{-# LANGUAGE PatternSynonyms, ForeignFunctionInterface, JavaScriptFFI #-} module GHCJS.DOM.JSFFI.Generated.SVGPoint (js_matrixTransform, matrixTransform, js_setX, setX, js_getX, getX, js_setY, setY, js_getY, getY, SVGPoint, castToSVGPoint, gTypeSVGPoint) where import Prelude ((.), (==), (>>=), return, IO, Int, Float, Double, Bool(..), Maybe, maybe, fromIntegral, round, fmap, Show, Read, Eq, Ord) import Data.Typeable (Typeable) import GHCJS.Types (JSRef(..), JSString, castRef) import GHCJS.Foreign (jsNull) import GHCJS.Foreign.Callback (syncCallback, asyncCallback, syncCallback1, asyncCallback1, syncCallback2, asyncCallback2, OnBlocked(..)) import GHCJS.Marshal (ToJSRef(..), FromJSRef(..)) import GHCJS.Marshal.Pure (PToJSRef(..), PFromJSRef(..)) import Control.Monad.IO.Class (MonadIO(..)) import Data.Int (Int64) import Data.Word (Word, Word64) import GHCJS.DOM.Types import Control.Applicative ((<$>)) import GHCJS.DOM.EventTargetClosures (EventName, unsafeEventName) import GHCJS.DOM.Enums foreign import javascript unsafe "$1[\"matrixTransform\"]($2)" js_matrixTransform :: JSRef SVGPoint -> JSRef SVGMatrix -> IO (JSRef SVGPoint) -- | matrixTransform :: (MonadIO m) => SVGPoint -> Maybe SVGMatrix -> m (Maybe SVGPoint) matrixTransform self matrix = liftIO ((js_matrixTransform (unSVGPoint self) (maybe jsNull pToJSRef matrix)) >>= fromJSRef) foreign import javascript unsafe "$1[\"x\"] = $2;" js_setX :: JSRef SVGPoint -> Float -> IO () -- | setX :: (MonadIO m) => SVGPoint -> Float -> m () setX self val = liftIO (js_setX (unSVGPoint self) val) foreign import javascript unsafe "$1[\"x\"]" js_getX :: JSRef SVGPoint -> IO Float -- | getX :: (MonadIO m) => SVGPoint -> m Float getX self = liftIO (js_getX (unSVGPoint self)) foreign import javascript unsafe "$1[\"y\"] = $2;" js_setY :: JSRef SVGPoint -> Float -> IO () -- | setY :: (MonadIO m) => SVGPoint -> Float -> m () setY self val = liftIO (js_setY (unSVGPoint self) val) foreign import javascript unsafe "$1[\"y\"]" js_getY :: JSRef SVGPoint -> IO Float -- | getY :: (MonadIO m) => SVGPoint -> m Float getY self = liftIO (js_getY (unSVGPoint self))