Safe Haskell | None |
---|---|
Language | Haskell2010 |
Synopsis
- envelope :: Geometry a -> Maybe (Some Geometry)
- intersection :: Geometry a -> Geometry b -> Maybe (Some Geometry)
- convexHull :: Geometry a -> Maybe (Geometry Polygon)
- difference :: Geometry a -> Geometry b -> Maybe (Some Geometry)
- symmetricDifference :: Geometry a -> Geometry b -> Maybe (Some Geometry)
- boundary :: Geometry a -> Maybe (Some Geometry)
- union :: Geometry a -> Geometry b -> Maybe (Some Geometry)
- unaryUnion :: Geometry a -> Maybe (Some Geometry)
- pointOnSurface :: Geometry a -> Maybe (Geometry Point)
- centroid :: Geometry a -> Maybe (Geometry Point)
- node :: Geometry a -> Maybe (Some Geometry)
- delaunayTriangulation :: Geometry a -> Double -> Bool -> Maybe (Some Geometry)
- voronoiDiagram :: Geometry a -> Maybe (Geometry b) -> Double -> Bool -> Some Geometry
- polygonize :: Vector (Geometry a) -> Maybe (Geometry Polygon)
- minimumRotatedRectangle :: Geometry a -> Maybe (Geometry Polygon)
- minimumClearance :: Geometry a -> Maybe Double
- minimumClearanceLine :: Geometry a -> Maybe (Geometry LineString)
- minimumWidth :: Geometry a -> Maybe (Geometry LineString)
Documentation
envelope :: Geometry a -> Maybe (Some Geometry) Source #
Returns a Polygon that represents the bounding envelope of this geometry. Note that it can also return a Point if the input geometry is a point.
intersection :: Geometry a -> Geometry b -> Maybe (Some Geometry) Source #
Returns a Geometry representing the points shared by both geometries.
convexHull :: Geometry a -> Maybe (Geometry Polygon) Source #
Returns the smallest Polygon that contains all the points in the geometry.
difference :: Geometry a -> Geometry b -> Maybe (Some Geometry) Source #
Returns a Geometry representing the points making up this geometry that do not make up other.
symmetricDifference :: Geometry a -> Geometry b -> Maybe (Some Geometry) Source #
Returns a Geometry combining the points in this geometry not in other, and the points in other not in this geometry.
union :: Geometry a -> Geometry b -> Maybe (Some Geometry) Source #
Returns a Geometry representing all the points in both geometries.
Computes the union of all the elements of this geometry. Heterogeneous GeometryCollections are fully supported.
The result obeys the following contract:
Unioning a set of LineStrings has the effect of fully noding and dissolving the linework. Unioning a set of Polygons will always return a Polygonal geometry (unlike {link #union(Geometry)}, which may return geometrys of lower dimension if a topology collapse occurred.
pointOnSurface :: Geometry a -> Maybe (Geometry Point) Source #
Computes and returns a Point guaranteed to be on the interior of this geometry.
centroid :: Geometry a -> Maybe (Geometry Point) Source #
Returns a Point object representing the geometric center of the geometry. The point is not guaranteed to be on the interior of the geometry.
delaunayTriangulation :: Geometry a -> Double -> Bool -> Maybe (Some Geometry) Source #
Return a Delaunay triangulation of the vertex of the given geometry g
, where tol
is the snapping tolerance to use.
:: Geometry a | the input geometry whose vertex will be used as sites |
-> Maybe (Geometry b) | clipping envelope for the returned diagram, automatically determined if Nothing. The diagram will be clipped to the larger of this envelope or an envelope surrounding the sites |
-> Double | snapping tolerance to use for improved robustness |
-> Bool | whether to return only edges of the Voronoi cells |
-> Some Geometry |
Returns the Voronoi polygons of a set of Vertices given as input
minimumClearanceLine :: Geometry a -> Maybe (Geometry LineString) Source #
minimumWidth :: Geometry a -> Maybe (Geometry LineString) Source #
Returns a LINESTRING geometry which represents the minimum diameter of the geometry. The minimum diameter is defined to be the width of the smallest band that contains the geometry, where a band is a strip of the plane defined by two parallel lines. This can be thought of as the smallest hole that the geometry can be moved through, with a single rotation.