | -- v -- "Graphics.UI.FLTK.LowLevel.Group" -- | -- v -- "Graphics.UI.FLTK.LowLevel.Window" -- | -- v -- "Graphics.UI.FLTK.LowLevel.GlWindow" -- @