Safe Haskell | None |
---|---|
Language | Haskell2010 |
Documentation
vertexToGLSLAttr :: ValidVertex g i o => VertexShader g i o -> (String, [(String, Int)])
vertexToGLSL :: ValidVertex g i o => VertexShader g i o -> String
fragmentToGLSL :: Valid g i [] => FragmentShader g i -> String
exprToGLSL :: Expr -> String
globalName :: Typeable t => t -> String
attributeName :: Typeable t => t -> String