#include #include "../Tuple.h" nodeWithPad * inline_c_GEGL_FFI_Node_State_0_ac9208765d95bf704545ae6b0fd1df07ad75e808(void * node_inline_c_0, char * name_inline_c_1) { static nodeWithPad tuple; static GeglNode ** nodes; const static char ** pads; int len = gegl_node_get_consumers( node_inline_c_0 , name_inline_c_1 , &nodes , &pads ); tuple.length = len; tuple.data = nodes; tuple.names = (char **)pads; return &tuple; } producer * inline_c_GEGL_FFI_Node_State_1_67ef4472ccc467f2afeb6952810b83997fe47255(void * node_inline_c_0, char * name_inline_c_1) { static producer nwp; static GeglNode * node; static char * pad_name; node = gegl_node_get_producer( node_inline_c_0 , name_inline_c_1 , &pad_name ); nwp.node = node; nwp.pad = pad_name; return &nwp; } void * inline_c_GEGL_FFI_Node_State_2_71af5ced9335e4ad354613012a9fce9e090c8fd6(void * node_inline_c_0) { static GeglRectangle a; static void * b; a = gegl_node_get_bounding_box(node_inline_c_0); b = (void *)&a; return b; }