{-# LANGUAGE FlexibleContexts, TemplateHaskell #-} ----------------------------------------------------------------------------- -- | -- Module : Graphics.FreeGame.Util -- Copyright : (C) 2013 Fumiaki Kinoshita -- License : BSD-style (see the file LICENSE) -- -- Maintainer : Fumiaki Kinsohita -- Stability : experimental -- Portability : non-portable -- ---------------------------------------------------------------------------- module Graphics.FreeGame.Util ( untick, untickGame, untickInfinite, randomness, degrees, radians, loadPictureFromFile, loadBitmaps, loadBitmapsWith) where import Control.Monad import Control.Monad.Free import Control.Applicative import Data.Char import Graphics.FreeGame.Base import Graphics.FreeGame.Data.Bitmap import System.Random import Language.Haskell.TH import System.Directory import System.FilePath import System.IO.Unsafe import Data.Void untickGame :: MonadFree GameAction m => Free GameAction a -> m (Free GameAction a) untickGame (Pure a) = return (Pure a) untickGame (Free (Tick cont)) = return cont untickGame (Free fm) = wrap $ fmap untickGame fm {-# DEPRECATED untickGame "use untick or untickInfinite instead" #-} -- | Run a 'Game' as one frame. untick :: MonadFree GameAction m => Free GameAction a -> m (Either (Free GameAction a) a) untick (Pure a) = return (Right a) untick (Free (Tick cont)) = return (Left cont) untick (Free f) = wrap $ fmap untick f -- | An infinite version of 'untick'. untickInfinite :: MonadFree GameAction m => Free GameAction Void -> m (Free GameAction Void) untickInfinite = liftM (either id absurd) . untick -- | Get a given range of value. randomness :: (Random r, MonadFree GameAction m) => (r, r) -> m r randomness r = embedIO $ randomRIO r -- | Convert radians to degrees. degrees :: Float -> Float {-# INLINE degrees #-} degrees x = x / pi * 180 -- | Convert degrees to radians. radians :: Float -> Float {-# INLINE radians #-} radians x = x / 180 * pi -- | Create a 'Picture' from the given file. loadPictureFromFile :: MonadFree GameAction m => FilePath -> m Picture loadPictureFromFile = embedIO . fmap Bitmap . loadBitmapFromFile -- | Load and define all pictures in the specified directory. loadBitmapsWith :: Name -> FilePath -> Q [Dec] loadBitmapsWith getFullPath path = do loc <- (path) <$> takeDirectory <$> loc_filename <$> location paths <- runIO $ getFileList loc sequence $ do p <- paths let name = pathToName p [ return $ SigD (mkName name) (ConT ''Bitmap) , funD (mkName name) [clause [] (normalB $ load name $ loc p) []] ] where load name fp = do runIO $ putStrLn $ "Defined: " ++ fp ++ " as `" ++ name ++ "'" appE (varE 'unsafePerformIO) $ uInfixE (appE (varE getFullPath) (litE $ StringL fp)) (varE '(>>=)) (varE 'loadBitmapFromFile) -- | use with getDataFileName loadBitmaps :: FilePath -> Q [Dec] loadBitmaps = loadBitmapsWith 'canonicalizePath getFileList :: FilePath -> IO [FilePath] getFileList path = do allContents <- filter notHidden `fmap` getDirectoryContents path files <- filterM (doesFileExist . (path)) allContents dirs <- filterM (doesDirectoryExist . (path)) allContents fmap ((files++).concat) $ forM dirs $ \i -> map (i) `fmap` getFileList (pathi) where notHidden ('.':_) = False notHidden _ = True pathToName :: FilePath -> String pathToName = ('_':) . map p where p c | isAlphaNum c = c | otherwise = '_'