cabal-version: 3.0 name: gb-sprite version: 0.2.1.2 stability: experimental synopsis: Procedural 2D sprite and VFX generation description: A pure Haskell library for generating 2D sprites, animations, and visual effects. No external image libraries — just math. Generate sprites, draw primitives, compose layers, pack sprite sheets, render bitmap text, and create procedural VFX. Export to BMP natively, or enable the @juicy-pixels@ flag for PNG. license: BSD-3-Clause license-file: LICENSE author: Devon Tomlin maintainer: devon.tomlin@novavero.ai category: Graphics build-type: Simple tested-with: GHC ==9.6.7 extra-doc-files: README.md CHANGELOG.md homepage: https://github.com/Gondola-Bros-Entertainment/gb-sprite bug-reports: https://github.com/Gondola-Bros-Entertainment/gb-sprite/issues source-repository head type: git location: https://github.com/Gondola-Bros-Entertainment/gb-sprite.git flag juicy-pixels description: Enable PNG export via JuicyPixels default: False manual: True library exposed-modules: GBSprite.Animation GBSprite.BMP GBSprite.Canvas GBSprite.Color GBSprite.Compose GBSprite.Dither GBSprite.Draw GBSprite.Export GBSprite.Gradient GBSprite.NineSlice GBSprite.Noise GBSprite.Palette GBSprite.Sheet GBSprite.Sprite GBSprite.Text GBSprite.Tilemap GBSprite.Transform GBSprite.VFX hs-source-dirs: src build-depends: base >=4.18 && <5, bytestring >=0.11 && <0.13, vector >=0.13 && <0.14 if flag(juicy-pixels) exposed-modules: GBSprite.Export.PNG build-depends: JuicyPixels >=3.3 && <3.5 default-language: Haskell2010 ghc-options: -Wall -Wcompat default-extensions: BangPatterns test-suite gb-sprite-test type: exitcode-stdio-1.0 main-is: Main.hs hs-source-dirs: test build-depends: base >=4.18 && <5, bytestring >=0.11 && <0.13, vector >=0.13 && <0.14, gb-sprite default-language: Haskell2010 ghc-options: -Wall -Wcompat default-extensions: BangPatterns