import FreeGame data StateData = StateData { _counter :: Int , _font :: Font } loop :: StateData -> Game () loop state = do let fnt = _font state cnt = 1 + _counter state state' = state{_counter = cnt} translate (V2 100 240) . color green . text fnt 15 $ show cnt translate (V2 340 240) . rotateD (fromIntegral cnt) . color red $ text fnt 70 "Test" key <- keyPress KeyEscape unless key $ tick >> loop state' main = runGame Windowed (Box (V2 0 0) (V2 640 480)) $ do font <- loadFont "VL-PGothic-Regular.ttf" clearColor black let state = StateData{_counter=0, _font=font} loop state