| Safe Haskell | None |
|---|---|
| Language | Haskell2010 |
FWGL.Utils
- screenScale :: SF Input M3
Documentation
screenScale :: SF Input M3
Generate a view matrix that transforms the pixel coordinates in OpenGL coordinates.
fwgl-0.1.0.0: FRP 2D/3D game engine
| Safe Haskell | None |
|---|---|
| Language | Haskell2010 |
FWGL.Utils
screenScale :: SF Input M3
Generate a view matrix that transforms the pixel coordinates in OpenGL coordinates.