{-# LANGUAGE PatternSynonyms, ForeignFunctionInterface, JavaScriptFFI #-} module GHCJS.DOM.JSFFI.Generated.GamepadButton (js_getPressed, getPressed, js_getValue, getValue, GamepadButton, castToGamepadButton, gTypeGamepadButton) where import Prelude ((.), (==), (>>=), return, IO, Int, Float, Double, Bool(..), Maybe, maybe, fromIntegral, round, fmap, Show, Read, Eq, Ord) import Data.Typeable (Typeable) import GHCJS.Types (JSRef(..), JSString, castRef) import GHCJS.Foreign (jsNull) import GHCJS.Foreign.Callback (syncCallback, asyncCallback, syncCallback1, asyncCallback1, syncCallback2, asyncCallback2, OnBlocked(..)) import GHCJS.Marshal (ToJSRef(..), FromJSRef(..)) import GHCJS.Marshal.Pure (PToJSRef(..), PFromJSRef(..)) import Control.Monad.IO.Class (MonadIO(..)) import Data.Int (Int64) import Data.Word (Word, Word64) import GHCJS.DOM.Types import Control.Applicative ((<$>)) import GHCJS.DOM.EventTargetClosures (EventName, unsafeEventName) import GHCJS.DOM.Enums foreign import javascript unsafe "($1[\"pressed\"] ? 1 : 0)" js_getPressed :: JSRef GamepadButton -> IO Bool -- | getPressed :: (MonadIO m) => GamepadButton -> m Bool getPressed self = liftIO (js_getPressed (unGamepadButton self)) foreign import javascript unsafe "$1[\"value\"]" js_getValue :: JSRef GamepadButton -> IO Double -- | getValue :: (MonadIO m) => GamepadButton -> m Double getValue self = liftIO (js_getValue (unGamepadButton self))